@divinevoxel/vlox 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (663) hide show
  1. package/Cache/Cache.types.d.ts +3 -3
  2. package/Contexts/Base/Main/DataGenerator.types.d.ts +5 -0
  3. package/Contexts/Base/Main/{Generator/InitDataGenerator.d.ts → InitDataGenerator.d.ts} +1 -1
  4. package/Contexts/Base/Main/InitDataGenerator.js +19 -0
  5. package/Contexts/Base/Remote/DataSync.types.d.ts +18 -0
  6. package/Contexts/Base/Remote/InitDataSync.js +42 -0
  7. package/Contexts/Base/Remote/InitWorldDataSync.js +17 -0
  8. package/Contexts/Base/ThreadManager.d.ts +6 -11
  9. package/Contexts/Base/ThreadManager.js +31 -30
  10. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -2
  11. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -2
  12. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +0 -2
  13. package/Contexts/Nexus/DivineVoxelEngineNexus.js +0 -6
  14. package/Contexts/Nexus/NexusTheads.js +1 -4
  15. package/Contexts/Render/DVERenderThreads.d.ts +1 -4
  16. package/Contexts/Render/DVERenderThreads.js +2 -8
  17. package/Contexts/Render/DivineVoxelEngineRender.d.ts +28 -9
  18. package/Contexts/Render/DivineVoxelEngineRender.js +3 -5
  19. package/Contexts/World/DivineVoxelEngineWorld.d.ts +28 -10
  20. package/Contexts/World/DivineVoxelEngineWorld.js +0 -26
  21. package/Contexts/World/WorldThreads.d.ts +1 -2
  22. package/Contexts/World/WorldThreads.js +1 -4
  23. package/Data/Cursor/{Interfaces/DataCursor.interface.d.ts → DataCursor.interface.d.ts} +1 -1
  24. package/Data/Structs/{Builder/StructBuilder.d.ts → StructBuilder.d.ts} +5 -3
  25. package/Init/StartConstructor.js +23 -19
  26. package/Init/StartNexus.js +12 -9
  27. package/Init/StartRenderer.d.ts +2 -12
  28. package/Init/StartRenderer.js +24 -47
  29. package/Init/StartWorld.d.ts +4 -1
  30. package/Init/StartWorld.js +22 -97
  31. package/Math/Indexing.d.ts +12 -0
  32. package/Math/Indexing.js +58 -0
  33. package/Math/index.d.ts +8 -11
  34. package/Math/index.js +2 -11
  35. package/Mesher/Functions/CompactMesh.d.ts +2 -3
  36. package/Mesher/Functions/CompactMesh.js +36 -31
  37. package/Mesher/Functions/CompactVoxelMesh.d.ts +1 -1
  38. package/Mesher/Functions/CompactVoxelMesh.js +111 -103
  39. package/Mesher/Functions/MeshSection.d.ts +3 -0
  40. package/Mesher/Functions/MeshSection.js +117 -0
  41. package/Mesher/Functions/MeshTexture.d.ts +1 -0
  42. package/Mesher/Functions/MeshTexture.js +275 -0
  43. package/Mesher/Functions/MeshVoxel.d.ts +3 -0
  44. package/Mesher/Functions/MeshVoxel.js +44 -0
  45. package/Mesher/Geomtry/Buffers.d.ts +19 -0
  46. package/Mesher/Geomtry/Buffers.js +81 -0
  47. package/Mesher/Geomtry/Geometry.types.d.ts +11 -0
  48. package/Mesher/Geomtry/Geometry.types.js +13 -0
  49. package/Mesher/Geomtry/GeometryNormals.d.ts +10 -0
  50. package/Mesher/Geomtry/GeometryNormals.js +52 -0
  51. package/Mesher/Geomtry/MeshData.types.d.ts +13 -0
  52. package/Mesher/Geomtry/MeshData.types.js +6 -0
  53. package/Mesher/Geomtry/Primitives/Quad.d.ts +38 -0
  54. package/Mesher/Geomtry/Primitives/Quad.js +224 -0
  55. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +66 -0
  56. package/Mesher/Geomtry/Primitives/QuadVertexData.js +349 -0
  57. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  58. package/Mesher/Geomtry/Primitives/index.js +2 -0
  59. package/Mesher/Geomtry/Tools/MesherDataTools.d.ts +7 -0
  60. package/Mesher/Geomtry/Tools/MesherDataTools.js +12 -0
  61. package/Mesher/Geomtry/Tools/index.d.ts +1 -0
  62. package/Mesher/Geomtry/Tools/index.js +1 -0
  63. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +6 -0
  64. package/Mesher/Geomtry/VoxelGeometryBuilder.js +242 -0
  65. package/Mesher/Geomtry/VoxelMesh.d.ts +13 -0
  66. package/Mesher/Geomtry/VoxelMesh.js +28 -0
  67. package/Mesher/Geomtry/index.d.ts +2 -0
  68. package/Mesher/Geomtry/index.js +2 -0
  69. package/Mesher/InitMesher.d.ts +2 -0
  70. package/Mesher/InitMesher.js +23 -0
  71. package/Mesher/InitTask.d.ts +2 -0
  72. package/Mesher/InitTask.js +43 -0
  73. package/Mesher/Models/Common/BoxGeometryNode.d.ts +2 -2
  74. package/Mesher/Models/Common/BoxGeometryNode.js +61 -56
  75. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -2
  76. package/Mesher/Models/Common/Calc/CalcConstants.js +8 -7
  77. package/Mesher/Models/Common/Calc/FaceDataCalc.js +5 -4
  78. package/Mesher/Models/Common/QuadGeometryNode.d.ts +2 -2
  79. package/Mesher/Models/Common/QuadGeometryNode.js +1 -1
  80. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +10 -5
  81. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +148 -57
  82. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +1 -1
  83. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +59 -116
  84. package/Mesher/Models/Nodes/GeometryNode.d.ts +1 -1
  85. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +4 -2
  86. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +16 -15
  87. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +4 -2
  88. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +16 -15
  89. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +10 -3
  90. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +9 -8
  91. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +4 -2
  92. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +9 -8
  93. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -2
  94. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +1 -1
  95. package/Mesher/Models/VoxelConstructor.d.ts +3 -3
  96. package/Mesher/Models/VoxelConstructor.js +4 -4
  97. package/Mesher/Models/VoxelGeometryLookUp.d.ts +22 -13
  98. package/Mesher/Models/VoxelGeometryLookUp.js +75 -41
  99. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +4 -4
  100. package/Mesher/Models/VoxelModelConstructorRegister.js +1 -1
  101. package/Mesher/RenderedMaterials.d.ts +6 -0
  102. package/Mesher/RenderedMaterials.js +12 -0
