@downdraft/engine 0.1.1 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/app/README.md +11 -0
- package/app/src/renderer/bootstrap.ts +295 -19
- package/app/src/renderer/feature-log.ts +1 -1
- package/app/src/renderer/game-module.ts +60 -12
- package/app/src/renderer/hooks.ts +9 -1
- package/app/src/renderer/hot-reload.ts +9 -9
- package/app/src/renderer/mcp-harness.ts +2 -2
- package/app/src/renderer/standard-automation-tools.ts +104 -3
- package/app/src/shared/feature-log.ts +2 -1
- package/app/src/shared/mcp-discovery.ts +8 -3
- package/app/src/shared/mcp-proxy.ts +2 -2
- package/asset-bake/README.md +22 -0
- package/core/README.md +25 -0
- package/core/src/animation/skeleton-animator.ts +23 -5
- package/core/src/assets/manager.ts +4 -4
- package/core/src/ecs/events.ts +1 -1
- package/core/src/ecs/schedule.ts +1 -1
- package/core/src/ecs/world.ts +1 -1
- package/core/src/index.ts +3 -4
- package/core/src/input/local-player-manager.ts +2 -2
- package/core/src/library/host.ts +27 -13
- package/core/src/library/library.ts +13 -5
- package/core/src/module/cross-thread.ts +6 -0
- package/core/src/module/diagnostics.ts +10 -6
- package/core/src/module/host.ts +65 -18
- package/core/src/module/index.ts +1 -0
- package/core/src/module/module.ts +11 -5
- package/core/src/module/renderer-module.ts +15 -0
- package/core/src/physics/safety.ts +1 -1
- package/core/src/platform/bun-preload.ts +7 -2
- package/core/src/platform/glob-polyfill.ts +17 -8
- package/core/src/platform/pkg-root.ts +27 -0
- package/core/src/platform/runtime.ts +29 -0
- package/core/src/plugin/discovery.ts +1 -1
- package/core/src/plugin/extension-loaders.ts +6 -4
- package/core/src/plugin/host.ts +13 -13
- package/core/src/plugin/loader-asset.ts +5 -5
- package/core/src/plugin/loader-quickjs.ts +1 -1
- package/core/src/plugin/loader-wasm.ts +3 -3
- package/core/src/plugin/loader-worker.ts +1 -1
- package/core/src/plugin/manifest.ts +8 -3
- package/core/src/plugin/workshop.ts +3 -3
- package/core/src/profiling/index.ts +1 -1
- package/core/src/profiling/profiling-sab.ts +19 -0
- package/core/src/profiling/warnings.ts +1 -1
- package/core/src/profiling/worker-prelude.ts +1 -1
- package/core/src/render/bindless/frame-bindings.ts +1 -1
- package/core/src/render/bindless/material-manager.ts +2 -2
- package/core/src/render/bindless/texture-registry.ts +2 -2
- package/core/src/render/device.ts +5 -5
- package/core/src/render/frame-graph.ts +2 -2
- package/core/src/render/game-renderer.ts +42 -18
- package/core/src/render/hot-reload.ts +3 -3
- package/core/src/render/renderer-module-host.ts +32 -12
- package/core/src/render/shader-validator.ts +7 -7
- package/core/src/render/surface.ts +1 -1
- package/core/src/sab/errors.ts +1 -1
- package/core/src/sab/sab-polyfill.ts +1 -1
- package/core/src/save/migration-registry.ts +4 -4
- package/core/src/save/schema.ts +1 -1
- package/core/src/scene/prefab.ts +1 -1
- package/core/src/scene/scene-manager.ts +2 -2
- package/core/src/scene/scene.ts +4 -4
- package/core/src/scene/streaming.ts +2 -2
- package/core/src/scripting/hot-reload.ts +2 -2
- package/core/src/sim/hot-reload-pipeline.ts +30 -6
- package/core/src/sim/sim-state-helper.ts +1 -1
- package/core/src/sim/transient-state-registry.ts +1 -1
- package/core/src/sim/worker-loop.ts +2 -2
- package/core/src/telemetry/gpu-profiler.ts +3 -3
- package/core/src/util/index.ts +1 -1
- package/core/src/util/logger.ts +38 -7
- package/core/src/version.ts +13 -0
- package/core/src/worker/base-worker-host.ts +87 -25
- package/core/src/worker/buffer-sync.ts +1 -1
- package/core/src/worker/crash-recovery.ts +2 -2
- package/core/src/worker/instrumented-worker-host.ts +3 -3
- package/core/src/worker/rpc.ts +62 -11
- package/core/src/worker/sim-worker-base.ts +4 -9
- package/core/src/worker/task-pool.ts +2 -2
- package/dist/.dd-manifest.json +4119 -0
- package/dist/app/src/index.js +9 -0
- package/dist/app/src/renderer/bootstrap.js +446 -0
- package/dist/app/src/renderer/downdraft-base.css +93 -0
- package/dist/app/src/renderer/feature-log.js +180 -0
- package/dist/app/src/renderer/game-module.js +562 -0
- package/dist/app/src/renderer/hooks.js +82 -0
- package/dist/app/src/renderer/hot-reload.js +158 -0
- package/dist/app/src/renderer/import-cache.js +77 -0
- package/dist/app/src/renderer/index.js +149 -0
- package/dist/app/src/renderer/mcp-harness.js +112 -0
- package/dist/app/src/renderer/save-store-factory.js +180 -0
- package/dist/app/src/renderer/sim-bridge.js +138 -0
- package/dist/app/src/renderer/standard-automation-tools.js +720 -0
- package/dist/app/src/shared/feature-log.js +54 -0
- package/dist/app/src/shared/gpu-info.js +74 -0
- package/dist/app/src/shared/import-cache-store.js +123 -0
- package/dist/app/src/shared/index.js +4 -0
- package/dist/app/src/shared/mcp-discovery.js +55 -0
- package/dist/app/src/shared/mcp-proxy.js +71 -0
- package/dist/app/src/shared/types.js +13 -0
- package/dist/asset-bake/src/bake-audio.js +103 -0
- package/dist/asset-bake/src/bake-gltf.js +141 -0
- package/dist/asset-bake/src/bake.js +63 -0
- package/dist/asset-bake/src/cache.js +147 -0
- package/dist/asset-bake/src/config.js +93 -0
- package/dist/asset-bake/src/index.js +25 -0
- package/dist/core/src/animation/animation-event.js +24 -0
- package/dist/core/src/animation/bone-mask.js +103 -0
- package/dist/core/src/animation/clip.js +210 -0
- package/dist/core/src/animation/index.js +13 -0
- package/dist/core/src/animation/mixamo.js +78 -0
- package/dist/core/src/animation/morph-target.js +37 -0
- package/dist/core/src/animation/player.js +621 -0
- package/dist/core/src/animation/retarget.js +101 -0
- package/dist/core/src/animation/skeleton-animator.js +1361 -0
- package/dist/core/src/animation/skeleton.js +166 -0
- package/dist/core/src/animation/state-machine.js +252 -0
- package/dist/core/src/assets/blob-store.js +14 -0
