@divinevoxel/vlox 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Cache/Cache.types.d.ts +3 -3
- package/Contexts/Base/Main/DataGenerator.types.d.ts +5 -0
- package/Contexts/Base/Main/{Generator/InitDataGenerator.d.ts → InitDataGenerator.d.ts} +1 -1
- package/Contexts/Base/Main/InitDataGenerator.js +19 -0
- package/Contexts/Base/Remote/DataSync.types.d.ts +18 -0
- package/Contexts/Base/Remote/InitDataSync.js +42 -0
- package/Contexts/Base/Remote/InitWorldDataSync.js +17 -0
- package/Contexts/Base/ThreadManager.d.ts +6 -11
- package/Contexts/Base/ThreadManager.js +31 -30
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -2
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -2
- package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +0 -2
- package/Contexts/Nexus/DivineVoxelEngineNexus.js +0 -6
- package/Contexts/Nexus/NexusTheads.js +1 -4
- package/Contexts/Render/DVERenderThreads.d.ts +1 -4
- package/Contexts/Render/DVERenderThreads.js +2 -8
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +28 -9
- package/Contexts/Render/DivineVoxelEngineRender.js +3 -5
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +28 -10
- package/Contexts/World/DivineVoxelEngineWorld.js +0 -26
- package/Contexts/World/WorldThreads.d.ts +1 -2
- package/Contexts/World/WorldThreads.js +1 -4
- package/Data/Cursor/{Interfaces/DataCursor.interface.d.ts → DataCursor.interface.d.ts} +1 -1
- package/Data/Structs/{Builder/StructBuilder.d.ts → StructBuilder.d.ts} +5 -3
- package/Init/StartConstructor.js +23 -19
- package/Init/StartNexus.js +12 -9
- package/Init/StartRenderer.d.ts +2 -12
- package/Init/StartRenderer.js +24 -47
- package/Init/StartWorld.d.ts +4 -1
- package/Init/StartWorld.js +22 -97
- package/Math/Indexing.d.ts +12 -0
- package/Math/Indexing.js +58 -0
- package/Math/index.d.ts +8 -11
- package/Math/index.js +2 -11
- package/Mesher/Functions/CompactMesh.d.ts +2 -3
- package/Mesher/Functions/CompactMesh.js +36 -31
- package/Mesher/Functions/CompactVoxelMesh.d.ts +1 -1
- package/Mesher/Functions/CompactVoxelMesh.js +111 -103
- package/Mesher/Functions/MeshSection.d.ts +3 -0
- package/Mesher/Functions/MeshSection.js +117 -0
- package/Mesher/Functions/MeshTexture.d.ts +1 -0
- package/Mesher/Functions/MeshTexture.js +275 -0
- package/Mesher/Functions/MeshVoxel.d.ts +3 -0
- package/Mesher/Functions/MeshVoxel.js +44 -0
- package/Mesher/Geomtry/Buffers.d.ts +19 -0
- package/Mesher/Geomtry/Buffers.js +81 -0
- package/Mesher/Geomtry/Geometry.types.d.ts +11 -0
- package/Mesher/Geomtry/Geometry.types.js +13 -0
- package/Mesher/Geomtry/GeometryNormals.d.ts +10 -0
- package/Mesher/Geomtry/GeometryNormals.js +52 -0
- package/Mesher/Geomtry/MeshData.types.d.ts +13 -0
- package/Mesher/Geomtry/MeshData.types.js +6 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +38 -0
- package/Mesher/Geomtry/Primitives/Quad.js +224 -0
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +66 -0
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +349 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Tools/MesherDataTools.d.ts +7 -0
- package/Mesher/Geomtry/Tools/MesherDataTools.js +12 -0
- package/Mesher/Geomtry/Tools/index.d.ts +1 -0
- package/Mesher/Geomtry/Tools/index.js +1 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +6 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +242 -0
- package/Mesher/Geomtry/VoxelMesh.d.ts +13 -0
- package/Mesher/Geomtry/VoxelMesh.js +28 -0
- package/Mesher/Geomtry/index.d.ts +2 -0
- package/Mesher/Geomtry/index.js +2 -0
- package/Mesher/InitMesher.d.ts +2 -0
- package/Mesher/InitMesher.js +23 -0
- package/Mesher/InitTask.d.ts +2 -0
- package/Mesher/InitTask.js +43 -0
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +2 -2
- package/Mesher/Models/Common/BoxGeometryNode.js +61 -56
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -2
- package/Mesher/Models/Common/Calc/CalcConstants.js +8 -7
- package/Mesher/Models/Common/Calc/FaceDataCalc.js +5 -4
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +2 -2
- package/Mesher/Models/Common/QuadGeometryNode.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +10 -5
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +148 -57
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +59 -116
- package/Mesher/Models/Nodes/GeometryNode.d.ts +1 -1
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +4 -2
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +16 -15
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +4 -2
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +16 -15
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +10 -3
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +9 -8
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +4 -2
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +9 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -2
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +1 -1
- package/Mesher/Models/VoxelConstructor.d.ts +3 -3
- package/Mesher/Models/VoxelConstructor.js +4 -4
- package/Mesher/Models/VoxelGeometryLookUp.d.ts +22 -13
- package/Mesher/Models/VoxelGeometryLookUp.js +75 -41
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +4 -4
- package/Mesher/Models/VoxelModelConstructorRegister.js +1 -1
- package/Mesher/RenderedMaterials.d.ts +6 -0
- package/Mesher/RenderedMaterials.js +12 -0
- package/Mesher/Tools/OutlinedVoxelTool.d.ts +2 -11
- package/Mesher/Tools/OutlinedVoxelTool.js +69 -39
- package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +1 -1
- package/Mesher/Tools/VoxelMeshBVHBuilder.js +23 -28
- package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +3 -1
- package/Mesher/Tools/VoxelMesherDataTool.d.ts +23 -17
- package/Mesher/Tools/VoxelMesherDataTool.js +29 -62
- package/Mesher/Types/Mesher.types.d.ts +8 -12
- package/Models/Defaults/CubeVoxelModels.js +26 -26
- package/Models/Defaults/PanelVoxelModels.js +24 -24
- package/Models/Input/BoxVoxelGometryInputs.d.ts +5 -3
- package/Models/Input/BoxVoxelGometryInputs.js +5 -5
- package/Models/Input/QuadVoxelGometryInputs.d.ts +1 -1
- package/Models/Rules/Classes/OcclusionFace.js +1 -1
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +3 -3
- package/Models/Rules/Functions/BuildGeomtryInputs.js +44 -37
- package/Models/Rules/Functions/GetOcclusionFaces.d.ts +2 -2
- package/Models/Rules/Functions/GetOcclusionFaces.js +1 -1
- package/Models/Shared/Transform.d.ts +2 -2
- package/Models/Shared/Transform.js +4 -6
- package/Models/VoxelModel.types.d.ts +1 -1
- package/Renderer/Classes/DVESectionMeshes.d.ts +7 -0
- package/Renderer/Classes/DVESectionMeshes.js +2 -0
- package/Renderer/Classes/SectionMesh.d.ts +12 -0
- package/Renderer/Classes/SectionMesh.js +23 -0
- package/Renderer/Classes/SectorMesh.d.ts +11 -0
- package/Renderer/Classes/SectorMesh.js +33 -0
- package/Renderer/DVERenderNode.types.d.ts +1 -1
- package/Renderer/DVERenderer.d.ts +2 -2
- package/Renderer/InitTasks.d.ts +2 -0
- package/Renderer/InitTasks.js +31 -0
- package/Renderer/MeshManager.d.ts +5 -7
- package/Renderer/MeshManager.js +31 -52
- package/Renderer/MeshRegister.d.ts +9 -27
- package/Renderer/MeshRegister.js +38 -164
