@holoscript/core 7.0.0 → 8.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (350) hide show
  1. package/README.md +4 -4
  2. package/bin/holoscript.cjs +3 -0
  3. package/dist/GLTFPipeline-N6B6PJ6G.cjs +38 -0
  4. package/dist/GLTFPipeline-P3WMNYCN.js +17 -0
  5. package/dist/HoloScriptPlusParser-7FBIFUFC.js +693 -0
  6. package/dist/HoloScriptPlusParser-A2W7OCN2.cjs +698 -0
  7. package/dist/HoloScriptPlusParser-F2Z56FJR.js +10 -0
  8. package/dist/HoloScriptPlusParser-WKHRIH6T.cjs +27 -0
  9. package/dist/HoloScriptRuntime-CBYJX3LZ.js +10 -0
  10. package/dist/HoloScriptRuntime-VJ374RER.cjs +19 -0
  11. package/dist/USDZExporter-3FWJ25JI.cjs +1037 -0
  12. package/dist/USDZExporter-D2HQLQYK.js +1035 -0
  13. package/dist/agents/index.cjs +19 -0
  14. package/dist/agents/index.d.ts +100 -0
  15. package/dist/agents/index.js +17 -0
  16. package/dist/chunk-2BSMSUCE.js +1941 -0
  17. package/dist/chunk-2IWC4FP7.cjs +1189 -0
  18. package/dist/chunk-2M2DPHKB.js +762 -0
  19. package/dist/chunk-2X7NGX3M.js +2426 -0
  20. package/dist/chunk-2YSNA2F2.cjs +1274 -0
  21. package/dist/chunk-3FOKASKO.cjs +348 -0
  22. package/dist/chunk-3WZEJHUQ.cjs +116 -0
  23. package/dist/chunk-4C57PR42.js +468 -0
  24. package/dist/chunk-4GU5GCIY.js +1384 -0
  25. package/dist/chunk-4N4SXXWF.js +769 -0
  26. package/dist/chunk-4PDEPEQW.cjs +41 -0
  27. package/dist/chunk-4R6SBXDB.js +45 -0
  28. package/dist/chunk-4SDKXQ4C.js +811 -0
  29. package/dist/chunk-4V2E7U7Q.cjs +2015 -0
  30. package/dist/chunk-5FSKKMR7.cjs +2092 -0
  31. package/dist/chunk-5GLCTO44.js +161 -0
  32. package/dist/chunk-5H2G27PK.cjs +627 -0
  33. package/dist/chunk-5JEU52DW.js +382 -0
  34. package/dist/chunk-5NWINHR5.cjs +689 -0
  35. package/dist/chunk-5S7RKFGR.cjs +446 -0
  36. package/dist/chunk-5WUNN6ZN.cjs +428 -0
  37. package/dist/chunk-6CTRH7HT.cjs +1985 -0
  38. package/dist/chunk-6EX3I5P4.cjs +130 -0
  39. package/dist/chunk-6Q7RC2MK.cjs +1418 -0
  40. package/dist/chunk-7H33U5SM.cjs +413 -0
  41. package/dist/chunk-7M3PNU2M.cjs +672 -0
  42. package/dist/chunk-7T25IEZ2.js +449 -0
  43. package/dist/chunk-7V4JI5TB.cjs +6947 -0
  44. package/dist/chunk-A6KINLZJ.js +236 -0
  45. package/dist/chunk-ADADVMXY.js +404 -0
  46. package/dist/chunk-AIA52I7T.cjs +543 -0
  47. package/dist/chunk-ALC6K7GL.cjs +4402 -0
  48. package/dist/chunk-ANXZFVY2.js +113 -0
  49. package/dist/chunk-AOVGZ25K.cjs +56583 -0
  50. package/dist/chunk-AVJHHUC5.cjs +718 -0
  51. package/dist/chunk-BGY3SDG3.js +4396 -0
  52. package/dist/chunk-BOVPWH4H.js +3857 -0
  53. package/dist/chunk-BRQJKJGT.cjs +20 -0
  54. package/dist/chunk-C37BHB7N.cjs +636 -0
  55. package/dist/chunk-CBJY23VL.js +126 -0
  56. package/dist/chunk-CCATWPXM.js +778 -0
  57. package/dist/chunk-CIWWXYHZ.cjs +50 -0
  58. package/dist/chunk-CMT5NMMS.js +669 -0
  59. package/dist/chunk-CR4FMIWL.cjs +1049 -0
  60. package/dist/chunk-CR7XRXRN.cjs +639 -0
  61. package/dist/chunk-CSD27UNQ.js +2176 -0
  62. package/dist/chunk-D3STJ56J.js +714 -0
  63. package/dist/chunk-DAJXW4KX.js +725 -0
  64. package/dist/chunk-DHO2YRIM.js +756 -0
  65. package/dist/chunk-DTGBOSEM.cjs +319 -0
  66. package/dist/chunk-E6XXE66V.js +2252 -0
  67. package/dist/chunk-E7JP3BS3.cjs +61 -0
  68. package/dist/chunk-EKBKLK7P.js +1169 -0
  69. package/dist/chunk-EKYL4PE3.cjs +404 -0
  70. package/dist/chunk-EXKSFGSX.cjs +274 -0
  71. package/dist/chunk-EXUP2BUM.cjs +1173 -0
  72. package/dist/chunk-FDSGHPAK.js +130 -0
  73. package/dist/chunk-FEWUHQNM.cjs +144 -0
  74. package/dist/chunk-FFAOS5HQ.js +70 -0
  75. package/dist/chunk-FGGJQRLZ.js +270 -0
  76. package/dist/chunk-FHP6LXJS.js +415 -0
  77. package/dist/chunk-FJPADH77.cjs +666 -0
  78. package/dist/chunk-FL33V6U7.js +421 -0
  79. package/dist/chunk-FYSPZT4V.cjs +169 -0
  80. package/dist/chunk-GIOYPNTH.js +5575 -0
  81. package/dist/chunk-GJNCFRJU.cjs +125 -0
  82. package/dist/chunk-GMP623FG.cjs +1508 -0
  83. package/dist/chunk-GQHQOPXZ.cjs +5580 -0
  84. package/dist/chunk-GTU2Z2WW.cjs +262 -0
  85. package/dist/chunk-GYZE55MO.js +2007 -0
  86. package/dist/chunk-GZG4KA4E.js +529 -0
  87. package/dist/chunk-H652NHX5.js +600 -0
  88. package/dist/chunk-HCCQLAA4.cjs +74 -0
  89. package/dist/chunk-HKEXJUWS.cjs +4007 -0
  90. package/dist/chunk-HNDK4IQU.cjs +5737 -0
  91. package/dist/chunk-HR2OSYVQ.js +56165 -0
  92. package/dist/chunk-HYNTS5CP.js +422 -0
  93. package/dist/chunk-I6XZ5DZF.cjs +488 -0
  94. package/dist/chunk-ILRBGFVD.cjs +72 -0
  95. package/dist/chunk-IUDGEUDO.cjs +1409 -0
  96. package/dist/chunk-IUTY5WQ2.cjs +424 -0
  97. package/dist/chunk-IVY74O6C.js +247 -0
  98. package/dist/chunk-IWC5DM2M.cjs +611 -0
  99. package/dist/chunk-J32ZJZJH.js +554 -0
  100. package/dist/chunk-J52VSAQ7.js +6884 -0
  101. package/dist/chunk-J6M4FPK5.js +421 -0
  102. package/dist/chunk-J7XZV333.js +844 -0
  103. package/dist/chunk-JBNDTXXV.cjs +2433 -0
  104. package/dist/chunk-JC5YBPSF.cjs +984 -0
  105. package/dist/chunk-JD7CIZ33.js +1949 -0
  106. package/dist/chunk-JIBL5LRK.js +4287 -0
  107. package/dist/chunk-JIYN45TV.cjs +2525 -0
  108. package/dist/chunk-K574J76X.cjs +457 -0
  109. package/dist/chunk-KHDZJE5D.cjs +2196 -0
  110. package/dist/chunk-KKFZ3B6J.cjs +557 -0
  111. package/dist/chunk-KKP7JKN4.cjs +6002 -0
  112. package/dist/chunk-KPJL34Y7.cjs +186 -0
  113. package/dist/chunk-KQCN6AKJ.cjs +3042 -0
  114. package/dist/chunk-L5LKKENW.cjs +424 -0
  115. package/dist/chunk-LHAXPADA.js +882 -0
  116. package/dist/chunk-LM2VU56C.cjs +37 -0
  117. package/dist/chunk-M56JSP4A.js +400 -0
  118. package/dist/chunk-MBOOR7X4.js +18 -0
  119. package/dist/chunk-MQWAT42R.cjs +4310 -0
  120. package/dist/chunk-MXFUTKCO.js +56 -0
  121. package/dist/chunk-MYY4PMWX.cjs +264 -0
  122. package/dist/chunk-N75IH2HY.js +258 -0
  123. package/dist/chunk-NCWCUZNS.cjs +72 -0
  124. package/dist/chunk-NG77ATEW.cjs +778 -0
  125. package/dist/chunk-NW5G5FBQ.js +215 -0
  126. package/dist/chunk-OBIYPYYS.cjs +1993 -0
  127. package/dist/chunk-OH2FAIVU.js +608 -0
  128. package/dist/chunk-OIQYIIO3.cjs +473 -0
  129. package/dist/chunk-OL46QLBJ.js +61 -0
  130. package/dist/chunk-OMXII44L.js +5386 -0
  131. package/dist/chunk-OSYNRVOV.cjs +243 -0
  132. package/dist/chunk-PGANYCAG.cjs +220 -0
  133. package/dist/chunk-PHENW4MQ.js +65 -0
  134. package/dist/chunk-PY37LNDP.js +686 -0
  135. package/dist/chunk-Q56TT7IL.js +483 -0
  136. package/dist/chunk-QD32ADK6.js +1046 -0
  137. package/dist/chunk-QPOQ7VPI.js +1491 -0
  138. package/dist/chunk-QPSKHBJP.js +5963 -0
  139. package/dist/chunk-QXH7QDSZ.js +1989 -0
  140. package/dist/chunk-R24NNAEG.js +1399 -0
  141. package/dist/chunk-R75BSDH7.cjs +50 -0
