@lightningjs/renderer 2.13.5 → 2.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (287) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +3 -8
  5. package/dist/src/core/CoreTextureManager.js +34 -63
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  8. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  9. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  10. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  11. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  12. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  13. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  14. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  15. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  16. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  17. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  19. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  20. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  21. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  22. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  23. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  24. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  25. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  26. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  27. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  28. package/exports/canvas.ts +39 -39
  29. package/exports/index.ts +89 -89
  30. package/exports/inspector.ts +24 -24
  31. package/exports/utils.ts +44 -44
  32. package/exports/webgl.ts +38 -38
  33. package/package.json +1 -1
  34. package/scripts/please-use-pnpm.js +13 -13
  35. package/src/common/CommonTypes.ts +146 -146
  36. package/src/common/EventEmitter.ts +77 -77
  37. package/src/common/IAnimationController.ts +92 -92
  38. package/src/common/IEventEmitter.ts +28 -28
  39. package/src/core/CoreNode.test.ts +202 -202
  40. package/src/core/CoreNode.ts +2462 -2462
  41. package/src/core/CoreShaderManager.ts +292 -292
  42. package/src/core/CoreTextNode.ts +455 -455
  43. package/src/core/CoreTextureManager.ts +558 -604
  44. package/src/core/Stage.ts +743 -743
  45. package/src/core/TextureMemoryManager.ts +404 -404
  46. package/src/core/animations/AnimationManager.ts +38 -38
  47. package/src/core/animations/CoreAnimation.ts +347 -347
  48. package/src/core/animations/CoreAnimationController.ts +164 -164
  49. package/src/core/lib/ContextSpy.ts +41 -41
  50. package/src/core/lib/ImageWorker.ts +280 -280
  51. package/src/core/lib/Matrix3d.ts +244 -244
  52. package/src/core/lib/RenderCoords.ts +86 -86
  53. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  54. package/src/core/lib/textureCompression.ts +152 -152
  55. package/src/core/lib/textureSvg.ts +78 -78
  56. package/src/core/lib/utils.ts +384 -384
  57. package/src/core/lib/validateImageBitmap.ts +76 -76
  58. package/src/core/platform.ts +63 -63
  59. package/src/core/renderers/CoreContextTexture.ts +43 -43
  60. package/src/core/renderers/CoreRenderOp.ts +22 -22
  61. package/src/core/renderers/CoreRenderer.ts +115 -115
  62. package/src/core/renderers/CoreShader.ts +41 -41
  63. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  64. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  65. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  66. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  67. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  68. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  69. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  70. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  71. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  72. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  73. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  74. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  75. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  76. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  77. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  78. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  79. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  80. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  81. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  82. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  83. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  84. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  85. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  86. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  87. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  88. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  89. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  90. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  91. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  92. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  93. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  94. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  95. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  96. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  97. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  98. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  99. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  100. package/src/core/text-rendering/TrFontManager.ts +183 -183
