@divinevoxel/vlox 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (663) hide show
  1. package/Cache/Cache.types.d.ts +3 -3
  2. package/Contexts/Base/Main/DataGenerator.types.d.ts +5 -0
  3. package/Contexts/Base/Main/{Generator/InitDataGenerator.d.ts → InitDataGenerator.d.ts} +1 -1
  4. package/Contexts/Base/Main/InitDataGenerator.js +19 -0
  5. package/Contexts/Base/Remote/DataSync.types.d.ts +18 -0
  6. package/Contexts/Base/Remote/InitDataSync.js +42 -0
  7. package/Contexts/Base/Remote/InitWorldDataSync.js +17 -0
  8. package/Contexts/Base/ThreadManager.d.ts +6 -11
  9. package/Contexts/Base/ThreadManager.js +31 -30
  10. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -2
  11. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -2
  12. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +0 -2
  13. package/Contexts/Nexus/DivineVoxelEngineNexus.js +0 -6
  14. package/Contexts/Nexus/NexusTheads.js +1 -4
  15. package/Contexts/Render/DVERenderThreads.d.ts +1 -4
  16. package/Contexts/Render/DVERenderThreads.js +2 -8
  17. package/Contexts/Render/DivineVoxelEngineRender.d.ts +28 -9
  18. package/Contexts/Render/DivineVoxelEngineRender.js +3 -5
  19. package/Contexts/World/DivineVoxelEngineWorld.d.ts +28 -10
  20. package/Contexts/World/DivineVoxelEngineWorld.js +0 -26
  21. package/Contexts/World/WorldThreads.d.ts +1 -2
  22. package/Contexts/World/WorldThreads.js +1 -4
  23. package/Data/Cursor/{Interfaces/DataCursor.interface.d.ts → DataCursor.interface.d.ts} +1 -1
  24. package/Data/Structs/{Builder/StructBuilder.d.ts → StructBuilder.d.ts} +5 -3
  25. package/Init/StartConstructor.js +23 -19
  26. package/Init/StartNexus.js +12 -9
  27. package/Init/StartRenderer.d.ts +2 -12
  28. package/Init/StartRenderer.js +24 -47
  29. package/Init/StartWorld.d.ts +4 -1
  30. package/Init/StartWorld.js +22 -97
  31. package/Math/Indexing.d.ts +12 -0
  32. package/Math/Indexing.js +58 -0
  33. package/Math/index.d.ts +8 -11
  34. package/Math/index.js +2 -11
  35. package/Mesher/Functions/CompactMesh.d.ts +2 -3
  36. package/Mesher/Functions/CompactMesh.js +36 -31
  37. package/Mesher/Functions/CompactVoxelMesh.d.ts +1 -1
  38. package/Mesher/Functions/CompactVoxelMesh.js +111 -103
  39. package/Mesher/Functions/MeshSection.d.ts +3 -0
  40. package/Mesher/Functions/MeshSection.js +117 -0
  41. package/Mesher/Functions/MeshTexture.d.ts +1 -0
  42. package/Mesher/Functions/MeshTexture.js +275 -0
  43. package/Mesher/Functions/MeshVoxel.d.ts +3 -0
  44. package/Mesher/Functions/MeshVoxel.js +44 -0
  45. package/Mesher/Geomtry/Buffers.d.ts +19 -0
  46. package/Mesher/Geomtry/Buffers.js +81 -0
  47. package/Mesher/Geomtry/Geometry.types.d.ts +11 -0
  48. package/Mesher/Geomtry/Geometry.types.js +13 -0
  49. package/Mesher/Geomtry/GeometryNormals.d.ts +10 -0
  50. package/Mesher/Geomtry/GeometryNormals.js +52 -0
  51. package/Mesher/Geomtry/MeshData.types.d.ts +13 -0
  52. package/Mesher/Geomtry/MeshData.types.js +6 -0
  53. package/Mesher/Geomtry/Primitives/Quad.d.ts +38 -0
  54. package/Mesher/Geomtry/Primitives/Quad.js +224 -0
  55. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +66 -0
  56. package/Mesher/Geomtry/Primitives/QuadVertexData.js +349 -0
  57. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  58. package/Mesher/Geomtry/Primitives/index.js +2 -0
  59. package/Mesher/Geomtry/Tools/MesherDataTools.d.ts +7 -0
  60. package/Mesher/Geomtry/Tools/MesherDataTools.js +12 -0
  61. package/Mesher/Geomtry/Tools/index.d.ts +1 -0
  62. package/Mesher/Geomtry/Tools/index.js +1 -0
  63. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +6 -0
  64. package/Mesher/Geomtry/VoxelGeometryBuilder.js +242 -0
  65. package/Mesher/Geomtry/VoxelMesh.d.ts +13 -0
  66. package/Mesher/Geomtry/VoxelMesh.js +28 -0
  67. package/Mesher/Geomtry/index.d.ts +2 -0
  68. package/Mesher/Geomtry/index.js +2 -0
  69. package/Mesher/InitMesher.d.ts +2 -0
  70. package/Mesher/InitMesher.js +23 -0
  71. package/Mesher/InitTask.d.ts +2 -0
  72. package/Mesher/InitTask.js +43 -0
  73. package/Mesher/Models/Common/BoxGeometryNode.d.ts +2 -2
  74. package/Mesher/Models/Common/BoxGeometryNode.js +61 -56
  75. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -2
  76. package/Mesher/Models/Common/Calc/CalcConstants.js +8 -7
  77. package/Mesher/Models/Common/Calc/FaceDataCalc.js +5 -4
  78. package/Mesher/Models/Common/QuadGeometryNode.d.ts +2 -2
  79. package/Mesher/Models/Common/QuadGeometryNode.js +1 -1
  80. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +10 -5
  81. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +148 -57
  82. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +1 -1
  83. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +59 -116
  84. package/Mesher/Models/Nodes/GeometryNode.d.ts +1 -1
  85. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +4 -2
  86. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +16 -15
  87. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +4 -2
  88. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +16 -15
  89. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +10 -3
  90. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +9 -8
  91. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +4 -2
  92. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +9 -8
  93. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -2
  94. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +1 -1
  95. package/Mesher/Models/VoxelConstructor.d.ts +3 -3
  96. package/Mesher/Models/VoxelConstructor.js +4 -4
  97. package/Mesher/Models/VoxelGeometryLookUp.d.ts +22 -13
  98. package/Mesher/Models/VoxelGeometryLookUp.js +75 -41
  99. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +4 -4
  100. package/Mesher/Models/VoxelModelConstructorRegister.js +1 -1
  101. package/Mesher/RenderedMaterials.d.ts +6 -0
  102. package/Mesher/RenderedMaterials.js +12 -0
