@divinevoxel/vlox 0.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (723) hide show
  1. package/Analyzer/Analyzer.d.ts +18 -0
  2. package/Analyzer/Analyzer.js +91 -0
  3. package/Analyzer/AnalyzerProcessor.d.ts +6 -0
  4. package/Analyzer/AnalyzerProcessor.js +39 -0
  5. package/Analyzer/AnalyzerUpdater.d.ts +10 -0
  6. package/Analyzer/AnalyzerUpdater.js +13 -0
  7. package/Archive/Archive.types.d.ts +176 -0
  8. package/Archive/Archive.types.js +1 -0
  9. package/Archive/Functions/ArchiveArea.d.ts +10 -0
  10. package/Archive/Functions/ArchiveArea.js +315 -0
  11. package/Archive/Functions/ArchiveColumn.d.ts +8 -0
  12. package/Archive/Functions/ArchiveColumn.js +293 -0
  13. package/Archive/Functions/ImportColumn.d.ts +9 -0
  14. package/Archive/Functions/ImportColumn.js +213 -0
  15. package/Archive/Functions/Palettes.d.ts +5 -0
  16. package/Archive/Functions/Palettes.js +46 -0
  17. package/Archive/Functions/index.d.ts +3 -0
  18. package/Archive/Functions/index.js +3 -0
  19. package/Archive/index.d.ts +2 -0
  20. package/Archive/index.js +2 -0
  21. package/Contexts/Constructor/ConstrcutorTheads.d.ts +9 -0
  22. package/Contexts/Constructor/ConstrcutorTheads.js +22 -0
  23. package/Contexts/Constructor/ConstructorRemoteThreadTasks.d.ts +7 -0
  24. package/Contexts/Constructor/ConstructorRemoteThreadTasks.js +8 -0
  25. package/Contexts/Constructor/ConstructorTasks.d.ts +2 -0
  26. package/Contexts/Constructor/ConstructorTasks.js +82 -0
  27. package/Contexts/Constructor/ConstructorTasksIds.d.ts +21 -0
  28. package/Contexts/Constructor/ConstructorTasksIds.js +22 -0
  29. package/Contexts/Constructor/ConstructorThreadState.d.ts +5 -0
  30. package/Contexts/Constructor/ConstructorThreadState.js +16 -0
  31. package/Contexts/Constructor/DVEConstructorTasksQueues.d.ts +27 -0
  32. package/Contexts/Constructor/DVEConstructorTasksQueues.js +73 -0
  33. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +17 -0
  34. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +30 -0
  35. package/Contexts/Constructor/InitWorker.d.ts +2 -0
  36. package/Contexts/Constructor/InitWorker.js +20 -0
  37. package/Contexts/Constructor/Tasks/TasksRequest.d.ts +141 -0
  38. package/Contexts/Constructor/Tasks/TasksRequest.js +218 -0
  39. package/Contexts/Constructor/Tasks/VoxelUpdate.d.ts +4 -0
  40. package/Contexts/Constructor/Tasks/VoxelUpdate.js +151 -0
  41. package/Contexts/Constructor/index.d.ts +1 -0
  42. package/Contexts/Constructor/index.js +1 -0
  43. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +19 -0
  44. package/Contexts/Nexus/DivineVoxelEngineNexus.js +29 -0
  45. package/Contexts/Nexus/InitWorker.d.ts +2 -0
  46. package/Contexts/Nexus/InitWorker.js +15 -0
  47. package/Contexts/Nexus/Threads/NexusTheads.d.ts +13 -0
  48. package/Contexts/Nexus/Threads/NexusTheads.js +25 -0
  49. package/Contexts/Nexus/Threads/NexusThreadState.d.ts +7 -0
  50. package/Contexts/Nexus/Threads/NexusThreadState.js +10 -0
  51. package/Contexts/Nexus/index.d.ts +1 -0
  52. package/Contexts/Nexus/index.js +1 -0
  53. package/Contexts/Render/DVERenderThreads.d.ts +11 -0
  54. package/Contexts/Render/DVERenderThreads.js +47 -0
  55. package/Contexts/Render/DivineVoxelEngineRender.d.ts +70 -0
  56. package/Contexts/Render/DivineVoxelEngineRender.js +54 -0
  57. package/Contexts/Render/InitThreads.d.ts +2 -0
  58. package/Contexts/Render/InitThreads.js +53 -0
  59. package/Contexts/Render/Scene/MeshManager.d.ts +15 -0
  60. package/Contexts/Render/Scene/MeshManager.js +105 -0
  61. package/Contexts/Render/Scene/MeshRegister.d.ts +32 -0
  62. package/Contexts/Render/Scene/MeshRegister.js +195 -0
  63. package/Contexts/Render/Scene/MeshRegister.types.d.ts +13 -0
  64. package/Contexts/Render/Scene/MeshRegister.types.js +1 -0
  65. package/Contexts/Render/Tasks/RenderTasks.d.ts +7 -0
  66. package/Contexts/Render/Tasks/RenderTasks.js +24 -0
  67. package/Contexts/Render/Tasks/RenderTasks.types.d.ts +27 -0
  68. package/Contexts/Render/Tasks/RenderTasks.types.js +1 -0
  69. package/Contexts/Render/index.d.ts +1 -0
  70. package/Contexts/Render/index.js +1 -0
  71. package/Contexts/RichWorld/DivineStarVoxelEngineRichWorld.d.ts +21 -0
  72. package/Contexts/RichWorld/DivineStarVoxelEngineRichWorld.js +33 -0
