@downdraft/engine 0.1.1 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1034) hide show
  1. package/app/README.md +11 -0
  2. package/app/src/renderer/bootstrap.ts +295 -19
  3. package/app/src/renderer/feature-log.ts +1 -1
  4. package/app/src/renderer/game-module.ts +60 -12
  5. package/app/src/renderer/hooks.ts +9 -1
  6. package/app/src/renderer/hot-reload.ts +9 -9
  7. package/app/src/renderer/mcp-harness.ts +2 -2
  8. package/app/src/renderer/standard-automation-tools.ts +104 -3
  9. package/app/src/shared/feature-log.ts +2 -1
  10. package/app/src/shared/mcp-discovery.ts +8 -3
  11. package/app/src/shared/mcp-proxy.ts +2 -2
  12. package/asset-bake/README.md +22 -0
  13. package/core/README.md +25 -0
  14. package/core/src/animation/skeleton-animator.ts +23 -5
  15. package/core/src/assets/manager.ts +4 -4
  16. package/core/src/ecs/events.ts +1 -1
  17. package/core/src/ecs/schedule.ts +1 -1
  18. package/core/src/ecs/world.ts +1 -1
  19. package/core/src/index.ts +3 -4
  20. package/core/src/input/local-player-manager.ts +2 -2
  21. package/core/src/library/host.ts +27 -13
  22. package/core/src/library/library.ts +13 -5
  23. package/core/src/module/cross-thread.ts +6 -0
  24. package/core/src/module/diagnostics.ts +10 -6
  25. package/core/src/module/host.ts +65 -18
  26. package/core/src/module/index.ts +1 -0
  27. package/core/src/module/module.ts +11 -5
  28. package/core/src/module/renderer-module.ts +15 -0
  29. package/core/src/physics/safety.ts +1 -1
  30. package/core/src/platform/bun-preload.ts +7 -2
  31. package/core/src/platform/glob-polyfill.ts +17 -8
  32. package/core/src/platform/pkg-root.ts +27 -0
  33. package/core/src/platform/runtime.ts +29 -0
  34. package/core/src/plugin/discovery.ts +1 -1
  35. package/core/src/plugin/extension-loaders.ts +6 -4
  36. package/core/src/plugin/host.ts +13 -13
  37. package/core/src/plugin/loader-asset.ts +5 -5
  38. package/core/src/plugin/loader-quickjs.ts +1 -1
  39. package/core/src/plugin/loader-wasm.ts +3 -3
  40. package/core/src/plugin/loader-worker.ts +1 -1
  41. package/core/src/plugin/manifest.ts +8 -3
  42. package/core/src/plugin/workshop.ts +3 -3
  43. package/core/src/profiling/index.ts +1 -1
  44. package/core/src/profiling/profiling-sab.ts +19 -0
  45. package/core/src/profiling/warnings.ts +1 -1
  46. package/core/src/profiling/worker-prelude.ts +1 -1
  47. package/core/src/render/bindless/frame-bindings.ts +1 -1
  48. package/core/src/render/bindless/material-manager.ts +2 -2
  49. package/core/src/render/bindless/texture-registry.ts +2 -2
  50. package/core/src/render/device.ts +5 -5
  51. package/core/src/render/frame-graph.ts +2 -2
  52. package/core/src/render/game-renderer.ts +42 -18
  53. package/core/src/render/hot-reload.ts +3 -3
  54. package/core/src/render/renderer-module-host.ts +32 -12
  55. package/core/src/render/shader-validator.ts +7 -7
  56. package/core/src/render/surface.ts +1 -1
  57. package/core/src/sab/errors.ts +1 -1
  58. package/core/src/sab/sab-polyfill.ts +1 -1
  59. package/core/src/save/migration-registry.ts +4 -4
  60. package/core/src/save/schema.ts +1 -1
  61. package/core/src/scene/prefab.ts +1 -1
  62. package/core/src/scene/scene-manager.ts +2 -2
  63. package/core/src/scene/scene.ts +4 -4
  64. package/core/src/scene/streaming.ts +2 -2
  65. package/core/src/scripting/hot-reload.ts +2 -2
  66. package/core/src/sim/hot-reload-pipeline.ts +30 -6
  67. package/core/src/sim/sim-state-helper.ts +1 -1
  68. package/core/src/sim/transient-state-registry.ts +1 -1
  69. package/core/src/sim/worker-loop.ts +2 -2
  70. package/core/src/telemetry/gpu-profiler.ts +3 -3
  71. package/core/src/util/index.ts +1 -1
  72. package/core/src/util/logger.ts +38 -7
  73. package/core/src/version.ts +13 -0
  74. package/core/src/worker/base-worker-host.ts +87 -25
  75. package/core/src/worker/buffer-sync.ts +1 -1
  76. package/core/src/worker/crash-recovery.ts +2 -2
  77. package/core/src/worker/instrumented-worker-host.ts +3 -3
  78. package/core/src/worker/rpc.ts +62 -11
  79. package/core/src/worker/sim-worker-base.ts +4 -9
  80. package/core/src/worker/task-pool.ts +2 -2
  81. package/dist/.dd-manifest.json +4119 -0
  82. package/dist/app/src/index.js +9 -0
  83. package/dist/app/src/renderer/bootstrap.js +446 -0
  84. package/dist/app/src/renderer/downdraft-base.css +93 -0
  85. package/dist/app/src/renderer/feature-log.js +180 -0
  86. package/dist/app/src/renderer/game-module.js +562 -0
  87. package/dist/app/src/renderer/hooks.js +82 -0
  88. package/dist/app/src/renderer/hot-reload.js +158 -0
  89. package/dist/app/src/renderer/import-cache.js +77 -0
  90. package/dist/app/src/renderer/index.js +149 -0
  91. package/dist/app/src/renderer/mcp-harness.js +112 -0
  92. package/dist/app/src/renderer/save-store-factory.js +180 -0
  93. package/dist/app/src/renderer/sim-bridge.js +138 -0
  94. package/dist/app/src/renderer/standard-automation-tools.js +720 -0
  95. package/dist/app/src/shared/feature-log.js +54 -0
  96. package/dist/app/src/shared/gpu-info.js +74 -0
  97. package/dist/app/src/shared/import-cache-store.js +123 -0
  98. package/dist/app/src/shared/index.js +4 -0
  99. package/dist/app/src/shared/mcp-discovery.js +55 -0
  100. package/dist/app/src/shared/mcp-proxy.js +71 -0
  101. package/dist/app/src/shared/types.js +13 -0
  102. package/dist/asset-bake/src/bake-audio.js +103 -0
  103. package/dist/asset-bake/src/bake-gltf.js +141 -0
  104. package/dist/asset-bake/src/bake.js +63 -0
  105. package/dist/asset-bake/src/cache.js +147 -0
  106. package/dist/asset-bake/src/config.js +93 -0
  107. package/dist/asset-bake/src/index.js +25 -0
  108. package/dist/core/src/animation/animation-event.js +24 -0
  109. package/dist/core/src/animation/bone-mask.js +103 -0
  110. package/dist/core/src/animation/clip.js +210 -0
  111. package/dist/core/src/animation/index.js +13 -0
  112. package/dist/core/src/animation/mixamo.js +78 -0
  113. package/dist/core/src/animation/morph-target.js +37 -0
  114. package/dist/core/src/animation/player.js +621 -0
  115. package/dist/core/src/animation/retarget.js +101 -0
  116. package/dist/core/src/animation/skeleton-animator.js +1361 -0
  117. package/dist/core/src/animation/skeleton.js +166 -0
  118. package/dist/core/src/animation/state-machine.js +252 -0
  119. package/dist/core/src/assets/blob-store.js +14 -0
  120. package/dist/core/src/assets/cache.js +168 -0
  121. package/dist/core/src/assets/cubemap-converter.js +129 -0
  122. package/dist/core/src/assets/environment-manager.js +84 -0
  123. package/dist/core/src/assets/import-cache.js +36 -0
  124. package/dist/core/src/assets/import-settings.js +34 -0
  125. package/dist/core/src/assets/importer.js +78 -0
  126. package/dist/core/src/assets/index.js +29 -0
  127. package/dist/core/src/assets/irradiance-generator.js +179 -0
  128. package/dist/core/src/assets/loader-audio.js +70 -0
  129. package/dist/core/src/assets/loader-cubemap.js +141 -0
  130. package/dist/core/src/assets/loader-dds.js +185 -0
  131. package/dist/core/src/assets/loader-hdr.js +430 -0
  132. package/dist/core/src/assets/loader-mesh.js +47 -0
  133. package/dist/core/src/assets/loader-shader.js +61 -0
  134. package/dist/core/src/assets/loader-texture.js +264 -0
  135. package/dist/core/src/assets/lod.js +150 -0
  136. package/dist/core/src/assets/manager.js +401 -0
  137. package/dist/core/src/assets/manifest.js +57 -0
  138. package/dist/core/src/assets/material-bridge.js +160 -0
  139. package/dist/core/src/assets/model-importer.js +32 -0
  140. package/dist/core/src/assets/model-normalizer.js +213 -0
  141. package/dist/core/src/assets/model-to-gpu.js +44 -0
  142. package/dist/core/src/assets/model-to-mesh.js +171 -0
  143. package/dist/core/src/assets/prefilter-generator.js +220 -0
  144. package/dist/core/src/audio/engine.js +153 -0
  145. package/dist/core/src/audio/interface.js +8 -0
  146. package/dist/core/src/audio/listener.js +19 -0
  147. package/dist/core/src/audio/mixer.js +124 -0
  148. package/dist/core/src/audio/registry.js +43 -0
  149. package/dist/core/src/audio/sab.js +74 -0
  150. package/dist/core/src/audio/source.js +60 -0
  151. package/dist/core/src/change-detection/atomics.js +1 -0
  152. package/dist/core/src/change-detection/tracker.js +26 -0
  153. package/dist/core/src/debug-draw/lines.js +27 -0
  154. package/dist/core/src/debug-draw/points.js +9 -0
  155. package/dist/core/src/debug-draw/queue.js +77 -0
  156. package/dist/core/src/debug-draw/text.js +12 -0
  157. package/dist/core/src/ecs/archetype.js +271 -0
  158. package/dist/core/src/ecs/component.js +109 -0
  159. package/dist/core/src/ecs/entity.js +11 -0
  160. package/dist/core/src/ecs/events.js +73 -0
  161. package/dist/core/src/ecs/hierarchy.js +104 -0
  162. package/dist/core/src/ecs/hmr-swap-registry.js +15 -0
  163. package/dist/core/src/ecs/index.js +14 -0
  164. package/dist/core/src/ecs/query.js +110 -0
  165. package/dist/core/src/ecs/resource.js +3 -0
  166. package/dist/core/src/ecs/schedule.js +157 -0
  167. package/dist/core/src/ecs/system-params.js +45 -0
  168. package/dist/core/src/ecs/system.js +18 -0
  169. package/dist/core/src/ecs/world.js +292 -0
  170. package/dist/core/src/index.js +191 -0
  171. package/dist/core/src/input/context.js +69 -0
  172. package/dist/core/src/input/dom-handler.js +288 -0
  173. package/dist/core/src/input/local-player-manager.js +145 -0
  174. package/dist/core/src/input/mapping.js +36 -0
  175. package/dist/core/src/input/multi-sab-bridge.js +224 -0
  176. package/dist/core/src/input/multi-state.js +48 -0
  177. package/dist/core/src/input/sab-bridge.js +66 -0
  178. package/dist/core/src/input/state.js +108 -0
  179. package/dist/core/src/input/ui-router.js +76 -0
  180. package/dist/core/src/library/host.js +291 -0
  181. package/dist/core/src/library/index.js +1 -0
  182. package/dist/core/src/library/library.js +20 -0
  183. package/dist/core/src/material/compiler.js +73 -0
  184. package/dist/core/src/material/graph-bridge.js +119 -0
  185. package/dist/core/src/material/index.js +6 -0
  186. package/dist/core/src/material/library.js +414 -0
  187. package/dist/core/src/material/material.js +120 -0
  188. package/dist/core/src/material/variants.js +37 -0
  189. package/dist/core/src/math/mat4.js +198 -0
  190. package/dist/core/src/math/perlin-noise-2d.js +66 -0
  191. package/dist/core/src/math/perlin-noise-3d.js +76 -0
  192. package/dist/core/src/math/quat.js +29 -0
  193. package/dist/core/src/math/rng.js +25 -0
  194. package/dist/core/src/math/trig.js +42 -0
  195. package/dist/core/src/math/value-noise.js +49 -0
  196. package/dist/core/src/mesh/builder.js +137 -0
  197. package/dist/core/src/mesh/csg.js +250 -0
  198. package/dist/core/src/mesh/greased-line.js +102 -0
  199. package/dist/core/src/mesh/mesh.js +6 -0
  200. package/dist/core/src/mesh/parametric.js +392 -0
  201. package/dist/core/src/mesh/skinning.js +30 -0
  202. package/dist/core/src/mesh/vertex-layout.js +65 -0
  203. package/dist/core/src/module/cross-thread.js +126 -0
  204. package/dist/core/src/module/diagnostics.js +99 -0
  205. package/dist/core/src/module/host.js +449 -0
  206. package/dist/core/src/module/index.js +6 -0
  207. package/dist/core/src/module/module.js +1 -0
  208. package/dist/core/src/module/registry.js +83 -0
  209. package/dist/core/src/module/renderer-module.js +13 -0
  210. package/dist/core/src/module/ts-loader.js +20 -0
  211. package/dist/core/src/particles/compute-pass.js +329 -0
  212. package/dist/core/src/particles/emitter.js +113 -0
  213. package/dist/core/src/particles/index.js +7 -0
  214. package/dist/core/src/particles/particle-data.js +33 -0
  215. package/dist/core/src/particles/render-pass.js +338 -0
