@downdraft/engine 0.1.1 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1034) hide show
  1. package/app/README.md +11 -0
  2. package/app/src/renderer/bootstrap.ts +295 -19
  3. package/app/src/renderer/feature-log.ts +1 -1
  4. package/app/src/renderer/game-module.ts +60 -12
  5. package/app/src/renderer/hooks.ts +9 -1
  6. package/app/src/renderer/hot-reload.ts +9 -9
  7. package/app/src/renderer/mcp-harness.ts +2 -2
  8. package/app/src/renderer/standard-automation-tools.ts +104 -3
  9. package/app/src/shared/feature-log.ts +2 -1
  10. package/app/src/shared/mcp-discovery.ts +8 -3
  11. package/app/src/shared/mcp-proxy.ts +2 -2
  12. package/asset-bake/README.md +22 -0
  13. package/core/README.md +25 -0
  14. package/core/src/animation/skeleton-animator.ts +23 -5
  15. package/core/src/assets/manager.ts +4 -4
  16. package/core/src/ecs/events.ts +1 -1
  17. package/core/src/ecs/schedule.ts +1 -1
  18. package/core/src/ecs/world.ts +1 -1
  19. package/core/src/index.ts +3 -4
  20. package/core/src/input/local-player-manager.ts +2 -2
  21. package/core/src/library/host.ts +27 -13
  22. package/core/src/library/library.ts +13 -5
  23. package/core/src/module/cross-thread.ts +6 -0
  24. package/core/src/module/diagnostics.ts +10 -6
  25. package/core/src/module/host.ts +65 -18
  26. package/core/src/module/index.ts +1 -0
  27. package/core/src/module/module.ts +11 -5
  28. package/core/src/module/renderer-module.ts +15 -0
  29. package/core/src/physics/safety.ts +1 -1
  30. package/core/src/platform/bun-preload.ts +7 -2
  31. package/core/src/platform/glob-polyfill.ts +17 -8
  32. package/core/src/platform/pkg-root.ts +27 -0
  33. package/core/src/platform/runtime.ts +29 -0
  34. package/core/src/plugin/discovery.ts +1 -1
  35. package/core/src/plugin/extension-loaders.ts +6 -4
  36. package/core/src/plugin/host.ts +13 -13
  37. package/core/src/plugin/loader-asset.ts +5 -5
  38. package/core/src/plugin/loader-quickjs.ts +1 -1
  39. package/core/src/plugin/loader-wasm.ts +3 -3
  40. package/core/src/plugin/loader-worker.ts +1 -1
  41. package/core/src/plugin/manifest.ts +8 -3
  42. package/core/src/plugin/workshop.ts +3 -3
  43. package/core/src/profiling/index.ts +1 -1
  44. package/core/src/profiling/profiling-sab.ts +19 -0
  45. package/core/src/profiling/warnings.ts +1 -1
  46. package/core/src/profiling/worker-prelude.ts +1 -1
  47. package/core/src/render/bindless/frame-bindings.ts +1 -1
  48. package/core/src/render/bindless/material-manager.ts +2 -2
  49. package/core/src/render/bindless/texture-registry.ts +2 -2
  50. package/core/src/render/device.ts +5 -5
  51. package/core/src/render/frame-graph.ts +2 -2
  52. package/core/src/render/game-renderer.ts +42 -18
  53. package/core/src/render/hot-reload.ts +3 -3
  54. package/core/src/render/renderer-module-host.ts +32 -12
  55. package/core/src/render/shader-validator.ts +7 -7
  56. package/core/src/render/surface.ts +1 -1
  57. package/core/src/sab/errors.ts +1 -1
  58. package/core/src/sab/sab-polyfill.ts +1 -1
  59. package/core/src/save/migration-registry.ts +4 -4
  60. package/core/src/save/schema.ts +1 -1
  61. package/core/src/scene/prefab.ts +1 -1
  62. package/core/src/scene/scene-manager.ts +2 -2
  63. package/core/src/scene/scene.ts +4 -4
  64. package/core/src/scene/streaming.ts +2 -2
  65. package/core/src/scripting/hot-reload.ts +2 -2
  66. package/core/src/sim/hot-reload-pipeline.ts +30 -6
  67. package/core/src/sim/sim-state-helper.ts +1 -1
  68. package/core/src/sim/transient-state-registry.ts +1 -1
  69. package/core/src/sim/worker-loop.ts +2 -2
  70. package/core/src/telemetry/gpu-profiler.ts +3 -3
  71. package/core/src/util/index.ts +1 -1
  72. package/core/src/util/logger.ts +38 -7
  73. package/core/src/version.ts +13 -0
  74. package/core/src/worker/base-worker-host.ts +87 -25
  75. package/core/src/worker/buffer-sync.ts +1 -1
  76. package/core/src/worker/crash-recovery.ts +2 -2
  77. package/core/src/worker/instrumented-worker-host.ts +3 -3
  78. package/core/src/worker/rpc.ts +62 -11
  79. package/core/src/worker/sim-worker-base.ts +4 -9
  80. package/core/src/worker/task-pool.ts +2 -2
  81. package/dist/.dd-manifest.json +4119 -0
  82. package/dist/app/src/index.js +9 -0
  83. package/dist/app/src/renderer/bootstrap.js +446 -0
  84. package/dist/app/src/renderer/downdraft-base.css +93 -0
  85. package/dist/app/src/renderer/feature-log.js +180 -0
  86. package/dist/app/src/renderer/game-module.js +562 -0
  87. package/dist/app/src/renderer/hooks.js +82 -0
  88. package/dist/app/src/renderer/hot-reload.js +158 -0
  89. package/dist/app/src/renderer/import-cache.js +77 -0
  90. package/dist/app/src/renderer/index.js +149 -0
  91. package/dist/app/src/renderer/mcp-harness.js +112 -0
  92. package/dist/app/src/renderer/save-store-factory.js +180 -0
  93. package/dist/app/src/renderer/sim-bridge.js +138 -0
  94. package/dist/app/src/renderer/standard-automation-tools.js +720 -0
  95. package/dist/app/src/shared/feature-log.js +54 -0
  96. package/dist/app/src/shared/gpu-info.js +74 -0
  97. package/dist/app/src/shared/import-cache-store.js +123 -0
  98. package/dist/app/src/shared/index.js +4 -0
  99. package/dist/app/src/shared/mcp-discovery.js +55 -0
  100. package/dist/app/src/shared/mcp-proxy.js +71 -0
  101. package/dist/app/src/shared/types.js +13 -0
  102. package/dist/asset-bake/src/bake-audio.js +103 -0
  103. package/dist/asset-bake/src/bake-gltf.js +141 -0
  104. package/dist/asset-bake/src/bake.js +63 -0
  105. package/dist/asset-bake/src/cache.js +147 -0
  106. package/dist/asset-bake/src/config.js +93 -0
  107. package/dist/asset-bake/src/index.js +25 -0
  108. package/dist/core/src/animation/animation-event.js +24 -0
  109. package/dist/core/src/animation/bone-mask.js +103 -0
  110. package/dist/core/src/animation/clip.js +210 -0
  111. package/dist/core/src/animation/index.js +13 -0
  112. package/dist/core/src/animation/mixamo.js +78 -0
  113. package/dist/core/src/animation/morph-target.js +37 -0
  114. package/dist/core/src/animation/player.js +621 -0
  115. package/dist/core/src/animation/retarget.js +101 -0
  116. package/dist/core/src/animation/skeleton-animator.js +1361 -0
  117. package/dist/core/src/animation/skeleton.js +166 -0
  118. package/dist/core/src/animation/state-machine.js +252 -0
  119. package/dist/core/src/assets/blob-store.js +14 -0
  120. package/dist/core/src/assets/cache.js +168 -0
  121. package/dist/core/src/assets/cubemap-converter.js +129 -0
  122. package/dist/core/src/assets/environment-manager.js +84 -0
  123. package/dist/core/src/assets/import-cache.js +36 -0
  124. package/dist/core/src/assets/import-settings.js +34 -0
  125. package/dist/core/src/assets/importer.js +78 -0
  126. package/dist/core/src/assets/index.js +29 -0
  127. package/dist/core/src/assets/irradiance-generator.js +179 -0
  128. package/dist/core/src/assets/loader-audio.js +70 -0
  129. package/dist/core/src/assets/loader-cubemap.js +141 -0
  130. package/dist/core/src/assets/loader-dds.js +185 -0
  131. package/dist/core/src/assets/loader-hdr.js +430 -0
  132. package/dist/core/src/assets/loader-mesh.js +47 -0
  133. package/dist/core/src/assets/loader-shader.js +61 -0
  134. package/dist/core/src/assets/loader-texture.js +264 -0
  135. package/dist/core/src/assets/lod.js +150 -0
  136. package/dist/core/src/assets/manager.js +401 -0
  137. package/dist/core/src/assets/manifest.js +57 -0
  138. package/dist/core/src/assets/material-bridge.js +160 -0
  139. package/dist/core/src/assets/model-importer.js +32 -0
  140. package/dist/core/src/assets/model-normalizer.js +213 -0
  141. package/dist/core/src/assets/model-to-gpu.js +44 -0
  142. package/dist/core/src/assets/model-to-mesh.js +171 -0
  143. package/dist/core/src/assets/prefilter-generator.js +220 -0
  144. package/dist/core/src/audio/engine.js +153 -0
  145. package/dist/core/src/audio/interface.js +8 -0
  146. package/dist/core/src/audio/listener.js +19 -0
  147. package/dist/core/src/audio/mixer.js +124 -0
  148. package/dist/core/src/audio/registry.js +43 -0
  149. package/dist/core/src/audio/sab.js +74 -0
  150. package/dist/core/src/audio/source.js +60 -0
  151. package/dist/core/src/change-detection/atomics.js +1 -0
  152. package/dist/core/src/change-detection/tracker.js +26 -0
  153. package/dist/core/src/debug-draw/lines.js +27 -0
  154. package/dist/core/src/debug-draw/points.js +9 -0
  155. package/dist/core/src/debug-draw/queue.js +77 -0
  156. package/dist/core/src/debug-draw/text.js +12 -0
  157. package/dist/core/src/ecs/archetype.js +271 -0
  158. package/dist/core/src/ecs/component.js +109 -0
  159. package/dist/core/src/ecs/entity.js +11 -0
  160. package/dist/core/src/ecs/events.js +73 -0
  161. package/dist/core/src/ecs/hierarchy.js +104 -0
  162. package/dist/core/src/ecs/hmr-swap-registry.js +15 -0
  163. package/dist/core/src/ecs/index.js +14 -0
  164. package/dist/core/src/ecs/query.js +110 -0
  165. package/dist/core/src/ecs/resource.js +3 -0
  166. package/dist/core/src/ecs/schedule.js +157 -0
  167. package/dist/core/src/ecs/system-params.js +45 -0
  168. package/dist/core/src/ecs/system.js +18 -0
  169. package/dist/core/src/ecs/world.js +292 -0
  170. package/dist/core/src/index.js +191 -0
  171. package/dist/core/src/input/context.js +69 -0
  172. package/dist/core/src/input/dom-handler.js +288 -0
  173. package/dist/core/src/input/local-player-manager.js +145 -0
  174. package/dist/core/src/input/mapping.js +36 -0
  175. package/dist/core/src/input/multi-sab-bridge.js +224 -0
  176. package/dist/core/src/input/multi-state.js +48 -0
  177. package/dist/core/src/input/sab-bridge.js +66 -0
  178. package/dist/core/src/input/state.js +108 -0
  179. package/dist/core/src/input/ui-router.js +76 -0
  180. package/dist/core/src/library/host.js +291 -0
  181. package/dist/core/src/library/index.js +1 -0
  182. package/dist/core/src/library/library.js +20 -0
  183. package/dist/core/src/material/compiler.js +73 -0
  184. package/dist/core/src/material/graph-bridge.js +119 -0
  185. package/dist/core/src/material/index.js +6 -0
  186. package/dist/core/src/material/library.js +414 -0
  187. package/dist/core/src/material/material.js +120 -0
  188. package/dist/core/src/material/variants.js +37 -0
  189. package/dist/core/src/math/mat4.js +198 -0
  190. package/dist/core/src/math/perlin-noise-2d.js +66 -0
  191. package/dist/core/src/math/perlin-noise-3d.js +76 -0
  192. package/dist/core/src/math/quat.js +29 -0
  193. package/dist/core/src/math/rng.js +25 -0
  194. package/dist/core/src/math/trig.js +42 -0
  195. package/dist/core/src/math/value-noise.js +49 -0
  196. package/dist/core/src/mesh/builder.js +137 -0
  197. package/dist/core/src/mesh/csg.js +250 -0
  198. package/dist/core/src/mesh/greased-line.js +102 -0
  199. package/dist/core/src/mesh/mesh.js +6 -0
  200. package/dist/core/src/mesh/parametric.js +392 -0
  201. package/dist/core/src/mesh/skinning.js +30 -0
