@holoscript/core 7.0.0 → 8.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -4
- package/bin/holoscript.cjs +3 -0
- package/dist/GLTFPipeline-N6B6PJ6G.cjs +38 -0
- package/dist/GLTFPipeline-P3WMNYCN.js +17 -0
- package/dist/HoloScriptPlusParser-7FBIFUFC.js +693 -0
- package/dist/HoloScriptPlusParser-A2W7OCN2.cjs +698 -0
- package/dist/HoloScriptPlusParser-F2Z56FJR.js +10 -0
- package/dist/HoloScriptPlusParser-WKHRIH6T.cjs +27 -0
- package/dist/HoloScriptRuntime-CBYJX3LZ.js +10 -0
- package/dist/HoloScriptRuntime-VJ374RER.cjs +19 -0
- package/dist/USDZExporter-3FWJ25JI.cjs +1037 -0
- package/dist/USDZExporter-D2HQLQYK.js +1035 -0
- package/dist/agents/index.cjs +19 -0
- package/dist/agents/index.d.ts +100 -0
- package/dist/agents/index.js +17 -0
- package/dist/chunk-2BSMSUCE.js +1941 -0
- package/dist/chunk-2IWC4FP7.cjs +1189 -0
- package/dist/chunk-2M2DPHKB.js +762 -0
- package/dist/chunk-2X7NGX3M.js +2426 -0
- package/dist/chunk-2YSNA2F2.cjs +1274 -0
- package/dist/chunk-3FOKASKO.cjs +348 -0
- package/dist/chunk-3WZEJHUQ.cjs +116 -0
- package/dist/chunk-4C57PR42.js +468 -0
- package/dist/chunk-4GU5GCIY.js +1384 -0
- package/dist/chunk-4N4SXXWF.js +769 -0
- package/dist/chunk-4PDEPEQW.cjs +41 -0
- package/dist/chunk-4R6SBXDB.js +45 -0
- package/dist/chunk-4SDKXQ4C.js +811 -0
- package/dist/chunk-4V2E7U7Q.cjs +2015 -0
- package/dist/chunk-5FSKKMR7.cjs +2092 -0
- package/dist/chunk-5GLCTO44.js +161 -0
- package/dist/chunk-5H2G27PK.cjs +627 -0
- package/dist/chunk-5JEU52DW.js +382 -0
- package/dist/chunk-5NWINHR5.cjs +689 -0
- package/dist/chunk-5S7RKFGR.cjs +446 -0
- package/dist/chunk-5WUNN6ZN.cjs +428 -0
- package/dist/chunk-6CTRH7HT.cjs +1985 -0
- package/dist/chunk-6EX3I5P4.cjs +130 -0
- package/dist/chunk-6Q7RC2MK.cjs +1418 -0
- package/dist/chunk-7H33U5SM.cjs +413 -0
- package/dist/chunk-7M3PNU2M.cjs +672 -0
- package/dist/chunk-7T25IEZ2.js +449 -0
- package/dist/chunk-7V4JI5TB.cjs +6947 -0
- package/dist/chunk-A6KINLZJ.js +236 -0
- package/dist/chunk-ADADVMXY.js +404 -0
- package/dist/chunk-AIA52I7T.cjs +543 -0
- package/dist/chunk-ALC6K7GL.cjs +4402 -0
- package/dist/chunk-ANXZFVY2.js +113 -0
- package/dist/chunk-AOVGZ25K.cjs +56583 -0
- package/dist/chunk-AVJHHUC5.cjs +718 -0
- package/dist/chunk-BGY3SDG3.js +4396 -0
- package/dist/chunk-BOVPWH4H.js +3857 -0
- package/dist/chunk-BRQJKJGT.cjs +20 -0
- package/dist/chunk-C37BHB7N.cjs +636 -0
- package/dist/chunk-CBJY23VL.js +126 -0
- package/dist/chunk-CCATWPXM.js +778 -0
- package/dist/chunk-CIWWXYHZ.cjs +50 -0
- package/dist/chunk-CMT5NMMS.js +669 -0
- package/dist/chunk-CR4FMIWL.cjs +1049 -0
- package/dist/chunk-CR7XRXRN.cjs +639 -0
- package/dist/chunk-CSD27UNQ.js +2176 -0
- package/dist/chunk-D3STJ56J.js +714 -0
- package/dist/chunk-DAJXW4KX.js +725 -0
- package/dist/chunk-DHO2YRIM.js +756 -0
- package/dist/chunk-DTGBOSEM.cjs +319 -0
- package/dist/chunk-E6XXE66V.js +2252 -0
- package/dist/chunk-E7JP3BS3.cjs +61 -0
- package/dist/chunk-EKBKLK7P.js +1169 -0
- package/dist/chunk-EKYL4PE3.cjs +404 -0
- package/dist/chunk-EXKSFGSX.cjs +274 -0
- package/dist/chunk-EXUP2BUM.cjs +1173 -0
- package/dist/chunk-FDSGHPAK.js +130 -0
- package/dist/chunk-FEWUHQNM.cjs +144 -0
- package/dist/chunk-FFAOS5HQ.js +70 -0
- package/dist/chunk-FGGJQRLZ.js +270 -0
- package/dist/chunk-FHP6LXJS.js +415 -0
- package/dist/chunk-FJPADH77.cjs +666 -0
- package/dist/chunk-FL33V6U7.js +421 -0
- package/dist/chunk-FYSPZT4V.cjs +169 -0
- package/dist/chunk-GIOYPNTH.js +5575 -0
- package/dist/chunk-GJNCFRJU.cjs +125 -0
- package/dist/chunk-GMP623FG.cjs +1508 -0
- package/dist/chunk-GQHQOPXZ.cjs +5580 -0
- package/dist/chunk-GTU2Z2WW.cjs +262 -0
- package/dist/chunk-GYZE55MO.js +2007 -0
- package/dist/chunk-GZG4KA4E.js +529 -0
- package/dist/chunk-H652NHX5.js +600 -0
- package/dist/chunk-HCCQLAA4.cjs +74 -0
- package/dist/chunk-HKEXJUWS.cjs +4007 -0
- package/dist/chunk-HNDK4IQU.cjs +5737 -0
- package/dist/chunk-HR2OSYVQ.js +56165 -0
- package/dist/chunk-HYNTS5CP.js +422 -0
- package/dist/chunk-I6XZ5DZF.cjs +488 -0
- package/dist/chunk-ILRBGFVD.cjs +72 -0
- package/dist/chunk-IUDGEUDO.cjs +1409 -0
- package/dist/chunk-IUTY5WQ2.cjs +424 -0
- package/dist/chunk-IVY74O6C.js +247 -0
- package/dist/chunk-IWC5DM2M.cjs +611 -0
- package/dist/chunk-J32ZJZJH.js +554 -0
- package/dist/chunk-J52VSAQ7.js +6884 -0
- package/dist/chunk-J6M4FPK5.js +421 -0
- package/dist/chunk-J7XZV333.js +844 -0
- package/dist/chunk-JBNDTXXV.cjs +2433 -0
- package/dist/chunk-JC5YBPSF.cjs +984 -0
- package/dist/chunk-JD7CIZ33.js +1949 -0
- package/dist/chunk-JIBL5LRK.js +4287 -0
- package/dist/chunk-JIYN45TV.cjs +2525 -0
- package/dist/chunk-K574J76X.cjs +457 -0
- package/dist/chunk-KHDZJE5D.cjs +2196 -0
- package/dist/chunk-KKFZ3B6J.cjs +557 -0
- package/dist/chunk-KKP7JKN4.cjs +6002 -0
- package/dist/chunk-KPJL34Y7.cjs +186 -0
- package/dist/chunk-KQCN6AKJ.cjs +3042 -0
- package/dist/chunk-L5LKKENW.cjs +424 -0
- package/dist/chunk-LHAXPADA.js +882 -0
- package/dist/chunk-LM2VU56C.cjs +37 -0
- package/dist/chunk-M56JSP4A.js +400 -0
- package/dist/chunk-MBOOR7X4.js +18 -0
- package/dist/chunk-MQWAT42R.cjs +4310 -0
- package/dist/chunk-MXFUTKCO.js +56 -0
- package/dist/chunk-MYY4PMWX.cjs +264 -0
- package/dist/chunk-N75IH2HY.js +258 -0
- package/dist/chunk-NCWCUZNS.cjs +72 -0
- package/dist/chunk-NG77ATEW.cjs +778 -0
- package/dist/chunk-NW5G5FBQ.js +215 -0
- package/dist/chunk-OBIYPYYS.cjs +1993 -0
- package/dist/chunk-OH2FAIVU.js +608 -0
- package/dist/chunk-OIQYIIO3.cjs +473 -0
- package/dist/chunk-OL46QLBJ.js +61 -0
- package/dist/chunk-OMXII44L.js +5386 -0
- package/dist/chunk-OSYNRVOV.cjs +243 -0
- package/dist/chunk-PGANYCAG.cjs +220 -0
- package/dist/chunk-PHENW4MQ.js +65 -0
- package/dist/chunk-PY37LNDP.js +686 -0
- package/dist/chunk-Q56TT7IL.js +483 -0
- package/dist/chunk-QD32ADK6.js +1046 -0
- package/dist/chunk-QPOQ7VPI.js +1491 -0
- package/dist/chunk-QPSKHBJP.js +5963 -0
- package/dist/chunk-QXH7QDSZ.js +1989 -0
- package/dist/chunk-R24NNAEG.js +1399 -0
- package/dist/chunk-R75BSDH7.cjs +50 -0
- package/dist/chunk-RARB3MBR.js +207 -0
- package/dist/chunk-ROHLEP2W.cjs +847 -0
- package/dist/chunk-S3MDHNKB.cjs +490 -0
- package/dist/chunk-S6YWHCKV.cjs +410 -0
- package/dist/chunk-SIEXCILW.js +229 -0
- package/dist/chunk-SLU6UPJI.cjs +410 -0
- package/dist/chunk-SMIWS6DE.cjs +212 -0
- package/dist/chunk-T5J7ZKP3.cjs +4885 -0
- package/dist/chunk-TDCNJHWO.js +341 -0
- package/dist/chunk-TG7O4WBC.js +406 -0
- package/dist/chunk-THCK6ECW.js +2085 -0
- package/dist/chunk-TJHVSBP2.js +439 -0
- package/dist/chunk-TVHSPJ4N.cjs +606 -0
- package/dist/chunk-TWUXUCEW.cjs +781 -0
- package/dist/chunk-U44IKGG7.cjs +5390 -0
- package/dist/chunk-UFZZ7TSN.cjs +886 -0
- package/dist/chunk-UJXISJBN.js +487 -0
- package/dist/chunk-UOIGFQXC.cjs +9750 -0
- package/dist/chunk-URG2SJLK.js +2521 -0
- package/dist/chunk-UWJHCOH2.js +623 -0
- package/dist/chunk-V6MKC2FZ.js +979 -0
- package/dist/chunk-VJ3L7CHT.cjs +169 -0
- package/dist/chunk-VMLKSV26.js +1216 -0
- package/dist/chunk-VVKVQZI6.js +55 -0
- package/dist/chunk-W6RW64BB.cjs +1219 -0