  216. package/dist/core/src/particles/simulator.js +224 -0
  217. package/dist/core/src/particles/system.js +157 -0
  218. package/dist/core/src/physics/body.js +25 -0
  219. package/dist/core/src/physics/ccd-heuristic.js +46 -0
  220. package/dist/core/src/physics/character.js +184 -0
  221. package/dist/core/src/physics/collider.js +36 -0
  222. package/dist/core/src/physics/collision-system.js +62 -0
  223. package/dist/core/src/physics/events.js +74 -0
  224. package/dist/core/src/physics/index.js +24 -0
  225. package/dist/core/src/physics/interface.js +14 -0
  226. package/dist/core/src/physics/interpolation-buffer.js +182 -0
  227. package/dist/core/src/physics/lifecycle.js +66 -0
  228. package/dist/core/src/physics/load-shedder.js +155 -0
  229. package/dist/core/src/physics/physics-accumulator.js +94 -0
  230. package/dist/core/src/physics/physics-system.js +142 -0
  231. package/dist/core/src/physics/ragdoll-presets.js +248 -0
  232. package/dist/core/src/physics/ragdoll-system.js +193 -0
  233. package/dist/core/src/physics/ragdoll.js +117 -0
  234. package/dist/core/src/physics/raycast.js +97 -0
  235. package/dist/core/src/physics/realm-manager.js +431 -0
  236. package/dist/core/src/physics/realm-worker-pool.js +181 -0
  237. package/dist/core/src/physics/realm-worker.js +91 -0
  238. package/dist/core/src/physics/realm.js +137 -0
  239. package/dist/core/src/physics/registry.js +43 -0
  240. package/dist/core/src/physics/safety.js +211 -0
  241. package/dist/core/src/physics/snapshot-manager.js +118 -0
  242. package/dist/core/src/physics/worker-protocol.js +1 -0
  243. package/dist/core/src/platform/bun-preload.js +175 -0
  244. package/dist/core/src/platform/css-stub.js +4 -0
  245. package/dist/core/src/platform/glob-polyfill.js +137 -0
  246. package/dist/core/src/platform/hidpi.js +52 -0
  247. package/dist/core/src/platform/pkg-root.js +27 -0
  248. package/dist/core/src/platform/render-surface.js +15 -0
  249. package/dist/core/src/platform/rpc.js +82 -0
  250. package/dist/core/src/platform/runtime.js +93 -0
  251. package/dist/core/src/plugin/context.js +144 -0
  252. package/dist/core/src/plugin/diagnostics.js +20 -0
  253. package/dist/core/src/plugin/discovery.js +124 -0
  254. package/dist/core/src/plugin/extension-loaders.js +111 -0
  255. package/dist/core/src/plugin/host.js +542 -0
  256. package/dist/core/src/plugin/index.js +19 -0
  257. package/dist/core/src/plugin/loader-asset.js +105 -0
  258. package/dist/core/src/plugin/loader-quickjs.js +67 -0
  259. package/dist/core/src/plugin/loader-wasm.js +385 -0
  260. package/dist/core/src/plugin/loader-worker.js +228 -0
  261. package/dist/core/src/plugin/manifest.js +424 -0
  262. package/dist/core/src/plugin/material-registry.js +44 -0
  263. package/dist/core/src/plugin/mcp-tools.js +147 -0
  264. package/dist/core/src/plugin/permissions.js +152 -0
  265. package/dist/core/src/plugin/quickjs-bridge.js +219 -0
  266. package/dist/core/src/plugin/registry.js +92 -0
  267. package/dist/core/src/plugin/sandbox-shim.js +79 -0
  268. package/dist/core/src/plugin/sandbox-worker.js +194 -0
  269. package/dist/core/src/plugin/wasm-abi.js +62 -0
  270. package/dist/core/src/plugin/wasm-worker.js +234 -0
  271. package/dist/core/src/plugin/workshop.js +131 -0
  272. package/dist/core/src/profiling/event-loop.js +164 -0
  273. package/dist/core/src/profiling/index.js +23 -0
  274. package/dist/core/src/profiling/iops/idb-patch.js +211 -0
  275. package/dist/core/src/profiling/iops/opfs-patch.js +206 -0
  276. package/dist/core/src/profiling/profiling-sab.js +632 -0
  277. package/dist/core/src/profiling/task-latency.js +118 -0
  278. package/dist/core/src/profiling/thread-metrics.js +103 -0
  279. package/dist/core/src/profiling/trace-event-writer.js +165 -0
  280. package/dist/core/src/profiling/warnings.js +304 -0
  281. package/dist/core/src/profiling/worker-prelude.js +281 -0
  282. package/dist/core/src/render/bind-group.js +33 -0
  283. package/dist/core/src/render/bindless/bindless-struct.js +39 -0
  284. package/dist/core/src/render/bindless/bindless.wgsl.js +163 -0
  285. package/dist/core/src/render/bindless/frame-bindings.js +142 -0
  286. package/dist/core/src/render/bindless/index.js +6 -0
  287. package/dist/core/src/render/bindless/material-manager.js +182 -0
  288. package/dist/core/src/render/bindless/texture-registry.js +498 -0
  289. package/dist/core/src/render/buffer.js +74 -0
  290. package/dist/core/src/render/camera-2d.js +151 -0
  291. package/dist/core/src/render/camera-controller.js +370 -0
  292. package/dist/core/src/render/camera.js +332 -0
  293. package/dist/core/src/render/canvas-resize-watcher.js +36 -0
  294. package/dist/core/src/render/compute-kernel.js +130 -0
  295. package/dist/core/src/render/constants.js +2 -0
  296. package/dist/core/src/render/device.js +91 -0
  297. package/dist/core/src/render/frame-graph.js +594 -0
  298. package/dist/core/src/render/frustum.js +152 -0
  299. package/dist/core/src/render/fullscreen-vs.js +24 -0
  300. package/dist/core/src/render/g-buffer.js +156 -0
  301. package/dist/core/src/render/game-renderer.js +1165 -0
  302. package/dist/core/src/render/gpu-driven/cull-pass.js +352 -0
  303. package/dist/core/src/render/gpu-driven/hzb.js +183 -0
  304. package/dist/core/src/render/gpu-driven/index.js +6 -0
  305. package/dist/core/src/render/gpu-driven/indirect-draw-pass.js +300 -0
  306. package/dist/core/src/render/gpu-driven/instance-buffer.js +150 -0
  307. package/dist/core/src/render/gpu-driven/mesh-table.js +130 -0
  308. package/dist/core/src/render/gpu-driven/passes/hzb-build-pass.js +39 -0
  309. package/dist/core/src/render/gpu-utils.js +72 -0
  310. package/dist/core/src/render/hdr.js +69 -0
  311. package/dist/core/src/render/hot-reload.js +236 -0
  312. package/dist/core/src/render/ibl-bind-group.js +232 -0
  313. package/dist/core/src/render/ibl.js +148 -0
  314. package/dist/core/src/render/index.js +86 -0
  315. package/dist/core/src/render/input-manager.js +224 -0
  316. package/dist/core/src/render/lighting/area-light.js +142 -0
  317. package/dist/core/src/render/lighting/cluster-grid.js +255 -0
  318. package/dist/core/src/render/lighting/cluster-types.js +87 -0
  319. package/dist/core/src/render/lighting/ies-parser.js +111 -0
  320. package/dist/core/src/render/lighting.js +300 -0
  321. package/dist/core/src/render/material-types/depth.wgsl +44 -0
  322. package/dist/core/src/render/material-types/line.wgsl +50 -0
  323. package/dist/core/src/render/material-types/matcap.wgsl +51 -0
  324. package/dist/core/src/render/material-types/normal.wgsl +41 -0
  325. package/dist/core/src/render/material-types/physical.wgsl +152 -0
  326. package/dist/core/src/render/material-types/sprite.wgsl +46 -0
  327. package/dist/core/src/render/material-types/sss.wgsl +79 -0
  328. package/dist/core/src/render/material-types/toon.wgsl +79 -0
  329. package/dist/core/src/render/passes/README.md +121 -0
  330. package/dist/core/src/render/passes/atmosphere.js +107 -0
  331. package/dist/core/src/render/passes/cluster-lighting-pass.js +441 -0
  332. package/dist/core/src/render/passes/csm.js +338 -0
  333. package/dist/core/src/render/passes/cubemap-capture.js +93 -0
  334. package/dist/core/src/render/passes/debug-viz.js +248 -0
  335. package/dist/core/src/render/passes/debug.js +500 -0
  336. package/dist/core/src/render/passes/decal-mesh.js +86 -0
  337. package/dist/core/src/render/passes/decal-pass.js +344 -0
  338. package/dist/core/src/render/passes/deferred-lighting.js +406 -0
  339. package/dist/core/src/render/passes/depth-prepass.js +148 -0
  340. package/dist/core/src/render/passes/dome-360.js +68 -0
  341. package/dist/core/src/render/passes/fluid-render.js +116 -0
  342. package/dist/core/src/render/passes/gi-types.js +78 -0
  343. package/dist/core/src/render/passes/graph-compute.js +251 -0
  344. package/dist/core/src/render/passes/greased-line-pass.js +218 -0
  345. package/dist/core/src/render/passes/morph-target.js +35 -0
  346. package/dist/core/src/render/passes/opaque.js +966 -0
  347. package/dist/core/src/render/passes/point-light-shadow.js +221 -0
  348. package/dist/core/src/render/passes/procedural-texture.js +142 -0
  349. package/dist/core/src/render/passes/reflection-probe.js +100 -0
  350. package/dist/core/src/render/passes/rsm-pass.js +228 -0
  351. package/dist/core/src/render/passes/sdf-text.js +114 -0
  352. package/dist/core/src/render/passes/shadow-map.js +121 -0
  353. package/dist/core/src/render/passes/shadow.js +191 -0
  354. package/dist/core/src/render/passes/skinning-vs.js +102 -0
  355. package/dist/core/src/render/passes/skinning.js +282 -0
  356. package/dist/core/src/render/passes/sky-dome.js +380 -0
  357. package/dist/core/src/render/passes/skybox.js +146 -0
  358. package/dist/core/src/render/passes/spot-light-shadow.js +223 -0
  359. package/dist/core/src/render/passes/terrain.js +303 -0
  360. package/dist/core/src/render/passes/transparent.js +323 -0
  361. package/dist/core/src/render/passes/underwater-fog.js +173 -0
  362. package/dist/core/src/render/passes/video-texture.js +58 -0
  363. package/dist/core/src/render/passes/volumetric-pass.js +278 -0
  364. package/dist/core/src/render/passes/volumetric-types.js +96 -0
  365. package/dist/core/src/render/passes/water.js +697 -0
  366. package/dist/core/src/render/pbr.js +257 -0
  367. package/dist/core/src/render/pipeline.js +49 -0
  368. package/dist/core/src/render/render-pass.js +13 -0
  369. package/dist/core/src/render/renderer-input-bus.js +176 -0
  370. package/dist/core/src/render/renderer-module-host.js +539 -0
  371. package/dist/core/src/render/resource-tracker.js +59 -0
  372. package/dist/core/src/render/sab-canvas-overlay.js +83 -0
  373. package/dist/core/src/render/shader-validator.js +172 -0
  374. package/dist/core/src/render/shaders/debug/debug-line.wgsl +27 -0
  375. package/dist/core/src/render/shaders/debug/debug-point.wgsl +30 -0
  376. package/dist/core/src/render/shaders/debug/debug-text.wgsl +42 -0
  377. package/dist/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
  378. package/dist/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
  379. package/dist/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
  380. package/dist/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
  381. package/dist/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
  382. package/dist/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
  383. package/dist/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
  384. package/dist/core/src/render/shaders/shadow-chunks.js +133 -0
  385. package/dist/core/src/render/skybox.js +123 -0
  386. package/dist/core/src/render/splitscreen.js +60 -0
  387. package/dist/core/src/render/surface.js +63 -0
  388. package/dist/core/src/render/tonemap.js +171 -0
  389. package/dist/core/src/render/tracked-render-pass.js +115 -0
  390. package/dist/core/src/render/viewport.js +81 -0
  391. package/dist/core/src/render/wgsl-hmr.js +66 -0
  392. package/dist/core/src/sab/core-input-channel.js +22 -0
  393. package/dist/core/src/sab/define.js +127 -0
  394. package/dist/core/src/sab/errors.js +60 -0
  395. package/dist/core/src/sab/game-input.js +299 -0
  396. package/dist/core/src/sab/gamepad-devices.js +205 -0
  397. package/dist/core/src/sab/grid-buffer.js +91 -0
  398. package/dist/core/src/sab/input.js +38 -0
  399. package/dist/core/src/sab/layout.js +160 -0
  400. package/dist/core/src/sab/multi-input-channel.js +39 -0
  401. package/dist/core/src/sab/record-buffer.js +130 -0
  402. package/dist/core/src/sab/sab-polyfill.js +47 -0
  403. package/dist/core/src/sab/sim-channel.js +397 -0
  404. package/dist/core/src/sab/slot-buffer.js +140 -0
  405. package/dist/core/src/sab/types.js +1 -0