  73. package/Contexts/RichWorld/InitWorker.d.ts +2 -0
  74. package/Contexts/RichWorld/InitWorker.js +15 -0
  75. package/Contexts/RichWorld/RichDataRegister.d.ts +24 -0
  76. package/Contexts/RichWorld/RichDataRegister.js +110 -0
  77. package/Contexts/RichWorld/RichWorldTasks.d.ts +2 -0
  78. package/Contexts/RichWorld/RichWorldTasks.js +58 -0
  79. package/Contexts/RichWorld/Threads/RichWorldThreadState.d.ts +7 -0
  80. package/Contexts/RichWorld/Threads/RichWorldThreadState.js +10 -0
  81. package/Contexts/RichWorld/Threads/RichWorldThreads.d.ts +10 -0
  82. package/Contexts/RichWorld/Threads/RichWorldThreads.js +22 -0
  83. package/Contexts/RichWorld/Tools/RichColumnDataTool.d.ts +7 -0
  84. package/Contexts/RichWorld/Tools/RichColumnDataTool.js +18 -0
  85. package/Contexts/RichWorld/Tools/RichDataTool.d.ts +14 -0
  86. package/Contexts/RichWorld/Tools/RichDataTool.js +71 -0
  87. package/Contexts/RichWorld/index.d.ts +1 -0
  88. package/Contexts/RichWorld/index.js +1 -0
  89. package/Contexts/World/Data/Classes/RegisterDataManager.d.ts +8 -0
  90. package/Contexts/World/Data/Classes/RegisterDataManager.js +22 -0
  91. package/Contexts/World/Data/Classes/StructBuilder.d.ts +31 -0
  92. package/Contexts/World/Data/Classes/StructBuilder.js +173 -0
  93. package/Contexts/World/Data/DVEFDataStructs.d.ts +7 -0
  94. package/Contexts/World/Data/DVEFDataStructs.js +21 -0
  95. package/Contexts/World/Data/DataRegister.d.ts +8 -0
  96. package/Contexts/World/Data/DataRegister.js +9 -0
  97. package/Contexts/World/Data/DataStructBuilders.d.ts +12 -0
  98. package/Contexts/World/Data/DataStructBuilders.js +23 -0
  99. package/Contexts/World/Data/DataSync.d.ts +51 -0
  100. package/Contexts/World/Data/DataSync.js +215 -0
  101. package/Contexts/World/Data/DataSyncNode.d.ts +28 -0
  102. package/Contexts/World/Data/DataSyncNode.js +54 -0
  103. package/Contexts/World/Data/Generators/SubstanceDataGenerator.d.ts +5 -0
  104. package/Contexts/World/Data/Generators/SubstanceDataGenerator.js +36 -0
  105. package/Contexts/World/Data/Generators/VoxelDataGenerator.d.ts +9 -0
  106. package/Contexts/World/Data/Generators/VoxelDataGenerator.js +64 -0
  107. package/Contexts/World/Data/Generators/WorldDataGenerator.d.ts +12 -0
  108. package/Contexts/World/Data/Generators/WorldDataGenerator.js +24 -0
  109. package/Contexts/World/Data/Managers/DataManagers.d.ts +5 -0
  110. package/Contexts/World/Data/Managers/DataManagers.js +126 -0
  111. package/Contexts/World/Data/StructBuilders/SubstanceStructBuilder.d.ts +2 -0
  112. package/Contexts/World/Data/StructBuilders/SubstanceStructBuilder.js +57 -0
  113. package/Contexts/World/Data/StructBuilders/VoxelStructBuilder.d.ts +2 -0
  114. package/Contexts/World/Data/StructBuilders/VoxelStructBuilder.js +68 -0
  115. package/Contexts/World/Data/Structs/ChunkStruct.d.ts +3 -0
  116. package/Contexts/World/Data/Structs/ChunkStruct.js +29 -0
  117. package/Contexts/World/Data/Structs/ColumnStruct.d.ts +3 -0
  118. package/Contexts/World/Data/Structs/ColumnStruct.js +45 -0
  119. package/Contexts/World/Data/Structs/RegionStruct.d.ts +4 -0
  120. package/Contexts/World/Data/Structs/RegionStruct.js +50 -0
  121. package/Contexts/World/DivineVoxelEngineWorld.d.ts +34 -0
  122. package/Contexts/World/DivineVoxelEngineWorld.js +64 -0
  123. package/Contexts/World/InitWorker.d.ts +2 -0
  124. package/Contexts/World/InitWorker.js +35 -0
  125. package/Contexts/World/Lock/WorldLock.d.ts +12 -0
  126. package/Contexts/World/Lock/WorldLock.js +86 -0
  127. package/Contexts/World/Tasks/WorldTasks.d.ts +11 -0
  128. package/Contexts/World/Tasks/WorldTasks.js +98 -0
  129. package/Contexts/World/WorldDataHooks.d.ts +1 -0
  130. package/Contexts/World/WorldDataHooks.js +96 -0
  131. package/Contexts/World/WorldThreadState.d.ts +4 -0
  132. package/Contexts/World/WorldThreadState.js +6 -0
  133. package/Contexts/World/WorldThreads.d.ts +14 -0
  134. package/Contexts/World/WorldThreads.js +34 -0
  135. package/Contexts/World/index.d.ts +1 -0
  136. package/Contexts/World/index.js +1 -0
  137. package/Data/Constants/DVEFDataSyncIds.d.ts +12 -0
  138. package/Data/Constants/DVEFDataSyncIds.js +13 -0
  139. package/Data/Constants/DataHeaders.d.ts +6 -0
  140. package/Data/Constants/DataHeaders.js +6 -0
