@divinevoxel/vlox 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (663) hide show
  1. package/Cache/Cache.types.d.ts +3 -3
  2. package/Contexts/Base/Main/DataGenerator.types.d.ts +5 -0
  3. package/Contexts/Base/Main/{Generator/InitDataGenerator.d.ts → InitDataGenerator.d.ts} +1 -1
  4. package/Contexts/Base/Main/InitDataGenerator.js +19 -0
  5. package/Contexts/Base/Remote/DataSync.types.d.ts +18 -0
  6. package/Contexts/Base/Remote/InitDataSync.js +42 -0
  7. package/Contexts/Base/Remote/InitWorldDataSync.js +17 -0
  8. package/Contexts/Base/ThreadManager.d.ts +6 -11
  9. package/Contexts/Base/ThreadManager.js +31 -30
  10. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -2
  11. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -2
  12. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +0 -2
  13. package/Contexts/Nexus/DivineVoxelEngineNexus.js +0 -6
  14. package/Contexts/Nexus/NexusTheads.js +1 -4
  15. package/Contexts/Render/DVERenderThreads.d.ts +1 -4
  16. package/Contexts/Render/DVERenderThreads.js +2 -8
  17. package/Contexts/Render/DivineVoxelEngineRender.d.ts +28 -9
  18. package/Contexts/Render/DivineVoxelEngineRender.js +3 -5
  19. package/Contexts/World/DivineVoxelEngineWorld.d.ts +28 -10
  20. package/Contexts/World/DivineVoxelEngineWorld.js +0 -26
  21. package/Contexts/World/WorldThreads.d.ts +1 -2
  22. package/Contexts/World/WorldThreads.js +1 -4
  23. package/Data/Cursor/{Interfaces/DataCursor.interface.d.ts → DataCursor.interface.d.ts} +1 -1
  24. package/Data/Structs/{Builder/StructBuilder.d.ts → StructBuilder.d.ts} +5 -3
  25. package/Init/StartConstructor.js +23 -19
  26. package/Init/StartNexus.js +12 -9
  27. package/Init/StartRenderer.d.ts +2 -12
  28. package/Init/StartRenderer.js +24 -47
  29. package/Init/StartWorld.d.ts +4 -1
  30. package/Init/StartWorld.js +22 -97
  31. package/Math/Indexing.d.ts +12 -0
  32. package/Math/Indexing.js +58 -0
  33. package/Math/index.d.ts +8 -11
  34. package/Math/index.js +2 -11
  35. package/Mesher/Functions/CompactMesh.d.ts +2 -3
  36. package/Mesher/Functions/CompactMesh.js +36 -31
  37. package/Mesher/Functions/CompactVoxelMesh.d.ts +1 -1
  38. package/Mesher/Functions/CompactVoxelMesh.js +111 -103
  39. package/Mesher/Functions/MeshSection.d.ts +3 -0
  40. package/Mesher/Functions/MeshSection.js +117 -0
  41. package/Mesher/Functions/MeshTexture.d.ts +1 -0
  42. package/Mesher/Functions/MeshTexture.js +275 -0
  43. package/Mesher/Functions/MeshVoxel.d.ts +3 -0
  44. package/Mesher/Functions/MeshVoxel.js +44 -0
  45. package/Mesher/Geomtry/Buffers.d.ts +19 -0
  46. package/Mesher/Geomtry/Buffers.js +81 -0
  47. package/Mesher/Geomtry/Geometry.types.d.ts +11 -0
  48. package/Mesher/Geomtry/Geometry.types.js +13 -0
  49. package/Mesher/Geomtry/GeometryNormals.d.ts +10 -0
  50. package/Mesher/Geomtry/GeometryNormals.js +52 -0
  51. package/Mesher/Geomtry/MeshData.types.d.ts +13 -0
  52. package/Mesher/Geomtry/MeshData.types.js +6 -0
  53. package/Mesher/Geomtry/Primitives/Quad.d.ts +38 -0
  54. package/Mesher/Geomtry/Primitives/Quad.js +224 -0
  55. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +66 -0
  56. package/Mesher/Geomtry/Primitives/QuadVertexData.js +349 -0
  57. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  58. package/Mesher/Geomtry/Primitives/index.js +2 -0
  59. package/Mesher/Geomtry/Tools/MesherDataTools.d.ts +7 -0
  60. package/Mesher/Geomtry/Tools/MesherDataTools.js +12 -0
  61. package/Mesher/Geomtry/Tools/index.d.ts +1 -0
  62. package/Mesher/Geomtry/Tools/index.js +1 -0
  63. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +6 -0
  64. package/Mesher/Geomtry/VoxelGeometryBuilder.js +242 -0
  65. package/Mesher/Geomtry/VoxelMesh.d.ts +13 -0
  66. package/Mesher/Geomtry/VoxelMesh.js +28 -0
  67. package/Mesher/Geomtry/index.d.ts +2 -0
  68. package/Mesher/Geomtry/index.js +2 -0
  69. package/Mesher/InitMesher.d.ts +2 -0
  70. package/Mesher/InitMesher.js +23 -0
  71. package/Mesher/InitTask.d.ts +2 -0
  72. package/Mesher/InitTask.js +43 -0
  73. package/Mesher/Models/Common/BoxGeometryNode.d.ts +2 -2
  74. package/Mesher/Models/Common/BoxGeometryNode.js +61 -56
  75. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -2
  76. package/Mesher/Models/Common/Calc/CalcConstants.js +8 -7
  77. package/Mesher/Models/Common/Calc/FaceDataCalc.js +5 -4
  78. package/Mesher/Models/Common/QuadGeometryNode.d.ts +2 -2
  79. package/Mesher/Models/Common/QuadGeometryNode.js +1 -1
  80. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +10 -5
  81. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +148 -57
  82. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +1 -1
  83. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +59 -116
  84. package/Mesher/Models/Nodes/GeometryNode.d.ts +1 -1
  85. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +4 -2
  86. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +16 -15
  87. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +4 -2
  88. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +16 -15
  89. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +10 -3
  90. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +9 -8
  91. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +4 -2
  92. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +9 -8
  93. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -2
  94. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +1 -1
  95. package/Mesher/Models/VoxelConstructor.d.ts +3 -3
  96. package/Mesher/Models/VoxelConstructor.js +4 -4
  97. package/Mesher/Models/VoxelGeometryLookUp.d.ts +22 -13
  98. package/Mesher/Models/VoxelGeometryLookUp.js +75 -41
  99. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +4 -4
  100. package/Mesher/Models/VoxelModelConstructorRegister.js +1 -1
  101. package/Mesher/RenderedMaterials.d.ts +6 -0
  102. package/Mesher/RenderedMaterials.js +12 -0
  103. package/Mesher/Tools/OutlinedVoxelTool.d.ts +2 -11
  104. package/Mesher/Tools/OutlinedVoxelTool.js +69 -39