  103. package/Mesher/Tools/OutlinedVoxelTool.d.ts +2 -11
  104. package/Mesher/Tools/OutlinedVoxelTool.js +69 -39
  105. package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +1 -1
  106. package/Mesher/Tools/VoxelMeshBVHBuilder.js +23 -28
  107. package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +3 -1
  108. package/Mesher/Tools/VoxelMesherDataTool.d.ts +23 -17
  109. package/Mesher/Tools/VoxelMesherDataTool.js +29 -62
  110. package/Mesher/Types/Mesher.types.d.ts +8 -12
  111. package/Models/Defaults/CubeVoxelModels.js +26 -26
  112. package/Models/Defaults/PanelVoxelModels.js +24 -24
  113. package/Models/Input/BoxVoxelGometryInputs.d.ts +5 -3
  114. package/Models/Input/BoxVoxelGometryInputs.js +5 -5
  115. package/Models/Input/QuadVoxelGometryInputs.d.ts +1 -1
  116. package/Models/Rules/Classes/OcclusionFace.js +1 -1
  117. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +3 -3
  118. package/Models/Rules/Functions/BuildGeomtryInputs.js +44 -37
  119. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +2 -2
  120. package/Models/Rules/Functions/GetOcclusionFaces.js +1 -1
  121. package/Models/Shared/Transform.d.ts +2 -2
  122. package/Models/Shared/Transform.js +4 -6
  123. package/Models/VoxelModel.types.d.ts +1 -1
  124. package/Renderer/Classes/DVESectionMeshes.d.ts +7 -0
  125. package/Renderer/Classes/DVESectionMeshes.js +2 -0
  126. package/Renderer/Classes/SectionMesh.d.ts +12 -0
  127. package/Renderer/Classes/SectionMesh.js +23 -0
  128. package/Renderer/Classes/SectorMesh.d.ts +11 -0
  129. package/Renderer/Classes/SectorMesh.js +33 -0
  130. package/Renderer/DVERenderNode.types.d.ts +1 -1
  131. package/Renderer/DVERenderer.d.ts +2 -2
  132. package/Renderer/InitTasks.d.ts +2 -0
  133. package/Renderer/InitTasks.js +31 -0
  134. package/Renderer/MeshManager.d.ts +5 -7
  135. package/Renderer/MeshManager.js +31 -52
  136. package/Renderer/MeshRegister.d.ts +9 -27
  137. package/Renderer/MeshRegister.js +38 -164
  138. package/Renderer/Renderer.types.d.ts +21 -0
  139. package/Renderer/index.d.ts +3 -0
  140. package/Renderer/index.js +3 -0
  141. package/Settings/EngineSettings.d.ts +19 -21
  142. package/Settings/EngineSettings.js +15 -43
  143. package/Settings/EngineSettings.types.d.ts +8 -35
  144. package/Settings/EngineSettings.types.js +8 -35
  145. package/Tasks/IWG/IWG.d.ts +25 -0
  146. package/Tasks/IWG/IWG.js +89 -0
  147. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +37 -0
  148. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +67 -0
  149. package/Tasks/IWG/Internal/Classes/Generator.d.ts +27 -0
  150. package/Tasks/IWG/Internal/Classes/Generator.js +41 -0
  151. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +15 -0
  152. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +62 -0
  153. package/Tasks/IWG/Internal/Classes/SectorState.d.ts +11 -0
  154. package/Tasks/IWG/Internal/Classes/SectorState.js +20 -0
  155. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +9 -0
  156. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +24 -0
  157. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +2 -0
  158. package/Tasks/IWG/Internal/Functions/cullSectors.js +111 -0
  159. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +4 -0
  160. package/Tasks/IWG/Internal/Functions/getSectorState.js +42 -0
  161. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +2 -0
  162. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +51 -0
  163. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +2 -0
  164. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +70 -0
  165. package/Tasks/IWG/Internal/IWGDimensions.d.ts +6 -0
  166. package/Tasks/IWG/Internal/IWGDimensions.js +17 -0
  167. package/Tasks/IWG/Internal/IWGTasks.d.ts +34 -0
  168. package/Tasks/IWG/Internal/IWGTasks.js +148 -0
  169. package/Tasks/IWG/Internal/IWGTools.d.ts +8 -0
  170. package/Tasks/IWG/Internal/IWGTools.js +5 -0
  171. package/Tasks/IWG/Internal/TaskRegister.d.ts +7 -0
  172. package/Tasks/IWG/Internal/TaskRegister.js +14 -0
  173. package/Tasks/IWG/Procedures/InitalLoad.d.ts +10 -0
  174. package/Tasks/IWG/Procedures/InitalLoad.js +53 -0
  175. package/Tasks/IWG/Procedures/SaveAllSectors.d.ts +5 -0
  176. package/Tasks/IWG/Procedures/SaveAllSectors.js +20 -0
  177. package/Tasks/IWG/index.d.ts +2 -1
  178. package/Tasks/IWG/index.js +2 -1
  179. package/Tasks/Propagation/Explosion/ExplosionManager.js +26 -26
  180. package/Tasks/Propagation/Flow/FlowManager.d.ts +9 -51
  181. package/Tasks/Propagation/Flow/FlowManager.js +96 -108
  182. package/Tasks/Propagation/Flow/{Functions/FlowRemove.d.ts → FlowRemove.d.ts} +1 -1
  183. package/Tasks/Propagation/Flow/FlowRemove.js +157 -0
  184. package/Tasks/Propagation/Flow/{Functions/FlowUpdate.d.ts → FlowUpdate.d.ts} +1 -1
  185. package/Tasks/Propagation/Flow/FlowUpdate.js +98 -0
  186. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -0
  187. package/Tasks/Propagation/Flow/WorldFlow.js +151 -0
  188. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +104 -0
  189. package/Tasks/Propagation/Illumanation/CommonFunctions.js +280 -0
  190. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.d.ts → RGBUpdate.d.ts} +1 -1
  191. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.js → RGBUpdate.js} +8 -8
  192. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.d.ts → SunUpdate.d.ts} +1 -1
  193. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.js → SunUpdate.js} +11 -11
  194. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -0
  195. package/Tasks/Propagation/Illumanation/WorldRGB.js +43 -0
  196. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -0
  197. package/Tasks/Propagation/Illumanation/WorldSun.js +116 -0
  198. package/Tasks/Propagation/InitTasks.js +32 -16
  199. package/Tasks/Propagation/index.d.ts +2 -1
  200. package/Tasks/Propagation/index.js +2 -1
  201. package/Tasks/Tasks.types.d.ts +6 -77
