@lightningjs/renderer 2.13.5 → 2.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (287) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +3 -8
  5. package/dist/src/core/CoreTextureManager.js +34 -63
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  8. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  9. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  10. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  11. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  12. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  13. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  14. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  15. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  16. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  17. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  19. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  20. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  21. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  22. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  23. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  24. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  25. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  26. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  27. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  28. package/exports/canvas.ts +39 -39
  29. package/exports/index.ts +89 -89
  30. package/exports/inspector.ts +24 -24
  31. package/exports/utils.ts +44 -44
  32. package/exports/webgl.ts +38 -38
  33. package/package.json +1 -1
  34. package/scripts/please-use-pnpm.js +13 -13
  35. package/src/common/CommonTypes.ts +146 -146
  36. package/src/common/EventEmitter.ts +77 -77
  37. package/src/common/IAnimationController.ts +92 -92
  38. package/src/common/IEventEmitter.ts +28 -28
  39. package/src/core/CoreNode.test.ts +202 -202
  40. package/src/core/CoreNode.ts +2462 -2462
  41. package/src/core/CoreShaderManager.ts +292 -292
  42. package/src/core/CoreTextNode.ts +455 -455
  43. package/src/core/CoreTextureManager.ts +558 -604
  44. package/src/core/Stage.ts +743 -743
  45. package/src/core/TextureMemoryManager.ts +404 -404
  46. package/src/core/animations/AnimationManager.ts +38 -38
  47. package/src/core/animations/CoreAnimation.ts +347 -347
  48. package/src/core/animations/CoreAnimationController.ts +164 -164
  49. package/src/core/lib/ContextSpy.ts +41 -41
  50. package/src/core/lib/ImageWorker.ts +280 -280
  51. package/src/core/lib/Matrix3d.ts +244 -244
  52. package/src/core/lib/RenderCoords.ts +86 -86
  53. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  54. package/src/core/lib/textureCompression.ts +152 -152
  55. package/src/core/lib/textureSvg.ts +78 -78
  56. package/src/core/lib/utils.ts +384 -384
  57. package/src/core/lib/validateImageBitmap.ts +76 -76
  58. package/src/core/platform.ts +63 -63
  59. package/src/core/renderers/CoreContextTexture.ts +43 -43
  60. package/src/core/renderers/CoreRenderOp.ts +22 -22
  61. package/src/core/renderers/CoreRenderer.ts +115 -115
  62. package/src/core/renderers/CoreShader.ts +41 -41
  63. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  64. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  65. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  66. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  67. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  68. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  69. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  70. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  71. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  72. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  73. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  74. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  75. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  76. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  77. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  78. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  79. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  80. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  81. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  82. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  83. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  84. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  85. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  86. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  87. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  88. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  89. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  90. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  91. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  92. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  93. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  94. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  95. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  96. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  97. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  98. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  99. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  100. package/src/core/text-rendering/TrFontManager.ts +183 -183