  105. package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +1 -1
  106. package/Mesher/Tools/VoxelMeshBVHBuilder.js +23 -28
  107. package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +3 -1
  108. package/Mesher/Tools/VoxelMesherDataTool.d.ts +23 -17
  109. package/Mesher/Tools/VoxelMesherDataTool.js +29 -62
  110. package/Mesher/Types/Mesher.types.d.ts +8 -12
  111. package/Models/Defaults/CubeVoxelModels.js +26 -26
  112. package/Models/Defaults/PanelVoxelModels.js +24 -24
  113. package/Models/Input/BoxVoxelGometryInputs.d.ts +5 -3
  114. package/Models/Input/BoxVoxelGometryInputs.js +5 -5
  115. package/Models/Input/QuadVoxelGometryInputs.d.ts +1 -1
  116. package/Models/Rules/Classes/OcclusionFace.js +1 -1
  117. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +3 -3
  118. package/Models/Rules/Functions/BuildGeomtryInputs.js +44 -37
  119. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +2 -2
  120. package/Models/Rules/Functions/GetOcclusionFaces.js +1 -1
  121. package/Models/Shared/Transform.d.ts +2 -2
  122. package/Models/Shared/Transform.js +4 -6
  123. package/Models/VoxelModel.types.d.ts +1 -1
  124. package/Renderer/Classes/DVESectionMeshes.d.ts +7 -0
  125. package/Renderer/Classes/DVESectionMeshes.js +2 -0
  126. package/Renderer/Classes/SectionMesh.d.ts +12 -0
  127. package/Renderer/Classes/SectionMesh.js +23 -0
  128. package/Renderer/Classes/SectorMesh.d.ts +11 -0
  129. package/Renderer/Classes/SectorMesh.js +33 -0
  130. package/Renderer/DVERenderNode.types.d.ts +1 -1
  131. package/Renderer/DVERenderer.d.ts +2 -2
  132. package/Renderer/InitTasks.d.ts +2 -0
  133. package/Renderer/InitTasks.js +31 -0
  134. package/Renderer/MeshManager.d.ts +5 -7
  135. package/Renderer/MeshManager.js +31 -52
  136. package/Renderer/MeshRegister.d.ts +9 -27
  137. package/Renderer/MeshRegister.js +38 -164
  138. package/Renderer/Renderer.types.d.ts +21 -0
  139. package/Renderer/index.d.ts +3 -0
  140. package/Renderer/index.js +3 -0
  141. package/Settings/EngineSettings.d.ts +19 -21
  142. package/Settings/EngineSettings.js +15 -43
  143. package/Settings/EngineSettings.types.d.ts +8 -35
  144. package/Settings/EngineSettings.types.js +8 -35
  145. package/Tasks/IWG/IWG.d.ts +25 -0
  146. package/Tasks/IWG/IWG.js +89 -0
  147. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +37 -0
  148. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +67 -0
  149. package/Tasks/IWG/Internal/Classes/Generator.d.ts +27 -0
  150. package/Tasks/IWG/Internal/Classes/Generator.js +41 -0
  151. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +15 -0
  152. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +62 -0
  153. package/Tasks/IWG/Internal/Classes/SectorState.d.ts +11 -0
  154. package/Tasks/IWG/Internal/Classes/SectorState.js +20 -0
  155. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +9 -0
  156. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +24 -0
  157. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +2 -0
  158. package/Tasks/IWG/Internal/Functions/cullSectors.js +111 -0
  159. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +4 -0
  160. package/Tasks/IWG/Internal/Functions/getSectorState.js +42 -0
  161. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +2 -0
  162. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +51 -0
  163. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +2 -0
  164. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +70 -0
  165. package/Tasks/IWG/Internal/IWGDimensions.d.ts +6 -0
  166. package/Tasks/IWG/Internal/IWGDimensions.js +17 -0
  167. package/Tasks/IWG/Internal/IWGTasks.d.ts +34 -0
  168. package/Tasks/IWG/Internal/IWGTasks.js +148 -0
  169. package/Tasks/IWG/Internal/IWGTools.d.ts +8 -0
  170. package/Tasks/IWG/Internal/IWGTools.js +5 -0
  171. package/Tasks/IWG/Internal/TaskRegister.d.ts +7 -0
  172. package/Tasks/IWG/Internal/TaskRegister.js +14 -0
  173. package/Tasks/IWG/Procedures/InitalLoad.d.ts +10 -0
  174. package/Tasks/IWG/Procedures/InitalLoad.js +53 -0
  175. package/Tasks/IWG/Procedures/SaveAllSectors.d.ts +5 -0
  176. package/Tasks/IWG/Procedures/SaveAllSectors.js +20 -0
  177. package/Tasks/IWG/index.d.ts +2 -1
  178. package/Tasks/IWG/index.js +2 -1
  179. package/Tasks/Propagation/Explosion/ExplosionManager.js +26 -26
  180. package/Tasks/Propagation/Flow/FlowManager.d.ts +9 -51
  181. package/Tasks/Propagation/Flow/FlowManager.js +96 -108
  182. package/Tasks/Propagation/Flow/{Functions/FlowRemove.d.ts → FlowRemove.d.ts} +1 -1
  183. package/Tasks/Propagation/Flow/FlowRemove.js +157 -0
  184. package/Tasks/Propagation/Flow/{Functions/FlowUpdate.d.ts → FlowUpdate.d.ts} +1 -1
  185. package/Tasks/Propagation/Flow/FlowUpdate.js +98 -0
  186. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -0
  187. package/Tasks/Propagation/Flow/WorldFlow.js +151 -0
  188. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +104 -0
  189. package/Tasks/Propagation/Illumanation/CommonFunctions.js +280 -0
  190. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.d.ts → RGBUpdate.d.ts} +1 -1
  191. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.js → RGBUpdate.js} +8 -8
  192. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.d.ts → SunUpdate.d.ts} +1 -1
  193. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.js → SunUpdate.js} +11 -11
  194. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -0
  195. package/Tasks/Propagation/Illumanation/WorldRGB.js +43 -0
  196. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -0
  197. package/Tasks/Propagation/Illumanation/WorldSun.js +116 -0
  198. package/Tasks/Propagation/InitTasks.js +32 -16
  199. package/Tasks/Propagation/index.d.ts +2 -1
  200. package/Tasks/Propagation/index.js +2 -1
  201. package/Tasks/Tasks.types.d.ts +6 -77
  202. package/Tasks/TasksIds.d.ts +3 -3
  203. package/Tasks/TasksIds.js +3 -3
  204. package/Tasks/Update/InitTasks.js +9 -24
  205. package/Tasks/Update/UpdateTask.d.ts +2 -2
  206. package/Tasks/Update/UpdateTask.js +18 -17
