@forgeax/engine-render 0.1.27 → 0.1.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (655) hide show
  1. package/README.md +842 -124
  2. package/dist/assembly/atmosphere-shader-prewarm.d.ts +6 -0
  3. package/dist/assembly/atmosphere-shader-prewarm.d.ts.map +1 -0
  4. package/dist/assembly/dynamic-geometry-host.d.ts +52 -0
  5. package/dist/assembly/dynamic-geometry-host.d.ts.map +1 -0
  6. package/dist/assembly/dynamic-geometry-runtime.d.ts +20 -0
  7. package/dist/assembly/dynamic-geometry-runtime.d.ts.map +1 -0
  8. package/dist/assembly/factory.d.ts +3 -1
  9. package/dist/assembly/factory.d.ts.map +1 -1
  10. package/dist/assembly/gpu-driven-owner.d.ts +10 -0
  11. package/dist/assembly/gpu-driven-owner.d.ts.map +1 -0
  12. package/dist/assembly/host-contract.d.ts +19 -0
  13. package/dist/assembly/host-contract.d.ts.map +1 -1
  14. package/dist/assembly/material/assembly.d.ts +7 -0
  15. package/dist/assembly/material/assembly.d.ts.map +1 -1
  16. package/dist/assembly/material-shader-policy.d.ts +3 -1
  17. package/dist/assembly/material-shader-policy.d.ts.map +1 -1
  18. package/dist/assembly/recovery/failure-location.d.ts +12 -0
  19. package/dist/assembly/recovery/failure-location.d.ts.map +1 -0
  20. package/dist/assembly/recovery/renderer-recover.d.ts +6 -4
  21. package/dist/assembly/recovery/renderer-recover.d.ts.map +1 -1
  22. package/dist/assembly/renderer-facade.d.ts.map +1 -1
  23. package/dist/assembly/renderer-feature-inspection.d.ts +5 -0
  24. package/dist/assembly/renderer-feature-inspection.d.ts.map +1 -0
  25. package/dist/assembly/renderer-frame-transaction.d.ts +19 -0
  26. package/dist/assembly/renderer-frame-transaction.d.ts.map +1 -1
  27. package/dist/assembly/renderer-helpers.d.ts +3 -0
  28. package/dist/assembly/renderer-helpers.d.ts.map +1 -1
  29. package/dist/assembly/renderer-inspection.d.ts +4 -0
  30. package/dist/assembly/renderer-inspection.d.ts.map +1 -1
  31. package/dist/assembly/shader-prewarm-policy.d.ts +6 -0
  32. package/dist/assembly/shader-prewarm-policy.d.ts.map +1 -1
  33. package/dist/assembly/skin-palette-owner.d.ts +8 -0
  34. package/dist/assembly/skin-palette-owner.d.ts.map +1 -0
  35. package/dist/assembly/ssr-shader-prewarm.d.ts +6 -0
  36. package/dist/assembly/ssr-shader-prewarm.d.ts.map +1 -0
  37. package/dist/assembly/webgpu-device-loss.d.ts +15 -0
  38. package/dist/assembly/webgpu-device-loss.d.ts.map +1 -0
  39. package/dist/assembly/webgpu-pbr-ready.d.ts +38 -0
  40. package/dist/assembly/webgpu-pbr-ready.d.ts.map +1 -0
  41. package/dist/assembly/webgpu-ready-mipmap.d.ts +11 -0
  42. package/dist/assembly/webgpu-ready-mipmap.d.ts.map +1 -0
  43. package/dist/assembly/webgpu-ready.d.ts +7 -3
  44. package/dist/assembly/webgpu-ready.d.ts.map +1 -1
  45. package/dist/assembly/webgpu-renderer-bootstrap.d.ts +10 -0
  46. package/dist/assembly/webgpu-renderer-bootstrap.d.ts.map +1 -0
  47. package/dist/assembly/webgpu-renderer-contract.d.ts +62 -0
  48. package/dist/assembly/webgpu-renderer-contract.d.ts.map +1 -0
  49. package/dist/assembly/webgpu-renderer-guards.d.ts +9 -0
  50. package/dist/assembly/webgpu-renderer-guards.d.ts.map +1 -0
  51. package/dist/assembly/webgpu-renderer-observation.d.ts +6 -0
  52. package/dist/assembly/webgpu-renderer-observation.d.ts.map +1 -0
  53. package/dist/assembly/webgpu-renderer-recovery-failure.d.ts +12 -0
  54. package/dist/assembly/webgpu-renderer-recovery-failure.d.ts.map +1 -0
  55. package/dist/assembly/webgpu-renderer.d.ts +7 -141
  56. package/dist/assembly/webgpu-renderer.d.ts.map +1 -1
  57. package/dist/assembly/webgpu-vertex-layouts.d.ts +28 -84
  58. package/dist/assembly/webgpu-vertex-layouts.d.ts.map +1 -1
  59. package/dist/authoring.mjs +3 -3
  60. package/dist/{chunk-ADHHVYLW.mjs → chunk-33XZFTQU.mjs} +245 -39
  61. package/dist/chunk-33XZFTQU.mjs.map +1 -0
  62. package/dist/{chunk-GF523LHF.mjs → chunk-BLXGONR2.mjs} +30 -12
  63. package/dist/chunk-BLXGONR2.mjs.map +1 -0
  64. package/dist/{chunk-KM2NOX2I.mjs → chunk-BQVQOQJH.mjs} +958 -254
  65. package/dist/chunk-BQVQOQJH.mjs.map +1 -0
  66. package/dist/{chunk-HKXTW355.mjs → chunk-BTWH7BP4.mjs} +386 -17
  67. package/dist/chunk-BTWH7BP4.mjs.map +1 -0
  68. package/dist/{chunk-TMIASV2N.mjs → chunk-FUODTTIA.mjs} +3934 -676
  69. package/dist/chunk-FUODTTIA.mjs.map +1 -0
  70. package/dist/{chunk-FJ6P52EE.mjs → chunk-ILQ5MEZF.mjs} +3 -17
  71. package/dist/chunk-ILQ5MEZF.mjs.map +1 -0
  72. package/dist/{chunk-E34VL5VI.mjs → chunk-JQTSEI3Z.mjs} +3 -3
  73. package/dist/{chunk-E34VL5VI.mjs.map → chunk-JQTSEI3Z.mjs.map} +1 -1
  74. package/dist/{chunk-GE3SDD72.mjs → chunk-NICXSHAT.mjs} +16 -38
  75. package/dist/chunk-NICXSHAT.mjs.map +1 -0
  76. package/dist/{chunk-ZZ4YQ474.mjs → chunk-NRNXBLIJ.mjs} +577 -7
  77. package/dist/chunk-NRNXBLIJ.mjs.map +1 -0
  78. package/dist/{chunk-JDWARUOI.mjs → chunk-PA5DRJNI.mjs} +17 -3
  79. package/dist/chunk-PA5DRJNI.mjs.map +1 -0
  80. package/dist/{chunk-XDP6XE5V.mjs → chunk-S4DNKQYQ.mjs} +1118 -446
  81. package/dist/chunk-S4DNKQYQ.mjs.map +1 -0
  82. package/dist/components/camera.d.ts +62 -2
  83. package/dist/components/camera.d.ts.map +1 -1
  84. package/dist/components/index.d.ts +1 -0
  85. package/dist/components/index.d.ts.map +1 -1
  86. package/dist/components/instances.d.ts +6 -20
  87. package/dist/components/instances.d.ts.map +1 -1
  88. package/dist/components/scene-instance.d.ts +2 -1
  89. package/dist/components/scene-instance.d.ts.map +1 -1
  90. package/dist/components/screen-space-reflection.d.ts +14 -0
  91. package/dist/components/screen-space-reflection.d.ts.map +1 -0
  92. package/dist/construct-renderer.mjs +13805 -7186
  93. package/dist/construct-renderer.mjs.map +1 -1
  94. package/dist/device/gpu-residency.d.ts +11 -17
  95. package/dist/device/gpu-residency.d.ts.map +1 -1
  96. package/dist/device/mesh-residency-lifetime.d.ts +21 -0
  97. package/dist/device/mesh-residency-lifetime.d.ts.map +1 -0
  98. package/dist/dynamic-geometry.d.ts +125 -0
  99. package/dist/dynamic-geometry.d.ts.map +1 -0
  100. package/dist/environment/background.d.ts +6 -0
  101. package/dist/environment/background.d.ts.map +1 -0
  102. package/dist/errors/gpu-driven.d.ts +6 -3
  103. package/dist/errors/gpu-driven.d.ts.map +1 -1
  104. package/dist/errors/render.d.ts +7 -4
  105. package/dist/errors/render.d.ts.map +1 -1
  106. package/dist/extract/camera.d.ts.map +1 -1
  107. package/dist/extract/gpu-driven.d.ts +33 -3
  108. package/dist/extract/gpu-driven.d.ts.map +1 -1
  109. package/dist/features/host.d.ts +23 -1
  110. package/dist/features/host.d.ts.map +1 -1
  111. package/dist/features/noise-texture.d.ts +17 -0
  112. package/dist/features/noise-texture.d.ts.map +1 -0
  113. package/dist/features/plan.d.ts +83 -2
  114. package/dist/features/plan.d.ts.map +1 -1
  115. package/dist/features/prepared-gpu-work.d.ts +37 -4
  116. package/dist/features/prepared-gpu-work.d.ts.map +1 -1
  117. package/dist/features/prepared-graphics-store.d.ts.map +1 -1