  103. package/Mesher/Tools/OutlinedVoxelTool.d.ts +2 -11
  104. package/Mesher/Tools/OutlinedVoxelTool.js +69 -39
  105. package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +1 -1
  106. package/Mesher/Tools/VoxelMeshBVHBuilder.js +23 -28
  107. package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +3 -1
  108. package/Mesher/Tools/VoxelMesherDataTool.d.ts +23 -17
  109. package/Mesher/Tools/VoxelMesherDataTool.js +29 -62
  110. package/Mesher/Types/Mesher.types.d.ts +8 -12
  111. package/Models/Defaults/CubeVoxelModels.js +26 -26
  112. package/Models/Defaults/PanelVoxelModels.js +24 -24
  113. package/Models/Input/BoxVoxelGometryInputs.d.ts +5 -3
  114. package/Models/Input/BoxVoxelGometryInputs.js +5 -5
  115. package/Models/Input/QuadVoxelGometryInputs.d.ts +1 -1
  116. package/Models/Rules/Classes/OcclusionFace.js +1 -1
  117. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +3 -3
  118. package/Models/Rules/Functions/BuildGeomtryInputs.js +44 -37
  119. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +2 -2
  120. package/Models/Rules/Functions/GetOcclusionFaces.js +1 -1
  121. package/Models/Shared/Transform.d.ts +2 -2
  122. package/Models/Shared/Transform.js +4 -6
  123. package/Models/VoxelModel.types.d.ts +1 -1
  124. package/Renderer/Classes/DVESectionMeshes.d.ts +7 -0
  125. package/Renderer/Classes/DVESectionMeshes.js +2 -0
  126. package/Renderer/Classes/SectionMesh.d.ts +12 -0
  127. package/Renderer/Classes/SectionMesh.js +23 -0
  128. package/Renderer/Classes/SectorMesh.d.ts +11 -0
  129. package/Renderer/Classes/SectorMesh.js +33 -0
  130. package/Renderer/DVERenderNode.types.d.ts +1 -1
  131. package/Renderer/DVERenderer.d.ts +2 -2
  132. package/Renderer/InitTasks.d.ts +2 -0
  133. package/Renderer/InitTasks.js +31 -0
  134. package/Renderer/MeshManager.d.ts +5 -7
  135. package/Renderer/MeshManager.js +31 -52
  136. package/Renderer/MeshRegister.d.ts +9 -27
  137. package/Renderer/MeshRegister.js +38 -164
  138. package/Renderer/Renderer.types.d.ts +21 -0
  139. package/Renderer/index.d.ts +3 -0
  140. package/Renderer/index.js +3 -0
  141. package/Settings/EngineSettings.d.ts +19 -21
  142. package/Settings/EngineSettings.js +15 -43
  143. package/Settings/EngineSettings.types.d.ts +8 -35
  144. package/Settings/EngineSettings.types.js +8 -35
  145. package/Tasks/IWG/IWG.d.ts +25 -0
  146. package/Tasks/IWG/IWG.js +89 -0
  147. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +37 -0
  148. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +67 -0
  149. package/Tasks/IWG/Internal/Classes/Generator.d.ts +27 -0
  150. package/Tasks/IWG/Internal/Classes/Generator.js +41 -0
  151. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +15 -0
  152. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +62 -0
  153. package/Tasks/IWG/Internal/Classes/SectorState.d.ts +11 -0
  154. package/Tasks/IWG/Internal/Classes/SectorState.js +20 -0
  155. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +9 -0
  156. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +24 -0
  157. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +2 -0
  158. package/Tasks/IWG/Internal/Functions/cullSectors.js +111 -0
  159. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +4 -0
  160. package/Tasks/IWG/Internal/Functions/getSectorState.js +42 -0
  161. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +2 -0
  162. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +51 -0
  163. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +2 -0
  164. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +70 -0
  165. package/Tasks/IWG/Internal/IWGDimensions.d.ts +6 -0
  166. package/Tasks/IWG/Internal/IWGDimensions.js +17 -0
  167. package/Tasks/IWG/Internal/IWGTasks.d.ts +34 -0
  168. package/Tasks/IWG/Internal/IWGTasks.js +148 -0
  169. package/Tasks/IWG/Internal/IWGTools.d.ts +8 -0
  170. package/Tasks/IWG/Internal/IWGTools.js +5 -0
  171. package/Tasks/IWG/Internal/TaskRegister.d.ts +7 -0
  172. package/Tasks/IWG/Internal/TaskRegister.js +14 -0
  173. package/Tasks/IWG/Procedures/InitalLoad.d.ts +10 -0
  174. package/Tasks/IWG/Procedures/InitalLoad.js +53 -0
  175. package/Tasks/IWG/Procedures/SaveAllSectors.d.ts +5 -0
  176. package/Tasks/IWG/Procedures/SaveAllSectors.js +20 -0
  177. package/Tasks/IWG/index.d.ts +2 -1
  178. package/Tasks/IWG/index.js +2 -1
  179. package/Tasks/Propagation/Explosion/ExplosionManager.js +26 -26
  180. package/Tasks/Propagation/Flow/FlowManager.d.ts +9 -51
  181. package/Tasks/Propagation/Flow/FlowManager.js +96 -108
  182. package/Tasks/Propagation/Flow/{Functions/FlowRemove.d.ts → FlowRemove.d.ts} +1 -1
  183. package/Tasks/Propagation/Flow/FlowRemove.js +157 -0
  184. package/Tasks/Propagation/Flow/{Functions/FlowUpdate.d.ts → FlowUpdate.d.ts} +1 -1
  185. package/Tasks/Propagation/Flow/FlowUpdate.js +98 -0
  186. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -0
  187. package/Tasks/Propagation/Flow/WorldFlow.js +151 -0
  188. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +104 -0
  189. package/Tasks/Propagation/Illumanation/CommonFunctions.js +280 -0
  190. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.d.ts → RGBUpdate.d.ts} +1 -1
  191. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.js → RGBUpdate.js} +8 -8
  192. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.d.ts → SunUpdate.d.ts} +1 -1
  193. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.js → SunUpdate.js} +11 -11
  194. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -0
  195. package/Tasks/Propagation/Illumanation/WorldRGB.js +43 -0
  196. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -0
  197. package/Tasks/Propagation/Illumanation/WorldSun.js +116 -0
  198. package/Tasks/Propagation/InitTasks.js +32 -16
  199. package/Tasks/Propagation/index.d.ts +2 -1
  200. package/Tasks/Propagation/index.js +2 -1
  201. package/Tasks/Tasks.types.d.ts +6 -77
