@forgeax/engine-render 0.1.27 → 0.1.29
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +842 -124
- package/dist/assembly/atmosphere-shader-prewarm.d.ts +6 -0
- package/dist/assembly/atmosphere-shader-prewarm.d.ts.map +1 -0
- package/dist/assembly/dynamic-geometry-host.d.ts +52 -0
- package/dist/assembly/dynamic-geometry-host.d.ts.map +1 -0
- package/dist/assembly/dynamic-geometry-runtime.d.ts +20 -0
- package/dist/assembly/dynamic-geometry-runtime.d.ts.map +1 -0
- package/dist/assembly/factory.d.ts +3 -1
- package/dist/assembly/factory.d.ts.map +1 -1
- package/dist/assembly/gpu-driven-owner.d.ts +10 -0
- package/dist/assembly/gpu-driven-owner.d.ts.map +1 -0
- package/dist/assembly/host-contract.d.ts +19 -0
- package/dist/assembly/host-contract.d.ts.map +1 -1
- package/dist/assembly/material/assembly.d.ts +7 -0
- package/dist/assembly/material/assembly.d.ts.map +1 -1
- package/dist/assembly/material-shader-policy.d.ts +3 -1
- package/dist/assembly/material-shader-policy.d.ts.map +1 -1
- package/dist/assembly/recovery/failure-location.d.ts +12 -0
- package/dist/assembly/recovery/failure-location.d.ts.map +1 -0
- package/dist/assembly/recovery/renderer-recover.d.ts +6 -4
- package/dist/assembly/recovery/renderer-recover.d.ts.map +1 -1
- package/dist/assembly/renderer-facade.d.ts.map +1 -1
- package/dist/assembly/renderer-feature-inspection.d.ts +5 -0
- package/dist/assembly/renderer-feature-inspection.d.ts.map +1 -0
- package/dist/assembly/renderer-frame-transaction.d.ts +19 -0
- package/dist/assembly/renderer-frame-transaction.d.ts.map +1 -1
- package/dist/assembly/renderer-helpers.d.ts +3 -0
- package/dist/assembly/renderer-helpers.d.ts.map +1 -1
- package/dist/assembly/renderer-inspection.d.ts +4 -0
- package/dist/assembly/renderer-inspection.d.ts.map +1 -1
- package/dist/assembly/shader-prewarm-policy.d.ts +6 -0
- package/dist/assembly/shader-prewarm-policy.d.ts.map +1 -1
- package/dist/assembly/skin-palette-owner.d.ts +8 -0
- package/dist/assembly/skin-palette-owner.d.ts.map +1 -0
- package/dist/assembly/ssr-shader-prewarm.d.ts +6 -0
- package/dist/assembly/ssr-shader-prewarm.d.ts.map +1 -0
- package/dist/assembly/webgpu-device-loss.d.ts +15 -0
- package/dist/assembly/webgpu-device-loss.d.ts.map +1 -0
- package/dist/assembly/webgpu-pbr-ready.d.ts +38 -0
- package/dist/assembly/webgpu-pbr-ready.d.ts.map +1 -0
- package/dist/assembly/webgpu-ready-mipmap.d.ts +11 -0
- package/dist/assembly/webgpu-ready-mipmap.d.ts.map +1 -0
- package/dist/assembly/webgpu-ready.d.ts +7 -3
- package/dist/assembly/webgpu-ready.d.ts.map +1 -1
- package/dist/assembly/webgpu-renderer-bootstrap.d.ts +10 -0
- package/dist/assembly/webgpu-renderer-bootstrap.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer-contract.d.ts +62 -0
- package/dist/assembly/webgpu-renderer-contract.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer-guards.d.ts +9 -0
- package/dist/assembly/webgpu-renderer-guards.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer-observation.d.ts +6 -0
- package/dist/assembly/webgpu-renderer-observation.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer-recovery-failure.d.ts +12 -0
- package/dist/assembly/webgpu-renderer-recovery-failure.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer.d.ts +7 -141
- package/dist/assembly/webgpu-renderer.d.ts.map +1 -1
- package/dist/assembly/webgpu-vertex-layouts.d.ts +28 -84
- package/dist/assembly/webgpu-vertex-layouts.d.ts.map +1 -1
- package/dist/authoring.mjs +3 -3
- package/dist/{chunk-ADHHVYLW.mjs → chunk-33XZFTQU.mjs} +245 -39
- package/dist/chunk-33XZFTQU.mjs.map +1 -0
- package/dist/{chunk-GF523LHF.mjs → chunk-BLXGONR2.mjs} +30 -12
- package/dist/chunk-BLXGONR2.mjs.map +1 -0
- package/dist/{chunk-KM2NOX2I.mjs → chunk-BQVQOQJH.mjs} +958 -254
- package/dist/chunk-BQVQOQJH.mjs.map +1 -0
- package/dist/{chunk-HKXTW355.mjs → chunk-BTWH7BP4.mjs} +386 -17
- package/dist/chunk-BTWH7BP4.mjs.map +1 -0
- package/dist/{chunk-TMIASV2N.mjs → chunk-FUODTTIA.mjs} +3934 -676
- package/dist/chunk-FUODTTIA.mjs.map +1 -0
- package/dist/{chunk-FJ6P52EE.mjs → chunk-ILQ5MEZF.mjs} +3 -17
- package/dist/chunk-ILQ5MEZF.mjs.map +1 -0
- package/dist/{chunk-E34VL5VI.mjs → chunk-JQTSEI3Z.mjs} +3 -3
- package/dist/{chunk-E34VL5VI.mjs.map → chunk-JQTSEI3Z.mjs.map} +1 -1
- package/dist/{chunk-GE3SDD72.mjs → chunk-NICXSHAT.mjs} +16 -38
- package/dist/chunk-NICXSHAT.mjs.map +1 -0
- package/dist/{chunk-ZZ4YQ474.mjs → chunk-NRNXBLIJ.mjs} +577 -7
- package/dist/chunk-NRNXBLIJ.mjs.map +1 -0
- package/dist/{chunk-JDWARUOI.mjs → chunk-PA5DRJNI.mjs} +17 -3
- package/dist/chunk-PA5DRJNI.mjs.map +1 -0
- package/dist/{chunk-XDP6XE5V.mjs → chunk-S4DNKQYQ.mjs} +1118 -446
- package/dist/chunk-S4DNKQYQ.mjs.map +1 -0
- package/dist/components/camera.d.ts +62 -2
- package/dist/components/camera.d.ts.map +1 -1
- package/dist/components/index.d.ts +1 -0
- package/dist/components/index.d.ts.map +1 -1
- package/dist/components/instances.d.ts +6 -20
- package/dist/components/instances.d.ts.map +1 -1
- package/dist/components/scene-instance.d.ts +2 -1
- package/dist/components/scene-instance.d.ts.map +1 -1
- package/dist/components/screen-space-reflection.d.ts +14 -0
- package/dist/components/screen-space-reflection.d.ts.map +1 -0
- package/dist/construct-renderer.mjs +13805 -7186
- package/dist/construct-renderer.mjs.map +1 -1
- package/dist/device/gpu-residency.d.ts +11 -17
- package/dist/device/gpu-residency.d.ts.map +1 -1
- package/dist/device/mesh-residency-lifetime.d.ts +21 -0
- package/dist/device/mesh-residency-lifetime.d.ts.map +1 -0
- package/dist/dynamic-geometry.d.ts +125 -0
- package/dist/dynamic-geometry.d.ts.map +1 -0
- package/dist/environment/background.d.ts +6 -0
- package/dist/environment/background.d.ts.map +1 -0