  118. package/dist/features/prepared-graphics.d.ts +5 -0
  119. package/dist/features/prepared-graphics.d.ts.map +1 -1
  120. package/dist/features/render-graph-compute.d.ts +5 -3
  121. package/dist/features/render-graph-compute.d.ts.map +1 -1
  122. package/dist/features/render-graph-contribution.d.ts +11 -3
  123. package/dist/features/render-graph-contribution.d.ts.map +1 -1
  124. package/dist/features/render-graph-raster.d.ts +19 -3
  125. package/dist/features/render-graph-raster.d.ts.map +1 -1
  126. package/dist/features/types.d.ts +11 -0
  127. package/dist/features/types.d.ts.map +1 -1
  128. package/dist/fullscreen-post-process-pass.d.ts +2 -0
  129. package/dist/fullscreen-post-process-pass.d.ts.map +1 -1
  130. package/dist/gpu-driven/batch-topology.d.ts +34 -1
  131. package/dist/gpu-driven/batch-topology.d.ts.map +1 -1
  132. package/dist/gpu-driven/pbr-program.d.ts +10 -0
  133. package/dist/gpu-driven/pbr-program.d.ts.map +1 -0
  134. package/dist/gpu-driven/prepared-draw.d.ts.map +1 -1
  135. package/dist/gpu-driven/production-raster.d.ts +144 -23
  136. package/dist/gpu-driven/production-raster.d.ts.map +1 -1
  137. package/dist/gpu-driven/shadow-views.d.ts +126 -0
  138. package/dist/gpu-driven/shadow-views.d.ts.map +1 -0
  139. package/dist/gpu-driven/view-gpu.d.ts +18 -2
  140. package/dist/gpu-driven/view-gpu.d.ts.map +1 -1
  141. package/dist/gpu-scene-schema.d.ts +2 -8
  142. package/dist/gpu-scene-schema.d.ts.map +1 -1
  143. package/dist/gpu-scene.d.ts +14 -0
  144. package/dist/gpu-scene.d.ts.map +1 -1
  145. package/dist/gpu-texture-usage.d.ts +1 -0
  146. package/dist/gpu-texture-usage.d.ts.map +1 -1
  147. package/dist/hdrp-buffers.d.ts +6 -0
  148. package/dist/hdrp-buffers.d.ts.map +1 -1
  149. package/dist/ibl/frame-resources.d.ts +8 -0
  150. package/dist/ibl/frame-resources.d.ts.map +1 -0
  151. package/dist/ibl/skylight-bind-group.d.ts.map +1 -1
  152. package/dist/index.d.ts +21 -8
  153. package/dist/index.d.ts.map +1 -1
  154. package/dist/index.mjs +8 -7
  155. package/dist/index.mjs.map +1 -1
  156. package/dist/inspection-types.d.ts +164 -0
  157. package/dist/inspection-types.d.ts.map +1 -1
  158. package/dist/instances-derived-bounds.d.ts +11 -0
  159. package/dist/instances-derived-bounds.d.ts.map +1 -1
  160. package/dist/instances.d.ts +89 -44
  161. package/dist/instances.d.ts.map +1 -1
  162. package/dist/internal.d.ts +3 -0
  163. package/dist/internal.d.ts.map +1 -1
  164. package/dist/internal.mjs +118 -10
  165. package/dist/internal.mjs.map +1 -1
  166. package/dist/lifecycle.d.ts +2 -1
  167. package/dist/lifecycle.d.ts.map +1 -1
  168. package/dist/material-row.d.ts +5 -0
  169. package/dist/material-row.d.ts.map +1 -0
  170. package/dist/materials.d.ts +15 -0
  171. package/dist/materials.d.ts.map +1 -1
  172. package/dist/pbr-pipeline.d.ts +21 -5
  173. package/dist/pbr-pipeline.d.ts.map +1 -1
  174. package/dist/pipeline/standard-forward-lane.d.ts.map +1 -1
  175. package/dist/pipeline/standard-output/auto-exposure/capability.d.ts +12 -0
  176. package/dist/pipeline/standard-output/auto-exposure/capability.d.ts.map +1 -0
  177. package/dist/pipeline/standard-output/auto-exposure/gpu.d.ts +70 -0
  178. package/dist/pipeline/standard-output/auto-exposure/gpu.d.ts.map +1 -0
  179. package/dist/pipeline/standard-output/auto-exposure/graph.d.ts +75 -0
  180. package/dist/pipeline/standard-output/auto-exposure/graph.d.ts.map +1 -0
  181. package/dist/pipeline/standard-output/auto-exposure/inspection.d.ts +111 -0
  182. package/dist/pipeline/standard-output/auto-exposure/inspection.d.ts.map +1 -0
  183. package/dist/pipeline/standard-output/auto-exposure/oracle.d.ts +16 -0
  184. package/dist/pipeline/standard-output/auto-exposure/oracle.d.ts.map +1 -0
  185. package/dist/pipeline/standard-output/auto-exposure/preset.d.ts +14 -0
  186. package/dist/pipeline/standard-output/auto-exposure/preset.d.ts.map +1 -0
  187. package/dist/pipeline/standard-output/auto-exposure/state.d.ts +46 -0
  188. package/dist/pipeline/standard-output/auto-exposure/state.d.ts.map +1 -0
  189. package/dist/pipeline/standard-output/color-transform.d.ts +27 -0
  190. package/dist/pipeline/standard-output/color-transform.d.ts.map +1 -0
  191. package/dist/pipeline/standard-output/graph.d.ts +15 -0
  192. package/dist/pipeline/standard-output/graph.d.ts.map +1 -0
  193. package/dist/pipeline/standard-output/lut-admission.d.ts +29 -0
  194. package/dist/pipeline/standard-output/lut-admission.d.ts.map +1 -0
  195. package/dist/pipeline/standard-output/lut-gpu.d.ts +48 -0
  196. package/dist/pipeline/standard-output/lut-gpu.d.ts.map +1 -0
  197. package/dist/pipeline/standard-output/lut-state.d.ts +68 -0
  198. package/dist/pipeline/standard-output/lut-state.d.ts.map +1 -0
  199. package/dist/pipeline/standard-output/resources.d.ts +10 -0
  200. package/dist/pipeline/standard-output/resources.d.ts.map +1 -0
  201. package/dist/pipeline/standard-output/types.d.ts +39 -0
  202. package/dist/pipeline/standard-output/types.d.ts.map +1 -0
  203. package/dist/pipeline/standard-pipeline.d.ts.map +1 -1
  204. package/dist/pipeline/standard-post.d.ts +2 -2
  205. package/dist/pipeline/standard-post.d.ts.map +1 -1
  206. package/dist/pipeline-builder.d.ts +2 -1
  207. package/dist/pipeline-builder.d.ts.map +1 -1
  208. package/dist/pipeline-spec-types.d.ts +4 -0
  209. package/dist/pipeline-spec-types.d.ts.map +1 -1
  210. package/dist/pipeline-spec.d.ts +1 -9
  211. package/dist/pipeline-spec.d.ts.map +1 -1
  212. package/dist/points-lines/standard-owner.d.ts +1 -1
  213. package/dist/points-lines/standard-owner.d.ts.map +1 -1
  214. package/dist/prepare/prepared-graphics-resolver.d.ts +6 -1
  215. package/dist/prepare/prepared-graphics-resolver.d.ts.map +1 -1
  216. package/dist/record/dynamic-geometry-consumption.d.ts +15 -0
  217. package/dist/record/dynamic-geometry-consumption.d.ts.map +1 -0
  218. package/dist/record/frame-lighting.d.ts +3 -3
  219. package/dist/record/frame-lighting.d.ts.map +1 -1
  220. package/dist/record/frame-snapshot.d.ts +106 -5
  221. package/dist/record/frame-snapshot.d.ts.map +1 -1
  222. package/dist/record/frame-targets.d.ts.map +1 -1
  223. package/dist/record/frame.d.ts +39 -4
  224. package/dist/record/frame.d.ts.map +1 -1
  225. package/dist/record/main-pass-geometry.d.ts +7 -8
  226. package/dist/record/main-pass-geometry.d.ts.map +1 -1
  227. package/dist/record/main-pass-material.d.ts +38 -1
  228. package/dist/record/main-pass-material.d.ts.map +1 -1
  229. package/dist/record/main-pass-sprite-draws.d.ts +2 -10
  230. package/dist/record/main-pass-sprite-draws.d.ts.map +1 -1
  231. package/dist/record/main-pass.d.ts +12 -2
  232. package/dist/record/main-pass.d.ts.map +1 -1
  233. package/dist/record/mesh-ssbo.d.ts +15 -6
  234. package/dist/record/mesh-ssbo.d.ts.map +1 -1
  235. package/dist/record/prepared-material-bindings.d.ts +19 -0
  236. package/dist/record/prepared-material-bindings.d.ts.map +1 -0
  237. package/dist/record/recovery-pipeline.d.ts +2 -9
