@divinevoxel/vlox 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (663) hide show
  1. package/Cache/Cache.types.d.ts +3 -3
  2. package/Contexts/Base/Main/DataGenerator.types.d.ts +5 -0
  3. package/Contexts/Base/Main/{Generator/InitDataGenerator.d.ts → InitDataGenerator.d.ts} +1 -1
  4. package/Contexts/Base/Main/InitDataGenerator.js +19 -0
  5. package/Contexts/Base/Remote/DataSync.types.d.ts +18 -0
  6. package/Contexts/Base/Remote/InitDataSync.js +42 -0
  7. package/Contexts/Base/Remote/InitWorldDataSync.js +17 -0
  8. package/Contexts/Base/ThreadManager.d.ts +6 -11
  9. package/Contexts/Base/ThreadManager.js +31 -30
  10. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -2
  11. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -2
  12. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +0 -2
  13. package/Contexts/Nexus/DivineVoxelEngineNexus.js +0 -6
  14. package/Contexts/Nexus/NexusTheads.js +1 -4
  15. package/Contexts/Render/DVERenderThreads.d.ts +1 -4
  16. package/Contexts/Render/DVERenderThreads.js +2 -8
  17. package/Contexts/Render/DivineVoxelEngineRender.d.ts +28 -9
  18. package/Contexts/Render/DivineVoxelEngineRender.js +3 -5
  19. package/Contexts/World/DivineVoxelEngineWorld.d.ts +28 -10
  20. package/Contexts/World/DivineVoxelEngineWorld.js +0 -26
  21. package/Contexts/World/WorldThreads.d.ts +1 -2
  22. package/Contexts/World/WorldThreads.js +1 -4
  23. package/Data/Cursor/{Interfaces/DataCursor.interface.d.ts → DataCursor.interface.d.ts} +1 -1
  24. package/Data/Structs/{Builder/StructBuilder.d.ts → StructBuilder.d.ts} +5 -3
  25. package/Init/StartConstructor.js +23 -19
  26. package/Init/StartNexus.js +12 -9
  27. package/Init/StartRenderer.d.ts +2 -12
  28. package/Init/StartRenderer.js +24 -47
  29. package/Init/StartWorld.d.ts +4 -1
  30. package/Init/StartWorld.js +22 -97
  31. package/Math/Indexing.d.ts +12 -0
  32. package/Math/Indexing.js +58 -0
  33. package/Math/index.d.ts +8 -11
  34. package/Math/index.js +2 -11
  35. package/Mesher/Functions/CompactMesh.d.ts +2 -3
  36. package/Mesher/Functions/CompactMesh.js +36 -31
  37. package/Mesher/Functions/CompactVoxelMesh.d.ts +1 -1
  38. package/Mesher/Functions/CompactVoxelMesh.js +111 -103
  39. package/Mesher/Functions/MeshSection.d.ts +3 -0
  40. package/Mesher/Functions/MeshSection.js +117 -0
  41. package/Mesher/Functions/MeshTexture.d.ts +1 -0
  42. package/Mesher/Functions/MeshTexture.js +275 -0
  43. package/Mesher/Functions/MeshVoxel.d.ts +3 -0
  44. package/Mesher/Functions/MeshVoxel.js +44 -0
  45. package/Mesher/Geomtry/Buffers.d.ts +19 -0
  46. package/Mesher/Geomtry/Buffers.js +81 -0
  47. package/Mesher/Geomtry/Geometry.types.d.ts +11 -0
  48. package/Mesher/Geomtry/Geometry.types.js +13 -0
  49. package/Mesher/Geomtry/GeometryNormals.d.ts +10 -0
  50. package/Mesher/Geomtry/GeometryNormals.js +52 -0
  51. package/Mesher/Geomtry/MeshData.types.d.ts +13 -0
  52. package/Mesher/Geomtry/MeshData.types.js +6 -0
  53. package/Mesher/Geomtry/Primitives/Quad.d.ts +38 -0
  54. package/Mesher/Geomtry/Primitives/Quad.js +224 -0
  55. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +66 -0
  56. package/Mesher/Geomtry/Primitives/QuadVertexData.js +349 -0
  57. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  58. package/Mesher/Geomtry/Primitives/index.js +2 -0
  59. package/Mesher/Geomtry/Tools/MesherDataTools.d.ts +7 -0
  60. package/Mesher/Geomtry/Tools/MesherDataTools.js +12 -0
  61. package/Mesher/Geomtry/Tools/index.d.ts +1 -0
  62. package/Mesher/Geomtry/Tools/index.js +1 -0
  63. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +6 -0
  64. package/Mesher/Geomtry/VoxelGeometryBuilder.js +242 -0
  65. package/Mesher/Geomtry/VoxelMesh.d.ts +13 -0
  66. package/Mesher/Geomtry/VoxelMesh.js +28 -0
  67. package/Mesher/Geomtry/index.d.ts +2 -0
  68. package/Mesher/Geomtry/index.js +2 -0
  69. package/Mesher/InitMesher.d.ts +2 -0
  70. package/Mesher/InitMesher.js +23 -0
  71. package/Mesher/InitTask.d.ts +2 -0
  72. package/Mesher/InitTask.js +43 -0
  73. package/Mesher/Models/Common/BoxGeometryNode.d.ts +2 -2
  74. package/Mesher/Models/Common/BoxGeometryNode.js +61 -56
  75. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -2
  76. package/Mesher/Models/Common/Calc/CalcConstants.js +8 -7
  77. package/Mesher/Models/Common/Calc/FaceDataCalc.js +5 -4
  78. package/Mesher/Models/Common/QuadGeometryNode.d.ts +2 -2
  79. package/Mesher/Models/Common/QuadGeometryNode.js +1 -1
  80. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +10 -5
  81. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +148 -57
  82. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +1 -1
  83. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +59 -116
  84. package/Mesher/Models/Nodes/GeometryNode.d.ts +1 -1
  85. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +4 -2
  86. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +16 -15
  87. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +4 -2
  88. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +16 -15
  89. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +10 -3
  90. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +9 -8
  91. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +4 -2
  92. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +9 -8
  93. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -2
  94. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +1 -1
  95. package/Mesher/Models/VoxelConstructor.d.ts +3 -3
  96. package/Mesher/Models/VoxelConstructor.js +4 -4
  97. package/Mesher/Models/VoxelGeometryLookUp.d.ts +22 -13
  98. package/Mesher/Models/VoxelGeometryLookUp.js +75 -41
  99. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +4 -4
  100. package/Mesher/Models/VoxelModelConstructorRegister.js +1 -1
  101. package/Mesher/RenderedMaterials.d.ts +6 -0
  102. package/Mesher/RenderedMaterials.js +12 -0
  103. package/Mesher/Tools/OutlinedVoxelTool.d.ts +2 -11
  104. package/Mesher/Tools/OutlinedVoxelTool.js +69 -39