  202. package/Tasks/TasksIds.d.ts +3 -3
  203. package/Tasks/TasksIds.js +3 -3
  204. package/Tasks/Update/InitTasks.js +9 -24
  205. package/Tasks/Update/UpdateTask.d.ts +2 -2
  206. package/Tasks/Update/UpdateTask.js +18 -17
  207. package/Tasks/Update/VoxelUpdate.d.ts +3 -2
  208. package/Tasks/Update/VoxelUpdate.js +23 -19
  209. package/Tasks/WorldGeneration/InitTasks.js +2 -10
  210. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  211. package/Tasks/WorldGeneration/WorldGenBrush.js +20 -27
  212. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +2 -2
  213. package/Tasks/WorldGeneration/WorldGenRegister.js +29 -42
  214. package/Tasks/WorldGeneration/WorldGeneration.d.ts +0 -2
  215. package/Tasks/WorldGeneration/WorldGeneration.js +14 -12
  216. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.d.ts +1 -1
  217. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.js +1 -1
  218. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.d.ts +2 -1
  219. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.js +4 -1
  220. package/Templates/FullVoxelTemplate.d.ts +1 -0
  221. package/Templates/FullVoxelTemplate.js +14 -7
  222. package/Templates/Functions/CreateTemplate.js +58 -37
  223. package/Templates/Functions/FlipTemplate.js +4 -0
  224. package/Templates/Functions/RotateTemplate.js +4 -0
  225. package/Templates/VoxelTemplate.d.ts +5 -2
  226. package/Templates/VoxelTemplate.js +33 -18
  227. package/Templates/VoxelTemplates.types.d.ts +5 -7
  228. package/Textures/Texture.types.d.ts +1 -0
  229. package/Textures/TextureManager.d.ts +4 -5
  230. package/Textures/TextureManager.js +3 -1
  231. package/Textures/TextureRegister.d.ts +9 -10
  232. package/Textures/TextureRegister.js +12 -12
  233. package/Textures/index.d.ts +1 -0
  234. package/Textures/index.js +1 -0
  235. package/Tools/Brush/AdvancedBrushTool.d.ts +2 -1
  236. package/Tools/Brush/AdvancedBrushTool.js +12 -15
  237. package/Tools/Brush/Brush.d.ts +4 -4
  238. package/Tools/Brush/Brush.js +21 -22
  239. package/Tools/Data/SubstanceDataTool.d.ts +2 -1
  240. package/Tools/Data/SubstanceDataTool.js +6 -5
  241. package/Tools/Tasks/TasksTool.d.ts +43 -88
  242. package/Tools/Tasks/TasksTool.js +97 -212
  243. package/Util/BinaryObject.d.ts +2 -0
  244. package/Util/BinaryObject.js +14 -0
  245. package/Util/Environment.d.ts +4 -0
  246. package/Util/Environment.js +10 -0
  247. package/Util/TypedEventTarget.d.ts +5 -0
  248. package/Util/TypedEventTarget.js +12 -0
  249. package/Util/Util.types.d.ts +0 -2
  250. package/{Data → Voxels}/Cursor/VoxelCursor.d.ts +3 -3
  251. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.d.ts +14 -7
  252. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.js +57 -44
  253. package/{Data → Voxels}/Cursor/VoxelCursor.js +7 -8
  254. package/Voxels/Cursor/VoxelLightData.d.ts +45 -0
  255. package/Voxels/Cursor/VoxelLightData.js +146 -0
  256. package/Voxels/Effects/VoxelEffect.d.ts +4 -4
  257. package/Voxels/Functions/BuildStateData.js +1 -1
  258. package/Voxels/Indexes/VoxelIndex.d.ts +2 -2
  259. package/Voxels/Indexes/VoxelIndex.js +6 -6
  260. package/Voxels/InitVoxelData.d.ts +7 -3
  261. package/Voxels/InitVoxelData.js +182 -29
  262. package/Voxels/Segments/MaterialDataGenerator.d.ts +6 -0
  263. package/{Contexts/Base/Main/Generator → Voxels}/Segments/MaterialDataGenerator.js +2 -2
  264. package/Voxels/Segments/SubstanceDataGenerator.d.ts +6 -0
  265. package/{Contexts/Base/Main/Generator → Voxels}/Segments/SubstanceDataGenerator.js +4 -4
  266. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.d.ts +2 -2
  267. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.js +4 -5
  268. package/Voxels/State/LogicStatementReader.js +1 -1
  269. package/Voxels/State/Schema/BinarySchema.d.ts +4 -0
  270. package/Voxels/State/Schema/BinarySchema.js +32 -1
  271. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  272. package/Voxels/State/Schema/VoxelSchema.d.ts +4 -4
  273. package/Voxels/State/Schema/VoxelSchema.js +6 -6
  274. package/Voxels/State/SchemaRegister.d.ts +4 -3
  275. package/Voxels/State/SchemaRegister.js +5 -2
  276. package/Voxels/State/VoxelTagStates.js +1 -1
  277. package/Voxels/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
  278. package/{Data → Voxels}/Structs/Builder/SubstanceStructBuilder.js +2 -2
  279. package/Voxels/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
  280. package/{Data → Voxels}/Structs/Builder/VoxelStructBuilder.js +2 -7
  281. package/{Data → Voxels}/Structs/SubstanceStruct.d.ts +2 -1
  282. package/{Data → Voxels}/Structs/SubstanceStruct.js +2 -4
  283. package/{Data → Voxels}/Structs/VoxelStruct.d.ts +2 -2
  284. package/{Data → Voxels}/Structs/VoxelStruct.js +1 -1
  285. package/Voxels/{Voxel.types.d.ts → Types/Voxel.types.d.ts} +18 -7
  286. package/Voxels/{Voxel.types.js → Types/Voxel.types.js} +19 -1
  287. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +93 -0
  288. package/Voxels/index.d.ts +3 -3
  289. package/Voxels/index.js +3 -3
  290. package/World/Archive/Archive.types.d.ts +159 -0
  291. package/World/Archive/Functions/ArchiveArea.d.ts +10 -0
  292. package/World/Archive/Functions/ArchiveArea.js +350 -0
  293. package/World/Archive/Functions/ArchiveSector.d.ts +7 -0
  294. package/World/Archive/Functions/ArchiveSector.js +354 -0
  295. package/World/Archive/Functions/ImportSector.d.ts +9 -0
  296. package/World/Archive/Functions/ImportSector.js +234 -0
  297. package/World/Archive/Functions/index.d.ts +3 -0
  298. package/World/Archive/Functions/index.js +3 -0
  299. package/World/Archive/InitTasks.d.ts +4 -0
  300. package/World/Archive/InitTasks.js +70 -0
  301. package/World/Cursor/SectionCursor.d.ts +16 -0
  302. package/World/Cursor/SectionCursor.js +57 -0
  303. package/{Data/Cursor/World/ColumnCursor.d.ts → World/Cursor/SectorCursor.d.ts} +8 -7
