@divinevoxel/vlox 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Cache/Cache.types.d.ts +3 -3
- package/Contexts/Base/Main/DataGenerator.types.d.ts +5 -0
- package/Contexts/Base/Main/{Generator/InitDataGenerator.d.ts → InitDataGenerator.d.ts} +1 -1
- package/Contexts/Base/Main/InitDataGenerator.js +19 -0
- package/Contexts/Base/Remote/DataSync.types.d.ts +18 -0
- package/Contexts/Base/Remote/InitDataSync.js +42 -0
- package/Contexts/Base/Remote/InitWorldDataSync.js +17 -0
- package/Contexts/Base/ThreadManager.d.ts +6 -11
- package/Contexts/Base/ThreadManager.js +31 -30
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -2
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -2
- package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +0 -2
- package/Contexts/Nexus/DivineVoxelEngineNexus.js +0 -6
- package/Contexts/Nexus/NexusTheads.js +1 -4
- package/Contexts/Render/DVERenderThreads.d.ts +1 -4
- package/Contexts/Render/DVERenderThreads.js +2 -8
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +28 -9
- package/Contexts/Render/DivineVoxelEngineRender.js +3 -5
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +28 -10
- package/Contexts/World/DivineVoxelEngineWorld.js +0 -26
- package/Contexts/World/WorldThreads.d.ts +1 -2
- package/Contexts/World/WorldThreads.js +1 -4
- package/Data/Cursor/{Interfaces/DataCursor.interface.d.ts → DataCursor.interface.d.ts} +1 -1
- package/Data/Structs/{Builder/StructBuilder.d.ts → StructBuilder.d.ts} +5 -3
- package/Init/StartConstructor.js +23 -19
- package/Init/StartNexus.js +12 -9
- package/Init/StartRenderer.d.ts +2 -12
- package/Init/StartRenderer.js +24 -47
- package/Init/StartWorld.d.ts +4 -1
- package/Init/StartWorld.js +22 -97
- package/Math/Indexing.d.ts +12 -0
- package/Math/Indexing.js +58 -0
- package/Math/index.d.ts +8 -11
- package/Math/index.js +2 -11
- package/Mesher/Functions/CompactMesh.d.ts +2 -3
- package/Mesher/Functions/CompactMesh.js +36 -31
- package/Mesher/Functions/CompactVoxelMesh.d.ts +1 -1
- package/Mesher/Functions/CompactVoxelMesh.js +111 -103
- package/Mesher/Functions/MeshSection.d.ts +3 -0
- package/Mesher/Functions/MeshSection.js +117 -0
- package/Mesher/Functions/MeshTexture.d.ts +1 -0
- package/Mesher/Functions/MeshTexture.js +275 -0
- package/Mesher/Functions/MeshVoxel.d.ts +3 -0
- package/Mesher/Functions/MeshVoxel.js +44 -0
- package/Mesher/Geomtry/Buffers.d.ts +19 -0
- package/Mesher/Geomtry/Buffers.js +81 -0
- package/Mesher/Geomtry/Geometry.types.d.ts +11 -0
- package/Mesher/Geomtry/Geometry.types.js +13 -0
- package/Mesher/Geomtry/GeometryNormals.d.ts +10 -0
- package/Mesher/Geomtry/GeometryNormals.js +52 -0
- package/Mesher/Geomtry/MeshData.types.d.ts +13 -0
- package/Mesher/Geomtry/MeshData.types.js +6 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +38 -0
- package/Mesher/Geomtry/Primitives/Quad.js +224 -0
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +66 -0
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +349 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Tools/MesherDataTools.d.ts +7 -0
- package/Mesher/Geomtry/Tools/MesherDataTools.js +12 -0
- package/Mesher/Geomtry/Tools/index.d.ts +1 -0
- package/Mesher/Geomtry/Tools/index.js +1 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +6 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +242 -0
- package/Mesher/Geomtry/VoxelMesh.d.ts +13 -0
- package/Mesher/Geomtry/VoxelMesh.js +28 -0
- package/Mesher/Geomtry/index.d.ts +2 -0
- package/Mesher/Geomtry/index.js +2 -0
- package/Mesher/InitMesher.d.ts +2 -0
- package/Mesher/InitMesher.js +23 -0
- package/Mesher/InitTask.d.ts +2 -0
- package/Mesher/InitTask.js +43 -0
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +2 -2
- package/Mesher/Models/Common/BoxGeometryNode.js +61 -56
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -2
- package/Mesher/Models/Common/Calc/CalcConstants.js +8 -7
- package/Mesher/Models/Common/Calc/FaceDataCalc.js +5 -4
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +2 -2
- package/Mesher/Models/Common/QuadGeometryNode.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +10 -5
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +148 -57
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +59 -116
- package/Mesher/Models/Nodes/GeometryNode.d.ts +1 -1
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +4 -2
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +16 -15
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +4 -2
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +16 -15
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +10 -3
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +9 -8
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +4 -2
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +9 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -2
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +1 -1
- package/Mesher/Models/VoxelConstructor.d.ts +3 -3
- package/Mesher/Models/VoxelConstructor.js +4 -4
- package/Mesher/Models/VoxelGeometryLookUp.d.ts +22 -13
- package/Mesher/Models/VoxelGeometryLookUp.js +75 -41
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +4 -4
- package/Mesher/Models/VoxelModelConstructorRegister.js +1 -1
- package/Mesher/RenderedMaterials.d.ts +6 -0
- package/Mesher/RenderedMaterials.js +12 -0
- package/Mesher/Tools/OutlinedVoxelTool.d.ts +2 -11
- package/Mesher/Tools/OutlinedVoxelTool.js +69 -39
- package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +1 -1
- package/Mesher/Tools/VoxelMeshBVHBuilder.js +23 -28
- package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +3 -1
- package/Mesher/Tools/VoxelMesherDataTool.d.ts +23 -17
- package/Mesher/Tools/VoxelMesherDataTool.js +29 -62
- package/Mesher/Types/Mesher.types.d.ts +8 -12
- package/Models/Defaults/CubeVoxelModels.js +26 -26
- package/Models/Defaults/PanelVoxelModels.js +24 -24
- package/Models/Input/BoxVoxelGometryInputs.d.ts +5 -3
- package/Models/Input/BoxVoxelGometryInputs.js +5 -5
- package/Models/Input/QuadVoxelGometryInputs.d.ts +1 -1
- package/Models/Rules/Classes/OcclusionFace.js +1 -1
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +3 -3
- package/Models/Rules/Functions/BuildGeomtryInputs.js +44 -37
- package/Models/Rules/Functions/GetOcclusionFaces.d.ts +2 -2
- package/Models/Rules/Functions/GetOcclusionFaces.js +1 -1
- package/Models/Shared/Transform.d.ts +2 -2
- package/Models/Shared/Transform.js +4 -6
- package/Models/VoxelModel.types.d.ts +1 -1
- package/Renderer/Classes/DVESectionMeshes.d.ts +7 -0
- package/Renderer/Classes/DVESectionMeshes.js +2 -0
- package/Renderer/Classes/SectionMesh.d.ts +12 -0
- package/Renderer/Classes/SectionMesh.js +23 -0
- package/Renderer/Classes/SectorMesh.d.ts +11 -0
- package/Renderer/Classes/SectorMesh.js +33 -0
- package/Renderer/DVERenderNode.types.d.ts +1 -1
- package/Renderer/DVERenderer.d.ts +2 -2
- package/Renderer/InitTasks.d.ts +2 -0
- package/Renderer/InitTasks.js +31 -0
- package/Renderer/MeshManager.d.ts +5 -7
- package/Renderer/MeshManager.js +31 -52
- package/Renderer/MeshRegister.d.ts +9 -27
- package/Renderer/MeshRegister.js +38 -164
- package/Renderer/Renderer.types.d.ts +21 -0
- package/Renderer/index.d.ts +3 -0
- package/Renderer/index.js +3 -0
- package/Settings/EngineSettings.d.ts +19 -21
- package/Settings/EngineSettings.js +15 -43
- package/Settings/EngineSettings.types.d.ts +8 -35