  141. package/Data/Constants/Structs/ChunkStructProperties.d.ts +10 -0
  142. package/Data/Constants/Structs/ChunkStructProperties.js +10 -0
  143. package/Data/Constants/Structs/SubstanceStructProperties.d.ts +8 -0
  144. package/Data/Constants/Structs/SubstanceStructProperties.js +8 -0
  145. package/Data/Constants/Structs/VoxelStructProperties.d.ts +11 -0
  146. package/Data/Constants/Structs/VoxelStructProperties.js +11 -0
  147. package/Data/Constants/Structs/WorldDataStructProperties.d.ts +8 -0
  148. package/Data/Constants/Structs/WorldDataStructProperties.js +8 -0
  149. package/Data/Constants/SubstanceTagIds.d.ts +12 -0
  150. package/Data/Constants/SubstanceTagIds.js +13 -0
  151. package/Data/Constants/VoxelTagIds.d.ts +14 -0
  152. package/Data/Constants/VoxelTagIds.js +15 -0
  153. package/Data/DVEFDataCore.d.ts +7 -0
  154. package/Data/DVEFDataCore.js +7 -0
  155. package/Data/DVEFDataManager.d.ts +31 -0
  156. package/Data/DVEFDataManager.js +23 -0
  157. package/Data/DVEFDataSyncNode.d.ts +20 -0
  158. package/Data/DVEFDataSyncNode.js +53 -0
  159. package/Data/DataHooks.d.ts +51 -0
  160. package/Data/DataHooks.js +29 -0
  161. package/Data/LightData.d.ts +150 -0
  162. package/Data/LightData.js +402 -0
  163. package/Data/RegionHeaderRegister.d.ts +29 -0
  164. package/Data/RegionHeaderRegister.js +56 -0
  165. package/Data/Register/MappedDataRegister.d.ts +5 -0
  166. package/Data/Register/MappedDataRegister.js +8 -0
  167. package/Data/Register/MappedRegisterBase.d.ts +14 -0
  168. package/Data/Register/MappedRegisterBase.js +50 -0
  169. package/Data/Settings/EngineSettings.d.ts +27 -0
  170. package/Data/Settings/EngineSettings.js +81 -0
  171. package/Data/Substance/SubstancePalette.d.ts +9 -0
  172. package/Data/Substance/SubstancePalette.js +16 -0
  173. package/Data/Substance/SubstanceStruct.d.ts +20 -0
  174. package/Data/Substance/SubstanceStruct.js +19 -0
  175. package/Data/Types/DataSync.types.d.ts +3 -0
  176. package/Data/Types/DataSync.types.js +1 -0
  177. package/Data/Types/DimensionData.types.d.ts +9 -0
  178. package/Data/Types/DimensionData.types.js +1 -0
  179. package/Data/Types/RichWorldData.types.d.ts +15 -0
  180. package/Data/Types/RichWorldData.types.js +1 -0
  181. package/Data/Types/VoxelData.types.d.ts +7 -0
  182. package/Data/Types/VoxelData.types.js +1 -0
  183. package/Data/Types/WorldData.types.d.ts +10 -0
  184. package/Data/Types/WorldData.types.js +19 -0
  185. package/Data/Voxel/VoxelPalette.d.ts +12 -0
  186. package/Data/Voxel/VoxelPalette.js +22 -0
  187. package/Data/Voxel/VoxelStruct.d.ts +26 -0
  188. package/Data/Voxel/VoxelStruct.js +29 -0
  189. package/Data/VoxelShaderData.d.ts +17 -0
  190. package/Data/VoxelShaderData.js +34 -0
  191. package/Data/VoxelStateReader.d.ts +12 -0
  192. package/Data/VoxelStateReader.js +30 -0
  193. package/Data/World/Classes/Chunk.d.ts +21 -0
  194. package/Data/World/Classes/Chunk.js +46 -0
  195. package/Data/World/Classes/Column.d.ts +17 -0
  196. package/Data/World/Classes/Column.js +31 -0
  197. package/Data/World/Classes/Dimension.d.ts +14 -0
  198. package/Data/World/Classes/Dimension.js +20 -0
  199. package/Data/World/Classes/Region.d.ts +23 -0
  200. package/Data/World/Classes/Region.js +67 -0
  201. package/Data/World/Classes/index.d.ts +4 -0
  202. package/Data/World/Classes/index.js +4 -0
  203. package/Data/World/DimensionsRegister.d.ts +14 -0
  204. package/Data/World/DimensionsRegister.js +53 -0
  205. package/Data/World/WorldBounds.d.ts +19 -0
  206. package/Data/World/WorldBounds.js +34 -0
  207. package/Data/World/WorldPainter.d.ts +11 -0
  208. package/Data/World/WorldPainter.js +71 -0
  209. package/Data/World/WorldRegister.d.ts +51 -0
  210. package/Data/World/WorldRegister.js +220 -0
  211. package/Data/World/WorldRegisterCache.d.ts +23 -0
  212. package/Data/World/WorldRegisterCache.js +68 -0
  213. package/Data/World/WorldSpaces.d.ts +4 -0
  214. package/Data/World/WorldSpaces.js +23 -0
  215. package/DataLoader/Broswer/DataHandler.d.ts +20 -0
  216. package/DataLoader/Broswer/DataHandler.js +54 -0
  217. package/DataLoader/Broswer/WorldDataBase.d.ts +26 -0
  218. package/DataLoader/Broswer/WorldDataBase.js +81 -0
  219. package/DataLoader/Broswer/WorldDataBaseManager.d.ts +6 -0
