@itwin/core-geometry 4.4.0-dev.8 → 4.5.0-dev.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -1
- package/lib/cjs/Geometry.d.ts +17 -0
- package/lib/cjs/Geometry.d.ts.map +1 -1
- package/lib/cjs/Geometry.js +14 -0
- package/lib/cjs/Geometry.js.map +1 -1
- package/lib/cjs/core-geometry.d.ts +3 -2
- package/lib/cjs/core-geometry.d.ts.map +1 -1
- package/lib/cjs/core-geometry.js +3 -2
- package/lib/cjs/core-geometry.js.map +1 -1
- package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts +2 -2
- package/lib/cjs/curve/CurveChainWithDistanceIndex.js +3 -3
- package/lib/cjs/curve/CurveChainWithDistanceIndex.js.map +1 -1
- package/lib/cjs/curve/CurveExtendMode.d.ts +7 -6
- package/lib/cjs/curve/CurveExtendMode.d.ts.map +1 -1
- package/lib/cjs/curve/CurveExtendMode.js +7 -6
- package/lib/cjs/curve/CurveExtendMode.js.map +1 -1
- package/lib/cjs/curve/CurveLocationDetail.d.ts.map +1 -1
- package/lib/cjs/curve/CurveLocationDetail.js +23 -18
- package/lib/cjs/curve/CurveLocationDetail.js.map +1 -1
- package/lib/cjs/curve/LineSegment3d.d.ts +14 -4
- package/lib/cjs/curve/LineSegment3d.d.ts.map +1 -1
- package/lib/cjs/curve/LineSegment3d.js +107 -2
- package/lib/cjs/curve/LineSegment3d.js.map +1 -1
- package/lib/cjs/curve/LineString3d.d.ts +41 -8
- package/lib/cjs/curve/LineString3d.d.ts.map +1 -1
- package/lib/cjs/curve/LineString3d.js +53 -15
- package/lib/cjs/curve/LineString3d.js.map +1 -1
- package/lib/cjs/curve/Loop.js +1 -1
- package/lib/cjs/curve/Loop.js.map +1 -1
- package/lib/cjs/curve/Query/PlanarSubdivision.d.ts +2 -2
- package/lib/cjs/curve/Query/PlanarSubdivision.js +2 -2
- package/lib/cjs/curve/Query/PlanarSubdivision.js.map +1 -1
- package/lib/cjs/curve/RegionOps.d.ts +1 -2
- package/lib/cjs/curve/RegionOps.d.ts.map +1 -1
- package/lib/cjs/curve/RegionOps.js.map +1 -1
- package/lib/cjs/curve/RegionOpsClassificationSweeps.d.ts +5 -8
- package/lib/cjs/curve/RegionOpsClassificationSweeps.d.ts.map +1 -1
- package/lib/cjs/curve/RegionOpsClassificationSweeps.js +12 -12
- package/lib/cjs/curve/RegionOpsClassificationSweeps.js.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYArray.d.ts +2 -2
- package/lib/cjs/geometry3d/GrowableXYArray.d.ts.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYArray.js +1 -1
- package/lib/cjs/geometry3d/GrowableXYArray.js.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYZArray.d.ts +2 -3
- package/lib/cjs/geometry3d/GrowableXYZArray.d.ts.map +1 -1
- package/lib/cjs/geometry3d/GrowableXYZArray.js +1 -1
- package/lib/cjs/geometry3d/GrowableXYZArray.js.map +1 -1
- package/lib/cjs/geometry3d/IndexedXYZCollection.d.ts +18 -1
- package/lib/cjs/geometry3d/IndexedXYZCollection.d.ts.map +1 -1
- package/lib/cjs/geometry3d/IndexedXYZCollection.js +13 -0
- package/lib/cjs/geometry3d/IndexedXYZCollection.js.map +1 -1
- package/lib/cjs/geometry3d/PointHelpers.d.ts +1 -2
- package/lib/cjs/geometry3d/PointHelpers.d.ts.map +1 -1
- package/lib/cjs/geometry3d/PointHelpers.js.map +1 -1
- package/lib/cjs/geometry3d/PointStreaming.d.ts +1 -1
- package/lib/cjs/geometry3d/PointStreaming.d.ts.map +1 -1
- package/lib/cjs/geometry3d/PointStreaming.js +3 -1
- package/lib/cjs/geometry3d/PointStreaming.js.map +1 -1
- package/lib/cjs/geometry3d/PolygonOps.d.ts +68 -1
- package/lib/cjs/geometry3d/PolygonOps.d.ts.map +1 -1
- package/lib/cjs/geometry3d/PolygonOps.js +152 -4
- package/lib/cjs/geometry3d/PolygonOps.js.map +1 -1
- package/lib/cjs/geometry3d/PolylineOps.d.ts +23 -1
- package/lib/cjs/geometry3d/PolylineOps.d.ts.map +1 -1
- package/lib/cjs/geometry3d/PolylineOps.js +73 -1
- package/lib/cjs/geometry3d/PolylineOps.js.map +1 -1
- package/lib/cjs/geometry3d/Range.d.ts +1 -1
- package/lib/cjs/geometry3d/Range.d.ts.map +1 -1
- package/lib/cjs/geometry3d/Range.js.map +1 -1
- package/lib/cjs/geometry3d/Transform.js +1 -1
- package/lib/cjs/geometry3d/Transform.js.map +1 -1
- package/lib/cjs/geometry3d/YawPitchRollAngles.d.ts +7 -5
- package/lib/cjs/geometry3d/YawPitchRollAngles.d.ts.map +1 -1
- package/lib/cjs/geometry3d/YawPitchRollAngles.js +8 -6
- package/lib/cjs/geometry3d/YawPitchRollAngles.js.map +1 -1
- package/lib/cjs/numerics/Polynomials.d.ts +13 -1
- package/lib/cjs/numerics/Polynomials.d.ts.map +1 -1
- package/lib/cjs/numerics/Polynomials.js +13 -1
- package/lib/cjs/numerics/Polynomials.js.map +1 -1
- package/lib/cjs/polyface/FacetLocationDetail.d.ts +28 -5
- package/lib/cjs/polyface/FacetLocationDetail.d.ts.map +1 -1
- package/lib/cjs/polyface/FacetLocationDetail.js +50 -15
- package/lib/cjs/polyface/FacetLocationDetail.js.map +1 -1
- package/lib/cjs/polyface/Polyface.d.ts +1 -1
- package/lib/cjs/polyface/Polyface.d.ts.map +1 -1
- package/lib/cjs/polyface/Polyface.js.map +1 -1
- package/lib/cjs/polyface/PolyfaceQuery.d.ts +7 -3
- package/lib/cjs/polyface/PolyfaceQuery.d.ts.map +1 -1
- package/lib/cjs/polyface/PolyfaceQuery.js +23 -0
- package/lib/cjs/polyface/PolyfaceQuery.js.map +1 -1
- package/lib/cjs/polyface/RangeTree/LineString3dRangeTreeContext.d.ts +52 -0
- package/lib/cjs/polyface/RangeTree/LineString3dRangeTreeContext.d.ts.map +1 -0
- package/lib/cjs/polyface/RangeTree/LineString3dRangeTreeContext.js +78 -0
- package/lib/cjs/polyface/RangeTree/LineString3dRangeTreeContext.js.map +1 -0
- package/lib/cjs/polyface/RangeTree/MinimumValueTester.d.ts +60 -0
- package/lib/cjs/polyface/RangeTree/MinimumValueTester.d.ts.map +1 -0
- package/lib/cjs/polyface/RangeTree/MinimumValueTester.js +96 -0
- package/lib/cjs/polyface/RangeTree/MinimumValueTester.js.map +1 -0
- package/lib/cjs/polyface/RangeTree/Point3dArrayRangeTreeContext.d.ts +57 -0
- package/lib/cjs/polyface/RangeTree/Point3dArrayRangeTreeContext.d.ts.map +1 -0
- package/lib/cjs/polyface/RangeTree/Point3dArrayRangeTreeContext.js +73 -0
- package/lib/cjs/polyface/RangeTree/Point3dArrayRangeTreeContext.js.map +1 -0
- package/lib/cjs/polyface/RangeTree/PolyfaceRangeTreeContext.d.ts +57 -0
- package/lib/cjs/polyface/RangeTree/PolyfaceRangeTreeContext.d.ts.map +1 -0
- package/lib/cjs/polyface/RangeTree/PolyfaceRangeTreeContext.js +84 -0
- package/lib/cjs/polyface/RangeTree/PolyfaceRangeTreeContext.js.map +1 -0
- package/lib/cjs/polyface/RangeTree/RangeTreeNode.d.ts +274 -0
- package/lib/cjs/polyface/RangeTree/RangeTreeNode.d.ts.map +1 -0
- package/lib/cjs/polyface/RangeTree/RangeTreeNode.js +505 -0
- package/lib/cjs/polyface/RangeTree/RangeTreeNode.js.map +1 -0
- package/lib/cjs/polyface/RangeTree/RangeTreeSearchHandlers.d.ts +204 -0
- package/lib/cjs/polyface/RangeTree/RangeTreeSearchHandlers.d.ts.map +1 -0