  406. package/dist/core/src/safety/bounds.js +71 -0
  407. package/dist/core/src/safety/json.js +70 -0
  408. package/dist/core/src/safety/path.js +151 -0
  409. package/dist/core/src/save/binary-format.js +95 -0
  410. package/dist/core/src/save/game-save-system.js +101 -0
  411. package/dist/core/src/save/grid-save-system.js +102 -0
  412. package/dist/core/src/save/migrate.js +35 -0
  413. package/dist/core/src/save/migration-registry.js +66 -0
  414. package/dist/core/src/save/persist-types.js +4 -0
  415. package/dist/core/src/save/schema.js +36 -0
  416. package/dist/core/src/save/serializer.js +139 -0
  417. package/dist/core/src/scene/builder.js +31 -0
  418. package/dist/core/src/scene/camera.js +118 -0
  419. package/dist/core/src/scene/checkpoint.js +84 -0
  420. package/dist/core/src/scene/game-loop.js +155 -0
  421. package/dist/core/src/scene/index.js +14 -0
  422. package/dist/core/src/scene/layer.js +7 -0
  423. package/dist/core/src/scene/prefab.js +97 -0
  424. package/dist/core/src/scene/scene-manager.js +141 -0
  425. package/dist/core/src/scene/scene.js +147 -0
  426. package/dist/core/src/scene/sky.js +179 -0
  427. package/dist/core/src/scene/spatial-grid.js +140 -0
  428. package/dist/core/src/scene/streaming.js +247 -0
  429. package/dist/core/src/scene/vegetation.js +107 -0
  430. package/dist/core/src/scene/world.js +66 -0
  431. package/dist/core/src/scripting/binding.js +85 -0
  432. package/dist/core/src/scripting/hot-reload.js +123 -0
  433. package/dist/core/src/scripting/script.js +68 -0
  434. package/dist/core/src/sim/hot-reload-pipeline.js +65 -0
  435. package/dist/core/src/sim/sim-state-helper.js +40 -0
  436. package/dist/core/src/sim/transient-state-registry.js +63 -0
  437. package/dist/core/src/sim/types.js +4 -0
  438. package/dist/core/src/sim/worker-loop.js +168 -0
  439. package/dist/core/src/stores/game-store.js +81 -0
  440. package/dist/core/src/stores/hot-reload-store.js +19 -0
  441. package/dist/core/src/telemetry/collector.js +303 -0
  442. package/dist/core/src/telemetry/gc-controller.js +365 -0
  443. package/dist/core/src/telemetry/gc-profiler.js +82 -0
  444. package/dist/core/src/telemetry/gc-tracker.js +63 -0
  445. package/dist/core/src/telemetry/gpu-profiler.js +554 -0
  446. package/dist/core/src/telemetry/gpu-resource-tracker.js +234 -0
  447. package/dist/core/src/telemetry/gpu-timer-pool.js +223 -0
  448. package/dist/core/src/telemetry/gpu-timer.js +117 -0
  449. package/dist/core/src/telemetry/gpu-timestamp-gate.js +22 -0
  450. package/dist/core/src/telemetry/reporter.js +56 -0
  451. package/dist/core/src/types/engine-types.js +21 -0
  452. package/dist/core/src/ui-font-scale.js +111 -0
  453. package/dist/core/src/util/broad-phase-grid.js +77 -0
  454. package/dist/core/src/util/feature-log.js +176 -0
  455. package/dist/core/src/util/index.js +4 -0
  456. package/dist/core/src/util/logger.js +596 -0
  457. package/dist/core/src/version.js +11 -0
  458. package/dist/core/src/webgpu-destroy-augmentation.d.ts +25 -0
  459. package/dist/core/src/worker/base-worker-host.js +212 -0
  460. package/dist/core/src/worker/buffer-sync.js +454 -0
  461. package/dist/core/src/worker/crash-recovery.js +153 -0
  462. package/dist/core/src/worker/entity-sim-worker-host.js +128 -0
  463. package/dist/core/src/worker/instrumented-worker-host.js +139 -0
  464. package/dist/core/src/worker/rpc.js +244 -0
  465. package/dist/core/src/worker/sim-worker-base.js +558 -0
  466. package/dist/core/src/worker/sim-worker-host.js +271 -0
  467. package/dist/core/src/worker/task-pool.js +205 -0
  468. package/dist/core/src/worker/task-worker.js +77 -0
  469. package/dist/libraries/asset-browser/src/index.js +10 -0
  470. package/dist/libraries/asset-browser/src/software-thumbnails.js +940 -0
  471. package/dist/libraries/audio-kira/src/backend.js +405 -0
  472. package/dist/libraries/audio-kira/src/index.js +4 -0
  473. package/dist/libraries/audio-kira/src/library.js +54 -0
  474. package/dist/libraries/blitz-ui/src/index.js +13 -0
  475. package/dist/libraries/blitz-ui/src/native-module.js +162 -0
  476. package/dist/libraries/blitz-ui/src/native-osr-ffi.js +409 -0
  477. package/dist/libraries/blitz-ui/src/router.js +82 -0
  478. package/dist/libraries/blitz-ui/src/shaders/ui-blit.wgsl.js +32 -0
  479. package/dist/libraries/blitz-ui/src/ui-blit-pass.js +108 -0
  480. package/dist/libraries/character/src/character-animator.js +323 -0
  481. package/dist/libraries/character/src/customization.js +464 -0
  482. package/dist/libraries/character/src/index.js +19 -0
  483. package/dist/libraries/character/src/inspectable.js +77 -0
  484. package/dist/libraries/character/src/loader.js +336 -0
  485. package/dist/libraries/character/src/locomotion.js +84 -0
  486. package/dist/libraries/character/src/preview.js +280 -0
  487. package/dist/libraries/devtools/src/backend.js +449 -0
  488. package/dist/libraries/devtools/src/cdp-bridge.js +293 -0
  489. package/dist/libraries/devtools/src/collectors.js +318 -0
  490. package/dist/libraries/devtools/src/index.js +31 -0
  491. package/dist/libraries/devtools/src/native-providers.js +749 -0
  492. package/dist/libraries/devtools/src/snapshot.js +35 -0
  493. package/dist/libraries/devtools/src/verify.js +139 -0
  494. package/dist/libraries/devtools/src/web/browser.js +94 -0
  495. package/dist/libraries/devtools/src/web/host.js +183 -0
  496. package/dist/libraries/devtools/src/web/mirror.js +26 -0
  497. package/dist/libraries/devtools/src/web/server.js +187 -0
  498. package/dist/libraries/entities/src/index.js +3 -0
  499. package/dist/libraries/entities/src/library.js +46 -0
  500. package/dist/libraries/entities/src/model-renderer.js +1307 -0
  501. package/dist/libraries/entities/src/shaders/model.wgsl +375 -0
  502. package/dist/libraries/gamepad/src/feed-input.js +54 -0
  503. package/dist/libraries/gamepad/src/filters.js +44 -0
  504. package/dist/libraries/gamepad/src/glyphs.js +83 -0
  505. package/dist/libraries/gamepad/src/hub.js +164 -0
  506. package/dist/libraries/gamepad/src/index.js +10 -0
  507. package/dist/libraries/gamepad/src/library.js +56 -0
  508. package/dist/libraries/gamepad/src/source-sab.js +62 -0
  509. package/dist/libraries/gamepad/src/sysfs-enrich.js +125 -0
  510. package/dist/libraries/gaussian-splats/src/gpu-sort.js +506 -0
  511. package/dist/libraries/gaussian-splats/src/index.js +8 -0
  512. package/dist/libraries/gaussian-splats/src/library.js +44 -0
  513. package/dist/libraries/gaussian-splats/src/parser.js +297 -0
  514. package/dist/libraries/gaussian-splats/src/renderer.js +368 -0
  515. package/dist/libraries/gaussian-splats/src/sh-eval.js +196 -0
  516. package/dist/libraries/gaussian-splats/src/sorter.js +76 -0
  517. package/dist/libraries/gaussian-splats/src/tile-raster.js +424 -0
  518. package/dist/libraries/gpu-kernels/src/index.js +8 -0
  519. package/dist/libraries/gpu-kernels/src/kernel.js +591 -0
  520. package/dist/libraries/gpu-kernels/src/transpile.js +896 -0
  521. package/dist/libraries/html-ui-kit/src/behaviors.js +231 -0
  522. package/dist/libraries/html-ui-kit/src/components.js +219 -0
  523. package/dist/libraries/html-ui-kit/src/index.js +17 -0
  524. package/dist/libraries/html-ui-kit/src/nav/nav-controller.js +215 -0
  525. package/dist/libraries/html-ui-kit/src/nav/nav-input.js +138 -0
  526. package/dist/libraries/html-ui-kit/src/nav/osk.js +135 -0
  527. package/dist/libraries/html-ui-kit/src/nav/router.js +152 -0
  528. package/dist/libraries/html-ui-kit/src/nav/vcursor.js +177 -0
  529. package/dist/libraries/html-ui-kit/src/ten-foot.js +138 -0
  530. package/dist/libraries/html-ui-kit/src/theme.js +235 -0
  531. package/dist/libraries/inspectable/src/index.js +6 -0
  532. package/dist/libraries/inspectable/src/inspectable.js +205 -0
  533. package/dist/libraries/lighting/src/index.js +4 -0
  534. package/dist/libraries/lighting/src/library.js +48 -0
  535. package/dist/libraries/lighting/src/light-system.js +395 -0
  536. package/dist/libraries/lighting/src/lighting-system.js +57 -0
  537. package/dist/libraries/lighting/src/shaders/light-debug.wgsl +30 -0
  538. package/dist/libraries/marching-cubes/src/chunked-field.js +130 -0
  539. package/dist/libraries/marching-cubes/src/deformation.js +41 -0
  540. package/dist/libraries/marching-cubes/src/generator.js +356 -0
  541. package/dist/libraries/marching-cubes/src/index.js +13 -0
  542. package/dist/libraries/marching-cubes/src/library.js +54 -0
  543. package/dist/libraries/marching-cubes/src/lod.js +95 -0
  544. package/dist/libraries/marching-cubes/src/marching-tetrahedra.js +261 -0
  545. package/dist/libraries/marching-cubes/src/sab.js +40 -0
  546. package/dist/libraries/marching-cubes/src/streaming-config.js +28 -0
  547. package/dist/libraries/marching-cubes/src/streaming-manager.js +490 -0
  548. package/dist/libraries/marching-cubes/src/tables.js +314 -0
  549. package/dist/libraries/marching-cubes/src/types.js +1 -0
  550. package/dist/libraries/models/src/bake-node-transforms.js +146 -0
  551. package/dist/libraries/models/src/bind-unskinned-meshes.js +145 -0
  552. package/dist/libraries/models/src/codecs/basisu-codec.js +134 -0
  553. package/dist/libraries/models/src/codecs/draco-codec.js +236 -0
  554. package/dist/libraries/models/src/codecs/draco3dgltf.d.ts +40 -0
  555. package/dist/libraries/models/src/codecs/index.js +5 -0
  556. package/dist/libraries/models/src/codecs/meshopt-codec.js +59 -0
  557. package/dist/libraries/models/src/codecs/registry.js +111 -0
  558. package/dist/libraries/models/src/dae.js +665 -0
  559. package/dist/libraries/models/src/default-part-selection.js +58 -0
  560. package/dist/libraries/models/src/dxf.js +235 -0
  561. package/dist/libraries/models/src/fbx/index.js +438 -0
  562. package/dist/libraries/models/src/fbx/interpreter/animation.js +369 -0
  563. package/dist/libraries/models/src/fbx/interpreter/blend-shapes.js +283 -0
  564. package/dist/libraries/models/src/fbx/interpreter/connections.js +158 -0
  565. package/dist/libraries/models/src/fbx/interpreter/diagnostics.js +48 -0
  566. package/dist/libraries/models/src/fbx/interpreter/geometry.js +430 -0
  567. package/dist/libraries/models/src/fbx/interpreter/global-settings.js +77 -0
  568. package/dist/libraries/models/src/fbx/interpreter/materials.js +231 -0
  569. package/dist/libraries/models/src/fbx/interpreter/nodes.js +168 -0
  570. package/dist/libraries/models/src/fbx/interpreter/skeleton.js +454 -0
  571. package/dist/libraries/models/src/fbx/parsers/binary-parser.js +217 -0
  572. package/dist/libraries/models/src/fbx/types.js +88 -0
  573. package/dist/libraries/models/src/gltf-extensions.js +121 -0
  574. package/dist/libraries/models/src/gltf.js +724 -0
  575. package/dist/libraries/models/src/index.js +46 -0
  576. package/dist/libraries/models/src/library.js +44 -0
  577. package/dist/libraries/models/src/loader.js +218 -0
  578. package/dist/libraries/models/src/material-adapter.js +82 -0
  579. package/dist/libraries/models/src/mini-xml.js +145 -0
  580. package/dist/libraries/models/src/normalize.js +168 -0
  581. package/dist/libraries/models/src/obj.js +247 -0
  582. package/dist/libraries/models/src/off.js +94 -0
  583. package/dist/libraries/models/src/ply.js +329 -0
  584. package/dist/libraries/models/src/pose-sampler.js +183 -0
  585. package/dist/libraries/models/src/sidecar/blender-extras.js +32 -0
  586. package/dist/libraries/models/src/sidecar/ddmeta.js +98 -0
  587. package/dist/libraries/models/src/sidecar/godot-import.js +76 -0
  588. package/dist/libraries/models/src/sidecar/resolver.js +112 -0
  589. package/dist/libraries/models/src/sidecar/types.js +8 -0
  590. package/dist/libraries/models/src/sidecar/unity-meta.js +46 -0