- package/Settings/EngineSettings.types.js +8 -35
- package/Tasks/IWG/IWG.d.ts +25 -0
- package/Tasks/IWG/IWG.js +89 -0
- package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +37 -0
- package/Tasks/IWG/Internal/Classes/DimensionSegment.js +67 -0
- package/Tasks/IWG/Internal/Classes/Generator.d.ts +27 -0
- package/Tasks/IWG/Internal/Classes/Generator.js +41 -0
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +15 -0
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +62 -0
- package/Tasks/IWG/Internal/Classes/SectorState.d.ts +11 -0
- package/Tasks/IWG/Internal/Classes/SectorState.js +20 -0
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +9 -0
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +24 -0
- package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +2 -0
- package/Tasks/IWG/Internal/Functions/cullSectors.js +111 -0
- package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +4 -0
- package/Tasks/IWG/Internal/Functions/getSectorState.js +42 -0
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +2 -0
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +51 -0
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +2 -0
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +70 -0
- package/Tasks/IWG/Internal/IWGDimensions.d.ts +6 -0
- package/Tasks/IWG/Internal/IWGDimensions.js +17 -0
- package/Tasks/IWG/Internal/IWGTasks.d.ts +34 -0
- package/Tasks/IWG/Internal/IWGTasks.js +148 -0
- package/Tasks/IWG/Internal/IWGTools.d.ts +8 -0
- package/Tasks/IWG/Internal/IWGTools.js +5 -0
- package/Tasks/IWG/Internal/TaskRegister.d.ts +7 -0
- package/Tasks/IWG/Internal/TaskRegister.js +14 -0
- package/Tasks/IWG/Procedures/InitalLoad.d.ts +10 -0
- package/Tasks/IWG/Procedures/InitalLoad.js +53 -0
- package/Tasks/IWG/Procedures/SaveAllSectors.d.ts +5 -0
- package/Tasks/IWG/Procedures/SaveAllSectors.js +20 -0
- package/Tasks/IWG/index.d.ts +2 -1
- package/Tasks/IWG/index.js +2 -1
- package/Tasks/Propagation/Explosion/ExplosionManager.js +26 -26
- package/Tasks/Propagation/Flow/FlowManager.d.ts +9 -51
- package/Tasks/Propagation/Flow/FlowManager.js +96 -108
- package/Tasks/Propagation/Flow/{Functions/FlowRemove.d.ts → FlowRemove.d.ts} +1 -1
- package/Tasks/Propagation/Flow/FlowRemove.js +157 -0
- package/Tasks/Propagation/Flow/{Functions/FlowUpdate.d.ts → FlowUpdate.d.ts} +1 -1
- package/Tasks/Propagation/Flow/FlowUpdate.js +98 -0
- package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -0
- package/Tasks/Propagation/Flow/WorldFlow.js +151 -0
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +104 -0
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +280 -0
- package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.d.ts → RGBUpdate.d.ts} +1 -1
- package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.js → RGBUpdate.js} +8 -8
- package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.d.ts → SunUpdate.d.ts} +1 -1
- package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.js → SunUpdate.js} +11 -11
- package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -0
- package/Tasks/Propagation/Illumanation/WorldRGB.js +43 -0
- package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -0
- package/Tasks/Propagation/Illumanation/WorldSun.js +116 -0
- package/Tasks/Propagation/InitTasks.js +32 -16
- package/Tasks/Propagation/index.d.ts +2 -1
- package/Tasks/Propagation/index.js +2 -1
- package/Tasks/Tasks.types.d.ts +6 -77
- package/Tasks/TasksIds.d.ts +3 -3
- package/Tasks/TasksIds.js +3 -3
- package/Tasks/Update/InitTasks.js +9 -24
- package/Tasks/Update/UpdateTask.d.ts +2 -2
- package/Tasks/Update/UpdateTask.js +18 -17
- package/Tasks/Update/VoxelUpdate.d.ts +3 -2
- package/Tasks/Update/VoxelUpdate.js +23 -19
- package/Tasks/WorldGeneration/InitTasks.js +2 -10
- package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +20 -27
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGenRegister.js +29 -42
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +0 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +14 -12
- package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.d.ts +1 -1
- package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.js +1 -1
- package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.d.ts +2 -1
- package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.js +4 -1
- package/Templates/FullVoxelTemplate.d.ts +1 -0
- package/Templates/FullVoxelTemplate.js +14 -7
- package/Templates/Functions/CreateTemplate.js +58 -37
- package/Templates/Functions/FlipTemplate.js +4 -0
- package/Templates/Functions/RotateTemplate.js +4 -0
- package/Templates/VoxelTemplate.d.ts +5 -2
- package/Templates/VoxelTemplate.js +33 -18
- package/Templates/VoxelTemplates.types.d.ts +5 -7
- package/Textures/Texture.types.d.ts +1 -0
- package/Textures/TextureManager.d.ts +4 -5
- package/Textures/TextureManager.js +3 -1
- package/Textures/TextureRegister.d.ts +9 -10
- package/Textures/TextureRegister.js +12 -12
- package/Textures/index.d.ts +1 -0
- package/Textures/index.js +1 -0
- package/Tools/Brush/AdvancedBrushTool.d.ts +2 -1
- package/Tools/Brush/AdvancedBrushTool.js +12 -15
- package/Tools/Brush/Brush.d.ts +4 -4
- package/Tools/Brush/Brush.js +21 -22
- package/Tools/Data/SubstanceDataTool.d.ts +2 -1
- package/Tools/Data/SubstanceDataTool.js +6 -5
- package/Tools/Tasks/TasksTool.d.ts +43 -88
- package/Tools/Tasks/TasksTool.js +97 -212
- package/Util/BinaryObject.d.ts +2 -0
- package/Util/BinaryObject.js +14 -0
- package/Util/Environment.d.ts +4 -0
- package/Util/Environment.js +10 -0
- package/Util/TypedEventTarget.d.ts +5 -0
- package/Util/TypedEventTarget.js +12 -0
- package/Util/Util.types.d.ts +0 -2
- package/{Data → Voxels}/Cursor/VoxelCursor.d.ts +3 -3
- package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.d.ts +14 -7
- package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.js +57 -44
- package/{Data → Voxels}/Cursor/VoxelCursor.js +7 -8
- package/Voxels/Cursor/VoxelLightData.d.ts +45 -0
- package/Voxels/Cursor/VoxelLightData.js +146 -0
- package/Voxels/Effects/VoxelEffect.d.ts +4 -4
- package/Voxels/Functions/BuildStateData.js +1 -1
- package/Voxels/Indexes/VoxelIndex.d.ts +2 -2
- package/Voxels/Indexes/VoxelIndex.js +6 -6
- package/Voxels/InitVoxelData.d.ts +7 -3
- package/Voxels/InitVoxelData.js +182 -29
- package/Voxels/Segments/MaterialDataGenerator.d.ts +6 -0
- package/{Contexts/Base/Main/Generator → Voxels}/Segments/MaterialDataGenerator.js +2 -2
- package/Voxels/Segments/SubstanceDataGenerator.d.ts +6 -0
- package/{Contexts/Base/Main/Generator → Voxels}/Segments/SubstanceDataGenerator.js +4 -4
- package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.d.ts +2 -2
- package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.js +4 -5
- package/Voxels/State/LogicStatementReader.js +1 -1
- package/Voxels/State/Schema/BinarySchema.d.ts +4 -0
- package/Voxels/State/Schema/BinarySchema.js +32 -1
- package/Voxels/State/Schema/StateSchema.d.ts +2 -2
- package/Voxels/State/Schema/VoxelSchema.d.ts +4 -4
- package/Voxels/State/Schema/VoxelSchema.js +6 -6
- package/Voxels/State/SchemaRegister.d.ts +4 -3
- package/Voxels/State/SchemaRegister.js +5 -2
- package/Voxels/State/VoxelTagStates.js +1 -1
- package/Voxels/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
- package/{Data → Voxels}/Structs/Builder/SubstanceStructBuilder.js +2 -2
