@guinetik/gcanvas 1.0.4 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/CNAME +1 -0
- package/dist/aizawa.html +27 -0
- package/dist/animations.html +31 -0
- package/dist/basic.html +38 -0
- package/dist/baskara.html +31 -0
- package/dist/bezier.html +35 -0
- package/dist/beziersignature.html +29 -0
- package/dist/blackhole.html +28 -0
- package/dist/blob.html +35 -0
- package/dist/clifford.html +25 -0
- package/dist/cmb.html +24 -0
- package/dist/coordinates.html +698 -0
- package/dist/cube3d.html +23 -0
- package/dist/dadras.html +26 -0
- package/dist/dejong.html +25 -0
- package/dist/demos.css +303 -0
- package/dist/dino.html +42 -0
- package/dist/easing.html +28 -0
- package/dist/events.html +195 -0
- package/dist/fluent.html +647 -0
- package/dist/fluid-simple.html +22 -0
- package/dist/fluid.html +37 -0
- package/dist/fractals.html +36 -0
- package/dist/gameobjects.html +626 -0
- package/dist/gcanvas.es.js +14368 -9093
- package/dist/gcanvas.es.min.js +1 -1
- package/dist/gcanvas.umd.js +1 -1
- package/dist/gcanvas.umd.min.js +1 -1
- package/dist/genart.html +26 -0
- package/dist/gendream.html +26 -0
- package/dist/group.html +36 -0
- package/dist/halvorsen.html +27 -0
- package/dist/home.html +587 -0
- package/dist/hyperbolic001.html +23 -0
- package/dist/hyperbolic002.html +23 -0
- package/dist/hyperbolic003.html +23 -0
- package/dist/hyperbolic004.html +23 -0
- package/dist/hyperbolic005.html +22 -0
- package/dist/index.html +446 -0
- package/dist/isometric.html +34 -0
- package/dist/js/aizawa.js +425 -0
- package/dist/js/animations.js +452 -0
- package/dist/js/basic.js +204 -0
- package/dist/js/baskara.js +751 -0
- package/dist/js/bezier.js +692 -0
- package/dist/js/beziersignature.js +241 -0
- package/dist/js/blackhole/accretiondisk.obj.js +379 -0
- package/dist/js/blackhole/blackhole.obj.js +318 -0
- package/dist/js/blackhole/index.js +409 -0
- package/dist/js/blackhole/particle.js +56 -0
- package/dist/js/blackhole/starfield.obj.js +218 -0
- package/dist/js/blob.js +2276 -0
- package/dist/js/clifford.js +236 -0
- package/dist/js/cmb.js +594 -0
- package/dist/js/coordinates.js +840 -0
- package/dist/js/cube3d.js +789 -0
- package/dist/js/dadras.js +405 -0
- package/dist/js/dejong.js +257 -0
- package/dist/js/dino.js +1420 -0
- package/dist/js/easing.js +477 -0
- package/dist/js/fluent.js +183 -0
- package/dist/js/fluid-simple.js +253 -0
- package/dist/js/fluid.js +527 -0
- package/dist/js/fractals.js +932 -0
- package/dist/js/fractalworker.js +93 -0
- package/dist/js/gameobjects.js +176 -0
- package/dist/js/genart.js +268 -0
- package/dist/js/gendream.js +209 -0
- package/dist/js/group.js +140 -0
- package/dist/js/halvorsen.js +405 -0
- package/dist/js/hyperbolic001.js +310 -0
- package/dist/js/hyperbolic002.js +388 -0
- package/dist/js/hyperbolic003.js +319 -0
- package/dist/js/hyperbolic004.js +345 -0
- package/dist/js/hyperbolic005.js +340 -0
- package/dist/js/info-toggle.js +25 -0
- package/dist/js/isometric.js +851 -0
- package/dist/js/kerr.js +1547 -0
- package/dist/js/lavalamp.js +590 -0
- package/dist/js/layout.js +354 -0
- package/dist/js/lorenz.js +425 -0
- package/dist/js/mondrian.js +285 -0
- package/dist/js/opacity.js +275 -0
- package/dist/js/painter.js +484 -0
- package/dist/js/particles-showcase.js +514 -0
- package/dist/js/particles.js +299 -0
- package/dist/js/patterns.js +397 -0
- package/dist/js/penrose/artifact.js +69 -0
- package/dist/js/penrose/blackhole.js +121 -0
- package/dist/js/penrose/constants.js +73 -0
- package/dist/js/penrose/game.js +943 -0
