@itwin/core-orbitgt 3.0.0-dev.100

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Files changed (818) hide show
  1. package/CHANGELOG.md +515 -0
  2. package/lib/cjs/core-orbitgt.d.ts +27 -0
  3. package/lib/cjs/core-orbitgt.d.ts.map +1 -0
  4. package/lib/cjs/core-orbitgt.js +59 -0
  5. package/lib/cjs/core-orbitgt.js.map +1 -0
  6. package/lib/cjs/pointcloud/format/opc/AttributeMask.d.ts +31 -0
  7. package/lib/cjs/pointcloud/format/opc/AttributeMask.d.ts.map +1 -0
  8. package/lib/cjs/pointcloud/format/opc/AttributeMask.js +48 -0
  9. package/lib/cjs/pointcloud/format/opc/AttributeMask.js.map +1 -0
  10. package/lib/cjs/pointcloud/format/opc/AttributeReader.d.ts +64 -0
  11. package/lib/cjs/pointcloud/format/opc/AttributeReader.d.ts.map +1 -0
  12. package/lib/cjs/pointcloud/format/opc/AttributeReader.js +25 -0
  13. package/lib/cjs/pointcloud/format/opc/AttributeReader.js.map +1 -0
  14. package/lib/cjs/pointcloud/format/opc/BlockRecord.d.ts +55 -0
  15. package/lib/cjs/pointcloud/format/opc/BlockRecord.d.ts.map +1 -0
  16. package/lib/cjs/pointcloud/format/opc/BlockRecord.js +85 -0
  17. package/lib/cjs/pointcloud/format/opc/BlockRecord.js.map +1 -0
  18. package/lib/cjs/pointcloud/format/opc/ContainerFile.d.ts +86 -0
  19. package/lib/cjs/pointcloud/format/opc/ContainerFile.d.ts.map +1 -0
  20. package/lib/cjs/pointcloud/format/opc/ContainerFile.js +200 -0
  21. package/lib/cjs/pointcloud/format/opc/ContainerFile.js.map +1 -0
  22. package/lib/cjs/pointcloud/format/opc/ContainerFilePart.d.ts +56 -0
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  24. package/lib/cjs/pointcloud/format/opc/ContainerFilePart.js +76 -0
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  26. package/lib/cjs/pointcloud/format/opc/DirectoryReader.d.ts +76 -0
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  28. package/lib/cjs/pointcloud/format/opc/DirectoryReader.js +170 -0
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  30. package/lib/cjs/pointcloud/format/opc/DirectoryRecord.d.ts +60 -0
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  32. package/lib/cjs/pointcloud/format/opc/DirectoryRecord.js +90 -0
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  34. package/lib/cjs/pointcloud/format/opc/EmbeddedAttributeReader.d.ts +107 -0
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  36. package/lib/cjs/pointcloud/format/opc/EmbeddedAttributeReader.js +198 -0
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  38. package/lib/cjs/pointcloud/format/opc/FileAccess.d.ts +40 -0
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  40. package/lib/cjs/pointcloud/format/opc/FileAccess.js +49 -0
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  42. package/lib/cjs/pointcloud/format/opc/FileReader.d.ts +119 -0
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  44. package/lib/cjs/pointcloud/format/opc/FileReader.js +249 -0
  45. package/lib/cjs/pointcloud/format/opc/FileReader.js.map +1 -0
  46. package/lib/cjs/pointcloud/format/opc/FileRecord.d.ts +90 -0
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  48. package/lib/cjs/pointcloud/format/opc/FileRecord.js +126 -0
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  50. package/lib/cjs/pointcloud/format/opc/GeometryReader.d.ts +80 -0
  51. package/lib/cjs/pointcloud/format/opc/GeometryReader.d.ts.map +1 -0
  52. package/lib/cjs/pointcloud/format/opc/GeometryReader.js +164 -0
  53. package/lib/cjs/pointcloud/format/opc/GeometryReader.js.map +1 -0
  54. package/lib/cjs/pointcloud/format/opc/GeometryRecord.d.ts +54 -0
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  56. package/lib/cjs/pointcloud/format/opc/GeometryRecord.js +108 -0
  57. package/lib/cjs/pointcloud/format/opc/GeometryRecord.js.map +1 -0
  58. package/lib/cjs/pointcloud/format/opc/OPCReader.d.ts +158 -0
  59. package/lib/cjs/pointcloud/format/opc/OPCReader.d.ts.map +1 -0
  60. package/lib/cjs/pointcloud/format/opc/OPCReader.js +320 -0
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  62. package/lib/cjs/pointcloud/format/opc/PointReader.d.ts +73 -0
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  64. package/lib/cjs/pointcloud/format/opc/PointReader.js +153 -0
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  66. package/lib/cjs/pointcloud/format/opc/TileReadBuffer.d.ts +64 -0
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  70. package/lib/cjs/pointcloud/format/opc/TileRecord.d.ts +89 -0
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  74. package/lib/cjs/pointcloud/model/AttributeTypes.d.ts +38 -0
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  78. package/lib/cjs/pointcloud/model/AttributeValue.d.ts +248 -0
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  82. package/lib/cjs/pointcloud/model/BlockIndex.d.ts +50 -0
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  86. package/lib/cjs/pointcloud/model/CloudPoint.d.ts +211 -0
  87. package/lib/cjs/pointcloud/model/CloudPoint.d.ts.map +1 -0
  88. package/lib/cjs/pointcloud/model/CloudPoint.js +319 -0
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  90. package/lib/cjs/pointcloud/model/Grid.d.ts +92 -0
  91. package/lib/cjs/pointcloud/model/Grid.d.ts.map +1 -0
  92. package/lib/cjs/pointcloud/model/Grid.js +130 -0
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  94. package/lib/cjs/pointcloud/model/GridIndex.d.ts +67 -0
  95. package/lib/cjs/pointcloud/model/GridIndex.d.ts.map +1 -0
  96. package/lib/cjs/pointcloud/model/GridIndex.js +94 -0
  97. package/lib/cjs/pointcloud/model/GridIndex.js.map +1 -0
  98. package/lib/cjs/pointcloud/model/PointAttribute.d.ts +209 -0
  99. package/lib/cjs/pointcloud/model/PointAttribute.d.ts.map +1 -0
  100. package/lib/cjs/pointcloud/model/PointAttribute.js +375 -0
  101. package/lib/cjs/pointcloud/model/PointAttribute.js.map +1 -0
  102. package/lib/cjs/pointcloud/model/PointCloudReader.d.ts +157 -0
