@holoscript/core 7.0.0 → 8.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (350) hide show
  1. package/README.md +4 -4
  2. package/bin/holoscript.cjs +3 -0
  3. package/dist/GLTFPipeline-N6B6PJ6G.cjs +38 -0
  4. package/dist/GLTFPipeline-P3WMNYCN.js +17 -0
  5. package/dist/HoloScriptPlusParser-7FBIFUFC.js +693 -0
  6. package/dist/HoloScriptPlusParser-A2W7OCN2.cjs +698 -0
  7. package/dist/HoloScriptPlusParser-F2Z56FJR.js +10 -0
  8. package/dist/HoloScriptPlusParser-WKHRIH6T.cjs +27 -0
  9. package/dist/HoloScriptRuntime-CBYJX3LZ.js +10 -0
  10. package/dist/HoloScriptRuntime-VJ374RER.cjs +19 -0
  11. package/dist/USDZExporter-3FWJ25JI.cjs +1037 -0
  12. package/dist/USDZExporter-D2HQLQYK.js +1035 -0
  13. package/dist/agents/index.cjs +19 -0
  14. package/dist/agents/index.d.ts +100 -0
  15. package/dist/agents/index.js +17 -0
  16. package/dist/chunk-2BSMSUCE.js +1941 -0
  17. package/dist/chunk-2IWC4FP7.cjs +1189 -0
  18. package/dist/chunk-2M2DPHKB.js +762 -0
  19. package/dist/chunk-2X7NGX3M.js +2426 -0
  20. package/dist/chunk-2YSNA2F2.cjs +1274 -0
  21. package/dist/chunk-3FOKASKO.cjs +348 -0
  22. package/dist/chunk-3WZEJHUQ.cjs +116 -0
  23. package/dist/chunk-4C57PR42.js +468 -0
  24. package/dist/chunk-4GU5GCIY.js +1384 -0
  25. package/dist/chunk-4N4SXXWF.js +769 -0
  26. package/dist/chunk-4PDEPEQW.cjs +41 -0
  27. package/dist/chunk-4R6SBXDB.js +45 -0
  28. package/dist/chunk-4SDKXQ4C.js +811 -0
  29. package/dist/chunk-4V2E7U7Q.cjs +2015 -0
  30. package/dist/chunk-5FSKKMR7.cjs +2092 -0
  31. package/dist/chunk-5GLCTO44.js +161 -0
  32. package/dist/chunk-5H2G27PK.cjs +627 -0
  33. package/dist/chunk-5JEU52DW.js +382 -0
  34. package/dist/chunk-5NWINHR5.cjs +689 -0
  35. package/dist/chunk-5S7RKFGR.cjs +446 -0
  36. package/dist/chunk-5WUNN6ZN.cjs +428 -0
  37. package/dist/chunk-6CTRH7HT.cjs +1985 -0
  38. package/dist/chunk-6EX3I5P4.cjs +130 -0
  39. package/dist/chunk-6Q7RC2MK.cjs +1418 -0
  40. package/dist/chunk-7H33U5SM.cjs +413 -0
  41. package/dist/chunk-7M3PNU2M.cjs +672 -0
  42. package/dist/chunk-7T25IEZ2.js +449 -0
  43. package/dist/chunk-7V4JI5TB.cjs +6947 -0
  44. package/dist/chunk-A6KINLZJ.js +236 -0
  45. package/dist/chunk-ADADVMXY.js +404 -0
  46. package/dist/chunk-AIA52I7T.cjs +543 -0
  47. package/dist/chunk-ALC6K7GL.cjs +4402 -0
  48. package/dist/chunk-ANXZFVY2.js +113 -0
  49. package/dist/chunk-AOVGZ25K.cjs +56583 -0
  50. package/dist/chunk-AVJHHUC5.cjs +718 -0
  51. package/dist/chunk-BGY3SDG3.js +4396 -0
  52. package/dist/chunk-BOVPWH4H.js +3857 -0
  53. package/dist/chunk-BRQJKJGT.cjs +20 -0
  54. package/dist/chunk-C37BHB7N.cjs +636 -0
  55. package/dist/chunk-CBJY23VL.js +126 -0
  56. package/dist/chunk-CCATWPXM.js +778 -0
  57. package/dist/chunk-CIWWXYHZ.cjs +50 -0
  58. package/dist/chunk-CMT5NMMS.js +669 -0
  59. package/dist/chunk-CR4FMIWL.cjs +1049 -0
  60. package/dist/chunk-CR7XRXRN.cjs +639 -0
  61. package/dist/chunk-CSD27UNQ.js +2176 -0
  62. package/dist/chunk-D3STJ56J.js +714 -0
  63. package/dist/chunk-DAJXW4KX.js +725 -0
  64. package/dist/chunk-DHO2YRIM.js +756 -0
  65. package/dist/chunk-DTGBOSEM.cjs +319 -0
  66. package/dist/chunk-E6XXE66V.js +2252 -0
  67. package/dist/chunk-E7JP3BS3.cjs +61 -0
  68. package/dist/chunk-EKBKLK7P.js +1169 -0
  69. package/dist/chunk-EKYL4PE3.cjs +404 -0
  70. package/dist/chunk-EXKSFGSX.cjs +274 -0
  71. package/dist/chunk-EXUP2BUM.cjs +1173 -0
  72. package/dist/chunk-FDSGHPAK.js +130 -0
  73. package/dist/chunk-FEWUHQNM.cjs +144 -0
  74. package/dist/chunk-FFAOS5HQ.js +70 -0
  75. package/dist/chunk-FGGJQRLZ.js +270 -0
  76. package/dist/chunk-FHP6LXJS.js +415 -0
  77. package/dist/chunk-FJPADH77.cjs +666 -0
  78. package/dist/chunk-FL33V6U7.js +421 -0
  79. package/dist/chunk-FYSPZT4V.cjs +169 -0
  80. package/dist/chunk-GIOYPNTH.js +5575 -0
  81. package/dist/chunk-GJNCFRJU.cjs +125 -0
  82. package/dist/chunk-GMP623FG.cjs +1508 -0
  83. package/dist/chunk-GQHQOPXZ.cjs +5580 -0
  84. package/dist/chunk-GTU2Z2WW.cjs +262 -0
  85. package/dist/chunk-GYZE55MO.js +2007 -0
  86. package/dist/chunk-GZG4KA4E.js +529 -0
  87. package/dist/chunk-H652NHX5.js +600 -0
  88. package/dist/chunk-HCCQLAA4.cjs +74 -0
  89. package/dist/chunk-HKEXJUWS.cjs +4007 -0
  90. package/dist/chunk-HNDK4IQU.cjs +5737 -0
  91. package/dist/chunk-HR2OSYVQ.js +56165 -0
  92. package/dist/chunk-HYNTS5CP.js +422 -0
  93. package/dist/chunk-I6XZ5DZF.cjs +488 -0
  94. package/dist/chunk-ILRBGFVD.cjs +72 -0
  95. package/dist/chunk-IUDGEUDO.cjs +1409 -0
  96. package/dist/chunk-IUTY5WQ2.cjs +424 -0
  97. package/dist/chunk-IVY74O6C.js +247 -0
  98. package/dist/chunk-IWC5DM2M.cjs +611 -0
  99. package/dist/chunk-J32ZJZJH.js +554 -0
  100. package/dist/chunk-J52VSAQ7.js +6884 -0
  101. package/dist/chunk-J6M4FPK5.js +421 -0
  102. package/dist/chunk-J7XZV333.js +844 -0
  103. package/dist/chunk-JBNDTXXV.cjs +2433 -0
  104. package/dist/chunk-JC5YBPSF.cjs +984 -0
  105. package/dist/chunk-JD7CIZ33.js +1949 -0
  106. package/dist/chunk-JIBL5LRK.js +4287 -0
  107. package/dist/chunk-JIYN45TV.cjs +2525 -0
  108. package/dist/chunk-K574J76X.cjs +457 -0
  109. package/dist/chunk-KHDZJE5D.cjs +2196 -0
  110. package/dist/chunk-KKFZ3B6J.cjs +557 -0
  111. package/dist/chunk-KKP7JKN4.cjs +6002 -0
  112. package/dist/chunk-KPJL34Y7.cjs +186 -0
  113. package/dist/chunk-KQCN6AKJ.cjs +3042 -0
  114. package/dist/chunk-L5LKKENW.cjs +424 -0
  115. package/dist/chunk-LHAXPADA.js +882 -0
  116. package/dist/chunk-LM2VU56C.cjs +37 -0
  117. package/dist/chunk-M56JSP4A.js +400 -0
  118. package/dist/chunk-MBOOR7X4.js +18 -0
  119. package/dist/chunk-MQWAT42R.cjs +4310 -0
  120. package/dist/chunk-MXFUTKCO.js +56 -0
  121. package/dist/chunk-MYY4PMWX.cjs +264 -0
  122. package/dist/chunk-N75IH2HY.js +258 -0
  123. package/dist/chunk-NCWCUZNS.cjs +72 -0
  124. package/dist/chunk-NG77ATEW.cjs +778 -0
  125. package/dist/chunk-NW5G5FBQ.js +215 -0