  101. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  102. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  103. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  104. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  105. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  106. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  107. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  108. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  109. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  110. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  111. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  112. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  113. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  114. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  115. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  116. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  117. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  118. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  124. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  125. package/src/core/textures/ColorTexture.ts +102 -102
  126. package/src/core/textures/ImageTexture.ts +399 -399
  127. package/src/core/textures/NoiseTexture.ts +104 -104
  128. package/src/core/textures/RenderTexture.ts +85 -85
  129. package/src/core/textures/SubTexture.ts +205 -205
  130. package/src/core/textures/Texture.ts +367 -367
  131. package/src/core/utils.ts +227 -227
  132. package/src/env.d.ts +7 -7
  133. package/src/main-api/DynamicShaderController.ts +104 -104
  134. package/src/main-api/INode.ts +101 -101
  135. package/src/main-api/Inspector.ts +522 -522
  136. package/src/main-api/Renderer.ts +751 -751
  137. package/src/main-api/ShaderController.ts +80 -80
  138. package/src/main-api/utils.ts +45 -45
  139. package/src/utils.ts +248 -248
  140. package/COPYING +0 -1
  141. package/dist/exports/canvas-shaders.d.ts +0 -10
  142. package/dist/exports/canvas-shaders.js +0 -27
  143. package/dist/exports/canvas-shaders.js.map +0 -1
  144. package/dist/exports/webgl-shaders.d.ts +0 -11
  145. package/dist/exports/webgl-shaders.js +0 -28
  146. package/dist/exports/webgl-shaders.js.map +0 -1
  147. package/dist/src/core/platforms/Platform.d.ts +0 -37
  148. package/dist/src/core/platforms/Platform.js +0 -22
  149. package/dist/src/core/platforms/Platform.js.map +0 -1
  150. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  151. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  152. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  153. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  154. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  155. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  156. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  157. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  158. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  159. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  160. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  161. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  162. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  163. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  164. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  165. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  166. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  167. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  168. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  169. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  170. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  171. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  172. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  173. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  174. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  175. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  176. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  177. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  178. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  179. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  180. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  181. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  182. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  183. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  184. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  185. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  186. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  187. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  188. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  189. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  190. package/dist/src/core/shaders/canvas/Border.js +0 -57
  191. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  192. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  193. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  194. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  195. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  196. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  197. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  198. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  199. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  200. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  201. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  202. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  203. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  204. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  205. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  206. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  207. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  208. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  209. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  210. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  211. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  212. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  213. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  214. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  215. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  216. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  217. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  218. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  219. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  220. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  221. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  222. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  223. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  224. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  225. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  226. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  227. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  228. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  229. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  230. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  231. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  232. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  233. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  234. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  235. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  236. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  237. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  238. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  239. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  240. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
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  242. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  243. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  244. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  245. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  246. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  247. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  248. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  249. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  250. package/dist/src/core/shaders/webgl/Border.js +0 -110
  251. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  252. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  253. package/dist/src/core/shaders/webgl/Default.js +0 -86
  254. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  255. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  256. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  257. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  258. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  259. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  260. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  261. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  262. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  263. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  264. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  265. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  266. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  267. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  268. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  269. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  270. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  271. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  272. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  273. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  274. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  275. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  276. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  277. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  278. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  279. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  280. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  281. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  282. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  283. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  284. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  285. package/dist/src/core/temp.js +0 -77
  286. package/dist/src/core/temp.js.map +0 -1
  287. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
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- /*
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- * Copyright 2023 Comcast Cable Communications Management, LLC
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- * Licensed under the Apache License, Version 2.0 (the "License");
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { calcFactoredRadiusArray, valuesAreEqual } from '../../lib/utils.js';
18
- import { RoundedWithBorderAndShadowTemplate, } from '../templates/RoundedWithBorderAndShadowTemplate.js';
19
- import * as render from './utils/render.js';
20
- export const RoundedWithBorderAndShadow = {
21