- package/lib/cjs/polyface/RangeTree/RangeTreeSearchHandlers.js +383 -0
- package/lib/cjs/polyface/RangeTree/RangeTreeSearchHandlers.js.map +1 -0
- package/lib/cjs/serialization/GeometrySamples.d.ts +36 -3
- package/lib/cjs/serialization/GeometrySamples.d.ts.map +1 -1
- package/lib/cjs/serialization/GeometrySamples.js +93 -4
- package/lib/cjs/serialization/GeometrySamples.js.map +1 -1
- package/lib/cjs/solid/LinearSweep.d.ts +1 -1
- package/lib/cjs/solid/LinearSweep.js +1 -1
- package/lib/cjs/solid/LinearSweep.js.map +1 -1
- package/lib/cjs/solid/SweepContour.d.ts +2 -2
- package/lib/cjs/solid/SweepContour.d.ts.map +1 -1
- package/lib/cjs/solid/SweepContour.js.map +1 -1
- package/lib/cjs/topology/Graph.d.ts +5 -6
- package/lib/cjs/topology/Graph.d.ts.map +1 -1
- package/lib/cjs/topology/Graph.js +7 -6
- package/lib/cjs/topology/Graph.js.map +1 -1
- package/lib/cjs/topology/HalfEdgeGraphFromIndexedLoopsContext.d.ts +4 -4
- package/lib/cjs/topology/HalfEdgeGraphFromIndexedLoopsContext.js +5 -5
- package/lib/cjs/topology/HalfEdgeGraphFromIndexedLoopsContext.js.map +1 -1
- package/lib/cjs/topology/HalfEdgeGraphSearch.d.ts +108 -71
- package/lib/cjs/topology/HalfEdgeGraphSearch.d.ts.map +1 -1
- package/lib/cjs/topology/HalfEdgeGraphSearch.js +223 -109
- package/lib/cjs/topology/HalfEdgeGraphSearch.js.map +1 -1
- package/lib/cjs/topology/Merging.d.ts +1 -1
- package/lib/cjs/topology/Merging.d.ts.map +1 -1
- package/lib/cjs/topology/Merging.js.map +1 -1
- package/lib/cjs/topology/SignedDataSummary.d.ts +13 -13
- package/lib/cjs/topology/SignedDataSummary.d.ts.map +1 -1
- package/lib/cjs/topology/SignedDataSummary.js +3 -3
- package/lib/cjs/topology/SignedDataSummary.js.map +1 -1
- package/lib/cjs/topology/Triangulation.d.ts +1 -12
- package/lib/cjs/topology/Triangulation.d.ts.map +1 -1
- package/lib/cjs/topology/Triangulation.js.map +1 -1
- package/lib/cjs/topology/XYParitySearchContext.d.ts +27 -21
- package/lib/cjs/topology/XYParitySearchContext.d.ts.map +1 -1
- package/lib/cjs/topology/XYParitySearchContext.js +73 -71
- package/lib/cjs/topology/XYParitySearchContext.js.map +1 -1
- package/lib/esm/Geometry.d.ts +17 -0
- package/lib/esm/Geometry.d.ts.map +1 -1
- package/lib/esm/Geometry.js +14 -0
- package/lib/esm/Geometry.js.map +1 -1
- package/lib/esm/core-geometry.d.ts +3 -2
- package/lib/esm/core-geometry.d.ts.map +1 -1
- package/lib/esm/core-geometry.js +3 -2
- package/lib/esm/core-geometry.js.map +1 -1
- package/lib/esm/curve/CurveChainWithDistanceIndex.d.ts +2 -2
- package/lib/esm/curve/CurveChainWithDistanceIndex.js +3 -3
- package/lib/esm/curve/CurveChainWithDistanceIndex.js.map +1 -1
- package/lib/esm/curve/CurveExtendMode.d.ts +7 -6
- package/lib/esm/curve/CurveExtendMode.d.ts.map +1 -1
- package/lib/esm/curve/CurveExtendMode.js +7 -6
- package/lib/esm/curve/CurveExtendMode.js.map +1 -1
- package/lib/esm/curve/CurveLocationDetail.d.ts.map +1 -1
- package/lib/esm/curve/CurveLocationDetail.js +23 -18
- package/lib/esm/curve/CurveLocationDetail.js.map +1 -1
- package/lib/esm/curve/LineSegment3d.d.ts +14 -4
- package/lib/esm/curve/LineSegment3d.d.ts.map +1 -1
- package/lib/esm/curve/LineSegment3d.js +108 -3
- package/lib/esm/curve/LineSegment3d.js.map +1 -1
- package/lib/esm/curve/LineString3d.d.ts +41 -8
- package/lib/esm/curve/LineString3d.d.ts.map +1 -1
- package/lib/esm/curve/LineString3d.js +53 -15
- package/lib/esm/curve/LineString3d.js.map +1 -1
- package/lib/esm/curve/Loop.js +1 -1
- package/lib/esm/curve/Loop.js.map +1 -1
- package/lib/esm/curve/Query/PlanarSubdivision.d.ts +2 -2
- package/lib/esm/curve/Query/PlanarSubdivision.js +2 -2
- package/lib/esm/curve/Query/PlanarSubdivision.js.map +1 -1
- package/lib/esm/curve/RegionOps.d.ts +1 -2
- package/lib/esm/curve/RegionOps.d.ts.map +1 -1
- package/lib/esm/curve/RegionOps.js +1 -1
- package/lib/esm/curve/RegionOps.js.map +1 -1
- package/lib/esm/curve/RegionOpsClassificationSweeps.d.ts +5 -8
- package/lib/esm/curve/RegionOpsClassificationSweeps.d.ts.map +1 -1
- package/lib/esm/curve/RegionOpsClassificationSweeps.js +12 -12
- package/lib/esm/curve/RegionOpsClassificationSweeps.js.map +1 -1
- package/lib/esm/geometry3d/GrowableXYArray.d.ts +2 -2
- package/lib/esm/geometry3d/GrowableXYArray.d.ts.map +1 -1
- package/lib/esm/geometry3d/GrowableXYArray.js +1 -1
- package/lib/esm/geometry3d/GrowableXYArray.js.map +1 -1
- package/lib/esm/geometry3d/GrowableXYZArray.d.ts +2 -3
- package/lib/esm/geometry3d/GrowableXYZArray.d.ts.map +1 -1
- package/lib/esm/geometry3d/GrowableXYZArray.js +1 -1
- package/lib/esm/geometry3d/GrowableXYZArray.js.map +1 -1
- package/lib/esm/geometry3d/IndexedXYZCollection.d.ts +18 -1
- package/lib/esm/geometry3d/IndexedXYZCollection.d.ts.map +1 -1
- package/lib/esm/geometry3d/IndexedXYZCollection.js +13 -0
- package/lib/esm/geometry3d/IndexedXYZCollection.js.map +1 -1
- package/lib/esm/geometry3d/PointHelpers.d.ts +1 -2
- package/lib/esm/geometry3d/PointHelpers.d.ts.map +1 -1
- package/lib/esm/geometry3d/PointHelpers.js.map +1 -1
- package/lib/esm/geometry3d/PointStreaming.d.ts +1 -1
- package/lib/esm/geometry3d/PointStreaming.d.ts.map +1 -1
- package/lib/esm/geometry3d/PointStreaming.js +3 -1
- package/lib/esm/geometry3d/PointStreaming.js.map +1 -1
- package/lib/esm/geometry3d/PolygonOps.d.ts +68 -1
- package/lib/esm/geometry3d/PolygonOps.d.ts.map +1 -1
- package/lib/esm/geometry3d/PolygonOps.js +150 -3
- package/lib/esm/geometry3d/PolygonOps.js.map +1 -1
- package/lib/esm/geometry3d/PolylineOps.d.ts +23 -1
- package/lib/esm/geometry3d/PolylineOps.d.ts.map +1 -1
- package/lib/esm/geometry3d/PolylineOps.js +73 -1
- package/lib/esm/geometry3d/PolylineOps.js.map +1 -1
- package/lib/esm/geometry3d/Range.d.ts +1 -1
- package/lib/esm/geometry3d/Range.d.ts.map +1 -1
- package/lib/esm/geometry3d/Range.js.map +1 -1
- package/lib/esm/geometry3d/Transform.js +1 -1
- package/lib/esm/geometry3d/Transform.js.map +1 -1
- package/lib/esm/geometry3d/YawPitchRollAngles.d.ts +7 -5
- package/lib/esm/geometry3d/YawPitchRollAngles.d.ts.map +1 -1
- package/lib/esm/geometry3d/YawPitchRollAngles.js +8 -6
- package/lib/esm/geometry3d/YawPitchRollAngles.js.map +1 -1
- package/lib/esm/numerics/Polynomials.d.ts +13 -1
- package/lib/esm/numerics/Polynomials.d.ts.map +1 -1
- package/lib/esm/numerics/Polynomials.js +13 -1
- package/lib/esm/numerics/Polynomials.js.map +1 -1
- package/lib/esm/polyface/FacetLocationDetail.d.ts +28 -5
- package/lib/esm/polyface/FacetLocationDetail.d.ts.map +1 -1