- package/Renderer/Renderer.types.d.ts +21 -0
- package/Renderer/index.d.ts +3 -0
- package/Renderer/index.js +3 -0
- package/Settings/EngineSettings.d.ts +19 -21
- package/Settings/EngineSettings.js +15 -43
- package/Settings/EngineSettings.types.d.ts +8 -35
- package/Settings/EngineSettings.types.js +8 -35
- package/Tasks/IWG/IWG.d.ts +25 -0
- package/Tasks/IWG/IWG.js +89 -0
- package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +37 -0
- package/Tasks/IWG/Internal/Classes/DimensionSegment.js +67 -0
- package/Tasks/IWG/Internal/Classes/Generator.d.ts +27 -0
- package/Tasks/IWG/Internal/Classes/Generator.js +41 -0
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +15 -0
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +62 -0
- package/Tasks/IWG/Internal/Classes/SectorState.d.ts +11 -0
- package/Tasks/IWG/Internal/Classes/SectorState.js +20 -0
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +9 -0
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +24 -0
- package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +2 -0
- package/Tasks/IWG/Internal/Functions/cullSectors.js +111 -0
- package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +4 -0
- package/Tasks/IWG/Internal/Functions/getSectorState.js +42 -0
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +2 -0
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +51 -0
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +2 -0
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +70 -0
- package/Tasks/IWG/Internal/IWGDimensions.d.ts +6 -0
- package/Tasks/IWG/Internal/IWGDimensions.js +17 -0
- package/Tasks/IWG/Internal/IWGTasks.d.ts +34 -0
- package/Tasks/IWG/Internal/IWGTasks.js +148 -0
- package/Tasks/IWG/Internal/IWGTools.d.ts +8 -0
- package/Tasks/IWG/Internal/IWGTools.js +5 -0
- package/Tasks/IWG/Internal/TaskRegister.d.ts +7 -0
- package/Tasks/IWG/Internal/TaskRegister.js +14 -0
- package/Tasks/IWG/Procedures/InitalLoad.d.ts +10 -0
- package/Tasks/IWG/Procedures/InitalLoad.js +53 -0
- package/Tasks/IWG/Procedures/SaveAllSectors.d.ts +5 -0
- package/Tasks/IWG/Procedures/SaveAllSectors.js +20 -0
- package/Tasks/IWG/index.d.ts +2 -1
- package/Tasks/IWG/index.js +2 -1
- package/Tasks/Propagation/Explosion/ExplosionManager.js +26 -26
- package/Tasks/Propagation/Flow/FlowManager.d.ts +9 -51
- package/Tasks/Propagation/Flow/FlowManager.js +96 -108
- package/Tasks/Propagation/Flow/{Functions/FlowRemove.d.ts → FlowRemove.d.ts} +1 -1
- package/Tasks/Propagation/Flow/FlowRemove.js +157 -0
- package/Tasks/Propagation/Flow/{Functions/FlowUpdate.d.ts → FlowUpdate.d.ts} +1 -1
- package/Tasks/Propagation/Flow/FlowUpdate.js +98 -0
- package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -0
- package/Tasks/Propagation/Flow/WorldFlow.js +151 -0
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +104 -0
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +280 -0
- package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.d.ts → RGBUpdate.d.ts} +1 -1
- package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.js → RGBUpdate.js} +8 -8
- package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.d.ts → SunUpdate.d.ts} +1 -1
- package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.js → SunUpdate.js} +11 -11
- package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -0
- package/Tasks/Propagation/Illumanation/WorldRGB.js +43 -0
- package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -0
- package/Tasks/Propagation/Illumanation/WorldSun.js +116 -0
- package/Tasks/Propagation/InitTasks.js +32 -16
- package/Tasks/Propagation/index.d.ts +2 -1
- package/Tasks/Propagation/index.js +2 -1
- package/Tasks/Tasks.types.d.ts +6 -77
- package/Tasks/TasksIds.d.ts +3 -3
- package/Tasks/TasksIds.js +3 -3
- package/Tasks/Update/InitTasks.js +9 -24
- package/Tasks/Update/UpdateTask.d.ts +2 -2
- package/Tasks/Update/UpdateTask.js +18 -17
- package/Tasks/Update/VoxelUpdate.d.ts +3 -2
- package/Tasks/Update/VoxelUpdate.js +23 -19
- package/Tasks/WorldGeneration/InitTasks.js +2 -10
- package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +20 -27
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGenRegister.js +29 -42
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +0 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +14 -12
- package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.d.ts +1 -1
- package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.js +1 -1
- package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.d.ts +2 -1
- package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.js +4 -1
- package/Templates/FullVoxelTemplate.d.ts +1 -0
- package/Templates/FullVoxelTemplate.js +14 -7
- package/Templates/Functions/CreateTemplate.js +58 -37
- package/Templates/Functions/FlipTemplate.js +4 -0
- package/Templates/Functions/RotateTemplate.js +4 -0
- package/Templates/VoxelTemplate.d.ts +5 -2
- package/Templates/VoxelTemplate.js +33 -18
- package/Templates/VoxelTemplates.types.d.ts +5 -7
- package/Textures/Texture.types.d.ts +1 -0
- package/Textures/TextureManager.d.ts +4 -5
- package/Textures/TextureManager.js +3 -1
- package/Textures/TextureRegister.d.ts +9 -10
- package/Textures/TextureRegister.js +12 -12
- package/Textures/index.d.ts +1 -0
- package/Textures/index.js +1 -0
- package/Tools/Brush/AdvancedBrushTool.d.ts +2 -1
- package/Tools/Brush/AdvancedBrushTool.js +12 -15
- package/Tools/Brush/Brush.d.ts +4 -4
- package/Tools/Brush/Brush.js +21 -22
- package/Tools/Data/SubstanceDataTool.d.ts +2 -1
- package/Tools/Data/SubstanceDataTool.js +6 -5
- package/Tools/Tasks/TasksTool.d.ts +43 -88
- package/Tools/Tasks/TasksTool.js +97 -212
- package/Util/BinaryObject.d.ts +2 -0
- package/Util/BinaryObject.js +14 -0
- package/Util/Environment.d.ts +4 -0
- package/Util/Environment.js +10 -0
- package/Util/TypedEventTarget.d.ts +5 -0
- package/Util/TypedEventTarget.js +12 -0
- package/Util/Util.types.d.ts +0 -2
- package/{Data → Voxels}/Cursor/VoxelCursor.d.ts +3 -3
- package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.d.ts +14 -7
- package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.js +57 -44
- package/{Data → Voxels}/Cursor/VoxelCursor.js +7 -8
- package/Voxels/Cursor/VoxelLightData.d.ts +45 -0
- package/Voxels/Cursor/VoxelLightData.js +146 -0
- package/Voxels/Effects/VoxelEffect.d.ts +4 -4
- package/Voxels/Functions/BuildStateData.js +1 -1
- package/Voxels/Indexes/VoxelIndex.d.ts +2 -2
- package/Voxels/Indexes/VoxelIndex.js +6 -6
- package/Voxels/InitVoxelData.d.ts +7 -3
- package/Voxels/InitVoxelData.js +182 -29
- package/Voxels/Segments/MaterialDataGenerator.d.ts +6 -0
- package/{Contexts/Base/Main/Generator → Voxels}/Segments/MaterialDataGenerator.js +2 -2
- package/Voxels/Segments/SubstanceDataGenerator.d.ts +6 -0
- package/{Contexts/Base/Main/Generator → Voxels}/Segments/SubstanceDataGenerator.js +4 -4
- package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.d.ts +2 -2
- package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.js +4 -5
- package/Voxels/State/LogicStatementReader.js +1 -1
- package/Voxels/State/Schema/BinarySchema.d.ts +4 -0
- package/Voxels/State/Schema/BinarySchema.js +32 -1