- props: RoundedWithBorderAndShadowTemplate.props,
22
- saveAndRestore: true,
23
- update(node) {
24
- const radius = calcFactoredRadiusArray(this.props.radius, node.width, node.height);
25
- this.computed.radius = radius;
26
- this.computed.borderColor = this.toColorString(this.props['border-color']);
27
- this.computed.borderAsym = !valuesAreEqual(this.props['border-width']);
28
- const borderWidth = this.props['border-width'];
29
- this.computed.borderRadius = radius.map((value, index) => Math.max(0, value - borderWidth[index] * 0.5));
30
- this.computed.shadowColor = this.toColorString(this.props['shadow-color']);
31
- this.computed.shadowRadius = radius.map((value) => value + this.props['shadow-blur']);
32
- },
33
- render(ctx, quad, renderContext) {
34
- const { tx, ty, width, height } = quad;
35
- render.shadow(ctx, tx, ty, height, width, this.computed.shadowColor, this.props['shadow-projection'], this.computed.shadowRadius, this.stage.pixelRatio);
36
- render.roundedRectWithBorder(ctx, quad.tx, quad.ty, quad.width, quad.height, this.computed.radius, this.props['border-width'], this.computed.borderRadius, this.computed.borderColor, this.computed.borderAsym, renderContext);
37
- },
38
- };
39
- //# sourceMappingURL=RoundedWithBorderAndShadow.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"RoundedWithBorderAndShadow.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/RoundedWithBorderAndShadow.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAG7E,OAAO,EACL,kCAAkC,GAEnC,MAAM,oDAAoD,CAAC;AAI5D,OAAO,KAAK,MAAM,MAAM,mBAAmB,CAAC;AAM5C,MAAM,CAAC,MAAM,0BAA0B,GAGnC;IACF,KAAK,EAAE,kCAAkC,CAAC,KAAK;IAC/C,cAAc,EAAE,IAAI;IACpB,MAAM,CAAC,IAAI;QACT,MAAM,MAAM,GAAG,uBAAuB,CACpC,IAAI,CAAC,KAAM,CAAC,MAAc,EAC1B,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,CACZ,CAAC;QACF,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,MAAM,CAAC;QAC9B,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,KAAM,CAAC,cAAc,CAAC,CAAC,CAAC;QAC5E,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,cAAc,CACxC,IAAI,CAAC,KAAM,CAAC,cAAc,CAAa,CACxC,CAAC;QACF,MAAM,WAAW,GAAG,IAAI,CAAC,KAAM,CAAC,cAAc,CAAS,CAAC;QACxD,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,CACvD,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,GAAG,WAAW,CAAC,KAAK,CAAE,GAAG,GAAG,CAAC,CACvC,CAAC;QAEV,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,KAAM,CAAC,cAAc,CAAC,CAAC,CAAC;QAC5E,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,MAAM,CAAC,GAAG,CACrC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC,aAAa,CAAC,CACtC,CAAC;IACZ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC;QACvC,MAAM,CAAC,MAAM,CACX,GAAG,EACH,EAAE,EACF,EAAE,EACF,MAAM,EACN,KAAK,EACL,IAAI,CAAC,QAAQ,CAAC,WAAY,EAC1B,IAAI,CAAC,KAAM,CAAC,mBAAmB,CAAC,EAChC,IAAI,CAAC,QAAQ,CAAC,YAAa,EAC3B,IAAI,CAAC,KAAK,CAAC,UAAU,CACtB,CAAC;QACF,MAAM,CAAC,qBAAqB,CAC1B,GAAG,EACH,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,EACX,IAAI,CAAC,QAAQ,CAAC,MAAO,EACrB,IAAI,CAAC,KAAM,CAAC,cAAc,CAAS,EACnC,IAAI,CAAC,QAAQ,CAAC,YAAa,EAC3B,IAAI,CAAC,QAAQ,CAAC,WAAY,EAC1B,IAAI,CAAC,QAAQ,CAAC,UAAW,EACzB,aAAa,CACd,CAAC;IACJ,CAAC;CACF,CAAC"}
@@ -1,7 +0,0 @@
1
- import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
- import { type RoundedWithShadowProps } from '../templates/RoundedWithShadowTemplate.js';
3
- import type { ComputedRoundedValues } from './Rounded.js';
4
- import type { ComputedShadowValues } from './Shadow.js';
5
- type ComputedValues = ComputedRoundedValues & ComputedShadowValues;
6
- export declare const RoundedWithShadow: CanvasShaderType<RoundedWithShadowProps, ComputedValues>;
7
- export {};
@@ -1,38 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { calcFactoredRadiusArray } from '../../lib/utils.js';
18
- import { RoundedWithShadowTemplate, } from '../templates/RoundedWithShadowTemplate.js';
19
- import * as render from './utils/render.js';
20
- export const RoundedWithShadow = {
21
- props: RoundedWithShadowTemplate.props,
22
- saveAndRestore: true,
23
- update(node) {
24
- const radius = calcFactoredRadiusArray(this.props.radius, node.width, node.height);
25
- this.computed.radius = radius;
26
- this.computed.shadowColor = this.toColorString(this.props['shadow-color']);
27
- this.computed.shadowRadius = radius.map((value) => value + this.props['shadow-blur']);
28
- },
29
- render(ctx, quad, renderContext) {
30
- const { tx, ty, width, height } = quad;
31
- render.shadow(ctx, tx, ty, width, height, this.computed.shadowColor, this.props['shadow-projection'], this.computed.shadowRadius, this.stage.pixelRatio);
32
- const path = new Path2D();
33
- render.roundRect(path, tx, ty, width, height, this.computed.radius);
34
- ctx.clip(path);
35
- renderContext();
36
- },
37
- };
38
- //# sourceMappingURL=RoundedWithShadow.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"RoundedWithShadow.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/RoundedWithShadow.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,MAAM,oBAAoB,CAAC;AAG7D,OAAO,EACL,yBAAyB,GAE1B,MAAM,2CAA2C,CAAC;AAGnD,OAAO,KAAK,MAAM,MAAM,mBAAmB,CAAC;AAI5C,MAAM,CAAC,MAAM,iBAAiB,GAG1B;IACF,KAAK,EAAE,yBAAyB,CAAC,KAAK;IACtC,cAAc,EAAE,IAAI;IACpB,MAAM,CAAC,IAAI;QACT,MAAM,MAAM,GAAG,uBAAuB,CACpC,IAAI,CAAC,KAAM,CAAC,MAAc,EAC1B,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,CACZ,CAAC;QACF,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,MAAM,CAAC;QAC9B,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,KAAM,CAAC,cAAc,CAAC,CAAC,CAAC;QAC5E,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,MAAM,CAAC,GAAG,CACrC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC,aAAa,CAAC,CACtC,CAAC;IACZ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC;QAEvC,MAAM,CAAC,MAAM,CACX,GAAG,EACH,EAAE,EACF,EAAE,EACF,KAAK,EACL,MAAM,EACN,IAAI,CAAC,QAAQ,CAAC,WAAY,EAC1B,IAAI,CAAC,KAAM,CAAC,mBAAmB,CAAC,EAChC,IAAI,CAAC,QAAQ,CAAC,YAAa,EAC3B,IAAI,CAAC,KAAK,CAAC,UAAU,CACtB,CAAC;QAEF,MAAM,IAAI,GAAG,IAAI,MAAM,EAAE,CAAC;QAC1B,MAAM,CAAC,SAAS,CAAC,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC,MAAO,CAAC,CAAC;QACrE,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACf,aAAa,EAAE,CAAC;IAClB,CAAC;CACF,CAAC"}