- package/Voxels/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
- package/{Data → Voxels}/Structs/Builder/VoxelStructBuilder.js +2 -7
- package/{Data → Voxels}/Structs/SubstanceStruct.d.ts +2 -1
- package/{Data → Voxels}/Structs/SubstanceStruct.js +2 -4
- package/{Data → Voxels}/Structs/VoxelStruct.d.ts +2 -2
- package/{Data → Voxels}/Structs/VoxelStruct.js +1 -1
- package/Voxels/{Voxel.types.d.ts → Types/Voxel.types.d.ts} +18 -7
- package/Voxels/{Voxel.types.js → Types/Voxel.types.js} +19 -1
- package/Voxels/Types/VoxelModelCompiledData.types.d.ts +93 -0
- package/Voxels/index.d.ts +3 -3
- package/Voxels/index.js +3 -3
- package/World/Archive/Archive.types.d.ts +159 -0
- package/World/Archive/Functions/ArchiveArea.d.ts +10 -0
- package/World/Archive/Functions/ArchiveArea.js +350 -0
- package/World/Archive/Functions/ArchiveSector.d.ts +7 -0
- package/World/Archive/Functions/ArchiveSector.js +354 -0
- package/World/Archive/Functions/ImportSector.d.ts +9 -0
- package/World/Archive/Functions/ImportSector.js +234 -0
- package/World/Archive/Functions/index.d.ts +3 -0
- package/World/Archive/Functions/index.js +3 -0
- package/World/Archive/InitTasks.d.ts +4 -0
- package/World/Archive/InitTasks.js +70 -0
- package/World/Cursor/SectionCursor.d.ts +16 -0
- package/World/Cursor/SectionCursor.js +57 -0
- package/{Data/Cursor/World/ColumnCursor.d.ts → World/Cursor/SectorCursor.d.ts} +8 -7
- package/World/Cursor/SectorCursor.js +57 -0
- package/{Data/Cursor/World → World/Cursor}/WorldCursor.d.ts +4 -4
- package/World/Cursor/WorldCursor.js +51 -0
- package/{Data/Cursor/World → World/Cursor}/WorldSectionCursor.interface.d.ts +2 -2
- package/{Data/Cursor/World → World/Cursor}/WorldVoxelCursor.d.ts +3 -2
- package/World/Cursor/WorldVoxelCursor.js +58 -0
- package/{Data/World/Classes → World/Dimension}/Dimension.d.ts +5 -5
- package/World/Dimension/Dimension.js +20 -0
- package/World/InitTasks.d.ts +6 -0
- package/World/InitTasks.js +92 -0
- package/World/Lock/WorldLock.d.ts +11 -0
- package/{Contexts/World → World}/Lock/WorldLock.js +33 -37
- package/World/Section/Section.d.ts +34 -0
- package/World/Section/Section.js +89 -0
- package/World/Section/SectionHeightMap.d.ts +10 -0
- package/World/Section/SectionHeightMap.js +39 -0
- package/World/Section/SectionStruct.d.ts +8 -0
- package/World/Section/SectionStruct.js +29 -0
- package/{Data/Structs/Constants/ChunkStructProperties.d.ts → World/Section/SectionStructProperties.d.ts} +1 -1
- package/World/Section/SectionStructProperties.js +11 -0
- package/World/Section/index.d.ts +1 -0
- package/World/Section/index.js +1 -0
- package/World/Sector/Sector.d.ts +23 -0
- package/World/Sector/Sector.js +60 -0
- package/World/Sector/SectorHeightMap.d.ts +5 -0
- package/World/Sector/SectorHeightMap.js +47 -0
- package/World/Sector/SectorStruct.d.ts +1 -0
- package/World/Sector/SectorStruct.js +46 -0
- package/World/Sector/SectorStructIds.d.ts +13 -0
- package/World/Sector/SectorStructIds.js +14 -0
- package/World/Sector/index.d.ts +1 -0
- package/World/Sector/index.js +1 -0
- package/World/Storage/WorldStorage.interface.d.ts +6 -0
- package/{Data/Types/RichWorldData.types.d.ts → World/Types/WorldData.types.d.ts} +11 -2
- package/World/Types/WorldDataSyncIds.d.ts +6 -0
- package/World/Types/WorldDataSyncIds.js +7 -0
- package/World/WorldRegister.d.ts +33 -0
- package/World/WorldRegister.js +95 -0
- package/World/WorldSpaces.d.ts +55 -0
- package/World/WorldSpaces.js +147 -0
- package/World/index.d.ts +4 -0
- package/World/index.js +4 -0
- package/index.d.ts +1 -1
- package/index.js +1 -1
- package/package.json +2 -7
- package/Archive/Archive.types.d.ts +0 -176
- package/Archive/Functions/ArchiveArea.d.ts +0 -10
- package/Archive/Functions/ArchiveArea.js +0 -315
- package/Archive/Functions/ArchiveColumn.d.ts +0 -8
- package/Archive/Functions/ArchiveColumn.js +0 -293
- package/Archive/Functions/ImportColumn.d.ts +0 -9
- package/Archive/Functions/ImportColumn.js +0 -213
- package/Archive/Functions/index.d.ts +0 -3
- package/Archive/Functions/index.js +0 -3
- package/Contexts/Base/DataHooks.d.ts +0 -51
- package/Contexts/Base/DataHooks.js +0 -29
- package/Contexts/Base/Main/Generator/DataGenerator.types.d.ts +0 -12
- package/Contexts/Base/Main/Generator/InitDataGenerator.js +0 -201
- package/Contexts/Base/Main/Generator/Segments/MaterialDataGenerator.d.ts +0 -6
- package/Contexts/Base/Main/Generator/Segments/SubstanceDataGenerator.d.ts +0 -6
- package/Contexts/Base/Remote/Sync/DataSync.types.d.ts +0 -34
- package/Contexts/Base/Remote/Sync/InitDataSync.js +0 -43
- package/Contexts/Base/Remote/Sync/InitWorldDataSync.js +0 -37
- package/Contexts/Constructor/Tasks/ConstructorRemoteThreadTasks.d.ts +0 -7
- package/Contexts/Constructor/Tasks/ConstructorRemoteThreadTasks.js +0 -8
- package/Contexts/Constructor/Tasks/DVEConstructorTasksQueues.d.ts +0 -27
- package/Contexts/Constructor/Tasks/DVEConstructorTasksQueues.js +0 -72
- package/Contexts/Render/Scene/MeshRegister.d.ts +0 -39
- package/Contexts/Render/Scene/MeshRegister.js +0 -218
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- package/Contexts/World/Tasks/WorldTasks.js +0 -104
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- package/Data/Structs/ChunkStruct.d.ts +0 -1
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- package/Tasks/Analyzer/AnalyzerUpdater.d.ts +0 -10
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- package/Tasks/DataLoader/Broswer/WorldDataBase.js +0 -81
- package/Tasks/DataLoader/Broswer/WorldDataBaseManager.d.ts +0 -6
- package/Tasks/DataLoader/Broswer/WorldDataBaseManager.js +0 -30
- package/Tasks/DataLoader/Broswer/WorldDataTool.d.ts +0 -16
- package/Tasks/DataLoader/Broswer/WorldDataTool.js +0 -64
- package/Tasks/DataLoader/Broswer/index.d.ts +0 -1
- package/Tasks/DataLoader/Broswer/index.js +0 -1
- package/Tasks/DataLoader/Constructor/DataLoaderTasks.d.ts +0 -2
- package/Tasks/DataLoader/Constructor/DataLoaderTasks.js +0 -14
- package/Tasks/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +0 -9
- package/Tasks/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.js +0 -17
- package/Tasks/DataLoader/Constructor/WorldDataSerializer.d.ts +0 -15
- package/Tasks/DataLoader/Constructor/WorldDataSerializer.js +0 -54
- package/Tasks/DataLoader/Constructor/index.d.ts +0 -1
- package/Tasks/DataLoader/Constructor/index.js +0 -1
- package/Tasks/DataLoader/Node/DivineVoxelEngineData.d.ts +0 -48
- package/Tasks/DataLoader/Node/DivineVoxelEngineData.js +0 -47
- package/Tasks/DataLoader/Node/System/RegionSystem.d.ts +0 -28
- package/Tasks/DataLoader/Node/System/RegionSystem.js +0 -147
- package/Tasks/DataLoader/Node/System/System.d.ts +0 -13
- package/Tasks/DataLoader/Node/System/System.js +0 -168
- package/Tasks/DataLoader/Node/System/SystemPath.d.ts +0 -12
- package/Tasks/DataLoader/Node/System/SystemPath.js +0 -29
- package/Tasks/DataLoader/Node/Tools/NodeRegionTool.d.ts +0 -28
- package/Tasks/DataLoader/Node/Tools/NodeRegionTool.js +0 -134
- package/Tasks/DataLoader/Node/Util/DVED.util.d.ts +0 -17
- package/Tasks/DataLoader/Node/Util/DVED.util.js +0 -25
- package/Tasks/DataLoader/Node/index.d.ts +0 -3
- package/Tasks/DataLoader/Node/index.js +0 -3
- package/Tasks/DataLoader/Types/DVED.types.d.ts +0 -13
- package/Tasks/DataLoader/Types/DVED.types.js +0 -1
- package/Tasks/DataLoader/Types/DVEDataHandler.d.ts +0 -17