- package/dist/core/src/assets/cache.js +168 -0
- package/dist/core/src/assets/cubemap-converter.js +129 -0
- package/dist/core/src/assets/environment-manager.js +84 -0
- package/dist/core/src/assets/import-cache.js +36 -0
- package/dist/core/src/assets/import-settings.js +34 -0
- package/dist/core/src/assets/importer.js +78 -0
- package/dist/core/src/assets/index.js +29 -0
- package/dist/core/src/assets/irradiance-generator.js +179 -0
- package/dist/core/src/assets/loader-audio.js +70 -0
- package/dist/core/src/assets/loader-cubemap.js +141 -0
- package/dist/core/src/assets/loader-dds.js +185 -0
- package/dist/core/src/assets/loader-hdr.js +430 -0
- package/dist/core/src/assets/loader-mesh.js +47 -0
- package/dist/core/src/assets/loader-shader.js +61 -0
- package/dist/core/src/assets/loader-texture.js +264 -0
- package/dist/core/src/assets/lod.js +150 -0
- package/dist/core/src/assets/manager.js +401 -0
- package/dist/core/src/assets/manifest.js +57 -0
- package/dist/core/src/assets/material-bridge.js +160 -0
- package/dist/core/src/assets/model-importer.js +32 -0
- package/dist/core/src/assets/model-normalizer.js +213 -0
- package/dist/core/src/assets/model-to-gpu.js +44 -0
- package/dist/core/src/assets/model-to-mesh.js +171 -0
- package/dist/core/src/assets/prefilter-generator.js +220 -0
- package/dist/core/src/audio/engine.js +153 -0
- package/dist/core/src/audio/interface.js +8 -0
- package/dist/core/src/audio/listener.js +19 -0
- package/dist/core/src/audio/mixer.js +124 -0
- package/dist/core/src/audio/registry.js +43 -0
- package/dist/core/src/audio/sab.js +74 -0
- package/dist/core/src/audio/source.js +60 -0
- package/dist/core/src/change-detection/atomics.js +1 -0
- package/dist/core/src/change-detection/tracker.js +26 -0
- package/dist/core/src/debug-draw/lines.js +27 -0
- package/dist/core/src/debug-draw/points.js +9 -0
- package/dist/core/src/debug-draw/queue.js +77 -0
- package/dist/core/src/debug-draw/text.js +12 -0
- package/dist/core/src/ecs/archetype.js +271 -0
- package/dist/core/src/ecs/component.js +109 -0
- package/dist/core/src/ecs/entity.js +11 -0
- package/dist/core/src/ecs/events.js +73 -0
- package/dist/core/src/ecs/hierarchy.js +104 -0
- package/dist/core/src/ecs/hmr-swap-registry.js +15 -0
- package/dist/core/src/ecs/index.js +14 -0
- package/dist/core/src/ecs/query.js +110 -0
- package/dist/core/src/ecs/resource.js +3 -0
- package/dist/core/src/ecs/schedule.js +157 -0
- package/dist/core/src/ecs/system-params.js +45 -0
- package/dist/core/src/ecs/system.js +18 -0
- package/dist/core/src/ecs/world.js +292 -0
- package/dist/core/src/index.js +191 -0
- package/dist/core/src/input/context.js +69 -0
- package/dist/core/src/input/dom-handler.js +288 -0
- package/dist/core/src/input/local-player-manager.js +145 -0
- package/dist/core/src/input/mapping.js +36 -0
- package/dist/core/src/input/multi-sab-bridge.js +224 -0
- package/dist/core/src/input/multi-state.js +48 -0
- package/dist/core/src/input/sab-bridge.js +66 -0
- package/dist/core/src/input/state.js +108 -0
- package/dist/core/src/input/ui-router.js +76 -0
- package/dist/core/src/library/host.js +291 -0
- package/dist/core/src/library/index.js +1 -0
- package/dist/core/src/library/library.js +20 -0
- package/dist/core/src/material/compiler.js +73 -0
- package/dist/core/src/material/graph-bridge.js +119 -0
- package/dist/core/src/material/index.js +6 -0
- package/dist/core/src/material/library.js +414 -0
- package/dist/core/src/material/material.js +120 -0
- package/dist/core/src/material/variants.js +37 -0
- package/dist/core/src/math/mat4.js +198 -0
- package/dist/core/src/math/perlin-noise-2d.js +66 -0
- package/dist/core/src/math/perlin-noise-3d.js +76 -0
- package/dist/core/src/math/quat.js +29 -0
- package/dist/core/src/math/rng.js +25 -0
- package/dist/core/src/math/trig.js +42 -0
- package/dist/core/src/math/value-noise.js +49 -0
- package/dist/core/src/mesh/builder.js +137 -0
- package/dist/core/src/mesh/csg.js +250 -0
- package/dist/core/src/mesh/greased-line.js +102 -0
- package/dist/core/src/mesh/mesh.js +6 -0
- package/dist/core/src/mesh/parametric.js +392 -0
- package/dist/core/src/mesh/skinning.js +30 -0
- package/dist/core/src/mesh/vertex-layout.js +65 -0
- package/dist/core/src/module/cross-thread.js +126 -0
- package/dist/core/src/module/diagnostics.js +99 -0
- package/dist/core/src/module/host.js +449 -0
- package/dist/core/src/module/index.js +6 -0
- package/dist/core/src/module/module.js +1 -0
- package/dist/core/src/module/registry.js +83 -0
- package/dist/core/src/module/renderer-module.js +13 -0
- package/dist/core/src/module/ts-loader.js +20 -0
- package/dist/core/src/particles/compute-pass.js +329 -0
- package/dist/core/src/particles/emitter.js +113 -0
- package/dist/core/src/particles/index.js +7 -0
- package/dist/core/src/particles/particle-data.js +33 -0
- package/dist/core/src/particles/render-pass.js +338 -0
- package/dist/core/src/particles/simulator.js +224 -0
- package/dist/core/src/particles/system.js +157 -0
- package/dist/core/src/physics/body.js +25 -0
- package/dist/core/src/physics/ccd-heuristic.js +46 -0
- package/dist/core/src/physics/character.js +184 -0
- package/dist/core/src/physics/collider.js +36 -0
- package/dist/core/src/physics/collision-system.js +62 -0
- package/dist/core/src/physics/events.js +74 -0
- package/dist/core/src/physics/index.js +24 -0
- package/dist/core/src/physics/interface.js +14 -0
- package/dist/core/src/physics/interpolation-buffer.js +182 -0
- package/dist/core/src/physics/lifecycle.js +66 -0
- package/dist/core/src/physics/load-shedder.js +155 -0
- package/dist/core/src/physics/physics-accumulator.js +94 -0
- package/dist/core/src/physics/physics-system.js +142 -0
- package/dist/core/src/physics/ragdoll-presets.js +248 -0
- package/dist/core/src/physics/ragdoll-system.js +193 -0