  103. package/lib/cjs/pointcloud/model/PointCloudReader.d.ts.map +1 -0
  104. package/lib/cjs/pointcloud/model/PointCloudReader.js +190 -0
  105. package/lib/cjs/pointcloud/model/PointCloudReader.js.map +1 -0
  106. package/lib/cjs/pointcloud/model/PointData.d.ts +18 -0
  107. package/lib/cjs/pointcloud/model/PointData.d.ts.map +1 -0
  108. package/lib/cjs/pointcloud/model/PointData.js +25 -0
  109. package/lib/cjs/pointcloud/model/PointData.js.map +1 -0
  110. package/lib/cjs/pointcloud/model/PointDataRaw.d.ts +35 -0
  111. package/lib/cjs/pointcloud/model/PointDataRaw.d.ts.map +1 -0
  112. package/lib/cjs/pointcloud/model/PointDataRaw.js +70 -0
  113. package/lib/cjs/pointcloud/model/PointDataRaw.js.map +1 -0
  114. package/lib/cjs/pointcloud/model/ReadRequest.d.ts +176 -0
  115. package/lib/cjs/pointcloud/model/ReadRequest.d.ts.map +1 -0
  116. package/lib/cjs/pointcloud/model/ReadRequest.js +240 -0
  117. package/lib/cjs/pointcloud/model/ReadRequest.js.map +1 -0
  118. package/lib/cjs/pointcloud/model/StandardAttributes.d.ts +41 -0
  119. package/lib/cjs/pointcloud/model/StandardAttributes.d.ts.map +1 -0
  120. package/lib/cjs/pointcloud/model/StandardAttributes.js +48 -0
  121. package/lib/cjs/pointcloud/model/StandardAttributes.js.map +1 -0
  122. package/lib/cjs/pointcloud/model/TileIndex.d.ts +48 -0
  123. package/lib/cjs/pointcloud/model/TileIndex.d.ts.map +1 -0
  124. package/lib/cjs/pointcloud/model/TileIndex.js +48 -0
  125. package/lib/cjs/pointcloud/model/TileIndex.js.map +1 -0
  126. package/lib/cjs/pointcloud/render/AViewRequest.d.ts +39 -0
  127. package/lib/cjs/pointcloud/render/AViewRequest.d.ts.map +1 -0
  128. package/lib/cjs/pointcloud/render/AViewRequest.js +25 -0
  129. package/lib/cjs/pointcloud/render/AViewRequest.js.map +1 -0
  130. package/lib/cjs/pointcloud/render/Block.d.ts +68 -0
  131. package/lib/cjs/pointcloud/render/Block.d.ts.map +1 -0
  132. package/lib/cjs/pointcloud/render/Block.js +120 -0
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  134. package/lib/cjs/pointcloud/render/DataManager.d.ts +137 -0
  135. package/lib/cjs/pointcloud/render/DataManager.d.ts.map +1 -0
  136. package/lib/cjs/pointcloud/render/DataManager.js +343 -0
  137. package/lib/cjs/pointcloud/render/DataManager.js.map +1 -0
  138. package/lib/cjs/pointcloud/render/FrameData.d.ts +31 -0
  139. package/lib/cjs/pointcloud/render/FrameData.d.ts.map +1 -0
  140. package/lib/cjs/pointcloud/render/FrameData.js +40 -0
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  142. package/lib/cjs/pointcloud/render/Level.d.ts +91 -0
  143. package/lib/cjs/pointcloud/render/Level.d.ts.map +1 -0
  144. package/lib/cjs/pointcloud/render/Level.js +120 -0
  145. package/lib/cjs/pointcloud/render/Level.js.map +1 -0
  146. package/lib/cjs/pointcloud/render/TileLoadSorter.d.ts +61 -0
  147. package/lib/cjs/pointcloud/render/TileLoadSorter.d.ts.map +1 -0
  148. package/lib/cjs/pointcloud/render/TileLoadSorter.js +100 -0
  149. package/lib/cjs/pointcloud/render/TileLoadSorter.js.map +1 -0
  150. package/lib/cjs/pointcloud/render/ViewTree.d.ts +114 -0
  151. package/lib/cjs/pointcloud/render/ViewTree.d.ts.map +1 -0
  152. package/lib/cjs/pointcloud/render/ViewTree.js +364 -0
  153. package/lib/cjs/pointcloud/render/ViewTree.js.map +1 -0
  154. package/lib/cjs/spatial/crs/CRSEngine.d.ts +56 -0
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  162. package/lib/cjs/spatial/ecrs/Axis.d.ts +78 -0
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  166. package/lib/cjs/spatial/ecrs/CRS.d.ts +448 -0
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  170. package/lib/cjs/spatial/ecrs/CoordinateSystem.d.ts +143 -0
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  174. package/lib/cjs/spatial/ecrs/DataFileUnit.d.ts +11 -0
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  178. package/lib/cjs/spatial/ecrs/Datum.d.ts +112 -0
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  182. package/lib/cjs/spatial/ecrs/Ellipsoid.d.ts +189 -0
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  186. package/lib/cjs/spatial/ecrs/OnlineEngine.d.ts +49 -0
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  190. package/lib/cjs/spatial/ecrs/OnlineRegistry.d.ts +38 -0
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@@ -0,0 +1,509 @@
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+ "use strict";
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+ /*---------------------------------------------------------------------------------------------
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+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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+ * See LICENSE.md in the project root for license terms and full copyright notice.
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+ *--------------------------------------------------------------------------------------------*/
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+ /** @packageDocumentation
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+ * @module OrbitGT
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+ */
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.AttributeValue = void 0;
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+ const LittleEndian_1 = require("../../system/buffer/LittleEndian");
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+ const ALong_1 = require("../../system/runtime/ALong");
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+ const ASystem_1 = require("../../system/runtime/ASystem");
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+ const Numbers_1 = require("../../system/runtime/Numbers");
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+ const AttributeTypes_1 = require("./AttributeTypes");
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+ /**
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+ * Class AttributeValue holds a single (typed) attribute value.