- package/dist/chunk-WKX5AMOY.js +309 -0
- package/dist/chunk-WNNE3PO3.js +34 -0
- package/dist/chunk-WRKUDAZJ.js +3038 -0
- package/dist/chunk-WRLUBRKS.cjs +1943 -0
- package/dist/chunk-WRNEH5MO.js +3169 -0
- package/dist/chunk-WRWEX5ZF.js +658 -0
- package/dist/chunk-X3GJPRVK.cjs +3246 -0
- package/dist/chunk-X3UVCWNL.cjs +2257 -0
- package/dist/chunk-XB274MW5.cjs +814 -0
- package/dist/chunk-XHIV6326.cjs +793 -0
- package/dist/chunk-XIVIE43A.cjs +729 -0
- package/dist/chunk-XJAN7CZG.cjs +432 -0
- package/dist/chunk-XKTPFXGA.js +164 -0
- package/dist/chunk-XL6INWKT.js +121 -0
- package/dist/chunk-XSFNHP2E.js +632 -0
- package/dist/chunk-XT6JY5W5.js +9684 -0
- package/dist/chunk-XUILI4KB.cjs +430 -0
- package/dist/chunk-YF2I3MV3.js +46 -0
- package/dist/chunk-YIMN575O.js +4847 -0
- package/dist/chunk-YIVFJNYV.js +176 -0
- package/dist/chunk-YKGPCZEE.cjs +237 -0
- package/dist/chunk-YN2YWTXW.js +5731 -0
- package/dist/chunk-YN6V7R3L.cjs +327 -0
- package/dist/chunk-YQELFNJV.js +39 -0
- package/dist/chunk-YVD3CSO3.js +1183 -0
- package/dist/chunk-YVOAF4ML.js +623 -0
- package/dist/chunk-YWOBW2PV.cjs +759 -0
- package/dist/chunk-YYXH45E2.js +426 -0
- package/dist/chunk-ZDSYWBIE.cjs +69 -0
- package/dist/chunk-ZU7NIRT6.js +325 -0
- package/dist/chunk-ZZ7RO2UQ.js +1243 -0
- package/dist/cli/holoscript-runner.cjs +2255 -0
- package/dist/cli/holoscript-runner.js +2230 -0
- package/dist/codebase/index.cjs +336 -0
- package/dist/codebase/index.js +331 -0
- package/dist/compiler/agent-inference.cjs +31 -0
- package/dist/compiler/agent-inference.js +8 -0
- package/dist/compiler/android-xr.cjs +24 -0
- package/dist/compiler/android-xr.js +14 -0
- package/dist/compiler/android.cjs +24 -0
- package/dist/compiler/android.js +14 -0
- package/dist/compiler/ar.cjs +23 -0
- package/dist/compiler/ar.js +11 -0
- package/dist/compiler/babylon.cjs +21 -0
- package/dist/compiler/babylon.js +15 -0
- package/dist/compiler/business-quest.cjs +43 -0
- package/dist/compiler/business-quest.js +4 -0
- package/dist/compiler/coco.cjs +27 -0
- package/dist/compiler/coco.js +4 -0
- package/dist/compiler/context.cjs +25 -0
- package/dist/compiler/context.d.ts +28 -0
- package/dist/compiler/context.js +8 -0
- package/dist/compiler/domain-block-utils.cjs +609 -0
- package/dist/compiler/domain-block-utils.js +11 -0
- package/dist/compiler/dtdl.cjs +27 -0
- package/dist/compiler/dtdl.js +11 -0
- package/dist/compiler/gltf-pipeline.cjs +39 -0
- package/dist/compiler/gltf-pipeline.js +4 -0
- package/dist/compiler/godot.cjs +18 -0
- package/dist/compiler/godot.js +12 -0
- package/dist/compiler/incremental.cjs +34 -0
- package/dist/compiler/incremental.js +9 -0
- package/dist/compiler/index.cjs +5408 -0
- package/dist/compiler/index.d.ts +334 -21
- package/dist/compiler/index.js +5069 -0
- package/dist/compiler/ios.cjs +23 -0
- package/dist/compiler/ios.js +13 -0
- package/dist/compiler/llm-provider-capabilities.cjs +25 -0
- package/dist/compiler/llm-provider-capabilities.d.ts +43 -0
- package/dist/compiler/llm-provider-capabilities.js +8 -0
- package/dist/compiler/multi-layer.cjs +24 -0
- package/dist/compiler/multi-layer.js +15 -0
- package/dist/compiler/nodetoy.cjs +23 -0
- package/dist/compiler/nodetoy.d.ts +69 -0
- package/dist/compiler/nodetoy.js +4 -0
- package/dist/compiler/openxr.cjs +19 -0
- package/dist/compiler/openxr.js +13 -0
- package/dist/compiler/playcanvas.cjs +19 -0
- package/dist/compiler/playcanvas.js +13 -0
- package/dist/compiler/r3f.cjs +39 -0
- package/dist/compiler/r3f.d.ts +22 -0
- package/dist/compiler/r3f.js +17 -0
- package/dist/compiler/remotion.cjs +23 -0
- package/dist/compiler/remotion.js +4 -0
- package/dist/compiler/reproducibility.cjs +39 -0
- package/dist/compiler/reproducibility.js +4 -0
- package/dist/compiler/sdf.cjs +24 -0
- package/dist/compiler/sdf.js +12 -0
- package/dist/compiler/semantic-scene.cjs +31 -0
- package/dist/compiler/semantic-scene.js +4 -0
- package/dist/compiler/state.cjs +21 -0
- package/dist/compiler/state.js +11 -0
- package/dist/compiler/trait-composition.cjs +30 -0
- package/dist/compiler/trait-composition.js +9 -0
- package/dist/compiler/unity.cjs +19 -0
- package/dist/compiler/unity.js +13 -0
- package/dist/compiler/unreal.cjs +23 -0
- package/dist/compiler/unreal.js +13 -0
- package/dist/compiler/urdf.cjs +52 -0
- package/dist/compiler/urdf.js +12 -0
- package/dist/compiler/usd-physics.cjs +26 -0
- package/dist/compiler/usd-physics.js +9 -0
- package/dist/compiler/visionos.cjs +19 -0
- package/dist/compiler/visionos.js +13 -0
- package/dist/compiler/vrchat.cjs +22 -0
- package/dist/compiler/vrchat.js +12 -0
- package/dist/compiler/vrr.cjs +24 -0
- package/dist/compiler/vrr.js +12 -0
- package/dist/compiler/wasm.cjs +36 -0
- package/dist/compiler/wasm.js +12 -0
- package/dist/compiler/webgpu.cjs +18 -0
- package/dist/compiler/webgpu.js +12 -0
- package/dist/coordinators/index.cjs +1266 -0
- package/dist/coordinators/index.d.ts +72 -1
- package/dist/coordinators/index.js +1259 -0
- package/dist/debugger.cjs +24 -0
- package/dist/debugger.js +11 -0
- package/dist/dist-ACXG6IH5.cjs +3113 -0
- package/dist/dist-VD4L6V7Q.js +3076 -0
- package/dist/entries/interop.cjs +64 -0
- package/dist/entries/interop.js +7 -0
- package/dist/entries/scripting.cjs +55 -0
- package/dist/entries/scripting.js +10 -0
- package/dist/hololand/index.cjs +146 -0
- package/dist/hololand/index.d.ts +70 -0
- package/dist/hololand/index.js +5 -0
- package/dist/index.cjs +44660 -0
- package/dist/index.d.ts +978 -21
- package/dist/index.js +41422 -0
- package/dist/math/tropical-spmv.cjs +45 -0
- package/dist/math/tropical-spmv.js +4 -0
- package/dist/math/vec3.cjs +57 -0
- package/dist/math/vec3.js +4 -0
- package/dist/ml-dsa-FSKBTE3W.cjs +1265 -0
- package/dist/ml-dsa-Z7JDKW4L.js +1265 -0
- package/dist/paper-0c-spike/index.cjs +150 -0
- package/dist/paper-0c-spike/index.js +141 -0
- package/dist/parser.cjs +61 -0
- package/dist/parser.d.ts +11 -0
- package/dist/parser.js +12 -0
- package/dist/playwright-3AT3AKTV.cjs +98673 -0
- package/dist/playwright-VZPDVUEQ.js +98660 -0
- package/dist/reconstruction/index.cjs +153 -0
- package/dist/reconstruction/index.d.ts +29 -2
- package/dist/reconstruction/index.js +8 -0
- package/dist/runtime.cjs +316 -0
- package/dist/runtime.d.ts +61 -0
- package/dist/runtime.js +31 -0
- package/dist/self-improvement/index.cjs +563 -0
- package/dist/self-improvement/index.js +545 -0
- package/dist/src-4ROC227P.cjs +2094 -0
- package/dist/src-HCCCSYP7.js +2073 -0
- package/dist/storage/index.cjs +38 -0
- package/dist/storage/index.js +5 -0
- package/dist/testing.cjs +25 -0
- package/dist/testing.d.ts +70 -0
- package/dist/testing.js +4 -0
- package/dist/traitDocs/traitDocs.cjs +33 -0
- package/dist/traitDocs/traitDocs.js +7 -0
- package/dist/traits/botanical-lotus.cjs +177 -0
- package/dist/traits/botanical-lotus.d.ts +502 -0
- package/dist/traits/botanical-lotus.js +7 -0
- package/dist/traits/engines/index.cjs +520 -0
- package/dist/traits/engines/index.js +380 -0
- package/dist/traits/index.cjs +24548 -0
- package/dist/traits/index.d.ts +171 -35
