@itwin/core-orbitgt 3.0.0-dev.100

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Files changed (818) hide show
  1. package/CHANGELOG.md +515 -0
  2. package/lib/cjs/core-orbitgt.d.ts +27 -0
  3. package/lib/cjs/core-orbitgt.d.ts.map +1 -0
  4. package/lib/cjs/core-orbitgt.js +59 -0
  5. package/lib/cjs/core-orbitgt.js.map +1 -0
  6. package/lib/cjs/pointcloud/format/opc/AttributeMask.d.ts +31 -0
  7. package/lib/cjs/pointcloud/format/opc/AttributeMask.d.ts.map +1 -0
  8. package/lib/cjs/pointcloud/format/opc/AttributeMask.js +48 -0
  9. package/lib/cjs/pointcloud/format/opc/AttributeMask.js.map +1 -0
  10. package/lib/cjs/pointcloud/format/opc/AttributeReader.d.ts +64 -0
  11. package/lib/cjs/pointcloud/format/opc/AttributeReader.d.ts.map +1 -0
  12. package/lib/cjs/pointcloud/format/opc/AttributeReader.js +25 -0
  13. package/lib/cjs/pointcloud/format/opc/AttributeReader.js.map +1 -0
  14. package/lib/cjs/pointcloud/format/opc/BlockRecord.d.ts +55 -0
  15. package/lib/cjs/pointcloud/format/opc/BlockRecord.d.ts.map +1 -0
  16. package/lib/cjs/pointcloud/format/opc/BlockRecord.js +85 -0
  17. package/lib/cjs/pointcloud/format/opc/BlockRecord.js.map +1 -0
  18. package/lib/cjs/pointcloud/format/opc/ContainerFile.d.ts +86 -0
  19. package/lib/cjs/pointcloud/format/opc/ContainerFile.d.ts.map +1 -0
  20. package/lib/cjs/pointcloud/format/opc/ContainerFile.js +200 -0
  21. package/lib/cjs/pointcloud/format/opc/ContainerFile.js.map +1 -0
  22. package/lib/cjs/pointcloud/format/opc/ContainerFilePart.d.ts +56 -0
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  24. package/lib/cjs/pointcloud/format/opc/ContainerFilePart.js +76 -0
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  26. package/lib/cjs/pointcloud/format/opc/DirectoryReader.d.ts +76 -0
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  28. package/lib/cjs/pointcloud/format/opc/DirectoryReader.js +170 -0
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  30. package/lib/cjs/pointcloud/format/opc/DirectoryRecord.d.ts +60 -0
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  32. package/lib/cjs/pointcloud/format/opc/DirectoryRecord.js +90 -0
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  34. package/lib/cjs/pointcloud/format/opc/EmbeddedAttributeReader.d.ts +107 -0
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  36. package/lib/cjs/pointcloud/format/opc/EmbeddedAttributeReader.js +198 -0
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  38. package/lib/cjs/pointcloud/format/opc/FileAccess.d.ts +40 -0
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  40. package/lib/cjs/pointcloud/format/opc/FileAccess.js +49 -0
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  42. package/lib/cjs/pointcloud/format/opc/FileReader.d.ts +119 -0
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  44. package/lib/cjs/pointcloud/format/opc/FileReader.js +249 -0
  45. package/lib/cjs/pointcloud/format/opc/FileReader.js.map +1 -0
  46. package/lib/cjs/pointcloud/format/opc/FileRecord.d.ts +90 -0
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  48. package/lib/cjs/pointcloud/format/opc/FileRecord.js +126 -0
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  50. package/lib/cjs/pointcloud/format/opc/GeometryReader.d.ts +80 -0
  51. package/lib/cjs/pointcloud/format/opc/GeometryReader.d.ts.map +1 -0
  52. package/lib/cjs/pointcloud/format/opc/GeometryReader.js +164 -0
  53. package/lib/cjs/pointcloud/format/opc/GeometryReader.js.map +1 -0
  54. package/lib/cjs/pointcloud/format/opc/GeometryRecord.d.ts +54 -0
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  56. package/lib/cjs/pointcloud/format/opc/GeometryRecord.js +108 -0
  57. package/lib/cjs/pointcloud/format/opc/GeometryRecord.js.map +1 -0
  58. package/lib/cjs/pointcloud/format/opc/OPCReader.d.ts +158 -0
  59. package/lib/cjs/pointcloud/format/opc/OPCReader.d.ts.map +1 -0
  60. package/lib/cjs/pointcloud/format/opc/OPCReader.js +320 -0
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  62. package/lib/cjs/pointcloud/format/opc/PointReader.d.ts +73 -0
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  64. package/lib/cjs/pointcloud/format/opc/PointReader.js +153 -0
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  66. package/lib/cjs/pointcloud/format/opc/TileReadBuffer.d.ts +64 -0
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  70. package/lib/cjs/pointcloud/format/opc/TileRecord.d.ts +89 -0
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  74. package/lib/cjs/pointcloud/model/AttributeTypes.d.ts +38 -0
