@fps-games/vfx 0.3.2 → 0.3.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +8 -0
- package/package.json +5 -4
- package/tooling/vfx-cli.mjs +8 -1
- package/docs/AUTHORING_EFFECTS.md +0 -297
- package/docs/INTEGRATION.md +0 -194
- package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +0 -1580
- package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +0 -229
- package/docs/VFX_LIBRARY_PLAN.md +0 -546
- package/docs/hit-flash-red-method.md +0 -155
- package/docs/treasure_attention_fx_babylonjs_guide.md +0 -901
- package/docs/vfx-ab/RESULTS.md +0 -35
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-integration_chatgpt.md +0 -462
- package/docs/vfx-placement-design.md +0 -164
- package/docs/weapon-trail-visualization.html +0 -241
- package/packages/EffectPackageService.ts +0 -346
- package/packages/SceneVfxService.ts +0 -96
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +0 -333
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +0 -25
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +0 -11
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +0 -927
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +0 -197
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +0 -895
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +0 -241
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +0 -542
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +0 -69
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +0 -125
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +0 -44
- package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +0 -210
- package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/effect.json +0 -880
- package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +0 -161
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +0 -762
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +0 -260
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +0 -436
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +0 -40
- package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +0 -115
- package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +0 -40
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +0 -210
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +0 -887
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +0 -179
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +0 -859
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +0 -260
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +0 -478
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +0 -40
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +0 -114
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +0 -41
- package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +0 -210
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/effect.json +0 -1400
- package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +0 -173
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +0 -1277
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +0 -329
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +0 -749
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +0 -60
- package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +0 -146
- package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +0 -69
- package/packages/effects/building-upgrade/effect.json +0 -6
- package/packages/effects/building-upgrade/index.ts +0 -387
- package/packages/effects/character-entrance/effect.json +0 -6
- package/packages/effects/character-entrance/index.ts +0 -308
- package/packages/effects/coin-burst/index.ts +0 -48
- package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
- package/packages/effects/comet-trail-flame/index.ts +0 -107
- package/packages/effects/conveyor-upgrade/effect.json +0 -6
- package/packages/effects/conveyor-upgrade/index.ts +0 -401
- package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
- package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
- package/packages/effects/debris-smoke/index.ts +0 -102
- package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +0 -397
- package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +0 -498
- package/packages/effects/door_open_gold_flakes/index.ts +0 -11
- package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
- package/packages/effects/electric-arc/index.ts +0 -63
- package/packages/effects/energy-shield/effect.json +0 -7
- package/packages/effects/energy-shield/index.ts +0 -432
- package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
- package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
- package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
- package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
- package/packages/effects/explosion/index.ts +0 -115
- package/packages/effects/ground-tile-upgrade/effect.json +0 -6
- package/packages/effects/ground-tile-upgrade/index.ts +0 -410
- package/packages/effects/hit-flash/index.ts +0 -77
- package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
- package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
- package/packages/effects/laser-beam/index.ts +0 -6
- package/packages/effects/laser-beam-factory.ts +0 -146
- package/packages/effects/lumber-cart-suction/effect.json +0 -6
- package/packages/effects/lumber-cart-suction/index.ts +0 -399
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +0 -1
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +0 -236