- package/Voxels/State/Schema/StateSchema.d.ts +2 -2
- package/Voxels/State/Schema/VoxelSchema.d.ts +4 -4
- package/Voxels/State/Schema/VoxelSchema.js +6 -6
- package/Voxels/State/SchemaRegister.d.ts +4 -3
- package/Voxels/State/SchemaRegister.js +5 -2
- package/Voxels/State/VoxelTagStates.js +1 -1
- package/Voxels/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
- package/{Data → Voxels}/Structs/Builder/SubstanceStructBuilder.js +2 -2
- package/Voxels/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
- package/{Data → Voxels}/Structs/Builder/VoxelStructBuilder.js +2 -7
- package/{Data → Voxels}/Structs/SubstanceStruct.d.ts +2 -1
- package/{Data → Voxels}/Structs/SubstanceStruct.js +2 -4
- package/{Data → Voxels}/Structs/VoxelStruct.d.ts +2 -2
- package/{Data → Voxels}/Structs/VoxelStruct.js +1 -1
- package/Voxels/{Voxel.types.d.ts → Types/Voxel.types.d.ts} +18 -7
- package/Voxels/{Voxel.types.js → Types/Voxel.types.js} +19 -1
- package/Voxels/Types/VoxelModelCompiledData.types.d.ts +93 -0
- package/Voxels/index.d.ts +3 -3
- package/Voxels/index.js +3 -3
- package/World/Archive/Archive.types.d.ts +159 -0
- package/World/Archive/Functions/ArchiveArea.d.ts +10 -0
- package/World/Archive/Functions/ArchiveArea.js +350 -0
- package/World/Archive/Functions/ArchiveSector.d.ts +7 -0
- package/World/Archive/Functions/ArchiveSector.js +354 -0
- package/World/Archive/Functions/ImportSector.d.ts +9 -0
- package/World/Archive/Functions/ImportSector.js +234 -0
- package/World/Archive/Functions/index.d.ts +3 -0
- package/World/Archive/Functions/index.js +3 -0
- package/World/Archive/InitTasks.d.ts +4 -0
- package/World/Archive/InitTasks.js +70 -0
- package/World/Cursor/SectionCursor.d.ts +16 -0
- package/World/Cursor/SectionCursor.js +57 -0
- package/{Data/Cursor/World/ColumnCursor.d.ts → World/Cursor/SectorCursor.d.ts} +8 -7
- package/World/Cursor/SectorCursor.js +57 -0
- package/{Data/Cursor/World → World/Cursor}/WorldCursor.d.ts +4 -4
- package/World/Cursor/WorldCursor.js +51 -0
- package/{Data/Cursor/World → World/Cursor}/WorldSectionCursor.interface.d.ts +2 -2
- package/{Data/Cursor/World → World/Cursor}/WorldVoxelCursor.d.ts +3 -2
- package/World/Cursor/WorldVoxelCursor.js +58 -0
- package/{Data/World/Classes → World/Dimension}/Dimension.d.ts +5 -5
- package/World/Dimension/Dimension.js +20 -0
- package/World/InitTasks.d.ts +6 -0
- package/World/InitTasks.js +92 -0
- package/World/Lock/WorldLock.d.ts +11 -0
- package/{Contexts/World → World}/Lock/WorldLock.js +33 -37
- package/World/Section/Section.d.ts +34 -0
- package/World/Section/Section.js +89 -0
- package/World/Section/SectionHeightMap.d.ts +10 -0
- package/World/Section/SectionHeightMap.js +39 -0
- package/World/Section/SectionStruct.d.ts +8 -0
- package/World/Section/SectionStruct.js +29 -0
- package/{Data/Structs/Constants/ChunkStructProperties.d.ts → World/Section/SectionStructProperties.d.ts} +1 -1
- package/World/Section/SectionStructProperties.js +11 -0
- package/World/Section/index.d.ts +1 -0
- package/World/Section/index.js +1 -0
- package/World/Sector/Sector.d.ts +23 -0
- package/World/Sector/Sector.js +60 -0
- package/World/Sector/SectorHeightMap.d.ts +5 -0
- package/World/Sector/SectorHeightMap.js +47 -0
- package/World/Sector/SectorStruct.d.ts +1 -0
- package/World/Sector/SectorStruct.js +46 -0
- package/World/Sector/SectorStructIds.d.ts +13 -0
- package/World/Sector/SectorStructIds.js +14 -0
- package/World/Sector/index.d.ts +1 -0
- package/World/Sector/index.js +1 -0
- package/World/Storage/WorldStorage.interface.d.ts +6 -0
- package/{Data/Types/RichWorldData.types.d.ts → World/Types/WorldData.types.d.ts} +11 -2
- package/World/Types/WorldDataSyncIds.d.ts +6 -0
- package/World/Types/WorldDataSyncIds.js +7 -0
- package/World/WorldRegister.d.ts +33 -0
- package/World/WorldRegister.js +95 -0
- package/World/WorldSpaces.d.ts +55 -0
- package/World/WorldSpaces.js +147 -0
- package/World/index.d.ts +4 -0
- package/World/index.js +4 -0
- package/index.d.ts +1 -1
- package/index.js +1 -1
- package/package.json +2 -7
- package/Archive/Archive.types.d.ts +0 -176
- package/Archive/Functions/ArchiveArea.d.ts +0 -10
- package/Archive/Functions/ArchiveArea.js +0 -315
- package/Archive/Functions/ArchiveColumn.d.ts +0 -8
- package/Archive/Functions/ArchiveColumn.js +0 -293
- package/Archive/Functions/ImportColumn.d.ts +0 -9
- package/Archive/Functions/ImportColumn.js +0 -213
- package/Archive/Functions/index.d.ts +0 -3
- package/Archive/Functions/index.js +0 -3
- package/Contexts/Base/DataHooks.d.ts +0 -51
- package/Contexts/Base/DataHooks.js +0 -29
- package/Contexts/Base/Main/Generator/DataGenerator.types.d.ts +0 -12
- package/Contexts/Base/Main/Generator/InitDataGenerator.js +0 -201
- package/Contexts/Base/Main/Generator/Segments/MaterialDataGenerator.d.ts +0 -6
- package/Contexts/Base/Main/Generator/Segments/SubstanceDataGenerator.d.ts +0 -6
- package/Contexts/Base/Remote/Sync/DataSync.types.d.ts +0 -34
- package/Contexts/Base/Remote/Sync/InitDataSync.js +0 -43
- package/Contexts/Base/Remote/Sync/InitWorldDataSync.js +0 -37
- package/Contexts/Constructor/Tasks/ConstructorRemoteThreadTasks.d.ts +0 -7
- package/Contexts/Constructor/Tasks/ConstructorRemoteThreadTasks.js +0 -8
- package/Contexts/Constructor/Tasks/DVEConstructorTasksQueues.d.ts +0 -27
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- package/Contexts/Render/Scene/MeshRegister.js +0 -218
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- package/Contexts/Render/Tasks/RenderTasks.js +0 -20
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- package/Contexts/World/Data/DataSync.js +0 -110
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- package/Math/Objects/CompassDirection.js +0 -19
- package/Math/Spaces/VoxelSpace.d.ts +0 -32
- package/Math/Spaces/VoxelSpace.js +0 -99
- package/Math/Spaces/VoxelSpaces.d.ts +0 -50
- package/Math/Spaces/VoxelSpaces.js +0 -117
- package/Math/Spaces/VoxelSpaces.types.d.ts +0 -6
- package/Math/VoxelMath.d.ts +0 -21
- package/Math/VoxelMath.js +0 -47
- package/Mesher/Geometry/VoxelGeometry.d.ts +0 -7
- package/Mesher/Geometry/VoxelGeometry.js +0 -115
- package/Mesher/Mesher.d.ts +0 -16
- package/Mesher/Mesher.js +0 -44
- package/Mesher/Meshers/MesherInterface.d.ts +0 -5
- package/Mesher/Meshers/MesherManager.d.ts +0 -7
- package/Mesher/Meshers/MesherManager.js +0 -16
- package/Mesher/Meshers/TextureMesher.d.ts +0 -15
- package/Mesher/Meshers/TextureMesher.js +0 -191
- package/Mesher/Meshers/VoxelMesher.d.ts +0 -15
- package/Mesher/Meshers/VoxelMesher.js +0 -47
- package/Mesher/Processors/ChunkProcessor.d.ts +0 -13
- package/Mesher/Processors/ChunkProcessor.js +0 -117
- package/Mesher/Substances/RenderedSubstances.d.ts +0 -5
- package/Mesher/Substances/RenderedSubstances.js +0 -7
- package/Mesher/Tasks/BuidlerTasks.types.d.ts +0 -7
- package/Mesher/Tasks/BuidlerTasks.types.js +0 -1
- package/Mesher/Tools/VoxelTemplateDataTool.d.ts +0 -15
- package/Mesher/Tools/VoxelTemplateDataTool.js +0 -112
- package/Renderer/Classes/ChunkMesh.d.ts +0 -10
- package/Renderer/Classes/ChunkMesh.js +0 -13
- package/Renderer/Classes/MeshRegisterColumn.d.ts +0 -7