  202. package/Tasks/TasksIds.d.ts +3 -3
  203. package/Tasks/TasksIds.js +3 -3
  204. package/Tasks/Update/InitTasks.js +9 -24
  205. package/Tasks/Update/UpdateTask.d.ts +2 -2
  206. package/Tasks/Update/UpdateTask.js +18 -17
  207. package/Tasks/Update/VoxelUpdate.d.ts +3 -2
  208. package/Tasks/Update/VoxelUpdate.js +23 -19
  209. package/Tasks/WorldGeneration/InitTasks.js +2 -10
  210. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  211. package/Tasks/WorldGeneration/WorldGenBrush.js +20 -27
  212. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +2 -2
  213. package/Tasks/WorldGeneration/WorldGenRegister.js +29 -42
  214. package/Tasks/WorldGeneration/WorldGeneration.d.ts +0 -2
  215. package/Tasks/WorldGeneration/WorldGeneration.js +14 -12
  216. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.d.ts +1 -1
  217. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.js +1 -1
  218. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.d.ts +2 -1
  219. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.js +4 -1
  220. package/Templates/FullVoxelTemplate.d.ts +1 -0
  221. package/Templates/FullVoxelTemplate.js +14 -7
  222. package/Templates/Functions/CreateTemplate.js +58 -37
  223. package/Templates/Functions/FlipTemplate.js +4 -0
  224. package/Templates/Functions/RotateTemplate.js +4 -0
  225. package/Templates/VoxelTemplate.d.ts +5 -2
  226. package/Templates/VoxelTemplate.js +33 -18
  227. package/Templates/VoxelTemplates.types.d.ts +5 -7
  228. package/Textures/Texture.types.d.ts +1 -0
  229. package/Textures/TextureManager.d.ts +4 -5
  230. package/Textures/TextureManager.js +3 -1
  231. package/Textures/TextureRegister.d.ts +9 -10
  232. package/Textures/TextureRegister.js +12 -12
  233. package/Textures/index.d.ts +1 -0
  234. package/Textures/index.js +1 -0
  235. package/Tools/Brush/AdvancedBrushTool.d.ts +2 -1
  236. package/Tools/Brush/AdvancedBrushTool.js +12 -15
  237. package/Tools/Brush/Brush.d.ts +4 -4
  238. package/Tools/Brush/Brush.js +21 -22
  239. package/Tools/Data/SubstanceDataTool.d.ts +2 -1
  240. package/Tools/Data/SubstanceDataTool.js +6 -5
  241. package/Tools/Tasks/TasksTool.d.ts +43 -88
  242. package/Tools/Tasks/TasksTool.js +97 -212
  243. package/Util/BinaryObject.d.ts +2 -0
  244. package/Util/BinaryObject.js +14 -0
  245. package/Util/Environment.d.ts +4 -0
  246. package/Util/Environment.js +10 -0
  247. package/Util/TypedEventTarget.d.ts +5 -0
  248. package/Util/TypedEventTarget.js +12 -0
  249. package/Util/Util.types.d.ts +0 -2
  250. package/{Data → Voxels}/Cursor/VoxelCursor.d.ts +3 -3
  251. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.d.ts +14 -7
  252. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.js +57 -44
  253. package/{Data → Voxels}/Cursor/VoxelCursor.js +7 -8
  254. package/Voxels/Cursor/VoxelLightData.d.ts +45 -0
  255. package/Voxels/Cursor/VoxelLightData.js +146 -0
  256. package/Voxels/Effects/VoxelEffect.d.ts +4 -4
  257. package/Voxels/Functions/BuildStateData.js +1 -1
  258. package/Voxels/Indexes/VoxelIndex.d.ts +2 -2
  259. package/Voxels/Indexes/VoxelIndex.js +6 -6
  260. package/Voxels/InitVoxelData.d.ts +7 -3
  261. package/Voxels/InitVoxelData.js +182 -29
  262. package/Voxels/Segments/MaterialDataGenerator.d.ts +6 -0
  263. package/{Contexts/Base/Main/Generator → Voxels}/Segments/MaterialDataGenerator.js +2 -2
  264. package/Voxels/Segments/SubstanceDataGenerator.d.ts +6 -0
  265. package/{Contexts/Base/Main/Generator → Voxels}/Segments/SubstanceDataGenerator.js +4 -4
  266. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.d.ts +2 -2
  267. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.js +4 -5
  268. package/Voxels/State/LogicStatementReader.js +1 -1
  269. package/Voxels/State/Schema/BinarySchema.d.ts +4 -0
  270. package/Voxels/State/Schema/BinarySchema.js +32 -1
  271. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  272. package/Voxels/State/Schema/VoxelSchema.d.ts +4 -4
  273. package/Voxels/State/Schema/VoxelSchema.js +6 -6
  274. package/Voxels/State/SchemaRegister.d.ts +4 -3
  275. package/Voxels/State/SchemaRegister.js +5 -2
  276. package/Voxels/State/VoxelTagStates.js +1 -1
  277. package/Voxels/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
  278. package/{Data → Voxels}/Structs/Builder/SubstanceStructBuilder.js +2 -2
  279. package/Voxels/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
  280. package/{Data → Voxels}/Structs/Builder/VoxelStructBuilder.js +2 -7
  281. package/{Data → Voxels}/Structs/SubstanceStruct.d.ts +2 -1
  282. package/{Data → Voxels}/Structs/SubstanceStruct.js +2 -4
  283. package/{Data → Voxels}/Structs/VoxelStruct.d.ts +2 -2
  284. package/{Data → Voxels}/Structs/VoxelStruct.js +1 -1
  285. package/Voxels/{Voxel.types.d.ts → Types/Voxel.types.d.ts} +18 -7
  286. package/Voxels/{Voxel.types.js → Types/Voxel.types.js} +19 -1
  287. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +93 -0
  288. package/Voxels/index.d.ts +3 -3
  289. package/Voxels/index.js +3 -3
  290. package/World/Archive/Archive.types.d.ts +159 -0
  291. package/World/Archive/Functions/ArchiveArea.d.ts +10 -0
  292. package/World/Archive/Functions/ArchiveArea.js +350 -0
  293. package/World/Archive/Functions/ArchiveSector.d.ts +7 -0
  294. package/World/Archive/Functions/ArchiveSector.js +354 -0
  295. package/World/Archive/Functions/ImportSector.d.ts +9 -0
  296. package/World/Archive/Functions/ImportSector.js +234 -0
  297. package/World/Archive/Functions/index.d.ts +3 -0
  298. package/World/Archive/Functions/index.js +3 -0
  299. package/World/Archive/InitTasks.d.ts +4 -0
  300. package/World/Archive/InitTasks.js +70 -0
  301. package/World/Cursor/SectionCursor.d.ts +16 -0
  302. package/World/Cursor/SectionCursor.js +57 -0
  303. package/{Data/Cursor/World/ColumnCursor.d.ts → World/Cursor/SectorCursor.d.ts} +8 -7
