@ifc-lite/renderer 3.1.0 → 4.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (429) hide show
  1. package/README.md +22 -0
  2. package/dist/aabb-edges.d.ts +10 -0
  3. package/dist/aabb-edges.d.ts.map +1 -1
  4. package/dist/aabb-edges.js +13 -0
  5. package/dist/aabb-edges.js.map +1 -1
  6. package/dist/ao-params.d.ts +85 -0
  7. package/dist/ao-params.d.ts.map +1 -0
  8. package/dist/ao-params.js +109 -0
  9. package/dist/ao-params.js.map +1 -0
  10. package/dist/ao-pass.d.ts +47 -0
  11. package/dist/ao-pass.d.ts.map +1 -0
  12. package/dist/ao-pass.js +157 -0
  13. package/dist/ao-pass.js.map +1 -0
  14. package/dist/appearance-preview.d.ts +2 -0
  15. package/dist/appearance-preview.d.ts.map +1 -1
  16. package/dist/appearance-preview.js +4 -0
  17. package/dist/appearance-preview.js.map +1 -1
  18. package/dist/camera-animation-immediate.d.ts +5 -0
  19. package/dist/camera-animation-immediate.d.ts.map +1 -0
  20. package/dist/camera-animation-immediate.js +16 -0
  21. package/dist/camera-animation-immediate.js.map +1 -0
  22. package/dist/camera-animation.d.ts +3 -9
  23. package/dist/camera-animation.d.ts.map +1 -1
  24. package/dist/camera-animation.js +14 -9
  25. package/dist/camera-animation.js.map +1 -1
  26. package/dist/camera-matrices.d.ts +3 -0
  27. package/dist/camera-matrices.d.ts.map +1 -1
  28. package/dist/camera-matrices.js +12 -1
  29. package/dist/camera-matrices.js.map +1 -1
  30. package/dist/camera-orientation.d.ts +62 -0
  31. package/dist/camera-orientation.d.ts.map +1 -0
  32. package/dist/camera-orientation.js +155 -0
  33. package/dist/camera-orientation.js.map +1 -0
  34. package/dist/camera-projection.d.ts +3 -1
  35. package/dist/camera-projection.d.ts.map +1 -1
  36. package/dist/camera-projection.js +26 -20
  37. package/dist/camera-projection.js.map +1 -1
  38. package/dist/camera-surface-zoom.d.ts +32 -0
  39. package/dist/camera-surface-zoom.d.ts.map +1 -0
  40. package/dist/camera-surface-zoom.js +37 -0
  41. package/dist/camera-surface-zoom.js.map +1 -0
  42. package/dist/camera.d.ts +32 -61
  43. package/dist/camera.d.ts.map +1 -1
  44. package/dist/camera.js +71 -167
  45. package/dist/camera.js.map +1 -1
  46. package/dist/clash-solid-pipeline.d.ts +9 -3
  47. package/dist/clash-solid-pipeline.d.ts.map +1 -1
  48. package/dist/clash-solid-pipeline.js +31 -8
  49. package/dist/clash-solid-pipeline.js.map +1 -1
  50. package/dist/constants.d.ts +1 -1
  51. package/dist/constants.d.ts.map +1 -1
  52. package/dist/constants.js +4 -3
  53. package/dist/constants.js.map +1 -1
  54. package/dist/depth-reconstruct.d.ts +43 -0
  55. package/dist/depth-reconstruct.d.ts.map +1 -0
  56. package/dist/depth-reconstruct.js +35 -0
  57. package/dist/depth-reconstruct.js.map +1 -0
  58. package/dist/device-recovery.d.ts +60 -0
  59. package/dist/device-recovery.d.ts.map +1 -0
  60. package/dist/device-recovery.js +153 -0
  61. package/dist/device-recovery.js.map +1 -0
  62. package/dist/device.d.ts +2 -0
  63. package/dist/device.d.ts.map +1 -1
  64. package/dist/device.js +13 -1
  65. package/dist/device.js.map +1 -1
  66. package/dist/environment.d.ts +26 -15
  67. package/dist/environment.d.ts.map +1 -1
  68. package/dist/environment.js +24 -13
  69. package/dist/environment.js.map +1 -1
  70. package/dist/federation-registry.d.ts +16 -0
  71. package/dist/federation-registry.d.ts.map +1 -1
  72. package/dist/federation-registry.js +80 -9
  73. package/dist/federation-registry.js.map +1 -1
  74. package/dist/gpu-static-upload.d.ts +39 -0
  75. package/dist/gpu-static-upload.d.ts.map +1 -0
  76. package/dist/gpu-static-upload.js +70 -0
  77. package/dist/gpu-static-upload.js.map +1 -0
  78. package/dist/gpu-upload-guard.d.ts +95 -0
  79. package/dist/gpu-upload-guard.d.ts.map +1 -0
  80. package/dist/gpu-upload-guard.js +88 -0
  81. package/dist/gpu-upload-guard.js.map +1 -0
  82. package/dist/index.d.ts +71 -41
  83. package/dist/index.d.ts.map +1 -1
  84. package/dist/index.js +340 -375
  85. package/dist/index.js.map +1 -1
  86. package/dist/instanced-override-color.d.ts +8 -0
  87. package/dist/instanced-override-color.d.ts.map +1 -1
  88. package/dist/instanced-override-color.js +10 -0
  89. package/dist/instanced-override-color.js.map +1 -1
  90. package/dist/instanced-render.d.ts +22 -2
  91. package/dist/instanced-render.d.ts.map +1 -1
  92. package/dist/instanced-render.js +47 -10
  93. package/dist/instanced-render.js.map +1 -1
  94. package/dist/instanced-rte.d.ts +17 -0
  95. package/dist/instanced-rte.d.ts.map +1 -0
  96. package/dist/instanced-rte.js +32 -0
  97. package/dist/instanced-rte.js.map +1 -0
  98. package/dist/merged-mesh-extract.d.ts.map +1 -1
  99. package/dist/merged-mesh-extract.js +5 -0
  100. package/dist/merged-mesh-extract.js.map +1 -1
  101. package/dist/mesh-rte-uniforms.d.ts +46 -0
  102. package/dist/mesh-rte-uniforms.d.ts.map +1 -0
  103. package/dist/mesh-rte-uniforms.js +59 -0
  104. package/dist/mesh-rte-uniforms.js.map +1 -0
  105. package/dist/model-bounds-tracker.d.ts +7 -0
  106. package/dist/model-bounds-tracker.d.ts.map +1 -1
  107. package/dist/model-bounds-tracker.js +16 -5
  108. package/dist/model-bounds-tracker.js.map +1 -1
  109. package/dist/model-translation.d.ts +40 -2
  110. package/dist/model-translation.d.ts.map +1 -1
  111. package/dist/model-translation.js +152 -17
  112. package/dist/model-translation.js.map +1 -1
  113. package/dist/pick-rte-snapshot.d.ts +7 -0
  114. package/dist/pick-rte-snapshot.d.ts.map +1 -0
  115. package/dist/pick-rte-snapshot.js +15 -0
  116. package/dist/pick-rte-snapshot.js.map +1 -0
  117. package/dist/pick-types.d.ts +17 -0
  118. package/dist/pick-types.d.ts.map +1 -0
  119. package/dist/pick-types.js +5 -0
  120. package/dist/pick-types.js.map +1 -0
  121. package/dist/pick-uniforms.d.ts +6 -0
  122. package/dist/pick-uniforms.d.ts.map +1 -1
  123. package/dist/pick-uniforms.js +22 -18
  124. package/dist/pick-uniforms.js.map +1 -1
  125. package/dist/pick-world-position.d.ts +18 -0
  126. package/dist/pick-world-position.d.ts.map +1 -0
  127. package/dist/pick-world-position.js +21 -0
  128. package/dist/pick-world-position.js.map +1 -0
  129. package/dist/picker-readbacks.d.ts +6 -0
  130. package/dist/picker-readbacks.d.ts.map +1 -0
  131. package/dist/picker-readbacks.js +20 -0
  132. package/dist/picker-readbacks.js.map +1 -0
  133. package/dist/picker-rte-uniforms.d.ts +6 -0
  134. package/dist/picker-rte-uniforms.d.ts.map +1 -0
  135. package/dist/picker-rte-uniforms.js +41 -0
  136. package/dist/picker-rte-uniforms.js.map +1 -0
  137. package/dist/picker.d.ts +6 -7
  138. package/dist/picker.d.ts.map +1 -1
  139. package/dist/picker.js +88 -115
  140. package/dist/picker.js.map +1 -1
  141. package/dist/picking-manager.d.ts +10 -1
  142. package/dist/picking-manager.d.ts.map +1 -1
  143. package/dist/picking-manager.js +57 -21
  144. package/dist/picking-manager.js.map +1 -1
  145. package/dist/pipeline.d.ts +1 -7
  146. package/dist/pipeline.d.ts.map +1 -1
  147. package/dist/pipeline.js +17 -20
  148. package/dist/pipeline.js.map +1 -1
  149. package/dist/point-picker.d.ts +5 -1
  150. package/dist/point-picker.d.ts.map +1 -1
  151. package/dist/point-picker.js +49 -9
  152. package/dist/point-picker.js.map +1 -1
  153. package/dist/pointcloud/point-cloud-handle-ids.d.ts +22 -0
  154. package/dist/pointcloud/point-cloud-handle-ids.d.ts.map +1 -0
  155. package/dist/pointcloud/point-cloud-handle-ids.js +31 -0
  156. package/dist/pointcloud/point-cloud-handle-ids.js.map +1 -0
  157. package/dist/pointcloud/point-cloud-node.d.ts +14 -6
  158. package/dist/pointcloud/point-cloud-node.d.ts.map +1 -1
  159. package/dist/pointcloud/point-cloud-node.js.map +1 -1
  160. package/dist/pointcloud/point-cloud-pick-sources.d.ts +47 -0
  161. package/dist/pointcloud/point-cloud-pick-sources.d.ts.map +1 -0
  162. package/dist/pointcloud/point-cloud-pick-sources.js +32 -0
  163. package/dist/pointcloud/point-cloud-pick-sources.js.map +1 -0
  164. package/dist/pointcloud/point-cloud-placement.d.ts.map +1 -1
  165. package/dist/pointcloud/point-cloud-placement.js +20 -5
  166. package/dist/pointcloud/point-cloud-placement.js.map +1 -1
  167. package/dist/pointcloud/point-cloud-ray-transform.d.ts +78 -4
  168. package/dist/pointcloud/point-cloud-ray-transform.d.ts.map +1 -1
  169. package/dist/pointcloud/point-cloud-ray-transform.js +31 -84
  170. package/dist/pointcloud/point-cloud-ray-transform.js.map +1 -1
  171. package/dist/pointcloud/point-cloud-renderer.d.ts +21 -19
  172. package/dist/pointcloud/point-cloud-renderer.d.ts.map +1 -1
  173. package/dist/pointcloud/point-cloud-renderer.js +46 -52
  174. package/dist/pointcloud/point-cloud-renderer.js.map +1 -1
  175. package/dist/pointcloud/point-cloud-stream-lifecycle.d.ts +44 -0
  176. package/dist/pointcloud/point-cloud-stream-lifecycle.d.ts.map +1 -0
  177. package/dist/pointcloud/point-cloud-stream-lifecycle.js +44 -0
  178. package/dist/pointcloud/point-cloud-stream-lifecycle.js.map +1 -0
  179. package/dist/pointcloud/point-cloud-uniforms.d.ts +5 -0
  180. package/dist/pointcloud/point-cloud-uniforms.d.ts.map +1 -1
  181. package/dist/pointcloud/point-cloud-uniforms.js +55 -44
  182. package/dist/pointcloud/point-cloud-uniforms.js.map +1 -1