  101. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  102. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  103. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  104. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  105. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  106. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  107. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  108. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  109. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  110. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  111. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  112. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  113. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  114. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  115. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  116. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  117. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  118. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  124. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  125. package/src/core/textures/ColorTexture.ts +102 -102
  126. package/src/core/textures/ImageTexture.ts +399 -399
  127. package/src/core/textures/NoiseTexture.ts +104 -104
  128. package/src/core/textures/RenderTexture.ts +85 -85
  129. package/src/core/textures/SubTexture.ts +205 -205
  130. package/src/core/textures/Texture.ts +367 -367
  131. package/src/core/utils.ts +227 -227
  132. package/src/env.d.ts +7 -7
  133. package/src/main-api/DynamicShaderController.ts +104 -104
  134. package/src/main-api/INode.ts +101 -101
  135. package/src/main-api/Inspector.ts +522 -522
  136. package/src/main-api/Renderer.ts +751 -751
  137. package/src/main-api/ShaderController.ts +80 -80
  138. package/src/main-api/utils.ts +45 -45
  139. package/src/utils.ts +248 -248
  140. package/COPYING +0 -1
  141. package/dist/exports/canvas-shaders.d.ts +0 -10
  142. package/dist/exports/canvas-shaders.js +0 -27
  143. package/dist/exports/canvas-shaders.js.map +0 -1
  144. package/dist/exports/webgl-shaders.d.ts +0 -11
  145. package/dist/exports/webgl-shaders.js +0 -28
  146. package/dist/exports/webgl-shaders.js.map +0 -1
  147. package/dist/src/core/platforms/Platform.d.ts +0 -37
  148. package/dist/src/core/platforms/Platform.js +0 -22
  149. package/dist/src/core/platforms/Platform.js.map +0 -1
  150. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  151. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  152. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  153. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  154. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  155. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  156. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  157. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  158. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  159. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  160. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  161. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  162. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  163. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  164. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  165. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  166. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  167. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  168. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  169. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  170. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  171. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  172. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  173. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  174. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  175. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  176. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  177. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  178. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  179. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  180. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  181. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  182. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  183. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  184. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  185. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  186. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  187. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  188. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  189. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  190. package/dist/src/core/shaders/canvas/Border.js +0 -57