- package/dist/traits/index.js +21638 -0
- package/dist/traits/simulation-solver-factory.cjs +13 -0
- package/dist/traits/simulation-solver-factory.d.ts +23 -0
- package/dist/traits/simulation-solver-factory.js +4 -0
- package/dist/traits/webcam-gaze.cjs +35 -0
- package/dist/traits/webcam-gaze.d.ts +17 -0
- package/dist/traits/webcam-gaze.js +4 -0
- package/dist/type-checker.cjs +19 -0
- package/dist/type-checker.js +6 -0
- package/dist/world/index.cjs +947 -0
- package/dist/world/index.d.ts +147 -0
- package/dist/world/index.js +939 -0
- package/dist/world-model/index.cjs +1446 -0
- package/dist/world-model/index.d.ts +119 -0
- package/dist/world-model/index.js +1414 -0
- package/dist/wot/index.cjs +29 -0
- package/dist/wot/index.js +4 -0
- package/package.json +93 -49
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import { init_PlatformConditionalCompilerMixin, createPlatformTarget, PlatformConditionalCompilerMixin } from './chunk-GZG4KA4E.js';
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import { init_DomainBlockCompilerMixin, compileDomainBlocks, inputToUnity, compileInputBlock, navigationToUnity, compileNavigationBlock, renderingToUnity, compileRenderingBlock, proceduralToUnity, compileProceduralBlock, web3ToUnity, compileWeb3Block, architectureToUnity, compileArchitectureBlock, musicToUnity, compileMusicBlock, educationToUnity, compileEducationBlock, datavizToUnity, compileDataVizBlock, iotToUnity, compileIoTBlock, compileRoboticsBlock, roboticsToUnity, compileHealthcareBlock, healthcareToUnity, compilePaymentBlock, paymentToUnity, compileNarrativeBlock, narrativeToUnity, compileWeatherBlock, weatherToUnity, compileAudioSourceBlock, audioSourceToUnity, compilePostProcessingBlock, postProcessingToUnity, compileParticleBlock, particlesToUnity, compilePhysicsBlock, physicsToUnity, compileMaterialBlock, materialToUnity } from './chunk-BOVPWH4H.js';
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import { init_CompilerBase, CompilerBase } from './chunk-QPSKHBJP.js';
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import { __export, __esm } from './chunk-OL46QLBJ.js';
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import { ANSCapabilityPath } from '@holoscript/core-types/ans';
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// src/compiler/UnityCompiler.ts
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var UnityCompiler_exports = {};
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__export(UnityCompiler_exports, {
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UnityCompiler: () => UnityCompiler
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});
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var UnityCompiler;
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var init_UnityCompiler = __esm({
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"src/compiler/UnityCompiler.ts"() {
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init_CompilerBase();
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init_DomainBlockCompilerMixin();
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init_PlatformConditionalCompilerMixin();
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UnityCompiler = class extends CompilerBase {
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constructor(options = {}) {
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super();
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this.compilerName = "UnityCompiler";
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this.lines = [];
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this.indentLevel = 0;
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this.options = {
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namespace: options.namespace || "HoloScene",
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className: options.className || "GeneratedScene",
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useURP: options.useURP ?? true,
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indent: options.indent || " ",
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provenanceHash: options.provenanceHash ?? "",
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holomapPointCloud: options.holomapPointCloud
|
|
31
|
+
};
|
|
32
|
+
if (options.platformTarget) {
|
|
33
|
+
this._platformTarget = typeof options.platformTarget === "string" ? createPlatformTarget(options.platformTarget) : options.platformTarget;
|
|
34
|
+
}
|
|
35
|
+
}
|
|
36
|
+
getRequiredCapability() {
|
|
37
|
+
return ANSCapabilityPath.UNITY;
|
|
38
|
+
}
|
|
39
|
+
compile(composition, agentToken, outputPath) {
|
|
40
|
+
this.validateCompilerAccess(agentToken, outputPath);
|
|
41
|
+
if (this._platformTarget) {
|
|
42
|
+
const platformMixin = new PlatformConditionalCompilerMixin();
|
|
43
|
+
composition = platformMixin.filterForPlatform(composition, this._platformTarget);
|
|
44
|
+
}
|
|
45
|
+
this.lines = [];
|
|
46
|
+
this.indentLevel = 0;
|
|
47
|
+
this.emit("// Auto-generated by HoloScript UnityCompiler");
|
|
48
|
+
this.emit(
|
|
49
|
+
`// Source: composition "${this.escapeStringValue(composition.name, "CSharp")}"`
|
|
50
|
+
);
|
|
51
|
+
this.emit("// Do not edit manually \u2014 regenerate from .holo source");
|
|
52
|
+
if (this.options.provenanceHash) {
|
|
53
|
+
this.emit(`// Provenance Hash: ${this.options.provenanceHash}`);
|
|
54
|
+
}
|
|
55
|
+
this.emit("");
|
|
56
|
+
this.emit("using UnityEngine;");
|
|
57
|
+
this.emit("using UnityEngine.UI;");
|
|
58
|
+
if (composition.timelines?.length) this.emit("using System.Collections;");
|
|
59
|
+
this.emit("");
|
|
60
|
+
this.emit(`namespace ${this.options.namespace}`);
|
|
61
|
+
this.emit("{");
|
|
62
|
+
this.indentLevel++;
|
|
63
|
+
this.emit(`public class ${this.options.className} : MonoBehaviour`);
|
|
64
|
+
this.emit("{");
|
|
65
|
+
this.indentLevel++;
|
|
66
|
+
if (composition.state) {
|
|
67
|
+
this.emit("// === State ===");
|
|
68
|
+
for (const prop of composition.state.properties) {
|
|
69
|
+
const csType = this.toCSharpType(prop.value);
|
|
70
|
+
const csVal = this.toCSharpValue(prop.value);
|
|
71
|
+
this.emit(
|
|
72
|
+
`private ${csType} ${this.escapeStringValue(prop.key, "CSharp")} = ${csVal};`
|
|
73
|
+
);
|
|
74
|
+
}
|
|
75
|
+
this.emit("");
|
|
76
|
+
}
|
|
77
|
+
this.emit("private void Awake()");
|
|
78
|
+
this.emit("{");
|
|
79
|
+
this.indentLevel++;
|
|
80
|
+
if (composition.environment) {
|
|
81
|
+
this.compileEnvironment(composition.environment);
|
|
82
|
+
}
|
|
83
|
+
if (composition.lights) {
|
|
84
|
+
for (const light of composition.lights) {
|
|
85
|
+
this.compileLight(light);
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
if (composition.camera) {
|
|
89
|
+
this.compileCamera(composition.camera);
|
|
90
|
+
}
|
|
91
|
+
if (composition.objects) {
|
|
92
|
+
for (const obj of composition.objects) {
|
|
93
|
+
this.compileObject(obj, "transform");
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
if (composition.spatialGroups) {
|
|
97
|
+
