@forgeax/engine-render 0.1.27 → 0.1.29
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +842 -124
- package/dist/assembly/atmosphere-shader-prewarm.d.ts +6 -0
- package/dist/assembly/atmosphere-shader-prewarm.d.ts.map +1 -0
- package/dist/assembly/dynamic-geometry-host.d.ts +52 -0
- package/dist/assembly/dynamic-geometry-host.d.ts.map +1 -0
- package/dist/assembly/dynamic-geometry-runtime.d.ts +20 -0
- package/dist/assembly/dynamic-geometry-runtime.d.ts.map +1 -0
- package/dist/assembly/factory.d.ts +3 -1
- package/dist/assembly/factory.d.ts.map +1 -1
- package/dist/assembly/gpu-driven-owner.d.ts +10 -0
- package/dist/assembly/gpu-driven-owner.d.ts.map +1 -0
- package/dist/assembly/host-contract.d.ts +19 -0
- package/dist/assembly/host-contract.d.ts.map +1 -1
- package/dist/assembly/material/assembly.d.ts +7 -0
- package/dist/assembly/material/assembly.d.ts.map +1 -1
- package/dist/assembly/material-shader-policy.d.ts +3 -1
- package/dist/assembly/material-shader-policy.d.ts.map +1 -1
- package/dist/assembly/recovery/failure-location.d.ts +12 -0
- package/dist/assembly/recovery/failure-location.d.ts.map +1 -0
- package/dist/assembly/recovery/renderer-recover.d.ts +6 -4
- package/dist/assembly/recovery/renderer-recover.d.ts.map +1 -1
- package/dist/assembly/renderer-facade.d.ts.map +1 -1
- package/dist/assembly/renderer-feature-inspection.d.ts +5 -0
- package/dist/assembly/renderer-feature-inspection.d.ts.map +1 -0
- package/dist/assembly/renderer-frame-transaction.d.ts +19 -0
- package/dist/assembly/renderer-frame-transaction.d.ts.map +1 -1
- package/dist/assembly/renderer-helpers.d.ts +3 -0
- package/dist/assembly/renderer-helpers.d.ts.map +1 -1
- package/dist/assembly/renderer-inspection.d.ts +4 -0
- package/dist/assembly/renderer-inspection.d.ts.map +1 -1
- package/dist/assembly/shader-prewarm-policy.d.ts +6 -0
- package/dist/assembly/shader-prewarm-policy.d.ts.map +1 -1
- package/dist/assembly/skin-palette-owner.d.ts +8 -0
- package/dist/assembly/skin-palette-owner.d.ts.map +1 -0
- package/dist/assembly/ssr-shader-prewarm.d.ts +6 -0
- package/dist/assembly/ssr-shader-prewarm.d.ts.map +1 -0
- package/dist/assembly/webgpu-device-loss.d.ts +15 -0
- package/dist/assembly/webgpu-device-loss.d.ts.map +1 -0
- package/dist/assembly/webgpu-pbr-ready.d.ts +38 -0
- package/dist/assembly/webgpu-pbr-ready.d.ts.map +1 -0
- package/dist/assembly/webgpu-ready-mipmap.d.ts +11 -0
- package/dist/assembly/webgpu-ready-mipmap.d.ts.map +1 -0
- package/dist/assembly/webgpu-ready.d.ts +7 -3
- package/dist/assembly/webgpu-ready.d.ts.map +1 -1
- package/dist/assembly/webgpu-renderer-bootstrap.d.ts +10 -0
- package/dist/assembly/webgpu-renderer-bootstrap.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer-contract.d.ts +62 -0
- package/dist/assembly/webgpu-renderer-contract.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer-guards.d.ts +9 -0
- package/dist/assembly/webgpu-renderer-guards.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer-observation.d.ts +6 -0
- package/dist/assembly/webgpu-renderer-observation.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer-recovery-failure.d.ts +12 -0
- package/dist/assembly/webgpu-renderer-recovery-failure.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer.d.ts +7 -141
- package/dist/assembly/webgpu-renderer.d.ts.map +1 -1
- package/dist/assembly/webgpu-vertex-layouts.d.ts +28 -84
- package/dist/assembly/webgpu-vertex-layouts.d.ts.map +1 -1
- package/dist/authoring.mjs +3 -3
- package/dist/{chunk-ADHHVYLW.mjs → chunk-33XZFTQU.mjs} +245 -39
- package/dist/chunk-33XZFTQU.mjs.map +1 -0
- package/dist/{chunk-GF523LHF.mjs → chunk-BLXGONR2.mjs} +30 -12
- package/dist/chunk-BLXGONR2.mjs.map +1 -0
- package/dist/{chunk-KM2NOX2I.mjs → chunk-BQVQOQJH.mjs} +958 -254
- package/dist/chunk-BQVQOQJH.mjs.map +1 -0
- package/dist/{chunk-HKXTW355.mjs → chunk-BTWH7BP4.mjs} +386 -17
- package/dist/chunk-BTWH7BP4.mjs.map +1 -0
- package/dist/{chunk-TMIASV2N.mjs → chunk-FUODTTIA.mjs} +3934 -676
- package/dist/chunk-FUODTTIA.mjs.map +1 -0
- package/dist/{chunk-FJ6P52EE.mjs → chunk-ILQ5MEZF.mjs} +3 -17
- package/dist/chunk-ILQ5MEZF.mjs.map +1 -0
- package/dist/{chunk-E34VL5VI.mjs → chunk-JQTSEI3Z.mjs} +3 -3
- package/dist/{chunk-E34VL5VI.mjs.map → chunk-JQTSEI3Z.mjs.map} +1 -1
- package/dist/{chunk-GE3SDD72.mjs → chunk-NICXSHAT.mjs} +16 -38
- package/dist/chunk-NICXSHAT.mjs.map +1 -0
- package/dist/{chunk-ZZ4YQ474.mjs → chunk-NRNXBLIJ.mjs} +577 -7
- package/dist/chunk-NRNXBLIJ.mjs.map +1 -0
- package/dist/{chunk-JDWARUOI.mjs → chunk-PA5DRJNI.mjs} +17 -3
- package/dist/chunk-PA5DRJNI.mjs.map +1 -0
- package/dist/{chunk-XDP6XE5V.mjs → chunk-S4DNKQYQ.mjs} +1118 -446
- package/dist/chunk-S4DNKQYQ.mjs.map +1 -0
- package/dist/components/camera.d.ts +62 -2
- package/dist/components/camera.d.ts.map +1 -1
- package/dist/components/index.d.ts +1 -0
- package/dist/components/index.d.ts.map +1 -1
- package/dist/components/instances.d.ts +6 -20
- package/dist/components/instances.d.ts.map +1 -1
- package/dist/components/scene-instance.d.ts +2 -1