  220. package/DataLoader/Broswer/WorldDataBaseManager.js +30 -0
  221. package/DataLoader/Broswer/WorldDataTool.d.ts +16 -0
  222. package/DataLoader/Broswer/WorldDataTool.js +64 -0
  223. package/DataLoader/Broswer/index.d.ts +1 -0
  224. package/DataLoader/Broswer/index.js +1 -0
  225. package/DataLoader/Constructor/DataLoaderTasks.d.ts +2 -0
  226. package/DataLoader/Constructor/DataLoaderTasks.js +14 -0
  227. package/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +9 -0
  228. package/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.js +17 -0
  229. package/DataLoader/Constructor/WorldDataSerializer.d.ts +15 -0
  230. package/DataLoader/Constructor/WorldDataSerializer.js +54 -0
  231. package/DataLoader/Constructor/index.d.ts +1 -0
  232. package/DataLoader/Constructor/index.js +1 -0
  233. package/DataLoader/Node/DivineVoxelEngineData.d.ts +48 -0
  234. package/DataLoader/Node/DivineVoxelEngineData.js +47 -0
  235. package/DataLoader/Node/System/RegionSystem.d.ts +28 -0
  236. package/DataLoader/Node/System/RegionSystem.js +147 -0
  237. package/DataLoader/Node/System/System.d.ts +13 -0
  238. package/DataLoader/Node/System/System.js +168 -0
  239. package/DataLoader/Node/System/SystemPath.d.ts +12 -0
  240. package/DataLoader/Node/System/SystemPath.js +29 -0
  241. package/DataLoader/Node/Tools/NodeRegionTool.d.ts +28 -0
  242. package/DataLoader/Node/Tools/NodeRegionTool.js +134 -0
  243. package/DataLoader/Node/Util/DVED.util.d.ts +17 -0
  244. package/DataLoader/Node/Util/DVED.util.js +25 -0
  245. package/DataLoader/Node/index.d.ts +3 -0
  246. package/DataLoader/Node/index.js +3 -0
  247. package/DataLoader/Types/DVED.types.d.ts +13 -0
  248. package/DataLoader/Types/DVED.types.js +1 -0
  249. package/DataLoader/World/DataHandlerWrapper.d.ts +23 -0
  250. package/DataLoader/World/DataHandlerWrapper.js +179 -0
  251. package/DataLoader/World/DataLoaderTasks.d.ts +2 -0
  252. package/DataLoader/World/DataLoaderTasks.js +70 -0
  253. package/DataLoader/World/DivineVoxelEngineDataLoaderWorld.d.ts +12 -0
  254. package/DataLoader/World/DivineVoxelEngineDataLoaderWorld.js +17 -0
  255. package/DataLoader/World/Tools/DataLoaderTool.d.ts +24 -0
  256. package/DataLoader/World/Tools/DataLoaderTool.js +113 -0
  257. package/DataLoader/World/Tools/DataSerializerTool.d.ts +8 -0
  258. package/DataLoader/World/Tools/DataSerializerTool.js +27 -0
  259. package/DataLoader/World/Tools/LoaderRegister.d.ts +9 -0
  260. package/DataLoader/World/Tools/LoaderRegister.js +29 -0
  261. package/IWG/Constants/ColumnState.d.ts +6 -0
  262. package/IWG/Constants/ColumnState.js +7 -0
  263. package/IWG/World/Classes/DebouncedTasks.d.ts +16 -0
  264. package/IWG/World/Classes/DebouncedTasks.js +34 -0
  265. package/IWG/World/Classes/Generator.d.ts +52 -0
  266. package/IWG/World/Classes/Generator.js +485 -0
  267. package/IWG/World/Classes/Tasks/IWGBatchTask.d.ts +7 -0
  268. package/IWG/World/Classes/Tasks/IWGBatchTask.js +35 -0
  269. package/IWG/World/Classes/Tasks/IWGSingleTask.d.ts +6 -0
  270. package/IWG/World/Classes/Tasks/IWGSingleTask.js +29 -0
  271. package/IWG/World/Classes/Tasks/IWGTaskBase.d.ts +27 -0
  272. package/IWG/World/Classes/Tasks/IWGTaskBase.js +34 -0
  273. package/IWG/World/Classes/Tasks/IWGTaskRegister.d.ts +6 -0
  274. package/IWG/World/Classes/Tasks/IWGTaskRegister.js +14 -0
  275. package/IWG/World/IWG.d.ts +22 -0
  276. package/IWG/World/IWG.js +83 -0
  277. package/IWG/World/Load/InitLoad.d.ts +5 -0
  278. package/IWG/World/Load/InitLoad.js +17 -0
  279. package/IWG/World/Load/LoaderBase.d.ts +16 -0
  280. package/IWG/World/Load/LoaderBase.js +57 -0
  281. package/IWG/World/Load/SafeExit.d.ts +5 -0
  282. package/IWG/World/Load/SafeExit.js +16 -0
  283. package/IWG/World/Load/Teleport.d.ts +9 -0
  284. package/IWG/World/Load/Teleport.js +26 -0
  285. package/IWG/World/Tasks/RegisterDefaultTasks.d.ts +1 -0
  286. package/IWG/World/Tasks/RegisterDefaultTasks.js +12 -0
  287. package/IWG/World/Tasks/Rendering/IWGBuildTasks.d.ts +8 -0
  288. package/IWG/World/Tasks/Rendering/IWGBuildTasks.js +26 -0
  289. package/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +8 -0
  290. package/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +22 -0
  291. package/IWG/World/Tasks/Saving/IWGSaveTasks.d.ts +8 -0
