@guinetik/gcanvas 1.0.4 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/CNAME +1 -0
- package/dist/aizawa.html +27 -0
- package/dist/animations.html +31 -0
- package/dist/basic.html +38 -0
- package/dist/baskara.html +31 -0
- package/dist/bezier.html +35 -0
- package/dist/beziersignature.html +29 -0
- package/dist/blackhole.html +28 -0
- package/dist/blob.html +35 -0
- package/dist/clifford.html +25 -0
- package/dist/cmb.html +24 -0
- package/dist/coordinates.html +698 -0
- package/dist/cube3d.html +23 -0
- package/dist/dadras.html +26 -0
- package/dist/dejong.html +25 -0
- package/dist/demos.css +303 -0
- package/dist/dino.html +42 -0
- package/dist/easing.html +28 -0
- package/dist/events.html +195 -0
- package/dist/fluent.html +647 -0
- package/dist/fluid-simple.html +22 -0
- package/dist/fluid.html +37 -0
- package/dist/fractals.html +36 -0
- package/dist/gameobjects.html +626 -0
- package/dist/gcanvas.es.js +14368 -9093
- package/dist/gcanvas.es.min.js +1 -1
- package/dist/gcanvas.umd.js +1 -1
- package/dist/gcanvas.umd.min.js +1 -1
- package/dist/genart.html +26 -0
- package/dist/gendream.html +26 -0
- package/dist/group.html +36 -0
- package/dist/halvorsen.html +27 -0
- package/dist/home.html +587 -0
- package/dist/hyperbolic001.html +23 -0
- package/dist/hyperbolic002.html +23 -0
- package/dist/hyperbolic003.html +23 -0
- package/dist/hyperbolic004.html +23 -0
- package/dist/hyperbolic005.html +22 -0
- package/dist/index.html +446 -0
- package/dist/isometric.html +34 -0
- package/dist/js/aizawa.js +425 -0
- package/dist/js/animations.js +452 -0
- package/dist/js/basic.js +204 -0
- package/dist/js/baskara.js +751 -0
- package/dist/js/bezier.js +692 -0
- package/dist/js/beziersignature.js +241 -0
- package/dist/js/blackhole/accretiondisk.obj.js +379 -0
- package/dist/js/blackhole/blackhole.obj.js +318 -0
- package/dist/js/blackhole/index.js +409 -0
- package/dist/js/blackhole/particle.js +56 -0
- package/dist/js/blackhole/starfield.obj.js +218 -0
- package/dist/js/blob.js +2276 -0
- package/dist/js/clifford.js +236 -0
- package/dist/js/cmb.js +594 -0
- package/dist/js/coordinates.js +840 -0
- package/dist/js/cube3d.js +789 -0
- package/dist/js/dadras.js +405 -0
- package/dist/js/dejong.js +257 -0
- package/dist/js/dino.js +1420 -0
- package/dist/js/easing.js +477 -0
- package/dist/js/fluent.js +183 -0
- package/dist/js/fluid-simple.js +253 -0
- package/dist/js/fluid.js +527 -0
- package/dist/js/fractals.js +932 -0
- package/dist/js/fractalworker.js +93 -0
- package/dist/js/gameobjects.js +176 -0
- package/dist/js/genart.js +268 -0
- package/dist/js/gendream.js +209 -0
- package/dist/js/group.js +140 -0
- package/dist/js/halvorsen.js +405 -0
- package/dist/js/hyperbolic001.js +310 -0
- package/dist/js/hyperbolic002.js +388 -0
- package/dist/js/hyperbolic003.js +319 -0
- package/dist/js/hyperbolic004.js +345 -0
- package/dist/js/hyperbolic005.js +340 -0
- package/dist/js/info-toggle.js +25 -0
- package/dist/js/isometric.js +851 -0
- package/dist/js/kerr.js +1547 -0
- package/dist/js/lavalamp.js +590 -0
- package/dist/js/layout.js +354 -0
- package/dist/js/lorenz.js +425 -0
- package/dist/js/mondrian.js +285 -0
- package/dist/js/opacity.js +275 -0
- package/dist/js/painter.js +484 -0
- package/dist/js/particles-showcase.js +514 -0
- package/dist/js/particles.js +299 -0
- package/dist/js/patterns.js +397 -0
- package/dist/js/penrose/artifact.js +69 -0
- package/dist/js/penrose/blackhole.js +121 -0
- package/dist/js/penrose/constants.js +73 -0
- package/dist/js/penrose/game.js +943 -0
- package/dist/js/penrose/lore.js +278 -0
- package/dist/js/penrose/penrosescene.js +892 -0
- package/dist/js/penrose/ship.js +216 -0
- package/dist/js/penrose/sounds.js +211 -0
- package/dist/js/penrose/voidparticle.js +55 -0
- package/dist/js/penrose/voidscene.js +258 -0
- package/dist/js/penrose/voidship.js +144 -0
- package/dist/js/penrose/wormhole.js +46 -0
- package/dist/js/pipeline.js +555 -0
- package/dist/js/plane3d.js +256 -0
- package/dist/js/platformer.js +1579 -0
- package/dist/js/rossler.js +480 -0
- package/dist/js/scene.js +304 -0
- package/dist/js/scenes.js +320 -0
- package/dist/js/schrodinger.js +706 -0
- package/dist/js/schwarzschild.js +1015 -0
- package/dist/js/shapes.js +628 -0
- package/dist/js/space/alien.js +171 -0
- package/dist/js/space/boom.js +98 -0
- package/dist/js/space/boss.js +353 -0
- package/dist/js/space/buff.js +73 -0