  304. package/World/Cursor/SectorCursor.js +57 -0
  305. package/{Data/Cursor/World → World/Cursor}/WorldCursor.d.ts +4 -4
  306. package/World/Cursor/WorldCursor.js +51 -0
  307. package/{Data/Cursor/World → World/Cursor}/WorldSectionCursor.interface.d.ts +2 -2
  308. package/{Data/Cursor/World → World/Cursor}/WorldVoxelCursor.d.ts +3 -2
  309. package/World/Cursor/WorldVoxelCursor.js +58 -0
  310. package/{Data/World/Classes → World/Dimension}/Dimension.d.ts +5 -5
  311. package/World/Dimension/Dimension.js +20 -0
  312. package/World/InitTasks.d.ts +6 -0
  313. package/World/InitTasks.js +92 -0
  314. package/World/Lock/WorldLock.d.ts +11 -0
  315. package/{Contexts/World → World}/Lock/WorldLock.js +33 -37
  316. package/World/Section/Section.d.ts +34 -0
  317. package/World/Section/Section.js +89 -0
  318. package/World/Section/SectionHeightMap.d.ts +10 -0
  319. package/World/Section/SectionHeightMap.js +39 -0
  320. package/World/Section/SectionStruct.d.ts +8 -0
  321. package/World/Section/SectionStruct.js +29 -0
  322. package/{Data/Structs/Constants/ChunkStructProperties.d.ts → World/Section/SectionStructProperties.d.ts} +1 -1
  323. package/World/Section/SectionStructProperties.js +11 -0
  324. package/World/Section/index.d.ts +1 -0
  325. package/World/Section/index.js +1 -0
  326. package/World/Sector/Sector.d.ts +23 -0
  327. package/World/Sector/Sector.js +60 -0
  328. package/World/Sector/SectorHeightMap.d.ts +5 -0
  329. package/World/Sector/SectorHeightMap.js +47 -0
  330. package/World/Sector/SectorStruct.d.ts +1 -0
  331. package/World/Sector/SectorStruct.js +46 -0
  332. package/World/Sector/SectorStructIds.d.ts +13 -0
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  467. package/Mesher/Processors/ChunkProcessor.js +0 -117
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  473. package/Mesher/Tools/VoxelTemplateDataTool.js +0 -112
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  475. package/Renderer/Classes/ChunkMesh.js +0 -13
  476. package/Renderer/Classes/MeshRegisterColumn.d.ts +0 -7
  477. package/Renderer/Classes/MeshRegisterColumn.js +0 -7
  478. package/Renderer/Classes/MushRegisterRegion.d.ts +0 -4
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  480. package/Renderer/DVEChunkMeshInterface.d.ts +0 -3
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  482. package/Renderer/DVEChunkMeshes.d.ts +0 -6
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  624. /package/Contexts/Base/Main/{Generator/DataGenerator.types.js → DataGenerator.types.js} +0 -0
  625. /package/Contexts/Base/Remote/{Sync/DataSync.types.js → DataSync.types.js} +0 -0
  626. /package/Contexts/Base/Remote/{Sync/DataSyncIds.d.ts → DataSyncIds.d.ts} +0 -0
  627. /package/Contexts/Base/Remote/{Sync/DataSyncIds.js → DataSyncIds.js} +0 -0
  628. /package/Contexts/Base/Remote/{Sync/InitDataSync.d.ts → InitDataSync.d.ts} +0 -0
  629. /package/Contexts/Base/Remote/{Sync/InitWorldDataSync.d.ts → InitWorldDataSync.d.ts} +0 -0
  630. /package/Data/Cursor/{Interfaces/DataCursor.interface.js → DataCursor.interface.js} +0 -0
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  633. /package/Data/Structs/{Builder/StructBuilder.js → StructBuilder.js} +0 -0
  634. /package/Data/{Types → Structs}/StructBuilder.types.d.ts +0 -0
  635. /package/Data/{Types → Structs}/StructBuilder.types.js +0 -0
  636. /package/Math/{Constants/CardinalNeighbors.d.ts → CardinalNeighbors.d.ts} +0 -0
  637. /package/Math/{Constants/CardinalNeighbors.js → CardinalNeighbors.js} +0 -0
  638. /package/Math/{Constants/VoxelFaces.d.ts → VoxelFaces.d.ts} +0 -0
  639. /package/Math/{Constants/VoxelFaces.js → VoxelFaces.js} +0 -0
  640. /package/{Voxels → Mesher}/VoxelShaderData.d.ts +0 -0
  641. /package/{Voxels → Mesher}/VoxelShaderData.js +0 -0
  642. /package/{Archive/Archive.types.js → Renderer/Renderer.types.js} +0 -0
  643. /package/{Contexts/Render/Tasks/RenderTasks.types.js → Tasks/Propagation/Flow/CommonFunctions.d.ts} +0 -0
  644. /package/{Data/Cursor/World/WorldSectionCursor.interface.js → Tasks/Propagation/Flow/CommonFunctions.js} +0 -0
  645. /package/{Data → Voxels}/Palettes/MaterialPalette.d.ts +0 -0
  646. /package/{Data → Voxels}/Palettes/MaterialPalette.js +0 -0
  647. /package/{Data → Voxels}/Palettes/SubstancePalette.d.ts +0 -0
  648. /package/{Data → Voxels}/Palettes/SubstancePalette.js +0 -0
  649. /package/{Data → Voxels}/Palettes/VoxelPalette.d.ts +0 -0
  650. /package/{Data → Voxels}/Palettes/VoxelPalette.js +0 -0
  651. /package/Voxels/{VoxelMaterial.types.d.ts → Types/VoxelMaterial.types.d.ts} +0 -0
  652. /package/Voxels/{VoxelMaterial.types.js → Types/VoxelMaterial.types.js} +0 -0
  653. /package/{Data/Types/DimensionData.types.js → Voxels/Types/VoxelModelCompiledData.types.js} +0 -0
  654. /package/Voxels/{VoxelSubstances.types.d.ts → Types/VoxelSubstances.types.d.ts} +0 -0
  655. /package/Voxels/{VoxelSubstances.types.js → Types/VoxelSubstances.types.js} +0 -0
  656. /package/{Data/Types/RichWorldData.types.js → World/Archive/Archive.types.js} +0 -0
  657. /package/{Archive → World/Archive}/index.d.ts +0 -0
  658. /package/{Archive → World/Archive}/index.js +0 -0
  659. /package/{Math/Math.types.js → World/Cursor/WorldSectionCursor.interface.js} +0 -0
  660. /package/{Math/Spaces/VoxelSpaces.types.js → World/Storage/WorldStorage.interface.js} +0 -0
  661. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.d.ts +0 -0
  662. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.js +0 -0
  663. /package/{Mesher/Meshers/MesherInterface.js → World/Types/WorldData.types.js} +0 -0
@@ -1,4 +1,5 @@
1
- import { WorldSpaces } from "../../Data/World/WorldSpaces";
1
+ import { WorldSpaces } from "../../World/WorldSpaces";
2
+ const MAX_FLOAT32 = new Float32Array([Infinity])[0];
2
3
  /**
3
4
  * A class to help with indexing a full flat binary tree defined by the number of levels it has.
