@inglorious/engine 0.1.1 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (201) hide show
  1. package/README.md +39 -36
  2. package/package.json +10 -22
  3. package/src/engine/ai/movement/dynamic/align.js +63 -63
  4. package/src/engine/ai/movement/dynamic/arrive.js +42 -43
  5. package/src/engine/ai/movement/dynamic/evade.js +38 -38
  6. package/src/engine/ai/movement/dynamic/face.js +19 -20
  7. package/src/engine/ai/movement/dynamic/flee.js +45 -45
  8. package/src/engine/ai/movement/dynamic/look-where-youre-going.js +16 -17
  9. package/src/engine/ai/movement/dynamic/match-velocity.js +51 -50
  10. package/src/engine/ai/movement/dynamic/pursue.js +38 -38
  11. package/src/engine/ai/movement/dynamic/seek.js +44 -44
  12. package/src/engine/ai/movement/dynamic/wander.js +31 -32
  13. package/src/engine/ai/movement/kinematic/align.js +37 -37
  14. package/src/engine/ai/movement/kinematic/arrive.js +42 -42
  15. package/src/engine/ai/movement/kinematic/face.js +19 -20
  16. package/src/engine/ai/movement/kinematic/flee.js +26 -26
  17. package/src/engine/ai/movement/kinematic/seek.js +26 -26
  18. package/src/engine/ai/movement/kinematic/seek.test.js +42 -42
  19. package/src/engine/ai/movement/kinematic/wander-as-seek.js +31 -31
  20. package/src/engine/ai/movement/kinematic/wander.js +27 -27
  21. package/src/engine/animation/sprite.js +101 -0
  22. package/src/engine/animation/ticker.js +38 -0
  23. package/src/engine/behaviors/camera.js +68 -0
  24. package/src/engine/behaviors/controls/dynamic/modern.js +76 -0
  25. package/src/engine/behaviors/controls/dynamic/shooter.js +84 -0
  26. package/src/engine/behaviors/controls/dynamic/tank.js +69 -0
  27. package/src/engine/behaviors/controls/event-handlers.js +17 -0
  28. package/src/engine/behaviors/controls/kinematic/modern.js +76 -0
  29. package/src/engine/behaviors/controls/kinematic/shooter.js +82 -0
  30. package/src/engine/behaviors/controls/kinematic/tank.js +67 -0
  31. package/src/engine/behaviors/debug/collision.js +35 -0
  32. package/src/engine/behaviors/fps.js +29 -0
  33. package/src/engine/behaviors/fsm.js +33 -0
  34. package/src/{game/decorators → engine/behaviors}/fsm.test.js +49 -56
  35. package/src/engine/behaviors/game.js +15 -0
  36. package/src/engine/behaviors/input/controls.js +37 -0
  37. package/src/engine/behaviors/input/gamepad.js +114 -0
  38. package/src/engine/behaviors/input/input.js +48 -0
  39. package/src/engine/behaviors/input/keyboard.js +64 -0
  40. package/src/engine/behaviors/input/mouse.js +91 -0
  41. package/src/engine/behaviors/physics/bouncy.js +25 -0
  42. package/src/engine/behaviors/physics/clamped.js +36 -0
  43. package/src/{game/decorators/collisions.js → engine/behaviors/physics/collidable.js} +20 -24
  44. package/src/engine/behaviors/physics/jumpable.js +145 -0
  45. package/src/engine/behaviors/ui/button.js +17 -0
  46. package/src/engine/collision/detection.js +110 -115
  47. package/src/engine/core/api.js +34 -0
  48. package/src/engine/core/dev-tools.js +135 -0
  49. package/src/engine/core/engine.js +119 -0
  50. package/src/engine/core/loop.js +15 -0
  51. package/src/engine/{loop → core/loops}/animation-frame.js +25 -26
  52. package/src/engine/{loop → core/loops}/elapsed.js +22 -23
  53. package/src/engine/{loop → core/loops}/fixed.js +27 -28
  54. package/src/engine/{loop → core/loops}/flash.js +13 -14
  55. package/src/engine/{loop → core/loops}/lag.js +26 -27
  56. package/src/engine/core/select.js +26 -0
  57. package/src/engine/core/store.js +178 -0
  58. package/src/engine/core/store.test.js +110 -0
  59. package/src/engine/movement/dynamic/modern.js +21 -24
  60. package/src/engine/movement/dynamic/tank.js +43 -43
  61. package/src/engine/movement/kinematic/modern.js +16 -16
  62. package/src/engine/movement/kinematic/modern.test.js +27 -27
  63. package/src/engine/movement/kinematic/tank.js +27 -27
  64. package/src/engine/physics/bounds.js +138 -0
  65. package/src/engine/physics/position.js +43 -0
  66. package/src/engine/physics/position.test.js +80 -0
  67. package/src/engine/systems/sprite-animation.js +27 -0
  68. package/src/main.js +10 -5
  69. package/src/renderers/canvas/absolute-position.js +18 -0
  70. package/src/renderers/canvas/camera.js +13 -0
  71. package/src/renderers/canvas/canvas-renderer.js +68 -0
  72. package/src/{ui → renderers}/canvas/character.js +38 -35
  73. package/src/{ui → renderers}/canvas/form/button.js +25 -25
  74. package/src/{ui → renderers}/canvas/fps.js +18 -18
  75. package/src/renderers/canvas/image/hitmask.js +51 -0
  76. package/src/{ui → renderers}/canvas/image/image.js +34 -37
  77. package/src/{ui → renderers}/canvas/image/sprite.js +49 -49
  78. package/src/{ui → renderers}/canvas/image/tilemap.js +66 -64
  79. package/src/{ui → renderers}/canvas/mouse.js +37 -37
  80. package/src/renderers/canvas/rendering-system.js +79 -0
  81. package/src/{ui → renderers}/canvas/shapes/circle.js +29 -31
  82. package/src/{ui → renderers}/canvas/shapes/rectangle.js +27 -31
  83. package/src/renderers/react/game/character/index.jsx +20 -0
  84. package/src/{ui → renderers}/react/game/cursor/index.jsx +20 -20
  85. package/src/{ui → renderers}/react/game/form/fields/field/index.jsx +56 -56