- package/dist/js/space/bullet.js +102 -0
- package/dist/js/space/constants.js +85 -0
- package/dist/js/space/game.js +1884 -0
- package/dist/js/space/hud.js +112 -0
- package/dist/js/space/laserbeam.js +179 -0
- package/dist/js/space/lightning.js +277 -0
- package/dist/js/space/minion.js +192 -0
- package/dist/js/space/missile.js +212 -0
- package/dist/js/space/player.js +430 -0
- package/dist/js/space/powerup.js +90 -0
- package/dist/js/space/starfield.js +58 -0
- package/dist/js/space/starpower.js +90 -0
- package/dist/js/spacetime.js +559 -0
- package/dist/js/sphere3d.js +229 -0
- package/dist/js/sprite.js +473 -0
- package/dist/js/starfaux/config.js +118 -0
- package/dist/js/starfaux/enemy.js +353 -0
- package/dist/js/starfaux/hud.js +78 -0
- package/dist/js/starfaux/index.js +482 -0
- package/dist/js/starfaux/laser.js +182 -0
- package/dist/js/starfaux/player.js +468 -0
- package/dist/js/starfaux/terrain.js +560 -0
- package/dist/js/study001.js +275 -0
- package/dist/js/study002.js +366 -0
- package/dist/js/study003.js +331 -0
- package/dist/js/study004.js +389 -0
- package/dist/js/study005.js +209 -0
- package/dist/js/study006.js +194 -0
- package/dist/js/study007.js +192 -0
- package/dist/js/study008.js +413 -0
- package/dist/js/svgtween.js +204 -0
- package/dist/js/tde/accretiondisk.js +471 -0
- package/dist/js/tde/blackhole.js +219 -0
- package/dist/js/tde/blackholescene.js +209 -0
- package/dist/js/tde/config.js +59 -0
- package/dist/js/tde/index.js +820 -0
- package/dist/js/tde/jets.js +290 -0
- package/dist/js/tde/lensedstarfield.js +154 -0
- package/dist/js/tde/tdestar.js +297 -0
- package/dist/js/tde/tidalstream.js +372 -0
- package/dist/js/tde_old/blackhole.obj.js +354 -0
- package/dist/js/tde_old/debris.obj.js +791 -0
- package/dist/js/tde_old/flare.obj.js +239 -0
- package/dist/js/tde_old/index.js +448 -0
- package/dist/js/tde_old/star.obj.js +812 -0
- package/dist/js/tetris/config.js +157 -0
- package/dist/js/tetris/grid.js +286 -0
- package/dist/js/tetris/index.js +1195 -0
- package/dist/js/tetris/renderer.js +634 -0
- package/dist/js/tetris/tetrominos.js +280 -0
- package/dist/js/thomas.js +394 -0
- package/dist/js/tiles.js +312 -0
- package/dist/js/tweendemo.js +79 -0
- package/dist/js/visibility.js +102 -0
- package/dist/kerr.html +28 -0
- package/dist/lavalamp.html +27 -0
- package/dist/layouts.html +37 -0
- package/dist/logo.svg +4 -0
- package/dist/loop.html +84 -0
- package/dist/lorenz.html +27 -0
- package/dist/mondrian.html +32 -0
- package/dist/og_image.png +0 -0
- package/dist/opacity.html +36 -0
- package/dist/painter.html +39 -0
- package/dist/particles-showcase.html +28 -0
- package/dist/particles.html +24 -0
- package/dist/patterns.html +33 -0
- package/dist/penrose-game.html +31 -0
- package/dist/pipeline.html +737 -0
- package/dist/plane3d.html +24 -0
- package/dist/platformer.html +43 -0
- package/dist/rossler.html +27 -0
- package/dist/scene-interactivity-test.html +220 -0
- package/dist/scene.html +33 -0
- package/dist/scenes.html +96 -0
- package/dist/schrodinger.html +27 -0
- package/dist/schwarzschild.html +27 -0
- package/dist/shapes.html +16 -0
- package/dist/space.html +85 -0
- package/dist/spacetime.html +27 -0
- package/dist/sphere3d.html +24 -0
- package/dist/sprite.html +18 -0
- package/dist/starfaux.html +22 -0
- package/dist/study001.html +23 -0
- package/dist/study002.html +23 -0
- package/dist/study003.html +23 -0
- package/dist/study004.html +23 -0
- package/dist/study005.html +22 -0
- package/dist/study006.html +24 -0
- package/dist/study007.html +24 -0
- package/dist/study008.html +22 -0
- package/dist/svgtween.html +29 -0
- package/dist/tde.html +28 -0
- package/dist/tetris3d.html +25 -0
- package/dist/thomas.html +27 -0
- package/dist/tiles.html +28 -0
- package/dist/transforms.html +400 -0
- package/dist/tween.html +45 -0
- package/dist/visibility.html +33 -0
- package/package.json +1 -1
- package/readme.md +30 -22
- package/src/game/objects/go.js +7 -0
- package/src/game/objects/index.js +2 -0
- package/src/game/objects/isometric-scene.js +53 -3
- package/src/game/objects/layoutscene.js +57 -0
- package/src/game/objects/mask.js +241 -0
- package/src/game/objects/scene.js +19 -0
- package/src/game/objects/wrapper.js +14 -2
- package/src/game/pipeline.js +17 -0
- package/src/game/ui/button.js +101 -16
- package/src/game/ui/theme.js +0 -6
- package/src/game/ui/togglebutton.js +25 -14
- package/src/game/ui/tooltip.js +12 -4