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+ *
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+ * @version 1.0 August 2013
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+ */
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+ /** @internal */
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+ class AttributeValue {
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+ /**
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+ * Create a new (empty) value.
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+ */
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+ constructor() {
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+ this._type = 0;
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+ this._valueI4 = 0;
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+ this._valueI8 = ALong_1.ALong.ZERO;
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+ this._valueF4 = 0.0;
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+ this._valueF8 = 0.0;
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+ }
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+ /**
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+ * Create a new value.
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+ * @param value the value.
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+ */
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+ static createBoolean(value) {
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+ let avalue = new AttributeValue();
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+ avalue.setBoolean(value);
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+ return avalue;
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+ }
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+ /**
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+ * Create a new value.
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+ * @param value the value.
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+ */
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+ static createInt1(value) {
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+ let avalue = new AttributeValue();
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+ avalue.setInt1(value);
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+ return avalue;
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+ }
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+ /**
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+ * Create a new value.
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+ * @param value the value.
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+ */
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+ static createInt2(value) {
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+ let avalue = new AttributeValue();
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+ avalue.setInt2(value);
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+ return avalue;
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+ }
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+ /**
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+ * Create a new value.
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+ * @param value the value.
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+ */
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+ static createInt4(value) {
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+ let avalue = new AttributeValue();
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+ avalue.setInt4(value);
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+ return avalue;
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+ }
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+ /**
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+ * Create a new value.
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+ * @param value the value.
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+ */
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+ static createInt8(value) {
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+ let avalue = new AttributeValue();
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+ avalue.setInt8(value);
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+ return avalue;
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+ }
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+ /**
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+ * Create a new value.
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+ * @param value the value.
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+ */
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+ static createFloat4(value) {
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+ let avalue = new AttributeValue();
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+ avalue.setFloat4(value);
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+ return avalue;
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+ }
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+ /**
88
+ * Create a new value.
89
+ * @param value the value.
90
+ */
91
+ static createFloat8(value) {
92
+ let avalue = new AttributeValue();
93
+ avalue.setFloat8(value);
94
+ return avalue;
95
+ }
96
+ /**
97
+ * Create a new value.
98
+ * @param value the value.
99
+ */
100
+ static createColor(value) {
101
+ let avalue = new AttributeValue();
102
+ avalue.setColor(value);
103
+ return avalue;
104
+ }
105
+ /**
106
+ * Get the type.
107
+ * @return the type.
108
+ */
109
+ getType() {
110
+ return this._type;
111
+ }
112
+ /**
113
+ * Clear the value.
114
+ */
115
+ clear() {
116
+ this._type = 0;
117
+ }
118
+ /**
119
+ * Is this an empty value?
120
+ * @return true for empty.
121
+ */
122
+ isEmpty() {
123
+ return (this._type == 0);
124
+ }
125
+ /**
126
+ * Get the value.
127
+ * @return the value.
128
+ */
129
+ getBoolean() {
130
+ return (this._valueI4 != 0);
131
+ }
132
+ /**
133
+ * Get the value.
134
+ * @return the value.
135
+ */
136
+ getBooleanAsInt() {
137
+ return this._valueI4;
138
+ }
139
+ /**
140
+ * Set the value.
141
+ * @param value the new value.
142
+ */
143
+ setBoolean(value) {
144
+ this._type = AttributeTypes_1.AttributeTypes.TYPE_BOOLEAN;
145
+ if (value)
146
+ this._valueI4 = 1;
147
+ else
148
+ this._valueI4 = 0;
149
+ }
150
+ /**
151
+ * Set the value.
152
+ * @param value the new value.
153
+ */
154
+ setBooleanFromInt(value) {
155
+ this._type = AttributeTypes_1.AttributeTypes.TYPE_BOOLEAN;
156
+ if (value == 0)
157
+ this._valueI4 = 0;
158
+ else
159
+ this._valueI4 = 1;
160
+ }
161
+ /**
162
+ * Get the value.
163
+ * @return the value.
164
+ */
165
+ getInt1() {
166
+ return this._valueI4;
167
+ }
168
+ /**
169
+ * Set the value.
170
+ * @param value the new value.
171
+ */
172
+ setInt1(value) {
173
+ this._type = AttributeTypes_1.AttributeTypes.TYPE_INT1;
174
+ this._valueI4 = value;
175
+ }
176
+ /**
177
+ * Get the value.
178
+ * @return the value.
179
+ */
180
+ getInt2() {
181
+ return this._valueI4;
182
+ }
183
+ /**
184
+ * Set the value.
185
+ * @param value the new value.
186
+ */
187
+ setInt2(value) {
188
+ this._type = AttributeTypes_1.AttributeTypes.TYPE_INT2;
189
+ this._valueI4 = value;
190
+ }
191
+ /**
192
+ * Get the value.
193
+ * @return the value.
194
+ */
195
+ getInt4() {
196
+ return this._valueI4;
197
+ }
198
+ /**
199
+ * Set the value.
200
+ * @param value the new value.
201
+ */
202
+ setInt4(value) {
203
+ this._type = AttributeTypes_1.AttributeTypes.TYPE_INT4;
204
+ this._valueI4 = value;
205
+ }
206
+ /**
207
+ * Get the value.
208
+ * @return the value.
209
+ */
210
+ getInt8() {
211
+ return this._valueI8;
212
+ }
213
+ /**
214
+ * Set the value.
215
+ * @param value the new value.
216
+ */
217
+ setInt8(value) {
218
+ this._type = AttributeTypes_1.AttributeTypes.TYPE_INT8;
219
+ this._valueI8 = value;
220
+ }
221
+ /**
222
+ * Get the value.
223
+ * @return the value.
224
+ */
225
+ getFloat4() {
226
+ return this._valueF4;
227
+ }
228
+ /**
229
+ * Set the value.
230
+ * @param value the new value.
231
+ */
232
+ setFloat4(value) {
233
+ this._type = AttributeTypes_1.AttributeTypes.TYPE_FLOAT4;
234
+ this._valueF4 = value;
235
+ }
236
+ /**
237
+ * Get the value.
238
+ * @return the value.
239
+ */
240
+ getFloat8() {
241
+ return this._valueF8;
242
+ }
243
+ /**
244
+ * Set the value.