  86. package/src/{ui → renderers}/react/game/form/fields/index.jsx +12 -12
  87. package/src/{ui → renderers}/react/game/form/index.jsx +22 -22
  88. package/src/{ui → renderers}/react/game/fps/index.jsx +16 -16
  89. package/src/{ui → renderers}/react/game/game.jsx +72 -71
  90. package/src/{ui → renderers}/react/game/index.jsx +29 -29
  91. package/src/{ui → renderers}/react/game/platform/index.jsx +30 -30
  92. package/src/{ui → renderers}/react/game/scene/index.jsx +27 -25
  93. package/src/{ui → renderers}/react/game/sprite/index.jsx +60 -58
  94. package/src/{ui → renderers}/react/game/stats/index.jsx +22 -22
  95. package/src/{ui → renderers}/react/hocs/with-absolute-position/index.jsx +20 -20
  96. package/src/{ui → renderers}/react/index.jsx +9 -9
  97. package/src/utils/algorithms/decision-tree.js +24 -24
  98. package/src/utils/algorithms/decision-tree.test.js +153 -102
  99. package/src/utils/algorithms/path-finding.js +155 -155
  100. package/src/utils/algorithms/path-finding.test.js +151 -151
  101. package/src/utils/data-structures/array.js +83 -83
  102. package/src/utils/data-structures/array.test.js +173 -173
  103. package/src/utils/data-structures/board.js +159 -159
  104. package/src/utils/data-structures/board.test.js +242 -242
  105. package/src/utils/data-structures/boolean.js +9 -9
  106. package/src/utils/data-structures/heap.js +164 -164
  107. package/src/utils/data-structures/heap.test.js +103 -103
  108. package/src/utils/data-structures/object.js +138 -102
  109. package/src/utils/data-structures/object.test.js +218 -121
  110. package/src/utils/data-structures/objects.js +66 -48
  111. package/src/utils/data-structures/objects.test.js +99 -99
  112. package/src/utils/data-structures/tree.js +36 -36
  113. package/src/utils/data-structures/tree.test.js +33 -33
  114. package/src/utils/functions/functions.js +19 -19
  115. package/src/utils/functions/functions.test.js +23 -23
  116. package/src/utils/math/geometry/circle.js +70 -117
  117. package/src/utils/math/geometry/circle.test.js +97 -97
  118. package/src/utils/math/geometry/hitmask.js +70 -39
  119. package/src/utils/math/geometry/hitmask.test.js +155 -84
  120. package/src/utils/math/geometry/line.js +35 -35
  121. package/src/utils/math/geometry/line.test.js +49 -49
  122. package/src/utils/math/geometry/point.js +78 -71
  123. package/src/utils/math/geometry/point.test.js +81 -81
  124. package/src/utils/math/geometry/rectangle.js +76 -45
  125. package/src/utils/math/geometry/rectangle.test.js +42 -42
  126. package/src/utils/math/geometry/segment.js +80 -80
  127. package/src/utils/math/geometry/segment.test.js +183 -183
  128. package/src/utils/math/geometry/triangle.js +15 -15
  129. package/src/utils/math/geometry/triangle.test.js +11 -11
  130. package/src/utils/math/linear-algebra/2d.js +28 -28
  131. package/src/utils/math/linear-algebra/2d.test.js +17 -17
  132. package/src/utils/math/linear-algebra/quaternion.js +22 -22
  133. package/src/utils/math/linear-algebra/quaternion.test.js +25 -25
  134. package/src/utils/math/linear-algebra/quaternions.js +20 -20
  135. package/src/utils/math/linear-algebra/quaternions.test.js +29 -29
  136. package/src/utils/math/linear-algebra/vector.js +327 -302
  137. package/src/utils/math/linear-algebra/vector.test.js +265 -257
  138. package/src/utils/math/linear-algebra/vectors.js +122 -122
  139. package/src/utils/math/linear-algebra/vectors.test.js +65 -65
  140. package/src/utils/math/linear-interpolation.js +9 -0
  141. package/src/utils/math/numbers.js +90 -90
  142. package/src/utils/math/numbers.test.js +137 -137
  143. package/src/utils/math/rng.js +44 -44
  144. package/src/utils/math/rng.test.js +39 -39
  145. package/src/utils/math/statistics.js +43 -43
  146. package/src/utils/math/statistics.test.js +47 -47
  147. package/src/utils/math/trigonometry.js +89 -89
  148. package/src/utils/math/trigonometry.test.js +52 -52
  149. package/src/utils/physics/acceleration.js +61 -63
  150. package/src/utils/physics/friction.js +28 -30
  151. package/src/utils/physics/friction.test.js +42 -44
  152. package/src/utils/physics/gravity.js +69 -71
  153. package/src/utils/physics/gravity.test.js +77 -80
  154. package/src/utils/physics/jump.js +31 -41
  155. package/src/utils/physics/velocity.js +36 -38
  156. package/src/engine/loop.js +0 -15
  157. package/src/engine/store.js +0 -174
  158. package/src/engine/store.test.js +0 -256
  159. package/src/engine.js +0 -74
  160. package/src/game/animation.js +0 -26
  161. package/src/game/bounds.js +0 -66
  162. package/src/game/decorators/character.js +0 -5
  163. package/src/game/decorators/clamp-to-bounds.js +0 -15
  164. package/src/game/decorators/controls/dynamic/modern.js +0 -48
  165. package/src/game/decorators/controls/dynamic/shooter.js +0 -47
  166. package/src/game/decorators/controls/dynamic/tank.js +0 -55
  167. package/src/game/decorators/controls/kinematic/modern.js +0 -49
  168. package/src/game/decorators/controls/kinematic/shooter.js +0 -45
  169. package/src/game/decorators/controls/kinematic/tank.js +0 -52
  170. package/src/game/decorators/debug/collisions.js +0 -32
  171. package/src/game/decorators/double-jump.js +0 -70