for (const group of composition.spatialGroups) {
|
|
98
|
+
this.compileSpatialGroup(group, "transform");
|
|
99
|
+
}
|
|
100
|
+
}
|
|
101
|
+
if (composition.audio) {
|
|
102
|
+
for (const audio of composition.audio) {
|
|
103
|
+
this.compileAudio(audio);
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
if (composition.zones) {
|
|
107
|
+
for (const zone of composition.zones) {
|
|
108
|
+
this.compileZone(zone);
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
if (composition.timelines) {
|
|
112
|
+
for (const tl of composition.timelines) {
|
|
113
|
+
if (tl.autoplay) {
|
|
114
|
+
this.emit(`StartCoroutine(${this.sanitizeName(tl.name)}Routine());`);
|
|
115
|
+
}
|
|
116
|
+
}
|
|
117
|
+
}
|
|
118
|
+
this.emitHolomapPointCloudLoader();
|
|
119
|
+
this.indentLevel--;
|
|
120
|
+
this.emit("}");
|
|
121
|
+
this.emit("");
|
|
122
|
+
if (composition.timelines) {
|
|
123
|
+
for (const tl of composition.timelines) {
|
|
124
|
+
this.compileTimeline(tl);
|
|
125
|
+
}
|
|
126
|
+
}
|
|
127
|
+
if (composition.effects) {
|
|
128
|
+
this.compileEffects(composition.effects);
|
|
129
|
+
}
|
|
130
|
+
if (composition.transitions) {
|
|
131
|
+
for (const tr of composition.transitions) {
|
|
132
|
+
this.compileTransition(tr);
|
|
133
|
+
}
|
|
134
|
+
}
|
|
135
|
+
if (composition.ui) {
|
|
136
|
+
this.compileUI(composition.ui);
|
|
137
|
+
}
|
|
138
|
+
this.compileDomainBlocks(composition);
|
|
139
|
+
this.indentLevel--;
|
|
140
|
+
this.emit("}");
|
|
141
|
+
this.indentLevel--;
|
|
142
|
+
this.emit("}");
|
|
143
|
+
return this.lines.join("\n");
|
|
144
|
+
}
|
|
145
|
+
emitHolomapPointCloudLoader() {
|
|
146
|
+
const h = this.options.holomapPointCloud;
|
|
147
|
+
if (!h || h.pointCount < 1) return;
|
|
148
|
+
this.emit(" // --- HoloMap point cloud (base64 \u2192 Mesh topology Points) ---");
|
|
149
|
+
this.emit(" {");
|
|
150
|
+
const posLit = this.chunkBase64CSharpLiteral(h.positionsB64);
|
|
151
|
+
const colLit = this.chunkBase64CSharpLiteral(h.colorsB64);
|
|
152
|
+
this.emit(` string holomapPosB64 = ${posLit};`);
|
|
153
|
+
this.emit(` string holomapColB64 = ${colLit};`);
|
|
154
|
+
this.emit(` int holomapN = ${h.pointCount};`);
|
|
155
|
+
this.emit(
|
|
156
|
+
" byte[] holomapPos = System.Convert.FromBase64String(holomapPosB64);"
|
|
157
|
+
);
|
|
158
|
+
this.emit(
|
|
159
|
+
" byte[] holomapCol = System.Convert.FromBase64String(holomapColB64);"
|
|
160
|
+
);
|
|
161
|
+
this.emit(" if (holomapPos.Length >= holomapN * 12 && holomapCol.Length >= holomapN * 3)");
|
|
162
|
+
this.emit(" {");
|
|
163
|
+
this.emit(
|
|
164
|
+
' var holomapGo = new GameObject("HoloMapReconstructionPoints");'
|
|
165
|
+
);
|
|
166
|
+
this.emit(" holomapGo.transform.SetParent(transform, false);");
|
|
167
|
+
this.emit(" var mesh = new Mesh();");
|
|
168
|
+
this.emit(
|
|
169
|
+
" mesh.indexFormat = UnityEngine.Rendering.IndexFormat.UInt32;"
|
|
170
|
+
);
|
|
171
|
+
this.emit(" var verts = new Vector3[holomapN];");
|
|
172
|
+
this.emit(" var cols = new Color32[holomapN];");
|
|
173
|
+
this.emit(" var idx = new int[holomapN];");
|
|
174
|
+
this.emit(" for (int i = 0; i < holomapN; i++)");
|
|
175
|
+
this.emit(" {");
|
|
176
|
+
this.emit(
|
|
177
|
+
" int p = i * 12; int c = i * 3;"
|
|
178
|
+
);
|
|
179
|
+
this.emit(
|
|
180
|
+
" verts[i] = new Vector3(System.BitConverter.ToSingle(holomapPos, p), System.BitConverter.ToSingle(holomapPos, p + 4), System.BitConverter.ToSingle(holomapPos, p + 8));"
|
|
181
|
+
);
|
|
182
|
+
this.emit(
|
|
183
|
+
" cols[i] = new Color32(holomapCol[c], holomapCol[c + 1], holomapCol[c + 2], 255);"
|
|
184
|
+
);
|
|
185
|
+
this.emit(" idx[i] = i;");
|
|
186
|
+
this.emit(" }");
|
|
187
|
+
this.emit(" mesh.vertices = verts;");
|
|
188
|
+
this.emit(" mesh.colors32 = cols;");
|
|
189
|
+
this.emit(" mesh.SetIndices(idx, MeshTopology.Points, 0, true);");
|
|
190
|
+
this.emit(" mesh.RecalculateBounds();");
|
|
191
|
+
this.emit(" var mf = holomapGo.AddComponent<MeshFilter>();");
|
|
192
|
+
this.emit(" mf.sharedMesh = mesh;");
|
|
193
|
+
this.emit(" var mr = holomapGo.AddComponent<MeshRenderer>();");
|
|
194
|
+
this.emit(
|
|
195
|
+
' var sh = Shader.Find("Universal Render Pipeline/Unlit");'
|
|
196
|
+
);
|
|
197
|
+
this.emit(
|
|
198
|
+
' if (sh == null) sh = Shader.Find("Unlit/Color");'
|
|
199
|
+
);
|
|
200
|
+
this.emit(' mr.sharedMaterial = sh != null ? new Material(sh) : new Material(Shader.Find("Hidden/InternalErrorShader"));');
|
|
201
|
+
this.emit(" }");
|
|
202
|
+
this.emit(" }");
|
|
203
|
+
}
|
|
204
|
+
/** Concatenated string literals so very large MCP payloads stay valid C#. */
|
|
205
|
+
chunkBase64CSharpLiteral(b64) {
|
|
206
|
+
const chunk = 4096;
|
|
207
|
+
if (b64.length <= chunk) return `"${b64}"`;
|
|
208
|
+
const parts = [];
|
|
209
|
+
for (let i = 0; i < b64.length; i += chunk) {
|
|
210
|
+
parts.push(`"${b64.slice(i, i + chunk)}"`);
|
|
211
|
+
}
|
|
212
|
+
return parts.join(" + ");
|
|
213
|
+
}
|
|
214
|
+
compileDomainBlocks(composition) {
|
|
215
|
+
const domainBlocks = composition.domainBlocks ?? [];
|
|
216
|
+
if (domainBlocks.length === 0) return;
|
|
217
|
+
this.emit("");
|
|
218
|
+
this.emit("// === v4.2 Domain Blocks ===");
|
|
219
|
+
let blockIdx = 0;
|
|
220
|
+
const compiled = compileDomainBlocks(
|
|
221
|
+
domainBlocks,
|
|
222
|
+
{
|
|
223
|
+
material: (block) => {
|
|
224
|
+
const mat = compileMaterialBlock(block);
|
|
225
|
+
const prefix = `db${blockIdx++}`;
|
|
226
|
+
return materialToUnity(mat, prefix);
|
|
227
|
+
},
|
|
228
|
+
physics: (block) => {
|
|
229
|
+
const phys = compilePhysicsBlock(block);
|
|
230
|
+
const prefix = `db${blockIdx++}`;
|
|
231
|
+
return physicsToUnity(phys, prefix);
|
|
232
|
+
},
|
|
233
|
+
vfx: (block) => {
|
|
234
|
+
const ps = compileParticleBlock(block);
|
|
235
|
+
const prefix = `db${blockIdx++}`;
|
|
236
|
+
return particlesToUnity(ps, prefix);
|
|
237
|
+
},
|
|
238
|
+
postfx: (block) => {
|
|
239
|
+
const pp = compilePostProcessingBlock(block);
|
|
240
|
+
return postProcessingToUnity(pp);
|
|
241
|
+
},
|
|
242
|
+
audio: (block) => {
|
|
243
|
+
const audio = compileAudioSourceBlock(block);
|
|
244
|
+
const prefix = `db${blockIdx++}`;
|
|
245
|
+
return audioSourceToUnity(audio, prefix);
|
|
246
|
+
},
|
|
247
|
+
weather: (block) => {
|
|
248
|
+
const weather = compileWeatherBlock(block);
|
|
249
|
+
return weatherToUnity(weather);
|
|
250
|
+
},
|
|
251
|
+
narrative: (block) => {
|
|
252
|
+
const narr = compileNarrativeBlock(block);
|
|
253
|
+
return narrativeToUnity(narr);
|
|
254
|
+
},
|
|
255
|
+
payment: (block) => {
|
|
256
|
+
const pay = compilePaymentBlock(block);
|
|
257
|
+
return paymentToUnity(pay);
|
|
258
|
+
},
|
|
259
|
+
healthcare: (block) => {
|
|
260
|
+
const h = compileHealthcareBlock(block);
|
|
261
|
+
return healthcareToUnity(h);
|
|
262
|
+
},
|
|
263
|
+
robotics: (block) => {
|
|
264
|
+
const r = compileRoboticsBlock(block);
|
|
265
|
+
return roboticsToUnity(r);
|
|
266
|
+
},
|
|
267
|
+
iot: (block) => iotToUnity(compileIoTBlock(block)),