- package/dist/components/scene-instance.d.ts.map +1 -1
- package/dist/components/screen-space-reflection.d.ts +14 -0
- package/dist/components/screen-space-reflection.d.ts.map +1 -0
- package/dist/construct-renderer.mjs +13805 -7186
- package/dist/construct-renderer.mjs.map +1 -1
- package/dist/device/gpu-residency.d.ts +11 -17
- package/dist/device/gpu-residency.d.ts.map +1 -1
- package/dist/device/mesh-residency-lifetime.d.ts +21 -0
- package/dist/device/mesh-residency-lifetime.d.ts.map +1 -0
- package/dist/dynamic-geometry.d.ts +125 -0
- package/dist/dynamic-geometry.d.ts.map +1 -0
- package/dist/environment/background.d.ts +6 -0
- package/dist/environment/background.d.ts.map +1 -0
- package/dist/errors/gpu-driven.d.ts +6 -3
- package/dist/errors/gpu-driven.d.ts.map +1 -1
- package/dist/errors/render.d.ts +7 -4
- package/dist/errors/render.d.ts.map +1 -1
- package/dist/extract/camera.d.ts.map +1 -1
- package/dist/extract/gpu-driven.d.ts +33 -3
- package/dist/extract/gpu-driven.d.ts.map +1 -1
- package/dist/features/host.d.ts +23 -1
- package/dist/features/host.d.ts.map +1 -1
- package/dist/features/noise-texture.d.ts +17 -0
- package/dist/features/noise-texture.d.ts.map +1 -0
- package/dist/features/plan.d.ts +83 -2
- package/dist/features/plan.d.ts.map +1 -1
- package/dist/features/prepared-gpu-work.d.ts +37 -4
- package/dist/features/prepared-gpu-work.d.ts.map +1 -1
- package/dist/features/prepared-graphics-store.d.ts.map +1 -1
- package/dist/features/prepared-graphics.d.ts +5 -0
- package/dist/features/prepared-graphics.d.ts.map +1 -1
- package/dist/features/render-graph-compute.d.ts +5 -3
- package/dist/features/render-graph-compute.d.ts.map +1 -1
- package/dist/features/render-graph-contribution.d.ts +11 -3
- package/dist/features/render-graph-contribution.d.ts.map +1 -1
- package/dist/features/render-graph-raster.d.ts +19 -3
- package/dist/features/render-graph-raster.d.ts.map +1 -1
- package/dist/features/types.d.ts +11 -0
- package/dist/features/types.d.ts.map +1 -1
- package/dist/fullscreen-post-process-pass.d.ts +2 -0
- package/dist/fullscreen-post-process-pass.d.ts.map +1 -1
- package/dist/gpu-driven/batch-topology.d.ts +34 -1
- package/dist/gpu-driven/batch-topology.d.ts.map +1 -1
- package/dist/gpu-driven/pbr-program.d.ts +10 -0
- package/dist/gpu-driven/pbr-program.d.ts.map +1 -0
- package/dist/gpu-driven/prepared-draw.d.ts.map +1 -1
- package/dist/gpu-driven/production-raster.d.ts +144 -23
- package/dist/gpu-driven/production-raster.d.ts.map +1 -1
- package/dist/gpu-driven/shadow-views.d.ts +126 -0
- package/dist/gpu-driven/shadow-views.d.ts.map +1 -0
- package/dist/gpu-driven/view-gpu.d.ts +18 -2
- package/dist/gpu-driven/view-gpu.d.ts.map +1 -1
- package/dist/gpu-scene-schema.d.ts +2 -8
- package/dist/gpu-scene-schema.d.ts.map +1 -1
- package/dist/gpu-scene.d.ts +14 -0
- package/dist/gpu-scene.d.ts.map +1 -1
- package/dist/gpu-texture-usage.d.ts +1 -0
- package/dist/gpu-texture-usage.d.ts.map +1 -1
- package/dist/hdrp-buffers.d.ts +6 -0
- package/dist/hdrp-buffers.d.ts.map +1 -1
- package/dist/ibl/frame-resources.d.ts +8 -0
- package/dist/ibl/frame-resources.d.ts.map +1 -0
- package/dist/ibl/skylight-bind-group.d.ts.map +1 -1
- package/dist/index.d.ts +21 -8
- package/dist/index.d.ts.map +1 -1
- package/dist/index.mjs +8 -7
- package/dist/index.mjs.map +1 -1
- package/dist/inspection-types.d.ts +164 -0
- package/dist/inspection-types.d.ts.map +1 -1
- package/dist/instances-derived-bounds.d.ts +11 -0
- package/dist/instances-derived-bounds.d.ts.map +1 -1
- package/dist/instances.d.ts +89 -44
- package/dist/instances.d.ts.map +1 -1
- package/dist/internal.d.ts +3 -0
- package/dist/internal.d.ts.map +1 -1
- package/dist/internal.mjs +118 -10
- package/dist/internal.mjs.map +1 -1
- package/dist/lifecycle.d.ts +2 -1
- package/dist/lifecycle.d.ts.map +1 -1
- package/dist/material-row.d.ts +5 -0
- package/dist/material-row.d.ts.map +1 -0
- package/dist/materials.d.ts +15 -0
- package/dist/materials.d.ts.map +1 -1
- package/dist/pbr-pipeline.d.ts +21 -5
- package/dist/pbr-pipeline.d.ts.map +1 -1
- package/dist/pipeline/standard-forward-lane.d.ts.map +1 -1
- package/dist/pipeline/standard-output/auto-exposure/capability.d.ts +12 -0
- package/dist/pipeline/standard-output/auto-exposure/capability.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/gpu.d.ts +70 -0
- package/dist/pipeline/standard-output/auto-exposure/gpu.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/graph.d.ts +75 -0
- package/dist/pipeline/standard-output/auto-exposure/graph.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/inspection.d.ts +111 -0
- package/dist/pipeline/standard-output/auto-exposure/inspection.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/oracle.d.ts +16 -0
- package/dist/pipeline/standard-output/auto-exposure/oracle.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/preset.d.ts +14 -0
- package/dist/pipeline/standard-output/auto-exposure/preset.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/state.d.ts +46 -0
- package/dist/pipeline/standard-output/auto-exposure/state.d.ts.map +1 -0