  105. package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +1 -1
  106. package/Mesher/Tools/VoxelMeshBVHBuilder.js +23 -28
  107. package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +3 -1
  108. package/Mesher/Tools/VoxelMesherDataTool.d.ts +23 -17
  109. package/Mesher/Tools/VoxelMesherDataTool.js +29 -62
  110. package/Mesher/Types/Mesher.types.d.ts +8 -12
  111. package/Models/Defaults/CubeVoxelModels.js +26 -26
  112. package/Models/Defaults/PanelVoxelModels.js +24 -24
  113. package/Models/Input/BoxVoxelGometryInputs.d.ts +5 -3
  114. package/Models/Input/BoxVoxelGometryInputs.js +5 -5
  115. package/Models/Input/QuadVoxelGometryInputs.d.ts +1 -1
  116. package/Models/Rules/Classes/OcclusionFace.js +1 -1
  117. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +3 -3
  118. package/Models/Rules/Functions/BuildGeomtryInputs.js +44 -37
  119. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +2 -2
  120. package/Models/Rules/Functions/GetOcclusionFaces.js +1 -1
  121. package/Models/Shared/Transform.d.ts +2 -2
  122. package/Models/Shared/Transform.js +4 -6
  123. package/Models/VoxelModel.types.d.ts +1 -1
  124. package/Renderer/Classes/DVESectionMeshes.d.ts +7 -0
  125. package/Renderer/Classes/DVESectionMeshes.js +2 -0
  126. package/Renderer/Classes/SectionMesh.d.ts +12 -0
  127. package/Renderer/Classes/SectionMesh.js +23 -0
  128. package/Renderer/Classes/SectorMesh.d.ts +11 -0
  129. package/Renderer/Classes/SectorMesh.js +33 -0
  130. package/Renderer/DVERenderNode.types.d.ts +1 -1
  131. package/Renderer/DVERenderer.d.ts +2 -2
  132. package/Renderer/InitTasks.d.ts +2 -0
  133. package/Renderer/InitTasks.js +31 -0
  134. package/Renderer/MeshManager.d.ts +5 -7
  135. package/Renderer/MeshManager.js +31 -52
  136. package/Renderer/MeshRegister.d.ts +9 -27
  137. package/Renderer/MeshRegister.js +38 -164
  138. package/Renderer/Renderer.types.d.ts +21 -0
  139. package/Renderer/index.d.ts +3 -0
  140. package/Renderer/index.js +3 -0
  141. package/Settings/EngineSettings.d.ts +19 -21
  142. package/Settings/EngineSettings.js +15 -43
  143. package/Settings/EngineSettings.types.d.ts +8 -35
  144. package/Settings/EngineSettings.types.js +8 -35
  145. package/Tasks/IWG/IWG.d.ts +25 -0
  146. package/Tasks/IWG/IWG.js +89 -0
  147. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +37 -0
  148. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +67 -0
  149. package/Tasks/IWG/Internal/Classes/Generator.d.ts +27 -0
  150. package/Tasks/IWG/Internal/Classes/Generator.js +41 -0
  151. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +15 -0
  152. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +62 -0
  153. package/Tasks/IWG/Internal/Classes/SectorState.d.ts +11 -0
  154. package/Tasks/IWG/Internal/Classes/SectorState.js +20 -0
  155. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +9 -0
  156. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +24 -0
  157. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +2 -0
  158. package/Tasks/IWG/Internal/Functions/cullSectors.js +111 -0
  159. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +4 -0
  160. package/Tasks/IWG/Internal/Functions/getSectorState.js +42 -0
  161. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +2 -0
  162. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +51 -0
  163. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +2 -0
  164. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +70 -0
  165. package/Tasks/IWG/Internal/IWGDimensions.d.ts +6 -0
  166. package/Tasks/IWG/Internal/IWGDimensions.js +17 -0
  167. package/Tasks/IWG/Internal/IWGTasks.d.ts +34 -0
  168. package/Tasks/IWG/Internal/IWGTasks.js +148 -0
  169. package/Tasks/IWG/Internal/IWGTools.d.ts +8 -0
  170. package/Tasks/IWG/Internal/IWGTools.js +5 -0
  171. package/Tasks/IWG/Internal/TaskRegister.d.ts +7 -0
  172. package/Tasks/IWG/Internal/TaskRegister.js +14 -0
  173. package/Tasks/IWG/Procedures/InitalLoad.d.ts +10 -0
  174. package/Tasks/IWG/Procedures/InitalLoad.js +53 -0
  175. package/Tasks/IWG/Procedures/SaveAllSectors.d.ts +5 -0
  176. package/Tasks/IWG/Procedures/SaveAllSectors.js +20 -0
  177. package/Tasks/IWG/index.d.ts +2 -1
  178. package/Tasks/IWG/index.js +2 -1
  179. package/Tasks/Propagation/Explosion/ExplosionManager.js +26 -26
  180. package/Tasks/Propagation/Flow/FlowManager.d.ts +9 -51
  181. package/Tasks/Propagation/Flow/FlowManager.js +96 -108
  182. package/Tasks/Propagation/Flow/{Functions/FlowRemove.d.ts → FlowRemove.d.ts} +1 -1
  183. package/Tasks/Propagation/Flow/FlowRemove.js +157 -0
  184. package/Tasks/Propagation/Flow/{Functions/FlowUpdate.d.ts → FlowUpdate.d.ts} +1 -1
  185. package/Tasks/Propagation/Flow/FlowUpdate.js +98 -0
  186. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -0
  187. package/Tasks/Propagation/Flow/WorldFlow.js +151 -0
  188. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +104 -0
  189. package/Tasks/Propagation/Illumanation/CommonFunctions.js +280 -0
  190. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.d.ts → RGBUpdate.d.ts} +1 -1
  191. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.js → RGBUpdate.js} +8 -8
  192. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.d.ts → SunUpdate.d.ts} +1 -1
  193. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.js → SunUpdate.js} +11 -11
  194. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -0
  195. package/Tasks/Propagation/Illumanation/WorldRGB.js +43 -0
  196. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -0
  197. package/Tasks/Propagation/Illumanation/WorldSun.js +116 -0
  198. package/Tasks/Propagation/InitTasks.js +32 -16
  199. package/Tasks/Propagation/index.d.ts +2 -1
  200. package/Tasks/Propagation/index.js +2 -1
  201. package/Tasks/Tasks.types.d.ts +6 -77
  202. package/Tasks/TasksIds.d.ts +3 -3
  203. package/Tasks/TasksIds.js +3 -3
  204. package/Tasks/Update/InitTasks.js +9 -24
  205. package/Tasks/Update/UpdateTask.d.ts +2 -2