- package/dist/js/penrose/lore.js +278 -0
- package/dist/js/penrose/penrosescene.js +892 -0
- package/dist/js/penrose/ship.js +216 -0
- package/dist/js/penrose/sounds.js +211 -0
- package/dist/js/penrose/voidparticle.js +55 -0
- package/dist/js/penrose/voidscene.js +258 -0
- package/dist/js/penrose/voidship.js +144 -0
- package/dist/js/penrose/wormhole.js +46 -0
- package/dist/js/pipeline.js +555 -0
- package/dist/js/plane3d.js +256 -0
- package/dist/js/platformer.js +1579 -0
- package/dist/js/rossler.js +480 -0
- package/dist/js/scene.js +304 -0
- package/dist/js/scenes.js +320 -0
- package/dist/js/schrodinger.js +706 -0
- package/dist/js/schwarzschild.js +1015 -0
- package/dist/js/shapes.js +628 -0
- package/dist/js/space/alien.js +171 -0
- package/dist/js/space/boom.js +98 -0
- package/dist/js/space/boss.js +353 -0
- package/dist/js/space/buff.js +73 -0
- package/dist/js/space/bullet.js +102 -0
- package/dist/js/space/constants.js +85 -0
- package/dist/js/space/game.js +1884 -0
- package/dist/js/space/hud.js +112 -0
- package/dist/js/space/laserbeam.js +179 -0
- package/dist/js/space/lightning.js +277 -0
- package/dist/js/space/minion.js +192 -0
- package/dist/js/space/missile.js +212 -0
- package/dist/js/space/player.js +430 -0
- package/dist/js/space/powerup.js +90 -0
- package/dist/js/space/starfield.js +58 -0
- package/dist/js/space/starpower.js +90 -0
- package/dist/js/spacetime.js +559 -0
- package/dist/js/sphere3d.js +229 -0
- package/dist/js/sprite.js +473 -0
- package/dist/js/starfaux/config.js +118 -0
- package/dist/js/starfaux/enemy.js +353 -0
- package/dist/js/starfaux/hud.js +78 -0
- package/dist/js/starfaux/index.js +482 -0
- package/dist/js/starfaux/laser.js +182 -0
- package/dist/js/starfaux/player.js +468 -0
- package/dist/js/starfaux/terrain.js +560 -0
- package/dist/js/study001.js +275 -0
- package/dist/js/study002.js +366 -0
- package/dist/js/study003.js +331 -0
- package/dist/js/study004.js +389 -0
- package/dist/js/study005.js +209 -0
- package/dist/js/study006.js +194 -0
- package/dist/js/study007.js +192 -0
- package/dist/js/study008.js +413 -0
- package/dist/js/svgtween.js +204 -0
- package/dist/js/tde/accretiondisk.js +471 -0
- package/dist/js/tde/blackhole.js +219 -0
- package/dist/js/tde/blackholescene.js +209 -0
- package/dist/js/tde/config.js +59 -0
- package/dist/js/tde/index.js +820 -0
- package/dist/js/tde/jets.js +290 -0
- package/dist/js/tde/lensedstarfield.js +154 -0
- package/dist/js/tde/tdestar.js +297 -0
- package/dist/js/tde/tidalstream.js +372 -0
- package/dist/js/tde_old/blackhole.obj.js +354 -0
- package/dist/js/tde_old/debris.obj.js +791 -0
- package/dist/js/tde_old/flare.obj.js +239 -0
- package/dist/js/tde_old/index.js +448 -0
- package/dist/js/tde_old/star.obj.js +812 -0
- package/dist/js/tetris/config.js +157 -0
- package/dist/js/tetris/grid.js +286 -0
- package/dist/js/tetris/index.js +1195 -0
- package/dist/js/tetris/renderer.js +634 -0
- package/dist/js/tetris/tetrominos.js +280 -0
- package/dist/js/thomas.js +394 -0
- package/dist/js/tiles.js +312 -0
- package/dist/js/tweendemo.js +79 -0
- package/dist/js/visibility.js +102 -0
- package/dist/kerr.html +28 -0
- package/dist/lavalamp.html +27 -0
- package/dist/layouts.html +37 -0
- package/dist/logo.svg +4 -0
- package/dist/loop.html +84 -0
- package/dist/lorenz.html +27 -0
- package/dist/mondrian.html +32 -0
- package/dist/og_image.png +0 -0
- package/dist/opacity.html +36 -0
- package/dist/painter.html +39 -0
- package/dist/particles-showcase.html +28 -0
- package/dist/particles.html +24 -0