|
|
268
|
+
dataviz: (block) => datavizToUnity(compileDataVizBlock(block)),
|
|
269
|
+
education: (block) => educationToUnity(compileEducationBlock(block)),
|
|
270
|
+
music: (block) => musicToUnity(compileMusicBlock(block)),
|
|
271
|
+
architecture: (block) => architectureToUnity(compileArchitectureBlock(block)),
|
|
272
|
+
web3: (block) => web3ToUnity(compileWeb3Block(block)),
|
|
273
|
+
procedural: (block) => proceduralToUnity(compileProceduralBlock(block)),
|
|
274
|
+
rendering: (block) => renderingToUnity(compileRenderingBlock(block)),
|
|
275
|
+
navigation: (block) => navigationToUnity(compileNavigationBlock(block)),
|
|
276
|
+
input: (block) => inputToUnity(compileInputBlock(block))
|
|
277
|
+
},
|
|
278
|
+
(block) => `// Domain block: ${block.domain}/${block.keyword} "${this.escapeStringValue(block.name, "CSharp")}"`
|
|
279
|
+
);
|
|
280
|
+
for (const line of compiled) {
|
|
281
|
+
for (const l of line.split("\n")) {
|
|
282
|
+
this.emit(l);
|
|
283
|
+
}
|
|
284
|
+
}
|
|
285
|
+
}
|
|
286
|
+
compileEnvironment(env) {
|
|
287
|
+
this.emit("// === Environment ===");
|
|
288
|
+
for (const prop of env.properties) {
|
|
289
|
+
if (prop.key === "preset" || prop.key === "skybox") {
|
|
290
|
+
this.emit(`RenderSettings.skybox = Resources.Load<Material>("Skybox/${prop.value}");`);
|
|
291
|
+
} else if (prop.key === "fog" && typeof prop.value === "object") {
|
|
292
|
+
const fog = prop.value;
|
|
293
|
+
this.emit("RenderSettings.fog = true;");
|
|
294
|
+
if (fog.color) this.emit(`RenderSettings.fogColor = ${this.toColor(fog.color)};`);
|
|
295
|
+
if (fog.near !== void 0) this.emit(`RenderSettings.fogStartDistance = ${fog.near}f;`);
|
|
296
|
+
if (fog.far !== void 0) this.emit(`RenderSettings.fogEndDistance = ${fog.far}f;`);
|
|
297
|
+
} else if (prop.key === "ambient_light") {
|
|
298
|
+
this.emit(`RenderSettings.ambientIntensity = ${prop.value}f;`);
|
|
299
|
+
}
|
|
300
|
+
}
|
|
301
|
+
this.emit("");
|
|
302
|
+
}
|
|
303
|
+
compileLight(light) {
|
|
304
|
+
const varName = this.sanitizeName(light.name);
|
|
305
|
+
this.emit(`// Light: ${this.escapeStringValue(light.name, "CSharp")}`);
|
|
306
|
+
this.emit(
|
|
307
|
+
`var ${varName}GO = new GameObject("${this.escapeStringValue(light.name, "CSharp")}");`
|
|
308
|
+
);
|
|
309
|
+
this.emit(`${varName}GO.transform.SetParent(transform);`);
|
|
310
|
+
this.emit(`var ${varName} = ${varName}GO.AddComponent<Light>();`);
|
|
311
|
+
const typeMap = {
|
|
312
|
+
directional: "LightType.Directional",
|
|
313
|
+
point: "LightType.Point",
|
|
314
|
+
spot: "LightType.Spot",
|
|
315
|
+
area: "LightType.Area"
|
|
316
|
+
};
|
|
317
|
+
this.emit(`${varName}.type = ${typeMap[light.lightType] || "LightType.Directional"};`);
|
|
318
|
+
for (const prop of light.properties) {
|
|
319
|
+
if (prop.key === "color") {
|
|
320
|
+
this.emit(`${varName}.color = ${this.toColor(prop.value)};`);
|
|
321
|
+
} else if (prop.key === "intensity") {
|
|
322
|
+
this.emit(`${varName}.intensity = ${prop.value}f;`);
|
|
323
|
+
} else if (prop.key === "position" && Array.isArray(prop.value)) {
|
|
324
|
+
this.emit(`${varName}GO.transform.position = ${this.toVector3(prop.value)};`);
|
|
325
|
+
} else if (prop.key === "cast_shadow" || prop.key === "castShadow") {
|
|
326
|
+
this.emit(
|
|
327
|
+
`${varName}.shadows = ${prop.value ? "LightShadows.Soft" : "LightShadows.None"};`
|
|
328
|
+
);
|
|
329
|
+
} else if (prop.key === "angle") {
|
|
330
|
+
this.emit(`${varName}.spotAngle = ${prop.value * (180 / Math.PI)}f;`);
|
|
331
|
+
} else if (prop.key === "distance") {
|
|
332
|
+
this.emit(`${varName}.range = ${prop.value}f;`);
|
|
333
|
+
}
|
|
334
|
+
}
|
|
335
|
+
this.emit("");
|
|
336
|
+
}
|
|
337
|
+
compileCamera(camera) {
|
|
338
|
+
this.emit("// === Camera ===");
|
|
339
|
+
this.emit("var cam = Camera.main;");
|
|
340
|
+
this.emit(`cam.fieldOfView = ${this.findProp(camera.properties, "fov") || 60}f;`);
|
|
341
|
+
const pos = this.findProp(camera.properties, "position");
|
|
342
|
+
if (pos) this.emit(`cam.transform.position = ${this.toVector3(pos)};`);
|
|
343
|
+
const lookAt = this.findProp(camera.properties, "look_at") || this.findProp(camera.properties, "lookAt");
|
|
344
|
+
if (lookAt) this.emit(`cam.transform.LookAt(${this.toVector3(lookAt)});`);
|
|
345
|
+
const near = this.findProp(camera.properties, "near");
|
|
346
|
+
if (near) this.emit(`cam.nearClipPlane = ${near}f;`);
|
|
347
|
+
const far = this.findProp(camera.properties, "far");
|
|
348
|
+
if (far) this.emit(`cam.farClipPlane = ${far}f;`);
|
|
349
|
+
this.emit("");
|
|
350
|
+
}
|
|
351
|
+
compileObject(obj, parentVar) {
|
|
352
|
+
const varName = this.sanitizeName(obj.name);
|
|
353
|
+
const meshType = this.findObjProp(obj, "geometry") || this.findObjProp(obj, "mesh") || this.findObjProp(obj, "type") || "cube";
|
|
354
|
+
const isText = meshType === "text";
|
|
355
|
+
const isSparkles = meshType === "sparkles";
|
|
356
|
+
const isModel = meshType === "model" || !!this.findObjProp(obj, "model") || !!this.findObjProp(obj, "src") || !!this.findObjProp(obj, "source");
|
|
357
|
+
this.emit(`// Object: ${this.escapeStringValue(obj.name, "CSharp")}`);
|
|
358
|
+
if (isText) {
|
|
359
|
+
this.emit(
|
|
360
|
+
`var ${varName}GO = new GameObject("${this.escapeStringValue(obj.name, "CSharp")}");`
|
|
361
|
+
);
|
|
362
|
+
this.emit(`${varName}GO.transform.SetParent(${parentVar});`);
|
|
363
|
+
this.emit(`var ${varName}TM = ${varName}GO.AddComponent<TextMesh>();`);
|
|
364
|
+
const text = this.findObjProp(obj, "text");
|
|
365
|
+
if (text) this.emit(`${varName}TM.text = "${text}";`);
|
|
366
|
+
const fontSize = this.findObjProp(obj, "font_size");
|
|
367
|
+
if (fontSize) this.emit(`${varName}TM.fontSize = ${Math.round(fontSize * 100)};`);
|
|
368
|
+
const color = this.findObjProp(obj, "color");
|
|
369
|
+
if (color) this.emit(`${varName}TM.color = ${this.toColor(color)};`);
|
|
370
|
+
} else if (isModel) {
|
|
371
|
+
const src = this.findObjProp(obj, "model") || this.findObjProp(obj, "src") || this.findObjProp(obj, "source");
|
|
372
|
+
if (src) {
|
|
373
|
+
this.emit(`var ${varName}GO = Instantiate(Resources.Load<GameObject>("Models/${src}"));`);
|
|
374
|
+
} else {
|
|
375
|
+
this.emit(`// WARNING: geometry "model" without source \u2014 placeholder cube`);
|
|
376
|
+
this.emit(`var ${varName}GO = GameObject.CreatePrimitive(PrimitiveType.Cube);`);
|
|
377
|
+
}
|
|
378
|
+
this.emit(`${varName}GO.name = "${this.escapeStringValue(obj.name, "CSharp")}";`);
|
|
379
|
+
this.emit(`${varName}GO.transform.SetParent(${parentVar});`);
|
|
380
|
+
} else if (isSparkles) {
|
|
381
|
+
this.emit(
|
|
382
|
+
`// Sparkles: use ParticleSystem for "${this.escapeStringValue(obj.name, "CSharp")}"`
|
|
383
|
+
);
|
|
384
|
+
this.emit(
|
|
385
|
+
`var ${varName}GO = new GameObject("${this.escapeStringValue(obj.name, "CSharp")}");`
|
|
386
|
+
);
|
|
387
|
+
this.emit(`${varName}GO.transform.SetParent(${parentVar});`);
|
|
388
|
+
this.emit(`${varName}GO.AddComponent<ParticleSystem>();`);
|
|
389
|
+
