@holoscript/core 7.0.0 → 8.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (350) hide show
  1. package/README.md +4 -4
  2. package/bin/holoscript.cjs +3 -0
  3. package/dist/GLTFPipeline-N6B6PJ6G.cjs +38 -0
  4. package/dist/GLTFPipeline-P3WMNYCN.js +17 -0
  5. package/dist/HoloScriptPlusParser-7FBIFUFC.js +693 -0
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  9. package/dist/HoloScriptRuntime-CBYJX3LZ.js +10 -0
  10. package/dist/HoloScriptRuntime-VJ374RER.cjs +19 -0
  11. package/dist/USDZExporter-3FWJ25JI.cjs +1037 -0
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  13. package/dist/agents/index.cjs +19 -0
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@@ -0,0 +1,608 @@
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+ import { init_DomainBlockCompilerMixin, compileDomainBlocks, compileWeatherBlock, compileAudioSourceBlock, compilePhysicsBlock, physicsToSDF, compileMaterialBlock, materialToSDF } from './chunk-BOVPWH4H.js';
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+ import { init_CompilerBase, CompilerBase } from './chunk-QPSKHBJP.js';
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+ import { __export, __esm } from './chunk-OL46QLBJ.js';
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+ import { ANSCapabilityPath } from '@holoscript/core-types/ans';
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+
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+ // src/compiler/SDFCompiler.ts
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+ var SDFCompiler_exports = {};
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+ __export(SDFCompiler_exports, {
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+ SDFCompiler: () => SDFCompiler,
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+ default: () => SDFCompiler_default
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+ });
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+ var SDFCompiler, SDFCompiler_default;
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+ var init_SDFCompiler = __esm({
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+ "src/compiler/SDFCompiler.ts"() {
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+ init_CompilerBase();
16
+ init_DomainBlockCompilerMixin();
17
+ SDFCompiler = class extends CompilerBase {
18
+ constructor(options = {}) {
19
+ super();
20
+ this.compilerName = "SDFCompiler";
21
+ this.lines = [];
22
+ this.indentLevel = 0;
23
+ this.options = {
24
+ worldName: options.worldName || "holoscript_world",
25
+ sdfVersion: options.sdfVersion || "1.8",
26
+ gazeboVersion: options.gazeboVersion ?? "classic",
27
+ includePhysics: options.includePhysics ?? true,
28
+ physicsEngine: options.physicsEngine || "ode",
29
+ realTimeFactor: options.realTimeFactor ?? 1,
30
+ includeScene: options.includeScene ?? true,
31
+ meshPathPrefix: options.meshPathPrefix || "model://"
32
+ };
33
+ }
34
+ getRequiredCapability() {
35
+ return ANSCapabilityPath.SDF;
36
+ }
37
+ compile(composition, agentToken, outputPath) {
38
+ this.validateCompilerAccess(agentToken, outputPath);
39
+ this.lines = [];
40
+ this.indentLevel = 0;
41
+ this.emit('<?xml version="1.0"?>');
42
+ this.emit(`<!-- Auto-generated by HoloScript SDFCompiler -->`);
43
+ this.emit(
44
+ `<!-- Source: composition "${this.escapeStringValue(composition.name, "TypeScript")}" -->`
45
+ );
46
+ this.emit("");
47