- package/src/index.js +3 -0
- package/src/io/gesture.js +409 -0
- package/src/io/index.js +4 -1
- package/src/io/keys.js +9 -1
- package/src/io/screen.js +476 -0
- package/src/math/attractors.js +664 -0
- package/src/math/heat.js +106 -0
- package/src/math/index.js +1 -0
- package/src/mixins/draggable.js +15 -19
- package/src/painter/painter.shapes.js +11 -5
- package/src/particle/particle-system.js +165 -1
- package/src/physics/index.js +26 -0
- package/src/physics/physics-updaters.js +333 -0
- package/src/physics/physics.js +375 -0
- package/src/shapes/image.js +5 -5
- package/src/shapes/index.js +2 -0
- package/src/shapes/parallelogram.js +147 -0
- package/src/shapes/righttriangle.js +115 -0
- package/src/shapes/svg.js +281 -100
- package/src/shapes/text.js +22 -6
- package/src/shapes/transformable.js +5 -0
- package/src/sound/effects.js +807 -0
- package/src/sound/index.js +13 -0
- package/src/webgl/index.js +7 -0
- package/src/webgl/shaders/clifford-point-shaders.js +131 -0
- package/src/webgl/shaders/dejong-point-shaders.js +131 -0
- package/src/webgl/shaders/point-sprite-shaders.js +152 -0
- package/src/webgl/webgl-clifford-renderer.js +477 -0
- package/src/webgl/webgl-dejong-renderer.js +472 -0
- package/src/webgl/webgl-line-renderer.js +391 -0
- package/src/webgl/webgl-particle-renderer.js +410 -0
- package/types/index.d.ts +30 -2
- package/types/io.d.ts +217 -0
- package/types/physics.d.ts +299 -0
- package/types/shapes.d.ts +8 -0
- package/types/webgl.d.ts +188 -109
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import {
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Game,
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Scene,
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FPSCounter,
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GameObject,
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HorizontalLayout,
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VerticalLayout,
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Button,
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ShapeGOFactory,
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Rectangle,
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Position,
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Painter,
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TileLayout,
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GridLayout,
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} from "/gcanvas.es.min.js";
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export class LayoutDemo extends Game {
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constructor(canvas) {
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super(canvas);
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this.enableFluidSize();
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this.backgroundColor = "black";
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this.cellSize = 110;
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this.maxColumns = 6;
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}
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getResponsiveColumns() {
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const margin = 100; // space for UI
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const availableWidth = this.width - margin;
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return Math.min(
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this.maxColumns,
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Math.max(1, Math.floor(availableWidth / this.cellSize))
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);
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}
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isMobile() {
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return this.width < 600;
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}
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getLayoutYOffset() {
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// On mobile (no info bar), move layout up; on desktop keep lower to avoid info bar
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return this.isMobile() ? -80 : 0;
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}
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/**
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* Get viewport dimensions based on current layout mode.