- package/dist/patterns.html +33 -0
- package/dist/penrose-game.html +31 -0
- package/dist/pipeline.html +737 -0
- package/dist/plane3d.html +24 -0
- package/dist/platformer.html +43 -0
- package/dist/rossler.html +27 -0
- package/dist/scene-interactivity-test.html +220 -0
- package/dist/scene.html +33 -0
- package/dist/scenes.html +96 -0
- package/dist/schrodinger.html +27 -0
- package/dist/schwarzschild.html +27 -0
- package/dist/shapes.html +16 -0
- package/dist/space.html +85 -0
- package/dist/spacetime.html +27 -0
- package/dist/sphere3d.html +24 -0
- package/dist/sprite.html +18 -0
- package/dist/starfaux.html +22 -0
- package/dist/study001.html +23 -0
- package/dist/study002.html +23 -0
- package/dist/study003.html +23 -0
- package/dist/study004.html +23 -0
- package/dist/study005.html +22 -0
- package/dist/study006.html +24 -0
- package/dist/study007.html +24 -0
- package/dist/study008.html +22 -0
- package/dist/svgtween.html +29 -0
- package/dist/tde.html +28 -0
- package/dist/tetris3d.html +25 -0
- package/dist/thomas.html +27 -0
- package/dist/tiles.html +28 -0
- package/dist/transforms.html +400 -0
- package/dist/tween.html +45 -0
- package/dist/visibility.html +33 -0
- package/package.json +1 -1
- package/readme.md +30 -22
- package/src/game/objects/go.js +7 -0
- package/src/game/objects/index.js +2 -0
- package/src/game/objects/isometric-scene.js +53 -3
- package/src/game/objects/layoutscene.js +57 -0
- package/src/game/objects/mask.js +241 -0
- package/src/game/objects/scene.js +19 -0
- package/src/game/objects/wrapper.js +14 -2
- package/src/game/pipeline.js +17 -0
- package/src/game/ui/button.js +101 -16
- package/src/game/ui/theme.js +0 -6
- package/src/game/ui/togglebutton.js +25 -14
- package/src/game/ui/tooltip.js +12 -4
- package/src/index.js +3 -0
- package/src/io/gesture.js +409 -0
- package/src/io/index.js +4 -1
- package/src/io/keys.js +9 -1
- package/src/io/screen.js +476 -0
- package/src/math/attractors.js +664 -0
- package/src/math/heat.js +106 -0
- package/src/math/index.js +1 -0
- package/src/mixins/draggable.js +15 -19
- package/src/painter/painter.shapes.js +11 -5
- package/src/particle/particle-system.js +165 -1
- package/src/physics/index.js +26 -0
- package/src/physics/physics-updaters.js +333 -0
- package/src/physics/physics.js +375 -0
- package/src/shapes/image.js +5 -5
- package/src/shapes/index.js +2 -0
- package/src/shapes/parallelogram.js +147 -0
- package/src/shapes/righttriangle.js +115 -0
- package/src/shapes/svg.js +281 -100
- package/src/shapes/text.js +22 -6
- package/src/shapes/transformable.js +5 -0
- package/src/sound/effects.js +807 -0
- package/src/sound/index.js +13 -0
- package/src/webgl/index.js +7 -0
- package/src/webgl/shaders/clifford-point-shaders.js +131 -0
- package/src/webgl/shaders/dejong-point-shaders.js +131 -0
- package/src/webgl/shaders/point-sprite-shaders.js +152 -0
- package/src/webgl/webgl-clifford-renderer.js +477 -0
- package/src/webgl/webgl-dejong-renderer.js +472 -0
- package/src/webgl/webgl-line-renderer.js +391 -0
- package/src/webgl/webgl-particle-renderer.js +410 -0
- package/types/index.d.ts +30 -2
- package/types/io.d.ts +217 -0
- package/types/physics.d.ts +299 -0
- package/types/shapes.d.ts +8 -0
- package/types/webgl.d.ts +188 -109
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/**
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* @module io/gesture
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* @description High-level gesture recognition for zoom, pan, and tap across mouse and touch.