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  78. package/lib/cjs/pointcloud/model/AttributeValue.d.ts +248 -0
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  82. package/lib/cjs/pointcloud/model/BlockIndex.d.ts +50 -0
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  86. package/lib/cjs/pointcloud/model/CloudPoint.d.ts +211 -0
  87. package/lib/cjs/pointcloud/model/CloudPoint.d.ts.map +1 -0
  88. package/lib/cjs/pointcloud/model/CloudPoint.js +319 -0
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  90. package/lib/cjs/pointcloud/model/Grid.d.ts +92 -0
  91. package/lib/cjs/pointcloud/model/Grid.d.ts.map +1 -0
  92. package/lib/cjs/pointcloud/model/Grid.js +130 -0
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  94. package/lib/cjs/pointcloud/model/GridIndex.d.ts +67 -0
  95. package/lib/cjs/pointcloud/model/GridIndex.d.ts.map +1 -0
  96. package/lib/cjs/pointcloud/model/GridIndex.js +94 -0
  97. package/lib/cjs/pointcloud/model/GridIndex.js.map +1 -0
  98. package/lib/cjs/pointcloud/model/PointAttribute.d.ts +209 -0
  99. package/lib/cjs/pointcloud/model/PointAttribute.d.ts.map +1 -0
  100. package/lib/cjs/pointcloud/model/PointAttribute.js +375 -0
  101. package/lib/cjs/pointcloud/model/PointAttribute.js.map +1 -0
  102. package/lib/cjs/pointcloud/model/PointCloudReader.d.ts +157 -0
  103. package/lib/cjs/pointcloud/model/PointCloudReader.d.ts.map +1 -0
  104. package/lib/cjs/pointcloud/model/PointCloudReader.js +190 -0
  105. package/lib/cjs/pointcloud/model/PointCloudReader.js.map +1 -0
  106. package/lib/cjs/pointcloud/model/PointData.d.ts +18 -0
  107. package/lib/cjs/pointcloud/model/PointData.d.ts.map +1 -0
  108. package/lib/cjs/pointcloud/model/PointData.js +25 -0
  109. package/lib/cjs/pointcloud/model/PointData.js.map +1 -0
  110. package/lib/cjs/pointcloud/model/PointDataRaw.d.ts +35 -0
  111. package/lib/cjs/pointcloud/model/PointDataRaw.d.ts.map +1 -0
  112. package/lib/cjs/pointcloud/model/PointDataRaw.js +70 -0
  113. package/lib/cjs/pointcloud/model/PointDataRaw.js.map +1 -0
  114. package/lib/cjs/pointcloud/model/ReadRequest.d.ts +176 -0
  115. package/lib/cjs/pointcloud/model/ReadRequest.d.ts.map +1 -0
  116. package/lib/cjs/pointcloud/model/ReadRequest.js +240 -0
  117. package/lib/cjs/pointcloud/model/ReadRequest.js.map +1 -0
  118. package/lib/cjs/pointcloud/model/StandardAttributes.d.ts +41 -0
  119. package/lib/cjs/pointcloud/model/StandardAttributes.d.ts.map +1 -0
  120. package/lib/cjs/pointcloud/model/StandardAttributes.js +48 -0
  121. package/lib/cjs/pointcloud/model/StandardAttributes.js.map +1 -0
  122. package/lib/cjs/pointcloud/model/TileIndex.d.ts +48 -0
  123. package/lib/cjs/pointcloud/model/TileIndex.d.ts.map +1 -0
  124. package/lib/cjs/pointcloud/model/TileIndex.js +48 -0
  125. package/lib/cjs/pointcloud/model/TileIndex.js.map +1 -0
  126. package/lib/cjs/pointcloud/render/AViewRequest.d.ts +39 -0
  127. package/lib/cjs/pointcloud/render/AViewRequest.d.ts.map +1 -0
  128. package/lib/cjs/pointcloud/render/AViewRequest.js +25 -0
  129. package/lib/cjs/pointcloud/render/AViewRequest.js.map +1 -0
  130. package/lib/cjs/pointcloud/render/Block.d.ts +68 -0
  131. package/lib/cjs/pointcloud/render/Block.d.ts.map +1 -0
  132. package/lib/cjs/pointcloud/render/Block.js +120 -0
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  134. package/lib/cjs/pointcloud/render/DataManager.d.ts +137 -0
  135. package/lib/cjs/pointcloud/render/DataManager.d.ts.map +1 -0
  136. package/lib/cjs/pointcloud/render/DataManager.js +343 -0
  137. package/lib/cjs/pointcloud/render/DataManager.js.map +1 -0
  138. package/lib/cjs/pointcloud/render/FrameData.d.ts +31 -0
  139. package/lib/cjs/pointcloud/render/FrameData.d.ts.map +1 -0
  140. package/lib/cjs/pointcloud/render/FrameData.js +40 -0
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  142. package/lib/cjs/pointcloud/render/Level.d.ts +91 -0
  143. package/lib/cjs/pointcloud/render/Level.d.ts.map +1 -0
  144. package/lib/cjs/pointcloud/render/Level.js +120 -0
  145. package/lib/cjs/pointcloud/render/Level.js.map +1 -0
  146. package/lib/cjs/pointcloud/render/TileLoadSorter.d.ts +61 -0
  147. package/lib/cjs/pointcloud/render/TileLoadSorter.d.ts.map +1 -0
  148. package/lib/cjs/pointcloud/render/TileLoadSorter.js +100 -0
  149. package/lib/cjs/pointcloud/render/TileLoadSorter.js.map +1 -0
  150. package/lib/cjs/pointcloud/render/ViewTree.d.ts +114 -0
  151. package/lib/cjs/pointcloud/render/ViewTree.d.ts.map +1 -0