} else {
|
|
390
|
+
const primitiveMap = {
|
|
391
|
+
cube: "PrimitiveType.Cube",
|
|
392
|
+
box: "PrimitiveType.Cube",
|
|
393
|
+
sphere: "PrimitiveType.Sphere",
|
|
394
|
+
cylinder: "PrimitiveType.Cylinder",
|
|
395
|
+
plane: "PrimitiveType.Plane",
|
|
396
|
+
capsule: "PrimitiveType.Capsule"
|
|
397
|
+
};
|
|
398
|
+
const primitive = primitiveMap[meshType] || "PrimitiveType.Cube";
|
|
399
|
+
this.emit(`var ${varName}GO = GameObject.CreatePrimitive(${primitive});`);
|
|
400
|
+
this.emit(`${varName}GO.name = "${this.escapeStringValue(obj.name, "CSharp")}";`);
|
|
401
|
+
this.emit(`${varName}GO.transform.SetParent(${parentVar});`);
|
|
402
|
+
}
|
|
403
|
+
const pos = this.findObjProp(obj, "position");
|
|
404
|
+
if (pos) this.emit(`${varName}GO.transform.localPosition = ${this.toVector3(pos)};`);
|
|
405
|
+
const rot = this.findObjProp(obj, "rotation");
|
|
406
|
+
if (rot) this.emit(`${varName}GO.transform.localEulerAngles = ${this.toVector3(rot)};`);
|
|
407
|
+
const scale = this.findObjProp(obj, "scale");
|
|
408
|
+
if (scale) this.emit(`${varName}GO.transform.localScale = ${this.toVector3(scale)};`);
|
|
409
|
+
const size = this.findObjProp(obj, "size");
|
|
410
|
+
if (size && !isText) {
|
|
411
|
+
if (Array.isArray(size)) {
|
|
412
|
+
this.emit(`${varName}GO.transform.localScale = ${this.toVector3(size)};`);
|
|
413
|
+
} else {
|
|
414
|
+
this.emit(`${varName}GO.transform.localScale = Vector3.one * ${size}f;`);
|
|
415
|
+
}
|
|
416
|
+
}
|
|
417
|
+
const material = this.findObjProp(obj, "material");
|
|
418
|
+
if (material && typeof material === "object" && !isText && !isModel) {
|
|
419
|
+
this.emit(`var ${varName}Mat = ${varName}GO.GetComponent<Renderer>().material;`);
|
|
420
|
+
const mat = material;
|
|
421
|
+
if (mat.color) this.emit(`${varName}Mat.color = ${this.toColor(mat.color)};`);
|
|
422
|
+
if (mat.roughness !== void 0)
|
|
423
|
+
this.emit(`${varName}Mat.SetFloat("_Smoothness", ${1 - mat.roughness}f);`);
|
|
424
|
+
if (mat.metalness !== void 0)
|
|
425
|
+
this.emit(`${varName}Mat.SetFloat("_Metallic", ${mat.metalness}f);`);
|
|
426
|
+
if (mat.emissive) {
|
|
427
|
+
this.emit(`${varName}Mat.EnableKeyword("_EMISSION");`);
|
|
428
|
+
this.emit(`${varName}Mat.SetColor("_EmissionColor", ${this.toColor(mat.emissive)});`);
|
|
429
|
+
}
|
|
430
|
+
}
|
|
431
|
+
if (obj.traits) {
|
|
432
|
+
for (const trait of obj.traits) {
|
|
433
|
+
if (trait.name === "collidable") {
|
|
434
|
+
this.emit(`// Collider already present from primitive`);
|
|
435
|
+
} else if (trait.name === "physics" || trait.name === "grabbable") {
|
|
436
|
+
this.emit(`var ${varName}RB = ${varName}GO.AddComponent<Rigidbody>();`);
|
|
437
|
+
if (trait.config?.mass) this.emit(`${varName}RB.mass = ${trait.config.mass}f;`);
|
|
438
|
+
} else if (trait.name === "portal") {
|
|
439
|
+
this.emit(
|
|
440
|
+
`// Portal: "${trait.config?.destination}" \u2014 implement via SceneManager.LoadScene()`
|
|
441
|
+
);
|
|
442
|
+
} else if (trait.name === "plane_detection") {
|
|
443
|
+
this.emit(`// @plane_detection \u2014 AR Foundation: ARPlaneManager`);
|
|
444
|
+
this.emit(`// ${varName}GO.AddComponent<UnityEngine.XR.ARFoundation.ARPlaneManager>();`);
|
|
445
|
+
} else if (trait.name === "mesh_detection") {
|
|
446
|
+
this.emit(`// @mesh_detection \u2014 AR Foundation: ARMeshManager`);
|
|
447
|
+
} else if (trait.name === "anchor") {
|
|
448
|
+
this.emit(`// @anchor \u2014 AR Foundation: ARAnchorManager`);
|
|
449
|
+
} else if (trait.name === "persistent_anchor" || trait.name === "shared_anchor") {
|
|
450
|
+
this.emit(
|
|
451
|
+
`// @${this.escapeStringValue(trait.name, "CSharp")} \u2014 Azure Spatial Anchors or AR Foundation`
|
|
452
|
+
);
|
|
453
|
+
} else if (trait.name === "occlusion") {
|
|
454
|
+
this.emit(`// @occlusion \u2014 AR Foundation: AROcclusionManager`);
|
|
455
|
+
} else if (trait.name === "light_estimation") {
|
|
456
|
+
this.emit(
|
|
457
|
+
`// @light_estimation \u2014 AR Foundation: ARCameraManager.requestedLightEstimation`
|
|
458
|
+
);
|
|
459
|
+
} else if (trait.name === "geospatial" || trait.name === "geospatial_anchor" || trait.name === "terrain_anchor" || trait.name === "rooftop_anchor") {
|
|
460
|
+
this.emit(
|
|
461
|
+
`// @${this.escapeStringValue(trait.name, "CSharp")} \u2014 ARCore Geospatial API`
|
|
462
|
+
);
|
|
463
|
+
} else if (trait.name === "cloth") {
|
|
464
|
+
this.emit(`var ${varName}Cloth = ${varName}GO.AddComponent<Cloth>();`);
|
|
465
|
+
if (trait.config?.stiffness)
|
|
466
|
+
this.emit(`${varName}Cloth.stretchingStiffness = ${trait.config.stiffness}f;`);
|
|
467
|
+
if (trait.config?.damping)
|
|
468
|
+
this.emit(`${varName}Cloth.damping = ${trait.config.damping}f;`);
|
|
469
|
+
} else if (trait.name === "wind") {
|
|
470
|
+
this.emit(`var ${varName}Wind = ${varName}GO.AddComponent<WindZone>();`);
|
|
471
|
+
if (trait.config?.strength)
|
|
472
|
+
this.emit(`${varName}Wind.windMain = ${trait.config.strength}f;`);
|
|
473
|
+
if (trait.config?.turbulence)
|
|
474
|
+
this.emit(`${varName}Wind.windTurbulence = ${trait.config.turbulence}f;`);
|
|
475
|
+
} else if (trait.name === "fluid" || trait.name === "soft_body" || trait.name === "rope" || trait.name === "chain" || trait.name === "buoyancy" || trait.name === "destruction") {
|
|
476
|
+
this.emit(
|
|
477
|
+
`// @${this.escapeStringValue(trait.name, "CSharp")} \u2014 custom physics: ${JSON.stringify(trait.config || {})}`
|
|
478
|
+
);
|
|
479
|
+
} else if (trait.name === "reverb_zone") {
|
|
480
|
+
this.emit(`var ${varName}Reverb = ${varName}GO.AddComponent<AudioReverbZone>();`);
|
|
481
|
+
if (trait.config?.decay_time)
|
|
482
|
+
this.emit(`${varName}Reverb.decayTime = ${trait.config.decay_time}f;`);
|
|
483
|
+
} else if (trait.name === "audio_occlusion") {
|
|
484
|
+
this.emit(`${varName}GO.AddComponent<AudioLowPassFilter>();`);
|
|
485
|
+
this.emit(`// @audio_occlusion \u2014 raycast-based low-pass filter`);
|
|
486
|
+
} else if (trait.name === "ambisonics" || trait.name === "hrtf" || trait.name === "audio_portal" || trait.name === "audio_material" || trait.name === "head_tracked_audio") {
|
|
487
|
+
this.emit(
|
|
488
|
+
`// @${this.escapeStringValue(trait.name, "CSharp")} \u2014 spatial audio: ${JSON.stringify(trait.config || {})}`
|
|
489
|
+
);
|
|
490
|
+
} else if (trait.name === "gaussian_splat" || trait.name === "nerf" || trait.name === "volumetric_video" || trait.name === "point_cloud" || trait.name === "photogrammetry") {
|
|
491
|
+
this.emit(
|
|
492
|
+
`// @${this.escapeStringValue(trait.name, "CSharp")} \u2014 volumetric renderer: ${JSON.stringify(trait.config || {})}`
|
|
493
|
+
);
|
|
494
|
+
} else if (trait.name === "eye_tracking") {
|
|
495
|
+
this.emit(`// @eye_tracking \u2014 XR Interaction Toolkit: XREyeInteractor`);
|
|
496
|
+
} else if (trait.name === "hand_tracking") {
|
|
497
|
+
this.emit(`// @hand_tracking \u2014 XR Hands: XRHandTrackingSubsystem`);
|
|
498
|
+
} else if (trait.name === "body_tracking") {
|
|
499
|
+
this.emit(`// @body_tracking \u2014 XR Body Tracking subsystem`);