- package/dist/core/src/physics/ragdoll.js +117 -0
- package/dist/core/src/physics/raycast.js +97 -0
- package/dist/core/src/physics/realm-manager.js +431 -0
- package/dist/core/src/physics/realm-worker-pool.js +181 -0
- package/dist/core/src/physics/realm-worker.js +91 -0
- package/dist/core/src/physics/realm.js +137 -0
- package/dist/core/src/physics/registry.js +43 -0
- package/dist/core/src/physics/safety.js +211 -0
- package/dist/core/src/physics/snapshot-manager.js +118 -0
- package/dist/core/src/physics/worker-protocol.js +1 -0
- package/dist/core/src/platform/bun-preload.js +175 -0
- package/dist/core/src/platform/css-stub.js +4 -0
- package/dist/core/src/platform/glob-polyfill.js +137 -0
- package/dist/core/src/platform/hidpi.js +52 -0
- package/dist/core/src/platform/pkg-root.js +27 -0
- package/dist/core/src/platform/render-surface.js +15 -0
- package/dist/core/src/platform/rpc.js +82 -0
- package/dist/core/src/platform/runtime.js +93 -0
- package/dist/core/src/plugin/context.js +144 -0
- package/dist/core/src/plugin/diagnostics.js +20 -0
- package/dist/core/src/plugin/discovery.js +124 -0
- package/dist/core/src/plugin/extension-loaders.js +111 -0
- package/dist/core/src/plugin/host.js +542 -0
- package/dist/core/src/plugin/index.js +19 -0
- package/dist/core/src/plugin/loader-asset.js +105 -0
- package/dist/core/src/plugin/loader-quickjs.js +67 -0
- package/dist/core/src/plugin/loader-wasm.js +385 -0
- package/dist/core/src/plugin/loader-worker.js +228 -0
- package/dist/core/src/plugin/manifest.js +424 -0
- package/dist/core/src/plugin/material-registry.js +44 -0
- package/dist/core/src/plugin/mcp-tools.js +147 -0
- package/dist/core/src/plugin/permissions.js +152 -0
- package/dist/core/src/plugin/quickjs-bridge.js +219 -0
- package/dist/core/src/plugin/registry.js +92 -0
- package/dist/core/src/plugin/sandbox-shim.js +79 -0
- package/dist/core/src/plugin/sandbox-worker.js +194 -0
- package/dist/core/src/plugin/wasm-abi.js +62 -0
- package/dist/core/src/plugin/wasm-worker.js +234 -0
- package/dist/core/src/plugin/workshop.js +131 -0
- package/dist/core/src/profiling/event-loop.js +164 -0
- package/dist/core/src/profiling/index.js +23 -0
- package/dist/core/src/profiling/iops/idb-patch.js +211 -0
- package/dist/core/src/profiling/iops/opfs-patch.js +206 -0
- package/dist/core/src/profiling/profiling-sab.js +632 -0
- package/dist/core/src/profiling/task-latency.js +118 -0
- package/dist/core/src/profiling/thread-metrics.js +103 -0
- package/dist/core/src/profiling/trace-event-writer.js +165 -0
- package/dist/core/src/profiling/warnings.js +304 -0
- package/dist/core/src/profiling/worker-prelude.js +281 -0
- package/dist/core/src/render/bind-group.js +33 -0
- package/dist/core/src/render/bindless/bindless-struct.js +39 -0
- package/dist/core/src/render/bindless/bindless.wgsl.js +163 -0
- package/dist/core/src/render/bindless/frame-bindings.js +142 -0
- package/dist/core/src/render/bindless/index.js +6 -0
- package/dist/core/src/render/bindless/material-manager.js +182 -0
- package/dist/core/src/render/bindless/texture-registry.js +498 -0
- package/dist/core/src/render/buffer.js +74 -0
- package/dist/core/src/render/camera-2d.js +151 -0
- package/dist/core/src/render/camera-controller.js +370 -0
- package/dist/core/src/render/camera.js +332 -0
- package/dist/core/src/render/canvas-resize-watcher.js +36 -0
- package/dist/core/src/render/compute-kernel.js +130 -0
- package/dist/core/src/render/constants.js +2 -0
- package/dist/core/src/render/device.js +91 -0
- package/dist/core/src/render/frame-graph.js +594 -0
- package/dist/core/src/render/frustum.js +152 -0
- package/dist/core/src/render/fullscreen-vs.js +24 -0
- package/dist/core/src/render/g-buffer.js +156 -0
- package/dist/core/src/render/game-renderer.js +1165 -0
- package/dist/core/src/render/gpu-driven/cull-pass.js +352 -0
- package/dist/core/src/render/gpu-driven/hzb.js +183 -0
- package/dist/core/src/render/gpu-driven/index.js +6 -0
- package/dist/core/src/render/gpu-driven/indirect-draw-pass.js +300 -0
- package/dist/core/src/render/gpu-driven/instance-buffer.js +150 -0
- package/dist/core/src/render/gpu-driven/mesh-table.js +130 -0
- package/dist/core/src/render/gpu-driven/passes/hzb-build-pass.js +39 -0
- package/dist/core/src/render/gpu-utils.js +72 -0
- package/dist/core/src/render/hdr.js +69 -0
- package/dist/core/src/render/hot-reload.js +236 -0
- package/dist/core/src/render/ibl-bind-group.js +232 -0
- package/dist/core/src/render/ibl.js +148 -0
- package/dist/core/src/render/index.js +86 -0
- package/dist/core/src/render/input-manager.js +224 -0
- package/dist/core/src/render/lighting/area-light.js +142 -0
- package/dist/core/src/render/lighting/cluster-grid.js +255 -0
- package/dist/core/src/render/lighting/cluster-types.js +87 -0
- package/dist/core/src/render/lighting/ies-parser.js +111 -0
- package/dist/core/src/render/lighting.js +300 -0
- package/dist/core/src/render/material-types/depth.wgsl +44 -0
- package/dist/core/src/render/material-types/line.wgsl +50 -0
- package/dist/core/src/render/material-types/matcap.wgsl +51 -0
- package/dist/core/src/render/material-types/normal.wgsl +41 -0
- package/dist/core/src/render/material-types/physical.wgsl +152 -0
- package/dist/core/src/render/material-types/sprite.wgsl +46 -0
- package/dist/core/src/render/material-types/sss.wgsl +79 -0
- package/dist/core/src/render/material-types/toon.wgsl +79 -0
- package/dist/core/src/render/passes/README.md +121 -0
- package/dist/core/src/render/passes/atmosphere.js +107 -0
- package/dist/core/src/render/passes/cluster-lighting-pass.js +441 -0
- package/dist/core/src/render/passes/csm.js +338 -0
- package/dist/core/src/render/passes/cubemap-capture.js +93 -0
- package/dist/core/src/render/passes/debug-viz.js +248 -0
- package/dist/core/src/render/passes/debug.js +500 -0
- package/dist/core/src/render/passes/decal-mesh.js +86 -0