  126. package/dist/chunk-OBIYPYYS.cjs +1993 -0
  127. package/dist/chunk-OH2FAIVU.js +608 -0
  128. package/dist/chunk-OIQYIIO3.cjs +473 -0
  129. package/dist/chunk-OL46QLBJ.js +61 -0
  130. package/dist/chunk-OMXII44L.js +5386 -0
  131. package/dist/chunk-OSYNRVOV.cjs +243 -0
  132. package/dist/chunk-PGANYCAG.cjs +220 -0
  133. package/dist/chunk-PHENW4MQ.js +65 -0
  134. package/dist/chunk-PY37LNDP.js +686 -0
  135. package/dist/chunk-Q56TT7IL.js +483 -0
  136. package/dist/chunk-QD32ADK6.js +1046 -0
  137. package/dist/chunk-QPOQ7VPI.js +1491 -0
  138. package/dist/chunk-QPSKHBJP.js +5963 -0
  139. package/dist/chunk-QXH7QDSZ.js +1989 -0
  140. package/dist/chunk-R24NNAEG.js +1399 -0
  141. package/dist/chunk-R75BSDH7.cjs +50 -0
  142. package/dist/chunk-RARB3MBR.js +207 -0
  143. package/dist/chunk-ROHLEP2W.cjs +847 -0
  144. package/dist/chunk-S3MDHNKB.cjs +490 -0
  145. package/dist/chunk-S6YWHCKV.cjs +410 -0
  146. package/dist/chunk-SIEXCILW.js +229 -0
  147. package/dist/chunk-SLU6UPJI.cjs +410 -0
  148. package/dist/chunk-SMIWS6DE.cjs +212 -0
  149. package/dist/chunk-T5J7ZKP3.cjs +4885 -0
  150. package/dist/chunk-TDCNJHWO.js +341 -0
  151. package/dist/chunk-TG7O4WBC.js +406 -0
  152. package/dist/chunk-THCK6ECW.js +2085 -0
  153. package/dist/chunk-TJHVSBP2.js +439 -0
  154. package/dist/chunk-TVHSPJ4N.cjs +606 -0
  155. package/dist/chunk-TWUXUCEW.cjs +781 -0
  156. package/dist/chunk-U44IKGG7.cjs +5390 -0
  157. package/dist/chunk-UFZZ7TSN.cjs +886 -0
  158. package/dist/chunk-UJXISJBN.js +487 -0
  159. package/dist/chunk-UOIGFQXC.cjs +9750 -0
  160. package/dist/chunk-URG2SJLK.js +2521 -0
  161. package/dist/chunk-UWJHCOH2.js +623 -0
  162. package/dist/chunk-V6MKC2FZ.js +979 -0
  163. package/dist/chunk-VJ3L7CHT.cjs +169 -0
  164. package/dist/chunk-VMLKSV26.js +1216 -0
  165. package/dist/chunk-VVKVQZI6.js +55 -0
  166. package/dist/chunk-W6RW64BB.cjs +1219 -0
  167. package/dist/chunk-WKX5AMOY.js +309 -0
  168. package/dist/chunk-WNNE3PO3.js +34 -0
  169. package/dist/chunk-WRKUDAZJ.js +3038 -0
  170. package/dist/chunk-WRLUBRKS.cjs +1943 -0
  171. package/dist/chunk-WRNEH5MO.js +3169 -0
  172. package/dist/chunk-WRWEX5ZF.js +658 -0
  173. package/dist/chunk-X3GJPRVK.cjs +3246 -0
  174. package/dist/chunk-X3UVCWNL.cjs +2257 -0
  175. package/dist/chunk-XB274MW5.cjs +814 -0
  176. package/dist/chunk-XHIV6326.cjs +793 -0
  177. package/dist/chunk-XIVIE43A.cjs +729 -0
  178. package/dist/chunk-XJAN7CZG.cjs +432 -0
  179. package/dist/chunk-XKTPFXGA.js +164 -0
  180. package/dist/chunk-XL6INWKT.js +121 -0
  181. package/dist/chunk-XSFNHP2E.js +632 -0
  182. package/dist/chunk-XT6JY5W5.js +9684 -0
  183. package/dist/chunk-XUILI4KB.cjs +430 -0
  184. package/dist/chunk-YF2I3MV3.js +46 -0
  185. package/dist/chunk-YIMN575O.js +4847 -0
  186. package/dist/chunk-YIVFJNYV.js +176 -0
  187. package/dist/chunk-YKGPCZEE.cjs +237 -0
  188. package/dist/chunk-YN2YWTXW.js +5731 -0
  189. package/dist/chunk-YN6V7R3L.cjs +327 -0
  190. package/dist/chunk-YQELFNJV.js +39 -0
  191. package/dist/chunk-YVD3CSO3.js +1183 -0
  192. package/dist/chunk-YVOAF4ML.js +623 -0
  193. package/dist/chunk-YWOBW2PV.cjs +759 -0
  194. package/dist/chunk-YYXH45E2.js +426 -0
  195. package/dist/chunk-ZDSYWBIE.cjs +69 -0
  196. package/dist/chunk-ZU7NIRT6.js +325 -0
  197. package/dist/chunk-ZZ7RO2UQ.js +1243 -0
  198. package/dist/cli/holoscript-runner.cjs +2255 -0
  199. package/dist/cli/holoscript-runner.js +2230 -0
  200. package/dist/codebase/index.cjs +336 -0
  201. package/dist/codebase/index.js +331 -0
  202. package/dist/compiler/agent-inference.cjs +31 -0
  203. package/dist/compiler/agent-inference.js +8 -0
  204. package/dist/compiler/android-xr.cjs +24 -0
  205. package/dist/compiler/android-xr.js +14 -0
  206. package/dist/compiler/android.cjs +24 -0
  207. package/dist/compiler/android.js +14 -0
  208. package/dist/compiler/ar.cjs +23 -0
  209. package/dist/compiler/ar.js +11 -0
  210. package/dist/compiler/babylon.cjs +21 -0
  211. package/dist/compiler/babylon.js +15 -0
  212. package/dist/compiler/business-quest.cjs +43 -0
  213. package/dist/compiler/business-quest.js +4 -0
  214. package/dist/compiler/coco.cjs +27 -0
  215. package/dist/compiler/coco.js +4 -0
  216. package/dist/compiler/context.cjs +25 -0
  217. package/dist/compiler/context.d.ts +28 -0
  218. package/dist/compiler/context.js +8 -0
  219. package/dist/compiler/domain-block-utils.cjs +609 -0
  220. package/dist/compiler/domain-block-utils.js +11 -0
  221. package/dist/compiler/dtdl.cjs +27 -0
  222. package/dist/compiler/dtdl.js +11 -0
  223. package/dist/compiler/gltf-pipeline.cjs +39 -0
  224. package/dist/compiler/gltf-pipeline.js +4 -0
  225. package/dist/compiler/godot.cjs +18 -0
  226. package/dist/compiler/godot.js +12 -0
  227. package/dist/compiler/incremental.cjs +34 -0
  228. package/dist/compiler/incremental.js +9 -0
  229. package/dist/compiler/index.cjs +5408 -0
  230. package/dist/compiler/index.d.ts +334 -21
  231. package/dist/compiler/index.js +5069 -0
  232. package/dist/compiler/ios.cjs +23 -0
  233. package/dist/compiler/ios.js +13 -0
  234. package/dist/compiler/llm-provider-capabilities.cjs +25 -0
  235. package/dist/compiler/llm-provider-capabilities.d.ts +43 -0
  236. package/dist/compiler/llm-provider-capabilities.js +8 -0
  237. package/dist/compiler/multi-layer.cjs +24 -0
  238. package/dist/compiler/multi-layer.js +15 -0
  239. package/dist/compiler/nodetoy.cjs +23 -0
  240. package/dist/compiler/nodetoy.d.ts +69 -0
  241. package/dist/compiler/nodetoy.js +4 -0
  242. package/dist/compiler/openxr.cjs +19 -0
  243. package/dist/compiler/openxr.js +13 -0
  244. package/dist/compiler/playcanvas.cjs +19 -0
  245. package/dist/compiler/playcanvas.js +13 -0
  246. package/dist/compiler/r3f.cjs +39 -0
  247. package/dist/compiler/r3f.d.ts +22 -0
  248. package/dist/compiler/r3f.js +17 -0
  249. package/dist/compiler/remotion.cjs +23 -0