  207. package/Tasks/Update/VoxelUpdate.d.ts +3 -2
  208. package/Tasks/Update/VoxelUpdate.js +23 -19
  209. package/Tasks/WorldGeneration/InitTasks.js +2 -10
  210. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  211. package/Tasks/WorldGeneration/WorldGenBrush.js +20 -27
  212. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +2 -2
  213. package/Tasks/WorldGeneration/WorldGenRegister.js +29 -42
  214. package/Tasks/WorldGeneration/WorldGeneration.d.ts +0 -2
  215. package/Tasks/WorldGeneration/WorldGeneration.js +14 -12
  216. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.d.ts +1 -1
  217. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.js +1 -1
  218. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.d.ts +2 -1
  219. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.js +4 -1
  220. package/Templates/FullVoxelTemplate.d.ts +1 -0
  221. package/Templates/FullVoxelTemplate.js +14 -7
  222. package/Templates/Functions/CreateTemplate.js +58 -37
  223. package/Templates/Functions/FlipTemplate.js +4 -0
  224. package/Templates/Functions/RotateTemplate.js +4 -0
  225. package/Templates/VoxelTemplate.d.ts +5 -2
  226. package/Templates/VoxelTemplate.js +33 -18
  227. package/Templates/VoxelTemplates.types.d.ts +5 -7
  228. package/Textures/Texture.types.d.ts +1 -0
  229. package/Textures/TextureManager.d.ts +4 -5
  230. package/Textures/TextureManager.js +3 -1
  231. package/Textures/TextureRegister.d.ts +9 -10
  232. package/Textures/TextureRegister.js +12 -12
  233. package/Textures/index.d.ts +1 -0
  234. package/Textures/index.js +1 -0
  235. package/Tools/Brush/AdvancedBrushTool.d.ts +2 -1
  236. package/Tools/Brush/AdvancedBrushTool.js +12 -15
  237. package/Tools/Brush/Brush.d.ts +4 -4
  238. package/Tools/Brush/Brush.js +21 -22
  239. package/Tools/Data/SubstanceDataTool.d.ts +2 -1
  240. package/Tools/Data/SubstanceDataTool.js +6 -5
  241. package/Tools/Tasks/TasksTool.d.ts +43 -88
  242. package/Tools/Tasks/TasksTool.js +97 -212
  243. package/Util/BinaryObject.d.ts +2 -0
  244. package/Util/BinaryObject.js +14 -0
  245. package/Util/Environment.d.ts +4 -0
  246. package/Util/Environment.js +10 -0
  247. package/Util/TypedEventTarget.d.ts +5 -0
  248. package/Util/TypedEventTarget.js +12 -0
  249. package/Util/Util.types.d.ts +0 -2
  250. package/{Data → Voxels}/Cursor/VoxelCursor.d.ts +3 -3
  251. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.d.ts +14 -7
  252. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.js +57 -44
  253. package/{Data → Voxels}/Cursor/VoxelCursor.js +7 -8
  254. package/Voxels/Cursor/VoxelLightData.d.ts +45 -0
  255. package/Voxels/Cursor/VoxelLightData.js +146 -0
  256. package/Voxels/Effects/VoxelEffect.d.ts +4 -4
  257. package/Voxels/Functions/BuildStateData.js +1 -1
  258. package/Voxels/Indexes/VoxelIndex.d.ts +2 -2
  259. package/Voxels/Indexes/VoxelIndex.js +6 -6
  260. package/Voxels/InitVoxelData.d.ts +7 -3
  261. package/Voxels/InitVoxelData.js +182 -29
  262. package/Voxels/Segments/MaterialDataGenerator.d.ts +6 -0
  263. package/{Contexts/Base/Main/Generator → Voxels}/Segments/MaterialDataGenerator.js +2 -2
  264. package/Voxels/Segments/SubstanceDataGenerator.d.ts +6 -0
  265. package/{Contexts/Base/Main/Generator → Voxels}/Segments/SubstanceDataGenerator.js +4 -4
  266. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.d.ts +2 -2
  267. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.js +4 -5
  268. package/Voxels/State/LogicStatementReader.js +1 -1
  269. package/Voxels/State/Schema/BinarySchema.d.ts +4 -0
  270. package/Voxels/State/Schema/BinarySchema.js +32 -1
  271. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  272. package/Voxels/State/Schema/VoxelSchema.d.ts +4 -4
  273. package/Voxels/State/Schema/VoxelSchema.js +6 -6
  274. package/Voxels/State/SchemaRegister.d.ts +4 -3
  275. package/Voxels/State/SchemaRegister.js +5 -2
  276. package/Voxels/State/VoxelTagStates.js +1 -1
  277. package/Voxels/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
  278. package/{Data → Voxels}/Structs/Builder/SubstanceStructBuilder.js +2 -2
  279. package/Voxels/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
  280. package/{Data → Voxels}/Structs/Builder/VoxelStructBuilder.js +2 -7
  281. package/{Data → Voxels}/Structs/SubstanceStruct.d.ts +2 -1
  282. package/{Data → Voxels}/Structs/SubstanceStruct.js +2 -4
  283. package/{Data → Voxels}/Structs/VoxelStruct.d.ts +2 -2
  284. package/{Data → Voxels}/Structs/VoxelStruct.js +1 -1
  285. package/Voxels/{Voxel.types.d.ts → Types/Voxel.types.d.ts} +18 -7
  286. package/Voxels/{Voxel.types.js → Types/Voxel.types.js} +19 -1
  287. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +93 -0
  288. package/Voxels/index.d.ts +3 -3
  289. package/Voxels/index.js +3 -3
  290. package/World/Archive/Archive.types.d.ts +159 -0
  291. package/World/Archive/Functions/ArchiveArea.d.ts +10 -0
  292. package/World/Archive/Functions/ArchiveArea.js +350 -0
  293. package/World/Archive/Functions/ArchiveSector.d.ts +7 -0
  294. package/World/Archive/Functions/ArchiveSector.js +354 -0
  295. package/World/Archive/Functions/ImportSector.d.ts +9 -0
  296. package/World/Archive/Functions/ImportSector.js +234 -0
  297. package/World/Archive/Functions/index.d.ts +3 -0
  298. package/World/Archive/Functions/index.js +3 -0
  299. package/World/Archive/InitTasks.d.ts +4 -0
  300. package/World/Archive/InitTasks.js +70 -0
  301. package/World/Cursor/SectionCursor.d.ts +16 -0
  302. package/World/Cursor/SectionCursor.js +57 -0
  303. package/{Data/Cursor/World/ColumnCursor.d.ts → World/Cursor/SectorCursor.d.ts} +8 -7
  304. package/World/Cursor/SectorCursor.js +57 -0
  305. package/{Data/Cursor/World → World/Cursor}/WorldCursor.d.ts +4 -4
  306. package/World/Cursor/WorldCursor.js +51 -0
  307. package/{Data/Cursor/World → World/Cursor}/WorldSectionCursor.interface.d.ts +2 -2
  308. package/{Data/Cursor/World → World/Cursor}/WorldVoxelCursor.d.ts +3 -2
  309. package/World/Cursor/WorldVoxelCursor.js +58 -0