  292. package/IWG/World/Tasks/Saving/IWGSaveTasks.js +22 -0
  293. package/IWG/World/Tasks/WorldGen/IWGDecorateTasks.d.ts +8 -0
  294. package/IWG/World/Tasks/WorldGen/IWGDecorateTasks.js +29 -0
  295. package/IWG/World/Tasks/WorldGen/IWGGenerateTasks.d.ts +8 -0
  296. package/IWG/World/Tasks/WorldGen/IWGGenerateTasks.js +29 -0
  297. package/IWG/World/Tasks/WorldGen/IWGLoadTasks.d.ts +8 -0
  298. package/IWG/World/Tasks/WorldGen/IWGLoadTasks.js +58 -0
  299. package/IWG/World/Tasks/WorldGen/IWGPropagationTasks.d.ts +8 -0
  300. package/IWG/World/Tasks/WorldGen/IWGPropagationTasks.js +27 -0
  301. package/IWG/World/Tasks/WorldGen/IWGWorldSunTasks.d.ts +8 -0
  302. package/IWG/World/Tasks/WorldGen/IWGWorldSunTasks.js +27 -0
  303. package/IWG/World/Types/IWG.types.d.ts +20 -0
  304. package/IWG/World/Types/IWG.types.js +7 -0
  305. package/IWG/World/index.d.ts +2 -0
  306. package/IWG/World/index.js +2 -0
  307. package/IWG/index.d.ts +1 -0
  308. package/IWG/index.js +1 -0
  309. package/Init/StartConstructor.d.ts +2 -0
  310. package/Init/StartConstructor.js +8 -0
  311. package/Init/StartWorld.d.ts +7 -0
  312. package/Init/StartWorld.js +9 -0
  313. package/Interfaces/Anaylzer/DVEAnaylzer.d.ts +5 -0
  314. package/Interfaces/Anaylzer/DVEAnaylzer.js +2 -0
  315. package/Interfaces/Classes/ThreadManager.d.ts +16 -0
  316. package/Interfaces/Classes/ThreadManager.js +42 -0
  317. package/Interfaces/Classes/ThreadState.d.ts +7 -0
  318. package/Interfaces/Classes/ThreadState.js +7 -0
  319. package/Interfaces/Common/DataSyncIds.d.ts +8 -0
  320. package/Interfaces/Common/DataSyncIds.js +9 -0
  321. package/Interfaces/Data/DVEDataCore.d.ts +6 -0
  322. package/Interfaces/Data/DVEDataCore.js +2 -0
  323. package/Interfaces/Data/DataManager.d.ts +13 -0
  324. package/Interfaces/Data/DataManager.js +14 -0
  325. package/Interfaces/Data/LocationBoundToolBase.d.ts +24 -0
  326. package/Interfaces/Data/LocationBoundToolBase.js +61 -0
  327. package/Interfaces/Data/NumberPalette.d.ts +13 -0
  328. package/Interfaces/Data/NumberPalette.js +40 -0
  329. package/Interfaces/Data/RemoteDataSyncNode.d.ts +16 -0
  330. package/Interfaces/Data/RemoteDataSyncNode.js +36 -0
  331. package/Interfaces/Data/StringPalette.d.ts +13 -0
  332. package/Interfaces/Data/StringPalette.js +38 -0
  333. package/Interfaces/DataLoader/DVEDataHandler.d.ts +17 -0
  334. package/Interfaces/DataLoader/DVEDataHandler.js +14 -0
  335. package/Interfaces/Render/DVEFOManager.d.ts +7 -0
  336. package/Interfaces/Render/DVEFOManager.js +6 -0
  337. package/Interfaces/Render/DVEMeshCuller.d.ts +7 -0
  338. package/Interfaces/Render/DVEMeshCuller.js +8 -0
  339. package/Interfaces/Render/DVERenderer.d.ts +14 -0
  340. package/Interfaces/Render/DVERenderer.js +2 -0
  341. package/Interfaces/Render/Nodes/DVENodeManager.d.ts +6 -0
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  667. package/VoxelModels/Rules/Classes/OcclusionFace.d.ts +65 -0
  668. package/VoxelModels/Rules/Classes/OcclusionFace.js +492 -0
  669. package/VoxelModels/Rules/Classes/VoxelRulesGeometry.d.ts +19 -0
  670. package/VoxelModels/Rules/Classes/VoxelRulesGeometry.js +32 -0
  671. package/VoxelModels/Rules/Classes/VoxelRulesModel.d.ts +18 -0
  672. package/VoxelModels/Rules/Classes/VoxelRulesModel.js +29 -0
  673. package/VoxelModels/Rules/Functions/BuildFinalInputs.d.ts +7 -0
  674. package/VoxelModels/Rules/Functions/BuildFinalInputs.js +91 -0
  675. package/VoxelModels/Rules/Functions/BuildGeomtryInputs.d.ts +6 -0
  676. package/VoxelModels/Rules/Functions/BuildGeomtryInputs.js +223 -0
  677. package/VoxelModels/Rules/Functions/BuildRules.d.ts +8 -0
  678. package/VoxelModels/Rules/Functions/BuildRules.js +187 -0
  679. package/VoxelModels/Rules/Functions/BuildStateData.d.ts +23 -0
  680. package/VoxelModels/Rules/Functions/BuildStateData.js +337 -0
  681. package/VoxelModels/Rules/Functions/GetOcclusionFaces.d.ts +4 -0
  682. package/VoxelModels/Rules/Functions/GetOcclusionFaces.js +112 -0
  683. package/VoxelModels/Rules/VoxelModelManager.d.ts +18 -0
  684. package/VoxelModels/Rules/VoxelModelManager.js +80 -0
  685. package/VoxelModels/Shared/Transform.d.ts +4 -0
  686. package/VoxelModels/Shared/Transform.js +264 -0