  183. package/dist/pointcloud/point-cloud-visibility.d.ts +10 -0
  184. package/dist/pointcloud/point-cloud-visibility.d.ts.map +1 -0
  185. package/dist/pointcloud/point-cloud-visibility.js +18 -0
  186. package/dist/pointcloud/point-cloud-visibility.js.map +1 -0
  187. package/dist/pointcloud/point-pipeline.d.ts +4 -9
  188. package/dist/pointcloud/point-pipeline.d.ts.map +1 -1
  189. package/dist/pointcloud/point-pipeline.js +4 -9
  190. package/dist/pointcloud/point-pipeline.js.map +1 -1
  191. package/dist/pointcloud/point-shader.wgsl.d.ts +1 -21
  192. package/dist/pointcloud/point-shader.wgsl.d.ts.map +1 -1
  193. package/dist/pointcloud/point-shader.wgsl.js +25 -5
  194. package/dist/pointcloud/point-shader.wgsl.js.map +1 -1
  195. package/dist/post-pass-chain.d.ts +38 -0
  196. package/dist/post-pass-chain.d.ts.map +1 -0
  197. package/dist/post-pass-chain.js +99 -0
  198. package/dist/post-pass-chain.js.map +1 -0
  199. package/dist/post-processor.d.ts +12 -26
  200. package/dist/post-processor.d.ts.map +1 -1
  201. package/dist/post-processor.js +14 -72
  202. package/dist/post-processor.js.map +1 -1
  203. package/dist/raycast-engine.d.ts +7 -5
  204. package/dist/raycast-engine.d.ts.map +1 -1
  205. package/dist/raycast-engine.js +17 -20
  206. package/dist/raycast-engine.js.map +1 -1
  207. package/dist/raycast-point-cloud-query.d.ts +1 -1
  208. package/dist/raycast-point-cloud-query.d.ts.map +1 -1
  209. package/dist/reference-image-pipeline.d.ts +1 -1
  210. package/dist/reference-image-pipeline.d.ts.map +1 -1
  211. package/dist/reference-image-pipeline.js +25 -7
  212. package/dist/reference-image-pipeline.js.map +1 -1
  213. package/dist/reference-images.d.ts +3 -1
  214. package/dist/reference-images.d.ts.map +1 -1
  215. package/dist/reference-images.js +15 -5
  216. package/dist/reference-images.js.map +1 -1
  217. package/dist/relative-to-eye.d.ts +146 -0
  218. package/dist/relative-to-eye.d.ts.map +1 -0
  219. package/dist/relative-to-eye.js +326 -0
  220. package/dist/relative-to-eye.js.map +1 -0
  221. package/dist/render-section-draw.d.ts +11 -0
  222. package/dist/render-section-draw.d.ts.map +1 -1
  223. package/dist/render-section-draw.js +6 -3
  224. package/dist/render-section-draw.js.map +1 -1
  225. package/dist/renderer-color-readback.d.ts +50 -0
  226. package/dist/renderer-color-readback.d.ts.map +1 -0
  227. package/dist/renderer-color-readback.js +145 -0
  228. package/dist/renderer-color-readback.js.map +1 -0
  229. package/dist/renderer-overlays.d.ts +15 -3
  230. package/dist/renderer-overlays.d.ts.map +1 -1
  231. package/dist/renderer-overlays.js +46 -20
  232. package/dist/renderer-overlays.js.map +1 -1
  233. package/dist/renderer-screenshot.d.ts +4 -0
  234. package/dist/renderer-screenshot.d.ts.map +1 -0
  235. package/dist/renderer-screenshot.js +17 -0
  236. package/dist/renderer-screenshot.js.map +1 -0
  237. package/dist/renderer-symbolic-overlays.d.ts +5 -2
  238. package/dist/renderer-symbolic-overlays.d.ts.map +1 -1
  239. package/dist/renderer-symbolic-overlays.js +36 -13
  240. package/dist/renderer-symbolic-overlays.js.map +1 -1
  241. package/dist/renderer-viewport.d.ts +45 -0
  242. package/dist/renderer-viewport.d.ts.map +1 -1
  243. package/dist/renderer-viewport.js +44 -0
  244. package/dist/renderer-viewport.js.map +1 -1
  245. package/dist/rte-clip-space.d.ts +12 -0
  246. package/dist/rte-clip-space.d.ts.map +1 -0
  247. package/dist/rte-clip-space.js +22 -0
  248. package/dist/rte-clip-space.js.map +1 -0
  249. package/dist/rte-frustum.d.ts +24 -0
  250. package/dist/rte-frustum.d.ts.map +1 -0
  251. package/dist/rte-frustum.js +45 -0
  252. package/dist/rte-frustum.js.map +1 -0
  253. package/dist/scene-appearance-preview.d.ts +2 -0
  254. package/dist/scene-appearance-preview.d.ts.map +1 -1
  255. package/dist/scene-appearance-preview.js +9 -0
  256. package/dist/scene-appearance-preview.js.map +1 -1
  257. package/dist/scene-authored-owner.d.ts +10 -0
  258. package/dist/scene-authored-owner.d.ts.map +1 -1
  259. package/dist/scene-authored-owner.js +44 -5
  260. package/dist/scene-authored-owner.js.map +1 -1
  261. package/dist/scene-batch-rebuild.d.ts +18 -0
  262. package/dist/scene-batch-rebuild.d.ts.map +1 -0
  263. package/dist/scene-batch-rebuild.js +49 -0
  264. package/dist/scene-batch-rebuild.js.map +1 -0
  265. package/dist/scene-batch-upload.d.ts +4 -1
  266. package/dist/scene-batch-upload.d.ts.map +1 -1
  267. package/dist/scene-batch-upload.js +31 -38
  268. package/dist/scene-batch-upload.js.map +1 -1
  269. package/dist/scene-bucket-routing.d.ts +21 -0
  270. package/dist/scene-bucket-routing.d.ts.map +1 -0
  271. package/dist/scene-bucket-routing.js +44 -0
  272. package/dist/scene-bucket-routing.js.map +1 -0
  273. package/dist/scene-contents.d.ts +8 -0
  274. package/dist/scene-contents.d.ts.map +1 -1
  275. package/dist/scene-derived-mesh-provenance.d.ts +13 -0
  276. package/dist/scene-derived-mesh-provenance.d.ts.map +1 -0
  277. package/dist/scene-derived-mesh-provenance.js +30 -0
  278. package/dist/scene-derived-mesh-provenance.js.map +1 -0
  279. package/dist/scene-device-recovery.d.ts +103 -0
  280. package/dist/scene-device-recovery.d.ts.map +1 -0
  281. package/dist/scene-device-recovery.js +295 -0
  282. package/dist/scene-device-recovery.js.map +1 -0
  283. package/dist/scene-finalize-regroup.d.ts +54 -0
  284. package/dist/scene-finalize-regroup.d.ts.map +1 -0
  285. package/dist/scene-finalize-regroup.js +136 -0
  286. package/dist/scene-finalize-regroup.js.map +1 -0
  287. package/dist/scene-geometry.d.ts +1 -0
  288. package/dist/scene-geometry.d.ts.map +1 -1
  289. package/dist/scene-geometry.js +3 -23
  290. package/dist/scene-geometry.js.map +1 -1
  291. package/dist/scene-instance-bounds.d.ts +12 -0
  292. package/dist/scene-instance-bounds.d.ts.map +1 -0
  293. package/dist/scene-instance-bounds.js +48 -0
  294. package/dist/scene-instance-bounds.js.map +1 -0
  295. package/dist/scene-instance-materialization.d.ts +4 -1
  296. package/dist/scene-instance-materialization.d.ts.map +1 -1
  297. package/dist/scene-instance-materialization.js +21 -6
  298. package/dist/scene-instance-materialization.js.map +1 -1
  299. package/dist/scene-instance-translation.d.ts +17 -0
  300. package/dist/scene-instance-translation.d.ts.map +1 -0
  301. package/dist/scene-instance-translation.js +50 -0
  302. package/dist/scene-instance-translation.js.map +1 -0
  303. package/dist/scene-instance-types.d.ts +6 -0
  304. package/dist/scene-instance-types.d.ts.map +1 -1
  305. package/dist/scene-model-translation.d.ts +13 -1
  306. package/dist/scene-model-translation.d.ts.map +1 -1
  307. package/dist/scene-model-translation.js +23 -1
  308. package/dist/scene-model-translation.js.map +1 -1
  309. package/dist/scene-precision.d.ts +16 -0
  310. package/dist/scene-precision.d.ts.map +1 -0
  311. package/dist/scene-precision.js +73 -0
  312. package/dist/scene-precision.js.map +1 -0
  313. package/dist/scene-rect-select.d.ts +11 -1
  314. package/dist/scene-rect-select.d.ts.map +1 -1
  315. package/dist/scene-rect-select.js +7 -4
  316. package/dist/scene-rect-select.js.map +1 -1
  317. package/dist/scene.d.ts +42 -39
  318. package/dist/scene.d.ts.map +1 -1
  319. package/dist/scene.js +258 -375
  320. package/dist/scene.js.map +1 -1
  321. package/dist/section-2d-lift.d.ts +10 -2
  322. package/dist/section-2d-lift.d.ts.map +1 -1
  323. package/dist/section-2d-lift.js +14 -6
  324. package/dist/section-2d-lift.js.map +1 -1
  325. package/dist/section-2d-line-buffer.d.ts +12 -4
  326. package/dist/section-2d-line-buffer.d.ts.map +1 -1
  327. package/dist/section-2d-line-buffer.js +59 -33
  328. package/dist/section-2d-line-buffer.js.map +1 -1
  329. package/dist/section-2d-overlay.d.ts +18 -72
  330. package/dist/section-2d-overlay.d.ts.map +1 -1
  331. package/dist/section-2d-overlay.js +72 -103
  332. package/dist/section-2d-overlay.js.map +1 -1
  333. package/dist/section-2d-types.d.ts +38 -0
  334. package/dist/section-2d-types.d.ts.map +1 -0
  335. package/dist/section-2d-types.js +6 -0
  336. package/dist/section-2d-types.js.map +1 -0
  337. package/dist/section-cap-pipelines.d.ts +6 -0
  338. package/dist/section-cap-pipelines.d.ts.map +1 -0
  339. package/dist/section-cap-pipelines.js +87 -0
  340. package/dist/section-cap-pipelines.js.map +1 -0
  341. package/dist/section-plane-geometry.d.ts +24 -0
  342. package/dist/section-plane-geometry.d.ts.map +1 -0
  343. package/dist/section-plane-geometry.js +93 -0
  344. package/dist/section-plane-geometry.js.map +1 -0
  345. package/dist/section-plane.d.ts +23 -24
  346. package/dist/section-plane.d.ts.map +1 -1
  347. package/dist/section-plane.js +58 -174
  348. package/dist/section-plane.js.map +1 -1
  349. package/dist/shaders/ao.wgsl.d.ts +2 -0
  350. package/dist/shaders/ao.wgsl.d.ts.map +1 -0
  351. package/dist/shaders/ao.wgsl.js +234 -0
  352. package/dist/shaders/ao.wgsl.js.map +1 -0
  353. package/dist/shaders/color-transfer.wgsl.d.ts +26 -0
  354. package/dist/shaders/color-transfer.wgsl.d.ts.map +1 -0
  355. package/dist/shaders/color-transfer.wgsl.js +53 -0
  356. package/dist/shaders/color-transfer.wgsl.js.map +1 -0
  357. package/dist/shaders/depth-reconstruct.wgsl.d.ts +16 -0