  191. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  192. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  193. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  194. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  195. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  196. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  197. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  198. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  199. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  200. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  201. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  202. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  203. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  204. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  205. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  206. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  207. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  208. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  209. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  210. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  211. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  212. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  213. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  214. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  215. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  216. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  217. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  218. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  219. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  220. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  221. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  222. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  223. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  224. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  225. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  226. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  227. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  228. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  229. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  230. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  231. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  232. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  233. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  234. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  235. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  236. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  237. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  238. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  239. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  240. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  241. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  242. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  243. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  244. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  245. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  246. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  247. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  248. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  249. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  250. package/dist/src/core/shaders/webgl/Border.js +0 -110
  251. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  252. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  253. package/dist/src/core/shaders/webgl/Default.js +0 -86
  254. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  255. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  256. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  257. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  258. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  259. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  260. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  261. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  262. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  263. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  264. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  265. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  266. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  267. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  268. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  269. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  270. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  271. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  272. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  273. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  274. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  275. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  276. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  277. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  278. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  279. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  280. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  281. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  282. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  283. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  284. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  285. package/dist/src/core/temp.js +0 -77
  286. package/dist/src/core/temp.js.map +0 -1
  287. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
@@ -1,201 +0,0 @@
1
- import { Default } from '../../shaders/webgl/Default.js';
2
- import { createProgram, createShader, } from './internal/ShaderUtils.js';
3
- export class WebGlShaderProgram {
4
- boundBufferCollection = null;
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- program;
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- /**
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- * Vertex Array Object