- package/dist/errors/gpu-driven.d.ts +6 -3
- package/dist/errors/gpu-driven.d.ts.map +1 -1
- package/dist/errors/render.d.ts +7 -4
- package/dist/errors/render.d.ts.map +1 -1
- package/dist/extract/camera.d.ts.map +1 -1
- package/dist/extract/gpu-driven.d.ts +33 -3
- package/dist/extract/gpu-driven.d.ts.map +1 -1
- package/dist/features/host.d.ts +23 -1
- package/dist/features/host.d.ts.map +1 -1
- package/dist/features/noise-texture.d.ts +17 -0
- package/dist/features/noise-texture.d.ts.map +1 -0
- package/dist/features/plan.d.ts +83 -2
- package/dist/features/plan.d.ts.map +1 -1
- package/dist/features/prepared-gpu-work.d.ts +37 -4
- package/dist/features/prepared-gpu-work.d.ts.map +1 -1
- package/dist/features/prepared-graphics-store.d.ts.map +1 -1
- package/dist/features/prepared-graphics.d.ts +5 -0
- package/dist/features/prepared-graphics.d.ts.map +1 -1
- package/dist/features/render-graph-compute.d.ts +5 -3
- package/dist/features/render-graph-compute.d.ts.map +1 -1
- package/dist/features/render-graph-contribution.d.ts +11 -3
- package/dist/features/render-graph-contribution.d.ts.map +1 -1
- package/dist/features/render-graph-raster.d.ts +19 -3
- package/dist/features/render-graph-raster.d.ts.map +1 -1
- package/dist/features/types.d.ts +11 -0
- package/dist/features/types.d.ts.map +1 -1
- package/dist/fullscreen-post-process-pass.d.ts +2 -0
- package/dist/fullscreen-post-process-pass.d.ts.map +1 -1
- package/dist/gpu-driven/batch-topology.d.ts +34 -1
- package/dist/gpu-driven/batch-topology.d.ts.map +1 -1
- package/dist/gpu-driven/pbr-program.d.ts +10 -0
- package/dist/gpu-driven/pbr-program.d.ts.map +1 -0
- package/dist/gpu-driven/prepared-draw.d.ts.map +1 -1
- package/dist/gpu-driven/production-raster.d.ts +144 -23
- package/dist/gpu-driven/production-raster.d.ts.map +1 -1
- package/dist/gpu-driven/shadow-views.d.ts +126 -0
- package/dist/gpu-driven/shadow-views.d.ts.map +1 -0
- package/dist/gpu-driven/view-gpu.d.ts +18 -2
- package/dist/gpu-driven/view-gpu.d.ts.map +1 -1
- package/dist/gpu-scene-schema.d.ts +2 -8
- package/dist/gpu-scene-schema.d.ts.map +1 -1
- package/dist/gpu-scene.d.ts +14 -0
- package/dist/gpu-scene.d.ts.map +1 -1
- package/dist/gpu-texture-usage.d.ts +1 -0
- package/dist/gpu-texture-usage.d.ts.map +1 -1
- package/dist/hdrp-buffers.d.ts +6 -0
- package/dist/hdrp-buffers.d.ts.map +1 -1
- package/dist/ibl/frame-resources.d.ts +8 -0
- package/dist/ibl/frame-resources.d.ts.map +1 -0
- package/dist/ibl/skylight-bind-group.d.ts.map +1 -1
- package/dist/index.d.ts +21 -8
- package/dist/index.d.ts.map +1 -1
- package/dist/index.mjs +8 -7
- package/dist/index.mjs.map +1 -1
- package/dist/inspection-types.d.ts +164 -0
- package/dist/inspection-types.d.ts.map +1 -1
- package/dist/instances-derived-bounds.d.ts +11 -0
- package/dist/instances-derived-bounds.d.ts.map +1 -1
- package/dist/instances.d.ts +89 -44
- package/dist/instances.d.ts.map +1 -1
- package/dist/internal.d.ts +3 -0
- package/dist/internal.d.ts.map +1 -1
- package/dist/internal.mjs +118 -10
- package/dist/internal.mjs.map +1 -1
- package/dist/lifecycle.d.ts +2 -1
- package/dist/lifecycle.d.ts.map +1 -1
- package/dist/material-row.d.ts +5 -0
- package/dist/material-row.d.ts.map +1 -0
- package/dist/materials.d.ts +15 -0
- package/dist/materials.d.ts.map +1 -1
- package/dist/pbr-pipeline.d.ts +21 -5
- package/dist/pbr-pipeline.d.ts.map +1 -1
- package/dist/pipeline/standard-forward-lane.d.ts.map +1 -1
- package/dist/pipeline/standard-output/auto-exposure/capability.d.ts +12 -0
- package/dist/pipeline/standard-output/auto-exposure/capability.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/gpu.d.ts +70 -0
- package/dist/pipeline/standard-output/auto-exposure/gpu.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/graph.d.ts +75 -0
- package/dist/pipeline/standard-output/auto-exposure/graph.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/inspection.d.ts +111 -0
- package/dist/pipeline/standard-output/auto-exposure/inspection.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/oracle.d.ts +16 -0
- package/dist/pipeline/standard-output/auto-exposure/oracle.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/preset.d.ts +14 -0
- package/dist/pipeline/standard-output/auto-exposure/preset.d.ts.map +1 -0
- package/dist/pipeline/standard-output/auto-exposure/state.d.ts +46 -0
- package/dist/pipeline/standard-output/auto-exposure/state.d.ts.map +1 -0
- package/dist/pipeline/standard-output/color-transform.d.ts +27 -0
- package/dist/pipeline/standard-output/color-transform.d.ts.map +1 -0
- package/dist/pipeline/standard-output/graph.d.ts +15 -0
- package/dist/pipeline/standard-output/graph.d.ts.map +1 -0
- package/dist/pipeline/standard-output/lut-admission.d.ts +29 -0
- package/dist/pipeline/standard-output/lut-admission.d.ts.map +1 -0
- package/dist/pipeline/standard-output/lut-gpu.d.ts +48 -0
- package/dist/pipeline/standard-output/lut-gpu.d.ts.map +1 -0
- package/dist/pipeline/standard-output/lut-state.d.ts +68 -0
- package/dist/pipeline/standard-output/lut-state.d.ts.map +1 -0
- package/dist/pipeline/standard-output/resources.d.ts +10 -0
- package/dist/pipeline/standard-output/resources.d.ts.map +1 -0
- package/dist/pipeline/standard-output/types.d.ts +39 -0
- package/dist/pipeline/standard-output/types.d.ts.map +1 -0
- package/dist/pipeline/standard-pipeline.d.ts.map +1 -1
- package/dist/pipeline/standard-post.d.ts +2 -2
- package/dist/pipeline/standard-post.d.ts.map +1 -1
- package/dist/pipeline-builder.d.ts +2 -1
- package/dist/pipeline-builder.d.ts.map +1 -1
- package/dist/pipeline-spec-types.d.ts +4 -0
- package/dist/pipeline-spec-types.d.ts.map +1 -1
- package/dist/pipeline-spec.d.ts +1 -9
- package/dist/pipeline-spec.d.ts.map +1 -1
- package/dist/points-lines/standard-owner.d.ts +1 -1