  358. package/dist/shaders/depth-reconstruct.wgsl.d.ts.map +1 -0
  359. package/dist/shaders/depth-reconstruct.wgsl.js +69 -0
  360. package/dist/shaders/depth-reconstruct.wgsl.js.map +1 -0
  361. package/dist/shaders/main-rte-shadow.wgsl.d.ts +4 -0
  362. package/dist/shaders/main-rte-shadow.wgsl.d.ts.map +1 -0
  363. package/dist/shaders/main-rte-shadow.wgsl.js +54 -0
  364. package/dist/shaders/main-rte-shadow.wgsl.js.map +1 -0
  365. package/dist/shaders/main.wgsl.d.ts +1 -6
  366. package/dist/shaders/main.wgsl.d.ts.map +1 -1
  367. package/dist/shaders/main.wgsl.js +110 -159
  368. package/dist/shaders/main.wgsl.js.map +1 -1
  369. package/dist/shaders/relative-to-eye.wgsl.d.ts +12 -0
  370. package/dist/shaders/relative-to-eye.wgsl.d.ts.map +1 -0
  371. package/dist/shaders/relative-to-eye.wgsl.js +40 -0
  372. package/dist/shaders/relative-to-eye.wgsl.js.map +1 -0
  373. package/dist/shaders/section-2d-overlay.wgsl.d.ts +28 -12
  374. package/dist/shaders/section-2d-overlay.wgsl.d.ts.map +1 -1
  375. package/dist/shaders/section-2d-overlay.wgsl.js +40 -13
  376. package/dist/shaders/section-2d-overlay.wgsl.js.map +1 -1
  377. package/dist/shaders/shadow.wgsl.d.ts +1 -1
  378. package/dist/shaders/shadow.wgsl.d.ts.map +1 -1
  379. package/dist/shaders/shadow.wgsl.js +25 -7
  380. package/dist/shaders/shadow.wgsl.js.map +1 -1
  381. package/dist/shaders/sky.wgsl.d.ts +1 -11
  382. package/dist/shaders/sky.wgsl.d.ts.map +1 -1
  383. package/dist/shaders/sky.wgsl.js +17 -19
  384. package/dist/shaders/sky.wgsl.js.map +1 -1
  385. package/dist/shaders/symbolic-overlay.wgsl.d.ts +2 -9
  386. package/dist/shaders/symbolic-overlay.wgsl.d.ts.map +1 -1
  387. package/dist/shaders/symbolic-overlay.wgsl.js +88 -17
  388. package/dist/shaders/symbolic-overlay.wgsl.js.map +1 -1
  389. package/dist/shaders/textured.wgsl.d.ts.map +1 -1
  390. package/dist/shaders/textured.wgsl.js +11 -9
  391. package/dist/shaders/textured.wgsl.js.map +1 -1
  392. package/dist/shadow-light-matrix.d.ts +7 -0
  393. package/dist/shadow-light-matrix.d.ts.map +1 -1
  394. package/dist/shadow-light-matrix.js +11 -0
  395. package/dist/shadow-light-matrix.js.map +1 -1
  396. package/dist/shadow-occluder-batches.d.ts +10 -0
  397. package/dist/shadow-occluder-batches.d.ts.map +1 -0
  398. package/dist/shadow-occluder-batches.js +39 -0
  399. package/dist/shadow-occluder-batches.js.map +1 -0
  400. package/dist/shadow-occluders.d.ts.map +1 -1
  401. package/dist/shadow-occluders.js +4 -0
  402. package/dist/shadow-occluders.js.map +1 -1
  403. package/dist/shadow-pass.d.ts +5 -51
  404. package/dist/shadow-pass.d.ts.map +1 -1
  405. package/dist/shadow-pass.js +49 -45
  406. package/dist/shadow-pass.js.map +1 -1
  407. package/dist/shadow-types.d.ts +39 -0
  408. package/dist/shadow-types.d.ts.map +1 -0
  409. package/dist/shadow-types.js +15 -0
  410. package/dist/shadow-types.js.map +1 -0
  411. package/dist/symbolic-overlay-geometry.d.ts +7 -0
  412. package/dist/symbolic-overlay-geometry.d.ts.map +1 -0
  413. package/dist/symbolic-overlay-geometry.js +43 -0
  414. package/dist/symbolic-overlay-geometry.js.map +1 -0
  415. package/dist/symbolic-overlay-pipelines.d.ts +24 -36
  416. package/dist/symbolic-overlay-pipelines.d.ts.map +1 -1
  417. package/dist/symbolic-overlay-pipelines.js +175 -182
  418. package/dist/symbolic-overlay-pipelines.js.map +1 -1
  419. package/dist/symbolic-text-atlas.d.ts +21 -0
  420. package/dist/symbolic-text-atlas.d.ts.map +1 -1
  421. package/dist/symbolic-text-atlas.js +29 -1
  422. package/dist/symbolic-text-atlas.js.map +1 -1
  423. package/dist/types.d.ts +20 -26
  424. package/dist/types.d.ts.map +1 -1
  425. package/dist/visual-enhancement.d.ts +23 -1
  426. package/dist/visual-enhancement.d.ts.map +1 -1
  427. package/dist/visual-enhancement.js +38 -12
  428. package/dist/visual-enhancement.js.map +1 -1
  429. package/package.json +3 -3
@@ -1 +1 @@
1
- {"version":3,"file":"scene-contents.d.ts","sourceRoot":"","sources":["../src/scene-contents.ts"],"names":[],"mappings":"AAIA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuCG;AAEH,OAAO,KAAK,EAAE,IAAI,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AACpD,OAAO,KAAK,EAAE,QAAQ,EAAE,qBAAqB,EAAE,MAAM,oBAAoB,CAAC;AAC1E,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,eAAe,CAAC;AACpD,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACxD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,mBAAmB,CAAC;AAC1D,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,gBAAgB,CAAC;AAC3D,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,iBAAiB,CAAC;AAE7D,+EAA+E;AAC/E,MAAM,WAAW,aAAa;IAE5B,WAAW,CAAC,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC;IACtC,eAAe,IAAI,OAAO,CAAC;IAC3B,YAAY,CAAC,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,cAAc,GAAG,OAAO,CAAC;IACnE,eAAe,CACb,aAAa,EAAE,QAAQ,EAAE,EACzB,MAAM,EAAE,SAAS,EACjB,QAAQ,EAAE,cAAc,EACxB,WAAW,CAAC,EAAE,OAAO,GACpB,IAAI,CAAC;IACR,iBAAiB,IAAI,OAAO,CAAC;IAC7B,qBAAqB,CAAC,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,cAAc,GAAG,IAAI,CAAC;IACzE,qBAAqB,IAAI,OAAO,CAAC;IACjC,iBAAiB,CAAC,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,cAAc,GAAG,IAAI,CAAC;IACrE,sBAAsB,CACpB,MAAM,EAAE,SAAS,EACjB,QAAQ,EAAE,cAAc,EACxB,QAAQ,CAAC,EAAE,MAAM,GAChB,OAAO,CAAC,IAAI,CAAC,CAAC;IACjB,oBAAoB,IAAI,OAAO,CAAC;IAChC,yBAAyB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAC;IAClD,oBAAoB,IAAI,OAAO,CAAC;IAChC,wBAAwB,IAAI,IAAI,CAAC;IAGjC,SAAS,IAAI,IAAI,EAAE,CAAC;IACpB,gBAAgB,IAAI,WAAW,EAAE,CAAC;IAClC,iBAAiB,CAAC,SAAS,EAAE,MAAM,EAAE,UAAU,CAAC,EAAE,MAAM,GAAG,QAAQ,EAAE,GAAG,SAAS,CAAC;IAClF;;;;;;;;OAQG;IACH,WAAW,CAAC,SAAS,EAAE,MAAM,EAAE,UAAU,CAAC,EAAE,MAAM,GAAG,QAAQ,GAAG,SAAS,CAAC;IAC1E;;;;;OAKG;IACH,eAAe,CAAC,KAAK,EAAE,CAAC,EAAE,EAAE,QAAQ,KAAK,IAAI,GAAG,IAAI,CAAC;IACrD,kFAAkF;IAClF,qBAAqB,CAAC,CAAC,IAAI,EAAE,QAAQ,GAAG,QAAQ,CAAC;IACjD,wFAAwF;IACxF,oBAAoB,CAAC,CAAC,IAAI,EAAE,QAAQ,GAAG,QAAQ,CAAC;IAChD;;;;;OAKG;IACH,WAAW,CAAC,SAAS,EAAE,MAAM,EAAE,UAAU,CAAC,EAAE,MAAM,GAAG,OAAO,CAAC;IAC7D,wBAAwB,IAAI,MAAM,EAAE,CAAC;IACrC,SAAS,IAAI;QACX,GAAG,EAAE;YAAE,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAA;SAAE,CAAC;QACzC,GAAG,EAAE;YAAE,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAA;SAAE,CAAC;KAC1C,GAAG,IAAI,CAAC;IACT,oBAAoB,CAAC,SAAS,EAAE,MAAM,GAAG,WAAW,GAAG,IAAI,CAAC;IAC5D;;;;;;OAMG;IACH,kBAAkB,CAAC,SAAS,EAAE,MAAM,GAAG,YAAY,GAAG,IAAI,CAAC;IAC3D;;;;;OAKG;IACH,oBAAoB,CAClB,SAAS,EAAE,MAAM,GAChB;QAAE,GAAG,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAAC,GAAG,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;KAAE,GAAG,IAAI,CAAC;IAG3E,iBAAiB,CACf,MAAM,EAAE,SAAS,EACjB,KAAK,EAAE,qBAAqB,EAC5B,UAAU,CAAC,EAAE,MAAM,GAClB,IAAI,CAAC;IACR,uBAAuB,IAAI,QAAQ,EAAE,CAAC;IACtC,0BAA0B,CAAC,SAAS,EAAE,MAAM,GAAG,QAAQ,EAAE,GAAG,SAAS,CAAC;IACtE;;;;OAIG;IACH,iBAAiB,CAAC,SAAS,EAAE,MAAM,GAAG,OAAO,CAAC;IAC9C,wBAAwB,CAAC,SAAS,EAAE,MAAM,GAAG,WAAW,GAAG,IAAI,CAAC;IAChE,uBAAuB,IAAI,MAAM,CAAC;IAClC,qBAAqB,IAAI,gBAAgB,CAAC,MAAM,CAAC,CAAC;IAClD,wBAAwB,IAAI,MAAM,EAAE,CAAC;IACrC,gCAAgC,CAAC,UAAU,EAAE,MAAM,GAAG,MAAM,CAAC;IAC7D,mBAAmB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAC;IAG5C,uBAAuB,CAAC,UAAU,EAAE,QAAQ,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;IAC9D,0BAA0B,CAAC,OAAO,EAAE,GAAG,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC;IACnF,uBAAuB,CACrB,OAAO,EAAE,GAAG,CAAC,MAAM,EAAE;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;KAAE,CAAC,GACvE,MAAM,CAAC;IAGV,iBAAiB,CACf,SAAS,EAAE,GAAG,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,EACxD,MAAM,EAAE,SAAS,EACjB,QAAQ,EAAE,cAAc,GACvB,IAAI,CAAC;IACR;;;;;;OAMG;IACH,iBAAiB,IAAI,WAAW,CAAC,MAAM,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC;IAC3F,mBAAmB,IAAI,IAAI,CAAC;IAC5B,gBAAgB,CACd,OAAO,EAAE,GAAG,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,EACtD,MAAM,EAAE,SAAS,EACjB,QAAQ,EAAE,cAAc,GACvB,IAAI,CAAC;IAGR,kBAAkB,CAAC,MAAM,EAAE,qBAAqB,GAAG,IAAI,GAAG,IAAI,CAAC;IAC/D,mBAAmB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAC;IAC5C,sBAAsB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI,CAAC;IACnD,qBAAqB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI,CAAC;IAClD,uBAAuB,CAAC,QAAQ,EAAE,oBAAoB,GAAG,IAAI,GAAG,IAAI,CAAC;IACrE,uBAAuB,IAAI,OAAO,CAAC;IACnC,wBAAwB,CACtB,MAAM,EAAE,SAAS,EACjB,QAAQ,EAAE,cAAc,EACxB,QAAQ,CAAC,EAAE,MAAM,GAChB,MAAM,CAAC;IACV,aAAa,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IAC/B,mBAAmB,IAAI,MAAM,CAAC;IAC9B,mBAAmB,IAAI,gBAAgB,CAAC;IAGxC,iBAAiB,IAAI,IAAI,CAAC;IAC1B,wFAAwF;IACxF,2BAA2B,CAAC,CAAC,QAAQ,EAAE,SAAS,QAAQ,EAAE,EAAE,MAAM,EAAE,WAAW,CAAC,MAAM,CAAC,EAAE,cAAc,CAAC,EAAE,SAAS,QAAQ,EAAE,GAAG,IAAI,CAAC;IACrI,KAAK,IAAI,IAAI,CAAC;CACf"}
1