  142. package/dist/chunk-RARB3MBR.js +207 -0
  143. package/dist/chunk-ROHLEP2W.cjs +847 -0
  144. package/dist/chunk-S3MDHNKB.cjs +490 -0
  145. package/dist/chunk-S6YWHCKV.cjs +410 -0
  146. package/dist/chunk-SIEXCILW.js +229 -0
  147. package/dist/chunk-SLU6UPJI.cjs +410 -0
  148. package/dist/chunk-SMIWS6DE.cjs +212 -0
  149. package/dist/chunk-T5J7ZKP3.cjs +4885 -0
  150. package/dist/chunk-TDCNJHWO.js +341 -0
  151. package/dist/chunk-TG7O4WBC.js +406 -0
  152. package/dist/chunk-THCK6ECW.js +2085 -0
  153. package/dist/chunk-TJHVSBP2.js +439 -0
  154. package/dist/chunk-TVHSPJ4N.cjs +606 -0
  155. package/dist/chunk-TWUXUCEW.cjs +781 -0
  156. package/dist/chunk-U44IKGG7.cjs +5390 -0
  157. package/dist/chunk-UFZZ7TSN.cjs +886 -0
  158. package/dist/chunk-UJXISJBN.js +487 -0
  159. package/dist/chunk-UOIGFQXC.cjs +9750 -0
  160. package/dist/chunk-URG2SJLK.js +2521 -0
  161. package/dist/chunk-UWJHCOH2.js +623 -0
  162. package/dist/chunk-V6MKC2FZ.js +979 -0
  163. package/dist/chunk-VJ3L7CHT.cjs +169 -0
  164. package/dist/chunk-VMLKSV26.js +1216 -0
  165. package/dist/chunk-VVKVQZI6.js +55 -0
  166. package/dist/chunk-W6RW64BB.cjs +1219 -0
  167. package/dist/chunk-WKX5AMOY.js +309 -0
  168. package/dist/chunk-WNNE3PO3.js +34 -0
  169. package/dist/chunk-WRKUDAZJ.js +3038 -0
  170. package/dist/chunk-WRLUBRKS.cjs +1943 -0
  171. package/dist/chunk-WRNEH5MO.js +3169 -0
  172. package/dist/chunk-WRWEX5ZF.js +658 -0
  173. package/dist/chunk-X3GJPRVK.cjs +3246 -0
  174. package/dist/chunk-X3UVCWNL.cjs +2257 -0
  175. package/dist/chunk-XB274MW5.cjs +814 -0
  176. package/dist/chunk-XHIV6326.cjs +793 -0
  177. package/dist/chunk-XIVIE43A.cjs +729 -0
  178. package/dist/chunk-XJAN7CZG.cjs +432 -0
  179. package/dist/chunk-XKTPFXGA.js +164 -0
  180. package/dist/chunk-XL6INWKT.js +121 -0
  181. package/dist/chunk-XSFNHP2E.js +632 -0
  182. package/dist/chunk-XT6JY5W5.js +9684 -0
  183. package/dist/chunk-XUILI4KB.cjs +430 -0
  184. package/dist/chunk-YF2I3MV3.js +46 -0
  185. package/dist/chunk-YIMN575O.js +4847 -0
  186. package/dist/chunk-YIVFJNYV.js +176 -0
  187. package/dist/chunk-YKGPCZEE.cjs +237 -0
  188. package/dist/chunk-YN2YWTXW.js +5731 -0
  189. package/dist/chunk-YN6V7R3L.cjs +327 -0
  190. package/dist/chunk-YQELFNJV.js +39 -0
  191. package/dist/chunk-YVD3CSO3.js +1183 -0
  192. package/dist/chunk-YVOAF4ML.js +623 -0
  193. package/dist/chunk-YWOBW2PV.cjs +759 -0
  194. package/dist/chunk-YYXH45E2.js +426 -0
  195. package/dist/chunk-ZDSYWBIE.cjs +69 -0
  196. package/dist/chunk-ZU7NIRT6.js +325 -0
  197. package/dist/chunk-ZZ7RO2UQ.js +1243 -0
  198. package/dist/cli/holoscript-runner.cjs +2255 -0
  199. package/dist/cli/holoscript-runner.js +2230 -0
  200. package/dist/codebase/index.cjs +336 -0
  201. package/dist/codebase/index.js +331 -0
  202. package/dist/compiler/agent-inference.cjs +31 -0
  203. package/dist/compiler/agent-inference.js +8 -0
  204. package/dist/compiler/android-xr.cjs +24 -0
  205. package/dist/compiler/android-xr.js +14 -0
  206. package/dist/compiler/android.cjs +24 -0
  207. package/dist/compiler/android.js +14 -0
  208. package/dist/compiler/ar.cjs +23 -0
  209. package/dist/compiler/ar.js +11 -0
  210. package/dist/compiler/babylon.cjs +21 -0
  211. package/dist/compiler/babylon.js +15 -0
  212. package/dist/compiler/business-quest.cjs +43 -0
  213. package/dist/compiler/business-quest.js +4 -0
  214. package/dist/compiler/coco.cjs +27 -0
  215. package/dist/compiler/coco.js +4 -0
  216. package/dist/compiler/context.cjs +25 -0
  217. package/dist/compiler/context.d.ts +28 -0
  218. package/dist/compiler/context.js +8 -0
  219. package/dist/compiler/domain-block-utils.cjs +609 -0
  220. package/dist/compiler/domain-block-utils.js +11 -0
  221. package/dist/compiler/dtdl.cjs +27 -0
  222. package/dist/compiler/dtdl.js +11 -0
  223. package/dist/compiler/gltf-pipeline.cjs +39 -0
  224. package/dist/compiler/gltf-pipeline.js +4 -0
  225. package/dist/compiler/godot.cjs +18 -0
  226. package/dist/compiler/godot.js +12 -0
  227. package/dist/compiler/incremental.cjs +34 -0
  228. package/dist/compiler/incremental.js +9 -0
  229. package/dist/compiler/index.cjs +5408 -0
  230. package/dist/compiler/index.d.ts +334 -21
  231. package/dist/compiler/index.js +5069 -0
  232. package/dist/compiler/ios.cjs +23 -0
  233. package/dist/compiler/ios.js +13 -0
  234. package/dist/compiler/llm-provider-capabilities.cjs +25 -0
  235. package/dist/compiler/llm-provider-capabilities.d.ts +43 -0
  236. package/dist/compiler/llm-provider-capabilities.js +8 -0
  237. package/dist/compiler/multi-layer.cjs +24 -0
  238. package/dist/compiler/multi-layer.js +15 -0
  239. package/dist/compiler/nodetoy.cjs +23 -0
  240. package/dist/compiler/nodetoy.d.ts +69 -0
  241. package/dist/compiler/nodetoy.js +4 -0
  242. package/dist/compiler/openxr.cjs +19 -0
  243. package/dist/compiler/openxr.js +13 -0
  244. package/dist/compiler/playcanvas.cjs +19 -0
  245. package/dist/compiler/playcanvas.js +13 -0
  246. package/dist/compiler/r3f.cjs +39 -0
  247. package/dist/compiler/r3f.d.ts +22 -0
  248. package/dist/compiler/r3f.js +17 -0
  249. package/dist/compiler/remotion.cjs +23 -0
  250. package/dist/compiler/remotion.js +4 -0
  251. package/dist/compiler/reproducibility.cjs +39 -0
  252. package/dist/compiler/reproducibility.js +4 -0
  253. package/dist/compiler/sdf.cjs +24 -0
  254. package/dist/compiler/sdf.js +12 -0
  255. package/dist/compiler/semantic-scene.cjs +31 -0
  256. package/dist/compiler/semantic-scene.js +4 -0
  257. package/dist/compiler/state.cjs +21 -0
  258. package/dist/compiler/state.js +11 -0
  259. package/dist/compiler/trait-composition.cjs +30 -0
  260. package/dist/compiler/trait-composition.js +9 -0
  261. package/dist/compiler/unity.cjs +19 -0
  262. package/dist/compiler/unity.js +13 -0
  263. package/dist/compiler/unreal.cjs +23 -0
  264. package/dist/compiler/unreal.js +13 -0
  265. package/dist/compiler/urdf.cjs +52 -0
  266. package/dist/compiler/urdf.js +12 -0
  267. package/dist/compiler/usd-physics.cjs +26 -0
  268. package/dist/compiler/usd-physics.js +9 -0
  269. package/dist/compiler/visionos.cjs +19 -0
  270. package/dist/compiler/visionos.js +13 -0
  271. package/dist/compiler/vrchat.cjs +22 -0
  272. package/dist/compiler/vrchat.js +12 -0
  273. package/dist/compiler/vrr.cjs +24 -0
  274. package/dist/compiler/vrr.js +12 -0
  275. package/dist/compiler/wasm.cjs +36 -0
  276. package/dist/compiler/wasm.js +12 -0
  277. package/dist/compiler/webgpu.cjs +18 -0
  278. package/dist/compiler/webgpu.js +12 -0
  279. package/dist/coordinators/index.cjs +1266 -0