  172. package/src/game/decorators/fps.js +0 -30
  173. package/src/game/decorators/fsm.js +0 -27
  174. package/src/game/decorators/game.js +0 -11
  175. package/src/game/decorators/image/image.js +0 -5
  176. package/src/game/decorators/image/sprite.js +0 -5
  177. package/src/game/decorators/image/tilemap.js +0 -5
  178. package/src/game/decorators/input/controls.js +0 -27
  179. package/src/game/decorators/input/gamepad.js +0 -74
  180. package/src/game/decorators/input/input.js +0 -41
  181. package/src/game/decorators/input/keyboard.js +0 -49
  182. package/src/game/decorators/input/mouse.js +0 -65
  183. package/src/game/decorators/jump.js +0 -72
  184. package/src/game/decorators/platform.js +0 -5
  185. package/src/game/decorators/ui/button.js +0 -21
  186. package/src/game/sprite.js +0 -119
  187. package/src/ui/canvas/absolute-position.js +0 -17
  188. package/src/ui/canvas/image/hitmask.js +0 -37
  189. package/src/ui/canvas.js +0 -81
  190. package/src/ui/react/game/character/index.jsx +0 -30
  191. package/src/utils/math/geometry/platform.js +0 -42
  192. package/src/utils/math/geometry/platform.test.js +0 -133
  193. /package/src/{ui → renderers}/react/game/character/character.module.scss +0 -0
  194. /package/src/{ui → renderers}/react/game/cursor/cursor.module.scss +0 -0
  195. /package/src/{ui → renderers}/react/game/form/fields/field/field.module.scss +0 -0
  196. /package/src/{ui → renderers}/react/game/form/fields/fields.module.scss +0 -0
  197. /package/src/{ui → renderers}/react/game/form/form.module.scss +0 -0
  198. /package/src/{ui → renderers}/react/game/platform/platform.module.scss +0 -0
  199. /package/src/{ui → renderers}/react/game/scene/scene.module.scss +0 -0
  200. /package/src/{ui → renderers}/react/game/sprite/sprite.module.css +0 -0
  201. /package/src/{ui → renderers}/react/hocs/with-absolute-position/with-absolute-position.module.scss +0 -0
@@ -1,155 +1,155 @@
1
- /**
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- * @typedef {import("./types").Node} Node
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- * @typedef {import("./types").Graph} Graph
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- */
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-
6
- import {
7
- contains,
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- push,
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- remove,
10
- root,
11
- } from "@inglorious/utils/data-structures/heap.js"
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- import { abs, magnitude } from "@inglorious/utils/math/linear-algebra/vector.js"
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- import { subtract } from "@inglorious/utils/math/linear-algebra/vectors.js"
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-
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- const NO_COST = 0
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-
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- /**
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- * Calculates the cost of a path using Dijkstra's algorithm.
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- * In this simplified form the cost is simply 0.
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- *
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- * @returns {number} - The cost of the path (which is 0).
22
- */
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- export const dijkstra = () => NO_COST
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-
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- /**
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- * Calculates the Euclidean distance between two nodes.
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- *
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- * @param {Node} a - The first node.
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- * @param {Node} b - The second node.
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- * @returns {number} - The Euclidean distance between the two nodes.
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- */
32
- export const eucledianDistance = (a, b) =>
33
- magnitude(subtract(a.position, b.position))
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-
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- /**
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- * Calculates the Manhattan distance between two nodes.
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- *
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- * @param {Node} a - The first node.
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- * @param {Node} b - The second node.
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- * @returns {number} - The Manhattan distance between the two nodes.
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- */
42
- export const manhattanDistance = (a, b) => abs(subtract(a.position, b.position))
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-
44
- /**
45
- * Compares the cost of two nodes.
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- *
47
- * @param {Node} a - The first node.
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- * @param {Node} b - The second node.