- package/dist/pipeline/standard-output/color-transform.d.ts +27 -0
- package/dist/pipeline/standard-output/color-transform.d.ts.map +1 -0
- package/dist/pipeline/standard-output/graph.d.ts +15 -0
- package/dist/pipeline/standard-output/graph.d.ts.map +1 -0
- package/dist/pipeline/standard-output/lut-admission.d.ts +29 -0
- package/dist/pipeline/standard-output/lut-admission.d.ts.map +1 -0
- package/dist/pipeline/standard-output/lut-gpu.d.ts +48 -0
- package/dist/pipeline/standard-output/lut-gpu.d.ts.map +1 -0
- package/dist/pipeline/standard-output/lut-state.d.ts +68 -0
- package/dist/pipeline/standard-output/lut-state.d.ts.map +1 -0
- package/dist/pipeline/standard-output/resources.d.ts +10 -0
- package/dist/pipeline/standard-output/resources.d.ts.map +1 -0
- package/dist/pipeline/standard-output/types.d.ts +39 -0
- package/dist/pipeline/standard-output/types.d.ts.map +1 -0
- package/dist/pipeline/standard-pipeline.d.ts.map +1 -1
- package/dist/pipeline/standard-post.d.ts +2 -2
- package/dist/pipeline/standard-post.d.ts.map +1 -1
- package/dist/pipeline-builder.d.ts +2 -1
- package/dist/pipeline-builder.d.ts.map +1 -1
- package/dist/pipeline-spec-types.d.ts +4 -0
- package/dist/pipeline-spec-types.d.ts.map +1 -1
- package/dist/pipeline-spec.d.ts +1 -9
- package/dist/pipeline-spec.d.ts.map +1 -1
- package/dist/points-lines/standard-owner.d.ts +1 -1
- package/dist/points-lines/standard-owner.d.ts.map +1 -1
- package/dist/prepare/prepared-graphics-resolver.d.ts +6 -1
- package/dist/prepare/prepared-graphics-resolver.d.ts.map +1 -1
- package/dist/record/dynamic-geometry-consumption.d.ts +15 -0
- package/dist/record/dynamic-geometry-consumption.d.ts.map +1 -0
- package/dist/record/frame-lighting.d.ts +3 -3
- package/dist/record/frame-lighting.d.ts.map +1 -1
- package/dist/record/frame-snapshot.d.ts +106 -5
- package/dist/record/frame-snapshot.d.ts.map +1 -1
- package/dist/record/frame-targets.d.ts.map +1 -1
- package/dist/record/frame.d.ts +39 -4
- package/dist/record/frame.d.ts.map +1 -1
- package/dist/record/main-pass-geometry.d.ts +7 -8
- package/dist/record/main-pass-geometry.d.ts.map +1 -1
- package/dist/record/main-pass-material.d.ts +38 -1
- package/dist/record/main-pass-material.d.ts.map +1 -1
- package/dist/record/main-pass-sprite-draws.d.ts +2 -10
- package/dist/record/main-pass-sprite-draws.d.ts.map +1 -1
- package/dist/record/main-pass.d.ts +12 -2
- package/dist/record/main-pass.d.ts.map +1 -1
- package/dist/record/mesh-ssbo.d.ts +15 -6
- package/dist/record/mesh-ssbo.d.ts.map +1 -1
- package/dist/record/prepared-material-bindings.d.ts +19 -0
- package/dist/record/prepared-material-bindings.d.ts.map +1 -0
- package/dist/record/recovery-pipeline.d.ts +2 -9
- package/dist/record/recovery-pipeline.d.ts.map +1 -1
- package/dist/record/render-context.d.ts +76 -26
- package/dist/record/render-context.d.ts.map +1 -1
- package/dist/record/shadow-pass.d.ts +62 -7
- package/dist/record/shadow-pass.d.ts.map +1 -1
- package/dist/record/skybox-post-pass.d.ts +1 -1
- package/dist/record/skybox-post-pass.d.ts.map +1 -1
- package/dist/record/typed-frame-graph.d.ts +35 -7
- package/dist/record/typed-frame-graph.d.ts.map +1 -1
- package/dist/record/view-ubo.d.ts +1 -0
- package/dist/record/view-ubo.d.ts.map +1 -1
- package/dist/recovery/render-system-candidate.d.ts +10 -2
- package/dist/recovery/render-system-candidate.d.ts.map +1 -1
- package/dist/recovery/render-system-roots.d.ts +11 -0
- package/dist/recovery/render-system-roots.d.ts.map +1 -0
- package/dist/recovery/types.d.ts +76 -0
- package/dist/recovery/types.d.ts.map +1 -0
- package/dist/reflection/record-owner.d.ts +0 -2
- package/dist/reflection/record-owner.d.ts.map +1 -1
- package/dist/render-contract.d.ts +185 -30
- package/dist/render-contract.d.ts.map +1 -1
- package/dist/render-graph-primitives.d.ts +1 -0
- package/dist/render-graph-primitives.d.ts.map +1 -1
- package/dist/render-pipeline.d.ts +64 -5
- package/dist/render-pipeline.d.ts.map +1 -1
- package/dist/render-system-extract-tail.d.ts +7 -5
- package/dist/render-system-extract-tail.d.ts.map +1 -1
- package/dist/render-system-extract.d.ts +101 -41
- package/dist/render-system-extract.d.ts.map +1 -1
- package/dist/render-system-projections.d.ts +22 -0
- package/dist/render-system-projections.d.ts.map +1 -0
- package/dist/render-system.d.ts +34 -77
- package/dist/render-system.d.ts.map +1 -1
- package/dist/scene/render-scene-types.d.ts +14 -7
- package/dist/scene/render-scene-types.d.ts.map +1 -1
- package/dist/scene/render-scene.d.ts +29 -11
- package/dist/scene/render-scene.d.ts.map +1 -1
- package/dist/scene/shadow-visibility.d.ts +5 -0
- package/dist/scene/shadow-visibility.d.ts.map +1 -0
- package/dist/ssr/admission.d.ts +70 -1
- package/dist/ssr/admission.d.ts.map +1 -1
- package/dist/ssr/compose.d.ts +13 -0
- package/dist/ssr/compose.d.ts.map +1 -0
- package/dist/ssr/errors.d.ts +35 -0
- package/dist/ssr/errors.d.ts.map +1 -1
- package/dist/ssr/graph.d.ts +60 -0
- package/dist/ssr/graph.d.ts.map +1 -0
- package/dist/ssr/history.d.ts +97 -0
- package/dist/ssr/history.d.ts.map +1 -0