+ {"version":3,"file":"scene-contents.d.ts","sourceRoot":"","sources":["../src/scene-contents.ts"],"names":[],"mappings":"AAIA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuCG;AAEH,OAAO,KAAK,EAAE,IAAI,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AACpD,OAAO,KAAK,EAAE,QAAQ,EAAE,qBAAqB,EAAE,MAAM,oBAAoB,CAAC;AAC1E,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,eAAe,CAAC;AACpD,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACxD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,mBAAmB,CAAC;AAC1D,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,gBAAgB,CAAC;AAC3D,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,iBAAiB,CAAC;AAE7D,+EAA+E;AAC/E,MAAM,WAAW,aAAa;IAE5B,WAAW,CAAC,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC;IACtC,eAAe,IAAI,OAAO,CAAC;IAC3B,YAAY,CAAC,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,cAAc,GAAG,OAAO,CAAC;IACnE,eAAe,CACb,aAAa,EAAE,QAAQ,EAAE,EACzB,MAAM,EAAE,SAAS,EACjB,QAAQ,EAAE,cAAc,EACxB,WAAW,CAAC,EAAE,OAAO,GACpB,IAAI,CAAC;IACR,iBAAiB,IAAI,OAAO,CAAC;IAC7B,qBAAqB,CAAC,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,cAAc,GAAG,IAAI,CAAC;IACzE,qBAAqB,IAAI,OAAO,CAAC;IACjC,iBAAiB,CAAC,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,cAAc,GAAG,IAAI,CAAC;IACrE,sBAAsB,CACpB,MAAM,EAAE,SAAS,EACjB,QAAQ,EAAE,cAAc,EACxB,QAAQ,CAAC,EAAE,MAAM,GAChB,OAAO,CAAC,IAAI,CAAC,CAAC;IACjB,oBAAoB,IAAI,OAAO,CAAC;IAChC,yBAAyB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAC;IAClD,oBAAoB,IAAI,OAAO,CAAC;IAChC,wBAAwB,IAAI,IAAI,CAAC;IAGjC,SAAS,IAAI,IAAI,EAAE,CAAC;IACpB,gBAAgB,IAAI,WAAW,EAAE,CAAC;IAClC,iBAAiB,CAAC,SAAS,EAAE,MAAM,EAAE,UAAU,CAAC,EAAE,MAAM,GAAG,QAAQ,EAAE,GAAG,SAAS,CAAC;IAClF;;;;;;;;OAQG;IACH,WAAW,CAAC,SAAS,EAAE,MAAM,EAAE,UAAU,CAAC,EAAE,MAAM,GAAG,QAAQ,GAAG,SAAS,CAAC;IAC1E;;;;;OAKG;IACH,eAAe,CAAC,KAAK,EAAE,CAAC,EAAE,EAAE,QAAQ,KAAK,IAAI,GAAG,IAAI,CAAC;IACrD,kFAAkF;IAClF,qBAAqB,CAAC,CAAC,IAAI,EAAE,QAAQ,GAAG,QAAQ,CAAC;IACjD,wFAAwF;IACxF,oBAAoB,CAAC,CAAC,IAAI,EAAE,QAAQ,GAAG,QAAQ,CAAC;IAChD;;;;;OAKG;IACH,WAAW,CAAC,SAAS,EAAE,MAAM,EAAE,UAAU,CAAC,EAAE,MAAM,GAAG,OAAO,CAAC;IAC7D,wBAAwB,IAAI,MAAM,EAAE,CAAC;IACrC,SAAS,IAAI;QACX,GAAG,EAAE;YAAE,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAA;SAAE,CAAC;QACzC,GAAG,EAAE;YAAE,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAA;SAAE,CAAC;KAC1C,GAAG,IAAI,CAAC;IACT,oBAAoB,CAAC,SAAS,EAAE,MAAM,GAAG,WAAW,GAAG,IAAI,CAAC;IAC5D;;;;;;OAMG;IACH,kBAAkB,CAAC,SAAS,EAAE,MAAM,GAAG,YAAY,GAAG,IAAI,CAAC;IAC3D;;;;;OAKG;IACH,oBAAoB,CAClB,SAAS,EAAE,MAAM,GAChB;QAAE,GAAG,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAAC,GAAG,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;KAAE,GAAG,IAAI,CAAC;IAG3E,iBAAiB,CACf,MAAM,EAAE,SAAS,EACjB,KAAK,EAAE,qBAAqB,EAC5B,UAAU,CAAC,EAAE,MAAM,GAClB,IAAI,CAAC;IACR,uBAAuB,IAAI,QAAQ,EAAE,CAAC;IACtC,0BAA0B,CAAC,SAAS,EAAE,MAAM,GAAG,QAAQ,EAAE,GAAG,SAAS,CAAC;IACtE;;;;OAIG;IACH,iBAAiB,CAAC,SAAS,EAAE,MAAM,GAAG,OAAO,CAAC;IAC9C,wBAAwB,CAAC,SAAS,EAAE,MAAM,GAAG,WAAW,GAAG,IAAI,CAAC;IAChE,uBAAuB,IAAI,MAAM,CAAC;IAClC,qBAAqB,IAAI,gBAAgB,CAAC,MAAM,CAAC,CAAC;IAClD,wBAAwB,IAAI,MAAM,EAAE,CAAC;IACrC,gCAAgC,CAAC,UAAU,EAAE,MAAM,GAAG,MAAM,CAAC;IAC7D,mBAAmB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAC;IAG5C,uBAAuB,CAAC,UAAU,EAAE,QAAQ,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;IAC9D,0BAA0B,CAAC,OAAO,EAAE,GAAG,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC;IACnF,uBAAuB,CACrB,OAAO,EAAE,GAAG,CAAC,MAAM,EAAE;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;KAAE,CAAC,GACvE,MAAM,CAAC;IACV;;;;;;OAMG;IACH,gBAAgB,CACd,UAAU,EAAE,MAAM,EAClB,KAAK,EAAE,MAAM,EACb,KAAK,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GACvC,OAAO,CAAC;IAGX,iBAAiB,CACf,SAAS,EAAE,GAAG,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,EACxD,MAAM,EAAE,SAAS,EACjB,QAAQ,EAAE,cAAc,GACvB,IAAI,CAAC;IACR;;;;;;OAMG;IACH,iBAAiB,IAAI,WAAW,CAAC,MAAM,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC;IAC3F,mBAAmB,IAAI,IAAI,CAAC;IAC5B,gBAAgB,CACd,OAAO,EAAE,GAAG,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,EACtD,MAAM,EAAE,SAAS,EACjB,QAAQ,EAAE,cAAc,GACvB,IAAI,CAAC;IAGR,kBAAkB,CAAC,MAAM,EAAE,qBAAqB,GAAG,IAAI,GAAG,IAAI,CAAC;IAC/D,mBAAmB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAC;IAC5C,sBAAsB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI,CAAC;IACnD,qBAAqB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI,CAAC;IAClD,uBAAuB,CAAC,QAAQ,EAAE,oBAAoB,GAAG,IAAI,GAAG,IAAI,CAAC;IACrE,uBAAuB,IAAI,OAAO,CAAC;IACnC,wBAAwB,CACtB,MAAM,EAAE,SAAS,EACjB,QAAQ,EAAE,cAAc,EACxB,QAAQ,CAAC,EAAE,MAAM,GAChB,MAAM,CAAC;IACV,aAAa,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IAC/B,mBAAmB,IAAI,MAAM,CAAC;IAC9B,mBAAmB,IAAI,gBAAgB,CAAC;IAGxC,iBAAiB,IAAI,IAAI,CAAC;IAC1B,wFAAwF;IACxF,2BAA2B,CAAC,CAAC,QAAQ,EAAE,SAAS,QAAQ,EAAE,EAAE,MAAM,EAAE,WAAW,CAAC,MAAM,CAAC,EAAE,cAAc,CAAC,EAAE,SAAS,QAAQ,EAAE,GAAG,IAAI,CAAC;IACrI,KAAK,IAAI,IAAI,CAAC;CACf"}
@@ -0,0 +1,13 @@
1
+ import type { MeshData } from '@ifc-lite/geometry';
2
+ import { ModelTranslations } from './model-translation.js';
3
+ /** Links transient extracted/merged geometry back to its bucket-owned source. */
4
+ export declare class DerivedMeshProvenance {
5
+ private sources;
6
+ sourceFor(meshData: MeshData): MeshData;
7
+ /** Resolve before placement so the returned object is the identity stored in
8
+ * Scene's live bucket reverse index, including after a model move/restore. */
9
+ placedSourceFor(meshData: MeshData, translations: ModelTranslations): MeshData;
10
+ extract(merged: MeshData, expressId: number): MeshData | undefined;
11
+ remember(derived: MeshData, source: MeshData): void;
12
+ }
13
+ //# sourceMappingURL=scene-derived-mesh-provenance.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene-derived-mesh-provenance.d.ts","sourceRoot":"","sources":["../src/scene-derived-mesh-provenance.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,oBAAoB,CAAC;AACnD,OAAO,EAAE,iBAAiB,EAAE,MAAM,wBAAwB,CAAC;AAG3D,iFAAiF;AACjF,qBAAa,qBAAqB;IAChC,OAAO,CAAC,OAAO,CAAqC;IAEpD,SAAS,CAAC,QAAQ,EAAE,QAAQ,GAAG,QAAQ;IAOvC;kFAC8E;IAC9E,eAAe,CAAC,QAAQ,EAAE,QAAQ,EAAE,YAAY,EAAE,iBAAiB,GAAG,QAAQ;IAI9E,OAAO,CAAC,MAAM,EAAE,QAAQ,EAAE,SAAS,EAAE,MAAM,GAAG,QAAQ,GAAG,SAAS;IAMlE,QAAQ,CAAC,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,GAAG,IAAI;CAGpD"}
@@ -0,0 +1,30 @@
1
+ /* This Source Code Form is subject to the terms of the Mozilla Public
2
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
3
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
4
+ import { extractEntityFromMergedMesh } from './merged-mesh-extract.js';
5
+ /** Links transient extracted/merged geometry back to its bucket-owned source. */
6
+ export class DerivedMeshProvenance {
7
+ sources = new WeakMap();
8
+ sourceFor(meshData) {
9
+ let source = meshData;
10
+ let parent;
11
+ while ((parent = this.sources.get(source)))
12
+ source = parent;
13
+ return source;
14
+ }
15
+ /** Resolve before placement so the returned object is the identity stored in
16
+ * Scene's live bucket reverse index, including after a model move/restore. */
17
+ placedSourceFor(meshData, translations) {
18
+ return translations.placeMesh(this.sourceFor(meshData));
19
+ }
20
+ extract(merged, expressId) {
21
+ const extracted = extractEntityFromMergedMesh(merged, expressId);
22
+ if (extracted)
23
+ this.sources.set(extracted, this.sourceFor(merged));
24
+ return extracted;
25
+ }
26
+ remember(derived, source) {
27
+ this.sources.set(derived, this.sourceFor(source));
28
+ }
29
+ }
30
+ //# sourceMappingURL=scene-derived-mesh-provenance.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene-derived-mesh-provenance.js","sourceRoot":"","sources":["../src/scene-derived-mesh-provenance.ts"],"names":[],"mappings":"AAAA;;+DAE+D;AAI/D,OAAO,EAAE,2BAA2B,EAAE,MAAM,0BAA0B,CAAC;AAEvE,iFAAiF;AACjF,MAAM,OAAO,qBAAqB;IACxB,OAAO,GAAG,IAAI,OAAO,EAAsB,CAAC;IAEpD,SAAS,CAAC,QAAkB;QAC1B,IAAI,MAAM,GAAG,QAAQ,CAAC;QACtB,IAAI,MAA4B,CAAC;QACjC,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;YAAE,MAAM,GAAG,MAAM,CAAC;QAC5D,OAAO,MAAM,CAAC;IAChB,CAAC;IAED;kFAC8E;IAC9E,eAAe,CAAC,QAAkB,EAAE,YAA+B;QACjE,OAAO,YAAY,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC;IAC1D,CAAC;IAED,OAAO,CAAC,MAAgB,EAAE,SAAiB;QACzC,MAAM,SAAS,GAAG,2BAA2B,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QACjE,IAAI,SAAS;YAAE,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,SAAS,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC;QACnE,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,QAAQ,CAAC,OAAiB,EAAE,MAAgB;QAC1C,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC;IACpD,CAAC;CACF"}
@@ -0,0 +1,103 @@
1
+ import type { MeshData } from '@ifc-lite/geometry';
2
+ import type { RenderPipeline } from './pipeline.js';
3
+ import type { BatchedMesh, Mesh } from './types.js';
4
+ import type { InstancedOccurrence, InstancedTemplateCpu, InstancedTemplateGPU } from './scene-instance-types.js';
5
+ import type { TexturedMesh } from './scene.js';
6
+ export interface RecoveryBucket {
7
+ key: string;
8
+ meshData: MeshData[];
9
+ batchedMesh: BatchedMesh | null;
10
+ vertexBytes: number;
11
+ }
12
+ interface WorldBox {
13
+ minX: number;
14
+ minY: number;
15
+ minZ: number;
16
+ maxX: number;
17
+ maxY: number;
18
+ maxZ: number;
19
+ }
20
+ export interface SceneRecoveryHost {
21
+ geometryReleased: boolean;
22
+ ephemeralStreamingMode: boolean;
23
+ finalizeInProgress: boolean;
24
+ streamingFragments: BatchedMesh[];
25
+ pendingBatchKeys: Set<string>;
26
+ appearanceController?: {
27
+ hasActiveDrafts(): boolean;
28
+ };
29
+ appearanceBuckets?: {
30
+ forget(): void;
31
+ };
32
+ authoredGeneration: number;
33
+ authoredPreparations: {
34
+ invalidate(): void;
35
+ };
36
+ meshes: Mesh[];
37
+ batchedMeshes: BatchedMesh[];
38
+ buckets: Map<string, RecoveryBucket>;
39
+ meshDataBucket: Map<MeshData, RecoveryBucket>;
40
+ activeBucketKey: Map<string, string>;
41
+ dirtyBuckets: Set<string>;
42
+ nextSplitId: number;
43
+ nextBatchId: number;
44
+ coldBuckets: Set<string>;
45
+ texturedMeshes: TexturedMesh[];
46
+ sharedTextures: Map<number, {
47
+ texture: GPUTexture;
48
+ refs: number;
49
+ }>;
50
+ rgbaTexturePool: {
51