- package/dist/points-lines/standard-owner.d.ts.map +1 -1
- package/dist/prepare/prepared-graphics-resolver.d.ts +6 -1
- package/dist/prepare/prepared-graphics-resolver.d.ts.map +1 -1
- package/dist/record/dynamic-geometry-consumption.d.ts +15 -0
- package/dist/record/dynamic-geometry-consumption.d.ts.map +1 -0
- package/dist/record/frame-lighting.d.ts +3 -3
- package/dist/record/frame-lighting.d.ts.map +1 -1
- package/dist/record/frame-snapshot.d.ts +106 -5
- package/dist/record/frame-snapshot.d.ts.map +1 -1
- package/dist/record/frame-targets.d.ts.map +1 -1
- package/dist/record/frame.d.ts +39 -4
- package/dist/record/frame.d.ts.map +1 -1
- package/dist/record/main-pass-geometry.d.ts +7 -8
- package/dist/record/main-pass-geometry.d.ts.map +1 -1
- package/dist/record/main-pass-material.d.ts +38 -1
- package/dist/record/main-pass-material.d.ts.map +1 -1
- package/dist/record/main-pass-sprite-draws.d.ts +2 -10
- package/dist/record/main-pass-sprite-draws.d.ts.map +1 -1
- package/dist/record/main-pass.d.ts +12 -2
- package/dist/record/main-pass.d.ts.map +1 -1
- package/dist/record/mesh-ssbo.d.ts +15 -6
- package/dist/record/mesh-ssbo.d.ts.map +1 -1
- package/dist/record/prepared-material-bindings.d.ts +19 -0
- package/dist/record/prepared-material-bindings.d.ts.map +1 -0
- package/dist/record/recovery-pipeline.d.ts +2 -9
- package/dist/record/recovery-pipeline.d.ts.map +1 -1
- package/dist/record/render-context.d.ts +76 -26
- package/dist/record/render-context.d.ts.map +1 -1
- package/dist/record/shadow-pass.d.ts +62 -7
- package/dist/record/shadow-pass.d.ts.map +1 -1
- package/dist/record/skybox-post-pass.d.ts +1 -1
- package/dist/record/skybox-post-pass.d.ts.map +1 -1
- package/dist/record/typed-frame-graph.d.ts +35 -7
- package/dist/record/typed-frame-graph.d.ts.map +1 -1
- package/dist/record/view-ubo.d.ts +1 -0
- package/dist/record/view-ubo.d.ts.map +1 -1
- package/dist/recovery/render-system-candidate.d.ts +10 -2
- package/dist/recovery/render-system-candidate.d.ts.map +1 -1
- package/dist/recovery/render-system-roots.d.ts +11 -0
- package/dist/recovery/render-system-roots.d.ts.map +1 -0
- package/dist/recovery/types.d.ts +76 -0
- package/dist/recovery/types.d.ts.map +1 -0
- package/dist/reflection/record-owner.d.ts +0 -2
- package/dist/reflection/record-owner.d.ts.map +1 -1
- package/dist/render-contract.d.ts +185 -30
- package/dist/render-contract.d.ts.map +1 -1
- package/dist/render-graph-primitives.d.ts +1 -0
- package/dist/render-graph-primitives.d.ts.map +1 -1
- package/dist/render-pipeline.d.ts +64 -5
- package/dist/render-pipeline.d.ts.map +1 -1
- package/dist/render-system-extract-tail.d.ts +7 -5
- package/dist/render-system-extract-tail.d.ts.map +1 -1
- package/dist/render-system-extract.d.ts +101 -41
- package/dist/render-system-extract.d.ts.map +1 -1
- package/dist/render-system-projections.d.ts +22 -0
- package/dist/render-system-projections.d.ts.map +1 -0
- package/dist/render-system.d.ts +34 -77
- package/dist/render-system.d.ts.map +1 -1
- package/dist/scene/render-scene-types.d.ts +14 -7
- package/dist/scene/render-scene-types.d.ts.map +1 -1
- package/dist/scene/render-scene.d.ts +29 -11
- package/dist/scene/render-scene.d.ts.map +1 -1
- package/dist/scene/shadow-visibility.d.ts +5 -0
- package/dist/scene/shadow-visibility.d.ts.map +1 -0
- package/dist/ssr/admission.d.ts +70 -1
- package/dist/ssr/admission.d.ts.map +1 -1
- package/dist/ssr/compose.d.ts +13 -0
- package/dist/ssr/compose.d.ts.map +1 -0
- package/dist/ssr/errors.d.ts +35 -0
- package/dist/ssr/errors.d.ts.map +1 -1
- package/dist/ssr/graph.d.ts +60 -0
- package/dist/ssr/graph.d.ts.map +1 -0
- package/dist/ssr/history.d.ts +97 -0
- package/dist/ssr/history.d.ts.map +1 -0
- package/dist/ssr/hiz.d.ts +37 -0
- package/dist/ssr/hiz.d.ts.map +1 -0
- package/dist/ssr/inspection.d.ts +42 -0
- package/dist/ssr/inspection.d.ts.map +1 -0
- package/dist/ssr/resources.d.ts +58 -0
- package/dist/ssr/resources.d.ts.map +1 -0
- package/dist/ssr/temporal.d.ts +38 -0
- package/dist/ssr/temporal.d.ts.map +1 -0
- package/dist/systems/skin-palette-allocator.d.ts +32 -10
- package/dist/systems/skin-palette-allocator.d.ts.map +1 -1
- package/dist/systems/skin-palette-types.d.ts +15 -0
- package/dist/systems/skin-palette-types.d.ts.map +1 -1
- package/dist/systems/transparent-dispatch.d.ts +9 -0
- package/dist/systems/transparent-dispatch.d.ts.map +1 -0
- package/dist/targets/material-source.d.ts +7 -0
- package/dist/targets/material-source.d.ts.map +1 -1
- package/dist/temporal/frame-coordinator.d.ts +7 -0
- package/dist/temporal/frame-coordinator.d.ts.map +1 -1
- package/dist/temporal/gpu.d.ts +8 -0
- package/dist/temporal/gpu.d.ts.map +1 -1
- package/dist/temporal/history.d.ts.map +1 -1
- package/dist/temporal/index.mjs +6 -6
- package/dist/temporal/inspection.d.ts.map +1 -1
- package/dist/temporal/standard-scene-data.d.ts +2 -1
- package/dist/temporal/standard-scene-data.d.ts.map +1 -1
- package/dist/temporal/temporal-view.d.ts +2 -0
- package/dist/temporal/temporal-view.d.ts.map +1 -1
- package/dist/typed-render-graph-primitives.d.ts +35 -1
- package/dist/typed-render-graph-primitives.d.ts.map +1 -1
- package/dist/typed-shadow-passes.d.ts +3 -1
- package/dist/typed-shadow-passes.d.ts.map +1 -1
- package/dist/volume/temporal.d.ts +6 -0
- package/dist/volume/temporal.d.ts.map +1 -1
- package/package.json +21 -20
- package/src/__tests__/auto-exposure-gpu-evidence.ts +291 -0
- package/src/__tests__/auto-exposure-inspection.unit.test.ts +80 -0
- package/src/__tests__/auto-exposure-transaction.integration.test.ts +99 -0
- package/src/__tests__/auto-exposure.browser.test.ts +33 -0
- package/src/__tests__/auto-exposure.dawn.test.ts +33 -0
- package/src/__tests__/detached-inspection.integration.test.ts +5 -0