- package/dist/ssr/hiz.d.ts +37 -0
- package/dist/ssr/hiz.d.ts.map +1 -0
- package/dist/ssr/inspection.d.ts +42 -0
- package/dist/ssr/inspection.d.ts.map +1 -0
- package/dist/ssr/resources.d.ts +58 -0
- package/dist/ssr/resources.d.ts.map +1 -0
- package/dist/ssr/temporal.d.ts +38 -0
- package/dist/ssr/temporal.d.ts.map +1 -0
- package/dist/systems/skin-palette-allocator.d.ts +32 -10
- package/dist/systems/skin-palette-allocator.d.ts.map +1 -1
- package/dist/systems/skin-palette-types.d.ts +15 -0
- package/dist/systems/skin-palette-types.d.ts.map +1 -1
- package/dist/systems/transparent-dispatch.d.ts +9 -0
- package/dist/systems/transparent-dispatch.d.ts.map +1 -0
- package/dist/targets/material-source.d.ts +7 -0
- package/dist/targets/material-source.d.ts.map +1 -1
- package/dist/temporal/frame-coordinator.d.ts +7 -0
- package/dist/temporal/frame-coordinator.d.ts.map +1 -1
- package/dist/temporal/gpu.d.ts +8 -0
- package/dist/temporal/gpu.d.ts.map +1 -1
- package/dist/temporal/history.d.ts.map +1 -1
- package/dist/temporal/index.mjs +6 -6
- package/dist/temporal/inspection.d.ts.map +1 -1
- package/dist/temporal/standard-scene-data.d.ts +2 -1
- package/dist/temporal/standard-scene-data.d.ts.map +1 -1
- package/dist/temporal/temporal-view.d.ts +2 -0
- package/dist/temporal/temporal-view.d.ts.map +1 -1
- package/dist/typed-render-graph-primitives.d.ts +35 -1
- package/dist/typed-render-graph-primitives.d.ts.map +1 -1
- package/dist/typed-shadow-passes.d.ts +3 -1
- package/dist/typed-shadow-passes.d.ts.map +1 -1
- package/dist/volume/temporal.d.ts +6 -0
- package/dist/volume/temporal.d.ts.map +1 -1
- package/package.json +21 -20
- package/src/__tests__/auto-exposure-gpu-evidence.ts +291 -0
- package/src/__tests__/auto-exposure-inspection.unit.test.ts +80 -0
- package/src/__tests__/auto-exposure-transaction.integration.test.ts +99 -0
- package/src/__tests__/auto-exposure.browser.test.ts +33 -0
- package/src/__tests__/auto-exposure.dawn.test.ts +33 -0
- package/src/__tests__/detached-inspection.integration.test.ts +5 -0
- package/src/__tests__/device-scope-lifecycle.unit.test.ts +18 -0
- package/src/__tests__/device-scope-stale-matrix.unit.test.ts +18 -0
- package/src/__tests__/docs-gate-green.unit.test.ts +3 -3
- package/src/__tests__/dynamic-geometry-host.unit.test.ts +1123 -0
- package/src/__tests__/dynamic-geometry.unit.test.ts +233 -0
- package/src/__tests__/factory-contract.integration.test.ts +73 -22
- package/src/__tests__/fallback-row-stride-surface.unit.test.ts +19 -0
- package/src/__tests__/feature-depth-input.dawn.test.ts +121 -0
- package/src/__tests__/feature-noise.unit.test.ts +38 -0
- package/src/__tests__/fixtures/taa-resolve-pinned-baseline.wgsl +301 -0
- package/src/__tests__/frame-camera-selection.unit.test.ts +131 -0
- package/src/__tests__/frame-plan-contract.unit.test.ts +24 -0
- package/src/__tests__/frame-targets.unit.test.ts +24 -0
- package/src/__tests__/fullscreen-feature-plan.unit.test.ts +3 -0
- package/src/__tests__/gpu-driven-baseline.characterization.test.ts +79 -0
- package/src/__tests__/gpu-driven-batch-topology-pbr.unit.test.ts +287 -6
- package/src/__tests__/gpu-driven-indirect-raster-evidence.ts +122 -142
- package/src/__tests__/gpu-driven-indirect-raster.browser.test.ts +10 -1
- package/src/__tests__/gpu-driven-lod-cache.unit.test.ts +264 -0
- package/src/__tests__/gpu-driven-mesh-world-identity.unit.test.ts +349 -0
- package/src/__tests__/gpu-driven-pbr.dawn.test.ts +1417 -0
- package/src/__tests__/gpu-driven-pbr.integration.test.ts +21 -0
- package/src/__tests__/gpu-driven-production-fixture.ts +96 -0
- package/src/__tests__/gpu-driven-production.integration.test.ts +1075 -93
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interface FeatureVertexAttribute {
|
|
16
|
+
readonly shaderLocation: number;
|
|
17
|
+
readonly format: FeatureFloatVertexFormat;
|
|
18
|
+
}
|
|
26
19
|
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
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32
|
-
|
|
33
|
-
|
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20
|
+
interface FeatureVertexBufferSpec {
|
|
21
|
+
readonly stepMode: 'vertex' | 'instance';
|
|
22
|
+
readonly attributes: readonly FeatureVertexAttribute[];
|
|
23
|
+
}
|
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24
|
+
|
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25
|
+
const FLOAT32_COMPONENT_COUNT: Readonly<Record<FeatureFloatVertexFormat, number>> = {
|
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26
|
+
float32x2: 2,
|
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27
|
+
float32x3: 3,
|
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28
|
+
float32x4: 4,
|
|
34
29
|
};
|
|
35
30
|
|
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31
|
+
/**
|
|
32
|
+
* Keep feature layouts as one declarative attribute table. The stride and
|
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33
|
+
* byte offsets are derived from that table so an attribute edit cannot leave
|
|
34
|
+
* a stale `arrayStride` or byte offset behind.