- package/Renderer/Classes/MeshRegisterColumn.js +0 -7
- package/Renderer/Classes/MushRegisterRegion.d.ts +0 -4
- package/Renderer/Classes/MushRegisterRegion.js +0 -3
- package/Renderer/DVEChunkMeshInterface.d.ts +0 -3
- package/Renderer/DVEChunkMeshInterface.js +0 -1
- package/Renderer/DVEChunkMeshes.d.ts +0 -6
- package/Renderer/DVEChunkMeshes.js +0 -2
- package/Tasks/Analyzer/Analyzer.d.ts +0 -19
- package/Tasks/Analyzer/Analyzer.js +0 -156
- package/Tasks/Analyzer/AnalyzerUpdater.d.ts +0 -10
- package/Tasks/Analyzer/AnalyzerUpdater.js +0 -13
- package/Tasks/Analyzer/InitTasks.d.ts +0 -1
- package/Tasks/Analyzer/InitTasks.js +0 -16
- package/Tasks/DataLoader/Broswer/DataHandler.d.ts +0 -20
- package/Tasks/DataLoader/Broswer/DataHandler.js +0 -54
- package/Tasks/DataLoader/Broswer/WorldDataBase.d.ts +0 -26
- package/Tasks/DataLoader/Broswer/WorldDataBase.js +0 -81
- package/Tasks/DataLoader/Broswer/WorldDataBaseManager.d.ts +0 -6
- package/Tasks/DataLoader/Broswer/WorldDataBaseManager.js +0 -30
- package/Tasks/DataLoader/Broswer/WorldDataTool.d.ts +0 -16
- package/Tasks/DataLoader/Broswer/WorldDataTool.js +0 -64
- package/Tasks/DataLoader/Broswer/index.d.ts +0 -1
- package/Tasks/DataLoader/Broswer/index.js +0 -1
- package/Tasks/DataLoader/Constructor/DataLoaderTasks.d.ts +0 -2
- package/Tasks/DataLoader/Constructor/DataLoaderTasks.js +0 -14
- package/Tasks/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +0 -9
- package/Tasks/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.js +0 -17
- package/Tasks/DataLoader/Constructor/WorldDataSerializer.d.ts +0 -15
- package/Tasks/DataLoader/Constructor/WorldDataSerializer.js +0 -54
- package/Tasks/DataLoader/Constructor/index.d.ts +0 -1
- package/Tasks/DataLoader/Constructor/index.js +0 -1
- package/Tasks/DataLoader/Node/DivineVoxelEngineData.d.ts +0 -48
- package/Tasks/DataLoader/Node/DivineVoxelEngineData.js +0 -47
- package/Tasks/DataLoader/Node/System/RegionSystem.d.ts +0 -28
- package/Tasks/DataLoader/Node/System/RegionSystem.js +0 -147
- package/Tasks/DataLoader/Node/System/System.d.ts +0 -13
- package/Tasks/DataLoader/Node/System/System.js +0 -168
- package/Tasks/DataLoader/Node/System/SystemPath.d.ts +0 -12
- package/Tasks/DataLoader/Node/System/SystemPath.js +0 -29
- package/Tasks/DataLoader/Node/Tools/NodeRegionTool.d.ts +0 -28
- package/Tasks/DataLoader/Node/Tools/NodeRegionTool.js +0 -134
- package/Tasks/DataLoader/Node/Util/DVED.util.d.ts +0 -17
- package/Tasks/DataLoader/Node/Util/DVED.util.js +0 -25
- package/Tasks/DataLoader/Node/index.d.ts +0 -3
- package/Tasks/DataLoader/Node/index.js +0 -3
- package/Tasks/DataLoader/Types/DVED.types.d.ts +0 -13
- package/Tasks/DataLoader/Types/DVED.types.js +0 -1
- package/Tasks/DataLoader/Types/DVEDataHandler.d.ts +0 -17
- package/Tasks/DataLoader/Types/DVEDataHandler.js +0 -14
- package/Tasks/DataLoader/World/DataHandlerWrapper.d.ts +0 -21
- package/Tasks/DataLoader/World/DataHandlerWrapper.js +0 -152
- package/Tasks/DataLoader/World/DataLoaderTasks.d.ts +0 -2
- package/Tasks/DataLoader/World/DataLoaderTasks.js +0 -70
- package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.d.ts +0 -12
- package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.js +0 -17
- package/Tasks/DataLoader/World/Tools/DataLoaderTool.d.ts +0 -24
- package/Tasks/DataLoader/World/Tools/DataLoaderTool.js +0 -113
- package/Tasks/DataLoader/World/Tools/DataSerializerTool.d.ts +0 -8
- package/Tasks/DataLoader/World/Tools/DataSerializerTool.js +0 -27
- package/Tasks/DataLoader/World/Tools/LoaderRegister.d.ts +0 -9
- package/Tasks/DataLoader/World/Tools/LoaderRegister.js +0 -29
- package/Tasks/IWG/Constants/ColumnState.d.ts +0 -6
- package/Tasks/IWG/Constants/ColumnState.js +0 -7
- package/Tasks/IWG/World/Classes/DebouncedTasks.d.ts +0 -16
- package/Tasks/IWG/World/Classes/DebouncedTasks.js +0 -34
- package/Tasks/IWG/World/Classes/Generator.d.ts +0 -50
- package/Tasks/IWG/World/Classes/Generator.js +0 -482
- package/Tasks/IWG/World/Classes/Tasks/IWGBatchTask.d.ts +0 -7
- package/Tasks/IWG/World/Classes/Tasks/IWGBatchTask.js +0 -35
- package/Tasks/IWG/World/Classes/Tasks/IWGSingleTask.d.ts +0 -6
- package/Tasks/IWG/World/Classes/Tasks/IWGSingleTask.js +0 -29
- package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.d.ts +0 -27
- package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.js +0 -34
- package/Tasks/IWG/World/Classes/Tasks/IWGTaskRegister.d.ts +0 -6
- package/Tasks/IWG/World/Classes/Tasks/IWGTaskRegister.js +0 -14
- package/Tasks/IWG/World/IWG.d.ts +0 -22
- package/Tasks/IWG/World/IWG.js +0 -83
- package/Tasks/IWG/World/Load/InitLoad.d.ts +0 -5
- package/Tasks/IWG/World/Load/InitLoad.js +0 -17
- package/Tasks/IWG/World/Load/LoaderBase.d.ts +0 -16
- package/Tasks/IWG/World/Load/LoaderBase.js +0 -57
- package/Tasks/IWG/World/Load/SafeExit.d.ts +0 -5
- package/Tasks/IWG/World/Load/SafeExit.js +0 -15
- package/Tasks/IWG/World/Load/Teleport.d.ts +0 -9
- package/Tasks/IWG/World/Load/Teleport.js +0 -26
- package/Tasks/IWG/World/Tasks/RegisterDefaultTasks.d.ts +0 -1
- package/Tasks/IWG/World/Tasks/RegisterDefaultTasks.js +0 -12
- package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.js +0 -26
- package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +0 -22
- package/Tasks/IWG/World/Tasks/Saving/IWGSaveTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/Saving/IWGSaveTasks.js +0 -22
- package/Tasks/IWG/World/Tasks/WorldGen/IWGDecorateTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/WorldGen/IWGDecorateTasks.js +0 -29
- package/Tasks/IWG/World/Tasks/WorldGen/IWGGenerateTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/WorldGen/IWGGenerateTasks.js +0 -29
- package/Tasks/IWG/World/Tasks/WorldGen/IWGLoadTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/WorldGen/IWGLoadTasks.js +0 -58
- package/Tasks/IWG/World/Tasks/WorldGen/IWGPropagationTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/WorldGen/IWGPropagationTasks.js +0 -27
- package/Tasks/IWG/World/Tasks/WorldGen/IWGWorldSunTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/WorldGen/IWGWorldSunTasks.js +0 -27
- package/Tasks/IWG/World/Types/IWG.types.d.ts +0 -20
- package/Tasks/IWG/World/Types/IWG.types.js +0 -7
- package/Tasks/IWG/World/index.d.ts +0 -2
- package/Tasks/IWG/World/index.js +0 -2
- package/Tasks/Mesher/InitTasks.d.ts +0 -2
- package/Tasks/Mesher/InitTasks.js +0 -46
- package/Tasks/Propagation/Flow/Functions/FlowRemove.js +0 -162
- package/Tasks/Propagation/Flow/Functions/FlowUpdate.js +0 -96
- package/Tasks/Propagation/Illumanation/Functions/WorldSun.d.ts +0 -2
- package/Tasks/Propagation/Illumanation/Functions/WorldSun.js +0 -115
- package/Tasks/Propagation/Illumanation/IlluminationManager.d.ts +0 -48
- package/Tasks/Propagation/Illumanation/IlluminationManager.js +0 -13
- package/Tasks/Propagation/Propagation.d.ts +0 -13
- package/Tasks/Propagation/Propagation.js +0 -38
- package/Textures/Constructor.types.d.ts +0 -5
- package/Textures/Constructor.types.js +0 -1
- package/Tools/Anaylzer/AnaylzerTool.d.ts +0 -6
- package/Tools/Anaylzer/AnaylzerTool.js +0 -31
- package/Tools/Classes/DataToolBase.d.ts +0 -43