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- *
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- * @remarks
10
- * Used by WebGL2 Only
11
- */
12
- vao;
13
- renderer;
14
- glw;
15
- attributeLocations;
16
- lifecycle;
17
- useSystemAlpha = false;
18
- useSystemDimensions = false;
19
- supportsIndexedTextures = false;
20
- constructor(renderer, config, resolvedProps) {
21
- this.renderer = renderer;
22
- const glw = (this.glw = renderer.glw);
23
- // Check that extensions are supported
24
- const webGl2 = glw.isWebGl2();
25
- let requiredExtensions = [];
26
- this.supportsIndexedTextures =
27
- config.supportsIndexedTextures || this.supportsIndexedTextures;
28
- requiredExtensions =
29
- (webGl2 && config.webgl2Extensions) ||
30
- (!webGl2 && config.webgl1Extensions) ||
31
- [];
32
- const glVersion = webGl2 ? '2.0' : '1.0';
33
- requiredExtensions.forEach((extensionName) => {
34
- if (!glw.getExtension(extensionName)) {
35
- throw new Error(`Shader "${this.constructor.name}" requires extension "${extensionName}" for WebGL ${glVersion} but wasn't found`);
36
- }
37
- });
38
- let vertexSource = config.vertex instanceof Function
39
- ? config.vertex(renderer, resolvedProps)
40
- : config.vertex;
41
- if (vertexSource === undefined) {
42
- vertexSource = Default.vertex;
43
- }
44
- const fragmentSource = config.fragment instanceof Function
45
- ? config.fragment(renderer, resolvedProps)
46
- : config.fragment;
47
- const vertexShader = createShader(glw, glw.VERTEX_SHADER, vertexSource);
48
- if (!vertexShader) {
49
- throw new Error('Vertex shader creation failed');
50
- }
51
- const fragmentShader = createShader(glw, glw.FRAGMENT_SHADER, fragmentSource);
52
- if (!fragmentShader) {
53
- throw new Error('fragment shader creation failed');
54
- }
55
- const program = createProgram(glw, vertexShader, fragmentShader);
56
- if (!program) {
57
- throw new Error();
58
- }
59
- this.program = program;
60
- this.attributeLocations = glw.getAttributeLocations(program);
61
- this.useSystemAlpha =
62
- this.glw.getUniformLocation(program, 'u_alpha') !== null;
63
- this.useSystemDimensions =
64
- this.glw.getUniformLocation(program, 'u_dimensions') !== null;
65
- this.lifecycle = {
66
- update: config.update,
67
- canBatch: config.canBatch,
68
- };
69
- }
70
- disableAttribute(location) {
71
- this.glw.disableVertexAttribArray(location);
72
- }
73
- disableAttributes() {
74
- const { glw } = this;
75
- const attribs = Object.keys(this.attributeLocations);
76
- const attribLen = attribs.length;
77
- for (let i = 0; i < attribLen; i++) {
78
- glw.disableVertexAttribArray(i);
79
- }
80
- }
81
- reuseRenderOp(incomingQuad, currentRenderOp) {
82
- if (this.lifecycle.canBatch !== undefined) {
83
- return this.lifecycle.canBatch(incomingQuad, currentRenderOp);
84
- }
85
- if (this.useSystemAlpha === true) {
86
- if (incomingQuad.alpha !== currentRenderOp.alpha) {
87
- return false;
88
- }
89
- }
90
- if (this.useSystemDimensions === true) {
91
- if (incomingQuad.width !== currentRenderOp.width ||
92
- incomingQuad.height !== currentRenderOp.height) {
93
- return false;
94
- }
95
- }
96
- let shaderPropsA = undefined;
97
- let shaderPropsB = undefined;
98
- if (incomingQuad.shader !== null) {
99
- shaderPropsA = incomingQuad.shader.resolvedProps;
100
- }
101
- if (currentRenderOp.shader !== null) {
102
- shaderPropsB = currentRenderOp.shader.resolvedProps;
103
- }
104
- if ((shaderPropsA === undefined && shaderPropsB !== undefined) ||
105
- (shaderPropsA !== undefined && shaderPropsB === undefined)) {
106
- return false;
107
- }
108
- if (shaderPropsA !== undefined && shaderPropsB !== undefined) {
109
- for (const key in shaderPropsA) {
110
- if (shaderPropsA[key] !== shaderPropsB[key]) {
111
- return false;
112
- }
113
- }
114
- }
115
- return true;
116
- }
117
- bindRenderOp(renderOp) {
118
- this.bindBufferCollection(renderOp.buffers);
119
- this.bindTextures(renderOp.textures);
120
- const { parentHasRenderTexture } = renderOp;
121
- // Skip if the parent and current operation both have render textures
122
- if (renderOp.rtt === true && parentHasRenderTexture === true) {
123
- return;
124
- }
125
- // Bind render texture framebuffer dimensions as resolution
126
- // if the parent has a render texture
127
- if (parentHasRenderTexture === true) {
128
- const { width, height } = renderOp.framebufferDimensions;
129
- // Force pixel ratio to 1.0 for render textures since they are always 1:1
130
- // the final render texture will be rendered to the screen with the correct pixel ratio
131
- this.glw.uniform1f('u_pixelRatio', 1.0);
132
- // Set resolution to the framebuffer dimensions
133
- this.glw.uniform2f('u_resolution', width, height);
134
- }
135
- else {
136
- this.glw.uniform1f('u_pixelRatio', renderOp.renderer.stage.pixelRatio);
137
- this.glw.uniform2f('u_resolution', this.glw.canvas.width, this.glw.canvas.height);
138
- }
139
- // if (this.useSystemAlpha) {
140
- this.glw.uniform1f('u_alpha', renderOp.alpha);
141
- // }
142
- // if (this.useSystemDimensions) {
143
- this.glw.uniform2f('u_dimensions', renderOp.width, renderOp.height);
144
- // }
145
- /**temporary fix to make sdf texts work */
146
- if (renderOp.sdfShaderProps !== undefined) {
147
- renderOp.shader.shaderType.onSdfBind?.call(this.glw, renderOp.sdfShaderProps);
148
- return;
149
- }
150
- if (renderOp.shader.props !== undefined) {
151
- /**
152