  591. package/dist/libraries/models/src/skeleton-synthesis.js +122 -0
  592. package/dist/libraries/models/src/stl.js +129 -0
  593. package/dist/libraries/models/src/threeds.js +312 -0
  594. package/dist/libraries/models/src/threemf.js +203 -0
  595. package/dist/libraries/models/src/types.js +33 -0
  596. package/dist/libraries/models/src/vtk.js +242 -0
  597. package/dist/libraries/navmesh/src/crowd-system.js +207 -0
  598. package/dist/libraries/navmesh/src/debug-viz.js +52 -0
  599. package/dist/libraries/navmesh/src/index.js +7 -0
  600. package/dist/libraries/navmesh/src/library.js +47 -0
  601. package/dist/libraries/navmesh/src/navmesh-generator.js +364 -0
  602. package/dist/libraries/navmesh/src/navmesh.js +141 -0
  603. package/dist/libraries/navmesh/src/pathfinder.js +221 -0
  604. package/dist/libraries/navmesh/src/types.js +1 -0
  605. package/dist/libraries/networking/src/authority.js +107 -0
  606. package/dist/libraries/networking/src/connection.js +107 -0
  607. package/dist/libraries/networking/src/discovery.js +314 -0
  608. package/dist/libraries/networking/src/enhanced-replication.js +282 -0
  609. package/dist/libraries/networking/src/epic-adapter.js +101 -0
  610. package/dist/libraries/networking/src/index.js +16 -0
  611. package/dist/libraries/networking/src/library.js +45 -0
  612. package/dist/libraries/networking/src/lobby.js +84 -0
  613. package/dist/libraries/networking/src/platform-adapter.js +92 -0
  614. package/dist/libraries/networking/src/rcs-adapter.js +100 -0
  615. package/dist/libraries/networking/src/remote-input.js +162 -0
  616. package/dist/libraries/networking/src/replication.js +273 -0
  617. package/dist/libraries/networking/src/rpc.js +172 -0
  618. package/dist/libraries/networking/src/session.js +129 -0
  619. package/dist/libraries/networking/src/transport.js +156 -0
  620. package/dist/libraries/networking/src/webrtc.js +266 -0
  621. package/dist/libraries/pathfinding-2d/src/astar-grid.js +255 -0
  622. package/dist/libraries/pathfinding-2d/src/index.js +9 -0
  623. package/dist/libraries/persistence/src/autosave-manager.js +94 -0
  624. package/dist/libraries/persistence/src/binary-record-store.js +205 -0
  625. package/dist/libraries/persistence/src/browser.js +16 -0
  626. package/dist/libraries/persistence/src/file-save-store.js +507 -0
  627. package/dist/libraries/persistence/src/hash-utils.js +54 -0
  628. package/dist/libraries/persistence/src/index.js +17 -0
  629. package/dist/libraries/persistence/src/library.js +51 -0
  630. package/dist/libraries/persistence/src/mock-opfs.js +114 -0
  631. package/dist/libraries/persistence/src/node-fs-directory-handle.js +168 -0
  632. package/dist/libraries/persistence/src/opfs-save-store.js +584 -0
  633. package/dist/libraries/persistence/src/save-worker-proxy.js +96 -0
  634. package/dist/libraries/persistence/src/save-worker.js +76 -0
  635. package/dist/libraries/persistence/src/xxh3-ts.d.ts +10 -0
  636. package/dist/libraries/physics-native/src/backend.js +960 -0
  637. package/dist/libraries/physics-native/src/broadphase.js +79 -0
  638. package/dist/libraries/physics-native/src/index.js +6 -0
  639. package/dist/libraries/physics-native/src/library.js +57 -0
  640. package/dist/libraries/physics-native/src/narrowphase-shapes.js +348 -0
  641. package/dist/libraries/physics-native/src/narrowphase.js +60 -0
  642. package/dist/libraries/physics-native/src/solver.js +105 -0
  643. package/dist/libraries/physics-native/src/types.js +4 -0
  644. package/dist/libraries/physics-rapier/src/api.js +352 -0
  645. package/dist/libraries/physics-rapier/src/auto-backend.js +54 -0
  646. package/dist/libraries/physics-rapier/src/backend.js +1066 -0
  647. package/dist/libraries/physics-rapier/src/bulk-ops.js +46 -0
  648. package/dist/libraries/physics-rapier/src/ffi-backend.js +17 -0
  649. package/dist/libraries/physics-rapier/src/ffi-lib.js +605 -0
  650. package/dist/libraries/physics-rapier/src/index.js +9 -0
  651. package/dist/libraries/physics-rapier/src/library.js +71 -0
  652. package/dist/libraries/physics-rapier/src/rapier-backend.js +1102 -0
  653. package/dist/libraries/physics-rapier/src/realm-worker-script.js +233 -0
  654. package/dist/libraries/postfx/src/index.js +14 -0
  655. package/dist/libraries/postfx/src/library.js +207 -0
  656. package/dist/libraries/postfx/src/post-process-stack.js +1641 -0
  657. package/dist/libraries/postfx/src/shaders/post-process/afterimage.wgsl +14 -0
  658. package/dist/libraries/postfx/src/shaders/post-process/ascii.wgsl +24 -0
  659. package/dist/libraries/postfx/src/shaders/post-process/blit.wgsl +12 -0
  660. package/dist/libraries/postfx/src/shaders/post-process/bloom-blur.wgsl +21 -0
  661. package/dist/libraries/postfx/src/shaders/post-process/bloom-bright.wgsl +15 -0
  662. package/dist/libraries/postfx/src/shaders/post-process/bloom-composite.wgsl +14 -0
  663. package/dist/libraries/postfx/src/shaders/post-process/bloom-downsample.wgsl +60 -0
  664. package/dist/libraries/postfx/src/shaders/post-process/bloom-soft.wgsl +46 -0
  665. package/dist/libraries/postfx/src/shaders/post-process/bloom-upsample.wgsl +51 -0
  666. package/dist/libraries/postfx/src/shaders/post-process/channel-mixer.wgsl +36 -0
  667. package/dist/libraries/postfx/src/shaders/post-process/chromatic-aberration.wgsl +37 -0
  668. package/dist/libraries/postfx/src/shaders/post-process/dithering.wgsl +64 -0
  669. package/dist/libraries/postfx/src/shaders/post-process/dof.wgsl +131 -0
  670. package/dist/libraries/postfx/src/shaders/post-process/edges.wgsl +45 -0
  671. package/dist/libraries/postfx/src/shaders/post-process/fullscreen-vs.wgsl +15 -0
  672. package/dist/libraries/postfx/src/shaders/post-process/fxaa.wgsl +102 -0
  673. package/dist/libraries/postfx/src/shaders/post-process/gaussian-blur.wgsl +37 -0
  674. package/dist/libraries/postfx/src/shaders/post-process/glow-blur.wgsl +33 -0
  675. package/dist/libraries/postfx/src/shaders/post-process/glow-composite.wgsl +25 -0
  676. package/dist/libraries/postfx/src/shaders/post-process/grain.wgsl +37 -0
  677. package/dist/libraries/postfx/src/shaders/post-process/halftone.wgsl +80 -0
  678. package/dist/libraries/postfx/src/shaders/post-process/highlight-blur.wgsl +33 -0
  679. package/dist/libraries/postfx/src/shaders/post-process/highlight-composite.wgsl +32 -0
  680. package/dist/libraries/postfx/src/shaders/post-process/lens-distortion.wgsl +43 -0
  681. package/dist/libraries/postfx/src/shaders/post-process/lens-flare.wgsl +68 -0
  682. package/dist/libraries/postfx/src/shaders/post-process/lut.wgsl +30 -0
  683. package/dist/libraries/postfx/src/shaders/post-process/motion-blur.wgsl +55 -0
  684. package/dist/libraries/postfx/src/shaders/post-process/occluder-chunk.wgsl +28 -0
  685. package/dist/libraries/postfx/src/shaders/post-process/outline.wgsl +51 -0
  686. package/dist/libraries/postfx/src/shaders/post-process/pixelation.wgsl +47 -0
  687. package/dist/libraries/postfx/src/shaders/post-process/sharpen.wgsl +32 -0
  688. package/dist/libraries/postfx/src/shaders/post-process/sobel.wgsl +26 -0
  689. package/dist/libraries/postfx/src/shaders/post-process/split-tone.wgsl +36 -0
  690. package/dist/libraries/postfx/src/shaders/post-process/ssao-blur.wgsl +38 -0
  691. package/dist/libraries/postfx/src/shaders/post-process/ssao-composite.wgsl +25 -0
  692. package/dist/libraries/postfx/src/shaders/post-process/ssao.wgsl +147 -0
  693. package/dist/libraries/postfx/src/shaders/post-process/ssr.wgsl +155 -0
  694. package/dist/libraries/postfx/src/shaders/post-process/taa.wgsl +98 -0
  695. package/dist/libraries/postfx/src/shaders/post-process/tonemap.wgsl +40 -0
  696. package/dist/libraries/postfx/src/shaders/post-process/watercolor.wgsl +82 -0
  697. package/dist/libraries/postfx/src/shaders/post-process/white-balance.wgsl +41 -0
  698. package/dist/libraries/recast/src/backend.js +124 -0
  699. package/dist/libraries/recast/src/crowd-system.js +310 -0
  700. package/dist/libraries/recast/src/index.js +4 -0
  701. package/dist/libraries/recast/src/library.js +59 -0
  702. package/dist/libraries/recast/src/types.js +4 -0
  703. package/dist/libraries/sand/src/cell.js +32 -0
  704. package/dist/libraries/sand/src/fields.js +27 -0
  705. package/dist/libraries/sand/src/fluid-grid.js +267 -0
  706. package/dist/libraries/sand/src/grid-dims.js +47 -0
  707. package/dist/libraries/sand/src/grid-sim-buffer.js +184 -0
  708. package/dist/libraries/sand/src/index.js +20 -0
  709. package/dist/libraries/sand/src/library.js +67 -0
  710. package/dist/libraries/sand/src/materials.js +437 -0
  711. package/dist/libraries/sand/src/palette.js +87 -0
  712. package/dist/libraries/sand/src/particles.js +163 -0
  713. package/dist/libraries/sand/src/render/sand-grid-pass.js +377 -0
  714. package/dist/libraries/sand/src/rng.js +44 -0
  715. package/dist/libraries/sand/src/rules/builtin-rules.js +125 -0
  716. package/dist/libraries/sand/src/rules/rule-compiler.js +164 -0
  717. package/dist/libraries/sand/src/rules/rule-engine.js +210 -0
  718. package/dist/libraries/sand/src/rules/rule-types.js +27 -0
  719. package/dist/libraries/sand/src/sand-step-pool.js +458 -0
  720. package/dist/libraries/sand/src/sand-step-worker.js +101 -0
  721. package/dist/libraries/sand/src/sand-world.js +3382 -0
  722. package/dist/libraries/stickman/src/index.js +7 -0
  723. package/dist/libraries/stickman/src/library.js +44 -0
  724. package/dist/libraries/stickman/src/proportions.js +40 -0
  725. package/dist/libraries/stickman/src/shader.js +113 -0
  726. package/dist/libraries/stickman/src/skeleton.js +163 -0
  727. package/dist/libraries/stickman/src/stickman-pass.js +210 -0
  728. package/dist/libraries/stickman/src/thick-line.js +120 -0
  729. package/dist/libraries/surface-nets/src/chunked-field.js +5 -0
  730. package/dist/libraries/surface-nets/src/deformation.js +29 -0
  731. package/dist/libraries/surface-nets/src/index.js +15 -0
  732. package/dist/libraries/surface-nets/src/library.js +41 -0
  733. package/dist/libraries/surface-nets/src/lod.js +6 -0
  734. package/dist/libraries/surface-nets/src/sab.js +4 -0
  735. package/dist/libraries/surface-nets/src/streaming-config.js +4 -0
  736. package/dist/libraries/surface-nets/src/streaming-manager.js +9 -0
  737. package/dist/libraries/surface-nets/src/surface-nets.js +361 -0
  738. package/dist/libraries/surface-nets/src/types.js +1 -0
  739. package/dist/libraries/water/src/buoyancy.js +80 -0
  740. package/dist/libraries/water/src/index.js +12 -0
  741. package/dist/libraries/water/src/library.js +65 -0
  742. package/dist/libraries/water/src/shore-damping.js +70 -0
  743. package/dist/libraries/water/src/water-buffer.js +78 -0
  744. package/dist/libraries/water/src/water-chunks.js +5 -0
  745. package/dist/libraries/water/src/water-physics.js +315 -0
  746. package/dist/libraries/water/src/water-renderer.js +736 -0
  747. package/dist/libraries/water/src/water-sab.js +138 -0
  748. package/dist/libraries/water/src/wave-sources.js +45 -0
  749. package/dist/libraries/weather/src/index.js +5 -0
  750. package/dist/libraries/weather/src/library.js +48 -0
  751. package/dist/libraries/weather/src/types.js +29 -0
  752. package/dist/libraries/weather/src/weather-blend.js +108 -0
  753. package/dist/libraries/weather/src/weather-system.js +275 -0
  754. package/dist/libraries/weatherfx/src/cloud-provider.js +5 -0
  755. package/dist/libraries/weatherfx/src/cloud-system.js +294 -0
  756. package/dist/libraries/weatherfx/src/index.js +4 -0
  757. package/dist/libraries/weatherfx/src/library.js +41 -0
  758. package/dist/libraries/weatherfx/src/particle-system.js +350 -0
  759. package/dist/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