  250. package/dist/compiler/remotion.js +4 -0
  251. package/dist/compiler/reproducibility.cjs +39 -0
  252. package/dist/compiler/reproducibility.js +4 -0
  253. package/dist/compiler/sdf.cjs +24 -0
  254. package/dist/compiler/sdf.js +12 -0
  255. package/dist/compiler/semantic-scene.cjs +31 -0
  256. package/dist/compiler/semantic-scene.js +4 -0
  257. package/dist/compiler/state.cjs +21 -0
  258. package/dist/compiler/state.js +11 -0
  259. package/dist/compiler/trait-composition.cjs +30 -0
  260. package/dist/compiler/trait-composition.js +9 -0
  261. package/dist/compiler/unity.cjs +19 -0
  262. package/dist/compiler/unity.js +13 -0
  263. package/dist/compiler/unreal.cjs +23 -0
  264. package/dist/compiler/unreal.js +13 -0
  265. package/dist/compiler/urdf.cjs +52 -0
  266. package/dist/compiler/urdf.js +12 -0
  267. package/dist/compiler/usd-physics.cjs +26 -0
  268. package/dist/compiler/usd-physics.js +9 -0
  269. package/dist/compiler/visionos.cjs +19 -0
  270. package/dist/compiler/visionos.js +13 -0
  271. package/dist/compiler/vrchat.cjs +22 -0
  272. package/dist/compiler/vrchat.js +12 -0
  273. package/dist/compiler/vrr.cjs +24 -0
  274. package/dist/compiler/vrr.js +12 -0
  275. package/dist/compiler/wasm.cjs +36 -0
  276. package/dist/compiler/wasm.js +12 -0
  277. package/dist/compiler/webgpu.cjs +18 -0
  278. package/dist/compiler/webgpu.js +12 -0
  279. package/dist/coordinators/index.cjs +1266 -0
  280. package/dist/coordinators/index.d.ts +72 -1
  281. package/dist/coordinators/index.js +1259 -0
  282. package/dist/debugger.cjs +24 -0
  283. package/dist/debugger.js +11 -0
  284. package/dist/dist-ACXG6IH5.cjs +3113 -0
  285. package/dist/dist-VD4L6V7Q.js +3076 -0
  286. package/dist/entries/interop.cjs +64 -0
  287. package/dist/entries/interop.js +7 -0
  288. package/dist/entries/scripting.cjs +55 -0
  289. package/dist/entries/scripting.js +10 -0
  290. package/dist/hololand/index.cjs +146 -0
  291. package/dist/hololand/index.d.ts +70 -0
  292. package/dist/hololand/index.js +5 -0
  293. package/dist/index.cjs +44660 -0
  294. package/dist/index.d.ts +978 -21
  295. package/dist/index.js +41422 -0
  296. package/dist/math/tropical-spmv.cjs +45 -0
  297. package/dist/math/tropical-spmv.js +4 -0
  298. package/dist/math/vec3.cjs +57 -0
  299. package/dist/math/vec3.js +4 -0
  300. package/dist/ml-dsa-FSKBTE3W.cjs +1265 -0
  301. package/dist/ml-dsa-Z7JDKW4L.js +1265 -0
  302. package/dist/paper-0c-spike/index.cjs +150 -0
  303. package/dist/paper-0c-spike/index.js +141 -0
  304. package/dist/parser.cjs +61 -0
  305. package/dist/parser.d.ts +11 -0
  306. package/dist/parser.js +12 -0
  307. package/dist/playwright-3AT3AKTV.cjs +98673 -0
  308. package/dist/playwright-VZPDVUEQ.js +98660 -0
  309. package/dist/reconstruction/index.cjs +153 -0
  310. package/dist/reconstruction/index.d.ts +29 -2
  311. package/dist/reconstruction/index.js +8 -0
  312. package/dist/runtime.cjs +316 -0
  313. package/dist/runtime.d.ts +61 -0
  314. package/dist/runtime.js +31 -0
  315. package/dist/self-improvement/index.cjs +563 -0
  316. package/dist/self-improvement/index.js +545 -0
  317. package/dist/src-4ROC227P.cjs +2094 -0
  318. package/dist/src-HCCCSYP7.js +2073 -0
  319. package/dist/storage/index.cjs +38 -0
  320. package/dist/storage/index.js +5 -0
  321. package/dist/testing.cjs +25 -0
  322. package/dist/testing.d.ts +70 -0
  323. package/dist/testing.js +4 -0
  324. package/dist/traitDocs/traitDocs.cjs +33 -0
  325. package/dist/traitDocs/traitDocs.js +7 -0
  326. package/dist/traits/botanical-lotus.cjs +177 -0
  327. package/dist/traits/botanical-lotus.d.ts +502 -0
  328. package/dist/traits/botanical-lotus.js +7 -0
  329. package/dist/traits/engines/index.cjs +520 -0
  330. package/dist/traits/engines/index.js +380 -0
  331. package/dist/traits/index.cjs +24548 -0
  332. package/dist/traits/index.d.ts +171 -35
  333. package/dist/traits/index.js +21638 -0
  334. package/dist/traits/simulation-solver-factory.cjs +13 -0
  335. package/dist/traits/simulation-solver-factory.d.ts +23 -0
  336. package/dist/traits/simulation-solver-factory.js +4 -0
  337. package/dist/traits/webcam-gaze.cjs +35 -0
  338. package/dist/traits/webcam-gaze.d.ts +17 -0
  339. package/dist/traits/webcam-gaze.js +4 -0
  340. package/dist/type-checker.cjs +19 -0
  341. package/dist/type-checker.js +6 -0
  342. package/dist/world/index.cjs +947 -0
  343. package/dist/world/index.d.ts +147 -0
  344. package/dist/world/index.js +939 -0
  345. package/dist/world-model/index.cjs +1446 -0
  346. package/dist/world-model/index.d.ts +119 -0
  347. package/dist/world-model/index.js +1414 -0
  348. package/dist/wot/index.cjs +29 -0
  349. package/dist/wot/index.js +4 -0
  350. package/package.json +93 -49
@@ -0,0 +1,686 @@
1
+ import { init_DomainBlockCompilerMixin, compileDomainBlocks, inputToGodot, compileInputBlock, navigationToGodot, compileNavigationBlock, renderingToGodot, compileRenderingBlock, proceduralToGodot, compileProceduralBlock, web3ToGodot, compileWeb3Block, architectureToGodot, compileArchitectureBlock, musicToGodot, compileMusicBlock, educationToGodot, compileEducationBlock, datavizToGodot, compileDataVizBlock, iotToGodot, compileIoTBlock, compileRoboticsBlock, roboticsToGodot, compileHealthcareBlock, healthcareToGodot, compilePaymentBlock, paymentToGodot, compileNarrativeBlock, narrativeToGodot, compileWeatherBlock, weatherToGodot, compileAudioSourceBlock, audioSourceToGodot, compilePostProcessingBlock, postProcessingToGodot, compileParticleBlock, particlesToGodot, compilePhysicsBlock, physicsToGodot, compileMaterialBlock, materialToGodot } from './chunk-BOVPWH4H.js';
2
+ import { init_CompilerBase, CompilerBase } from './chunk-QPSKHBJP.js';
3
+ import { __esm, __export } from './chunk-OL46QLBJ.js';
4
+ import { ANSCapabilityPath } from '@holoscript/core-types/ans';
5
+
6
+ // src/compiler/godot-acoustic-bus.ts