  280. package/dist/coordinators/index.d.ts +72 -1
  281. package/dist/coordinators/index.js +1259 -0
  282. package/dist/debugger.cjs +24 -0
  283. package/dist/debugger.js +11 -0
  284. package/dist/dist-ACXG6IH5.cjs +3113 -0
  285. package/dist/dist-VD4L6V7Q.js +3076 -0
  286. package/dist/entries/interop.cjs +64 -0
  287. package/dist/entries/interop.js +7 -0
  288. package/dist/entries/scripting.cjs +55 -0
  289. package/dist/entries/scripting.js +10 -0
  290. package/dist/hololand/index.cjs +146 -0
  291. package/dist/hololand/index.d.ts +70 -0
  292. package/dist/hololand/index.js +5 -0
  293. package/dist/index.cjs +44660 -0
  294. package/dist/index.d.ts +978 -21
  295. package/dist/index.js +41422 -0
  296. package/dist/math/tropical-spmv.cjs +45 -0
  297. package/dist/math/tropical-spmv.js +4 -0
  298. package/dist/math/vec3.cjs +57 -0
  299. package/dist/math/vec3.js +4 -0
  300. package/dist/ml-dsa-FSKBTE3W.cjs +1265 -0
  301. package/dist/ml-dsa-Z7JDKW4L.js +1265 -0
  302. package/dist/paper-0c-spike/index.cjs +150 -0
  303. package/dist/paper-0c-spike/index.js +141 -0
  304. package/dist/parser.cjs +61 -0
  305. package/dist/parser.d.ts +11 -0
  306. package/dist/parser.js +12 -0
  307. package/dist/playwright-3AT3AKTV.cjs +98673 -0
  308. package/dist/playwright-VZPDVUEQ.js +98660 -0
  309. package/dist/reconstruction/index.cjs +153 -0
  310. package/dist/reconstruction/index.d.ts +29 -2
  311. package/dist/reconstruction/index.js +8 -0
  312. package/dist/runtime.cjs +316 -0
  313. package/dist/runtime.d.ts +61 -0
  314. package/dist/runtime.js +31 -0
  315. package/dist/self-improvement/index.cjs +563 -0
  316. package/dist/self-improvement/index.js +545 -0
  317. package/dist/src-4ROC227P.cjs +2094 -0
  318. package/dist/src-HCCCSYP7.js +2073 -0
  319. package/dist/storage/index.cjs +38 -0
  320. package/dist/storage/index.js +5 -0
  321. package/dist/testing.cjs +25 -0
  322. package/dist/testing.d.ts +70 -0
  323. package/dist/testing.js +4 -0
  324. package/dist/traitDocs/traitDocs.cjs +33 -0
  325. package/dist/traitDocs/traitDocs.js +7 -0
  326. package/dist/traits/botanical-lotus.cjs +177 -0
  327. package/dist/traits/botanical-lotus.d.ts +502 -0
  328. package/dist/traits/botanical-lotus.js +7 -0
  329. package/dist/traits/engines/index.cjs +520 -0
  330. package/dist/traits/engines/index.js +380 -0
  331. package/dist/traits/index.cjs +24548 -0
  332. package/dist/traits/index.d.ts +171 -35
  333. package/dist/traits/index.js +21638 -0
  334. package/dist/traits/simulation-solver-factory.cjs +13 -0
  335. package/dist/traits/simulation-solver-factory.d.ts +23 -0
  336. package/dist/traits/simulation-solver-factory.js +4 -0
  337. package/dist/traits/webcam-gaze.cjs +35 -0
  338. package/dist/traits/webcam-gaze.d.ts +17 -0
  339. package/dist/traits/webcam-gaze.js +4 -0
  340. package/dist/type-checker.cjs +19 -0
  341. package/dist/type-checker.js +6 -0
  342. package/dist/world/index.cjs +947 -0
  343. package/dist/world/index.d.ts +147 -0
  344. package/dist/world/index.js +939 -0
  345. package/dist/world-model/index.cjs +1446 -0
  346. package/dist/world-model/index.d.ts +119 -0
  347. package/dist/world-model/index.js +1414 -0
  348. package/dist/wot/index.cjs +29 -0
  349. package/dist/wot/index.js +4 -0
  350. package/package.json +93 -49
@@ -0,0 +1,844 @@
1
+ import { init_ProvenanceSemiring, ProvenanceSemiring } from './chunk-TJHVSBP2.js';
2
+ import { init_TraitCompositor, TraitCompositor } from './chunk-4C57PR42.js';
3
+ import { init_PlatformConditionalCompilerMixin, createPlatformTarget, PlatformConditionalCompilerMixin } from './chunk-GZG4KA4E.js';
4
+ import { init_DomainBlockCompilerMixin, compileDomainBlocks, compileWeatherBlock, compileAudioSourceBlock, audioSourceToBabylon, compilePostProcessingBlock, postProcessingToBabylon, compileParticleBlock, particlesToBabylon, compilePhysicsBlock, physicsToBabylon, compileMaterialBlock, materialToBabylon } from './chunk-BOVPWH4H.js';
5
+ import { init_CompilerBase, CompilerBase } from './chunk-QPSKHBJP.js';
6
+ import { __export, __esm } from './chunk-OL46QLBJ.js';
7
+ import { ANSCapabilityPath } from '@holoscript/core-types/ans';
8
+
9
+ // src/compiler/BabylonCompiler.ts
10
+ var BabylonCompiler_exports = {};
11
+ __export(BabylonCompiler_exports, {
12
+ BabylonCompiler: () => BabylonCompiler
13
+ });
14
+ var SHAPE_TO_MESH, BabylonCompiler;
15
+ var init_BabylonCompiler = __esm({
16
+ "src/compiler/BabylonCompiler.ts"() {
17
+ init_TraitCompositor();
18
+ init_ProvenanceSemiring();
19
+ init_CompilerBase();
20
+ init_DomainBlockCompilerMixin();
21
+ init_PlatformConditionalCompilerMixin();
22
+ SHAPE_TO_MESH = {
23
+ sphere: "CreateSphere",
24
+ orb: "CreateSphere",
25
+ cube: "CreateBox",
26
+ box: "CreateBox",
27
+ cylinder: "CreateCylinder",
28
+ cone: "CreateCylinder",
29
+ pyramid: "CreateCylinder",
30
+ plane: "CreateGround",
31
+ ground: "CreateGround",
32
+ torus: "CreateTorus",
33
+ ring: "CreateTorus",
34
+ capsule: "CreateCapsule",
35
+ disc: "CreateDisc"
36
+ };
37
+ BabylonCompiler = class extends CompilerBase {
38
+ constructor(options = {}) {
39
+ super();
40
+ this.compilerName = "BabylonCompiler";
41
+ this.lines = [];
42
+ this.indentLevel = 0;
43
+ this.options = {
44
+ className: options.className || "GeneratedScene",
45
+ useHavok: options.useHavok ?? true,
46
+ enableXR: options.enableXR ?? false,
47
+ indent: options.indent || " ",
48
+ provenanceHash: options.provenanceHash ?? "",
49
+ platformTarget: options.platformTarget ?? ""
50
+ };
51
+ }
52
+ getRequiredCapability() {
53
+ return ANSCapabilityPath.BABYLON;
54
+ }
55
+ compile(composition, agentToken, outputPath) {
56
+ this.validateCompilerAccess(agentToken, outputPath);
57
+ if (this.options.platformTarget) {
58
+ const target = typeof this.options.platformTarget === "string" ? createPlatformTarget(this.options.platformTarget) : this.options.platformTarget;
59
+ const platformMixin = new PlatformConditionalCompilerMixin();
60
+ composition = platformMixin.filterForPlatform(composition, target);
61
+ }
62
+ this.lines = [];
63
+ this.indentLevel = 0;
64
+ this.emit("// Auto-generated by HoloScript BabylonCompiler");
65
+ this.emit(
66
+ `// Source: composition "${this.escapeStringValue(composition.name, "TypeScript")}"`
67
+ );
68
+ if (this.options.provenanceHash) {
69
+ this.emit(`// Provenance Hash: ${this.options.provenanceHash}`);
70
+ }
71
+ this.emit("");
72
+ this.emitImports(composition);
73
+ this.emit("");
74
+ this.emit(`export class ${this.options.className} {`);
75
+ this.indent();
76