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- * @returns {number} - The difference in cost between the two nodes.
50
- */
51
- const compareCost = (a, b) => b.cost - a.cost
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-
53
- /**
54
- * Compares the total cost of two nodes.
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- *
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- * @param {Node} a - The first node.
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- * @param {Node} b - The second node.
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- * @returns {number} - The difference in total cost between the two nodes.
59
- */
60
- const compareTotalCost = (a, b) => b.totalCost - a.totalCost
61
-
62
- /**
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- * Finds the shortest path in a graph from a start node to an end node using a heuristic.
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- *
65
- * @param {Graph} graph - The graph containing nodes and arcs.
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- * @param {string} start - The ID of the start node.
67
- * @param {string} end - The ID of the end node.
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- * @param {(a: Node, b: Node) => number} [heuristic=eucledianDistance] - The heuristic function to estimate the cost.
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- * @returns {string[]} - An array of node IDs representing the shortest path.
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- */
71
- export function findPath(graph, start, end, heuristic = eucledianDistance) {
72
- const { nodes, arcs } = adaptGraph(graph)
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- const findNode = createFindNode(nodes)
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-
75
- const startNode = findNode(start)
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- const endNode = findNode(end)
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- let discoveredNodes = [startNode]
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- let evaluatedNodes = []
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- let path = []
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-
81
- while (discoveredNodes.length) {
82
- let current = root(discoveredNodes, compareTotalCost)
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-
84
- if (current.id === end) {
85
- while (current != null) {
86
- path = [current.id, ...path]
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- current = current.previous
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- }
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-
90
- return path
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- }
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-
93
- discoveredNodes = remove(discoveredNodes, current)
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- evaluatedNodes = push(evaluatedNodes, current)
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-
96
- const outgoingArcs = arcs.filter(({ from }) => from === current.id)
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- const destinations = outgoingArcs.map(({ to }) => findNode(to))
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-
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- for (const destination of destinations) {
100
- const totalCost =
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- current.cost +
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- destination.cost +
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- heuristic(current, destination) +
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- outgoingArcs.find(({ to }) => to === destination.id)?.cost
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-
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- let isNewPathFound = false
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- if (contains(discoveredNodes, destination)) {
108
- if (totalCost < destination.cost) {
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- destination.cost = totalCost
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- isNewPathFound = true
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- }
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- } else {
113
- destination.cost = totalCost
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- isNewPathFound = true
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- discoveredNodes = push(discoveredNodes, destination, compareCost)
116
- }
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-
118
- if (isNewPathFound) {
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- destination.totalCost =
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- destination.cost + heuristic(destination, endNode)
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- destination.previous = current
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- }
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- }
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- }
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- }
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-
127
- /**
128
- * Adapts a graph to ensure all nodes and arcs have a cost property.