  152. package/lib/cjs/pointcloud/render/ViewTree.js +364 -0
  153. package/lib/cjs/pointcloud/render/ViewTree.js.map +1 -0
  154. package/lib/cjs/spatial/crs/CRSEngine.d.ts +56 -0
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  162. package/lib/cjs/spatial/ecrs/Axis.d.ts +78 -0
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  166. package/lib/cjs/spatial/ecrs/CRS.d.ts +448 -0
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  170. package/lib/cjs/spatial/ecrs/CoordinateSystem.d.ts +143 -0
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  174. package/lib/cjs/spatial/ecrs/DataFileUnit.d.ts +11 -0
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  178. package/lib/cjs/spatial/ecrs/Datum.d.ts +112 -0
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  182. package/lib/cjs/spatial/ecrs/Ellipsoid.d.ts +189 -0
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  186. package/lib/cjs/spatial/ecrs/OnlineEngine.d.ts +49 -0
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  190. package/lib/cjs/spatial/ecrs/OnlineRegistry.d.ts +38 -0
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\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module OrbitGT\r\n */\r\n\r\n//package orbitgt.spatial.geom;\r\n\r\ntype int8 = number;\r\ntype int16 = number;\r\ntype int32 = number;\r\ntype float32 = number;\r\ntype float64 = number;\r\n\r\n\r\nimport { ASystem } from \"../../system/runtime/ASystem\";\r\nimport { Coordinate } from \"./Coordinate\";\r\n\r\n/**\r\n * Class Line defines a line between two 3D XYZ points.\r\n *\r\n * @version 1.0 March 2010\r\n */\r\n/** @internal */\r\nexport class Line {\r\n /** The start point */\r\n public p0: Coordinate;\r\n /** The end point */\r\n public p1: Coordinate;\r\n\r\n /**\r\n * Create a new line.\r\n * @param p0 the start point.\r\n * @param p1 the end point.\r\n */\r\n public constructor(p0: Coordinate, p1: Coordinate) {\r\n /* Store the points */\r\n this.p0 = p0;\r\n this.p1 = p1;\r\n }\r\n\r\n /**\r\n * Create a new line.\r\n * @return a new line.\r\n */\r\n public static create(): Line {\r\n return new Line(Coordinate.create(), Coordinate.create());\r\n }\r\n\r\n /**\r\n * Create a new line.\r\n * @param p0 the start point.\r\n * @param p1 the end point.\r\n */\r\n public static fromPoints(p0: Coordinate, p1: Coordinate): Line {\r\n return new Line(p0, p1);\r\n }\r\n\r\n /**\r\n * Create a new line.\r\n * @param x0 the x of the start point.\r\n * @param y0 the y of the start point.\r\n * @param z0 the z of the start point.\r\n * @param x1 the x of the end point.\r\n * @param y1 the y of the end point.\r\n * @param z1 the z of the end point.\r\n */\r\n public static fromXYZ(x0: float64, y0: float64, z0: float64, x1: float64, y1: float64, z1: float64): Line {\r\n return new Line(new Coordinate(x0, y0, z0), new Coordinate(x1, y1, z1));\r\n }\r\n\r\n /**\r\n * Get the start point.\r\n * @return the start point.\r\n */\r\n public getPoint0(): Coordinate {\r\n return this.p0;\r\n }\r\n\r\n /**\r\n * Get the end point.\r\n * @return the end point.\r\n */\r\n public getPoint1(): Coordinate {\r\n return this.p1;\r\n }\r\n\r\n /**\r\n * Get a point along the line.\r\n * @param t the position of the point (0.0 at start and 1.0 at end).\r\n * @return a point.\r\n */\r\n public getPoint(t: float64): Coordinate {\r\n /* Avoid rounding errors */\r\n if (t == 0.0) return this.p0;\r\n if (t == 1.0) return this.p1;\r\n /* Calculate a new point */\r\n let x: float64 = this.p0.getX() + t * (this.p1.getX() - this.p0.getX());\r\n let y: float64 = this.p0.getY() + t * (this.p1.getY() - this.p0.getY());\r\n let z: float64 = this.p0.getZ() + t * (this.p1.getZ() - this.p0.getZ());\r\n return new Coordinate(x, y, z);\r\n }\r\n\r\n /**\r\n * Get a point along the line.\r\n * @param t the position of the point (0.0 at start and 1.0 at end).\r\n * @param point the result point (must be mutable).\r\n */\r\n public getPointTo(t: float64, point: Coordinate): void {\r\n /* Start point? */\r\n if (t == 0.0) {\r\n /* Copy */\r\n point.setXYZ(this.p0.getX(), this.p0.getY(), this.p0.getZ());\r\n }\r\n /* End point? */\r\n else if (t == 1.0) {\r\n /* Copy */\r\n point.setXYZ(this.p1.getX(), this.p1.getY(), this.p1.getZ());\r\n }\r\n /* Intermediate point */\r\n else {\r\n /* Calculate a new point */\r\n let x: float64 = this.p0.getX() + t * (this.p1.getX() - this.p0.getX());\r\n let y: float64 = this.p0.getY() + t * (this.p1.getY() - this.p0.getY());\r\n let z: float64 = this.p0.getZ() + t * (this.p1.getZ() - this.p0.getZ());\r\n point.setXYZ(x, y, z);\r\n }\r\n }\r\n\r\n /**\r\n * Get the X coordinate of a point along the line.