+ this.emit(`<sdf version="${this.options.sdfVersion}">`);
48
+ this.indentLevel++;
49
+ this.emit(`<world name="${this.escapeXml(this.options.worldName)}">`);
50
+ this.indentLevel++;
51
+ if (this.options.includePhysics) {
52
+ this.emitPhysics();
53
+ }
54
+ if (this.options.gazeboVersion === "harmonic") {
55
+ this.emitGzSimPlugins();
56
+ }
57
+ if (this.options.includeScene) {
58
+ this.emitScene(composition.environment);
59
+ }
60
+ this.emitGroundPlane();
61
+ this.emitSunLight();
62
+ if (composition.lights) {
63
+ for (const light of composition.lights) {
64
+ this.emitLight(light);
65
+ }
66
+ }
67
+ if (composition.objects) {
68
+ for (const obj of composition.objects) {
69
+ this.emitModel(obj);
70
+ }
71
+ }
72
+ if (composition.spatialGroups) {
73
+ for (const group of composition.spatialGroups) {
74
+ this.emitSpatialGroup(group);
75
+ }
76
+ }
77
+ this.emitSDFDomainBlocks(composition);
78
+ if (composition.objects) {
79
+ for (const obj of composition.objects) {
80
+ const parent = this.extractParent(obj);
81
+ if (parent) {
82
+ this.emitJoint(obj, parent);
83
+ }
84
+ }
85
+ }
86
+ this.indentLevel--;
87
+ this.emit("</world>");
88
+ this.indentLevel--;
89
+ this.emit("</sdf>");
90
+ return this.lines.join("\n");
91
+ }
92
+ emitSDFDomainBlocks(composition) {
93
+ const domainBlocks = composition.domainBlocks ?? [];
94
+ if (domainBlocks.length === 0) return;
95
+ this.emit("");
96
+ this.emit("<!-- v4.2 Domain Blocks -->");
97
+ const compiled = compileDomainBlocks(
98
+ domainBlocks,
99
+ {
100
+ material: (block) => {
101
+ const mat = compileMaterialBlock(block);
102
+ return materialToSDF(mat);
103
+ },
104
+ physics: (block) => {
105
+ const phys = compilePhysicsBlock(block);
106
+ return physicsToSDF(phys);
107
+ },
108
+ audio: (block) => {
109
+ const audio = compileAudioSourceBlock(block);
110
+ return `<!-- Audio: ${this.escapeStringValue(audio.name, "TypeScript")} (${audio.keyword}) clip="${audio.properties.clip || ""}" -->`;
111
+ },
112
+ weather: (block) => {
113
+ const weather = compileWeatherBlock(block);
114
+ const layers = weather.layers.map((l) => `<!-- ${l.type}: ${JSON.stringify(l.properties)} -->`).join("\n");
115
+ return `<!-- Weather: ${weather.keyword} "${weather.name || ""}" -->
116
+ ${layers}`;
117
+ }
118
+ },
119
+ (block) => `<!-- Domain block: ${block.domain}/${block.keyword} "${this.escapeStringValue(block.name, "TypeScript")}" -->`
120
+ );
121
+ for (const output of compiled) {
122
+ for (const line of output.split("\n")) {
123
+ this.emit(line);
124
+ }
125
+ }
126
+ }
127
+ // ===== Property extraction helpers =====
128
+ getEnvProp(env, key) {
129
+ if (!env) return void 0;
130
+ if (Array.isArray(env.properties)) {
131
+ const prop = env.properties.find((p) => p.key === key);
132
+ return prop?.value;
133
+ } else {
134
+ return env[key];
135
+ }
136
+ }
137
+ getLightProp(light, key, fallback) {
138
+ if (Array.isArray(light.properties)) {
139
+ const prop = light.properties.find((p) => p.key === key);
140
+ return prop?.value ?? fallback;
141
+ } else if (light[key] !== void 0) {
142
+ return light[key];
143
+ }
144
+ return fallback;
145
+ }
146
+ getTraitName(trait) {
147
+ return typeof trait === "string" ? trait : trait.name;
148
+ }
149
+ hasTrait(obj, traitName) {
150
+ return obj.traits?.some((t) => this.getTraitName(t) === traitName) ?? false;
151
+ }
152
+ emitPhysics() {