+ clear(): void;
52
+ };
53
+ texturedDevice?: GPUDevice;
54
+ instancedTemplates: (InstancedTemplateGPU | undefined)[];
55
+ liveInstancedTemplates: InstancedTemplateGPU[];
56
+ instancedTemplateCpu: (InstancedTemplateCpu | undefined)[];
57
+ instancedEntityMap: Map<number, InstancedOccurrence[]>;
58
+ instanceSuppression: {
59
+ has(expressId: number): boolean;
60
+ };
61
+ instancedSelected: Set<number>;
62
+ instancedOverrideColors: ReadonlyMap<number, readonly [number, number, number, number]> | null;
63
+ instancedOverridden: Set<number>;
64
+ instancedHasTransparent: boolean;
65
+ instancedGhosted: Set<number>;
66
+ lastGhostAlpha: number;
67
+ instancedDevice?: GPUDevice;
68
+ cachedMaxBufferSize: number;
69
+ lastDrawnFrame: Map<number, number>;
70
+ residencyRestoreQueue: Set<string>;
71
+ meshDataMap: Map<number, MeshData[]>;
72
+ colorOverrides: ReadonlyMap<number, readonly [number, number, number, number]> | null;
73
+ appearanceAccessState?: unknown;
74
+ modelTranslations: {
75
+ registerDrawable<T>(drawable: T, modelIndex: number): T;
76
+ };
77
+ dropAllPartialCaches(): void;
78
+ destroyOverrideBatches(): void;
79
+ releaseTexturedMeshTexture(mesh: Pick<TexturedMesh, 'texture' | 'sharedTextureKey'>): void;
80
+ bindAppearanceAccess(device: GPUDevice, pipeline: RenderPipeline): unknown;
81
+ createBatchedMesh(meshes: MeshData[], color: [number, number, number, number], device: GPUDevice, pipeline: RenderPipeline, bucketKey?: string): BatchedMesh;
82
+ createTexturedMesh(mesh: MeshData, device: GPUDevice, pipeline: RenderPipeline): void;
83
+ setColorOverrides(colors: Map<number, [number, number, number, number]>, device: GPUDevice, pipeline: RenderPipeline): void;
84
+ writeInstanceFlags(device: GPUDevice, eid: number): void;
85
+ writeInstanceColor(device: GPUDevice, eid: number, color: readonly [number, number, number, number]): void;
86
+ writeOriginalInstanceColors(device: GPUDevice, eid: number, alpha: number): void;
87
+ unionInstancedWorldAabb(eid: number, view: DataView, offset: number, minX: number, minY: number, minZ: number, maxX: number, maxY: number, maxZ: number): WorldBox;
88
+ refreshLiveInstancedTemplates(): void;
89
+ }
90
+ export type SceneDeviceRecoveryPreparation = {
91
+ ok: true;
92
+ } | {
93
+ ok: false;
94
+ reason: 'cpu-geometry-released' | 'scene-not-settled' | 'unsupported-authored-meshes' | 'cold-restore-failed';
95
+ };
96
+ export declare function prepareSceneDeviceRecovery(host: SceneRecoveryHost): SceneDeviceRecoveryPreparation;
97
+ export declare function discardSceneGpuResourcesForRecovery(host: SceneRecoveryHost): void;
98
+ /** Split a newly hydrated cold bucket against the replacement adapter limit
99
+ * before any GPU upload. Each returned shell can then restore independently. */
100
+ export declare function repartitionHydratedRecoveryBucket(host: SceneRecoveryHost, key: string, bucket: RecoveryBucket, shell: BatchedMesh): string[];
101
+ export declare function restoreSceneGpuResourcesAfterRecovery(host: SceneRecoveryHost, device: GPUDevice, pipeline: RenderPipeline): void;
102
+ export {};
103
+ //# sourceMappingURL=scene-device-recovery.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene-device-recovery.d.ts","sourceRoot":"","sources":["../src/scene-device-recovery.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,oBAAoB,CAAC;AACnD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,eAAe,CAAC;AACpD,OAAO,KAAK,EAAE,WAAW,EAAE,IAAI,EAAE,MAAM,YAAY,CAAC;AACpD,OAAO,KAAK,EAAE,mBAAmB,EAAE,oBAAoB,EAAE,oBAAoB,EAAE,MAAM,2BAA2B,CAAC;AACjH,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,YAAY,CAAC;AAS/C,MAAM,WAAW,cAAc;IAC7B,GAAG,EAAE,MAAM,CAAC;IACZ,QAAQ,EAAE,QAAQ,EAAE,CAAC;IACrB,WAAW,EAAE,WAAW,GAAG,IAAI,CAAC;IAChC,WAAW,EAAE,MAAM,CAAC;CACrB;AAED,UAAU,QAAQ;IAChB,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IACzC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;CAC1C;AAED,MAAM,WAAW,iBAAiB;IAChC,gBAAgB,EAAE,OAAO,CAAC;IAC1B,sBAAsB,EAAE,OAAO,CAAC;IAChC,kBAAkB,EAAE,OAAO,CAAC;IAC5B,kBAAkB,EAAE,WAAW,EAAE,CAAC;IAClC,gBAAgB,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;IAC9B,oBAAoB,CAAC,EAAE;QAAE,eAAe,IAAI,OAAO,CAAA;KAAE,CAAC;IACtD,iBAAiB,CAAC,EAAE;QAAE,MAAM,IAAI,IAAI,CAAA;KAAE,CAAC;IACvC,kBAAkB,EAAE,MAAM,CAAC;IAC3B,oBAAoB,EAAE;QAAE,UAAU,IAAI,IAAI,CAAA;KAAE,CAAC;IAC7C,MAAM,EAAE,IAAI,EAAE,CAAC;IACf,aAAa,EAAE,WAAW,EAAE,CAAC;IAC7B,OAAO,EAAE,GAAG,CAAC,MAAM,EAAE,cAAc,CAAC,CAAC;IACrC,cAAc,EAAE,GAAG,CAAC,QAAQ,EAAE,cAAc,CAAC,CAAC;IAC9C,eAAe,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACrC,YAAY,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;IAC1B,WAAW,EAAE,MAAM,CAAC;IACpB,WAAW,EAAE,MAAM,CAAC;IACpB,WAAW,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;IACzB,cAAc,EAAE,YAAY,EAAE,CAAC;IAC/B,cAAc,EAAE,GAAG,CAAC,MAAM,EAAE;QAAE,OAAO,EAAE,UAAU,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAE,CAAC,CAAC;IACnE,eAAe,EAAE;QAAE,KAAK,IAAI,IAAI,CAAA;KAAE,CAAC;IACnC,cAAc,CAAC,EAAE,SAAS,CAAC;IAC3B,kBAAkB,EAAE,CAAC,oBAAoB,GAAG,SAAS,CAAC,EAAE,CAAC;IACzD,sBAAsB,EAAE,oBAAoB,EAAE,CAAC;IAC/C,oBAAoB,EAAE,CAAC,oBAAoB,GAAG,SAAS,CAAC,EAAE,CAAC;IAC3D,kBAAkB,EAAE,GAAG,CAAC,MAAM,EAAE,mBAAmB,EAAE,CAAC,CAAC;IACvD,mBAAmB,EAAE;QAAE,GAAG,CAAC,SAAS,EAAE,MAAM,GAAG,OAAO,CAAA;KAAE,CAAC;IACzD,iBAAiB,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;IAC/B,uBAAuB,EAAE,WAAW,CAAC,MAAM,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC;IAC/F,mBAAmB,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;IACjC,uBAAuB,EAAE,OAAO,CAAC;IACjC,gBAAgB,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;IAC9B,cAAc,EAAE,MAAM,CAAC;IACvB,eAAe,CAAC,EAAE,SAAS,CAAC;IAC5B,mBAAmB,EAAE,MAAM,CAAC;IAC5B,cAAc,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,qBAAqB,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;IACnC,WAAW,EAAE,GAAG,CAAC,MAAM,EAAE,QAAQ,EAAE,CAAC,CAAC;IACrC,cAAc,EAAE,WAAW,CAAC,MAAM,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC;IACtF,qBAAqB,CAAC,EAAE,OAAO,CAAC;IAChC,iBAAiB,EAAE;QAAE,gBAAgB,CAAC,CAAC,EAAE,QAAQ,EAAE,CAAC,EAAE,UAAU,EAAE,MAAM,GAAG,CAAC,CAAA;KAAE,CAAC;IAC/E,oBAAoB,IAAI,IAAI,CAAC;IAC7B,sBAAsB,IAAI,IAAI,CAAC;IAC/B,0BAA0B,CAAC,IAAI,EAAE,IAAI,CAAC,YAAY,EAAE,SAAS,GAAG,kBAAkB,CAAC,GAAG,IAAI,CAAC;IAC3F,oBAAoB,CAAC,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,cAAc,GAAG,OAAO,CAAC;IAC3E,iBAAiB,CACf,MAAM,EAAE,QAAQ,EAAE,EAAE,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAC3D,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,cAAc,EAAE,SAAS,CAAC,EAAE,MAAM,GAC9D,WAAW,CAAC;IACf,kBAAkB,CAAC,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,cAAc,GAAG,IAAI,CAAC;IACtF,iBAAiB,CAAC,MAAM,EAAE,GAAG,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,cAAc,GAAG,IAAI,CAAC;IAC5H,kBAAkB,CAAC,MAAM,EAAE,SAAS,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI,CAAC;IACzD,kBAAkB,CAAC,MAAM,EAAE,SAAS,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC;IAC3G,2BAA2B,CAAC,MAAM,EAAE,SAAS,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IACjF,uBAAuB,CACrB,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,EAC3C,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EACxC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GACvC,QAAQ,CAAC;IACZ,6BAA6B,IAAI,IAAI,CAAC;CACvC;AAED,MAAM,MAAM,8BAA8B,GACtC;IAAE,EAAE,EAAE,IAAI,CAAA;CAAE,GACZ;IAAE,EAAE,EAAE,KAAK,CAAC;IAAC,MAAM,EAAE,uBAAuB,GAAG,mBAAmB,GAAG,6BAA6B,GAAG,qBAAqB,CAAA;CAAE,CAAC;AAkBjI,wBAAgB,0BAA0B,CAAC,IAAI,EAAE,iBAAiB,GAAG,8BAA8B,CAMlG;AAED,wBAAgB,mCAAmC,CACjD,IAAI,EAAE,iBAAiB,GACtB,IAAI,CAmCN;AAcD;gFACgF;AAChF,wBAAgB,iCAAiC,CAC/C,IAAI,EAAE,iBAAiB,EAAE,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,cAAc,EAAE,KAAK,EAAE,WAAW,GAC/E,MAAM,EAAE,CAwBV;AAgJD,wBAAgB,qCAAqC,CACnD,IAAI,EAAE,iBAAiB,EACvB,MAAM,EAAE,SAAS,EACjB,QAAQ,EAAE,cAAc,GACvB,IAAI,CAwBN"}
@@ -0,0 +1,295 @@
1
+ /* This Source Code Form is subject to the terms of the Mozilla Public
2
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
3
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
4
+ import { destroyGpuResources, splitMeshDataForBufferLimit } from './scene-geometry.js';
5
+ import { cloneOverrides } from './scene-derived-batches.js';
6
+ import { foldOccurrenceWorldBox, INSTANCE_STRIDE_BYTES } from './instanced-render.js';
7
+ import { composeInstancedOverrideColor } from './instanced-override-color.js';
8
+ import { BATCH_CONSTANTS } from './constants.js';
9
+ import { createSceneBatchShell } from './scene-batch-upload.js';
10
+ import { createStaticGpuBuffer } from './gpu-static-upload.js';
11
+ function recoveryBlocker(host) {
12
+ if (host.geometryReleased || host.ephemeralStreamingMode) {
13
+ return { ok: false, reason: 'cpu-geometry-released' };
14
+ }
15
+ if (host.finalizeInProgress || host.streamingFragments.length > 0 || host.pendingBatchKeys.size > 0 ||
16
+ host.appearanceController?.hasActiveDrafts()) {
17
+ return { ok: false, reason: 'scene-not-settled' };
18
+ }
19
+ if (host.meshes.some((mesh) => !mesh.hydrated)) {
20
+ return { ok: false, reason: 'unsupported-authored-meshes' };
21
+ }
22
+ return null;
23
+ }
24
+ export function prepareSceneDeviceRecovery(host) {
25
+ const initialBlocker = recoveryBlocker(host);
26
+ if (initialBlocker)
27
+ return initialBlocker;
28
+ // Cold buckets already carry GPU-free shells and remain provider-restorable.
29
+ // Warming them here would defeat the host-residency budget during recovery.