7
+ function compileAcousticTrait(traitName, config, varName) {
8
+ const bus = `${varName}_acoustic_bus`;
9
+ const effects = [];
10
+ const body = [];
11
+ if (traitName === "audio_material") {
12
+ const preset = String(config.preset || "default");
13
+ const room = preset === "metal" ? 0.85 : preset === "glass" ? 0.35 : 0.6;
14
+ const damping = preset === "metal" ? 0.1 : preset === "glass" ? 0.55 : 0.3;
15
+ body.push(`var ${varName}_reverb = AudioEffectReverb.new()`);
16
+ body.push(`${varName}_reverb.room_size = ${room}`);
17
+ body.push(`${varName}_reverb.damping = ${damping}`);
18
+ body.push(`AudioServer.add_bus_effect(${bus}_idx, ${varName}_reverb)`);
19
+ effects.push("AudioEffectReverb");
20
+ } else if (traitName === "audio_occlusion") {
21
+ const attenuation = Math.min(1, Math.max(0, num(config.attenuation, 0.3)));
22
+ const cutoff = Math.round(2e3 - attenuation * 1500);
23
+ body.push(`var ${varName}_lowpass = AudioEffectLowPassFilter.new()`);
24
+ body.push(`${varName}_lowpass.cutoff_hz = ${cutoff}`);
25
+ body.push(`AudioServer.add_bus_effect(${bus}_idx, ${varName}_lowpass)`);
26
+ effects.push("AudioEffectLowPassFilter");
27
+ } else if (traitName === "audio_portal") {
28
+ const wet = Math.min(1, Math.max(0, num(config.wet, 0.5)));
29
+ body.push(`var ${varName}_portal = AudioEffectReverb.new()`);
30
+ body.push(`${varName}_portal.wet = ${wet}`);
31
+ body.push(`AudioServer.add_bus_effect(${bus}_idx, ${varName}_portal)`);
32
+ effects.push("AudioEffectReverb");
33
+ } else {
34
+ return null;
35
+ }
36
+ const lines = [
37
+ `# @${traitName} \u2014 real Godot acoustic bus (E-G16)`,
38
+ `AudioServer.add_bus()`,
39
+ `var ${bus}_idx = AudioServer.bus_count - 1`,
40
+ `AudioServer.set_bus_name(${bus}_idx, "${bus}")`,
41
+ ...body
42
+ ];
43
+ return { lines, effects, busName: bus };
44
+ }
45
+ var num;
46
+ var init_godot_acoustic_bus = __esm({
47
+ "src/compiler/godot-acoustic-bus.ts"() {
48
+ num = (v, fallback) => typeof v === "number" && Number.isFinite(v) ? v : fallback;
49
+ }
50
+ });
51
+
52
+ // src/compiler/GodotCompiler.ts
53
+ var GodotCompiler_exports = {};
54
+ __export(GodotCompiler_exports, {
55
+ GodotCompiler: () => GodotCompiler
56
+ });
57
+ var GodotCompiler;
58
+ var init_GodotCompiler = __esm({
59
+ "src/compiler/GodotCompiler.ts"() {
60
+ init_CompilerBase();
61
+ init_godot_acoustic_bus();
62
+ init_DomainBlockCompilerMixin();
63
+ GodotCompiler = class extends CompilerBase {
64
+ constructor(options = {}) {
65
+ super();
66
+ this.compilerName = "GodotCompiler";
67
+ this.lines = [];
68
+ this.indentLevel = 0;
69
+ this.options = {
70
+ className: options.className || "GeneratedScene",
71
+ indent: options.indent || " ",
72
+ godotVersion: options.godotVersion || "4.3",
73
+ provenanceHash: options.provenanceHash ?? ""
74
+ };
75
+ }
76
+ getRequiredCapability() {
77
+ return ANSCapabilityPath.GODOT;
78
+ }
79
+ compile(composition, agentToken, outputPath) {
80
+ this.validateCompilerAccess(agentToken, outputPath);
81
+ this.lines = [];
82
+ this.indentLevel = 0;
83
+ this.emit(`# Auto-generated by HoloScript GodotCompiler`);
84
+ this.emit(
85
+ `# Source: composition "${this.escapeStringValue(composition.name, "GDScript")}"`
86
+ );
87
+ this.emit(`# Target: Godot ${this.options.godotVersion}`);
88
+ this.emit(`# Do not edit manually \u2014 regenerate from .holo source`);
89
+ if (this.options.provenanceHash) {
90
+ this.emit(`# Provenance Hash: ${this.options.provenanceHash}`);
91
+ }
92
+ this.emit("");
93
+ this.emit("extends Node3D");
94
+ this.emit(`class_name ${this.options.className}`);
95
+ this.emit("");
96
+ if (composition.state) {
97
+ this.emit("# === State ===");
98
+ for (const prop of composition.state.properties) {
99
+ const gdVal = this.toGDScriptValue(prop.value);
100
+ this.emit(`var ${this.escapeStringValue(prop.key, "GDScript")} = ${gdVal}`);
101
+ }
102
+ this.emit("");
103
+ }
104
+ this.emit("func _ready():");
105
+ this.indentLevel++;
106
+ if (composition.environment) {
107
+ this.compileEnvironment(composition.environment);
108
+ }
109
+ if (composition.lights) {
110
+ for (const light of composition.lights) {
111
+ this.compileLight(light);
112
+ }
113
+ }
114
+ if (composition.camera) {
115
+ this.compileCamera(composition.camera);
116
+ }
117
+ if (composition.objects) {
118
+ for (const obj of composition.objects) {
119
+ this.compileObject(obj, "self");
120
+ }
121
+ }
122
+ if (composition.spatialGroups) {
123
+ for (const group of composition.spatialGroups) {
124
+ this.compileSpatialGroup(group, "self");
125
+ }
126
+ }
127
+ if (composition.audio) {
128
+ for (const audio of composition.audio) {
129
+ this.compileAudio(audio);
130
+ }
131
+ }
132
+ if (composition.zones) {
133
+ for (const zone of composition.zones) {
134
+ this.compileZone(zone);
135
+ }
136
+ }
137
+ if (composition.timelines) {
138
+ for (const tl of composition.timelines) {
139
+ if (tl.autoplay) {
140
+ this.emit(`_play_${this.sanitizeName(tl.name)}()`);
141
+ }
142
+ }
143
+ }
144
+ if (composition.ui) {
145
+ this.compileUI(composition.ui);
146
+ }
147
+ this.indentLevel--;
148
+ this.emit("");
149
+ if (composition.timelines) {
150
+ for (const tl of composition.timelines) {
151
+ this.compileTimeline(tl);
152
+ }
153
+ }
154
+ if (composition.transitions) {
155
+ for (const tr of composition.transitions) {
156
+ this.compileTransition(tr);
157
+ }
158
+ }
159
+ if (composition.effects) {
160
+ this.compileEffects(composition.effects);
161
+ }
162
+ this.compileGodotDomainBlocks(composition);
163
+ return this.lines.join("\n");
164
+ }
165
+ compileGodotDomainBlocks(composition) {
166
+ const domainBlocks = composition.domainBlocks ?? [];
167
+ if (domainBlocks.length === 0) return;
168
+ this.emit("");
169
+ this.emit("# === v4.2 Domain Blocks ===");
170
+ let blockIdx = 0;
171
+ const compiled = compileDomainBlocks(
172
+ domainBlocks,
173
+ {