4
5
  */
@@ -160,23 +161,29 @@ export class StructCursor {
160
161
  const ix = this.trueIndex;
161
162
  const iy = this.trueIndex + 1;
162
163
  const iz = this.trueIndex + 2;
163
- this.data[ix] =
164
- this.data[ix] == -Infinity || x < this.data[ix] ? x : this.data[ix];
165
- this.data[iy] =
166
- this.data[iy] == -Infinity || y < this.data[iy] ? y : this.data[iy];
167
- this.data[iz] =
168
- this.data[iz] == -Infinity || z < this.data[iz] ? z : this.data[iz];
164
+ if (x < this.data[ix] || this.data[ix] == -MAX_FLOAT32) {
165
+ this.data[ix] = x;
166
+ }
167
+ if (y < this.data[iy] || this.data[iy] == -MAX_FLOAT32) {
168
+ this.data[iy] = y;
169
+ }
170
+ if (z < this.data[iz] || this.data[iz] == -MAX_FLOAT32) {
171
+ this.data[iz] = z;
172
+ }
169
173
  }
170
174
  updateMax(x, y, z) {
171
175
  const ix = this.trueIndex + 4;
172
176
  const iy = this.trueIndex + 5;
173
177
  const iz = this.trueIndex + 6;
174
- this.data[ix] =
175
- this.data[ix] == -Infinity || x > this.data[ix] ? x : this.data[ix];
176
- this.data[iy] =
177
- this.data[iy] == -Infinity || y > this.data[iy] ? y : this.data[iy];
178
- this.data[iz] =
179
- this.data[iz] == -Infinity || z > this.data[iz] ? z : this.data[iz];
178
+ if (x > this.data[ix] || this.data[ix] == -MAX_FLOAT32) {
179
+ this.data[ix] = x;
180
+ }
181
+ if (y > this.data[iy] || this.data[iy] == -MAX_FLOAT32) {
182
+ this.data[iy] = y;
183
+ }
184
+ if (z > this.data[iz] || this.data[iz] == -MAX_FLOAT32) {
185
+ this.data[iz] = z;
186
+ }
180
187
  }
181
188
  toJSON() {
182
189
  return {
@@ -194,11 +201,11 @@ export class VoxelMeshBVHBuilder {
194
201
  structCursor = new StructCursor(this.tree);
195
202
  indices = new Uint32Array(this.treeIndex.getLevelSize(12) * 2);
196
203
  reset() {
197
- this.tree.fill(-Infinity);
204
+ this.tree.fill(-MAX_FLOAT32);
198
205
  this.indices.fill(0);
199
206
  }
200
- updateVoxel(voxelX, voxelY, voxelZ, indicesStart, indicesEnd, minX, minY, minZ, maxX, maxY, maxZ) {
201
- const voxelIndex = WorldSpaces.voxel.getIndexXYZ(voxelX, voxelY, voxelZ);
207
+ updateVoxel(voxelX, voxelY, voxelZ, meshIndex, indicesStart, indicesEnd, minX, minY, minZ, maxX, maxY, maxZ) {
208
+ const voxelIndex = WorldSpaces.voxel.getIndex(voxelX, voxelY, voxelZ);
202
209
  const leafIndex = this.treeIndex.getIndexAtLevel(12, voxelIndex);
203
210
  this.indices[voxelIndex * 2] = indicesStart;
204
211
  this.indices[voxelIndex * 2 + 1] = indicesEnd;
@@ -219,15 +226,3 @@ export class VoxelMeshBVHBuilder {
219
226
  }
220
227
  }
221
228
  }
222
- /*
223
- console.warn(
224
- [voxelX, voxelY, voxelZ],
225
- "add gometry",
226
- [minX, minY, minZ],
227
- [maxX, maxY, maxZ],
228
- [voxelX, voxelY, voxelZ],
229
- [indicesStart, indicesEnd],
230
- indicesEnd - indicesStart,
231
- (indicesEnd - indicesStart) / 3
232
- );
233
- */
@@ -39,7 +39,9 @@ export declare class VoxelMeshVertexStructCursor {
39
39
  set colorB(value: number);
40
40
  trueIndex: number;
41
41
  _index: number;
42
- data: Float32Array;
42
+ data: {
43
+ [index: number]: number;
44
+ };
43
45
  get index(): number;
44
46
  set index(index: number);
45
47
  constructor(data?: Float32Array);
@@ -1,27 +1,39 @@
1
- import { MesherDataTool } from "@amodx/meshing/Tools/MesherDataTools";
2
- import { QuadScalarVertexData } from "@amodx/meshing/Primitives/QuadVertexData";
3
- import { VoxelTemplateDataTool } from "./VoxelTemplateDataTool.js";
1
+ import { MesherDataTool } from "../Geomtry/Tools/MesherDataTools";
2
+ import { QuadScalarVertexData } from "../Geomtry/Primitives/QuadVertexData";
4
3
  import { VoxelFaces } from "../../Math";
5
- import { QuadVerticies } from "@amodx/meshing/Geometry.types";
4
+ import { QuadVerticies } from "../Geomtry/Geometry.types";
5
+ import { VoxelMesh } from "../Geomtry/VoxelMesh";
6
6
  import { VoxelMeshBVHBuilder } from "./VoxelMeshBVHBuilder";
7
7
  import { Vec3Array, Vector3Like } from "@amodx/math";
8
- import { VoxelCursorInterface } from "../../Data/Cursor/Interfaces/VoxelCursor.interface";
9
- import { DataCursorInterface } from "../../Data/Cursor/Interfaces/DataCursor.interface";
8
+ import { VoxelCursorInterface } from "../../Voxels/Cursor/VoxelCursor.interface.js";
9
+ import { DataCursorInterface } from "../../Data/Cursor/DataCursor.interface.js";
10
+ declare class VoxelVars {
11
+ faceFlipped: boolean;
12
+ textureIndex: number;
13
+ light: QuadScalarVertexData;
14
+ ao: QuadScalarVertexData;
15
+ animation: QuadScalarVertexData;
16
+ level: QuadScalarVertexData;
17
+ overlayTextures: QuadScalarVertexData;
18
+ reset(): void;
19
+ }
10
20
  export declare class VoxelMesherDataTool extends MesherDataTool {
11
21
  id: string;
12
- template: VoxelTemplateDataTool;
22
+ materialIndex: number;
13
23
  voxel: VoxelCursorInterface;
14
24
  nVoxel: DataCursorInterface;
15
25
  /**The current world position */
16
26
  position: Vector3Like;
17
27
  /**The current local origin */
18
28
  origin: Vector3Like;
19
- bvhTool: VoxelMeshBVHBuilder;
29
+ mesh: VoxelMesh;
30
+ bvhTool: VoxelMeshBVHBuilder | null;
31
+ vars: VoxelVars;
20
32
  dataCalculated: Record<VoxelFaces, boolean>;
21
33
  condiotnalGeometryData: Record<VoxelFaces, Record<QuadVerticies, [number[][], number[][], number[][]]>>;
22
34
  lightData: Record<VoxelFaces, Record<QuadVerticies, number>>;
23
35
  effects: Record<string, number[]>;
24
- constructor(id: string);
36
+ constructor(id: string, materialIndex: number);
25
37
  bounds: {
26
38
  min: Vec3Array;
27
39
  max: Vec3Array;
@@ -31,12 +43,6 @@ export declare class VoxelMesherDataTool extends MesherDataTool {
31
43
  endConstruction(): boolean;
32
44
  calculateFaceData(direction: VoxelFaces): true | undefined;
33
45
  clearCalculatedData(): void;
34