30
+ return { ok: true };
31
+ }
32
+ export function discardSceneGpuResourcesForRecovery(host) {
33
+ // Fence detached authoring transactions before any old-device handle dies.
34
+ // Their commit validation will release the staged buffers instead of
35
+ // publishing them into the recovered scene.
36
+ host.authoredGeneration++;
37
+ host.authoredPreparations.invalidate();
38
+ const evicted = new Set();
39
+ for (const bucket of host.buckets.values()) {
40
+ if (bucket.batchedMesh?.gpuResident === false)
41
+ evicted.add(bucket.batchedMesh);
42
+ }
43
+ for (const mesh of host.meshes)
44
+ destroyGpuResources(mesh);
45
+ host.meshes = [];
46
+ for (const batch of host.batchedMeshes)
47
+ if (!evicted.has(batch))
48
+ destroyGpuResources(batch);
49
+ host.batchedMeshes = [...evicted];
50
+ for (const bucket of host.buckets.values()) {
51
+ if (!bucket.batchedMesh || !evicted.has(bucket.batchedMesh))
52
+ bucket.batchedMesh = null;
53
+ }
54
+ host.dropAllPartialCaches();
55
+ host.destroyOverrideBatches();
56
+ for (const mesh of host.texturedMeshes) {
57
+ mesh.vertexBuffer.destroy();
58
+ mesh.indexBuffer.destroy();
59
+ mesh.uniformBuffer.destroy();
60
+ host.releaseTexturedMeshTexture(mesh);
61
+ }
62
+ host.texturedMeshes = [];
63
+ for (const entry of host.sharedTextures.values())
64
+ entry.texture.destroy();
65
+ host.sharedTextures.clear();
66
+ host.rgbaTexturePool.clear();
67
+ host.texturedDevice = undefined;
68
+ for (const template of host.instancedTemplates) {
69
+ template?.vertexBuffer.destroy();
70
+ template?.indexBuffer.destroy();
71
+ template?.instanceBuffer.destroy();
72
+ }
73
+ host.instancedTemplates = new Array(host.instancedTemplateCpu.length);
74
+ host.liveInstancedTemplates = [];
75
+ host.instancedDevice = undefined;
76
+ host.cachedMaxBufferSize = 0;
77
+ host.lastDrawnFrame.clear();
78
+ host.residencyRestoreQueue.clear();
79
+ }
80
+ const bucketVertexBytes = (parts) => parts.reduce((sum, part) => sum + (part.positions.length / 3) * BATCH_CONSTANTS.BYTES_PER_VERTEX, 0);
81
+ function nextRecoveryBucketKey(host, base) {
82
+ let key;
83
+ do
84
+ key = `${base}#${host.nextSplitId++}`;
85
+ while (host.buckets.has(key));
86
+ return key;
87
+ }
88
+ /** Split a newly hydrated cold bucket against the replacement adapter limit
89
+ * before any GPU upload. Each returned shell can then restore independently. */
90
+ export function repartitionHydratedRecoveryBucket(host, key, bucket, shell) {
91
+ const chunks = splitMeshDataForBufferLimit(bucket.meshData, host.cachedMaxBufferSize);
92
+ if (chunks.length <= 1)
93
+ return [key];
94
+ const hash = key.lastIndexOf('#'), baseKey = hash >= 0 ? key.slice(0, hash) : key;
95
+ const shells = [], keys = [];
96
+ host.buckets.delete(key);
97
+ for (let index = 0; index < chunks.length; index++) {
98
+ const targetKey = nextRecoveryBucketKey(host, baseKey);
99
+ const parts = chunks[index];
100
+ const target = index === 0 ? bucket : { key: targetKey, meshData: [], batchedMesh: null, vertexBytes: 0 };
101
+ const nextShell = host.modelTranslations.registerDrawable(createSceneBatchShell(parts, shell, host.nextBatchId++, targetKey), parts[0].modelIndex ?? 0);
102
+ target.key = targetKey;
103
+ target.meshData = parts;
104
+ target.batchedMesh = nextShell;
105
+ target.vertexBytes = bucketVertexBytes(parts);
106
+ host.buckets.set(targetKey, target);
107
+ for (const part of parts)
108
+ host.meshDataBucket.set(part, target);
109
+ shells.push(nextShell);
110
+ keys.push(targetKey);
111
+ }
112
+ const shellIndex = host.batchedMeshes.indexOf(shell);
113
+ if (shellIndex >= 0)
114
+ host.batchedMeshes.splice(shellIndex, 1, ...shells);
115
+ else
116
+ host.batchedMeshes.push(...shells);
117
+ host.lastDrawnFrame.delete(shell.id);
118
+ host.activeBucketKey.set(baseKey, keys.at(-1));
119
+ host.appearanceBuckets?.forget();
120
+ return keys;
121
+ }
122
+ function restoreFlatBuckets(host, device, pipeline) {
123
+ const maxBufferSize = Math.floor((device.limits?.maxBufferSize ?? BATCH_CONSTANTS.FALLBACK_MAX_BUFFER_SIZE) *
124
+ BATCH_CONSTANTS.BUFFER_SIZE_SAFETY_FACTOR);
125
+ host.cachedMaxBufferSize = maxBufferSize;
126
+ const restored = [];
127
+ host.batchedMeshes = restored;
128
+ let repartitioned = false;
129
+ // Recovery can repartition and replace entries, so iterate a stable snapshot.
130
+ const originalBuckets = Array.from(host.buckets);
131
+ for (const [originalKey, bucket] of originalBuckets) {
132
+ if (bucket.meshData.length === 0) {
133
+ if (bucket.batchedMesh?.gpuResident === false)
134
+ restored.push(bucket.batchedMesh);
135
+ continue;
136
+ }
137
+ const chunks = splitMeshDataForBufferLimit(bucket.meshData, maxBufferSize);
138
+ if (chunks.length === 1) {
139
+ if (bucket.batchedMesh?.gpuResident === false) {
140
+ restored.push(bucket.batchedMesh);
141
+ }
142
+ else {
143
+ const batch = host.createBatchedMesh(chunks[0], chunks[0][0].color, device, pipeline, originalKey);
144
+ bucket.batchedMesh = batch;
145
+ restored.push(batch);
146
+ }
147
+ continue;
148
+ }
149
+ repartitioned = true;
150
+ const evicted = bucket.batchedMesh?.gpuResident === false;
151
+ const evictedShell = bucket.batchedMesh;
152
+ const dirty = host.dirtyBuckets.has(originalKey);
153
+ const hash = originalKey.lastIndexOf('#');
154
+ const baseKey = hash >= 0 ? originalKey.slice(0, hash) : originalKey;
155
+ const staged = [];
156
+ try {
157
+ for (const parts of chunks) {
158
+ const key = nextRecoveryBucketKey(host, baseKey);
159
+ const batch = evicted
160
+ ? host.modelTranslations.registerDrawable(createSceneBatchShell(parts, evictedShell, host.nextBatchId++, key), parts[0].modelIndex ?? 0)
161
+ : host.createBatchedMesh(parts, parts[0].color, device, pipeline, key);
162
+ staged.push({ key, parts, batch });
163
+ }
164
+ }
165
+ catch (error) {
166
+ // None of the staged batches is reachable from the scene yet, so the
167
+ // outer recovery cleanup cannot see it. Release successful allocations
168
+ // here and leave the original CPU bucket intact for the automatic retry.
169
+ if (!evicted)
170
+ for (const entry of staged)
171
+ destroyGpuResources(entry.batch);
172
+ throw error;
173
+ }
174
+ // Commit only after every replacement exists. Until this point the source
175
+ // bucket and every meshDataBucket edge still describe the complete model.
176
+ host.buckets.delete(originalKey);
177
+ host.dirtyBuckets.delete(originalKey);
178
+ for (let index = 0; index < staged.length; index++) {
179
+ const { key, parts, batch } = staged[index];
180
+ const target = index === 0 ? bucket : { key, meshData: [], batchedMesh: null, vertexBytes: 0 };
181
+ target.key = key;
182
+ target.meshData = parts;
183
+ target.vertexBytes = bucketVertexBytes(parts);
184
+ target.batchedMesh = batch;
185
+ host.buckets.set(key, target);
186
+ for (const part of parts)
187
+ host.meshDataBucket.set(part, target);
188
+ if (dirty)
189
+ host.dirtyBuckets.add(key);
190
+ restored.push(batch);
191
+ }
192
+ host.activeBucketKey.set(baseKey, staged.at(-1).key);
193
+ }
194
+ if (repartitioned)
195
+ host.appearanceBuckets?.forget();
196
+ }
197
+ function restoreInstancedTemplates(host, device) {
198
+ host.instancedDevice = device;
199
+ host.instancedTemplates = new Array(host.instancedTemplateCpu.length);
200
+ for (let slot = 0; slot < host.instancedTemplateCpu.length; slot++) {
201
+ const cpu = host.instancedTemplateCpu[slot];
202
+ if (!cpu)
203
+ continue;
204
+ let vertexBuffer, indexBuffer, instanceBuffer;
205
+ try {
206
+ const vertexData = new ArrayBuffer((cpu.positions.length / 3) * 28);
207
+ const floats = new Float32Array(vertexData);
208
+ for (let i = 0; i < cpu.positions.length / 3; i++) {
209
+ const offset = i * 7;
210
+ floats[offset] = cpu.positions[i * 3];
211
+ floats[offset + 1] = cpu.positions[i * 3 + 1];
212
+ floats[offset + 2] = cpu.positions[i * 3 + 2];
213
+ floats[offset + 3] = cpu.normals[i * 3] ?? 0;
214
+ floats[offset + 4] = cpu.normals[i * 3 + 1] ?? 0;
215
+ floats[offset + 5] = cpu.normals[i * 3 + 2] ?? 0;
216
+ }
217
+ vertexBuffer = createStaticGpuBuffer(device, vertexData, GPUBufferUsage.VERTEX);
218
+ indexBuffer = createStaticGpuBuffer(device, cpu.indices, GPUBufferUsage.INDEX);
219
+ instanceBuffer = createStaticGpuBuffer(device, cpu.instanceData, GPUBufferUsage.VERTEX);
220
+ host.instancedTemplates[slot] = {
221
+ modelIndex: cpu.modelIndex, vertexBuffer, indexBuffer, indexCount: cpu.indices.length,
222
+ instanceBuffer, instanceCount: cpu.instanceData.byteLength / INSTANCE_STRIDE_BYTES,
223
+ canonicalAnchors: cpu.canonicalAnchors,
224
+ bounds: null, maxOccRadius: 0, selectedCount: 0,
225
+ };
226
+ }
227
+ catch (error) {
228
+ vertexBuffer?.destroy();
229
+ indexBuffer?.destroy();
230
+ instanceBuffer?.destroy();
231
+ throw error;
232
+ }
233
+ }
234
+ for (const [eid, occurrences] of host.instancedEntityMap) {
235
+ if (host.instanceSuppression.has(eid))
236
+ continue;
237
+ for (const occurrence of occurrences) {
238
+ const cpu = host.instancedTemplateCpu[occurrence.templateIndex];
239
+ const template = host.instancedTemplates[occurrence.templateIndex];
240
+ if (!cpu || !template || !Number.isFinite(cpu.localMin[0]))
241
+ continue;
242
+ const world = host.unionInstancedWorldAabb(eid, new DataView(cpu.instanceData), occurrence.byteOffset, cpu.localMin[0], cpu.localMin[1], cpu.localMin[2], cpu.localMax[0], cpu.localMax[1], cpu.localMax[2]);
243
+ foldOccurrenceWorldBox(template, world);
244
+ if (host.instancedSelected.has(eid))
245
+ template.selectedCount++;
246
+ }
247
+ }
248
+ host.refreshLiveInstancedTemplates();
249
+ }
250
+ function hasRenderableTexture(mesh) {
251
+ return Boolean(mesh.uvs) && Boolean(mesh.texture || (mesh.textureRef && mesh.textureBitmap));
252
+ }
253
+ function restoreInstancedAppearance(host, device) {
254
+ for (const eid of host.instancedEntityMap.keys()) {
255
+ host.writeInstanceFlags(device, eid);
256
+ const override = host.instancedOverrideColors?.get(eid);
257