153
+ this.emit(`<physics name="default_physics" type="${this.options.physicsEngine}">`);
154
+ this.indentLevel++;
155
+ this.emit("<max_step_size>0.001</max_step_size>");
156
+ this.emit(`<real_time_factor>${this.options.realTimeFactor}</real_time_factor>`);
157
+ this.emit("<real_time_update_rate>1000</real_time_update_rate>");
158
+ if (this.options.physicsEngine === "ode") {
159
+ this.emit("<ode>");
160
+ this.indentLevel++;
161
+ this.emit("<solver>");
162
+ this.indentLevel++;
163
+ this.emit("<type>quick</type>");
164
+ this.emit("<iters>50</iters>");
165
+ this.emit("<sor>1.3</sor>");
166
+ this.indentLevel--;
167
+ this.emit("</solver>");
168
+ this.emit("<constraints>");
169
+ this.indentLevel++;
170
+ this.emit("<cfm>0</cfm>");
171
+ this.emit("<erp>0.2</erp>");
172
+ this.indentLevel--;
173
+ this.emit("</constraints>");
174
+ this.indentLevel--;
175
+ this.emit("</ode>");
176
+ }
177
+ this.indentLevel--;
178
+ this.emit("</physics>");
179
+ this.emit("");
180
+ }
181
+ emitScene(environment) {
182
+ this.emit("<scene>");
183
+ this.indentLevel++;
184
+ const ambientLevel = this.getEnvProp(environment, "ambient_light") ?? 0.4;
185
+ this.emit(`<ambient>${ambientLevel} ${ambientLevel} ${ambientLevel} 1</ambient>`);
186
+ const skybox = this.getEnvProp(environment, "skybox");
187
+ if (skybox) {
188
+ const skyColors = {
189
+ sunset: "0.9 0.5 0.3 1",
190
+ night: "0.05 0.05 0.1 1",
191
+ nebula: "0.1 0.05 0.2 1",
192
+ day: "0.3 0.5 0.9 1",
193
+ overcast: "0.5 0.5 0.5 1"
194
+ };
195
+ this.emit(`<background>${skyColors[skybox] || "0.7 0.7 0.7 1"}</background>`);
196
+ } else {
197
+ this.emit("<background>0.7 0.7 0.7 1</background>");
198
+ }
199
+ this.emit("<shadows>true</shadows>");
200
+ this.indentLevel--;
201
+ this.emit("</scene>");
202
+ this.emit("");
203
+ }
204
+ emitGzSimPlugins() {
205
+ this.emit("<!-- gz-sim system plugins (Harmonic) -->");
206
+ this.emit(`<plugin name="gz::sim::systems::Physics" filename="gz-sim-physics-system">`);
207
+ this.indentLevel++;
208
+ this.emit(`<engine>${this.options.physicsEngine}</engine>`);
209
+ this.indentLevel--;
210
+ this.emit("</plugin>");
211
+ this.emit(`<plugin name="gz::sim::systems::Sensors" filename="gz-sim-sensors-system">`);
212
+ this.indentLevel++;
213
+ this.emit("<render_engine>ogre2</render_engine>");
214
+ this.indentLevel--;
215
+ this.emit("</plugin>");
216
+ this.emit('<plugin name="gz::sim::systems::SceneBroadcaster" filename="gz-sim-scene-broadcaster-system" />');
217
+ this.emit('<plugin name="gz::sim::systems::Contact" filename="gz-sim-contact-system" />');
218
+ this.emit('<plugin name="gz::sim::systems::Imu" filename="gz-sim-imu-system" />');
219
+ this.emit('<plugin name="gz::sim::systems::JointStatePublisher" filename="gz-sim-joint-state-publisher-system" />');
220
+ this.emit("");
221
+ }
222
+ calculateInertia(geometry, mass, scale) {
223
+ switch (geometry) {
224
+ case "sphere": {
225
+ const r = scale / 2;
226
+ const i = 2 / 5 * mass * r * r;
227
+ return { ixx: i, ixy: 0, ixz: 0, iyy: i, iyz: 0, izz: i };
228
+ }
229
+ case "cylinder": {
230
+ const r = scale / 2;
231
+ const l = scale;
232
+ const ixx = mass * (3 * r * r + l * l) / 12;
233
+ const iyy = ixx;
234
+ const izz = mass * r * r / 2;
235
+ return { ixx, ixy: 0, ixz: 0, iyy, iyz: 0, izz };
236
+ }
237
+ case "capsule": {
238
+ const r = scale / 3;
239