- package/packages/effects/lumber-debris-scatter/effect.json +0 -228
- package/packages/effects/lumber-debris-scatter/index.ts +0 -780
- package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +0 -202
- package/packages/effects/lumber_vehicle_gear_spin/index.ts +0 -11
- package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +0 -338
- package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +0 -353
- package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +0 -13
- package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +0 -365
- package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +0 -310
- package/packages/effects/lumber_vehicle_wood_chips/index.ts +0 -11
- package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +0 -335
- package/packages/effects/monster-hit/index.ts +0 -129
- package/packages/effects/player-upgrade/effect.json +0 -6
- package/packages/effects/player-upgrade/index.ts +0 -640
- package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
- package/packages/effects/pulse-laser-volley/index.ts +0 -215
- package/packages/effects/resource-collect-sparkles/effect.json +0 -6
- package/packages/effects/resource-collect-sparkles/index.ts +0 -254
- package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +0 -215
- package/packages/effects/run-footstep-dust/effect.json +0 -183
- package/packages/effects/run-footstep-dust/index.ts +0 -377
- package/packages/effects/space-shared.ts +0 -120
- package/packages/effects/thruster-flame/index.ts +0 -306
- package/packages/effects/treasure-attention/effect.json +0 -7
- package/packages/effects/treasure-attention/index.ts +0 -630
- package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
- package/packages/effects/tree-chop-dust/effect.json +0 -8
- package/packages/effects/tree-chop-dust/index.ts +0 -202
- package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +0 -303
- package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
- package/packages/effects/tree-leaf-chop-burst/effect.json +0 -498
- package/packages/effects/tree-leaf-chop-burst/index.ts +0 -294
- package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +0 -318
- package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
- package/packages/effects/tree_chop_dust_burst/index.ts +0 -13
- package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +0 -412
- package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
- package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
- package/packages/effects/ufo-thread-flame/index.ts +0 -153
- package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
- package/packages/effects/vehicle-exhaust-smoke/effect.json +0 -8
- package/packages/effects/vehicle-exhaust-smoke/index.ts +0 -298
- package/packages/effects/vehicle-upgrade/effect.json +0 -6
- package/packages/effects/vehicle-upgrade/index.ts +0 -404
- package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
- package/packages/effects/weapon-trail/index.ts +0 -317
- package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +0 -312
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood-crusher-sawdust/index.ts +0 -43
- package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +0 -592
- package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +0 -312
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood-cutter-sawdust/index.ts +0 -43
- package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +0 -592
- package/packages/effects/wood-sawdust-effect-factory.ts +0 -194
- package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +0 -318
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood_crusher_sawdust/index.ts +0 -29
- package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +0 -592
- package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +0 -318
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood_cutter_sawdust/index.ts +0 -29
- package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +0 -592
- package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +0 -196
- package/packages/effects/wood_peel_material_test/index.ts +0 -11
- package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +0 -136
- package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +0 -210
- package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
- package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
- package/packages/env.particle.forest_edge_fog/effect.json +0 -854
- package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
- package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
- package/packages/env.particle.forest_edge_fog/metadata/description.json +0 -148
- package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +0 -827
- package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +0 -196
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +0 -432
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +0 -28
- package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +0 -124
- package/packages/env.particle.forest_edge_fog/provenance/lineage.json +0 -41
- package/packages/generation.ts +0 -14
- package/packages/index.ts +0 -14
- package/packages/legacy-particle-runtime.ts +0 -113
- package/packages/manifestRuntimePackage.ts +0 -519
- package/packages/registry.ts +0 -85
- package/packages/rendering.ts +0 -13
- package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +0 -424
- package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/effect.json +0 -1254