  202. package/dist/core/src/mesh/vertex-layout.js +65 -0
  203. package/dist/core/src/module/cross-thread.js +126 -0
  204. package/dist/core/src/module/diagnostics.js +99 -0
  205. package/dist/core/src/module/host.js +449 -0
  206. package/dist/core/src/module/index.js +6 -0
  207. package/dist/core/src/module/module.js +1 -0
  208. package/dist/core/src/module/registry.js +83 -0
  209. package/dist/core/src/module/renderer-module.js +13 -0
  210. package/dist/core/src/module/ts-loader.js +20 -0
  211. package/dist/core/src/particles/compute-pass.js +329 -0
  212. package/dist/core/src/particles/emitter.js +113 -0
  213. package/dist/core/src/particles/index.js +7 -0
  214. package/dist/core/src/particles/particle-data.js +33 -0
  215. package/dist/core/src/particles/render-pass.js +338 -0
  216. package/dist/core/src/particles/simulator.js +224 -0
  217. package/dist/core/src/particles/system.js +157 -0
  218. package/dist/core/src/physics/body.js +25 -0
  219. package/dist/core/src/physics/ccd-heuristic.js +46 -0
  220. package/dist/core/src/physics/character.js +184 -0
  221. package/dist/core/src/physics/collider.js +36 -0
  222. package/dist/core/src/physics/collision-system.js +62 -0
  223. package/dist/core/src/physics/events.js +74 -0
  224. package/dist/core/src/physics/index.js +24 -0
  225. package/dist/core/src/physics/interface.js +14 -0
  226. package/dist/core/src/physics/interpolation-buffer.js +182 -0
  227. package/dist/core/src/physics/lifecycle.js +66 -0
  228. package/dist/core/src/physics/load-shedder.js +155 -0
  229. package/dist/core/src/physics/physics-accumulator.js +94 -0
  230. package/dist/core/src/physics/physics-system.js +142 -0
  231. package/dist/core/src/physics/ragdoll-presets.js +248 -0
  232. package/dist/core/src/physics/ragdoll-system.js +193 -0
  233. package/dist/core/src/physics/ragdoll.js +117 -0
  234. package/dist/core/src/physics/raycast.js +97 -0
  235. package/dist/core/src/physics/realm-manager.js +431 -0
  236. package/dist/core/src/physics/realm-worker-pool.js +181 -0
  237. package/dist/core/src/physics/realm-worker.js +91 -0
  238. package/dist/core/src/physics/realm.js +137 -0
  239. package/dist/core/src/physics/registry.js +43 -0
  240. package/dist/core/src/physics/safety.js +211 -0
  241. package/dist/core/src/physics/snapshot-manager.js +118 -0
  242. package/dist/core/src/physics/worker-protocol.js +1 -0
  243. package/dist/core/src/platform/bun-preload.js +175 -0
  244. package/dist/core/src/platform/css-stub.js +4 -0
  245. package/dist/core/src/platform/glob-polyfill.js +137 -0
  246. package/dist/core/src/platform/hidpi.js +52 -0
  247. package/dist/core/src/platform/pkg-root.js +27 -0
  248. package/dist/core/src/platform/render-surface.js +15 -0
  249. package/dist/core/src/platform/rpc.js +82 -0
  250. package/dist/core/src/platform/runtime.js +93 -0
  251. package/dist/core/src/plugin/context.js +144 -0
  252. package/dist/core/src/plugin/diagnostics.js +20 -0
  253. package/dist/core/src/plugin/discovery.js +124 -0
  254. package/dist/core/src/plugin/extension-loaders.js +111 -0
  255. package/dist/core/src/plugin/host.js +542 -0
  256. package/dist/core/src/plugin/index.js +19 -0
  257. package/dist/core/src/plugin/loader-asset.js +105 -0
  258. package/dist/core/src/plugin/loader-quickjs.js +67 -0
  259. package/dist/core/src/plugin/loader-wasm.js +385 -0
  260. package/dist/core/src/plugin/loader-worker.js +228 -0
  261. package/dist/core/src/plugin/manifest.js +424 -0
  262. package/dist/core/src/plugin/material-registry.js +44 -0
  263. package/dist/core/src/plugin/mcp-tools.js +147 -0
  264. package/dist/core/src/plugin/permissions.js +152 -0
  265. package/dist/core/src/plugin/quickjs-bridge.js +219 -0
  266. package/dist/core/src/plugin/registry.js +92 -0
  267. package/dist/core/src/plugin/sandbox-shim.js +79 -0
  268. package/dist/core/src/plugin/sandbox-worker.js +194 -0
  269. package/dist/core/src/plugin/wasm-abi.js +62 -0
  270. package/dist/core/src/plugin/wasm-worker.js +234 -0
  271. package/dist/core/src/plugin/workshop.js +131 -0
  272. package/dist/core/src/profiling/event-loop.js +164 -0
  273. package/dist/core/src/profiling/index.js +23 -0
  274. package/dist/core/src/profiling/iops/idb-patch.js +211 -0
  275. package/dist/core/src/profiling/iops/opfs-patch.js +206 -0
  276. package/dist/core/src/profiling/profiling-sab.js +632 -0
  277. package/dist/core/src/profiling/task-latency.js +118 -0
  278. package/dist/core/src/profiling/thread-metrics.js +103 -0
  279. package/dist/core/src/profiling/trace-event-writer.js +165 -0
  280. package/dist/core/src/profiling/warnings.js +304 -0
  281. package/dist/core/src/profiling/worker-prelude.js +281 -0
  282. package/dist/core/src/render/bind-group.js +33 -0
  283. package/dist/core/src/render/bindless/bindless-struct.js +39 -0
  284. package/dist/core/src/render/bindless/bindless.wgsl.js +163 -0
  285. package/dist/core/src/render/bindless/frame-bindings.js +142 -0
  286. package/dist/core/src/render/bindless/index.js +6 -0
  287. package/dist/core/src/render/bindless/material-manager.js +182 -0
  288. package/dist/core/src/render/bindless/texture-registry.js +498 -0
  289. package/dist/core/src/render/buffer.js +74 -0
  290. package/dist/core/src/render/camera-2d.js +151 -0
  291. package/dist/core/src/render/camera-controller.js +370 -0
  292. package/dist/core/src/render/camera.js +332 -0
  293. package/dist/core/src/render/canvas-resize-watcher.js +36 -0
  294. package/dist/core/src/render/compute-kernel.js +130 -0
  295. package/dist/core/src/render/constants.js +2 -0
  296. package/dist/core/src/render/device.js +91 -0
  297. package/dist/core/src/render/frame-graph.js +594 -0
  298. package/dist/core/src/render/frustum.js +152 -0
  299. package/dist/core/src/render/fullscreen-vs.js +24 -0
  300. package/dist/core/src/render/g-buffer.js +156 -0
  301. package/dist/core/src/render/game-renderer.js +1165 -0
  302. package/dist/core/src/render/gpu-driven/cull-pass.js +352 -0
  303. package/dist/core/src/render/gpu-driven/hzb.js +183 -0
  304. package/dist/core/src/render/gpu-driven/index.js +6 -0
  305. package/dist/core/src/render/gpu-driven/indirect-draw-pass.js +300 -0
  306. package/dist/core/src/render/gpu-driven/instance-buffer.js +150 -0
  307. package/dist/core/src/render/gpu-driven/mesh-table.js +130 -0
  308. package/dist/core/src/render/gpu-driven/passes/hzb-build-pass.js +39 -0
  309. package/dist/core/src/render/gpu-utils.js +72 -0
  310. package/dist/core/src/render/hdr.js +69 -0
  311. package/dist/core/src/render/hot-reload.js +236 -0
  312. package/dist/core/src/render/ibl-bind-group.js +232 -0
  313. package/dist/core/src/render/ibl.js +148 -0
  314. package/dist/core/src/render/index.js +86 -0
  315. package/dist/core/src/render/input-manager.js +224 -0
  316. package/dist/core/src/render/lighting/area-light.js +142 -0
  317. package/dist/core/src/render/lighting/cluster-grid.js +255 -0
  318. package/dist/core/src/render/lighting/cluster-types.js +87 -0
  319. package/dist/core/src/render/lighting/ies-parser.js +111 -0
  320. package/dist/core/src/render/lighting.js +300 -0
  321. package/dist/core/src/render/material-types/depth.wgsl +44 -0
  322. package/dist/core/src/render/material-types/line.wgsl +50 -0
  323. package/dist/core/src/render/material-types/matcap.wgsl +51 -0
  324. package/dist/core/src/render/material-types/normal.wgsl +41 -0
  325. package/dist/core/src/render/material-types/physical.wgsl +152 -0
  326. package/dist/core/src/render/material-types/sprite.wgsl +46 -0
  327. package/dist/core/src/render/material-types/sss.wgsl +79 -0
  328. package/dist/core/src/render/material-types/toon.wgsl +79 -0
  329. package/dist/core/src/render/passes/README.md +121 -0
  330. package/dist/core/src/render/passes/atmosphere.js +107 -0
  331. package/dist/core/src/render/passes/cluster-lighting-pass.js +441 -0
  332. package/dist/core/src/render/passes/csm.js +338 -0
  333. package/dist/core/src/render/passes/cubemap-capture.js +93 -0
  334. package/dist/core/src/render/passes/debug-viz.js +248 -0
  335. package/dist/core/src/render/passes/debug.js +500 -0
  336. package/dist/core/src/render/passes/decal-mesh.js +86 -0
  337. package/dist/core/src/render/passes/decal-pass.js +344 -0
  338. package/dist/core/src/render/passes/deferred-lighting.js +406 -0
  339. package/dist/core/src/render/passes/depth-prepass.js +148 -0
  340. package/dist/core/src/render/passes/dome-360.js +68 -0
  341. package/dist/core/src/render/passes/fluid-render.js +116 -0
  342. package/dist/core/src/render/passes/gi-types.js +78 -0
  343. package/dist/core/src/render/passes/graph-compute.js +251 -0
  344. package/dist/core/src/render/passes/greased-line-pass.js +218 -0
  345. package/dist/core/src/render/passes/morph-target.js +35 -0
  346. package/dist/core/src/render/passes/opaque.js +966 -0
  347. package/dist/core/src/render/passes/point-light-shadow.js +221 -0
  348. package/dist/core/src/render/passes/procedural-texture.js +142 -0
  349. package/dist/core/src/render/passes/reflection-probe.js +100 -0
  350. package/dist/core/src/render/passes/rsm-pass.js +228 -0
  351. package/dist/core/src/render/passes/sdf-text.js +114 -0
  352. package/dist/core/src/render/passes/shadow-map.js +121 -0
  353. package/dist/core/src/render/passes/shadow.js +191 -0
  354. package/dist/core/src/render/passes/skinning-vs.js +102 -0
  355. package/dist/core/src/render/passes/skinning.js +282 -0
  356. package/dist/core/src/render/passes/sky-dome.js +380 -0
  357. package/dist/core/src/render/passes/skybox.js +146 -0
  358. package/dist/core/src/render/passes/spot-light-shadow.js +223 -0
  359. package/dist/core/src/render/passes/terrain.js +303 -0
  360. package/dist/core/src/render/passes/transparent.js +323 -0
  361. package/dist/core/src/render/passes/underwater-fog.js +173 -0
  362. package/dist/core/src/render/passes/video-texture.js +58 -0
  363. package/dist/core/src/render/passes/volumetric-pass.js +278 -0
  364. package/dist/core/src/render/passes/volumetric-types.js +96 -0
  365. package/dist/core/src/render/passes/water.js +697 -0
  366. package/dist/core/src/render/pbr.js +257 -0
  367. package/dist/core/src/render/pipeline.js +49 -0
  368. package/dist/core/src/render/render-pass.js +13 -0
  369. package/dist/core/src/render/renderer-input-bus.js +176 -0
  370. package/dist/core/src/render/renderer-module-host.js +539 -0
  371. package/dist/core/src/render/resource-tracker.js +59 -0
  372. package/dist/core/src/render/sab-canvas-overlay.js +83 -0
  373. package/dist/core/src/render/shader-validator.js +172 -0
  374. package/dist/core/src/render/shaders/debug/debug-line.wgsl +27 -0
  375. package/dist/core/src/render/shaders/debug/debug-point.wgsl +30 -0
  376. package/dist/core/src/render/shaders/debug/debug-text.wgsl +42 -0
  377. package/dist/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
  378. package/dist/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
