@guinetik/gcanvas 1.0.4 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/CNAME +1 -0
- package/dist/aizawa.html +27 -0
- package/dist/animations.html +31 -0
- package/dist/basic.html +38 -0
- package/dist/baskara.html +31 -0
- package/dist/bezier.html +35 -0
- package/dist/beziersignature.html +29 -0
- package/dist/blackhole.html +28 -0
- package/dist/blob.html +35 -0
- package/dist/clifford.html +25 -0
- package/dist/cmb.html +24 -0
- package/dist/coordinates.html +698 -0
- package/dist/cube3d.html +23 -0
- package/dist/dadras.html +26 -0
- package/dist/dejong.html +25 -0
- package/dist/demos.css +303 -0
- package/dist/dino.html +42 -0
- package/dist/easing.html +28 -0
- package/dist/events.html +195 -0
- package/dist/fluent.html +647 -0
- package/dist/fluid-simple.html +22 -0
- package/dist/fluid.html +37 -0
- package/dist/fractals.html +36 -0
- package/dist/gameobjects.html +626 -0
- package/dist/gcanvas.es.js +14368 -9093
- package/dist/gcanvas.es.min.js +1 -1
- package/dist/gcanvas.umd.js +1 -1
- package/dist/gcanvas.umd.min.js +1 -1
- package/dist/genart.html +26 -0
- package/dist/gendream.html +26 -0
- package/dist/group.html +36 -0
- package/dist/halvorsen.html +27 -0
- package/dist/home.html +587 -0
- package/dist/hyperbolic001.html +23 -0
- package/dist/hyperbolic002.html +23 -0
- package/dist/hyperbolic003.html +23 -0
- package/dist/hyperbolic004.html +23 -0
- package/dist/hyperbolic005.html +22 -0
- package/dist/index.html +446 -0
- package/dist/isometric.html +34 -0
- package/dist/js/aizawa.js +425 -0
- package/dist/js/animations.js +452 -0
- package/dist/js/basic.js +204 -0
- package/dist/js/baskara.js +751 -0
- package/dist/js/bezier.js +692 -0
- package/dist/js/beziersignature.js +241 -0
- package/dist/js/blackhole/accretiondisk.obj.js +379 -0
- package/dist/js/blackhole/blackhole.obj.js +318 -0
- package/dist/js/blackhole/index.js +409 -0
- package/dist/js/blackhole/particle.js +56 -0
- package/dist/js/blackhole/starfield.obj.js +218 -0
- package/dist/js/blob.js +2276 -0
- package/dist/js/clifford.js +236 -0
- package/dist/js/cmb.js +594 -0
- package/dist/js/coordinates.js +840 -0
- package/dist/js/cube3d.js +789 -0
- package/dist/js/dadras.js +405 -0
- package/dist/js/dejong.js +257 -0
- package/dist/js/dino.js +1420 -0
- package/dist/js/easing.js +477 -0
- package/dist/js/fluent.js +183 -0
- package/dist/js/fluid-simple.js +253 -0
- package/dist/js/fluid.js +527 -0
- package/dist/js/fractals.js +932 -0
- package/dist/js/fractalworker.js +93 -0
- package/dist/js/gameobjects.js +176 -0
- package/dist/js/genart.js +268 -0
- package/dist/js/gendream.js +209 -0
- package/dist/js/group.js +140 -0
- package/dist/js/halvorsen.js +405 -0
- package/dist/js/hyperbolic001.js +310 -0
- package/dist/js/hyperbolic002.js +388 -0
- package/dist/js/hyperbolic003.js +319 -0
- package/dist/js/hyperbolic004.js +345 -0
- package/dist/js/hyperbolic005.js +340 -0
- package/dist/js/info-toggle.js +25 -0
- package/dist/js/isometric.js +851 -0
- package/dist/js/kerr.js +1547 -0
- package/dist/js/lavalamp.js +590 -0
- package/dist/js/layout.js +354 -0
- package/dist/js/lorenz.js +425 -0
- package/dist/js/mondrian.js +285 -0
- package/dist/js/opacity.js +275 -0
- package/dist/js/painter.js +484 -0
- package/dist/js/particles-showcase.js +514 -0
- package/dist/js/particles.js +299 -0
- package/dist/js/patterns.js +397 -0
- package/dist/js/penrose/artifact.js +69 -0
- package/dist/js/penrose/blackhole.js +121 -0
- package/dist/js/penrose/constants.js +73 -0
- package/dist/js/penrose/game.js +943 -0
- package/dist/js/penrose/lore.js +278 -0