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* - Horizontal: fixed height (item height + padding), width = screen - margins
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* - Vertical: fixed width (item width + padding), height = screen - nav - margins
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* - Tile/Grid: square-ish viewport with margins on sides, scrolls vertically
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*/
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getViewportDimensions() {
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const navHeight = 320; // bottom nav (two rows at -30 and -100 offset + button heights)
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const margin = 50;
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const layoutModes = this.getLayoutModes();
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const modeConfig = layoutModes[this.mode];
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switch (this.mode) {
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case "horizontal":
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// Horizontal: fixed height based on item height, scroll horizontally
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return {
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width: Math.max(200, this.width - margin * 2),
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height: 100 + 20, // item height (100) + padding
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};
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case "vertical":
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// Vertical: fixed width based on item width, scroll vertically
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return {
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width: 200 + 20, // item width (200) + padding
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height: Math.max(200, this.height - navHeight - margin),
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};
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case "tile":
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case "grid":
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default:
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// Tile/Grid: responsive square-ish viewport, scroll vertically
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return {
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width: Math.max(200, this.width - margin * 2),
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height: Math.max(200, this.height - navHeight - margin),
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};
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}
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}
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// Define layout modes configuration (uses arrow functions to access `this`)
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getLayoutModes() {
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const columns = this.getResponsiveColumns();
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return {
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horizontal: {
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layoutClass: HorizontalLayout,
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itemDimensions: () => ({
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width: 40 + Math.random() * 60,
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height: 100,
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}),
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},
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vertical: {
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layoutClass: VerticalLayout,
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itemDimensions: () => ({
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width: 200,
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height: 40 + Math.random() * 60,
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}),
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},
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tile: {
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layoutClass: TileLayout,
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itemDimensions: () => ({
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width: 100,
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height: 100,
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}),
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layoutOptions: (baseOpts) => ({
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...baseOpts,
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columns: columns,
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}),
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},
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grid: {
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layoutClass: GridLayout,
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itemDimensions: () => {
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// Randomly choose between portrait or landscape
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const isPortrait = Math.random() > 0.5;
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if (isPortrait) {
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} else {
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return {
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height: 100,
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}
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} else {