  379. package/dist/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
  380. package/dist/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
  381. package/dist/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
  382. package/dist/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
  383. package/dist/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
  384. package/dist/core/src/render/shaders/shadow-chunks.js +133 -0
  385. package/dist/core/src/render/skybox.js +123 -0
  386. package/dist/core/src/render/splitscreen.js +60 -0
  387. package/dist/core/src/render/surface.js +63 -0
  388. package/dist/core/src/render/tonemap.js +171 -0
  389. package/dist/core/src/render/tracked-render-pass.js +115 -0
  390. package/dist/core/src/render/viewport.js +81 -0
  391. package/dist/core/src/render/wgsl-hmr.js +66 -0
  392. package/dist/core/src/sab/core-input-channel.js +22 -0
  393. package/dist/core/src/sab/define.js +127 -0
  394. package/dist/core/src/sab/errors.js +60 -0
  395. package/dist/core/src/sab/game-input.js +299 -0
  396. package/dist/core/src/sab/gamepad-devices.js +205 -0
  397. package/dist/core/src/sab/grid-buffer.js +91 -0
  398. package/dist/core/src/sab/input.js +38 -0
  399. package/dist/core/src/sab/layout.js +160 -0
  400. package/dist/core/src/sab/multi-input-channel.js +39 -0
  401. package/dist/core/src/sab/record-buffer.js +130 -0
  402. package/dist/core/src/sab/sab-polyfill.js +47 -0
  403. package/dist/core/src/sab/sim-channel.js +397 -0
  404. package/dist/core/src/sab/slot-buffer.js +140 -0
  405. package/dist/core/src/sab/types.js +1 -0
  406. package/dist/core/src/safety/bounds.js +71 -0
  407. package/dist/core/src/safety/json.js +70 -0
  408. package/dist/core/src/safety/path.js +151 -0
  409. package/dist/core/src/save/binary-format.js +95 -0
  410. package/dist/core/src/save/game-save-system.js +101 -0
  411. package/dist/core/src/save/grid-save-system.js +102 -0
  412. package/dist/core/src/save/migrate.js +35 -0
  413. package/dist/core/src/save/migration-registry.js +66 -0
  414. package/dist/core/src/save/persist-types.js +4 -0
  415. package/dist/core/src/save/schema.js +36 -0
  416. package/dist/core/src/save/serializer.js +139 -0
  417. package/dist/core/src/scene/builder.js +31 -0
  418. package/dist/core/src/scene/camera.js +118 -0
  419. package/dist/core/src/scene/checkpoint.js +84 -0
  420. package/dist/core/src/scene/game-loop.js +155 -0
  421. package/dist/core/src/scene/index.js +14 -0
  422. package/dist/core/src/scene/layer.js +7 -0
  423. package/dist/core/src/scene/prefab.js +97 -0
  424. package/dist/core/src/scene/scene-manager.js +141 -0
  425. package/dist/core/src/scene/scene.js +147 -0
  426. package/dist/core/src/scene/sky.js +179 -0
  427. package/dist/core/src/scene/spatial-grid.js +140 -0
  428. package/dist/core/src/scene/streaming.js +247 -0
  429. package/dist/core/src/scene/vegetation.js +107 -0
  430. package/dist/core/src/scene/world.js +66 -0
  431. package/dist/core/src/scripting/binding.js +85 -0
  432. package/dist/core/src/scripting/hot-reload.js +123 -0
  433. package/dist/core/src/scripting/script.js +68 -0
  434. package/dist/core/src/sim/hot-reload-pipeline.js +65 -0
  435. package/dist/core/src/sim/sim-state-helper.js +40 -0
  436. package/dist/core/src/sim/transient-state-registry.js +63 -0
  437. package/dist/core/src/sim/types.js +4 -0
  438. package/dist/core/src/sim/worker-loop.js +168 -0
  439. package/dist/core/src/stores/game-store.js +81 -0
  440. package/dist/core/src/stores/hot-reload-store.js +19 -0
  441. package/dist/core/src/telemetry/collector.js +303 -0
  442. package/dist/core/src/telemetry/gc-controller.js +365 -0
  443. package/dist/core/src/telemetry/gc-profiler.js +82 -0
  444. package/dist/core/src/telemetry/gc-tracker.js +63 -0
  445. package/dist/core/src/telemetry/gpu-profiler.js +554 -0
  446. package/dist/core/src/telemetry/gpu-resource-tracker.js +234 -0
  447. package/dist/core/src/telemetry/gpu-timer-pool.js +223 -0
  448. package/dist/core/src/telemetry/gpu-timer.js +117 -0
  449. package/dist/core/src/telemetry/gpu-timestamp-gate.js +22 -0
  450. package/dist/core/src/telemetry/reporter.js +56 -0
  451. package/dist/core/src/types/engine-types.js +21 -0
  452. package/dist/core/src/ui-font-scale.js +111 -0
  453. package/dist/core/src/util/broad-phase-grid.js +77 -0
  454. package/dist/core/src/util/feature-log.js +176 -0
  455. package/dist/core/src/util/index.js +4 -0
  456. package/dist/core/src/util/logger.js +596 -0
  457. package/dist/core/src/version.js +11 -0
  458. package/dist/core/src/webgpu-destroy-augmentation.d.ts +25 -0
  459. package/dist/core/src/worker/base-worker-host.js +212 -0
  460. package/dist/core/src/worker/buffer-sync.js +454 -0
  461. package/dist/core/src/worker/crash-recovery.js +153 -0
  462. package/dist/core/src/worker/entity-sim-worker-host.js +128 -0
  463. package/dist/core/src/worker/instrumented-worker-host.js +139 -0
  464. package/dist/core/src/worker/rpc.js +244 -0
  465. package/dist/core/src/worker/sim-worker-base.js +558 -0
  466. package/dist/core/src/worker/sim-worker-host.js +271 -0
  467. package/dist/core/src/worker/task-pool.js +205 -0
  468. package/dist/core/src/worker/task-worker.js +77 -0
  469. package/dist/libraries/asset-browser/src/index.js +10 -0
  470. package/dist/libraries/asset-browser/src/software-thumbnails.js +940 -0
  471. package/dist/libraries/audio-kira/src/backend.js +405 -0
  472. package/dist/libraries/audio-kira/src/index.js +4 -0
  473. package/dist/libraries/audio-kira/src/library.js +54 -0
  474. package/dist/libraries/blitz-ui/src/index.js +13 -0
  475. package/dist/libraries/blitz-ui/src/native-module.js +162 -0
  476. package/dist/libraries/blitz-ui/src/native-osr-ffi.js +409 -0
  477. package/dist/libraries/blitz-ui/src/router.js +82 -0
  478. package/dist/libraries/blitz-ui/src/shaders/ui-blit.wgsl.js +32 -0
  479. package/dist/libraries/blitz-ui/src/ui-blit-pass.js +108 -0
  480. package/dist/libraries/character/src/character-animator.js +323 -0
  481. package/dist/libraries/character/src/customization.js +464 -0
  482. package/dist/libraries/character/src/index.js +19 -0
  483. package/dist/libraries/character/src/inspectable.js +77 -0
  484. package/dist/libraries/character/src/loader.js +336 -0
  485. package/dist/libraries/character/src/locomotion.js +84 -0
  486. package/dist/libraries/character/src/preview.js +280 -0
  487. package/dist/libraries/devtools/src/backend.js +449 -0
  488. package/dist/libraries/devtools/src/cdp-bridge.js +293 -0
  489. package/dist/libraries/devtools/src/collectors.js +318 -0
  490. package/dist/libraries/devtools/src/index.js +31 -0
  491. package/dist/libraries/devtools/src/native-providers.js +749 -0
  492. package/dist/libraries/devtools/src/snapshot.js +35 -0
  493. package/dist/libraries/devtools/src/verify.js +139 -0
  494. package/dist/libraries/devtools/src/web/browser.js +94 -0
  495. package/dist/libraries/devtools/src/web/host.js +183 -0
  496. package/dist/libraries/devtools/src/web/mirror.js +26 -0
  497. package/dist/libraries/devtools/src/web/server.js +187 -0
  498. package/dist/libraries/entities/src/index.js +3 -0
  499. package/dist/libraries/entities/src/library.js +46 -0
  500. package/dist/libraries/entities/src/model-renderer.js +1307 -0
  501. package/dist/libraries/entities/src/shaders/model.wgsl +375 -0
  502. package/dist/libraries/gamepad/src/feed-input.js +54 -0
  503. package/dist/libraries/gamepad/src/filters.js +44 -0
  504. package/dist/libraries/gamepad/src/glyphs.js +83 -0
  505. package/dist/libraries/gamepad/src/hub.js +164 -0
  506. package/dist/libraries/gamepad/src/index.js +10 -0
  507. package/dist/libraries/gamepad/src/library.js +56 -0
  508. package/dist/libraries/gamepad/src/source-sab.js +62 -0
  509. package/dist/libraries/gamepad/src/sysfs-enrich.js +125 -0
  510. package/dist/libraries/gaussian-splats/src/gpu-sort.js +506 -0
  511. package/dist/libraries/gaussian-splats/src/index.js +8 -0
  512. package/dist/libraries/gaussian-splats/src/library.js +44 -0
  513. package/dist/libraries/gaussian-splats/src/parser.js +297 -0
  514. package/dist/libraries/gaussian-splats/src/renderer.js +368 -0
  515. package/dist/libraries/gaussian-splats/src/sh-eval.js +196 -0
  516. package/dist/libraries/gaussian-splats/src/sorter.js +76 -0
  517. package/dist/libraries/gaussian-splats/src/tile-raster.js +424 -0
  518. package/dist/libraries/gpu-kernels/src/index.js +8 -0
  519. package/dist/libraries/gpu-kernels/src/kernel.js +591 -0
  520. package/dist/libraries/gpu-kernels/src/transpile.js +896 -0
  521. package/dist/libraries/html-ui-kit/src/behaviors.js +231 -0
  522. package/dist/libraries/html-ui-kit/src/components.js +219 -0
  523. package/dist/libraries/html-ui-kit/src/index.js +17 -0
  524. package/dist/libraries/html-ui-kit/src/nav/nav-controller.js +215 -0
  525. package/dist/libraries/html-ui-kit/src/nav/nav-input.js +138 -0
  526. package/dist/libraries/html-ui-kit/src/nav/osk.js +135 -0
  527. package/dist/libraries/html-ui-kit/src/nav/router.js +152 -0
  528. package/dist/libraries/html-ui-kit/src/nav/vcursor.js +177 -0
  529. package/dist/libraries/html-ui-kit/src/ten-foot.js +138 -0
  530. package/dist/libraries/html-ui-kit/src/theme.js +235 -0
  531. package/dist/libraries/inspectable/src/index.js +6 -0
  532. package/dist/libraries/inspectable/src/inspectable.js +205 -0
  533. package/dist/libraries/lighting/src/index.js +4 -0
  534. package/dist/libraries/lighting/src/library.js +48 -0
  535. package/dist/libraries/lighting/src/light-system.js +395 -0
  536. package/dist/libraries/lighting/src/lighting-system.js +57 -0
  537. package/dist/libraries/lighting/src/shaders/light-debug.wgsl +30 -0
  538. package/dist/libraries/marching-cubes/src/chunked-field.js +130 -0
  539. package/dist/libraries/marching-cubes/src/deformation.js +41 -0
  540. package/dist/libraries/marching-cubes/src/generator.js +356 -0
  541. package/dist/libraries/marching-cubes/src/index.js +13 -0
  542. package/dist/libraries/marching-cubes/src/library.js +54 -0
  543. package/dist/libraries/marching-cubes/src/lod.js +95 -0
  544. package/dist/libraries/marching-cubes/src/marching-tetrahedra.js +261 -0
  545. package/dist/libraries/marching-cubes/src/sab.js +40 -0
  546. package/dist/libraries/marching-cubes/src/streaming-config.js +28 -0
  547. package/dist/libraries/marching-cubes/src/streaming-manager.js +490 -0
  548. package/dist/libraries/marching-cubes/src/tables.js +314 -0
  549. package/dist/libraries/marching-cubes/src/types.js +1 -0
  550. package/dist/libraries/models/src/bake-node-transforms.js +146 -0
  551. package/dist/libraries/models/src/bind-unskinned-meshes.js +145 -0
  552. package/dist/libraries/models/src/codecs/basisu-codec.js +134 -0
  553. package/dist/libraries/models/src/codecs/draco-codec.js +236 -0
  554. package/dist/libraries/models/src/codecs/draco3dgltf.d.ts +40 -0