245
+ * @param value the new value.
246
+ */
247
+ setFloat8(value) {
248
+ this._type = AttributeTypes_1.AttributeTypes.TYPE_FLOAT8;
249
+ this._valueF8 = value;
250
+ }
251
+ /**
252
+ * Get the value.
253
+ * @return the value.
254
+ */
255
+ getColor() {
256
+ return this._valueI4;
257
+ }
258
+ /**
259
+ * Set the value.
260
+ * @param value the new value.
261
+ */
262
+ setColor(value) {
263
+ this._type = AttributeTypes_1.AttributeTypes.TYPE_COLOR;
264
+ this._valueI4 = value;
265
+ }
266
+ /**
267
+ * Check if the value equals another value.
268
+ * @param other the other value.
269
+ * @return true if same.
270
+ */
271
+ same(other) {
272
+ /* Check the type */
273
+ if (other._type != this._type)
274
+ return false;
275
+ /* Check the value */
276
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_BOOLEAN)
277
+ return (other._valueI4 == this._valueI4);
278
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_INT1)
279
+ return (other._valueI4 == this._valueI4);
280
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_INT2)
281
+ return (other._valueI4 == this._valueI4);
282
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_INT4)
283
+ return (other._valueI4 == this._valueI4);
284
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_INT8)
285
+ return (other._valueI8.same(this._valueI8));
286
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_FLOAT4)
287
+ return (other._valueF4 == this._valueF4);
288
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_FLOAT8)
289
+ return (other._valueF8 == this._valueF8);
290
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_COLOR)
291
+ return (other._valueI4 == this._valueI4);
292
+ /* Empty value */
293
+ return true;
294
+ }
295
+ /**
296
+ * Copy to another value.
297
+ * @param other the other value to copy to.
298
+ */
299
+ copyTo(other) {
300
+ /* Copy the type */
301
+ other._type = this._type;
302
+ /* Check the value */
303
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_BOOLEAN) {
304
+ other._valueI4 = this._valueI4;
305
+ return;
306
+ }
307
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_INT1) {
308
+ other._valueI4 = this._valueI4;
309
+ return;
310
+ }
311
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_INT2) {
312
+ other._valueI4 = this._valueI4;
313
+ return;
314
+ }
315
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_INT4) {
316
+ other._valueI4 = this._valueI4;
317
+ return;
318
+ }
319
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_INT8) {
320
+ other._valueI8 = this._valueI8;
321
+ return;
322
+ }
323
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_FLOAT4) {
324
+ other._valueF4 = this._valueF4;
325
+ return;
326
+ }
327
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_FLOAT8) {
328
+ other._valueF8 = this._valueF8;
329
+ return;
330
+ }
331
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_COLOR) {
332
+ other._valueI4 = this._valueI4;
333
+ return;
334
+ }
335
+ /* Empty value */
336
+ }
337
+ /**
338
+ * Copy the value.
339
+ * @return the copied value.
340
+ */
341
+ copy() {
342
+ let copy = new AttributeValue();
343
+ this.copyTo(copy);
344
+ return copy;
345
+ }
346
+ /**
347
+ * Copy a list of values.
348
+ * @return the copied values.
349
+ */
350
+ static copyList(list) {
351
+ if (list == null)
352
+ return null;
353
+ let list2 = new Array(list.length);
354
+ for (let i = 0; i < list.length; i++)
355
+ list2[i] = list[i].copy();
356
+ return list2;
357
+ }
358
+ /**
359
+ * Get the value as a string.
360
+ * @return the string.
361
+ */
362
+ asString() {
363
+ if (this._type == AttributeTypes_1.AttributeTypes.TYPE_BOOLEAN)
364
+ return "" + this.getBoolean();
365
+ else if (this._type == AttributeTypes_1.AttributeTypes.TYPE_INT1)
366
+ return "" + this.getInt1();
367
+ else if (this._type == AttributeTypes_1.AttributeTypes.TYPE_INT2)
368
+ return "" + this.getInt2();
369
+ else if (this._type == AttributeTypes_1.AttributeTypes.TYPE_INT4)
370
+ return "" + this.getInt4();
371
+ else if (this._type == AttributeTypes_1.AttributeTypes.TYPE_INT8)
372
+ return "" + this.getInt8().toString();
373
+ else if (this._type == AttributeTypes_1.AttributeTypes.TYPE_FLOAT4)
374
+ return "" + this.getFloat4();
375
+ else if (this._type == AttributeTypes_1.AttributeTypes.TYPE_FLOAT8)
376
+ return "" + this.getFloat8();
377
+ else if (this._type == AttributeTypes_1.AttributeTypes.TYPE_COLOR)
378
+ return Numbers_1.Numbers.rgbToString(this.getColor());
379
+ return "";
380
+ }
381
+ /**
382
+ * The standard toString method.
383
+ * @see Object#toString
384
+ */
385
+ toString() {
386
+ return "[AttributeValue:type=" + AttributeTypes_1.AttributeTypes.getTypeName(this._type) + ",value=" + this.asString() + "]";
387
+ }
388
+ /**
389
+ * Create a default attribute value.
390
+ * @param type the type of value.
391
+ * @return a default value.
392
+ */
393
+ static createDefault(type) {
394
+ if (type == AttributeTypes_1.AttributeTypes.TYPE_BOOLEAN)
395
+ return AttributeValue.createBoolean(false);
396
+ if (type == AttributeTypes_1.AttributeTypes.TYPE_INT1)
397
+ return AttributeValue.createInt1(0);
398
+ if (type == AttributeTypes_1.AttributeTypes.TYPE_INT2)
399
+ return AttributeValue.createInt2(0);
400
+ if (type == AttributeTypes_1.AttributeTypes.TYPE_INT4)
401
+ return AttributeValue.createInt4(0);
402
+ if (type == AttributeTypes_1.AttributeTypes.TYPE_INT8)
403
+ return AttributeValue.createInt8(ALong_1.ALong.ZERO);
404
+ if (type == AttributeTypes_1.AttributeTypes.TYPE_FLOAT4)
405
+ return AttributeValue.createFloat4(0.0);
406
+ if (type == AttributeTypes_1.AttributeTypes.TYPE_FLOAT8)
407
+ return AttributeValue.createFloat8(0.0);
408
+ if (type == AttributeTypes_1.AttributeTypes.TYPE_COLOR)
409
+ return AttributeValue.createColor(0);
410
+ ASystem_1.ASystem.assertNot(true, "Cannot create attribute value of type " + type);
411
+ return null;
412
+ }
413
+ /**
414
+ * Read an attribute value.