- * loop over all precalculated uniform types
153
- */
154
- for (const key in renderOp.shader.uniforms.single) {
155
- const { method, value } = renderOp.shader.uniforms.single[key];
156
- this.glw[method](key, value);
157
- }
158
- for (const key in renderOp.shader.uniforms.vec2) {
159
- const { method, value } = renderOp.shader.uniforms.vec2[key];
160
- this.glw[method](key, value[0], value[1]);
161
- }
162
- for (const key in renderOp.shader.uniforms.vec3) {
163
- const { method, value } = renderOp.shader.uniforms.vec3[key];
164
- this.glw[method](key, value[0], value[1], value[2]);
165
- }
166
- for (const key in renderOp.shader.uniforms.vec4) {
167
- const { method, value } = renderOp.shader.uniforms.vec4[key];
168
- this.glw[method](key, value[0], value[1], value[2], value[3]);
169
- }
170
- }
171
- }
172
- bindBufferCollection(buffer) {
173
- const { glw } = this;
174
- const attribs = Object.keys(this.attributeLocations);
175
- const attribLen = attribs.length;
176
- for (let i = 0; i < attribLen; i++) {
177
- const name = attribs[i];
178
- const resolvedBuffer = buffer.getBuffer(name);
179
- const resolvedInfo = buffer.getAttributeInfo(name);
180
- if (resolvedBuffer === undefined || resolvedInfo === undefined) {
181
- continue;
182
- }
183
- glw.enableVertexAttribArray(i);
184
- glw.vertexAttribPointer(resolvedBuffer, i, resolvedInfo.size, resolvedInfo.type, resolvedInfo.normalized, resolvedInfo.stride, resolvedInfo.offset);
185
- }
186
- }
187
- bindTextures(textures) {
188
- this.glw.activeTexture(0);
189
- this.glw.bindTexture(textures[0].ctxTexture);
190
- }
191
- attach() {
192
- this.glw.useProgram(this.program);
193
- if (this.glw.isWebGl2() && this.vao) {
194
- this.glw.bindVertexArray(this.vao);
195
- }
196
- }
197
- detach() {
198
- this.disableAttributes();
199
- }
200
- }
201
- //# sourceMappingURL=WebGlShaderProgram.js.map
@@ -1 +0,0 @@
1
- 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@@ -1,9 +0,0 @@
1
- import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
- import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
3
- import { type BorderProps } from '../templates/BorderTemplate.js';
4
- export interface ComputedBorderValues {
5
- borderColor: string;
6
- borderAsym: boolean;
7
- borderRadius: Vec4;
8
- }
9
- export declare const Border: CanvasShaderType<BorderProps, ComputedBorderValues>;
@@ -1,57 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { valuesAreEqual } from '../../lib/utils.js';
18
- import { formatRgba, parseColorRgba, } from '../../renderers/canvas/internal/ColorUtils.js';
19
- import { BorderTemplate, } from '../templates/BorderTemplate.js';
20
- import { strokeLine } from './utils/render.js';
21
- export const Border = {
22
- props: BorderTemplate.props,
23
- update() {
24
- this.computed.borderColor = formatRgba(parseColorRgba(this.props.color));
25
- this.computed.borderAsym = !valuesAreEqual(this.props.width);
26
- },
27
- render(ctx, quad, renderContext) {
28
- renderContext();
29
- ctx.strokeStyle = this.computed.borderColor;
30
- if (this.computed.borderAsym === false && this.props.width[0] > 0) {
31
- const bWidth = this.props.width[0];
32
- const bHalfWidth = bWidth * 0.5;
33
- ctx.lineWidth = bWidth;
34
- ctx.beginPath();
35
- ctx.strokeRect(quad.tx + bHalfWidth, quad.ty + bHalfWidth, quad.width - bWidth, quad.height - bWidth);
36
- return;
37
- }
38
- const { 0: t, 1: r, 2: b, 3: l } = this.props.width;
39
- if (t > 0) {
40
- const y = quad.ty + t * 0.5;
41
- strokeLine(ctx, quad.tx, y, quad.tx + quad.width, y, t);
42
- }
43
- if (r > 0) {
44
- const x = quad.tx + quad.width - r * 0.5;
45
- strokeLine(ctx, x, quad.ty, x, quad.ty + quad.height, r);
46
- }
47
- if (b > 0) {
48
- const y = quad.ty + quad.height - b * 0.5;
49
- strokeLine(ctx, quad.tx, y, quad.tx + quad.width, y, b);
50
- }
51
- if (l > 0) {
52
- const x = quad.tx + l * 0.5;
53
- strokeLine(ctx, x, quad.ty, x, quad.ty + quad.height, l);
54
- }
55
- },
56
- };
57
- //# sourceMappingURL=Border.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Border.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/Border.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAEpD,OAAO,EACL,UAAU,EACV,cAAc,GACf,MAAM,+CAA+C,CAAC;AAEvD,OAAO,EACL,cAAc,GAEf,MAAM,gCAAgC,CAAC;AACxC,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAQ/C,MAAM,CAAC,MAAM,MAAM,GAAwD;IACzE,KAAK,EAAE,cAAc,CAAC,KAAK;IAC3B,MAAM;QACJ,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC,CAAC;QAC1E,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,cAAc,CAAC,IAAI,CAAC,KAAM,CAAC,KAAiB,CAAC,CAAC;IAC5E,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,aAAa,EAAE,CAAC;QAChB,GAAG,CAAC,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAC,WAAY,CAAC;QAC7C,IAAI,IAAI,CAAC,QAAQ,CAAC,UAAU,KAAK,KAAK,IAAI,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC;YACnE,MAAM,MAAM,GAAG,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;YACpC,MAAM,UAAU,GAAG,MAAM,GAAG,GAAG,CAAC;YAChC,GAAG,CAAC,SAAS,GAAG,MAAM,CAAC;YACvB,GAAG,CAAC,SAAS,EAAE,CAAC;YAChB,GAAG,CAAC,UAAU,CACZ,IAAI,CAAC,EAAE,GAAG,UAAU,EACpB,IAAI,CAAC,EAAE,GAAG,UAAU,EACpB,IAAI,CAAC,KAAK,GAAG,MAAM,EACnB,IAAI,CAAC,MAAM,GAAG,MAAM,CACrB,CAAC;YACF,OAAO;QACT,CAAC;QAED,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,IAAI,CAAC,KAAM,CAAC,KAAa,CAAC;QAC7D,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;YACV,MAAM,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC;YAC5B,UAAU,CAAC,GAAG,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC1D,CAAC;QACD,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;YACV,MAAM,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,GAAG,GAAG,CAAC;YACzC,UAAU,CAAC,GAAG,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;QAC3D,CAAC;QACD,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;YACV,MAAM,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,GAAG,GAAG,CAAC;YAC1C,UAAU,CAAC,GAAG,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC1D,CAAC;QACD,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;YACV,MAAM,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC;YAC5B,UAAU,CAAC,GAAG,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;QAC3D,CAAC;IACH,CAAC;CACF,CAAC"}