- package/src/__tests__/device-scope-lifecycle.unit.test.ts +18 -0
- package/src/__tests__/device-scope-stale-matrix.unit.test.ts +18 -0
- package/src/__tests__/docs-gate-green.unit.test.ts +3 -3
- package/src/__tests__/dynamic-geometry-host.unit.test.ts +1123 -0
- package/src/__tests__/dynamic-geometry.unit.test.ts +233 -0
- package/src/__tests__/factory-contract.integration.test.ts +73 -22
- package/src/__tests__/fallback-row-stride-surface.unit.test.ts +19 -0
- package/src/__tests__/feature-depth-input.dawn.test.ts +121 -0
- package/src/__tests__/feature-noise.unit.test.ts +38 -0
- package/src/__tests__/fixtures/taa-resolve-pinned-baseline.wgsl +301 -0
- package/src/__tests__/frame-camera-selection.unit.test.ts +131 -0
- package/src/__tests__/frame-plan-contract.unit.test.ts +24 -0
- package/src/__tests__/frame-targets.unit.test.ts +24 -0
- package/src/__tests__/fullscreen-feature-plan.unit.test.ts +3 -0
- package/src/__tests__/gpu-driven-baseline.characterization.test.ts +79 -0
- package/src/__tests__/gpu-driven-batch-topology-pbr.unit.test.ts +287 -6
- package/src/__tests__/gpu-driven-indirect-raster-evidence.ts +122 -142
- package/src/__tests__/gpu-driven-indirect-raster.browser.test.ts +10 -1
- package/src/__tests__/gpu-driven-lod-cache.unit.test.ts +264 -0
- package/src/__tests__/gpu-driven-mesh-world-identity.unit.test.ts +349 -0
- package/src/__tests__/gpu-driven-pbr.dawn.test.ts +1417 -0
- package/src/__tests__/gpu-driven-pbr.integration.test.ts +21 -0
- package/src/__tests__/gpu-driven-production-fixture.ts +96 -0
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device.queue
|
|
35
|
+
.writeTexture(
|
|
36
|
+
{ texture },
|
|
37
|
+
new Uint16Array(values),
|
|
38
|
+
{ bytesPerRow: 24, rowsPerImage: 3 },
|
|
39
|
+
{ width: 3, height: 3, depthOrArrayLayers: 1 },
|
|
40
|
+
)
|
|
41
|
+
.unwrap();
|
|
42
|
+
return { texture, view: device.createTextureView(texture, {}).unwrap() };
|
|
43
|
+
};
|
|
44
|
+
const repeat = (value: number[]) => Array.from({ length: 9 }, () => value).flat();
|
|
45
|
+
const colorValues = repeat([0x3800, 0x3800, 0x3800, 0x3c00]);
|
|
46
|
+
colorValues.splice(0, 4, 0, 0, 0, 0x3c00);
|
|
47
|
+
colorValues.splice(32, 4, 0x3c00, 0x3c00, 0x3c00, 0x3c00);
|
|
48
|
+
const color = upload(colorValues);
|
|
49
|
+
const history = upload(repeat([0x3400, 0x3400, 0x3400, 0x3c00]));
|
|
50
|
+
const currentTemporal = upload(repeat([0, 0, 0x4000, 0]));
|
|
51
|
+
const historyTemporal = upload(repeat([0, 0, 0xbc00, 0x3c00]));
|
|
52
|
+
const age = upload(repeat([0, 0, 0, 0]));
|
|
53
|
+
const sampler = device.createSampler({ magFilter: 'nearest', minFilter: 'nearest' }).unwrap();
|
|
54
|
+
const params = device
|
|
55
|
+
.createBuffer({ size: 32, usage: GPU_BUFFER_USAGE_UNIFORM | GPU_BUFFER_USAGE_COPY_DST })
|
|
56
|
+
.unwrap();
|
|
57
|
+
const output = device
|
|
58
|
+
.createBuffer({ size: 48, usage: GPU_BUFFER_USAGE_STORAGE | GPU_BUFFER_USAGE_COPY_SRC })
|
|
59
|
+
.unwrap();
|
|
60
|
+
const readback = device
|
|
61
|
+
.createBuffer({ size: 48, usage: GPU_BUFFER_USAGE_COPY_DST | GPU_BUFFER_USAGE_MAP_READ })
|
|
62
|
+
.unwrap();
|
|
63
|
+
try {
|
|
64
|
+
const module = createShaderModuleImmediate(device, {
|
|
65
|
+
code: `${source}
|
|
66
|
+
@group(0) @binding(0) var<storage, read_write> probeResult : array<vec4<f32>>;
|
|
67
|
+
@compute @workgroup_size(1) fn probe_coverage() {
|
|
68
|
+
let result = fs_taa_resolve(FullscreenOutput(vec4<f32>(1.5, 1.5, 0.0, 1.0), vec2<f32>(0.5)));
|
|
69
|
+
probeResult[0] = result.color;
|
|
70
|
+
probeResult[1] = result.temporal;
|
|
71
|
+
probeResult[2] = vec4<f32>(result.stability);
|
|
72
|
+
}`,
|
|
73
|
+
}).unwrap();
|
|
74
|
+
const outputLayout = device
|
|
75
|
+
.createBindGroupLayout({
|
|
76
|
+
entries: [
|
|
77
|
+
{ binding: 0, visibility: GPU_SHADER_STAGE_COMPUTE, buffer: { type: 'storage' } },
|
|
78
|
+
],
|
|
79
|
+
})
|
|
80
|
+
.unwrap();
|
|
81
|
+
const inputLayout = device
|
|
82
|
+
.createBindGroupLayout({
|
|
83
|
+
entries: [
|
|
84
|
+
...[0, 2, 4, 6, 9, 10].map((binding) => ({
|
|
85
|
+
binding,
|
|
86
|
+
visibility: GPU_SHADER_STAGE_COMPUTE,
|
|
87
|
+
texture: { sampleType: 'float' as const, viewDimension: '2d' as const },
|
|
88
|
+
})),
|
|
89
|
+
...[1, 3, 5, 7].map((binding) => ({
|
|
90
|
+
binding,
|
|
91
|
+
visibility: GPU_SHADER_STAGE_COMPUTE,
|
|
92
|
+
sampler: { type: 'filtering' as const },
|
|
93
|
+
})),
|
|
94
|
+
{ binding: 8, visibility: GPU_SHADER_STAGE_COMPUTE, buffer: { type: 'uniform' } },
|
|
95
|
+
],
|
|
96
|
+
})
|
|
97
|
+
.unwrap();
|
|
98
|
+
const pipeline = device
|
|
99
|
+
.createComputePipeline({
|
|
100
|
+
layout: device
|
|
101
|
+
.createPipelineLayout({ bindGroupLayouts: [outputLayout, inputLayout] })
|
|
102
|
+
.unwrap(),
|
|
103
|
+
compute: { module, entryPoint: 'probe_coverage' },
|
|
104
|
+
})
|
|
105
|
+
.unwrap();
|
|
106
|
+
const outputGroup = device
|
|
107
|
+
.createBindGroup({
|
|
108
|
+
layout: outputLayout,
|
|
109
|
+
entries: [{ binding: 0, resource: { kind: 'buffer', value: { buffer: output } } }],
|
|
110
|
+
})
|
|
111
|
+
.unwrap();
|
|
112
|
+
const inputGroup = device
|
|
113
|
+
.createBindGroup({
|
|
114
|
+
layout: inputLayout,
|
|
115
|
+
entries: [
|
|
116
|
+
...[color, history, historyTemporal, currentTemporal].map((surface, i) => ({
|
|
117
|
+
binding: i * 2,
|
|
118
|
+
resource: { kind: 'textureView' as const, value: surface.view },
|
|
119
|
+
})),
|
|
120
|
+
...[1, 3, 5, 7].map((binding) => ({
|
|
121
|
+
binding,
|
|
122
|
+
resource: { kind: 'sampler' as const, value: sampler },
|
|
123
|
+
})),
|
|
124
|
+
{ binding: 8, resource: { kind: 'buffer', value: { buffer: params } } },
|
|
125
|
+