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*
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* Provides unified gesture handling that works seamlessly on both desktop and mobile:
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* - Mouse wheel → zoom
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* - Pinch (two fingers) → zoom
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* - Mouse drag → pan
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* - Single finger drag → pan
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* - Quick tap/click → tap event
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*
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* @example
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* // Basic usage
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* import { Gesture } from '@guinetik/gcanvas';
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*
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* const gesture = new Gesture(canvas, {
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* onZoom: (delta, center) => {
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* this.zoom *= delta > 0 ? 1.1 : 0.9;
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* },
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* onPan: (dx, dy) => {
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* this.offsetX += dx;
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* this.offsetY += dy;
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* },
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* onTap: (x, y) => {
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* this.handleClick(x, y);
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* }
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* });
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*
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* // Cleanup when done
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* gesture.destroy();
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*/
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/**
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* Gesture class for handling zoom, pan, and tap gestures
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*/
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export class Gesture {
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/**
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* Create a new Gesture handler
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* @param {HTMLCanvasElement} canvas - The canvas element to attach gestures to
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* @param {Object} options - Configuration options
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* @param {Function} [options.onZoom] - Callback for zoom: (delta, centerX, centerY) => void
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* delta > 0 = zoom in, delta < 0 = zoom out
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* @param {Function} [options.onPan] - Callback for pan: (dx, dy) => void
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* @param {Function} [options.onTap] - Callback for tap/click: (x, y) => void
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* @param {Function} [options.onDragStart] - Callback when drag starts: (x, y) => void
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* @param {Function} [options.onDragEnd] - Callback when drag ends: () => void
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* @param {number} [options.wheelZoomFactor=0.1] - Zoom sensitivity for mouse wheel
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* @param {number} [options.pinchZoomFactor=1] - Zoom sensitivity for pinch
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* @param {number} [options.panScale=1] - Scale factor for pan deltas
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* @param {number} [options.tapThreshold=10] - Max movement (px) to still count as tap
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* @param {number} [options.tapTimeout=300] - Max duration (ms) for tap
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* @param {boolean} [options.preventDefault=true] - Prevent default browser behavior
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*/