- package/Tools/Classes/DataToolBase.js +0 -85
- package/Tools/Classes/LocationBoundTool.d.ts +0 -20
- package/Tools/Classes/LocationBoundTool.js +0 -45
- package/Tools/Classes/LocationBoundToolBase.d.ts +0 -24
- package/Tools/Classes/LocationBoundToolBase.js +0 -61
- package/Tools/Classes/RichDataToolBase.d.ts +0 -10
- package/Tools/Classes/RichDataToolBase.js +0 -26
- package/Tools/Data/DataTool.d.ts +0 -102
- package/Tools/Data/DataTool.js +0 -430
- package/Tools/Data/WorldData/ChunkDataTool.d.ts +0 -11
- package/Tools/Data/WorldData/ChunkDataTool.js +0 -38
- package/Tools/Data/WorldData/ColumnDataTool.d.ts +0 -26
- package/Tools/Data/WorldData/ColumnDataTool.js +0 -81
- package/Tools/Data/WorldData/HeightMapTool.d.ts +0 -24
- package/Tools/Data/WorldData/HeightMapTool.js +0 -117
- package/Tools/Data/WorldData/RegionDataTool.d.ts +0 -13
- package/Tools/Data/WorldData/RegionDataTool.js +0 -39
- package/Tools/Mesher/MesherTool.d.ts +0 -19
- package/Tools/Mesher/MesherTool.js +0 -52
- package/Util/VoxelIDMatrix.d.ts +0 -15
- package/Util/VoxelIDMatrix.js +0 -55
- package/Voxels/LightData.d.ts +0 -150
- package/Voxels/LightData.js +0 -402
- package/Voxels/VoxelSyncData.d.ts +0 -71
- package/Voxels/VoxelSyncData.js +0 -1
- /package/Contexts/Base/Main/{Generator/DataGenerator.types.js → DataGenerator.types.js} +0 -0
- /package/Contexts/Base/Remote/{Sync/DataSync.types.js → DataSync.types.js} +0 -0
- /package/Contexts/Base/Remote/{Sync/DataSyncIds.d.ts → DataSyncIds.d.ts} +0 -0
- /package/Contexts/Base/Remote/{Sync/DataSyncIds.js → DataSyncIds.js} +0 -0
- /package/Contexts/Base/Remote/{Sync/InitDataSync.d.ts → InitDataSync.d.ts} +0 -0
- /package/Contexts/Base/Remote/{Sync/InitWorldDataSync.d.ts → InitWorldDataSync.d.ts} +0 -0
- /package/Data/Cursor/{Interfaces/DataCursor.interface.js → DataCursor.interface.js} +0 -0
- /package/{Archive → Data}/Functions/Palettes.d.ts +0 -0
- /package/{Archive → Data}/Functions/Palettes.js +0 -0
- /package/Data/Structs/{Builder/StructBuilder.js → StructBuilder.js} +0 -0
- /package/Data/{Types → Structs}/StructBuilder.types.d.ts +0 -0
- /package/Data/{Types → Structs}/StructBuilder.types.js +0 -0
- /package/Math/{Constants/CardinalNeighbors.d.ts → CardinalNeighbors.d.ts} +0 -0
- /package/Math/{Constants/CardinalNeighbors.js → CardinalNeighbors.js} +0 -0
- /package/Math/{Constants/VoxelFaces.d.ts → VoxelFaces.d.ts} +0 -0
- /package/Math/{Constants/VoxelFaces.js → VoxelFaces.js} +0 -0
- /package/{Voxels → Mesher}/VoxelShaderData.d.ts +0 -0
- /package/{Voxels → Mesher}/VoxelShaderData.js +0 -0
- /package/{Archive/Archive.types.js → Renderer/Renderer.types.js} +0 -0
- /package/{Contexts/Render/Tasks/RenderTasks.types.js → Tasks/Propagation/Flow/CommonFunctions.d.ts} +0 -0
- /package/{Data/Cursor/World/WorldSectionCursor.interface.js → Tasks/Propagation/Flow/CommonFunctions.js} +0 -0
- /package/{Data → Voxels}/Palettes/MaterialPalette.d.ts +0 -0
- /package/{Data → Voxels}/Palettes/MaterialPalette.js +0 -0
- /package/{Data → Voxels}/Palettes/SubstancePalette.d.ts +0 -0
- /package/{Data → Voxels}/Palettes/SubstancePalette.js +0 -0
- /package/{Data → Voxels}/Palettes/VoxelPalette.d.ts +0 -0
- /package/{Data → Voxels}/Palettes/VoxelPalette.js +0 -0
- /package/Voxels/{VoxelMaterial.types.d.ts → Types/VoxelMaterial.types.d.ts} +0 -0
- /package/Voxels/{VoxelMaterial.types.js → Types/VoxelMaterial.types.js} +0 -0
- /package/{Data/Types/DimensionData.types.js → Voxels/Types/VoxelModelCompiledData.types.js} +0 -0
- /package/Voxels/{VoxelSubstances.types.d.ts → Types/VoxelSubstances.types.d.ts} +0 -0
- /package/Voxels/{VoxelSubstances.types.js → Types/VoxelSubstances.types.js} +0 -0
- /package/{Data/Types/RichWorldData.types.js → World/Archive/Archive.types.js} +0 -0
- /package/{Archive → World/Archive}/index.d.ts +0 -0
- /package/{Archive → World/Archive}/index.js +0 -0
- /package/{Math/Math.types.js → World/Cursor/WorldSectionCursor.interface.js} +0 -0
- /package/{Math/Spaces/VoxelSpaces.types.js → World/Storage/WorldStorage.interface.js} +0 -0
- /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.d.ts +0 -0
- /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.js +0 -0
- /package/{Mesher/Meshers/MesherInterface.js → World/Types/WorldData.types.js} +0 -0
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export interface VoxelVertexBuffer {
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export interface VoxelIndiceBuffer {
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export declare class VoxelIndiceBuffer {
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sectorSize: number;
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constructor(sectorSize: number, startingSectorSize?: number);
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export class VoxelVertexBuffer {
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vertexFloatSize;
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sectorVertexSize;
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constructor(vertexFloatSize, sectorVertexSize, startingSectorSize = 4) {
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const index = +property;
|
|
30
|
+
const bufferIndex = Math.floor(index / sectorSize);
|
|
31
|
+
if (!array._buffers[bufferIndex])
|
|
32
|
+
array._buffers[bufferIndex] = new Float32Array(sectorSize);
|
|
33
|
+
const arrayIndex = index - bufferIndex * sectorSize;
|
|
34
|
+
array._buffers[bufferIndex][arrayIndex] = value;
|
|
35
|
+
return true;
|
|
36
|
+
},
|
|
37
|
+
});
|
|
38
|
+
}
|
|
39
|
+
get length() {
|
|
40
|
+
return this._buffers.length * this.vertexFloatSize;
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
export class VoxelIndiceBuffer {
|
|
44
|
+
sectorSize;
|
|
45
|
+
_buffers = [];
|
|
46
|
+
constructor(sectorSize, startingSectorSize = 4) {
|
|
47
|
+
this.sectorSize = sectorSize;
|
|
48
|
+
for (let i = 0; i < startingSectorSize; i++) {
|
|
49
|
+
this._buffers.push(new Uint32Array(sectorSize));
|
|
50
|
+
}
|
|
51
|
+
const array = this;
|
|
52
|
+
return new Proxy([], {
|
|
53
|
+
get: (target, property) => {
|
|
54
|
+
if (property == "length")
|
|
55
|
+
return array.length;
|
|
56
|
+
if (property == "_buffers")
|
|
57
|
+
return array._buffers;
|
|
58
|
+
const index = +property;
|
|
59
|
+
const bufferIndex = Math.floor(index / sectorSize);
|
|
60
|
+
if (!array._buffers[bufferIndex])
|
|
61
|
+
this._buffers[bufferIndex] = new Uint32Array(sectorSize);
|
|
62
|
+
const arrayIndex = index - bufferIndex * sectorSize;
|
|
63
|
+
return array._buffers[bufferIndex][arrayIndex];
|
|
64
|
+
},
|
|
65
|
+
set: (target, property, value) => {
|
|
66
|
+
if (property == "length")
|
|
67
|
+
return false;
|
|
68
|
+
const index = +property;
|
|
69
|
+
const bufferIndex = Math.floor(index / sectorSize);
|
|
70
|
+
if (!array._buffers[bufferIndex])
|
|
71
|
+
array._buffers[bufferIndex] = new Uint32Array(sectorSize);
|
|
72
|
+
const arrayIndex = index - bufferIndex * sectorSize;
|
|
73
|
+
array._buffers[bufferIndex][arrayIndex] = value;
|
|
74
|
+
return true;
|
|
75
|
+
},
|
|
76
|
+
});
|
|
77
|
+
}
|
|
78
|
+
get length() {
|
|
79
|