- package/dist/js/penrose/penrosescene.js +892 -0
- package/dist/js/penrose/ship.js +216 -0
- package/dist/js/penrose/sounds.js +211 -0
- package/dist/js/penrose/voidparticle.js +55 -0
- package/dist/js/penrose/voidscene.js +258 -0
- package/dist/js/penrose/voidship.js +144 -0
- package/dist/js/penrose/wormhole.js +46 -0
- package/dist/js/pipeline.js +555 -0
- package/dist/js/plane3d.js +256 -0
- package/dist/js/platformer.js +1579 -0
- package/dist/js/rossler.js +480 -0
- package/dist/js/scene.js +304 -0
- package/dist/js/scenes.js +320 -0
- package/dist/js/schrodinger.js +706 -0
- package/dist/js/schwarzschild.js +1015 -0
- package/dist/js/shapes.js +628 -0
- package/dist/js/space/alien.js +171 -0
- package/dist/js/space/boom.js +98 -0
- package/dist/js/space/boss.js +353 -0
- package/dist/js/space/buff.js +73 -0
- package/dist/js/space/bullet.js +102 -0
- package/dist/js/space/constants.js +85 -0
- package/dist/js/space/game.js +1884 -0
- package/dist/js/space/hud.js +112 -0
- package/dist/js/space/laserbeam.js +179 -0
- package/dist/js/space/lightning.js +277 -0
- package/dist/js/space/minion.js +192 -0
- package/dist/js/space/missile.js +212 -0
- package/dist/js/space/player.js +430 -0
- package/dist/js/space/powerup.js +90 -0
- package/dist/js/space/starfield.js +58 -0
- package/dist/js/space/starpower.js +90 -0
- package/dist/js/spacetime.js +559 -0
- package/dist/js/sphere3d.js +229 -0
- package/dist/js/sprite.js +473 -0
- package/dist/js/starfaux/config.js +118 -0
- package/dist/js/starfaux/enemy.js +353 -0
- package/dist/js/starfaux/hud.js +78 -0
- package/dist/js/starfaux/index.js +482 -0
- package/dist/js/starfaux/laser.js +182 -0
- package/dist/js/starfaux/player.js +468 -0
- package/dist/js/starfaux/terrain.js +560 -0
- package/dist/js/study001.js +275 -0
- package/dist/js/study002.js +366 -0
- package/dist/js/study003.js +331 -0
- package/dist/js/study004.js +389 -0
- package/dist/js/study005.js +209 -0
- package/dist/js/study006.js +194 -0
- package/dist/js/study007.js +192 -0
- package/dist/js/study008.js +413 -0
- package/dist/js/svgtween.js +204 -0
- package/dist/js/tde/accretiondisk.js +471 -0
- package/dist/js/tde/blackhole.js +219 -0
- package/dist/js/tde/blackholescene.js +209 -0
- package/dist/js/tde/config.js +59 -0
- package/dist/js/tde/index.js +820 -0
- package/dist/js/tde/jets.js +290 -0
- package/dist/js/tde/lensedstarfield.js +154 -0
- package/dist/js/tde/tdestar.js +297 -0
- package/dist/js/tde/tidalstream.js +372 -0
- package/dist/js/tde_old/blackhole.obj.js +354 -0
- package/dist/js/tde_old/debris.obj.js +791 -0
- package/dist/js/tde_old/flare.obj.js +239 -0
- package/dist/js/tde_old/index.js +448 -0
- package/dist/js/tde_old/star.obj.js +812 -0
- package/dist/js/tetris/config.js +157 -0
- package/dist/js/tetris/grid.js +286 -0
- package/dist/js/tetris/index.js +1195 -0
- package/dist/js/tetris/renderer.js +634 -0
- package/dist/js/tetris/tetrominos.js +280 -0
- package/dist/js/thomas.js +394 -0
- package/dist/js/tiles.js +312 -0
- package/dist/js/tweendemo.js +79 -0
- package/dist/js/visibility.js +102 -0
- package/dist/kerr.html +28 -0
- package/dist/lavalamp.html +27 -0
- package/dist/layouts.html +37 -0
- package/dist/logo.svg +4 -0
- package/dist/loop.html +84 -0
- package/dist/lorenz.html +27 -0
- package/dist/mondrian.html +32 -0
- package/dist/og_image.png +0 -0
- package/dist/opacity.html +36 -0
- package/dist/painter.html +39 -0
- package/dist/particles-showcase.html +28 -0
- package/dist/particles.html +24 -0
- package/dist/patterns.html +33 -0