+ const l = scale;
240
+ const ixx = mass * (3 * r * r + l * l) / 12;
241
+ const iyy = ixx;
242
+ const izz = mass * r * r / 2;
243
+ return { ixx, ixy: 0, ixz: 0, iyy, iyz: 0, izz };
244
+ }
245
+ case "box":
246
+ case "cube":
247
+ default: {
248
+ const w = scale;
249
+ const h = scale;
250
+ const d = scale;
251
+ const ixx = mass * (h * h + d * d) / 12;
252
+ const iyy = mass * (w * w + d * d) / 12;
253
+ const izz = mass * (w * w + h * h) / 12;
254
+ return { ixx, ixy: 0, ixz: 0, iyy, iyz: 0, izz };
255
+ }
256
+ }
257
+ }
258
+ emitGroundPlane() {
259
+ this.emit('<model name="ground_plane">');
260
+ this.indentLevel++;
261
+ this.emit("<static>true</static>");
262
+ this.emit('<link name="link">');
263
+ this.indentLevel++;
264
+ this.emit('<collision name="collision">');
265
+ this.indentLevel++;
266
+ this.emit("<geometry>");
267
+ this.indentLevel++;
268
+ this.emit("<plane>");
269
+ this.indentLevel++;
270
+ this.emit("<normal>0 0 1</normal>");
271
+ this.emit("<size>100 100</size>");
272
+ this.indentLevel--;
273
+ this.emit("</plane>");
274
+ this.indentLevel--;
275
+ this.emit("</geometry>");
276
+ this.indentLevel--;
277
+ this.emit("</collision>");
278
+ this.emit('<visual name="visual">');
279
+ this.indentLevel++;
280
+ this.emit("<geometry>");
281
+ this.indentLevel++;
282
+ this.emit("<plane>");
283
+ this.indentLevel++;
284
+ this.emit("<normal>0 0 1</normal>");
285
+ this.emit("<size>100 100</size>");
286
+ this.indentLevel--;
287
+ this.emit("</plane>");
288
+ this.indentLevel--;
289
+ this.emit("</geometry>");
290
+ this.emit("<material>");
291
+ this.indentLevel++;
292
+ this.emit("<ambient>0.8 0.8 0.8 1</ambient>");
293
+ this.emit("<diffuse>0.8 0.8 0.8 1</diffuse>");
294
+ this.indentLevel--;
295
+ this.emit("</material>");
296
+ this.indentLevel--;
297
+ this.emit("</visual>");
298
+ this.indentLevel--;
299
+ this.emit("</link>");
300
+ this.indentLevel--;
301
+ this.emit("</model>");
302
+ this.emit("");
303
+ }
304
+ emitSunLight() {
305
+ this.emit('<light name="sun" type="directional">');
306
+ this.indentLevel++;
307
+ this.emit("<cast_shadows>true</cast_shadows>");
308
+ this.emit("<pose>0 0 10 0 0 0</pose>");
309
+ this.emit("<diffuse>0.8 0.8 0.8 1</diffuse>");
310
+ this.emit("<specular>0.2 0.2 0.2 1</specular>");
311
+ this.emit("<direction>-0.5 0.1 -0.9</direction>");
312
+ this.indentLevel--;
313
+ this.emit("</light>");
314
+ this.emit("");
315
+ }
316
+ emitLight(light) {
317
+ const name = this.sanitizeName(light.name || "light");
318
+ const lightTypeValue = light.lightType || (typeof light.type === "string" && ["point", "directional", "spot", "hemisphere", "ambient", "area"].includes(
319
+ light.type
320
+ ) ? light.type : void 0);
321
+ const type = this.mapLightType(lightTypeValue);
322
+ this.emit(`<light name="${name}" type="${type}">`);
323
+ this.indentLevel++;
324
+ let castShadow = this.getLightProp(light, "cast_shadow", void 0);
325
+ if (castShadow === void 0) {
326
+ castShadow = this.getLightProp(light, "castShadow", true);
327
+ }
328
+ this.emit(`<cast_shadows>${castShadow}</cast_shadows>`);
329
+ const pos = this.getLightProp(light, "position", [0, 0, 5]);
330
+ this.emit(`<pose>${pos[0]} ${pos[1]} ${pos[2]} 0 0 0</pose>`);
331
+ const colorVal = this.getLightProp(light, "color", "#ffffff");
332
+ const color = this.parseColor(typeof colorVal === "string" ? colorVal : "#ffffff");