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- package/Tasks/DataLoader/World/DataHandlerWrapper.js +0 -152
- package/Tasks/DataLoader/World/DataLoaderTasks.d.ts +0 -2
- package/Tasks/DataLoader/World/DataLoaderTasks.js +0 -70
- package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.d.ts +0 -12
- package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.js +0 -17
- package/Tasks/DataLoader/World/Tools/DataLoaderTool.d.ts +0 -24
- package/Tasks/DataLoader/World/Tools/DataLoaderTool.js +0 -113
- package/Tasks/DataLoader/World/Tools/DataSerializerTool.d.ts +0 -8
- package/Tasks/DataLoader/World/Tools/DataSerializerTool.js +0 -27
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- package/Tasks/DataLoader/World/Tools/LoaderRegister.js +0 -29
- package/Tasks/IWG/Constants/ColumnState.d.ts +0 -6
- package/Tasks/IWG/Constants/ColumnState.js +0 -7
- package/Tasks/IWG/World/Classes/DebouncedTasks.d.ts +0 -16
- package/Tasks/IWG/World/Classes/DebouncedTasks.js +0 -34
- package/Tasks/IWG/World/Classes/Generator.d.ts +0 -50
- package/Tasks/IWG/World/Classes/Generator.js +0 -482
- package/Tasks/IWG/World/Classes/Tasks/IWGBatchTask.d.ts +0 -7
- package/Tasks/IWG/World/Classes/Tasks/IWGBatchTask.js +0 -35
- package/Tasks/IWG/World/Classes/Tasks/IWGSingleTask.d.ts +0 -6
- package/Tasks/IWG/World/Classes/Tasks/IWGSingleTask.js +0 -29
- package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.d.ts +0 -27
- package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.js +0 -34
- package/Tasks/IWG/World/Classes/Tasks/IWGTaskRegister.d.ts +0 -6
- package/Tasks/IWG/World/Classes/Tasks/IWGTaskRegister.js +0 -14
- package/Tasks/IWG/World/IWG.d.ts +0 -22
- package/Tasks/IWG/World/IWG.js +0 -83
- package/Tasks/IWG/World/Load/InitLoad.d.ts +0 -5
- package/Tasks/IWG/World/Load/InitLoad.js +0 -17
- package/Tasks/IWG/World/Load/LoaderBase.d.ts +0 -16
- package/Tasks/IWG/World/Load/LoaderBase.js +0 -57
- package/Tasks/IWG/World/Load/SafeExit.d.ts +0 -5
- package/Tasks/IWG/World/Load/SafeExit.js +0 -15
- package/Tasks/IWG/World/Load/Teleport.d.ts +0 -9
- package/Tasks/IWG/World/Load/Teleport.js +0 -26
- package/Tasks/IWG/World/Tasks/RegisterDefaultTasks.d.ts +0 -1
- package/Tasks/IWG/World/Tasks/RegisterDefaultTasks.js +0 -12
- package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.js +0 -26
- package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +0 -22
- package/Tasks/IWG/World/Tasks/Saving/IWGSaveTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/Saving/IWGSaveTasks.js +0 -22
- package/Tasks/IWG/World/Tasks/WorldGen/IWGDecorateTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/WorldGen/IWGDecorateTasks.js +0 -29
- package/Tasks/IWG/World/Tasks/WorldGen/IWGGenerateTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/WorldGen/IWGGenerateTasks.js +0 -29
- package/Tasks/IWG/World/Tasks/WorldGen/IWGLoadTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/WorldGen/IWGLoadTasks.js +0 -58
- package/Tasks/IWG/World/Tasks/WorldGen/IWGPropagationTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/WorldGen/IWGPropagationTasks.js +0 -27
- package/Tasks/IWG/World/Tasks/WorldGen/IWGWorldSunTasks.d.ts +0 -8
- package/Tasks/IWG/World/Tasks/WorldGen/IWGWorldSunTasks.js +0 -27
- package/Tasks/IWG/World/Types/IWG.types.d.ts +0 -20
- package/Tasks/IWG/World/Types/IWG.types.js +0 -7
- package/Tasks/IWG/World/index.d.ts +0 -2
- package/Tasks/IWG/World/index.js +0 -2
- package/Tasks/Mesher/InitTasks.d.ts +0 -2
- package/Tasks/Mesher/InitTasks.js +0 -46
- package/Tasks/Propagation/Flow/Functions/FlowRemove.js +0 -162
- package/Tasks/Propagation/Flow/Functions/FlowUpdate.js +0 -96
- package/Tasks/Propagation/Illumanation/Functions/WorldSun.d.ts +0 -2
- package/Tasks/Propagation/Illumanation/Functions/WorldSun.js +0 -115
- package/Tasks/Propagation/Illumanation/IlluminationManager.d.ts +0 -48
- package/Tasks/Propagation/Illumanation/IlluminationManager.js +0 -13
- package/Tasks/Propagation/Propagation.d.ts +0 -13
- package/Tasks/Propagation/Propagation.js +0 -38
- package/Textures/Constructor.types.d.ts +0 -5
- package/Textures/Constructor.types.js +0 -1
- package/Tools/Anaylzer/AnaylzerTool.d.ts +0 -6
- package/Tools/Anaylzer/AnaylzerTool.js +0 -31
- package/Tools/Classes/DataToolBase.d.ts +0 -43
- package/Tools/Classes/DataToolBase.js +0 -85
- package/Tools/Classes/LocationBoundTool.d.ts +0 -20
- package/Tools/Classes/LocationBoundTool.js +0 -45
- package/Tools/Classes/LocationBoundToolBase.d.ts +0 -24
- package/Tools/Classes/LocationBoundToolBase.js +0 -61
- package/Tools/Classes/RichDataToolBase.d.ts +0 -10
- package/Tools/Classes/RichDataToolBase.js +0 -26
- package/Tools/Data/DataTool.d.ts +0 -102
- package/Tools/Data/DataTool.js +0 -430
- package/Tools/Data/WorldData/ChunkDataTool.d.ts +0 -11
- package/Tools/Data/WorldData/ChunkDataTool.js +0 -38
- package/Tools/Data/WorldData/ColumnDataTool.d.ts +0 -26
- package/Tools/Data/WorldData/ColumnDataTool.js +0 -81
- package/Tools/Data/WorldData/HeightMapTool.d.ts +0 -24
- package/Tools/Data/WorldData/HeightMapTool.js +0 -117
- package/Tools/Data/WorldData/RegionDataTool.d.ts +0 -13
- package/Tools/Data/WorldData/RegionDataTool.js +0 -39
- package/Tools/Mesher/MesherTool.d.ts +0 -19
- package/Tools/Mesher/MesherTool.js +0 -52
- package/Util/VoxelIDMatrix.d.ts +0 -15
- package/Util/VoxelIDMatrix.js +0 -55
- package/Voxels/LightData.d.ts +0 -150
- package/Voxels/LightData.js +0 -402
- package/Voxels/VoxelSyncData.d.ts +0 -71
- package/Voxels/VoxelSyncData.js +0 -1
- /package/Contexts/Base/Main/{Generator/DataGenerator.types.js → DataGenerator.types.js} +0 -0
- /package/Contexts/Base/Remote/{Sync/DataSync.types.js → DataSync.types.js} +0 -0
- /package/Contexts/Base/Remote/{Sync/DataSyncIds.d.ts → DataSyncIds.d.ts} +0 -0
- /package/Contexts/Base/Remote/{Sync/DataSyncIds.js → DataSyncIds.js} +0 -0
- /package/Contexts/Base/Remote/{Sync/InitDataSync.d.ts → InitDataSync.d.ts} +0 -0
- /package/Contexts/Base/Remote/{Sync/InitWorldDataSync.d.ts → InitWorldDataSync.d.ts} +0 -0
- /package/Data/Cursor/{Interfaces/DataCursor.interface.js → DataCursor.interface.js} +0 -0
- /package/{Archive → Data}/Functions/Palettes.d.ts +0 -0
- /package/{Archive → Data}/Functions/Palettes.js +0 -0
- /package/Data/Structs/{Builder/StructBuilder.js → StructBuilder.js} +0 -0
- /package/Data/{Types → Structs}/StructBuilder.types.d.ts +0 -0
- /package/Data/{Types → Structs}/StructBuilder.types.js +0 -0
- /package/Math/{Constants/CardinalNeighbors.d.ts → CardinalNeighbors.d.ts} +0 -0
- /package/Math/{Constants/CardinalNeighbors.js → CardinalNeighbors.js} +0 -0
- /package/Math/{Constants/VoxelFaces.d.ts → VoxelFaces.d.ts} +0 -0
- /package/Math/{Constants/VoxelFaces.js → VoxelFaces.js} +0 -0
- /package/{Voxels → Mesher}/VoxelShaderData.d.ts +0 -0
- /package/{Voxels → Mesher}/VoxelShaderData.js +0 -0
- /package/{Archive/Archive.types.js → Renderer/Renderer.types.js} +0 -0
- /package/{Contexts/Render/Tasks/RenderTasks.types.js → Tasks/Propagation/Flow/CommonFunctions.d.ts} +0 -0
- /package/{Data/Cursor/World/WorldSectionCursor.interface.js → Tasks/Propagation/Flow/CommonFunctions.js} +0 -0
- /package/{Data → Voxels}/Palettes/MaterialPalette.d.ts +0 -0
- /package/{Data → Voxels}/Palettes/MaterialPalette.js +0 -0
- /package/{Data → Voxels}/Palettes/SubstancePalette.d.ts +0 -0
- /package/{Data → Voxels}/Palettes/SubstancePalette.js +0 -0