- package/dist/penrose-game.html +31 -0
- package/dist/pipeline.html +737 -0
- package/dist/plane3d.html +24 -0
- package/dist/platformer.html +43 -0
- package/dist/rossler.html +27 -0
- package/dist/scene-interactivity-test.html +220 -0
- package/dist/scene.html +33 -0
- package/dist/scenes.html +96 -0
- package/dist/schrodinger.html +27 -0
- package/dist/schwarzschild.html +27 -0
- package/dist/shapes.html +16 -0
- package/dist/space.html +85 -0
- package/dist/spacetime.html +27 -0
- package/dist/sphere3d.html +24 -0
- package/dist/sprite.html +18 -0
- package/dist/starfaux.html +22 -0
- package/dist/study001.html +23 -0
- package/dist/study002.html +23 -0
- package/dist/study003.html +23 -0
- package/dist/study004.html +23 -0
- package/dist/study005.html +22 -0
- package/dist/study006.html +24 -0
- package/dist/study007.html +24 -0
- package/dist/study008.html +22 -0
- package/dist/svgtween.html +29 -0
- package/dist/tde.html +28 -0
- package/dist/tetris3d.html +25 -0
- package/dist/thomas.html +27 -0
- package/dist/tiles.html +28 -0
- package/dist/transforms.html +400 -0
- package/dist/tween.html +45 -0
- package/dist/visibility.html +33 -0
- package/package.json +1 -1
- package/readme.md +30 -22
- package/src/game/objects/go.js +7 -0
- package/src/game/objects/index.js +2 -0
- package/src/game/objects/isometric-scene.js +53 -3
- package/src/game/objects/layoutscene.js +57 -0
- package/src/game/objects/mask.js +241 -0
- package/src/game/objects/scene.js +19 -0
- package/src/game/objects/wrapper.js +14 -2
- package/src/game/pipeline.js +17 -0
- package/src/game/ui/button.js +101 -16
- package/src/game/ui/theme.js +0 -6
- package/src/game/ui/togglebutton.js +25 -14
- package/src/game/ui/tooltip.js +12 -4
- package/src/index.js +3 -0
- package/src/io/gesture.js +409 -0
- package/src/io/index.js +4 -1
- package/src/io/keys.js +9 -1
- package/src/io/screen.js +476 -0
- package/src/math/attractors.js +664 -0
- package/src/math/heat.js +106 -0
- package/src/math/index.js +1 -0
- package/src/mixins/draggable.js +15 -19
- package/src/painter/painter.shapes.js +11 -5
- package/src/particle/particle-system.js +165 -1
- package/src/physics/index.js +26 -0
- package/src/physics/physics-updaters.js +333 -0
- package/src/physics/physics.js +375 -0
- package/src/shapes/image.js +5 -5
- package/src/shapes/index.js +2 -0
- package/src/shapes/parallelogram.js +147 -0
- package/src/shapes/righttriangle.js +115 -0
- package/src/shapes/svg.js +281 -100
- package/src/shapes/text.js +22 -6
- package/src/shapes/transformable.js +5 -0
- package/src/sound/effects.js +807 -0
- package/src/sound/index.js +13 -0
- package/src/webgl/index.js +7 -0
- package/src/webgl/shaders/clifford-point-shaders.js +131 -0
- package/src/webgl/shaders/dejong-point-shaders.js +131 -0
- package/src/webgl/shaders/point-sprite-shaders.js +152 -0
- package/src/webgl/webgl-clifford-renderer.js +477 -0
- package/src/webgl/webgl-dejong-renderer.js +472 -0
- package/src/webgl/webgl-line-renderer.js +391 -0
- package/src/webgl/webgl-particle-renderer.js +410 -0
- package/types/index.d.ts +30 -2
- package/types/io.d.ts +217 -0
- package/types/physics.d.ts +299 -0
- package/types/shapes.d.ts +8 -0
- package/types/webgl.d.ts +188 -109
|
@@ -0,0 +1,236 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Clifford Attractor 2D Visualization
|
|
3
|
+
*
|
|
4
|
+
* A 2D iterative attractor that creates intricate fractal patterns
|
|
5
|
+
* using simple trigonometric functions. Unlike continuous attractors,
|
|
6
|
+
* this is a discrete map revealed by accumulating many iterations.