129
- *
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- * @param {Graph} graph - The graph to adapt.
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- * @returns {Graph} - The adapted graph with cost properties added.
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- */
133
- function adaptGraph(graph) {
134
- return {
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- ...graph,
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- nodes: Array.isArray(graph.nodes)
137
- ? graph.nodes.map((node) => ({ ...node, cost: node.cost ?? NO_COST }))
138
- : Object.entries(graph.nodes).map(([key, value]) => ({
139
- id: key,
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- position: value,
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- cost: 0,
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- })),
143
- arcs: graph.arcs.map((arc) => ({ ...arc, cost: arc.cost ?? NO_COST })),
144
- }
145
- }
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-
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- /**
148
- * Creates a function that finds a node by its ID.
149
- *
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- * @param {Node[]} nodes - The array of nodes.
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- * @returns {(id: string) => Node} - A function that finds a node by its ID.
152
- */
153
- function createFindNode(nodes) {
154
- return (id) => nodes.find((node) => node.id === id)
155
- }
1
+ /**
2
+ * @typedef {import("./types").Node} Node
3
+ * @typedef {import("./types").Graph} Graph
4
+ */
5
+
6
+ import {
7
+ contains,
8
+ push,
9
+ remove,
10
+ root,
11
+ } from "@inglorious/utils/data-structures/heap.js"
12
+ import { abs, magnitude } from "@inglorious/utils/math/linear-algebra/vector.js"
13
+ import { subtract } from "@inglorious/utils/math/linear-algebra/vectors.js"
14
+
15
+ const NO_COST = 0
16
+
17
+ /**
18
+ * Calculates the cost of a path using Dijkstra's algorithm.
19
+ * In this simplified form the cost is simply 0.
20
+ *
21
+ * @returns {number} - The cost of the path (which is 0).
22
+ */
23
+ export const dijkstra = () => NO_COST
24
+
25
+ /**
26
+ * Calculates the Euclidean distance between two nodes.
27
+ *
28
+ * @param {Node} a - The first node.
29
+ * @param {Node} b - The second node.
30
+ * @returns {number} - The Euclidean distance between the two nodes.
31
+ */
32
+ export const eucledianDistance = (a, b) =>
33
+ magnitude(subtract(a.position, b.position))
34
+
35
+ /**
36
+ * Calculates the Manhattan distance between two nodes.
37
+ *
38
+ * @param {Node} a - The first node.
39
+ * @param {Node} b - The second node.
40
+ * @returns {number} - The Manhattan distance between the two nodes.
41
+ */
42
+ export const manhattanDistance = (a, b) => abs(subtract(a.position, b.position))
43
+
44
+ /**
45
+ * Compares the cost of two nodes.
46
+ *
47
+ * @param {Node} a - The first node.
48
+ * @param {Node} b - The second node.
49
+ * @returns {number} - The difference in cost between the two nodes.
50
+ */
51
+ const compareCost = (a, b) => b.cost - a.cost
52
+
53
+ /**
54
+ * Compares the total cost of two nodes.
55
+ *
56
+ * @param {Node} a - The first node.
57
+ * @param {Node} b - The second node.
58
+ * @returns {number} - The difference in total cost between the two nodes.
59
+ */
60
+ const compareTotalCost = (a, b) => b.totalCost - a.totalCost
61
+
62
+ /**
63
+ * Finds the shortest path in a graph from a start node to an end node using a heuristic.
64
+ *
65
+ * @param {Graph} graph - The graph containing nodes and arcs.
66
+ * @param {string} start - The ID of the start node.
67
+ * @param {string} end - The ID of the end node.
68
+ * @param {(a: Node, b: Node) => number} [heuristic=eucledianDistance] - The heuristic function to estimate the cost.
69
+ * @returns {string[]} - An array of node IDs representing the shortest path.