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return {
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width: 100,
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height: 50,
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} else {
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return {
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width: 100,
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height: 100,
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}
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}
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},
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layoutOptions: (baseOpts) => ({
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...baseOpts,
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columns: columns,
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spacing: 10,
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padding: 10,
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centerItems: true,
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}),
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};
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}
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init() {
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super.init();
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|
+
// Config Options
|
|
159
|
+
this.items = [];
|
|
160
|
+
this.mode = "horizontal";
|
|
161
|
+
this.currentColumns = this.getResponsiveColumns();
|
|
162
|
+
|
|
163
|
+
// Create UI
|
|
164
|
+
this.ui = new Scene(this, {
|
|
165
|
+
debug: true,
|
|
166
|
+
debugColor: "pink",
|
|
167
|
+
anchor: Position.CENTER,
|
|
168
|
+
});
|
|
169
|
+
this.pipeline.add(this.ui);
|
|
170
|
+
|
|
171
|
+
// Add FPS Counter
|
|
172
|
+
this.pipeline.add(
|
|
173
|
+
new FPSCounter(this, { color: "#00FF00", anchor: "bottom-right" })
|
|
174
|
+
);
|
|
175
|
+
|
|
176
|
+
// Create bottom navigation - layout type selection (at very bottom)
|
|
177
|
+
this.layoutNav = new HorizontalLayout(this, {
|
|
178
|
+
debug: true,
|
|
179
|
+
debugColor: "purple",
|
|
180
|
+
anchor: Position.BOTTOM_CENTER,
|
|
181
|
+
anchorOffsetY: -30,
|
|
182
|
+
padding: 10,
|
|
183
|
+
spacing: 10,
|
|
184
|
+
});
|
|
185
|
+
this.ui.add(this.layoutNav);
|
|
186
|
+
|
|
187
|
+
// Add layout type buttons
|
|
188
|
+
const layoutModes = this.getLayoutModes();
|
|
189
|
+
Object.keys(layoutModes).forEach((mode) => {
|
|
190
|
+
this.layoutNav.add(
|
|
191
|
+
new Button(this, {
|
|
192
|
+
text: mode.charAt(0).toUpperCase() + mode.slice(1),
|
|
193
|
+
onClick: () => this.setLayout(mode),
|
|
194
|
+
})
|
|
195
|
+
);
|
|
196
|
+
});
|
|
197
|
+
|
|
198
|
+
// Create action buttons (add/remove) - positioned above layout nav
|
|
199
|
+
this.actionNav = new HorizontalLayout(this, {
|
|
200
|
+
anchor: Position.BOTTOM_CENTER,
|
|
201
|
+
debug: true,
|
|
202
|
+
debugColor: "cyan",
|
|
203
|
+
anchorOffsetY: -100, // Space above the layout nav
|
|
204
|
+
padding: 10,
|
|
205
|
+
spacing: 10,
|
|
206
|
+
});
|
|
207
|
+
this.actionNav.add(
|
|
208
|
+
new Button(this, {
|
|
209
|
+
text: "ADD",
|
|
210
|
+
onClick: this.addItem.bind(this),
|
|
211
|
+
})
|
|
212
|
+
);
|
|
213
|
+
this.actionNav.add(
|
|
214
|
+
new Button(this, {
|
|
215
|
+
text: "REMOVE",
|
|
216
|
+
onClick: () => this.removeItem(),
|
|
217
|
+
})
|
|
218
|
+
);
|
|
219
|
+
this.ui.add(this.actionNav);
|
|
220
|
+
|
|
221
|
+
// Create initial layout
|
|
222
|
+
this.createLayout();
|
|
223
|
+
|
|
224
|
+
// Add enough items to enable scrolling
|
|
225
|
+
for (let i = 0; i < 5; i++) {
|
|
226
|
+
this.addItem(i);
|
|
227
|
+
}
|
|
228
|
+
}
|
|
229
|
+
|
|
230
|
+
createLayout() {
|
|
231
|
+
if (this.layout) {
|
|
232
|
+
// Properly clear the layout
|
|
233
|
+
this.layout.clear();
|
|
234
|
+
this.pipeline.remove(this.layout);
|
|
235
|
+
this.layout = null;
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
const viewport = this.getViewportDimensions();
|
|
239
|
+
|
|
240
|
+
const baseOpts = {
|
|
241
|
+
anchor: Position.CENTER,
|
|
242
|
+
anchorOffsetY: this.getLayoutYOffset(),
|
|
243
|
+
spacing: 10,
|
|
244
|
+
padding: 10,
|
|
245
|
+
debug: true,
|
|
246
|
+
autoSize: true,
|
|
247
|
+
debugColor: Painter.colors.randomColorHSL(),
|
|
248
|
+
// Enable scrolling with responsive viewport
|
|
249
|
+
scrollable: true,
|
|
250
|
+
viewportWidth: viewport.width,
|
|
251
|
+
viewportHeight: viewport.height,
|
|
252
|
+
};
|
|
253
|
+
|
|
254
|
+
const layoutModes = this.getLayoutModes();
|
|
255
|
+
const modeConfig = layoutModes[this.mode];
|
|
256
|
+
const layoutOpts = modeConfig.layoutOptions
|
|
257
|
+
? modeConfig.layoutOptions(baseOpts)
|
|
258
|
+
: baseOpts;
|
|
259
|
+
|
|
260
|
+
this.layout = new modeConfig.layoutClass(this, layoutOpts);
|
|
261
|
+
// Add layout to pipeline
|
|
262
|
+
this.pipeline.add(this.layout);
|
|
263
|
+
// Add items to layout
|
|
264
|
+
if (this.items.length > 0) {
|
|
265
|
+
// Reset each item properly
|
|
266
|
+
setTimeout(() => {
|
|
267
|
+
this.items.forEach((item) => {
|
|
268
|
+
const dimensions = modeConfig.itemDimensions();
|
|
269
|
+
item.width = dimensions.width;
|
|
270
|
+
item.height = dimensions.height;
|
|
271
|
+
// Add to the container
|
|
272
|
+
this.layout.add(item);
|
|
273
|
+
});
|
|
274
|
+
}, 10);
|
|
275
|
+
// Mark the layout as needing recalculation
|
|
276
|
+
this.layout.markBoundsDirty();
|
|
277
|
+
}
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
update(dt) {
|
|
281
|
+
super.update(dt);
|
|
282
|
+
// stuff that has to do with bound checking should be done after super.update.