\r\n * @param t the position of the point (0.0 at start and 1.0 at end).\r\n * @return the coordinate.\r\n */\r\n public getPointX(t: float64): float64 {\r\n /* Start point? */\r\n if (t == 0.0) {\r\n /* Copy */\r\n return this.p0.getX();\r\n }\r\n /* End point? */\r\n else if (t == 1.0) {\r\n /* Copy */\r\n return this.p1.getX();\r\n }\r\n /* Intermediate point */\r\n else {\r\n /* Calculate a new point */\r\n return this.p0.getX() + t * (this.p1.getX() - this.p0.getX());\r\n }\r\n }\r\n\r\n /**\r\n * Get the Y coordinate of a point along the line.\r\n * @param t the position of the point (0.0 at start and 1.0 at end).\r\n * @return the coordinate.\r\n */\r\n public getPointY(t: float64): float64 {\r\n /* Start point? */\r\n if (t == 0.0) {\r\n /* Copy */\r\n return this.p0.getY();\r\n }\r\n /* End point? */\r\n else if (t == 1.0) {\r\n /* Copy */\r\n return this.p1.getY();\r\n }\r\n /* Intermediate point */\r\n else {\r\n /* Calculate a new point */\r\n return this.p0.getY() + t * (this.p1.getY() - this.p0.getY());\r\n }\r\n }\r\n\r\n /**\r\n * Get the Z coordinate of a point along the line.\r\n * @param t the position of the point (0.0 at start and 1.0 at end).\r\n * @return the coordinate.\r\n */\r\n public getPointZ(t: float64): float64 {\r\n /* Start point? */\r\n if (t == 0.0) {\r\n /* Copy */\r\n return this.p0.getZ();\r\n }\r\n /* End point? */\r\n else if (t == 1.0) {\r\n /* Copy */\r\n return this.p1.getZ();\r\n }\r\n /* Intermediate point */\r\n else {\r\n /* Calculate a new point */\r\n return this.p0.getZ() + t * (this.p1.getZ() - this.p0.getZ());\r\n }\r\n }\r\n\r\n /**\r\n * Get a point along the line.\r\n * @param d the distance of the point (0.0 at start).\r\n * @return a point.\r\n */\r\n public getPointAtDistance(d: float64): Coordinate {\r\n return this.getPoint(d / this.getLength());\r\n }\r\n\r\n /**\r\n * Get a point along the line.\r\n * @param d the distance of the point (0.0 at start).\r\n * @param point the result point (must be mutable).\r\n */\r\n public getPointAtDistanceTo(d: float64, point: Coordinate): void {\r\n this.getPointTo(d / this.getLength(), point);\r\n }\r\n\r\n /**\r\n * Get the position for a fixed x value.\r\n * @param x the x value.\r\n * @return the position on the line.\r\n */\r\n public getPointAtX(x: float64): float64 {\r\n return (x - this.p0.getX()) / (this.p1.getX() - this.p0.getX());\r\n }\r\n\r\n /**\r\n * Get a point along the line.\r\n * @param x the x value.\r\n * @param point the result point (must be mutable).\r\n */\r\n public getPointAtXTo(x: float64, point: Coordinate): void {\r\n this.getPointTo(this.getPointAtX(x), point);\r\n point.setX(x);\r\n }\r\n\r\n /**\r\n * Get the position for a fixed y value.\r\n * @param y the y value.\r\n * @return the position on the line.\r\n */\r\n public getPointAtY(y: float64): float64 {\r\n return (y - this.p0.getY()) / (this.p1.getY() - this.p0.getY());\r\n }\r\n\r\n /**\r\n * Get a point along the line.\r\n * @param y the y value.\r\n * @param point the result point (must be mutable).\r\n */\r\n public getPointAtYTo(y: float64, point: Coordinate): void {\r\n this.getPointTo(this.getPointAtY(y), point);\r\n point.setY(y);\r\n }\r\n\r\n /**\r\n * Get the position for a fixed z value.\r\n * @param z the z value.\r\n * @return the position on the line.\r\n */\r\n public getPointAtZ(z: float64): float64 {\r\n return (z - this.p0.getZ()) / (this.p1.getZ() - this.p0.getZ());\r\n }\r\n\r\n /**\r\n * Get a point along the line.\r\n * @param z the z value.\r\n * @param point the result point (must be mutable).\r\n */\r\n public getPointAtZTo(z: float64, point: Coordinate): void {\r\n this.getPointTo(this.getPointAtZ(z), point);\r\n point.setZ(z);\r\n }\r\n\r\n /**\r\n * Get the direction vector (P1-P0).\r\n * @return the direction vector.\r\n */\r\n public getDirection(): Coordinate {\r\n /* Return the direction */\r\n return this.p1.subtract(this.p0);\r\n }\r\n\r\n /**\r\n * Get the direction vector (P1-P0).\r\n * @param direction the result direction vector.\r\n */\r\n public getDirectionTo(direction: Coordinate): void {\r\n /* Return the direction */\r\n direction.set(this.p1);\r\n direction.subtract0(this.p0);\r\n }\r\n\r\n /**\r\n * Get the direction vector (P1-P0).\r\n * @return the direction vector.\r\n */\r\n public getDifference(): Coordinate {\r\n return this.getDirection();\r\n }\r\n\r\n /**\r\n * Swap the orientation of the line (create a line from point1 to point0).