+ this.emit("private engine: BABYLON.Engine;");
77
+ this.emit("private scene: BABYLON.Scene;");
78
+ this.emit("private canvas: HTMLCanvasElement;");
79
+ this.emit("");
80
+ this.emit("constructor(canvas: HTMLCanvasElement) {");
81
+ this.indent();
82
+ this.emit("this.canvas = canvas;");
83
+ this.emit(
84
+ "this.engine = new BABYLON.Engine(canvas, true, { preserveDrawingBuffer: true, stencil: true });"
85
+ );
86
+ this.emit("this.scene = new BABYLON.Scene(this.engine);");
87
+ this.dedent();
88
+ this.emit("}");
89
+ this.emit("");
90
+ this.emit("async build(): Promise<void> {");
91
+ this.indent();
92
+ this.emitSceneSetup(composition);
93
+ if (composition.environment) this.emitEnvironment(composition.environment);
94
+ if (composition.lights?.length) {
95
+ for (const light of composition.lights) this.emitLight(light);
96
+ } else {
97
+ this.emit(
98
+ 'const defaultLight = new BABYLON.HemisphericLight("defaultLight", new BABYLON.Vector3(0, 1, 0), this.scene);'
99
+ );
100
+ this.emit("defaultLight.intensity = 0.7;");
101
+ this.emit("");
102
+ }
103
+ if (composition.camera) this.emitCamera(composition.camera);
104
+ else {
105
+ this.emit(
106
+ 'const camera = new BABYLON.ArcRotateCamera("defaultCamera", -Math.PI / 2, Math.PI / 3, 10, BABYLON.Vector3.Zero(), this.scene);'
107
+ );
108
+ this.emit("camera.attachControl(this.canvas, true);");
109
+ this.emit("");
110
+ }
111
+ if (composition.objects?.length) for (const obj of composition.objects) this.emitObject(obj);
112
+ if (composition.spatialGroups?.length)
113
+ for (const g of composition.spatialGroups) this.emitGroup(g);
114
+ if (composition.timelines?.length)
115
+ for (const tl of composition.timelines) this.emitTimeline(tl);
116
+ if (composition.audio?.length) for (const a of composition.audio) this.emitAudio(a);
117
+ if (composition.zones?.length) for (const z of composition.zones) this.emitZone(z);
118
+ if (composition.ui) this.emitUI(composition.ui);
119
+ if (composition.effects) this.emitEffects(composition.effects);
120
+ if (composition.transitions?.length)
121
+ for (const t of composition.transitions) this.emitTransition(t);
122
+ if (this.options.enableXR) this.emitXRSetup();
123
+ this.compileBabylonDomainBlocks(composition);
124
+ this.emitRenderLoop();
125
+ this.dedent();
126
+ this.emit("}");
127
+ this.emit("");
128
+ this.emit("dispose(): void { this.scene.dispose(); this.engine.dispose(); }");
129
+ this.dedent();
130
+ this.emit("}");
131
+ return this.lines.join("\n");
132
+ }
133
+ compileBabylonDomainBlocks(composition) {
134
+ const domainBlocks = composition.domainBlocks ?? [];
135
+ if (domainBlocks.length === 0) return;
136
+ this.emit("");
137
+ this.emit("// === v4.2 Domain Blocks ===");
138
+ let blockIdx = 0;
139
+ const compiled = compileDomainBlocks(
140
+ domainBlocks,
141
+ {
142
+ material: (block) => {
143
+ const mat = compileMaterialBlock(block);
144
+ return materialToBabylon(mat, `db${blockIdx++}`);
145
+ },
146
+ physics: (block) => {
147
+ const phys = compilePhysicsBlock(block);
148
+ return physicsToBabylon(phys, `db${blockIdx++}`);
149
+ },
150
+ vfx: (block) => {
151
+ const ps = compileParticleBlock(block);
152
+ return particlesToBabylon(ps, `db${blockIdx++}`);
153
+ },
154
+ postfx: (block) => {
155
+ const pp = compilePostProcessingBlock(block);
156
+ return postProcessingToBabylon(pp);
157
+ },
158
+ audio: (block) => {
159
+ const audio = compileAudioSourceBlock(block);
160
+ return audioSourceToBabylon(audio, `db${blockIdx++}`);
161
+ },
162
+ weather: (block) => {
163
+ const weather = compileWeatherBlock(block);
164
+ const layers = weather.layers.map((l) => `// Layer: ${l.type} \u2014 ${JSON.stringify(l.properties)}`).join("\n");
165
+ return `// Weather: ${weather.keyword} "${weather.name || ""}" \u2014 implement via Babylon.js particle systems
166
+ ${layers}`;
167
+ }
168
+ },
169
+ (block) => `// Domain block: ${block.domain}/${block.keyword} "${this.escapeStringValue(block.name, "TypeScript")}"`
170
+ );
171
+ for (const line of compiled) {
172
+ for (const l of line.split("\n")) {
173
+ this.emit(l);
174
+ }
175
+ }
176
+ }
177
+ // --- Imports ---
178
+ emitImports(composition) {
179
+ this.emit('import * as BABYLON from "@babylonjs/core";');
180
+ if (composition.ui) this.emit('import * as GUI from "@babylonjs/gui";');
181
+ if (this.options.useHavok) this.emit('import HavokPhysics from "@babylonjs/havok";');
182
+ if (this.options.enableXR) this.emit('import "@babylonjs/loaders";');
183
+ }
184
+ // --- Scene Setup ---
185
+ emitSceneSetup(_composition) {
186
+ this.emit("this.scene.clearColor = new BABYLON.Color4(0.05, 0.05, 0.1, 1);");
187
+ if (this.options.useHavok) {
188
+ this.emit("const havokInstance = await HavokPhysics();");
189
+ this.emit("const havokPlugin = new BABYLON.HavokPlugin(true, havokInstance);");
190
+ this.emit("this.scene.enablePhysics(new BABYLON.Vector3(0, -9.81, 0), havokPlugin);");
191
+ }
192
+ this.emit("");
193
+ }
194
+ // --- Environment ---
195
+ emitEnvironment(env) {
196
+ for (const prop of env.properties) {
197
+ if (prop.key === "skybox" || prop.key === "preset") {
198
+ this.emit(
199
+ `const skybox = BABYLON.MeshBuilder.CreateBox("skyBox", { size: 1000 }, this.scene);`
200
+ );
201
+ this.emit(`const skyMat = new BABYLON.StandardMaterial("skyMat", this.scene);`);
202
+ this.emit(`skyMat.backFaceCulling = false;`);
203
+ this.emit(
204
+ `skyMat.reflectionTexture = new BABYLON.CubeTexture("textures/${prop.value}", this.scene);`
205
+ );
206
+ this.emit(`skyMat.reflectionTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;`);
207
+ this.emit(`skyMat.disableLighting = true;`);
208
+ this.emit(`skybox.material = skyMat; skybox.infiniteDistance = true;`);
209
+ } else if (prop.key === "fog" && typeof prop.value === "object") {
210
+ const fog = prop.value;
211
+ this.emit(`this.scene.fogMode = BABYLON.Scene.FOGMODE_LINEAR;`);
212
+ if (fog.color) this.emit(`this.scene.fogColor = ${this.toBabylonColor3(fog.color)};`);
213
+ if (fog.near !== void 0) this.emit(`this.scene.fogStart = ${fog.near};`);
214
+ if (fog.far !== void 0) this.emit(`this.scene.fogEnd = ${fog.far};`);
215
+ } else if (prop.key === "ambient_light") {
216
+ this.emit(
217
+ `this.scene.ambientColor = new BABYLON.Color3(${prop.value}, ${prop.value}, ${prop.value});`
218
+ );
219
+ } else if (prop.key === "ground") {
220
+ this.emit(
221
+ `const ground = BABYLON.MeshBuilder.CreateGround("ground", { width: 100, height: 100 }, this.scene);`
222
+ );
223
+ if (typeof prop.value === "object" && prop.value !== null) {
224
+ const g = prop.value;
225
+ if (g.color) {
226