@@ -1,8 +0,0 @@
1
- import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
- import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
3
- import { type ShadowProps } from '../templates/ShadowTemplate.js';
4
- export interface ComputedShadowValues {
5
- shadowColor: string;
6
- shadowRadius: Vec4;
7
- }
8
- export declare const Shadow: CanvasShaderType<ShadowProps, ComputedShadowValues>;
@@ -1,31 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { ShadowTemplate, } from '../templates/ShadowTemplate.js';
18
- import { shadow } from './utils/render.js';
19
- export const Shadow = {
20
- props: ShadowTemplate.props,
21
- update() {
22
- this.computed.shadowColor = this.toColorString(this.props['color']);
23
- const blur = this.props['blur'];
24
- this.computed.shadowRadius = [blur, blur, blur, blur];
25
- },
26
- render(ctx, quad, renderContext) {
27
- shadow(ctx, quad.tx, quad.ty, quad.width, quad.height, this.computed.shadowColor, this.props['projection'], this.computed.shadowRadius, this.stage.pixelRatio);
28
- renderContext();
29
- },
30
- };
31
- //# sourceMappingURL=Shadow.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Shadow.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/Shadow.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAIH,OAAO,EACL,cAAc,GAEf,MAAM,gCAAgC,CAAC;AACxC,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAO3C,MAAM,CAAC,MAAM,MAAM,GAAwD;IACzE,KAAK,EAAE,cAAc,CAAC,KAAK;IAC3B,MAAM;QACJ,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,KAAM,CAAC,OAAO,CAAC,CAAC,CAAC;QACrE,MAAM,IAAI,GAAG,IAAI,CAAC,KAAM,CAAC,MAAM,CAAC,CAAC;QACjC,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IACxD,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,MAAM,CACJ,GAAG,EACH,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,EACX,IAAI,CAAC,QAAQ,CAAC,WAAY,EAC1B,IAAI,CAAC,KAAM,CAAC,YAAY,CAAC,EACzB,IAAI,CAAC,QAAQ,CAAC,YAAa,EAC3B,IAAI,CAAC,KAAK,CAAC,UAAU,CACtB,CAAC;QACF,aAAa,EAAE,CAAC;IAClB,CAAC;CACF,CAAC"}
@@ -1,5 +0,0 @@
1
- import type { Vec4 } from '../../../renderers/webgl/internal/ShaderUtils.js';
2
- export declare function roundRect(ctx: CanvasRenderingContext2D | Path2D, x: number, y: number, width: number, height: number, radius: Vec4): void;
3
- export declare function roundedRectWithBorder(ctx: CanvasRenderingContext2D, x: number, y: number, width: number, height: number, radius: Vec4, borderWidth: Vec4, borderRadius: Vec4, borderColor: string, borderAsym: boolean, renderContext: () => void): void;
4
- export declare function shadow(ctx: CanvasRenderingContext2D, x: number, y: number, width: number, height: number, color: string, projection: Vec4, radius: Vec4, pixelRatio: number): void;
5
- export declare function strokeLine(ctx: CanvasRenderingContext2D, x: number, y: number, x2: number, y2: number, lineWidth: number): void;
@@ -1,84 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- export function roundRect(ctx, x, y, width, height, radius) {
18
- if (ctx.roundRect !== undefined) {
19
- ctx.roundRect(x, y, width, height, radius);
20
- return;
21
- }
22
- const { 0: tl, 1: tr, 2: br, 3: bl } = radius;
23
- ctx.moveTo(x + tl, y);
24
- ctx.lineTo(x + width - tr, y);
25
- ctx.ellipse(x + width - tr, y + tr, tr, tr, 0, 1.5 * Math.PI, 2 * Math.PI);
26
- ctx.lineTo(x + width, y - height - br);
27
- ctx.ellipse(x + width - br, y + height - br, br, br, 0, 0, 0.5 * Math.PI);
28
- ctx.lineTo(x + bl, y + height);
29
- ctx.ellipse(x + bl, y + height - bl, bl, bl, 0, 0.5 * Math.PI, Math.PI);
30
- ctx.lineTo(x, y + tl);
31
- ctx.ellipse(x + tl, y + tl, tl, tl, 0, Math.PI, 1.5 * Math.PI);
32
- }
33
- export function roundedRectWithBorder(ctx, x, y, width, height, radius, borderWidth, borderRadius, borderColor, borderAsym, renderContext) {
34
- if (borderAsym === false) {
35
- const bWidth = borderWidth[0];
36
- const bHalfWidth = bWidth * 0.5;
37
- const path = new Path2D();
38
- roundRect(path, x, y, width, height, radius);
39
- ctx.clip(path);
40
- renderContext();
41
- if (bWidth > 0) {
42
- ctx.beginPath();
43
- ctx.lineWidth = bWidth;
44
- ctx.strokeStyle = borderColor;
45
- roundRect(ctx, x + bHalfWidth, y + bHalfWidth, width - bWidth, height - bWidth, borderRadius);
46
- ctx.stroke();
47
- }
48
- return;
49
- }
50
- ctx.beginPath();
51
- roundRect(ctx, x, y, width, height, radius);
52
- ctx.fillStyle = borderColor;
53
- ctx.fill();
54
- const { 0: t, 1: r, 2: b, 3: l } = borderWidth;
55
- const path = new Path2D();
56
- roundRect(path, x + l, y + t, width - (l + r), height - (t + b), borderRadius);
57
- ctx.clip(path);
58
- renderContext();
59
- }
60
- export function shadow(ctx, x, y, width, height, color, projection, radius, pixelRatio) {
61
- ctx.save();
62
- const cw = ctx.canvas.width;
63
- const ch = ctx.canvas.height;
64
- const scaleFactor = (2 * projection[3] + width) / width;
65
- ctx.scale(scaleFactor, scaleFactor);
66
- ctx.shadowColor = color;
67
- ctx.shadowBlur = projection[2] * pixelRatio;
68