  760. package/dist/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
  761. package/dist/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
  762. package/dist/mcp/src/client.js +669 -0
  763. package/dist/mcp/src/engine-context.js +99 -0
  764. package/dist/mcp/src/http-transport.js +423 -0
  765. package/dist/mcp/src/index.js +5 -0
  766. package/dist/mcp/src/prompts/add-entity.js +39 -0
  767. package/dist/mcp/src/prompts/create-scene.js +41 -0
  768. package/dist/mcp/src/prompts/debug-frame.js +36 -0
  769. package/dist/mcp/src/prompts/index.js +10 -0
  770. package/dist/mcp/src/resources/asset-list.js +28 -0
  771. package/dist/mcp/src/resources/checkpoint-list.js +29 -0
  772. package/dist/mcp/src/resources/entity-state.js +45 -0
  773. package/dist/mcp/src/resources/gpu-info.js +90 -0
  774. package/dist/mcp/src/resources/index.js +51 -0
  775. package/dist/mcp/src/resources/performance.js +33 -0
  776. package/dist/mcp/src/resources/scene-tree.js +37 -0
  777. package/dist/mcp/src/server.js +307 -0
  778. package/dist/mcp/src/tools/animation.js +102 -0
  779. package/dist/mcp/src/tools/asset.js +146 -0
  780. package/dist/mcp/src/tools/audio.js +80 -0
  781. package/dist/mcp/src/tools/build.js +128 -0
  782. package/dist/mcp/src/tools/camera.js +157 -0
  783. package/dist/mcp/src/tools/checkpoint.js +90 -0
  784. package/dist/mcp/src/tools/component.js +176 -0
  785. package/dist/mcp/src/tools/debug.js +273 -0
  786. package/dist/mcp/src/tools/entity.js +309 -0
  787. package/dist/mcp/src/tools/inspect.js +192 -0
  788. package/dist/mcp/src/tools/lighting.js +239 -0
  789. package/dist/mcp/src/tools/material.js +225 -0
  790. package/dist/mcp/src/tools/mesh.js +210 -0
  791. package/dist/mcp/src/tools/physics.js +251 -0
  792. package/dist/mcp/src/tools/scene.js +139 -0
  793. package/dist/mcp/src/tools/script.js +114 -0
  794. package/dist/mcp/src/types.js +9 -0
  795. package/dist/mcp/src/undo-redo.js +64 -0
  796. package/dist/modules/camera-controls/src/index.js +116 -0
  797. package/dist/modules/controller-ui/src/index.js +149 -0
  798. package/dist/modules/devtools/src/api.js +317 -0
  799. package/dist/modules/devtools/src/asset-utils.js +102 -0
  800. package/dist/modules/devtools/src/bind-debug-store.js +34 -0
  801. package/dist/modules/devtools/src/blitz/host.js +391 -0
  802. package/dist/modules/devtools/src/blitz/module.js +65 -0
  803. package/dist/modules/devtools/src/blitz/panels/console.js +217 -0
  804. package/dist/modules/devtools/src/blitz/panels/elements.js +79 -0
  805. package/dist/modules/devtools/src/blitz/panels/gpu.js +61 -0
  806. package/dist/modules/devtools/src/blitz/panels/performance.js +113 -0
  807. package/dist/modules/devtools/src/blitz/panels/snapshot.js +141 -0
  808. package/dist/modules/devtools/src/blitz/panels/types.js +55 -0
  809. package/dist/modules/devtools/src/blitz/theme.js +167 -0
  810. package/dist/modules/devtools/src/data-bridge.js +247 -0
  811. package/dist/modules/devtools/src/debug-overlay.js +181 -0
  812. package/dist/modules/devtools/src/debug-raycast.js +296 -0
  813. package/dist/modules/devtools/src/debug-store.js +28 -0
  814. package/dist/modules/devtools/src/debug-view-descriptors.js +24 -0
  815. package/dist/modules/devtools/src/doctor-panel.js +163 -0
  816. package/dist/modules/devtools/src/gizmo-module.js +95 -0
  817. package/dist/modules/devtools/src/graph-model.js +387 -0
  818. package/dist/modules/devtools/src/grid-renderer.js +145 -0
  819. package/dist/modules/devtools/src/height-ruler-renderer.js +189 -0
  820. package/dist/modules/devtools/src/index.js +46 -0
  821. package/dist/modules/devtools/src/init.js +204 -0
  822. package/dist/modules/devtools/src/label-overlay.js +129 -0
  823. package/dist/modules/devtools/src/material-stats-panel.js +171 -0
  824. package/dist/modules/devtools/src/profiling-bridge.js +288 -0
  825. package/dist/modules/devtools/src/profiling-hooks.js +63 -0
  826. package/dist/modules/devtools/src/renderer-adapter.js +61 -0
  827. package/dist/modules/devtools/src/scene-inspector.js +571 -0
  828. package/dist/modules/devtools/src/scene-store.js +212 -0
  829. package/dist/modules/devtools/src/scene-sync.js +92 -0
  830. package/dist/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
  831. package/dist/modules/devtools/src/sim-stats-panel.js +250 -0
  832. package/dist/modules/devtools/src/sim-stats-provider.js +73 -0
  833. package/dist/modules/devtools/src/skeleton-renderer.js +326 -0
  834. package/dist/modules/devtools/src/transform-gizmo.js +677 -0
  835. package/dist/modules/devtools/src/types.js +5 -0
  836. package/dist/modules/devtools/src/worker-expose.js +59 -0
  837. package/dist/modules/devtools/src/worker-sync.js +115 -0
  838. package/dist/modules/editor/src/commands/component.js +151 -0
  839. package/dist/modules/editor/src/commands/entity.js +253 -0
  840. package/dist/modules/editor/src/commands/hierarchy.js +79 -0
  841. package/dist/modules/editor/src/commands/index.js +57 -0
  842. package/dist/modules/editor/src/commands/prefab.js +149 -0
  843. package/dist/modules/editor/src/commands/registry.js +246 -0
  844. package/dist/modules/editor/src/commands/scene-io.js +206 -0
  845. package/dist/modules/editor/src/commands/selection.js +71 -0
  846. package/dist/modules/editor/src/commands/transform.js +88 -0
  847. package/dist/modules/editor/src/ddscene.js +189 -0
  848. package/dist/modules/editor/src/document.js +96 -0
  849. package/dist/modules/editor/src/editor-context.js +115 -0
  850. package/dist/modules/editor/src/index.js +11 -0
  851. package/dist/modules/editor/src/mcp.js +91 -0
  852. package/dist/modules/editor/src/module.js +115 -0
  853. package/dist/modules/editor/src/selection.js +60 -0
  854. package/dist/modules/editor/src/shell.js +397 -0
  855. package/dist/modules/editor/src/viewport.js +186 -0
  856. package/dist/modules/html-ui/src/composite.js +116 -0
  857. package/dist/modules/html-ui/src/create-html-ui.js +137 -0
  858. package/dist/modules/html-ui/src/doc-backend.js +518 -0
  859. package/dist/modules/html-ui/src/host.js +819 -0
  860. package/dist/modules/html-ui/src/index.js +5 -0
  861. package/dist/modules/html-ui/src/jsx-dev-runtime.js +9 -0
  862. package/dist/modules/html-ui/src/jsx-runtime.js +121 -0
  863. package/dist/modules/html-ui/src/protocol.js +6 -0
  864. package/dist/modules/html-ui/src/ui-worker.js +10 -0
  865. package/dist/modules/mcp/src/index.js +62 -0
  866. package/dist/modules/movement-2d/src/grid-character.js +345 -0
  867. package/dist/modules/movement-2d/src/index.js +27 -0
  868. package/dist/modules/movement-3d/src/character-motor.js +166 -0
  869. package/dist/modules/movement-3d/src/index.js +27 -0
  870. package/dist/modules/native-osr/src/index.js +12 -0
  871. package/dist/modules/native-osr/src/input-router.js +335 -0
  872. package/dist/modules/native-osr/src/native-osr-manager.js +210 -0
  873. package/dist/modules/native-osr/src/native-texture-source.js +66 -0
  874. package/dist/modules/native-osr/src/types.js +8 -0
  875. package/dist/modules/native-osr/src/world-space-ui-pass.js +313 -0
  876. package/dist/modules/sailing/src/index.js +39 -0
  877. package/dist/modules/terrain/src/index.js +44 -0
  878. package/dist/modules/vitals/src/index.js +25 -0
  879. package/dist/modules/vitals/src/vitals.js +195 -0
  880. package/dist/modules/xr/src/camera-rig.js +119 -0
  881. package/dist/modules/xr/src/debug.js +45 -0
  882. package/dist/modules/xr/src/frame-loop.js +139 -0
  883. package/dist/modules/xr/src/index.js +10 -0
  884. package/dist/modules/xr/src/input.js +164 -0
  885. package/dist/modules/xr/src/layer.js +100 -0
  886. package/dist/modules/xr/src/session.js +133 -0
  887. package/dist/modules/xr/src/sim-module.js +21 -0
  888. package/dist/modules/xr/src/types.js +4 -0
  889. package/dist/modules/xr/src/webxr.d.ts +182 -0
  890. package/dist/modules/xr/src/xr-module.js +134 -0
  891. package/dist/shader-graph/src/chunks.js +340 -0
  892. package/dist/shader-graph/src/compiler.js +639 -0
  893. package/dist/shader-graph/src/compute-compiler.js +384 -0
  894. package/dist/shader-graph/src/compute-graph.js +55 -0
  895. package/dist/shader-graph/src/compute-profiles.js +39 -0
  896. package/dist/shader-graph/src/graph.js +38 -0
  897. package/dist/shader-graph/src/index.js +15 -0
  898. package/dist/shader-graph/src/profiles.js +305 -0
  899. package/dist/shader-graph/src/validator.js +42 -0
  900. package/dist/shader-graph/src/wgsl-binding-validator.js +110 -0
  901. package/dist/shader-graph/src/wgsl-struct-validator.js +222 -0
  902. package/dist/shader-graph/src/wgsl-struct.js +251 -0
  903. package/dist/test/src/index.js +1 -0
  904. package/dist/test/src/vision-test.js +228 -0
  905. package/libraries/asset-browser/src/software-thumbnails.ts +2 -2
  906. package/libraries/audio-kira/src/backend.ts +2 -1
  907. package/libraries/blitz-ui/native/src/shell.rs +35 -1
  908. package/libraries/blitz-ui/native-osr/Cargo.toml +8 -0
  909. package/libraries/blitz-ui/native-osr/src/lib.rs +213 -22
  910. package/libraries/blitz-ui/native-osr/src/mutate.rs +109 -14
  911. package/libraries/blitz-ui/src/native-osr-ffi.ts +71 -8
  912. package/libraries/blitz-ui/src/router.ts +3 -1
  913. package/libraries/blitz-ui/src/ui-blit-pass.ts +1 -1
  914. package/libraries/character/src/character-animator.ts +1 -1
  915. package/libraries/character/src/customization.ts +513 -0
  916. package/libraries/character/src/index.ts +6 -0
  917. package/libraries/character/src/inspectable.ts +111 -0
  918. package/libraries/character/src/loader.ts +38 -13
  919. package/libraries/character/src/locomotion.ts +13 -1
  920. package/libraries/character/src/preview.ts +94 -24
  921. package/libraries/devtools/README.md +16 -18
  922. package/libraries/devtools/src/backend.ts +505 -0
  923. package/libraries/devtools/src/cdp-bridge.ts +8 -8
  924. package/libraries/devtools/src/collectors.ts +41 -37
  925. package/libraries/devtools/src/index.ts +32 -14
  926. package/libraries/devtools/src/native-providers.ts +20 -12
  927. package/libraries/devtools/src/snapshot.ts +77 -0
  928. package/libraries/devtools/src/web/host.ts +11 -12
  929. package/libraries/devtools/src/web/mirror.ts +14 -405
  930. package/libraries/devtools/src/web/server.ts +4 -3
  931. package/libraries/entities/src/model-renderer.ts +96 -23
  932. package/libraries/gamepad/src/feed-input.ts +1 -1
  933. package/libraries/gamepad/src/hub.ts +2 -2
  934. package/libraries/gamepad/src/library.ts +2 -1
  935. package/libraries/gamepad/src/source-sab.ts +2 -2
  936. package/libraries/gamepad/src/sysfs-enrich.ts +2 -2
  937. package/libraries/gpu-kernels/src/kernel.ts +2 -2
  938. package/libraries/gpu-kernels/src/transpile.ts +1 -1
  939. package/libraries/html-ui-kit/src/nav/nav-controller.ts +1 -1
  940. package/libraries/html-ui-kit/src/nav/nav-input.ts +2 -2
  941. package/libraries/inspectable/src/index.ts +11 -0
  942. package/libraries/inspectable/src/inspectable.ts +277 -0
  943. package/libraries/marching-cubes/src/streaming-manager.ts +4 -4
  944. package/libraries/models/src/bind-unskinned-meshes.ts +131 -0
  945. package/libraries/models/src/index.ts +1 -0
  946. package/libraries/models/src/types.ts +22 -0
  947. package/libraries/networking/src/discovery.ts +8 -8
  948. package/libraries/persistence/src/autosave-manager.ts +1 -1
  949. package/libraries/persistence/src/binary-record-store.ts +1 -1
  950. package/libraries/persistence/src/file-save-store.ts +9 -9
  951. package/libraries/persistence/src/library.ts +1 -1
  952. package/libraries/persistence/src/opfs-save-store.ts +7 -7
  953. package/libraries/persistence/src/save-worker.ts +13 -14
  954. package/libraries/physics-rapier/src/ffi-lib.ts +2 -1