  206. package/Tasks/Update/UpdateTask.js +18 -17
  207. package/Tasks/Update/VoxelUpdate.d.ts +3 -2
  208. package/Tasks/Update/VoxelUpdate.js +23 -19
  209. package/Tasks/WorldGeneration/InitTasks.js +2 -10
  210. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  211. package/Tasks/WorldGeneration/WorldGenBrush.js +20 -27
  212. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +2 -2
  213. package/Tasks/WorldGeneration/WorldGenRegister.js +29 -42
  214. package/Tasks/WorldGeneration/WorldGeneration.d.ts +0 -2
  215. package/Tasks/WorldGeneration/WorldGeneration.js +14 -12
  216. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.d.ts +1 -1
  217. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.js +1 -1
  218. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.d.ts +2 -1
  219. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.js +4 -1
  220. package/Templates/FullVoxelTemplate.d.ts +1 -0
  221. package/Templates/FullVoxelTemplate.js +14 -7
  222. package/Templates/Functions/CreateTemplate.js +58 -37
  223. package/Templates/Functions/FlipTemplate.js +4 -0
  224. package/Templates/Functions/RotateTemplate.js +4 -0
  225. package/Templates/VoxelTemplate.d.ts +5 -2
  226. package/Templates/VoxelTemplate.js +33 -18
  227. package/Templates/VoxelTemplates.types.d.ts +5 -7
  228. package/Textures/Texture.types.d.ts +1 -0
  229. package/Textures/TextureManager.d.ts +4 -5
  230. package/Textures/TextureManager.js +3 -1
  231. package/Textures/TextureRegister.d.ts +9 -10
  232. package/Textures/TextureRegister.js +12 -12
  233. package/Textures/index.d.ts +1 -0
  234. package/Textures/index.js +1 -0
  235. package/Tools/Brush/AdvancedBrushTool.d.ts +2 -1
  236. package/Tools/Brush/AdvancedBrushTool.js +12 -15
  237. package/Tools/Brush/Brush.d.ts +4 -4
  238. package/Tools/Brush/Brush.js +21 -22
  239. package/Tools/Data/SubstanceDataTool.d.ts +2 -1
  240. package/Tools/Data/SubstanceDataTool.js +6 -5
  241. package/Tools/Tasks/TasksTool.d.ts +43 -88
  242. package/Tools/Tasks/TasksTool.js +97 -212
  243. package/Util/BinaryObject.d.ts +2 -0
  244. package/Util/BinaryObject.js +14 -0
  245. package/Util/Environment.d.ts +4 -0
  246. package/Util/Environment.js +10 -0
  247. package/Util/TypedEventTarget.d.ts +5 -0
  248. package/Util/TypedEventTarget.js +12 -0
  249. package/Util/Util.types.d.ts +0 -2
  250. package/{Data → Voxels}/Cursor/VoxelCursor.d.ts +3 -3
  251. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.d.ts +14 -7
  252. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.js +57 -44
  253. package/{Data → Voxels}/Cursor/VoxelCursor.js +7 -8
  254. package/Voxels/Cursor/VoxelLightData.d.ts +45 -0
  255. package/Voxels/Cursor/VoxelLightData.js +146 -0
  256. package/Voxels/Effects/VoxelEffect.d.ts +4 -4
  257. package/Voxels/Functions/BuildStateData.js +1 -1
  258. package/Voxels/Indexes/VoxelIndex.d.ts +2 -2
  259. package/Voxels/Indexes/VoxelIndex.js +6 -6
  260. package/Voxels/InitVoxelData.d.ts +7 -3
  261. package/Voxels/InitVoxelData.js +182 -29
  262. package/Voxels/Segments/MaterialDataGenerator.d.ts +6 -0
  263. package/{Contexts/Base/Main/Generator → Voxels}/Segments/MaterialDataGenerator.js +2 -2
  264. package/Voxels/Segments/SubstanceDataGenerator.d.ts +6 -0
  265. package/{Contexts/Base/Main/Generator → Voxels}/Segments/SubstanceDataGenerator.js +4 -4
  266. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.d.ts +2 -2
  267. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.js +4 -5
  268. package/Voxels/State/LogicStatementReader.js +1 -1
  269. package/Voxels/State/Schema/BinarySchema.d.ts +4 -0
  270. package/Voxels/State/Schema/BinarySchema.js +32 -1
  271. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  272. package/Voxels/State/Schema/VoxelSchema.d.ts +4 -4
  273. package/Voxels/State/Schema/VoxelSchema.js +6 -6
  274. package/Voxels/State/SchemaRegister.d.ts +4 -3
  275. package/Voxels/State/SchemaRegister.js +5 -2
  276. package/Voxels/State/VoxelTagStates.js +1 -1
  277. package/Voxels/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
  278. package/{Data → Voxels}/Structs/Builder/SubstanceStructBuilder.js +2 -2
  279. package/Voxels/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
  280. package/{Data → Voxels}/Structs/Builder/VoxelStructBuilder.js +2 -7
  281. package/{Data → Voxels}/Structs/SubstanceStruct.d.ts +2 -1
  282. package/{Data → Voxels}/Structs/SubstanceStruct.js +2 -4
  283. package/{Data → Voxels}/Structs/VoxelStruct.d.ts +2 -2
  284. package/{Data → Voxels}/Structs/VoxelStruct.js +1 -1
  285. package/Voxels/{Voxel.types.d.ts → Types/Voxel.types.d.ts} +18 -7
  286. package/Voxels/{Voxel.types.js → Types/Voxel.types.js} +19 -1
  287. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +93 -0
  288. package/Voxels/index.d.ts +3 -3
  289. package/Voxels/index.js +3 -3
  290. package/World/Archive/Archive.types.d.ts +159 -0
  291. package/World/Archive/Functions/ArchiveArea.d.ts +10 -0
  292. package/World/Archive/Functions/ArchiveArea.js +350 -0
  293. package/World/Archive/Functions/ArchiveSector.d.ts +7 -0
  294. package/World/Archive/Functions/ArchiveSector.js +354 -0
  295. package/World/Archive/Functions/ImportSector.d.ts +9 -0
  296. package/World/Archive/Functions/ImportSector.js +234 -0
  297. package/World/Archive/Functions/index.d.ts +3 -0
  298. package/World/Archive/Functions/index.js +3 -0
  299. package/World/Archive/InitTasks.d.ts +4 -0
  300. package/World/Archive/InitTasks.js +70 -0
  301. package/World/Cursor/SectionCursor.d.ts +16 -0
  302. package/World/Cursor/SectionCursor.js +57 -0
  303. package/{Data/Cursor/World/ColumnCursor.d.ts → World/Cursor/SectorCursor.d.ts} +8 -7
  304. package/World/Cursor/SectorCursor.js +57 -0
  305. package/{Data/Cursor/World → World/Cursor}/WorldCursor.d.ts +4 -4
  306. package/World/Cursor/WorldCursor.js +51 -0
  307. package/{Data/Cursor/World → World/Cursor}/WorldSectionCursor.interface.d.ts +2 -2
  308. package/{Data/Cursor/World → World/Cursor}/WorldVoxelCursor.d.ts +3 -2