- ctx.shadowOffsetX = projection[0] + cw * pixelRatio - projection[3] * 0.5;
69
- ctx.shadowOffsetY = projection[1] + ch * pixelRatio - projection[3] * 0.5;
70
- const spreadFactor = projection[3];
71
- ctx.beginPath();
72
- roundRect(ctx, (x - spreadFactor - cw) / scaleFactor, (y - spreadFactor - ch) / scaleFactor, width + spreadFactor, height + spreadFactor, radius);
73
- ctx.fillStyle = color;
74
- ctx.fill();
75
- ctx.restore();
76
- }
77
- export function strokeLine(ctx, x, y, x2, y2, lineWidth) {
78
- ctx.beginPath();
79
- ctx.lineWidth = lineWidth;
80
- ctx.moveTo(x, y);
81
- ctx.lineTo(x2, y2);
82
- ctx.stroke();
83
- }
84
- //# sourceMappingURL=render.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"render.js","sourceRoot":"","sources":["../../../../../../src/core/shaders/canvas/utils/render.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAIH,MAAM,UAAU,SAAS,CACvB,GAAsC,EACtC,CAAS,EACT,CAAS,EACT,KAAa,EACb,MAAc,EACd,MAAY;IAEZ,IAAI,GAAG,CAAC,SAAS,KAAK,SAAS,EAAE,CAAC;QAChC,GAAG,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAC3C,OAAO;IACT,CAAC;IACD,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,MAAM,CAAC;IAC9C,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,CAAC,CAAC;IACtB,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,GAAG,EAAE,EAAE,CAAC,CAAC,CAAC;IAC9B,GAAG,CAAC,OAAO,CAAC,CAAC,GAAG,KAAK,GAAG,EAAE,EAAE,CAAC,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,EAAE,EAAE,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC;IAC3E,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,GAAG,MAAM,GAAG,EAAE,CAAC,CAAC;IACvC,GAAG,CAAC,OAAO,CAAC,CAAC,GAAG,KAAK,GAAG,EAAE,EAAE,CAAC,GAAG,MAAM,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC;IAC1E,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;IAC/B,GAAG,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,MAAM,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC;IACxE,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;IACtB,GAAG,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC;AACjE,CAAC;AAED,MAAM,UAAU,qBAAqB,CACnC,GAA6B,EAC7B,CAAS,EACT,CAAS,EACT,KAAa,EACb,MAAc,EACd,MAAY,EACZ,WAAiB,EACjB,YAAkB,EAClB,WAAmB,EACnB,UAAmB,EACnB,aAAyB;IAEzB,IAAI,UAAU,KAAK,KAAK,EAAE,CAAC;QACzB,MAAM,MAAM,GAAG,WAAW,CAAC,CAAC,CAAC,CAAC;QAC9B,MAAM,UAAU,GAAG,MAAM,GAAG,GAAG,CAAC;QAChC,MAAM,IAAI,GAAG,IAAI,MAAM,EAAE,CAAC;QAC1B,SAAS,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAC7C,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEf,aAAa,EAAE,CAAC;QAEhB,IAAI,MAAM,GAAG,CAAC,EAAE,CAAC;YACf,GAAG,CAAC,SAAS,EAAE,CAAC;YAChB,GAAG,CAAC,SAAS,GAAG,MAAM,CAAC;YACvB,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC;YAC9B,SAAS,CACP,GAAG,EACH,CAAC,GAAG,UAAU,EACd,CAAC,GAAG,UAAU,EACd,KAAK,GAAG,MAAM,EACd,MAAM,GAAG,MAAM,EACf,YAAY,CACb,CAAC;YACF,GAAG,CAAC,MAAM,EAAE,CAAC;QACf,CAAC;QACD,OAAO;IACT,CAAC;IAED,GAAG,CAAC,SAAS,EAAE,CAAC;IAChB,SAAS,CAAC,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,MAAc,CAAC,CAAC;IACpD,GAAG,CAAC,SAAS,GAAG,WAAW,CAAC;IAC5B,GAAG,CAAC,IAAI,EAAE,CAAC;IACX,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,WAAmB,CAAC;IAEvD,MAAM,IAAI,GAAG,IAAI,MAAM,EAAE,CAAC;IAC1B,SAAS,CACP,IAAI,EACJ,CAAC,GAAG,CAAC,EACL,CAAC,GAAG,CAAC,EACL,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EACf,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EAChB,YAAoB,CACrB,CAAC;IACF,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACf,aAAa,EAAE,CAAC;AAClB,CAAC;AAED,MAAM,UAAU,MAAM,CACpB,GAA6B,EAC7B,CAAS,EACT,CAAS,EACT,KAAa,EACb,MAAc,EACd,KAAa,EACb,UAAgB,EAChB,MAAY,EACZ,UAAkB;IAElB,GAAG,CAAC,IAAI,EAAE,CAAC;IACX,MAAM,EAAE,GAAG,GAAG,CAAC,MAAM,CAAC,KAAK,CAAC;IAC5B,MAAM,EAAE,GAAG,GAAG,CAAC,MAAM,CAAC,MAAM,CAAC;IAC7B,MAAM,WAAW,GAAG,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,GAAG,KAAK,CAAC;IACxD,GAAG,CAAC,KAAK,CAAC,WAAW,EAAE,WAAW,CAAC,CAAC;IACpC,GAAG,CAAC,WAAW,GAAG,KAAK,CAAC;IACxB,GAAG,CAAC,UAAU,GAAG,UAAU,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC;IAC5C,GAAG,CAAC,aAAa,GAAG,UAAU,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,UAAU,GAAG,UAAU,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;IAC1E,GAAG,CAAC,aAAa,GAAG,UAAU,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,UAAU,GAAG,UAAU,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;IAE1E,MAAM,YAAY,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;IACnC,GAAG,CAAC,SAAS,EAAE,CAAC;IAChB,SAAS,CACP,GAAG,EACH,CAAC,CAAC,GAAG,YAAY,GAAG,EAAE,CAAC,GAAG,WAAW,EACrC,CAAC,CAAC,GAAG,YAAY,GAAG,EAAE,CAAC,GAAG,WAAW,EACrC,KAAK,GAAG,YAAY,EACpB,MAAM,GAAG,YAAY,EACrB,MAAM,CACP,CAAC;IACF,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;IACtB,GAAG,CAAC,IAAI,EAAE,CAAC;IACX,GAAG,CAAC,OAAO,EAAE,CAAC;AAChB,CAAC;AAED,MAAM,UAAU,UAAU,CACxB,GAA6B,EAC7B,CAAS,EACT,CAAS,EACT,EAAU,EACV,EAAU,EACV,SAAiB;IAEjB,GAAG,CAAC,SAAS,EAAE,CAAC;IAChB,GAAG,CAAC,SAAS,GAAG,SAAS,CAAC;IAC1B,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,MAAM,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;IACnB,GAAG,CAAC,MAAM,EAAE,CAAC;AACf,CAAC"}
@@ -1,37 +0,0 @@
1
- import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
2
- import { type PrefixedType } from './shaderUtils.js';
3
- /**
4
- * Properties of the {@link Border} shader
5
- */
6
- export interface BorderProps {
7
- /**
8
- * Width of the border in pixels
9
- *
10
- * @default 0
11
- */
12
- width: number | [number, number, number, number];
13
- /**
14
- * Color of the border in 0xRRGGBBAA
15
- *
16
- * @default 0xffffffff
17
- */
18
- color: number;
19
- /**
20
- * Top width
21
- */
22
- top: number;
23
- /**
24
- * Right width
25
- */
26
- right: number;