  304. package/World/Cursor/SectorCursor.js +57 -0
  305. package/{Data/Cursor/World → World/Cursor}/WorldCursor.d.ts +4 -4
  306. package/World/Cursor/WorldCursor.js +51 -0
  307. package/{Data/Cursor/World → World/Cursor}/WorldSectionCursor.interface.d.ts +2 -2
  308. package/{Data/Cursor/World → World/Cursor}/WorldVoxelCursor.d.ts +3 -2
  309. package/World/Cursor/WorldVoxelCursor.js +58 -0
  310. package/{Data/World/Classes → World/Dimension}/Dimension.d.ts +5 -5
  311. package/World/Dimension/Dimension.js +20 -0
  312. package/World/InitTasks.d.ts +6 -0
  313. package/World/InitTasks.js +92 -0
  314. package/World/Lock/WorldLock.d.ts +11 -0
  315. package/{Contexts/World → World}/Lock/WorldLock.js +33 -37
  316. package/World/Section/Section.d.ts +34 -0
  317. package/World/Section/Section.js +89 -0
  318. package/World/Section/SectionHeightMap.d.ts +10 -0
  319. package/World/Section/SectionHeightMap.js +39 -0
  320. package/World/Section/SectionStruct.d.ts +8 -0
  321. package/World/Section/SectionStruct.js +29 -0
  322. package/{Data/Structs/Constants/ChunkStructProperties.d.ts → World/Section/SectionStructProperties.d.ts} +1 -1
  323. package/World/Section/SectionStructProperties.js +11 -0
  324. package/World/Section/index.d.ts +1 -0
  325. package/World/Section/index.js +1 -0
  326. package/World/Sector/Sector.d.ts +23 -0
  327. package/World/Sector/Sector.js +60 -0
  328. package/World/Sector/SectorHeightMap.d.ts +5 -0
  329. package/World/Sector/SectorHeightMap.js +47 -0
  330. package/World/Sector/SectorStruct.d.ts +1 -0
  331. package/World/Sector/SectorStruct.js +46 -0
  332. package/World/Sector/SectorStructIds.d.ts +13 -0
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  467. package/Mesher/Processors/ChunkProcessor.js +0 -117
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  473. package/Mesher/Tools/VoxelTemplateDataTool.js +0 -112
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  475. package/Renderer/Classes/ChunkMesh.js +0 -13
  476. package/Renderer/Classes/MeshRegisterColumn.d.ts +0 -7
  477. package/Renderer/Classes/MeshRegisterColumn.js +0 -7
  478. package/Renderer/Classes/MushRegisterRegion.d.ts +0 -4
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  480. package/Renderer/DVEChunkMeshInterface.d.ts +0 -3
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  482. package/Renderer/DVEChunkMeshes.d.ts +0 -6
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  624. /package/Contexts/Base/Main/{Generator/DataGenerator.types.js → DataGenerator.types.js} +0 -0
  625. /package/Contexts/Base/Remote/{Sync/DataSync.types.js → DataSync.types.js} +0 -0
  626. /package/Contexts/Base/Remote/{Sync/DataSyncIds.d.ts → DataSyncIds.d.ts} +0 -0
  627. /package/Contexts/Base/Remote/{Sync/DataSyncIds.js → DataSyncIds.js} +0 -0
  628. /package/Contexts/Base/Remote/{Sync/InitDataSync.d.ts → InitDataSync.d.ts} +0 -0
  629. /package/Contexts/Base/Remote/{Sync/InitWorldDataSync.d.ts → InitWorldDataSync.d.ts} +0 -0
  630. /package/Data/Cursor/{Interfaces/DataCursor.interface.js → DataCursor.interface.js} +0 -0
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  633. /package/Data/Structs/{Builder/StructBuilder.js → StructBuilder.js} +0 -0
  634. /package/Data/{Types → Structs}/StructBuilder.types.d.ts +0 -0
  635. /package/Data/{Types → Structs}/StructBuilder.types.js +0 -0
  636. /package/Math/{Constants/CardinalNeighbors.d.ts → CardinalNeighbors.d.ts} +0 -0
  637. /package/Math/{Constants/CardinalNeighbors.js → CardinalNeighbors.js} +0 -0
  638. /package/Math/{Constants/VoxelFaces.d.ts → VoxelFaces.d.ts} +0 -0
  639. /package/Math/{Constants/VoxelFaces.js → VoxelFaces.js} +0 -0
  640. /package/{Voxels → Mesher}/VoxelShaderData.d.ts +0 -0
  641. /package/{Voxels → Mesher}/VoxelShaderData.js +0 -0
  642. /package/{Archive/Archive.types.js → Renderer/Renderer.types.js} +0 -0
  643. /package/{Contexts/Render/Tasks/RenderTasks.types.js → Tasks/Propagation/Flow/CommonFunctions.d.ts} +0 -0
  644. /package/{Data/Cursor/World/WorldSectionCursor.interface.js → Tasks/Propagation/Flow/CommonFunctions.js} +0 -0
  645. /package/{Data → Voxels}/Palettes/MaterialPalette.d.ts +0 -0
  646. /package/{Data → Voxels}/Palettes/MaterialPalette.js +0 -0
  647. /package/{Data → Voxels}/Palettes/SubstancePalette.d.ts +0 -0
  648. /package/{Data → Voxels}/Palettes/SubstancePalette.js +0 -0
  649. /package/{Data → Voxels}/Palettes/VoxelPalette.d.ts +0 -0
  650. /package/{Data → Voxels}/Palettes/VoxelPalette.js +0 -0
  651. /package/Voxels/{VoxelMaterial.types.d.ts → Types/VoxelMaterial.types.d.ts} +0 -0
  652. /package/Voxels/{VoxelMaterial.types.js → Types/VoxelMaterial.types.js} +0 -0
  653. /package/{Data/Types/DimensionData.types.js → Voxels/Types/VoxelModelCompiledData.types.js} +0 -0
  654. /package/Voxels/{VoxelSubstances.types.d.ts → Types/VoxelSubstances.types.d.ts} +0 -0
  655. /package/Voxels/{VoxelSubstances.types.js → Types/VoxelSubstances.types.js} +0 -0
  656. /package/{Data/Types/RichWorldData.types.js → World/Archive/Archive.types.js} +0 -0
  657. /package/{Archive → World/Archive}/index.d.ts +0 -0
  658. /package/{Archive → World/Archive}/index.js +0 -0
  659. /package/{Math/Math.types.js → World/Cursor/WorldSectionCursor.interface.js} +0 -0
  660. /package/{Math/Spaces/VoxelSpaces.types.js → World/Storage/WorldStorage.interface.js} +0 -0
  661. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.d.ts +0 -0
  662. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.js +0 -0
  663. /package/{Mesher/Meshers/MesherInterface.js → World/Types/WorldData.types.js} +0 -0
@@ -0,0 +1,70 @@
1
+ import { Circle, Square } from "@amodx/math";
2
+ import { getSectorState } from "./getSectorState";
3
+ import { SectorState } from "../Classes/SectorState";
4
+ import { WorldRegister } from "../../../../World/WorldRegister";
5
+ import { Sector } from "../../../../World";
6