- package/dist/core/src/render/passes/decal-pass.js +344 -0
- package/dist/core/src/render/passes/deferred-lighting.js +406 -0
- package/dist/core/src/render/passes/depth-prepass.js +148 -0
- package/dist/core/src/render/passes/dome-360.js +68 -0
- package/dist/core/src/render/passes/fluid-render.js +116 -0
- package/dist/core/src/render/passes/gi-types.js +78 -0
- package/dist/core/src/render/passes/graph-compute.js +251 -0
- package/dist/core/src/render/passes/greased-line-pass.js +218 -0
- package/dist/core/src/render/passes/morph-target.js +35 -0
- package/dist/core/src/render/passes/opaque.js +966 -0
- package/dist/core/src/render/passes/point-light-shadow.js +221 -0
- package/dist/core/src/render/passes/procedural-texture.js +142 -0
- package/dist/core/src/render/passes/reflection-probe.js +100 -0
- package/dist/core/src/render/passes/rsm-pass.js +228 -0
- package/dist/core/src/render/passes/sdf-text.js +114 -0
- package/dist/core/src/render/passes/shadow-map.js +121 -0
- package/dist/core/src/render/passes/shadow.js +191 -0
- package/dist/core/src/render/passes/skinning-vs.js +102 -0
- package/dist/core/src/render/passes/skinning.js +282 -0
- package/dist/core/src/render/passes/sky-dome.js +380 -0
- package/dist/core/src/render/passes/skybox.js +146 -0
- package/dist/core/src/render/passes/spot-light-shadow.js +223 -0
- package/dist/core/src/render/passes/terrain.js +303 -0
- package/dist/core/src/render/passes/transparent.js +323 -0
- package/dist/core/src/render/passes/underwater-fog.js +173 -0
- package/dist/core/src/render/passes/video-texture.js +58 -0
- package/dist/core/src/render/passes/volumetric-pass.js +278 -0
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- package/libraries/physics-native/src/ffi-spike-worker.ts +0 -71
- package/libraries/physics-rapier/bench/ffi-bench.ts +0 -79
- package/libraries/physics-rapier/bench/wasm-baseline.ts +0 -90
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// ============================================================================
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// nav-controller.ts — gamepad/keyboard spatial navigation over an html-ui doc.
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//
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// One NavController per UiPanelHandle. The doc's focusables are enumerated via
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// navSnapshot (single backend roundtrip); directional moves are resolved
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// locally with a directional-distance + alignment score (generalized from
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// Ember's useGridFocus). `data-nav-zone` on a container creates a scope; a
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// zone stack traps focus inside modals/blades and remembers the last focused
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// node per zone.
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//
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// Focus is real DOM focus (dd_osr_focus → :focus styles) plus a
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// `data-nav-focus="1"` attribute for an explicit focus ring in kit themes.
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// Confirm synthesizes a pointer click at the node's rect center, so existing
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// data-action/kit verb handlers work unchanged.
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// ============================================================================
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const DEFAULT_SEL = "[data-nav],[data-action],button,a,input,textarea,select,[tabindex],.dd-btn";
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export class NavController {
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handle;
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opts;
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nodes = [];
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dirty = true;
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snapshotInFlight = null;
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/** Current focused node handle (0 = none), mirrored from focus events. */
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focused = 0;
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/** Last nav-resolved position — used when DOM focus hasn't caught up. */
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cursor = null;
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zones = [];
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zoneMemory = new Map();
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unsubEvents = null;
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constructor(handle, opts = {}) {
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this.handle = handle;
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this.opts = opts;
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if (opts.zone !== undefined)
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this.zones.push({ zone: opts.zone, lastFocus: 0 });
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this.unsubEvents = handle.onEvent((ev) => {
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if (ev.t === "focus")
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this.focused = ev.n;
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else if (ev.t === "blur" && this.focused === ev.n)
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this.focused = 0;
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// Any DOM event may imply structure changed — schedule a refresh
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// lazily; the next nav action will see fresh state.