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constructor(canvas, options = {}) {
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this.canvas = canvas;
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// Callbacks
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this.onZoom = options.onZoom || null;
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this.onPan = options.onPan || null;
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this.onTap = options.onTap || null;
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this.onDragStart = options.onDragStart || null;
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this.onDragEnd = options.onDragEnd || null;
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// Config
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this.wheelZoomFactor = options.wheelZoomFactor ?? 0.1;
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this.pinchZoomFactor = options.pinchZoomFactor ?? 1;
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this.panScale = options.panScale ?? 1;
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this.tapThreshold = options.tapThreshold ?? 10;
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this.tapTimeout = options.tapTimeout ?? 300;
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this.preventDefault = options.preventDefault ?? true;
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// State
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this._isDragging = false;
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this._hasMoved = false;
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this._startTime = 0;
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this._startX = 0;
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this._startY = 0;
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this._lastX = 0;
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this._lastY = 0;
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// Touch state
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this._touches = new Map();
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this._lastPinchDist = 0;
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this._lastPinchCenterX = 0;
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this._lastPinchCenterY = 0;
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// Bind handlers
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this._onMouseDown = this._onMouseDown.bind(this);
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this._onMouseMove = this._onMouseMove.bind(this);
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this._onMouseUp = this._onMouseUp.bind(this);
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this._onMouseLeave = this._onMouseLeave.bind(this);
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this._onWheel = this._onWheel.bind(this);
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this._onTouchStart = this._onTouchStart.bind(this);
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this._onTouchMove = this._onTouchMove.bind(this);
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this._onTouchEnd = this._onTouchEnd.bind(this);
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this._onTouchCancel = this._onTouchCancel.bind(this);
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// Attach listeners
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this._attachListeners();
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}
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/**
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* Check if currently dragging
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* @returns {boolean}
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*/
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get isDragging() {
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return this._isDragging;
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}
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/**
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* Attach all event listeners
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* @private
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*/
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_attachListeners() {
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const canvas = this.canvas;