333
+ const intensity = this.getLightProp(light, "intensity", 1);
334
+ this.emit(
335
+ `<diffuse>${color.r * intensity} ${color.g * intensity} ${color.b * intensity} 1</diffuse>`
336
+ );
337
+ this.emit(`<specular>${color.r * 0.3} ${color.g * 0.3} ${color.b * 0.3} 1</specular>`);
338
+ if (type === "spot") {
339
+ const angle = this.getLightProp(light, "angle", 45);
340
+ this.emit("<spot>");
341
+ this.indentLevel++;
342
+ this.emit(`<inner_angle>${angle * 0.8 * Math.PI / 180}</inner_angle>`);
343
+ this.emit(`<outer_angle>${angle * Math.PI / 180}</outer_angle>`);
344
+ this.emit("<falloff>1</falloff>");
345
+ this.indentLevel--;
346
+ this.emit("</spot>");
347
+ }
348
+ const range = this.getLightProp(light, "range", 0);
349
+ if (range > 0) {
350
+ this.emit("<attenuation>");
351
+ this.indentLevel++;
352
+ this.emit(`<range>${range}</range>`);
353
+ this.emit("<constant>0.5</constant>");
354
+ this.emit("<linear>0.01</linear>");
355
+ this.emit("<quadratic>0.001</quadratic>");
356
+ this.indentLevel--;
357
+ this.emit("</attenuation>");
358
+ }
359
+ this.indentLevel--;
360
+ this.emit("</light>");
361
+ this.emit("");
362
+ }
363
+ emitModel(obj) {
364
+ const name = this.sanitizeName(obj.name);
365
+ const isStatic = !this.hasTrait(obj, "physics") && !this.hasTrait(obj, "rigid");
366
+ this.emit(`<model name="${name}">`);
367
+ this.indentLevel++;
368
+ if (isStatic) {
369
+ this.emit("<static>true</static>");
370
+ }
371
+ const pos = this.extractPosition(obj);
372
+ const rot = this.extractRotation(obj);
373
+ this.emit(`<pose>${pos[0]} ${pos[1]} ${pos[2]} ${rot[0]} ${rot[1]} ${rot[2]}</pose>`);
374
+ this.emit(`<link name="${name}_link">`);
375
+ this.indentLevel++;
376
+ if (!isStatic) {
377
+ const mass = this.extractMass(obj) || 1;
378
+ const geometry = this.extractGeometry(obj);
379
+ const scale = this.extractScale(obj);
380
+ const inertia = this.calculateInertia(geometry, mass, scale);
381
+ this.emit("<inertial>");
382
+ this.indentLevel++;
383
+ this.emit(`<mass>${mass}</mass>`);
384
+ this.emit("<inertia>");
385
+ this.indentLevel++;
386
+ this.emit(`<ixx>${inertia.ixx.toExponential(6)}</ixx>`);
387
+ this.emit(`<ixy>${inertia.ixy.toExponential(6)}</ixy>`);
388
+ this.emit(`<ixz>${inertia.ixz.toExponential(6)}</ixz>`);
389
+ this.emit(`<iyy>${inertia.iyy.toExponential(6)}</iyy>`);
390
+ this.emit(`<iyz>${inertia.iyz.toExponential(6)}</iyz>`);
391
+ this.emit(`<izz>${inertia.izz.toExponential(6)}</izz>`);
392
+ this.indentLevel--;
393
+ this.emit("</inertia>");
394
+ this.indentLevel--;
395
+ this.emit("</inertial>");
396
+ }
397
+ if (this.hasTrait(obj, "collidable") || this.hasTrait(obj, "physics") || this.hasTrait(obj, "rigid")) {
398
+ this.emit('<collision name="collision">');
399
+ this.indentLevel++;
400
+ this.emitGeometry(obj);
401
+ this.indentLevel--;
402
+ this.emit("</collision>");
403
+ }
404
+ this.emit('<visual name="visual">');
405
+ this.indentLevel++;
406
+ this.emitGeometry(obj);
407
+ this.emitMaterial(obj);
408
+ this.indentLevel--;
409
+ this.emit("</visual>");
410
+ this.indentLevel--;
411
+ this.emit("</link>");
412
+ this.indentLevel--;
413
+ this.emit("</model>");
414
+ this.emit("");
415
+ }
416
+ emitSpatialGroup(group) {
417
+ this.emit(
418
+ `<!-- Spatial Group: ${this.escapeStringValue(group.name, "TypeScript")} -->`
419
+ );
420
+ if (group.objects) {
421