+ this.emit(`const groundMat = new BABYLON.PBRMaterial("groundMat", this.scene);`);
227
+ this.emit(
228
+ `groundMat.albedoColor = ${this.toBabylonColor3(g.color)}; groundMat.roughness = 0.8;`
229
+ );
230
+ this.emit(`ground.material = groundMat;`);
231
+ }
232
+ }
233
+ this.emit(`ground.receiveShadows = true;`);
234
+ }
235
+ }
236
+ this.emit("");
237
+ }
238
+ // --- Objects ---
239
+ emitObject(obj, parentVar) {
240
+ const v = this.sanitizeName(obj.name);
241
+ let geom = "cube", modelSrc, textContent;
242
+ let position, rotation, scale, size;
243
+ const mat = {};
244
+ for (const p of obj.properties) {
245
+ switch (p.key) {
246
+ case "geometry":
247
+ case "mesh":
248
+ case "type":
249
+ if (typeof p.value === "string") geom = p.value;
250
+ break;
251
+ case "position":
252
+ if (Array.isArray(p.value)) position = p.value;
253
+ break;
254
+ case "rotation":
255
+ if (Array.isArray(p.value)) rotation = p.value;
256
+ break;
257
+ case "scale":
258
+ scale = p.value;
259
+ break;
260
+ case "size":
261
+ size = p.value;
262
+ break;
263
+ case "color":
264
+ mat.color = p.value;
265
+ break;
266
+ case "roughness":
267
+ mat.roughness = p.value;
268
+ break;
269
+ case "metalness":
270
+ case "metallic":
271
+ mat.metalness = p.value;
272
+ break;
273
+ case "opacity":
274
+ mat.opacity = p.value;
275
+ break;
276
+ case "emissive":
277
+ mat.emissive = p.value;
278
+ break;
279
+ case "emissive_intensity":
280
+ case "emissiveIntensity":
281
+ mat.emissiveIntensity = p.value;
282
+ break;
283
+ case "material":
284
+ if (typeof p.value === "object" && p.value !== null)
285
+ Object.assign(mat, p.value);
286
+ break;
287
+ case "model":
288
+ case "src":
289
+ case "source":
290
+ if (typeof p.value === "string") modelSrc = p.value;
291
+ break;
292
+ case "text":
293
+ if (typeof p.value === "string") textContent = p.value;
294
+ break;
295
+ }
296
+ }
297
+ this.emit(`// Object: ${this.escapeStringValue(obj.name, "TypeScript")}`);
298
+ if (modelSrc) {
299
+ this.emit(
300
+ `const ${v} = await BABYLON.SceneLoader.ImportMeshAsync("", "${modelSrc}", "", this.scene);`
301
+ );
302
+ } else if (geom === "text" || textContent) {
303
+ this.emit(
304
+ `const ${v} = BABYLON.MeshBuilder.CreatePlane("${this.escapeStringValue(obj.name, "TypeScript")}", { width: 2, height: 1 }, this.scene);`
305
+ );
306
+ this.emit(
307
+ `const ${v}Tex = new BABYLON.DynamicTexture("${v}Tex", { width: 512, height: 256 }, this.scene);`
308
+ );
309
+ this.emit(
310
+ `${v}Tex.drawText("${textContent || ""}", null, null, "bold 48px Arial", "#ffffff", "#00000000", true);`
311
+ );
312
+ this.emit(`const ${v}Mat = new BABYLON.StandardMaterial("${v}Mat", this.scene);`);
313
+ this.emit(
314
+ `${v}Mat.diffuseTexture = ${v}Tex; ${v}Mat.emissiveColor = BABYLON.Color3.White();`
315
+ );
316
+ this.emit(`${v}.material = ${v}Mat;`);
317
+ } else {
318
+ this.emit(
319
+ `const ${v} = BABYLON.MeshBuilder.${this.mapShapeToMesh(geom)}("${this.escapeStringValue(obj.name, "TypeScript")}", ${this.meshBuilderOptions(geom, size)}, this.scene);`
320
+ );
321
+ if (Object.keys(mat).length > 0) {
322
+ this.emit(`const ${v}Mat = new BABYLON.PBRMaterial("${v}Mat", this.scene);`);
323
+ if (mat.color) this.emit(`${v}Mat.albedoColor = ${this.toBabylonColor3(mat.color)};`);
324
+ if (mat.roughness !== void 0) this.emit(`${v}Mat.roughness = ${mat.roughness};`);
325
+ if (mat.metalness !== void 0) this.emit(`${v}Mat.metallic = ${mat.metalness};`);
326
+ if (mat.opacity !== void 0 && mat.opacity < 1)
327
+ this.emit(`${v}Mat.alpha = ${mat.opacity};`);
328
+ if (mat.emissive)
329
+ this.emit(`${v}Mat.emissiveColor = ${this.toBabylonColor3(mat.emissive)};`);
330
+ if (mat.emissiveIntensity !== void 0)
331
+ this.emit(`${v}Mat.emissiveIntensity = ${mat.emissiveIntensity};`);
332
+ this.emit(`${v}.material = ${v}Mat;`);
333
+ }
334
+ }
335
+ if (position) this.emit(`${v}.position = ${this.toBabylonVector(position)};`);
336
+ if (rotation) this.emit(`${v}.rotation = ${this.toBabylonVector(rotation)};`);
337
+ if (scale) {
338
+ this.emit(
339
+ Array.isArray(scale) ? `${v}.scaling = ${this.toBabylonVector(scale)};` : `${v}.scaling = new BABYLON.Vector3(${scale}, ${scale}, ${scale});`
340
+ );
341
+ }
342
+ if (parentVar) this.emit(`${v}.parent = ${parentVar};`);
343
+ const physicsTraits = (obj.traits || []).filter(
344
+ (t) => t.name === "physics" || t.name === "collidable"
345
+ );
346
+ if (physicsTraits.length > 0) {
347
+ const semiring = new ProvenanceSemiring();
348
+ const applications = physicsTraits.map((t) => ({
349
+ name: t.name,
350
+ config: t.config || {},
351
+ context: obj.provenance?.context
352
+ }));
353
+ const { config: physicsConfig } = semiring.add(applications);
354
+ const mt = (physicsConfig.type || "dynamic") === "static" ? "STATIC" : "DYNAMIC";
355
+ this.emit(
356
+ `const ${v}Body = new BABYLON.PhysicsBody(${v}, BABYLON.PhysicsMotionType.${mt}, false, this.scene);`
357
+ );
358
+ this.emit(`${v}Body.shape = new BABYLON.PhysicsShapeConvexHull(${v}, this.scene);`);
359
+ this.emit(`${v}Body.setMassProperties({ mass: ${physicsConfig.mass ?? 1} });`);
360
+ }
361
+ for (const trait of obj.traits || []) {
362
+ if (trait.name === "physics" || trait.name === "collidable") {
363
+ continue;
364
+ } else if (trait.name === "grabbable") {
365
+ this.emit(`${v}.actionManager = new BABYLON.ActionManager(this.scene);`);
366
+ this.emit(
367
+ `${v}.actionManager.registerAction(new BABYLON.ExecuteCodeAction(BABYLON.ActionManager.OnPickTrigger, () => { console.log("Picked: ${this.escapeStringValue(obj.name, "TypeScript")}"); }));`
368
+ );
369
+ } else if (trait.name === "gaussian_splat") {
370
+ this.emit(`const ${v}PCS = new BABYLON.PointsCloudSystem("${v}PCS", 2, this.scene);`);
371
+ this.emit(`${v}PCS.addPoints(10000); await ${v}PCS.buildMeshAsync();`);
372
+ } else if (trait.name === "shadow") {
373
+ this.emit(`${v}.receiveShadows = true;`);
374
+ } else if (trait.name === "hoverable") {
375
+ this.emit(
376
+ `${v}.actionManager = ${v}.actionManager || new BABYLON.ActionManager(this.scene);`
377
+ );
378
+ this.emit(
379
+ `${v}.actionManager.registerAction(new BABYLON.ExecuteCodeAction(BABYLON.ActionManager.OnPointerOverTrigger, () => { ${v}.renderOverlay = true; ${v}.overlayColor = BABYLON.Color3.White(); }));`
380
+ );
381
+ this.emit(
382
+ `${v}.actionManager.registerAction(new BABYLON.ExecuteCodeAction(BABYLON.ActionManager.OnPointerOutTrigger, () => { ${v}.renderOverlay = false; }));`
383
+ );
384
+ } else if (trait.name === "accessible") {
385
+ this.emit(
386
+ `${v}.accessibilityTag = { description: "${this.escapeStringValue(obj.name, "TypeScript")}", role: "${trait.config?.role || "generic"}" };`