\r\n * @return a new line.\r\n */\r\n public swapDirection(): Line {\r\n return new Line(this.p1, this.p0);\r\n }\r\n\r\n /**\r\n * Get the squared length of the segment.\r\n * @return the squared length of the segment.\r\n */\r\n public getSquaredLength(): float64 {\r\n /* Get the direction */\r\n let dx: float64 = (this.p1.getX() - this.p0.getX());\r\n let dy: float64 = (this.p1.getY() - this.p0.getY());\r\n let dz: float64 = (this.p1.getZ() - this.p0.getZ());\r\n /* Return the length */\r\n return (dx * dx + dy * dy + dz * dz);\r\n }\r\n\r\n /**\r\n * Get the length of the segment.\r\n * @return the length of the segment.\r\n */\r\n public getLength(): float64 {\r\n return Math.sqrt(this.getSquaredLength());\r\n }\r\n\r\n /**\r\n * Project a point on the segment.\r\n * @param point the point to project.\r\n * @return the position of the projected point.\r\n */\r\n public getProjection(point: Coordinate): float64 {\r\n /* Get the direction of the point */\r\n let pdx: float64 = (point.getX() - this.p0.getX());\r\n let pdy: float64 = (point.getY() - this.p0.getY());\r\n let pdz: float64 = (point.getZ() - this.p0.getZ());\r\n /* Get the direction */\r\n let dx: float64 = (this.p1.getX() - this.p0.getX());\r\n let dy: float64 = (this.p1.getY() - this.p0.getY());\r\n let dz: float64 = (this.p1.getZ() - this.p0.getZ());\r\n /* Return the value */\r\n return (pdx * dx + pdy * dy + pdz * dz) / this.getSquaredLength();\r\n }\r\n\r\n /**\r\n * Project a point on the segment.\r\n * @param point the point to project.\r\n * @return the projected point.\r\n */\r\n public getProjectionPoint(point: Coordinate): Coordinate {\r\n return this.getPoint(this.getProjection(point));\r\n }\r\n\r\n /**\r\n * Get the distance from a point to the line.\r\n * @param point the point.\r\n * @return the distance.\r\n */\r\n public getDistance(point: Coordinate): float64 {\r\n /* Project the point */\r\n let projected: Coordinate = this.getPoint(this.getProjection(point));\r\n /* Return the square distance */\r\n return projected.distance3D(point);\r\n }\r\n\r\n /**\r\n * Get the distance from a point to the segment between point 0 and point 1.\r\n * @param point the point.\r\n * @return the distance.\r\n */\r\n public getSegmentDistance(point: Coordinate): float64 {\r\n /* Clip the projection */\r\n let t: float64 = this.getProjection(point);\r\n if (t < 0.0) t = 0.0; else if (t > 1.0) t = 1.0;\r\n /* Return the distance */\r\n let closest: Coordinate = this.getPoint(t);\r\n return closest.distance3D(point);\r\n }\r\n\r\n /**\r\n * Check if the denominator of an intersection is zero (parallel lines).\r\n * @param value the denominator value.\r\n * @return true if zero (like -7.105427357601002E-15, -3.8944125702045085E-10 or -3.808708481679941E-9 for perfectly parallel lines).\r\n */\r\n public static isZero(value: float64): boolean {\r\n if (value == 0.0) return true;\r\n return (Math.abs(value) < 1.0e-6);\r\n }\r\n\r\n /**\r\n * Check if the lines is parallel with another line.\r\n * @param line the other line.\r\n * @return true if the lines are parallel.\r\n */\r\n public isParallel(line: Line): boolean {\r\n /* Get the direction vectors */\r\n let u: Coordinate = this.getDifference();\r\n let v: Coordinate = line.getDifference();\r\n /* Get the parameters for the equation */\r\n let a: float64 = u.dotProduct(u);\r\n let b: float64 = u.dotProduct(v);\r\n let c: float64 = v.dotProduct(v);\r\n /* Solve the equation */\r\n return (Line.isZero(a * c - b * b));\r\n }\r\n\r\n /**\r\n * Intersect with another line.\r\n * The two lines should not be parallel, check with 'isParallel' first !\r\n * @param line the line the intersect with.\r\n * @return the position of the intersection point.\r\n */\r\n public getIntersection(line: Line): float64 {\r\n // Algorithm copied from:\r\n // http://softsurfer.com/Archive/algorithm_0106/algorithm_0106.htm\r\n //\r\n /* Get the direction vectors */\r\n let u: Coordinate = this.getDifference();\r\n let v: Coordinate = line.getDifference();\r\n /* Get the translation vector */\r\n let w0: Coordinate = this.p0.subtract(line.p0);\r\n /* Get the parameters for the equation */\r\n let a: float64 = u.dotProduct(u);\r\n let b: float64 = u.dotProduct(v);\r\n let c: float64 = v.dotProduct(v);\r\n let d: float64 = u.dotProduct(w0);\r\n let e: float64 = v.dotProduct(w0);\r\n /* Parallel */\r\n let denominator: float64 = (a * c - b * b);\r\n ASystem.assert0(Line.isZero(denominator) == false, \"Lines \" + this + \" and \" + line + \" are parallel when intersecting\");\r\n /* Solve the equation */\r\n return (b * e - c * d) / denominator;\r\n }\r\n\r\n /**\r\n * Intersect with another line.