  687. package/VoxelModels/State/CondiotnalTreeReader.d.ts +10 -0
  688. package/VoxelModels/State/CondiotnalTreeReader.js +22 -0
  689. package/VoxelModels/State/LogicStatementReader.d.ts +8 -0
  690. package/VoxelModels/State/LogicStatementReader.js +50 -0
  691. package/VoxelModels/State/Schema/BinarySchema.d.ts +14 -0
  692. package/VoxelModels/State/Schema/BinarySchema.js +52 -0
  693. package/VoxelModels/State/Schema/BinarySchemaNode.d.ts +11 -0
  694. package/VoxelModels/State/Schema/BinarySchemaNode.js +21 -0
  695. package/VoxelModels/State/Schema/Conditions/SameVoxelConditions.d.ts +8 -0
  696. package/VoxelModels/State/Schema/Conditions/SameVoxelConditions.js +13 -0
  697. package/VoxelModels/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.d.ts +6 -0
  698. package/VoxelModels/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.js +6 -0
  699. package/VoxelModels/State/Schema/ShapeStateRelationsNode.d.ts +10 -0
  700. package/VoxelModels/State/Schema/ShapeStateRelationsNode.js +26 -0
  701. package/VoxelModels/State/Schema/StateSchema.d.ts +10 -0
  702. package/VoxelModels/State/Schema/StateSchema.js +18 -0
  703. package/VoxelModels/State/SchemaRegister.d.ts +15 -0
  704. package/VoxelModels/State/SchemaRegister.js +50 -0
  705. package/VoxelModels/State/State.types.d.ts +32 -0
  706. package/VoxelModels/State/State.types.js +22 -0
  707. package/VoxelModels/State/StateTreeReader.d.ts +9 -0
  708. package/VoxelModels/State/StateTreeReader.js +35 -0
  709. package/VoxelModels/Tags/TagsOverrides.d.ts +5 -0
  710. package/VoxelModels/Tags/TagsOverrides.js +4 -0
  711. package/VoxelModels/VoxelModel.types.d.ts +135 -0
  712. package/VoxelModels/VoxelModel.types.js +1 -0
  713. package/VoxelModels/VoxelModelRules.types.d.ts +67 -0
  714. package/VoxelModels/VoxelModelRules.types.js +1 -0
  715. package/VoxelModels/World/InitVoxelModelsWorld.d.ts +2 -0
  716. package/VoxelModels/World/InitVoxelModelsWorld.js +11 -0
  717. package/WorldGeneration/WorldGenBrush.d.ts +75 -0
  718. package/WorldGeneration/WorldGenBrush.js +136 -0
  719. package/WorldGeneration/WorldGenRegister.d.ts +14 -0
  720. package/WorldGeneration/WorldGenRegister.js +94 -0
  721. package/WorldGeneration/WorldGeneration.d.ts +14 -0
  722. package/WorldGeneration/WorldGeneration.js +54 -0
  723. package/package.json +32 -0
@@ -0,0 +1,92 @@
1
+ import { BuildTasks, GenerateTasks, Priorities } from "../../Types/Tasks.types.js";
2
+ import { LocationData } from "../../Math";
3
+ import type { RawVoxelData } from "../../Data/Types/VoxelData.types.js";
4
+ export type TaskRunModes = "async" | "sync";
5
+ export declare class TaskTool {
6
+ _data: {
7
+ dimension: string;
8
+ queue: string;
9
+ };
10
+ _thread: string;
11
+ _priority: Priorities;
12
+ constructor();
13
+ setPriority(priority: Priorities): this;
14
+ setFocalPoint(location: LocationData): this;
15
+ voxelUpdate: {
16
+ update: {
17
+ run: (location: LocationData, raw: RawVoxelData, onDone: (data: any) => void, mode?: TaskRunModes) => void;
18
+ };
19
+ erase: {
20
+ run: (location: LocationData, onDone: (data: any) => void, mode?: TaskRunModes) => void;
21
+ };
22
+ paint: {
23
+ run: (location: LocationData, raw: RawVoxelData, onDone: (data: any) => void, mode?: TaskRunModes) => void;
24
+ };
25
+ };
26
+ build: {
27
+ chunk: {
28
+ deferred: {
29
+ run: (buildTasks: BuildTasks, onDone: (data: any) => void) => void;
30
+ };
31
+ queued: {
32
+ add: (location: LocationData) => void;
33
+ run: (onDone: Function) => void;
34
+ runAndAwait: () => Promise<void>;
35
+ };
36
+ };
37
+ column: {
38
+ queued: {};
39
+ deferred: {
40
+ run: (location: LocationData, onDone: (data: any) => void) => void;
41
+ };
42
+ };
43
+ };
44
+ explosion: {
45
+ run: (location: LocationData, radius: number, onDone: (data: any) => void) => void;
46
+ };
47
+ anaylzer: {
48
+ update: {
49
+ run: (location: LocationData, onDone: (data: any) => void) => void;
50
+ };
51
+ };
52
+ propagation: {
53
+ deferred: {
54
+ run: (location: LocationData, onDone: (data: any) => void) => void;
55
+ };
56
+ queued: {
57
+ add: (location: LocationData) => void;
58
+ run: (onDone: Function) => void;
59
+ runAndAwait: () => Promise<void>;
60
+ };
61
+ };
62
+ generate: {
63
+ deferred: {
64