  238. package/dist/record/recovery-pipeline.d.ts.map +1 -1
  239. package/dist/record/render-context.d.ts +76 -26
  240. package/dist/record/render-context.d.ts.map +1 -1
  241. package/dist/record/shadow-pass.d.ts +62 -7
  242. package/dist/record/shadow-pass.d.ts.map +1 -1
  243. package/dist/record/skybox-post-pass.d.ts +1 -1
  244. package/dist/record/skybox-post-pass.d.ts.map +1 -1
  245. package/dist/record/typed-frame-graph.d.ts +35 -7
  246. package/dist/record/typed-frame-graph.d.ts.map +1 -1
  247. package/dist/record/view-ubo.d.ts +1 -0
  248. package/dist/record/view-ubo.d.ts.map +1 -1
  249. package/dist/recovery/render-system-candidate.d.ts +10 -2
  250. package/dist/recovery/render-system-candidate.d.ts.map +1 -1
  251. package/dist/recovery/render-system-roots.d.ts +11 -0
  252. package/dist/recovery/render-system-roots.d.ts.map +1 -0
  253. package/dist/recovery/types.d.ts +76 -0
  254. package/dist/recovery/types.d.ts.map +1 -0
  255. package/dist/reflection/record-owner.d.ts +0 -2
  256. package/dist/reflection/record-owner.d.ts.map +1 -1
  257. package/dist/render-contract.d.ts +185 -30
  258. package/dist/render-contract.d.ts.map +1 -1
  259. package/dist/render-graph-primitives.d.ts +1 -0
  260. package/dist/render-graph-primitives.d.ts.map +1 -1
  261. package/dist/render-pipeline.d.ts +64 -5
  262. package/dist/render-pipeline.d.ts.map +1 -1
  263. package/dist/render-system-extract-tail.d.ts +7 -5
  264. package/dist/render-system-extract-tail.d.ts.map +1 -1
  265. package/dist/render-system-extract.d.ts +101 -41
  266. package/dist/render-system-extract.d.ts.map +1 -1
  267. package/dist/render-system-projections.d.ts +22 -0
  268. package/dist/render-system-projections.d.ts.map +1 -0
  269. package/dist/render-system.d.ts +34 -77
  270. package/dist/render-system.d.ts.map +1 -1
  271. package/dist/scene/render-scene-types.d.ts +14 -7
  272. package/dist/scene/render-scene-types.d.ts.map +1 -1
  273. package/dist/scene/render-scene.d.ts +29 -11
  274. package/dist/scene/render-scene.d.ts.map +1 -1
  275. package/dist/scene/shadow-visibility.d.ts +5 -0
  276. package/dist/scene/shadow-visibility.d.ts.map +1 -0
  277. package/dist/ssr/admission.d.ts +70 -1
  278. package/dist/ssr/admission.d.ts.map +1 -1
  279. package/dist/ssr/compose.d.ts +13 -0
  280. package/dist/ssr/compose.d.ts.map +1 -0
  281. package/dist/ssr/errors.d.ts +35 -0
  282. package/dist/ssr/errors.d.ts.map +1 -1
  283. package/dist/ssr/graph.d.ts +60 -0
  284. package/dist/ssr/graph.d.ts.map +1 -0
  285. package/dist/ssr/history.d.ts +97 -0
  286. package/dist/ssr/history.d.ts.map +1 -0
  287. package/dist/ssr/hiz.d.ts +37 -0
  288. package/dist/ssr/hiz.d.ts.map +1 -0
  289. package/dist/ssr/inspection.d.ts +42 -0
  290. package/dist/ssr/inspection.d.ts.map +1 -0
  291. package/dist/ssr/resources.d.ts +58 -0
  292. package/dist/ssr/resources.d.ts.map +1 -0
  293. package/dist/ssr/temporal.d.ts +38 -0
  294. package/dist/ssr/temporal.d.ts.map +1 -0
  295. package/dist/systems/skin-palette-allocator.d.ts +32 -10
  296. package/dist/systems/skin-palette-allocator.d.ts.map +1 -1
  297. package/dist/systems/skin-palette-types.d.ts +15 -0
  298. package/dist/systems/skin-palette-types.d.ts.map +1 -1
  299. package/dist/systems/transparent-dispatch.d.ts +9 -0
  300. package/dist/systems/transparent-dispatch.d.ts.map +1 -0
  301. package/dist/targets/material-source.d.ts +7 -0
  302. package/dist/targets/material-source.d.ts.map +1 -1
  303. package/dist/temporal/frame-coordinator.d.ts +7 -0
  304. package/dist/temporal/frame-coordinator.d.ts.map +1 -1
  305. package/dist/temporal/gpu.d.ts +8 -0
  306. package/dist/temporal/gpu.d.ts.map +1 -1
  307. package/dist/temporal/history.d.ts.map +1 -1
  308. package/dist/temporal/index.mjs +6 -6
  309. package/dist/temporal/inspection.d.ts.map +1 -1
  310. package/dist/temporal/standard-scene-data.d.ts +2 -1
  311. package/dist/temporal/standard-scene-data.d.ts.map +1 -1
  312. package/dist/temporal/temporal-view.d.ts +2 -0
  313. package/dist/temporal/temporal-view.d.ts.map +1 -1
  314. package/dist/typed-render-graph-primitives.d.ts +35 -1
  315. package/dist/typed-render-graph-primitives.d.ts.map +1 -1
  316. package/dist/typed-shadow-passes.d.ts +3 -1
  317. package/dist/typed-shadow-passes.d.ts.map +1 -1
  318. package/dist/volume/temporal.d.ts +6 -0
  319. package/dist/volume/temporal.d.ts.map +1 -1
  320. package/package.json +21 -20
  321. package/src/__tests__/auto-exposure-gpu-evidence.ts +291 -0
  322. package/src/__tests__/auto-exposure-inspection.unit.test.ts +80 -0
  323. package/src/__tests__/auto-exposure-transaction.integration.test.ts +99 -0
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  638. package/src/temporal/standard-scene-data.ts +3 -1
  639. package/src/temporal/temporal-view.ts +3 -0
  640. package/src/transmission/__tests__/standard-transmission.dawn.test.ts +204 -139
  641. package/src/typed-render-graph-primitives.ts +266 -74
  642. package/src/typed-shadow-passes.ts +122 -12
  643. package/src/volume/temporal.ts +10 -0
  644. package/dist/chunk-ADHHVYLW.mjs.map +0 -1
  645. package/dist/chunk-FJ6P52EE.mjs.map +0 -1
  646. package/dist/chunk-GE3SDD72.mjs.map +0 -1
  647. package/dist/chunk-GF523LHF.mjs.map +0 -1
  648. package/dist/chunk-HKXTW355.mjs.map +0 -1
  649. package/dist/chunk-JDWARUOI.mjs.map +0 -1
  650. package/dist/chunk-KM2NOX2I.mjs.map +0 -1
  651. package/dist/chunk-TMIASV2N.mjs.map +0 -1
  652. package/dist/chunk-XDP6XE5V.mjs.map +0 -1
  653. package/dist/chunk-ZZ4YQ474.mjs.map +0 -1
  654. package/src/__tests__/instances-world-ownership.integration.test.ts +0 -62
  655. package/src/scene/__tests__/changed-block-summary.candidate.test.ts +0 -36
@@ -1,10 +1,20 @@
1
- import type { Buffer, Result, RhiError } from '@forgeax/engine-rhi';
1
+ import { World } from '@forgeax/engine-ecs';
2
+ import { createRenderReadLease } from '@forgeax/engine-ecs/projection';
3
+ import { type Buffer, type Result, RhiError } from '@forgeax/engine-rhi';
2
4
  import { RhiNullCommandEncoder, RhiNullDevice, RhiNullQueue } from '@forgeax/engine-rhi-null';
5
+ import { createStandardPbrArtifactReceipt } from '@forgeax/engine-shader';
6
+ import { err } from '@forgeax/engine-types';
3
7
  import { describe, expect, it } from 'vitest';
4
8
  import { GpuScene } from '../gpu-scene';
5
9
  import { GPU_SCENE_LAYOUTS, gpuSceneFieldOffset } from '../gpu-scene-schema';
6
- import type { MaterialSnapshot, RenderableSnapshot } from '../render-system-extract';
7
- import { RenderScene } from '../scene/render-scene';
10
+ import { packStandardPbrMaterialRow } from '../material-row';
11
+ import { makeZeroCameraFallbackSnapshot } from '../record/frame-snapshot';
12
+ import type {
13
+ ExtractedFrame,
14
+ MaterialSnapshot,
15
+ RenderableSnapshot,
16
+ } from '../render-system-extract';
17
+ import { PersistentRenderScene, RenderScene } from '../scene/render-scene';
8
18
  import { classifySceneDataCoverage } from '../temporal/coverage';
9
19
 