  555. package/dist/libraries/models/src/codecs/index.js +5 -0
  556. package/dist/libraries/models/src/codecs/meshopt-codec.js +59 -0
  557. package/dist/libraries/models/src/codecs/registry.js +111 -0
  558. package/dist/libraries/models/src/dae.js +665 -0
  559. package/dist/libraries/models/src/default-part-selection.js +58 -0
  560. package/dist/libraries/models/src/dxf.js +235 -0
  561. package/dist/libraries/models/src/fbx/index.js +438 -0
  562. package/dist/libraries/models/src/fbx/interpreter/animation.js +369 -0
  563. package/dist/libraries/models/src/fbx/interpreter/blend-shapes.js +283 -0
  564. package/dist/libraries/models/src/fbx/interpreter/connections.js +158 -0
  565. package/dist/libraries/models/src/fbx/interpreter/diagnostics.js +48 -0
  566. package/dist/libraries/models/src/fbx/interpreter/geometry.js +430 -0
  567. package/dist/libraries/models/src/fbx/interpreter/global-settings.js +77 -0
  568. package/dist/libraries/models/src/fbx/interpreter/materials.js +231 -0
  569. package/dist/libraries/models/src/fbx/interpreter/nodes.js +168 -0
  570. package/dist/libraries/models/src/fbx/interpreter/skeleton.js +454 -0
  571. package/dist/libraries/models/src/fbx/parsers/binary-parser.js +217 -0
  572. package/dist/libraries/models/src/fbx/types.js +88 -0
  573. package/dist/libraries/models/src/gltf-extensions.js +121 -0
  574. package/dist/libraries/models/src/gltf.js +724 -0
  575. package/dist/libraries/models/src/index.js +46 -0
  576. package/dist/libraries/models/src/library.js +44 -0
  577. package/dist/libraries/models/src/loader.js +218 -0
  578. package/dist/libraries/models/src/material-adapter.js +82 -0
  579. package/dist/libraries/models/src/mini-xml.js +145 -0
  580. package/dist/libraries/models/src/normalize.js +168 -0
  581. package/dist/libraries/models/src/obj.js +247 -0
  582. package/dist/libraries/models/src/off.js +94 -0
  583. package/dist/libraries/models/src/ply.js +329 -0
  584. package/dist/libraries/models/src/pose-sampler.js +183 -0
  585. package/dist/libraries/models/src/sidecar/blender-extras.js +32 -0
  586. package/dist/libraries/models/src/sidecar/ddmeta.js +98 -0
  587. package/dist/libraries/models/src/sidecar/godot-import.js +76 -0
  588. package/dist/libraries/models/src/sidecar/resolver.js +112 -0
  589. package/dist/libraries/models/src/sidecar/types.js +8 -0
  590. package/dist/libraries/models/src/sidecar/unity-meta.js +46 -0
  591. package/dist/libraries/models/src/skeleton-synthesis.js +122 -0
  592. package/dist/libraries/models/src/stl.js +129 -0
  593. package/dist/libraries/models/src/threeds.js +312 -0
  594. package/dist/libraries/models/src/threemf.js +203 -0
  595. package/dist/libraries/models/src/types.js +33 -0
  596. package/dist/libraries/models/src/vtk.js +242 -0
  597. package/dist/libraries/navmesh/src/crowd-system.js +207 -0
  598. package/dist/libraries/navmesh/src/debug-viz.js +52 -0
  599. package/dist/libraries/navmesh/src/index.js +7 -0
  600. package/dist/libraries/navmesh/src/library.js +47 -0
  601. package/dist/libraries/navmesh/src/navmesh-generator.js +364 -0
  602. package/dist/libraries/navmesh/src/navmesh.js +141 -0
  603. package/dist/libraries/navmesh/src/pathfinder.js +221 -0
  604. package/dist/libraries/navmesh/src/types.js +1 -0
  605. package/dist/libraries/networking/src/authority.js +107 -0
  606. package/dist/libraries/networking/src/connection.js +107 -0
  607. package/dist/libraries/networking/src/discovery.js +314 -0
  608. package/dist/libraries/networking/src/enhanced-replication.js +282 -0
  609. package/dist/libraries/networking/src/epic-adapter.js +101 -0
  610. package/dist/libraries/networking/src/index.js +16 -0
  611. package/dist/libraries/networking/src/library.js +45 -0
  612. package/dist/libraries/networking/src/lobby.js +84 -0
  613. package/dist/libraries/networking/src/platform-adapter.js +92 -0
  614. package/dist/libraries/networking/src/rcs-adapter.js +100 -0
  615. package/dist/libraries/networking/src/remote-input.js +162 -0
  616. package/dist/libraries/networking/src/replication.js +273 -0
  617. package/dist/libraries/networking/src/rpc.js +172 -0
  618. package/dist/libraries/networking/src/session.js +129 -0
  619. package/dist/libraries/networking/src/transport.js +156 -0
  620. package/dist/libraries/networking/src/webrtc.js +266 -0
  621. package/dist/libraries/pathfinding-2d/src/astar-grid.js +255 -0
  622. package/dist/libraries/pathfinding-2d/src/index.js +9 -0
  623. package/dist/libraries/persistence/src/autosave-manager.js +94 -0
  624. package/dist/libraries/persistence/src/binary-record-store.js +205 -0
  625. package/dist/libraries/persistence/src/browser.js +16 -0
  626. package/dist/libraries/persistence/src/file-save-store.js +507 -0
  627. package/dist/libraries/persistence/src/hash-utils.js +54 -0
  628. package/dist/libraries/persistence/src/index.js +17 -0
  629. package/dist/libraries/persistence/src/library.js +51 -0
  630. package/dist/libraries/persistence/src/mock-opfs.js +114 -0
  631. package/dist/libraries/persistence/src/node-fs-directory-handle.js +168 -0
  632. package/dist/libraries/persistence/src/opfs-save-store.js +584 -0
  633. package/dist/libraries/persistence/src/save-worker-proxy.js +96 -0
  634. package/dist/libraries/persistence/src/save-worker.js +76 -0
  635. package/dist/libraries/persistence/src/xxh3-ts.d.ts +10 -0
  636. package/dist/libraries/physics-native/src/backend.js +960 -0
  637. package/dist/libraries/physics-native/src/broadphase.js +79 -0
  638. package/dist/libraries/physics-native/src/index.js +6 -0
  639. package/dist/libraries/physics-native/src/library.js +57 -0
  640. package/dist/libraries/physics-native/src/narrowphase-shapes.js +348 -0
  641. package/dist/libraries/physics-native/src/narrowphase.js +60 -0
  642. package/dist/libraries/physics-native/src/solver.js +105 -0
  643. package/dist/libraries/physics-native/src/types.js +4 -0
  644. package/dist/libraries/physics-rapier/src/api.js +352 -0
  645. package/dist/libraries/physics-rapier/src/auto-backend.js +54 -0
  646. package/dist/libraries/physics-rapier/src/backend.js +1066 -0
  647. package/dist/libraries/physics-rapier/src/bulk-ops.js +46 -0
  648. package/dist/libraries/physics-rapier/src/ffi-backend.js +17 -0
  649. package/dist/libraries/physics-rapier/src/ffi-lib.js +605 -0
  650. package/dist/libraries/physics-rapier/src/index.js +9 -0
  651. package/dist/libraries/physics-rapier/src/library.js +71 -0
  652. package/dist/libraries/physics-rapier/src/rapier-backend.js +1102 -0
  653. package/dist/libraries/physics-rapier/src/realm-worker-script.js +233 -0
  654. package/dist/libraries/postfx/src/index.js +14 -0
  655. package/dist/libraries/postfx/src/library.js +207 -0
  656. package/dist/libraries/postfx/src/post-process-stack.js +1641 -0
  657. package/dist/libraries/postfx/src/shaders/post-process/afterimage.wgsl +14 -0
  658. package/dist/libraries/postfx/src/shaders/post-process/ascii.wgsl +24 -0
  659. package/dist/libraries/postfx/src/shaders/post-process/blit.wgsl +12 -0
  660. package/dist/libraries/postfx/src/shaders/post-process/bloom-blur.wgsl +21 -0
  661. package/dist/libraries/postfx/src/shaders/post-process/bloom-bright.wgsl +15 -0
  662. package/dist/libraries/postfx/src/shaders/post-process/bloom-composite.wgsl +14 -0
  663. package/dist/libraries/postfx/src/shaders/post-process/bloom-downsample.wgsl +60 -0
  664. package/dist/libraries/postfx/src/shaders/post-process/bloom-soft.wgsl +46 -0
  665. package/dist/libraries/postfx/src/shaders/post-process/bloom-upsample.wgsl +51 -0
  666. package/dist/libraries/postfx/src/shaders/post-process/channel-mixer.wgsl +36 -0
  667. package/dist/libraries/postfx/src/shaders/post-process/chromatic-aberration.wgsl +37 -0
  668. package/dist/libraries/postfx/src/shaders/post-process/dithering.wgsl +64 -0
  669. package/dist/libraries/postfx/src/shaders/post-process/dof.wgsl +131 -0
  670. package/dist/libraries/postfx/src/shaders/post-process/edges.wgsl +45 -0
  671. package/dist/libraries/postfx/src/shaders/post-process/fullscreen-vs.wgsl +15 -0
  672. package/dist/libraries/postfx/src/shaders/post-process/fxaa.wgsl +102 -0
  673. package/dist/libraries/postfx/src/shaders/post-process/gaussian-blur.wgsl +37 -0
  674. package/dist/libraries/postfx/src/shaders/post-process/glow-blur.wgsl +33 -0
  675. package/dist/libraries/postfx/src/shaders/post-process/glow-composite.wgsl +25 -0
  676. package/dist/libraries/postfx/src/shaders/post-process/grain.wgsl +37 -0
  677. package/dist/libraries/postfx/src/shaders/post-process/halftone.wgsl +80 -0
  678. package/dist/libraries/postfx/src/shaders/post-process/highlight-blur.wgsl +33 -0
  679. package/dist/libraries/postfx/src/shaders/post-process/highlight-composite.wgsl +32 -0
  680. package/dist/libraries/postfx/src/shaders/post-process/lens-distortion.wgsl +43 -0
  681. package/dist/libraries/postfx/src/shaders/post-process/lens-flare.wgsl +68 -0
  682. package/dist/libraries/postfx/src/shaders/post-process/lut.wgsl +30 -0
  683. package/dist/libraries/postfx/src/shaders/post-process/motion-blur.wgsl +55 -0
  684. package/dist/libraries/postfx/src/shaders/post-process/occluder-chunk.wgsl +28 -0
  685. package/dist/libraries/postfx/src/shaders/post-process/outline.wgsl +51 -0
  686. package/dist/libraries/postfx/src/shaders/post-process/pixelation.wgsl +47 -0
  687. package/dist/libraries/postfx/src/shaders/post-process/sharpen.wgsl +32 -0
  688. package/dist/libraries/postfx/src/shaders/post-process/sobel.wgsl +26 -0
  689. package/dist/libraries/postfx/src/shaders/post-process/split-tone.wgsl +36 -0
  690. package/dist/libraries/postfx/src/shaders/post-process/ssao-blur.wgsl +38 -0
  691. package/dist/libraries/postfx/src/shaders/post-process/ssao-composite.wgsl +25 -0
  692. package/dist/libraries/postfx/src/shaders/post-process/ssao.wgsl +147 -0
  693. package/dist/libraries/postfx/src/shaders/post-process/ssr.wgsl +155 -0
  694. package/dist/libraries/postfx/src/shaders/post-process/taa.wgsl +98 -0
  695. package/dist/libraries/postfx/src/shaders/post-process/tonemap.wgsl +40 -0
  696. package/dist/libraries/postfx/src/shaders/post-process/watercolor.wgsl +82 -0
  697. package/dist/libraries/postfx/src/shaders/post-process/white-balance.wgsl +41 -0
  698. package/dist/libraries/recast/src/backend.js +124 -0
  699. package/dist/libraries/recast/src/crowd-system.js +310 -0
  700. package/dist/libraries/recast/src/index.js +4 -0
  701. package/dist/libraries/recast/src/library.js +59 -0
  702. package/dist/libraries/recast/src/types.js +4 -0
  703. package/dist/libraries/sand/src/cell.js +32 -0
  704. package/dist/libraries/sand/src/fields.js +27 -0
  705. package/dist/libraries/sand/src/fluid-grid.js +267 -0
  706. package/dist/libraries/sand/src/grid-dims.js +47 -0
  707. package/dist/libraries/sand/src/grid-sim-buffer.js +184 -0
  708. package/dist/libraries/sand/src/index.js +20 -0