- /package/{Data → Voxels}/Palettes/VoxelPalette.d.ts +0 -0
- /package/{Data → Voxels}/Palettes/VoxelPalette.js +0 -0
- /package/Voxels/{VoxelMaterial.types.d.ts → Types/VoxelMaterial.types.d.ts} +0 -0
- /package/Voxels/{VoxelMaterial.types.js → Types/VoxelMaterial.types.js} +0 -0
- /package/{Data/Types/DimensionData.types.js → Voxels/Types/VoxelModelCompiledData.types.js} +0 -0
- /package/Voxels/{VoxelSubstances.types.d.ts → Types/VoxelSubstances.types.d.ts} +0 -0
- /package/Voxels/{VoxelSubstances.types.js → Types/VoxelSubstances.types.js} +0 -0
- /package/{Data/Types/RichWorldData.types.js → World/Archive/Archive.types.js} +0 -0
- /package/{Archive → World/Archive}/index.d.ts +0 -0
- /package/{Archive → World/Archive}/index.js +0 -0
- /package/{Math/Math.types.js → World/Cursor/WorldSectionCursor.interface.js} +0 -0
- /package/{Math/Spaces/VoxelSpaces.types.js → World/Storage/WorldStorage.interface.js} +0 -0
- /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.d.ts +0 -0
- /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.js +0 -0
- /package/{Mesher/Meshers/MesherInterface.js → World/Types/WorldData.types.js} +0 -0
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import { BoundingBox } from "./Classes/BoundingBox.js";
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/**# Voxel Math
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* ---
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visitAll: VisitAll,
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getVector3(x, y, z) {
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-
},
|
|
47
|
-
};
|
|
@@ -1,7 +0,0 @@
|
|
|
1
|
-
import { Vector3Like, Vec2Array, Vec3Array } from "@amodx/math";
|
|
2
|
-
import { VoxelMesherDataTool } from "../Tools/VoxelMesherDataTool";
|
|
3
|
-
import { Quad } from "@amodx/meshing/Primitives/Quad";
|
|
4
|
-
export declare class VoxelGeometry {
|
|
5
|
-
static addTriangle(tool: VoxelMesherDataTool, origin: Vector3Like, points: [Vec3Array, Vec3Array, Vec3Array], [[u1, v1], [u2, v2], [u3, v3]]: [Vec2Array, Vec2Array, Vec2Array]): void;
|
|
6
|
-
static addQuad(tool: VoxelMesherDataTool, origin: Vector3Like, quad: Quad): void;
|
|
7
|
-
}
|
|
@@ -1,115 +0,0 @@
|
|
|
1
|
-
import { VoxelShaderData } from "../../Voxels/VoxelShaderData";
|
|
2
|
-
import { GeometryBuilder } from "@amodx/meshing/Geometry/GeometryBuilder";
|
|
3
|
-
import { QuadVerticies } from "@amodx/meshing/Geometry.types";
|
|
4
|
-
export class VoxelGeometry {
|
|
5
|
-
static addTriangle(tool, origin, points, [[u1, v1], [u2, v2], [u3, v3]]) {
|
|
6
|
-
if (!tool.mesh)
|
|
7
|
-
return;
|
|
8
|
-
const worldLight = tool.getWorldLight();
|
|
9
|
-
const worldAO = tool.getWorldAO();
|
|
10
|
-
const texture = tool.getTexture();
|
|
11
|
-
GeometryBuilder.addTriangle(tool, origin, points);
|
|
12
|
-
{
|
|
13
|
-
const attribute = tool.mesh.getAttribute("voxelData");
|
|
14
|
-
attribute.push(VoxelShaderData.createAttribute(worldLight.vertices[1], worldAO.vertices[1], 0), VoxelShaderData.createAttribute(worldLight.vertices[2], worldAO.vertices[2], 0), VoxelShaderData.createAttribute(worldLight.vertices[3], worldAO.vertices[3], 9));
|
|
15
|
-
}
|
|
16
|
-
{
|
|
17
|
-
const uvs = tool.mesh.getAttribute("uv");
|
|
18
|
-
uvs.push(u1, v1, texture, u2, v2, texture, u3, v3, texture);
|
|
19
|
-
}
|
|
20
|
-
{
|
|
21
|
-
const uvs = tool.mesh.getAttribute("textureIndex");
|
|
22
|
-
uvs.push(
|
|
23
|
-
//v1
|
|
24
|
-
0, 0, 0, 0,
|
|
25
|
-
//v2
|
|
26
|
-
0, 0, 0, 0,
|
|
27
|
-
//v3
|
|
28
|
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0, 0, 0, 0);
|
|
29
|
-
}
|
|
30
|
-
{
|
|
31
|
-
const colors = tool.mesh.getAttribute("colors");
|
|
32
|
-
colors.push(
|
|
33
|
-
//v1
|
|
34
|
-
0, 0, 0,
|
|
35
|
-
//v2
|
|
36
|
-
0, 0, 0,
|
|
37
|
-
//v3
|
|
38
|
-
0, 0, 0);
|
|
39
|
-
}
|
|
40
|
-
}
|
|
41
|
-
static addQuad(tool, origin, quad) {
|
|
42
|
-
if (!tool.mesh)
|
|
43
|
-
return;
|
|
44
|
-
GeometryBuilder.addQuad(tool, origin, quad);
|
|
45
|
-
const worldLight = tool.getWorldLight();
|
|
46
|
-
const worldAO = tool.getWorldAO();
|
|
47
|
-
const animData = tool.getAnimationData();
|
|
48
|
-
const texture = tool.getTexture();
|
|
49
|
-
const overlayTextures = tool.getOverlayTextures();
|
|
50
|
-
const attribute = tool.mesh.getAttribute("voxelData");
|
|
51
|
-
const uvs = tool.mesh.getAttribute("uv");
|
|
52
|
-
const textureIndex = tool.mesh.getAttribute("textureIndex");
|
|
53
|
-
const colors = tool.mesh.getAttribute("colors");
|
|
54
|
-
let sides = quad.doubleSided ? 2 : 1;
|
|
55
|
-
let attrIndex = attribute.length;
|
|
56
|
-
let uvIndex = uvs.length;
|
|
57
|
-
let textureIndexIndex = textureIndex.length;
|
|
58
|
-
let colorIndex = colors.length;
|
|
59
|
-
while (sides--) {
|
|
60
|
-
if (!quad.flip) {
|
|
61
|
-
attribute[attrIndex++] = VoxelShaderData.createAttribute(worldLight.vertices[QuadVerticies.TopRight], worldAO.vertices[QuadVerticies.TopRight], animData.vertices[QuadVerticies.TopRight]);
|
|
62
|
-
attribute[attrIndex++] = VoxelShaderData.createAttribute(worldLight.vertices[QuadVerticies.TopLeft], worldAO.vertices[QuadVerticies.TopLeft], animData.vertices[QuadVerticies.TopLeft]);
|
|
63
|
-
attribute[attrIndex++] = VoxelShaderData.createAttribute(worldLight.vertices[QuadVerticies.BottomLeft], worldAO.vertices[QuadVerticies.BottomLeft], animData.vertices[QuadVerticies.BottomLeft]);
|
|
64
|
-
attribute[attrIndex++] = VoxelShaderData.createAttribute(worldLight.vertices[QuadVerticies.BottomRight], worldAO.vertices[QuadVerticies.BottomRight], animData.vertices[QuadVerticies.BottomRight]);
|
|
65
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.TopRight].x;
|
|
66
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.TopRight].y;
|
|
67
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.TopLeft].x;
|
|
68
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.TopLeft].y;
|
|
69
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.BottomLeft].x;
|
|
70
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.BottomLeft].y;
|
|
71
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.BottomRight].x;
|
|
72
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.BottomRight].y;
|
|
73
|
-
}
|
|
74
|
-
else {
|
|
75
|
-
attribute[attrIndex++] = VoxelShaderData.createAttribute(worldLight.vertices[QuadVerticies.TopLeft], worldAO.vertices[QuadVerticies.TopLeft], animData.vertices[QuadVerticies.TopLeft]);
|
|
76
|
-
attribute[attrIndex++] = VoxelShaderData.createAttribute(worldLight.vertices[QuadVerticies.TopRight], worldAO.vertices[QuadVerticies.TopRight], animData.vertices[QuadVerticies.TopRight]);
|
|
77
|
-
attribute[attrIndex++] = VoxelShaderData.createAttribute(worldLight.vertices[QuadVerticies.BottomRight], worldAO.vertices[QuadVerticies.BottomRight], animData.vertices[QuadVerticies.BottomRight]);
|
|
78
|
-
attribute[attrIndex++] = VoxelShaderData.createAttribute(worldLight.vertices[QuadVerticies.BottomLeft], worldAO.vertices[QuadVerticies.BottomLeft], animData.vertices[QuadVerticies.BottomLeft]);
|
|
79
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.TopLeft].x;
|
|
80
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.TopLeft].y;
|
|
81
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.TopRight].x;
|
|
82
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.TopRight].y;
|
|
83
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.BottomRight].x;