{ binding: 9, resource: { kind: 'textureView', value: age.view } },
|
|
126
|
+
{ binding: 10, resource: { kind: 'textureView', value: age.view } },
|
|
127
|
+
],
|
|
128
|
+
})
|
|
129
|
+
.unwrap();
|
|
130
|
+
const results = [];
|
|
131
|
+
for (const mode of ['stationary', 'reactive', 'moving', 'reset', 'absent'] as const) {
|
|
132
|
+
const temporal = repeat([
|
|
133
|
+
mode === 'moving' ? 0x3000 : 0,
|
|
134
|
+
0,
|
|
135
|
+
mode === 'absent' ? 0xbc00 : 0x4000,
|
|
136
|
+
mode === 'reactive' ? 0x3c00 : 0,
|
|
137
|
+
]);
|
|
138
|
+
if (edge) temporal.splice(0, 4, 0, 0, 0xbc00, 0x3c00);
|
|
139
|
+
device.queue
|
|
140
|
+
.writeTexture(
|
|
141
|
+
{ texture: currentTemporal.texture },
|
|
142
|
+
new Uint16Array(temporal),
|
|
143
|
+
{ bytesPerRow: 24, rowsPerImage: 3 },
|
|
144
|
+
{ width: 3, height: 3, depthOrArrayLayers: 1 },
|
|
145
|
+
)
|
|
146
|
+
.unwrap();
|
|
147
|
+
device.queue
|
|
148
|
+
.writeBuffer(params, 0, new Uint32Array([0, 0, mode === 'reset' ? 0 : 1, 200, 0, 0, 0, 0]))
|
|
149
|
+
.unwrap();
|
|
150
|
+
const encoder = device.createCommandEncoder().unwrap();
|
|
151
|
+
const pass = encoder.beginComputePass();
|
|
152
|
+
pass.setPipeline(pipeline);
|
|
153
|
+
pass.setBindGroup(0, outputGroup);
|
|
154
|
+
pass.setBindGroup(1, inputGroup);
|
|
155
|
+
pass.dispatchWorkgroups(1, 1, 1);
|
|
156
|
+
pass.end();
|
|
157
|
+
encoder.copyBufferToBuffer(output, 0, readback, 0, 48);
|
|
158
|
+
device.queue.submit([encoder.finish().unwrap()]).unwrap();
|
|
159
|
+
const mapping = (await readback.mapAsync(GPU_BUFFER_USAGE_MAP_READ)).unwrap();
|
|
160
|
+
results.push([...new Float32Array(mapping.getMappedRange().unwrap().slice(0))]);
|
|
161
|
+
mapping.unmap();
|
|
162
|
+
}
|
|
163
|
+
return results;
|
|
164
|
+
} finally {
|
|
165
|
+
for (const texture of textures) device.destroyTexture(texture).unwrap();
|
|
166
|
+
for (const buffer of [params, output, readback]) device.destroyBuffer(buffer).unwrap();
|
|
167
|
+
}
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
it('accumulates mixed coverage while preserving uniform disocclusion and fast-motion/reactive/reset guards', async () => {
|
|
171
|
+
const source = readFileSync(resolve('packages/shader/src/taa-resolve.wgsl'), 'utf8').replace(
|
|
172
|
+
/^#define_import_path.*$/gm,
|
|
173
|
+
'',
|
|
174
|
+
);
|
|
175
|
+
const edge = await resolveCoverage(source, true);
|
|
176
|
+
const stationary = edge[0];
|
|
177
|
+
if (stationary === undefined) throw new Error('Missing stationary coverage sample');
|
|
178
|
+
// Karis blend of current 0.5 and history 0.25 with weight 0.95.
|
|
179
|
+
expect(stationary[0]).toBeCloseTo(
|
|
180
|
+
(0.5 * (0.05 / 1.5) + 0.25 * (0.95 / 1.25)) / (0.05 / 1.5 + 0.95 / 1.25),
|
|
181
|
+
3,
|
|
182
|
+
);
|
|
183
|
+
expect(stationary[8]).toBeCloseTo(1 / 255, 7);
|
|
184
|
+
for (const result of edge.slice(1)) {
|
|
185
|
+
expect(result[0]).toBe(0.5);
|
|
186
|
+
expect(result[8]).toBe(0);
|
|
187
|
+
}
|
|
188
|
+
const uniform = await resolveCoverage(source, false);
|
|
189
|
+
for (const result of uniform) {
|
|
190
|
+
expect(result[0]).toBe(0.5);
|
|
191
|
+
expect(result[8]).toBe(0);
|
|
192
|
+
}
|
|
193
|
+
});
|
|
@@ -0,0 +1,328 @@
|
|
|
1
|
+
import { readFileSync } from 'node:fs';
|
|
2
|
+
import { resolve } from 'node:path';
|
|
3
|
+
import { createShaderModuleImmediate, rhi } from '@forgeax/engine-rhi-webgpu';
|
|
4
|
+
import { expect, it } from 'vitest';
|
|
5
|
+
import { DeviceScope } from '../device/device-scope';
|
|
6
|
+
import { GPU_SHADER_STAGE_COMPUTE } from '../gpu-stage';
|
|
7
|
+
import {
|
|
8
|
+
GPU_TEXTURE_USAGE_COPY_DST,
|
|
9
|
+
GPU_TEXTURE_USAGE_TEXTURE_BINDING,
|
|
10
|
+
} from '../gpu-texture-usage';
|
|
11
|
+
import {
|
|
12
|
+
GPU_BUFFER_USAGE_COPY_DST,
|
|
13
|
+
GPU_BUFFER_USAGE_COPY_SRC,
|
|
14
|
+
GPU_BUFFER_USAGE_MAP_READ,
|
|
15
|
+
GPU_BUFFER_USAGE_STORAGE,
|
|
16
|
+
} from '../gpu-usage';
|
|
17
|
+
import type { RenderFrameState } from '../record/frame-snapshot';
|
|
18
|
+
import {
|
|
19
|
+
getTemporalBindGroupResources,
|
|
20
|
+
getTemporalGpuState,
|
|
21
|
+
retireTemporalGpuState,
|
|
22
|
+
} from '../temporal/gpu';
|
|
23
|
+
|
|
24
|
+
it('preserves an in-neighborhood chromatic history instead of forcing each jitter sample color', async () => {
|
|
25
|
+
// Execute the production helper on the GPU. A red/blue subpixel edge can
|
|
26
|
+
// legitimately accumulate purple; clipping must preserve that history.
|
|
27
|
+
const source = readFileSync(
|
|
28
|
+
resolve(process.cwd(), 'packages/shader/src/taa-resolve.wgsl'),
|
|
29
|
+
'utf8',
|
|
30
|
+
).replace(/^#define_import_path.*$/gm, '');
|
|
31
|
+
const ssr = readFileSync(resolve(process.cwd(), 'packages/shader/src/ssr-temporal.wgsl'), 'utf8');
|
|
32
|
+
const start = ssr.indexOf('fn ssrLatticeCoordinate(');
|
|
33
|
+
expect(start).toBeGreaterThanOrEqual(0);
|
|
34
|
+
const historyCoordinateFunction = ssr.slice(start, ssr.indexOf('\n}', start) + 2);
|
|
35
|
+
const device = (await (await rhi.requestAdapter()).unwrap().requestDevice()).unwrap();
|
|
36
|
+
const state = getTemporalGpuState(
|
|
37
|
+
{} as RenderFrameState,
|
|
38
|
+
device,
|
|
39
|
+
DeviceScope.create(21, 'taa-sampling-probe'),
|
|
40
|
+
2,
|
|
41
|
+
1,
|
|
42
|
+
);
|
|
43
|
+
const sampler = getTemporalBindGroupResources(state).sampler;
|
|
44
|
+
if (sampler === null) throw new Error('Missing production TAA color sampler');
|
|
45
|
+
const texture = device
|
|
46
|
+
.createTexture({
|
|
47
|
+
size: { width: 2, height: 1, depthOrArrayLayers: 1 },
|
|
48
|
+
textureBindingViewDimension: '2d',
|
|
49
|
+
// TAA filters HDR color. UNORM8 introduces format-dependent sample
|
|
50
|
+
// quantization and does not exercise the production input contract.