  709. package/dist/libraries/sand/src/library.js +67 -0
  710. package/dist/libraries/sand/src/materials.js +437 -0
  711. package/dist/libraries/sand/src/palette.js +87 -0
  712. package/dist/libraries/sand/src/particles.js +163 -0
  713. package/dist/libraries/sand/src/render/sand-grid-pass.js +377 -0
  714. package/dist/libraries/sand/src/rng.js +44 -0
  715. package/dist/libraries/sand/src/rules/builtin-rules.js +125 -0
  716. package/dist/libraries/sand/src/rules/rule-compiler.js +164 -0
  717. package/dist/libraries/sand/src/rules/rule-engine.js +210 -0
  718. package/dist/libraries/sand/src/rules/rule-types.js +27 -0
  719. package/dist/libraries/sand/src/sand-step-pool.js +458 -0
  720. package/dist/libraries/sand/src/sand-step-worker.js +101 -0
  721. package/dist/libraries/sand/src/sand-world.js +3382 -0
  722. package/dist/libraries/stickman/src/index.js +7 -0
  723. package/dist/libraries/stickman/src/library.js +44 -0
  724. package/dist/libraries/stickman/src/proportions.js +40 -0
  725. package/dist/libraries/stickman/src/shader.js +113 -0
  726. package/dist/libraries/stickman/src/skeleton.js +163 -0
  727. package/dist/libraries/stickman/src/stickman-pass.js +210 -0
  728. package/dist/libraries/stickman/src/thick-line.js +120 -0
  729. package/dist/libraries/surface-nets/src/chunked-field.js +5 -0
  730. package/dist/libraries/surface-nets/src/deformation.js +29 -0
  731. package/dist/libraries/surface-nets/src/index.js +15 -0
  732. package/dist/libraries/surface-nets/src/library.js +41 -0
  733. package/dist/libraries/surface-nets/src/lod.js +6 -0
  734. package/dist/libraries/surface-nets/src/sab.js +4 -0
  735. package/dist/libraries/surface-nets/src/streaming-config.js +4 -0
  736. package/dist/libraries/surface-nets/src/streaming-manager.js +9 -0
  737. package/dist/libraries/surface-nets/src/surface-nets.js +361 -0
  738. package/dist/libraries/surface-nets/src/types.js +1 -0
  739. package/dist/libraries/water/src/buoyancy.js +80 -0
  740. package/dist/libraries/water/src/index.js +12 -0
  741. package/dist/libraries/water/src/library.js +65 -0
  742. package/dist/libraries/water/src/shore-damping.js +70 -0
  743. package/dist/libraries/water/src/water-buffer.js +78 -0
  744. package/dist/libraries/water/src/water-chunks.js +5 -0
  745. package/dist/libraries/water/src/water-physics.js +315 -0
  746. package/dist/libraries/water/src/water-renderer.js +736 -0
  747. package/dist/libraries/water/src/water-sab.js +138 -0
  748. package/dist/libraries/water/src/wave-sources.js +45 -0
  749. package/dist/libraries/weather/src/index.js +5 -0
  750. package/dist/libraries/weather/src/library.js +48 -0
  751. package/dist/libraries/weather/src/types.js +29 -0
  752. package/dist/libraries/weather/src/weather-blend.js +108 -0
  753. package/dist/libraries/weather/src/weather-system.js +275 -0
  754. package/dist/libraries/weatherfx/src/cloud-provider.js +5 -0
  755. package/dist/libraries/weatherfx/src/cloud-system.js +294 -0
  756. package/dist/libraries/weatherfx/src/index.js +4 -0
  757. package/dist/libraries/weatherfx/src/library.js +41 -0
  758. package/dist/libraries/weatherfx/src/particle-system.js +350 -0
  759. package/dist/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
  760. package/dist/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
  761. package/dist/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
  762. package/dist/mcp/src/client.js +669 -0
  763. package/dist/mcp/src/engine-context.js +99 -0
  764. package/dist/mcp/src/http-transport.js +423 -0
  765. package/dist/mcp/src/index.js +5 -0
  766. package/dist/mcp/src/prompts/add-entity.js +39 -0
  767. package/dist/mcp/src/prompts/create-scene.js +41 -0
  768. package/dist/mcp/src/prompts/debug-frame.js +36 -0
  769. package/dist/mcp/src/prompts/index.js +10 -0
  770. package/dist/mcp/src/resources/asset-list.js +28 -0
  771. package/dist/mcp/src/resources/checkpoint-list.js +29 -0
  772. package/dist/mcp/src/resources/entity-state.js +45 -0
  773. package/dist/mcp/src/resources/gpu-info.js +90 -0
  774. package/dist/mcp/src/resources/index.js +51 -0
  775. package/dist/mcp/src/resources/performance.js +33 -0
  776. package/dist/mcp/src/resources/scene-tree.js +37 -0
  777. package/dist/mcp/src/server.js +307 -0
  778. package/dist/mcp/src/tools/animation.js +102 -0
  779. package/dist/mcp/src/tools/asset.js +146 -0
  780. package/dist/mcp/src/tools/audio.js +80 -0
  781. package/dist/mcp/src/tools/build.js +128 -0
  782. package/dist/mcp/src/tools/camera.js +157 -0
  783. package/dist/mcp/src/tools/checkpoint.js +90 -0
  784. package/dist/mcp/src/tools/component.js +176 -0
  785. package/dist/mcp/src/tools/debug.js +273 -0
  786. package/dist/mcp/src/tools/entity.js +309 -0
  787. package/dist/mcp/src/tools/inspect.js +192 -0
  788. package/dist/mcp/src/tools/lighting.js +239 -0
  789. package/dist/mcp/src/tools/material.js +225 -0
  790. package/dist/mcp/src/tools/mesh.js +210 -0
  791. package/dist/mcp/src/tools/physics.js +251 -0
  792. package/dist/mcp/src/tools/scene.js +139 -0
  793. package/dist/mcp/src/tools/script.js +114 -0
  794. package/dist/mcp/src/types.js +9 -0
  795. package/dist/mcp/src/undo-redo.js +64 -0
  796. package/dist/modules/camera-controls/src/index.js +116 -0
  797. package/dist/modules/controller-ui/src/index.js +149 -0
  798. package/dist/modules/devtools/src/api.js +317 -0
  799. package/dist/modules/devtools/src/asset-utils.js +102 -0
  800. package/dist/modules/devtools/src/bind-debug-store.js +34 -0
  801. package/dist/modules/devtools/src/blitz/host.js +391 -0
  802. package/dist/modules/devtools/src/blitz/module.js +65 -0
  803. package/dist/modules/devtools/src/blitz/panels/console.js +217 -0
  804. package/dist/modules/devtools/src/blitz/panels/elements.js +79 -0
  805. package/dist/modules/devtools/src/blitz/panels/gpu.js +61 -0
  806. package/dist/modules/devtools/src/blitz/panels/performance.js +113 -0
  807. package/dist/modules/devtools/src/blitz/panels/snapshot.js +141 -0
  808. package/dist/modules/devtools/src/blitz/panels/types.js +55 -0
  809. package/dist/modules/devtools/src/blitz/theme.js +167 -0
  810. package/dist/modules/devtools/src/data-bridge.js +247 -0
  811. package/dist/modules/devtools/src/debug-overlay.js +181 -0
  812. package/dist/modules/devtools/src/debug-raycast.js +296 -0
  813. package/dist/modules/devtools/src/debug-store.js +28 -0
  814. package/dist/modules/devtools/src/debug-view-descriptors.js +24 -0
  815. package/dist/modules/devtools/src/doctor-panel.js +163 -0
  816. package/dist/modules/devtools/src/gizmo-module.js +95 -0
  817. package/dist/modules/devtools/src/graph-model.js +387 -0
  818. package/dist/modules/devtools/src/grid-renderer.js +145 -0
  819. package/dist/modules/devtools/src/height-ruler-renderer.js +189 -0
  820. package/dist/modules/devtools/src/index.js +46 -0
  821. package/dist/modules/devtools/src/init.js +204 -0
  822. package/dist/modules/devtools/src/label-overlay.js +129 -0
  823. package/dist/modules/devtools/src/material-stats-panel.js +171 -0
  824. package/dist/modules/devtools/src/profiling-bridge.js +288 -0
  825. package/dist/modules/devtools/src/profiling-hooks.js +63 -0
  826. package/dist/modules/devtools/src/renderer-adapter.js +61 -0
  827. package/dist/modules/devtools/src/scene-inspector.js +571 -0
  828. package/dist/modules/devtools/src/scene-store.js +212 -0
  829. package/dist/modules/devtools/src/scene-sync.js +92 -0
  830. package/dist/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
  831. package/dist/modules/devtools/src/sim-stats-panel.js +250 -0
  832. package/dist/modules/devtools/src/sim-stats-provider.js +73 -0
  833. package/dist/modules/devtools/src/skeleton-renderer.js +326 -0
  834. package/dist/modules/devtools/src/transform-gizmo.js +677 -0
  835. package/dist/modules/devtools/src/types.js +5 -0
  836. package/dist/modules/devtools/src/worker-expose.js +59 -0
  837. package/dist/modules/devtools/src/worker-sync.js +115 -0
  838. package/dist/modules/editor/src/commands/component.js +151 -0
  839. package/dist/modules/editor/src/commands/entity.js +253 -0
  840. package/dist/modules/editor/src/commands/hierarchy.js +79 -0
  841. package/dist/modules/editor/src/commands/index.js +57 -0
  842. package/dist/modules/editor/src/commands/prefab.js +149 -0
  843. package/dist/modules/editor/src/commands/registry.js +246 -0
  844. package/dist/modules/editor/src/commands/scene-io.js +206 -0
  845. package/dist/modules/editor/src/commands/selection.js +71 -0
  846. package/dist/modules/editor/src/commands/transform.js +88 -0
  847. package/dist/modules/editor/src/ddscene.js +189 -0
  848. package/dist/modules/editor/src/document.js +96 -0
  849. package/dist/modules/editor/src/editor-context.js +115 -0
  850. package/dist/modules/editor/src/index.js +11 -0
  851. package/dist/modules/editor/src/mcp.js +91 -0
  852. package/dist/modules/editor/src/module.js +115 -0
  853. package/dist/modules/editor/src/selection.js +60 -0
  854. package/dist/modules/editor/src/shell.js +397 -0
  855. package/dist/modules/editor/src/viewport.js +186 -0
  856. package/dist/modules/html-ui/src/composite.js +116 -0
  857. package/dist/modules/html-ui/src/create-html-ui.js +137 -0
  858. package/dist/modules/html-ui/src/doc-backend.js +518 -0
  859. package/dist/modules/html-ui/src/host.js +819 -0
  860. package/dist/modules/html-ui/src/index.js +5 -0
  861. package/dist/modules/html-ui/src/jsx-dev-runtime.js +9 -0
  862. package/dist/modules/html-ui/src/jsx-runtime.js +121 -0
  863. package/dist/modules/html-ui/src/protocol.js +6 -0
  864. package/dist/modules/html-ui/src/ui-worker.js +10 -0
  865. package/dist/modules/mcp/src/index.js +62 -0
  866. package/dist/modules/movement-2d/src/grid-character.js +345 -0
  867. package/dist/modules/movement-2d/src/index.js +27 -0
  868. package/dist/modules/movement-3d/src/character-motor.js +166 -0
  869. package/dist/modules/movement-3d/src/index.js +27 -0
  870. package/dist/modules/native-osr/src/index.js +12 -0
  871. package/dist/modules/native-osr/src/input-router.js +335 -0
  872. package/dist/modules/native-osr/src/native-osr-manager.js +210 -0
  873. package/dist/modules/native-osr/src/native-texture-source.js +66 -0
  874. package/dist/modules/native-osr/src/types.js +8 -0
  875. package/dist/modules/native-osr/src/world-space-ui-pass.js +313 -0
  876. package/dist/modules/sailing/src/index.js +39 -0
  877. package/dist/modules/terrain/src/index.js +44 -0
  878. package/dist/modules/vitals/src/index.js +25 -0
  879. package/dist/modules/vitals/src/vitals.js +195 -0
  880. package/dist/modules/xr/src/camera-rig.js +119 -0
  881. package/dist/modules/xr/src/debug.js +45 -0
  882. package/dist/modules/xr/src/frame-loop.js +139 -0
  883. package/dist/modules/xr/src/index.js +10 -0
  884. package/dist/modules/xr/src/input.js +164 -0
  885. package/dist/modules/xr/src/layer.js +100 -0