|
|
84
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.BottomRight].y;
|
|
85
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.BottomLeft].x;
|
|
86
|
-
uvs[uvIndex++] = quad.uvs.vertices[QuadVerticies.BottomLeft].y;
|
|
87
|
-
}
|
|
88
|
-
//1
|
|
89
|
-
textureIndex[textureIndexIndex++] = VoxelShaderData.createTextureIndex(texture, overlayTextures.vertices[QuadVerticies.TopRight]);
|
|
90
|
-
textureIndex[textureIndexIndex++] = VoxelShaderData.createTextureIndex(overlayTextures.vertices[QuadVerticies.TopLeft], overlayTextures.vertices[QuadVerticies.BottomLeft]);
|
|
91
|
-
textureIndex[textureIndexIndex++] = VoxelShaderData.createTextureIndex(overlayTextures.vertices[QuadVerticies.BottomRight], 0);
|
|
92
|
-
//2
|
|
93
|
-
textureIndex[textureIndexIndex++] = VoxelShaderData.createTextureIndex(texture, overlayTextures.vertices[QuadVerticies.TopRight]);
|
|
94
|
-
textureIndex[textureIndexIndex++] = VoxelShaderData.createTextureIndex(overlayTextures.vertices[QuadVerticies.TopLeft], overlayTextures.vertices[QuadVerticies.BottomLeft]);
|
|
95
|
-
textureIndex[textureIndexIndex++] = VoxelShaderData.createTextureIndex(overlayTextures.vertices[QuadVerticies.BottomRight], 0);
|
|
96
|
-
//3
|
|
97
|
-
textureIndex[textureIndexIndex++] = VoxelShaderData.createTextureIndex(texture, overlayTextures.vertices[QuadVerticies.TopRight]);
|
|
98
|
-
textureIndex[textureIndexIndex++] = VoxelShaderData.createTextureIndex(overlayTextures.vertices[QuadVerticies.TopLeft], overlayTextures.vertices[QuadVerticies.BottomLeft]);
|
|
99
|
-
textureIndex[textureIndexIndex++] = VoxelShaderData.createTextureIndex(overlayTextures.vertices[QuadVerticies.BottomRight], 0);
|
|
100
|
-
//4
|
|
101
|
-
textureIndex[textureIndexIndex++] = VoxelShaderData.createTextureIndex(texture, overlayTextures.vertices[QuadVerticies.TopRight]);
|
|
102
|
-
textureIndex[textureIndexIndex++] = VoxelShaderData.createTextureIndex(overlayTextures.vertices[QuadVerticies.TopLeft], overlayTextures.vertices[QuadVerticies.BottomLeft]);
|
|
103
|
-
textureIndex[textureIndexIndex++] = VoxelShaderData.createTextureIndex(overlayTextures.vertices[QuadVerticies.BottomRight], 0);
|
|
104
|
-
for (let i = 0; i < 4; i++) {
|
|
105
|
-
colors[colorIndex++] = 0;
|
|
106
|
-
colors[colorIndex++] = 0;
|
|
107
|
-
colors[colorIndex++] = 0;
|
|
108
|
-
}
|
|
109
|
-
}
|
|
110
|
-
attribute.length = attrIndex;
|
|
111
|
-
uvs.length = uvIndex;
|
|
112
|
-
textureIndex.length = textureIndexIndex;
|
|
113
|
-
colors.length = colorIndex;
|
|
114
|
-
}
|
|
115
|
-
}
|
package/Mesher/Mesher.d.ts
DELETED
|
@@ -1,16 +0,0 @@
|
|
|
1
|
-
import { LocationData } from "../Math/index.js";
|
|
2
|
-
import { ChunkProcessor } from "./Processors/ChunkProcessor.js";
|
|
3
|
-
import { BuildNodeMesh } from "./Tasks/BuidlerTasks.types.js";
|
|
4
|
-
import { DataSyncData } from "../Contexts/Base/Remote/Sync/DataSync.types.js";
|
|
5
|
-
export declare class DVEMesher {
|
|
6
|
-
static instance: DVEMesher;
|
|
7
|
-
chunkProcessor: ChunkProcessor;
|
|
8
|
-
nodes: {
|
|
9
|
-
builders: Map<string, import("./Meshers/MesherInterface.js").MesherInterface>;
|
|
10
|
-
registerBuilder(builder: import("./Meshers/MesherInterface.js").MesherInterface): void;
|
|
11
|
-
buildNode(data: BuildNodeMesh): [import("./Tasks/BuidlerTasks.types.js").SetNodeMesh, ArrayBuffer[]] | false;
|
|
12
|
-
};
|
|
13
|
-
constructor();
|
|
14
|
-
init(data: DataSyncData): void;
|
|
15
|
-
meshChunk(location: LocationData, LOD?: number, priority?: number): boolean;
|
|
16
|
-
}
|
package/Mesher/Mesher.js
DELETED
|
@@ -1,44 +0,0 @@
|
|
|
1
|
-
import { ChunkProcessor } from "./Processors/ChunkProcessor.js";
|
|
2
|
-
import { MesherManager } from "./Meshers/MesherManager.js";
|
|
3
|
-
import { RenderedSubstances } from "./Substances/RenderedSubstances.js";
|
|
4
|
-
import { VoxelModelConstructorRegister } from "./Models/VoxelModelConstructorRegister.js";
|
|
5
|
-
import { LiquidGeometryNode } from "./Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js";
|
|
6
|
-
import { SchemaRegister } from "../Voxels/State/SchemaRegister.js";
|
|
7
|
-
import { VoxelTagStates } from "../Voxels/State/VoxelTagStates.js";
|
|
8
|
-
import { VoxelConstructor } from "./Models/VoxelConstructor.js";
|
|
9
|
-
export class DVEMesher {
|
|
10
|
-
static instance;
|
|
11
|
-
chunkProcessor = new ChunkProcessor();
|
|
12
|
-
nodes = MesherManager;
|
|
13
|
-
constructor() {
|
|
14
|
-
if (!DVEMesher.instance)
|
|
15
|
-
DVEMesher.instance = this;
|
|
16
|
-
return DVEMesher.instance;
|
|
17
|
-
}
|
|
18
|
-
init(data) {
|
|
19
|
-
for (const mat of data.materials.palette) {
|
|
20
|
-
RenderedSubstances.add(mat);
|
|
21
|
-
}
|
|
22
|
-
if (data.modelData) {
|
|
23
|
-
const modelData = data.modelData;
|
|
24
|
-
VoxelModelConstructorRegister.registerCustomNode("liquid", LiquidGeometryNode);
|
|
25
|
-
VoxelModelConstructorRegister.setGeometryPalette(modelData.geometryPalette);
|
|
26
|
-
VoxelModelConstructorRegister.registerGeometry(modelData.geometry);
|
|
27
|
-
VoxelModelConstructorRegister.registerModels(modelData.models);
|
|
28
|
-
for (const model of modelData.models) {
|
|
29
|
-
SchemaRegister.registerModel(model.id, model.schema);
|
|
30
|
-
}
|
|
31
|
-
for (const voxel of modelData.voxels) {
|
|
32
|
-
SchemaRegister.registerVoxel(voxel.id, voxel.modelId, voxel.modSchema);
|
|
33
|
-
}
|
|
34
|
-
VoxelTagStates.load(modelData.tagState);
|
|
35
|
-
for (const voxel of modelData.voxels) {
|
|
36
|
-
VoxelModelConstructorRegister.registerVoxel(new VoxelConstructor(voxel.id, VoxelModelConstructorRegister.modelData.get(voxel.modelId), voxel));
|
|
37
|
-
}
|
|
38
|
-
}
|
|
39
|
-
}
|
|
40
|
-
meshChunk(location, LOD = 1, priority = 0) {
|
|
41
|
-
this.chunkProcessor.build(location);
|
|
42
|
-
return true;
|
|
43
|
-
}
|
|
44
|
-
}
|
|
@@ -1,7 +0,0 @@
|
|
|
1
|
-
import type { MesherInterface } from "./MesherInterface";
|
|
2
|
-
import { BuildNodeMesh, SetNodeMesh } from "../Tasks/BuidlerTasks.types";
|
|
3
|
-
export declare const MesherManager: {
|
|
4
|
-
builders: Map<string, MesherInterface>;
|
|
5
|
-
registerBuilder(builder: MesherInterface): void;
|
|
6
|
-
buildNode(data: BuildNodeMesh): [SetNodeMesh, ArrayBuffer[]] | false;
|
|
7
|
-
};
|
|
@@ -1,16 +0,0 @@
|
|
|
1
|
-
import { TextureBuilder } from "./TextureMesher.js";
|
|
2
|
-
import { VoxelBuilder } from "./VoxelMesher.js";
|
|
3
|
-
export const MesherManager = {
|
|
4
|
-
builders: new Map(),
|
|
5
|
-
registerBuilder(builder) {
|
|
6
|
-
this.builders.set(builder.id, builder);
|
|
7
|
-
},
|
|
8
|
-
buildNode(data) {
|
|
9
|
-
const builder = this.builders.get(data[1]);
|
|
10
|
-
if (!builder)
|
|
11
|
-
return false;
|
|
12
|
-
return builder.build(data);
|
|
13
|
-
},
|
|
14
|
-
};
|
|
15
|
-
MesherManager.registerBuilder(TextureBuilder);
|
|
16
|
-
MesherManager.registerBuilder(VoxelBuilder);
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import { MesherInterface } from "./MesherInterface.js";
|
|
2
|
-
import { BuildNodeMesh, SetNodeMesh } from "../Tasks/BuidlerTasks.types.js";
|
|
3
|
-
/**
|
|
4
|
-
* @todo
|
|
5
|
-
* For 32x32 textures the uvs and pixels are not correct.
|
|
6
|
-
* Some pixels seem to be missing and the uvs are off slightly.
|
|
7
|
-
* Added the uv offset for now to make it look a little better but pixels are still missing.