|
|
7
|
+
*
|
|
8
|
+
* Engine-aligned procedural WebGL approach:
|
|
9
|
+
* - Seed buffer stays on the GPU
|
|
10
|
+
* - Vertex shader iterates the Clifford map
|
|
11
|
+
* - Output is composited onto the main 2D canvas for trail accumulation
|
|
12
|
+
*/
|
|
13
|
+
|
|
14
|
+
import { Game, Gesture, Screen, Attractors, Painter, WebGLCliffordRenderer } from "/gcanvas.es.min.js";
|
|
15
|
+
|
|
16
|
+
// ─────────────────────────────────────────────────────────────────────────────
|
|
17
|
+
// CONFIGURATION
|
|
18
|
+
// ─────────────────────────────────────────────────────────────────────────────
|
|
19
|
+
|
|
20
|
+
const CONFIG = {
|
|
21
|
+
// Attractor settings (GPU iterations per point)
|
|
22
|
+
attractor: {
|
|
23
|
+
iterations: 120,
|
|
24
|
+
params: {
|
|
25
|
+
// Default Clifford parameters
|
|
26
|
+
a: -1.4,
|
|
27
|
+
b: 1.6,
|
|
28
|
+
c: 1.0,
|
|
29
|
+
d: 0.7,
|
|
30
|
+
},
|
|
31
|
+
},
|
|
32
|
+
|
|
33
|
+
// Procedural point settings
|
|
34
|
+
points: {
|
|
35
|
+
seedCount: 1 << 18, // 262144
|
|
36
|
+
pointSize: 1.0,
|
|
37
|
+
pointScale: 0.5,
|
|
38
|
+
shape: "glow", // 'circle' | 'glow' | 'square' | 'softSquare'
|
|
39
|
+
blendMode: "additive", // WebGL blending
|
|
40
|
+
compositeBlendMode: "lighter", // Canvas 2D blend for compositing
|
|
41
|
+
color: { r: 1, g: 1, b: 1, a: 0.12 }, // used when colorMode=0
|
|
42
|
+
},
|
|
43
|
+
|
|
44
|
+
// Visual settings
|
|
45
|
+
visual: {
|
|
46
|
+
// Lorenz-style speed→hue coloring
|
|
47
|
+
minHue: 180, // fast
|
|
48
|
+
maxHue: 320, // slow
|
|
49
|
+
maxSpeed: 0.9,
|
|
50
|
+
saturation: 80,
|
|
51
|
+
lightness: 60,
|
|
52
|
+
alpha: 0.14,
|
|
53
|
+
hueShiftSpeed: 6,
|
|
54
|
+
fadeSpeed: 0.02,
|
|
55
|
+
},
|
|
56
|
+
|
|
57
|
+
// Zoom settings
|
|
58
|
+
zoom: {
|
|
59
|
+
min: 0.3,
|
|
60
|
+
max: 3.0,
|
|
61
|
+
speed: 0.5,
|
|
62
|
+
easing: 0.12,
|
|
63
|
+
baseScreenSize: 600,
|
|
64
|
+
initialMultiplier: 0.75,
|
|
65
|
+
},
|
|
66
|
+
|
|
67
|
+
// Rotation settings (drag to rotate)
|
|
68
|
+
rotation: {
|
|
69
|
+
speed: 0.01, // radians per pixel
|
|
70
|
+
easing: 0.15,
|
|
71
|
+
autoSpeed: 0.18, // radians/sec
|
|
72
|
+
},
|
|
73
|
+
};
|
|
74
|
+
|
|
75
|
+
// ─────────────────────────────────────────────────────────────────────────────
|
|
76
|
+
// DEMO CLASS
|
|
77
|
+
// ─────────────────────────────────────────────────────────────────────────────
|
|
78
|
+
|
|
79
|
+
class CliffordDemo extends Game {
|
|
80
|
+
constructor(canvas) {
|
|
81
|
+
super(canvas);
|
|
82
|
+
this.backgroundColor = "#000";
|
|
83
|
+
this.enableFluidSize();
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
init() {
|
|
87
|
+
super.init();
|
|
88
|
+
|
|
89
|
+
this.attractor = Attractors.clifford;
|
|
90
|
+
console.log(`Attractor: ${this.attractor.name}`);
|
|
91
|
+