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const passive = !this.preventDefault;
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// Mouse
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canvas.addEventListener('mousedown', this._onMouseDown);
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canvas.addEventListener('mousemove', this._onMouseMove);
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canvas.addEventListener('mouseup', this._onMouseUp);
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canvas.addEventListener('mouseleave', this._onMouseLeave);
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canvas.addEventListener('wheel', this._onWheel, { passive });
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// Touch
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canvas.addEventListener('touchstart', this._onTouchStart, { passive });
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canvas.addEventListener('touchmove', this._onTouchMove, { passive });
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canvas.addEventListener('touchend', this._onTouchEnd, { passive });
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canvas.addEventListener('touchcancel', this._onTouchCancel);
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}
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/**
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* Remove all event listeners
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*/
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destroy() {
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const canvas = this.canvas;
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|
|
138
|
+
canvas.removeEventListener('mousedown', this._onMouseDown);
|
|
139
|
+
canvas.removeEventListener('mousemove', this._onMouseMove);
|
|
140
|
+
canvas.removeEventListener('mouseup', this._onMouseUp);
|
|
141
|
+
canvas.removeEventListener('mouseleave', this._onMouseLeave);
|
|
142
|
+
canvas.removeEventListener('wheel', this._onWheel);
|
|
143
|
+
|
|
144
|
+
canvas.removeEventListener('touchstart', this._onTouchStart);
|
|
145
|
+
canvas.removeEventListener('touchmove', this._onTouchMove);
|
|
146
|
+
canvas.removeEventListener('touchend', this._onTouchEnd);
|
|
147
|
+
canvas.removeEventListener('touchcancel', this._onTouchCancel);
|
|
148
|
+
|
|
149
|
+
this._touches.clear();
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
/**
|
|
153
|
+
* Get canvas-relative coordinates from a mouse event
|
|
154
|
+
* @private
|
|
155
|
+
*/
|
|
156
|
+
_getMousePos(e) {
|
|
157
|
+
const rect = this.canvas.getBoundingClientRect();
|
|
158
|
+
return {
|
|
159
|
+
x: e.clientX - rect.left,
|
|
160
|
+
y: e.clientY - rect.top
|
|
161
|
+
};
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
/**
|
|
165
|
+
* Get canvas-relative coordinates from a touch
|
|
166
|
+
* @private
|
|
167
|
+
*/
|
|
168
|
+
_getTouchPos(touch) {
|
|
169
|
+
const rect = this.canvas.getBoundingClientRect();
|
|
170
|
+
return {
|
|
171
|
+
x: touch.clientX - rect.left,
|
|
172
|
+
y: touch.clientY - rect.top
|
|
173
|
+
};
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
// ─────────────────────────────────────────────────────────────────────────
|
|
177
|
+
// MOUSE HANDLERS
|
|
178
|
+
// ─────────────────────────────────────────────────────────────────────────
|
|
179
|
+
|
|
180
|
+
_onMouseDown(e) {
|
|
181
|
+
const pos = this._getMousePos(e);
|
|
182
|
+
this._isDragging = true;
|
|
183
|
+
this._hasMoved = false;
|
|
184
|
+
this._startTime = Date.now();
|
|
185
|
+
this._startX = pos.x;
|
|
186
|
+
this._startY = pos.y;
|
|
187
|
+
this._lastX = pos.x;
|
|
188
|
+
this._lastY = pos.y;
|
|
189
|
+
|
|
190
|
+
if (this.onDragStart) {
|
|
191
|
+
this.onDragStart(pos.x, pos.y);
|
|
192
|
+
}
|
|
193
|
+
}
|
|
194
|
+
|
|
195
|
+
_onMouseMove(e) {
|
|
196
|
+
if (!this._isDragging) return;
|
|
197
|
+
|
|
198
|
+
const pos = this._getMousePos(e);
|
|
199
|
+
const dx = pos.x - this._lastX;
|
|
200
|
+
const dy = pos.y - this._lastY;
|
|
201
|
+
|
|
202
|
+
// Check if moved enough to count as drag
|
|
203
|
+
const totalDx = Math.abs(pos.x - this._startX);
|
|
204
|
+
const totalDy = Math.abs(pos.y - this._startY);
|
|
205
|
+
if (totalDx > this.tapThreshold || totalDy > this.tapThreshold) {
|
|
206
|
+
this._hasMoved = true;