70
+ */
71
+ export function findPath(graph, start, end, heuristic = eucledianDistance) {
72
+ const { nodes, arcs } = adaptGraph(graph)
73
+ const findNode = createFindNode(nodes)
74
+
75
+ const startNode = findNode(start)
76
+ const endNode = findNode(end)
77
+ let discoveredNodes = [startNode]
78
+ let evaluatedNodes = []
79
+ let path = []
80
+
81
+ while (discoveredNodes.length) {
82
+ let current = root(discoveredNodes, compareTotalCost)
83
+
84
+ if (current.id === end) {
85
+ while (current != null) {
86
+ path = [current.id, ...path]
87
+ current = current.previous
88
+ }
89
+
90
+ return path
91
+ }
92
+
93
+ discoveredNodes = remove(discoveredNodes, current)
94
+ evaluatedNodes = push(evaluatedNodes, current)
95
+
96
+ const outgoingArcs = arcs.filter(({ from }) => from === current.id)
97
+ const destinations = outgoingArcs.map(({ to }) => findNode(to))
98
+
99
+ for (const destination of destinations) {
100
+ const totalCost =
101
+ current.cost +
102
+ destination.cost +
103
+ heuristic(current, destination) +
104
+ outgoingArcs.find(({ to }) => to === destination.id)?.cost
105
+
106
+ let isNewPathFound = false
107
+ if (contains(discoveredNodes, destination)) {
108
+ if (totalCost < destination.cost) {
109
+ destination.cost = totalCost
110
+ isNewPathFound = true
111
+ }
112
+ } else {
113
+ destination.cost = totalCost
114
+ isNewPathFound = true
115
+ discoveredNodes = push(discoveredNodes, destination, compareCost)
116
+ }
117
+
118
+ if (isNewPathFound) {
119
+ destination.totalCost =
120
+ destination.cost + heuristic(destination, endNode)
121
+ destination.previous = current
122
+ }
123
+ }
124
+ }
125
+ }
126
+
127
+ /**
128
+ * Adapts a graph to ensure all nodes and arcs have a cost property.
129
+ *
130
+ * @param {Graph} graph - The graph to adapt.
131
+ * @returns {Graph} - The adapted graph with cost properties added.
132
+ */
133
+ function adaptGraph(graph) {
134
+ return {
135
+ ...graph,
136
+ nodes: Array.isArray(graph.nodes)
137
+ ? graph.nodes.map((node) => ({ ...node, cost: node.cost ?? NO_COST }))
138
+ : Object.entries(graph.nodes).map(([key, value]) => ({
139
+ id: key,
140
+ position: value,
141
+ cost: 0,
142
+ })),
143
+ arcs: graph.arcs.map((arc) => ({ ...arc, cost: arc.cost ?? NO_COST })),
144
+ }
145
+ }
146
+
147
+ /**
148
+ * Creates a function that finds a node by its ID.
149
+ *
150
+ * @param {Node[]} nodes - The array of nodes.
151
+ * @returns {(id: string) => Node} - A function that finds a node by its ID.
152
+ */
153
+ function createFindNode(nodes) {
154
+ return (id) => nodes.find((node) => node.id === id)
155
+ }
@@ -1,151 +1,151 @@
1
- import {
2
- createBoard,
3
- down,
4
- downRight,
5
- right,
6
- } from "@inglorious/utils/data-structures/board.js"
7
- import { expect, test } from "vitest"
8
-
9
- import { findPath } from "./path-finding.js"
10
-
11
- test("it should find the shortest path in a trivial example", () => {
12
- const graph = {
13
- nodes: {
14
- A: [0, 0],
15
- B: [2, 0],
16
- },
17
- arcs: [{ from: "A", to: "B", cost: 2 }],
18
- }
19
- const start = "A"
20
- const end = "B"
21
- const expectedResult = ["A", "B"]
22
-
23
- expect(findPath(graph, start, end)).toStrictEqual(expectedResult)
24
- })
25
-
26
- test("it should find the shortest path between two nodes with default heuristic", () => {
27
- const graph = {
28
- nodes: {
29
- A: [0, 0],
30
- B: [2, 0],
31
- C: [3, 2],
32
- D: [4, 4],
33
- E: [1, 1],
34
- F: [2, 3],
35
- G: [0, 4],
36
- },
37
- arcs: [
38