+ import { SectorStateStructIds } from "../../../../World/Sector/SectorStructIds";
7
+ import { WorldLock } from "../../../../World/Lock/WorldLock";
8
+ import { IWGTasks } from "../IWGTasks";
9
+ import { IWGDimensions } from "../IWGDimensions";
10
+ import { WorldSpaces } from "../../../../World/WorldSpaces";
11
+ const stateCursor = new SectorState();
12
+ const sectorSquare = new Square();
13
+ export function runWorldUpdate(generators) {
14
+ for (const generator of generators) {
15
+ const segment = IWGDimensions._dimensions.get(generator._dimension);
16
+ if (!segment)
17
+ throw new Error(`No segment for dimensions ${generator._dimension} found.`);
18
+ const queue = segment.queue;
19
+ const vistedMap = segment.vistedMap;
20
+ const sectorPosition = generator._sectorPosition;
21
+ queue.push(sectorPosition.x, sectorPosition.y, sectorPosition.z);
22
+ generator._genCircle.center.x = sectorPosition.x;
23
+ generator._genCircle.center.y = sectorPosition.z;
24
+ while (queue.length) {
25
+ const cx = queue.shift();
26
+ const cy = queue.shift();
27
+ const cz = queue.shift();
28
+ if (WorldLock.isLocked([generator._dimension, cx, cy, cz]) ||
29
+ segment.inProgress.has(cx, cy, cz) ||
30
+ vistedMap.has(cx, cy, cz))
31
+ continue;
32
+ vistedMap.add(cx, cy, cz);
33
+ sectorSquare.sideLength = WorldSpaces.sector.bounds.x;
34
+ sectorSquare.center.x = cx + WorldSpaces.sector.bounds.x / 2;
35
+ sectorSquare.center.y = cz + WorldSpaces.sector.bounds.z / 2;
36
+ if (!Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._genCircle))
37
+ continue;
38
+ const sector = WorldRegister.sectors.get(generator._dimension, cx, cy, cz);
39
+ if (!sector) {
40
+ IWGTasks.worldLoadTasks.add(generator._dimension, cx, cy, cz);
41
+ continue;
42
+ }
43
+ const state = getSectorState(sector, stateCursor, segment);
44
+ Sector.StateStruct.setBuffer(sector.buffer);
45
+ if (state.allLoaded &&
46
+ !Sector.StateStruct.getProperty(SectorStateStructIds.isWorldGenDone)) {
47
+ IWGTasks.worldGenTasks.add(generator._dimension, cx, cy, cz);
48
+ continue;
49
+ }
50
+ if (state.nWorldGenAllDone &&
51
+ !Sector.StateStruct.getProperty(SectorStateStructIds.isWorldDecorDone)) {
52
+ IWGTasks.worldDecorateTasks.add(generator._dimension, cx, cy, cz);
53
+ continue;
54
+ }
55
+ if (state.nDecorAllDone &&
56
+ !Sector.StateStruct.getProperty(SectorStateStructIds.isWorldPropagationDone)) {
57
+ IWGTasks.worldPropagationTasks.add(generator._dimension, cx, cy, cz);
58
+ continue;
59
+ }
60
+ if (state.nPropagtionAllDone &&
61
+ !Sector.StateStruct.getProperty(SectorStateStructIds.isWorldSunDone)) {
62
+ IWGTasks.worldSunTasks.add(generator._dimension, cx, cy, cz);
63
+ continue;
64
+ }
65
+ }
66
+ }
67
+ for (const [key, dimension] of IWGDimensions._dimensions) {
68
+ dimension.vistedMap.clear();
69
+ }
70
+ }
@@ -0,0 +1,6 @@
1
+ import { DimensionSegment } from "./Classes/DimensionSegment";
2
+ export declare class IWGDimensions {
3
+ static readonly _dimensions: Map<string, DimensionSegment>;
4
+ static addDimension(dimensionId: string): void;
5
+ static getDimension(dimensionId: string): DimensionSegment;
6
+ }
@@ -0,0 +1,17 @@
1
+ import { DimensionSegment } from "./Classes/DimensionSegment";
2
+ import { TaskRegister } from "./TaskRegister";
3
+ export class IWGDimensions {
4
+ static _dimensions = new Map();
5
+ static addDimension(dimensionId) {
6
+ const segment = new DimensionSegment(dimensionId);
7
+ TaskRegister.addToDimension(segment);
8
+ this._dimensions.set(dimensionId, segment);
9
+ }
10
+ static getDimension(dimensionId) {
11
+ const dimension = this._dimensions.get(dimensionId);
12
+ if (!dimension) {
13
+ throw new Error(`Dimension with id [${dimensionId}] is not registered`);
14
+ }
15
+ return dimension;
16
+ }
17
+ }
@@ -0,0 +1,34 @@
1
+ export declare class IWGTasks {
2
+ /**# Load Sectors
3
+ * ---
4
+ */
5
+ static readonly worldLoadTasks: import("./Classes/IWGTaskBase").IWGTaskBase;
6
+ /**# Generate Sectors
7
+ * ---
8
+ */
9
+ static readonly worldGenTasks: import("./Classes/IWGTaskBase").IWGTaskBase;
10
+ /**# Decorate Sectors
11
+ * ---
12
+ */
13
+ static readonly worldDecorateTasks: import("./Classes/IWGTaskBase").IWGTaskBase;
14
+ /**# World Sun
15
+ * ---
16
+ */
17
+ static readonly worldSunTasks: import("./Classes/IWGTaskBase").IWGTaskBase;
18
+ /**# World Propagation
19
+ * ---
20
+ */
21
+ static readonly worldPropagationTasks: import("./Classes/IWGTaskBase").IWGTaskBase;
22
+ /**# Save Sector
23
+ * ---
24
+ */
25
+ static readonly saveTasks: import("./Classes/IWGTaskBase").IWGTaskBase;
26
+ /**# Save & Unload Sector
27
+ * ---
28
+ */
29
+ static readonly saveAndUnloadTasks: import("./Classes/IWGTaskBase").IWGTaskBase;
30
+ /**# Build Task
31
+ * ---
32
+ */
33
+ static readonly buildTasks: import("./Classes/IWGTaskBase").IWGTaskBase;
34
+ }
@@ -0,0 +1,148 @@
1
+ import { WorldRegister } from "../../../World/WorldRegister";
2
+ import { Sector } from "../../../World/index";
3
+ import { SectorStateStructIds } from "../../../World/Sector/SectorStructIds";
4
+ import { IWGTools } from "./IWGTools";
5
+ import { TaskRegister } from "./TaskRegister";
6
+ export class IWGTasks {
7
+ /**# Load Sectors
8
+ * ---
9
+ */
10
+ static worldLoadTasks = TaskRegister.addTasks({
11
+ id: "load",
12
+ propagationBlocking: true,
13
+ async run(location, onDone) {
14
+ const [dimension, x, y, z] = location;
15
+ const sector = WorldRegister.sectors.get(location[0], x, y, z);
16
+ if (sector)
17
+ return onDone();
18
+ if (!IWGTools.worldStorage) {
19
+ WorldRegister.sectors.new(location[0], x, y, z);
20
+ return onDone();
21
+ }
22
+ const loaded = await IWGTools.worldStorage.loadSector([
23
+ dimension,
24
+ x,
25
+ y,
26
+ z,
27
+ ]);
28
+ if (!loaded) {
29
+ WorldRegister.sectors.new(location[0], x, y, z);
30
+ }
31
+ onDone();
32
+ },
33
+ });
34
+ /**# Generate Sectors
35
+ * ---
36
+ */
37
+ static worldGenTasks = TaskRegister.addTasks({