- package/lib/esm/polyface/FacetLocationDetail.js +48 -14
- package/lib/esm/polyface/FacetLocationDetail.js.map +1 -1
- package/lib/esm/polyface/Polyface.d.ts +1 -1
- package/lib/esm/polyface/Polyface.d.ts.map +1 -1
- package/lib/esm/polyface/Polyface.js.map +1 -1
- package/lib/esm/polyface/PolyfaceQuery.d.ts +7 -3
- package/lib/esm/polyface/PolyfaceQuery.d.ts.map +1 -1
- package/lib/esm/polyface/PolyfaceQuery.js +23 -0
- package/lib/esm/polyface/PolyfaceQuery.js.map +1 -1
- package/lib/esm/polyface/RangeTree/LineString3dRangeTreeContext.d.ts +52 -0
- package/lib/esm/polyface/RangeTree/LineString3dRangeTreeContext.d.ts.map +1 -0
- package/lib/esm/polyface/RangeTree/LineString3dRangeTreeContext.js +74 -0
- package/lib/esm/polyface/RangeTree/LineString3dRangeTreeContext.js.map +1 -0
- package/lib/esm/polyface/RangeTree/MinimumValueTester.d.ts +60 -0
- package/lib/esm/polyface/RangeTree/MinimumValueTester.d.ts.map +1 -0
- package/lib/esm/polyface/RangeTree/MinimumValueTester.js +92 -0
- package/lib/esm/polyface/RangeTree/MinimumValueTester.js.map +1 -0
- package/lib/esm/polyface/RangeTree/Point3dArrayRangeTreeContext.d.ts +57 -0
- package/lib/esm/polyface/RangeTree/Point3dArrayRangeTreeContext.d.ts.map +1 -0
- package/lib/esm/polyface/RangeTree/Point3dArrayRangeTreeContext.js +69 -0
- package/lib/esm/polyface/RangeTree/Point3dArrayRangeTreeContext.js.map +1 -0
- package/lib/esm/polyface/RangeTree/PolyfaceRangeTreeContext.d.ts +57 -0
- package/lib/esm/polyface/RangeTree/PolyfaceRangeTreeContext.d.ts.map +1 -0
- package/lib/esm/polyface/RangeTree/PolyfaceRangeTreeContext.js +80 -0
- package/lib/esm/polyface/RangeTree/PolyfaceRangeTreeContext.js.map +1 -0
- package/lib/esm/polyface/RangeTree/RangeTreeNode.d.ts +274 -0
- package/lib/esm/polyface/RangeTree/RangeTreeNode.d.ts.map +1 -0
- package/lib/esm/polyface/RangeTree/RangeTreeNode.js +497 -0
- package/lib/esm/polyface/RangeTree/RangeTreeNode.js.map +1 -0
- package/lib/esm/polyface/RangeTree/RangeTreeSearchHandlers.d.ts +204 -0
- package/lib/esm/polyface/RangeTree/RangeTreeSearchHandlers.d.ts.map +1 -0
- package/lib/esm/polyface/RangeTree/RangeTreeSearchHandlers.js +374 -0
- package/lib/esm/polyface/RangeTree/RangeTreeSearchHandlers.js.map +1 -0
- package/lib/esm/serialization/GeometrySamples.d.ts +36 -3
- package/lib/esm/serialization/GeometrySamples.d.ts.map +1 -1
- package/lib/esm/serialization/GeometrySamples.js +93 -4
- package/lib/esm/serialization/GeometrySamples.js.map +1 -1
- package/lib/esm/solid/LinearSweep.d.ts +1 -1
- package/lib/esm/solid/LinearSweep.js +1 -1
- package/lib/esm/solid/LinearSweep.js.map +1 -1
- package/lib/esm/solid/SweepContour.d.ts +2 -2
- package/lib/esm/solid/SweepContour.d.ts.map +1 -1
- package/lib/esm/solid/SweepContour.js.map +1 -1
- package/lib/esm/topology/Graph.d.ts +5 -6
- package/lib/esm/topology/Graph.d.ts.map +1 -1
- package/lib/esm/topology/Graph.js +7 -6
- package/lib/esm/topology/Graph.js.map +1 -1
- package/lib/esm/topology/HalfEdgeGraphFromIndexedLoopsContext.d.ts +4 -4
- package/lib/esm/topology/HalfEdgeGraphFromIndexedLoopsContext.js +5 -5
- package/lib/esm/topology/HalfEdgeGraphFromIndexedLoopsContext.js.map +1 -1
- package/lib/esm/topology/HalfEdgeGraphSearch.d.ts +108 -71
- package/lib/esm/topology/HalfEdgeGraphSearch.d.ts.map +1 -1
- package/lib/esm/topology/HalfEdgeGraphSearch.js +223 -109
- package/lib/esm/topology/HalfEdgeGraphSearch.js.map +1 -1
- package/lib/esm/topology/Merging.d.ts +1 -1
- package/lib/esm/topology/Merging.d.ts.map +1 -1
- package/lib/esm/topology/Merging.js.map +1 -1
- package/lib/esm/topology/SignedDataSummary.d.ts +13 -13
- package/lib/esm/topology/SignedDataSummary.d.ts.map +1 -1
- package/lib/esm/topology/SignedDataSummary.js +3 -3
- package/lib/esm/topology/SignedDataSummary.js.map +1 -1
- package/lib/esm/topology/Triangulation.d.ts +1 -12
- package/lib/esm/topology/Triangulation.d.ts.map +1 -1
- package/lib/esm/topology/Triangulation.js.map +1 -1
- package/lib/esm/topology/XYParitySearchContext.d.ts +27 -21
- package/lib/esm/topology/XYParitySearchContext.d.ts.map +1 -1
- package/lib/esm/topology/XYParitySearchContext.js +73 -71
- package/lib/esm/topology/XYParitySearchContext.js.map +1 -1
- package/package.json +3 -3
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CurveSearchStatus[CurveSearchStatus["stoppedAtBoundary"] = 2] = "stoppedAtBoundary";
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})(CurveSearchStatus = exports.CurveSearchStatus || (exports.CurveSearchStatus = {}));
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/**
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* CurveLocationDetail carries point and parameter data about a point evaluated on a curve.
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@@ -118,10 +115,11 @@ class CurveLocationDetail {
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result.curve = this.curve;
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result.fraction = this.fraction;
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result.fraction1 = this.fraction1;
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-
result.point1 = this.point1;
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+
result.point1 = optionalUpdate(this.point1, result.point1);
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result.point.setFromPoint3d(this.point);
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-
result.vectorInCurveLocationDetail =
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+
result.vectorInCurveLocationDetail = optionalUpdate(this.vectorInCurveLocationDetail, result.vectorInCurveLocationDetail);
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result.a = this.a;
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+
result.childDetail = optionalUpdate(this.childDetail, result.childDetail);
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result.curveSearchStatus = this.curveSearchStatus;
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return result;
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}
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@@ -136,8 +134,8 @@ class CurveLocationDetail {
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*/
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setFP(fraction, point, vector, a = 0.0) {
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138
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this.fraction = fraction;
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-
this.point.