387
+ );
388
+ } else if (trait.name === "object_tracking") {
389
+ this.emit(
390
+ `// @object_tracking \u2014 WebXR hit-test or custom tracker for "${this.escapeStringValue(obj.name, "TypeScript")}"`
391
+ );
392
+ } else if (trait.name === "scene_reconstruction") {
393
+ this.emit(
394
+ `// @scene_reconstruction \u2014 WebXR mesh detection for "${this.escapeStringValue(obj.name, "TypeScript")}"`
395
+ );
396
+ } else if (trait.name === "eye_tracked") {
397
+ this.emit(`// @eye_tracked \u2014 WebXR eye tracking (requires 'eye-tracking' feature)`);
398
+ } else if (trait.name === "eye_hand_fusion") {
399
+ this.emit(`// @eye_hand_fusion \u2014 combine WebXR hand + eye tracking`);
400
+ } else if (trait.name === "controlnet") {
401
+ this.emit(
402
+ `// @controlnet(model: "${trait.config?.model || "canny"}") \u2014 route to inference API`
403
+ );
404
+ } else if (trait.name === "ai_texture_gen") {
405
+ this.emit(`// @ai_texture_gen \u2014 apply generated texture to ${v}.material`);
406
+ } else if (trait.name === "neural_animation") {
407
+ this.emit(`// @neural_animation \u2014 BabylonJS AnimationGroup + neural pose predictor`);
408
+ } else if (trait.name === "ai_npc_brain") {
409
+ this.emit(
410
+ `// @ai_npc_brain(model: "${trait.config?.model || "llm"}") \u2014 external LLM/NPC API`
411
+ );
412
+ } else {
413
+ this.emit(
414
+ `// @${this.escapeStringValue(trait.name, "TypeScript")}: ${JSON.stringify(trait.config || {})}`
415
+ );
416
+ }
417
+ }
418
+ if (obj.traits && Array.isArray(obj.traits) && obj.traits.length > 0) {
419
+ const traitNames = obj.traits.map((t) => t.name);
420
+ const compositor = new TraitCompositor();
421
+ const composed = compositor.compose(traitNames);
422
+ if (Object.keys(composed).length > 0) {
423
+ const matVar = `${v}ComposedMat`;
424
+ this.emit(`// TraitCompositor: composed ${traitNames.join(" + ")}`);
425
+ this.emit(
426
+ `const ${matVar} = ${v}.material as BABYLON.PBRMaterial || new BABYLON.PBRMaterial("${matVar}", this.scene);`
427
+ );
428
+ if (composed.color)
429
+ this.emit(`${matVar}.albedoColor = ${this.toBabylonColor3(composed.color)};`);
430
+ if (composed.roughness !== void 0)
431
+ this.emit(`${matVar}.roughness = ${composed.roughness};`);
432
+ if (composed.metalness !== void 0)
433
+ this.emit(`${matVar}.metallic = ${composed.metalness};`);
434
+ if (composed.opacity !== void 0 && composed.opacity < 1)
435
+ this.emit(`${matVar}.alpha = ${composed.opacity};`);
436
+ if (composed.emissive)
437
+ this.emit(`${matVar}.emissiveColor = ${this.toBabylonColor3(composed.emissive)};`);
438
+ if (composed.emissiveIntensity !== void 0)
439
+ this.emit(`${matVar}.emissiveIntensity = ${composed.emissiveIntensity};`);
440
+ this.emit(`${v}.material = ${matVar};`);
441
+ }
442
+ }
443
+ if (obj.children?.length) for (const child of obj.children) this.emitObject(child, v);
444
+ this.emit("");
445
+ }
446
+ // --- Groups ---
447
+ emitGroup(group, parentVar) {
448
+ const v = this.sanitizeName(group.name);
449
+ this.emit(
450
+ `const ${v} = new BABYLON.TransformNode("${this.escapeStringValue(group.name, "TypeScript")}", this.scene);`
451
+ );
452
+ for (const p of group.properties) {
453
+ if (p.key === "position" && Array.isArray(p.value))
454
+ this.emit(`${v}.position = ${this.toBabylonVector(p.value)};`);
455
+ else if (p.key === "rotation" && Array.isArray(p.value))
456
+ this.emit(`${v}.rotation = ${this.toBabylonVector(p.value)};`);
457
+ else if (p.key === "scale") {
458
+ this.emit(
459
+ Array.isArray(p.value) ? `${v}.scaling = ${this.toBabylonVector(p.value)};` : `${v}.scaling = new BABYLON.Vector3(${p.value}, ${p.value}, ${p.value});`
460
+ );
461
+ }
462
+ }
463
+ if (parentVar) this.emit(`${v}.parent = ${parentVar};`);
464
+ for (const obj of group.objects) this.emitObject(obj, v);
465
+ if (group.groups) for (const sub of group.groups) this.emitGroup(sub, v);
466
+ this.emit("");
467
+ }
468
+ // --- Lights ---
469
+ emitLight(light) {
470
+ const v = this.sanitizeName(light.name);
471
+ let pos, color, intensity;
472
+ let dir, castShadow = false, angle, dist;
473
+ for (const p of light.properties) {
474
+ if (p.key === "position" && Array.isArray(p.value)) pos = p.value;
475
+ else if (p.key === "color") color = p.value;
476
+ else if (p.key === "intensity") intensity = p.value;
477
+ else if (p.key === "direction" && Array.isArray(p.value)) dir = p.value;
478
+ else if (p.key === "cast_shadow" || p.key === "castShadow") castShadow = !!p.value;
479
+ else if (p.key === "angle") angle = p.value;
480
+ else if (p.key === "distance") dist = p.value;
481
+ }
482
+ const posV = pos ? this.toBabylonVector(pos) : "new BABYLON.Vector3(0, 1, 0)";
483
+ const dirV = dir ? this.toBabylonVector(dir) : "new BABYLON.Vector3(0, -1, 0)";
484
+ switch (light.lightType) {
485
+ case "hemisphere":
486
+ case "ambient":
487
+ this.emit(
488
+ `const ${v} = new BABYLON.HemisphericLight("${this.escapeStringValue(light.name, "TypeScript")}", ${posV}, this.scene);`
489
+ );
490
+ break;
491
+ case "directional":
492
+ this.emit(
493
+ `const ${v} = new BABYLON.DirectionalLight("${this.escapeStringValue(light.name, "TypeScript")}", ${dirV}, this.scene);`
494
+ );
495
+ if (pos) this.emit(`${v}.position = ${posV};`);
496
+ break;
497
+ case "point":
498
+ this.emit(
499
+ `const ${v} = new BABYLON.PointLight("${this.escapeStringValue(light.name, "TypeScript")}", ${posV}, this.scene);`
500
+ );
501
+ break;
502
+ case "spot":
503
+ this.emit(
504
+ `const ${v} = new BABYLON.SpotLight("${this.escapeStringValue(light.name, "TypeScript")}", ${posV}, ${dirV}, ${angle ?? Math.PI / 4}, 2, this.scene);`
505
+ );
506
+ break;
507
+ case "area":
508
+ this.emit(`// Area light fallback`);
509
+ this.emit(
510
+ `const ${v} = new BABYLON.PointLight("${this.escapeStringValue(light.name, "TypeScript")}", ${posV}, this.scene);`
511
+ );
512
+ break;
513
+ default:
514
+ this.emit(
515
+ `const ${v} = new BABYLON.HemisphericLight("${this.escapeStringValue(light.name, "TypeScript")}", ${posV}, this.scene);`
516
+ );
517
+ break;
518
+ }
519
+ if (color) this.emit(`${v}.diffuse = ${this.toBabylonColor3(color)};`);
520
+ if (intensity !== void 0) this.emit(`${v}.intensity = ${intensity};`);
521
+ if (dist !== void 0) this.emit(`${v}.range = ${dist};`);
522
+ if (castShadow && ["directional", "spot", "point"].includes(light.lightType)) {
523
+ this.emit(`const ${v}SG = new BABYLON.ShadowGenerator(2048, ${v});`);
524
+ this.emit(`${v}SG.useBlurExponentialShadowMap = true;`);
525
+ }
526
+ this.emit("");
527
+ }
528