+
return this._buffers.length * this.sectorSize;
|
|
80
|
+
}
|
|
81
|
+
}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import type { Vec2Array, Vec3Array } from "@amodx/math";
|
|
2
|
+
export type QuadVertexVec3Data = [Vec3Array, Vec3Array, Vec3Array, Vec3Array];
|
|
3
|
+
export type QuadVertexFloatData = [number, number, number, number];
|
|
4
|
+
export type QuadUVData = [Vec2Array, Vec2Array, Vec2Array, Vec2Array];
|
|
5
|
+
export declare enum QuadVerticies {
|
|
6
|
+
TopRight = 0,
|
|
7
|
+
TopLeft = 1,
|
|
8
|
+
BottomLeft = 2,
|
|
9
|
+
BottomRight = 3
|
|
10
|
+
}
|
|
11
|
+
export declare const QuadVerticiesArray: QuadVerticies[];
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
export var QuadVerticies;
|
|
2
|
+
(function (QuadVerticies) {
|
|
3
|
+
QuadVerticies[QuadVerticies["TopRight"] = 0] = "TopRight";
|
|
4
|
+
QuadVerticies[QuadVerticies["TopLeft"] = 1] = "TopLeft";
|
|
5
|
+
QuadVerticies[QuadVerticies["BottomLeft"] = 2] = "BottomLeft";
|
|
6
|
+
QuadVerticies[QuadVerticies["BottomRight"] = 3] = "BottomRight";
|
|
7
|
+
})(QuadVerticies || (QuadVerticies = {}));
|
|
8
|
+
export const QuadVerticiesArray = [
|
|
9
|
+
QuadVerticies.TopRight,
|
|
10
|
+
QuadVerticies.TopLeft,
|
|
11
|
+
QuadVerticies.BottomLeft,
|
|
12
|
+
QuadVerticies.BottomRight,
|
|
13
|
+
];
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import type { Vec3Array } from "@amodx/math";
|
|
2
|
+
export declare class GeometryNormals {
|
|
3
|
+
static subtract(v1: Vec3Array, v2: Vec3Array): Vec3Array;
|
|
4
|
+
static cross(v1: Vec3Array, v2: Vec3Array): Vec3Array;
|
|
5
|
+
static scale(v: Vec3Array, scaleFactor: number): Vec3Array;
|
|
6
|
+
static add(v1: Vec3Array, v2: Vec3Array): Vec3Array;
|
|
7
|
+
static normalize(v: Vec3Array): Vec3Array;
|
|
8
|
+
static getTriangleNormals(p1: Vec3Array, p2: Vec3Array, p3: Vec3Array): Vec3Array;
|
|
9
|
+
static getQuadNormal(p1: Vec3Array, p2: Vec3Array, p3: Vec3Array, p4: Vec3Array): [n1: Vec3Array, n2: Vec3Array, n3: Vec3Array, n4: Vec3Array];
|
|
10
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
export class GeometryNormals {
|
|
2
|
+
static subtract(v1, v2) {
|
|
3
|
+
return [v1[0] - v2[0], v1[1] - v2[1], v1[2] - v2[2]];
|
|
4
|
+
}
|
|
5
|
+
static cross(v1, v2) {
|
|
6
|
+
return [
|
|
7
|
+
v1[1] * v2[2] - v1[2] * v2[1],
|
|
8
|
+
v1[2] * v2[0] - v1[0] * v2[2],
|
|
9
|
+
v1[0] * v2[1] - v1[1] * v2[0],
|
|
10
|
+
];
|
|
11
|
+
}
|
|
12
|
+
static scale(v, scaleFactor) {
|
|
13
|
+
return [v[0] * scaleFactor, v[1] * scaleFactor, v[2] * scaleFactor];
|
|
14
|
+
}
|
|
15
|
+
static add(v1, v2) {
|
|
16
|
+
return [v1[0] + v2[0], v1[1] + v2[1], v1[2] + v2[2]];
|
|
17
|
+
}
|
|
18
|
+
static normalize(v) {
|
|
19
|
+
const length = Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
|
|
20
|
+
return length > 0
|
|
21
|
+
? [v[0] / length, v[1] / length, v[2] / length]
|
|
22
|
+
: [0, 0, 0];
|
|
23
|
+
}
|
|
24
|
+
static getTriangleNormals(p1, p2, p3) {
|
|
25
|
+
const a = this.subtract(p2, p1);
|
|
26
|
+
const b = this.subtract(p3, p1);
|
|
27
|
+
const substract = this.cross(a, b);
|
|
28
|
+
const normal = this.scale(substract, -1);
|
|
29
|
+
return this.normalize(normal);
|
|
30
|
+
}
|
|
31
|
+
static getQuadNormal(p1, p2, p3, p4) {
|
|
32
|
+
const vectorA1 = [p2[0] - p1[0], p2[1] - p1[1], p2[2] - p1[2]];
|
|
33
|
+
const vectorA2 = [p3[0] - p1[0], p3[1] - p1[1], p3[2] - p1[2]];
|
|
34
|
+
const normalA = this.normalize(this.cross(vectorA1, vectorA2));
|
|
35
|
+
const vectorB1 = [p3[0] - p1[0], p3[1] - p1[1], p3[2] - p1[2]];
|
|
36
|
+
const vectorB2 = [p4[0] - p1[0], p4[1] - p1[1], p4[2] - p1[2]];
|
|
37
|
+
const normalB = this.normalize(this.cross(vectorB1, vectorB2));
|
|
38
|
+
const n1 = this.normalize([
|
|
39
|
+
(normalA[0] + normalB[0]) / 2,
|
|
40
|
+
(normalA[1] + normalB[1]) / 2,
|
|
41
|
+
(normalA[2] + normalB[2]) / 2,
|
|
42
|
+
]);
|
|
43
|
+
const n2 = normalA;
|
|
44
|
+
const n3 = this.normalize([
|
|
45
|
+
(normalA[0] + normalB[0]) / 2,
|
|
46
|
+
(normalA[1] + normalB[1]) / 2,
|
|
47
|
+
(normalA[2] + normalB[2]) / 2,
|
|
48
|
+
]);
|
|
49
|
+
const n4 = normalB;
|
|
50
|
+
return [n1, n2, n3, n4];
|
|
51
|
+
}
|
|
52
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import type { TypedArrays } from "@amodx/binary";
|
|
2
|
+
export declare enum MeshDefaultAttributes {
|
|
3
|
+
Position = "position",
|
|
4
|
+
Normal = "normal",
|
|
5
|
+
Indices = "indices"
|
|
6
|
+
}
|
|
7
|
+
export type MeshAttributes = [
|
|
8
|
+
id: string,
|
|
9
|
+
data: TypedArrays,
|
|
10
|
+
stride: number,
|
|
11
|
+
componentTypes?: number,
|
|
12
|
+
noramlizer?: number
|
|
13
|
+
][];
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
export var MeshDefaultAttributes;
|
|
2
|
+
(function (MeshDefaultAttributes) {
|
|
3
|
+
MeshDefaultAttributes["Position"] = "position";
|
|
4
|
+
MeshDefaultAttributes["Normal"] = "normal";
|
|
5
|
+
MeshDefaultAttributes["Indices"] = "indices";
|
|
6
|
+
})(MeshDefaultAttributes || (MeshDefaultAttributes = {}));
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { Vec2Array, Vec3Array } from "@amodx/math";
|
|
2
|
+
import { QuadVector2VertexData, QuadVector3VertexData } from "./QuadVertexData";
|
|
3
|
+
import { QuadUVData, QuadVertexVec3Data, QuadVerticies } from "../Geometry.types";
|
|
4
|
+
export declare class Quad {
|
|
5
|
+
static FullUVs: Readonly<QuadUVData>;
|
|
6
|
+
static RotateUvs(uvs: QuadUVData | Readonly<QuadUVData>, rotation: number): QuadUVData;
|
|
7
|
+
static Create(positions?: [Vec3Array, Vec3Array] | [Vec3Array, Vec3Array, Vec3Array, Vec3Array], uvs?: [Vec2Array, Vec2Array, Vec2Array, Vec2Array], doubleSided?: boolean, orientation?: 0 | 1): Quad;
|
|
8
|
+
static RotateVertices90Degrees(vertices: [QuadVerticies, QuadVerticies, QuadVerticies, QuadVerticies], times?: number): [QuadVerticies, QuadVerticies, QuadVerticies, QuadVerticies];
|
|
9
|
+
static GetQuadNormalRightHanded(p1: Vec3Array, p2: Vec3Array, p3: Vec3Array, p4: Vec3Array): [n1: Vec3Array, n2: Vec3Array, n3: Vec3Array, n4: Vec3Array];
|
|
10
|
+
static GetQuadNormalLeftHanded(p1: Vec3Array, p2: Vec3Array, p3: Vec3Array, p4: Vec3Array): [n1: Vec3Array, n2: Vec3Array, n3: Vec3Array, n4: Vec3Array];
|
|
11
|
+
static CalculateQuadPoints(start: Vec3Array, end: Vec3Array): {
|
|
12
|
+
points: QuadVertexVec3Data;
|
|
13
|
+
normal: Vec3Array;
|
|
14
|
+
};
|
|
15
|
+
static OrderQuadVertices(vertices: [Vec3Array, Vec3Array, Vec3Array, Vec3Array], direction: "north" | "south" | "east" | "west" | "up" | "down"): [Vec3Array, Vec3Array, Vec3Array, Vec3Array];
|
|
16
|
+
positions: QuadVector3VertexData;
|
|
17
|
+
normals: QuadVector3VertexData;
|
|
18
|
+
uvs: QuadVector2VertexData;
|
|
19
|
+
flip: boolean;
|
|
20
|
+
doubleSided: boolean;
|
|
21
|
+
orientation: 0 | 1;
|
|
22
|
+
constructor(data: {
|
|
23
|
+
positions?: [Vec3Array, Vec3Array] | [Vec3Array, Vec3Array, Vec3Array, Vec3Array];
|
|
24
|
+
uvs?: [Vec2Array, Vec2Array, Vec2Array, Vec2Array];
|
|
25
|
+
doubleSided?: boolean;
|
|
26
|
+
orientation?: 0 | 1;
|
|
27
|
+
});
|
|
28
|
+
setUVs([v1, v2, v3, v4]: [
|
|
29
|
+
v1: Vec2Array,