@@ -1,7 +0,0 @@
1
- import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
- import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
3
- import { type HolePunchProps } from '../templates/HolePunchTemplate.js';
4
- export interface ComputedHolePunchValues {
5
- radius: Vec4;
6
- }
7
- export declare const HolePunch: CanvasShaderType<HolePunchProps, ComputedHolePunchValues>;
@@ -1,38 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { calcFactoredRadiusArray } from '../../lib/utils.js';
18
- import { HolePunchTemplate, } from '../templates/HolePunchTemplate.js';
19
- import { roundRect } from './utils/render.js';
20
- export const HolePunch = {
21
- props: HolePunchTemplate.props,
22
- update() {
23
- this.computed.radius = calcFactoredRadiusArray(this.props.radius, this.props.width, this.props.height);
24
- },
25
- render(ctx, quad, renderContext) {
26
- ctx.save();
27
- renderContext();
28
- const { x, y, width, height } = this.props;
29
- ctx.beginPath();
30
- roundRect(ctx, quad.tx + x, quad.ty + y, width, height, this.computed.radius);
31
- ctx.closePath();
32
- ctx.fillStyle = 'black';
33
- ctx.globalCompositeOperation = 'destination-out';
34
- ctx.fill();
35
- ctx.restore();
36
- },
37
- };
38
- //# sourceMappingURL=HolePunch.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"HolePunch.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/HolePunch.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,MAAM,oBAAoB,CAAC;AAG7D,OAAO,EACL,iBAAiB,GAElB,MAAM,mCAAmC,CAAC;AAC3C,OAAO,EAAE,SAAS,EAAE,MAAM,mBAAmB,CAAC;AAM9C,MAAM,CAAC,MAAM,SAAS,GAGlB;IACF,KAAK,EAAE,iBAAiB,CAAC,KAAK;IAC9B,MAAM;QACJ,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,uBAAuB,CAC5C,IAAI,CAAC,KAAM,CAAC,MAAc,EAC1B,IAAI,CAAC,KAAM,CAAC,KAAK,EACjB,IAAI,CAAC,KAAM,CAAC,MAAM,CACnB,CAAC;IACJ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,GAAG,CAAC,IAAI,EAAE,CAAC;QACX,aAAa,EAAE,CAAC;QAChB,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,KAAM,CAAC;QAC5C,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,SAAS,CACP,GAAG,EACH,IAAI,CAAC,EAAE,GAAG,CAAC,EACX,IAAI,CAAC,EAAE,GAAG,CAAC,EACX,KAAK,EACL,MAAM,EACN,IAAI,CAAC,QAAQ,CAAC,MAAO,CACtB,CAAC;QACF,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,GAAG,CAAC,SAAS,GAAG,OAAO,CAAC;QACxB,GAAG,CAAC,wBAAwB,GAAG,iBAAiB,CAAC;QACjD,GAAG,CAAC,IAAI,EAAE,CAAC;QACX,GAAG,CAAC,OAAO,EAAE,CAAC;IAChB,CAAC;CACF,CAAC"}
@@ -1,10 +0,0 @@
1
- import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
- import { type LinearGradientProps } from '../templates/LinearGradientTemplate.js';
3
- export interface ComputedLinearGradientValues {
4
- x0: number;
5
- y0: number;
6
- x1: number;
7
- y1: number;
8
- colors: string[];
9
- }
10
- export declare const LinearGradient: CanvasShaderType<LinearGradientProps, ComputedLinearGradientValues>;
@@ -1,46 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { LinearGradientTemplate, } from '../templates/LinearGradientTemplate.js';
18
- export const LinearGradient = {
19
- props: LinearGradientTemplate.props,
20
- update(node) {
21
- const angle = this.props.angle - (Math.PI / 180) * 90;
22
- const nWidth = node.width;
23
- const nHeight = node.height;
24
- const line = (Math.abs(nWidth * Math.sin(angle)) +
25
- Math.abs(nHeight * Math.cos(angle))) *
26
- 0.5;
27
- this.computed = {
28
- x0: line * Math.cos(angle) + nWidth * 0.5,
29
- y0: line * Math.sin(angle) + nHeight * 0.5,
30
- x1: line * Math.cos(angle + Math.PI) + nWidth * 0.5,
31
- y1: line * Math.sin(angle + Math.PI) + nHeight * 0.5,
32
- colors: this.props.colors.map((value) => this.toColorString(value)),
33
- };
34
- },
35
- render(ctx, quad, renderContext) {
36
- renderContext();
37
- const gradient = ctx.createLinearGradient(quad.tx + this.computed.x0, quad.ty + this.computed.y0, quad.tx + this.computed.x1, quad.ty + this.computed.y1);
38
- const colors = this.computed.colors;
39
- for (let i = 0; i < colors.length; i++) {
40
- gradient.addColorStop(this.props['stops'][i], colors[i]);
41
- }
42
- ctx.fillStyle = gradient;
43
- ctx.fillRect(quad.tx, quad.ty, quad.width, quad.height);
44
- },
45
- };
46