- package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/metadata/description.json +0 -122
- package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +0 -1051
- package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +0 -200
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +0 -581
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +0 -28
- package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +0 -111
- package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +0 -45
- package/packages/types.ts +0 -195
- package/tooling/check-dist-runtime.mjs +0 -166
- package/tooling/generate-index.mjs +0 -55
- package/tooling/test-guardrails.mjs +0 -157
- package/tooling/validate-boundary.mjs +0 -92
- package/tooling/validate-effects.mjs +0 -304
- package/tooling/validate.mjs +0 -53
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import { Color3 } from '@babylonjs/core/Maths/math.color';
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import { Constants } from '@babylonjs/core/Engines/constants';
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import type { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
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debugAnchor: 'player',
|
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53
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debugParams: [
|
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54
|
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{ key: 'lifetime', label: '生命周期', kind: 'lifetime', min: 0.4, max: 6, step: 0.01 },
|
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55
|
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{ key: 'scale', label: '整体缩放', kind: 'scale', min: 0.1, max: 5, step: 0.01 },
|
|
56
|
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{ key: 'color', label: '光柱颜色', kind: 'color' },
|
|
57
|
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{ key: 'opacity', label: '透明度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
|
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58
|
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{ key: 'radius', label: '光柱半径', kind: 'number', min: 0.05, max: 3, step: 0.01 },
|
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59
|
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{ key: 'height', label: '光柱高度', kind: 'number', min: 0.2, max: 8, step: 0.01 },
|
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60
|
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{ key: 'beamWidth', label: '杯壁厚度', kind: 'number', min: 0.005, max: 0.35, step: 0.001 },
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61
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{ key: 'riseSpeed', label: '流动速度', kind: 'number', min: 0, max: 5, step: 0.01 },
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62
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{ key: 'ringOpacity', label: '底部强度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
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63
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{ key: 'fadeStart', label: '淡出开始', kind: 'number', min: 0.05, max: 0.95, step: 0.01 },
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64
|
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],
|
|
65
|
-
create({ scene, root, position, params }) {
|
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66
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root.position.copyFrom(position);
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67
|
-
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68
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-
const beam = createCupBeam(scene, root, params);
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69
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let disposed = false;
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70
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const disposeTimer = window.setTimeout(() => disposeAll(), Math.max(0.05, params.lifetime + 0.45) * 1000);
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71
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-
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72
|
-
beam.start();
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73
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74
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return {
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75
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-
root,
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76
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-
dispose() {
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77
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disposeAll();
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78
|
-
},
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79
|
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};
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80
|
-
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81
|
-
function disposeAll(): void {
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82
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if (disposed) return;
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83
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disposed = true;
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84
|