\r\n * @param line the line the intersect with.\r\n * @return the intersection point (null if the lines are parallell).\r\n */\r\n public getIntersectionPoint(line: Line): Coordinate {\r\n if (this.isParallel(line)) return null;\r\n return this.getPoint(this.getIntersection(line));\r\n }\r\n\r\n /**\r\n * Interpolate a point.\r\n * @param point1 the first point on the line.\r\n * @param point2 the second point on the line.\r\n * @param t the point parameter.\r\n * @param point the target point.\r\n */\r\n public static interpolate(point1: Coordinate, point2: Coordinate, t: float64, point: Coordinate): void {\r\n let x: float64 = point1.getX() + t * (point2.getX() - point1.getX());\r\n let y: float64 = point1.getY() + t * (point2.getY() - point1.getY());\r\n let z: float64 = point1.getZ() + t * (point2.getZ() - point1.getZ());\r\n point.setXYZ(x, y, z);\r\n }\r\n\r\n /**\r\n * The standard toString method.\r\n * @see Object#toString\r\n */\r\n public toString(): string {\r\n return \"[Line:p0=\" + this.p0 + \",p1=\" + this.p1 + \"]\";\r\n }\r\n}\r\n"]}
@@ -0,0 +1,341 @@
1
+ /** @packageDocumentation
2
+ * @module OrbitGT
3
+ */
4
+ declare type int32 = number;
5
+ declare type float64 = number;
6
+ import { Bounds } from "./Bounds";
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+ import { Coordinate } from "./Coordinate";
8
+ /**
9
+ * Class Transform defines a generic 3D transformation.
10
+ *
11
+ * @version 1.0 November 2015
12
+ */
13
+ /** @internal */
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+ export declare class Transform {
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+ /** The 16 elements (row major order) */
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+ private _elements;
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+ /**
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+ * Create a new (identity) transform.
19
+ */
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+ constructor();
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+ /**
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+ * Create a new (identity) transform.
23
+ */
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+ static create(): Transform;
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+ /**
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+ * Create a transformation from elements.
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+ * @param elements the 16 matrix elements (row major order).
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+ * @return the transformation.
29
+ */
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+ static fromRowMajor(elements: Float64Array): Transform;
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+ /**
32
+ * Create a transformation from elements.
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+ * @param elements the 16 matrix elements (column major order).
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+ * @return the transformation.
35
+ */
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+ static fromColumnMajor(elements: Float64Array): Transform;
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+ /**
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+ * Create a transformation from elements.
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+ * @param elements the 9 matrix elements (row major order).
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+ * @return the transformation.
41
+ */
42
+ static fromRotationElements(m00: float64, m01: float64, m02: float64, m10: float64, m11: float64, m12: float64, m20: float64, m21: float64, m22: float64): Transform;
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+ /**
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+ * Create a transformation from elements.
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+ * @param elements the 16 matrix elements (row major order).
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+ * @return the transformation.
47
+ */
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+ static fromElements(m00: float64, m01: float64, m02: float64, m03: float64, m10: float64, m11: float64, m12: float64, m13: float64, m20: float64, m21: float64, m22: float64, m23: float64): Transform;
49
+ /**
50
+ * Get an element.