174
+ material: (block) => {
175
+ const mat = compileMaterialBlock(block);
176
+ return materialToGodot(mat, `db${blockIdx++}`);
177
+ },
178
+ physics: (block) => {
179
+ const phys = compilePhysicsBlock(block);
180
+ return physicsToGodot(phys, `db${blockIdx++}`);
181
+ },
182
+ vfx: (block) => {
183
+ const ps = compileParticleBlock(block);
184
+ return particlesToGodot(ps, `db${blockIdx++}`);
185
+ },
186
+ postfx: (block) => {
187
+ const pp = compilePostProcessingBlock(block);
188
+ return postProcessingToGodot(pp);
189
+ },
190
+ audio: (block) => {
191
+ const audio = compileAudioSourceBlock(block);
192
+ return audioSourceToGodot(audio, `db${blockIdx++}`);
193
+ },
194
+ weather: (block) => {
195
+ const weather = compileWeatherBlock(block);
196
+ return weatherToGodot(weather);
197
+ },
198
+ narrative: (block) => {
199
+ const narr = compileNarrativeBlock(block);
200
+ return narrativeToGodot(narr);
201
+ },
202
+ payment: (block) => {
203
+ const pay = compilePaymentBlock(block);
204
+ return paymentToGodot(pay);
205
+ },
206
+ healthcare: (block) => {
207
+ const h = compileHealthcareBlock(block);
208
+ return healthcareToGodot(h);
209
+ },
210
+ robotics: (block) => {
211
+ const r = compileRoboticsBlock(block);
212
+ return roboticsToGodot(r);
213
+ },
214
+ iot: (block) => iotToGodot(compileIoTBlock(block)),
215
+ dataviz: (block) => datavizToGodot(compileDataVizBlock(block)),
216
+ education: (block) => educationToGodot(compileEducationBlock(block)),
217
+ music: (block) => musicToGodot(compileMusicBlock(block)),
218
+ architecture: (block) => architectureToGodot(compileArchitectureBlock(block)),
219
+ web3: (block) => web3ToGodot(compileWeb3Block(block)),
220
+ procedural: (block) => proceduralToGodot(compileProceduralBlock(block)),
221
+ rendering: (block) => renderingToGodot(compileRenderingBlock(block)),
222
+ navigation: (block) => navigationToGodot(compileNavigationBlock(block)),
223
+ input: (block) => inputToGodot(compileInputBlock(block))
224
+ },
225
+ (block) => `# Domain block: ${block.domain}/${block.keyword} "${this.escapeStringValue(block.name, "GDScript")}"`
226
+ );
227
+ for (const line of compiled) {
228
+ for (const l of line.split("\n")) {
229
+ this.emit(l);
230
+ }
231
+ }
232
+ }
233
+ compileEnvironment(env) {
234
+ this.emit("# === Environment ===");
235
+ for (const prop of env.properties) {
236
+ if (prop.key === "preset" || prop.key === "skybox") {
237
+ this.emit(`var env = WorldEnvironment.new()`);
238
+ this.emit(`env.environment = Environment.new()`);
239
+ this.emit(`env.environment.background_mode = Environment.BG_SKY`);
240
+ this.emit(`add_child(env)`);
241
+ } else if (prop.key === "fog" && typeof prop.value === "object") {
242
+ const fog = prop.value;
243
+ this.emit(`# Fog settings`);
244
+ if (fog.color) this.emit(`# fog_color: ${fog.color}`);
245
+ if (fog.near !== void 0) this.emit(`# fog_near: ${fog.near}`);
246
+ if (fog.far !== void 0) this.emit(`# fog_far: ${fog.far}`);
247
+ } else if (prop.key === "ambient_light") {
248
+ this.emit(`# Ambient light intensity: ${prop.value}`);
249
+ }
250
+ }
251
+ this.emit("");
252
+ }
253
+ compileLight(light) {
254
+ const varName = this.sanitizeName(light.name);
255
+ this.emit(`# Light: ${this.escapeStringValue(light.name, "GDScript")}`);
256
+ const typeMap = {
257
+ directional: "DirectionalLight3D",
258
+ point: "OmniLight3D",
259
+ spot: "SpotLight3D"
260
+ };
261
+ const gdType = typeMap[light.lightType] || "DirectionalLight3D";
262
+ this.emit(`var ${varName} = ${gdType}.new()`);
263
+ this.emit(`${varName}.name = "${this.escapeStringValue(light.name, "GDScript")}"`);
264
+ for (const prop of light.properties) {
265
+ if (prop.key === "color") {
266
+ this.emit(`${varName}.light_color = ${this.toColor(prop.value)}`);
267
+ } else if (prop.key === "intensity") {
268
+ this.emit(`${varName}.light_energy = ${prop.value}`);
269
+ } else if (prop.key === "position" && Array.isArray(prop.value)) {
270
+ this.emit(`${varName}.position = ${this.toVector3(prop.value)}`);
271
+ } else if (prop.key === "cast_shadow" || prop.key === "castShadow") {
272
+ this.emit(`${varName}.shadow_enabled = ${prop.value}`);
273
+ } else if (prop.key === "distance") {
274
+ this.emit(`${varName}.omni_range = ${prop.value}`);
275
+ }
276
+ }
277
+ this.emit(`add_child(${varName})`);
278
+ this.emit("");
279
+ }
280
+ compileCamera(camera) {
281
+ this.emit("# === Camera ===");
282
+ this.emit("var cam = Camera3D.new()");
283
+ const fov = this.findProp(camera.properties, "fov");
284
+ if (fov) this.emit(`cam.fov = ${fov}`);
285
+ const pos = this.findProp(camera.properties, "position");
286
+ if (pos) this.emit(`cam.position = ${this.toVector3(pos)}`);
287
+ const lookAt = this.findProp(camera.properties, "look_at") || this.findProp(camera.properties, "lookAt");
288
+ if (lookAt) this.emit(`cam.look_at(${this.toVector3(lookAt)})`);
289
+ const near = this.findProp(camera.properties, "near");
290
+ if (near) this.emit(`cam.near = ${near}`);
291
+ const far = this.findProp(camera.properties, "far");
292
+ if (far) this.emit(`cam.far = ${far}`);
293
+ this.emit("cam.current = true");
294
+ this.emit("add_child(cam)");
295
+ this.emit("");
296
+ }
297
+ compileObject(obj, parentVar) {
298
+ const varName = this.sanitizeName(obj.name);
299
+ const meshType = this.findObjProp(obj, "mesh") || this.findObjProp(obj, "type") || "cube";
300
+ const isText = meshType === "text";
301
+ const isModel = !!this.findObjProp(obj, "model") || !!this.findObjProp(obj, "src");
302
+ const isSparkles = meshType === "sparkles";
303
+ const isLight = ["directional", "point", "spot", "hemisphere", "ambient", "area"].includes(
304
+ meshType
305
+ );
306
+ this.emit(`# Object: ${this.escapeStringValue(obj.name, "GDScript")}`);
307
+ if (isLight) {
308
+ const lightMap = {
309
+ directional: "DirectionalLight3D",
310
+ point: "OmniLight3D",
311
+ spot: "SpotLight3D"