  955. package/libraries/physics-rapier/src/realm-worker-script.ts +1 -1
  956. package/libraries/postfx/src/post-process-stack.ts +1 -1
  957. package/libraries/sand/src/sand-step-pool.ts +5 -0
  958. package/libraries/water/src/water-renderer.ts +1 -1
  959. package/libraries/weatherfx/src/cloud-system.ts +3 -3
  960. package/mcp/README.md +20 -0
  961. package/mcp/src/client.ts +75 -22
  962. package/mcp/src/undo-redo.ts +2 -2
  963. package/modules/controller-ui/src/index.ts +1 -1
  964. package/modules/devtools/src/blitz/host.ts +430 -0
  965. package/modules/devtools/src/blitz/module.ts +101 -0
  966. package/modules/devtools/src/blitz/panels/console.ts +223 -0
  967. package/modules/devtools/src/blitz/panels/elements.ts +92 -0
  968. package/modules/devtools/src/blitz/panels/gpu.ts +70 -0
  969. package/modules/devtools/src/blitz/panels/performance.ts +120 -0
  970. package/modules/devtools/src/blitz/panels/snapshot.ts +152 -0
  971. package/modules/devtools/src/blitz/panels/types.ts +120 -0
  972. package/modules/devtools/src/blitz/theme.ts +168 -0
  973. package/modules/devtools/src/data-bridge.ts +1 -1
  974. package/modules/devtools/src/index.ts +6 -0
  975. package/modules/devtools/src/profiling-bridge.ts +17 -13
  976. package/modules/devtools/src/profiling-hooks.ts +22 -13
  977. package/modules/devtools/src/scene-inspector.ts +1 -1
  978. package/modules/devtools/src/worker-sync.ts +9 -1
  979. package/modules/editor/src/commands/registry.ts +2 -2
  980. package/modules/editor/src/module.ts +1 -1
  981. package/modules/html-ui/src/composite.ts +1 -1
  982. package/modules/html-ui/src/create-html-ui.ts +21 -9
  983. package/modules/html-ui/src/doc-backend.ts +189 -10
  984. package/modules/html-ui/src/host.ts +354 -40
  985. package/modules/html-ui/src/index.ts +1 -1
  986. package/modules/html-ui/src/jsx-runtime.ts +2 -2
  987. package/modules/html-ui/src/protocol.ts +53 -6
  988. package/modules/mcp/README.md +6 -0
  989. package/modules/mcp/src/index.ts +70 -3
  990. package/modules/movement-3d/src/character-motor.ts +83 -10
  991. package/package.json +838 -165
  992. package/shader-graph/README.md +25 -0
  993. package/test/README.md +16 -0
  994. package/libraries/blitz-ui/native-osr-spike.ts +0 -70
  995. package/libraries/devtools/native/Cargo.toml +0 -12
  996. package/libraries/devtools/native/src/lib.rs +0 -1646
  997. package/libraries/devtools/native/src/panels/console.rs +0 -338
  998. package/libraries/devtools/native/src/panels/dom_tree.rs +0 -47
  999. package/libraries/devtools/native/src/panels/generic.rs +0 -317
  1000. package/libraries/devtools/native/src/panels/gpu.rs +0 -107
  1001. package/libraries/devtools/native/src/panels/input.rs +0 -88
  1002. package/libraries/devtools/native/src/panels/mod.rs +0 -154
  1003. package/libraries/devtools/native/src/panels/perf_metrics.rs +0 -91
  1004. package/libraries/devtools/native/src/panels/perf_recorder.rs +0 -158
  1005. package/libraries/devtools/native/src/panels/scene.rs +0 -72
  1006. package/libraries/devtools/native/src/state.rs +0 -394
  1007. package/libraries/devtools/src/egui-ffi.ts +0 -804
  1008. package/libraries/devtools/src/egui-renderer.ts +0 -407
  1009. package/libraries/devtools/src/host.ts +0 -363
  1010. package/libraries/devtools/src/mirror.ts +0 -794
  1011. package/libraries/models/test-fixtures/fbx/LICENSE-notice.txt +0 -24
  1012. package/libraries/models/test-fixtures/fbx/README.md +0 -46
  1013. package/libraries/models/test-fixtures/fbx/m01_cube_phong.fbx +0 -0
  1014. package/libraries/models/test-fixtures/fbx/m02_geo_ngons.fbx +0 -0
  1015. package/libraries/models/test-fixtures/fbx/m03_normals.fbx +0 -0
  1016. package/libraries/models/test-fixtures/fbx/m04_material_properties.fbx +0 -0
  1017. package/libraries/models/test-fixtures/fbx/m05_external_diffuse.png +0 -0
  1018. package/libraries/models/test-fixtures/fbx/m05_textures.fbx +0 -0
  1019. package/libraries/models/test-fixtures/fbx/m06_uv_transform.fbx +0 -0
  1020. package/libraries/models/test-fixtures/fbx/m07_multimaterial.fbx +0 -0
  1021. package/libraries/models/test-fixtures/fbx/m08_transforms.fbx +0 -0
  1022. package/libraries/models/test-fixtures/fbx/m09_skinning.fbx +0 -0
  1023. package/libraries/models/test-fixtures/fbx/m10_morph.fbx +0 -0
  1024. package/libraries/models/test-fixtures/fbx/m11_node_anim.fbx +0 -0
  1025. package/libraries/models/test-fixtures/fbx/m12_skeletal_anim.fbx +0 -0
  1026. package/libraries/models/test-fixtures/fbx/m13_morph_anim.fbx +0 -0
  1027. package/libraries/models/test-fixtures/fbx/m14_multiclip.fbx +0 -0
  1028. package/libraries/models/test-fixtures/fbx/m15_camera_lights.fbx +0 -0
  1029. package/libraries/models/test-fixtures/fbx/m16_axis_yup.fbx +0 -0
  1030. package/libraries/models/test-fixtures/fbx/m16_axis_zup.fbx +0 -0
  1031. package/libraries/models/test-fixtures/fbx/m16_units_254.fbx +0 -0
  1032. package/libraries/physics-native/src/ffi-spike-worker.ts +0 -71
  1033. package/libraries/physics-rapier/bench/ffi-bench.ts +0 -79
  1034. package/libraries/physics-rapier/bench/wasm-baseline.ts +0 -90
@@ -0,0 +1,47 @@
1
+ // ============================================================================
2
+ // sab-polyfill — SharedArrayBuffer polyfill for hosts without real SAB
3
+ // ============================================================================
4
+ //
5
+ // Some JS hosts do not support SharedArrayBuffer. This polyfill replaces it
6
+ // with an ArrayBuffer subclass so that all existing channel code (typed array
7
+ // views, Atomics.load/add/store) works unchanged.
8
+ //
9
+ // The "sharing" is implemented separately by the BufferSyncManager
10
+ // (packages/engine/core/src/worker/buffer-sync.ts), which copies buffer regions
11
+ // between the main thread and worker via postMessage at tick/frame boundaries.
12
+ //
13
+ // Why this works:
14
+ // - `class FakeSAB extends ArrayBuffer` passes V8's IS_ARRAYBUFFER check,
15
+ // so `new Int32Array(fakeSAB, offset, length)` creates working views.
16
+ // - `Atomics.load/add/store` work on ArrayBuffer-backed typed arrays (V8
17
+ // doesn't enforce the SAB requirement for these — verified). They perform
18
+ // non-atomic reads/writes, which is correct for the copy-based protocol
19
+ // (each side has its own buffer copy — no concurrent access).
20
+ // - Only `Atomics.wait` throws on non-SAB arrays. We shim it to return
21
+ // "timed-out" as a safety net.
22
+ //
23
+ // This file must be imported BEFORE any code that references SharedArrayBuffer.
24
+ // It is a no-op when real SharedArrayBuffer is available.
25
+ //
26
+ import { createLogger } from "../util/logger.js";
27
+ const log = createLogger();
28
+ /** True if the real SharedArrayBuffer is available. False if polyfilled. */
29
+ export const usingRealSAB = typeof SharedArrayBuffer !== "undefined";
30
+ if (!usingRealSAB) {
31
+ // Polyfill SharedArrayBuffer as an ArrayBuffer subclass.
32
+ // Typed array views (Int32Array, Float32Array, etc.) work on it because
33
+ // V8's IS_ARRAYBUFFER check passes for ArrayBuffer subclasses.
34
+ globalThis.SharedArrayBuffer = class SharedArrayBuffer extends ArrayBuffer {
35
+ constructor(size) {
36
+ super(size);
37
+ }
38
+ };
39
+ // Shim Atomics.wait — only wait throws on non-SAB arrays.
40
+ // load/add/store/store/notify all work without throwing on ArrayBuffer.
41
+ Atomics.wait = () => "timed-out";
42
+ // Debug identifier — detectable from console/devtools.
43
+ globalThis.__DOWNDRAFT_SAB_POLYFILL = true;
44
+ log.warn("sab-polyfill", "SharedArrayBuffer is not available — using copy-based buffer sync protocol.\n" +
45
+ "If you see this on a runtime that should have real SABs, COOP/COEP\n" +
46
+ "headers may be missing.");
47
+ }
@@ -0,0 +1,397 @@
1
+ // ============================================================================
2
+ // Sim SAB Channel — SharedArrayBuffer for zero-copy sim→renderer state transfer
3
+ // Entity and player slot-based data channel with weather, physics, and world state.
4
+ // ============================================================================
5
+ import { defineChannel } from "./define.js";
6
+ import { InputChannel } from "./game-input.js";
7
+ export const MAX_ENTITIES = 8192;
8
+ export const MAX_PLAYERS = 8;
9
+ export const SIM_ENTITY_SLOT_SIZE = 128;
10
+ export const SIM_PLAYER_SLOT_SIZE = 256;
11
+ export const SimChannel = defineChannel({
12
+ name: "game-sim",
13
+ magic: 0x53494d42,
14
+ version: 1,
15
+ mode: "slots",
16
+ header: {
17
+ size: 256,
18
+ fields: {
19
+ entityCount: { type: "u32" },
20
+ maxEntities: { type: "u32" },
21
+ playerCount: { type: "u32" },
22
+ maxPlayers: { type: "u32" },
23
+ tick: { type: "u32", atomic: true },
24
+ timeOfDay: { type: "f32" },
25
+ weatherType: { type: "u32" },
26
+ weatherIntensity: { type: "f32" },
27
+ windSpeed: { type: "f32" },
28
+ windDirX: { type: "f32" },
29
+ windDirZ: { type: "f32" },
30
+ visibility: { type: "f32" },
31
+ ambientTemp: { type: "f32" },
32
+ activePlayers: { type: "u32" },
33
+ gamemode: { type: "u32" },
34
+ physicsInitialized: { type: "u32" },
35
+ physicsFailed: { type: "u32" },
36
+ physicsBodyCount: { type: "u32" },
37
+ physicsTickCount: { type: "u32" },
38
+ chunkCount: { type: "u32" },
39
+ physicsProfilerEnabled: { type: "u32" },
40
+ physTimingStep: { type: "f32" },
41
+ physTimingCollisionDetection: { type: "f32" },
42
+ physTimingBroadPhase: { type: "f32" },
43
+ physTimingNarrowPhase: { type: "f32" },
44
+ physTimingSolver: { type: "f32" },
45
+ physTimingVelocityAssembly: { type: "f32" },
46
+ physTimingVelocityResolution: { type: "f32" },
47
+ physTimingVelocityUpdate: { type: "f32" },
48
+ physTimingVelocityWriteback: { type: "f32" },
49
+ physTimingCcd: { type: "f32" },
50
+ physTimingCcdToiComputation: { type: "f32" },
51
+ physTimingCcdBroadPhase: { type: "f32" },
52
+ physTimingCcdNarrowPhase: { type: "f32" },
53
+ physTimingCcdSolver: { type: "f32" },
54
+ physTimingIslandConstruction: { type: "f32" },
55
+ physTimingUserChanges: { type: "f32" },
56
+ },
57
+ },
58
+ sections: [
59
+ {
60
+ name: "entities",
61
+ maxSlots: MAX_ENTITIES,
62
+ slotSize: SIM_ENTITY_SLOT_SIZE,
63
+ fields: {
64
+ pos: { type: "f32", count: 4 },
65
+ rot: { type: "f32", count: 4 },
66
+ vel: { type: "f32", count: 3 },
67
+ angVel: { type: "f32", count: 3 },
68
+ health: { type: "f32" },
69
+ maxHealth: { type: "f32" },
70
+ type: { type: "u32" },
71
+ flags: { type: "u32" },
72
+ id: { type: "u32" },
73
+ parentId: { type: "u32" },
74
+ chunkX: { type: "i32" },
75
+ chunkZ: { type: "i32" },
76
+ data: { type: "f32", count: 8 },
77
+ anchorX: { type: "f32" },
78
+ anchorZ: { type: "f32" },
79
+ },
80
+ },
81
+ {
82
+ name: "players",
83
+ maxSlots: MAX_PLAYERS,
84
+ slotSize: SIM_PLAYER_SLOT_SIZE,
85
+ fields: {
86
+ pos: { type: "f32", count: 4 },
87
+ rot: { type: "f32", count: 4 },
88
+ health: { type: "f32" },
89
+ maxHealth: { type: "f32" },
90
+ hunger: { type: "f32" },
91
+ thirst: { type: "f32" },
92
+ oxygen: { type: "f32" },
93
+ maxOxygen: { type: "f32" },
94
+ temperature: { type: "f32" },
95
+ cameraMode: { type: "u32" },
96
+ activeSlot: { type: "u32" },
97
+ flags: { type: "u32" },
98
+ entityId: { type: "u32" },
99
+ playerId: { type: "u32" },
100
+ viewport: { type: "f32", count: 4 },
101
+ pitch: { type: "f32" },
102
+ freecam: { type: "f32", count: 5 },
103
+ thirdPersonDistance: { type: "f32" },
104
+ // NOTE: The player slot is 256 bytes (64 f32s). Core fields use
105
+ // indices 0–30. Indices 31–63 are reserved padding — games can
106
+ // define their own extension constants (e.g. GAME_PLR.GOLD = 31)
107
+ // to store game-specific player state in this padding area without
108
+ // modifying the core SAB schema.