  886. package/dist/modules/xr/src/session.js +133 -0
  887. package/dist/modules/xr/src/sim-module.js +21 -0
  888. package/dist/modules/xr/src/types.js +4 -0
  889. package/dist/modules/xr/src/webxr.d.ts +182 -0
  890. package/dist/modules/xr/src/xr-module.js +134 -0
  891. package/dist/shader-graph/src/chunks.js +340 -0
  892. package/dist/shader-graph/src/compiler.js +639 -0
  893. package/dist/shader-graph/src/compute-compiler.js +384 -0
  894. package/dist/shader-graph/src/compute-graph.js +55 -0
  895. package/dist/shader-graph/src/compute-profiles.js +39 -0
  896. package/dist/shader-graph/src/graph.js +38 -0
  897. package/dist/shader-graph/src/index.js +15 -0
  898. package/dist/shader-graph/src/profiles.js +305 -0
  899. package/dist/shader-graph/src/validator.js +42 -0
  900. package/dist/shader-graph/src/wgsl-binding-validator.js +110 -0
  901. package/dist/shader-graph/src/wgsl-struct-validator.js +222 -0
  902. package/dist/shader-graph/src/wgsl-struct.js +251 -0
  903. package/dist/test/src/index.js +1 -0
  904. package/dist/test/src/vision-test.js +228 -0
  905. package/libraries/asset-browser/src/software-thumbnails.ts +2 -2
  906. package/libraries/audio-kira/src/backend.ts +2 -1
  907. package/libraries/blitz-ui/native/src/shell.rs +35 -1
  908. package/libraries/blitz-ui/native-osr/Cargo.toml +8 -0
  909. package/libraries/blitz-ui/native-osr/src/lib.rs +213 -22
  910. package/libraries/blitz-ui/native-osr/src/mutate.rs +109 -14
  911. package/libraries/blitz-ui/src/native-osr-ffi.ts +71 -8
  912. package/libraries/blitz-ui/src/router.ts +3 -1
  913. package/libraries/blitz-ui/src/ui-blit-pass.ts +1 -1
  914. package/libraries/character/src/character-animator.ts +1 -1
  915. package/libraries/character/src/customization.ts +513 -0
  916. package/libraries/character/src/index.ts +6 -0
  917. package/libraries/character/src/inspectable.ts +111 -0
  918. package/libraries/character/src/loader.ts +38 -13
  919. package/libraries/character/src/locomotion.ts +13 -1
  920. package/libraries/character/src/preview.ts +94 -24
  921. package/libraries/devtools/README.md +16 -18
  922. package/libraries/devtools/src/backend.ts +505 -0
  923. package/libraries/devtools/src/cdp-bridge.ts +8 -8
  924. package/libraries/devtools/src/collectors.ts +41 -37
  925. package/libraries/devtools/src/index.ts +32 -14
  926. package/libraries/devtools/src/native-providers.ts +20 -12
  927. package/libraries/devtools/src/snapshot.ts +77 -0
  928. package/libraries/devtools/src/web/host.ts +11 -12
  929. package/libraries/devtools/src/web/mirror.ts +14 -405
  930. package/libraries/devtools/src/web/server.ts +4 -3
  931. package/libraries/entities/src/model-renderer.ts +96 -23
  932. package/libraries/gamepad/src/feed-input.ts +1 -1
  933. package/libraries/gamepad/src/hub.ts +2 -2
  934. package/libraries/gamepad/src/library.ts +2 -1
  935. package/libraries/gamepad/src/source-sab.ts +2 -2
  936. package/libraries/gamepad/src/sysfs-enrich.ts +2 -2
  937. package/libraries/gpu-kernels/src/kernel.ts +2 -2
  938. package/libraries/gpu-kernels/src/transpile.ts +1 -1
  939. package/libraries/html-ui-kit/src/nav/nav-controller.ts +1 -1
  940. package/libraries/html-ui-kit/src/nav/nav-input.ts +2 -2
  941. package/libraries/inspectable/src/index.ts +11 -0
  942. package/libraries/inspectable/src/inspectable.ts +277 -0
  943. package/libraries/marching-cubes/src/streaming-manager.ts +4 -4
  944. package/libraries/models/src/bind-unskinned-meshes.ts +131 -0
  945. package/libraries/models/src/index.ts +1 -0
  946. package/libraries/models/src/types.ts +22 -0
  947. package/libraries/networking/src/discovery.ts +8 -8
  948. package/libraries/persistence/src/autosave-manager.ts +1 -1
  949. package/libraries/persistence/src/binary-record-store.ts +1 -1
  950. package/libraries/persistence/src/file-save-store.ts +9 -9
  951. package/libraries/persistence/src/library.ts +1 -1
  952. package/libraries/persistence/src/opfs-save-store.ts +7 -7
  953. package/libraries/persistence/src/save-worker.ts +13 -14
  954. package/libraries/physics-rapier/src/ffi-lib.ts +2 -1
  955. package/libraries/physics-rapier/src/realm-worker-script.ts +1 -1
  956. package/libraries/postfx/src/post-process-stack.ts +1 -1
  957. package/libraries/sand/src/sand-step-pool.ts +5 -0
  958. package/libraries/water/src/water-renderer.ts +1 -1
  959. package/libraries/weatherfx/src/cloud-system.ts +3 -3
  960. package/mcp/README.md +20 -0
  961. package/mcp/src/client.ts +75 -22
  962. package/mcp/src/undo-redo.ts +2 -2
  963. package/modules/controller-ui/src/index.ts +1 -1
  964. package/modules/devtools/src/blitz/host.ts +430 -0
  965. package/modules/devtools/src/blitz/module.ts +101 -0
  966. package/modules/devtools/src/blitz/panels/console.ts +223 -0
  967. package/modules/devtools/src/blitz/panels/elements.ts +92 -0
  968. package/modules/devtools/src/blitz/panels/gpu.ts +70 -0
  969. package/modules/devtools/src/blitz/panels/performance.ts +120 -0
  970. package/modules/devtools/src/blitz/panels/snapshot.ts +152 -0
  971. package/modules/devtools/src/blitz/panels/types.ts +120 -0
  972. package/modules/devtools/src/blitz/theme.ts +168 -0
  973. package/modules/devtools/src/data-bridge.ts +1 -1
  974. package/modules/devtools/src/index.ts +6 -0
  975. package/modules/devtools/src/profiling-bridge.ts +17 -13
  976. package/modules/devtools/src/profiling-hooks.ts +22 -13
  977. package/modules/devtools/src/scene-inspector.ts +1 -1
  978. package/modules/devtools/src/worker-sync.ts +9 -1
  979. package/modules/editor/src/commands/registry.ts +2 -2
  980. package/modules/editor/src/module.ts +1 -1
  981. package/modules/html-ui/src/composite.ts +1 -1
  982. package/modules/html-ui/src/create-html-ui.ts +21 -9
  983. package/modules/html-ui/src/doc-backend.ts +189 -10
  984. package/modules/html-ui/src/host.ts +354 -40
  985. package/modules/html-ui/src/index.ts +1 -1
  986. package/modules/html-ui/src/jsx-runtime.ts +2 -2
  987. package/modules/html-ui/src/protocol.ts +53 -6
  988. package/modules/mcp/README.md +6 -0
  989. package/modules/mcp/src/index.ts +70 -3
  990. package/modules/movement-3d/src/character-motor.ts +83 -10
  991. package/package.json +838 -165
  992. package/shader-graph/README.md +25 -0
  993. package/test/README.md +16 -0
  994. package/libraries/blitz-ui/native-osr-spike.ts +0 -70
  995. package/libraries/devtools/native/Cargo.toml +0 -12
  996. package/libraries/devtools/native/src/lib.rs +0 -1646
  997. package/libraries/devtools/native/src/panels/console.rs +0 -338
  998. package/libraries/devtools/native/src/panels/dom_tree.rs +0 -47
  999. package/libraries/devtools/native/src/panels/generic.rs +0 -317
  1000. package/libraries/devtools/native/src/panels/gpu.rs +0 -107
  1001. package/libraries/devtools/native/src/panels/input.rs +0 -88
  1002. package/libraries/devtools/native/src/panels/mod.rs +0 -154
  1003. package/libraries/devtools/native/src/panels/perf_metrics.rs +0 -91
  1004. package/libraries/devtools/native/src/panels/perf_recorder.rs +0 -158
  1005. package/libraries/devtools/native/src/panels/scene.rs +0 -72
  1006. package/libraries/devtools/native/src/state.rs +0 -394
  1007. package/libraries/devtools/src/egui-ffi.ts +0 -804
  1008. package/libraries/devtools/src/egui-renderer.ts +0 -407
  1009. package/libraries/devtools/src/host.ts +0 -363
  1010. package/libraries/devtools/src/mirror.ts +0 -794
  1011. package/libraries/models/test-fixtures/fbx/LICENSE-notice.txt +0 -24
  1012. package/libraries/models/test-fixtures/fbx/README.md +0 -46
  1013. package/libraries/models/test-fixtures/fbx/m01_cube_phong.fbx +0 -0
  1014. package/libraries/models/test-fixtures/fbx/m02_geo_ngons.fbx +0 -0
  1015. package/libraries/models/test-fixtures/fbx/m03_normals.fbx +0 -0
  1016. package/libraries/models/test-fixtures/fbx/m04_material_properties.fbx +0 -0
  1017. package/libraries/models/test-fixtures/fbx/m05_external_diffuse.png +0 -0
  1018. package/libraries/models/test-fixtures/fbx/m05_textures.fbx +0 -0
  1019. package/libraries/models/test-fixtures/fbx/m06_uv_transform.fbx +0 -0
  1020. package/libraries/models/test-fixtures/fbx/m07_multimaterial.fbx +0 -0
  1021. package/libraries/models/test-fixtures/fbx/m08_transforms.fbx +0 -0
  1022. package/libraries/models/test-fixtures/fbx/m09_skinning.fbx +0 -0
  1023. package/libraries/models/test-fixtures/fbx/m10_morph.fbx +0 -0
  1024. package/libraries/models/test-fixtures/fbx/m11_node_anim.fbx +0 -0
  1025. package/libraries/models/test-fixtures/fbx/m12_skeletal_anim.fbx +0 -0
  1026. package/libraries/models/test-fixtures/fbx/m13_morph_anim.fbx +0 -0
  1027. package/libraries/models/test-fixtures/fbx/m14_multiclip.fbx +0 -0
  1028. package/libraries/models/test-fixtures/fbx/m15_camera_lights.fbx +0 -0
  1029. package/libraries/models/test-fixtures/fbx/m16_axis_yup.fbx +0 -0
  1030. package/libraries/models/test-fixtures/fbx/m16_axis_zup.fbx +0 -0
  1031. package/libraries/models/test-fixtures/fbx/m16_units_254.fbx +0 -0
  1032. package/libraries/physics-native/src/ffi-spike-worker.ts +0 -71
  1033. package/libraries/physics-rapier/bench/ffi-bench.ts +0 -79
  1034. package/libraries/physics-rapier/bench/wasm-baseline.ts +0 -90
@@ -0,0 +1,163 @@
1
+ // ============================================================================
2
+ // ParticleSystem — fixed-pool particle system for explosion visuals.
3
+ //
4
+ // Particles are simulated on the CPU (in the worker) and transferred to the
5
+ // renderer via the SharedArrayBuffer. The renderer draws them as a point-list
6
+ // or instanced quad pipeline on top of the grid layers.
7
+ //
8
+ // The pool is fixed-size (no per-frame allocation). Dead particles are marked
9
+ // inactive and their slots are reused. This keeps memory stable and avoids
10
+ // GC pressure in the hot loop.
11
+ // ============================================================================
12
+ export const PARTICLE_TYPES = {
13
+ PROJECTILE: 0, // flying debris — moves with velocity, leaves trail
14
+ CIRCLE: 1, // expanding blast ring — grows in size, fades
15
+ SLUG: 2, // slow-moving glowing ember
16
+ };
17
+ // Particle data layout (for SAB transfer). Each particle = 8 floats (32 bytes):
18
+ // [x, y, vx, vy, color, size, life/maxLife, type+active]
19
+ export const PARTICLE_FLOATS = 8;
20
+ export const PARTICLE_BYTES = PARTICLE_FLOATS * 4;
21
+ export class ParticleSystem {
22
+ particles;
23
+ count = 0; // active count
24
+ maxParticles;
25
+ constructor(max = 512) {
26
+ this.maxParticles = max;
27
+ this.particles = new Array(max);
28
+ for (let i = 0; i < max; i++) {
29
+ this.particles[i] = {
30
+ x: 0, y: 0, vx: 0, vy: 0,
31
+ color: 0, size: 0, life: 0, maxLife: 0,
32
+ type: 0, active: false,
33
+ };
34
+ }
35
+ }
36
+ /** Current active particle count. */
37
+ get activeCount() {
38
+ return this.count;
39
+ }
40
+ /**
41
+ * Spawn a particle. If the pool is full, the oldest particle is replaced.