51
+ * @param index the index of the element.
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+ * @return the element.
53
+ */
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+ get(index: int32): float64;
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+ /**
56
+ * Set an element.
57
+ * @param index the index of the element.
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+ * @param value the value.
59
+ */
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+ set(index: int32, value: float64): void;
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+ /**
62
+ * Get an element.
63
+ * @param row the row index.
64
+ * @param col the column index.
65
+ * @return the element.
66
+ */
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+ getElement(row: int32, col: int32): float64;
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+ /**
69
+ * Set an element.
70
+ * @param row the row index.
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+ * @param col the column index.
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+ * @param value the value.
73
+ */
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+ setElement(row: int32, col: int32, value: float64): void;
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+ /**
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+ * Get the elements.
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+ * @return the elements (row major order).
78
+ */
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+ getElements(): Float64Array;
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+ /**
81
+ * Set the elements.
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+ * @param elements the elements (row major order).
83
+ */
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+ setElements(elements: Float64Array): void;
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+ /**
86
+ * Get the X column.
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+ * @return the X column.
88
+ */
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+ getColumnX(): Coordinate;
90
+ /**
91
+ * Get the Y column.
92
+ * @return the Y column.
93
+ */
94
+ getColumnY(): Coordinate;
95
+ /**
96
+ * Get the Z column.
97
+ * @return the Z column.
98
+ */
99
+ getColumnZ(): Coordinate;
100
+ /**
101
+ * Get the translation column.
102
+ * @return the translation column.
103
+ */
104
+ getTranslation(): Coordinate;
105
+ /**
106
+ * Set the translation.
107
+ * @param tx the x position of the translation.
108
+ * @param ty the y position of the translation.
109
+ * @param tz the z position of the translation.
110
+ * @return the tranformation.
111
+ */
112
+ setTranslation(tx: float64, ty: float64, tz: float64): Transform;
113
+ /**
114
+ * Clear the translation.
115
+ * @return the tranformation.
116
+ */
117
+ clearTranslation(): Transform;
118
+ /**
119
+ * Swap two rows.
120
+ * @param row1 the first row.
121
+ * @param row2 the second row.
122
+ */
123
+ swapRows(row1: int32, row2: int32): void;
124
+ /**
125
+ * Swap two columns.
126
+ * @param col1 the first column.
127
+ * @param col2 the second column.
128
+ */
129
+ swapColumns(col1: int32, col2: int32): void;
130
+ /**
131
+ * Swap the YZ coordinates.
132
+ */
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+ swapYZ(): void;
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+ /**
135
+ * Calculate the cosine of an angle.
136
+ * @param angle the angle (in degrees).
137
+ * @return the cosine.
138
+ */
139
+ static cos(angle: float64): float64;
140
+ /**
141
+ * Calculate the sine of an angle.
142
+ * @param angle the angle (in degrees).
143
+ * @return the sine.
144
+ */
145
+ static sin(angle: float64): float64;
146
+ /**
147
+ * Rotate around the X axis.
148
+ * @param angle the rotation angle (degree).
149
+ */
150
+ rotateX(angle: float64): void;
151
+ /**
152
+ * Apply a rotation around X axis.
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+ * @param point the (mutable) point to rotate.
154
+ * @param rotation the (Y->Z,counterclockwise) rotation (degrees).
155
+ */
156
+ static rotatePointX(point: Coordinate, rotation: float64): void;
157
+ /**
158
+ * Rotate around the Y axis.
159
+ * @param angle the rotation angle (degree).
160
+ */
161
+ rotateY(angle: float64): void;
162
+ /**
163
+ * Apply a rotation around Y axis.
164
+ * @param point the (mutable) point to rotate.
165
+ * @param rotation the (Z->X,counterclockwise) rotation (degrees).
166
+ */
167
+ static rotatePointY(point: Coordinate, rotation: float64): void;
168
+ /**
169
+ * Rotate around the Z axis.
170
+ * @param angle the rotation angle (degree).
171
+ */
172
+ rotateZ(angle: float64): void;
173
+ /**
174
+ * Apply a rotation around Z axis.
175
+ * @param point the (mutable) point to rotate.
176
+ * @param rotation the (X->Y,counterclockwise) rotation (degrees).
177
+ */
178
+ static rotatePointZ(point: Coordinate, rotation: float64): void;
179
+ /**
180
+ * Multiply two matrices.
181
+ * @param a the first transform.
182
+ * @param b the second transform.
183
+ * @return the result transform (a x b).
184
+ */
185
+ static multiply2(a: Transform, b: Transform): Transform;
186
+ /**
187
+ * Concatenate a transform.
188
+ * @param transform the transform to concatenate.
189
+ * @return the combined transformation.
190
+ */
191
+ concat(transform: Transform): Transform;
192
+ /**
193
+ * Multiply.
194
+ * @param transform the transform to multiply with.