|
|
51
|
+
format: 'rgba16float',
|
|
52
|
+
usage: GPU_TEXTURE_USAGE_COPY_DST | GPU_TEXTURE_USAGE_TEXTURE_BINDING,
|
|
53
|
+
})
|
|
54
|
+
.unwrap();
|
|
55
|
+
const view = device.createTextureView(texture, {}).unwrap();
|
|
56
|
+
const diagonal = device
|
|
57
|
+
.createTexture({
|
|
58
|
+
size: { width: 3, height: 3, depthOrArrayLayers: 1 },
|
|
59
|
+
textureBindingViewDimension: '2d',
|
|
60
|
+
format: 'rgba8unorm',
|
|
61
|
+
usage: GPU_TEXTURE_USAGE_COPY_DST | GPU_TEXTURE_USAGE_TEXTURE_BINDING,
|
|
62
|
+
})
|
|
63
|
+
.unwrap();
|
|
64
|
+
const diagonalView = device.createTextureView(diagonal, {}).unwrap();
|
|
65
|
+
const footprint = device
|
|
66
|
+
.createTexture({
|
|
67
|
+
size: { width: 7, height: 7, depthOrArrayLayers: 1 },
|
|
68
|
+
textureBindingViewDimension: '2d',
|
|
69
|
+
format: 'rgba8unorm',
|
|
70
|
+
usage: GPU_TEXTURE_USAGE_COPY_DST | GPU_TEXTURE_USAGE_TEXTURE_BINDING,
|
|
71
|
+
})
|
|
72
|
+
.unwrap();
|
|
73
|
+
const footprintView = device.createTextureView(footprint, {}).unwrap();
|
|
74
|
+
const footprintPixels = new Uint8Array(7 * 7 * 4);
|
|
75
|
+
footprintPixels.set([255, 255, 255, 255], (3 * 7 + 5) * 4);
|
|
76
|
+
device.queue
|
|
77
|
+
.writeTexture(
|
|
78
|
+
{ texture: footprint },
|
|
79
|
+
footprintPixels,
|
|
80
|
+
{ bytesPerRow: 28, rowsPerImage: 7 },
|
|
81
|
+
{ width: 7, height: 7, depthOrArrayLayers: 1 },
|
|
82
|
+
)
|
|
83
|
+
.unwrap();
|
|
84
|
+
const temporalTexture = device
|
|
85
|
+
.createTexture({
|
|
86
|
+
size: { width: 3, height: 3, depthOrArrayLayers: 1 },
|
|
87
|
+
format: 'rgba32float',
|
|
88
|
+
textureBindingViewDimension: '2d',
|
|
89
|
+
usage: GPU_TEXTURE_USAGE_COPY_DST | GPU_TEXTURE_USAGE_TEXTURE_BINDING,
|
|
90
|
+
})
|
|
91
|
+
.unwrap();
|
|
92
|
+
const temporalView = device.createTextureView(temporalTexture, {}).unwrap();
|
|
93
|
+
const temporalPixels = new Float32Array(36);
|
|
94
|
+
for (let p = 0; p < 9; p++) temporalPixels.set([0, 0, -1, 1], p * 4);
|
|
95
|
+
temporalPixels.set([0.125, 0.25, 4, 0], 0);
|
|
96
|
+
temporalPixels.set([0.25, 0.5, 2, 0], 8 * 4);
|
|
97
|
+
device.queue
|
|
98
|
+
.writeTexture(
|
|
99
|
+
{ texture: temporalTexture, mipLevel: 0, origin: [0, 0, 0] },
|
|
100
|
+
temporalPixels,
|
|
101
|
+
{ offset: 0, bytesPerRow: 48, rowsPerImage: 3 },
|
|
102
|
+
{ width: 3, height: 3, depthOrArrayLayers: 1 },
|
|
103
|
+
)
|
|
104
|
+
.unwrap();
|
|
105
|
+
const diagonalPixels = new Uint8Array(36);
|
|
106
|
+
for (let p = 0; p < 9; p++) {
|
|
107
|
+
const value = [0, 2, 6, 8].includes(p) ? 255 : 0;
|
|
108
|
+
diagonalPixels.set([value, value, value, 255], p * 4);
|
|
109
|
+
}
|
|
110
|
+
device.queue
|
|
111
|
+
.writeTexture(
|
|
112
|
+
{ texture: diagonal, mipLevel: 0, origin: [0, 0, 0] },
|
|
113
|
+
diagonalPixels,
|
|
114
|
+
{ offset: 0, bytesPerRow: 12, rowsPerImage: 3 },
|
|
115
|
+
{ width: 3, height: 3, depthOrArrayLayers: 1 },
|
|
116
|
+
)
|
|
117
|
+
.unwrap();
|
|
118
|
+
device.queue
|
|
119
|
+
.writeTexture(
|
|
120
|
+
{ texture, mipLevel: 0, origin: [0, 0, 0] },
|
|
121
|
+
new Uint16Array([0x3c00, 0, 0, 0x3c00, 0, 0, 0x3c00, 0x3c00]),
|
|
122
|
+
{ offset: 0, bytesPerRow: 16, rowsPerImage: 1 },
|
|
123
|
+
{ width: 2, height: 1, depthOrArrayLayers: 1 },
|
|
124
|
+
)
|
|
125
|
+
.unwrap();
|
|
126
|
+
const module = createShaderModuleImmediate(device, {
|
|
127
|
+
code: `${source}
|
|
128
|
+
${historyCoordinateFunction}
|
|
129
|
+
@group(0) @binding(0) var<storage, read_write> result: array<vec4<f32>>;
|
|
130
|
+
@group(0) @binding(1) var edgeColor: texture_2d<f32>;
|
|
131
|
+
@group(0) @binding(2) var colorSampler: sampler;
|
|
132
|
+
fn probeClip(current : vec3<f32>, neighbors : array<vec3<f32>, 8>, history : vec3<f32>) -> vec3<f32> {
|
|
133
|
+
var bounds = TaaBounds(rgbToYCoCg(current), rgbToYCoCg(current));
|
|
134
|
+
for (var i = 0u; i < 8u; i++) {
|
|
135
|
+
let sample = rgbToYCoCg(neighbors[i]);
|
|
136
|
+
bounds.minimum = min(bounds.minimum, sample);
|
|
137
|
+
bounds.maximum = max(bounds.maximum, sample);
|
|
138
|
+
}
|
|
139
|
+
return clipTaaHistory(bounds, history);
|
|
140
|
+
}
|
|
141
|
+
@compute @workgroup_size(1) fn probe() {
|
|
142
|
+
let red = vec3<f32>(1.0, 0.0, 0.0);
|
|
143
|
+
let blue = vec3<f32>(0.0, 0.0, 1.0);
|
|
144
|
+
let history = vec3<f32>(0.75, 0.0, 0.25);
|
|
145
|
+
result[0] = vec4<f32>(probeClip(red, array<vec3<f32>, 8>(red, blue, red, blue, red, blue, red, blue), history), 1.0);
|
|
146
|
+
result[1] = vec4<f32>(probeClip(blue, array<vec3<f32>, 8>(blue, red, blue, red, blue, red, blue, red), history), 1.0);
|
|
147
|
+
result[2] = vec4<f32>(probeClip(red, array<vec3<f32>, 8>(red, red, red, red, red, red, red, red), blue), 1.0);
|
|
148
|
+
result[3] = vec4<f32>(probeClip(red * 4.0, array<vec3<f32>, 8>(red * 4.0, blue * 4.0, red * 4.0, blue * 4.0, red * 4.0, blue * 4.0, red * 4.0, blue * 4.0), history * 4.0), 1.0);
|
|
149
|
+
// A quarter-texel cancellation must not be rounded to a whole pixel.