10
20
  interface WriteRecord {
@@ -33,6 +43,29 @@ class RecordingQueue extends RhiNullQueue {
33
43
  }
34
44
  }
35
45
 
46
+ class FailingQueue extends RecordingQueue {
47
+ failWrites = false;
48
+
49
+ override writeBuffer(
50
+ buffer: Buffer,
51
+ bufferOffset: number,
52
+ data: ArrayBufferView | ArrayBuffer,
53
+ dataOffset?: number,
54
+ size?: number,
55
+ ): Result<void, RhiError> {
56
+ if (this.failWrites) {
57
+ return err(
58
+ new RhiError({
59
+ code: 'internal-error',
60
+ expected: 'temporal transform upload succeeds',
61
+ hint: 'retry after the queue recovers',
62
+ }),
63
+ );
64
+ }
65
+ return super.writeBuffer(buffer, bufferOffset, data, dataOffset, size);
66
+ }
67
+ }
68
+
36
69
  const material = {
37
70
  baseColor: new Float32Array([0.25, 0.5, 0.75]),
38
71
  metallic: 0.2,
@@ -59,6 +92,69 @@ function snapshot(entityKey: number, translationX = 0): RenderableSnapshot {
59
92
  };
60
93
  }
61
94
 
95
+ function updateSnapshot(value: RenderableSnapshot) {
96
+ return {
97
+ kind: 'update' as const,
98
+ worldId: value.worldId,
99
+ entityKey: value.entityKey,
100
+ snapshot: value,
101
+ };
102
+ }
103
+
104
+ function updateInstances(value: RenderableSnapshot) {
105
+ if (value.instances === undefined) throw new Error('expected Instances payload');
106
+ return {
107
+ kind: 'update' as const,
108
+ worldId: value.worldId,
109
+ entityKey: value.entityKey,
110
+ instances: value.instances,
111
+ };
112
+ }
113
+
114
+ function instanceSnapshot(entityKey: number, translationX: number): RenderableSnapshot {
115
+ const base = snapshot(entityKey);
116
+ const transforms = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, translationX, 0, 0, 1]);
117
+ return {
118
+ ...base,
119
+ instances: {
120
+ transforms,
121
+ instanceCount: 1,
122
+ cacheKey: entityKey,
123
+ archVersion: 0,
124
+ revision: translationX + 1,
125
+ },
126
+ };
127
+ }
128
+
129
+ function persistentFrame(
130
+ renderables: readonly RenderableSnapshot[],
131
+ cameras: ExtractedFrame['cameras'] = [],
132
+ ): ExtractedFrame {
133
+ return {
134
+ cameras,
135
+ auxiliaryCameras: [],
136
+ cubeCameras: [],
137
+ lights: { directional: undefined, directionalCount: 0, point: [], spot: [] },
138
+ environment: undefined,
139
+ environmentReady: true,
140
+ renderables,
141
+ dispatch: [],
142
+ shadowCasterEntityKeys: new Set<number>(),
143
+ shadowCasterDrawKeys: new Set<string>(),
144
+ skylight: undefined,
145
+ skylightCount: 0,
146
+ skybox: undefined,
147
+ skyboxCount: 0,
148
+ fog: undefined,
149
+ frustumStats: { culled: 0, total: renderables.length },
150
+ visibilityStats: { explicitlyHidden: 0 },
151
+ postProcessParams: new Map(),
152
+ visibilitySnapshots: [],
153
+ featureVisibilitySnapshots: [],
154
+ hiddenEntityReports: [],
155
+ } as unknown as ExtractedFrame;
156
+ }
157
+
62
158
  function createDevice(queue: RecordingQueue): RhiNullDevice {
63
159
  return new RhiNullDevice(
64
160
  queue,
@@ -67,6 +163,19 @@ function createDevice(queue: RecordingQueue): RhiNullDevice {
67
163
  }
68
164
 