|
|
35
|
+
*/
|
|
36
|
+
function defineFeatureVertexBuffer(spec: FeatureVertexBufferSpec): GPUVertexBufferLayout {
|
|
37
|
+
let offsetFloats = 0;
|
|
38
|
+
const attributes = spec.attributes.map(({ shaderLocation, format }) => {
|
|
39
|
+
const attribute = {
|
|
40
|
+
shaderLocation,
|
|
41
|
+
offset: offsetFloats * Float32Array.BYTES_PER_ELEMENT,
|
|
42
|
+
format,
|
|
43
|
+
};
|
|
44
|
+
offsetFloats += FLOAT32_COMPONENT_COUNT[format];
|
|
45
|
+
return attribute;
|
|
46
|
+
});
|
|
47
|
+
return {
|
|
48
|
+
arrayStride: offsetFloats * Float32Array.BYTES_PER_ELEMENT,
|
|
49
|
+
stepMode: spec.stepMode,
|
|
50
|
+
attributes,
|
|
51
|
+
};
|
|
52
|
+
}
|
|
53
|
+
|
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54
|
+
const POSITION_SIZE_COLOR_INSTANCE_SPEC = {
|
|
55
|
+
stepMode: 'instance',
|
|
56
|
+
attributes: [
|
|
57
|
+
{ shaderLocation: 0, format: 'float32x3' },
|
|
58
|
+
{ shaderLocation: 1, format: 'float32x2' },
|
|
59
|
+
{ shaderLocation: 2, format: 'float32x4' },
|
|
60
|
+
],
|
|
61
|
+
} as const satisfies FeatureVertexBufferSpec;
|
|
62
|
+
|
|
63
|
+
const BILLBOARD_MATERIAL_INSTANCE_SPEC = {
|
|
64
|
+
stepMode: 'instance',
|
|
65
|
+
attributes: [
|
|
66
|
+
{ shaderLocation: 0, format: 'float32x3' },
|
|
67
|
+
{ shaderLocation: 1, format: 'float32x2' },
|
|
68
|
+
{ shaderLocation: 2, format: 'float32x2' },
|
|
69
|
+
{ shaderLocation: 3, format: 'float32x4' },
|
|
70
|
+
{ shaderLocation: 4, format: 'float32x4' },
|
|
71
|
+
{ shaderLocation: 5, format: 'float32x4' },
|
|
72
|
+
{ shaderLocation: 6, format: 'float32x4' },
|
|
73
|
+
{ shaderLocation: 7, format: 'float32x4' },
|
|
74
|
+
{ shaderLocation: 8, format: 'float32x4' },
|
|
75
|
+
],
|
|
76
|
+
} as const satisfies FeatureVertexBufferSpec;
|
|
77
|
+
|
|
78
|
+
const TOPOLOGY_SEGMENT_INSTANCE_SPEC = {
|
|
79
|
+
stepMode: 'instance',
|
|
80
|
+
attributes: [
|
|
81
|
+
{ shaderLocation: 0, format: 'float32x3' },
|
|
82
|
+
{ shaderLocation: 1, format: 'float32x3' },
|
|
83
|
+
{ shaderLocation: 2, format: 'float32x4' },
|
|
84
|
+
{ shaderLocation: 3, format: 'float32x2' },
|
|
85
|
+
],
|
|
86
|
+
} as const satisfies FeatureVertexBufferSpec;
|
|
87
|
+
|
|
88
|
+
const MESH_GEOMETRY_MATERIAL_INSTANCE_SPEC = {
|
|
89
|
+
stepMode: 'instance',
|
|
90
|
+
attributes: [
|
|
91
|
+
{ shaderLocation: 4, format: 'float32x3' },
|
|
92
|
+
{ shaderLocation: 5, format: 'float32x3' },
|
|
93
|
+
{ shaderLocation: 6, format: 'float32x3' },
|
|
94
|
+
{ shaderLocation: 7, format: 'float32x3' },
|
|
95
|
+
{ shaderLocation: 8, format: 'float32x4' },
|
|
96
|
+
{ shaderLocation: 9, format: 'float32x2' },
|
|
97
|
+
],
|
|
98
|
+
} as const satisfies FeatureVertexBufferSpec;
|
|
99
|
+
|
|
100
|
+
/** Geometry-owned maps retained here only as feature-pipeline aliases. */
|
|
101
|
+
export const PREPARED_INSTANCE_VERTEX_ATTRS = buildMeshAttributeMapForUvSets(2);
|
|
102
|
+
export const PREPARED_MATERIAL_INSTANCE_VERTEX_ATTRS = SKIN_VERTEX_ATTRIBUTE_MAP;
|
|
103
|
+
|
|
104
|
+
function canonicalMeshVertexBufferLayout(): GPUVertexBufferLayout {
|
|
105
|
+
const [buffer] = toGpuVertexBufferLayouts(deriveVertexBufferLayout(DEFAULT_VERTEX_ATTRIBUTE_MAP));
|
|
106
|
+
if (buffer === undefined) {
|
|
107
|
+
throw new Error('The canonical mesh vertex layout must contain one vertex buffer');
|
|
108
|
+
}
|
|
109
|
+
return { ...buffer, stepMode: 'vertex' };
|
|
110
|
+
}
|
|
111
|
+
|
|
36
112
|
export const POSITION_SIZE_COLOR_INSTANCE_VERTEX_BUFFERS = [
|
|
37
|
-
|
|
38
|
-
arrayStride: 9 * 4,
|
|
39
|
-
stepMode: 'instance' as const,
|
|
40
|
-
attributes: [
|
|
41
|
-
{ shaderLocation: 0, offset: 0, format: 'float32x3' as const },
|
|
42
|
-
{ shaderLocation: 1, offset: 3 * 4, format: 'float32x2' as const },
|
|
43
|
-
{ shaderLocation: 2, offset: 5 * 4, format: 'float32x4' as const },
|
|
44
|
-
],
|
|
45
|
-
},
|
|
113
|
+
defineFeatureVertexBuffer(POSITION_SIZE_COLOR_INSTANCE_SPEC),
|
|
46
114
|
] satisfies readonly GPUVertexBufferLayout[];
|
|
47
115
|
|
|
48
116
|
export const BILLBOARD_MATERIAL_INSTANCE_VERTEX_BUFFERS = [
|
|
49
|
-
|
|
50
|
-
arrayStride: 31 * 4,
|
|
51
|
-
stepMode: 'instance' as const,
|
|
52
|
-
attributes: [
|
|
53
|
-
{ shaderLocation: 0, offset: 0, format: 'float32x3' as const },
|
|
54
|
-
{ shaderLocation: 1, offset: 3 * 4, format: 'float32x2' as const },
|
|
55
|
-
{ shaderLocation: 2, offset: 5 * 4, format: 'float32x2' as const },
|
|
56
|
-
{ shaderLocation: 3, offset: 7 * 4, format: 'float32x4' as const },
|
|
57
|
-
{ shaderLocation: 4, offset: 11 * 4, format: 'float32x4' as const },
|
|
58
|
-
{ shaderLocation: 5, offset: 15 * 4, format: 'float32x4' as const },
|
|
59
|
-
{ shaderLocation: 6, offset: 19 * 4, format: 'float32x4' as const },
|
|
60
|
-
{ shaderLocation: 7, offset: 23 * 4, format: 'float32x4' as const },
|
|
61
|
-
{ shaderLocation: 8, offset: 27 * 4, format: 'float32x4' as const },
|
|
62
|
-
],
|
|
63
|
-
},
|
|
117
|
+
defineFeatureVertexBuffer(BILLBOARD_MATERIAL_INSTANCE_SPEC),
|
|
64
118
|
] satisfies readonly GPUVertexBufferLayout[];
|
|
65
119
|
|
|
66
120
|
export const TOPOLOGY_SEGMENT_INSTANCE_VERTEX_BUFFERS = [
|
|
67
|
-
|
|
68
|
-
arrayStride: 12 * 4,
|
|
69
|
-
stepMode: 'instance' as const,
|
|
70
|
-
attributes: [
|
|
71
|
-
{ shaderLocation: 0, offset: 0, format: 'float32x3' as const },
|
|
72
|
-
{ shaderLocation: 1, offset: 3 * 4, format: 'float32x3' as const },
|
|
73
|
-
{ shaderLocation: 2, offset: 6 * 4, format: 'float32x4' as const },
|
|
74
|
-
{ shaderLocation: 3, offset: 10 * 4, format: 'float32x2' as const },
|
|
75
|
-
],
|
|
76
|
-
},
|
|
121
|
+
defineFeatureVertexBuffer(TOPOLOGY_SEGMENT_INSTANCE_SPEC),
|
|
77
122
|
] satisfies readonly GPUVertexBufferLayout[];
|
|
78
123
|
|
|
124
|
+
/**
|
|
125
|
+
* The mesh stream is derived from geometry's canonical attribute projection.