38
+ id: "generate",
39
+ propagationBlocking: true,
40
+ async run(location, onDone) {
41
+ const sector = WorldRegister.sectors.get(location[0], location[1], location[2], location[3]);
42
+ if (!sector)
43
+ throw new Error(`Sector at ${location.toString()} does not exist when attempting generation.`);
44
+ Sector.StateStruct.setBuffer(sector.buffer);
45
+ if (Sector.StateStruct.getProperty(SectorStateStructIds.isWorldGenDone))
46
+ return onDone();
47
+ IWGTools.taskTool.generate.run([location, []], null, () => {
48
+ Sector.StateStruct.setBuffer(sector.buffer);
49
+ Sector.StateStruct.setProperty(SectorStateStructIds.isWorldGenDone, 1);
50
+ onDone();
51
+ });
52
+ },
53
+ });
54
+ /**# Decorate Sectors
55
+ * ---
56
+ */
57
+ static worldDecorateTasks = TaskRegister.addTasks({
58
+ id: "decorate",
59
+ propagationBlocking: true,
60
+ async run(location, onDone) {
61
+ const sector = WorldRegister.sectors.get(location[0], location[1], location[2], location[3]);
62
+ if (!sector)
63
+ throw new Error(`Sector at ${location.toString()} does not exist when attempting decoration.`);
64
+ Sector.StateStruct.setBuffer(sector.buffer);
65
+ if (Sector.StateStruct.getProperty(SectorStateStructIds.isWorldDecorDone))
66
+ return onDone();
67
+ IWGTools.taskTool.decorate.run([location, []], null, () => {
68
+ Sector.StateStruct.setBuffer(sector.buffer);
69
+ Sector.StateStruct.setProperty(SectorStateStructIds.isWorldDecorDone, 1);
70
+ onDone();
71
+ });
72
+ },
73
+ });
74
+ /**# World Sun
75
+ * ---
76
+ */
77
+ static worldSunTasks = TaskRegister.addTasks({
78
+ id: "wolrd_sun",
79
+ propagationBlocking: true,
80
+ async run(location, onDone) {
81
+ const sector = WorldRegister.sectors.get(location[0], location[1], location[2], location[3]);
82
+ if (!sector)
83
+ throw new Error(`Sector at ${location.toString()} does not exist when attempting world sun.`);
84
+ Sector.StateStruct.setBuffer(sector.buffer);
85
+ if (Sector.StateStruct.getProperty(SectorStateStructIds.isWorldSunDone))
86
+ return onDone();
87
+ IWGTools.taskTool.worldSun.run(location, null, () => {
88
+ Sector.StateStruct.setBuffer(sector.buffer);
89
+ Sector.StateStruct.setProperty(SectorStateStructIds.isWorldSunDone, 1);
90
+ onDone();
91
+ });
92
+ },
93
+ });
94
+ /**# World Propagation
95
+ * ---
96
+ */
97
+ static worldPropagationTasks = TaskRegister.addTasks({
98
+ id: "propagation",
99
+ propagationBlocking: true,
100
+ async run(location, onDone) {
101
+ const sector = WorldRegister.sectors.get(location[0], location[1], location[2], location[3]);
102
+ if (!sector)
103
+ throw new Error(`Sector at ${location.toString()} does not exist when attempting propagation.`);
104
+ Sector.StateStruct.setBuffer(sector.buffer);
105
+ if (Sector.StateStruct.getProperty(SectorStateStructIds.isWorldPropagationDone))
106
+ return onDone();
107
+ IWGTools.taskTool.propagation.run(location, null, () => {
108
+ Sector.StateStruct.setBuffer(sector.buffer);
109
+ Sector.StateStruct.setProperty(SectorStateStructIds.isWorldPropagationDone, 1);
110
+ onDone();
111
+ });
112
+ },
113
+ });
114
+ /**# Save Sector
115
+ * ---
116
+ */
117
+ static saveTasks = TaskRegister.addTasks({
118
+ id: "save",
119
+ async run(location, onDone) {
120
+ if (!IWGTools.worldStorage)
121
+ return onDone();
122
+ await IWGTools.worldStorage.saveSector(location);
123
+ onDone();
124
+ },
125
+ });
126
+ /**# Save & Unload Sector
127
+ * ---
128
+ */
129
+ static saveAndUnloadTasks = TaskRegister.addTasks({
130
+ id: "save_and_unload",
131
+ async run(location, onDone) {
132
+ if (!IWGTools.worldStorage)
133
+ return onDone();
134
+ await IWGTools.worldStorage.unloadSector(location);
135
+ onDone();
136
+ },
137
+ });
138
+ /**# Build Task
139
+ * ---
140
+ */
141
+ static buildTasks = TaskRegister.addTasks({
142
+ id: "build_tasks",
143
+ async run(location, onDone, dimenion) {
144
+ dimenion.rendered.add(location[1], location[2], location[3]);
145
+ IWGTools.taskTool.build.sector.run(location, null, onDone);
146
+ },
147
+ });
148
+ }
@@ -0,0 +1,8 @@
1
+ import { Thread } from "@amodx/threads";
2
+ import { TaskTool } from "../../../Tools/Tasks/TasksTool";
3
+ import { WorldStorageInterface } from "../../../World/Storage/WorldStorage.interface";
4
+ export declare class IWGTools {
5
+ static taskTool: TaskTool;
6
+ static worldStorage: WorldStorageInterface | null;
7
+ static parent: Thread;
8
+ }
@@ -0,0 +1,5 @@
1
+ export class IWGTools {
2
+ static taskTool;
3
+ static worldStorage = null;
4
+ static parent;
5
+ }
@@ -0,0 +1,7 @@
1
+ import { DimensionSegment } from "./Classes/DimensionSegment";
2
+ import { IWGTaskBase, IWGTasksData } from "./Classes/IWGTaskBase";
3
+ export declare class TaskRegister {
4
+ static readonly tasks: IWGTaskBase[];
5
+ static addTasks(data: IWGTasksData): IWGTaskBase;
6
+ static addToDimension(dimension: DimensionSegment): void;
7
+ }
@@ -0,0 +1,14 @@
1
+ import { IWGTaskBase } from "./Classes/IWGTaskBase";
2
+ export class TaskRegister {
3
+ static tasks = [];
4
+ static addTasks(data) {
5
+ const newTask = new IWGTaskBase(data);
6
+ this.tasks.push(newTask);
7
+ return newTask;
8
+ }
9
+ static addToDimension(dimension) {
10
+ for (const task of this.tasks) {
11
+ dimension.addTask(task.data.id);
12
+ }
13
+ }
14
+ }
@@ -0,0 +1,10 @@
1
+ import { GeneratorData } from "../Internal/Classes/Generator";
2
+ /**# InitalLoad
3
+ * ---
4
+ * Load the world without building.
5
+ */
6
+ export declare function InitalLoad(props: {
7
+ dimension?: string;
8
+ logTasks?: true;
9
+ genData: Partial<GeneratorData>;
10
+ }): Promise<unknown>;
@@ -0,0 +1,53 @@
1
+ import { IWG } from "../IWG";
2
+ import { IWGDimensions } from "../Internal/IWGDimensions";
3
+ import { IWGTools } from "../Internal/IWGTools";
4
+ import SaveAllSectors from "./SaveAllSectors";
5
+ /**# InitalLoad
6
+ * ---
7
+ * Load the world without building.