415
+ * @param buffer the buffer to read from.
416
+ * @param bufferOffset the buffer offset to read from.
417
+ * @param attributeType the type of the attribute.
418
+ * @param the value to read into.
419
+ */
420
+ static readFromBufferTo(buffer, bufferOffset, attributeType, value) {
421
+ if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_BOOLEAN)
422
+ value.setBoolean(LittleEndian_1.LittleEndian.readBufferByte(buffer, bufferOffset) != 0);
423
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_INT1)
424
+ value.setInt1(LittleEndian_1.LittleEndian.readBufferByte(buffer, bufferOffset));
425
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_INT2)
426
+ value.setInt2(LittleEndian_1.LittleEndian.readBufferShort(buffer, bufferOffset));
427
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_INT4)
428
+ value.setInt4(LittleEndian_1.LittleEndian.readBufferInt(buffer, bufferOffset));
429
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_INT8)
430
+ value.setInt8(LittleEndian_1.LittleEndian.readBufferLong(buffer, bufferOffset));
431
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_FLOAT4)
432
+ value.setFloat4(LittleEndian_1.LittleEndian.readBufferFloat(buffer, bufferOffset));
433
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_FLOAT8)
434
+ value.setFloat8(LittleEndian_1.LittleEndian.readBufferDouble(buffer, bufferOffset));
435
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_COLOR)
436
+ value.setColor(LittleEndian_1.LittleEndian.readBufferInt3(buffer, bufferOffset));
437
+ else
438
+ ASystem_1.ASystem.assertNot(true, "Cannot read attribute value type " + attributeType);
439
+ }
440
+ /**
441
+ * Read an attribute value.
442
+ * @param input the input stream to read from.
443
+ * @param attributeType the type of the attribute.
444
+ * @param the value to read into.
445
+ */
446
+ static readFromStreamTo(stream, attributeType, value) {
447
+ if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_BOOLEAN)
448
+ value.setBoolean(LittleEndian_1.LittleEndian.readStreamByte(stream) != 0);
449
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_INT1)
450
+ value.setInt1(LittleEndian_1.LittleEndian.readStreamByte(stream));
451
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_INT2)
452
+ value.setInt2(LittleEndian_1.LittleEndian.readStreamShort(stream));
453
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_INT4)
454
+ value.setInt4(LittleEndian_1.LittleEndian.readStreamInt(stream));
455
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_INT8)
456
+ value.setInt8(LittleEndian_1.LittleEndian.readStreamLong(stream));
457
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_FLOAT4)
458
+ value.setFloat4(LittleEndian_1.LittleEndian.readStreamFloat(stream));
459
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_FLOAT8)
460
+ value.setFloat8(LittleEndian_1.LittleEndian.readStreamDouble(stream));
461
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_COLOR)
462
+ value.setColor(LittleEndian_1.LittleEndian.readStreamInt3(stream));
463
+ else
464
+ ASystem_1.ASystem.assertNot(true, "Cannot read attribute value type " + attributeType);
465
+ }
466
+ /**
467
+ * Read an attribute value.
468
+ * @param input the input stream to read from.
469
+ * @param attributeType the type of the attribute.
470
+ * @return the value.
471
+ */
472
+ static readFromStream(stream, attributeType) {
473
+ let value = new AttributeValue();
474
+ AttributeValue.readFromStreamTo(stream, attributeType, value);
475
+ return value;
476
+ }
477
+ /**
478
+ * Write an attribute value.
479
+ * @param output the output stream to write to.
480
+ * @param attributeType the type of the attribute.
481
+ * @param value the value of the attribute.
482
+ */
483
+ static writeToStream(stream, attributeType, value) {
484
+ if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_BOOLEAN)
485
+ LittleEndian_1.LittleEndian.writeStreamByte(stream, value.getBooleanAsInt());
486
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_INT1)
487
+ LittleEndian_1.LittleEndian.writeStreamByte(stream, value.getInt1());
488
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_INT2)
489
+ LittleEndian_1.LittleEndian.writeStreamShort(stream, value.getInt2());
490
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_INT4)
491
+ LittleEndian_1.LittleEndian.writeStreamInt(stream, value.getInt4());
492
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_INT8)
493
+ LittleEndian_1.LittleEndian.writeStreamLong(stream, value.getInt8());
494
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_FLOAT4)
495
+ LittleEndian_1.LittleEndian.writeStreamFloat(stream, value.getFloat4());
496
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_FLOAT8)
497
+ LittleEndian_1.LittleEndian.writeStreamDouble(stream, value.getFloat8());
498
+ else if (attributeType == AttributeTypes_1.AttributeTypes.TYPE_COLOR)
499
+ LittleEndian_1.LittleEndian.writeStreamInt3(stream, value.getColor());
500
+ else
501
+ ASystem_1.ASystem.assertNot(true, "Cannot write attribute value type " + attributeType);
502
+ }
503
+ }
504
+ exports.AttributeValue = AttributeValue;
505
+ /** The 'false' value */
506
+ AttributeValue.FALSE = AttributeValue.createBoolean(false);
507
+ /** The 'true' value */
508
+ AttributeValue.TRUE = AttributeValue.createBoolean(true);
509
+ //# sourceMappingURL=AttributeValue.js.map
@@ -0,0 +1 @@
1
+ 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module OrbitGT\r\n */\r\n\r\n//package orbitgt.pointcloud.model;\r\n\r\ntype int8 = number;\r\ntype int16 = number;\r\ntype int32 = number;\r\ntype float32 = number;\r\ntype float64 = number;\r\n\r\nimport { ABuffer } from \"../../system/buffer/ABuffer\";\r\nimport { LittleEndian } from \"../../system/buffer/LittleEndian\";\r\nimport { InStream } from \"../../system/io/InStream\";\r\nimport { OutStream } from \"../../system/io/OutStream\";\r\nimport { ALong } from \"../../system/runtime/ALong\";\r\nimport { ASystem } from \"../../system/runtime/ASystem\";\r\nimport { Numbers } from \"../../system/runtime/Numbers\";\r\nimport { AttributeTypes } from \"./AttributeTypes\";\r\n\r\n/**\r\n * Class AttributeValue holds a single (typed) attribute value.\r\n *\r\n * @version 1.0 August 2013\r\n */\r\n/** @internal */\r\nexport class AttributeValue {\r\n /** The 'false' value */\r\n public static readonly FALSE: AttributeValue = AttributeValue.createBoolean(false);\r\n /** The 'true' value */\r\n public static readonly TRUE: AttributeValue = AttributeValue.createBoolean(true);\r\n\r\n /** The type */\r\n private _type: int32;\r\n /** The value for boolean/int1/int2/int4 types */\r\n private _valueI4: int32;\r\n /** The value for int8 types */\r\n private _valueI8: ALong;\r\n /** The value for float4 types */\r\n private _valueF4: float32;\r\n /** The value for float8 types */\r\n private _valueF8: float64;\r\n\r\n /**\r\n * Create a new (empty) value.