|
|
500
|
+
} else if (trait.name === "face_tracking") {
|
|
501
|
+
this.emit(`// @face_tracking \u2014 AR Foundation: ARFaceManager`);
|
|
502
|
+
} else if (trait.name === "accessible") {
|
|
503
|
+
this.emit(
|
|
504
|
+
`// @accessible(role: "${trait.config?.role || "generic"}") \u2014 Unity Accessibility`
|
|
505
|
+
);
|
|
506
|
+
} else if (trait.name === "spatial_persona" || trait.name === "shareplay") {
|
|
507
|
+
this.emit(
|
|
508
|
+
`// @${this.escapeStringValue(trait.name, "CSharp")} \u2014 visionOS-specific; use Mirror/Photon for Unity multiplayer`
|
|
509
|
+
);
|
|
510
|
+
} else if (trait.name === "object_tracking") {
|
|
511
|
+
this.emit(`// @object_tracking \u2014 AR Foundation: ARTrackedObjectManager`);
|
|
512
|
+
} else if (trait.name === "scene_reconstruction") {
|
|
513
|
+
this.emit(`// @scene_reconstruction \u2014 AR Foundation: ARMeshManager`);
|
|
514
|
+
} else if (trait.name === "eye_tracked") {
|
|
515
|
+
this.emit(`// @eye_tracked \u2014 XR Interaction Toolkit: XREyeInteractor`);
|
|
516
|
+
} else if (trait.name === "eye_hand_fusion") {
|
|
517
|
+
this.emit(`// @eye_hand_fusion \u2014 combine XREyeInteractor + XRHandInteractorController`);
|
|
518
|
+
} else if (trait.name === "controlnet") {
|
|
519
|
+
const model = trait.config?.model || "canny";
|
|
520
|
+
this.emit(`// @controlnet(model: "${model}") \u2014 route to inference API or Unity Sentis`);
|
|
521
|
+
} else if (trait.name === "ai_texture_gen") {
|
|
522
|
+
const style = trait.config?.style || "photorealistic";
|
|
523
|
+
this.emit(`// @ai_texture_gen(style: "${style}") \u2014 Unity Sentis or external API`);
|
|
524
|
+
} else if (trait.name === "diffusion_realtime") {
|
|
525
|
+
this.emit(`// @diffusion_realtime \u2014 Unity Sentis real-time diffusion pipeline`);
|
|
526
|
+
} else if (trait.name === "ai_upscaling") {
|
|
527
|
+
const factor = trait.config?.factor || 2;
|
|
528
|
+
this.emit(`// @ai_upscaling(${factor}x) \u2014 Unity Sentis super-resolution model`);
|
|
529
|
+
} else if (trait.name === "ai_inpainting") {
|
|
530
|
+
this.emit(`// @ai_inpainting \u2014 Unity Sentis or API-based inpainting`);
|
|
531
|
+
} else if (trait.name === "neural_link" || trait.name === "neural_forge") {
|
|
532
|
+
this.emit(
|
|
533
|
+
`// @${this.escapeStringValue(trait.name, "CSharp")} \u2014 ${JSON.stringify(trait.config || {})}`
|
|
534
|
+
);
|
|
535
|
+
} else if (trait.name === "embedding_search" || trait.name === "ai_npc_brain" || trait.name === "vector_db") {
|
|
536
|
+
this.emit(
|
|
537
|
+
`// @${this.escapeStringValue(trait.name, "CSharp")} \u2014 AI knowledge: use external service or on-device model`
|
|
538
|
+
);
|
|
539
|
+
} else if (trait.name === "vision" || trait.name === "ai_vision") {
|
|
540
|
+
this.emit(
|
|
541
|
+
`// @${this.escapeStringValue(trait.name, "CSharp")} \u2014 Unity Barracuda / Sentis vision model`
|
|
542
|
+
);
|
|
543
|
+
} else if (trait.name === "spatial_awareness") {
|
|
544
|
+
this.emit(`// @spatial_awareness \u2014 AR Foundation scene understanding`);
|
|
545
|
+
} else if (trait.name === "neural_animation") {
|
|
546
|
+
this.emit(`// @neural_animation \u2014 Motion Matching (com.unity.animation.rigging)`);
|
|
547
|
+
} else {
|
|
548
|
+
this.emit(
|
|
549
|
+
`// @${this.escapeStringValue(trait.name, "CSharp")}: ${JSON.stringify(trait.config || {})}`
|
|
550
|
+
);
|
|
551
|
+
}
|
|
552
|
+
}
|
|
553
|
+
}
|
|
554
|
+
if (obj.children) {
|
|
555
|
+
for (const child of obj.children) {
|
|
556
|
+
this.compileObject(child, `${varName}GO.transform`);
|
|
557
|
+
}
|
|
558
|
+
}
|
|
559
|
+
this.emit("");
|
|
560
|
+
}
|
|
561
|
+
compileSpatialGroup(group, parentVar) {
|
|
562
|
+
const varName = this.sanitizeName(group.name);
|
|
563
|
+
this.emit(`// Spatial Group: ${this.escapeStringValue(group.name, "CSharp")}`);
|
|
564
|
+
this.emit(
|
|
565
|
+
`var ${varName}GO = new GameObject("${this.escapeStringValue(group.name, "CSharp")}");`
|
|
566
|
+
);
|
|
567
|
+
this.emit(`${varName}GO.transform.SetParent(${parentVar});`);
|
|
568
|
+
for (const prop of group.properties) {
|
|
569
|
+
if (prop.key === "position" && Array.isArray(prop.value)) {
|
|
570
|
+
this.emit(`${varName}GO.transform.localPosition = ${this.toVector3(prop.value)};`);
|
|
571
|
+
}
|
|
572
|
+
}
|
|
573
|
+
for (const obj of group.objects) {
|
|
574
|
+
this.compileObject(obj, `${varName}GO.transform`);
|
|
575
|
+
}
|
|
576
|
+
if (group.groups) {
|
|
577
|
+
for (const sub of group.groups) {
|
|
578
|
+
this.compileSpatialGroup(sub, `${varName}GO.transform`);
|
|
579
|
+
}
|
|
580
|
+
}
|
|
581
|
+
this.emit("");
|
|
582
|
+
}
|
|
583
|
+
compileAudio(audio) {
|
|
584
|
+
const varName = this.sanitizeName(audio.name);
|
|
585
|
+
this.emit(`// Audio: ${this.escapeStringValue(audio.name, "CSharp")}`);
|
|
586
|
+
this.emit(
|
|
587
|
+
`var ${varName}GO = new GameObject("${this.escapeStringValue(audio.name, "CSharp")}");`
|
|
588
|
+
);
|
|
589
|
+
this.emit(`${varName}GO.transform.SetParent(transform);`);
|
|
590
|
+
this.emit(`var ${varName}AS = ${varName}GO.AddComponent<AudioSource>();`);
|
|
591
|
+
for (const prop of audio.properties) {
|
|
592
|
+
if (prop.key === "src" || prop.key === "source") {
|
|
593
|
+
this.emit(`${varName}AS.clip = Resources.Load<AudioClip>("Audio/${prop.value}");`);
|
|
594
|
+
} else if (prop.key === "volume") {
|
|
595
|
+
this.emit(`${varName}AS.volume = ${prop.value}f;`);
|
|
596
|
+
} else if (prop.key === "loop") {
|
|
597
|
+
this.emit(`${varName}AS.loop = ${prop.value};`);
|
|
598
|
+
} else if (prop.key === "spatial") {
|
|
599
|
+
this.emit(`${varName}AS.spatialBlend = ${prop.value ? "1.0f" : "0.0f"};`);
|
|
600
|
+
} else if (prop.key === "position" && Array.isArray(prop.value)) {
|
|
601
|
+
this.emit(`${varName}GO.transform.position = ${this.toVector3(prop.value)};`);
|
|
602
|
+
} else if (prop.key === "distance") {
|
|
603
|
+
this.emit(`${varName}AS.maxDistance = ${prop.value}f;`);
|
|
604
|
+
}
|
|
605
|
+
}
|
|
606
|
+
this.emit(`${varName}AS.Play();`);
|
|
607
|
+
this.emit("");
|
|
608
|
+
}
|
|
609
|
+
compileZone(zone) {
|
|
610
|
+
const varName = this.sanitizeName(zone.name);
|
|
611
|
+
this.emit(`// Zone: ${this.escapeStringValue(zone.name, "CSharp")}`);
|
|
612
|
+
this.emit(
|
|
613
|
+
`var ${varName}GO = new GameObject("${this.escapeStringValue(zone.name, "CSharp")}");`
|
|
614
|
+
);
|
|
615
|
+
this.emit(`${varName}GO.transform.SetParent(transform);`);
|
|
616
|
+
for (const prop of zone.properties) {
|
|
617
|
+
if (prop.key === "position" && Array.isArray(prop.value)) {
|
|
618
|
+
this.emit(`${varName}GO.transform.position = ${this.toVector3(prop.value)};`);
|
|
619
|
+
} else if (prop.key === "shape" && prop.value === "box") {
|
|
620
|
+
this.emit(`var ${varName}Col = ${varName}GO.AddComponent<BoxCollider>();`);
|
|
621
|
+
this.emit(`${varName}Col.isTrigger = true;`);
|
|
622
|
+
} else if (prop.key === "shape" && prop.value === "sphere") {
|
|
623
|
+
this.emit(`var ${varName}Col = ${varName}GO.AddComponent<SphereCollider>();`);