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-
this.vectorInCurveLocationDetail =
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+
this.point.setFromPoint3d(point);
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138
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+
this.vectorInCurveLocationDetail = optionalUpdate(vector, this.vectorInCurveLocationDetail);
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141
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this.a = a;
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142
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}
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141
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/**
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@@ -173,6 +171,7 @@ class CurveLocationDetail {
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result.point.setFromPoint3d(point);
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result.vectorInCurveLocationDetail = undefined;
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175
173
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result.a = 0.0;
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174
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+
result.childDetail = undefined;
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176
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result.curveSearchStatus = undefined;
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177
176
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return result;
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178
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}
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@@ -192,6 +191,7 @@ class CurveLocationDetail {
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192
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result.point.setFromPoint3d(point);
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193
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result.vectorInCurveLocationDetail = undefined;
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194
193
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result.a = distance;
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194
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+
result.childDetail = undefined;
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195
195
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result.curveSearchStatus = status;
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196
196
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return result;
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197
197
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}
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@@ -215,9 +215,10 @@ class CurveLocationDetail {
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215
215
|
result = result ? result : new CurveLocationDetail();
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216
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|
result.curve = curve;
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217
217
|
result.fraction = endFraction;
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218
|
-
|
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218
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+
curve.fractionToPoint(endFraction, result.point);
|
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219
219
|
result.vectorInCurveLocationDetail = undefined;
|
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220
220
|
result.a = a;
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221
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+
result.childDetail = undefined;
|
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221
222
|
result.curveSearchStatus = status;
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222
223
|
return result;
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223
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}
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@@ -226,10 +227,11 @@ class CurveLocationDetail {
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226
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|
result = result ? result : new CurveLocationDetail();
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227
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result.curve = curve;
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228
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|
result.fraction = fraction;
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229
|
-
|
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230
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+
curve.fractionToPoint(fraction, result.point);
|
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230
231
|
result.vectorInCurveLocationDetail = undefined;
|
|
231
|
-
result.curveSearchStatus = undefined;
|
|
232
232
|
result.a = 0.0;
|
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233
|
+
result.childDetail = undefined;
|
|
234
|
+
result.curveSearchStatus = undefined;
|
|
233
235
|
return result;
|
|
234
236
|
}
|
|
235
237
|
/** Create with CurvePrimitive pointer and fraction for evaluation. */
|
|
@@ -238,10 +240,11 @@ class CurveLocationDetail {
|
|
|
238
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|
result.curve = curve;
|
|
239
241
|
result.fraction = fraction;
|
|
240
242
|
const ray = curve.fractionToPointAndDerivative(fraction);
|
|
241
|
-
result.point
|
|
243
|
+
result.point.setFromPoint3d(ray.origin);
|
|
242
244
|
result.vectorInCurveLocationDetail = ray.direction;
|
|
243
|
-
result.curveSearchStatus = undefined;
|
|
244
245
|
result.a = 0.0;
|
|
246
|
+
result.childDetail = undefined;
|
|
247
|
+
result.curveSearchStatus = undefined;
|
|
245
248
|
return result;
|
|
246
249
|
}
|
|
247
250
|
/** Create with CurvePrimitive pointer and 2 fractions for evaluation. */
|
|
@@ -249,12 +252,13 @@ class CurveLocationDetail {
|
|
|
249
252
|
result = result ? result : new CurveLocationDetail();
|
|
250
253
|
result.curve = curve;
|
|
251
254
|
result.fraction = fraction0;
|
|
252
|
-
|
|
255
|
+
curve.fractionToPoint(fraction0, result.point);
|
|
253
256
|
result.fraction1 = fraction1;
|
|
254
|
-
result.point1 = curve.fractionToPoint(fraction1);
|
|
257
|
+
result.point1 = curve.fractionToPoint(fraction1, result.point1);
|
|
255
258
|
result.vectorInCurveLocationDetail = undefined;
|
|
256
|
-
result.curveSearchStatus = undefined;
|
|
257
259
|
result.a = 0.0;
|
|
260
|
+
result.childDetail = undefined;
|
|
261
|
+
result.curveSearchStatus = undefined;
|
|
258
262
|
return result;
|
|
259
263
|
}
|
|
260
264
|
/** Create with CurvePrimitive pointer, fraction, and point coordinates. */
|
|
@@ -265,6 +269,7 @@ class CurveLocationDetail {
|
|
|
265
269
|
result.point.setFromPoint3d(point);
|
|
266
270
|
result.vectorInCurveLocationDetail = undefined;
|
|
267
271
|
result.a = a;
|
|
272
|
+
result.childDetail = undefined;
|
|
268
273
|
result.curveSearchStatus = undefined;
|
|
269
274
|
return result;
|
|
270
275
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Curve\n */\nimport { Geometry } from \"../Geometry\";\nimport { Point3d, Vector3d } from \"../geometry3d/Point3dVector3d\";\nimport { Ray3d } from \"../geometry3d/Ray3d\";\nimport { CurvePrimitive } from \"./CurvePrimitive\";\n\n/**\n * An enumeration of special conditions being described by a CurveLocationDetail.\n * @public\n */\nexport enum CurveIntervalRole {\n /** This point is an isolated point NOT at a primary vertex. */\n isolated = 0,\n /** This point is an isolated vertex hit */\n isolatedAtVertex = 1,\n /** This is the beginning of an interval */\n intervalStart = 10,\n /** This is an interior point of an interval. */\n intervalInterior = 11,\n /** This is the end of an interval */\n intervalEnd = 12,\n}\n\n/**\n * Return code for CurvePrimitive method `moveSignedDistanceFromFraction`\n * @public\n */\nexport enum CurveSearchStatus {\n /** Unimplemented or zero length curve */\n error,\n /** Complete success of search */\n success = 1,\n /** Search ended prematurely (e.g. at incomplete distance moved) at start or end of curve */\n stoppedAtBoundary = 2,\n}\n\n/**\n * Use to update a vector in case where source and prior result are both possibly undefined.\n * * Any undefined source returns undefined.\n * * For defined source, reuse optional result if available.\n * @param source optional source\n * @param result optional result\n */\nfunction optionalVectorUpdate(source: Vector3d | undefined, result: Vector3d | undefined): Vector3d | undefined {\n if (source) {\n return source.clone(result);\n }\n return undefined;\n}\n\n/**\n * CurveLocationDetail carries point and parameter data about a point evaluated on a curve.\n * * These are returned by a variety of queries.\n * * Particular contents can vary among the queries.\n * @public\n */\nexport class CurveLocationDetail {\n /** The curve being evaluated */\n public curve?: CurvePrimitive;\n /** Optional ray */\n public ray?: Ray3d;\n /** The fractional position along the curve */\n public fraction: number;\n /** Detail condition of the role this point has in some context */\n public intervalRole?: CurveIntervalRole;\n /** The point on the curve */\n public point: Point3d;\n /** A vector (e.g. tangent vector) in context */\n public vectorInCurveLocationDetail?: Vector3d;\n /** A context-specific numeric value. (e.g. a distance) */\n public a: number;\n /**\n * Optional CurveLocationDetail with more detail of location. For instance, a detail for fractional position\n * within a CurveChainWithDistanceIndex returns fraction and distance along the chain as its primary data and\n * further detail of the particular curve within the chain in the childDetail.\n */\n public childDetail?: CurveLocationDetail;\n /**\n * A status indicator for certain searches.\n * * e.g. CurvePrimitive.moveSignedDistanceFromFraction\n */\n public curveSearchStatus?: CurveSearchStatus;\n /** (Optional) second fraction, e.g. end of interval of coincident curves */\n public fraction1?: number;\n /** (Optional) second point, e.g. end of interval of coincident curves */\n public point1?: Point3d;\n /** A context-specific additional point */\n public pointQ: Point3d; // extra point for use in computations\n /** Constructor */\n public constructor() {\n this.pointQ = Point3d.createZero();\n this.fraction = 0;\n this.point = Point3d.createZero();\n this.a = 0.0;\n }\n /** Set the (optional) intervalRole field */\n public setIntervalRole(value: CurveIntervalRole): void {\n this.intervalRole = value;\n }\n /** Set the (optional) fraction1 and point1, using direct assignment (capture!) to point1 */\n public captureFraction1Point1(fraction1: number, point1: Point3d): void {\n this.fraction1 = fraction1;\n this.point1 = point1;\n }\n /** Test if this pair has fraction1 defined */\n public get hasFraction1(): boolean {\n return this.fraction1 !