  310. package/{Data/World/Classes → World/Dimension}/Dimension.d.ts +5 -5
  311. package/World/Dimension/Dimension.js +20 -0
  312. package/World/InitTasks.d.ts +6 -0
  313. package/World/InitTasks.js +92 -0
  314. package/World/Lock/WorldLock.d.ts +11 -0
  315. package/{Contexts/World → World}/Lock/WorldLock.js +33 -37
  316. package/World/Section/Section.d.ts +34 -0
  317. package/World/Section/Section.js +89 -0
  318. package/World/Section/SectionHeightMap.d.ts +10 -0
  319. package/World/Section/SectionHeightMap.js +39 -0
  320. package/World/Section/SectionStruct.d.ts +8 -0
  321. package/World/Section/SectionStruct.js +29 -0
  322. package/{Data/Structs/Constants/ChunkStructProperties.d.ts → World/Section/SectionStructProperties.d.ts} +1 -1
  323. package/World/Section/SectionStructProperties.js +11 -0
  324. package/World/Section/index.d.ts +1 -0
  325. package/World/Section/index.js +1 -0
  326. package/World/Sector/Sector.d.ts +23 -0
  327. package/World/Sector/Sector.js +60 -0
  328. package/World/Sector/SectorHeightMap.d.ts +5 -0
  329. package/World/Sector/SectorHeightMap.js +47 -0
  330. package/World/Sector/SectorStruct.d.ts +1 -0
  331. package/World/Sector/SectorStruct.js +46 -0
  332. package/World/Sector/SectorStructIds.d.ts +13 -0
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  467. package/Mesher/Processors/ChunkProcessor.js +0 -117
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  473. package/Mesher/Tools/VoxelTemplateDataTool.js +0 -112
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  475. package/Renderer/Classes/ChunkMesh.js +0 -13
  476. package/Renderer/Classes/MeshRegisterColumn.d.ts +0 -7
  477. package/Renderer/Classes/MeshRegisterColumn.js +0 -7
  478. package/Renderer/Classes/MushRegisterRegion.d.ts +0 -4
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  480. package/Renderer/DVEChunkMeshInterface.d.ts +0 -3
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  482. package/Renderer/DVEChunkMeshes.d.ts +0 -6
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  624. /package/Contexts/Base/Main/{Generator/DataGenerator.types.js → DataGenerator.types.js} +0 -0
  625. /package/Contexts/Base/Remote/{Sync/DataSync.types.js → DataSync.types.js} +0 -0
  626. /package/Contexts/Base/Remote/{Sync/DataSyncIds.d.ts → DataSyncIds.d.ts} +0 -0
  627. /package/Contexts/Base/Remote/{Sync/DataSyncIds.js → DataSyncIds.js} +0 -0
  628. /package/Contexts/Base/Remote/{Sync/InitDataSync.d.ts → InitDataSync.d.ts} +0 -0
  629. /package/Contexts/Base/Remote/{Sync/InitWorldDataSync.d.ts → InitWorldDataSync.d.ts} +0 -0
  630. /package/Data/Cursor/{Interfaces/DataCursor.interface.js → DataCursor.interface.js} +0 -0
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  633. /package/Data/Structs/{Builder/StructBuilder.js → StructBuilder.js} +0 -0
  634. /package/Data/{Types → Structs}/StructBuilder.types.d.ts +0 -0
  635. /package/Data/{Types → Structs}/StructBuilder.types.js +0 -0
  636. /package/Math/{Constants/CardinalNeighbors.d.ts → CardinalNeighbors.d.ts} +0 -0
  637. /package/Math/{Constants/CardinalNeighbors.js → CardinalNeighbors.js} +0 -0
  638. /package/Math/{Constants/VoxelFaces.d.ts → VoxelFaces.d.ts} +0 -0
  639. /package/Math/{Constants/VoxelFaces.js → VoxelFaces.js} +0 -0
  640. /package/{Voxels → Mesher}/VoxelShaderData.d.ts +0 -0
  641. /package/{Voxels → Mesher}/VoxelShaderData.js +0 -0
  642. /package/{Archive/Archive.types.js → Renderer/Renderer.types.js} +0 -0
  643. /package/{Contexts/Render/Tasks/RenderTasks.types.js → Tasks/Propagation/Flow/CommonFunctions.d.ts} +0 -0
  644. /package/{Data/Cursor/World/WorldSectionCursor.interface.js → Tasks/Propagation/Flow/CommonFunctions.js} +0 -0
  645. /package/{Data → Voxels}/Palettes/MaterialPalette.d.ts +0 -0
  646. /package/{Data → Voxels}/Palettes/MaterialPalette.js +0 -0
  647. /package/{Data → Voxels}/Palettes/SubstancePalette.d.ts +0 -0
  648. /package/{Data → Voxels}/Palettes/SubstancePalette.js +0 -0
  649. /package/{Data → Voxels}/Palettes/VoxelPalette.d.ts +0 -0
  650. /package/{Data → Voxels}/Palettes/VoxelPalette.js +0 -0
  651. /package/Voxels/{VoxelMaterial.types.d.ts → Types/VoxelMaterial.types.d.ts} +0 -0
  652. /package/Voxels/{VoxelMaterial.types.js → Types/VoxelMaterial.types.js} +0 -0
  653. /package/{Data/Types/DimensionData.types.js → Voxels/Types/VoxelModelCompiledData.types.js} +0 -0
  654. /package/Voxels/{VoxelSubstances.types.d.ts → Types/VoxelSubstances.types.d.ts} +0 -0
  655. /package/Voxels/{VoxelSubstances.types.js → Types/VoxelSubstances.types.js} +0 -0
  656. /package/{Data/Types/RichWorldData.types.js → World/Archive/Archive.types.js} +0 -0
  657. /package/{Archive → World/Archive}/index.d.ts +0 -0
  658. /package/{Archive → World/Archive}/index.js +0 -0
  659. /package/{Math/Math.types.js → World/Cursor/WorldSectionCursor.interface.js} +0 -0
  660. /package/{Math/Spaces/VoxelSpaces.types.js → World/Storage/WorldStorage.interface.js} +0 -0
  661. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.d.ts +0 -0
  662. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.js +0 -0
  663. /package/{Mesher/Meshers/MesherInterface.js → World/Types/WorldData.types.js} +0 -0
@@ -0,0 +1,34 @@
1
+ import { RemoteBinaryStruct } from "@amodx/binary/";
2
+ import { Sector } from "../Sector/Sector.js";
3
+ import { Vec3Array } from "@amodx/math";
4
+ export interface VoxelDataArrays {
5
+ /**The runtime numeric voxel ids */
6
+ ids: Uint16Array;
7
+ /**The light data for voxels stored as 4 nibbles. 0 -> sun light 1 -> red light 2 -> green light 3 -> blue light */
8
+ light: Uint16Array;
9
+ /**The levels of the voxel. Used mainly for waterflow now. */
10
+ level: Uint8Array;
11
+ /**The state of the voxel. Used mainly be the voxel model system to get the model shape. */
12
+ state: Uint16Array;
13
+ /**The mod state of the voxel. Used mainly by the voxel model system to change model inputs. */
14
+ mod: Uint16Array;
15
+ /**The secondary state of the voxel. Can be set to a voxel id to make things like water logged voxels.