27
- /**
28
- * Bottom width
29
- */
30
- bottom: number;
31
- /**
32
- * Left width
33
- */
34
- left: number;
35
- }
36
- export declare function getBorderProps<P extends string>(prefix?: P): PrefixedType<BorderProps, P>;
37
- export declare const BorderTemplate: CoreShaderType<BorderProps>;
@@ -1,73 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { validateArrayLength4 } from './shaderUtils.js';
18
- export function getBorderProps(prefix) {
19
- const pf = prefix && prefix.length > 0 ? `${prefix}-` : '';
20
- const width = pf + 'width';
21
- return {
22
- [width]: {
23
- default: [0, 0, 0, 0],
24
- resolve(value) {
25
- if (value !== undefined) {
26
- return validateArrayLength4(value);
27
- }
28
- return [].concat(this.default);
29
- },
30
- },
31
- [pf + 'color']: 0xffffffff,
32
- [pf + 'top']: {
33
- default: 0,
34
- set(value, props) {
35
- props[width][0] = value;
36
- },
37
- get(props) {
38
- return props[width][0];
39
- },
40
- },
41
- [pf + 'right']: {
42
- default: 0,
43
- set(value, props) {
44
- props[width][1] = value;
45
- },
46
- get(props) {
47
- return props[width][1];
48
- },
49
- },
50
- [pf + 'bottom']: {
51
- default: 0,
52
- set(value, props) {
53
- props[width][2] = value;
54
- },
55
- get(props) {
56
- return props[width][2];
57
- },
58
- },
59
- [pf + 'left']: {
60
- default: 0,
61
- set(value, props) {
62
- props[width][3] = value;
63
- },
64
- get(props) {
65
- return props[width][3];
66
- },
67
- },
68
- };
69
- }
70
- export const BorderTemplate = {
71
- props: getBorderProps(),
72
- };
73
- //# sourceMappingURL=BorderTemplate.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"BorderTemplate.js","sourceRoot":"","sources":["../../../../../src/core/shaders/templates/BorderTemplate.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAIH,OAAO,EAAE,oBAAoB,EAAqB,MAAM,kBAAkB,CAAC;AAoC3E,MAAM,UAAU,cAAc,CAC5B,MAAU;IAEV,MAAM,EAAE,GAAG,MAAM,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC;IAC3D,MAAM,KAAK,GAAG,EAAE,GAAG,OAAO,CAAC;IAC3B,OAAO;QACL,CAAC,KAAK,CAAC,EAAE;YACP,OAAO,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACrB,OAAO,CAAC,KAAK;gBACX,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;oBACxB,OAAO,oBAAoB,CAAC,KAAK,CAAC,CAAC;gBACrC,CAAC;gBACD,OAAQ,EAAe,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YAC/C,CAAC;SACF;QACD,CAAC,EAAE,GAAG,OAAO,CAAC,EAAE,UAAU;QAC1B,CAAC,EAAE,GAAG,KAAK,CAAC,EAAE;YACZ,OAAO,EAAE,CAAC;YACV,GAAG,CAAC,KAAK,EAAE,KAAK;gBACb,KAAK,CAAC,KAAK,CAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpC,CAAC;YACD,GAAG,CAAC,KAAK;gBACP,OAAQ,KAAK,CAAC,KAAK,CAAU,CAAC,CAAC,CAAC,CAAC;YACnC,CAAC;SACF;QACD,CAAC,EAAE,GAAG,OAAO,CAAC,EAAE;YACd,OAAO,EAAE,CAAC;YACV,GAAG,CAAC,KAAK,EAAE,KAAK;gBACb,KAAK,CAAC,KAAK,CAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpC,CAAC;YACD,GAAG,CAAC,KAAK;gBACP,OAAQ,KAAK,CAAC,KAAK,CAAU,CAAC,CAAC,CAAC,CAAC;YACnC,CAAC;SACF;QACD,CAAC,EAAE,GAAG,QAAQ,CAAC,EAAE;YACf,OAAO,EAAE,CAAC;YACV,GAAG,CAAC,KAAK,EAAE,KAAK;gBACb,KAAK,CAAC,KAAK,CAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpC,CAAC;YACD,GAAG,CAAC,KAAK;gBACP,OAAQ,KAAK,CAAC,KAAK,CAAU,CAAC,CAAC,CAAC,CAAC;YACnC,CAAC;SACF;QACD,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE;YACb,OAAO,EAAE,CAAC;YACV,GAAG,CAAC,KAAK,EAAE,KAAK;gBACb,KAAK,CAAC,KAAK,CAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpC,CAAC;YACD,GAAG,CAAC,KAAK;gBACP,OAAQ,KAAK,CAAC,KAAK,CAAU,CAAC,CAAC,CAAC,CAAC;YACnC,CAAC;SACF;KAC8B,CAAC;AACpC,CAAC;AAID,MAAM,CAAC,MAAM,cAAc,GAAgC;IACzD,KAAK,EAAE,cAAc,EAAsB;CAC5C,CAAC"}
@@ -1,46 +0,0 @@
1
- import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
2
- /**
3
- * Properties of the {@link HolePunch} shader
4
- */
5
- export interface HolePunchProps {
6
- /**
7
- * X position where the hole punch starts
8
- */
9
- x: number;
10
- /**
11
- * Y position where the hole punch starts
12
- */
13
- y: number;
14
- /**
15
- * Width of the hole punch
16
- */
17
- width: number;
18
- /**
19
- * height of the hole punch
20
- *
21
- * @remarks if not defined uses the width value
22
- */
23
- height: number;
24
- /**
25
- * Corner radius in pixels, to cut out of the corners of the hole punch
26
- *
27
- * @remarks
28
- * You can input an array with a length of up to four or a number.
29
- *
30
- * array length 4:
31
- * [topLeft, topRight, bottomRight, bottomLeft]
32
- *
33
- * array length 2:
34
- * [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
35
- *
36
- * array length 3:
37
- * [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
38
- *
39
- * number:
40
- * 30 -> [30, 30, 30, 30]
41
- *
42
- * @default -1
43
- */
44
- radius: number | number[];
45
- }
46
- export declare const HolePunchTemplate: CoreShaderType<HolePunchProps>;
@@ -1,35 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { validateArrayLength4 } from './shaderUtils.js';
18
- export const HolePunchTemplate = {
19
- props: {
20
- x: 0,
21
- y: 0,
22
- width: 50,
23
- height: 50,
24
- radius: {
25
- default: [0, 0, 0, 0],
26
- resolve(value) {
27
- if (value !== undefined) {
28
- return validateArrayLength4(value);
29
- }
30
- return [].concat(this.default);
31
- },
32
- },
33
- },
34
- };
35
- //# sourceMappingURL=HolePunchTemplate.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"HolePunchTemplate.js","sourceRoot":"","sources":["../../../../../src/core/shaders/templates/HolePunchTemplate.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAGH,OAAO,EAAE,oBAAoB,EAAE,MAAM,kBAAkB,CAAC;AA+CxD,MAAM,CAAC,MAAM,iBAAiB,GAAmC;IAC/D,KAAK,EAAE;QACL,CAAC,EAAE,CAAC;QACJ,CAAC,EAAE,CAAC;QACJ,KAAK,EAAE,EAAE;QACT,MAAM,EAAE,EAAE;QACV,MAAM,EAAE;YACN,OAAO,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACrB,OAAO,CAAC,KAAK;gBACX,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;oBACxB,OAAO,oBAAoB,CAAC,KAAK,CAAC,CAAC;gBACrC,CAAC;gBACD,OAAQ,EAAe,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YAC/C,CAAC;SACF;KACF;CACF,CAAC"}