== undefined;\n }\n /** Test if this is an isolated point. This is true if intervalRole is any of (undefined, isolated, isolatedAtVertex) */\n public get isIsolated(): boolean {\n return this.intervalRole === undefined\n || this.intervalRole === CurveIntervalRole.isolated\n || this.intervalRole === CurveIntervalRole.isolatedAtVertex;\n }\n /** Return the fraction delta. (0 if no fraction1) */\n public get fractionDelta(): number {\n return this.fraction1 !== undefined ? this.fraction1 - this.fraction : 0.0;\n }\n /**\n * If (fraction1, point1) are defined, make them the primary (and only) data.\n * * No action if undefined.\n */\n public collapseToEnd() {\n if (this.fraction1 !== undefined)\n this.fraction = this.fraction1;\n if (this.point1)\n this.point = this.point1;\n this.collapseToStart();\n }\n /** Make (fraction, point) the primary (and only) data. */\n public collapseToStart() {\n this.fraction1 = undefined;\n this.point1 = undefined;\n }\n /**\n * Return a complete copy, WITH CAVEATS . . .\n * * curve member is copied as a reference.\n * * point and vector members are cloned.\n */\n public clone(result?: CurveLocationDetail): CurveLocationDetail {\n if (result === this)\n return result;\n result = result ? result : new CurveLocationDetail();\n result.curve = this.curve;\n result.fraction = this.fraction;\n result.fraction1 = this.fraction1;\n result.point1 = this.point1;\n result.point.setFromPoint3d(this.point);\n result.vectorInCurveLocationDetail = optionalVectorUpdate(\n this.vectorInCurveLocationDetail, result.vectorInCurveLocationDetail,\n );\n result.a = this.a;\n result.curveSearchStatus = this.curveSearchStatus;\n return result;\n }\n /**\n * Updated in this instance.\n * * Note that if caller omits `vector` and `a`, those fields are updated to the call-list defaults (NOT left as-is)\n * * point and vector updates are by data copy (not capture of pointers)\n * @param fraction (required) fraction to install\n * @param point (required) point to install\n * @param vector (optional) vector to install.\n * @param a (optional) numeric value to install.\n */\n public setFP(fraction: number, point: Point3d, vector?: Vector3d, a: number = 0.0): void {\n this.fraction = fraction;\n this.point.setFrom(point);\n this.vectorInCurveLocationDetail = optionalVectorUpdate(vector, this.vectorInCurveLocationDetail);\n this.a = a;\n }\n /**\n * Updated in this instance.\n * * Note that if caller omits a`, that field is updated to the call-list default (NOT left as-is)\n * * point and vector updates are by data copy (not capture of the ray members)\n * @param fraction (required) fraction to install\n * @param ray (required) point and vector to install\n * @param a (optional) numeric value to install.\n */\n public setFR(fraction: number, ray: Ray3d, a: number = 0): void {\n return this.setFP(fraction, ray.origin, ray.direction, a);\n }\n /** Set the CurvePrimitive pointer, leaving all other properties untouched. */\n public setCurve(curve: CurvePrimitive) {\n this.curve = curve;\n }\n /** Record the distance from the CurveLocationDetail's point to the parameter point. */\n public setDistanceTo(point: Point3d) {\n this.a = this.point.distance(point);\n }\n /** Create with a CurvePrimitive pointer but no coordinate data. */\n public static create(curve?: CurvePrimitive, result?: CurveLocationDetail): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n return result;\n }\n /** Create a new detail using CurvePrimitive pointer, fraction, and point coordinates. */\n public static createCurveFractionPoint(\n curve: CurvePrimitive | undefined, fraction: number, point: Point3d, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point.setFromPoint3d(point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = 0.0;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create a new detail with only ray, fraction, and point. */\n public static createRayFractionPoint(\n ray: Ray3d, fraction: number, point: Point3d, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.fraction = fraction;\n result.ray = ray;\n result.point.setFromPoint3d(point);\n return result;\n }\n /** Create with CurvePrimitive pointer, fraction, and point coordinates */\n public static createCurveFractionPointDistanceCurveSearchStatus(\n curve: CurvePrimitive | undefined,\n fraction: number,\n point: Point3d,\n distance: number,\n status: CurveSearchStatus,\n result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point.setFromPoint3d(point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = distance;\n result.curveSearchStatus = status;\n return result;\n }\n /** Create with curveSearchStatus affected by allowExtension. */\n public static createConditionalMoveSignedDistance(\n allowExtension: boolean,\n curve: CurvePrimitive,\n startFraction: number,\n endFraction: number,\n requestedSignedDistance: number,\n result?: CurveLocationDetail,\n ): CurveLocationDetail {\n let a = requestedSignedDistance;\n let status = CurveSearchStatus.success;\n if (!allowExtension && !Geometry.isIn01(endFraction)) {\n // cap the movement at the endpoint\n if (endFraction < 0.0) {\n a = - curve.curveLengthBetweenFractions(startFraction, 0.0);\n endFraction = 0.0;\n status = CurveSearchStatus.stoppedAtBoundary;\n } else if (endFraction > 1.0) {\n endFraction = 1.0;\n a = curve.curveLengthBetweenFractions(startFraction, 1.0);\n status = CurveSearchStatus.stoppedAtBoundary;\n }\n }\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = endFraction;\n result.point = curve.fractionToPoint(endFraction, result.point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = a;\n result.curveSearchStatus = status;\n return result;\n }\n /** Create with CurvePrimitive pointer and fraction for evaluation. */\n public static createCurveEvaluatedFraction(\n curve: CurvePrimitive, fraction: number, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point = curve.fractionToPoint(fraction);\n result.vectorInCurveLocationDetail = undefined;\n result.curveSearchStatus = undefined;\n result.a = 0.0;\n return result;\n }\n /** Create with CurvePrimitive pointer and fraction for evaluation. */\n public static createCurveEvaluatedFractionPointAndDerivative(\n curve: CurvePrimitive, fraction: number, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n const ray = curve.fractionToPointAndDerivative(fraction);\n result.point = ray.origin;\n result.vectorInCurveLocationDetail = ray.direction;\n result.curveSearchStatus = undefined;\n result.a = 0.0;\n return result;\n }\n /** Create with CurvePrimitive pointer and 2 fractions for evaluation. */\n public static createCurveEvaluatedFractionFraction(\n curve: CurvePrimitive, fraction0: number, fraction1: number, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction0;\n result.point = curve.fractionToPoint(fraction0);\n result.fraction1 = fraction1;\n result.point1 = curve.fractionToPoint(fraction1);\n result.vectorInCurveLocationDetail = undefined;\n result.curveSearchStatus = undefined;\n result.a = 0.0;\n return result;\n }\n /** Create with CurvePrimitive pointer, fraction, and point coordinates. */\n public static createCurveFractionPointDistance(\n curve: CurvePrimitive,\n fraction: number,\n point: Point3d,\n a: number,\n result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point.setFromPoint3d(point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = a;\n result.curveSearchStatus = undefined;\n return result;\n }\n /**\n * Update or create if closer than current contents.\n * @param curve candidate curve\n * @param fraction candidate fraction\n * @param point candidate point\n * @param a candidate distance\n * @returns true if the given distance is smaller (and hence this detail was updated.)\n */\n public updateIfCloserCurveFractionPointDistance(\n curve: CurvePrimitive, fraction: number, point: Point3d, a: number,\n ): boolean {\n if (this.a < a)\n return false;\n CurveLocationDetail.createCurveFractionPointDistance(curve, fraction, point, a, this);\n return true;\n }\n /**\n * Exchange the (fraction,fraction1) and (point, point1) pairs.\n * * (Skip each swap if its \"1\" value is undefined)\n */\n public swapFractionsAndPoints(): void {\n if (this.fraction1 !== undefined) {\n const f = this.fraction;\n this.fraction = this.fraction1;\n this.fraction1 = f;\n }\n if (this.point1 !== undefined) {\n const p = this.point;\n this.point = this.point1;\n this.point1 = p;\n }\n }\n /**\n * Return the fraction where f falls between fraction and fraction1.\n * * ASSUME fraction1 defined\n */\n public inverseInterpolateFraction(f: number, defaultFraction: number = 0): number {\n const a = Geometry.inverseInterpolate01(this.fraction, this.fraction1!, f);\n if (a === undefined)\n return defaultFraction;\n return a;\n }\n /**\n * Return the detail with smaller `a` value -- detailA returned if equal.\n * @param detailA first candidate\n * @param detailB second candidate\n */\n public static chooseSmallerA(\n detailA: CurveLocationDetail | undefined, detailB: CurveLocationDetail | undefined,\n ): CurveLocationDetail | undefined {\n if (detailA) {\n if (!detailB)\n return detailA;\n return detailA.a <= detailB.a ? detailA : detailB;\n }\n return detailB;\n }\n /** Compare only the curve and fraction of this detail with `other`. */\n public isSameCurveAndFraction(other: CurveLocationDetail | {curve: CurvePrimitive, fraction: number}): boolean {\n return this.curve === other.curve && Geometry.isAlmostEqualNumber(this.fraction, other.fraction);\n }\n}\n\n/**\n * Enumeration of configurations for intersections and min/max distance-between-curve\n * @public\n */\nexport enum CurveCurveApproachType {\n /** Intersection at a single point */\n Intersection = 0,\n /** Distinct points on the two curves, with each curve's tangent perpendicular to the chord between the points */\n PerpendicularChord = 1,\n /** Completely coincident geometry */\n CoincidentGeometry = 2,\n /** Completely parallel geometry. */\n ParallelGeometry = 3,\n}\n\n/**\n * A pair of CurveLocationDetail.\n * @public\n */\nexport class CurveLocationDetailPair {\n /** The first of the two details. */\n public detailA: CurveLocationDetail;\n /** The second of the two details. */\n public detailB: CurveLocationDetail;\n /**\n * Enumeration of how the detail pairs relate.\n * * This is set only by certain closeApproach calculations.\n */\n public approachType?: CurveCurveApproachType;\n\n public constructor(detailA?: CurveLocationDetail, detailB?: CurveLocationDetail) {\n this.detailA = detailA ? detailA : new CurveLocationDetail();\n this.detailB = detailB ? detailB : new CurveLocationDetail();\n }\n /** Create a curve detail pair using references to two CurveLocationDetails */\n public static createCapture(\n detailA: CurveLocationDetail, detailB: CurveLocationDetail, result?: CurveLocationDetailPair,\n ): CurveLocationDetailPair {\n result = result ? result : new CurveLocationDetailPair();\n result.detailA = detailA;\n result.detailB = detailB;\n return result;\n }\n /**\n * Create a curve detail pair using references to two CurveLocationDetails.