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window.clearTimeout(disposeTimer);
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85
|
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beam.dispose();
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86
|
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root.dispose();
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87
|
-
}
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88
|
-
},
|
|
89
|
-
};
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90
|
-
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91
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function createCupBeam(scene: Scene, root: TransformNode, params: CharacterEntranceParams): { start(): void; dispose(): void } {
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92
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const scale = Math.max(0.05, params.scale);
|
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93
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const height = Math.max(0.05, params.height * scale);
|
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94
|
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const radius = Math.max(0.02, params.radius * scale);
|
|
95
|
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const wallThickness = Math.max(0.006, params.beamWidth * scale);
|
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96
|
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const shellAlpha = clamp01(params.opacity * 0.68);
|
|
97
|
-
const flowAlpha = clamp01(params.opacity * 0.78);
|
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98
|
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const rimAlpha = clamp01(params.opacity * params.ringOpacity * 1.18);
|
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99
|
-
const shellMaterial = createCupBeamMaterial(scene, params, 'shell', getCupBeamTexture(scene), shellAlpha);
|
|
100
|
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const flowTexture = getCupFlowTexture(scene);
|
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101
|
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const flowMaterial = createCupBeamMaterial(scene, params, 'flow', flowTexture, flowAlpha);
|
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102
|
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const rimMaterial = createCupBeamMaterial(scene, params, 'bottom-rim', getBottomRimTexture(scene), rimAlpha);
|
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103
|
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const shell = createOpenCylinder(scene, 'character-entrance.cup.shell');
|
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104
|
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const flow = createOpenCylinder(scene, 'character-entrance.cup.flow');
|
|
105
|
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const rim = CreateTorus('character-entrance.cup.bottom-rim', {
|
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diameter: radius * 2,
|
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107
|
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thickness: Math.max(0.018, wallThickness * 0.9),
|
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108
|
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tessellation: 64,
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109
|
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sideOrientation: Mesh.DOUBLESIDE,
|
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110
|
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}, scene);
|
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111
|
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const meshes = [
|
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112
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{ mesh: shell, radius: radius + wallThickness * 1.6, material: shellMaterial, alpha: shellAlpha },
|
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113
|
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{ mesh: flow, radius: radius + wallThickness * 0.55, material: flowMaterial, alpha: flowAlpha },
|
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114
|
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];
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115
|
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let age = 0;
|
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116
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let observer: ReturnType<Scene['onBeforeRenderObservable']['add']> | null = null;
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117
|
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let disposed = false;
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|
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|
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119
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for (const entry of meshes) {
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|
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entry.mesh.parent = root;
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121
|
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entry.mesh.position.y = 0;
|
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122
|
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entry.mesh.scaling.set(entry.radius, 0.001, entry.radius);
|