109
+ },
110
+ },
111
+ ],
112
+ });
113
+ export const SIM_MAGIC = 0x53494d42;
114
+ export const SIM_VERSION = 1;
115
+ export const SIM_HDR = {
116
+ MAGIC: 0,
117
+ VERSION: 1,
118
+ ENTITY_COUNT: 3,
119
+ MAX_ENTITIES: 4,
120
+ PLAYER_COUNT: 5,
121
+ MAX_PLAYERS: 6,
122
+ TICK: 7,
123
+ SEQUENCE: 2,
124
+ TIME_OF_DAY: 8,
125
+ WEATHER_TYPE: 9,
126
+ WEATHER_INTENSITY: 10,
127
+ WIND_SPEED: 11,
128
+ WIND_DIR_X: 12,
129
+ WIND_DIR_Z: 13,
130
+ VISIBILITY: 14,
131
+ AMBIENT_TEMP: 15,
132
+ ACTIVE_PLAYERS: 16,
133
+ GAMEMODE: 17,
134
+ PHYSICS_INITIALIZED: 18,
135
+ PHYSICS_FAILED: 19,
136
+ PHYSICS_BODY_COUNT: 20,
137
+ PHYSICS_TICK_COUNT: 21,
138
+ CHUNK_COUNT: 22,
139
+ PHYSICS_PROFILER_ENABLED: 23,
140
+ PHYS_TIMING_STEP: 24,
141
+ PHYS_TIMING_COLLISION_DETECTION: 25,
142
+ PHYS_TIMING_BROAD_PHASE: 26,
143
+ PHYS_TIMING_NARROW_PHASE: 27,
144
+ PHYS_TIMING_SOLVER: 28,
145
+ PHYS_TIMING_VELOCITY_ASSEMBLY: 29,
146
+ PHYS_TIMING_VELOCITY_RESOLUTION: 30,
147
+ PHYS_TIMING_VELOCITY_UPDATE: 31,
148
+ PHYS_TIMING_VELOCITY_WRITEBACK: 32,
149
+ PHYS_TIMING_CCD: 33,
150
+ PHYS_TIMING_CCD_TOI_COMPUTATION: 34,
151
+ PHYS_TIMING_CCD_BROAD_PHASE: 35,
152
+ PHYS_TIMING_CCD_NARROW_PHASE: 36,
153
+ PHYS_TIMING_CCD_SOLVER: 37,
154
+ PHYS_TIMING_ISLAND_CONSTRUCTION: 38,
155
+ PHYS_TIMING_USER_CHANGES: 39,
156
+ };
157
+ export const ENT = {
158
+ POS_X: 0, POS_Y: 1, POS_Z: 2, SCALE: 3,
159
+ ROT_X: 4, ROT_Y: 5, ROT_Z: 6, ROT_W: 7,
160
+ VEL_X: 8, VEL_Y: 9, VEL_Z: 10,
161
+ ANGVEL_X: 11, ANGVEL_Y: 12, ANGVEL_Z: 13,
162
+ HEALTH: 14, MAX_HEALTH: 15,
163
+ TYPE: 16, FLAGS: 17, ID: 18, PARENT_ID: 19,
164
+ CHUNK_X: 20, CHUNK_Z: 21,
165
+ DATA: 22,
166
+ ANCHOR_X: 30, ANCHOR_Z: 31,
167
+ };
168
+ export const PLR = {
169
+ POS_X: 0, POS_Y: 1, POS_Z: 2, HEADING: 3,
170
+ ROT_X: 4, ROT_Y: 5, ROT_Z: 6, ROT_W: 7,
171
+ HEALTH: 8, MAX_HEALTH: 9,
172
+ HUNGER: 10, THIRST: 11,
173
+ OXYGEN: 12, MAX_OXYGEN: 13,
174
+ TEMPERATURE: 14,
175
+ CAMERA_MODE: 15,
176
+ ACTIVE_SLOT: 16,
177
+ FLAGS: 17,
178
+ ENTITY_ID: 18,
179
+ PLAYER_ID: 19,
180
+ VIEWPORT_X: 20, VIEWPORT_Y: 21,
181
+ VIEWPORT_W: 22, VIEWPORT_H: 23,
182
+ PITCH: 24,
183
+ FREECAM_X: 25, FREECAM_Y: 26, FREECAM_Z: 27,
184
+ FREECAM_PITCH: 28, FREECAM_YAW: 29,
185
+ THIRD_PERSON_DISTANCE: 30,
186
+ // Indices 31–63 are reserved for game-specific player state.
187
+ // Games define their own extension constants (e.g. GAME_PLR.GOLD = 31).
188
+ };
189
+ export const PLR_FLAG = {
190
+ SLEEPING: 1 << 0,
191
+ DEAD: 1 << 1,
192
+ UNDERWATER: 1 << 2,
193
+ ONBOARD: 1 << 3,
194
+ SWIMMING: 1 << 4,
195
+ FISHING: 1 << 5,
196
+ PILOTING: 1 << 6,
197
+ CLIMBING: 1 << 7,
198
+ NOCLIP: 1 << 8,
199
+ GROUNDED: 1 << 9,
200
+ };
201
+ export function allocateSimBuffer() {
202
+ return SimChannel.allocate();
203
+ }
204
+ export function allocateInputBuffer() {
205
+ return InputChannel.allocate();
206
+ }
207
+ // --- Sim Buffer Reader (renderer side) ---
208
+ export class SimBufferReader {
209
+ reader;
210
+ entitySlots;
211
+ playerSlots;
212
+ constructor(sab) {
213
+ this.reader = SimChannel.reader(sab);
214
+ this.entitySlots = this.reader.sections.entities;
215
+ this.playerSlots = this.reader.sections.players;
216
+ }
217
+ isValid() {
218
+ return this.reader.isValid();
219
+ }
220
+ validationError() {
221
+ return this.reader.validationError();
222
+ }
223
+ getTick() { return this.reader.header.u32[SimChannel.offsets.header.tick]; }
224
+ getSequence() { return this.reader.getSequence(); }
225
+ getEntityCount() { return this.reader.header.u32[SimChannel.offsets.header.entityCount]; }
226
+ getPlayerCount() { return this.reader.header.u32[SimChannel.offsets.header.playerCount]; }
227
+ getTimeOfDay() { return this.reader.header.f32[SimChannel.offsets.header.timeOfDay]; }
228
+ getWeatherType() { return this.reader.header.u32[SimChannel.offsets.header.weatherType]; }
229
+ getWeatherIntensity() { return this.reader.header.f32[SimChannel.offsets.header.weatherIntensity]; }
230
+ getWindSpeed() { return this.reader.header.f32[SimChannel.offsets.header.windSpeed]; }
231
+ pooledWindDir = { x: 0, z: 0 };
232
+ getWindDir() {
233
+ const dir = this.pooledWindDir;
234
+ dir.x = this.reader.header.f32[SimChannel.offsets.header.windDirX];
235
+ dir.z = this.reader.header.f32[SimChannel.offsets.header.windDirZ];
236
+ return dir;
237
+ }
238
+ getVisibility() { return this.reader.header.f32[SimChannel.offsets.header.visibility]; }
239
+ getAmbientTemp() { return this.reader.header.f32[SimChannel.offsets.header.ambientTemp]; }
240
+ getActivePlayers() { return this.reader.header.u32[SimChannel.offsets.header.activePlayers]; }
241
+ getGamemode() { return this.reader.header.u32[SimChannel.offsets.header.gamemode]; }
242
+ getPhysicsInitialized() { return this.reader.header.u32[SimChannel.offsets.header.physicsInitialized]; }
243
+ getPhysicsFailed() { return this.reader.header.u32[SimChannel.offsets.header.physicsFailed]; }
244
+ getPhysicsBodyCount() { return this.reader.header.u32[SimChannel.offsets.header.physicsBodyCount]; }
245
+ getPhysicsTickCount() { return this.reader.header.u32[SimChannel.offsets.header.physicsTickCount]; }
246
+ getChunkCount() { return this.reader.header.u32[SimChannel.offsets.header.chunkCount]; }
247
+ getPhysicsProfilerEnabled() { return this.reader.header.u32[SimChannel.offsets.header.physicsProfilerEnabled] === 1; }
248
+ getPhysicsTiming() {
249
+ if (!this.getPhysicsProfilerEnabled())
250
+ return null;
251
+ const h = this.reader.header.f32;
252
+ const o = SimChannel.offsets.header;
253
+ return {
254
+ step: h[o.physTimingStep],
255
+ collisionDetection: h[o.physTimingCollisionDetection],
256
+ broadPhase: h[o.physTimingBroadPhase],
257
+ narrowPhase: h[o.physTimingNarrowPhase],
258
+ solver: h[o.physTimingSolver],
259
+ velocityAssembly: h[o.physTimingVelocityAssembly],
260
+ velocityResolution: h[o.physTimingVelocityResolution],
261
+ velocityUpdate: h[o.physTimingVelocityUpdate],
262
+ velocityWriteback: h[o.physTimingVelocityWriteback],
263
+ ccd: h[o.physTimingCcd],
264
+ ccdToiComputation: h[o.physTimingCcdToiComputation],
265
+ ccdBroadPhase: h[o.physTimingCcdBroadPhase],
266
+ ccdNarrowPhase: h[o.physTimingCcdNarrowPhase],
267
+ ccdSolver: h[o.physTimingCcdSolver],
268
+ islandConstruction: h[o.physTimingIslandConstruction],
269
+ userChanges: h[o.physTimingUserChanges],
270
+ };
271
+ }
272
+ getEntitySlot(idx) {
273
+ const sv = this.entitySlots.slot(idx);
274
+ return { f32: sv.f32, u32: sv.u32 };
275
+ }
276
+ /** Direct slot access — returns cached SlotViews without allocating a wrapper object. */
277
+ getEntitySlotDirect(idx) {
278
+ return this.entitySlots.slot(idx);
279
+ }
280
+ getPlayerSlot(idx) {
281
+ const sv = this.playerSlots.slot(idx);
282
+ return { f32: sv.f32, u32: sv.u32 };
283
+ }
284
+ *iterEntities() {
285
+ const count = this.getEntityCount();
286
+ for (let i = 0; i < count; i++) {
287
+ const sv = this.entitySlots.slot(i);
288
+ yield { idx: i, f32: sv.f32, u32: sv.u32 };
289
+ }
290
+ }
291
+ }
292
+ // --- Sim Buffer Writer (sim worker side) ---
293
+ export class SimBufferWriter {
294
+ writer;
295
+ entitySlots;
296
+ playerSlots;
297
+ // Dirty flags: 1 = entity/player slot has changed since last writeToBuffer.
298
+ // writeToBuffer skips slots where the flag is 0. Cleared after each writeToBuffer.