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});
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}
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/** Re-enumerate focusables. Safe to call eagerly; concurrent calls share
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* one backend roundtrip. */
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refresh() {
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if (!this.snapshotInFlight) {
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this.snapshotInFlight = this.handle
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.navSnapshot(this.opts.focusableSelector ?? DEFAULT_SEL)
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.then((nodes) => {
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this.nodes = nodes.filter((n) => n.rect && !n.disabled);
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this.dirty = false;
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this.snapshotInFlight = null;
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return this.nodes;
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});
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}
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return this.snapshotInFlight;
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}
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/** Mark the snapshot stale (call after setHtml/mutate/resize). */
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invalidate() {
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this.dirty = true;
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}
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/** Push a zone scope — nav stays inside `zone` until popZone(). */
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pushZone(zone) {
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this.zoneMemory.set(this.activeZone(), this.focused);
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this.zones.push({ zone, lastFocus: 0 });
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this.dirty = true;
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}
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/** Pop the current zone scope and restore the remembered focus. */
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popZone() {
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if (this.zones.length === 0)
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return;
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this.zones.pop();
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const remembered = this.zoneMemory.get(this.activeZone());
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this.dirty = true;
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if (remembered)
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void this.focusNode(remembered);
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}
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activeZone() {
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return this.zones.length ? this.zones[this.zones.length - 1].zone : null;
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}
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candidates() {
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const zone = this.activeZone();
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return zone === null ? this.nodes : this.nodes.filter((n) => n.zone === zone);
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}
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byNode(id) {
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return this.nodes.find((n) => n.node === id) ?? null;
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}
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/** Sync lookup of the focused node in the last snapshot (may be stale —
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* cheap check for callers that can't await, e.g. key interception). */
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focusedInfo() {
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return this.focused ? this.byNode(this.focused) : null;
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}
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/** Focused node info, or the first candidate when nothing is focused yet. */
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async current() {
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if (this.dirty)
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await this.refresh();
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return this.cursorNode(this.candidates());
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}
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/** Dispatch one nav action. Async because the snapshot may refresh first. */
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async dispatch(action) {
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if (this.dirty)
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await this.refresh();
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const cands = this.candidates();
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switch (action) {
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case "confirm": {
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const target = this.byNode(this.focused) ?? this.cursorNode(cands);
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if (!target)
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return;
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this.handle.click(target.node);
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this.opts.onConfirm?.(target);
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return;
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}
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case "cancel": {
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if (this.zones.length > 1)
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this.popZone();
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else
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this.opts.onCancel?.();
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return;
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}
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case "menu":
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this.opts.onMenu?.();
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return;
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case "next":
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case "prev": {
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this.step(action === "next" ? 1 : -1, cands);
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return;
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}
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default: {
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this.spatialMove(action, cands);
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}
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}
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}
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/** Focus a specific node (DOM focus + nav-focus attr + scroll). */
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async focusNode(node) {
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const info = this.byNode(node);
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const prev = this.focused ? this.byNode(this.focused) : null;
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this.handle.mutate([
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...(prev ? [{ op: "rattr", node: prev.node, name: "data-nav-focus" }] : []),
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{ op: "focus", node },
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{ op: "attr", node, name: "data-nav-focus", value: "1" },
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{ op: "scrollIntoView", node, vertical: "nearest", horizontal: "nearest" },
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]);
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if (info?.rect)
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this.cursor = info.rect;
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this.focused = node;
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this.opts.onMove?.(prev, info);
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}
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cursorNode(cands) {
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if (this.focused) {
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const f = this.byNode(this.focused);
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if (f && (!this.activeZone() || f.zone === this.activeZone()))
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return f;
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}
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return cands[0] ?? null;
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}
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/** next/prev — document-order cycle within the active zone. */
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step(dir, cands) {
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if (!cands.length)
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return;
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const cur = this.cursorNode(cands);
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const i = cur ? cands.indexOf(cur) : -1;
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const next = cands[(i + dir + cands.length) % cands.length];
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void this.focusNode(next.node);
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}
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/**
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* Directional pick: score = distance along the move axis + a perpendicular
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* penalty. Rejects candidates not in the move half-plane. Falls back to a
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* document-order step when nothing qualifies (edges of grids).
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*/
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spatialMove(dir, cands) {
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const cur = this.cursorNode(cands);
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if (!cur || !cur.rect) {
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if (cands[0])
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void this.focusNode(cands[0].node);
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return;
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}
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const c = cur.rect;
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const cx = c.x + c.w / 2, cy = c.y + c.h / 2;
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const horiz = dir === "left" || dir === "right";
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const sign = dir === "down" || dir === "right" ? 1 : -1;
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let best = null;
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let bestScore = Infinity;
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for (const n of cands.values()) {
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if (n === cur || !n.rect)
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continue;
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const r = n.rect;
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const nx = r.x + r.w / 2, ny = r.y + r.h / 2;
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const primary = horiz ? (nx - cx) * sign : (ny - cy) * sign;
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const perp = horiz ? Math.abs(ny - cy) : Math.abs(nx - cx);
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if (primary <= 1)
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continue;
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// Strongly prefer candidates overlapping the current row/column band.
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const overlap = horiz
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? Math.min(c.y + c.h, r.y + r.h) - Math.max(c.y, r.y)
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: Math.min(c.x + c.w, r.x + r.w) - Math.max(c.x, r.x);
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const score = primary + perp * 2.5 - Math.max(0, overlap) * 1.5;
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if (score < bestScore) {
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bestScore = score;
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best = n;
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}
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}
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if (best) {
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void this.focusNode(best.node);
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}
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else {
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// Edge of the layout — wrap in document order (couch-UI friendly).
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this.step(sign, cands);
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}
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}
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dispose() {
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this.unsubEvents?.();
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this.unsubEvents = null;
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}
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}
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// ============================================================================
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// nav-input.ts — normalize input sources into NavAction events with
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// edge-detection and hold-repeat.
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//
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// PadNavDriver polls a GamepadSource slot each frame (call update() from the
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// app's frame loop). Directions come from dpad buttons AND the left stick
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// (with hysteresis), repeat after an initial delay; A=confirm, B=cancel,
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// START=menu, LB/RB=prev/next. KeyboardNavDriver maps arrow keys +
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// Enter/Escape/Tab onto the same action stream — desktop testing without a
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// pad, and arrow-key nav for free on any keyboard.
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// ============================================================================
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import { GP_AXIS, GP_BTN } from "@downdraft/engine/sab/gamepad-devices";
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/** Map W3C gamepad bit + axes → NavAction edges with repeat. Frame-driven. */
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export class PadNavDriver {
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src;
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slot;
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dispatch;
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opts;
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dirs = new Map();
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prevBtn = 0;
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prevDirAxis = null;
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constructor(source, slot, dispatch, opts = {}) {
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this.src = source;
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this.slot = slot;
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this.dispatch = dispatch;
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this.opts = {
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stickThreshold: opts.stickThreshold ?? 0.5,
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stickRelease: opts.stickRelease ?? 0.35,
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repeatDelayMs: opts.repeatDelayMs ?? 400,
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repeatIntervalMs: opts.repeatIntervalMs ?? 130,
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};
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for (const d of ["up", "down", "left", "right"].values()) {
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this.dirs.set(d, { held: false, since: 0, lastFire: 0 });
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}
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}
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/** Poll the pad and dispatch actions. Call once per frame. */
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update(now = performance.now()) {
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const snap = this.src.read(this.slot);
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if (!snap) {
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this.prevBtn = 0;
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this.releaseAll();
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return;
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}
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// ── Dpad buttons + stick → direction holds ──
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const pressed = new Set();
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const b = snap.buttonsLo;
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if (b & (1 << GP_BTN.DPAD_UP))
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pressed.add("up");
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if (b & (1 << GP_BTN.DPAD_DOWN))
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pressed.add("down");
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if (b & (1 << GP_BTN.DPAD_LEFT))
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pressed.add("left");
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if (b & (1 << GP_BTN.DPAD_RIGHT))
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pressed.add("right");
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const lx = snap.axes[GP_AXIS.LEFT_X] ?? 0;
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const ly = snap.axes[GP_AXIS.LEFT_Y] ?? 0;
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// Hysteresis: engage at stickThreshold, release at stickRelease.