|
|
126
|
+
* The second stream remains a feature-owned instance ABI because it carries
|
|
127
|
+
* particle transform/material data rather than MeshAsset attributes.
|
|
128
|
+
*/
|
|
79
129
|
export const MESH_GEOMETRY_MATERIAL_INSTANCE_VERTEX_BUFFERS = [
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
stepMode: 'vertex' as const,
|
|
83
|
-
attributes: [
|
|
84
|
-
{ shaderLocation: 0, offset: 0, format: 'float32x3' as const },
|
|
85
|
-
{ shaderLocation: 1, offset: 3 * 4, format: 'float32x3' as const },
|
|
86
|
-
{ shaderLocation: 2, offset: 6 * 4, format: 'float32x2' as const },
|
|
87
|
-
{ shaderLocation: 3, offset: 8 * 4, format: 'float32x4' as const },
|
|
88
|
-
],
|
|
89
|
-
},
|
|
90
|
-
{
|
|
91
|
-
arrayStride: 28 * 4,
|
|
92
|
-
stepMode: 'instance' as const,
|
|
93
|
-
attributes: [
|
|
94
|
-
{ shaderLocation: 4, offset: 0, format: 'float32x3' as const },
|
|
95
|
-
{ shaderLocation: 5, offset: 3 * 4, format: 'float32x3' as const },
|
|
96
|
-
{ shaderLocation: 6, offset: 6 * 4, format: 'float32x3' as const },
|
|
97
|
-
{ shaderLocation: 7, offset: 9 * 4, format: 'float32x3' as const },
|
|
98
|
-
{ shaderLocation: 8, offset: 12 * 4, format: 'float32x4' as const },
|
|
99
|
-
{ shaderLocation: 9, offset: 16 * 4, format: 'float32x4' as const },
|
|
100
|
-
{ shaderLocation: 10, offset: 20 * 4, format: 'float32x4' as const },
|
|
101
|
-
{ shaderLocation: 11, offset: 24 * 4, format: 'float32x4' as const },
|
|
102
|
-
],
|
|
103
|
-
},
|
|
130
|
+
canonicalMeshVertexBufferLayout(),
|
|
131
|
+
defineFeatureVertexBuffer(MESH_GEOMETRY_MATERIAL_INSTANCE_SPEC),
|
|
104
132
|
] satisfies readonly GPUVertexBufferLayout[];
|
|
105
133
|
|
|
134
|
+
const PREPARED_MATERIAL_VERTEX_LAYOUTS: ReadonlySet<string> = new Set([
|
|
135
|
+
RENDER_FEATURE_VERTEX_LAYOUTS.billboardMaterialInstance,
|
|
136
|
+
RENDER_FEATURE_VERTEX_LAYOUTS.billboardMaterialInputInstance,
|
|
137
|
+
RENDER_FEATURE_VERTEX_LAYOUTS.topologySegmentInstance,
|
|
138
|
+
RENDER_FEATURE_VERTEX_LAYOUTS.topologySegmentMaterialInputInstance,
|
|
139
|
+
RENDER_FEATURE_VERTEX_LAYOUTS.meshGeometryMaterialInstance,
|
|
140
|
+
RENDER_FEATURE_VERTEX_LAYOUTS.meshGeometryMaterialInputInstance,
|
|
141
|
+
]);
|
|
142
|
+
|
|
143
|
+
export function isPreparedMaterialVertexLayout(layout: string | undefined): boolean {
|
|
144
|
+
return layout !== undefined && PREPARED_MATERIAL_VERTEX_LAYOUTS.has(layout);
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
/**
|
|
148
|
+
* Derive the prepared particle layout that appends one to four material-input
|
|
149
|
+
* vec4 lanes to the instance stream. The base layouts stay shared with the
|
|
150
|
+
* no-input path; only the final stream stride and locations change, which
|
|
151
|
+
* keeps the vertex-data ABI and pipeline cache key in lockstep.
|
|
152
|
+
*/
|
|
153
|
+
export function particleMaterialInputVertexBuffers(
|
|
154
|
+
vertexLayout: string | undefined,
|
|
155
|
+
lanes?: number,
|
|
156
|
+
): readonly GPUVertexBufferLayout[] | undefined {
|
|
157
|
+
const buffers =
|
|
158
|
+
vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.billboardMaterialInputInstance
|
|
159
|
+
? BILLBOARD_MATERIAL_INSTANCE_VERTEX_BUFFERS
|
|
160
|
+
: vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.topologySegmentMaterialInputInstance
|
|
161
|
+
? TOPOLOGY_SEGMENT_INSTANCE_VERTEX_BUFFERS
|
|
162
|
+
: vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.meshGeometryMaterialInputInstance
|
|
163
|
+
? MESH_GEOMETRY_MATERIAL_INSTANCE_VERTEX_BUFFERS
|
|
164
|
+
: undefined;
|
|
165
|
+
if (buffers === undefined || lanes === undefined) return undefined;
|
|
166
|
+
if (!Number.isInteger(lanes) || lanes < 1 || lanes > 4) {
|
|
167
|
+
throw new RangeError('Particle material input layouts require 1 through 4 lanes');
|
|
168
|
+
}
|
|
169
|
+
return buffers.map((buffer, index) => {
|
|
170
|
+
if (index !== buffers.length - 1) return buffer;
|
|
171
|
+
const attributes = [...buffer.attributes];
|
|
172
|
+
const firstLocation = Math.max(...attributes.map((attribute) => attribute.shaderLocation)) + 1;
|
|
173
|
+
return {
|
|
174
|
+
...buffer,
|
|
175
|
+
arrayStride: buffer.arrayStride + lanes * 16,
|
|
176
|
+
attributes: [
|
|
177
|
+
...attributes,
|
|
178
|
+
...Array.from({ length: lanes }, (_, lane) => ({
|
|
179
|
+
shaderLocation: firstLocation + lane,
|
|
180
|
+
offset: buffer.arrayStride + lane * 16,
|
|
181
|
+
format: 'float32x4' as const,
|
|
182
|
+
})),
|
|
183
|
+
],
|
|
184
|
+
};
|
|
185
|
+
});
|
|
186
|
+
}
|
|
187
|
+
|
|
106
188
|
function toGpuVertexFormat(
|
|
107
189
|
format: GpuVertexBufferLayoutEntry['attributes'][number]['format'],
|
|
108
190
|
): GPUVertexFormat {
|
|
@@ -130,3 +212,67 @@ export function toGpuVertexBufferLayouts(
|
|
|
130
212
|
})),
|
|
131
213
|
}));
|
|
132
214
|
}
|
|
215
|
+
|
|
216
|
+
export function resolveWebGPUVertexBufferLayouts(options: {
|
|
217
|
+
vertexInputContract: 'none' | 'render-material';
|
|
218
|
+
vertexLayout: string | undefined;
|
|
219
|
+
vertexLayoutProjection: VertexLayoutProjection | undefined;
|
|
220
|
+
resolvedUvSetCount: number | undefined;
|
|
221
|
+
layoutKind: string;
|
|
222
|
+
meshAttributes: VertexAttributeMap | undefined;
|
|
223
|
+
particleInputLanes: number | undefined;
|
|
224
|
+
}): readonly GPUVertexBufferLayout[] {
|
|
225
|
+
const {
|
|
226
|
+
vertexInputContract,
|
|
227
|
+
vertexLayout,
|
|
228
|
+
vertexLayoutProjection,
|
|
229
|
+
resolvedUvSetCount,
|
|
230
|
+
layoutKind,
|
|
231
|
+
meshAttributes,
|
|
232
|
+
particleInputLanes,
|
|
233
|
+
} = options;
|
|
234
|
+
const inputVertexBuffers = particleMaterialInputVertexBuffers(vertexLayout, particleInputLanes);
|