16
+ * But the main voxel itself must not use state or mod because the secondary voxel will use the same state and mod.
17
+ */
18
+ secondary: Uint16Array;
19
+ }
20
+ export interface Section extends VoxelDataArrays {
21
+ }
22
+ export declare class Section {
23
+ sector: Sector;
24
+ index: number;
25
+ static GetBufferSize(): number;
26
+ static GetArrayStartIndex(index: number): number;
27
+ static CreateNew(index: number, sectorBuffer: ArrayBufferLike): VoxelDataArrays;
28
+ static toObject(sector: Sector, index: number, data: VoxelDataArrays): Section;
29
+ static StateStruct: RemoteBinaryStruct;
30
+ sectionState: DataView;
31
+ constructor(sector: Sector, index: number, data: VoxelDataArrays);
32
+ getPosition(): Readonly<Vec3Array>;
33
+ serialize(): VoxelDataArrays;
34
+ }
@@ -0,0 +1,89 @@
1
+ import { RemoteBinaryStruct } from "@amodx/binary/";
2
+ import { WorldSpaces } from "../WorldSpaces.js";
3
+ import { Sector } from "../Sector/Sector.js";
4
+ function forceMultipleOf2(n) {
5
+ return n % 2 === 0 ? n : n + 1;
6
+ }
7
+ const position = [0, 0, 0];
8
+ export class Section {
9
+ sector;
10
+ index;
11
+ static GetBufferSize() {
12
+ const voxelSize = WorldSpaces.section.volumne;
13
+ return forceMultipleOf2(forceMultipleOf2(Section.StateStruct.structSize) +
14
+ //ids
15
+ voxelSize * 2 +
16
+ //light
17
+ voxelSize * 2 +
18
+ //level
19
+ voxelSize +
20
+ //state
21
+ voxelSize * 2 +
22
+ //mod
23
+ voxelSize * 2 +
24
+ //secondary
25
+ voxelSize * 2);
26
+ }
27
+ static GetArrayStartIndex(index) {
28
+ return (index * Section.GetBufferSize() +
29
+ Sector.GetHeaderSize() +
30
+ forceMultipleOf2(Section.StateStruct.structSize));
31
+ }
32
+ static CreateNew(index, sectorBuffer) {
33
+ const voxelSize = WorldSpaces.section.volumne;
34
+ let bufferStart = this.GetArrayStartIndex(index);
35
+ const ids = new Uint16Array(sectorBuffer, bufferStart, voxelSize);
36
+ bufferStart += voxelSize * 2;
37
+ const light = new Uint16Array(sectorBuffer, bufferStart, voxelSize);
38
+ bufferStart += voxelSize * 2;
39
+ const state = new Uint16Array(sectorBuffer, bufferStart, voxelSize);
40
+ bufferStart += voxelSize * 2;
41
+ const mod = new Uint16Array(sectorBuffer, bufferStart, voxelSize);
42
+ bufferStart += voxelSize * 2;
43
+ const secondary = new Uint16Array(sectorBuffer, bufferStart, voxelSize);
44
+ bufferStart += voxelSize * 2;
45
+ const level = new Uint8Array(sectorBuffer, bufferStart, voxelSize);
46
+ bufferStart += voxelSize;
47
+ return {
48
+ ids,
49
+ light,
50
+ level,
51
+ state,
52
+ mod,
53
+ secondary,
54
+ };
55
+ }
56
+ static toObject(sector, index, data) {
57
+ return new Section(sector, index, data);
58
+ }
59
+ static StateStruct = new RemoteBinaryStruct("section-tags");
60
+ sectionState;
61
+ constructor(sector, index, data) {
62
+ this.sector = sector;
63
+ this.index = index;
64
+ this.sectionState = new DataView(sector.buffer, index * Section.GetBufferSize() + Sector.GetHeaderSize(), Section.StateStruct.structSize);
65
+ this.ids = data.ids;
66
+ this.level = data.level;
67
+ this.light = data.light;
68
+ this.secondary = data.secondary;
69
+ this.state = data.state;
70
+ this.mod = data.mod;
71
+ }
72
+ getPosition() {
73
+ position[0] = this.sector.position[0];
74
+ position[1] =
75
+ this.sector.position[1] + this.index * WorldSpaces.section.bounds.y;
76
+ position[2] = this.sector.position[2];
77
+ return position;
78
+ }
79
+ serialize() {
80
+ return {
81
+ ids: this.ids,
82
+ light: this.light,
83
+ level: this.level,
84
+ secondary: this.secondary,
85
+ state: this.state,
86
+ mod: this.mod,
87
+ };
88
+ }
89
+ }
@@ -0,0 +1,10 @@
1
+ import { Section } from "./Section";
2
+ export declare class SectionHeightMap {
3
+ private static _sectionState;
4
+ static setSection(section: Section): typeof SectionHeightMap;
5
+ static setVoxel(y: number, hasVoxel: boolean): void;
6
+ static getVoxel(y: number): boolean;
7
+ static setDirty(y: number, dirty: boolean): void;
8
+ static getDirty(y: number): boolean;
9
+ static getMinMax(): number[];
10
+ }
@@ -0,0 +1,39 @@
1
+ import { WorldSpaces } from "../WorldSpaces";
2
+ import { Section } from "./Section";
3
+ import { SectionStructProperties } from "./SectionStructProperties";
4
+ export class SectionHeightMap {
5
+ static _sectionState;
6
+ static setSection(section) {
7
+ if (!this._sectionState)
8
+ this._sectionState = Section.StateStruct.instantiate();
9
+ this._sectionState.setData(section.sectionState);
10
+ return this;
11
+ }
12
+ static setVoxel(y, hasVoxel) {
13
+ this._sectionState[SectionStructProperties.heightMap][y] = hasVoxel ? 1 : 0;
14
+ }
15
+ static getVoxel(y) {
16
+ return this._sectionState[SectionStructProperties.heightMap][y] == 1;
17
+ }
18
+ static setDirty(y, dirty) {
19
+ this._sectionState[SectionStructProperties.dirtyMap][y] = dirty ? 1 : 0;
20
+ }
21
+ static getDirty(y) {
22
+ return this._sectionState[SectionStructProperties.dirtyMap][y] == 1;
23
+ }
24
+ static getMinMax() {
25
+ let min = Infinity;
26
+ let max = -Infinity;
27
+ let i = WorldSpaces.section.bounds.y;
28
+ while (i--) {
29
+ if (this._sectionState[SectionStructProperties.heightMap][i] ||
30
+ this._sectionState[SectionStructProperties.dirtyMap][i]) {
31
+ if (i < min)
32
+ min = i;
33
+ if (i > max)
34
+ max = i;
35
+ }
36
+ }
37
+ return [min, max];
38
+ }
39
+ }
@@ -0,0 +1,8 @@
1
+ import { SectionStructProperties } from "./SectionStructProperties.js";
2
+ export interface SectionStruct {
3
+ [SectionStructProperties.minHeight]: number;
4
+ [SectionStructProperties.maxHeight]: number;
5
+ [SectionStructProperties.heightMap]: number[];
6
+ [SectionStructProperties.dirtyMap]: number[];
7
+ }
8
+ export declare function InitalizeSectionTags(): void;
@@ -0,0 +1,29 @@
1
+ import { BinaryNumberTypes, BinaryStruct } from "@amodx/binary/";
2
+ import { WorldSpaces } from "../WorldSpaces.js";
3
+ import { SectionStructProperties } from "./SectionStructProperties.js";
4
+ import { Section } from "./Section.js";
5
+ const SectionStateStruct = new BinaryStruct("section-tags");
6
+ SectionStateStruct.registerProperty({
7
+ id: SectionStructProperties.minHeight,
8
+ type: "typed-number",
9
+ numberType: BinaryNumberTypes.Uint8,
10
+ }, {
11
+ id: SectionStructProperties.maxHeight,
12
+ type: "typed-number",
13
+ numberType: BinaryNumberTypes.Uint8,
14
+ });
15
+ export function InitalizeSectionTags() {
16
+ SectionStateStruct.registerProperty({
17
+ id: SectionStructProperties.heightMap,
18
+ type: "bit-array",
19
+ length: WorldSpaces.section.bounds.y,
20
+ }, {
21
+ id: SectionStructProperties.dirtyMap,
22
+ type: "bit-array",
23
+ length: WorldSpaces.section.bounds.y,