|
|
150
|
+
result[4] = textureSampleLevel(edgeColor, colorSampler, vec2<f32>(0.375, 0.5), 0.0);
|
|
151
|
+
// The fixed SSR history lattice retains the fractional reconstruction
|
|
152
|
+
// coordinate; nearest rounding would discard the subpixel ray position.
|
|
153
|
+
result[5] = vec4<f32>(ssrLatticeCoordinate(vec2<f32>(19.6875 / 64.0), vec2<u32>(64)), ssrLatticeCoordinate(vec2<f32>(22.5 / 64.0), vec2<u32>(64)));
|
|
154
|
+
result[6] = vec4<f32>(clipTaaHistory(taaNeighborhood(vec2<f32>(0.5), vec3<f32>(0.0), false), vec3<f32>(0.25)), 1.0);
|
|
155
|
+
result[7] = vec4<f32>(taaAccumulationWeight(0u, 0.875), taaAccumulationWeight(1u, 0.875), taaAccumulationWeight(3u, 0.875), taaAccumulationWeight(64u, 0.875));
|
|
156
|
+
// Coverage gaps must inherit the nearest valid surface's complete motion
|
|
157
|
+
// tuple, never the clear sentinel or an average of unrelated depths.
|
|
158
|
+
result[8] = closestCurrentTemporal(vec2<i32>(1), vec2<i32>(3)).temporal;
|
|
159
|
+
result[9] = closestCurrentTemporal(vec2<i32>(0), vec2<i32>(3)).temporal;
|
|
160
|
+
result[10] = vec4<f32>(
|
|
161
|
+
blendTaaHistory(vec3<f32>(4.0), vec3<f32>(0.0), 0.95).r,
|
|
162
|
+
blendTaaHistory(vec3<f32>(0.0), vec3<f32>(4.0), 0.95).r,
|
|
163
|
+
blendTaaHistory(vec3<f32>(2.0), vec3<f32>(2.0), 0.95).r,
|
|
164
|
+
blendTaaHistory(vec3<f32>(0.0), vec3<f32>(0.0), 0.95).r);
|
|
165
|
+
result[11] = vec4<f32>(blendTaaHistory(vec3<f32>(20.0, 0.0, 0.0), vec3<f32>(0.0, 5.0, 0.0), 0.9), 1.0);
|
|
166
|
+
result[12] = vec4<f32>(taaStableAge(0.0, true, vec4<f32>(0.0), vec2<f32>(0.0)),
|
|
167
|
+
taaStableAge(112.0 / 255.0, true, vec4<f32>(0.0), vec2<f32>(0.0)),
|
|
168
|
+
taaStableAge(1.0, false, vec4<f32>(0.0), vec2<f32>(0.0)),
|
|
169
|
+
taaStableAge(1.0, true, vec4<f32>(0.1, 0.0, 0.0, 0.0), vec2<f32>(0.0)));
|
|
170
|
+
result[13] = vec4<f32>(taaStableAge(1.0, true, vec4<f32>(0.0, 0.0, 0.0, 0.5), vec2<f32>(0.0)),
|
|
171
|
+
taaStableAge(1.0, true, vec4<f32>(0.0), vec2<f32>(0.1, 0.0)),
|
|
172
|
+
taaStableAge(1.0, true, vec4<f32>(0.0), vec2<f32>(0.0)), 0.0);
|
|
173
|
+
}
|
|
174
|
+
@compute @workgroup_size(1) fn probe_footprint() {
|
|
175
|
+
// One bright sample two texels to the right is part of the settled support,
|
|
176
|
+
// but not the motion footprint. Crossing the jitter sign must not remove it.
|
|
177
|
+
let negative = vec2<f32>(3.25 / 7.0, 0.5);
|
|
178
|
+
let positive = vec2<f32>(3.75 / 7.0, 0.5);
|
|
179
|
+
result[0] = vec4<f32>(clipTaaHistory(taaNeighborhood(negative, vec3<f32>(0.0), true), vec3<f32>(0.5)), 1.0);
|
|
180
|
+
result[1] = vec4<f32>(clipTaaHistory(taaNeighborhood(positive, vec3<f32>(0.0), true), vec3<f32>(0.5)), 1.0);
|
|
181
|
+
result[2] = vec4<f32>(clipTaaHistory(taaNeighborhood(negative, vec3<f32>(0.0), false), vec3<f32>(0.5)), 1.0);
|
|
182
|
+
result[3] = vec4<f32>(clipTaaHistory(taaNeighborhood(positive, vec3<f32>(0.0), false), vec3<f32>(0.5)), 1.0);
|
|
183
|
+
}`,
|
|
184
|
+
}).unwrap();
|
|
185
|
+
const groupLayout = device
|
|
186
|
+
.createBindGroupLayout({
|
|
187
|
+
entries: [
|
|
188
|
+
{ binding: 0, visibility: GPU_SHADER_STAGE_COMPUTE, buffer: { type: 'storage' } },
|
|
189
|
+
{
|
|
190
|
+
binding: 1,
|
|
191
|
+
visibility: GPU_SHADER_STAGE_COMPUTE,
|
|
192
|
+
texture: { sampleType: 'float', viewDimension: '2d' },
|
|
193
|
+
},
|
|
194
|
+
{ binding: 2, visibility: GPU_SHADER_STAGE_COMPUTE, sampler: { type: 'filtering' } },
|
|
195
|
+
],
|
|
196
|
+
})
|
|
197
|
+
.unwrap();
|
|
198
|
+
const neighborhoodLayout = device
|
|
199
|
+
.createBindGroupLayout({
|
|
200
|
+
entries: [
|
|
201
|
+
{
|
|
202
|
+
binding: 0,
|
|
203
|
+
visibility: GPU_SHADER_STAGE_COMPUTE,
|
|
204
|
+
texture: { sampleType: 'float', viewDimension: '2d' },
|
|
205
|
+
},
|
|
206
|
+
{ binding: 1, visibility: GPU_SHADER_STAGE_COMPUTE, sampler: { type: 'filtering' } },
|
|
207
|
+
{
|
|
208
|
+
binding: 6,
|
|
209
|
+
visibility: GPU_SHADER_STAGE_COMPUTE,
|
|
210
|
+
texture: { sampleType: 'unfilterable-float', viewDimension: '2d' },
|
|
211
|
+
},
|
|
212
|
+
],
|
|
213
|
+
})
|
|
214
|
+
.unwrap();
|
|
215
|
+
const neighborhoodGroup = device
|
|
216
|
+
.createBindGroup({
|
|
217
|
+
layout: neighborhoodLayout,
|
|
218
|
+
entries: [
|
|
219
|
+
{ binding: 0, resource: { kind: 'textureView', value: diagonalView } },
|
|
220
|
+
{ binding: 1, resource: { kind: 'sampler', value: sampler } },
|
|
221
|
+
{ binding: 6, resource: { kind: 'textureView', value: temporalView } },
|
|
222
|
+
],
|
|
223
|
+
})
|
|
224
|
+
.unwrap();
|
|
225
|
+
const layout = device
|
|
226
|
+
.createPipelineLayout({ bindGroupLayouts: [groupLayout, neighborhoodLayout] })
|
|
227
|
+
.unwrap();
|
|
228
|
+
const pipeline = device
|
|
229
|
+
.createComputePipeline({ layout, compute: { module, entryPoint: 'probe' } })
|
|
230
|
+
.unwrap();
|
|
231
|
+
const output = device
|
|
232
|
+
.createBuffer({ size: 224, usage: GPU_BUFFER_USAGE_STORAGE | GPU_BUFFER_USAGE_COPY_SRC })