8
+ */
9
+ export async function InitalLoad(props) {
10
+ return new Promise((resolve) => {
11
+ const generator = IWG.createGenerator({
12
+ ...props.genData,
13
+ building: false,
14
+ culling: false
15
+ });
16
+ if (!IWGDimensions._dimensions.has(generator._dimension)) {
17
+ IWGDimensions.addDimension(generator._dimension);
18
+ }
19
+ const dimension = IWGDimensions.getDimension(props.dimension || "main");
20
+ let done = false;
21
+ generator._building = false;
22
+ IWG.addGenerator(generator);
23
+ let timeOut = null;
24
+ const update = () => {
25
+ if (done)
26
+ return;
27
+ IWG.update();
28
+ timeOut = setTimeout(update, 0);
29
+ };
30
+ update();
31
+ const inte = setInterval(() => {
32
+ let allDone = true;
33
+ for (const [key, task] of dimension.tasks) {
34
+ if (task.waitingFor > 0 || task.queue.length > 0) {
35
+ allDone = false;
36
+ break;
37
+ }
38
+ }
39
+ if (!allDone)
40
+ return;
41
+ done = true;
42
+ clearInterval(inte);
43
+ clearTimeout(timeOut);
44
+ IWG.removeGenerator(generator);
45
+ (async () => {
46
+ if (IWGTools.worldStorage) {
47
+ await SaveAllSectors();
48
+ }
49
+ resolve(true);
50
+ })();
51
+ }, 100);
52
+ });
53
+ }
@@ -0,0 +1,5 @@
1
+ /**# Save All Sectors
2
+ * ---
3
+ * Save all sectors that are loaded.
4
+ */
5
+ export default function SaveAllSectors(): Promise<void>;
@@ -0,0 +1,20 @@
1
+ import { WorldRegister } from "../../../World/WorldRegister";
2
+ import { IWGDimensions } from "../Internal/IWGDimensions";
3
+ import { IWGTools } from "../Internal/IWGTools";
4
+ /**# Save All Sectors
5
+ * ---
6
+ * Save all sectors that are loaded.
7
+ */
8
+ export default async function SaveAllSectors() {
9
+ const worldStorage = IWGTools.worldStorage;
10
+ if (!worldStorage)
11
+ return;
12
+ const proms = [];
13
+ for (const [dimensionId] of IWGDimensions._dimensions) {
14
+ const dimension = WorldRegister.dimensions.get(dimensionId);
15
+ for (const [key, sector] of dimension.sectors) {
16
+ proms.push(worldStorage.saveSector([dimensionId, ...sector.position]));
17
+ }
18
+ }
19
+ await Promise.all(proms);
20
+ }
@@ -1 +1,2 @@
1
- export * from "./World/Types/IWG.types.js";
1
+ export * from "./IWG";
2
+ export * from "./Procedures/InitalLoad";
@@ -1 +1,2 @@
1
- export * from "./World/Types/IWG.types.js";
1
+ export * from "./IWG";
2
+ export * from "./Procedures/InitalLoad";
@@ -1,16 +1,14 @@
1
1
  //data
2
- import { $3dCardinalNeighbors } from "../../../Math/Constants/CardinalNeighbors.js";
2
+ import { $3dCardinalNeighbors } from "../../../Math/CardinalNeighbors.js";
3
3
  //objects
4
- import { DataTool } from "../../../Tools/Data/DataTool.js";
5
- import { LightData } from "../../../Voxels/LightData.js";
6
4
  //functions
7
5
  import { Distance3D } from "@amodx/math/Vectors/Functions/Distance3d";
8
- import { RGBRemove, RGBUpdate } from "../Illumanation/Functions/RGBUpdate.js";
9
- import { SunRemove, SunUpdate } from "../Illumanation/Functions/SunUpdate.js";
6
+ import { RGBRemove, RGBUpdate } from "../Illumanation/RGBUpdate.js";
7
+ import { SunRemove, SunUpdate } from "../Illumanation/SunUpdate.js";
10
8
  import { FlowManager } from "../Flow/FlowManager.js";
11
9
  import { VisitedMap } from "../../../Util/VisistedMap";
12
- const dataTool = new DataTool();
13
- const nDataTool = new DataTool();
10
+ import { VoxelLightData } from "../../../Voxels/Cursor/VoxelLightData.js";
11
+ const lightData = new VoxelLightData();
14
12
  export const ExplosionManager = {
15
13
  runExplosion(tasks, radius) {
16
14
  const [dimension, sx, sy, sz] = tasks.origin;
@@ -18,8 +16,6 @@ export const ExplosionManager = {
18
16
  const queue = [];
19
17
  const map = new VisitedMap();
20
18
  queue.push([sx, sy, sz]);
21
- dataTool.setDimension(dimension);
22
- nDataTool.setDimension(dimension);
23
19
  while (queue.length) {
24
20
  const node = queue.shift();
25
21
  if (!node)
@@ -28,7 +24,7 @@ export const ExplosionManager = {
28
24
  const y = node[1];
29
25
  const z = node[2];
30
26
  if (!map.inMap(x + 1, y, z)) {
31
- if (dataTool.loadInAt(x + 1, y, z)) {
27
+ if (tasks.sDataCursor.getVoxel(x + 1, y, z)) {
32
28
  const d = Distance3D(sx, sy, sz, x + 1, y, z);
33
29
  if (d <= radius) {
34
30
  queue.push([x + 1, y, z]);
@@ -37,7 +33,7 @@ export const ExplosionManager = {
37
33
  }
38
34
  }
39
35
  if (!map.inMap(x - 1, y, z)) {
40
- if (dataTool.loadInAt(x - 1, y, z)) {
36
+ if (tasks.sDataCursor.getVoxel(x - 1, y, z)) {
41
37
  const d = Distance3D(sx, sy, sz, x - 1, y, z);
42
38
  if (d <= radius) {
43
39
  queue.push([x - 1, y, z]);
@@ -46,7 +42,7 @@ export const ExplosionManager = {
46
42
  map.add(x - 1, y, z);
47
43
  }
48
44
  if (!map.inMap(x, y, z + 1)) {
49
- if (dataTool.loadInAt(x, y, z + 1)) {
45
+ if (tasks.sDataCursor.getVoxel(x, y, z + 1)) {
50
46
  const d = Distance3D(sx, sy, sz, x, y, z + 1);
51
47
  if (d <= radius) {
52
48
  queue.push([x, y, z + 1]);
@@ -55,7 +51,7 @@ export const ExplosionManager = {
55
51
  map.add(x, y, z + 1);
56
52
  }
57
53
  if (!map.inMap(x, y, z - 1)) {
58
- if (dataTool.loadInAt(x, y, z - 1)) {
54
+ if (tasks.sDataCursor.getVoxel(x, y, z - 1)) {
59
55
  const d = Distance3D(sx, sy, sz, x, y, z - 1);
60
56
  if (d <= radius) {
61
57
  queue.push([x, y, z - 1]);
@@ -64,7 +60,7 @@ export const ExplosionManager = {
64
60
  map.add(x, y, z - 1);
65
61
  }
66
62
  if (!map.inMap(x, y + 1, z)) {
67
- if (dataTool.loadInAt(x, y + 1, z)) {
63
+ if (tasks.sDataCursor.getVoxel(x, y + 1, z)) {
68
64
  const d = Distance3D(sx, sy, sz, x, y + 1, z);
69
65
  if (d <= radius) {
70
66
  queue.push([x, y + 1, z]);
@@ -73,7 +69,7 @@ export const ExplosionManager = {
73
69
  map.add(x, y + 1, z);
74
70
  }
75
71
  if (!map.inMap(x, y - 1, z)) {
76
- if (dataTool.loadInAt(x, y - 1, z)) {
72