- { from: "A", to: "B" },
39
- { from: "B", to: "C" },
40
- { from: "C", to: "D" },
41
- { from: "A", to: "E" },
42
- { from: "E", to: "F" },
43
- { from: "F", to: "G" },
44
- { from: "G", to: "D" },
45
- ],
46
- }
47
- const start = "A"
48
- const end = "D"
49
- const expectedResult = ["A", "B", "C", "D"]
50
-
51
- expect(findPath(graph, start, end)).toStrictEqual(expectedResult)
52
- })
53
-
54
- test("it should find the shortest path between two nodes with node costs", () => {
55
- const graph = {
56
- nodes: [
57
- { id: "A", position: [0, 0], cost: 0 },
58
- { id: "B", position: [2, 0], cost: 7 },
59
- { id: "C", position: [3, 2], cost: 3 },
60
- { id: "D", position: [4, 4], cost: 2 },
61
- { id: "E", position: [1, 1], cost: 1.5 },
62
- { id: "F", position: [2, 3], cost: 2 },
63
- { id: "G", position: [0, 4], cost: 3 },
64
- ],
65
- arcs: [
66
- { from: "A", to: "B" },
67
- { from: "B", to: "C" },
68
- { from: "C", to: "D" },
69
- { from: "A", to: "E" },
70
- { from: "E", to: "F" },
71
- { from: "F", to: "G" },
72
- { from: "G", to: "D" },
73
- ],
74
- }
75
- const start = "A"
76
- const end = "D"
77
- const expectedResult = ["A", "E", "F", "G", "D"]
78
-
79
- expect(findPath(graph, start, end)).toStrictEqual(expectedResult)
80
- })
81
-
82
- test("it should find the shortest path between two nodes with arc costs", () => {
83
- const graph = {
84
- nodes: {
85
- A: [0, 0],
86
- B: [2, 0],
87
- C: [3, 2],
88
- D: [4, 4],
89
- E: [1, 1],
90
- F: [2, 3],
91
- G: [0, 4],
92
- },
93
- arcs: [
94
- { from: "A", to: "B", cost: 7 },
95
- { from: "B", to: "C", cost: 3 },
96
- { from: "C", to: "D", cost: 2 },
97
- { from: "A", to: "E", cost: 1.5 },
98
- { from: "E", to: "F", cost: 2 },
99
- { from: "F", to: "G", cost: 3 },
100
- { from: "G", to: "D", cost: 4 },
101
- ],
102
- }
103
- const start = "A"
104
- const end = "D"
105
- const expectedResult = ["A", "E", "F", "G", "D"]
106
-
107
- expect(findPath(graph, start, end)).toStrictEqual(expectedResult)
108
- })
109
-
110
- test("it should find the best path in a board graph", () => {
111
- const rows = 5
112
- const columns = 5
113
- const size = [rows, columns]
114
- const filler = (i, j) => ({ id: `${i}${j}`, position: [i, j] })
115
- const board = createBoard(size, filler)
116
-
117
- const graph = {
118
- nodes: board,
119
- arcs: [],
120
- }
121
-
122
- for (let i = 0; i < rows; i++) {
123
- for (let j = 0; j < columns; j++) {
124
- const current = `${i}${j}`
125
- if (i + 1 < rows) {
126
- graph.arcs.push({
127
- from: current,
128
- to: down([i, j], size).join(""),
129
- })
130
- }
131
- if (j + 1 < columns) {
132
- graph.arcs.push({
133
- from: current,
134
- to: right([i, j], size).join(""),
135
- })
136
- }
137
- if (i + 1 < rows && j + 1 < columns) {
138
- graph.arcs.push({
139
- from: current,
140
- to: downRight([i, j], size).join(""),
141
- })
142
- }
143
- }
144
- }
145
-
146
- const start = "00"
147
- const end = "44"
148
- const expectedResult = ["00", "11", "22", "33", "44"]
149
-
150
- expect(findPath(graph, start, end)).toStrictEqual(expectedResult)
151
- })
1
+ import {
2
+ createBoard,
3
+ down,
4
+ downRight,
5
+ right,
6
+ } from "@inglorious/utils/data-structures/board.js"
7
+ import { expect, test } from "vitest"
8
+
9
+ import { findPath } from "./path-finding.js"
10
+
11
+ test("it should find the shortest path in a trivial example", () => {
12
+ const graph = {
13
+ nodes: {
14
+ A: [0, 0],
15
+ B: [2, 0],
16
+ },
17
+ arcs: [{ from: "A", to: "B", cost: 2 }],
18
+ }
19