312
+ };
313
+ this.emit(`var ${varName} = ${lightMap[meshType] || "DirectionalLight3D"}.new()`);
314
+ } else if (isText) {
315
+ this.emit(`var ${varName} = Label3D.new()`);
316
+ const text = this.findObjProp(obj, "text");
317
+ if (text) this.emit(`${varName}.text = "${text}"`);
318
+ const fontSize = this.findObjProp(obj, "font_size");
319
+ if (fontSize) this.emit(`${varName}.font_size = ${Math.round(fontSize * 100)}`);
320
+ const color = this.findObjProp(obj, "color");
321
+ if (color) this.emit(`${varName}.modulate = ${this.toColor(color)}`);
322
+ } else if (isModel) {
323
+ const src = this.findObjProp(obj, "model") || this.findObjProp(obj, "src");
324
+ this.emit(`var ${varName} = load("res://models/${src}.glb").instantiate()`);
325
+ } else if (isSparkles) {
326
+ this.emit(`var ${varName} = GPUParticles3D.new()`);
327
+ } else {
328
+ const hasPhysics2 = obj.traits?.some((t) => t.name === "physics" || t.name === "grabbable");
329
+ if (hasPhysics2) {
330
+ this.emit(`var ${varName}_body = RigidBody3D.new()`);
331
+ this.emit(
332
+ `${varName}_body.name = "${this.escapeStringValue(obj.name, "GDScript")}"`
333
+ );
334
+ }
335
+ this.emit(`var ${varName} = MeshInstance3D.new()`);
336
+ const meshMap = {
337
+ sphere: "SphereMesh",
338
+ box: "BoxMesh",
339
+ cube: "BoxMesh",
340
+ cylinder: "CylinderMesh",
341
+ cone: "CylinderMesh",
342
+ plane: "PlaneMesh",
343
+ torus: "TorusMesh",
344
+ capsule: "CapsuleMesh"
345
+ };
346
+ const gdMesh = meshMap[meshType] || "BoxMesh";
347
+ this.emit(`${varName}.mesh = ${gdMesh}.new()`);
348
+ const size = this.findObjProp(obj, "size");
349
+ if (size && gdMesh === "BoxMesh" && Array.isArray(size)) {
350
+ this.emit(`${varName}.mesh.size = ${this.toVector3(size)}`);
351
+ } else if (typeof size === "number" && gdMesh === "PlaneMesh") {
352
+ this.emit(`${varName}.mesh.size = Vector2(${size}, ${size})`);
353
+ }
354
+ const material = this.findObjProp(obj, "material");
355
+ if (material && typeof material === "object") {
356
+ const mat = material;
357
+ this.emit(`var ${varName}_mat = StandardMaterial3D.new()`);
358
+ if (mat.color) this.emit(`${varName}_mat.albedo_color = ${this.toColor(mat.color)}`);
359
+ if (mat.roughness !== void 0) this.emit(`${varName}_mat.roughness = ${mat.roughness}`);
360
+ if (mat.metalness !== void 0) this.emit(`${varName}_mat.metallic = ${mat.metalness}`);
361
+ if (mat.emissive) {
362
+ this.emit(`${varName}_mat.emission_enabled = true`);
363
+ this.emit(`${varName}_mat.emission = ${this.toColor(mat.emissive)}`);
364
+ }
365
+ if (mat.transmission) {
366
+ this.emit(`${varName}_mat.transparency = BaseMaterial3D.TRANSPARENCY_ALPHA`);
367
+ }
368
+ this.emit(`${varName}.material_override = ${varName}_mat`);
369
+ }
370
+ const hasCollider = obj.traits?.some(
371
+ (t) => t.name === "collidable" || t.name === "physics" || t.name === "grabbable"
372
+ );
373
+ if (hasCollider && !hasPhysics2) {
374
+ this.emit(`var ${varName}_static = StaticBody3D.new()`);
375
+ this.emit(`var ${varName}_shape = CollisionShape3D.new()`);
376
+ this.emit(`${varName}_shape.shape = ${varName}.mesh.create_convex_shape()`);
377
+ this.emit(`${varName}_static.add_child(${varName}_shape)`);
378
+ this.emit(`${varName}_static.add_child(${varName})`);
379
+ }
380
+ if (hasPhysics2) {
381
+ this.emit(`var ${varName}_shape = CollisionShape3D.new()`);
382
+ this.emit(`${varName}_shape.shape = ${varName}.mesh.create_convex_shape()`);
383
+ this.emit(`${varName}_body.add_child(${varName}_shape)`);
384
+ this.emit(`${varName}_body.add_child(${varName})`);
385
+ }
386
+ }
387
+ this.emit(`${varName}.name = "${this.escapeStringValue(obj.name, "GDScript")}"`);
388
+ const pos = this.findObjProp(obj, "position");
389
+ if (pos) this.emit(`${varName}.position = ${this.toVector3(pos)}`);
390
+ const rot = this.findObjProp(obj, "rotation");
391
+ if (rot && Array.isArray(rot)) {
392
+ this.emit(`${varName}.rotation_degrees = ${this.toVector3(rot)}`);
393
+ }
394
+ const scale = this.findObjProp(obj, "scale");
395
+ if (scale) this.emit(`${varName}.scale = ${this.toVector3(scale)}`);
396
+ const hasPhysics = obj.traits?.some((t) => t.name === "physics" || t.name === "grabbable");
397
+ if (hasPhysics) {
398
+ this.emit(`${parentVar}.add_child(${varName}_body)`);
399
+ } else {
400
+ this.emit(`${parentVar}.add_child(${varName})`);
401
+ }
402
+ if (obj.traits) {
403
+ for (const trait of obj.traits) {
404
+ const tn = trait.name;
405
+ if (tn === "collidable" || tn === "physics" || tn === "grabbable") continue;
406
+ if (tn === "plane_detection") {
407
+ this.emit(`# @plane_detection \u2014 use XRServer plane detection`);
408
+ } else if (tn === "mesh_detection") {
409
+ this.emit(`# @mesh_detection \u2014 use XRServer mesh tracking`);
410
+ } else if (tn === "anchor" || tn === "persistent_anchor" || tn === "shared_anchor") {
411
+ this.emit(`# @${tn} \u2014 XRAnchor3D`);
412
+ } else if (tn === "occlusion") {
413
+ this.emit(`# @occlusion \u2014 Environment3D occlusion`);
414
+ } else if (tn === "light_estimation") {
415
+ this.emit(`# @light_estimation \u2014 XR light estimation`);
416
+ } else if (tn === "cloth") {
417
+ this.emit(`var ${varName}_soft = SoftBody3D.new()`);
418
+ this.emit(
419
+ `${varName}_soft.name = "${this.escapeStringValue(obj.name, "GDScript")}_cloth"`
420
+ );
421
+ this.emit(`# @cloth \u2014 configure SoftBody3D stiffness/damping`);
422
+ } else if (tn === "wind") {
423
+ this.emit(`# @wind \u2014 use GPUParticles3D attractor or custom force`);
424
+ } else if (tn === "fluid") {
425
+ this.emit(`# @fluid \u2014 custom SPH/particle fluid simulation`);
426
+ } else if (tn === "destruction") {
427
+ this.emit(`# @destruction \u2014 pre-fractured mesh swap on impact`);
428
+ } else if (tn === "rope" || tn === "chain") {
429
+ this.emit(`# @${tn} \u2014 use PinJoint3D chain or custom solver`);
430
+ } else if (tn === "reverb_zone") {
431