@@ -1,23 +0,0 @@
1
- import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
2
- /**
3
- * Properties of the {@link LinearGradient} shader
4
- */
5
- export interface LinearGradientProps {
6
- /**
7
- * Array of colors to be used in the LinearGradient shader
8
- *
9
- * @default [0xff000000, 0xffffffff]
10
- */
11
- colors: number[];
12
- /**
13
- * Angle of the LinearGradient shader, Angle in Radians
14
- *
15
- * @default 0
16
- */
17
- angle: number;
18
- /**
19
- * Array of color stops
20
- */
21
- stops: number[];
22
- }
23
- export declare const LinearGradientTemplate: CoreShaderType<LinearGradientProps>;
@@ -1,47 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- export const LinearGradientTemplate = {
18
- props: {
19
- colors: {
20
- default: [0x000000ff, 0xffffffff],
21
- resolve(value) {
22
- if (value !== undefined && value.length > 0) {
23
- return value;
24
- }
25
- return [].concat(this.default);
26
- },
27
- },
28
- stops: {
29
- default: [0, 1],
30
- resolve(value, props) {
31
- if (value !== undefined && value.length === props.colors.length) {
32
- return value;
33
- }
34
- if (value === undefined) {
35
- value = [];
36
- }
37
- const len = props.colors.length;
38
- for (let i = 0; i < len; i++) {
39
- value[i] = i * (1 / (len - 1));
40
- }
41
- return value;
42
- },
43
- },
44
- angle: 0,
45
- },
46
- };
47
- //# sourceMappingURL=LinearGradientTemplate.js.map
@@ -1 +0,0 @@
1
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@@ -1,31 +0,0 @@
1
- import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
2
- /**
3
- * Properties of the {@link RadialGradient} shader
4
- */
5
- export interface RadialGradientProps {
6
- /**
7
- * Array of colors to be used in the RadialGradient shader
8
- *
9
- * @default [0xff000000, 0xffffffff]
10
- */
11
- colors: number[];
12
- /**
13
- * Array of color stops
14
- */
15
- stops: number[];
16
- /**
17
- * Width of the RadialGradientEffect
18
- */
19
- width: number;
20
- /**
21
- * height of the RadialGradientEffect
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- *
23
- * @remarks if not defined uses the width value
24
- */
25
- height: number;
26
- /**
27
- * center point of where the RadialGradientEffect is drawn
28
- */
29
- pivot: [number, number];
30
- }
31
- export declare const RadialGradientTemplate: CoreShaderType<RadialGradientProps>;
@@ -1,49 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- export const RadialGradientTemplate = {
18
- props: {
19
- colors: {
20
- default: [0x000000ff, 0xffffffff],
21
- resolve(value) {
22
- if (value !== undefined && value.length > 0) {
23
- return value;
24
- }
25
- return [].concat(this.default);
26
- },
27
- },
28
- stops: {
29
- default: [0, 1],
30
- resolve(value, props) {
31
- if (value !== undefined && value.length === props.colors.length) {
32
- return value;
33
- }
34
- if (value === undefined) {
35
- value = [];
36
- }
37
- const len = props.colors.length;
38
- for (let i = 0; i < len; i++) {
39
- value[i] = i * (1 / (len - 1));
40
- }
41
- return value;
42
- },
43
- },
44
- width: 50,
45
- height: 50,
46
- pivot: [0.5, 0.5],
47
- },
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- };
49
- //# sourceMappingURL=RadialGradientTemplate.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"RadialGradientTemplate.js","sourceRoot":"","sources":["../../../../../src/core/shaders/templates/RadialGradientTemplate.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAkCH,MAAM,CAAC,MAAM,sBAAsB,GAAwC;IACzE,KAAK,EAAE;QACL,MAAM,EAAE;YACN,OAAO,EAAE,CAAC,UAAU,EAAE,UAAU,CAAC;YACjC,OAAO,CAAC,KAAK;gBACX,IAAI,KAAK,KAAK,SAAS,IAAI,KAAK,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;oBAC5C,OAAO,KAAK,CAAC;gBACf,CAAC;gBACD,OAAQ,EAAe,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YAC/C,CAAC;SACF;QACD,KAAK,EAAE;YACL,OAAO,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;YACf,OAAO,CAAC,KAAK,EAAE,KAAK;gBAClB,IAAI,KAAK,KAAK,SAAS,IAAI,KAAK,CAAC,MAAM,KAAK,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC;oBAChE,OAAO,KAAK,CAAC;gBACf,CAAC;gBACD,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;oBACxB,KAAK,GAAG,EAAE,CAAC;gBACb,CAAC;gBACD,MAAM,GAAG,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC;gBAChC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE,CAAC;oBAC7B,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;gBACjC,CAAC;gBACD,OAAO,KAAK,CAAC;YACf,CAAC;SACF;QACD,KAAK,EAAE,EAAE;QACT,MAAM,EAAE,EAAE;QACV,KAAK,EAAE,CAAC,GAAG,EAAE,GAAG,CAAC;KAClB;CACF,CAAC"}
@@ -1,29 +0,0 @@
1
- import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
2
- /**
3
- * Properties of the {@link RoundedRectangle} shader
4
- */
5
- export interface RoundedProps {
6
- /**
7
- * Corner radius, in pixels, to cut out of the corners
8
- *
9
- * @defaultValue 0
10
- */
11
- radius: number | number[];
12
- /**
13
- * sets top-left corner
14
- */
15
- 'top-left': number;
16
- /**
17
- * sets top-right corner
18
- */
19
- 'top-right': number;
20
- /**
21
- * sets bottom-right corner
22
- */
23
- 'bottom-right': number;
24
- /**
25
- * sets bottom-left corner
26
- */
27
- 'bottom-left': number;
28
- }
29
- export declare const RoundedTemplate: CoreShaderType<RoundedProps>;