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const axisDir = (prev) => {
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const t = prev ? this.opts.stickRelease : this.opts.stickThreshold;
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if (Math.abs(lx) < t && Math.abs(ly) < t)
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return null;
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return Math.abs(lx) > Math.abs(ly)
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? (lx > 0 ? "right" : "left")
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: (ly > 0 ? "down" : "up");
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};
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const stickDir = axisDir(this.prevDirAxis);
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this.prevDirAxis = stickDir;
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if (stickDir)
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pressed.add(stickDir);
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for (const [dir, st] of this.dirs.entries()) {
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const isDown = pressed.has(dir);
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if (isDown && !st.held) {
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st.held = true;
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st.since = now;
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st.lastFire = now;
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this.dispatch(dir);
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}
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else if (isDown && st.held) {
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if (now - st.since >= this.opts.repeatDelayMs
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&& now - st.lastFire >= this.opts.repeatIntervalMs) {
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st.lastFire = now;
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this.dispatch(dir);
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}
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}
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else if (!isDown) {
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st.held = false;
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}
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}
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// ── Buttons → discrete actions (edge-triggered) ──
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const changed = b ^ this.prevBtn;
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if (changed && this.opts.onButtonEdge) {
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for (let bit = 0; bit < 20; bit++) {
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+
if (changed & (1 << bit))
|
|
94
|
+
this.opts.onButtonEdge(bit, (b & (1 << bit)) !== 0);
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
const press = (bit) => (b & (1 << bit)) !== 0 && (this.prevBtn & (1 << bit)) === 0;
|
|
98
|
+
if (press(GP_BTN.SOUTH))
|
|
99
|
+
this.dispatch("confirm");
|
|
100
|
+
if (press(GP_BTN.EAST))
|
|
101
|
+
this.dispatch("cancel");
|
|
102
|
+
if (press(GP_BTN.START))
|
|
103
|
+
this.dispatch("menu");
|
|
104
|
+
if (press(GP_BTN.LEFT_SHOULDER))
|
|
105
|
+
this.dispatch("prev");
|
|
106
|
+
if (press(GP_BTN.RIGHT_SHOULDER))
|
|
107
|
+
this.dispatch("next");
|
|
108
|
+
this.prevBtn = b;
|
|
109
|
+
}
|
|
110
|
+
releaseAll() {
|
|
111
|
+
for (const st of this.dirs.values())
|
|
112
|
+
st.held = false;
|
|
113
|
+
this.prevDirAxis = null;
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
const KEY_ACTIONS = {
|
|
117
|
+
38: "up", 40: "down", 37: "left", 39: "right", // arrows
|
|
118
|
+
13: "confirm", // Enter
|
|
119
|
+
27: "cancel", // Escape
|
|
120
|
+
9: "next", // Tab (shift+Tab → prev handled via event)
|
|
121
|
+
};
|
|
122
|
+
const KEY_NAMES = {
|
|
123
|
+
ArrowUp: "up", ArrowDown: "down", ArrowLeft: "left", ArrowRight: "right",
|
|
124
|
+
Enter: "confirm", Escape: "cancel", Tab: "next",
|
|
125
|
+
};
|
|
126
|
+
/** Arrow-key nav for keyboard users / dev without a pad. Accepts a DOM
|
|
127
|
+
* keyCode (browser) or `key` string (native) — wire into the app's keydown
|
|
128
|
+
* path; returns false for unhandled keys. */
|
|
129
|
+
export function keyToNavAction(key, shiftKey = false) {
|
|
130
|
+
if (typeof key === "number") {
|
|
131
|
+
if (key === 9)
|
|
132
|
+
return shiftKey ? "prev" : "next";
|
|
133
|
+
return KEY_ACTIONS[key] ?? null;
|
|
134
|
+
}
|
|
135
|
+
if (key === "Tab")
|
|
136
|
+
return shiftKey ? "prev" : "next";
|
|
137
|
+
return KEY_NAMES[key] ?? null;
|
|
138
|
+
}
|
|
@@ -0,0 +1,135 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// osk.ts — engine-provided on-screen keyboard for controller-driven html-ui.
|
|
3
|
+
//
|
|
4
|
+
// openOsk() mounts a bottom-anchored html-ui panel of kit buttons, gives it
|
|
5
|
+
// its own NavController pushed onto the "osk" zone, and forwards typed
|
|
6
|
+
// characters into the *target* panel via handle.sendKey — so the focused
|
|
7
|
+
// <input>/<textarea> in that doc receives real key events (text insertion,
|
|
8
|
+
// backspace, Enter) exactly as if typed.
|
|
9
|
+
//
|
|
10
|
+
// Usage: while open, route your nav dispatch through osk.dispatch(action);
|
|
11
|
+
// it returns false once closed so the app resumes its own nav.
|
|
12
|
+
// ============================================================================
|
|
13
|
+
import { kitStyleTag } from "../theme.js";
|
|
14
|
+
import { NavController } from "./nav-controller.js";
|
|
15
|
+
const ROWS = [
|
|
16
|
+
"1234567890",
|
|
17
|
+
"qwertyuiop",
|
|
18
|
+
"asdfghjkl",
|
|
19
|
+
"zxcvbnm",
|
|
20
|
+
];
|
|
21
|
+
const KEY_CSS = `
|
|
22
|
+
/* overflow:visible — kit's body{overflow:hidden} clips everything when the
|
|
23
|
+
body has no in-flow content (.osk is absolute → body height collapses). */
|
|
24
|
+
body { overflow: visible; }
|
|
25
|
+
.osk { position:absolute; left:0; top:0; right:0; bottom:0; background:#0d1117;
|
|
26
|
+
display:flex; flex-direction:column; gap:6px; padding:10px; }
|
|
27
|
+
.osk-row { display:flex; flex-direction:row; gap:5px; justify-content:center; }
|
|
28
|
+
.osk-key { min-width:30px; text-align:center; padding:8px 6px; border-radius:5px;
|
|
29
|
+
border:1px solid #30363d; background:#1a212b; color:#e8edf2; font-size:13px; }
|
|
30
|
+
.osk-key[data-nav-focus="1"] { border-color:#58a6ff; background:#26303d; }
|
|
31
|
+
.osk-wide { min-width:64px; }
|
|
32
|
+
.osk-preview { color:#8b98a5; font-size:12px; text-align:center; min-height:14px; }
|
|
33
|
+
`;
|
|
34
|
+
function keyBtn(k, wide = false) {
|
|
35
|
+
return `<div class="osk-key${wide ? " osk-wide" : ""}" data-action="osk:key" data-key="${k}">${k}</div>`;
|
|
36
|
+
}
|
|
37
|
+
function oskHtml() {
|
|
38
|
+
const rows = ROWS.map((r) => `<div class="osk-row">${[...r].map((k) => keyBtn(k)).join("")}</div>`).join("");
|
|
39
|
+
const ctl = `<div class="osk-row">
|
|
40
|
+
${keyBtn("⇧", true)}${keyBtn("space", true)}${keyBtn("⌫", true)}${keyBtn("done", true)}${keyBtn("esc", true)}
|
|
41
|
+
</div>`;
|
|
42
|
+
return `<html><head>${kitStyleTag()}<style>${KEY_CSS}</style></head>
|
|
43
|
+
<body><div class="osk" data-nav-zone="osk">
|
|
44
|
+
<div class="osk-preview" id="osk-preview"></div>
|
|
45
|
+
${rows}${ctl}
|
|
46
|
+
</div></body></html>`;
|
|
47
|
+
}
|
|
48
|
+
/**
|
|
49
|
+
* Open an OSK bound to `target` (the panel whose focused field receives the
|
|
50
|
+
* typed keys). The caller must keep routing NavActions through
|
|
51
|
+
* session.dispatch() from its pad/keyboard driver.