  309. package/World/Cursor/WorldVoxelCursor.js +58 -0
  310. package/{Data/World/Classes → World/Dimension}/Dimension.d.ts +5 -5
  311. package/World/Dimension/Dimension.js +20 -0
  312. package/World/InitTasks.d.ts +6 -0
  313. package/World/InitTasks.js +92 -0
  314. package/World/Lock/WorldLock.d.ts +11 -0
  315. package/{Contexts/World → World}/Lock/WorldLock.js +33 -37
  316. package/World/Section/Section.d.ts +34 -0
  317. package/World/Section/Section.js +89 -0
  318. package/World/Section/SectionHeightMap.d.ts +10 -0
  319. package/World/Section/SectionHeightMap.js +39 -0
  320. package/World/Section/SectionStruct.d.ts +8 -0
  321. package/World/Section/SectionStruct.js +29 -0
  322. package/{Data/Structs/Constants/ChunkStructProperties.d.ts → World/Section/SectionStructProperties.d.ts} +1 -1
  323. package/World/Section/SectionStructProperties.js +11 -0
  324. package/World/Section/index.d.ts +1 -0
  325. package/World/Section/index.js +1 -0
  326. package/World/Sector/Sector.d.ts +23 -0
  327. package/World/Sector/Sector.js +60 -0
  328. package/World/Sector/SectorHeightMap.d.ts +5 -0
  329. package/World/Sector/SectorHeightMap.js +47 -0
  330. package/World/Sector/SectorStruct.d.ts +1 -0
  331. package/World/Sector/SectorStruct.js +46 -0
  332. package/World/Sector/SectorStructIds.d.ts +13 -0
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  467. package/Mesher/Processors/ChunkProcessor.js +0 -117
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  473. package/Mesher/Tools/VoxelTemplateDataTool.js +0 -112
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  475. package/Renderer/Classes/ChunkMesh.js +0 -13
  476. package/Renderer/Classes/MeshRegisterColumn.d.ts +0 -7
  477. package/Renderer/Classes/MeshRegisterColumn.js +0 -7
  478. package/Renderer/Classes/MushRegisterRegion.d.ts +0 -4
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  480. package/Renderer/DVEChunkMeshInterface.d.ts +0 -3
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  482. package/Renderer/DVEChunkMeshes.d.ts +0 -6
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  624. /package/Contexts/Base/Main/{Generator/DataGenerator.types.js → DataGenerator.types.js} +0 -0
  625. /package/Contexts/Base/Remote/{Sync/DataSync.types.js → DataSync.types.js} +0 -0
  626. /package/Contexts/Base/Remote/{Sync/DataSyncIds.d.ts → DataSyncIds.d.ts} +0 -0
  627. /package/Contexts/Base/Remote/{Sync/DataSyncIds.js → DataSyncIds.js} +0 -0
  628. /package/Contexts/Base/Remote/{Sync/InitDataSync.d.ts → InitDataSync.d.ts} +0 -0
  629. /package/Contexts/Base/Remote/{Sync/InitWorldDataSync.d.ts → InitWorldDataSync.d.ts} +0 -0
  630. /package/Data/Cursor/{Interfaces/DataCursor.interface.js → DataCursor.interface.js} +0 -0
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  633. /package/Data/Structs/{Builder/StructBuilder.js → StructBuilder.js} +0 -0
  634. /package/Data/{Types → Structs}/StructBuilder.types.d.ts +0 -0
  635. /package/Data/{Types → Structs}/StructBuilder.types.js +0 -0
  636. /package/Math/{Constants/CardinalNeighbors.d.ts → CardinalNeighbors.d.ts} +0 -0
  637. /package/Math/{Constants/CardinalNeighbors.js → CardinalNeighbors.js} +0 -0
  638. /package/Math/{Constants/VoxelFaces.d.ts → VoxelFaces.d.ts} +0 -0
  639. /package/Math/{Constants/VoxelFaces.js → VoxelFaces.js} +0 -0
  640. /package/{Voxels → Mesher}/VoxelShaderData.d.ts +0 -0
  641. /package/{Voxels → Mesher}/VoxelShaderData.js +0 -0
  642. /package/{Archive/Archive.types.js → Renderer/Renderer.types.js} +0 -0
  643. /package/{Contexts/Render/Tasks/RenderTasks.types.js → Tasks/Propagation/Flow/CommonFunctions.d.ts} +0 -0
  644. /package/{Data/Cursor/World/WorldSectionCursor.interface.js → Tasks/Propagation/Flow/CommonFunctions.js} +0 -0
  645. /package/{Data → Voxels}/Palettes/MaterialPalette.d.ts +0 -0
  646. /package/{Data → Voxels}/Palettes/MaterialPalette.js +0 -0
  647. /package/{Data → Voxels}/Palettes/SubstancePalette.d.ts +0 -0
  648. /package/{Data → Voxels}/Palettes/SubstancePalette.js +0 -0
  649. /package/{Data → Voxels}/Palettes/VoxelPalette.d.ts +0 -0
  650. /package/{Data → Voxels}/Palettes/VoxelPalette.js +0 -0
  651. /package/Voxels/{VoxelMaterial.types.d.ts → Types/VoxelMaterial.types.d.ts} +0 -0
  652. /package/Voxels/{VoxelMaterial.types.js → Types/VoxelMaterial.types.js} +0 -0
  653. /package/{Data/Types/DimensionData.types.js → Voxels/Types/VoxelModelCompiledData.types.js} +0 -0
  654. /package/Voxels/{VoxelSubstances.types.d.ts → Types/VoxelSubstances.types.d.ts} +0 -0
  655. /package/Voxels/{VoxelSubstances.types.js → Types/VoxelSubstances.types.js} +0 -0
  656. /package/{Data/Types/RichWorldData.types.js → World/Archive/Archive.types.js} +0 -0
  657. /package/{Archive → World/Archive}/index.d.ts +0 -0
  658. /package/{Archive → World/Archive}/index.js +0 -0
  659. /package/{Math/Math.types.js → World/Cursor/WorldSectionCursor.interface.js} +0 -0
  660. /package/{Math/Spaces/VoxelSpaces.types.js → World/Storage/WorldStorage.interface.js} +0 -0
  661. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.d.ts +0 -0
  662. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.js +0 -0
  663. /package/{Mesher/Meshers/MesherInterface.js → World/Types/WorldData.types.js} +0 -0
@@ -1,27 +0,0 @@
1
- import { ThreadPool } from "@amodx/threads";
2
- import { QueueManager } from "@amodx/threads/Queue/QueueManager";
3
- import { Observable } from "@amodx/core/Observers/Observable.js";
4
- export declare class DVEConstructorTasksQueues {
5
- constructors: ThreadPool;
6
- static instance: DVEConstructorTasksQueues;
7
- static onCreated: Observable<DVEConstructorTasksQueues>;
8
- constructor(constructors: ThreadPool);
9
- _queueMap: Map<string | number, number>;
10
- addQueue(queueKey: string | number): boolean;
11
- removeQueue(queueKey: string | number): boolean;
12
- /**# Filter Queues
13
- * ---
14
- * Go through each current queue. IF the passed fucntion returns false it will remove that queue.