+ // --- Camera ---
529
+ emitCamera(cam) {
530
+ let fov, pos, lookAt;
531
+ let near, far;
532
+ for (const p of cam.properties) {
533
+ if (p.key === "fov" || p.key === "field_of_view") fov = p.value;
534
+ else if (p.key === "position" && Array.isArray(p.value)) pos = p.value;
535
+ else if ((p.key === "look_at" || p.key === "lookAt") && Array.isArray(p.value))
536
+ lookAt = p.value;
537
+ else if (p.key === "near") near = p.value;
538
+ else if (p.key === "far") far = p.value;
539
+ }
540
+ const target = lookAt ? this.toBabylonVector(lookAt) : "BABYLON.Vector3.Zero()";
541
+ if (cam.cameraType === "orthographic") {
542
+ this.emit(
543
+ `const camera = new BABYLON.FreeCamera("camera", ${pos ? this.toBabylonVector(pos) : "new BABYLON.Vector3(0, 5, -10)"}, this.scene);`
544
+ );
545
+ this.emit(`camera.mode = BABYLON.Camera.ORTHOGRAPHIC_CAMERA;`);
546
+ this.emit(`camera.setTarget(${target});`);
547
+ } else {
548
+ this.emit(
549
+ `const camera = new BABYLON.ArcRotateCamera("camera", -Math.PI / 2, Math.PI / 3, 10, ${target}, this.scene);`
550
+ );
551
+ if (pos) this.emit(`camera.setPosition(${this.toBabylonVector(pos)});`);
552
+ }
553
+ if (fov !== void 0) this.emit(`camera.fov = ${fov * (Math.PI / 180)};`);
554
+ if (near !== void 0) this.emit(`camera.minZ = ${near};`);
555
+ if (far !== void 0) this.emit(`camera.maxZ = ${far};`);
556
+ this.emit("camera.attachControl(this.canvas, true);");
557
+ this.emit("");
558
+ }
559
+ // --- Timeline ---
560
+ emitTimeline(timeline) {
561
+ const v = this.sanitizeName(timeline.name);
562
+ this.emit(
563
+ `const ${v}Group = new BABYLON.AnimationGroup("${this.escapeStringValue(timeline.name, "TypeScript")}", this.scene);`
564
+ );
565
+ const fps = 30;
566
+ for (const entry of timeline.entries) {
567
+ const a = entry.action;
568
+ if (a.kind === "animate") {
569
+ const frame = Math.round(entry.time * fps);
570
+ for (const [key, value] of Object.entries(a.properties)) {
571
+ const n = `${v}_${this.sanitizeName(a.target)}_${key}`;
572
+ const animType = Array.isArray(value) ? "ANIMATIONTYPE_VECTOR3" : "ANIMATIONTYPE_FLOAT";
573
+ const valStr = Array.isArray(value) ? this.toBabylonVector(value) : String(value);
574
+ this.emit(
575
+ `const ${n} = new BABYLON.Animation("${n}", "${this.mapAnimProperty(key)}", ${fps}, BABYLON.Animation.${animType}, BABYLON.Animation.ANIMATIONLOOPMODE_CYCLE);`
576
+ );
577
+ this.emit(
578
+ `${n}.setKeys([{ frame: 0, value: ${valStr} }, { frame: ${frame}, value: ${valStr} }]);`
579
+ );
580
+ }
581
+ } else if (a.kind === "emit") {
582
+ this.emit(
583
+ `// @${entry.time}s: emit "${this.escapeStringValue(a.event, "TypeScript")}"`
584
+ );
585
+ } else if (a.kind === "call") {
586
+ this.emit(
587
+ `// @${entry.time}s: call ${this.escapeStringValue(a.method, "TypeScript")}()`
588
+ );
589
+ }
590
+ }
591
+ if (timeline.autoplay) this.emit(`${v}Group.play(${timeline.loop ? "true" : "false"});`);
592
+ this.emit("");
593
+ }
594
+ // --- Audio ---
595
+ emitAudio(audio) {
596
+ const v = this.sanitizeName(audio.name);
597
+ let src = "", volume = 1, loop = false, spatial = false;
598
+ let position, dist;
599
+ for (const p of audio.properties) {
600
+ if (p.key === "src" || p.key === "source") src = String(p.value);
601
+ else if (p.key === "volume") volume = p.value;
602
+ else if (p.key === "loop") loop = !!p.value;
603
+ else if (p.key === "spatial") spatial = !!p.value;
604
+ else if (p.key === "position" && Array.isArray(p.value)) position = p.value;
605
+ else if (p.key === "distance") dist = p.value;
606
+ }
607
+ const opts = ["autoplay: true"];
608
+ if (loop) opts.push("loop: true");
609
+ if (volume !== 1) opts.push(`volume: ${volume}`);
610
+ if (spatial) opts.push("spatialSound: true");
611
+ if (dist !== void 0) opts.push(`maxDistance: ${dist}`);
612
+ this.emit(
613
+ `const ${v} = new BABYLON.Sound("${this.escapeStringValue(audio.name, "TypeScript")}", "${src}", this.scene, null, { ${opts.join(", ")} });`
614
+ );
615
+ if (spatial && position) this.emit(`${v}.setPosition(${this.toBabylonVector(position)});`);
616
+ this.emit("");
617
+ }
618
+ // --- Zone ---
619
+ emitZone(zone) {
620
+ const v = this.sanitizeName(zone.name);
621
+ let shape = "box", position, size, radius;
622
+ for (const p of zone.properties) {
623
+ if (p.key === "shape") shape = String(p.value);
624
+ else if (p.key === "position" && Array.isArray(p.value)) position = p.value;
625
+ else if (p.key === "size") size = p.value;
626
+ else if (p.key === "radius") radius = p.value;
627
+ }
628
+ if (shape === "sphere") {
629
+ this.emit(
630
+ `const ${v} = BABYLON.MeshBuilder.CreateSphere("${this.escapeStringValue(zone.name, "TypeScript")}", { diameter: ${(radius || 5) * 2} }, this.scene);`
631
+ );
632
+ } else {
633
+ const s = Array.isArray(size) ? size : [size || 5, size || 5, size || 5];
634
+ this.emit(
635
+ `const ${v} = BABYLON.MeshBuilder.CreateBox("${this.escapeStringValue(zone.name, "TypeScript")}", { width: ${s[0]}, height: ${s[1]}, depth: ${s[2]} }, this.scene);`
636
+ );
637
+ }
638
+ if (position) this.emit(`${v}.position = ${this.toBabylonVector(position)};`);
639
+ this.emit(`${v}.isVisible = false; ${v}.checkCollisions = true;`);
640
+ if (zone.handlers?.length) {
641
+ this.emit(`${v}.actionManager = new BABYLON.ActionManager(this.scene);`);
642
+ for (const h of zone.handlers) {
643
+ const trigger = h.event === "on_enter" ? "OnIntersectionEnterTrigger" : h.event === "on_exit" ? "OnIntersectionExitTrigger" : `NothingTrigger /* ${this.escapeStringValue(h.event, "TypeScript")} */`;
644
+ this.emit(
645
+ `${v}.actionManager.registerAction(new BABYLON.ExecuteCodeAction({ trigger: BABYLON.ActionManager.${trigger} }, () => { /* ${this.escapeStringValue(h.event, "TypeScript")} */ }));`
646
+ );
647
+ }
648
+ }
649
+ this.emit("");
650
+ }
651
+ // --- UI ---
652
+ emitUI(ui) {
653
+ this.emit('const advancedTexture = GUI.AdvancedDynamicTexture.CreateFullscreenUI("UI");');
654
+ for (const el of ui.elements) {
655
+ const v = this.sanitizeName(el.name);
656
+ let elType = "text", text = "", fontSize = 24, color = "#ffffff", bg;
657
+ for (const p of el.properties) {
658
+ if (p.key === "type") elType = String(p.value);
659
+ else if (p.key === "text") text = String(p.value);
660
+ else if (p.key === "font_size" || p.key === "fontSize") fontSize = p.value;
661
+ else if (p.key === "color") color = String(p.value);
662
+ else if (p.key === "background") bg = String(p.value);
663
+ }
664
+ if (elType === "button") {
665
+ this.emit(
666
+ `const ${v} = GUI.Button.CreateSimpleButton("${this.escapeStringValue(el.name, "TypeScript")}", "${text}");`