42
+ */
43
+ spawn(x, y, type, color, size, vx, vy, maxLife) {
44
+ // Find an inactive slot
45
+ let slot = -1;
46
+ for (let i = 0; i < this.maxParticles; i++) {
47
+ if (!this.particles[i].active) {
48
+ slot = i;
49
+ break;
50
+ }
51
+ }
52
+ if (slot < 0) {
53
+ // Pool full — replace the oldest active particle
54
+ let oldestLife = Infinity;
55
+ for (let i = 0; i < this.maxParticles; i++) {
56
+ const p = this.particles[i];
57
+ if (p.life > oldestLife) {
58
+ oldestLife = p.life;
59
+ slot = i;
60
+ }
61
+ }
62
+ if (slot < 0)
63
+ slot = 0; // shouldn't happen but safety
64
+ }
65
+ const p = this.particles[slot];
66
+ p.x = x;
67
+ p.y = y;
68
+ p.vx = vx;
69
+ p.vy = vy;
70
+ p.color = color;
71
+ p.size = size;
72
+ p.life = 0;
73
+ p.maxLife = maxLife;
74
+ p.type = type;
75
+ p.active = true;
76
+ this.count++;
77
+ }
78
+ /**
79
+ * Advance particle physics and cull dead particles.
80
+ * Called once per frame after the main simulation step.
81
+ */
82
+ update() {
83
+ let active = 0;
84
+ for (let i = 0; i < this.maxParticles; i++) {
85
+ const p = this.particles[i];
86
+ if (!p.active)
87
+ continue;
88
+ // Advance physics
89
+ p.x += p.vx;
90
+ p.y += p.vy;
91
+ // Type-specific behavior
92
+ switch (p.type) {
93
+ case PARTICLE_TYPES.PROJECTILE:
94
+ // Decelerate (air resistance)
95
+ p.vx *= 0.92;
96
+ p.vy *= 0.92;
97
+ // Gravity pulls projectiles down
98
+ p.vy += 0.15;
99
+ break;
100
+ case PARTICLE_TYPES.CIRCLE:
101
+ // Expanding ring — grow size, no velocity decay
102
+ p.size += 0.3;
103
+ p.vx *= 0.95;
104
+ p.vy *= 0.95;
105
+ break;
106
+ case PARTICLE_TYPES.SLUG:
107
+ // Slow ember — gentle deceleration
108
+ p.vx *= 0.96;
109
+ p.vy *= 0.96;
110
+ p.vy -= 0.05; // slight upward drift (hot)
111
+ break;
112
+ }
113
+ // Age
114
+ p.life++;
115
+ if (p.life >= p.maxLife) {
116
+ p.active = false;
117
+ }
118
+ else {
119
+ active++;
120
+ }
121
+ }
122
+ this.count = active;
123
+ }
124
+ /**
125
+ * Write particle data to a Float32Array for SAB transfer.
126
+ * Returns the number of particles written.
127
+ */
128
+ writeToBuffer(buf, offset) {
129
+ let written = 0;
130
+ let fi = offset;
131
+ for (let i = 0; i < this.maxParticles; i++) {
132
+ const p = this.particles[i];
133
+ if (!p.active)
134
+ continue;
135
+ buf[fi++] = p.x;
136
+ buf[fi++] = p.y;
137
+ buf[fi++] = p.vx;
138
+ buf[fi++] = p.vy;
139
+ buf[fi++] = p.color;
140
+ buf[fi++] = p.size;
141
+ buf[fi++] = p.life / p.maxLife; // normalized life (0→1)
142
+ buf[fi++] = p.type;
143
+ written++;
144
+ if (written >= this.maxParticles)
145
+ break;
146
+ }
147
+ return written;
148
+ }
149
+ /** Clear all particles. */
150
+ clear() {
151
+ for (let i = 0; i < this.maxParticles; i++) {
152
+ this.particles[i].active = false;
153
+ }
154
+ this.count = 0;
155
+ }
156
+ /** Get a particle by index (for testing). */
157
+ getParticle(i) {
158
+ if (i < 0 || i >= this.maxParticles)
159
+ return null;
160
+ const p = this.particles[i];
161
+ return p.active ? p : null;
162
+ }
163
+ }
@@ -0,0 +1,377 @@
1
+ // ============================================================================
2
+ // SandGridPass — shared render pass for sand-grid games.
3
+ //
4
+ // Generalized from the three per-game copies (falling-sand, mining-rpg,
5
+ // sandjongg). Renders one or more r32uint grid textures to the canvas using
6
+ // the material palette + props textures.
7
+ //
8
+ // Configurable features:
9
+ // - numLayers > 1: per-layer grid textures + offscreen reflection targets
10
+ // (layer i's offscreen target is sampled by layer i+1 — falling-sand)
11
+ // - camera: adds a camera uniform (offset/zoom/canvas/depth) at binding 5
12
+ // (mining-rpg)
13
+ // - extraTextures: extra float textures bound after the camera binding
14
+ // (light accumulation / volumetric — mining-rpg)
15
+ //
16
+ // The fragment shader is game-provided — each game's sand-render.wgsl
17
+ // declares the bindings it uses.
18
+ // ============================================================================
19
+ import { createValidatedShaderModule, FULLSCREEN_VS } from "@downdraft/engine";
20
+ import { buildMaterialProps, buildPalette, PALETTE_SIZE, SHADES_PER_MATERIAL } from "../palette.js";
21
+ // Scatter-update compute shader: writes a packed (cellIndex, value) list into
22
+ // the grid storage texture. Used when only a small fraction of cells changed —
23
+ // uploading ~8B/cell beats re-uploading the whole grid through writeTexture.
24
+ const SCATTER_CS = /* wgsl */ `
25
+ @group(0) @binding(0) var gridTex: texture_storage_2d<r32uint, write>;
26
+ @group(0) @binding(1) var<storage, read> cells: array<u32>;
27
+ @group(0) @binding(2) var<uniform> uinfo: vec4<u32>; // x=count, y=gridW
28
+
29
+ @compute @workgroup_size(64)
30
+ fn cs_main(@builtin(global_invocation_id) id: vec3<u32>) {
31
+ if (id.x >= uinfo.x) { return; }
32
+ let cell = cells[id.x * 2u];
33
+ let val = cells[id.x * 2u + 1u];
34
+ textureStore(gridTex, vec2<i32>(i32(cell % uinfo.y), i32(cell / uinfo.y)), vec4<u32>(val));
35
+ }
36
+ `;
37
+ /** Max cells per scatter update; beyond this callers fall back to updateGrid(). */
38
+ export const MAX_SCATTER_CELLS = 16384;
39
+ const EXTRA_TEXTURE_BASE = 6; // bindings 0-5: grid/palette/props/behind/uniform/camera
40
+ export class SandGridPass {
41
+ device;
42
+ format;
43
+ fragmentShader;
44
+ cameraEnabled;
45
+ extraTextureCount;
46
+ pipeline = null;
47
+ bindGroupLayout = null;
48
+ bindGroups = [];
49
+ uniformBuffer = null;
50
+ cameraBuffer = null;
51
+ gridTextures = [];
52
+ gridViews = [];
53
+ paletteTexture = null;
54
+ paletteView = null;
55
+ propsTexture = null;
56
+ propsView = null;
57
+ // Offscreen targets: one per layer (except the frontmost).
58
+ // Layer i's offscreen target is sampled by layer i+1 for reflections.
59
+ offscreenTargets = [];
60
+ offscreenViews = [];
61
+ // 1×1 dummy texture for unbound slots (backmost layer's behind, extra textures)
62
+ dummyTexture = null;
63
+ dummyView = null;
64
+ // Extra texture views (light accumulation, volumetric, ...) set per frame.
65
+ extraViews = [];
66
+ uniformBuf = new Float32Array(4);
67
+ // Scatter-update path (created lazily on first queueCellUpdate).
68
+ scatterPipeline = null;
69
+ scatterBindGroups = [];
70
+ cellsBuffer = null;
71
+ scatterMetaBuffer = null;
72
+ pendingCellCount = 0;
73
+ pendingCellLayer = 0;
74
+ gridW;
75
+ gridH;
76
+ numLayers;
77
+ constructor(config) {
78
+ this.device = config.device;
79
+ this.format = config.format;
80
+ this.fragmentShader = config.fragmentShader;
81
+ this.gridW = config.gridW;
82
+ this.gridH = config.gridH;
83
+ this.numLayers = config.numLayers ?? 1;
84
+ this.cameraEnabled = config.camera ?? false;
85
+ this.extraTextureCount = config.extraTextures ?? 0;
86
+ this.bindGroups = new Array(this.numLayers).fill(null);
87
+ this.gridTextures = new Array(this.numLayers).fill(null);
88
+ this.gridViews = new Array(this.numLayers).fill(null);
89
+ this.offscreenTargets = new Array(this.numLayers).fill(null);
90
+ this.offscreenViews = new Array(this.numLayers).fill(null);
91
+ this.extraViews = new Array(this.extraTextureCount).fill(null);
92
+ }
93
+ init(canvasW = 1, canvasH = 1) {
94
+ this.uniformBuffer = this.device.createBuffer({
95
+ size: 16,
96
+ usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
97
+ });
98
+ if (this.cameraEnabled) {
99
+ // 32 bytes = 8 floats (WebGPU requires 16-byte alignment)
100
+ this.cameraBuffer = this.device.createBuffer({
101
+ size: 32,
102
+ usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
103
+ });
104
+ }
105
+ // 1×1 dummy texture for unbound texture slots
106
+ this.dummyTexture = this.device.createTexture({
107
+ size: [1, 1],
108
+ format: this.format,
109
+ usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST,
110
+ });
111
+ this.dummyView = this.dummyTexture.createView();
112
+ // Clear it to black
113
+ this.device.queue.writeTexture({ texture: this.dummyTexture }, new Uint8Array([0, 0, 0, 0]), { bytesPerRow: 4, rowsPerImage: 1 }, [1, 1]);
114
+ for (let i = 0; i < this.numLayers; i++) {
115
+ this.createGridTexture(i);
116
+ // Only create offscreen targets for layers that will be reflected (all but the frontmost)
117
+ if (i < this.numLayers - 1) {
118
+ this.createOffscreenTarget(i, canvasW, canvasH);
119
+ }
120
+ }
121
+ const pal = buildPalette();
122
+ const palW = PALETTE_SIZE * SHADES_PER_MATERIAL;
123
+ this.paletteTexture = this.device.createTexture({
124
+ size: [palW, 1],
125
+ format: "rgba8unorm",
126
+ usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST,
127
+ });
128
+ this.paletteView = this.paletteTexture.createView();
129
+ this.device.queue.writeTexture({ texture: this.paletteTexture }, pal, { bytesPerRow: palW * 4, rowsPerImage: 1 }, [palW, 1]);
130
+ const props = buildMaterialProps();
131
+ this.propsTexture = this.device.createTexture({
132
+ size: [PALETTE_SIZE, 1],
133
+ format: "rgba8unorm",
134
+ usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST,
135
+ });
136
+ this.propsView = this.propsTexture.createView();
137
+ this.device.queue.writeTexture({ texture: this.propsTexture }, props, { bytesPerRow: PALETTE_SIZE * 4, rowsPerImage: 1 }, [PALETTE_SIZE, 1]);
138
+ const entries = [
139
+ { binding: 0, visibility: GPUShaderStage.FRAGMENT, texture: { sampleType: "uint" } },
140
+ { binding: 1, visibility: GPUShaderStage.FRAGMENT, texture: { sampleType: "float" } },
141
+ { binding: 2, visibility: GPUShaderStage.FRAGMENT, texture: { sampleType: "float" } },
142
+ { binding: 3, visibility: GPUShaderStage.FRAGMENT, texture: { sampleType: "float" } },
143
+ { binding: 4, visibility: GPUShaderStage.FRAGMENT, buffer: { type: "uniform" } },
144
+ ];
145
+ if (this.cameraEnabled) {
146
+ entries.push({ binding: 5, visibility: GPUShaderStage.FRAGMENT, buffer: { type: "uniform" } });
147
+ }
148
+ for (let i = 0; i < this.extraTextureCount; i++) {
149
+ entries.push({
150
+ binding: EXTRA_TEXTURE_BASE + i,
151
+ visibility: GPUShaderStage.FRAGMENT,
152
+ texture: { sampleType: "float" },
153
+ });
154
+ }
155
+ this.bindGroupLayout = this.device.createBindGroupLayout({ entries });
156
+ const shader = createValidatedShaderModule(this.device, { code: FULLSCREEN_VS + "\n" + this.fragmentShader, label: "SandGridPass" });
157
+ const pipelineLayout = this.device.createPipelineLayout({
158
+ bindGroupLayouts: [this.bindGroupLayout],
159
+ });
160
+ this.pipeline = this.device.createRenderPipeline({
161
+ layout: pipelineLayout,
162
+ vertex: { module: shader, entryPoint: "vs_main" },
163
+ fragment: {
164
+ module: shader,
165
+ entryPoint: "fs_main",
166
+ targets: [{
167
+ format: this.format,
168
+ blend: {
169
+ color: { srcFactor: "src-alpha", dstFactor: "one-minus-src-alpha", operation: "add" },
170
+ alpha: { srcFactor: "src-alpha", dstFactor: "one-minus-src-alpha", operation: "add" },
171
+ },
172
+ }],
173
+ },
174
+ primitive: { topology: "triangle-list" },
175
+ });
176
+ for (let i = 0; i < this.numLayers; i++) {
177
+ this.createBindGroup(i);
178
+ }
179
+ this.updateUniforms();
180
+ if (this.cameraEnabled) {
181
+ this.updateCamera(0, 0, 4, canvasW, canvasH);
182
+ }
183
+ }
184
+ createGridTexture(layer) {
185
+ this.gridTextures[layer]?.destroy();
186
+ const tex = this.device.createTexture({
187
+ size: [this.gridW, this.gridH],
188
+ format: "r32uint",
189
+ // STORAGE_BINDING enables the scatter-update path (queueCellUpdate) to
190
+ // write changed cells directly instead of re-uploading the whole grid.