|
|
30
|
+
v2: Vec2Array,
|
|
31
|
+
v3: Vec2Array,
|
|
32
|
+
v4: Vec2Array
|
|
33
|
+
]): this;
|
|
34
|
+
scale(x: number, y: number, z: number): this;
|
|
35
|
+
transform(x: number, y: number, z: number): this;
|
|
36
|
+
setPositions(positions: [Vec3Array, Vec3Array] | [Vec3Array, Vec3Array, Vec3Array, Vec3Array]): this;
|
|
37
|
+
clone(): Quad;
|
|
38
|
+
}
|
|
@@ -0,0 +1,224 @@
|
|
|
1
|
+
import { Matrix3x3Like, Vector2Like, Vector3Like, } from "@amodx/math";
|
|
2
|
+
import { QuadVector2VertexData, QuadVector3VertexData } from "./QuadVertexData";
|
|
3
|
+
export class Quad {
|
|
4
|
+
static FullUVs = Object.freeze([
|
|
5
|
+
[1, 1],
|
|
6
|
+
[0, 1],
|
|
7
|
+
[0, 0],
|
|
8
|
+
[1, 0],
|
|
9
|
+
]);
|
|
10
|
+
static RotateUvs(uvs, rotation) {
|
|
11
|
+
const rotationMatrix = Matrix3x3Like.RotationZ(rotation);
|
|
12
|
+
const pivot = [0.5, 0.5];
|
|
13
|
+
const rotatedUVs = [
|
|
14
|
+
Vector2Like.RotateAroundPivotArray(rotationMatrix, uvs[0], pivot),
|
|
15
|
+
Vector2Like.RotateAroundPivotArray(rotationMatrix, uvs[1], pivot),
|
|
16
|
+
Vector2Like.RotateAroundPivotArray(rotationMatrix, uvs[2], pivot),
|
|
17
|
+
Vector2Like.RotateAroundPivotArray(rotationMatrix, uvs[3], pivot),
|
|
18
|
+
];
|
|
19
|
+
return rotatedUVs;
|
|
20
|
+
}
|
|
21
|
+
static Create(positions, uvs, doubleSided, orientation) {
|
|
22
|
+
return new Quad({ positions, uvs, doubleSided, orientation });
|
|
23
|
+
}
|
|
24
|
+
static RotateVertices90Degrees(vertices, times = 1) {
|
|
25
|
+
while (times--) {
|
|
26
|
+
vertices = [vertices[1], vertices[2], vertices[3], vertices[0]];
|
|
27
|
+
}
|
|
28
|
+
return vertices;
|
|
29
|
+
}
|
|
30
|
+
static GetQuadNormalRightHanded(p1, p2, p3, p4) {
|
|
31
|
+
const vectorA1 = [p2[0] - p1[0], p2[1] - p1[1], p2[2] - p1[2]];
|
|
32
|
+
const vectorA2 = [p3[0] - p1[0], p3[1] - p1[1], p3[2] - p1[2]];
|
|
33
|
+
const normalA = Vector3Like.NormalizeArray(Vector3Like.CrossArray(vectorA1, vectorA2));
|
|
34
|
+
const vectorB1 = [p3[0] - p1[0], p3[1] - p1[1], p3[2] - p1[2]];
|
|
35
|
+
const vectorB2 = [p4[0] - p1[0], p4[1] - p1[1], p4[2] - p1[2]];
|
|
36
|
+
const normalB = Vector3Like.NormalizeArray(Vector3Like.CrossArray(vectorB1, vectorB2));
|
|
37
|
+
const n1 = Vector3Like.NormalizeArray([
|
|
38
|
+
(normalA[0] + normalB[0]) / 2,
|
|
39
|
+
(normalA[1] + normalB[1]) / 2,
|
|
40
|
+
(normalA[2] + normalB[2]) / 2,
|
|
41
|
+
]);
|
|
42
|
+
const n2 = normalA;
|
|
43
|
+
const n3 = Vector3Like.NormalizeArray([
|
|
44
|
+
(normalA[0] + normalB[0]) / 2,
|
|
45
|
+
(normalA[1] + normalB[1]) / 2,
|
|
46
|
+
(normalA[2] + normalB[2]) / 2,
|
|
47
|
+
]);
|
|
48
|
+
const n4 = normalB;
|
|
49
|
+
const normals = [n1, n2, n3, n4];
|
|
50
|
+
for (let i = 0; i < normals.length; i++) {
|
|
51
|
+
const n = normals[i];
|
|
52
|
+
for (let j = 0; j < 3; j++) {
|
|
53
|
+
if (Math.abs(n[j]) === 0)
|
|
54
|
+
n[j] = 0;
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
return normals;
|
|
58
|
+
}
|
|
59
|
+
static GetQuadNormalLeftHanded(p1, p2, p3, p4) {
|
|
60
|
+
const vectorA1 = [p2[0] - p1[0], p2[1] - p1[1], p2[2] - p1[2]];
|
|
61
|
+
const vectorA2 = [p3[0] - p1[0], p3[1] - p1[1], p3[2] - p1[2]];
|
|
62
|
+
// Reverse the cross product direction for left-handed system
|
|
63
|
+
const normalA = Vector3Like.MultiplyScalarArray(Vector3Like.NormalizeArray(Vector3Like.CrossArray(vectorA1, vectorA2)), -1);
|
|
64
|
+
const vectorB1 = [p3[0] - p1[0], p3[1] - p1[1], p3[2] - p1[2]];
|
|
65
|
+
const vectorB2 = [p4[0] - p1[0], p4[1] - p1[1], p4[2] - p1[2]];
|
|
66
|
+
// Reverse the cross product direction for left-handed system
|
|
67
|
+
const normalB = Vector3Like.MultiplyScalarArray(Vector3Like.NormalizeArray(Vector3Like.CrossArray(vectorB1, vectorB2)), -1);
|
|
68
|
+
const n1 = Vector3Like.NormalizeArray([
|
|
69
|
+
(normalA[0] + normalB[0]) / 2,
|
|
70
|
+
(normalA[1] + normalB[1]) / 2,
|
|
71
|
+
(normalA[2] + normalB[2]) / 2,
|
|
72
|
+
]);
|
|
73
|
+
const n2 = normalA;
|
|
74
|
+
const n3 = Vector3Like.NormalizeArray([
|
|
75
|
+
(normalA[0] + normalB[0]) / 2,
|
|
76
|
+
(normalA[1] + normalB[1]) / 2,
|
|
77
|
+
(normalA[2] + normalB[2]) / 2,
|
|
78
|
+
]);
|
|
79
|
+
const n4 = normalB;
|
|
80
|
+
const normals = [n1, n2, n3, n4];
|
|
81
|
+
for (let i = 0; i < normals.length; i++) {
|
|
82
|
+
const n = normals[i];
|
|
83
|
+
for (let j = 0; j < 3; j++) {
|
|
84
|
+
if (Math.abs(n[j]) === 0)
|
|
85
|
+
n[j] = 0;
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
return normals;
|
|
89
|
+
}
|
|
90
|
+
static CalculateQuadPoints(start, end) {
|
|
91
|
+
const plane = start
|
|
92
|
+
.map((value, index) => (end[index] !== value ? index : -1))
|
|
93
|
+
.filter((index) => index !== -1);
|
|
94
|
+
let topLeft, bottomRight;
|
|
95
|
+
const topRight = end;
|
|
96
|
+
const bottomLeft = start;
|
|
97
|
+
if (plane.includes(0) && plane.includes(2)) {
|
|
98
|
+
// XZ plane
|
|
99
|
+
topLeft = [start[0], start[1], end[2]];
|
|
100
|
+
bottomRight = [end[0], start[1], start[2]];
|
|
101
|
+
}
|
|
102
|
+
else if (plane.includes(0) && plane.includes(1)) {
|
|
103
|
+
// XY plane
|
|
104
|
+
topLeft = [start[0], end[1], start[2]];
|
|
105
|
+
bottomRight = [end[0], start[1], start[2]];
|
|
106
|
+
}
|
|
107
|
+
else if (plane.includes(1) && plane.includes(2)) {
|
|
108
|
+
// YZ plane
|
|
109
|
+
topLeft = [start[0], end[1], start[2]];
|
|
110
|
+
bottomRight = [start[0], start[1], end[2]];
|
|
111
|
+
}
|
|
112
|
+
const delta = [end[0] - start[0], end[1] - start[1], end[2] - start[2]];
|
|
113
|
+
let normal = [0, 0, 0];
|
|
114
|
+
if (delta[0] === 0) {
|
|
115
|
+
// Constant X, so normal is along X
|
|
116
|
+
normal[0] = 1;
|
|
117
|
+
}
|
|
118
|
+
else if (delta[1] === 0) {
|
|
119
|
+
// Constant Y, so normal is along Y
|
|
120
|
+
normal[1] = 1;
|
|
121
|
+
}
|
|
122
|
+
else if (delta[2] === 0) {
|
|
123
|
+
// Constant Z, so normal is along Z
|
|
124
|
+
normal[2] = 1;
|
|
125
|
+
}
|
|
126
|
+
return {
|
|
127
|
+
points: [topRight, topLeft, bottomLeft, bottomRight],
|
|
128
|
+
normal,
|
|
129
|
+
};
|
|
130
|
+
}
|
|
131
|
+
static OrderQuadVertices(vertices, direction) {
|
|
132
|
+
const projections = {
|
|
133
|
+
north: (v) => [v[0], v[1]],
|
|
134
|
+
south: (v) => [v[0], v[1]],
|
|
135
|
+
east: (v) => [v[2], v[1]],
|
|
136
|
+
west: (v) => [v[2], v[1]],
|
|
137
|
+
up: (v) => [v[0], v[2]],
|
|
138
|
+
down: (v) => [v[0], v[2]],
|
|
139
|
+
};
|
|
140
|
+
// Project vertices onto the 2D plane
|
|
141
|
+
const projectedVertices = vertices.map((v) => projections[direction](v));
|
|
142
|
+
// Calculate the center of the quad
|
|
143
|
+
const center = [
|
|
144
|
+
(projectedVertices[0][0] +
|
|
145
|
+
projectedVertices[1][0] +
|
|
146
|
+
projectedVertices[2][0] +
|
|
147
|
+
projectedVertices[3][0]) /
|
|
148
|
+
4,
|
|
149
|
+
(projectedVertices[0][1] +
|
|
150
|
+
projectedVertices[1][1] +
|
|
151
|
+
projectedVertices[2][1] +
|
|
152
|
+
projectedVertices[3][1]) /
|
|
153
|
+
4,
|
|
154
|
+
];
|
|
155
|
+
// Function to calculate the angle relative to the center
|
|
156
|
+
const angleFromCenter = (v) => Math.atan2(v[1] - center[1], v[0] - center[0]);