15
- * @param filter
16
- */
17
- filterQueues(filter: (queueKey: string | number) => boolean): void;
18
- /**# Filter Old Queues
19
- * ---
20
- * Will remove queues older then 10 minutes.
21
- * @param maxTime Max time in miliseconds.
22
- */
23
- filterOldQueues(maxTime?: number): void;
24
- registerTasks(id: string, tasksId: number | string): void;
25
- getTasks(id: string): QueueManager<any>;
26
- _tasks: Map<string, QueueManager<any>>;
27
- }
@@ -1,72 +0,0 @@
1
- import { Observable } from "@amodx/core/Observers/Observable.js";
2
- import { TasksIds } from "../../../Tasks/TasksIds";
3
- export class DVEConstructorTasksQueues {
4
- constructors;
5
- static instance;
6
- static onCreated = new Observable();
7
- constructor(constructors) {
8
- this.constructors = constructors;
9
- if (!DVEConstructorTasksQueues.instance)
10
- DVEConstructorTasksQueues.instance = this;
11
- this.registerTasks("build-chunk", TasksIds.BuildChunk);
12
- DVEConstructorTasksQueues.onCreated.notify(this);
13
- this.addQueue("main");
14
- }
15
- _queueMap = new Map();
16
- addQueue(queueKey) {
17
- if (this._queueMap.has(queueKey)) {
18
- this._queueMap.set(queueKey, Date.now());
19
- return false;
20
- }
21
- for (const [key, queue] of this._tasks) {
22
- queue.addQueue(queueKey);
23
- }
24
- this._queueMap.set(queueKey, Date.now());
25
- return true;
26
- }
27
- removeQueue(queueKey) {
28
- if (!this._queueMap.has(queueKey))
29
- return false;
30
- for (const [key, queue] of this._tasks) {
31
- queue.removeQueue(queueKey);
32
- }
33
- this._queueMap.delete(queueKey);
34
- return true;
35
- }
36
- /**# Filter Queues
37
- * ---
38
- * Go through each current queue. IF the passed fucntion returns false it will remove that queue.
39
- * @param filter
40
- */
41
- filterQueues(filter) {
42
- this._queueMap.forEach((v, key) => {
43
- if (!filter(key)) {
44
- this.removeQueue(key);
45
- }
46
- });
47
- }
48
- /**# Filter Old Queues
49
- * ---
50
- * Will remove queues older then 10 minutes.
51
- * @param maxTime Max time in miliseconds.
52
- */
53
- filterOldQueues(maxTime = 600000) {
54
- const t = Date.now();
55
- this._queueMap.forEach((v, key) => {
56
- if (t - v > maxTime) {
57
- this.removeQueue(key);
58
- }
59
- });
60
- }
61
- registerTasks(id, tasksId) {
62
- const newTasks = this.constructors.addQueue(id, tasksId);
63
- this._tasks.set(id, newTasks);
64
- }
65
- getTasks(id) {
66
- const tasks = this._tasks.get(id);
67
- if (!tasks)
68
- throw new Error(`The queue with the ${id} does not exist`);
69
- return tasks;
70
- }
71
- _tasks = new Map();
72
- }
@@ -1,39 +0,0 @@
1
- import { type LocationData } from "../../../Math/index.js";
2
- import { MushRegisterRegion } from "../../../Renderer/Classes/MushRegisterRegion.js";
3
- import { MeshRegisterColumn } from "../../../Renderer/Classes/MeshRegisterColumn.js";
4
- import { ChunkMesh } from "../../../Renderer/Classes/ChunkMesh.js";
5
- import { ChunkMeshInterface } from "../../../Renderer/DVEChunkMeshInterface.js";
6
- export type MeshRegisterDimensions = Map<string, Map<string, MushRegisterRegion>>;
7
- declare class Chunk {
8
- static addMesh(location: LocationData, mesh: ChunkMeshInterface, substance: string): ChunkMesh;
9
- static add(location: LocationData): ChunkMesh;
10
- static removeMesh(location: LocationData, substance: string): false | ChunkMeshInterface;
11
- static getMesh(location: LocationData, substance: string): false | ChunkMeshInterface;
12
- static remove(location: LocationData): false | ChunkMesh;
13
- static get(location: LocationData): false | ChunkMesh;
14
- }
15
- declare class Column {
16
- static add(location: LocationData): MeshRegisterColumn;
17
- static remove(location: LocationData): false | MeshRegisterColumn;
18
- static get(location: LocationData): false | MeshRegisterColumn | undefined;
19
- }
20
- declare class Region {
21
- static add(location: LocationData): MushRegisterRegion;
22
- static remove(location: LocationData): boolean;
23
- static get(location: LocationData): false | MushRegisterRegion;
24
- }
25
- declare class Dimensions {
26
- static add(id: string): Map<any, any>;
27
- static get(id: string): Map<string, MushRegisterRegion> | undefined;
28
- static getAllMeshes(id: string): Generator<[location: LocationData, substance: string, mesh: ChunkMeshInterface]>;
29
- static remove(id: string): boolean;
30
- }
31
- export declare class MeshRegister {
32
- static _dimensions: MeshRegisterDimensions;
33
- static dimensions: typeof Dimensions;
34
- static region: typeof Region;
35
- static column: typeof Column;
36
- static chunk: typeof Chunk;
37
- static clearAll(): void;
38
- }
39
- export {};
@@ -1,218 +0,0 @@
1
- import { Vector3Like } from "@amodx/math";
2
- import { WorldSpaces } from "../../../Data/World/WorldSpaces.js";
3
- import { MushRegisterRegion } from "../../../Renderer/Classes/MushRegisterRegion.js";
4
- import { MeshRegisterColumn } from "../../../Renderer/Classes/MeshRegisterColumn.js";
5
- import { ChunkMesh } from "../../../Renderer/Classes/ChunkMesh.js";
6
- class Chunk {
7
- static addMesh(location, mesh, substance) {
8
- let column = MeshRegister.column.get(location);
9
- if (!column) {
10
- column = MeshRegister.column.add(location);
11
- }
12
- const index = WorldSpaces.chunk.getIndexXYZ(location[1], location[2], location[3]);
13
- let chunk = column.chunks.get(index);
14
- if (!chunk) {
15
- chunk = new ChunkMesh([location[1], location[2], location[3]]);
16
- column.chunks.set(index, chunk);
17
- }
18
- chunk?.meshes.set(substance, mesh);
19
- return chunk;
20
- }
21
- static add(location) {
22
- let column = MeshRegister.column.get(location);
23
- if (!column) {
24
- column = MeshRegister.column.add(location);
25
- }
26