|
|
283
|
+
if (this.boundsDirty) {
|
|
284
|
+
console.log("update", this.boundsDirty);
|
|
285
|
+
this.ui.width = this.width;
|
|
286
|
+
this.ui.height = this.height;
|
|
287
|
+
this.ui.markBoundsDirty();
|
|
288
|
+
this.layout.markBoundsDirty();
|
|
289
|
+
this.boundsDirty = false;
|
|
290
|
+
}
|
|
291
|
+
}
|
|
292
|
+
|
|
293
|
+
setLayout(mode) {
|
|
294
|
+
if (mode !== this.mode) {
|
|
295
|
+
this.mode = mode;
|
|
296
|
+
this.createLayout();
|
|
297
|
+
}
|
|
298
|
+
}
|
|
299
|
+
|
|
300
|
+
addItem(i) {
|
|
301
|
+
const layoutModes = this.getLayoutModes();
|
|
302
|
+
const modeConfig = layoutModes[this.mode];
|
|
303
|
+
const dimensions = modeConfig.itemDimensions();
|
|
304
|
+
const rect = new Rectangle({
|
|
305
|
+
width: dimensions.width,
|
|
306
|
+
height: dimensions.height,
|
|
307
|
+
color: Painter.colors.randomColorHSL(),
|
|
308
|
+
stroke: "white",
|
|
309
|
+
lineWidth: 2,
|
|
310
|
+
});
|
|
311
|
+
const go = ShapeGOFactory.create(this, rect);
|
|
312
|
+
go.name = "item " + i;
|
|
313
|
+
this.items.push(go);
|
|
314
|
+
this.layout.add(go);
|
|
315
|
+
}
|
|
316
|
+
|
|
317
|
+
removeItem() {
|
|
318
|
+
if (this.items.length > 0) {
|
|
319
|
+
const go = this.items.pop();
|
|
320
|
+
this.layout.remove(go);
|
|
321
|
+
}
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
onResize() {
|
|
325
|
+
if (!this.layout) return;
|
|
326
|
+
|
|
327
|
+
const newColumns = this.getResponsiveColumns();
|
|
328
|
+
|
|
329
|
+
// Recreate layout if columns changed (for tile/grid modes)
|
|
330
|
+
if (this.currentColumns !== newColumns) {
|
|
331
|
+
this.currentColumns = newColumns;
|
|
332
|
+
if (this.mode === "tile" || this.mode === "grid") {
|
|
333
|
+
this.createLayout();
|
|
334
|
+
return; // createLayout already sets up viewport
|
|
335
|
+
}
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
// Update viewport dimensions for scrolling (mode-specific)
|
|
339
|
+
const viewport = this.getViewportDimensions();
|
|
340
|
+
this.layout._viewportWidth = viewport.width;
|
|
341
|
+
this.layout._viewportHeight = viewport.height;
|
|
342
|
+
|
|
343
|
+
// Update layout Y offset based on mobile/desktop
|
|
344
|
+
this.layout.anchorOffsetY = this.getLayoutYOffset();
|
|
345
|
+
|
|
346
|
+
// Update UI dimensions
|
|
347
|
+
this.ui.width = this.width - 20;
|
|
348
|
+
this.ui.height = this.height - 20;
|
|
349
|
+
this.ui.markBoundsDirty();
|
|
350
|
+
this.layoutNav.markBoundsDirty();
|
|
351
|
+
this.actionNav.markBoundsDirty();
|
|
352
|
+
this.layout.markBoundsDirty();
|
|
353
|
+
}
|
|
354
|
+
}
|