console.log(`Equations:`, this.attractor.equations);
|
|
92
|
+
|
|
93
|
+
const { min, max, baseScreenSize } = CONFIG.zoom;
|
|
94
|
+
const initialZoomRaw = Screen.minDimension() / baseScreenSize;
|
|
95
|
+
const initialZoom = Math.min(
|
|
96
|
+
max,
|
|
97
|
+
Math.max(min, initialZoomRaw * CONFIG.zoom.initialMultiplier)
|
|
98
|
+
);
|
|
99
|
+
this.zoom = initialZoom;
|
|
100
|
+
this.targetZoom = initialZoom;
|
|
101
|
+
this.defaultZoom = initialZoom;
|
|
102
|
+
|
|
103
|
+
// Continuous auto-rotation + user-controlled offset (drag)
|
|
104
|
+
this.baseRotation = 0;
|
|
105
|
+
this.userRotation = 0;
|
|
106
|
+
this.targetUserRotation = 0;
|
|
107
|
+
|
|
108
|
+
// Gesture handler for zoom + rotation
|
|
109
|
+
this.gesture = new Gesture(this.canvas, {
|
|
110
|
+
onZoom: (delta) => {
|
|
111
|
+
this.targetZoom *= 1 + delta * CONFIG.zoom.speed;
|
|
112
|
+
},
|
|
113
|
+
onPan: (dx) => {
|
|
114
|
+
this.targetUserRotation += dx * CONFIG.rotation.speed;
|
|
115
|
+
},
|
|
116
|
+
});
|
|
117
|
+
|
|
118
|
+
// Double-click to reset
|
|
119
|
+
this.canvas.addEventListener("dblclick", () => {
|
|
120
|
+
this.targetZoom = this.defaultZoom;
|
|
121
|
+
this.baseRotation = 0;
|
|
122
|
+
this.targetUserRotation = 0;
|
|
123
|
+
this._didFirstClear = false;
|
|
124
|
+
this.renderer?.regenerateSeeds();
|
|
125
|
+
});
|
|
126
|
+
|
|
127
|
+
this.time = 0;
|
|
128
|
+
this._didFirstClear = false;
|
|
129
|
+
|
|
130
|
+
// Procedural renderer (GPU iteration)
|
|
131
|
+
this.renderer = new WebGLCliffordRenderer(CONFIG.points.seedCount, {
|
|
132
|
+
width: this.width,
|
|
133
|
+
height: this.height,
|
|
134
|
+
shape: CONFIG.points.shape,
|
|
135
|
+
blendMode: CONFIG.points.blendMode,
|
|
136
|
+
pointSize: CONFIG.points.pointSize,
|
|
137
|
+
pointScale: CONFIG.points.pointScale,
|
|
138
|
+
iterations: CONFIG.attractor.iterations,
|
|
139
|
+
color: CONFIG.points.color,
|
|
140
|
+
colorMode: 1,
|
|
141
|
+
hueRange: { minHue: CONFIG.visual.minHue, maxHue: CONFIG.visual.maxHue },
|
|
142
|
+
maxSpeed: CONFIG.visual.maxSpeed,
|
|
143
|
+
saturation: CONFIG.visual.saturation / 100,
|
|
144
|
+
lightness: CONFIG.visual.lightness / 100,
|
|
145
|
+
alpha: CONFIG.visual.alpha,
|
|
146
|
+
hueShiftSpeed: CONFIG.visual.hueShiftSpeed,
|
|
147
|
+
params: CONFIG.attractor.params,
|
|
148
|
+
});
|
|
149
|
+
|
|
150
|
+
if (!this.renderer.isAvailable()) {
|
|
151
|
+
console.warn("WebGL not available for Clifford demo");
|
|
152
|
+
}
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
onResize() {
|
|
156
|
+
const { min, max, baseScreenSize } = CONFIG.zoom;
|
|
157
|
+
const initialZoomRaw = Screen.minDimension() / baseScreenSize;
|
|
158
|
+
this.defaultZoom = Math.min(
|
|
159
|
+
max,
|
|
160
|
+
Math.max(min, initialZoomRaw * CONFIG.zoom.initialMultiplier)
|
|
161
|
+
);
|
|
162
|
+
this._didFirstClear = false;