- const index = WorldSpaces.chunk.getIndexXYZ(location[1], location[2], location[3]);
27
- let chunk = column.chunks.get(index);
28
- if (!chunk) {
29
- chunk = new ChunkMesh([location[1], location[2], location[3]]);
30
- column.chunks.set(index, chunk);
31
- }
32
- return chunk;
33
- }
34
- static removeMesh(location, substance) {
35
- const column = MeshRegister.column.get(location);
36
- if (!column)
37
- return false;
38
- const index = WorldSpaces.chunk.getIndexXYZ(location[1], location[2], location[3]);
39
- const chunk = column.chunks.get(index);
40
- if (!chunk)
41
- return false;
42
- const chunkMesh = chunk.meshes.get(substance);
43
- if (!chunkMesh)
44
- return false;
45
- chunk.meshes.delete(substance);
46
- if (chunk.meshes.size == 0) {
47
- column.chunks.delete(index);
48
- }
49
- return chunkMesh;
50
- }
51
- static getMesh(location, substance) {
52
- const column = MeshRegister.column.get(location);
53
- if (!column)
54
- return false;
55
- const chunk = column.chunks.get(WorldSpaces.chunk.getIndexXYZ(location[1], location[2], location[3]));
56
- if (!chunk)
57
- return false;
58
- const chunkMesh = chunk.meshes.get(substance);
59
- if (!chunkMesh)
60
- return false;
61
- return chunkMesh;
62
- }
63
- static remove(location) {
64
- const column = MeshRegister.column.get(location);
65
- if (!column)
66
- return false;
67
- const index = WorldSpaces.chunk.getIndexXYZ(location[1], location[2], location[3]);
68
- const chunk = column.chunks.get(index);
69
- if (!chunk)
70
- return false;
71
- column.chunks.delete(index);
72
- return chunk;
73
- }
74
- static get(location) {
75
- const column = MeshRegister.column.get(location);
76
- if (!column)
77
- return false;
78
- const chunk = column.chunks.get(WorldSpaces.chunk.getIndexXYZ(location[1], location[2], location[3]));
79
- if (!chunk)
80
- return false;
81
- return chunk;
82
- }
83
- }
84
- class Column {
85
- static add(location) {
86
- let region = MeshRegister.region.get(location);
87
- if (!region) {
88
- region = MeshRegister.region.add(location);
89
- }
90
- const column = new MeshRegisterColumn([
91
- location[0],
92
- ...Vector3Like.ToArray(WorldSpaces.column.getPositionXYZ(location[1], location[2], location[3])),
93
- ]);
94
- region.columns.set(WorldSpaces.column.getIndexXYZ(location[1], location[2], location[3]), column);
95
- return column;
96
- }
97
- static remove(location) {
98
- const region = MeshRegister.region.get(location);
99
- if (!region)
100
- return false;
101
- const index = WorldSpaces.column.getIndexXYZ(location[1], location[2], location[3]);
102
- const column = region.columns.get(index);
103
- if (!column)
104
- return false;
105
- region.columns.delete(index);
106
- if (region.columns.size == 0) {
107
- MeshRegister.region.remove(location);
108
- }
109
- return column;
110
- }
111
- static get(location) {
112
- const region = MeshRegister.region.get(location);
113
- if (!region)
114
- return false;
115
- return region.columns.get(WorldSpaces.column.getIndexXYZ(location[1], location[2], location[3]));
116
- }
117
- }
118
- class Region {
119
- static add(location) {
120
- let dimension = MeshRegister.dimensions.get(location[0]);
121
- if (!dimension) {
122
- dimension = MeshRegister.dimensions.add(location[0]);
123
- }
124
- const region = new MushRegisterRegion();
125
- dimension.set(WorldSpaces.region.getKeyXYZ(location[1], location[2], location[3]), region);
126
- return region;
127
- }
128
- static remove(location) {
129
- const region = this.get(location);
130
- if (!region)
131
- return false;
132
- const dimension = MeshRegister.dimensions.get(location[0]);
133
- if (!dimension)
134
- return false;
135
- dimension.delete(WorldSpaces.region.getKeyXYZ(location[1], location[2], location[3]));
136
- region.columns.forEach((column) => {
137
- column.chunks.forEach((chunk) => {
138
- chunk.meshes.forEach((chunkMeshes) => {
139
- chunkMeshes.dispose();
140
- });
141
- });
142
- });
143
- return true;
144
- }
145
- static get(location) {
146
- const dimension = MeshRegister.dimensions.get(location[0]);
147
- if (!dimension)
148
- return false;
149
- const region = dimension.get(WorldSpaces.region.getKeyXYZ(location[1], location[2], location[3]));
150
- if (!region)
151
- return false;
152
- return region;
153
- }
154
- }
155
- class Dimensions {
156
- static add(id) {
157
- const dimension = new Map();
158
- MeshRegister._dimensions.set(id, dimension);
159
- return dimension;
160
- }
161
- static get(id) {
162
- return MeshRegister._dimensions.get(id);
163
- }
164
- static *getAllMeshes(id) {
165
- const dimension = MeshRegister._dimensions.get(id);
166
- if (!dimension)
167
- return;
168
- for (const [key, region] of dimension) {
169
- for (const [columnKey, column] of region.columns) {
170
- for (const [chunkKey, chunk] of column.chunks) {
171
- for (const [substance, mesh] of chunk.meshes) {
172
- yield [
173
- [
174
- column.location[0],
175
- column.location[1],
176
- column.location[2] + chunkKey * WorldSpaces.chunk._bounds.y,
177
- column.location[3],
178
- ],
179
- substance,
180
- mesh,
181
- ];
182
- }
183
- }
184
- }
185
- }
186
- }
187
- static remove(id) {
188
- const dimension = MeshRegister._dimensions.get(id);
189
- if (!dimension)
190
- return false;
191
- dimension.forEach((region) => {
192
- region.columns.forEach((column) => {
193
- column.chunks.forEach((chunk) => {
194
- chunk.meshes.forEach((chunkMeshes) => {
195
- chunkMeshes.dispose();
196
- });
197
- });
198
- });
199
- });
200
- MeshRegister._dimensions.delete(id);
201
- return true;
202
- }
203
- }
204
- export class MeshRegister {
205
- // Main dimensions data store
206
- static _dimensions = new Map([["main", new Map()]]);
207
- static dimensions = Dimensions;
208
- static region = Region;
209