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123
|
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entry.mesh.renderingGroupId = VFX_RENDERING_GROUP_ID;
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124
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entry.mesh.isPickable = false;
|
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125
|
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entry.mesh.material = entry.material;
|
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126
|
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entry.material.alpha = 0;
|
|
127
|
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}
|
|
128
|
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rim.parent = root;
|
|
129
|
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rim.position.y = 0.025 * scale;
|
|
130
|
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rim.renderingGroupId = VFX_RENDERING_GROUP_ID;
|
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131
|
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rim.isPickable = false;
|
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132
|
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rim.material = rimMaterial;
|
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133
|
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rimMaterial.alpha = 0;
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|
-
|
|
135
|
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return { start, dispose };
|
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|
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|
|
137
|
-
function start(): void {
|
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138
|
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if (observer) return;
|
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139
|
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observer = scene.onBeforeRenderObservable.add(() => {
|
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140
|
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if (disposed) return;
|
|
141
|
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const deltaSeconds = Math.min(0.05, scene.getEngine().getDeltaTime() / 1000);
|
|
142
|
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age += deltaSeconds;
|
|
143
|
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const t = Math.min(1, age / Math.max(0.01, params.lifetime));
|
|
144
|
-
const riseDuration = Math.max(0.1, Math.min(0.68, 0.55 / Math.max(0.2, params.riseSpeed)));
|
|
145
|
-
const rise = easeOutCubic(Math.min(1, t / riseDuration));
|
|
146
|
-
const fadeStart = Math.max(0.05, Math.min(0.95, params.fadeStart));
|
|
147
|
-
const fade = Math.max(0, 1 - Math.max(0, t - fadeStart) / Math.max(0.01, 1 - fadeStart));
|
|
148
|
-
const visibleHeight = Math.max(0.001, height * rise);
|
|
149
|
-
const softPulse = 0.96 + Math.sin(age * 4.2) * 0.04;
|
|
150
|
-
flowTexture.vOffset -= deltaSeconds * Math.max(0, params.riseSpeed) * 0.34;
|
|
151
|
-
|
|
152
|
-
for (const entry of meshes) {
|
|
153
|
-
entry.mesh.scaling.y = visibleHeight;
|
|
154
|
-
entry.mesh.position.y = visibleHeight * 0.5;
|
|
155
|
-
entry.material.alpha = entry.alpha * fade * softPulse;
|
|
156
|
-
}
|
|
157
|
-
rim.scaling.setAll(1 + rise * 0.06);
|
|
158
|
-
rimMaterial.alpha = rimAlpha * fade * (0.82 + rise * 0.18);
|
|
159
|
-
});
|
|
160
|
-
}
|
|
161
|
-
|
|
162
|
-
function dispose(): void {
|
|
163
|
-
if (disposed) return;
|
|
164
|
-
disposed = true;
|
|
165
|
-
if (observer) scene.onBeforeRenderObservable.remove(observer);
|
|
166
|
-
observer = null;
|
|
167
|
-
shell.dispose();
|
|
168
|
-
flow.dispose();
|
|
169
|
-
rim.dispose();
|
|
170
|
-
shellMaterial.dispose();
|
|
171
|
-
flowMaterial.dispose();
|
|
172
|
-
rimMaterial.dispose();
|
|
173
|
-
}
|
|
174
|
-
}
|
|
175
|
-
|
|
176
|
-
function createOpenCylinder(scene: Scene, name: string): Mesh {
|
|
177
|
-
return CreateCylinder(name, {
|
|
178
|
-
height: 1,
|
|
179
|
-
diameter: 2,
|
|
180
|
-
tessellation: 96,
|
|
181
|
-
subdivisions: 12,
|
|
182
|
-
cap: Mesh.NO_CAP,
|
|
183
|
-
sideOrientation: Mesh.DOUBLESIDE,
|
|
184
|
-
}, scene);
|
|
185
|
-
}
|
|
186
|
-
|
|
187
|
-
function createCupBeamMaterial(
|
|
188
|
-
scene: Scene,
|
|
189
|
-
params: CharacterEntranceParams,
|
|
190
|
-
suffix: string,
|
|
191
|
-
texture: Texture,
|
|
192
|
-
alpha: number,
|
|
193
|
-
): StandardMaterial {
|
|
194
|
-
const material = new StandardMaterial(`character-entrance.cup.${suffix}.material`, scene);
|
|
195
|
-
texture.hasAlpha = true;
|
|
196
|
-
material.diffuseTexture = texture;
|
|
197
|
-
material.opacityTexture = texture;
|
|
198
|
-
material.useAlphaFromDiffuseTexture = true;
|
|
199
|
-
material.emissiveColor = toColor3(params.color);
|
|
200
|
-
material.diffuseColor = toColor3(params.color);
|
|
201
|
-
material.alpha = alpha;
|
|
202
|
-
material.disableLighting = true;
|
|
203
|
-
material.backFaceCulling = false;
|
|
204
|
-
material.alphaMode = Constants.ALPHA_ADD;
|
|
205
|
-
return material;
|
|
206
|
-
}
|
|
207
|
-
|
|
208
|
-
function getCupBeamTexture(scene: Scene): DynamicTexture {
|
|
209
|
-
const key = '__vfx_character_entrance_cup_beam_texture';
|
|
210
|
-
const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
|
|
211
|
-
scene.metadata = metadata;
|
|
212
|
-
const existing = metadata[key] as DynamicTexture | undefined;
|
|
213
|
-