+ this.emit(`var ${varName}_reverb = AudioEffectReverb.new()`);
432
+ this.emit(`# @reverb_zone \u2014 add to AudioBus`);
433
+ } else if (tn === "audio_material" || tn === "audio_occlusion" || tn === "audio_portal") {
434
+ const acoustic = compileAcousticTrait(tn, trait.config || {}, varName);
435
+ if (acoustic) {
436
+ for (const line of acoustic.lines) this.emit(line);
437
+ }
438
+ } else if (tn === "ambisonics" || tn === "hrtf" || tn === "head_tracked_audio") {
439
+ this.emit(`# @${tn} \u2014 spatial audio: ${JSON.stringify(trait.config || {})}`);
440
+ } else if (tn === "gaussian_splat" || tn === "nerf" || tn === "volumetric_video" || tn === "point_cloud" || tn === "photogrammetry") {
441
+ this.emit(`# @${tn} \u2014 volumetric renderer: ${JSON.stringify(trait.config || {})}`);
442
+ } else if (tn === "accessible" || tn === "alt_text" || tn === "screen_reader" || tn === "high_contrast" || tn === "motion_reduced" || tn === "magnifiable") {
443
+ this.emit(`# @${tn} \u2014 accessibility: ${JSON.stringify(trait.config || {})}`);
444
+ } else if (tn === "eye_tracking" || tn === "hand_tracking" || tn === "body_tracking" || tn === "face_tracking" || tn === "controller") {
445
+ this.emit(`# @${tn} \u2014 XR input: ${JSON.stringify(trait.config || {})}`);
446
+ } else if (tn === "spatial_persona") {
447
+ this.emit(`# @spatial_persona \u2014 visionOS-specific; use custom avatar scene for Godot`);
448
+ } else if (tn === "shareplay") {
449
+ this.emit(`# @shareplay \u2014 multiplayer via ENetMultiplayerPeer or WebSocketPeer`);
450
+ } else if (tn === "object_tracking") {
451
+ this.emit(`# @object_tracking \u2014 use XRTracker or custom vision-based tracker`);
452
+ } else if (tn === "scene_reconstruction") {
453
+ this.emit(`# @scene_reconstruction \u2014 use XRServer environment mesh`);
454
+ } else if (tn === "eye_tracked" || tn === "eye_hand_fusion") {
455
+ this.emit(`# @${tn} \u2014 use XRPositionalTracker for eye/hand data`);
456
+ } else if (tn === "controlnet" || tn === "ai_texture_gen" || tn === "diffusion_realtime" || tn === "ai_upscaling" || tn === "ai_inpainting") {
457
+ this.emit(`# @${tn} \u2014 AI generation: route to external inference or GDExtension`);
458
+ } else if (tn === "neural_link" || tn === "neural_forge") {
459
+ this.emit(`# @${tn} \u2014 neural interface: ${JSON.stringify(trait.config || {})}`);
460
+ } else if (tn === "embedding_search" || tn === "ai_npc_brain" || tn === "vector_db") {
461
+ this.emit(`# @${tn} \u2014 knowledge/AI: integrate via HTTP or GDExtension`);
462
+ } else if (tn === "vision" || tn === "ai_vision" || tn === "spatial_awareness") {
463
+ this.emit(`# @${tn} \u2014 computer vision: use OpenCV GDExtension or XRServer`);
464
+ } else if (tn === "neural_animation") {
465
+ this.emit(`# @neural_animation \u2014 motion matching via AnimationTree + custom solver`);
466
+ } else {
467
+ this.emit(`# @${tn}: ${JSON.stringify(trait.config || {})}`);
468
+ }
469
+ }
470
+ }
471
+ if (obj.children) {
472
+ for (const child of obj.children) {
473
+ this.compileObject(child, varName);
474
+ }
475
+ }
476
+ this.emit("");
477
+ }
478
+ compileSpatialGroup(group, parentVar) {
479
+ const varName = this.sanitizeName(group.name);
480
+ this.emit(`# Spatial Group: ${this.escapeStringValue(group.name, "GDScript")}`);
481
+ this.emit(`var ${varName} = Node3D.new()`);
482
+ this.emit(`${varName}.name = "${this.escapeStringValue(group.name, "GDScript")}"`);
483
+ for (const prop of group.properties) {
484
+ if (prop.key === "position" && Array.isArray(prop.value)) {
485
+ this.emit(`${varName}.position = ${this.toVector3(prop.value)}`);
486
+ }
487
+ }
488
+ this.emit(`${parentVar}.add_child(${varName})`);
489
+ for (const obj of group.objects) {
490
+ this.compileObject(obj, varName);
491
+ }
492
+ if (group.groups) {
493
+ for (const sub of group.groups) {
494
+ this.compileSpatialGroup(sub, varName);
495
+ }
496
+ }
497
+ this.emit("");
498
+ }
499
+ compileAudio(audio) {
500
+ const varName = this.sanitizeName(audio.name);
501
+ const spatial = audio.properties.find((p) => p.key === "spatial")?.value;
502
+ this.emit(`# Audio: ${this.escapeStringValue(audio.name, "GDScript")}`);
503
+ if (spatial) {
504
+ this.emit(`var ${varName} = AudioStreamPlayer3D.new()`);
505
+ } else {
506
+ this.emit(`var ${varName} = AudioStreamPlayer.new()`);
507
+ }
508
+ this.emit(`${varName}.name = "${this.escapeStringValue(audio.name, "GDScript")}"`);
509
+ for (const prop of audio.properties) {
510
+ if (prop.key === "src" || prop.key === "source") {
511
+ this.emit(`${varName}.stream = load("res://audio/${prop.value}")`);
512
+ } else if (prop.key === "volume") {
513
+ this.emit(`${varName}.volume_db = linear_to_db(${prop.value})`);
514
+ } else if (prop.key === "position" && Array.isArray(prop.value)) {
515
+ this.emit(`${varName}.position = ${this.toVector3(prop.value)}`);
516
+ } else if (prop.key === "distance") {
517
+ this.emit(`${varName}.max_distance = ${prop.value}`);
518
+ }
519
+ }
520
+ const loop = audio.properties.find((p) => p.key === "loop")?.value;
521
+ this.emit(`add_child(${varName})`);
522
+ this.emit(`${varName}.play()`);
523
+ if (loop) {
524
+ this.emit(`${varName}.finished.connect(func(): ${varName}.play())`);
525
+ }
526
+ this.emit("");
527
+ }
528
+ compileZone(zone) {
529
+ const varName = this.sanitizeName(zone.name);
530
+ this.emit(`# Zone: ${this.escapeStringValue(zone.name, "GDScript")}`);
531
+ this.emit(`var ${varName} = Area3D.new()`);
532
+ this.emit(`${varName}.name = "${this.escapeStringValue(zone.name, "GDScript")}"`);
533
+ const shape = zone.properties.find((p) => p.key === "shape")?.value;
534
+ this.emit(`var ${varName}_shape = CollisionShape3D.new()`);
535
+ if (shape === "box") {
536
+ this.emit(`${varName}_shape.shape = BoxShape3D.new()`);
537
+ const size = zone.properties.find((p) => p.key === "size")?.value;
538
+ if (size && Array.isArray(size)) {