- getAnimationData(): QuadScalarVertexData;
35
- getWorldLight(): QuadScalarVertexData;
36
- getWorldAO(): QuadScalarVertexData;
37
- getOverlayTextures(): QuadScalarVertexData;
38
- setTexture(uv: number): this;
39
- getTexture(): number;
40
- setFaceFlipped(value: boolean): this;
41
- isFaceFlipped(): boolean;
46
+ reset(): void;
42
47
  }
48
+ export {};
@@ -1,33 +1,45 @@
1
1
  //tools
2
- import { MesherDataTool } from "@amodx/meshing/Tools/MesherDataTools";
2
+ import { MesherDataTool } from "../Geomtry/Tools/MesherDataTools";
3
3
  //data
4
- import { QuadScalarVertexData } from "@amodx/meshing/Primitives/QuadVertexData";
5
- import { VoxelTemplateDataTool } from "./VoxelTemplateDataTool.js";
6
- import { BinaryNumberTypes } from "@amodx/binary";
4
+ import { QuadScalarVertexData } from "../Geomtry/Primitives/QuadVertexData";
7
5
  import { VoxelFaces, VoxelFacesArray } from "../../Math";
8
- import { QuadVerticies } from "@amodx/meshing/Geometry.types";
6
+ import { QuadVerticies } from "../Geomtry/Geometry.types";
9
7
  import { FaceDataCalc } from "../Models/Common/Calc/FaceDataCalc.js";
10
- import { Mesh } from "@amodx/meshing/Mesh/Mesh";
11
- import { VoxelMeshBVHBuilder } from "./VoxelMeshBVHBuilder";
8
+ import { VoxelMesh } from "../Geomtry/VoxelMesh";
12
9
  import { Vector3Like } from "@amodx/math";
13
- import { WorldSpaces } from "../../Data/World/WorldSpaces";
10
+ class VoxelVars {
11
+ faceFlipped = false;
12
+ textureIndex = 0;
13
+ light = new QuadScalarVertexData();
14
+ ao = new QuadScalarVertexData();
15
+ animation = new QuadScalarVertexData();
16
+ level = new QuadScalarVertexData();
17
+ overlayTextures = new QuadScalarVertexData();
18
+ reset() {
19
+ this.faceFlipped = false;
20
+ this.textureIndex = 0;
21
+ }
22
+ }
14
23
  export class VoxelMesherDataTool extends MesherDataTool {
15
24
  id;
16
- template = new VoxelTemplateDataTool();
25
+ materialIndex;
17
26
  voxel;
18
27
  nVoxel;
19
28
  /**The current world position */
20
29
  position = Vector3Like.Create();
21
30
  /**The current local origin */
22
31
  origin = Vector3Like.Create();
23
- bvhTool = new VoxelMeshBVHBuilder();
32
+ mesh = new VoxelMesh();
33
+ bvhTool = null;
34
+ vars = new VoxelVars();
24
35
  dataCalculated;
25
36
  condiotnalGeometryData;
26
37
  lightData;
27
38
  effects;
28
- constructor(id) {
39
+ constructor(id, materialIndex) {
29
40
  super();
30
41
  this.id = id;
42
+ this.materialIndex = materialIndex;
31
43
  // this.faceDataOverride.currentVoxel = this.voxel;
32
44
  // this.faceDataOverride.neighborVoxel = this.nVoxel;
33
45
  this.dataCalculated = [];
@@ -58,24 +70,7 @@ export class VoxelMesherDataTool extends MesherDataTool {
58
70
  this.lightData[face][QuadVerticies.BottomLeft] = 0;
59
71
  this.lightData[face][QuadVerticies.BottomRight] = 0;
60
72
  }
61
- this.startNewMesh(new Mesh(true));
62
- [
63
- ["voxelData", [[], 1, BinaryNumberTypes.Float32]],
64
- ["uv", [[], 2, BinaryNumberTypes.Float32]],
65
- ["textureIndex", [[], 3, BinaryNumberTypes.Float32]],
66
- ["colors", [[], 3, BinaryNumberTypes.Float32]],
67
- ].forEach(([key, data]) => this.mesh.attributes.set(key, data));
68
- [
69
- ["light", new QuadScalarVertexData()],
70
- ["ao", new QuadScalarVertexData()],
71
- ["animation", new QuadScalarVertexData()],
72
- ["level", new QuadScalarVertexData()],
73
- ["overlay-uvs", new QuadScalarVertexData()],
74
- ].forEach(([key, data]) => this.quadVertexData.set(key, data));
75
- [
76
- ["face-flipped", 0],
77
- ["texture-index", 0],
78
- ].forEach(([key, data]) => this.vars.set(key, data));
73
+ this.startNewMesh(new VoxelMesh());
79
74
  }
80
75
  bounds = {
81
76
  min: [0, 0, 0],
@@ -92,11 +87,12 @@ export class VoxelMesherDataTool extends MesherDataTool {
92
87
  this.bounds.max[2] = -Infinity;
93
88
  }
94
89
  endConstruction() {
95
- const position = WorldSpaces.voxel.getPositionXYZ(this.position.x, this.position.y, this.position.z);
96
90
  if (this.bounds.min.includes(Infinity) ||
97
91
  this.bounds.max.includes(-Infinity))
98
92
  return false;
99
- this.bvhTool.updateVoxel(position.x, position.y, position.z, this._indexStart, this.mesh.indices.length, this.bounds.min[0], this.bounds.min[1], this.bounds.min[2], this.bounds.max[0], this.bounds.max[1], this.bounds.max[2]);
93
+ if (this.bvhTool) {
94
+ this.bvhTool.updateVoxel(this.position.x, this.position.y, this.position.z, this._indexStart, this.materialIndex, this.mesh.indices.length, this.bounds.min[0], this.bounds.min[1], this.bounds.min[2], this.bounds.max[0], this.bounds.max[1], this.bounds.max[2]);
95
+ }
100
96
  return true;
101
97
  }
102
98
  calculateFaceData(direction) {
@@ -113,36 +109,7 @@ export class VoxelMesherDataTool extends MesherDataTool {
113
109
  this.dataCalculated[VoxelFaces.East] = false;
114
110
  this.dataCalculated[VoxelFaces.West] = false;
115
111
  }
116
- getAnimationData() {
117
- return this.quadVertexData.get("animation");
118
- }
119
- getWorldLight() {
120
- if (this.template.isAcive()) {
121
- return this.template._light;
122
- }
123
- return this.quadVertexData.get("light");
124
- }
125
- getWorldAO() {
126
- if (this.template.isAcive()) {
127
- return this.template._ao;
128
- }
129
- return this.quadVertexData.get("ao");
130
- }
131
- getOverlayTextures() {
132
- return this.quadVertexData.get("overlay-uvs");
133
- }
134
- setTexture(uv) {
135
- this.vars.set("texture-index", uv);
136
- return this;
137
- }
138
- getTexture() {
139
- return this.vars.get("texture-index");
140
- }
141
- setFaceFlipped(value) {
142
- this.vars.set("face-flipped", value ? 1 : 0);
143
- return this;
144
- }
145
- isFaceFlipped() {
146
- return this.vars.get("face-flipped") == 1;
112
+ reset() {
113
+ this.vars.reset();
147
114
  }
148
115
  }