- static column = Column;
210
- static chunk = Chunk;
211
- static clearAll() {
212
- for (const [dkey, dim] of this._dimensions) {
213
- this.dimensions.remove(dkey);
214
- }
215
- this._dimensions.clear();
216
- this._dimensions.set("main", new Map());
217
- }
218
- }
@@ -1,7 +0,0 @@
1
- export declare const RenderTasks: {
2
- setChunk: void;
3
- removeChunk: void;
4
- removeColumn: void;
5
- clearAll: void;
6
- removeColumnsOutsideRadius: void;
7
- };
@@ -1,20 +0,0 @@
1
- import { Threads } from "@amodx/threads/";
2
- import { MeshManager } from "../../../Renderer/MeshManager.js";
3
- import { MeshRegister } from "../../../Renderer/MeshRegister.js";
4
- export const RenderTasks = {
5
- setChunk: Threads.registerTasks("set-chunk", (data) => {
6
- MeshManager.update(data);
7
- }),
8
- removeChunk: Threads.registerTasks("remove-chunk", (data) => {
9
- MeshManager.remove(data);
10
- }),
11
- removeColumn: Threads.registerTasks("remove-column", (data) => {
12
- MeshManager.removeColumn(data);
13
- }),
14
- clearAll: Threads.registerTasks("clear-all", (data) => {
15
- MeshRegister.clearAll();
16
- }),
17
- removeColumnsOutsideRadius: Threads.registerTasks("remove-column-outside-radius", (data) => {
18
- MeshManager.removeColumnsOutsideRadius(data[0], data[1]);
19
- }),
20
- };
@@ -1,21 +0,0 @@
1
- import { CompactMeshData } from "../../../Mesher/Types/Mesher.types";
2
- import type { LocationData } from "../../../Math/index.js";
3
- export type SetChunkMeshTask = [
4
- location: LocationData,
5
- meshes: CompactMeshData,
6
- effects: ChunkEffectData[],
7
- priority: number
8
- ];
9
- export type ChunkEffectData = [id: string, data: any];
10
- export type ChunkMeshData = [
11
- substanceType: string,
12
- meshData: [location: LocationData, mesh: CompactMeshData]
13
- ];
14
- export type RemoveChunkMeshTasks = [
15
- location: LocationData,
16
- substanceType: string
17
- ];
18
- export type RemoveChunksOutsideDistance = [
19
- location: LocationData,
20
- distance: number
21
- ];
@@ -1,29 +0,0 @@
1
- import type { Thread, ThreadPool } from "@amodx/threads/";
2
- import { CommSyncOptions } from "./DataSyncNode.js";
3
- import { DataSyncNode } from "./DataSyncNode.js";
4
- import { Pipeline } from "@amodx/core/Pipelines/";
5
- import type { LocationData } from "../../../Math/index.js";
6
- import type { DimensionData } from "../../../Data/Types/DimensionData.types.js";
7
- import { Chunk, Column, Region } from "../../../Data/World/Classes/index.js";
8
- import { DivineVoxelEngineWorld } from "../index.js";
9
- import { WorldDataSync } from "../../Base/Remote/Sync/DataSync.types.js";
10
- export declare class DataSync {
11
- commMap: Map<string, Thread | ThreadPool>;
12
- comms: (Thread | ThreadPool)[];
13
- commOptions: WeakMap<any, CommSyncOptions>;
14
- _ready: boolean;
15
- pipelines: {
16
- init: Pipeline<DataSync>;
17
- };
18
- init(world: DivineVoxelEngineWorld): Promise<void>;
19
- isReady(): boolean;
20
- registerComm(comm: Thread | ThreadPool, data?: Partial<CommSyncOptions>): void;
21
- loopThroughComms(func: (comm: Thread | ThreadPool, options: CommSyncOptions) => void): void;
22
- worldData: {
23
- dimesnion: DataSyncNode<string | number, DimensionData, string | number, boolean>;
24
- chunk: DataSyncNode<LocationData, [LocationData, Chunk], LocationData, LocationData>;
25
- column: DataSyncNode<LocationData, [LocationData, Column], LocationData, LocationData>;
26
- region: DataSyncNode<LocationData, [LocationData, Region], LocationData, LocationData>;
27
- regionHeader: DataSyncNode<LocationData, WorldDataSync, LocationData, boolean>;
28
- };
29
- }
@@ -1,110 +0,0 @@
1
- import { DataSyncNode } from "./DataSyncNode.js";
2
- import { Pipeline } from "@amodx/core/Pipelines/";
3
- //objects
4
- import { WorldRegister } from "../../../Data/World/WorldRegister.js";
5
- import { RegionHeaderRegister } from "../../../Data/World/RegionHeaderRegister.js";
6
- import { DimensionsRegister } from "../../../Data/World/DimensionsRegister.js";
7
- import { DVEFDataSyncIds } from "../../../Data/Constants/DVEFDataSyncIds.js";
8
- export class DataSync {
9
- commMap = new Map();
10
- comms = [];
11
- commOptions = new WeakMap();
12
- _ready = false;
13
- pipelines = {
14
- init: new Pipeline(),
15
- };
16
- async init(world) {
17
- for (const comm of world.threads.comms) {
18
- if (!comm.isReady())
19
- continue;
20
- this.registerComm(comm);
21
- }
22
- this.loopThroughComms((comm) => {
23
- this.commMap.set(comm.name, comm);
24
- });
25
- await this.pipelines.init.pipeAsync(this);
26
- this._ready = true;
27
- }
28
- isReady() {
29
- return this._ready;
30
- }
31
- registerComm(comm, data = {}) {
32
- this.comms.push(comm);
33
- this.commOptions.set(comm, {
34
- worldData: data.worldData !== undefined ? data.worldData : true,
35
- voxelPalette: data.voxelPalette !== undefined ? data.voxelPalette : true,
36
- voxelTags: data.voxelTags !== undefined ? data.voxelTags : true,
37
- materials: data.materials !== undefined ? data.materials : true,
38
- colliders: data.colliders !== undefined ? data.colliders : true,
39
- worldDataTags: data.worldDataTags !== undefined ? data.worldDataTags : true,
40
- });
41
- }
42
- loopThroughComms(func) {
43
- for (const comm of this.comms) {
44
- const options = this.commOptions.get(comm);
45
- if (!comm.isReady())
46
- continue;
47
- func(comm, options);
48
- }
49
- }
50
- worldData = {
51
- dimesnion: new DataSyncNode({
52
- dataSyncType: DVEFDataSyncIds.Dimesnion,
53
- commCheck: (options) => options.worldData,
54
- getSyncData: (input) => {
55
- const dimensionData = DimensionsRegister.instance.getDimension(input);
56
- if (!dimensionData)
57
- return false;
58
- return dimensionData;
59
- },
60
- getUnSyncData: () => true,