+ run(location: LocationData, data: any, onDone: (data: any) => void): void;
65
+ };
66
+ queued: {
67
+ add: (data: GenerateTasks) => void;
68
+ run: (onDone: Function) => void;
69
+ runAndAwait: () => Promise<void>;
70
+ };
71
+ };
72
+ decorate: {
73
+ deferred: {
74
+ run: (location: LocationData, data: any, onDone: (data: any) => void) => void;
75
+ };
76
+ queued: {
77
+ add: (data: GenerateTasks) => Promise<void>;
78
+ run: (onDone: Function) => void;
79
+ runAndAwait: () => Promise<void>;
80
+ };
81
+ };
82
+ worldSun: {
83
+ deferred: {
84
+ run: (location: LocationData, onDone: (data: any) => void) => void;
85
+ };
86
+ queued: {
87
+ add: (location: LocationData) => void;
88
+ run: (onDone: Function) => void;
89
+ runAndAwait: () => Promise<void>;
90
+ };
91
+ };
92
+ }
@@ -0,0 +1,217 @@
1
+ import { Threads } from "@amodx/threads/";
2
+ import { WorldSpaces } from "../../Data/World/WorldSpaces.js";
3
+ import { ConstructorRemoteThreadTasks } from "../../Contexts/Constructor/ConstructorRemoteThreadTasks.js";
4
+ import { ConstructorTasksIds } from "../../Contexts/Constructor/ConstructorTasksIds.js";
5
+ import { DVEConstructorTasksQueues } from "../../Contexts/Constructor/DVEConstructorTasksQueues.js";
6
+ export class TaskTool {
7
+ _data = {
8
+ dimension: "main",
9
+ queue: "main",
10
+ };
11
+ _thread = "";
12
+ _priority = 0;
13
+ constructor() {
14
+ this._thread = Threads.threadName;
15
+ }
16
+ setPriority(priority) {
17
+ this._priority = priority;
18
+ return this;
19
+ }
20
+ setFocalPoint(location) {
21
+ const [dimesnion, x, y, z] = location;
22
+ const queueKey = `${dimesnion}-${WorldSpaces.region.getKeyXYZ(x, y, z)}`;
23
+ DVEConstructorTasksQueues.instance.addQueue(queueKey);
24
+ this._data.queue = queueKey;
25
+ this._thread = Threads.threadName;
26
+ return this;
27
+ }
28
+ voxelUpdate = {
29
+ update: {
30
+ run: (location, raw, onDone, mode = "sync") => {
31
+ DVEConstructorTasksQueues.instance.constructors.runPromiseTasks(ConstructorTasksIds.VoxelUpdate, [location, raw, this._data.queue, this._thread], [], onDone, mode == "sync" ? 0 : undefined);
32
+ },
33
+ },
34
+ erase: {
35
+ run: (location, onDone, mode = "sync") => {
36
+ DVEConstructorTasksQueues.instance.constructors.runPromiseTasks(ConstructorTasksIds.VoxelErease, [location, this._data.queue, this._thread], [], onDone, mode == "sync" ? 0 : undefined);
37
+ },
38
+ },
39
+ paint: {
40
+ run: (location, raw, onDone, mode = "sync") => {
41
+ DVEConstructorTasksQueues.instance.constructors.runPromiseTasks(ConstructorTasksIds.VoxelPaint, [location, raw, this._data.queue, this._thread], [], onDone, mode == "sync" ? 0 : undefined);
42
+ },
43
+ },
44
+ };
45
+ build = {
46
+ chunk: {
47
+ deferred: {
48
+ run: (buildTasks, onDone) => {
49
+ DVEConstructorTasksQueues.instance.constructors.runPromiseTasks(ConstructorTasksIds.BuildChunk, {
50
+ data: buildTasks,
51
+ priority: this._priority,
52
+ }, [], onDone, undefined, 0);
53
+ },
54
+ },
55
+ queued: {
56
+ add: (location) => {
57
+ DVEConstructorTasksQueues.instance.getTasks("build-chunk").add({
58
+ data: [location, 1],
59
+ priority: this._priority,
60
+ }, this._data.queue);
61
+ },
62
+ run: (onDone) => {
63
+ DVEConstructorTasksQueues.instance
64
+ .getTasks("build-chunk")
65
+ .run(this._data.queue);
66
+ DVEConstructorTasksQueues.instance
67
+ .getTasks("build-chunk")
68
+ .onDone(this._data.queue, onDone);
69
+ },
70
+ runAndAwait: async () => {
71
+ await DVEConstructorTasksQueues.instance
72
+ .getTasks("build-chunk")
73
+ .runAndAwait(this._data.queue);
74
+ },
75
+ },
76
+ },
77
+ column: {
78
+ queued: {},
79
+ deferred: {
80
+ run: (location, onDone) => {
81
+ DVEConstructorTasksQueues.instance.constructors.runPromiseTasks(ConstructorTasksIds.BuildColumn, [location, 1], [], onDone, undefined, 0);
82
+ },
83
+ },
84
+ },
85
+ };
86
+ explosion = {
87
+ run: (location, radius, onDone) => {
88
+ DVEConstructorTasksQueues.instance.constructors.runPromiseTasks(ConstructorTasksIds.Explosion, [location, radius, "", ""], [], onDone, undefined, 0);
89
+ },
90
+ };
91
+ anaylzer = {
92
+ update: {
93
+ run: (location, onDone) => {
94
+ DVEConstructorTasksQueues.instance.constructors.runPromiseTasks(ConstructorTasksIds.AnalyzerUpdate, [location, this._data.queue, this._thread], [], onDone, undefined, 0);