|
|
624
|
+
this.emit(`${varName}Col.isTrigger = true;`);
|
|
625
|
+
} else if (prop.key === "size" && Array.isArray(prop.value)) {
|
|
626
|
+
this.emit(
|
|
627
|
+
`${varName}GO.GetComponent<Collider>().bounds.size == ${this.toVector3(prop.value)}; // Set via scale`
|
|
628
|
+
);
|
|
629
|
+
} else if (prop.key === "radius") {
|
|
630
|
+
this.emit(`${varName}GO.GetComponent<SphereCollider>().radius = ${prop.value}f;`);
|
|
631
|
+
}
|
|
632
|
+
}
|
|
633
|
+
if (zone.handlers?.length) {
|
|
634
|
+
this.emit(
|
|
635
|
+
`// Zone handlers: ${zone.handlers.map((h) => h.event).join(", ")} \u2014 implement via OnTriggerEnter/Exit`
|
|
636
|
+
);
|
|
637
|
+
}
|
|
638
|
+
this.emit("");
|
|
639
|
+
}
|
|
640
|
+
compileTimeline(timeline) {
|
|
641
|
+
const varName = this.sanitizeName(timeline.name);
|
|
642
|
+
this.emit(`private IEnumerator ${varName}Routine()`);
|
|
643
|
+
this.emit("{");
|
|
644
|
+
this.indentLevel++;
|
|
645
|
+
let lastTime = 0;
|
|
646
|
+
for (const entry of timeline.entries) {
|
|
647
|
+
const delay = entry.time - lastTime;
|
|
648
|
+
if (delay > 0) {
|
|
649
|
+
this.emit(`yield return new WaitForSeconds(${delay}f);`);
|
|
650
|
+
}
|
|
651
|
+
if (entry.action.kind === "animate") {
|
|
652
|
+
this.emit(`// Animate "${entry.action.target}" \u2014 use DOTween or AnimationCurve`);
|
|
653
|
+
const props = entry.action.properties;
|
|
654
|
+
for (const [key, value] of Object.entries(props)) {
|
|
655
|
+
this.emit(`// ${key}: ${JSON.stringify(value)}`);
|
|
656
|
+
}
|
|
657
|
+
} else if (entry.action.kind === "emit") {
|
|
658
|
+
this.emit(`// Emit event: "${entry.action.event}"`);
|
|
659
|
+
} else if (entry.action.kind === "call") {
|
|
660
|
+
this.emit(`// Call: ${entry.action.method}(${entry.action.args?.join(", ") || ""})`);
|
|
661
|
+
}
|
|
662
|
+
lastTime = entry.time;
|
|
663
|
+
}
|
|
664
|
+
if (timeline.loop) {
|
|
665
|
+
this.emit(`StartCoroutine(${varName}Routine()); // loop`);
|
|
666
|
+
}
|
|
667
|
+
this.indentLevel--;
|
|
668
|
+
this.emit("}");
|
|
669
|
+
this.emit("");
|
|
670
|
+
}
|
|
671
|
+
compileEffects(effects) {
|
|
672
|
+
this.emit("// === Post-Processing (configure via URP Volume) ===");
|
|
673
|
+
for (const effect of effects.effects) {
|
|
674
|
+
this.emit(`// Effect: ${effect.effectType} \u2014 ${JSON.stringify(effect.properties)}`);
|
|
675
|
+
}
|
|
676
|
+
this.emit("");
|
|
677
|
+
}
|
|
678
|
+
compileTransition(tr) {
|
|
679
|
+
const varName = this.sanitizeName(tr.name);
|
|
680
|
+
this.emit(`public void ${varName}()`);
|
|
681
|
+
this.emit("{");
|
|
682
|
+
this.indentLevel++;
|
|
683
|
+
for (const prop of tr.properties) {
|
|
684
|
+
if (prop.key === "target") {
|
|
685
|
+
this.emit(`// Load scene: "${prop.value}"`);
|
|
686
|
+
this.emit(`UnityEngine.SceneManagement.SceneManager.LoadScene("${prop.value}");`);
|
|
687
|
+
} else if (prop.key === "effect") {
|
|
688
|
+
this.emit(`// Transition effect: ${prop.value}`);
|
|
689
|
+
} else if (prop.key === "duration") {
|
|
690
|
+
this.emit(`// Duration: ${prop.value}s`);
|
|
691
|
+
}
|
|
692
|
+
}
|
|
693
|
+
this.indentLevel--;
|
|
694
|
+
this.emit("}");
|
|
695
|
+
this.emit("");
|
|
696
|
+
}
|
|
697
|
+
compileUI(ui) {
|
|
698
|
+
this.emit("// === UI Setup ===");
|
|
699
|
+
this.emit("// Create Canvas for HUD overlay");
|
|
700
|
+
this.emit('var canvasGO = new GameObject("HoloUI");');
|
|
701
|
+
this.emit("canvasGO.transform.SetParent(transform);");
|
|
702
|
+
this.emit("var canvas = canvasGO.AddComponent<Canvas>();");
|
|
703
|
+
this.emit("canvas.renderMode = RenderMode.ScreenSpaceOverlay;");
|
|
704
|
+
this.emit("canvasGO.AddComponent<CanvasScaler>();");
|
|
705
|
+
this.emit("");
|
|
706
|
+
for (const el of ui.elements) {
|
|
707
|
+
const varName = this.sanitizeName(el.name);
|
|
708
|
+
const elType = el.properties.find((p) => p.key === "type")?.value;
|
|
709
|
+
this.emit(
|
|
710
|
+
`// UI Element: ${this.escapeStringValue(el.name, "CSharp")} (${elType})`
|
|
711
|
+
);
|
|
712
|
+
this.emit(
|
|
713
|
+
`var ${varName}GO = new GameObject("${this.escapeStringValue(el.name, "CSharp")}");`
|
|
714
|
+
);
|
|
715
|
+
this.emit(`${varName}GO.transform.SetParent(canvasGO.transform);`);
|
|
716
|
+
if (elType === "text") {
|
|
717
|
+
this.emit(`var ${varName}Text = ${varName}GO.AddComponent<Text>();`);
|
|
718
|
+
const text = el.properties.find((p) => p.key === "text")?.value;
|
|
719
|
+
if (text) this.emit(`${varName}Text.text = "${text}";`);
|
|
720
|
+
} else if (elType === "progress") {
|
|
721
|
+
this.emit(`var ${varName}Slider = ${varName}GO.AddComponent<Slider>();`);
|
|
722
|
+
}
|
|
723
|
+
this.emit("");
|
|
724
|
+
}
|
|
725
|
+
}
|
|
726
|
+
// ─── Helpers ───────────────────────────────────────────────────────────
|
|
727
|
+
emit(line) {
|
|
728
|
+
this.lines.push(this.options.indent.repeat(this.indentLevel) + line);
|
|
729
|
+
}
|
|
730
|
+
sanitizeName(name) {
|
|
731
|
+
return name.replace(/[^a-zA-Z0-9_]/g, "_");
|
|
732
|
+
}
|
|
733
|
+
toVector3(arr) {
|
|
734
|
+
if (Array.isArray(arr) && arr.length >= 3) {
|
|
735
|
+
return `new Vector3(${arr[0]}f, ${arr[1]}f, ${arr[2]}f)`;
|
|
736
|
+
}
|
|
737
|
+
if (Array.isArray(arr) && arr.length === 2) {
|
|
738
|
+
return `new Vector2(${arr[0]}f, ${arr[1]}f)`;
|
|
739
|
+
}
|
|
740
|
+
return `new Vector3(${arr}f, ${arr}f, ${arr}f)`;
|
|
741
|
+
}
|
|
742
|
+
toColor(value) {
|
|
743
|
+
if (typeof value === "string" && value.startsWith("#")) {
|
|
744
|
+
const hex = value.slice(1);
|
|
745
|
+
const r = parseInt(hex.substring(0, 2), 16) / 255;
|
|
746
|
+
const g = parseInt(hex.substring(2, 4), 16) / 255;
|
|
747
|
+
const b = parseInt(hex.substring(4, 6), 16) / 255;
|
|
748
|
+
return `new Color(${r.toFixed(3)}f, ${g.toFixed(3)}f, ${b.toFixed(3)}f)`;
|
|
749
|
+
}
|
|
750
|
+
return `Color.white`;
|
|
751
|
+
}
|
|
752
|
+
toCSharpType(value) {
|
|
753
|
+
if (typeof value === "number") return Number.isInteger(value) ? "int" : "float";
|
|
754
|
+
if (typeof value === "boolean") return "bool";
|
|
755
|
+
if (typeof value === "string") return "string";
|
|
756
|
+
if (Array.isArray(value)) return "object[]";
|
|
757
|
+
return "object";
|
|
758
|
+
}
|
|
759
|
+
toCSharpValue(value) {
|
|
760
|
+
if (typeof value === "number") return Number.isInteger(value) ? `${value}` : `${value}f`;
|
|
761
|
+
if (typeof value === "boolean") return value ? "true" : "false";
|
|
762
|
+
if (typeof value === "string") return `"${this.escapeStringValue(value, "CSharp")}"`;
|
|
763
|
+
if (value === null) return "null";
|
|
764
|
+
return "null";
|
|
765
|
+
}
|
|
766
|
+
findProp(props, key) {
|
|
767
|
+
return props?.find((p) => p.key === key)?.value;
|
|
768
|
+
}
|
|
769
|
+
findObjProp(obj, key) {
|
|
770
|
+
return obj.properties?.find((p) => p.key === key)?.value;
|
|
771
|
+
}
|
|
772
|
+
};
|
|
773
|
+
}
|
|
774
|
+
});
|
|
775
|
+
|
|
776
|
+
export { UnityCompiler, UnityCompiler_exports, init_UnityCompiler };
|
|
777
|
+
//# sourceMappingURL=chunk-CCATWPXM.js.map
|
|
778
|
+
//# sourceMappingURL=chunk-CCATWPXM.js.map
|