+ for (const obj of group.objects) {
422
+ this.emitModel(obj);
423
+ }
424
+ }
425
+ }
426
+ emitGeometry(obj) {
427
+ const geometryProp = obj.properties.find((p) => p.key === "geometry");
428
+ const geometryValue = geometryProp ? this.getStringValue(geometryProp.value) : "box";
429
+ const scale = this.extractScale(obj);
430
+ this.emit("<geometry>");
431
+ this.indentLevel++;
432
+ switch (geometryValue) {
433
+ case "cube":
434
+ case "box":
435
+ this.emit(`<box><size>${scale} ${scale} ${scale}</size></box>`);
436
+ break;
437
+ case "sphere":
438
+ this.emit(`<sphere><radius>${scale / 2}</radius></sphere>`);
439
+ break;
440
+ case "cylinder":
441
+ this.emit(`<cylinder><radius>${scale / 2}</radius><length>${scale}</length></cylinder>`);
442
+ break;
443
+ case "plane":
444
+ this.emit(`<plane><normal>0 0 1</normal><size>${scale} ${scale}</size></plane>`);
445
+ break;
446
+ case "capsule":
447
+ this.emit(`<capsule><radius>${scale / 3}</radius><length>${scale}</length></capsule>`);
448
+ break;
449
+ default:
450
+ if (geometryValue.includes(".")) {
451
+ this.emit(`<mesh><uri>${this.options.meshPathPrefix}${geometryValue}</uri></mesh>`);
452
+ } else {
453
+ this.emit(`<box><size>${scale} ${scale} ${scale}</size></box>`);
454
+ }
455
+ }
456
+ this.indentLevel--;
457
+ this.emit("</geometry>");
458
+ }
459
+ emitMaterial(obj) {
460
+ const color = this.extractColor(obj);
461
+ this.emit("<material>");
462
+ this.indentLevel++;
463
+ if (color) {
464
+ const rgb = this.parseColor(color);
465
+ this.emit(`<ambient>${rgb.r} ${rgb.g} ${rgb.b} 1</ambient>`);
466
+ this.emit(`<diffuse>${rgb.r} ${rgb.g} ${rgb.b} 1</diffuse>`);
467
+ this.emit(`<specular>0.1 0.1 0.1 1</specular>`);
468
+ if (this.hasTrait(obj, "glowing") || this.hasTrait(obj, "emissive")) {
469
+ this.emit(`<emissive>${rgb.r * 0.5} ${rgb.g * 0.5} ${rgb.b * 0.5} 1</emissive>`);
470
+ }
471
+ } else {
472
+ this.emit("<ambient>0.7 0.7 0.7 1</ambient>");
473
+ this.emit("<diffuse>0.7 0.7 0.7 1</diffuse>");
474
+ }
475
+ this.indentLevel--;
476
+ this.emit("</material>");
477
+ }
478
+ extractPosition(obj) {
479
+ const posProp = obj.properties.find((p) => p.key === "position");
480
+ if (posProp && Array.isArray(posProp.value)) {
481
+ return [
482
+ Number(posProp.value[0]) || 0,
483
+ Number(posProp.value[1]) || 0,
484
+ Number(posProp.value[2]) || 0
485
+ ];
486
+ }
487
+ return [0, 0, 0];
488
+ }
489
+ extractRotation(obj) {
490
+ const rotProp = obj.properties.find((p) => p.key === "rotation");
491
+ if (rotProp && Array.isArray(rotProp.value)) {
492
+ return [
493
+ (Number(rotProp.value[0]) || 0) * Math.PI / 180,
494
+ (Number(rotProp.value[1]) || 0) * Math.PI / 180,
495
+ (Number(rotProp.value[2]) || 0) * Math.PI / 180
496
+ ];
497
+ }
498
+ return [0, 0, 0];
499
+ }
500
+ extractScale(obj) {
501
+ const scaleProp = obj.properties.find((p) => p.key === "scale");
502
+ if (scaleProp) {
503
+ if (typeof scaleProp.value === "number") return scaleProp.value;
504
+ if (Array.isArray(scaleProp.value)) return Number(scaleProp.value[0]) || 1;
505
+ }
506
+ return 1;
507
+ }
508
+ extractColor(obj) {
509
+ const colorProp = obj.properties.find((p) => p.key === "color");
510
+ return colorProp ? this.getStringValue(colorProp.value) : void 0;
511
+ }
512
+ extractMass(obj) {
513
+ const massProp = obj.properties.find((p) => p.key === "mass");
514
+ if (massProp && typeof massProp.value === "number") return massProp.value;