|
235
|
+
return vertexInputContract === 'none'
|
|
236
|
+
? []
|
|
237
|
+
: inputVertexBuffers !== undefined
|
|
238
|
+
? inputVertexBuffers
|
|
239
|
+
: vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.positionSizeColorInstance
|
|
240
|
+
? POSITION_SIZE_COLOR_INSTANCE_VERTEX_BUFFERS
|
|
241
|
+
: vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.billboardMaterialInstance
|
|
242
|
+
? BILLBOARD_MATERIAL_INSTANCE_VERTEX_BUFFERS
|
|
243
|
+
: vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.topologySegmentInstance
|
|
244
|
+
? TOPOLOGY_SEGMENT_INSTANCE_VERTEX_BUFFERS
|
|
245
|
+
: vertexLayout === RENDER_FEATURE_VERTEX_LAYOUTS.meshGeometryMaterialInstance
|
|
246
|
+
? MESH_GEOMETRY_MATERIAL_INSTANCE_VERTEX_BUFFERS
|
|
247
|
+
: vertexLayoutProjection !== undefined
|
|
248
|
+
? toGpuVertexBufferLayouts(
|
|
249
|
+
deriveVertexBufferLayoutFromProjection(
|
|
250
|
+
vertexLayoutProjection,
|
|
251
|
+
resolvedUvSetCount !== undefined
|
|
252
|
+
? { shaderUvSetCount: resolvedUvSetCount }
|
|
253
|
+
: undefined,
|
|
254
|
+
),
|
|
255
|
+
)
|
|
256
|
+
: layoutKind === 'pbr-skin'
|
|
257
|
+
? toGpuVertexBufferLayouts(
|
|
258
|
+
deriveVertexBufferLayout(
|
|
259
|
+
meshAttributes ?? SKIN_VERTEX_ATTRIBUTE_MAP,
|
|
260
|
+
resolvedUvSetCount !== undefined
|
|
261
|
+
? { shaderUvSetCount: resolvedUvSetCount }
|
|
262
|
+
: undefined,
|
|
263
|
+
),
|
|
264
|
+
)
|
|
265
|
+
: meshAttributes !== undefined ||
|
|
266
|
+
(resolvedUvSetCount !== undefined && resolvedUvSetCount > 1)
|
|
267
|
+
? toGpuVertexBufferLayouts(
|
|
268
|
+
deriveVertexBufferLayout(
|
|
269
|
+
meshAttributes ?? DEFAULT_VERTEX_ATTRIBUTE_MAP,
|
|
270
|
+
resolvedUvSetCount !== undefined && resolvedUvSetCount > 1
|
|
271
|
+
? { shaderUvSetCount: resolvedUvSetCount }
|
|
272
|
+
: undefined,
|
|
273
|
+
),
|
|
274
|
+
)
|
|
275
|
+
: toGpuVertexBufferLayouts(
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276
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deriveVertexBufferLayout(DEFAULT_VERTEX_ATTRIBUTE_MAP),
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277
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+
);
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278
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+
}
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@@ -0,0 +1,153 @@
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1
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+
import { World } from '@forgeax/engine-ecs';
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2
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+
import { Transform } from '@forgeax/engine-scene';
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3
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+
import { describe, expect, it } from 'vitest';
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4
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+
import { extractCameraSnapshots } from '../../extract/camera';
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5
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+
import {
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6
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+
CAMERA_EXPOSURE_MODE_AUTO,
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7
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+
CAMERA_EXPOSURE_MODE_MANUAL,
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8
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+
Camera,
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9
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+
CameraError,
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10
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+
type CameraExposure,
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11
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+
cameraExposureFromColumns,
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12
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+
orthographic,
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13
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+
perspective,
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14
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+
validateCameraColorGrading,
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15
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+
validateCameraExposure,
|
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16
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+
} from '../index';
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17
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+
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18
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+
function describeExposure(exposure: CameraExposure): string {
|
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19
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+
switch (exposure.kind) {
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20
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+
case 'manual':
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21
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+
return `manual:${exposure.multiplier}`;
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22
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+
case 'auto':
|
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23
|
+
return `auto:${exposure.fallback}`;
|
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24
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+
}
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25
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+