@@ -1,16 +1,12 @@
1
- import { BinaryNumberTypes, TypedArrays } from "@amodx/binary";
2
1
  import { Vec3Array } from "@amodx/math";
3
- export type CompactMeshIndex = [
4
- id: string,
5
- array: TypedArrays,
6
- length: number,
7
- startByte: number,
8
- endByte: number,
9
- stride: number,
10
- type: BinaryNumberTypes
11
- ][];
12
- export type CompactSubMesh = [materialId: string, index: CompactMeshIndex];
13
- export type CompactMeshData = [type: 0, buffer: ArrayBuffer, meshes: CompactSubMesh[]] | [
2
+ export type CompactSubMesh = [
3
+ materialId: string,
4
+ vertexBuffer: Float32Array,
5
+ indexBuffer: Uint32Array | Uint16Array,
6
+ minBounds: Vec3Array,
7
+ maxBounds: Vec3Array
8
+ ];
9
+ export type CompactMeshData = [type: 0, meshes: CompactSubMesh[]] | [
14
10
  type: 1,
15
11
  vertexBuffer: ArrayBuffer,
16
12
  indexBuffer: Uint32Array,
@@ -84,7 +84,7 @@ export const orientedCube = {
84
84
  },
85
85
  shapeStatesConditonalNodes: {},
86
86
  shapeStatesNodes: {
87
- "placement=down,direction=south": [
87
+ "placement=down,direction=north": [
88
88
  {
89
89
  id: "cube",
90
90
  geometryId: "dve_cube",
@@ -100,7 +100,7 @@ export const orientedCube = {
100
100
  },
101
101
  },
102
102
  ],
103
- "placement=down,direction=north": [
103
+ "placement=down,direction=south": [
104
104
  {
105
105
  id: "cube",
106
106
  geometryId: "dve_cube",
@@ -109,10 +109,10 @@ export const orientedCube = {
109
109
  "@upTexRotation": 180,
110
110
  "@downTex": "@downTex",
111
111
  "@downTexRotation": 180,
112
- "@northTex": "@southTex",
113
- "@southTex": "@northTex",
114
- "@eastTex": "@westTex",
115
- "@westTex": "@eastTex",
112
+ "@northTex": "@northTex",
113
+ "@southTex": "@southTex",
114
+ "@eastTex": "@eastTex",
115
+ "@westTex": "@westTex",
116
116
  },
117
117
  },
118
118
  ],
@@ -148,7 +148,7 @@ export const orientedCube = {
148
148
  },
149
149
  },
150
150
  ],
151
- "placement=up,direction=south": [
151
+ "placement=up,direction=north": [
152
152
  {
153
153
  id: "cube",
154
154
  geometryId: "dve_cube",
@@ -168,7 +168,7 @@ export const orientedCube = {
168
168
  },
169
169
  },
170
170
  ],
171
- "placement=up,direction=north": [
171
+ "placement=up,direction=south": [
172
172
  {
173
173
  id: "cube",
174
174
  geometryId: "dve_cube",
@@ -228,7 +228,7 @@ export const orientedCube = {
228
228
  },
229
229
  },
230
230
  ],
231
- "placement=south,direction=south": [
231
+ "placement=south,direction=north": [
232
232
  {
233
233
  id: "cube",
234
234
  geometryId: "dve_cube",
@@ -248,7 +248,7 @@ export const orientedCube = {
248
248
  },
249
249
  },
250
250
  ],
251
- "placement=south,direction=north": [
251
+ "placement=south,direction=south": [
252
252
  {
253
253
  id: "cube",
254
254
  geometryId: "dve_cube",
@@ -313,14 +313,14 @@ export const orientedCube = {
313
313
  id: "cube",
314
314
  geometryId: "dve_cube",
315
315
  inputs: {
316
- "@upTex": "@northTex",
316
+ "@upTex": "@southTex",
317
317
  "@northTex": "@downTex",
318
- "@northTexRotation": 0,
318
+ "@northTexRotation": 180,
319
319
  "@southTex": "@upTex",
320
- "@southTexRotation": 0,
321
- "@downTex": "@southTex",
322
- "@eastTex": "@eastTex",
323
- "@westTex": "@westTex",
320
+ "@southTexRotation": 180,
321
+ "@downTex": "@northTex",
322
+ "@eastTex": "@westTex",
323
+ "@westTex": "@eastTex",
324
324
  "@upTexRotation": 180,
325
325
  "@downTexRotation": 180,
326
326
  "@eastTexRotation": 270,
@@ -333,14 +333,14 @@ export const orientedCube = {
333
333
  id: "cube",
334
334
  geometryId: "dve_cube",
335
335
  inputs: {
336
- "@upTex": "@southTex",
336
+ "@upTex": "@northTex",
337
337
  "@northTex": "@downTex",
338
- "@northTexRotation": 180,
338
+ "@northTexRotation": 0,
339
339
  "@southTex": "@upTex",
340
- "@southTexRotation": 180,
341
- "@downTex": "@northTex",
342
- "@eastTex": "@westTex",
343
- "@westTex": "@eastTex",
340
+ "@southTexRotation": 0,
341
+ "@downTex": "@southTex",
342
+ "@eastTex": "@eastTex",
343
+ "@westTex": "@westTex",
344
344
  "@upTexRotation": 180,
345
345
  "@downTexRotation": 180,
346
346
  "@eastTexRotation": 270,
@@ -388,7 +388,7 @@ export const orientedCube = {
388
388
  },
389
389
  },
390
390
  ],
391
- "placement=west,direction=south": [
391
+ "placement=west,direction=north": [
392
392
  {
393
393
  id: "cube",
394
394
  geometryId: "dve_cube",
@@ -408,7 +408,7 @@ export const orientedCube = {
408
408
  },
409
409
  },
410
410
  ],
411
- "placement=west,direction=north": [
411
+ "placement=west,direction=south": [
412
412
  {
413
413
  id: "cube",
414
414
  geometryId: "dve_cube",
@@ -468,7 +468,7 @@ export const orientedCube = {
468
468
  },
469
469
  },
470
470
  ],
471
- "placement=east,direction=south": [
471
+ "placement=east,direction=north": [
472
472
  {
473
473
  id: "cube",
474
474
  geometryId: "dve_cube",
@@ -488,7 +488,7 @@ export const orientedCube = {
488
488
  },
489
489
  },
490
490
  ],
491
- "placement=east,direction=north": [
491
+ "placement=east,direction=south": [
492
492
  {
493
493
  id: "cube",
494
494
  geometryId: "dve_cube",
@@ -529,7 +529,7 @@ export const simpleCrossedPannel = {
529
529
  shapeStatesConditonalNodes: {},
530
530
  // shapeStatesOverrides: {},
531
531
  shapeStatesNodes: {
532
- "placement=down,direction=south": [
532
+ "placement=down,direction=north": [
533
533
  {
534
534
  id: "quad-1",
535
535
  geometryId: "dve_diagonal_flat_panel_west_east",
@@ -551,7 +551,7 @@ export const simpleCrossedPannel = {
551
551
  },
552
552
  },
553
553
  ],
554
- "placement=down,direction=north": [
554
+ "placement=down,direction=south": [
555
555
  {
556
556
  id: "quad-1",
557
557
  geometryId: "dve_diagonal_flat_panel_west_east",
@@ -617,7 +617,7 @@ export const simpleCrossedPannel = {