if (existing) return existing;
|
|
214
|
-
|
|
215
|
-
const texture = new DynamicTexture('character_entrance_cup_beam_texture', { width: 128, height: 256 }, scene, true);
|
|
216
|
-
const context = texture.getContext();
|
|
217
|
-
const composite = context as unknown as CanvasRenderingContext2D;
|
|
218
|
-
context.clearRect(0, 0, 128, 256);
|
|
219
|
-
const side = context.createLinearGradient(0, 0, 128, 0);
|
|
220
|
-
side.addColorStop(0, 'rgba(205, 250, 255, 0)');
|
|
221
|
-
side.addColorStop(0.22, 'rgba(205, 250, 255, 0.42)');
|
|
222
|
-
side.addColorStop(0.5, 'rgba(245, 255, 255, 0.82)');
|
|
223
|
-
side.addColorStop(0.78, 'rgba(205, 250, 255, 0.42)');
|
|
224
|
-
side.addColorStop(1, 'rgba(205, 250, 255, 0)');
|
|
225
|
-
const vertical = context.createLinearGradient(0, 0, 0, 256);
|
|
226
|
-
vertical.addColorStop(0, 'rgba(210, 250, 255, 0)');
|
|
227
|
-
vertical.addColorStop(0.18, 'rgba(210, 250, 255, 0.1)');
|
|
228
|
-
vertical.addColorStop(0.62, 'rgba(185, 246, 255, 0.58)');
|
|
229
|
-
vertical.addColorStop(1, 'rgba(245, 255, 255, 0.96)');
|
|
230
|
-
context.fillStyle = side;
|
|
231
|
-
context.fillRect(0, 0, 128, 256);
|
|
232
|
-
composite.globalCompositeOperation = 'source-in';
|
|
233
|
-
context.fillStyle = vertical;
|
|
234
|
-
context.fillRect(0, 0, 128, 256);
|
|
235
|
-
composite.globalCompositeOperation = 'source-over';
|
|
236
|
-
texture.hasAlpha = true;
|
|
237
|
-
texture.update(false);
|
|
238
|
-
return texture;
|
|
239
|
-
}
|
|
240
|
-
|
|
241
|
-
function getCupFlowTexture(scene: Scene): DynamicTexture {
|
|
242
|
-
const key = '__vfx_character_entrance_cup_flow_texture';
|
|
243
|
-
const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
|
|
244
|
-
scene.metadata = metadata;
|
|
245
|
-
const existing = metadata[key] as DynamicTexture | undefined;
|
|
246
|
-
if (existing) return existing;
|
|
247
|
-
|
|
248
|
-
const texture = new DynamicTexture('character_entrance_cup_flow_texture', { width: 128, height: 256 }, scene, true);
|
|
249
|
-
const context = texture.getContext();
|
|
250
|
-
const composite = context as unknown as CanvasRenderingContext2D;
|
|
251
|
-
context.clearRect(0, 0, 128, 256);
|
|
252
|
-
const side = context.createLinearGradient(0, 0, 128, 0);
|
|
253
|
-
side.addColorStop(0, 'rgba(255, 255, 255, 0)');
|
|
254
|
-
side.addColorStop(0.28, 'rgba(255, 255, 255, 0.22)');
|
|
255
|
-
side.addColorStop(0.5, 'rgba(255, 255, 255, 0.7)');
|
|
256
|
-
side.addColorStop(0.72, 'rgba(255, 255, 255, 0.22)');
|
|
257
|
-
side.addColorStop(1, 'rgba(255, 255, 255, 0)');
|
|
258
|
-
context.fillStyle = side;
|
|
259
|
-
context.fillRect(0, 0, 128, 256);
|
|
260
|
-
composite.globalCompositeOperation = 'source-in';
|
|
261
|
-
for (let y = -48; y < 304; y += 56) {
|
|
262
|
-
const band = context.createLinearGradient(0, y, 0, y + 42);
|
|
263
|
-
band.addColorStop(0, 'rgba(255, 255, 255, 0)');
|
|
264
|
-
band.addColorStop(0.48, 'rgba(255, 255, 255, 0.92)');
|
|
265
|
-
band.addColorStop(1, 'rgba(255, 255, 255, 0)');
|
|
266
|
-
context.fillStyle = band;
|
|
267
|
-
context.fillRect(0, y, 128, 42);
|
|
268
|
-
}
|
|
269
|
-
composite.globalCompositeOperation = 'source-over';
|
|
270
|
-
texture.hasAlpha = true;
|
|
271
|
-
texture.vScale = 1.2;
|
|
272
|
-
texture.update(false);
|
|
273
|
-
return texture;
|
|
274
|
-
}
|
|
275
|
-
|
|
276
|
-
function getBottomRimTexture(scene: Scene): DynamicTexture {
|
|
277
|
-
const key = '__vfx_character_entrance_bottom_rim_texture';
|
|
278
|
-
const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
|
|
279
|
-
scene.metadata = metadata;
|
|
280
|
-
const existing = metadata[key] as DynamicTexture | undefined;
|
|
281
|
-
if (existing) return existing;
|
|
282
|
-
|
|
283
|
-
const texture = new DynamicTexture('character_entrance_bottom_rim_texture', { width: 64, height: 64 }, scene, true);
|
|
284
|
-
const context = texture.getContext();
|
|
285
|
-
context.clearRect(0, 0, 64, 64);
|
|
286
|
-
const glow = context.createRadialGradient(32, 32, 8, 32, 32, 31);
|
|
287
|
-
glow.addColorStop(0, 'rgba(245, 255, 255, 0.96)');
|
|
288
|
-
glow.addColorStop(0.55, 'rgba(185, 246, 255, 0.68)');
|
|
289
|
-
glow.addColorStop(1, 'rgba(150, 230, 255, 0)');
|
|
290
|
-
context.fillStyle = glow;
|
|
291
|
-
context.fillRect(0, 0, 64, 64);
|
|
292
|
-
texture.hasAlpha = true;
|
|
293
|
-
texture.update(false);
|
|
294
|
-
return texture;
|
|
295
|
-
}
|
|
296
|
-
|
|
297
|
-
function toColor3(color: VfxColorValue): Color3 {
|
|
298
|
-
return new Color3(clamp01(color.r), clamp01(color.g), clamp01(color.b));
|
|
299
|
-
}
|
|
300
|
-
|
|
301
|
-
function clamp01(value: number): number {
|
|
302
|
-
return Math.min(1, Math.max(0, value));
|
|
303
|
-
}
|
|
304
|
-
|
|
305
|
-
function easeOutCubic(value: number): number {
|
|
306
|
-
const t = clamp01(value);
|
|
307
|
-
return 1 - Math.pow(1 - t, 3);
|
|
308
|
-
}
|
|
@@ -1,48 +0,0 @@
|
|
|
1
|
-
// 金币爆出(移植自 babylon-laser 击破掉落金币, 特效#11)。
|
|
2
|
-
// 金色 primitive 圆柱,抛物 flyer 池(重力9/寿命1.9),一次性。无外部资产。
|
|
3
|
-
import { CreateCylinder } from '@babylonjs/core/Meshes/Builders/cylinderBuilder';
|
|
4
|
-
import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
|
|
5
|
-
import { Color3 } from '@babylonjs/core/Maths/math.color';
|
|
6
|
-
import { Vector3 } from '@babylonjs/core/Maths/math.vector';
|
|
7
|
-
import type { VfxEffectPackage, VfxParamValues } from '../../types';
|
|
8
|
-
import { FlyerPool } from '../space-shared';