|
|
163
|
+
this.renderer?.resize(this.width, this.height);
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
update(dt) {
|
|
167
|
+
super.update(dt);
|
|
168
|
+
this.zoom += (this.targetZoom - this.zoom) * CONFIG.zoom.easing;
|
|
169
|
+
this.time += dt;
|
|
170
|
+
|
|
171
|
+
const TAU = Math.PI * 2;
|
|
172
|
+
this.baseRotation = (this.baseRotation + CONFIG.rotation.autoSpeed * dt) % TAU;
|
|
173
|
+
this.userRotation += (this.targetUserRotation - this.userRotation) * CONFIG.rotation.easing;
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
clear() {
|
|
177
|
+
// Fade the canvas to create persistent trails.
|
|
178
|
+
if (!this._didFirstClear) {
|
|
179
|
+
Painter.useCtx((ctx) => {
|
|
180
|
+
ctx.fillStyle = "#000";
|
|
181
|
+
ctx.fillRect(0, 0, this.width, this.height);
|
|
182
|
+
});
|
|
183
|
+
this._didFirstClear = true;
|
|
184
|
+
return;
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
const fade = CONFIG.visual.fadeSpeed;
|
|
188
|
+
if (fade <= 0) return;
|
|
189
|
+
|
|
190
|
+
Painter.useCtx((ctx) => {
|
|
191
|
+
ctx.globalCompositeOperation = "source-over";
|
|
192
|
+
ctx.fillStyle = `rgba(0, 0, 0, ${fade})`;
|
|
193
|
+
ctx.fillRect(0, 0, this.width, this.height);
|
|
194
|
+
});
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
render() {
|
|
198
|
+
Painter.setContext(this.ctx);
|
|
199
|
+
if (this.running) this.clear();
|
|
200
|
+
|
|
201
|
+
if (this.renderer?.isAvailable()) {
|
|
202
|
+
this.renderer.setParams(CONFIG.attractor.params);
|
|
203
|
+
this.renderer.setIterations(CONFIG.attractor.iterations);
|
|
204
|
+
this.renderer.setZoom(this.zoom);
|
|
205
|
+
this.renderer.setTransform(
|
|
206
|
+
WebGLCliffordRenderer.rotationMat3(this.baseRotation + this.userRotation)
|
|
207
|
+
);
|
|
208
|
+
|
|
209
|
+
this.renderer.clear(0, 0, 0, 0);
|
|
210
|
+
this.renderer.render(this.time);
|
|
211
|
+
|
|
212
|
+
Painter.useCtx((ctx) => {
|
|
213
|
+
const prev = ctx.globalCompositeOperation;
|
|
214
|
+
ctx.globalCompositeOperation = CONFIG.points.compositeBlendMode;
|
|
215
|
+
this.renderer.compositeOnto(ctx, 0, 0);
|
|
216
|
+
ctx.globalCompositeOperation = prev;
|
|
217
|
+
});
|
|
218
|
+
}
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
destroy() {
|
|
222
|
+
this.gesture?.destroy();
|
|
223
|
+
this.renderer?.destroy();
|
|
224
|
+
super.destroy?.();
|
|
225
|
+
}
|
|
226
|
+
}
|
|
227
|
+
|
|
228
|
+
// ─────────────────────────────────────────────────────────────────────────────
|
|
229
|
+
// INITIALIZATION
|
|
230
|
+
// ─────────────────────────────────────────────────────────────────────────────
|
|
231
|
+
|
|
232
|
+
window.addEventListener("load", () => {
|
|
233
|
+
const canvas = document.getElementById("game");
|
|
234
|
+
const demo = new CliffordDemo(canvas);
|
|
235
|
+
demo.start();
|
|
236
|
+
});
|