\n * * optionally install in reversed positions\n */\n public static createCaptureOptionalReverse(\n detailA: CurveLocationDetail, detailB: CurveLocationDetail, reversed: boolean, result?: CurveLocationDetailPair,\n ): CurveLocationDetailPair {\n result = result ? result : new CurveLocationDetailPair();\n if (reversed) {\n result.detailA = detailA;\n result.detailB = detailB;\n\n } else {\n result.detailA = detailA;\n result.detailB = detailB;\n }\n return result;\n }\n /** Make a deep copy of this CurveLocationDetailPair */\n public clone(result?: CurveLocationDetailPair): CurveLocationDetailPair {\n result = result ? result : new CurveLocationDetailPair();\n result.detailA = this.detailA.clone();\n result.detailB = this.detailB.clone();\n result.approachType = this.approachType;\n return result;\n }\n /** Swap the details of A, B */\n public swapDetails() {\n const q = this.detailA;\n this.detailA = this.detailB;\n this.detailB = q;\n }\n /**\n * Mutate the input array by removing the second of two adjacent duplicate pairs.\n * * Ignores details representing coincident intervals (e.g., for which `fraction1` is defined).\n * * Comparison is performed by [[CurveLocationDetail.isSameCurveAndFraction]].\n * * No sorting is performed.\n * @param pairs array to de-duplicate in place\n * @param index0 look for duplicates in the tail of the array starting at index0\n * @return reference to input array\n * @internal\n */\n public static removeAdjacentDuplicates(pairs: CurveLocationDetailPair[], index0: number = 0): CurveLocationDetailPair[] {\n return pairs.flatMap(\n (pair: CurveLocationDetailPair, i: number, arr: CurveLocationDetailPair[]) => {\n if (i >= index0 && i > 0) {\n if (!pair.detailA.hasFraction1 && !pair.detailB.hasFraction1) {\n if (pair.detailA.isSameCurveAndFraction(arr[i - 1].detailA)) {\n if (pair.detailB.isSameCurveAndFraction(arr[i - 1].detailB)) {\n return []; // remove the i_th pair\n }\n }\n }\n }\n return [pair]; // preserve the i_th pair\n },\n );\n }\n}\n\n/**\n * Data bundle for a pair of arrays of CurveLocationDetail structures.\n * @deprecated in 4.x. Use CurveLocationDetailPair[] instead.\n * @public\n */\nexport class CurveLocationDetailArrayPair {\n /** First array of details. */\n public dataA: CurveLocationDetail[];\n /** Second array of details. */\n public dataB: CurveLocationDetail[];\n public constructor() {\n this.dataA = [];\n this.dataB = [];\n }\n}\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Curve\n */\nimport { Geometry, ICloneable } from \"../Geometry\";\nimport { Point3d, Vector3d } from \"../geometry3d/Point3dVector3d\";\nimport { Ray3d } from \"../geometry3d/Ray3d\";\nimport { CurvePrimitive } from \"./CurvePrimitive\";\n\n/**\n * An enumeration of special conditions being described by a CurveLocationDetail.\n * @public\n */\nexport enum CurveIntervalRole {\n /** This point is an isolated point NOT at a primary vertex. */\n isolated = 0,\n /** This point is an isolated vertex hit */\n isolatedAtVertex = 1,\n /** This is the beginning of an interval */\n intervalStart = 10,\n /** This is an interior point of an interval. */\n intervalInterior = 11,\n /** This is the end of an interval */\n intervalEnd = 12,\n}\n\n/**\n * Return code for CurvePrimitive method `moveSignedDistanceFromFraction`\n * @public\n */\nexport enum CurveSearchStatus {\n /** Unimplemented or zero length curve */\n error,\n /** Complete success of search */\n success = 1,\n /** Search ended prematurely (e.g. at incomplete distance moved) at start or end of curve */\n stoppedAtBoundary = 2,\n}\n\n/**\n * Use to update a cloneable object when source and/or prior result are possibly undefined.\n * * Any undefined source returns undefined.\n * * For defined source, reuse optional result if available.\n * @param source optional source\n * @param result optional result\n */\nfunction optionalUpdate<T extends ICloneable<T>>(source: T | undefined, result: T | undefined): T | undefined {\n return source ? source.clone(result) : undefined;\n}\n\n/**\n * CurveLocationDetail carries point and parameter data about a point evaluated on a curve.\n * * These are returned by a variety of queries.\n * * Particular contents can vary among the queries.\n * @public\n */\nexport class CurveLocationDetail {\n /** The curve being evaluated */\n public curve?: CurvePrimitive;\n /** Optional ray */\n public ray?: Ray3d;\n /** The fractional position along the curve */\n public fraction: number;\n /** Detail condition of the role this point has in some context */\n public intervalRole?: CurveIntervalRole;\n /** The point on the curve */\n public point: Point3d;\n /** A vector (e.g. tangent vector) in context */\n public vectorInCurveLocationDetail?: Vector3d;\n /** A context-specific numeric value. (e.g. a distance) */\n public a: number;\n /**\n * Optional CurveLocationDetail with more detail of location. For instance, a detail for fractional position\n * within a CurveChainWithDistanceIndex returns fraction and distance along the chain as its primary data and\n * further detail of the particular curve within the chain in the childDetail.\n */\n public childDetail?: CurveLocationDetail;\n /**\n * A status indicator for certain searches.\n * * e.g. CurvePrimitive.moveSignedDistanceFromFraction\n */\n public curveSearchStatus?: CurveSearchStatus;\n /** (Optional) second fraction, e.g. end of interval of coincident curves */\n public fraction1?: number;\n /** (Optional) second point, e.g. end of interval of coincident curves */\n public point1?: Point3d;\n /** A context-specific additional point */\n public pointQ: Point3d; // extra point for use in computations\n /** Constructor */\n public constructor() {\n this.pointQ = Point3d.createZero();\n this.fraction = 0;\n this.point = Point3d.createZero();\n this.a = 0.0;\n }\n /** Set the (optional) intervalRole field */\n public setIntervalRole(value: CurveIntervalRole): void {\n this.intervalRole = value;\n }\n /** Set the (optional) fraction1 and point1, using direct assignment (capture!) to point1 */\n public captureFraction1Point1(fraction1: number, point1: Point3d): void {\n this.fraction1 = fraction1;\n this.point1 = point1;\n }\n /** Test if this pair has fraction1 defined */\n public get hasFraction1(): boolean {\n return this.fraction1 !== undefined;\n }\n /** Test if this is an isolated point. This is true if intervalRole is any of (undefined, isolated, isolatedAtVertex) */\n public get isIsolated(): boolean {\n return this.intervalRole === undefined\n || this.intervalRole === CurveIntervalRole.isolated\n || this.intervalRole === CurveIntervalRole.isolatedAtVertex;\n }\n /** Return the fraction delta. (0 if no fraction1) */\n public get fractionDelta(): number {\n return this.fraction1 !== undefined ? this.fraction1 - this.fraction : 0.0;\n }\n /**\n * If (fraction1, point1) are defined, make them the primary (and only) data.\n * * No action if undefined.\n */\n public collapseToEnd() {\n if (this.fraction1 !== undefined)\n this.fraction = this.fraction1;\n if (this.point1)\n this.point = this.point1;\n this.collapseToStart();\n }\n /** Make (fraction, point) the primary (and only) data. */\n public collapseToStart() {\n this.fraction1 = undefined;\n this.point1 = undefined;\n }\n /**\n * Return a complete copy, WITH CAVEATS . . .\n * * curve member is copied as a reference.\n * * point and vector members are cloned.\n */\n public clone(result?: CurveLocationDetail): CurveLocationDetail {\n if (result === this)\n return result;\n result = result ? result : new CurveLocationDetail();\n result.curve = this.curve;\n result.fraction = this.fraction;\n result.fraction1 = this.fraction1;\n result.point1 = optionalUpdate<Point3d>(this.point1, result.point1);\n result.point.setFromPoint3d(this.point);\n result.vectorInCurveLocationDetail = optionalUpdate<Vector3d>(this.vectorInCurveLocationDetail, result.vectorInCurveLocationDetail);\n result.a = this.a;\n result.childDetail = optionalUpdate<CurveLocationDetail>(this.childDetail, result.childDetail);\n result.curveSearchStatus = this.curveSearchStatus;\n return result;\n }\n /**\n * Updated in this instance.\n * * Note that if caller omits `vector` and `a`, those fields are updated to the call-list defaults (NOT left as-is)\n * * point and vector updates are by data copy (not capture of pointers)\n * @param fraction (required) fraction to install\n * @param point (required) point to install\n * @param vector (optional) vector to install.\n * @param a (optional) numeric value to install.\n */\n public setFP(fraction: number, point: Point3d, vector?: Vector3d, a: number = 0.0): void {\n this.fraction = fraction;\n this.point.setFromPoint3d(point);\n this.vectorInCurveLocationDetail = optionalUpdate<Vector3d>(vector, this.vectorInCurveLocationDetail);\n this.a = a;\n }\n /**\n * Updated in this instance.\n * * Note that if caller omits a`, that field is updated to the call-list default (NOT left as-is)\n * * point and vector updates are by data copy (not capture of the ray members)\n * @param fraction (required) fraction to install\n * @param ray (required) point and vector to install\n * @param a (optional) numeric value to install.\n */\n public setFR(fraction: number, ray: Ray3d, a: number = 0): void {\n return this.setFP(fraction, ray.origin, ray.direction, a);\n }\n /** Set the CurvePrimitive pointer, leaving all other properties untouched. */\n public setCurve(curve: CurvePrimitive) {\n this.curve = curve;\n }\n /** Record the distance from the CurveLocationDetail's point to the parameter point. */\n public setDistanceTo(point: Point3d) {\n this.a = this.point.distance(point);\n }\n /** Create with a CurvePrimitive pointer but no coordinate data. */\n public static create(curve?: CurvePrimitive, result?: CurveLocationDetail): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n return result;\n }\n /** Create a new detail using CurvePrimitive pointer, fraction, and point coordinates. */\n public static createCurveFractionPoint(\n curve: CurvePrimitive | undefined, fraction: number, point: Point3d, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point.setFromPoint3d(point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = 0.0;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create a new detail with only ray, fraction, and point. */\n public static createRayFractionPoint(\n ray: Ray3d, fraction: number, point: Point3d, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.fraction = fraction;\n result.ray = ray;\n result.point.setFromPoint3d(point);\n return result;\n }\n /** Create with CurvePrimitive pointer, fraction, and point coordinates */\n public static createCurveFractionPointDistanceCurveSearchStatus(\n curve: CurvePrimitive | undefined,\n fraction: number,\n point: Point3d,\n distance: number,\n status: CurveSearchStatus,\n result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point.setFromPoint3d(point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = distance;\n result.childDetail = undefined;\n result.curveSearchStatus = status;\n return result;\n }\n /** Create with curveSearchStatus affected by allowExtension. */\n public static createConditionalMoveSignedDistance(\n allowExtension: boolean,\n curve: CurvePrimitive,\n startFraction: number,\n endFraction: number,\n requestedSignedDistance: number,\n result?: CurveLocationDetail,\n ): CurveLocationDetail {\n let a = requestedSignedDistance;\n let status = CurveSearchStatus.success;\n if (!allowExtension && !Geometry.isIn01(endFraction)) {\n // cap the movement at the endpoint\n if (endFraction < 0.0) {\n a = - curve.curveLengthBetweenFractions(startFraction, 0.0);\n endFraction = 0.0;\n status = CurveSearchStatus.stoppedAtBoundary;\n } else if (endFraction > 1.0) {\n endFraction = 1.0;\n a = curve.curveLengthBetweenFractions(startFraction, 1.0);\n status = CurveSearchStatus.stoppedAtBoundary;\n }\n }\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = endFraction;\n curve.fractionToPoint(endFraction, result.point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = a;\n result.childDetail = undefined;\n result.curveSearchStatus = status;\n return result;\n }\n /** Create with CurvePrimitive pointer and fraction for evaluation. */\n public static createCurveEvaluatedFraction(\n curve: CurvePrimitive, fraction: number, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n curve.fractionToPoint(fraction, result.point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = 0.0;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create with CurvePrimitive pointer and fraction for evaluation. */\n public static createCurveEvaluatedFractionPointAndDerivative(\n curve: CurvePrimitive, fraction: number, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n const ray = curve.fractionToPointAndDerivative(fraction);\n result.point.setFromPoint3d(ray.origin);\n result.vectorInCurveLocationDetail = ray.direction;\n result.a = 0.0;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create with CurvePrimitive pointer and 2 fractions for evaluation. */\n public static createCurveEvaluatedFractionFraction(\n curve: CurvePrimitive, fraction0: number, fraction1: number, result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction0;\n curve.fractionToPoint(fraction0, result.point);\n result.fraction1 = fraction1;\n result.point1 = curve.fractionToPoint(fraction1, result.point1);\n result.vectorInCurveLocationDetail = undefined;\n result.a = 0.0;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /** Create with CurvePrimitive pointer, fraction, and point coordinates. */\n public static createCurveFractionPointDistance(\n curve: CurvePrimitive,\n fraction: number,\n point: Point3d,\n a: number,\n result?: CurveLocationDetail,\n ): CurveLocationDetail {\n result = result ? result : new CurveLocationDetail();\n result.curve = curve;\n result.fraction = fraction;\n result.point.setFromPoint3d(point);\n result.vectorInCurveLocationDetail = undefined;\n result.a = a;\n result.childDetail = undefined;\n result.curveSearchStatus = undefined;\n return result;\n }\n /**\n * Update or create if closer than current contents.\n * @param curve candidate curve\n * @param fraction candidate fraction\n * @param point candidate point\n * @param a candidate distance\n * @returns true if the given distance is smaller (and hence this detail was updated.)\n */\n public updateIfCloserCurveFractionPointDistance(\n curve: CurvePrimitive, fraction: number, point: Point3d, a: number,\n ): boolean {\n if (this.a < a)\n return false;\n CurveLocationDetail.createCurveFractionPointDistance(curve, fraction, point, a, this);\n return true;\n }\n /**\n * Exchange the (fraction,fraction1) and (point, point1) pairs.\n * * (Skip each swap if its \"1\" value is undefined)\n */\n public swapFractionsAndPoints(): void {\n if (this.fraction1 !== undefined) {\n const f = this.fraction;\n this.fraction = this.fraction1;\n this.fraction1 = f;\n }\n if (this.point1 !== undefined) {\n const p = this.point;\n this.point = this.point1;\n this.point1 = p;\n }\n }\n /**\n * Return the fraction where f falls between fraction and fraction1.\n * * ASSUME fraction1 defined\n */\n public inverseInterpolateFraction(f: number, defaultFraction: number = 0): number {\n const a = Geometry.inverseInterpolate01(this.fraction, this.fraction1!, f);\n if (a === undefined)\n return defaultFraction;\n return a;\n }\n /**\n * Return the detail with smaller `a` value -- detailA returned if equal.\n * @param detailA first candidate\n * @param detailB second candidate\n */\n public static chooseSmallerA(\n detailA: CurveLocationDetail | undefined, detailB: CurveLocationDetail | undefined,\n ): CurveLocationDetail | undefined {\n if (detailA) {\n if (!detailB)\n return detailA;\n return detailA.a <= detailB.a ? detailA : detailB;\n }\n return detailB;\n }\n /** Compare only the curve and fraction of this detail with `other`. */\n public isSameCurveAndFraction(other: CurveLocationDetail | {curve: CurvePrimitive, fraction: number}): boolean {\n return this.curve === other.curve && Geometry.isAlmostEqualNumber(this.fraction, other.fraction);\n }\n}\n\n/**\n * Enumeration of configurations for intersections and min/max distance-between-curve\n * @public\n */\nexport enum CurveCurveApproachType {\n /** Intersection at a single point */\n Intersection = 0,\n /** Distinct points on the two curves, with each curve's tangent perpendicular to the chord between the points */\n PerpendicularChord = 1,\n /** Completely coincident geometry */\n CoincidentGeometry = 2,\n /** Completely parallel geometry. */\n ParallelGeometry = 3,\n}\n\n/**\n * A pair of CurveLocationDetail.\n * @public\n */\nexport class CurveLocationDetailPair {\n /** The first of the two details. */\n public detailA: CurveLocationDetail;\n /** The second of the two details. */\n public detailB: CurveLocationDetail;\n /**\n * Enumeration of how the detail pairs relate.\n * * This is set only by certain closeApproach calculations.\n */\n public approachType?: CurveCurveApproachType;\n\n public constructor(detailA?: CurveLocationDetail, detailB?: CurveLocationDetail) {\n this.detailA = detailA ? detailA : new CurveLocationDetail();\n this.detailB = detailB ? detailB : new CurveLocationDetail();\n }\n /** Create a curve detail pair using references to two CurveLocationDetails */\n public static createCapture(\n detailA: CurveLocationDetail, detailB: CurveLocationDetail, result?: CurveLocationDetailPair,\n ): CurveLocationDetailPair {\n result = result ? result : new CurveLocationDetailPair();\n result.detailA = detailA;\n result.detailB = detailB;\n return result;\n }\n /**\n * Create a curve detail pair using references to two CurveLocationDetails.\n * * optionally install in reversed positions\n */\n public static createCaptureOptionalReverse(\n detailA: CurveLocationDetail, detailB: CurveLocationDetail, reversed: boolean, result?: CurveLocationDetailPair,\n ): CurveLocationDetailPair {\n result = result ? result : new CurveLocationDetailPair();\n if (reversed) {\n result.detailA = detailA;\n result.detailB = detailB;\n\n } else {\n result.detailA = detailA;\n result.detailB = detailB;\n }\n return result;\n }\n /** Make a deep copy of this CurveLocationDetailPair */\n public clone(result?: CurveLocationDetailPair): CurveLocationDetailPair {\n result = result ? result : new CurveLocationDetailPair();\n result.detailA = this.detailA.clone();\n result.detailB = this.detailB.clone();\n result.approachType = this.approachType;\n return result;\n }\n /** Swap the details of A, B */\n public swapDetails() {\n const q = this.detailA;\n this.detailA = this.detailB;\n this.detailB = q;\n }\n /**\n * Mutate the input array by removing the second of two adjacent duplicate pairs.\n * * Ignores details representing coincident intervals (e.g., for which `fraction1` is defined).\n * * Comparison is performed by [[CurveLocationDetail.isSameCurveAndFraction]].\n * * No sorting is performed.\n * @param pairs array to de-duplicate in place\n * @param index0 look for duplicates in the tail of the array starting at index0\n * @return reference to input array\n * @internal\n */\n public static removeAdjacentDuplicates(pairs: CurveLocationDetailPair[], index0: number = 0): CurveLocationDetailPair[] {\n return pairs.flatMap(\n (pair: CurveLocationDetailPair, i: number, arr: CurveLocationDetailPair[]) => {\n if (i >= index0 && i > 0) {\n if (!pair.detailA.hasFraction1 && !pair.detailB.hasFraction1) {\n if (pair.detailA.isSameCurveAndFraction(arr[i - 1].detailA)) {\n if (pair.detailB.isSameCurveAndFraction(arr[i - 1].detailB)) {\n return []; // remove the i_th pair\n }\n }\n }\n }\n return [pair]; // preserve the i_th pair\n },\n );\n }\n}\n\n/**\n * Data bundle for a pair of arrays of CurveLocationDetail structures.\n * @deprecated in 4.x. Use CurveLocationDetailPair[] instead.\n * @public\n */\nexport class CurveLocationDetailArrayPair {\n /** First array of details. */\n public dataA: CurveLocationDetail[];\n /** Second array of details. */\n public dataB: CurveLocationDetail[];\n public constructor() {\n this.dataA = [];\n this.dataB = [];\n }\n}\n"]}
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{"version":3,"file":"LineSegment3d.d.ts","sourceRoot":"","sources":["../../../src/curve/LineSegment3d.ts"],"names":[],"mappings":"
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*--------------------------------------------------------------------------------------------*/
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.LineSegment3d = void 0;
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/** @packageDocumentation
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* @module Curve
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*/
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const core_bentley_1 = require("@itwin/core-bentley");
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const Geometry_1 = require("../Geometry");
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const Plane3dByOriginAndVectors_1 = require("../geometry3d/Plane3dByOriginAndVectors");
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const Point2dVector2d_1 = require("../geometry3d/Point2dVector2d");
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const Point3dVector3d_1 = require("../geometry3d/Point3dVector3d");
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const Range_1 = require("../geometry3d/Range");
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const Ray3d_1 = require("../geometry3d/Ray3d");
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const BezierPolynomials_1 = require("../numerics/BezierPolynomials");
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const Polynomials_1 = require("../numerics/Polynomials");
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const CurveExtendMode_1 = require("./CurveExtendMode");
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const CurveLocationDetail_1 = require("./CurveLocationDetail");
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const CurvePrimitive_1 = require("./CurvePrimitive");
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@@ -194,19 +200,118 @@ class LineSegment3d extends CurvePrimitive_1.CurvePrimitive {
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* @param spacePoint point in space
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* @param extend if false, only return points within the bounded line segment. If true, allow the point to be on
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* the unbounded line that contains the bounded segment.