+ const start = "A"
20
+ const end = "B"
21
+ const expectedResult = ["A", "B"]
22
+
23
+ expect(findPath(graph, start, end)).toStrictEqual(expectedResult)
24
+ })
25
+
26
+ test("it should find the shortest path between two nodes with default heuristic", () => {
27
+ const graph = {
28
+ nodes: {
29
+ A: [0, 0],
30
+ B: [2, 0],
31
+ C: [3, 2],
32
+ D: [4, 4],
33
+ E: [1, 1],
34
+ F: [2, 3],
35
+ G: [0, 4],
36
+ },
37
+ arcs: [
38
+ { from: "A", to: "B" },
39
+ { from: "B", to: "C" },
40
+ { from: "C", to: "D" },
41
+ { from: "A", to: "E" },
42
+ { from: "E", to: "F" },
43
+ { from: "F", to: "G" },
44
+ { from: "G", to: "D" },
45
+ ],
46
+ }
47
+ const start = "A"
48
+ const end = "D"
49
+ const expectedResult = ["A", "B", "C", "D"]
50
+
51
+ expect(findPath(graph, start, end)).toStrictEqual(expectedResult)
52
+ })
53
+
54
+ test("it should find the shortest path between two nodes with node costs", () => {
55
+ const graph = {
56
+ nodes: [
57
+ { id: "A", position: [0, 0], cost: 0 },
58
+ { id: "B", position: [2, 0], cost: 7 },
59
+ { id: "C", position: [3, 2], cost: 3 },
60
+ { id: "D", position: [4, 4], cost: 2 },
61
+ { id: "E", position: [1, 1], cost: 1.5 },
62
+ { id: "F", position: [2, 3], cost: 2 },
63
+ { id: "G", position: [0, 4], cost: 3 },
64
+ ],
65
+ arcs: [
66
+ { from: "A", to: "B" },
67
+ { from: "B", to: "C" },
68
+ { from: "C", to: "D" },
69
+ { from: "A", to: "E" },
70
+ { from: "E", to: "F" },
71
+ { from: "F", to: "G" },
72
+ { from: "G", to: "D" },
73
+ ],
74
+ }
75
+ const start = "A"
76
+ const end = "D"
77
+ const expectedResult = ["A", "E", "F", "G", "D"]
78
+
79
+ expect(findPath(graph, start, end)).toStrictEqual(expectedResult)
80
+ })
81
+
82
+ test("it should find the shortest path between two nodes with arc costs", () => {
83
+ const graph = {
84
+ nodes: {
85
+ A: [0, 0],
86
+ B: [2, 0],
87
+ C: [3, 2],
88
+ D: [4, 4],
89
+ E: [1, 1],
90
+ F: [2, 3],
91
+ G: [0, 4],
92
+ },
93
+ arcs: [
94
+ { from: "A", to: "B", cost: 7 },
95
+ { from: "B", to: "C", cost: 3 },
96
+ { from: "C", to: "D", cost: 2 },
97
+ { from: "A", to: "E", cost: 1.5 },
98
+ { from: "E", to: "F", cost: 2 },
99
+ { from: "F", to: "G", cost: 3 },
100
+ { from: "G", to: "D", cost: 4 },
101
+ ],
102
+ }
103
+ const start = "A"
104
+ const end = "D"
105
+ const expectedResult = ["A", "E", "F", "G", "D"]
106
+
107
+ expect(findPath(graph, start, end)).toStrictEqual(expectedResult)
108
+ })
109
+
110
+ test("it should find the best path in a board graph", () => {
111
+ const rows = 5
112
+ const columns = 5
113
+ const size = [rows, columns]
114
+ const filler = (i, j) => ({ id: `${i}${j}`, position: [i, j] })
115
+ const board = createBoard(size, filler)
116
+
117
+ const graph = {
118
+ nodes: board,
119
+ arcs: [],
120
+ }
121
+
122
+ for (let i = 0; i < rows; i++) {
123
+ for (let j = 0; j < columns; j++) {
124
+ const current = `${i}${j}`
125
+ if (i + 1 < rows) {
126
+ graph.arcs.push({
127
+ from: current,
128
+ to: down([i, j], size).join(""),
129
+ })
130
+ }
131
+ if (j + 1 < columns) {
132
+ graph.arcs.push({
133
+ from: current,
134
+ to: right([i, j], size).join(""),
135
+ })
136
+ }
137
+ if (i + 1 < rows && j + 1 < columns) {
138
+ graph.arcs.push({
139
+ from: current,
140
+ to: downRight([i, j], size).join(""),
141
+ })
142
+ }
143
+ }
144
+ }
145
+
146
+ const start = "00"
147
+ const end = "44"
148
+ const expectedResult = ["00", "11", "22", "33", "44"]
149
+
150
+ expect(findPath(graph, start, end)).toStrictEqual(expectedResult)
151
+ })