|
|
233
|
+
.unwrap();
|
|
234
|
+
const readback = device
|
|
235
|
+
.createBuffer({ size: 224, usage: GPU_BUFFER_USAGE_MAP_READ | GPU_BUFFER_USAGE_COPY_DST })
|
|
236
|
+
.unwrap();
|
|
237
|
+
try {
|
|
238
|
+
const group = device
|
|
239
|
+
.createBindGroup({
|
|
240
|
+
layout: groupLayout,
|
|
241
|
+
entries: [
|
|
242
|
+
{ binding: 0, resource: { kind: 'buffer', value: { buffer: output } } },
|
|
243
|
+
{ binding: 1, resource: { kind: 'textureView', value: view } },
|
|
244
|
+
{ binding: 2, resource: { kind: 'sampler', value: sampler } },
|
|
245
|
+
],
|
|
246
|
+
})
|
|
247
|
+
.unwrap();
|
|
248
|
+
const encoder = device.createCommandEncoder().unwrap();
|
|
249
|
+
const pass = encoder.beginComputePass();
|
|
250
|
+
pass.setPipeline(pipeline);
|
|
251
|
+
pass.setBindGroup(0, group);
|
|
252
|
+
pass.setBindGroup(1, neighborhoodGroup);
|
|
253
|
+
pass.dispatchWorkgroups(1);
|
|
254
|
+
pass.end();
|
|
255
|
+
encoder.copyBufferToBuffer(output, 0, readback, 0, 224);
|
|
256
|
+
device.queue.submit([encoder.finish().unwrap()]).unwrap();
|
|
257
|
+
const mapped = (await readback.mapAsync(GPU_BUFFER_USAGE_MAP_READ)).unwrap();
|
|
258
|
+
const pixels = [...new Float32Array(mapped.getMappedRange().unwrap().slice(0))];
|
|
259
|
+
mapped.unmap();
|
|
260
|
+
expect(pixels.slice(0, 40)).toEqual([
|
|
261
|
+
0.75, 0, 0.25, 1, 0.75, 0, 0.25, 1, 1, 0, 0, 1, 3, 0, 1, 1, 0.75, 0, 0.25, 1, 9.59375,
|
|
262
|
+
9.59375, 11, 11, 0.25, 0.25, 0.25, 1, 0, 0.5, 0.75, 0.875, 0.25, 0.5, 2, 0, 0.125, 0.25, 4, 0,
|
|
263
|
+
]);
|
|
264
|
+
expect(pixels[40]).toBeCloseTo(1 / 24, 5);
|
|
265
|
+
expect(pixels[41]).toBeCloseTo(19 / 6, 5);
|
|
266
|
+
expect(pixels[42]).toBeCloseTo(2, 5);
|
|
267
|
+
expect(pixels[43]).toBe(0);
|
|
268
|
+
expect(pixels.slice(48, 56)).toEqual([1, 113, 0, 0, 0, 0, 128, 0]);
|
|
269
|
+
// Independent compress -> accumulate -> inverse oracle for Karis' linear
|
|
270
|
+
// luminance operator. Saturated HDR inputs also catch per-channel curves
|
|
271
|
+
// and the extra max-RGB compression in the former weight calculation.
|
|
272
|
+
const luma = (v: readonly number[]) =>
|
|
273
|
+
(v[0] ?? 0) * 0.2126 + (v[1] ?? 0) * 0.7152 + (v[2] ?? 0) * 0.0722;
|
|
274
|
+
const compress = (v: readonly number[]) => v.map((c) => c / (1 + luma(v)));
|
|
275
|
+
const a = compress([20, 0, 0]),
|
|
276
|
+
b = compress([0, 5, 0]);
|
|
277
|
+
const blended = a.map((c, i) => c * 0.1 + (b[i] ?? 0) * 0.9);
|
|
278
|
+
const expected = blended.map((c) => c / (1 - luma(blended)));
|
|
279
|
+
expected.forEach((value, i) => {
|
|
280
|
+
expect(pixels[44 + i]).toBeCloseTo(value, 5);
|
|
281
|
+
});
|
|
282
|
+
const footprintGroup = device
|
|
283
|
+
.createBindGroup({
|
|
284
|
+
layout: neighborhoodLayout,
|
|
285
|
+
entries: [
|
|
286
|
+
{ binding: 0, resource: { kind: 'textureView', value: footprintView } },
|
|
287
|
+
{ binding: 1, resource: { kind: 'sampler', value: sampler } },
|
|
288
|
+
{ binding: 6, resource: { kind: 'textureView', value: temporalView } },
|
|
289
|
+
],
|
|
290
|
+
})
|
|
291
|
+
.unwrap();
|
|
292
|
+
const footprintPipeline = device
|
|
293
|
+
.createComputePipeline({
|
|
294
|
+
layout,
|
|
295
|
+
compute: { module, entryPoint: 'probe_footprint' },
|
|
296
|
+
})
|
|
297
|
+
.unwrap();
|
|
298
|
+
const footprintEncoder = device.createCommandEncoder().unwrap();
|
|
299
|
+
const footprintPass = footprintEncoder.beginComputePass();
|
|
300
|
+
footprintPass.setPipeline(footprintPipeline);
|
|
301
|
+
footprintPass.setBindGroup(0, group);
|
|
302
|
+
footprintPass.setBindGroup(1, footprintGroup);
|
|
303
|
+
footprintPass.dispatchWorkgroups(1);
|
|
304
|
+
footprintPass.end();
|
|
305
|
+
footprintEncoder.copyBufferToBuffer(output, 0, readback, 0, 64);
|
|
306
|
+
device.queue.submit([footprintEncoder.finish().unwrap()]).unwrap();
|
|
307
|
+
const footprintMapping = (await readback.mapAsync(GPU_BUFFER_USAGE_MAP_READ)).unwrap();
|
|
308
|
+
const footprintValues = [
|
|
309
|
+
...new Float32Array(footprintMapping.getMappedRange().unwrap().slice(0, 64)),
|
|
310
|
+
];
|
|
311
|
+
footprintMapping.unmap();
|
|
312
|
+
expect(
|
|
313
|
+
footprintValues.slice(0, 8),
|
|
314
|
+
'settled clipping support is invariant under jitter sign',
|
|
315
|
+
).toEqual([0.5, 0.5, 0.5, 1, 0.5, 0.5, 0.5, 1]);
|
|
316
|
+
expect(footprintValues.slice(8), 'motion must not borrow the distant bright texel').toEqual([
|
|
317
|
+
0, 0, 0, 1, 0, 0, 0, 1,
|
|
318
|
+
]);
|
|
319
|
+
} finally {
|
|
320
|
+
device.destroyBuffer(output).unwrap();
|
|
321
|
+
device.destroyBuffer(readback).unwrap();
|
|
322
|
+
device.destroyTexture(texture).unwrap();
|
|
323
|
+
device.destroyTexture(diagonal).unwrap();
|
|
324
|
+
device.destroyTexture(footprint).unwrap();
|
|
325
|
+
device.destroyTexture(temporalTexture).unwrap();
|
|
326
|
+
retireTemporalGpuState(state);
|
|
327
|
+
}
|
|
328
|
+
});
|