667
+ );
668
+ this.emit(
669
+ `${v}.width = "150px"; ${v}.height = "40px"; ${v}.color = "${color}"; ${v}.fontSize = ${fontSize};`
670
+ );
671
+ if (bg) this.emit(`${v}.background = "${bg}";`);
672
+ this.emit(`advancedTexture.addControl(${v});`);
673
+ } else if (elType === "progress") {
674
+ this.emit(
675
+ `const ${v} = new GUI.StackPanel("${this.escapeStringValue(el.name, "TypeScript")}");`
676
+ );
677
+ this.emit(`${v}.width = "200px"; ${v}.height = "20px"; advancedTexture.addControl(${v});`);
678
+ } else {
679
+ this.emit(
680
+ `const ${v} = new GUI.TextBlock("${this.escapeStringValue(el.name, "TypeScript")}", "${text}");`
681
+ );
682
+ this.emit(
683
+ `${v}.color = "${color}"; ${v}.fontSize = ${fontSize}; advancedTexture.addControl(${v});`
684
+ );
685
+ }
686
+ }
687
+ this.emit("");
688
+ }
689
+ // --- Effects ---
690
+ emitEffects(effects) {
691
+ this.emit(
692
+ 'const pipeline = new BABYLON.DefaultRenderingPipeline("defaultPipeline", true, this.scene);'
693
+ );
694
+ for (const fx of effects.effects) {
695
+ const p = fx.properties;
696
+ switch (fx.effectType) {
697
+ case "bloom":
698
+ this.emit("pipeline.bloomEnabled = true;");
699
+ if (p.intensity !== void 0) this.emit(`pipeline.bloomWeight = ${p.intensity};`);
700
+ if (p.threshold !== void 0) this.emit(`pipeline.bloomThreshold = ${p.threshold};`);
701
+ break;
702
+ case "dof":
703
+ this.emit("pipeline.depthOfFieldEnabled = true;");
704
+ if (p.focalLength !== void 0)
705
+ this.emit(`pipeline.depthOfField.focalLength = ${p.focalLength};`);
706
+ if (p.fStop !== void 0) this.emit(`pipeline.depthOfField.fStop = ${p.fStop};`);
707
+ break;
708
+ case "ssao":
709
+ this.emit(
710
+ 'const ssao = new BABYLON.SSAO2RenderingPipeline("ssao", this.scene, { ssaoRatio: 0.5, blurRatio: 0.5 });'
711
+ );
712
+ if (p.radius !== void 0) this.emit(`ssao.radius = ${p.radius};`);
713
+ break;
714
+ case "vignette":
715
+ this.emit("pipeline.imageProcessing.vignetteEnabled = true;");
716
+ if (p.weight !== void 0)
717
+ this.emit(`pipeline.imageProcessing.vignetteWeight = ${p.weight};`);
718
+ break;
719
+ case "chromatic_aberration":
720
+ this.emit("pipeline.chromaticAberrationEnabled = true;");
721
+ if (p.amount !== void 0)
722
+ this.emit(`pipeline.chromaticAberration.aberrationAmount = ${p.amount};`);
723
+ break;
724
+ case "tone_mapping":
725
+ this.emit("pipeline.imageProcessingEnabled = true;");
726
+ this.emit("pipeline.imageProcessing.toneMappingEnabled = true;");
727
+ break;
728
+ default:
729
+ this.emit(`// Effect "${fx.effectType}": ${JSON.stringify(p)}`);
730
+ }
731
+ }
732
+ this.emit("");
733
+ }
734
+ // --- Transition ---
735
+ emitTransition(tr) {
736
+ let target, effect, duration;
737
+ for (const p of tr.properties) {
738
+ if (p.key === "target") target = String(p.value);
739
+ else if (p.key === "effect") effect = String(p.value);
740
+ else if (p.key === "duration") duration = p.value;
741
+ }
742
+ this.emit(
743
+ `// Transition "${this.escapeStringValue(tr.name, "TypeScript")}": navigate to "${target || "?"}" with ${effect || "fade"} over ${duration || 1}s`
744
+ );
745
+ }
746
+ // --- XR ---
747
+ emitXRSetup() {
748
+ this.emit("const xr = await this.scene.createDefaultXRExperienceAsync({");
749
+ this.indent();
750
+ this.emit('floorMeshes: this.scene.meshes.filter(m => m.name.includes("ground")),');
751
+ this.dedent();
752
+ this.emit("});");
753
+ this.emit("");
754
+ }
755
+ // --- Render Loop ---
756
+ emitRenderLoop() {
757
+ this.emit("this.engine.runRenderLoop(() => { this.scene.render(); });");
758
+ this.emit('window.addEventListener("resize", () => { this.engine.resize(); });');
759
+ }
760
+ // --- Value Conversion Helpers ---
761
+ toBabylonColor3(value) {
762
+ if (typeof value === "string" && value.startsWith("#")) {
763
+ const h = value.slice(1);
764
+ const r = parseInt(h.substring(0, 2), 16) / 255;
765
+ const g = parseInt(h.substring(2, 4), 16) / 255;
766
+ const b = parseInt(h.substring(4, 6), 16) / 255;
767
+ return `new BABYLON.Color3(${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)})`;
768
+ }
769
+ if (typeof value === "object" && value !== null && "r" in value) {
770
+ const c = value;
771
+ const r = c.r > 1 ? c.r / 255 : c.r;
772
+ const g = c.g > 1 ? c.g / 255 : c.g;
773
+ const b = c.b > 1 ? c.b / 255 : c.b;
774
+ return `new BABYLON.Color3(${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)})`;
775
+ }
776
+ return "BABYLON.Color3.White()";
777
+ }
778
+ toBabylonVector(arr) {
779
+ if (arr.length >= 3) return `new BABYLON.Vector3(${arr[0]}, ${arr[1]}, ${arr[2]})`;
780
+ if (arr.length === 2) return `new BABYLON.Vector2(${arr[0]}, ${arr[1]})`;
781
+ return `new BABYLON.Vector3(${arr[0]}, ${arr[0]}, ${arr[0]})`;
782
+ }
783
+ mapShapeToMesh(type) {
784
+ return SHAPE_TO_MESH[type] || "CreateBox";
785
+ }
786
+ meshBuilderOptions(type, size) {
787
+ const s = typeof size === "number" ? size : 1;
788
+ switch (type) {
789
+ case "sphere":
790
+ case "orb":
791
+ return `{ diameter: ${s}, segments: 32 }`;
792
+ case "cube":
793
+ case "box":
794
+ return `{ size: ${s} }`;
795
+ case "cylinder":
796
+ return `{ diameter: ${s}, height: ${s * 2}, tessellation: 32 }`;
797
+ case "cone":
798
+ case "pyramid":
799
+ return `{ diameterTop: 0, diameterBottom: ${s}, height: ${s * 2}, tessellation: ${type === "pyramid" ? 4 : 32} }`;
800
+ case "plane":
801
+ case "ground":
802
+ return `{ width: ${s}, height: ${s} }`;
803
+ case "torus":
804
+ case "ring":
805
+ return `{ diameter: ${s}, thickness: ${s * 0.3}, tessellation: 32 }`;
806
+ case "capsule":
807
+ return `{ radius: ${s * 0.3}, height: ${s} }`;
808
+ case "disc":
809
+ return `{ radius: ${s * 0.5}, tessellation: 32 }`;
810
+ default:
811
+ return `{ size: ${s} }`;
812
+ }
813
+ }
814
+ mapAnimProperty(key) {
815
+ const m = {
816
+ position: "position",
817
+ rotation: "rotation",
818
+ scale: "scaling",
819
+ color: "material.albedoColor",
820
+ opacity: "material.alpha",
821
+ emissive: "material.emissiveColor"
822
+ };
823
+ return m[key] || key;
824
+ }
825
+ // --- Emit Helpers ---
826
+ emit(line) {
827
+ this.lines.push(this.options.indent.repeat(this.indentLevel) + line);
828
+ }
829
+ indent() {
830
+ this.indentLevel++;
831
+ }
832
+ dedent() {
833
+ this.indentLevel = Math.max(0, this.indentLevel - 1);
834
+ }
835
+ sanitizeName(name) {
836
+ return name.replace(/[^a-zA-Z0-9_]/g, "_");
837
+ }
838
+ };
839
+ }
840
+ });
841
+
842
+ export { BabylonCompiler, BabylonCompiler_exports, init_BabylonCompiler };
843
+ //# sourceMappingURL=chunk-J7XZV333.js.map
844
+ //# sourceMappingURL=chunk-J7XZV333.js.map