const unreachable: never = exposure;
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26
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+
return unreachable;
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27
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+
}
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28
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+
|
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29
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+
describe('CameraExposure contract', () => {
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30
|
+
it('keeps manual, auto, and defaults in the Camera schema', () => {
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31
|
+
expect(Camera.fields.exposureMode.default).toBe(CAMERA_EXPOSURE_MODE_MANUAL);
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32
|
+
expect(Camera.fields.exposure.default).toBe(1);
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33
|
+
expect(Camera.fields.rangeEv.default).toEqual(new Float32Array([-8, 8]));
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34
|
+
expect(Camera.fields.rates.default).toEqual(new Float32Array([3, 1]));
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35
|
+
expect(Camera.fields.temperature.default).toBe(6504);
|
|
36
|
+
expect(Camera.fields.tint.default).toBe(0);
|
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37
|
+
expect(Camera.fields.colorLut.type).toBe('shared<TextureAsset>');
|
|
38
|
+
expect(Camera.fields.colorLutStrength.default).toBe(0);
|
|
39
|
+
});
|
|
40
|
+
|
|
41
|
+
it('projects the same public output through both camera factories', () => {
|
|
42
|
+
const exposure: CameraExposure = {
|
|
43
|
+
kind: 'auto',
|
|
44
|
+
fallback: 1.25,
|
|
45
|
+
compensationEv: -0.5,
|
|
46
|
+
rangeEv: [-6, 6],
|
|
47
|
+
rates: [3, 1],
|
|
48
|
+
};
|
|
49
|
+
const perspectiveCamera = perspective({
|
|
50
|
+
fov: Math.PI / 3,
|
|
51
|
+
aspect: 16 / 9,
|
|
52
|
+
exposure,
|
|
53
|
+
temperature: 5000,
|
|
54
|
+
tint: 0.1,
|
|
55
|
+
colorLutStrength: 0.5,
|
|
56
|
+
});
|
|
57
|
+
const orthographicCamera = orthographic({
|
|
58
|
+
left: -10,
|
|
59
|
+
right: 10,
|
|
60
|
+
bottom: -10,
|
|
61
|
+
top: 10,
|
|
62
|
+
exposure,
|
|
63
|
+
temperature: 5000,
|
|
64
|
+
tint: 0.1,
|
|
65
|
+
colorLutStrength: 0.5,
|
|
66
|
+
});
|
|
67
|
+
expect(perspectiveCamera.exposureMode).toBe(CAMERA_EXPOSURE_MODE_AUTO);
|
|
68
|
+
expect(orthographicCamera.exposureMode).toBe(CAMERA_EXPOSURE_MODE_AUTO);
|
|
69
|
+
expect(perspectiveCamera.exposure).toBe(1.25);
|
|
70
|
+
expect(orthographicCamera.rangeEv).toEqual(new Float32Array([-6, 6]));
|
|
71
|
+
expect(describeExposure(cameraExposureFromColumns(perspectiveCamera))).toBe('auto:1.25');
|
|
72
|
+
});
|
|
73
|
+
|
|
74
|
+
it('rejects non-finite, reversed, and negative-rate authoring', () => {
|
|
75
|
+
expect(() => validateCameraExposure({ kind: 'manual', multiplier: 0 })).toThrow(CameraError);
|
|
76
|
+
try {
|
|
77
|
+
validateCameraExposure({ kind: 'manual', multiplier: 0 });
|
|
78
|
+
} catch (error) {
|
|
79
|
+
expect(error).toMatchObject({
|
|
80
|
+
code: 'camera-exposure-invalid',
|
|
81
|
+
expected: 'a finite number greater than zero',
|
|
82
|
+
detail: { field: 'multiplier', actual: 0 },
|
|
83
|
+
});
|
|
84
|
+
}
|
|
85
|
+
expect(() =>
|
|
86
|
+
validateCameraExposure({
|
|
87
|
+
kind: 'auto',
|
|
88
|
+
fallback: Number.NaN,
|
|
89
|
+
compensationEv: 0,
|
|
90
|
+
rangeEv: [-8, 8],
|
|
91
|
+
rates: [3, 1],
|
|
92
|
+
}),
|
|
93
|
+
).toThrow();
|
|
94
|
+
expect(() =>
|
|
95
|
+
validateCameraExposure({
|
|
96
|
+
kind: 'auto',
|
|
97
|
+
fallback: 1,
|
|
98
|
+
compensationEv: 0,
|
|
99
|
+
rangeEv: [8, -8],
|
|
100
|
+
rates: [3, 1],
|
|
101
|
+
}),
|
|
102
|
+
).toThrow();
|
|
103
|
+
expect(() =>
|
|
104
|
+
validateCameraExposure({
|
|
105
|
+
kind: 'auto',
|
|
106
|
+
fallback: 1,
|
|
107
|
+
compensationEv: 0,
|
|
108
|
+
rangeEv: [-8, 8],
|
|
109
|
+
rates: [-1, 1],
|
|
110
|
+
}),
|
|
111
|
+
).toThrow();
|
|
112
|
+
});
|
|
113
|
+
|
|
114
|
+
it('reports closed structured failures for Camera color fields and column modes', () => {
|
|
115
|
+
expect(() => validateCameraExposure({ kind: 'manual', multiplier: Number.NaN })).toThrow(
|
|
116
|
+
CameraError,
|
|
117
|
+
);
|
|
118
|
+
expect(() => validateCameraColorGrading(500, 0, 0)).toThrow(CameraError);
|
|
119
|
+
expect(() => validateCameraColorGrading(6504, 2, 0)).toThrow(CameraError);
|
|
120
|
+
expect(() =>
|
|
121
|
+
cameraExposureFromColumns({
|
|
122
|
+
exposureMode: 7,
|
|
123
|
+
exposure: 1,
|
|
124
|
+
compensationEv: 0,
|
|
125
|
+
rangeEv: new Float32Array([-8, 8]),
|
|
126
|
+
rates: new Float32Array([3, 1]),
|
|
127
|
+
}),
|
|
128
|
+
).toThrow(CameraError);
|
|
129
|
+
});
|
|
130
|
+
|
|
131
|
+
it('closes the Camera -> SoA extract identity for perspective and orthographic', () => {
|
|
132
|
+
const world = new World();
|
|
133
|
+
world
|
|
134
|
+
.spawn(
|
|
135
|
+
{ component: Transform, data: {} },
|
|
136
|
+
{
|
|
137
|
+
component: Camera,
|
|
138
|
+
data: perspective({
|
|
139
|
+
fov: Math.PI / 3,
|
|
140
|
+
aspect: 1,
|
|
141
|
+
exposure: { kind: 'manual', multiplier: 2 },
|
|
142
|
+
}),
|
|
143
|
+
},
|
|
144
|
+
)
|
|
145
|
+
.unwrap();
|
|
146
|
+
const [snapshot] = extractCameraSnapshots(world);
|
|
147
|
+
expect(snapshot?.output?.exposure).toEqual({ kind: 'manual', multiplier: 2 });
|
|
148
|
+
expect(snapshot?.output?.temperature).toBe(6504);
|
|
149
|
+
expect(snapshot?.output?.tint).toBe(0);
|
|
150
|
+
expect(snapshot?.output?.colorLutStrength).toBe(0);
|
|
151
|
+
expect(snapshot?.projection).toBe('perspective');
|
|
152
|
+
});
|
|
153
|
+
});
|