|
|
9
|
-
|
|
10
|
-
interface CoinBurstParams extends VfxParamValues { count: number; }
|
|
11
|
-
const DEFAULT_PARAMS: CoinBurstParams = { count: 6 };
|
|
12
|
-
|
|
13
|
-
export const coinBurstEffectPackage: VfxEffectPackage<CoinBurstParams> = {
|
|
14
|
-
id: 'coin-burst',
|
|
15
|
-
nameZh: '金币爆出',
|
|
16
|
-
placement: 'world',
|
|
17
|
-
debugAnchor: 'playerRight',
|
|
18
|
-
defaultParams: DEFAULT_PARAMS,
|
|
19
|
-
debugParams: [
|
|
20
|
-
{ key: 'count', label: '金币数量', kind: 'number', min: 0, max: 20, step: 1 },
|
|
21
|
-
],
|
|
22
|
-
|
|
23
|
-
create({ scene, root, position, params, scale, renderingGroupId }) {
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24
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root.position.copyFrom(position);
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25
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// 金币是世界坐标抛物(不挂 root),root.scaling 作用不到 → 自行用 ctx.scale 缩放尺寸/抛撒/重力(G3/M6)。
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26
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const s = scale ? scale.x : 1;
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27
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const pool = new FlyerPool(scene);
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28
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const coinMat = new StandardMaterial('vfx_coin_mat', scene);
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29
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coinMat.diffuseColor = new Color3(1, 0.78, 0.1);
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30
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coinMat.emissiveColor = new Color3(0.5, 0.36, 0.02);
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31
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coinMat.specularColor = new Color3(1, 0.9, 0.4);
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32
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-
for (let i = 0; i < Math.round(params.count); i++) {
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33
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const c = CreateCylinder('vfx_coin', { diameter: 0.8, height: 0.12, tessellation: 18 }, scene);
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34
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c.scaling.setAll(s);
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35
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c.renderingGroupId = renderingGroupId ?? 0; // M7:补全分组(全库约定)
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36
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c.rotation.x = Math.random() * Math.PI; c.material = coinMat;
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37
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pool.spawn(c, position, new Vector3((Math.random() - 0.5) * 6 * s, (Math.random() * 6 + 4) * s, (Math.random() - 0.5) * 6 * s), 9 * s, 1.9);
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38
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}
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39
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-
let disposed = false;
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const disposeTimer = window.setTimeout(() => disposeAll(), 2300);
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function disposeAll(): void {
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if (disposed) return; disposed = true;
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window.clearTimeout(disposeTimer);
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pool.dispose(); coinMat.dispose(); root.dispose();
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}
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return { root, dispose() { disposeAll(); } };
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},
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};
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Binary file
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@@ -1,107 +0,0 @@
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1
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// 陨石/彗星拖尾火焰(移植自 babylon-laser TrailFlame, 特效#5)。
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2
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// 十字两面片(沿 +Z 长 1,root.scaling.z=length 拉长)+ trail_5x4 序列帧(20帧5x4,全局同步播)。
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3
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// 偏橙 emissive,ALPHA_COMBINE(非 ADD,不过曝)。自排除 GlowLayer。亮头在 z=0、尾端淡出。
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4
|
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// 库版为持续型:头在 root、尾沿局部 +Z 延伸(宿主把 +Z 朝运动反方向即成拖尾)。
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5
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-
import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
|
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6
|
-
import { Mesh } from '@babylonjs/core/Meshes/mesh';
|
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7
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-
import { VertexData } from '@babylonjs/core/Meshes/mesh.vertexData';
|
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8
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-
import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