61
- }, this),
62
- chunk: new DataSyncNode({
63
- dataSyncType: DVEFDataSyncIds.Chunk,
64
- commCheck: (options) => options.worldData,
65
- getSyncData: (input) => {
66
- WorldRegister.instance.setDimension(input[0]);
67
- const chunk = WorldRegister.instance.chunk.get(input[1], input[2], input[3]);
68
- if (!chunk)
69
- return false;
70
- return [input, chunk];
71
- },
72
- getUnSyncData: (input) => input,
73
- }, this),
74
- column: new DataSyncNode({
75
- dataSyncType: DVEFDataSyncIds.Column,
76
- commCheck: (options) => options.worldData,
77
- getSyncData: (input) => {
78
- WorldRegister.instance.setDimension(input[0]);
79
- const column = WorldRegister.instance.column.get(input[1], input[2], input[3]);
80
- if (!column)
81
- return false;
82
- return [input, column];
83
- },
84
- getUnSyncData: (input) => input,
85
- }, this),
86
- region: new DataSyncNode({
87
- dataSyncType: DVEFDataSyncIds.Region,
88
- commCheck: (options) => options.worldData,
89
- getSyncData: (input) => {
90
- WorldRegister.instance.setDimension(input[0]);
91
- const region = WorldRegister.instance.region.get(input[1], input[2], input[3]);
92
- if (!region)
93
- return false;
94
- return [input, region];
95
- },
96
- getUnSyncData: (input) => input,
97
- }, this),
98
- regionHeader: new DataSyncNode({
99
- dataSyncType: DVEFDataSyncIds.RegionHeader,
100
- commCheck: (options) => options.worldData,
101
- getSyncData: (input) => {
102
- const regionHeader = RegionHeaderRegister.get(input);
103
- if (!regionHeader)
104
- return false;
105
- return [input, regionHeader.buffer];
106
- },
107
- getUnSyncData: () => true,
108
- }, this),
109
- };
110
- }
@@ -1,28 +0,0 @@
1
- import { DataSync } from "./DataSync";
2
- export type CommSyncOptions = {
3
- worldData: boolean;
4
- worldDataTags: boolean;
5
- voxelPalette: boolean;
6
- voxelTags: boolean;
7
- materials: boolean;
8
- colliders: boolean;
9
- };
10
- export declare class DataSyncNode<SyncInput, SyncOutput, UnSyncInput, UnSyncOutput> {
11
- data: {
12
- dataSyncType: number | string;
13
- commCheck: (options: CommSyncOptions, threadId?: string) => boolean;
14
- getSyncData: (data: SyncInput, threadId?: string) => SyncOutput | false;
15
- getUnSyncData: (data: UnSyncInput, threadId?: string) => UnSyncOutput | false;
16
- };
17
- dataSync: DataSync;
18
- constructor(data: {
19
- dataSyncType: number | string;
20
- commCheck: (options: CommSyncOptions, threadId?: string) => boolean;
21
- getSyncData: (data: SyncInput, threadId?: string) => SyncOutput | false;
22
- getUnSyncData: (data: UnSyncInput, threadId?: string) => UnSyncOutput | false;
23
- }, dataSync: DataSync);
24
- unSync(input: UnSyncInput): false | undefined;
25
- unSyncInThread(commName: string, input: UnSyncInput): false | undefined;
26
- sync(input: SyncInput): false | undefined;
27
- syncInThread(commName: string, input: SyncInput): false | undefined;
28
- }
@@ -1,54 +0,0 @@
1
- export class DataSyncNode {
2
- data;
3
- dataSync;
4
- constructor(data, dataSync) {
5
- this.data = data;
6
- this.dataSync = dataSync;
7
- }
8
- unSync(input) {
9
- const output = this.data.getUnSyncData(input);
10
- if (!output)
11
- return false;
12
- this.dataSync.loopThroughComms((comm, options) => {
13
- if (options && !this.data.commCheck(options))
14
- return false;
15
- comm.unSyncData(this.data.dataSyncType, output);
16
- });
17
- }
18
- unSyncInThread(commName, input) {
19
- const comm = this.dataSync.commMap.get(commName);
20
- if (!comm) {
21
- console.warn("Could not find thread when trying to sync data", commName);
22
- return;
23
- }
24
- const output = this.data.getUnSyncData(input);
25
- if (!output)
26
- return false;
27
- if (!this.data.commCheck(this.dataSync.commOptions.get(comm)))
28
- return false;
29
- comm.unSyncData(this.data.dataSyncType, output);
30
- }
31
- sync(input) {
32
- const output = this.data.getSyncData(input);
33
- if (!output)
34
- return false;
35
- this.dataSync.loopThroughComms((comm, options) => {
36
- if (!this.data.commCheck(options))
37
- return false;
38
- comm.syncData(this.data.dataSyncType, output);
39
- });
40
- }
41
- syncInThread(commName, input) {
42
- const comm = this.dataSync.commMap.get(commName);
43
- if (!comm) {
44
- console.warn("Could not find thread when trying to sync data", commName);
45
- return;
46
- }
47
- const output = this.data.getSyncData(input);
48
- if (!output)
49
- return false;
50
- if (!this.data.commCheck(this.dataSync.commOptions.get(comm)))
51
- return false;
52
- comm.syncData(this.data.dataSyncType, output);
53
- }
54
- }
@@ -1,12 +0,0 @@
1
- import type { WorldLockTasks } from "../../../Tasks/Tasks.types";
2
- import type { LocationData } from "../../../Math";
3
- import { DataLoaderTool } from "../../../Tasks/DataLoader/World/Tools/DataLoaderTool.js";
4
- export declare const WorldLock: {
5
- locks: Map<string, WorldLockTasks>;
6
- dataLoader: DataLoaderTool;
7
- init(dataLoaderTool: DataLoaderTool): void;
8
- _loadMap: Map<string, boolean>;
9
- addLock(taskData: WorldLockTasks): Promise<unknown>;
10
- removeLock(data: WorldLockTasks): void;
11
- isLocked([sdim, x, y, z]: LocationData): boolean;
12
- };
@@ -1,11 +0,0 @@
1
- import type { LocationData } from "../../../Math/index.js";
2
- import { ColumnData } from "../../../Data/World/Classes/Column.js";
3
- import { DivineVoxelEngineWorld } from "../index.js";
4
- export declare class WorldTasks {
5
- DVEW: DivineVoxelEngineWorld;
6
- constructor(DVEW: DivineVoxelEngineWorld);
7
- loadColumn(location: LocationData, column: ColumnData): void;
8
- unLoadColumn(location: LocationData): boolean;
9
- loadRegionHeader(location: LocationData, data: SharedArrayBuffer): void;
10
- }
11
- export default function (DVEW: DivineVoxelEngineWorld): void;