|
|
157
|
+
// Map vertices to their angles
|
|
158
|
+
const verticesWithAngles = vertices.map((v, i) => ({
|
|
159
|
+
vertex: v,
|
|
160
|
+
angle: angleFromCenter(projectedVertices[i]),
|
|
161
|
+
}));
|
|
162
|
+
// Sort vertices by angle
|
|
163
|
+
verticesWithAngles.sort((a, b) => a.angle - b.angle);
|
|
164
|
+
// Return sorted vertices in the order of Top Right, Top Left, Bottom Left, Bottom Right
|
|
165
|
+
return [
|
|
166
|
+
verticesWithAngles[2].vertex,
|
|
167
|
+
verticesWithAngles[3].vertex,
|
|
168
|
+
verticesWithAngles[0].vertex,
|
|
169
|
+
verticesWithAngles[1].vertex,
|
|
170
|
+
];
|
|
171
|
+
}
|
|
172
|
+
positions = new QuadVector3VertexData();
|
|
173
|
+
normals = new QuadVector3VertexData();
|
|
174
|
+
uvs = new QuadVector2VertexData();
|
|
175
|
+
flip = false;
|
|
176
|
+
doubleSided = false;
|
|
177
|
+
orientation = 0;
|
|
178
|
+
constructor(data) {
|
|
179
|
+
if (data.positions)
|
|
180
|
+
this.setPositions(data.positions);
|
|
181
|
+
if (data.uvs)
|
|
182
|
+
this.setUVs(data.uvs);
|
|
183
|
+
if (data.doubleSided)
|
|
184
|
+
this.doubleSided = data.doubleSided;
|
|
185
|
+
if (data.orientation !== undefined)
|
|
186
|
+
this.orientation = data.orientation;
|
|
187
|
+
}
|
|
188
|
+
setUVs([v1, v2, v3, v4]) {
|
|
189
|
+
this.uvs.set(Vector2Like.FromArray(v1), Vector2Like.FromArray(v2), Vector2Like.FromArray(v3), Vector2Like.FromArray(v4));
|
|
190
|
+
return this;
|
|
191
|
+
}
|
|
192
|
+
scale(x, y, z) {
|
|
193
|
+
const scale = Vector3Like.Create(x, y, z);
|
|
194
|
+
for (const position of this.positions) {
|
|
195
|
+
Vector3Like.MultiplyInPlace(position, scale);
|
|
196
|
+
}
|
|
197
|
+
return this;
|
|
198
|
+
}
|
|
199
|
+
transform(x, y, z) {
|
|
200
|
+
const transform = Vector3Like.Create(x, y, z);
|
|
201
|
+
for (const position of this.positions) {
|
|
202
|
+
Vector3Like.AddInPlace(position, transform);
|
|
203
|
+
}
|
|
204
|
+
return this;
|
|
205
|
+
}
|
|
206
|
+
setPositions(positions) {
|
|
207
|
+
if (positions.length == 2) {
|
|
208
|
+
const { points, normal } = Quad.CalculateQuadPoints(positions[0], positions[1]);
|
|
209
|
+
this.positions.set(Vector3Like.FromArray(points[0]), Vector3Like.FromArray(points[1]), Vector3Like.FromArray(points[2]), Vector3Like.FromArray(points[3]));
|
|
210
|
+
this.normals.set(Vector3Like.FromArray(normal), Vector3Like.FromArray(normal), Vector3Like.FromArray(normal), Vector3Like.FromArray(normal));
|
|
211
|
+
}
|
|
212
|
+
if (positions.length == 4) {
|
|
213
|
+
const [n1, n2, n3, n4] = Quad.GetQuadNormalLeftHanded(...positions);
|
|
214
|
+
this.positions.set(Vector3Like.FromArray(positions[0]), Vector3Like.FromArray(positions[1]), Vector3Like.FromArray(positions[2]), Vector3Like.FromArray(positions[3]));
|
|
215
|
+
this.normals.set(Vector3Like.FromArray(n1), Vector3Like.FromArray(n2), Vector3Like.FromArray(n3), Vector3Like.FromArray(n4));
|
|
216
|
+
}
|
|
217
|
+
return this;
|
|
218
|
+
}
|
|
219
|
+
clone() {
|
|
220
|
+
return Quad.Create(this.positions
|
|
221
|
+
.getAsArray()
|
|
222
|
+
.map((_) => Vector3Like.ToArray(_)), this.uvs.getAsArray().map((_) => Vector2Like.ToArray(_)));
|
|
223
|
+
}
|
|
224
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
import { QuadVerticies } from "../Geometry.types.js";
|
|
2
|
+
import { Vector3Like, Vector2Like, Vec3Array } from "@amodx/math";
|
|
3
|
+
export declare class QuadVertexData<Data> {
|
|
4
|
+
vertices: Record<QuadVerticies, Data>;
|
|
5
|
+
constructor(vertices: Record<QuadVerticies, Data>);
|
|
6
|
+
getAsArray(): Data[];
|
|
7
|
+
setVertex(vertex: QuadVerticies, value: Data): void;
|
|
8
|
+
getVertex(vertex: QuadVerticies): Data;
|
|
9
|
+
setAll(value: Data): void;
|
|
10
|
+
set(v1: Data, v2: Data, v3: Data, v4: Data): void;
|
|
11
|
+
isEqualTo(v1: Data, v2: Data, v3: Data, v4: Data): boolean;
|
|
12
|
+
isAllEqualTo(value: Data): boolean;
|
|
13
|
+
[Symbol.iterator](): Iterator<Data>;
|
|
14
|
+
clone(): QuadVertexData<Data>;
|
|
15
|
+
}
|
|
16
|
+
export declare class QuadVec3ArrayVertexData extends QuadVertexData<Vec3Array> {
|
|
17
|
+
vertices: Record<QuadVerticies, Vec3Array>;
|
|
18
|
+
constructor(vertices?: Record<QuadVerticies, Vec3Array>);
|
|
19
|
+
setFromQuadData(vertexData: QuadVertexData<Vec3Array>): void;
|
|
20
|
+
addToVertex(vertex: QuadVerticies, value: Vec3Array): void;
|
|
21
|
+
subtractFromVertex(vertex: QuadVerticies, value: Vec3Array): void;
|
|
22
|
+
addAll(value: Vec3Array): void;
|
|
23
|
+
subtractAll(value: Vec3Array): void;
|
|
24
|
+
isEqualTo(v1: Vec3Array, v2: Vec3Array, v3: Vec3Array, v4: Vec3Array): boolean;
|
|
25
|
+
isAllEqualTo(v1: Vec3Array): boolean;
|
|
26
|
+
clone(): QuadVec3ArrayVertexData;
|
|
27
|
+
}
|
|
28
|
+
export declare class QuadVector3VertexData extends QuadVertexData<Vector3Like> {
|
|
29
|
+
vertices: Record<QuadVerticies, Vector3Like>;
|
|
30
|
+
constructor(vertices?: Record<QuadVerticies, Vector3Like>);
|
|
31
|
+
setFromQuadData(vertexData: QuadVertexData<Vector3Like>): void;
|
|
32
|
+
addToVertex(vertex: QuadVerticies, value: Vector3Like): void;
|
|
33
|
+
subtractFromVertex(vertex: QuadVerticies, value: Vector3Like): void;
|
|
34
|
+
addAll(value: Vector3Like): void;
|
|
35
|
+
subtractAll(value: Vector3Like): void;
|
|
36
|
+
isEqualTo(v1: Vector3Like, v2: Vector3Like, v3: Vector3Like, v4: Vector3Like): boolean;
|
|
37
|
+
isAllEqualTo(v1: Vector3Like): boolean;
|
|
38
|
+
clone(): QuadVector3VertexData;
|
|
39
|
+
}
|
|
40
|
+
export declare class QuadVector2VertexData extends QuadVertexData<Vector2Like> {
|
|
41
|
+
vertices: Record<QuadVerticies, Vector2Like>;
|
|
42
|
+
constructor(vertices?: Record<QuadVerticies, Vector2Like>);
|
|
43
|
+
setFromQuadData(vertexData: QuadVertexData<Vector3Like>): void;
|
|
44
|
+
addToVertex(vertex: QuadVerticies, value: Vector2Like): void;
|
|
45
|
+
subtractFromVertex(vertex: QuadVerticies, value: Vector2Like): void;
|
|
46
|
+
addAll(value: Vector2Like): void;
|
|
47
|
+
subtractAll(value: Vector2Like): void;
|
|
48
|
+
isEqualTo(v1: Vector2Like, v2: Vector2Like, v3: Vector2Like, v4: Vector2Like): boolean;
|
|
49
|
+
isAllEqualTo(v1: Vector2Like): boolean;
|
|
50
|
+
clone(): QuadVector2VertexData;
|
|
51
|
+
}
|
|
52
|
+
export declare class QuadScalarVertexData extends QuadVertexData<number> {
|
|
53
|
+
vertices: Record<QuadVerticies, number>;
|
|
54
|
+
constructor(vertices?: Record<QuadVerticies, number>);
|
|
55
|
+
setFromQuadData(vertexData: QuadVertexData<number>): void;
|
|
56
|
+
subtractFromVertex(vertex: QuadVerticies, value: number): void;
|
|
57
|
+
addAll(value: number): void;
|
|
58
|
+
add(v1: number, v2: number, v3: number, v4: number): void;
|
|
59
|
+
subtractAll(value: number): void;
|
|
60
|
+
subtract(v1: number, v2: number, v3: number, v4: number): void;
|
|
61
|
+
isGreaterThan(v1: number, v2: number, v3: number, v4: number): boolean;
|
|
62
|
+
isAllGreaterThan(value: number): boolean;
|
|
63
|
+
isLessThan(v1: number, v2: number, v3: number, v4: number): boolean;
|
|
64
|
+
isAllLessThan(value: number): boolean;
|
|
65
|
+
clone(): QuadScalarVertexData;
|
|
66
|
+
}
|