617
617
  },
618
618
  },
619
619
  ],
620
- "placement=up,direction=south": [
620
+ "placement=up,direction=north": [
621
621
  {
622
622
  id: "quad-1",
623
623
  geometryId: "dve_diagonal_flat_panel_west_east",
@@ -639,7 +639,7 @@ export const simpleCrossedPannel = {
639
639
  },
640
640
  },
641
641
  ],
642
- "placement=up,direction=north": [
642
+ "placement=up,direction=south": [
643
643
  {
644
644
  id: "quad-1",
645
645
  geometryId: "dve_diagonal_flat_panel_west_east",
@@ -705,7 +705,7 @@ export const simpleCrossedPannel = {
705
705
  },
706
706
  },
707
707
  ],
708
- "placement=north,direction=south": [
708
+ "placement=north,direction=north": [
709
709
  {
710
710
  id: "quad-1",
711
711
  geometryId: "dve_diagonal_flat_panel_west_east",
@@ -727,7 +727,7 @@ export const simpleCrossedPannel = {
727
727
  },
728
728
  },
729
729
  ],
730
- "placement=north,direction=north": [
730
+ "placement=north,direction=south": [
731
731
  {
732
732
  id: "quad-1",
733
733
  geometryId: "dve_diagonal_flat_panel_west_east",
@@ -793,13 +793,13 @@ export const simpleCrossedPannel = {
793
793
  },
794
794
  },
795
795
  ],
796
- "placement=south,direction=south": [
796
+ "placement=south,direction=north": [
797
797
  {
798
798
  id: "quad-1",
799
799
  geometryId: "dve_diagonal_flat_panel_west_east",
800
800
  inputs: {
801
801
  "@texture": "@texture",
802
- "@textureRotation": 180,
802
+ "@textureRotation": 0,
803
803
  "@transaprent": "@transparent",
804
804
  "@doubleSided": "@doubleSided",
805
805
  },
@@ -809,19 +809,19 @@ export const simpleCrossedPannel = {
809
809
  geometryId: "dve_diagonal_flat_panel_east_west",
810
810
  inputs: {
811
811
  "@texture": "@texture",
812
- "@textureRotation": 180,
812
+ "@textureRotation": 0,
813
813
  "@transaprent": "@transparent",
814
814
  "@doubleSided": "@doubleSided",
815
815
  },
816
816
  },
817
817
  ],
818
- "placement=south,direction=north": [
818
+ "placement=south,direction=south": [
819
819
  {
820
820
  id: "quad-1",
821
821
  geometryId: "dve_diagonal_flat_panel_west_east",
822
822
  inputs: {
823
823
  "@texture": "@texture",
824
- "@textureRotation": 0,
824
+ "@textureRotation": 180,
825
825
  "@transaprent": "@transparent",
826
826
  "@doubleSided": "@doubleSided",
827
827
  },
@@ -831,7 +831,7 @@ export const simpleCrossedPannel = {
831
831
  geometryId: "dve_diagonal_flat_panel_east_west",
832
832
  inputs: {
833
833
  "@texture": "@texture",
834
- "@textureRotation": 0,
834
+ "@textureRotation": 180,
835
835
  "@transaprent": "@transparent",
836
836
  "@doubleSided": "@doubleSided",
837
837
  },
@@ -881,13 +881,13 @@ export const simpleCrossedPannel = {
881
881
  },
882
882
  },
883
883
  ],
884
- "placement=east,direction=south": [
884
+ "placement=east,direction=north": [
885
885
  {
886
886
  id: "quad-1",
887
887
  geometryId: "dve_diagonal_flat_panel_west_east",
888
888
  inputs: {
889
889
  "@texture": "@texture",
890
- "@textureRotation": 180,
890
+ "@textureRotation": 0,
891
891
  "@transaprent": "@transparent",
892
892
  "@doubleSided": "@doubleSided",
893
893
  },
@@ -897,19 +897,19 @@ export const simpleCrossedPannel = {
897
897
  geometryId: "dve_diagonal_flat_panel_east_west",
898
898
  inputs: {
899
899
  "@texture": "@texture",
900
- "@textureRotation": 180,
900
+ "@textureRotation": 0,
901
901
  "@transaprent": "@transparent",
902
902
  "@doubleSided": "@doubleSided",
903
903
  },
904
904
  },
905
905
  ],
906
- "placement=east,direction=north": [
906
+ "placement=east,direction=south": [
907
907
  {
908
908
  id: "quad-1",
909
909
  geometryId: "dve_diagonal_flat_panel_west_east",
910
910
  inputs: {
911
911
  "@texture": "@texture",
912
- "@textureRotation": 0,
912
+ "@textureRotation": 180,
913
913
  "@transaprent": "@transparent",
914
914
  "@doubleSided": "@doubleSided",
915
915
  },
@@ -919,7 +919,7 @@ export const simpleCrossedPannel = {
919
919
  geometryId: "dve_diagonal_flat_panel_east_west",
920
920
  inputs: {
921
921
  "@texture": "@texture",
922
- "@textureRotation": 0,
922
+ "@textureRotation": 180,
923
923
  "@transaprent": "@transparent",
924
924
  "@doubleSided": "@doubleSided",
925
925
  },
@@ -969,13 +969,13 @@ export const simpleCrossedPannel = {
969
969
  },
970
970
  },
971
971
  ],
972
- "placement=west,direction=south": [
972
+ "placement=west,direction=north": [
973
973
  {
974
974
  id: "quad-1",
975
975
  geometryId: "dve_diagonal_flat_panel_west_east",
976
976
  inputs: {
977
977
  "@texture": "@texture",
978
- "@textureRotation": 180,
978
+ "@textureRotation": 0,
979
979
  "@transaprent": "@transparent",
980
980
  "@doubleSided": "@doubleSided",
981
981
  },
@@ -985,19 +985,19 @@ export const simpleCrossedPannel = {
985
985
  geometryId: "dve_diagonal_flat_panel_east_west",
986
986
  inputs: {
987
987
  "@texture": "@texture",
988
- "@textureRotation": 180,
988
+ "@textureRotation": 0,
989
989
  "@transaprent": "@transparent",
990
990
  "@doubleSided": "@doubleSided",
991
991
  },
992
992
  },
993
993
  ],
994
- "placement=west,direction=north": [
994
+ "placement=west,direction=south": [
995
995
  {
996
996
  id: "quad-1",
997
997
  geometryId: "dve_diagonal_flat_panel_west_east",
998
998
  inputs: {
999
999
  "@texture": "@texture",
1000
- "@textureRotation": 0,
1000
+ "@textureRotation": 180,
1001
1001
  "@transaprent": "@transparent",
1002
1002
  "@doubleSided": "@doubleSided",
1003
1003
  },
@@ -1007,7 +1007,7 @@ export const simpleCrossedPannel = {
1007
1007
  geometryId: "dve_diagonal_flat_panel_east_west",
1008
1008
  inputs: {
1009
1009
  "@texture": "@texture",
1010
- "@textureRotation": 0,
1010
+ "@textureRotation": 180,
1011
1011
  "@transaprent": "@transparent",
1012
1012
  "@doubleSided": "@doubleSided",
1013
1013
  },