\r\n */\r\n public constructor() {\r\n this._type = 0;\r\n this._valueI4 = 0;\r\n this._valueI8 = ALong.ZERO;\r\n this._valueF4 = 0.0;\r\n this._valueF8 = 0.0;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createBoolean(value: boolean): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setBoolean(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createInt1(value: int32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setInt1(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createInt2(value: int32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setInt2(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createInt4(value: int32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setInt4(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createInt8(value: ALong): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setInt8(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createFloat4(value: float32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setFloat4(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createFloat8(value: float64): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setFloat8(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createColor(value: int32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setColor(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Get the type.\r\n * @return the type.\r\n */\r\n public getType(): int32 {\r\n return this._type;\r\n }\r\n\r\n /**\r\n * Clear the value.\r\n */\r\n public clear(): void {\r\n this._type = 0;\r\n }\r\n\r\n /**\r\n * Is this an empty value?\r\n * @return true for empty.\r\n */\r\n public isEmpty(): boolean {\r\n return (this._type == 0);\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getBoolean(): boolean {\r\n return (this._valueI4 != 0);\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getBooleanAsInt(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setBoolean(value: boolean): void {\r\n this._type = AttributeTypes.TYPE_BOOLEAN;\r\n if (value) this._valueI4 = 1;\r\n else this._valueI4 = 0;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setBooleanFromInt(value: int32): void {\r\n this._type = AttributeTypes.TYPE_BOOLEAN;\r\n if (value == 0) this._valueI4 = 0;\r\n else this._valueI4 = 1;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getInt1(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setInt1(value: int32): void {\r\n this._type = AttributeTypes.TYPE_INT1;\r\n this._valueI4 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getInt2(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setInt2(value: int32): void {\r\n this._type = AttributeTypes.TYPE_INT2;\r\n this._valueI4 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getInt4(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setInt4(value: int32): void {\r\n this._type = AttributeTypes.TYPE_INT4;\r\n this._valueI4 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getInt8(): ALong {\r\n return this._valueI8;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setInt8(value: ALong): void {\r\n this._type = AttributeTypes.TYPE_INT8;\r\n this._valueI8 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getFloat4(): float32 {\r\n return this._valueF4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setFloat4(value: float32): void {\r\n this._type = AttributeTypes.TYPE_FLOAT4;\r\n this._valueF4 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getFloat8(): float64 {\r\n return this._valueF8;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setFloat8(value: float64): void {\r\n this._type = AttributeTypes.TYPE_FLOAT8;\r\n this._valueF8 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getColor(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setColor(value: int32): void {\r\n this._type = AttributeTypes.TYPE_COLOR;\r\n this._valueI4 = value;\r\n }\r\n\r\n /**\r\n * Check if the value equals another value.\r\n * @param other the other value.\r\n * @return true if same.\r\n */\r\n public same(other: AttributeValue): boolean {\r\n /* Check the type */\r\n if (other._type != this._type) return false;\r\n /* Check the value */\r\n if (this._type == AttributeTypes.TYPE_BOOLEAN) return (other._valueI4 == this._valueI4);\r\n if (this._type == AttributeTypes.TYPE_INT1) return (other._valueI4 == this._valueI4);\r\n if (this._type == AttributeTypes.TYPE_INT2) return (other._valueI4 == this._valueI4);\r\n if (this._type == AttributeTypes.TYPE_INT4) return (other._valueI4 == this._valueI4);\r\n if (this._type == AttributeTypes.TYPE_INT8) return (other._valueI8.same(this._valueI8));\r\n if (this._type == AttributeTypes.TYPE_FLOAT4) return (other._valueF4 == this._valueF4);\r\n if (this._type == AttributeTypes.TYPE_FLOAT8) return (other._valueF8 == this._valueF8);\r\n if (this._type == AttributeTypes.TYPE_COLOR) return (other._valueI4 == this._valueI4);\r\n /* Empty value */\r\n return true;\r\n }\r\n\r\n /**\r\n * Copy to another value.\r\n * @param other the other value to copy to.\r\n */\r\n public copyTo(other: AttributeValue): void {\r\n /* Copy the type */\r\n other._type = this._type;\r\n /* Check the value */\r\n if (this._type == AttributeTypes.TYPE_BOOLEAN) { other._valueI4 = this._valueI4; return; }\r\n if (this._type == AttributeTypes.TYPE_INT1) { other._valueI4 = this._valueI4; return; }\r\n if (this._type == AttributeTypes.TYPE_INT2) { other._valueI4 = this._valueI4; return; }\r\n if (this._type == AttributeTypes.TYPE_INT4) { other._valueI4 = this._valueI4; return; }\r\n if (this._type == AttributeTypes.TYPE_INT8) { other._valueI8 = this._valueI8; return; }\r\n if (this._type == AttributeTypes.TYPE_FLOAT4) { other._valueF4 = this._valueF4; return; }\r\n if (this._type == AttributeTypes.TYPE_FLOAT8) { other._valueF8 = this._valueF8; return; }\r\n if (this._type == AttributeTypes.TYPE_COLOR) { other._valueI4 = this._valueI4; return; }\r\n /* Empty value */\r\n }\r\n\r\n /**\r\n * Copy the value.\r\n * @return the copied value.\r\n */\r\n public copy(): AttributeValue {\r\n let copy: AttributeValue = new AttributeValue();\r\n this.copyTo(copy);\r\n return copy;\r\n }\r\n\r\n /**\r\n * Copy a list of values.\r\n * @return the copied values.\r\n */\r\n public static copyList(list: Array<AttributeValue>): Array<AttributeValue> {\r\n if (list == null) return null;\r\n let list2: Array<AttributeValue> = new Array<AttributeValue>(list.length);\r\n for (let i: number = 0; i < list.length; i++) list2[i] = list[i].copy();\r\n return list2;\r\n }\r\n\r\n /**\r\n * Get the value as a string.