|
|
8
|
-
*/
|
|
9
|
-
declare class TXTBuilderBase implements MesherInterface {
|
|
10
|
-
id: string;
|
|
11
|
-
constructor(id: string);
|
|
12
|
-
build(buildTask: BuildNodeMesh): [SetNodeMesh, ArrayBuffer[]];
|
|
13
|
-
}
|
|
14
|
-
export declare const TextureBuilder: TXTBuilderBase;
|
|
15
|
-
export {};
|
|
@@ -1,191 +0,0 @@
|
|
|
1
|
-
import { MesherDataTool } from "@amodx/meshing/Tools/MesherDataTools.js";
|
|
2
|
-
import { BinaryNumberTypes } from "@amodx/binary";
|
|
3
|
-
import { Quad } from "@amodx/meshing/Primitives/Quad.js";
|
|
4
|
-
import { QuadVerticies } from "@amodx/meshing/Geometry.types.js";
|
|
5
|
-
import { GeometryBuilder } from "@amodx/meshing";
|
|
6
|
-
import { Flat2DIndex, Vector3Like } from "@amodx/math";
|
|
7
|
-
import { CompactMesh } from "../Functions/CompactMesh.js";
|
|
8
|
-
const Quads = {
|
|
9
|
-
north: Quad.Create([
|
|
10
|
-
[0, 0, 0],
|
|
11
|
-
[1, 1, 0],
|
|
12
|
-
], Quad.FullUVs, false, 1),
|
|
13
|
-
south: Quad.Create([
|
|
14
|
-
[0, 0, 0],
|
|
15
|
-
[1, 1, 0],
|
|
16
|
-
], Quad.FullUVs, false, 0),
|
|
17
|
-
};
|
|
18
|
-
const tool = new MesherDataTool();
|
|
19
|
-
tool.startNewMesh();
|
|
20
|
-
tool.mesh.attributes.set("uv", [[], 2, BinaryNumberTypes.Float32]);
|
|
21
|
-
tool.mesh.attributes.set("textureIndex", [[], 3, BinaryNumberTypes.Float32]);
|
|
22
|
-
/**
|
|
23
|
-
* @todo
|
|
24
|
-
* For 32x32 textures the uvs and pixels are not correct.
|
|
25
|
-
* Some pixels seem to be missing and the uvs are off slightly.
|
|
26
|
-
* Added the uv offset for now to make it look a little better but pixels are still missing.
|
|
27
|
-
*/
|
|
28
|
-
class TXTBuilderBase {
|
|
29
|
-
id;
|
|
30
|
-
constructor(id) {
|
|
31
|
-
this.id = id;
|
|
32
|
-
}
|
|
33
|
-
build(buildTask) {
|
|
34
|
-
const [location, type, data] = buildTask;
|
|
35
|
-
const textureId = data.textureId;
|
|
36
|
-
const textureData = data.textureData;
|
|
37
|
-
tool.setVar("texture", textureId);
|
|
38
|
-
const width = Math.sqrt(textureData.length / 4);
|
|
39
|
-
const height = Math.sqrt(textureData.length / 4);
|
|
40
|
-
const factor = 1 / width;
|
|
41
|
-
const textureDataIndex = Flat2DIndex.GetXYOrder();
|
|
42
|
-
textureDataIndex.setBounds(width, height);
|
|
43
|
-
const origin = Vector3Like.Create(-0.5, -0.5, -0.5);
|
|
44
|
-
const isSolid = (x, y) => x >= 0 &&
|
|
45
|
-
x < width &&
|
|
46
|
-
y >= 0 &&
|
|
47
|
-
y < height &&
|
|
48
|
-
textureData[textureDataIndex.getIndexXY(x, y) * 4 + 3] > 0.01
|
|
49
|
-
? true
|
|
50
|
-
: false;
|
|
51
|
-
const uvs = tool.mesh.getAttribute("uv");
|
|
52
|
-
const textureIndex = tool.mesh.getAttribute("textureIndex");
|
|
53
|
-
const uvOffset = width > 16 ? -(2 / Math.max(width, height)) : 0;
|
|
54
|
-
const addUvs = (sx, sy, ex, ey) => {
|
|
55
|
-
uvs.push((ex + uvOffset) * factor, (ey + uvOffset) * factor, (sx - uvOffset) * factor, (ey + uvOffset) * factor, (sx - uvOffset) * factor, (sy - uvOffset) * factor, (ex + uvOffset) * factor, (sy - uvOffset) * factor);
|
|
56
|
-
textureIndex.push(textureId, 0, 0, textureId, 0, 0, textureId, 0, 0, textureId, 0, 0);
|
|
57
|
-
};
|
|
58
|
-
{
|
|
59
|
-
GeometryBuilder.addQuad(tool, origin, Quads.south);
|
|
60
|
-
uvs.push(Quads.south.uvs.vertices[QuadVerticies.TopRight].x, Quads.south.uvs.vertices[QuadVerticies.TopRight].y, Quads.south.uvs.vertices[QuadVerticies.TopLeft].x, Quads.south.uvs.vertices[QuadVerticies.TopLeft].y, Quads.south.uvs.vertices[QuadVerticies.BottomLeft].x, Quads.south.uvs.vertices[QuadVerticies.BottomLeft].y, Quads.south.uvs.vertices[QuadVerticies.BottomRight].x, Quads.south.uvs.vertices[QuadVerticies.BottomRight].y);
|
|
61
|
-
textureIndex.push(textureId, 0, 0, textureId, 0, 0, textureId, 0, 0, textureId, 0, 0);
|
|
62
|
-
}
|
|
63
|
-
{
|
|
64
|
-
const backPositionZ = factor;
|
|
65
|
-
Quads.north.positions.vertices[QuadVerticies.TopRight].z = backPositionZ;
|
|
66
|
-
Quads.north.positions.vertices[QuadVerticies.TopLeft].z = backPositionZ;
|
|
67
|
-
Quads.north.positions.vertices[QuadVerticies.BottomLeft].z =
|
|
68
|
-
backPositionZ;
|
|
69
|
-
Quads.north.positions.vertices[QuadVerticies.BottomRight].z =
|
|
70
|
-
backPositionZ;
|
|
71
|
-
Quads.north.flip = true;
|
|
72
|
-
uvs.push(Quads.north.uvs.vertices[QuadVerticies.TopLeft].x, Quads.north.uvs.vertices[QuadVerticies.TopLeft].y, Quads.north.uvs.vertices[QuadVerticies.TopRight].x, Quads.north.uvs.vertices[QuadVerticies.TopRight].y, Quads.north.uvs.vertices[QuadVerticies.BottomRight].x, Quads.north.uvs.vertices[QuadVerticies.BottomRight].y, Quads.north.uvs.vertices[QuadVerticies.BottomLeft].x, Quads.north.uvs.vertices[QuadVerticies.BottomLeft].y);
|
|
73
|
-
GeometryBuilder.addQuad(tool, origin, Quads.north);
|
|
74
|
-
textureIndex.push(textureId, 0, 0, textureId, 0, 0, textureId, 0, 0, textureId, 0, 0);
|
|
75
|
-
}
|
|
76
|
-
for (let x = 0; x < width; x++) {
|
|
77
|
-
let eastFace = null;
|
|
78
|
-
let westFace = null;
|
|
79
|
-
for (let y = 0; y < height; y++) {
|
|
80
|
-
let eastFaceExposed = true;
|
|
81
|
-
let westFaceExposed = true;
|
|
82
|
-
if (!isSolid(x, y)) {
|
|
83
|
-
eastFaceExposed = false;
|
|
84
|
-
westFaceExposed = false;
|
|
85
|
-
}
|
|
86
|
-
if (isSolid(x + 1, y)) {
|
|
87
|
-
eastFaceExposed = false;
|
|
88
|
-
}
|
|
89
|
-
if (isSolid(x - 1, y)) {
|
|
90
|
-
westFaceExposed = false;
|
|
91
|
-
}
|
|
92
|
-
if (eastFace && !eastFaceExposed) {
|
|
93
|
-
const newQuad = Quad.Create([
|
|
94
|
-
[x * factor + factor, eastFace[1] * factor, 0],
|
|
95
|
-
[x * factor + factor, y * factor, factor],
|
|
96
|
-
], Quad.FullUVs, false, 0);
|
|
97
|
-
GeometryBuilder.addQuad(tool, origin, newQuad);
|
|
98
|
-
let [sx, sy] = eastFace;
|
|
99
|
-
let ex = x;
|
|
100
|
-
let ey = y;
|
|
101
|
-
ex += 1;
|
|
102
|
-
addUvs(sx, sy, ex, ey);
|
|
103
|
-
eastFace = null;
|
|
104
|
-
}
|
|
105
|
-
if (westFace && !westFaceExposed) {
|
|
106
|
-
const newQuad = Quad.Create([
|
|
107
|
-
[x * factor, westFace[1] * factor, 0],
|
|
108
|
-
[x * factor, y * factor, factor],
|
|
109
|
-
], Quad.FullUVs, false, 1);
|
|
110
|
-
GeometryBuilder.addQuad(tool, origin, newQuad);
|
|
111
|
-
let [sx, sy] = westFace;
|
|
112
|
-
let ex = x;
|
|
113
|
-
let ey = y;
|
|
114
|
-
ex += 1;
|
|
115
|
-
addUvs(sx, sy, ex, ey);
|
|
116
|
-
westFace = null;
|
|
117
|
-
}
|
|
118
|
-
const isPixel = isSolid(x, y);
|
|
119
|
-
if (!isSolid(x + 1, y) && !eastFace && isPixel) {
|
|
120
|
-
eastFace = [x, y];
|
|
121
|
-
}
|
|
122
|
-