|
|
52
|
+
*/
|
|
53
|
+
export function openOsk(host, target, targetNode, opts) {
|
|
54
|
+
const height = opts.height ?? 190;
|
|
55
|
+
const panel = host.mount({
|
|
56
|
+
id: "dd-osk",
|
|
57
|
+
rect: { x: 0, y: opts.screenH - height, w: opts.screenW, h: height },
|
|
58
|
+
z: 1000,
|
|
59
|
+
scale: 1,
|
|
60
|
+
html: oskHtml(),
|
|
61
|
+
});
|
|
62
|
+
let text = opts.value ?? "";
|
|
63
|
+
let shift = false;
|
|
64
|
+
let open = true;
|
|
65
|
+
const nav = new NavController(panel, { zone: "osk" });
|
|
66
|
+
const type = (key) => {
|
|
67
|
+
const keyName = key === "space" ? " " : key === "⌫" ? "Backspace" : key === "done" ? "Enter"
|
|
68
|
+
: shift && key.length === 1 ? key.toUpperCase() : key;
|
|
69
|
+
const text = key.length === 1 ? (shift ? key.toUpperCase() : key) : key === "space" ? " " : undefined;
|
|
70
|
+
target.sendKey(true, keyName, { text });
|
|
71
|
+
target.sendKey(false, keyName, {});
|
|
72
|
+
};
|
|
73
|
+
const refreshPreview = async () => {
|
|
74
|
+
const v = await target.getAttr(targetNode, "value");
|
|
75
|
+
if (v !== null)
|
|
76
|
+
text = v;
|
|
77
|
+
panel.setText("#osk-preview", text);
|
|
78
|
+
};
|
|
79
|
+
void refreshPreview();
|
|
80
|
+
void nav.refresh();
|
|
81
|
+
const session = {
|
|
82
|
+
text: () => text,
|
|
83
|
+
dispatch(action) {
|
|
84
|
+
if (!open)
|
|
85
|
+
return false;
|
|
86
|
+
if (action === "cancel") {
|
|
87
|
+
session.close(false);
|
|
88
|
+
return false;
|
|
89
|
+
}
|
|
90
|
+
if (action === "confirm") {
|
|
91
|
+
// Which OSK key is focused (or first candidate before first move)?
|
|
92
|
+
void (async () => {
|
|
93
|
+
const info = await nav.current();
|
|
94
|
+
if (!info)
|
|
95
|
+
return;
|
|
96
|
+
const key = await panel.getAttr(info.node, "data-key");
|
|
97
|
+
if (!key)
|
|
98
|
+
return;
|
|
99
|
+
if (key === "esc") {
|
|
100
|
+
session.close(false);
|
|
101
|
+
return;
|
|
102
|
+
}
|
|
103
|
+
if (key === "done") {
|
|
104
|
+
session.close(true);
|
|
105
|
+
return;
|
|
106
|
+
}
|
|
107
|
+
if (key === "⇧") {
|
|
108
|
+
shift = !shift;
|
|
109
|
+
panel.setAttr(info.node, "data-on", String(shift));
|
|
110
|
+
return;
|
|
111
|
+
}
|
|
112
|
+
type(key);
|
|
113
|
+
if (key !== "⇧" && shift)
|
|
114
|
+
shift = false;
|
|
115
|
+
void refreshPreview();
|
|
116
|
+
})();
|
|
117
|
+
return true;
|
|
118
|
+
}
|
|
119
|
+
void nav.dispatch(action);
|
|
120
|
+
return true;
|
|
121
|
+
},
|
|
122
|
+
close(commit) {
|
|
123
|
+
if (!open)
|
|
124
|
+
return;
|
|
125
|
+
open = false;
|
|
126
|
+
if (commit)
|
|
127
|
+
opts.onDone?.(text);
|
|
128
|
+
else
|
|
129
|
+
opts.onCancel?.();
|
|
130
|
+
nav.dispose();
|
|
131
|
+
panel.dispose();
|
|
132
|
+
},
|
|
133
|
+
};
|
|
134
|
+
return session;
|
|
135
|
+
}
|
|
@@ -0,0 +1,152 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// router.ts — batteries-included nav wiring for an HtmlUiHost.
|
|
3
|
+
//
|
|
4
|
+
// UiNavRouter owns one NavController per mounted panel, routes a shared
|
|
5
|
+
// input stream (any connected pad + optional keyboard) to the topmost
|
|
6
|
+
// panel, and auto-opens the OSK when a pad confirms an editable node.
|
|
7
|
+
// createHtmlUi wires this up when `nav` is enabled; games can also build
|
|
8
|
+
// one directly for bespoke integration.
|
|
9
|
+
// ============================================================================
|
|
10
|
+
import { NavController } from "./nav-controller.js";
|
|
11
|
+
import { keyToNavAction, PadNavDriver } from "./nav-input.js";
|
|
12
|
+
import { openOsk } from "./osk.js";
|
|
13
|
+
/**
|
|
14
|
+
* Focus-stack + input router for controller navigation. The "active" panel
|
|
15
|
+
* is the most recently attached live panel — mount a modal on top and it
|
|
16
|
+
* captures nav; dispose it and focus returns underneath.