299
+ dirtyEntities;
300
+ dirtyPlayers;
301
+ constructor(sab) {
302
+ this.writer = SimChannel.writer(sab);
303
+ this.entitySlots = this.writer.sections.entities;
304
+ this.playerSlots = this.writer.sections.players;
305
+ this.dirtyEntities = new Uint8Array(MAX_ENTITIES);
306
+ this.dirtyPlayers = new Uint8Array(MAX_PLAYERS);
307
+ }
308
+ init() {
309
+ const w = this.writer;
310
+ const h = SimChannel.offsets.header;
311
+ w.header.u32[h.maxEntities] = MAX_ENTITIES;
312
+ w.header.u32[h.maxPlayers] = MAX_PLAYERS;
313
+ w.header.u32[h.entityCount] = 0;
314
+ w.header.u32[h.playerCount] = 0;
315
+ w.header.u32[h.activePlayers] = 0;
316
+ }
317
+ setEntityCount(n) { this.writer.header.u32[SimChannel.offsets.header.entityCount] = n; }
318
+ setPlayerCount(n) { this.writer.header.u32[SimChannel.offsets.header.playerCount] = n; }
319
+ setTimeOfDay(t) { this.writer.header.f32[SimChannel.offsets.header.timeOfDay] = t; }
320
+ setWeather(type, intensity) {
321
+ this.writer.header.u32[SimChannel.offsets.header.weatherType] = type;
322
+ this.writer.header.f32[SimChannel.offsets.header.weatherIntensity] = intensity;
323
+ }
324
+ setWind(speed, dirX, dirZ) {
325
+ this.writer.header.f32[SimChannel.offsets.header.windSpeed] = speed;
326
+ this.writer.header.f32[SimChannel.offsets.header.windDirX] = dirX;
327
+ this.writer.header.f32[SimChannel.offsets.header.windDirZ] = dirZ;
328
+ }
329
+ setVisibility(v) { this.writer.header.f32[SimChannel.offsets.header.visibility] = v; }
330
+ setAmbientTemp(t) { this.writer.header.f32[SimChannel.offsets.header.ambientTemp] = t; }
331
+ setActivePlayers(mask) { this.writer.header.u32[SimChannel.offsets.header.activePlayers] = mask; }
332
+ setGamemode(mode) { this.writer.header.u32[SimChannel.offsets.header.gamemode] = mode; }
333
+ setPhysicsInitialized(v) { this.writer.header.u32[SimChannel.offsets.header.physicsInitialized] = v; }
334
+ setPhysicsFailed(v) { this.writer.header.u32[SimChannel.offsets.header.physicsFailed] = v; }
335
+ setPhysicsBodyCount(v) { this.writer.header.u32[SimChannel.offsets.header.physicsBodyCount] = v; }
336
+ setPhysicsTickCount(v) { this.writer.header.u32[SimChannel.offsets.header.physicsTickCount] = v; }
337
+ setChunkCount(v) { this.writer.header.u32[SimChannel.offsets.header.chunkCount] = v; }
338
+ setPhysicsProfilerEnabled(v) { this.writer.header.u32[SimChannel.offsets.header.physicsProfilerEnabled] = v; }
339
+ setPhysicsTiming(data) {
340
+ const h = this.writer.header.f32;
341
+ const o = SimChannel.offsets.header;
342
+ h[o.physTimingStep] = data.step;
343
+ h[o.physTimingCollisionDetection] = data.collisionDetection;
344
+ h[o.physTimingBroadPhase] = data.broadPhase;
345
+ h[o.physTimingNarrowPhase] = data.narrowPhase;
346
+ h[o.physTimingSolver] = data.solver;
347
+ h[o.physTimingVelocityAssembly] = data.velocityAssembly;
348
+ h[o.physTimingVelocityResolution] = data.velocityResolution;
349
+ h[o.physTimingVelocityUpdate] = data.velocityUpdate;
350
+ h[o.physTimingVelocityWriteback] = data.velocityWriteback;
351
+ h[o.physTimingCcd] = data.ccd;
352
+ h[o.physTimingCcdToiComputation] = data.ccdToiComputation;
353
+ h[o.physTimingCcdBroadPhase] = data.ccdBroadPhase;
354
+ h[o.physTimingCcdNarrowPhase] = data.ccdNarrowPhase;
355
+ h[o.physTimingCcdSolver] = data.ccdSolver;
356
+ h[o.physTimingIslandConstruction] = data.islandConstruction;
357
+ h[o.physTimingUserChanges] = data.userChanges;
358
+ }
359
+ incrementTick() {
360
+ const h = SimChannel.offsets.header;
361
+ Atomics.add(this.writer.header.u32, h.tick, 1);
362
+ this.writer.bumpSequence();
363
+ }
364
+ markEntityDirty(slot) {
365
+ this.dirtyEntities[slot] = 1;
366
+ }
367
+ markPlayerDirty(slot) {
368
+ this.dirtyPlayers[slot] = 1;
369
+ }
370
+ isEntityDirty(slot) {
371
+ return this.dirtyEntities[slot] !== 0;
372
+ }
373
+ isPlayerDirty(slot) {
374
+ return this.dirtyPlayers[slot] !== 0;
375
+ }
376
+ clearDirty() {
377
+ this.dirtyEntities.fill(0);
378
+ this.dirtyPlayers.fill(0);
379
+ }
380
+ // Mark all entities and players dirty (used on initial write or full re-sync).
381
+ markAllDirty() {
382
+ this.dirtyEntities.fill(1);
383
+ this.dirtyPlayers.fill(1);
384
+ }
385
+ getEntityF32(idx) {
386
+ return this.entitySlots.slot(idx).f32;
387
+ }
388
+ getEntityU32(idx) {
389
+ return this.entitySlots.slot(idx).u32;
390
+ }
391
+ getPlayerF32(idx) {
392
+ return this.playerSlots.slot(idx).f32;
393
+ }
394
+ getPlayerU32(idx) {
395
+ return this.playerSlots.slot(idx).u32;
396
+ }
397
+ }
@@ -0,0 +1,140 @@
1
+ import { describeHeaderValidation, isDebug, warnOnce } from "./errors.js";
2
+ function createHeaderViews(sab, headerSize) {
3
+ const u32Length = headerSize / 4;
4
+ return {
5
+ u32: new Uint32Array(sab, 0, u32Length),
6
+ i32: new Int32Array(sab, 0, u32Length),
7
+ f32: new Float32Array(sab, 0, u32Length),
8
+ f64: new Float64Array(sab, 0, Math.floor(headerSize / 8)),
9
+ };
10
+ }
11
+ class SlotAccessorImpl {
12
+ sab;
13
+ cache;
14
+ _maxSlots;
15
+ _slotSize;
16
+ _slotStride;
17
+ _byteOffset;
18
+ sectionName;
19
+ constructor(sab, byteOffset, maxSlots, slotSize, slotStride, sectionName) {
20
+ this.sab = sab;
21
+ this._byteOffset = byteOffset;
22
+ this._maxSlots = maxSlots;
23
+ this._slotSize = slotSize;
24
+ this._slotStride = slotStride;
25
+ this.sectionName = sectionName;
26
+ this.cache = new Array(maxSlots).fill(null);
27
+ }
28
+ get maxSlots() { return this._maxSlots; }
29
+ get slotSize() { return this._slotSize; }
30
+ get slotStride() { return this._slotStride; }
31
+ get byteOffset() { return this._byteOffset; }
32
+ slot(index) {
33
+ if (index < 0 || index >= this._maxSlots) {
34
+ if (isDebug()) {
35
+ warnOnce(`slot-oob-${this.sectionName}-${index}`, `Slot index ${index} out of range [0, ${this._maxSlots}) for section "${this.sectionName}"`);
36
+ }
37
+ throw new RangeError(`Slot index ${index} out of range [0, ${this._maxSlots}) for section "${this.sectionName}"`);
38
+ }
39
+ let views = this.cache[index];
40
+ if (views)
41
+ return views;
42
+ const base = this._byteOffset + index * this._slotSize;
43
+ const f32Len = this._slotSize / 4;
44
+ views = {
45
+ f32: new Float32Array(this.sab, base, f32Len),
46
+ u32: new Uint32Array(this.sab, base, f32Len),
47
+ i32: new Int32Array(this.sab, base, f32Len),
48
+ f64: new Float64Array(this.sab, base, Math.floor(this._slotSize / 8)),
49
+ };
50
+ this.cache[index] = views;
51
+ return views;
52
+ }
53
+ }
54
+ export class SlotReader {
55
+ header;
56
+ sections;
57
+ seqArr;
58
+ layout;
59
+ constructor(sab, layout) {
60
+ this.layout = layout;
61
+ this.header = createHeaderViews(sab, layout.header.size);
62
+ this.seqArr = new Int32Array(sab, layout.header.sequenceIndex * 4, 1);
63
+ this.sections = {};
64
+ if (layout.sections) {
65
+ layout.sections.forEach((section) => {
66
+ this.sections[section.name] = new SlotAccessorImpl(sab, section.byteOffset, section.maxSlots, section.slotSize, section.slotStride, section.name);
67
+ });
68
+ }
69
+ }
70
+ isValid() {
71
+ return this.validationError() === null;
72
+ }
73
+ validationError() {
74
+ return describeHeaderValidation(this.header.u32, this.layout.header.magicIndex, this.layout.header.versionIndex, this.layout.magic, this.layout.version);
75
+ }
76
+ getSequence() {
77
+ return Atomics.load(this.seqArr, 0);
78
+ }
79
+ hasChanged(lastSeen) {
80
+ return this.getSequence() !== lastSeen;
81
+ }
82
+ snapshot() {
83
+ const data = {};
84
+ data["sequence"] = this.getSequence();
85
+ if (this.layout.sections) {
86
+ this.layout.sections.forEach((section) => {
87
+ const accessor = this.sections[section.name];
88
+ const slots = [];
89
+ const count = this.header.u32[0 + 4];
90
+ for (let i = 0; i < Math.min(count, section.maxSlots); i++) {
91
+ const slot = accessor.slot(i);
92
+ const slotData = {};
93
+ for (const [fname, flayout] of Object.entries(section.fields)) {
94
+ const view = flayout.type === "f32" || flayout.type === "f64" ? slot.f32 : slot.u32;
95
+ if (flayout.count === 1) {
96
+ slotData[fname] = view[flayout.index];
97
+ }
98
+ else {
99
+ const arr = [];
100
+ for (let j = 0; j < flayout.count; j++) {
101
+ arr.push(view[flayout.index + j]);
102
+ }
103
+ slotData[fname] = arr;
104
+ }
105
+ }
106
+ slots.push(slotData);
107
+ }
108
+ data[section.name] = slots;
109
+ });
110
+ }
111
+ return data;
112
+ }
113
+ }
114
+ export class SlotWriter {
115
+ header;
116
+ sections;
117
+ seqArr;
118
+ layout;
119
+ constructor(sab, layout) {
120
+ this.layout = layout;
121
+ this.header = createHeaderViews(sab, layout.header.size);
122
+ this.seqArr = new Int32Array(sab, layout.header.sequenceIndex * 4, 1);
123
+ this.sections = {};
124
+ if (layout.sections) {
125
+ layout.sections.forEach((section) => {
126
+ this.sections[section.name] = new SlotAccessorImpl(sab, section.byteOffset, section.maxSlots, section.slotSize, section.slotStride, section.name);
127
+ });
128
+ }
129
+ }
130
+ init() {
131
+ this.header.u32[this.layout.header.magicIndex] = this.layout.magic;
132
+ this.header.u32[this.layout.header.versionIndex] = this.layout.version;
133
+ }
134
+ bumpSequence() {
135
+ Atomics.add(this.seqArr, 0, 1);
136
+ }
137
+ getSequence() {
138
+ return Atomics.load(this.seqArr, 0);
139
+ }
140
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,71 @@
1
+ /**
2
+ * Safety bounds for asset parser validation.
3
+ * These limits prevent decompression bombs, OOM, and integer overflow from
4
+ * malformed or malicious files.
5
+ */
6
+ export const MAX_VERTEX_COUNT = 50_000_000;
7
+ export const MAX_FACE_COUNT = 100_000_000;
8
+ export const MAX_TEXTURE_DIM = 16384;
9
+ export const MAX_MIP_LEVELS = 16;
10
+ export const MAX_DECOMPRESS_SIZE = 512 * 1024 * 1024; // 512 MB
11
+ export const MAX_FETCH_SIZE = 256 * 1024 * 1024; // 256 MB
12
+ export const MAX_NODE_DEPTH = 64;
13
+ export const MAX_ARRAY_LENGTH = 100_000_000;
14
+ /**
15
+ * Asserts that `offset + length` does not exceed `max`.
16
+ * Throws a `RangeError` with a descriptive message if violated.
17
+ */
18
+ export function assertBounds(name, offset, length, max) {
19
+ if (offset < 0 || length < 0) {
20
+ throw new RangeError(`${name}: negative offset (${offset}) or length (${length})`);
21
+ }
22
+ if (offset + length > max) {
23
+ throw new RangeError(`${name}: offset ${offset} + length ${length} exceeds max ${max}`);
24
+ }
25
+ }
26
+ /**
27
+ * Asserts that `count` is a non-negative integer not exceeding `max`.
28
+ * Throws a `RangeError` if violated.
29
+ */
30
+ export function assertCount(name, count, max) {
31
+ if (!Number.isInteger(count) || count < 0) {
32
+ throw new RangeError(`${name}: count ${count} is not a non-negative integer`);
33
+ }
34
+ if (count > max) {
35
+ throw new RangeError(`${name}: count ${count} exceeds max ${max}`);
36
+ }
37
+ }
38
+ /**
39
+ * Asserts that `value` is a finite number (not NaN, not Infinity).
40
+ * Throws a `RangeError` if violated.
41
+ */
42
+ export function assertFinite(name, value) {
43
+ if (!Number.isFinite(value)) {
44
+ throw new RangeError(`${name}: value ${value} is not finite`);
45
+ }
46
+ }
47
+ /**
48
+ * Asserts that `value` is a positive finite number.
49
+ * Throws a `RangeError` if violated.
50
+ */
51
+ export function assertPositive(name, value) {
52
+ assertFinite(name, value);
53
+ if (value <= 0) {
54
+ throw new RangeError(`${name}: value ${value} is not positive`);
55
+ }
56
+ }
57
+ /**
58
+ * Clamps a value to `[min, max]`.
59
+ */
60
+ export function clamp(value, min, max) {
61
+ return Math.max(min, Math.min(max, value));
62
+ }
63
+ /**
64
+ * Clamps a value to `[0, Number.MAX_SAFE_INTEGER]`.
65
+ * Useful for gold/currency/quantity values.
66
+ */
67
+ export function clampSafeInt(value) {
68
+ if (!Number.isFinite(value))
69
+ return 0;
70
+ return Math.max(0, Math.min(value, Number.MAX_SAFE_INTEGER));
71
+ }