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* @param result optional pre-allocated object to populate and return
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* @returns detail, with `a` field set to the distance from `spacePoint` to the closest point
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*/
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closestPoint(spacePoint, extend, result) {
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let fraction = spacePoint.fractionOfProjectionToLine(this._point0, this._point1, 0.0);
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fraction = CurveExtendMode_1.CurveExtendOptions.correctFraction(extend, fraction);
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result = CurveLocationDetail_1.CurveLocationDetail.create(this, result);
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-
// remark: This can be done by result.setFP (fraction, thePoint, undefined, a)
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// but that creates a temporary point.
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result.fraction = fraction;
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this._point0.interpolate(fraction, this._point1, result.point);
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result.vectorInCurveLocationDetail = undefined;
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result.a = result.point.distance(spacePoint);
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return result;
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}
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/**
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* Compute the closest approach between a pair of line segments.
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* * The approach distance is returned in the `a` fields of the details.
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* @param segmentA first line segment
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* @param extendA how to extend segmentA forward/backward
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* @param segmentB second line segment
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* @param extendB how to extend segmentB forward/backward
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* @param result optional pre-allocated object to populate and return
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* @returns pair of details, one per segment, each with `a` field set to the closest approach distance
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*/
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static closestApproach(segmentA, extendA, segmentB, extendB, result) {
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const unboundedFractions = Point2dVector2d_1.Vector2d.create();
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+
if (result === undefined)
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result = CurveLocationDetail_1.CurveLocationDetailPair.createCapture(CurveLocationDetail_1.CurveLocationDetail.create(), CurveLocationDetail_1.CurveLocationDetail.create());
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if (Polynomials_1.SmallSystem.lineSegment3dClosestApproachUnbounded(segmentA._point0, segmentA._point1, segmentB._point0, segmentB._point1, unboundedFractions)) {
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+
// There is a simple approach between the unbounded segments. Maybe its a really easy case ...
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const fractionA = CurveExtendMode_1.CurveExtendOptions.correctFraction(extendA, unboundedFractions.x);
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const fractionB = CurveExtendMode_1.CurveExtendOptions.correctFraction(extendB, unboundedFractions.y);
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// if neither fraction was corrected, just accept !!!
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+
if (fractionA === unboundedFractions.x && fractionB === unboundedFractions.y) {
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+
CurveLocationDetail_1.CurveLocationDetail.createCurveEvaluatedFraction(segmentA, fractionA, result.detailA);
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CurveLocationDetail_1.CurveLocationDetail.createCurveEvaluatedFraction(segmentB, fractionB, result.detailB);
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result.detailA.a = result.detailB.a = result.detailA.point.distance(result.detailB.point);
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return result;
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+
}
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// One or both of the fractions were clamped back to an endpoint.
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// Claim: (????!!!????) The only proximity candidates that matter are from clamped point onto the other.
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if (fractionA !== unboundedFractions.x && fractionB !== unboundedFractions.y) {
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// Fill in (in the result) both individual details with "projected" points and distance.
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// The "loser" will have its contents replaced.
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const clampedPointOnA = fractionA < 0.5 ? segmentA._point0 : segmentA._point1;
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+
const clampedPointOnB = fractionB < 0.5 ? segmentB._point0 : segmentB._point1;
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+
segmentB.closestPoint(clampedPointOnA, extendB, result.detailB);
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segmentA.closestPoint(clampedPointOnB, extendA, result.detailA);
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if (result.detailA.a <= result.detailB.a) {
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CurveLocationDetail_1.CurveLocationDetail.createCurveFractionPoint(segmentB, fractionB, clampedPointOnB, result.detailB);
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}
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else {
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CurveLocationDetail_1.CurveLocationDetail.createCurveFractionPoint(segmentA, fractionA, clampedPointOnA, result.detailA);
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}
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}
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else if (fractionB !== unboundedFractions.y) {
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// B (only) was clamped.
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const clampedPointOnB = fractionB < 0.5 ? segmentB._point0 : segmentB._point1;
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segmentA.closestPoint(clampedPointOnB, extendA, result.detailA);
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result.detailB.setCurve(segmentB);
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result.detailB.point.setFrom(clampedPointOnB);
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result.detailB.fraction = fractionB;
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}
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else {
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// fractionA was clamped.
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const clampedPointOnA = fractionA < 0.5 ? segmentA._point0 : segmentA._point1;
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segmentB.closestPoint(clampedPointOnA, extendB, result.detailB);
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result.detailA.setCurve(segmentA);
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result.detailA.point.setFrom(clampedPointOnA);
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result.detailA.fraction = fractionA;
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}
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result.detailA.a = result.detailB.a = result.detailA.point.distance(result.detailB.point);
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return result;
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+
}
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+
// (probably? certainly?) parallel (possibly coincident) lines.
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// run all 4 endpoint-to-other cases . . . reassemble carefully ...
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+
const resultSet = [
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+
segmentA.closestPoint(segmentB._point0, extendA),
|
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+
segmentA.closestPoint(segmentB._point1, extendA),
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+
segmentB.closestPoint(segmentA._point0, extendB),
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+
segmentB.closestPoint(segmentA._point1, extendB),
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+
];
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|
+
let dMin = resultSet[0].a;
|
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285
|
+
let iMin = 0;
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286
|
+
for (let i = 1; i < 4; i++) {
|
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|
+
if (resultSet[i].a < dMin) {
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|
+
iMin = i;
|
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289
|
+
dMin = resultSet[i].a;
|
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+
}
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291
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+
}
|
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292
|
+
if (iMin === 0) {
|
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293
|
+
resultSet[0].clone(result.detailA);
|
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294
|
+
CurveLocationDetail_1.CurveLocationDetail.createCurveEvaluatedFraction(segmentB, 0.0, result.detailB);
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295
|
+
result.detailB.a = result.detailA.a;
|
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296
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+
}
|
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297
|
+
else if (iMin === 1) {
|
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298
|
+
resultSet[1].clone(result.detailA);
|
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299
|
+
CurveLocationDetail_1.CurveLocationDetail.createCurveEvaluatedFraction(segmentB, 1.0, result.detailB);
|
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300
|
+
result.detailB.a = result.detailA.a;
|
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301
|
+
}
|
|
302
|
+
else if (iMin === 2) {
|
|
303
|
+
resultSet[2].clone(result.detailB);
|
|
304
|
+
CurveLocationDetail_1.CurveLocationDetail.createCurveEvaluatedFraction(segmentA, 0.0, result.detailA);
|
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305
|
+
result.detailA.a = result.detailB.a;
|
|
306
|
+
}
|
|
307
|
+
else {
|
|
308
|
+
(0, core_bentley_1.assert)(iMin === 3);
|
|
309
|
+
resultSet[3].clone(result.detailB);
|
|
310
|
+
CurveLocationDetail_1.CurveLocationDetail.createCurveEvaluatedFraction(segmentA, 1.0, result.detailA);
|
|
311
|
+
result.detailA.a = result.detailB.a;
|
|
312
|
+
}
|
|
313
|
+
return result;
|
|
314
|
+
}
|
|
210
315
|
/** Swap the endpoint references. */
|
|
211
316
|
reverseInPlace() {
|
|
212
317
|
const a = this._point0;
|