|
|
17
|
+
*/
|
|
18
|
+
export class UiNavRouter {
|
|
19
|
+
/** Master switch — false suspends pad/key routing (OSK stays interactive). */
|
|
20
|
+
enabled = true;
|
|
21
|
+
host;
|
|
22
|
+
opts;
|
|
23
|
+
ctrls = new Map();
|
|
24
|
+
order = [];
|
|
25
|
+
pads = new Map();
|
|
26
|
+
source;
|
|
27
|
+
oskSession = null;
|
|
28
|
+
/** Which device kind produced the in-flight dispatch — read by onConfirm. */
|
|
29
|
+
lastVia = "key";
|
|
30
|
+
lastTime;
|
|
31
|
+
constructor(host, opts) {
|
|
32
|
+
this.host = host;
|
|
33
|
+
this.opts = opts;
|
|
34
|
+
this.source = opts.source ?? null;
|
|
35
|
+
}
|
|
36
|
+
setScreen(w, h) {
|
|
37
|
+
this.opts = { ...this.opts, screenW: w, screenH: h };
|
|
38
|
+
}
|
|
39
|
+
/** Register a panel for navigation; returns its controller (cached). */
|
|
40
|
+
attach(handle, navOpts) {
|
|
41
|
+
let c = this.ctrls.get(handle);
|
|
42
|
+
if (c)
|
|
43
|
+
return c;
|
|
44
|
+
const userConfirm = navOpts?.onConfirm ?? this.opts.nav?.onConfirm;
|
|
45
|
+
c = new NavController(handle, {
|
|
46
|
+
...this.opts.nav,
|
|
47
|
+
...navOpts,
|
|
48
|
+
onConfirm: (info) => {
|
|
49
|
+
userConfirm?.(info);
|
|
50
|
+
const autoOsk = this.opts.autoOsk !== false;
|
|
51
|
+
if (info.editable && autoOsk && this.lastVia === "pad") {
|
|
52
|
+
void this.maybeOpenOsk(handle, info.node);
|
|
53
|
+
}
|
|
54
|
+
},
|
|
55
|
+
});
|
|
56
|
+
this.ctrls.set(handle, c);
|
|
57
|
+
if (!this.order.includes(handle))
|
|
58
|
+
this.order.push(handle);
|
|
59
|
+
return c;
|
|
60
|
+
}
|
|
61
|
+
detach(handle) {
|
|
62
|
+
this.ctrls.delete(handle);
|
|
63
|
+
this.order = this.order.filter((h) => h !== handle);
|
|
64
|
+
}
|
|
65
|
+
/** Refresh nav snapshots (call after mutating structure). */
|
|
66
|
+
invalidate(handle) {
|
|
67
|
+
if (handle) {
|
|
68
|
+
this.ctrls.get(handle)?.invalidate();
|
|
69
|
+
return;
|
|
70
|
+
}
|
|
71
|
+
for (const c of this.ctrls.values())
|
|
72
|
+
c.invalidate();
|
|
73
|
+
}
|
|
74
|
+
/** NavController for the topmost attached panel. */
|
|
75
|
+
active() {
|
|
76
|
+
for (let i = this.order.length - 1; i >= 0; i--) {
|
|
77
|
+
const c = this.ctrls.get(this.order[i]);
|
|
78
|
+
if (c)
|
|
79
|
+
return c;
|
|
80
|
+
}
|
|
81
|
+
return null;
|
|
82
|
+
}
|
|
83
|
+
/** Make a specific panel's controller the nav target. */
|
|
84
|
+
setActive(handle) {
|
|
85
|
+
if (!handle)
|
|
86
|
+
return;
|
|
87
|
+
this.order = this.order.filter((h) => h !== handle);
|
|
88
|
+
this.order.push(handle);
|
|
89
|
+
}
|
|
90
|
+
/** Dispatch an action; `via` records the source device for OSK logic. */
|
|
91
|
+
dispatch(a, via = "key") {
|
|
92
|
+
this.lastVia = via;
|
|
93
|
+
if (this.oskSession) {
|
|
94
|
+
if (this.oskSession.dispatch(a))
|
|
95
|
+
return;
|
|
96
|
+
this.oskSession = null;
|
|
97
|
+
}
|
|
98
|
+
if (!this.enabled)
|
|
99
|
+
return;
|
|
100
|
+
this.active()?.dispatch(a);
|
|
101
|
+
}
|
|
102
|
+
/** Keyboard entry point — returns true when the key was consumed. */
|
|
103
|
+
handleKey(e) {
|
|
104
|
+
const a = keyToNavAction(e.key ?? e.keyCode ?? "", e.shiftKey ?? false);
|
|
105
|
+
if (!a)
|
|
106
|
+
return false;
|
|
107
|
+
// While an editable element holds DOM focus, keys belong to the doc —
|
|
108
|
+
// arrows/backspace are text input, not navigation. (OSK keys still route.)
|
|
109
|
+
if (!this.oskSession && this.active()?.focusedInfo()?.editable)
|
|
110
|
+
return false;
|
|
111
|
+
if (this.oskSession || this.enabled) {
|
|
112
|
+
this.dispatch(a, "key");
|
|
113
|
+
return true;
|
|
114
|
+
}
|
|
115
|
+
return false;
|
|
116
|
+
}
|
|
117
|
+
/** Poll connected pads — call once per frame (createHtmlUi does this). */
|
|
118
|
+
update(nowMs) {
|
|
119
|
+
if (!this.source)
|
|
120
|
+
return;
|
|
121
|
+
for (const slot of this.source.listConnected()) {
|
|
122
|
+
let d = this.pads.get(slot);
|
|
123
|
+
if (!d) {
|
|
124
|
+
d = new PadNavDriver(this.source, slot, (a) => this.dispatch(a, "pad"), this.opts.pad);
|
|
125
|
+
this.pads.set(slot, d);
|
|
126
|
+
}
|
|
127
|
+
d.update(nowMs);
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
/** Open the OSK for a node unless it opted out with `data-no-osk`. */
|
|
131
|
+
async maybeOpenOsk(handle, node) {
|
|
132
|
+
const noOsk = await handle.getAttr(node, "data-no-osk");
|
|
133
|
+
if (noOsk !== null && noOsk !== undefined)
|
|
134
|
+
return;
|
|
135
|
+
if (this.oskSession)
|
|
136
|
+
return; // an OSK may have opened meanwhile
|
|
137
|
+
this.oskSession = openOsk(this.host, handle, node, {
|
|
138
|
+
screenW: this.opts.screenW,
|
|
139
|
+
screenH: this.opts.screenH,
|
|
140
|
+
...this.opts.osk,
|
|
141
|
+
});
|
|
142
|
+
}
|
|
143
|
+
/** While an OSK session is open, expose it (for inspection/tests). */
|
|
144
|
+
get osk() { return this.oskSession; }
|
|
145
|
+
dispose() {
|
|
146
|
+
this.oskSession?.close(false);
|
|
147
|
+
this.oskSession = null;
|
|
148
|
+
this.ctrls.clear();
|
|
149
|
+
this.order = [];
|
|
150
|
+
this.pads.clear();
|
|
151
|
+
}
|
|
152
|
+
}
|