\r\n * @return the string.\r\n */\r\n public asString(): string {\r\n if (this._type == AttributeTypes.TYPE_BOOLEAN) return \"\" + this.getBoolean();\r\n else if (this._type == AttributeTypes.TYPE_INT1) return \"\" + this.getInt1();\r\n else if (this._type == AttributeTypes.TYPE_INT2) return \"\" + this.getInt2();\r\n else if (this._type == AttributeTypes.TYPE_INT4) return \"\" + this.getInt4();\r\n else if (this._type == AttributeTypes.TYPE_INT8) return \"\" + this.getInt8().toString();\r\n else if (this._type == AttributeTypes.TYPE_FLOAT4) return \"\" + this.getFloat4();\r\n else if (this._type == AttributeTypes.TYPE_FLOAT8) return \"\" + this.getFloat8();\r\n else if (this._type == AttributeTypes.TYPE_COLOR) return Numbers.rgbToString(this.getColor());\r\n return \"\";\r\n }\r\n\r\n /**\r\n * The standard toString method.\r\n * @see Object#toString\r\n */\r\n public toString(): string {\r\n return \"[AttributeValue:type=\" + AttributeTypes.getTypeName(this._type) + \",value=\" + this.asString() + \"]\";\r\n }\r\n\r\n /**\r\n * Create a default attribute value.\r\n * @param type the type of value.\r\n * @return a default value.\r\n */\r\n public static createDefault(type: int32): AttributeValue {\r\n if (type == AttributeTypes.TYPE_BOOLEAN) return AttributeValue.createBoolean(false);\r\n if (type == AttributeTypes.TYPE_INT1) return AttributeValue.createInt1(0);\r\n if (type == AttributeTypes.TYPE_INT2) return AttributeValue.createInt2(0);\r\n if (type == AttributeTypes.TYPE_INT4) return AttributeValue.createInt4(0);\r\n if (type == AttributeTypes.TYPE_INT8) return AttributeValue.createInt8(ALong.ZERO);\r\n if (type == AttributeTypes.TYPE_FLOAT4) return AttributeValue.createFloat4(0.0);\r\n if (type == AttributeTypes.TYPE_FLOAT8) return AttributeValue.createFloat8(0.0);\r\n if (type == AttributeTypes.TYPE_COLOR) return AttributeValue.createColor(0);\r\n ASystem.assertNot(true, \"Cannot create attribute value of type \" + type);\r\n return null;\r\n }\r\n\r\n /**\r\n * Read an attribute value.\r\n * @param buffer the buffer to read from.\r\n * @param bufferOffset the buffer offset to read from.\r\n * @param attributeType the type of the attribute.\r\n * @param the value to read into.\r\n */\r\n public static readFromBufferTo(buffer: ABuffer, bufferOffset: int32, attributeType: int32, value: AttributeValue): void {\r\n if (attributeType == AttributeTypes.TYPE_BOOLEAN) value.setBoolean(LittleEndian.readBufferByte(buffer, bufferOffset) != 0);\r\n else if (attributeType == AttributeTypes.TYPE_INT1) value.setInt1(LittleEndian.readBufferByte(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_INT2) value.setInt2(LittleEndian.readBufferShort(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_INT4) value.setInt4(LittleEndian.readBufferInt(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_INT8) value.setInt8(LittleEndian.readBufferLong(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT4) value.setFloat4(LittleEndian.readBufferFloat(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT8) value.setFloat8(LittleEndian.readBufferDouble(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_COLOR) value.setColor(LittleEndian.readBufferInt3(buffer, bufferOffset));\r\n else ASystem.assertNot(true, \"Cannot read attribute value type \" + attributeType);\r\n }\r\n\r\n /**\r\n * Read an attribute value.\r\n * @param input the input stream to read from.\r\n * @param attributeType the type of the attribute.\r\n * @param the value to read into.\r\n */\r\n public static readFromStreamTo(stream: InStream, attributeType: int32, value: AttributeValue): void {\r\n if (attributeType == AttributeTypes.TYPE_BOOLEAN) value.setBoolean(LittleEndian.readStreamByte(stream) != 0);\r\n else if (attributeType == AttributeTypes.TYPE_INT1) value.setInt1(LittleEndian.readStreamByte(stream));\r\n else if (attributeType == AttributeTypes.TYPE_INT2) value.setInt2(LittleEndian.readStreamShort(stream));\r\n else if (attributeType == AttributeTypes.TYPE_INT4) value.setInt4(LittleEndian.readStreamInt(stream));\r\n else if (attributeType == AttributeTypes.TYPE_INT8) value.setInt8(LittleEndian.readStreamLong(stream));\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT4) value.setFloat4(LittleEndian.readStreamFloat(stream));\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT8) value.setFloat8(LittleEndian.readStreamDouble(stream));\r\n else if (attributeType == AttributeTypes.TYPE_COLOR) value.setColor(LittleEndian.readStreamInt3(stream));\r\n else ASystem.assertNot(true, \"Cannot read attribute value type \" + attributeType);\r\n }\r\n\r\n /**\r\n * Read an attribute value.\r\n * @param input the input stream to read from.\r\n * @param attributeType the type of the attribute.\r\n * @return the value.\r\n */\r\n public static readFromStream(stream: InStream, attributeType: int32): AttributeValue {\r\n let value: AttributeValue = new AttributeValue();\r\n AttributeValue.readFromStreamTo(stream, attributeType, value);\r\n return value;\r\n }\r\n\r\n /**\r\n * Write an attribute value.\r\n * @param output the output stream to write to.\r\n * @param attributeType the type of the attribute.\r\n * @param value the value of the attribute.\r\n */\r\n public static writeToStream(stream: OutStream, attributeType: int32, value: AttributeValue): void {\r\n if (attributeType == AttributeTypes.TYPE_BOOLEAN) LittleEndian.writeStreamByte(stream, value.getBooleanAsInt());\r\n else if (attributeType == AttributeTypes.TYPE_INT1) LittleEndian.writeStreamByte(stream, value.getInt1());\r\n else if (attributeType == AttributeTypes.TYPE_INT2) LittleEndian.writeStreamShort(stream, value.getInt2());\r\n else if (attributeType == AttributeTypes.TYPE_INT4) LittleEndian.writeStreamInt(stream, value.getInt4());\r\n else if (attributeType == AttributeTypes.TYPE_INT8) LittleEndian.writeStreamLong(stream, value.getInt8());\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT4) LittleEndian.writeStreamFloat(stream, value.getFloat4());\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT8) LittleEndian.writeStreamDouble(stream, value.getFloat8());\r\n else if (attributeType == AttributeTypes.TYPE_COLOR) LittleEndian.writeStreamInt3(stream, value.getColor());\r\n else ASystem.assertNot(true, \"Cannot write attribute value type \" + attributeType);\r\n }\r\n}\r\n"]}
@@ -0,0 +1,50 @@
1
+ /** @packageDocumentation
2
+ * @module OrbitGT
3
+ */
4
+ declare type int32 = number;
5
+ declare type float64 = number;
6
+ import { ALong } from "../../system/runtime/ALong";
7
+ import { GridIndex } from "./GridIndex";
8
+ /**
9
+ * Class BlockIndex defines a block index in a pointcloud file.