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9
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-
import { Texture } from '@babylonjs/core/Materials/Textures/texture';
|
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10
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-
import { Color3 } from '@babylonjs/core/Maths/math.color';
|
|
11
|
-
import { Constants } from '@babylonjs/core/Engines/constants';
|
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12
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-
import type { Scene } from '@babylonjs/core/scene';
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|
13
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-
import type { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
|
|
14
|
-
import type { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
|
|
15
|
-
import trailTextureUrl from './assets/textures/trail_5x4.webp?url';
|
|
16
|
-
import { LIFETIME_DEBUG_PARAMS, LIFETIME_DEFAULTS, scheduleLifetime } from '../space-shared';
|
|
17
|
-
|
|
18
|
-
interface CometTrailFlameParams extends VfxParamValues {
|
|
19
|
-
lifetimeMode: string; lifetime: number;
|
|
20
|
-
width: number;
|
|
21
|
-
length: number;
|
|
22
|
-
fps: number;
|
|
23
|
-
tint: VfxColorValue;
|
|
24
|
-
}
|
|
25
|
-
|
|
26
|
-
const DEFAULT_PARAMS: CometTrailFlameParams = {
|
|
27
|
-
...LIFETIME_DEFAULTS,
|
|
28
|
-
width: 3.0, length: 7.0, fps: 20, tint: { r: 1.0, g: 0.62, b: 0.35 },
|
|
29
|
-
};
|
|
30
|
-
|
|
31
|
-
function createTrailPlaneGeo(name: string, width: number, axis: 'x' | 'y', scene: Scene): Mesh {
|
|
32
|
-
const h = width / 2;
|
|
33
|
-
const positions = axis === 'x'
|
|
34
|
-
? [-h, 0, 0, h, 0, 0, h, 0, 1, -h, 0, 1]
|
|
35
|
-
: [0, -h, 0, 0, h, 0, 0, h, 1, 0, -h, 1];
|
|
36
|
-
const normals = axis === 'x' ? [0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0] : [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0];
|
|
37
|
-
const uvs = [0, 0, 1, 0, 1, 1, 0, 1];
|
|
38
|
-
const indices = [0, 1, 2, 0, 2, 3];
|
|
39
|
-
const mesh = new Mesh(name, scene);
|
|
40
|
-
const vd = new VertexData();
|
|
41
|
-
vd.positions = positions; vd.normals = normals; vd.uvs = uvs; vd.indices = indices;
|
|
42
|
-
vd.applyToMesh(mesh);
|
|
43
|
-
return mesh;
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
function excludeFromGlow(scene: Scene, mesh: AbstractMesh): void {
|
|
47
|
-
for (const layer of scene.effectLayers ?? []) {
|
|
48
|
-
const add = (layer as unknown as { addExcludedMesh?: (m: AbstractMesh) => void }).addExcludedMesh;
|
|
49
|
-
if (typeof add === 'function') add.call(layer, mesh);
|
|
50
|
-
}
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
export const cometTrailFlameEffectPackage: VfxEffectPackage<CometTrailFlameParams> = {
|
|
54
|
-
id: 'comet-trail-flame',
|
|
55
|
-
nameZh: '拖尾火焰',
|
|
56
|
-
placement: 'socket',
|
|
57
|
-
debugAnchor: 'player',
|
|
58
|
-
defaultParams: DEFAULT_PARAMS,
|
|
59
|
-
debugParams: [
|
|
60
|
-
...LIFETIME_DEBUG_PARAMS,
|
|
61
|
-
{ key: 'width', label: '宽度', kind: 'scale', min: 0.3, max: 10, step: 0.1 },
|
|
62
|
-
{ key: 'length', label: '长度', kind: 'scale', min: 0.5, max: 20, step: 0.1 },
|
|
63
|
-
{ key: 'fps', label: '播放帧率', kind: 'number', min: 1, max: 60, step: 1 },
|
|
64
|
-
{ key: 'tint', label: '火焰色', kind: 'color' },
|
|
65
|
-
],
|
|
66
|
-
|
|
67
|
-
create({ scene, root, position, rotationY, params, renderingGroupId }) {
|
|
68
|
-
root.position.copyFrom(position);
|
|
69
|
-
root.rotation.y = rotationY;
|
|
70
|
-
|
|
71
|
-
const tex = new Texture(trailTextureUrl, scene);
|
|
72
|
-
tex.hasAlpha = true;
|
|
73
|
-
tex.uScale = 1 / 5; tex.vScale = 1 / 4; // 5列x4行序列帧
|
|
74
|
-
const mat = new StandardMaterial('vfx_trail_mat', scene);
|
|
75
|
-
mat.emissiveTexture = tex; mat.opacityTexture = tex;
|
|
76
|
-
mat.emissiveColor = new Color3(params.tint.r, params.tint.g, params.tint.b);
|
|
77
|
-
mat.alpha = 0.9; mat.disableLighting = true; mat.backFaceCulling = false;
|
|
78
|
-
mat.alphaMode = Constants.ALPHA_COMBINE;
|
|
79
|
-
|
|
80
|
-
const trailRoot = new TransformNode('vfx_trail_root', scene);
|
|
81
|
-
trailRoot.parent = root;
|
|
82
|
-
trailRoot.scaling.z = params.length;
|
|
83
|
-
const a = createTrailPlaneGeo('vfx_trail_a', params.width, 'x', scene);
|
|
84
|
-
const b = createTrailPlaneGeo('vfx_trail_b', params.width, 'y', scene);
|
|
85
|
-
for (const m of [a, b]) { m.material = mat; m.isPickable = false; m.parent = trailRoot; m.renderingGroupId = renderingGroupId ?? 0; excludeFromGlow(scene, m); }
|
|
86
|
-
|
|
87
|
-
let t = 0;
|
|
88
|
-
const observer = scene.onBeforeRenderObservable.add(() => {
|
|
89
|
-
t += Math.min(scene.getEngine().getDeltaTime() / 1000, 0.05);
|
|
90
|
-
const f = Math.floor(t * params.fps) % 20; // 20 帧循环
|
|
91
|
-
tex.uOffset = (f % 5) / 5;
|
|
92
|
-
tex.vOffset = 1 - (Math.floor(f / 5) + 1) / 4; // V 翻转
|
|
93
|
-
});
|
|
94
|
-
|
|
95
|
-
let disposed = false;
|
|
96
|
-
let ltTimer = 0;
|
|
97
|
-
const dispose = (): void => {
|
|
98
|
-
if (disposed) return; disposed = true;
|
|
99
|
-
if (ltTimer) window.clearTimeout(ltTimer);
|
|
100
|
-
scene.onBeforeRenderObservable.remove(observer);
|
|
101
|
-
a.dispose(); b.dispose(); trailRoot.dispose();
|
|
102
|
-
mat.dispose(); tex.dispose(); root.dispose();
|
|
103
|
-
};
|
|
104
|
-
ltTimer = scheduleLifetime(params, dispose);
|
|
105
|
-
return { root, dispose };
|
|
106
|
-
},
|
|
107
|
-
};
|