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
if (this.onPan && this._hasMoved) {
|
|
210
|
+
this.onPan(dx * this.panScale, dy * this.panScale);
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
this._lastX = pos.x;
|
|
214
|
+
this._lastY = pos.y;
|
|
215
|
+
}
|
|
216
|
+
|
|
217
|
+
_onMouseUp(e) {
|
|
218
|
+
if (!this._isDragging) return;
|
|
219
|
+
|
|
220
|
+
const now = Date.now();
|
|
221
|
+
const duration = now - this._startTime;
|
|
222
|
+
|
|
223
|
+
// Check for tap (quick, no movement)
|
|
224
|
+
if (!this._hasMoved && duration < this.tapTimeout && this.onTap) {
|
|
225
|
+
const pos = this._getMousePos(e);
|
|
226
|
+
this.onTap(pos.x, pos.y);
|
|
227
|
+
}
|
|
228
|
+
|
|
229
|
+
this._isDragging = false;
|
|
230
|
+
|
|
231
|
+
if (this.onDragEnd) {
|
|
232
|
+
this.onDragEnd();
|
|
233
|
+
}
|
|
234
|
+
}
|
|
235
|
+
|
|
236
|
+
_onMouseLeave() {
|
|
237
|
+
if (this._isDragging) {
|
|
238
|
+
this._isDragging = false;
|
|
239
|
+
if (this.onDragEnd) {
|
|
240
|
+
this.onDragEnd();
|
|
241
|
+
}
|
|
242
|
+
}
|
|
243
|
+
}
|
|
244
|
+
|
|
245
|
+
_onWheel(e) {
|
|
246
|
+
if (this.preventDefault) {
|
|
247
|
+
e.preventDefault();
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
if (this.onZoom) {
|
|
251
|
+
const pos = this._getMousePos(e);
|
|
252
|
+
const delta = e.deltaY > 0 ? -this.wheelZoomFactor : this.wheelZoomFactor;
|
|
253
|
+
this.onZoom(delta, pos.x, pos.y);
|
|
254
|
+
}
|
|
255
|
+
}
|
|
256
|
+
|
|
257
|
+
// ─────────────────────────────────────────────────────────────────────────
|
|
258
|
+
// TOUCH HANDLERS
|
|
259
|
+
// ─────────────────────────────────────────────────────────────────────────
|
|
260
|
+
|
|
261
|
+
_onTouchStart(e) {
|
|
262
|
+
if (this.preventDefault) {
|
|
263
|
+
e.preventDefault();
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
this._startTime = Date.now();
|
|
267
|
+
this._hasMoved = false;
|
|
268
|
+
|
|
269
|
+
// Track all touches
|
|
270
|
+
for (const touch of e.changedTouches) {
|
|
271
|
+
const pos = this._getTouchPos(touch);
|
|
272
|
+
this._touches.set(touch.identifier, { x: pos.x, y: pos.y });
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
// Two fingers - initialize pinch
|
|
276
|
+
if (this._touches.size === 2) {
|
|
277
|
+
const [t1, t2] = Array.from(this._touches.values());
|
|
278
|
+
this._lastPinchDist = Math.hypot(t2.x - t1.x, t2.y - t1.y);
|
|
279
|
+
this._lastPinchCenterX = (t1.x + t2.x) / 2;
|
|
280
|
+
this._lastPinchCenterY = (t1.y + t2.y) / 2;
|
|
281
|
+
// Stop single-finger drag when pinching
|
|
282
|
+
this._isDragging = false;
|
|
283
|
+
}
|
|
284
|
+
|
|
285
|
+
// Single finger - start drag
|
|
286
|
+
if (this._touches.size === 1) {
|
|
287
|
+
const touch = e.touches[0];
|
|
288
|
+
const pos = this._getTouchPos(touch);
|
|
289
|
+
this._isDragging = true;
|
|
290
|
+
this._startX = pos.x;
|
|
291
|
+
this._startY = pos.y;
|
|
292
|
+
this._lastX = pos.x;
|
|
293
|
+
this._lastY = pos.y;
|
|
294
|
+
|
|
295
|
+
if (this.onDragStart) {
|
|
296
|
+
this.onDragStart(pos.x, pos.y);
|
|
297
|
+
}
|
|
298
|
+
}
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
_onTouchMove(e) {
|
|
302
|
+
if (this.preventDefault) {
|
|
303
|
+
e.preventDefault();
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
// Update touch positions
|
|
307
|
+
for (const touch of e.changedTouches) {
|
|
308
|
+
if (this._touches.has(touch.identifier)) {
|
|
309
|
+
const pos = this._getTouchPos(touch);
|
|
310
|
+
this._touches.set(touch.identifier, { x: pos.x, y: pos.y });
|
|
311
|
+
}
|
|
312
|
+
}
|
|
313
|
+
|
|
314
|
+
// Two-finger pinch zoom + pan
|
|
315
|
+
if (this._touches.size === 2) {
|
|
316
|
+
const [t1, t2] = Array.from(this._touches.values());
|
|
317
|
+
const pinchDist = Math.hypot(t2.x - t1.x, t2.y - t1.y);
|
|
318
|
+
const pinchCenterX = (t1.x + t2.x) / 2;
|
|
319
|
+
const pinchCenterY = (t1.y + t2.y) / 2;
|
|
320
|
+
|
|
321
|
+
if (this._lastPinchDist > 0) {
|
|
322
|
+
// Zoom based on pinch distance change
|
|
323
|
+
if (this.onZoom) {
|
|
324
|
+
const pinchRatio = pinchDist / this._lastPinchDist;
|
|
325
|
+
const delta = (pinchRatio - 1) * this.pinchZoomFactor;
|
|
326
|
+
this.onZoom(delta, pinchCenterX, pinchCenterY);
|
|
327
|
+
}
|
|
328
|
+
|
|
329
|
+
// Pan based on pinch center movement
|
|
330
|
+
if (this.onPan) {
|
|
331
|
+
const dx = pinchCenterX - this._lastPinchCenterX;