+ if (override) {
258
+ host.writeInstanceColor(device, eid, composeInstancedOverrideColor(override, host.instancedGhosted.has(eid), host.lastGhostAlpha));
259
+ }
260
+ else if (host.instancedGhosted.has(eid)) {
261
+ host.writeOriginalInstanceColors(device, eid, host.lastGhostAlpha);
262
+ }
263
+ }
264
+ }
265
+ export function restoreSceneGpuResourcesAfterRecovery(host, device, pipeline) {
266
+ try {
267
+ if (host.appearanceAccessState)
268
+ host.bindAppearanceAccess(device, pipeline);
269
+ restoreFlatBuckets(host, device, pipeline);
270
+ const textured = new Set();
271
+ for (const pieces of host.meshDataMap.values()) {
272
+ for (const piece of pieces)
273
+ if (hasRenderableTexture(piece))
274
+ textured.add(piece);
275
+ }
276
+ for (const piece of textured)
277
+ host.createTexturedMesh(piece, device, pipeline);
278
+ restoreInstancedTemplates(host, device);
279
+ if (host.colorOverrides) {
280
+ const instanced = host.instancedOverrideColors;
281
+ const overridden = host.instancedOverridden;
282
+ const transparent = host.instancedHasTransparent;
283
+ host.setColorOverrides(cloneOverrides(host.colorOverrides), device, pipeline);
284
+ host.instancedOverrideColors = instanced;
285
+ host.instancedOverridden = overridden;
286
+ host.instancedHasTransparent = transparent;
287
+ }
288
+ restoreInstancedAppearance(host, device);
289
+ }
290
+ catch (error) {
291
+ discardSceneGpuResourcesForRecovery(host);
292
+ throw error;
293
+ }
294
+ }
295
+ //# sourceMappingURL=scene-device-recovery.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene-device-recovery.js","sourceRoot":"","sources":["../src/scene-device-recovery.ts"],"names":[],"mappings":"AAAA;;+DAE+D;AAO/D,OAAO,EAAE,mBAAmB,EAAE,2BAA2B,EAAE,MAAM,qBAAqB,CAAC;AACvF,OAAO,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAC;AAC5D,OAAO,EAAE,sBAAsB,EAAE,qBAAqB,EAAE,MAAM,uBAAuB,CAAC;AACtF,OAAO,EAAE,6BAA6B,EAAE,MAAM,+BAA+B,CAAC;AAC9E,OAAO,EAAE,eAAe,EAAE,MAAM,gBAAgB,CAAC;AACjD,OAAO,EAAE,qBAAqB,EAAE,MAAM,yBAAyB,CAAC;AAChE,OAAO,EAAE,qBAAqB,EAAE,MAAM,wBAAwB,CAAC;AAiF/D,SAAS,eAAe,CAAC,IAAuB;IAC9C,IAAI,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,sBAAsB,EAAE,CAAC;QACzD,OAAO,EAAE,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,uBAAuB,EAAE,CAAC;IACxD,CAAC;IACD,IACE,IAAI,CAAC,kBAAkB,IAAI,IAAI,CAAC,kBAAkB,CAAC,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,gBAAgB,CAAC,IAAI,GAAG,CAAC;QAC/F,IAAI,CAAC,oBAAoB,EAAE,eAAe,EAAE,EAC5C,CAAC;QACD,OAAO,EAAE,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,mBAAmB,EAAE,CAAC;IACpD,CAAC;IACD,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC;QAC/C,OAAO,EAAE,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,6BAA6B,EAAE,CAAC;IAC9D,CAAC;IACD,OAAO,IAAI,CAAC;AACd,CAAC;AAED,MAAM,UAAU,0BAA0B,CAAC,IAAuB;IAChE,MAAM,cAAc,GAAG,eAAe,CAAC,IAAI,CAAC,CAAC;IAC7C,IAAI,cAAc;QAAE,OAAO,cAAc,CAAC;IAC1C,6EAA6E;IAC7E,4EAA4E;IAC5E,OAAO,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC;AACtB,CAAC;AAED,MAAM,UAAU,mCAAmC,CACjD,IAAuB;IAEvB,2EAA2E;IAC3E,qEAAqE;IACrE,4CAA4C;IAC5C,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC1B,IAAI,CAAC,oBAAoB,CAAC,UAAU,EAAE,CAAC;IACvC,MAAM,OAAO,GAAG,IAAI,GAAG,EAAe,CAAC;IACvC,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,EAAE,CAAC;QAC3C,IAAI,MAAM,CAAC,WAAW,EAAE,WAAW,KAAK,KAAK;YAAE,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;IACjF,CAAC;IACD,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,MAAM;QAAE,mBAAmB,CAAC,IAAI,CAAC,CAAC;IAC1D,IAAI,CAAC,MAAM,GAAG,EAAE,CAAC;IACjB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,aAAa;QAAE,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,KAAK,CAAC;YAAE,mBAAmB,CAAC,KAAK,CAAC,CAAC;IAC5F,IAAI,CAAC,aAAa,GAAG,CAAC,GAAG,OAAO,CAAC,CAAC;IAClC,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,EAAE,CAAC;QAC3C,IAAI,CAAC,MAAM,CAAC,WAAW,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,WAAW,CAAC;YAAE,MAAM,CAAC,WAAW,GAAG,IAAI,CAAC;IACzF,CAAC;IACD,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAC5B,IAAI,CAAC,sBAAsB,EAAE,CAAC;IAC9B,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;QACvC,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC;QAAC,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;QAAC,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QACtF,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC,CAAC;IACxC,CAAC;IACD,IAAI,CAAC,cAAc,GAAG,EAAE,CAAC;IACzB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE;QAAE,KAAK,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;IAC1E,IAAI,CAAC,cAAc,CAAC,KAAK,EAAE,CAAC;IAAC,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,CAAC;IAAC,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;IAC3F,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC/C,QAAQ,EAAE,YAAY,CAAC,OAAO,EAAE,CAAC;QAAC,QAAQ,EAAE,WAAW,CAAC,OAAO,EAAE,CAAC;QAAC,QAAQ,EAAE,cAAc,CAAC,OAAO,EAAE,CAAC;IACxG,CAAC;IACD,IAAI,CAAC,kBAAkB,GAAG,IAAI,KAAK,CAAC,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAAC,CAAC;IACtE,IAAI,CAAC,sBAAsB,GAAG,EAAE,CAAC;IACjC,IAAI,CAAC,eAAe,GAAG,SAAS,CAAC;IACjC,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;IAC7B,IAAI,CAAC,cAAc,CAAC,KAAK,EAAE,CAAC;IAC5B,IAAI,CAAC,qBAAqB,CAAC,KAAK,EAAE,CAAC;AACrC,CAAC;AAED,MAAM,iBAAiB,GAAG,CAAC,KAA0B,EAAE,EAAE,CAAC,KAAK,CAAC,MAAM,CACpE,CAAC,GAAG,EAAE,IAAI,EAAE,EAAE,CAAC,GAAG,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,eAAe,CAAC,gBAAgB,EACnF,CAAC,CACF,CAAC;AAEF,SAAS,qBAAqB,CAAC,IAAuB,EAAE,IAAY;IAClE,IAAI,GAAW,CAAC;IAChB;QAAG,GAAG,GAAG,GAAG,IAAI,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE,CAAC;WAClC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;IAC9B,OAAO,GAAG,CAAC;AACb,CAAC;AAED;gFACgF;AAChF,MAAM,UAAU,iCAAiC,CAC/C,IAAuB,EAAE,GAAW,EAAE,MAAsB,EAAE,KAAkB;IAEhF,MAAM,MAAM,GAAG,2BAA2B,CAAC,MAAM,CAAC,QAAQ,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;IACtF,IAAI,MAAM,CAAC,MAAM,IAAI,CAAC;QAAE,OAAO,CAAC,GAAG,CAAC,CAAC;IACrC,MAAM,IAAI,GAAG,GAAG,CAAC,WAAW,CAAC,GAAG,CAAC,EAAE,OAAO,GAAG,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC;IAClF,MAAM,MAAM,GAAkB,EAAE,EAAE,IAAI,GAAa,EAAE,CAAC;IACtD,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;IACzB,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,MAAM,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE,CAAC;QACnD,MAAM,SAAS,GAAG,qBAAqB,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;QACvD,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC,CAAC;QAC5B,MAAM,MAAM,GAAG,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,GAAG,EAAE,SAAS,EAAE,QAAQ,EAAE,EAAE,EAAE,WAAW,EAAE,IAAI,EAAE,WAAW,EAAE,CAAC,EAAE,CAAC;QAC1G,MAAM,SAAS,GAAG,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,CACvD,qBAAqB,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,WAAW,EAAE,EAAE,SAAS,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,UAAU,IAAI,CAAC,CAC7F,CAAC;QACF,MAAM,CAAC,GAAG,GAAG,SAAS,CAAC;QAAC,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC;QAAC,MAAM,CAAC,WAAW,GAAG,SAAS,CAAC;QAChF,MAAM,CAAC,WAAW,GAAG,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAAC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;QACnF,KAAK,MAAM,IAAI,IAAI,KAAK;YAAE,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;QAChE,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAC/C,CAAC;IACD,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;IACrD,IAAI,UAAU,IAAI,CAAC;QAAE,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,UAAU,EAAE,CAAC,EAAE,GAAG,MAAM,CAAC,CAAC;;QACpE,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC;IACxC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;IAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,OAAO,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAE,CAAC,CAAC;IACtF,IAAI,CAAC,iBAAiB,EAAE,MAAM,EAAE,CAAC;IACjC,OAAO,IAAI,CAAC;AACd,CAAC;AAED,SAAS,kBAAkB,CACzB,IAAuB,EACvB,MAAiB,EACjB,QAAwB;IAExB,MAAM,aAAa,GAAG,IAAI,CAAC,KAAK,CAC9B,CAAC,MAAM,CAAC,MAAM,EAAE,aAAa,IAAI,eAAe,CAAC,wBAAwB,CAAC;QACxE,eAAe,CAAC,yBAAyB,CAC5C,CAAC;IACF,IAAI,CAAC,mBAAmB,GAAG,aAAa,CAAC;IACzC,MAAM,QAAQ,GAAkB,EAAE,CAAC;IACnC,IAAI,CAAC,aAAa,GAAG,QAAQ,CAAC;IAC9B,IAAI,aAAa,GAAG,KAAK,CAAC;IAE1B,8EAA8E;IAC9E,MAAM,eAAe,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACjD,KAAK,MAAM,CAAC,WAAW,EAAE,MAAM,CAAC,IAAI,eAAe,EAAE,CAAC;QACpD,IAAI,MAAM,CAAC,QAAQ,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACjC,IAAI,MAAM,CAAC,WAAW,EAAE,WAAW,KAAK,KAAK;gBAAE,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;YACjF,SAAS;QACX,CAAC;QACD,MAAM,MAAM,GAAG,2BAA2B,CAAC,MAAM,CAAC,QAAQ,EAAE,aAAa,CAAC,CAAC;QAC3E,IAAI,MAAM,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACxB,IAAI,MAAM,CAAC,WAAW,EAAE,WAAW,KAAK,KAAK,EAAE,CAAC;gBAC9C,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;YACpC,CAAC;iBAAM,CAAC;gBACN,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,WAAW,CAAC,CAAC;gBACnG,MAAM,CAAC,WAAW,GAAG,KAAK,CAAC;gBAC3B,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YACvB,CAAC;YACD,SAAS;QACX,CAAC;QAED,aAAa,GAAG,IAAI,CAAC;QACrB,MAAM,OAAO,GAAG,MAAM,CAAC,WAAW,EAAE,WAAW,KAAK,KAAK,CAAC;QAC1D,MAAM,YAAY,GAAG,MAAM,CAAC,WAAW,CAAC;QACxC,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;QACjD,MAAM,IAAI,GAAG,WAAW,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,OAAO,GAAG,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC;QACrE,MAAM,MAAM,GAAkE,EAAE,CAAC;QACjF,IAAI,CAAC;YACH,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;gBAC3B,MAAM,GAAG,GAAG,qBAAqB,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;gBACjD,MAAM,KAAK,GAAG,OAAO;oBACnB,CAAC,CAAC,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,CACrC,qBAAqB,CAAC,KAAK,EAAE,YAAa,EAAE,IAAI,CAAC,WAAW,EAAE,EAAE,GAAG,CAAC,EACpE,KAAK,CAAC,CAAC,CAAC,CAAC,UAAU,IAAI,CAAC,CACzB;oBACH,CAAC,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,CAAC,CAAC;gBACzE,MAAM,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC;YACrC,CAAC;QACH,CAAC;QAAC,OAAO,KAAK,EAAE,CAAC;YACf,qEAAqE;YACrE,uEAAuE;YACvE,yEAAyE;YACzE,IAAI,CAAC,OAAO;gBAAE,KAAK,MAAM,KAAK,IAAI,MAAM;oBAAE,mBAAmB,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YAC3E,MAAM,KAAK,CAAC;QACd,CAAC;QAED,0EAA0E;QAC1E,0EAA0E;QAC1E,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