24
+ });
25
+ const initData = SectionStateStruct.init({
26
+ indexBufferMode: "shared",
27
+ });
28
+ Section.StateStruct.init(initData);
29
+ }
@@ -1,4 +1,4 @@
1
- export declare enum ChunkStructProperties {
1
+ export declare enum SectionStructProperties {
2
2
  minHeight = "dve_min_height",
3
3
  maxHeight = "dve_max_height",
4
4
  heightMap = "dve_height_map",
@@ -0,0 +1,11 @@
1
+ export var SectionStructProperties;
2
+ (function (SectionStructProperties) {
3
+ SectionStructProperties["minHeight"] = "dve_min_height";
4
+ SectionStructProperties["maxHeight"] = "dve_max_height";
5
+ SectionStructProperties["heightMap"] = "dve_height_map";
6
+ SectionStructProperties["dirtyMap"] = "dve_dirty_map";
7
+ SectionStructProperties["voxelIDSegment"] = "dve_voxel_id";
8
+ SectionStructProperties["voxelLightSegment"] = "dve_voxel_light";
9
+ SectionStructProperties["voxelStateSegment"] = "dve_voxel_state";
10
+ SectionStructProperties["voxelSecondaryIDSegment"] = "dve_voxel_secondary_id";
11
+ })(SectionStructProperties || (SectionStructProperties = {}));
@@ -0,0 +1 @@
1
+ export * from "./Section";
@@ -0,0 +1 @@
1
+ export * from "./Section";
@@ -0,0 +1,23 @@
1
+ import { RemoteBinaryStruct } from "@amodx/binary/";
2
+ import { Section, VoxelDataArrays } from "../Section/Section.js";
3
+ import { Vec3Array } from "@amodx/math";
4
+ export interface SectorData {
5
+ position: Vec3Array;
6
+ buffer: ArrayBufferLike;
7
+ sections: VoxelDataArrays[];
8
+ }
9
+ export interface Sector extends SectorData {
10
+ }
11
+ export declare class Sector {
12
+ static StateStruct: RemoteBinaryStruct;
13
+ static GetHeaderSize(): number;
14
+ static GetBufferSize(): number;
15
+ static CreateNew(): SectorData;
16
+ sections: Section[];
17
+ bufferView: Uint8Array;
18
+ sectorState: DataView;
19
+ position: Vec3Array;
20
+ constructor(data: SectorData);
21
+ getSection(y: number): Section;
22
+ toJSON(): SectorData;
23
+ }
@@ -0,0 +1,60 @@
1
+ import { RemoteBinaryStruct } from "@amodx/binary/";
2
+ import { Section } from "../Section/Section.js";
3
+ import { WorldSpaces } from "../WorldSpaces";
4
+ function forceMultipleOf2(n) {
5
+ return n % 2 === 0 ? n : n + 1;
6
+ }
7
+ export class Sector {
8
+ static StateStruct = new RemoteBinaryStruct("sector-tags");
9
+ static GetHeaderSize() {
10
+ return forceMultipleOf2(Sector.StateStruct.structSize);
11
+ }
12
+ static GetBufferSize() {
13
+ const totalSections = WorldSpaces.sector.bounds.y / WorldSpaces.section.bounds.y;
14
+ return this.GetHeaderSize() + Section.GetBufferSize() * totalSections;
15
+ }
16
+ static CreateNew() {
17
+ const buffer = new SharedArrayBuffer(this.GetBufferSize());
18
+ Sector.StateStruct.setBuffer(buffer);
19
+ Sector.StateStruct.setProperty("dve_is_stored", 0);
20
+ const sections = [];
21
+ const totalSections = WorldSpaces.sector.bounds.y / WorldSpaces.section.bounds.y;
22
+ for (let i = 0; i < totalSections; i++) {
23
+ sections[i] = Section.CreateNew(i, buffer);
24
+ }
25
+ return {
26
+ position: [0, 0, 0],
27
+ buffer,
28
+ sections,
29
+ };
30
+ }
31
+ sections = [];
32
+ bufferView;
33
+ sectorState;
34
+ position;
35
+ constructor(data) {
36
+ this.position = data.position;
37
+ this.sectorState = new DataView(data.buffer);
38
+ this.buffer = data.buffer;
39
+ this.bufferView = new Uint8Array(data.buffer);
40
+ for (let i = 0; i < data.sections.length; i++) {
41
+ this.sections[i] = new Section(this, i, data.sections[i]);
42
+ }
43
+ }
44
+ getSection(y) {
45
+ const ry = y - this.position[1];
46
+ const index = ry / WorldSpaces.section.bounds.y;
47
+ return this.sections[index];
48
+ }
49
+ toJSON() {
50
+ const sections = [];
51
+ for (const section of this.sections) {
52
+ sections.push(section.serialize());
53
+ }
54
+ return {
55
+ position: this.position,
56
+ buffer: this.buffer,
57
+ sections,
58
+ };
59
+ }
60
+ }
@@ -0,0 +1,5 @@
1
+ import { LocationData } from "../../Math";
2
+ export declare class SectorHeightMap {
3
+ static getRelative(location: LocationData): number;
4
+ static getAbsolute(location: LocationData): number;
5
+ }
@@ -0,0 +1,47 @@
1
+ import { $2dMooreNeighborhood } from "../../Math/CardinalNeighbors";
2
+ import { SectionHeightMap } from "../Section/SectionHeightMap";
3
+ import { WorldRegister } from "../WorldRegister";
4
+ import { WorldSpaces } from "../WorldSpaces";
5
+ export class SectorHeightMap {
6
+ static getRelative(location) {
7
+ location = [...location];
8
+ const sectionWidth = WorldSpaces.section.bounds.x;
9
+ const sectionDepth = WorldSpaces.section.bounds.z;
10
+ let maxHeight = -Infinity;
11
+ const [dimension, x, y, z] = location;
12
+ for (const check of $2dMooreNeighborhood) {
13
+ location[1] = check[0] * sectionWidth + x;
14
+ location[3] = check[1] * sectionDepth + z;
15
+ const height = this.getAbsolute(location);
16
+ if (height > maxHeight) {
17
+ maxHeight = height;
18
+ }
19
+ }
20
+ return maxHeight;
21
+ }
22
+ static getAbsolute(location) {
23
+ const sector = WorldRegister.sectors.get(location[0], location[1], location[2], location[3]);
24
+ if (!sector)
25
+ return WorldSpaces.world.bounds.MinY;
26
+ if (sector.sections.length == 0)
27
+ return WorldSpaces.world.bounds.MinY;
28
+ let maxHeight = WorldSpaces.world.bounds.MinY;
29
+ const positon = [location[1], location[2], location[3]];
30
+ let y = positon[1];
31
+ for (let i = 0; i < sector.sections.length; i++) {
32
+ const section = sector.sections[i];
33
+ if (!section)
34
+ continue;
35
+ SectionHeightMap.setSection(section);
36
+ const sectionPOS = y + i * WorldSpaces.section.bounds.y;
37
+ let [sectionMin, sectionMax] = SectionHeightMap.getMinMax();
38
+ if (Math.abs(sectionMax) == Infinity)
39
+ continue;
40
+ sectionMax = sectionPOS + sectionMax;
41
+ if (maxHeight < sectionMax) {
42
+ maxHeight = sectionMax;
43
+ }
44
+ }
45
+ return maxHeight + 1;
46
+ }
47
+ }
@@ -0,0 +1 @@
1
+ export declare function InitalizeSectorTags(): void;
@@ -0,0 +1,46 @@
1
+ import { BinaryNumberTypes, BinaryStruct } from "@amodx/binary/";
2
+ import { Sector } from "./Sector.js";
3
+ import { SectorStateStructIds } from "./SectorStructIds.js";
4
+ const SectorStateStruct = new BinaryStruct("sector-tags");
5
+ SectorStateStruct.registerProperty({
6
+ id: SectorStateStructIds.lastSaveTimestamp,
7
+ type: "typed-number",
8
+ numberType: BinaryNumberTypes.Uint32,
9
+ }, {
10
+ id: SectorStateStructIds.lastAnalyzerUpdateTimestamp,
11
+ type: "typed-number",
12
+ numberType: BinaryNumberTypes.Uint32,
13
+ }, {
14
+ id: SectorStateStructIds.hasRichData,
15
+ type: "boolean",
16
+ }, {
17
+ id: SectorStateStructIds.hasEntityData,
18
+ type: "boolean",
19
+ }, {
20