if (!isSolid(x - 1, y) && !westFace && isPixel) {
|
|
123
|
-
westFace = [x, y];
|
|
124
|
-
}
|
|
125
|
-
}
|
|
126
|
-
}
|
|
127
|
-
for (let y = 0; y < height; y++) {
|
|
128
|
-
let upFace = null;
|
|
129
|
-
let downFace = null;
|
|
130
|
-
for (let x = 0; x < width; x++) {
|
|
131
|
-
let upFaceExposed = true;
|
|
132
|
-
let downFaceExposed = true;
|
|
133
|
-
if (!isSolid(x, y)) {
|
|
134
|
-
upFaceExposed = false;
|
|
135
|
-
downFaceExposed = false;
|
|
136
|
-
}
|
|
137
|
-
if (isSolid(x, y + 1)) {
|
|
138
|
-
upFaceExposed = false;
|
|
139
|
-
}
|
|
140
|
-
if (isSolid(x, y - 1)) {
|
|
141
|
-
downFaceExposed = false;
|
|
142
|
-
}
|
|
143
|
-
if (upFace && !upFaceExposed) {
|
|
144
|
-
const newQuad = Quad.Create([
|
|
145
|
-
[upFace[0] * factor, y * factor + factor, 0],
|
|
146
|
-
[x * factor, y * factor + factor, factor],
|
|
147
|
-
], Quad.FullUVs, false, 0);
|
|
148
|
-
GeometryBuilder.addQuad(tool, origin, newQuad);
|
|
149
|
-
let [sx, sy] = upFace;
|
|
150
|
-
let [ex, ey] = [x, y];
|
|
151
|
-
ey += 1;
|
|
152
|
-
addUvs(sx, sy, ex, ey);
|
|
153
|
-
upFace = null;
|
|
154
|
-
}
|
|
155
|
-
if (downFace && !downFaceExposed) {
|
|
156
|
-
const newQuad = Quad.Create([
|
|
157
|
-
[downFace[0] * factor, y * factor, 0],
|
|
158
|
-
[x * factor, y * factor, factor],
|
|
159
|
-
], Quad.FullUVs, false, 1);
|
|
160
|
-
GeometryBuilder.addQuad(tool, origin, newQuad);
|
|
161
|
-
let [sx, sy] = downFace;
|
|
162
|
-
let [ex, ey] = [x, y];
|
|
163
|
-
ey += 1;
|
|
164
|
-
addUvs(sx, sy, ex, ey);
|
|
165
|
-
downFace = null;
|
|
166
|
-
}
|
|
167
|
-
const isPixel = isSolid(x, y);
|
|
168
|
-
if (!isSolid(x, y + 1) && !upFace && isPixel) {
|
|
169
|
-
upFace = [x, y];
|
|
170
|
-
}
|
|
171
|
-
if (!isSolid(x, y - 1) && !downFace && isPixel) {
|
|
172
|
-
downFace = [x, y];
|
|
173
|
-
}
|
|
174
|
-
}
|
|
175
|
-
}
|
|
176
|
-
for (const [key, [data]] of tool.mesh.attributes) {
|
|
177
|
-
if (key == "position") {
|
|
178
|
-
for (let i = 0; i < data.length; i += 3) {
|
|
179
|
-
data[i] -= 0.5;
|
|
180
|
-
data[i + 1] -= 0.5;
|
|
181
|
-
data[i + 2];
|
|
182
|
-
}
|
|
183
|
-
}
|
|
184
|
-
}
|
|
185
|
-
const compacted = CompactMesh("dve_node", tool);
|
|
186
|
-
tool.resetVars();
|
|
187
|
-
tool.mesh.clear();
|
|
188
|
-
return [[location, compacted], [compacted[1]]];
|
|
189
|
-
}
|
|
190
|
-
}
|
|
191
|
-
export const TextureBuilder = new TXTBuilderBase("dve_node");
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import { MesherInterface } from "./MesherInterface.js";
|
|
2
|
-
import { BuildNodeMesh, SetNodeMesh } from "../Tasks/BuidlerTasks.types.js";
|
|
3
|
-
import { TemplateCursor } from "../../Data/Cursor/Template/TemplateCursor.js";
|
|
4
|
-
import { VoxelCursor } from "../../Data/Cursor/VoxelCursor.js";
|
|
5
|
-
import { SubstanceDataTool } from "../../Tools/Data/SubstanceDataTool.js";
|
|
6
|
-
declare class VoxelBuilderBase implements MesherInterface {
|
|
7
|
-
id: string;
|
|
8
|
-
templateCursor: TemplateCursor;
|
|
9
|
-
voxelCursor: VoxelCursor;
|
|
10
|
-
substanceData: SubstanceDataTool;
|
|
11
|
-
constructor(id: string);
|
|
12
|
-
build([location, type, rawVoxelData]: BuildNodeMesh): [SetNodeMesh, ArrayBuffer[]] | false;
|
|
13
|
-
}
|
|
14
|
-
export declare const VoxelBuilder: VoxelBuilderBase;
|
|
15
|
-
export {};
|
|
@@ -1,47 +0,0 @@
|
|
|
1
|
-
import { RenderedSubstances } from "../Substances/RenderedSubstances.js";
|
|
2
|
-
import { VoxelGeometryLookUp } from "../Models/VoxelGeometryLookUp.js";
|
|
3
|
-
import { TemplateCursor } from "../../Data/Cursor/Template/TemplateCursor.js";
|
|
4
|
-
import { VoxelCursor } from "../../Data/Cursor/VoxelCursor.js";
|
|
5
|
-
import { SubstanceDataTool } from "../../Tools/Data/SubstanceDataTool.js";
|
|
6
|
-
import { FullVoxelTemplate } from "../../Templates/FullVoxelTemplate.js";
|
|
7
|
-
import { CompactVoxelMesh } from "../Functions/CompactVoxelMesh.js";
|
|
8
|
-
import { VoxelModelConstructorRegister } from "../Models/VoxelModelConstructorRegister.js";
|
|
9
|
-
class VoxelBuilderBase {
|
|
10
|
-
id;
|
|
11
|
-
templateCursor = new TemplateCursor();
|
|
12
|
-
voxelCursor = new VoxelCursor();
|
|
13
|
-
substanceData = new SubstanceDataTool();
|
|
14
|
-
constructor(id) {
|
|
15
|
-
this.id = id;
|
|
16
|
-
this.templateCursor.setTemplate(new FullVoxelTemplate(FullVoxelTemplate.CreateNew([3, 3, 3], 0xf)));
|
|
17
|
-
}
|
|
18
|
-
build([location, type, rawVoxelData]) {
|
|
19
|
-
const voxel = this.templateCursor.getVoxel(1, 1, 1);
|
|
20
|
-
voxel.copyRaw(rawVoxelData);
|
|
21
|
-
voxel.process();
|
|
22
|
-
if (!voxel.isRenderable())
|
|
23
|
-
return false;
|
|
24
|
-
const constructor = VoxelModelConstructorRegister.getConstructor(voxel.getStringId());
|
|
25
|
-
const mesher = RenderedSubstances.meshers.get(voxel.getRenderedMaterialStringId());
|
|
26
|
-
if (!mesher || !constructor)
|
|
27
|
-
return false;
|
|
28
|
-
mesher.resetAll();
|
|
29
|
-
VoxelGeometryLookUp.start("main", 0, 0, 0);
|
|
30
|
-
mesher.origin.x = -0.5;
|
|
31
|
-
mesher.origin.y = -0.5;
|
|
32
|
-
mesher.origin.z = -0.5;
|
|
33
|
-
mesher.position.x = 1;
|
|
34
|
-
mesher.position.y = 1;
|
|
35
|
-
mesher.position.z = 1;
|
|
36
|
-
mesher.voxel = this.voxelCursor.copy(voxel);
|
|
37
|
-
mesher.nVoxel = this.templateCursor;
|
|
38
|
-
constructor.process(mesher);
|
|
39
|
-
mesher.resetVars();
|
|
40
|
-
VoxelGeometryLookUp.stop();
|
|
41
|
-
const compacted = CompactVoxelMesh(mesher);
|
|
42
|
-
mesher.resetVars();
|
|
43
|
-
mesher.mesh.clear();
|
|
44
|
-
return [[location, compacted], [compacted[1]]];
|
|
45
|
-
}
|
|
46
|
-
}
|
|
47
|
-
export const VoxelBuilder = new VoxelBuilderBase("dve_node_voxel");
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
import type { LocationData } from "../../Math/index.js";
|
|
2
|
-
import { HeightMapTool } from "../../Tools/Data/WorldData/HeightMapTool.js";
|
|
3
|
-
import { SubstanceDataTool } from "../../Tools/Data/SubstanceDataTool.js";
|
|
4
|
-
import { WorldCursor } from "../../Data/Cursor/World/WorldCursor.js";
|
|
5
|
-
import { ChunkCursor } from "../../Data/Cursor/World/ChunkCursor.js";
|
|
6
|
-
export declare class ChunkProcessor {
|
|
7
|
-
heightMapTool: HeightMapTool;
|
|
8
|
-
substanceData: SubstanceDataTool;
|
|
9
|
-
chunkCursor: ChunkCursor;
|
|
10
|
-
worldCursor: WorldCursor;
|
|
11
|
-
_process(x: number, y: number, z: number, doSecondCheck?: boolean): boolean;
|
|
12
|
-
build(location: LocationData, priority?: number): void;
|
|
13
|
-
}
|