+ if (tasks.sDataCursor.getVoxel(x, y - 1, z)) {
77
73
  const d = Distance3D(sx, sy, sz, x, y - 1, z);
78
74
  if (d <= radius) {
79
75
  queue.push([x, y - 1, z]);
@@ -81,30 +77,34 @@ export const ExplosionManager = {
81
77
  }
82
78
  map.add(x, y - 1, z);
83
79
  }
84
- if (dataTool.loadInAt(x, y, z)) {
85
- if (dataTool.isRenderable()) {
80
+ const voxel = tasks.sDataCursor.getVoxel(x, y, z);
81
+ if (voxel) {
82
+ if (voxel.isRenderable()) {
86
83
  for (const n of $3dCardinalNeighbors) {
87
84
  const nx = x + n[0];
88
85
  const ny = y + n[1];
89
86
  const nz = z + n[2];
90
- if (nDataTool.loadInAt(nx, ny, nz)) {
91
- const l = nDataTool.getLight();
87
+ const nvoxel = tasks.nDataCursor.getVoxel(x, y, z);
88
+ if (nvoxel) {
89
+ const l = nvoxel.getLight();
92
90
  if (l > 0) {
93
- if (LightData.getS(l) > 0) {
91
+ if (lightData.getS(l) > 0) {
94
92
  tasks.sun.remove.push(nx, ny, nz);
95
93
  }
96
- if (LightData.hasRGBLight(l)) {
94
+ if (lightData.hasRGBLight(l)) {
97
95
  tasks.rgb.remove.push(nx, ny, nz);
98
96
  }
99
97
  }
100
98
  }
101
99
  }
102
100
  tasks.bounds.update(x, y, z);
103
- if (dataTool.getHardness() > 10_000 ||
104
- dataTool.getSubstnaceData().isLiquid()) {
105
- continue;
106
- }
107
- dataTool.setAir().commit(2);
101
+ /* if (
102
+ voxel.getHardness() > 10_000 ||
103
+ voxel.getSubstnaceData().isLiquid()
104
+ ) {
105
+ continue;
106
+ } */
107
+ voxel.setAir().updateHeightMap(1);
108
108
  }
109
109
  }
110
110
  }
@@ -1,66 +1,24 @@
1
- import { DataTool } from "../../../Tools/Data/DataTool.js";
2
1
  import { BrushTool } from "../../../Tools/Brush/Brush.js";
3
2
  import { SubstanceDataTool } from "../../../Tools/Data/SubstanceDataTool.js";
4
3
  import { UpdateTask } from "../../Update/UpdateTask.js";
4
+ import { WorldCursor } from "../../../World/index.js";
5
5
  export declare class FlowManager {
6
- static lightData: {
7
- SRS: number;
8
- _lightValues: [s: number, r: number, g: number, b: number];
9
- sumRGB(value: number): number;
10
- getS(value: number): number;
11
- getR(value: number): number;
12
- getG(value: number): number;
13
- getB(value: number): number;
14
- setS(value: number, sl: number): number;
15
- setR(value: number, sl: number): number;
16
- setG(value: number, sl: number): number;
17
- setB(value: number, sl: number): number;
18
- removeS(sl: number): number;
19
- hasRGBLight(sl: number): boolean;
20
- hasSunLight(sl: number): boolean;
21
- mixLight(l1: number, l2: number): number;
22
- getRGB(sl: number): number;
23
- setRGB(value: number, sl: number): number;
24
- decodeLightFromVoxelData(voxelData: number): number;
25
- encodeLightIntoVoxelData(voxelData: number, encodedLight: number): number;
26
- setLightValues(values: ArrayLike<number>): number;
27
- getLightValues(value: number): [s: number, r: number, g: number, b: number];
28
- getLightValuesToRef(value: number, values: [s: number, r: number, g: number, b: number]): [s: number, r: number, g: number, b: number];
29
- isLessThanForRGBRemove(n1: number, n2: number): boolean;
30
- isLessThanForRGBAdd(n1: number, n2: number): boolean;
31
- isGreaterOrEqualThanForRGBRemove(n1: number, n2: number): boolean;
32
- getMinusOneForRGB(sl: number, nl: number): number;
33
- removeRGBLight(sl: number): number;
34
- getFullSunLight(sl: number): number;
35
- isLessThanForSunAdd(n1: number, n2: number): boolean;
36
- isLessThanForSunAddDown(n1: number, n2: number): boolean;
37
- isLessThanForSunAddUp(n1: number, n2: number): boolean;
38
- getSunLightForUnderVoxel(sl: number, nl: number): number;
39
- getMinusOneForSun(sl: number, nl: number): number;
40
- isLessThanForSunRemove(n1: number, sl: number): boolean;
41
- isGreaterOrEqualThanForSunRemove(n1: number, sl: number): boolean;
42
- sunLightCompareForDownSunRemove(n1: number, sl: number): boolean;
43
- removeSunLight(sl: number): number;
44
- minusOneForAll(sl: number): number;
45
- addLightValues(sl: number, sl2: number): number;
46
- divideLightValue(sl: number, divisor: number): number;
47
- };
48
6
  static _brush: BrushTool;
49
- static _sDataTool: DataTool;
50
- static _nDataTool: DataTool;
7
+ static _sDataTool: WorldCursor;
8
+ static _nDataTool: WorldCursor;
51
9
  static _substanceTool: SubstanceDataTool;
52
10
  static setVoxel(tasks: UpdateTask, vox: string, level: number, levelState: number, x: number, y: number, z: number): void;
53
11
  static setDimension(dimension: string): void;
54
12
  static removeVoxel(tasks: UpdateTask, x: number, y: number, z: number): void;
55
13
  static getFlowRate(substance: string): number;
56
- static getVoxel(x: number, y: number, z: number): false | DataTool;
14
+ static getVoxel(x: number, y: number, z: number): WorldCursor;
57
15
  static setLevel(level: number, x: number, y: number, z: number): void;
58
- static getLevel(vox: string, x: number, y: number, z: number): number;
59
- static getLevelState(vox: string, x: number, y: number, z: number): number;
60
- static canFlowOutwardTest(vox: string, x: number, y: number, z: number): boolean;
61
- static flowDownTest(vox: string, x: number, y: number, z: number): boolean;
16
+ static getLevel(vox: string, x: number, y: number, z: number): void;
17
+ static getLevelState(vox: string, x: number, y: number, z: number): void;
18
+ static canFlowOutwardTest(vox: string, x: number, y: number, z: number): void;
19
+ static flowDownTest(vox: string, x: number, y: number, z: number): void;
62
20
  static wait(ms: number): Promise<unknown>;
63
21
  static _lightValues: [s: number, r: number, g: number, b: number];
64
- static getAbsorbLight(x: number, y: number, z: number): number;
22
+ static getAbsorbLight(x: number, y: number, z: number): void;
65
23
  static sunCheck(tasks: UpdateTask, x: number, y: number, z: number): void;
66
24
  }