+ id: SectorStateStructIds.isStored,
21
+ type: "boolean",
22
+ }, {
23
+ id: SectorStateStructIds.isWorldGenDone,
24
+ type: "boolean",
25
+ }, {
26
+ id: SectorStateStructIds.isWorldDecorDone,
27
+ type: "boolean",
28
+ }, {
29
+ id: SectorStateStructIds.isWorldSunDone,
30
+ type: "boolean",
31
+ }, {
32
+ id: SectorStateStructIds.isWorldPropagationDone,
33
+ type: "boolean",
34
+ }, {
35
+ id: SectorStateStructIds.isDirty,
36
+ type: "boolean",
37
+ }, {
38
+ id: SectorStateStructIds.persistent,
39
+ type: "boolean",
40
+ });
41
+ export function InitalizeSectorTags() {
42
+ const initData = SectorStateStruct.init({
43
+ indexBufferMode: "shared",
44
+ });
45
+ Sector.StateStruct.init(initData);
46
+ }
@@ -0,0 +1,13 @@
1
+ export declare enum SectorStateStructIds {
2
+ lastSaveTimestamp = "dve_last_save_timestamp",
3
+ lastAnalyzerUpdateTimestamp = "dve_last_analyzer_update_timestamp",
4
+ hasRichData = "dve_has_rich_data",
5
+ hasEntityData = "dve_has_entity_data",
6
+ isStored = "dve_is_stored",
7
+ isWorldGenDone = "dve_is_world_gen_done",
8
+ isWorldDecorDone = "dve_is_world_decor_done",
9
+ isWorldSunDone = "dve_is_world_sun_done",
10
+ isWorldPropagationDone = "dve_is_world_propagation_done",
11
+ isDirty = "dve_is_dirty",
12
+ persistent = "dve_persistent"
13
+ }
@@ -0,0 +1,14 @@
1
+ export var SectorStateStructIds;
2
+ (function (SectorStateStructIds) {
3
+ SectorStateStructIds["lastSaveTimestamp"] = "dve_last_save_timestamp";
4
+ SectorStateStructIds["lastAnalyzerUpdateTimestamp"] = "dve_last_analyzer_update_timestamp";
5
+ SectorStateStructIds["hasRichData"] = "dve_has_rich_data";
6
+ SectorStateStructIds["hasEntityData"] = "dve_has_entity_data";
7
+ SectorStateStructIds["isStored"] = "dve_is_stored";
8
+ SectorStateStructIds["isWorldGenDone"] = "dve_is_world_gen_done";
9
+ SectorStateStructIds["isWorldDecorDone"] = "dve_is_world_decor_done";
10
+ SectorStateStructIds["isWorldSunDone"] = "dve_is_world_sun_done";
11
+ SectorStateStructIds["isWorldPropagationDone"] = "dve_is_world_propagation_done";
12
+ SectorStateStructIds["isDirty"] = "dve_is_dirty";
13
+ SectorStateStructIds["persistent"] = "dve_persistent";
14
+ })(SectorStateStructIds || (SectorStateStructIds = {}));
@@ -0,0 +1 @@
1
+ export * from "./Sector";
@@ -0,0 +1 @@
1
+ export * from "./Sector";
@@ -0,0 +1,6 @@
1
+ import { LocationData } from "Math";
2
+ export interface WorldStorageInterface {
3
+ saveSector(location: LocationData): Promise<void>;
4
+ loadSector(location: LocationData): Promise<boolean>;
5
+ unloadSector(location: LocationData): Promise<void>;
6
+ }
@@ -1,9 +1,18 @@
1
+ export type DimensionOptions = {
2
+ liquidFlowSpeed: number;
3
+ magmaFlowSpeed: number;
4
+ sunLight: boolean;
5
+ };
6
+ export type DimensionData = {
7
+ id: string;
8
+ options: DimensionOptions;
9
+ };
1
10
  export type RichDataSchema = Record<string, Record<string, any>>;
2
- export type RichColumn = {
11
+ export type RichSector = {
3
12
  data: RichDataSchema;
4
13
  };
5
14
  export type RichRegion = {
6
- columns: Map<string, RichColumn>;
15
+ sectors: Map<string, RichSector>;
7
16
  };
8
17
  export type RichWorldDimensions = Map<string, Map<string, RichRegion>>;
9
18
  export type SetRichVoxel = [
@@ -0,0 +1,6 @@
1
+ export declare enum WorldDataSyncIds {
2
+ SyncSector = "sync-sector",
3
+ UnSyncSector = "unsync-sector",
4
+ SyncDimension = "sync-dimension",
5
+ UnSyncDimension = "unsync-dimension"
6
+ }
@@ -0,0 +1,7 @@
1
+ export var WorldDataSyncIds;
2
+ (function (WorldDataSyncIds) {
3
+ WorldDataSyncIds["SyncSector"] = "sync-sector";
4
+ WorldDataSyncIds["UnSyncSector"] = "unsync-sector";
5
+ WorldDataSyncIds["SyncDimension"] = "sync-dimension";
6
+ WorldDataSyncIds["UnSyncDimension"] = "unsync-dimension";
7
+ })(WorldDataSyncIds || (WorldDataSyncIds = {}));
@@ -0,0 +1,33 @@
1
+ import { Dimension } from "./Dimension/Dimension";
2
+ import { Sector, SectorData } from "./Sector/Sector.js";
3
+ import type { LocationData } from "../Math/index.js";
4
+ import { DimensionData } from "./Types/WorldData.types.js";
5
+ declare class WorldDataHooks {
6
+ static dimension: {
7
+ onNew: (dimension: DimensionData) => void;
8
+ onRemove: (location: LocationData) => void;
9
+ };
10
+ static sectors: {
11
+ onNew: (location: LocationData, sector: SectorData) => void;
12
+ onRemove: (location: LocationData, sector: SectorData) => void;
13
+ };
14
+ }
15
+ declare class WorldRegisterDimensions {
16
+ static add(id: string): Dimension;
17
+ static get(id: string): Dimension | undefined;
18
+ }
19
+ declare class WorldRegisterSectors {
20
+ static setSecotrPool(enabled: boolean): void;
21
+ static add(dimensionId: string, x: number, y: number, z: number, sector: SectorData): Sector;
22
+ static new(dimensionId: string, x: number, y: number, z: number): boolean;
23
+ static get(dimensionId: string, x: number, y: number, z: number): false | Sector;
24
+ static remove(dimensionId: string, x: number, y: number, z: number): boolean;
25
+ }
26
+ export declare class WorldRegister {
27
+ static _dimensions: Map<string, Dimension>;
28
+ static _hooks: typeof WorldDataHooks;
29
+ static dimensions: typeof WorldRegisterDimensions;
30
+ static sectors: typeof WorldRegisterSectors;
31
+ static clearAll(): void;
32
+ }
33
+ export {};
@@ -0,0 +1,95 @@
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+ import { WorldSpaces } from "./WorldSpaces.js";
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+ import { Dimension } from "./Dimension/Dimension";
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+ import { Sector } from "./Sector/Sector.js";
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+ import { Vector3Like } from "@amodx/math";
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+ class WorldDataHooks {
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+ static dimension = {
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+ onNew: (dimension) => { },
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+ onRemove: (location) => { },
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+ };
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+ static sectors = {
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+ onNew: (location, sector) => { },
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+ onRemove: (location, sector) => { },
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+ };
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+ }
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+ class WorldRegisterDimensions {
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+ static add(id) {
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+ const dimesnion = Dimension.CreateNew(id);