10
+ *
11
+ * @version 1.0 January 2014
12
+ */
13
+ /** @internal */
14
+ export declare class BlockIndex {
15
+ /** The level */
16
+ level: int32;
17
+ /** The unique key of the block */
18
+ key: string;
19
+ /** The index of the block in the level */
20
+ index: int32;
21
+ /** The grid index */
22
+ gridIndex: GridIndex;
23
+ /** The index of the first tile in the block (derived) */
24
+ tileIndex: int32;
25
+ /** The tile count */
26
+ tileCount: int32;
27
+ /** The index of the first point in the block (derived) */
28
+ pointIndex: ALong;
29
+ /** The point count */
30
+ pointCount: ALong;
31
+ /** The last access time */
32
+ accessTime: float64;
33
+ /**
34
+ * Create a new index.
35
+ */
36
+ constructor(level: int32, index: int32, gridIndex: GridIndex, tileIndex: int32, tileCount: int32, pointIndex: ALong, pointCount: ALong);
37
+ /**
38
+ * Check if two indexes are the same.
39
+ * @param other another index.
40
+ * @return true if same.
41
+ */
42
+ same(other: BlockIndex): boolean;
43
+ /**
44
+ * Get the unique key of the block in the pointcloud file.
45
+ * @return the unique key (combines level and grid index).
46
+ */
47
+ getKey(): string;
48
+ }
49
+ export {};
50
+ //# sourceMappingURL=BlockIndex.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"BlockIndex.d.ts","sourceRoot":"","sources":["../../../../src/pointcloud/model/BlockIndex.ts"],"names":[],"mappings":"AAIA;;GAEG;AAMH,aAAK,KAAK,GAAG,MAAM,CAAC;AAEpB,aAAK,OAAO,GAAG,MAAM,CAAC;AAGtB,OAAO,EAAE,KAAK,EAAE,MAAM,4BAA4B,CAAC;AACnD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAExC;;;;GAIG;AACH,gBAAgB;AAChB,qBAAa,UAAU;IACnB,gBAAgB;IACT,KAAK,EAAE,KAAK,CAAC;IACpB,kCAAkC;IAC3B,GAAG,EAAE,MAAM,CAAC;IACnB,0CAA0C;IACnC,KAAK,EAAE,KAAK,CAAC;IACpB,qBAAqB;IACd,SAAS,EAAE,SAAS,CAAC;IAC5B,yDAAyD;IAClD,SAAS,EAAE,KAAK,CAAC;IACxB,qBAAqB;IACd,SAAS,EAAE,KAAK,CAAC;IACxB,0DAA0D;IACnD,UAAU,EAAE,KAAK,CAAC;IACzB,sBAAsB;IACf,UAAU,EAAE,KAAK,CAAC;IACzB,2BAA2B;IACpB,UAAU,EAAE,OAAO,CAAC;IAE3B;;OAEG;gBACgB,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK;IAY7I;;;;OAIG;IACI,IAAI,CAAC,KAAK,EAAE,UAAU,GAAG,OAAO;IAIvC;;;OAGG;IACI,MAAM,IAAI,MAAM;CAG1B"}
@@ -0,0 +1,49 @@
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
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+ /** @packageDocumentation
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+ * @module OrbitGT
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+ */
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.BlockIndex = void 0;
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+ /**
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+ * Class BlockIndex defines a block index in a pointcloud file.
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+ *
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+ * @version 1.0 January 2014
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+ */
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+ /** @internal */
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+ class BlockIndex {
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+ /**
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+ * Create a new index.
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+ */
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+ constructor(level, index, gridIndex, tileIndex, tileCount, pointIndex, pointCount) {
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+ this.level = level;
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+ this.index = index;
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+ this.gridIndex = gridIndex;
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+ this.tileIndex = tileIndex;
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+ this.tileCount = tileCount;
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+ this.pointIndex = pointIndex;
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+ this.pointCount = pointCount;
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+ this.accessTime = 0.0;
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+ this.key = ("L" + this.level + ",B:" + this.index);
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+ }
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+ /**
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+ * Check if two indexes are the same.
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+ * @param other another index.
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+ * @return true if same.
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+ */
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+ same(other) {
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+ return (other.level == this.level) && (other.index == this.index);
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+ }
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+ /**
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+ * Get the unique key of the block in the pointcloud file.
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+ * @return the unique key (combines level and grid index).
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+ */
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+ getKey() {
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+ return "B" + this.level + "/" + this.gridIndex.x + "/" + this.gridIndex.y + "/" + this.gridIndex.z;
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+ }
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+ }
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+ exports.BlockIndex = BlockIndex;
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+ //# sourceMappingURL=BlockIndex.js.map