;QACjC,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;QACtC,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,MAAM,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE,CAAC;YACnD,MAAM,EAAE,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,MAAM,CAAC,KAAK,CAAC,CAAC;YAC5C,MAAM,MAAM,GAAG,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,GAAG,EAAE,QAAQ,EAAE,EAAE,EAAE,WAAW,EAAE,IAAI,EAAE,WAAW,EAAE,CAAC,EAAE,CAAC;YAC/F,MAAM,CAAC,GAAG,GAAG,GAAG,CAAC;YACjB,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC;YACxB,MAAM,CAAC,WAAW,GAAG,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAC9C,MAAM,CAAC,WAAW,GAAG,KAAK,CAAC;YAC3B,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;YAC9B,KAAK,MAAM,IAAI,IAAI,KAAK;gBAAE,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;YAChE,IAAI,KAAK;gBAAE,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YACtC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACvB,CAAC;QACD,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,OAAO,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAE,CAAC,GAAG,CAAC,CAAC;IACxD,CAAC;IACD,IAAI,aAAa;QAAE,IAAI,CAAC,iBAAiB,EAAE,MAAM,EAAE,CAAC;AACtD,CAAC;AAED,SAAS,yBAAyB,CAAC,IAAuB,EAAE,MAAiB;IAC3E,IAAI,CAAC,eAAe,GAAG,MAAM,CAAC;IAC9B,IAAI,CAAC,kBAAkB,GAAG,IAAI,KAAK,CAAC,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAAC,CAAC;IACtE,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC,oBAAoB,CAAC,MAAM,EAAE,IAAI,EAAE,EAAE,CAAC;QACnE,MAAM,GAAG,GAAG,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QAC5C,IAAI,CAAC,GAAG;YAAE,SAAS;QACnB,IAAI,YAAmC,EAAE,WAAkC,EAAE,cAAqC,CAAC;QACnH,IAAI,CAAC;YACH,MAAM,UAAU,GAAG,IAAI,WAAW,CAAC,CAAC,GAAG,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC;YACpE,MAAM,MAAM,GAAG,IAAI,YAAY,CAAC,UAAU,CAAC,CAAC;YAC5C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;gBAClD,MAAM,MAAM,GAAG,CAAC,GAAG,CAAC,CAAC;gBACrB,MAAM,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;gBAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;gBACpI,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;gBAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;gBAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;YACnJ,CAAC;YACD,YAAY,GAAG,qBAAqB,CAAC,MAAM,EAAE,UAAU,EAAE,cAAc,CAAC,MAAM,CAAC,CAAC;YAChF,WAAW,GAAG,qBAAqB,CAAC,MAAM,EAAE,GAAG,CAAC,OAAO,EAAE,cAAc,CAAC,KAAK,CAAC,CAAC;YAC/E,cAAc,GAAG,qBAAqB,CAAC,MAAM,EAAE,GAAG,CAAC,YAAY,EAAE,cAAc,CAAC,MAAM,CAAC,CAAC;YACxF,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,GAAG;gBAC9B,UAAU,EAAE,GAAG,CAAC,UAAU,EAAE,YAAY,EAAE,WAAW,EAAE,UAAU,EAAE,GAAG,CAAC,OAAO,CAAC,MAAM;gBACrF,cAAc,EAAE,aAAa,EAAE,GAAG,CAAC,YAAY,CAAC,UAAU,GAAG,qBAAqB;gBAClF,gBAAgB,EAAE,GAAG,CAAC,gBAAgB;gBACtC,MAAM,EAAE,IAAI,EAAE,YAAY,EAAE,CAAC,EAAE,aAAa,EAAE,CAAC;aAChD,CAAC;QACJ,CAAC;QAAC,OAAO,KAAK,EAAE,CAAC;YACf,YAAY,EAAE,OAAO,EAAE,CAAC;YAAC,WAAW,EAAE,OAAO,EAAE,CAAC;YAAC,cAAc,EAAE,OAAO,EAAE,CAAC;YAC3E,MAAM,KAAK,CAAC;QACd,CAAC;IACH,CAAC;IACD,KAAK,MAAM,CAAC,GAAG,EAAE,WAAW,CAAC,IAAI,IAAI,CAAC,kBAAkB,EAAE,CAAC;QACzD,IAAI,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,GAAG,CAAC;YAAE,SAAS;QAChD,KAAK,MAAM,UAAU,IAAI,WAAW,EAAE,CAAC;YACrC,MAAM,GAAG,GAAG,IAAI,CAAC,oBAAoB,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC;YAChE,MAAM,QAAQ,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC;YACnE,IAAI,CAAC,GAAG,IAAI,CAAC,QAAQ,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBAAE,SAAS;YACrE,MAAM,KAAK,GAAG,IAAI,CAAC,uBAAuB,CACxC,GAAG,EAAE,IAAI,QAAQ,CAAC,GAAG,CAAC,YAAY,CAAC,EAAE,UAAU,CAAC,UAAU,EAC1D,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,CACrG,CAAC;YACF,sBAAsB,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;YACxC,IAAI,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,GAAG,CAAC;gBAAE,QAAQ,CAAC,aAAa,EAAE,CAAC;QAChE,CAAC;IACH,CAAC;IACD,IAAI,CAAC,6BAA6B,EAAE,CAAC;AACvC,CAAC;AAED,SAAS,oBAAoB,CAAC,IAAc;IAC1C,OAAO,OAAO,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,OAAO,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;AAC/F,CAAC;AAED,SAAS,0BAA0B,CAAC,IAAuB,EAAE,MAAiB;IAC5E,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,kBAAkB,CAAC,IAAI,EAAE,EAAE,CAAC;QACjD,IAAI,CAAC,kBAAkB,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;QACrC,MAAM,QAAQ,GAAG,IAAI,CAAC,uBAAuB,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;QACxD,IAAI,QAAQ,EAAE,CAAC;YACb,IAAI,CAAC,kBAAkB,CAAC,MAAM,EAAE,GAAG,EAAE,6BAA6B,CAAC,QAAQ,EAAE,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;QACrI,CAAC;aAAM,IAAI,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC;YAC1C,IAAI,CAAC,2BAA2B,CAAC,MAAM,EAAE,GAAG,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACrE,CAAC;IACH,CAAC;AACH,CAAC;AAED,MAAM,UAAU,qCAAqC,CACnD,IAAuB,EACvB,MAAiB,EACjB,QAAwB;IAExB,IAAI,CAAC;QACH,IAAI,IAAI,CAAC,qBAAqB;YAAE,IAAI,CAAC,oBAAoB,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;QAC5E,kBAAkB,CAAC,IAAI,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;QAC3C,MAAM,QAAQ,GAAG,IAAI,GAAG,EAAY,CAAC;QACrC,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,EAAE,CAAC;YAC/C,KAAK,MAAM,KAAK,IAAI,MAAM;gBAAE,IAAI,oBAAoB,CAAC,KAAK,CAAC;oBAAE,QAAQ,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACnF,CAAC;QACD,KAAK,MAAM,KAAK,IAAI,QAAQ;YAAE,IAAI,CAAC,kBAAkB,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;QAC/E,yBAAyB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;QACxC,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACxB,MAAM,SAAS,GAAG,IAAI,CAAC,uBAAuB,CAAC;YAC/C,MAAM,UAAU,GAAG,IAAI,CAAC,mBAAmB,CAAC;YAC5C,MAAM,WAAW,GAAG,IAAI,CAAC,uBAAuB,CAAC;YACjD,IAAI,CAAC,iBAAiB,CAAC,cAAc,CAAC,IAAI,CAAC,cAAc,CAAC,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;YAC9E,IAAI,CAAC,uBAAuB,GAAG,SAAS,CAAC;YACzC,IAAI,CAAC,mBAAmB,GAAG,UAAU,CAAC;YACtC,IAAI,CAAC,uBAAuB,GAAG,WAAW,CAAC;QAC7C,CAAC;QACD,0BAA0B,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;IAC3C,CAAC;IAAC,OAAO,KAAK,EAAE,CAAC;QACf,mCAAmC,CAAC,IAAI,CAAC,CAAC;QAC1C,MAAM,KAAK,CAAC;IACd,CAAC;AACH,CAAC"}
@@ -0,0 +1,54 @@
1
+ import type { MeshData } from '@ifc-lite/geometry';
2
+ import type { BatchedMesh } from './types.js';
3
+ /** The slice of a bucket the finalize re-group reads and writes. */
4
+ export interface RegroupBucket {
5
+ key: string;
6
+ meshData: MeshData[];
7
+ batchedMesh: BatchedMesh | null;
8
+ vertexBytes: number;
9
+ frameOrigin?: [number, number, number];
10
+ }
11
+ /** The scene state a streaming finalize re-groups. Maps are mutated in place. */
12
+ export interface RegroupHost<Bucket extends RegroupBucket> {
13
+ buckets: Map<string, Bucket>;
14
+ meshDataBucket: Map<MeshData, Bucket>;
15
+ activeBucketKey: Map<string, string>;
16
+ coldBuckets: ReadonlySet<string>;
17
+ pendingBatchKeys: Set<string>;
18
+ /** Buckets that received streamed meshes since the last finalize. */
19
+ streamedBucketKeys: Set<string>;
20
+ bucketBaseKey(meshData: MeshData): string;
21
+ /** Routes a mesh to a bucket key, creating the bucket when needed. */
22
+ resolveActiveBucket(baseKey: string, meshData: MeshData): string;
23
+ /** Creates a bucket for a key the router left unpublished. */
24
+ createBucket(key: string): Bucket;
25
+ }
26
+ export interface FinalizeRegroup {
27
+ /**
28
+ * Batches of the dissolved buckets. They stay live, and keep drawing from
29
+ * the old flat array, until the replacement batches are swapped in; only
30
+ * then may the caller free them.
31
+ */
32
+ retired: BatchedMesh[];
33
+ /** Undo every map mutation, for a rebuild that failed before its swap. */
34
+ rollback(): void;
35
+ }
36
+ /**
37
+ * Re-group ONLY the meshes streamed since the last finalize (#5358).
38
+ *
39
+ * Finalize used to dissolve and rebuild every bucket in the scene, so each
40
+ * federated add re-merged and re-uploaded the whole federation (O(N^2) over N
41
+ * models) and held two GPU copies of all of it until the swap. The reason for
42
+ * re-grouping at all is local to the streamed meshes: their colours can be
43
+ * mutated in place while streaming (deferred style colours), so the key they
44
+ * were bucketed under can be stale. Every other bucket is already correct and
45
+ * keeps its batch.
46
+ *
47
+ * The streamed buckets are dissolved and their meshes re-routed by CURRENT
48
+ * colour. A mesh may land in a bucket that already existed (same model, same
49
+ * colour); that bucket is rebuilt with it, and nothing else is. Every key that
50
+ * needs a (re)build is added to `pendingBatchKeys`. Cold shells are sealed and
51
+ * are never dissolved.
52
+ */
53
+ export declare function regroupStreamedBuckets<Bucket extends RegroupBucket>(host: RegroupHost<Bucket>): FinalizeRegroup;
54
+ //# sourceMappingURL=scene-finalize-regroup.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene-finalize-regroup.d.ts","sourceRoot":"","sources":["../src/scene-finalize-regroup.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,oBAAoB,CAAC;AACnD,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AAE9C,oEAAoE;AACpE,MAAM,WAAW,aAAa;IAC5B,GAAG,EAAE,MAAM,CAAC;IACZ,QAAQ,EAAE,QAAQ,EAAE,CAAC;IACrB,WAAW,EAAE,WAAW,GAAG,IAAI,CAAC;IAChC,WAAW,EAAE,MAAM,CAAC;IACpB,WAAW,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;CACxC;AAED,iFAAiF;AACjF,MAAM,WAAW,WAAW,CAAC,MAAM,SAAS,aAAa;IACvD,OAAO,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC7B,cAAc,EAAE,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;IACtC,eAAe,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACrC,WAAW,EAAE,WAAW,CAAC,MAAM,CAAC,CAAC;IACjC,gBAAgB,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;IAC9B,qEAAqE;IACrE,kBAAkB,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;IAChC,aAAa,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAAC;IAC1C,sEAAsE;IACtE,mBAAmB,CAAC,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAAC;IACjE,8DAA8D;IAC9D,YAAY,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAAC;CACnC;AAED,MAAM,WAAW,eAAe;IAC9B;;;;OAIG;IACH,OAAO,EAAE,WAAW,EAAE,CAAC;IACvB,0EAA0E;IAC1E,QAAQ,IAAI,IAAI,CAAC;CAClB;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,sBAAsB,CAAC,MAAM,SAAS,aAAa,EAAE,IAAI,EAAE,WAAW,CAAC,MAAM,CAAC,GAAG,eAAe,CAqG/G"}