69
165
  describe('GpuScene', () => {
166
+ it('preserves authored base-color alpha in the scene material row', () => {
167
+ const row = packStandardPbrMaterialRow(createStandardPbrArtifactReceipt(), {
168
+ ...material,
169
+ paramSnapshot: { baseColor: [0.25, 0.5, 0.75, 0.4] },
170
+ });
171
+ expect(
172
+ new DataView(row.buffer).getFloat32(
173
+ gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.material, 'baseColor') + 3 * 4,
174
+ true,
175
+ ),
176
+ ).toBeCloseTo(0.4);
177
+ });
178
+
70
179
  it('exposes GPU scene facts as exact temporal coverage', () => {
71
180
  const coverage = classifySceneDataCoverage({
72
181
  contributors: [{ id: 'gpu-scene', kind: 'exact' }],
@@ -84,19 +193,28 @@ describe('GpuScene', () => {
84
193
  const projection = new RenderScene();
85
194
 
86
195
  const initial = projection.apply([
87
- { kind: 'create', snapshot: snapshot(0) },
88
- { kind: 'create', snapshot: snapshot(1) },
89
- { kind: 'create', snapshot: snapshot(2) },
196
+ updateSnapshot(snapshot(0)),
197
+ updateSnapshot(snapshot(1)),
198
+ updateSnapshot(snapshot(2)),
90
199
  ]);
91
- expect(created.scene.sync(initial).unwrap()).toMatchObject({ ranges: 5, bytes: 1088 });
200
+ const expectedInitialBytes =
201
+ 3 * GPU_SCENE_LAYOUTS.primitive.stride +
202
+ 3 * GPU_SCENE_LAYOUTS.instance.stride +
203
+ 4 * GPU_SCENE_LAYOUTS.transform.stride +
204
+ 3 * GPU_SCENE_LAYOUTS.drawTemplate.stride +
205
+ 3 * GPU_SCENE_LAYOUTS.material.stride;
206
+ expect(created.scene.sync(initial).unwrap()).toMatchObject({
207
+ ranges: 5,
208
+ bytes: expectedInitialBytes,
209
+ });
92
210
  const writesAfterInitial = queue.writes.length;
93
211
 
94
212
  created.scene.sync(projection.apply([])).unwrap();
95
213
  expect(queue.writes).toHaveLength(writesAfterInitial);
96
214
 
97
215
  const dirty = projection.apply([
98
- { kind: 'update-transform', worldId: 0, entityKey: 0, world: snapshot(0, 4).transform.world },
99
- { kind: 'update-transform', worldId: 0, entityKey: 2, world: snapshot(2, 8).transform.world },
216
+ { kind: 'update', worldId: 0, entityKey: 0, world: snapshot(0, 4).transform.world },
217
+ { kind: 'update', worldId: 0, entityKey: 2, world: snapshot(2, 8).transform.world },
100
218
  ]);
101
219
  expect(created.scene.sync(dirty).unwrap()).toMatchObject({
102
220
  ranges: 2,
@@ -106,12 +224,12 @@ describe('GpuScene', () => {
106
224
  expect(created.scene.inspect()).toMatchObject({ noChangeFrames: 1 });
107
225
  });
108
226
 
109
- it('skips previous-transform upload when temporal demand is absent', () => {
227
+ it('does not publish GPU previous transforms for an ordinary moving frame', () => {
110
228
  const queue = new RecordingQueue();
111
229
  const created = GpuScene.create(createDevice(queue), 1).unwrap();
112
230
  if (created.status !== 'available') return;
113
231
  const projection = new RenderScene();
114
- created.scene.sync(projection.apply([{ kind: 'create', snapshot: snapshot(0, 2) }])).unwrap();
232
+ created.scene.sync(projection.apply([updateSnapshot(snapshot(0, 2))])).unwrap();
115
233
 
116
234
  const writesBefore = queue.writes.length;
117
235
  const bytesBefore = created.scene.inspect().uploadBytes;
@@ -124,7 +242,7 @@ describe('GpuScene', () => {
124
242
  expect(created.scene.inspect().uploadBytes).toBe(bytesBefore);
125
243
 
126
244
  const dirty = projection.apply([
127
- { kind: 'update-transform', worldId: 0, entityKey: 0, world: snapshot(0, 3).transform.world },
245
+ { kind: 'update', worldId: 0, entityKey: 0, world: snapshot(0, 3).transform.world },
128
246
  ]);
129
247
  created.scene.sync(dirty).unwrap();
130
248
  created.scene.commitTemporalFrame(true).unwrap();
@@ -134,15 +252,68 @@ describe('GpuScene', () => {
134
252
  );
135
253
  });
136
254
 
255
+ it('keeps persistent GPU previous transforms unchanged until temporal commit', () => {
256
+ const queue = new RecordingQueue();
257
+ const device = createDevice(queue);
258
+ const world = new World();
259
+ const lease = createRenderReadLease(world);
260
+ const persistent = new PersistentRenderScene({ getDevice: () => device });
261
+ const source = snapshot(1, 3);
262
+
263
+ persistent.extractComposition(
264
+ [world],
265
+ { cameraOwner: 0, resourceOwner: 0 },
266
+ 0,
267
+ () => persistentFrame([source]),
268
+ [lease],
269
+ );
270
+ const state = persistent.compositionGpuDrivenState();
271
+ expect(state).toBeDefined();
272
+ if (state === undefined) return;
273
+ const slot = persistent.compositionSlots()[0];
274
+ expect(slot).toBeDefined();
275
+ if (slot === undefined) return;
276
+
277
+ const movedWorld = new Float32Array(slot.snapshot.transform.world);
278
+ movedWorld[12] = 9;
279
+ state.scene
280
+ .sync({
281
+ created: 0,
282
+ updated: 1,
283
+ removed: 0,
284
+ recreated: 0,
285
+ ignoredLateUpdates: 0,
286
+ createdSlots: [],
287
+ updatedSlots: [
288
+ { ...slot, snapshot: { ...slot.snapshot, transform: { world: movedWorld } } },
289
+ ],
290
+ contentUpdatedSlots: [],
291
+ instanceUpdatedSlots: [],
292
+ removedSlots: [],
293
+ recreatedSlots: [],
294
+ resynced: 0,
295
+ })
296
+ .unwrap();
297
+ const beforeCommit = state.scene.inspect();
298
+
299
+ expect(persistent.commitTemporalFrame().ok).toBe(true);
300
+ expect(state.scene.inspect()).toMatchObject({
301
+ uploadRanges: beforeCommit.uploadRanges,
302
+ uploadBytes: beforeCommit.uploadBytes,
303
+ });
304
+ lease.dispose();
305
+ persistent.dispose();
306
+ });
307
+
137
308
  it('preserves the prior root transform on transform-only updates', () => {
138
309
  const queue = new RecordingQueue();
139
310
  const created = GpuScene.create(createDevice(queue), 1).unwrap();
140
311
  if (created.status !== 'available') return;
141
312
  const projection = new RenderScene();
142
- created.scene.sync(projection.apply([{ kind: 'create', snapshot: snapshot(0, 2) }])).unwrap();
313
+ created.scene.sync(projection.apply([updateSnapshot(snapshot(0, 2))])).unwrap();
143
314
 