- //# sourceMappingURL=LinearGradient.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"LinearGradient.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/LinearGradient.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAGH,OAAO,EACL,sBAAsB,GAEvB,MAAM,wCAAwC,CAAC;AAUhD,MAAM,CAAC,MAAM,cAAc,GAGvB;IACF,KAAK,EAAE,sBAAsB,CAAC,KAAK;IACnC,MAAM,CAAC,IAAI;QACT,MAAM,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC,KAAK,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC,GAAG,EAAE,CAAC;QACvD,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC;QAC1B,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC;QAC5B,MAAM,IAAI,GACR,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;YACjC,IAAI,CAAC,GAAG,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC;YACtC,GAAG,CAAC;QAEN,IAAI,CAAC,QAAQ,GAAG;YACd,EAAE,EAAE,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,MAAM,GAAG,GAAG;YACzC,EAAE,EAAE,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,OAAO,GAAG,GAAG;YAC1C,EAAE,EAAE,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,CAAC,GAAG,MAAM,GAAG,GAAG;YACnD,EAAE,EAAE,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,CAAC,GAAG,OAAO,GAAG,GAAG;YACpD,MAAM,EAAE,IAAI,CAAC,KAAM,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;SACrE,CAAC;IACJ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,aAAa,EAAE,CAAC;QAChB,MAAM,QAAQ,GAAG,GAAG,CAAC,oBAAoB,CACvC,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAG,EAC3B,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAG,EAC3B,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAG,EAC3B,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAG,CAC5B,CAAC;QACF,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAO,CAAC;QACrC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACvC,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,KAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAE,EAAE,MAAM,CAAC,CAAC,CAAE,CAAC,CAAC;QAC9D,CAAC;QACD,GAAG,CAAC,SAAS,GAAG,QAAQ,CAAC;QACzB,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IAC1D,CAAC;CACF,CAAC"}
@@ -1,11 +0,0 @@
1
- import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
- import { type RadialGradientProps } from '../templates/RadialGradientTemplate.js';
3
- export interface ComputedRadialGradientValues {
4
- pivotX: number;
5
- pivotY: number;
6
- scaleX: number;
7
- scaleY: number;
8
- size: number;
9
- colors: string[];
10
- }
11
- export declare const RadialGradient: CanvasShaderType<RadialGradientProps, ComputedRadialGradientValues>;
@@ -1,68 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { RadialGradientTemplate, } from '../templates/RadialGradientTemplate.js';
18
- export const RadialGradient = {
19
- props: RadialGradientTemplate.props,
20
- update(node) {
21
- let scaleX = 1;
22
- let scaleY = 1;
23
- const pWidth = this.props.width;
24
- const pHeight = this.props.height;
25
- if (pWidth > pHeight) {
26
- scaleX = pWidth / pHeight;
27
- }
28
- else if (pHeight > pWidth) {
29
- scaleY = pHeight / pWidth;
30
- }
31
- this.computed = {
32
- pivotX: this.props.pivot[0] * node.width,
33
- pivotY: this.props.pivot[1] * node.height,
34
- scaleX,
35
- scaleY,
36
- size: Math.min(pWidth, pHeight) * 0.5,
37
- colors: this.props.colors.map((value) => this.toColorString(value)),
38
- };
39
- },
40
- render(ctx, quad, renderContext) {
41
- renderContext();
42
- const { scaleX, scaleY, pivotX, pivotY } = this.computed;
43
- const colors = this.computed.colors;
44
- let x = quad.tx + pivotX;
45
- let y = quad.ty + pivotY;
46
- if (scaleX === scaleY) {
47
- const gradient = ctx.createRadialGradient(x, y, 0, x, y, this.computed.size);
48
- for (let i = 0; i < colors.length; i++) {
49
- gradient.addColorStop(this.props['stops'][i], colors[i]);
50
- }
51
- ctx.fillStyle = gradient;
52
- ctx.fillRect(quad.tx, quad.ty, quad.width, quad.height);
53
- return;
54
- }
55
- ctx.save();
56
- ctx.scale(scaleX, scaleY);
57
- x = x / scaleX;
58
- y = y / scaleY;
59
- const gradient = ctx.createRadialGradient(x, y, 0, x, y, this.computed.size);
60
- for (let i = 0; i < colors.length; i++) {
61
- gradient.addColorStop(this.props['stops'][i], colors[i]);
62
- }
63
- ctx.fillStyle = gradient;
64
- ctx.fillRect(quad.tx / scaleX, quad.ty / scaleY, quad.width / scaleX, quad.height / scaleY);
65
- ctx.restore();
66
- },
67
- };
68
- //# sourceMappingURL=RadialGradient.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"RadialGradient.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/RadialGradient.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAGH,OAAO,EACL,sBAAsB,GAEvB,MAAM,wCAAwC,CAAC;AAWhD,MAAM,CAAC,MAAM,cAAc,GAGvB;IACF,KAAK,EAAE,sBAAsB,CAAC,KAAK;IACnC,MAAM,CAAC,IAAI;QACT,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,IAAI,MAAM,GAAG,CAAC,CAAC;QAEf,MAAM,MAAM,GAAG,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC;QACjC,MAAM,OAAO,GAAG,IAAI,CAAC,KAAM,CAAC,MAAM,CAAC;QACnC,IAAI,MAAM,GAAG,OAAO,EAAE,CAAC;YACrB,MAAM,GAAG,MAAM,GAAG,OAAO,CAAC;QAC5B,CAAC;aAAM,IAAI,OAAO,GAAG,MAAM,EAAE,CAAC;YAC5B,MAAM,GAAG,OAAO,GAAG,MAAM,CAAC;QAC5B,CAAC;QAED,IAAI,CAAC,QAAQ,GAAG;YACd,MAAM,EAAE,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK;YACzC,MAAM,EAAE,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM;YAC1C,MAAM;YACN,MAAM;YACN,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,GAAG;YACrC,MAAM,EAAE,IAAI,CAAC,KAAM,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;SACrE,CAAC;IACJ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,aAAa,EAAE,CAAC;QAEhB,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,QAAS,CAAC;QAC1D,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAO,CAAC;QACrC,IAAI,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,MAAO,CAAC;QAC1B,IAAI,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,MAAO,CAAC;QAE1B,IAAI,MAAM,KAAK,MAAM,EAAE,CAAC;YACtB,MAAM,QAAQ,GAAG,GAAG,CAAC,oBAAoB,CACvC,CAAC,EACD,CAAC,EACD,CAAC,EACD,CAAC,EACD,CAAC,EACD,IAAI,CAAC,QAAQ,CAAC,IAAK,CACpB,CAAC;YAEF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBACvC,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,KAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAE,EAAE,MAAM,CAAC,CAAC,CAAE,CAAC,CAAC;YAC9D,CAAC;YAED,GAAG,CAAC,SAAS,GAAG,QAAQ,CAAC;YACzB,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACxD,OAAO;QACT,CAAC;QAED,GAAG,CAAC,IAAI,EAAE,CAAC;QACX,GAAG,CAAC,KAAK,CAAC,MAAO,EAAE,MAAO,CAAC,CAAC;QAC5B,CAAC,GAAG,CAAC,GAAG,MAAO,CAAC;QAChB,CAAC,GAAG,CAAC,GAAG,MAAO,CAAC;QAChB,MAAM,QAAQ,GAAG,GAAG,CAAC,oBAAoB,CACvC,CAAC,EACD,CAAC,EACD,CAAC,EACD,CAAC,EACD,CAAC,EACD,IAAI,CAAC,QAAQ,CAAC,IAAK,CACpB,CAAC;QAEF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACvC,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,KAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAE,EAAE,MAAM,CAAC,CAAC,CAAE,CAAC,CAAC;QAC9D,CAAC;QAED,GAAG,CAAC,SAAS,GAAG,QAAQ,CAAC;QACzB,GAAG,CAAC,QAAQ,CACV,IAAI,CAAC,EAAE,GAAG,MAAO,EACjB,IAAI,CAAC,EAAE,GAAG,MAAO,EACjB,IAAI,CAAC,KAAK,GAAG,MAAO,EACpB,IAAI,CAAC,MAAM,GAAG,MAAO,CACtB,CAAC;QAEF,GAAG,CAAC,OAAO,EAAE,CAAC;IAChB,CAAC;CACF,CAAC"}
@@ -1,7 +0,0 @@
1
- import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
- import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
3
- import { type RoundedProps } from '../templates/RoundedTemplate.js';
4
- export interface ComputedRoundedValues {
5
- radius: Vec4;
6
- }
7
- export declare const Rounded: CanvasShaderType<RoundedProps, ComputedRoundedValues>;
@@ -1,33 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { calcFactoredRadiusArray } from '../../lib/utils.js';
18
- import { RoundedTemplate, } from '../templates/RoundedTemplate.js';
19
- import { roundRect } from './utils/render.js';
20
- export const Rounded = {
21
- props: RoundedTemplate.props,
22
- saveAndRestore: true,
23
- update(node) {
24
- this.computed.radius = calcFactoredRadiusArray(this.props.radius, node.width, node.height);
25
- },
26
- render(ctx, quad, renderContext) {
27
- const path = new Path2D();
28
- roundRect(path, quad.tx, quad.ty, quad.width, quad.height, this.computed.radius);
29
- ctx.clip(path);
30
- renderContext();
31
- },
32
- };
33
- //# sourceMappingURL=Rounded.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Rounded.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/Rounded.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,MAAM,oBAAoB,CAAC;AAG7D,OAAO,EACL,eAAe,GAEhB,MAAM,iCAAiC,CAAC;AACzC,OAAO,EAAE,SAAS,EAAE,MAAM,mBAAmB,CAAC;AAM9C,MAAM,CAAC,MAAM,OAAO,GAA0D;IAC5E,KAAK,EAAE,eAAe,CAAC,KAAK;IAC5B,cAAc,EAAE,IAAI;IACpB,MAAM,CAAC,IAAI;QACT,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,uBAAuB,CAC5C,IAAI,CAAC,KAAM,CAAC,MAAc,EAC1B,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,CACZ,CAAC;IACJ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,MAAM,IAAI,GAAG,IAAI,MAAM,EAAE,CAAC;QAC1B,SAAS,CACP,IAAI,EACJ,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,EACX,IAAI,CAAC,QAAQ,CAAC,MAAO,CACtB,CAAC;QACF,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEf,aAAa,EAAE,CAAC;IAClB,CAAC;CACF,CAAC"}
@@ -1,7 +0,0 @@
1
- import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
- import { type RoundedWithBorderProps } from '../templates/RoundedWithBorderTemplate.js';
3
- import type { ComputedBorderValues } from './Border.js';
4
- import type { ComputedRoundedValues } from './Rounded.js';
5
- type ComputedValues = ComputedRoundedValues & ComputedBorderValues;
6
- export declare const RoundedWithBorder: CanvasShaderType<RoundedWithBorderProps, ComputedValues>;
7
- export {};
@@ -1,41 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { calcFactoredRadiusArray, valuesAreEqual } from '../../lib/utils.js';
18
- import { RoundedWithBorderTemplate, } from '../templates/RoundedWithBorderTemplate.js';
19
- import { roundedRectWithBorder } from './utils/render.js';
20
- export const RoundedWithBorder = {
21
- props: RoundedWithBorderTemplate.props,
22
- saveAndRestore: true,
23
- update(node) {
24
- const radius = calcFactoredRadiusArray(this.props.radius, node.width, node.height);
25
- this.computed.radius = radius;
26
- this.computed.borderColor = this.toColorString(this.props['border-color']);
27
- this.computed.borderAsym = !valuesAreEqual(this.props['border-width']);
28
- //following vec4 convention 0, 1, 2, 3 => x, y, z, w;
29
- const [x, y, z, w] = this.props['border-width'];
30
- this.computed.borderRadius = [
31
- Math.max(0.0, radius[0] - Math.max(x, w) * 0.5),
32
- Math.max(0.0, radius[1] - Math.max(x, y) * 0.5),
33
- Math.max(0.0, radius[2] - Math.max(z, y) * 0.5),
34
- Math.max(0.0, radius[3] - Math.max(z, w) * 0.5),
35
- ];
36
- },
37
- render(ctx, quad, renderContext) {
38
- roundedRectWithBorder(ctx, quad.tx, quad.ty, quad.width, quad.height, this.computed.radius, this.props['border-width'], this.computed.borderRadius, this.computed.borderColor, this.computed.borderAsym, renderContext);
39
- },
40
- };
41
- //# sourceMappingURL=RoundedWithBorder.js.map
@@ -1 +0,0 @@
1
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@@ -1,8 +0,0 @@
1
- import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
- import { type RoundedWithBorderAndShadowProps } from '../templates/RoundedWithBorderAndShadowTemplate.js';
3
- import type { ComputedBorderValues } from './Border.js';
4
- import type { ComputedRoundedValues } from './Rounded.js';
5
- import type { ComputedShadowValues } from './Shadow.js';
6
- type ComputedValues = ComputedRoundedValues & ComputedBorderValues & ComputedShadowValues;
7
- export declare const RoundedWithBorderAndShadow: CanvasShaderType<RoundedWithBorderAndShadowProps, ComputedValues>;
8
- export {};