515
+ const physicsProp = obj.properties.find((p) => p.key === "physics");
516
+ if (physicsProp && typeof physicsProp.value === "object" && !Array.isArray(physicsProp.value)) {
517
+ const massEntry = physicsProp.value.mass;
518
+ if (typeof massEntry === "number") return massEntry;
519
+ }
520
+ return void 0;
521
+ }
522
+ extractGeometry(obj) {
523
+ const geometryProp = obj.properties.find((p) => p.key === "geometry");
524
+ return geometryProp ? this.getStringValue(geometryProp.value) : "box";
525
+ }
526
+ extractParent(obj) {
527
+ const parentProp = obj.properties.find((p) => p.key === "parent");
528
+ return parentProp ? this.getStringValue(parentProp.value) : void 0;
529
+ }
530
+ emitJoint(obj, parentName) {
531
+ const jointTypeProp = obj.properties.find((p) => p.key === "joint_type");
532
+ const jointType = jointTypeProp ? this.getStringValue(jointTypeProp.value) : "fixed";
533
+ const name = this.sanitizeName(obj.name);
534
+ const parent = this.sanitizeName(parentName);
535
+ this.emit(`<joint name="${name}_joint" type="${jointType}">`);
536
+ this.indentLevel++;
537
+ this.emit(`<parent>${parent}</parent>`);
538
+ this.emit(`<child>${name}</child>`);
539
+ const axisProp = obj.properties.find((p) => p.key === "axis");
540
+ if (axisProp && Array.isArray(axisProp.value)) {
541
+ const axis = axisProp.value.map((v) => Number(v) || 0).join(" ");
542
+ this.emit(`<axis>`);
543
+ this.indentLevel++;
544
+ this.emit(`<xyz>${axis}</xyz>`);
545
+ this.indentLevel--;
546
+ this.emit(`</axis>`);
547
+ }
548
+ this.indentLevel--;
549
+ this.emit("</joint>");
550
+ this.emit("");
551
+ }
552
+ mapLightType(type) {
553
+ switch (type) {
554
+ case "point":
555
+ return "point";
556
+ case "directional":
557
+ return "directional";
558
+ case "spot":
559
+ return "spot";
560
+ default:
561
+ return "point";
562
+ }
563
+ }
564
+ parseColor(color) {
565
+ if (color.startsWith("#")) {
566
+ const hex = color.slice(1);
567
+ return {
568
+ r: parseInt(hex.slice(0, 2), 16) / 255,
569
+ g: parseInt(hex.slice(2, 4), 16) / 255,
570
+ b: parseInt(hex.slice(4, 6), 16) / 255
571
+ };
572
+ }
573
+ const colors = {
574
+ red: { r: 1, g: 0, b: 0 },
575
+ green: { r: 0, g: 1, b: 0 },
576
+ blue: { r: 0, g: 0, b: 1 },
577
+ white: { r: 1, g: 1, b: 1 },
578
+ black: { r: 0, g: 0, b: 0 },
579
+ yellow: { r: 1, g: 1, b: 0 },
580
+ cyan: { r: 0, g: 1, b: 1 },
581
+ magenta: { r: 1, g: 0, b: 1 }
582
+ };
583
+ return colors[color.toLowerCase()] || { r: 0.7, g: 0.7, b: 0.7 };
584
+ }
585
+ emit(line) {
586
+ const indent = " ".repeat(this.indentLevel);
587
+ this.lines.push(indent + line);
588
+ }
589
+ sanitizeName(name) {
590
+ return name.replace(/[^a-zA-Z0-9_]/g, "_").toLowerCase();
591
+ }
592
+ escapeXml(str) {
593
+ return str.replace(/&/g, "&amp;").replace(/</g, "&lt;").replace(/>/g, "&gt;").replace(/"/g, "&quot;");
594
+ }
595
+ getStringValue(value) {
596
+ if (typeof value === "string") return value;
597
+ if (typeof value === "number") return String(value);
598
+ if (typeof value === "boolean") return String(value);
599
+ return "";
600
+ }
601
+ };
602
+ SDFCompiler_default = SDFCompiler;
603
+ }
604
+ });
605
+
606
+ export { SDFCompiler, SDFCompiler_default, SDFCompiler_exports, init_SDFCompiler };
607
+ //# sourceMappingURL=chunk-OH2FAIVU.js.map
608
+ //# sourceMappingURL=chunk-OH2FAIVU.js.map