539
+ this.emit(`${varName}_shape.shape.size = ${this.toVector3(size)}`);
540
+ }
541
+ } else if (shape === "sphere") {
542
+ this.emit(`${varName}_shape.shape = SphereShape3D.new()`);
543
+ const radius = zone.properties.find((p) => p.key === "radius")?.value;
544
+ if (radius) this.emit(`${varName}_shape.shape.radius = ${radius}`);
545
+ }
546
+ this.emit(`${varName}.add_child(${varName}_shape)`);
547
+ const pos = zone.properties.find((p) => p.key === "position")?.value;
548
+ if (pos) this.emit(`${varName}.position = ${this.toVector3(pos)}`);
549
+ for (const handler of zone.handlers) {
550
+ if (handler.event === "on_enter") {
551
+ this.emit(
552
+ `${varName}.body_entered.connect(func(body): print("${this.escapeStringValue(zone.name, "GDScript")}: enter"))`
553
+ );
554
+ } else if (handler.event === "on_exit") {
555
+ this.emit(
556
+ `${varName}.body_exited.connect(func(body): print("${this.escapeStringValue(zone.name, "GDScript")}: exit"))`
557
+ );
558
+ }
559
+ }
560
+ this.emit(`add_child(${varName})`);
561
+ this.emit("");
562
+ }
563
+ compileTimeline(tl) {
564
+ const varName = this.sanitizeName(tl.name);
565
+ this.emit(`func _play_${varName}():`);
566
+ this.indentLevel++;
567
+ this.emit(`var tween = create_tween()`);
568
+ if (tl.loop) {
569
+ this.emit(`tween.set_loops()`);
570
+ }
571
+ for (const entry of tl.entries) {
572
+ if (entry.action.kind === "animate") {
573
+ this.emit(
574
+ `tween.tween_callback(func(): pass) # animate "${entry.action.target}" at ${entry.time}s`
575
+ );
576
+ for (const [key, value] of Object.entries(entry.action.properties)) {
577
+ this.emit(`# ${key}: ${JSON.stringify(value)}`);
578
+ }
579
+ } else if (entry.action.kind === "emit") {
580
+ this.emit(
581
+ `tween.tween_callback(func(): print("Event: ${entry.action.event}")).set_delay(${entry.time})`
582
+ );
583
+ } else if (entry.action.kind === "call") {
584
+ this.emit(
585
+ `tween.tween_callback(func(): ${entry.action.method}()).set_delay(${entry.time})`
586
+ );
587
+ }
588
+ }
589
+ this.indentLevel--;
590
+ this.emit("");
591
+ }
592
+ compileTransition(tr) {
593
+ const varName = this.sanitizeName(tr.name);
594
+ this.emit(`func ${varName}():`);
595
+ this.indentLevel++;
596
+ const target = tr.properties.find((p) => p.key === "target")?.value;
597
+ const effect = tr.properties.find((p) => p.key === "effect")?.value;
598
+ const duration = tr.properties.find((p) => p.key === "duration")?.value;
599
+ this.emit(`# Transition: ${effect} (${duration}s)`);
600
+ if (target) {
601
+ this.emit(`get_tree().change_scene_to_file("res://scenes/${target}.tscn")`);
602
+ }
603
+ this.indentLevel--;
604
+ this.emit("");
605
+ }
606
+ compileEffects(effects) {
607
+ this.emit("# === Post-Processing (configure via WorldEnvironment) ===");
608
+ for (const effect of effects.effects) {
609
+ this.emit(`# Effect: ${effect.effectType} \u2014 ${JSON.stringify(effect.properties)}`);
610
+ }
611
+ this.emit("");
612
+ }
613
+ compileUI(ui) {
614
+ this.emit("# === UI Overlay ===");
615
+ this.emit("var ui_layer = CanvasLayer.new()");
616
+ this.emit('ui_layer.name = "HoloUI"');
617
+ this.emit("add_child(ui_layer)");
618
+ this.emit("");
619
+ for (const el of ui.elements) {
620
+ const varName = this.sanitizeName(el.name);
621
+ const elType = el.properties.find((p) => p.key === "type")?.value;
622
+ this.emit(`# UI: ${this.escapeStringValue(el.name, "GDScript")} (${elType})`);
623
+ if (elType === "text") {
624
+ this.emit(`var ${varName} = Label.new()`);
625
+ const text = el.properties.find((p) => p.key === "text")?.value;
626
+ if (text) this.emit(`${varName}.text = "${text}"`);
627
+ } else if (elType === "progress") {
628
+ this.emit(`var ${varName} = ProgressBar.new()`);
629
+ } else if (elType === "panel") {
630
+ this.emit(`var ${varName} = Panel.new()`);
631
+ } else {
632
+ this.emit(`var ${varName} = Control.new()`);
633
+ }
634
+ this.emit(`${varName}.name = "${this.escapeStringValue(el.name, "GDScript")}"`);
635
+ const pos = el.properties.find((p) => p.key === "position")?.value;
636
+ if (pos && Array.isArray(pos)) {
637
+ this.emit(`${varName}.position = Vector2(${pos[0]}, ${pos[1]})`);
638
+ }
639
+ const size = el.properties.find((p) => p.key === "size")?.value;
640
+ if (size && Array.isArray(size)) {
641
+ this.emit(`${varName}.size = Vector2(${size[0]}, ${size[1]})`);
642
+ }
643
+ this.emit(`ui_layer.add_child(${varName})`);
644
+ this.emit("");
645
+ }
646
+ }
647
+ // ─── Helpers ───────────────────────────────────────────────────────────
648
+ emit(line) {
649
+ this.lines.push(this.options.indent.repeat(this.indentLevel) + line);
650
+ }
651
+ sanitizeName(name) {
652
+ return name.replace(/[^a-zA-Z0-9_]/g, "_");
653
+ }
654
+ toVector3(arr) {
655
+ if (Array.isArray(arr) && arr.length >= 3) {
656
+ return `Vector3(${arr[0]}, ${arr[1]}, ${arr[2]})`;
657
+ }
658
+ return `Vector3(${arr}, ${arr}, ${arr})`;
659
+ }
660
+ toColor(value) {
661
+ if (typeof value === "string" && value.startsWith("#")) {
662
+ return `Color.html("${value}")`;
663
+ }
664
+ return `Color.WHITE`;
665
+ }
666
+ toGDScriptValue(value) {
667
+ if (typeof value === "number") return `${value}`;
668
+ if (typeof value === "boolean") return value ? "true" : "false";
669
+ if (typeof value === "string") return `"${this.escapeStringValue(value, "GDScript")}"`;
670
+ if (value === null) return "null";
671
+ if (Array.isArray(value)) return `[${value.map((v) => this.toGDScriptValue(v)).join(", ")}]`;
672
+ return "null";
673
+ }
674
+ findProp(props, key) {
675
+ return props?.find((p) => p.key === key)?.value;
676
+ }
677
+ findObjProp(obj, key) {
678
+ return obj.properties?.find((p) => p.key === key)?.value;
679
+ }
680
+ };
681
+ }
682
+ });
683
+
684
+ export { GodotCompiler, GodotCompiler_exports, init_GodotCompiler };
685
+ //# sourceMappingURL=chunk-PY37LNDP.js.map
686
+ //# sourceMappingURL=chunk-PY37LNDP.js.map