191
+ usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.STORAGE_BINDING,
192
+ });
193
+ this.gridTextures[layer] = tex;
194
+ this.gridViews[layer] = tex.createView();
195
+ }
196
+ createOffscreenTarget(layer, w, h) {
197
+ this.offscreenTargets[layer]?.destroy();
198
+ const tex = this.device.createTexture({
199
+ size: [w, h],
200
+ format: this.format,
201
+ usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING,
202
+ });
203
+ this.offscreenTargets[layer] = tex;
204
+ this.offscreenViews[layer] = tex.createView();
205
+ }
206
+ createBindGroup(layer) {
207
+ if (!this.bindGroupLayout || !this.gridViews[layer] || !this.paletteView || !this.propsView || !this.uniformBuffer)
208
+ return;
209
+ // Layer 0 uses the 1×1 dummy; layer i uses layer i-1's offscreen target
210
+ const behindView = layer > 0 ? (this.offscreenViews[layer - 1] ?? this.dummyView) : this.dummyView;
211
+ const entries = [
212
+ { binding: 0, resource: this.gridViews[layer] },
213
+ { binding: 1, resource: this.paletteView },
214
+ { binding: 2, resource: this.propsView },
215
+ { binding: 3, resource: behindView },
216
+ { binding: 4, resource: { buffer: this.uniformBuffer } },
217
+ ];
218
+ if (this.cameraEnabled) {
219
+ entries.push({ binding: 5, resource: { buffer: this.cameraBuffer } });
220
+ }
221
+ for (let i = 0; i < this.extraTextureCount; i++) {
222
+ entries.push({
223
+ binding: EXTRA_TEXTURE_BASE + i,
224
+ resource: this.extraViews[i] ?? this.dummyView,
225
+ });
226
+ }
227
+ this.bindGroups[layer] = this.device.createBindGroup({
228
+ layout: this.bindGroupLayout,
229
+ entries,
230
+ });
231
+ }
232
+ /** Get the grid texture view for a layer (e.g. shared with compute passes). */
233
+ getGridView(layer = 0) {
234
+ return this.gridViews[layer] ?? null;
235
+ }
236
+ /** Set an extra texture view (light accumulation, volumetric, ...). */
237
+ setExtraTexture(slot, view) {
238
+ if (slot < 0 || slot >= this.extraTextureCount)
239
+ return;
240
+ if (this.extraViews[slot] === view)
241
+ return;
242
+ this.extraViews[slot] = view;
243
+ for (let i = 0; i < this.numLayers; i++)
244
+ this.createBindGroup(i);
245
+ }
246
+ /** Recreate grid textures (+ offscreen targets when canvas dims are given). */
247
+ resize(gridW, gridH, canvasW, canvasH) {
248
+ this.gridW = gridW;
249
+ this.gridH = gridH;
250
+ this.pendingCellCount = 0;
251
+ this.scatterBindGroups.fill(null); // grid views change → rebind on next use
252
+ for (let i = 0; i < this.numLayers; i++) {
253
+ this.createGridTexture(i);
254
+ if (canvasW !== undefined && canvasH !== undefined && i < this.numLayers - 1) {
255
+ this.createOffscreenTarget(i, canvasW, canvasH);
256
+ }
257
+ this.createBindGroup(i);
258
+ }
259
+ }
260
+ updateGrid(grid, layer = 0) {
261
+ if (!this.gridTextures[layer])
262
+ return;
263
+ this.device.queue.writeTexture({ texture: this.gridTextures[layer] }, grid.buffer, { offset: grid.byteOffset, bytesPerRow: this.gridW * 4, rowsPerImage: this.gridH }, [this.gridW, this.gridH]);
264
+ }
265
+ /**
266
+ * Stage a sparse grid update. `cells` holds packed [cellIndex, value] u32
267
+ * pairs; `count` is the number of pairs. Returns false when `count` exceeds
268
+ * the scatter capacity — the caller should fall back to updateGrid().
269
+ * The actual compute dispatch happens in encodeCellUpdate().
270
+ */
271
+ queueCellUpdate(cells, count, layer = 0) {
272
+ if (count <= 0) {
273
+ this.pendingCellCount = 0;
274
+ return true;
275
+ }
276
+ if (count > MAX_SCATTER_CELLS || !this.gridTextures[layer])
277
+ return false;
278
+ this.ensureScatterResources(layer);
279
+ if (!this.scatterPipeline)
280
+ return false;
281
+ this.device.queue.writeBuffer(this.cellsBuffer, 0, cells.subarray(0, count * 2));
282
+ this.device.queue.writeBuffer(this.scatterMetaBuffer, 0, new Uint32Array([count, this.gridW, 0, 0]));
283
+ this.pendingCellCount = count;
284
+ this.pendingCellLayer = layer;
285
+ return true;
286
+ }
287
+ /**
288
+ * Emit the pending scatter dispatch into `encoder`. Must be called on the
289
+ * frame's command encoder BEFORE the render pass that samples the grid, so
290
+ * writes are visible to the draw.
291
+ */
292
+ encodeCellUpdate(encoder) {
293
+ if (this.pendingCellCount === 0 || !this.scatterPipeline)
294
+ return;
295
+ const pass = encoder.beginComputePass();
296
+ pass.setPipeline(this.scatterPipeline);
297
+ pass.setBindGroup(0, this.scatterBindGroups[this.pendingCellLayer]);
298
+ pass.dispatchWorkgroups(Math.ceil(this.pendingCellCount / 64));
299
+ pass.end();
300
+ this.pendingCellCount = 0;
301
+ }
302
+ ensureScatterResources(layer) {
303
+ if (!this.cellsBuffer) {
304
+ this.cellsBuffer = this.device.createBuffer({
305
+ size: MAX_SCATTER_CELLS * 8,
306
+ usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST,
307
+ });
308
+ this.scatterMetaBuffer = this.device.createBuffer({
309
+ size: 16,
310
+ usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
311
+ });
312
+ }
313
+ if (this.scatterPipeline && this.scatterBindGroups[layer])
314
+ return;
315
+ if (!this.scatterPipeline) {
316
+ const layout = this.device.createBindGroupLayout({
317
+ entries: [
318
+ { binding: 0, visibility: GPUShaderStage.COMPUTE, storageTexture: { access: "write-only", format: "r32uint" } },
319
+ { binding: 1, visibility: GPUShaderStage.COMPUTE, buffer: { type: "read-only-storage" } },
320
+ { binding: 2, visibility: GPUShaderStage.COMPUTE, buffer: { type: "uniform" } },
321
+ ],
322
+ });
323
+ const shader = createValidatedShaderModule(this.device, { code: SCATTER_CS, label: "SandGridScatter" });
324
+ this.scatterPipeline = this.device.createComputePipeline({
325
+ layout: this.device.createPipelineLayout({ bindGroupLayouts: [layout] }),
326
+ compute: { module: shader, entryPoint: "cs_main" },
327
+ });
328
+ this.scatterBindGroups = new Array(this.numLayers).fill(null);
329
+ }
330
+ this.scatterBindGroups[layer] = this.device.createBindGroup({
331
+ layout: this.scatterPipeline.getBindGroupLayout(0),
332
+ entries: [
333
+ { binding: 0, resource: this.gridViews[layer] },
334
+ { binding: 1, resource: { buffer: this.cellsBuffer } },
335
+ { binding: 2, resource: { buffer: this.scatterMetaBuffer } },
336
+ ],
337
+ });
338
+ }
339
+ updateUniforms() {
340
+ this.uniformBuf[0] = this.gridW;
341
+ this.uniformBuf[1] = this.gridH;
342
+ this.uniformBuf[2] = performance.now() / 1000;
343
+ this.uniformBuf[3] = 1.0;
344
+ this.device.queue.writeBuffer(this.uniformBuffer, 0, this.uniformBuf);
345
+ }
346
+ /** Camera uniforms — only when `camera: true`. */
347
+ updateCamera(camX, camY, zoom, canvasW, canvasH, depth = 0) {
348
+ if (!this.cameraBuffer)
349
+ return;
350
+ const u = new Float32Array([camX, camY, zoom, canvasW, canvasH, depth, 0, 0]);
351
+ this.device.queue.writeBuffer(this.cameraBuffer, 0, u);
352
+ }
353
+ /** A layer's offscreen reflection target view (multi-layer configs only). */
354
+ getOffscreenView(layer) {
355
+ return this.offscreenViews[layer];
356
+ }
357
+ render(pass, layer = 0) {
358
+ if (!this.pipeline || !this.bindGroups[layer])
359
+ return;
360
+ pass.setPipeline(this.pipeline);
361
+ pass.setBindGroup(0, this.bindGroups[layer]);
362
+ pass.draw(3);
363
+ }
364
+ destroy() {
365
+ this.gridTextures.forEach((t) => { t?.destroy(); ; });
366
+ this.offscreenTargets.forEach((t) => { t?.destroy(); ; });
367
+ this.paletteTexture?.destroy();
368
+ this.propsTexture?.destroy();
369
+ this.dummyTexture?.destroy();
370
+ this.uniformBuffer?.destroy();
371
+ this.cameraBuffer?.destroy();
372
+ this.cellsBuffer?.destroy();
373
+ this.scatterMetaBuffer?.destroy();
374
+ this.pipeline = null;
375
+ this.bindGroups.fill(null);
376
+ }
377
+ }
@@ -0,0 +1,44 @@
1
+ // ============================================================================
2
+ // SandRNG — fast xorshift32 PRNG for the sand simulation.
3
+ //
4
+ // Replaces Math.random() in hot loops. Math.random() is ~10x slower than
5
+ // xorshift32 in V8 because it draws from a cryptographic-quality entropy
6
+ // source. The sand simulation calls the PRNG dozens of times per active cell
7
+ // per frame, so this is a measurable speedup.
8
+ //
9
+ // State is per-SandWorld instance (not global) so multiple worlds don't
10
+ // correlate. reseed() enables deterministic test mode.
11
+ // ============================================================================
12
+ export class SandRNG {
13
+ state;
14
+ constructor(seed = 0x9e3779b9) {
15
+ // xorshift32 requires non-zero state; default to a golden-ratio constant
16
+ this.state = (seed >>> 0) || 0x12345678;
17
+ }
18
+ /** Re-seed the PRNG (for deterministic test mode). */
19
+ reseed(seed) {
20
+ this.state = (seed >>> 0) || 0x12345678;
21
+ }
22
+ /** Draw a u32 from the xorshift32 sequence. */
23
+ nextU32() {
24
+ let x = this.state;
25
+ x ^= x << 13;
26
+ x ^= x >>> 17;
27
+ x ^= x << 5;
28
+ this.state = x >>> 0;
29
+ return this.state;
30
+ }
31
+ /** Draw a float in [0, 1) — drop-in replacement for Math.random(). */
32
+ random() {
33
+ // 24-bit mantissa for a clean [0,1) range
34
+ return (this.nextU32() >>> 8) * (1.0 / 16777216.0);
35
+ }
36
+ /** Random shade index 0-3 — drop-in replacement for randomShade(). */
37
+ randomShade() {
38
+ return this.nextU32() & 3;
39
+ }
40
+ /** Random integer in [0, max). */
41
+ randomInt(max) {
42
+ return (this.nextU32() >>> 0) % max;
43
+ }
44
+ }