144
315
  const dirty = projection.apply([
145
- { kind: 'update-transform', worldId: 0, entityKey: 0, world: snapshot(0, 9).transform.world },
316
+ { kind: 'update', worldId: 0, entityKey: 0, world: snapshot(0, 9).transform.world },
146
317
  ]);
147
318
  created.scene.sync(dirty).unwrap();
148
319
 
@@ -157,17 +328,171 @@ describe('GpuScene', () => {
157
328
  expect(new DataView(bytes.buffer).getFloat32(previousTranslation, true)).toBe(2);
158
329
  });
159
330
 
331
+ it('uploads only the instance transform span for an Instances-only update', () => {
332
+ const queue = new RecordingQueue();
333
+ const created = GpuScene.create(createDevice(queue), 1).unwrap();
334
+ if (created.status !== 'available') return;
335
+ const projection = new RenderScene();
336
+ created.scene.sync(projection.apply([updateSnapshot(instanceSnapshot(0, 2))])).unwrap();
337
+
338
+ const update = projection.apply([updateInstances(instanceSnapshot(0, 9))]);
339
+ expect(update.instanceUpdatedSlots).toHaveLength(1);
340
+ expect(update.contentUpdatedSlots).toHaveLength(0);
341
+ const synced = created.scene.sync(update).unwrap();
342
+ expect(synced).toMatchObject({
343
+ ranges: 1,
344
+ bytes: GPU_SCENE_LAYOUTS.transform.stride,
345
+ });
346
+ });
347
+
348
+ it('advances GPU previous transforms after a successful temporal commit', () => {
349
+ const queue = new RecordingQueue();
350
+ const created = GpuScene.create(createDevice(queue), 4).unwrap();
351
+ if (created.status !== 'available') return;
352
+ const projection = new RenderScene();
353
+ created.scene.sync(projection.apply([updateSnapshot(snapshot(0, 2))])).unwrap();
354
+ created.scene
355
+ .sync(
356
+ projection.apply([
357
+ {
358
+ kind: 'update',
359
+ worldId: 0,
360
+ entityKey: 0,
361
+ world: snapshot(0, 9).transform.world,
362
+ },
363
+ ]),
364
+ )
365
+ .unwrap();
366
+ queue.writes.length = 0;
367
+
368
+ expect(created.scene.commitTemporalFrame().ok).toBe(true);
369
+ expect(queue.writes).toHaveLength(1);
370
+ const temporalWrite = queue.writes[0];
371
+ expect(temporalWrite).toBeDefined();
372
+ if (temporalWrite === undefined) return;
373
+ const previousTranslation =
374
+ gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.transform, 'previousWorld') + 12 * 4;
375
+ expect(new DataView(temporalWrite.bytes.buffer).getFloat32(previousTranslation, true)).toBe(9);
376
+ });
377
+
378
+ it.each([
379
+ 'taa',
380
+ 'motion-blur',
381
+ ] as const)('publishes GPU previous transforms for a prepared %s capture', (mode) => {
382
+ const queue = new RecordingQueue();
383
+ const device = createDevice(queue);
384
+ const world = new World();
385
+ const lease = createRenderReadLease(world);
386
+ const persistent = new PersistentRenderScene({ getDevice: () => device });
387
+ const source = snapshot(1, 3);
388
+ const camera =
389
+ mode === 'taa'
390
+ ? { ...makeZeroCameraFallbackSnapshot(), antialias: 'taa' as const }
391
+ : {
392
+ ...makeZeroCameraFallbackSnapshot(),
393
+ motionBlur: { shutterAngle: 180, maxRadiusPixels: 32, sampleCount: 8 },
394
+ };
395
+
396
+ persistent.extractComposition(
397
+ [world],
398
+ { cameraOwner: 0, resourceOwner: 0 },
399
+ 0,
400
+ () => persistentFrame([source], [camera]),
401
+ [lease],
402
+ );
403
+ const state = persistent.compositionGpuDrivenState();
404
+ expect(state).toBeDefined();
405
+ if (state === undefined) return;
406
+ queue.writes.length = 0;
407
+ persistent.extractComposition(
408
+ [world],
409
+ { cameraOwner: 0, resourceOwner: 0 },
410
+ 1,
411
+ () => persistentFrame([snapshot(1, 6)], [camera]),
412
+ [lease],
413
+ );
414
+ queue.writes.length = 0;
415
+ const beforeCommit = state.scene.inspect();
416
+
417
+ persistent.prepareTemporalFrame([{ worldId: 0, entityKey: 1 }]);
418
+ expect(persistent.commitTemporalFrame().ok).toBe(true);
419
+ expect(queue.writes).toHaveLength(1);
420
+ expect(state.scene.inspect().uploadRanges).toBe(beforeCommit.uploadRanges + 1);
421
+ lease.dispose();
422
+ persistent.dispose();
423
+ });
424
+
425
+ it('keeps GPU temporal history unchanged when the temporal upload fails', () => {
426
+ const queue = new FailingQueue();
427
+ const created = GpuScene.create(createDevice(queue), 4).unwrap();
428
+ if (created.status !== 'available') return;
429
+ const projection = new RenderScene();
430
+ created.scene.sync(projection.apply([updateSnapshot(snapshot(0, 2))])).unwrap();
431
+ created.scene
432
+ .sync(
433
+ projection.apply([
434
+ {
435
+ kind: 'update',
436
+ worldId: 0,
437
+ entityKey: 0,
438
+ world: snapshot(0, 9).transform.world,
439
+ },
440
+ ]),
441
+ )
442
+ .unwrap();
443
+ queue.writes.length = 0;
444
+ queue.failWrites = true;
445
+ expect(created.scene.commitTemporalFrame().ok).toBe(false);
446
+ expect(queue.writes).toHaveLength(0);
447
+
448
+ queue.failWrites = false;
449
+ expect(created.scene.commitTemporalFrame().ok).toBe(true);
450
+ expect(queue.writes).toHaveLength(1);
451
+ const temporalWrite = queue.writes[0];
452
+ expect(temporalWrite).toBeDefined();
453
+ if (temporalWrite === undefined) return;
454
+ const previousTranslation =
455
+ gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.transform, 'previousWorld') + 12 * 4;
456
+ expect(new DataView(temporalWrite.bytes.buffer).getFloat32(previousTranslation, true)).toBe(9);
457
+ });
458
+
459
+ it('publishes CPU previous transforms only after a successful submission', () => {
460
+ const projection = new RenderScene();
461
+ projection.setTemporalTracking(true);
462
+ projection.apply([updateSnapshot(snapshot(0, 2))]);
463
+ projection.commitSubmission(projection.captureSubmission([{ worldId: 0, entityKey: 0 }]));
464
+ const slot = projection.slotsSnapshot()[0];
465
+ expect(slot).toBeDefined();
466
+ if (slot === undefined) return;
467
+ expect(projection.temporalSnapshotBySlot(slot.slot)?.previousTransform.world[12]).toBe(2);
468
+
469
+ projection.apply([
470
+ {
471
+ kind: 'update',
472
+ worldId: 0,
473
+ entityKey: 0,
474
+ world: snapshot(0, 9).transform.world,
475
+ },
476
+ ]);
477
+ const pending = projection.captureSubmission([{ worldId: 0, entityKey: 0 }]);
478
+ // A failed execute/finish/submit does not call commitSubmission. The
479
+ // previous frame therefore remains the last successfully submitted pose.
480
+ expect(projection.temporalSnapshotBySlot(slot.slot)?.previousTransform.world[12]).toBe(2);
481
+ projection.commitSubmission(pending);
482
+ expect(projection.temporalSnapshotBySlot(slot.slot)?.previousTransform.world[12]).toBe(9);
483
+ });
484
+
160
485
  it('clears removed slots, grows without losing the CPU mirror, and rebuilds a fresh table', () => {
161
486
  const queue = new RecordingQueue();
162
- const created = GpuScene.create(createDevice(queue), 2).unwrap();
487
+ const created = GpuScene.create(createDevice(queue), 1).unwrap();
163
488
  if (created.status !== 'available') return;
164
489
  const projection = new RenderScene();
165
490
  created.scene
166
491
  .sync(
167
492
  projection.apply([
168
- { kind: 'create', snapshot: snapshot(0) },
169
- { kind: 'create', snapshot: snapshot(1) },
170
- { kind: 'create', snapshot: snapshot(2) },
493
+ updateSnapshot(snapshot(0)),
494
+ updateSnapshot(snapshot(1)),
495
+ updateSnapshot(snapshot(2)),
171
496
  ]),
172
497
  )
173
498
  .unwrap();
@@ -190,13 +515,13 @@ describe('GpuScene', () => {
190
515
  const created = GpuScene.create(createDevice(queue), 1).unwrap();
191
516
  if (created.status !== 'available') return;
192
517
  const projection = new RenderScene();
193
- created.scene.sync(projection.apply([{ kind: 'create', snapshot: snapshot(1, 2) }])).unwrap();
518
+ created.scene.sync(projection.apply([updateSnapshot(snapshot(1, 2))])).unwrap();
194
519
 