195
+ */
196
+ multiply(transform: Transform): void;
197
+ /**
198
+ * Translate.
199
+ * @param tx the x translation.
200
+ * @param ty the y translation.
201
+ * @param tz the z translation.
202
+ */
203
+ translate(tx: float64, ty: float64, tz: float64): void;
204
+ /**
205
+ * Translate.
206
+ * @param point the xyz translation.
207
+ */
208
+ translatePoint(point: Coordinate): void;
209
+ /**
210
+ * Scale.
211
+ * @param sx the x scale.
212
+ * @param sy the y scale.
213
+ * @param sz the z scale.
214
+ */
215
+ scale(sx: float64, sy: float64, sz: float64): void;
216
+ /**
217
+ * Scale XYZ.
218
+ * @param s the scale.
219
+ */
220
+ scale3(s: float64): void;
221
+ /**
222
+ * Create the inverse transform.
223
+ * @return the inverse transform.
224
+ */
225
+ createInverse(): Transform;
226
+ /**
227
+ * Invert.
228
+ */
229
+ invert(): void;
230
+ /**
231
+ * Create a copy.
232
+ * @return a copy.
233
+ */
234
+ copy(): Transform;
235
+ /**
236
+ * Create an identity transform.
237
+ * @return the transform.
238
+ */
239
+ static createIdentity(): Transform;
240
+ /**
241
+ * Create a translation transform.
242
+ * @param tx the x translation.
243
+ * @param ty the y translation.
244
+ * @param tz the z translation.
245
+ * @return the transform.
246
+ */
247
+ static createTranslation(tx: float64, ty: float64, tz: float64): Transform;
248
+ /**
249
+ * Create a translation transform.
250
+ * @param position the translation.
251
+ * @return the transform.
252
+ */
253
+ static createTranslation2(position: Coordinate): Transform;
254
+ /**
255
+ * Create a scale transform.
256
+ * @param sx the x translation.
257
+ * @param sy the y translation.
258
+ * @param sz the z translation.
259
+ * @return the transform.
260
+ */
261
+ static createScale(sx: float64, sy: float64, sz: float64): Transform;
262
+ /**
263
+ * Create a rotation-round-X transform.
264
+ * @param angle the rotation angle (degree).
265
+ * @return the transform.
266
+ */
267
+ static createRotationX(angle: float64): Transform;
268
+ /**
269
+ * Create a rotation-round-Y transform.
270
+ * @param angle the rotation angle (degree).
271
+ * @return the transform.
272
+ */
273
+ static createRotationY(angle: float64): Transform;
274
+ /**
275
+ * Create a rotation-round-Z transform.
276
+ * @param angle the rotation angle (degree).
277
+ * @return the transform.
278
+ */
279
+ static createRotationZ(angle: float64): Transform;
280
+ /**
281
+ * Create a swap YZ transform.
282
+ * @return the transform.
283
+ */
284
+ static createSwapYZ(): Transform;
285
+ /**
286
+ * Create a transformation from elements.
287
+ * @param elements the elements (row major order)
288
+ * @return the transformation.
289
+ */
290
+ static createWithElements(elements: Float64Array): Transform;
291
+ /**
292
+ * Create a transformation from columns.
293
+ * @param col0 the first column.
294
+ * @param col1 the second column.
295
+ * @param col2 the third column.
296
+ * @param col3 the fourth column (considered zero if null).
297
+ * @return the transformation.
298
+ */
299
+ static createWithColumns(col0: Coordinate, col1: Coordinate, col2: Coordinate, col3: Coordinate): Transform;
300
+ /**
301
+ * Create an orthogonal rotation from a quaternion.
302
+ * @param a the first quaternion element (q1).
303
+ * @param b the second quaternion element (q2).
304
+ * @param c the third quaternion element (q3).
305
+ * @param d the fourth quaternion element (q4).
306
+ * @return the rotation matrix.
307
+ */
308
+ static fromQuaternion(a: float64, b: float64, c: float64, d: float64): Transform;
309
+ /**
310
+ * Transform a point.
311
+ * @param source the source point.
312
+ * @param target the target point (can be same as source).
313
+ * @return the target point.
314
+ */
315
+ transformTo(source: Coordinate, target: Coordinate): Coordinate;
316
+ /**
317
+ * Transform a point.
318
+ * @param source the source point.
319
+ * @return the target point.
320
+ */
321
+ transform(source: Coordinate): Coordinate;
322
+ /**
323
+ * Transform bounds.
324
+ * @param bounds the bounds.
325
+ * @return the transformed bounds.
326
+ */
327
+ transformBounds(bounds: Bounds): Bounds;
328
+ /**
329
+ * Check if the transform matches another transform.
330
+ * @param other the other transform.
331
+ * @return true if same.
332
+ */
333
+ same(other: Transform): boolean;
334
+ /**
335
+ * The standard toString method.
336
+ * @see Object#toString
337
+ */
338
+ toString(): string;
339
+ }
340
+ export {};
341
+ //# sourceMappingURL=Transform.d.ts.map
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