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+ WorldRegister._dimensions.set(id, dimesnion);
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+ return dimesnion;
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+ }
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+ static get(id) {
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+ return WorldRegister._dimensions.get(id);
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+ }
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+ }
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+ const tempPosition = Vector3Like.Create();
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+ class SectorPool {
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+ static _secotrs = [];
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+ static _enabled = false;
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+ static getSector() {
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+ if (!this._enabled)
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+ return Sector.CreateNew();
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+ if (this._secotrs.length)
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+ return this._secotrs.shift();
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+ return Sector.CreateNew();
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+ }
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+ static returnSector(secotr) {
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+ secotr.bufferView.fill(0);
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+ }
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+ }
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+ class WorldRegisterSectors {
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+ static setSecotrPool(enabled) {
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+ SectorPool._enabled = enabled;
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+ SectorPool._secotrs.length = 0;
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+ }
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+ static add(dimensionId, x, y, z, sector) {
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+ let dimension = WorldRegister.dimensions.get(dimensionId);
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+ if (!dimension)
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+ dimension = WorldRegister.dimensions.add(dimensionId);
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+ WorldSpaces.sector.getPositionVec3Array(x, y, z, sector.position);
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+ const newSector = new Sector(sector);
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+ dimension.sectors.set(WorldSpaces.hash.hashVec3Array(newSector.position), newSector);
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+ return newSector;
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+ }
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+ static new(dimensionId, x, y, z) {
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+ if (this.get(dimensionId, x, y, z))
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+ return false;
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+ let dimension = WorldRegister.dimensions.get(dimensionId);
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+ if (!dimension)
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+ dimension = WorldRegister.dimensions.add(dimensionId);
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+ const sector = this.add(dimensionId, x, y, z, Sector.CreateNew());
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+ WorldDataHooks.sectors.onNew([dimensionId, x, y, z], sector);
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+ return true;
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+ }
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+ static get(dimensionId, x, y, z) {
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+ let dimension = WorldRegister.dimensions.get(dimensionId);
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+ if (!dimension)
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+ return false;
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+ const sector = dimension.sectors.get(WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempPosition)));
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+ return sector || false;
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+ }
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+ static remove(dimensionId, x, y, z) {
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+ let dimension = WorldRegister.dimensions.get(dimensionId);
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+ if (!dimension)
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+ return false;
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+ const position = WorldSpaces.sector.getPosition(x, y, z, tempPosition);
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+ const sectorKey = WorldSpaces.hash.hashVec3(position);
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+ const sector = dimension.sectors.get(sectorKey);
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+ if (!sector)
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+ return false;
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+ if (SectorPool._enabled)
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+ SectorPool.returnSector(sector);
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+ WorldDataHooks.sectors.onRemove([dimensionId, position.x, position.y, position.z], sector);
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+ dimension.sectors.delete(sectorKey);
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+ return true;
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+ }
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+ }
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+ export class WorldRegister {
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+ static _dimensions = new Map();
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+ static _hooks = WorldDataHooks;
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+ static dimensions = WorldRegisterDimensions;
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+ static sectors = WorldRegisterSectors;
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+ static clearAll() {
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+ this._dimensions.clear();
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+ }
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+ }