195
520
  created.scene
196
521
  .sync(
197
522
  projection.apply([
198
523
  { kind: 'remove', worldId: 0, entityKey: 1 },
199
- { kind: 'create', snapshot: snapshot(1, 9) },
524
+ updateSnapshot(snapshot(1, 9)),
200
525
  ]),
201
526
  )
202
527
  .unwrap();
@@ -209,31 +534,232 @@ describe('GpuScene', () => {
209
534
  expect(new DataView(transformWrite.bytes.buffer).getFloat32(previousTranslation, true)).toBe(9);
210
535
  });
211
536
 
212
- it('keeps a recycled slot allocated for the replacement identity', () => {
537
+ it('reserves transform row zero for identity and does not synthesize instance transforms', () => {
213
538
  const queue = new RecordingQueue();
214
- const created = GpuScene.create(createDevice(queue), 1).unwrap();
539
+ const created = GpuScene.create(createDevice(queue), 4).unwrap();
215
540
  if (created.status !== 'available') return;
216
541
  const projection = new RenderScene();
217
- created.scene.sync(projection.apply([{ kind: 'create', snapshot: snapshot(1, 2) }])).unwrap();
542
+ created.scene.sync(projection.apply([updateSnapshot(snapshot(1, 2))])).unwrap();
543
+
544
+ const transformWrite = queue.writes.find(
545
+ ({ bytes }) => bytes.byteLength === 2 * GPU_SCENE_LAYOUTS.transform.stride,
546
+ );
547
+ expect(transformWrite).toBeDefined();
548
+ if (transformWrite === undefined) return;
549
+ const transforms = new DataView(transformWrite.bytes.buffer);
550
+ const currentWorld = gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.transform, 'currentWorld');
551
+ const previousWorld = gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.transform, 'previousWorld');
552
+ expect(transforms.getFloat32(currentWorld, true)).toBe(1);
553
+ expect(transforms.getFloat32(previousWorld, true)).toBe(1);
218
554
 
219
555
  const recycled = projection.apply([
220
556
  { kind: 'remove', worldId: 0, entityKey: 1 },
221
- { kind: 'create', snapshot: snapshot(2, 7) },
557
+ updateSnapshot(snapshot(2, 7)),
222
558
  ]);
223
559
  expect(recycled.removedSlots[0]?.slot).toBe(recycled.createdSlots[0]?.slot);
224
560
  created.scene.sync(recycled).unwrap();
225
561
 