|
|
332
|
+
const dy = pinchCenterY - this._lastPinchCenterY;
|
|
333
|
+
this.onPan(dx * this.panScale, dy * this.panScale);
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
this._hasMoved = true;
|
|
337
|
+
}
|
|
338
|
+
|
|
339
|
+
this._lastPinchDist = pinchDist;
|
|
340
|
+
this._lastPinchCenterX = pinchCenterX;
|
|
341
|
+
this._lastPinchCenterY = pinchCenterY;
|
|
342
|
+
}
|
|
343
|
+
// Single finger drag (pan)
|
|
344
|
+
else if (this._touches.size === 1 && this._isDragging) {
|
|
345
|
+
const touch = e.touches[0];
|
|
346
|
+
const pos = this._getTouchPos(touch);
|
|
347
|
+
|
|
348
|
+
const dx = pos.x - this._lastX;
|
|
349
|
+
const dy = pos.y - this._lastY;
|
|
350
|
+
|
|
351
|
+
// Check if moved enough
|
|
352
|
+
const totalDx = Math.abs(pos.x - this._startX);
|
|
353
|
+
const totalDy = Math.abs(pos.y - this._startY);
|
|
354
|
+
if (totalDx > this.tapThreshold || totalDy > this.tapThreshold) {
|
|
355
|
+
this._hasMoved = true;
|
|
356
|
+
}
|
|
357
|
+
|
|
358
|
+
if (this.onPan && this._hasMoved) {
|
|
359
|
+
this.onPan(dx * this.panScale, dy * this.panScale);
|
|
360
|
+
}
|
|
361
|
+
|
|
362
|
+
this._lastX = pos.x;
|
|
363
|
+
this._lastY = pos.y;
|
|
364
|
+
}
|
|
365
|
+
}
|
|
366
|
+
|
|
367
|
+
_onTouchEnd(e) {
|
|
368
|
+
if (this.preventDefault) {
|
|
369
|
+
e.preventDefault();
|
|
370
|
+
}
|
|
371
|
+
|
|
372
|
+
// Remove ended touches
|
|
373
|
+
for (const touch of e.changedTouches) {
|
|
374
|
+
this._touches.delete(touch.identifier);
|
|
375
|
+
}
|
|
376
|
+
|
|
377
|
+
// Reset pinch if no longer two fingers
|
|
378
|
+
if (this._touches.size < 2) {
|
|
379
|
+
this._lastPinchDist = 0;
|
|
380
|
+
}
|
|
381
|
+
|
|
382
|
+
// All touches released
|
|
383
|
+
if (this._touches.size === 0) {
|
|
384
|
+
// Check for tap
|
|
385
|
+
const now = Date.now();
|
|
386
|
+
const duration = now - this._startTime;
|
|
387
|
+
|
|
388
|
+
if (!this._hasMoved && duration < this.tapTimeout && this.onTap) {
|
|
389
|
+
this.onTap(this._startX, this._startY);
|
|
390
|
+
}
|
|
391
|
+
|
|
392
|
+
this._isDragging = false;
|
|
393
|
+
|
|
394
|
+
if (this.onDragEnd) {
|
|
395
|
+
this.onDragEnd();
|
|
396
|
+
}
|
|
397
|
+
}
|
|
398
|
+
}
|
|
399
|
+
|
|
400
|
+
_onTouchCancel() {
|
|
401
|
+
this._touches.clear();
|
|
402
|
+
this._lastPinchDist = 0;
|
|
403
|
+
this._isDragging = false;
|
|
404
|
+
|
|
405
|
+
if (this.onDragEnd) {
|
|
406
|
+
this.onDragEnd();
|
|
407
|
+
}
|
|
408
|
+
}
|
|
409
|
+
}
|
package/src/io/index.js
CHANGED
|
@@ -10,6 +10,7 @@
|
|
|
10
10
|
* - {@link Keys}: Keyboard input with logical key mapping and state tracking
|
|
11
11
|
* - {@link Touch}: Touch input for mobile devices
|
|
12
12
|
* - {@link Input}: Unified input system that normalizes mouse and touch events
|
|
13
|
+
* - {@link Screen}: Screen/device detection and responsive utilities
|
|
13
14
|
*
|
|
14
15
|
* The IO module serves as the intermediary between raw browser events and your game logic,
|
|
15
16
|
* providing consistent, normalized events regardless of input source.
|
|
@@ -83,4 +84,6 @@ export {EventEmitter} from "./events.js";
|
|
|
83
84
|
export {Input} from "./input.js";
|
|
84
85
|
export {Mouse} from "./mouse.js";
|
|
85
86
|
export {Keys} from "./keys.js";
|
|
86
|
-
export {Touch} from "./touch.js";
|
|
87
|
+
export {Touch} from "./touch.js";
|
|
88
|
+
export {Screen} from "./screen.js";
|
|
89
|
+
export {Gesture} from "./gesture.js";
|
package/src/io/keys.js
CHANGED
|
@@ -34,6 +34,10 @@ export class Keys {
|
|
|
34
34
|
static E = "E";
|
|
35
35
|
static R = "R";
|
|
36
36
|
static F = "F";
|
|
37
|
+
static G = "G";
|
|
38
|
+
static J = "J";
|
|
39
|
+
static K = "K";
|
|
40
|
+
static L = "L";
|
|
37
41
|
static Z = "Z";
|
|
38
42
|
static C = "C";
|
|
39
43
|
static UP = "UP";
|
|
@@ -50,7 +54,7 @@ export class Keys {
|
|
|
50
54
|
* Customize this list as needed for your game.
|
|
51
55
|
*/
|
|
52
56
|
static _codeMap = {
|
|
53
|
-
// WASD + QE + RFZC
|
|
57
|
+
// WASD + QE + RFZC + GJKL
|
|
54
58
|
KeyW: Keys.W,
|
|
55
59
|
KeyA: Keys.A,
|
|
56
60
|
KeyS: Keys.S,
|
|
@@ -59,6 +63,10 @@ export class Keys {
|
|
|
59
63
|
KeyE: Keys.E,
|
|
60
64
|
KeyR: Keys.R,
|
|
61
65
|
KeyF: Keys.F,
|
|
66
|
+
KeyG: Keys.G,
|
|
67
|
+
KeyJ: Keys.J,
|
|
68
|
+
KeyK: Keys.K,
|
|
69
|
+
KeyL: Keys.L,
|
|
62
70
|
KeyZ: Keys.Z,
|
|
63
71
|
KeyC: Keys.C,
|
|
64
72
|
|