226
- expect(() =>
227
- created.scene.sync(
562
+ const primitiveWrite = queue.writes.find(
563
+ ({ bytes }) => bytes.byteLength === GPU_SCENE_LAYOUTS.primitive.stride,
564
+ );
565
+ expect(primitiveWrite).toBeDefined();
566
+ if (primitiveWrite === undefined) return;
567
+ const primitive = new DataView(primitiveWrite.bytes.buffer);
568
+ expect(
569
+ primitive.getUint32(gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.primitive, 'transformIndex'), true),
570
+ ).toBe(1);
571
+ const instanceWrite = queue.writes.find(
572
+ ({ bytes }) => bytes.byteLength === GPU_SCENE_LAYOUTS.instance.stride,
573
+ );
574
+ expect(instanceWrite).toBeDefined();
575
+ if (instanceWrite === undefined) return;
576
+ expect(
577
+ new DataView(instanceWrite.bytes.buffer).getUint32(
578
+ gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.instance, 'transformIndex'),
579
+ true,
580
+ ),
581
+ ).toBe(0);
582
+ });
583
+
584
+ it('allocates root and local transform segments only for explicit Instances rows', () => {
585
+ const queue = new RecordingQueue();
586
+ const created = GpuScene.create(createDevice(queue), 4).unwrap();
587
+ if (created.status !== 'available') return;
588
+ const projection = new RenderScene();
589
+ const localA = new Float32Array(16);
590
+ localA[0] = 1;
591
+ localA[5] = 1;
592
+ localA[10] = 1;
593
+ localA[15] = 1;
594
+ localA[12] = 4;
595
+ const localB = new Float32Array(localA);
596
+ localB[12] = 8;
597
+ created.scene
598
+ .sync(
228
599
  projection.apply([
229
- {
230
- kind: 'update-transform',
231
- worldId: 0,
232
- entityKey: 2,
233
- world: snapshot(2, 11).transform.world,
234
- },
600
+ updateSnapshot({
601
+ ...snapshot(0, 3),
602
+ instances: {
603
+ transforms: new Float32Array([...localA, ...localB]),
604
+ instanceCount: 2,
605
+ cacheKey: 1,
606
+ archVersion: 1,
607
+ revision: 1,
608
+ },
609
+ }),
235
610
  ]),
611
+ )
612
+ .unwrap();
613
+
614
+ const primitiveWrite = queue.writes.find(
615
+ ({ bytes }) => bytes.byteLength === GPU_SCENE_LAYOUTS.primitive.stride,
616
+ );
617
+ const instanceWrite = queue.writes.find(
618
+ ({ bytes }) => bytes.byteLength === 2 * GPU_SCENE_LAYOUTS.instance.stride,
619
+ );
620
+ const transformWrite = queue.writes.find(
621
+ ({ bytes }) => bytes.byteLength === 4 * GPU_SCENE_LAYOUTS.transform.stride,
622
+ );
623
+ expect(primitiveWrite).toBeDefined();
624
+ expect(instanceWrite).toBeDefined();
625
+ expect(transformWrite).toBeDefined();
626
+ if (primitiveWrite === undefined || instanceWrite === undefined || transformWrite === undefined)
627
+ return;
628
+
629
+ const primitive = new DataView(primitiveWrite.bytes.buffer);
630
+ expect(
631
+ primitive.getUint32(gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.primitive, 'transformIndex'), true),
632
+ ).toBe(1);
633
+ expect(
634
+ primitive.getUint32(gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.primitive, 'instanceCount'), true),
635
+ ).toBe(2);
636
+ const instances = new DataView(instanceWrite.bytes.buffer);
637
+ expect(
638
+ instances.getUint32(gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.instance, 'transformIndex'), true),
639
+ ).toBe(2);
640
+ expect(
641
+ instances.getUint32(
642
+ GPU_SCENE_LAYOUTS.instance.stride +
643
+ gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.instance, 'transformIndex'),
644
+ true,
645
+ ),
646
+ ).toBe(3);
647
+ const transforms = new DataView(transformWrite.bytes.buffer);
648
+ expect(transforms.getFloat32(0, true)).toBe(1);
649
+ expect(
650
+ transforms.getFloat32(
651
+ GPU_SCENE_LAYOUTS.transform.stride + currentWorldOffset() + 12 * 4,
652
+ true,
236
653
  ),
237
- ).not.toThrow();
654
+ ).toBe(3);
655
+ expect(
656
+ transforms.getFloat32(
657
+ 2 * GPU_SCENE_LAYOUTS.transform.stride + currentWorldOffset() + 12 * 4,
658
+ true,
659
+ ),
660
+ ).toBe(4);
661
+ expect(
662
+ transforms.getFloat32(
663
+ 3 * GPU_SCENE_LAYOUTS.transform.stride + currentWorldOffset() + 12 * 4,
664
+ true,
665
+ ),
666
+ ).toBe(8);
667
+ });
668
+
669
+ it('keeps empty Instances at zero rows and never reuses identity row on recreation', () => {
670
+ const queue = new RecordingQueue();
671
+ const created = GpuScene.create(createDevice(queue), 4).unwrap();
672
+ if (created.status !== 'available') return;
673
+ const projection = new RenderScene();
674
+ const empty = {
675
+ ...snapshot(0, 3),
676
+ instances: {
677
+ transforms: new Float32Array(),
678
+ instanceCount: 0,
679
+ cacheKey: 1,
680
+ archVersion: 1,
681
+ },
682
+ };
683
+ created.scene.sync(projection.apply([updateSnapshot(empty)])).unwrap();
684
+
685
+ const primitiveWrite = queue.writes.find(
686
+ ({ bytes }) => bytes.byteLength === GPU_SCENE_LAYOUTS.primitive.stride,
687
+ );
688
+ const transformWrite = queue.writes.find(
689
+ ({ bytes }) => bytes.byteLength === 2 * GPU_SCENE_LAYOUTS.transform.stride,
690
+ );
691
+ expect(primitiveWrite).toBeDefined();
692
+ expect(transformWrite).toBeDefined();
693
+ if (primitiveWrite === undefined || transformWrite === undefined) return;
694
+ const primitive = new DataView(primitiveWrite.bytes.buffer);
695
+ expect(
696
+ primitive.getUint32(gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.primitive, 'instanceCount'), true),
697
+ ).toBe(0);
698
+ expect(
699
+ primitive.getUint32(gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.primitive, 'transformIndex'), true),
700
+ ).toBe(1);
701
+
702
+ const writesBeforeRecreate = queue.writes.length;
703
+ const replacement = { ...empty, assetHandle: 10 };
704
+ const recreated = projection.apply([
705
+ { kind: 'remove', worldId: 0, entityKey: 0 },
706
+ updateSnapshot(replacement),
707
+ ]);
708
+ created.scene.sync(recreated).unwrap();
709
+ const replacementPrimitive = queue.writes
710
+ .slice(writesBeforeRecreate)
711
+ .find(({ bytes }) => bytes.byteLength === GPU_SCENE_LAYOUTS.primitive.stride);
712
+ expect(replacementPrimitive).toBeDefined();
713
+ if (replacementPrimitive === undefined) return;
714
+ expect(
715
+ new DataView(replacementPrimitive.bytes.buffer).getUint32(
716
+ gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.primitive, 'transformIndex'),
717
+ true,
718
+ ),
719
+ ).toBe(1);
720
+ });
721
+ it('uploads changed rows when material, root and sparse instance edits share one update', () => {
722
+ const queue = new RecordingQueue();
723
+ const created = GpuScene.create(createDevice(queue), 128).unwrap();
724
+ if (created.status !== 'available') throw new Error('RHI null must expose storage tables');
725
+ const projection = new RenderScene();
726
+ const base = instanceSnapshot(8, 0);
727
+ if (base.instances === undefined) throw new Error('expected instance fixture');
728
+ const transforms = new Float32Array(64 * 16);
729
+ for (let index = 0; index < 64; index += 1) transforms.set(base.transform.world, index * 16);
730
+ const initial = { ...base, instances: { ...base.instances, instanceCount: 64, transforms } };
731
+ created.scene.sync(projection.apply([updateSnapshot(initial)])).unwrap();
732
+ const nextTransforms = new Float32Array(transforms);
733
+ nextTransforms[17 * 16 + 12] = 4;
734
+ const nextMaterial = { ...material, roughness: 0.3 };
735
+ const mixed = {
736
+ ...initial,
737
+ transform: snapshot(8, 3).transform,
738
+ material: nextMaterial,
739
+ materials: [nextMaterial],
740
+ instances: { ...initial.instances, transforms: nextTransforms, revision: 2 },
741
+ };
742
+ const delta = projection.apply([updateSnapshot(mixed)]);
743
+ expect(delta.updated).toBe(1);
744
+ const result = created.scene.sync(delta).unwrap();
745
+ expect(result.bytes).toBe(
746
+ GPU_SCENE_LAYOUTS.primitive.stride +
747
+ GPU_SCENE_LAYOUTS.drawTemplate.stride +
748
+ GPU_SCENE_LAYOUTS.material.stride +
749
+ 2 * GPU_SCENE_LAYOUTS.transform.stride,
750
+ );
751
+ expect(result.grew).toBe(false);
752
+ const next = { ...mixed, material: { ...nextMaterial, roughness: 0.7 } };
753
+ next.materials = [next.material];
754
+ const materialOnly = created.scene.sync(projection.apply([updateSnapshot(next)])).unwrap();
755
+ expect(materialOnly.bytes).toBe(
756
+ GPU_SCENE_LAYOUTS.primitive.stride +
757
+ GPU_SCENE_LAYOUTS.drawTemplate.stride +
758
+ GPU_SCENE_LAYOUTS.material.stride,
759
+ );
238
760
  });
239
761
  });
762
+
763
+ function currentWorldOffset(): number {
764
+ return gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.transform, 'currentWorld');
765
+ }