95
+ },
96
+ },
97
+ };
98
+ propagation = {
99
+ deferred: {
100
+ run: (location, onDone) => {
101
+ DVEConstructorTasksQueues.instance.constructors.runPromiseTasks(ConstructorTasksIds.AnalyzerPropagation, [location, this._data.queue, this._thread], [], onDone, undefined, 0);
102
+ },
103
+ },
104
+ queued: {
105
+ add: (location) => {
106
+ DVEConstructorTasksQueues.instance
107
+ .getTasks("propagation")
108
+ .add([location, this._data.queue, this._thread], this._data.queue);
109
+ },
110
+ run: (onDone) => {
111
+ DVEConstructorTasksQueues.instance
112
+ .getTasks("propagation")
113
+ .run(this._data.queue);
114
+ DVEConstructorTasksQueues.instance
115
+ .getTasks("propagation")
116
+ .onDone(this._data.queue, onDone);
117
+ },
118
+ runAndAwait: async () => {
119
+ await DVEConstructorTasksQueues.instance
120
+ .getTasks("propagation")
121
+ .runAndAwait(this._data.queue);
122
+ },
123
+ },
124
+ };
125
+ generate = {
126
+ deferred: {
127
+ run(location, data, onDone) {
128
+ DVEConstructorTasksQueues.instance.constructors.runPromiseTasks(ConstructorTasksIds.Generate, [location, data], [], onDone, undefined, 0);
129
+ },
130
+ },
131
+ queued: {
132
+ add: (data) => {
133
+ DVEConstructorTasksQueues.instance
134
+ .getTasks("generate")
135
+ .add(data, this._data.queue);
136
+ },
137
+ run: (onDone) => {
138
+ DVEConstructorTasksQueues.instance
139
+ .getTasks("generate")
140
+ .run(this._data.queue);
141
+ DVEConstructorTasksQueues.instance
142
+ .getTasks("generate")
143
+ .onDone(this._data.queue, onDone);
144
+ },
145
+ runAndAwait: async () => {
146
+ await DVEConstructorTasksQueues.instance
147
+ .getTasks("generate")
148
+ .runAndAwait(this._data.queue);
149
+ },
150
+ },
151
+ };
152
+ decorate = {
153
+ deferred: {
154
+ run: (location, data, onDone) => {
155
+ DVEConstructorTasksQueues.instance.constructors.runPromiseTasks(ConstructorTasksIds.Decorate, [location, data], [], onDone, undefined, 0);
156
+ },
157
+ },
158
+ queued: {
159
+ add: async (data) => {
160
+ DVEConstructorTasksQueues.instance
161
+ .getTasks("decorate")
162
+ .add(data, this._data.queue);
163
+ },
164
+ run: (onDone) => {
165
+ DVEConstructorTasksQueues.instance
166
+ .getTasks("decorate")
167
+ .run(this._data.queue);
168
+ DVEConstructorTasksQueues.instance
169
+ .getTasks("decorate")
170
+ .onDone(this._data.queue, onDone);
171
+ },
172
+ runAndAwait: async () => {
173
+ await DVEConstructorTasksQueues.instance
174
+ .getTasks("decorate")
175
+ .runAndAwait(this._data.queue);
176
+ },
177
+ },
178
+ };
179
+ worldSun = {
180
+ deferred: {
181
+ run: (location, onDone) => {
182
+ DVEConstructorTasksQueues.instance.constructors.runPromiseTasks(ConstructorTasksIds.WorldSun, [location, this._thread], [], onDone, undefined, 0);
183
+ },
184
+ },
185
+ queued: {
186
+ add: (location) => {
187
+ DVEConstructorTasksQueues.instance
188
+ .getTasks("world-sun")
189
+ .add([[...location], this._data.queue, this._thread], this._data.queue);
190
+ },
191
+ run: (onDone) => {
192
+ DVEConstructorTasksQueues.instance
193
+ .getTasks("world-sun")
194
+ .run(this._data.queue);
195
+ DVEConstructorTasksQueues.instance
196
+ .getTasks("world-sun")
197
+ .onDone(this._data.queue, onDone);
198
+ },
199
+ runAndAwait: async () => {
200
+ await DVEConstructorTasksQueues.instance
201
+ .getTasks("world-sun")
202
+ .runAndAwait(this._data.queue);
203
+ },
204
+ },
205
+ };
206
+ }
207
+ DVEConstructorTasksQueues.onCreated.subscribe(TaskTool, () => {
208
+ DVEConstructorTasksQueues.instance.registerTasks("world-sun", ConstructorTasksIds.WorldSun);
209
+ DVEConstructorTasksQueues.instance.registerTasks("decorate", ConstructorTasksIds.Decorate);
210
+ DVEConstructorTasksQueues.instance.registerTasks("generate", ConstructorTasksIds.Generate);
211
+ DVEConstructorTasksQueues.instance.registerTasks("propagation", ConstructorTasksIds.AnalyzerPropagation);
212
+ const tasks = new TaskTool();
213
+ Threads.registerTasks(ConstructorRemoteThreadTasks.BuildChunk, (data) => {
214
+ tasks.setPriority(data.priority);
215
+ tasks.build.chunk.deferred.run(data.data, () => { });
216
+ });
217
+ });
File without changes
package/Tools/index.js ADDED
@@ -0,0 +1 @@
1
+ "use strict";
@@ -0,0 +1,25 @@
1
+ import type { BinaryStructData } from "@amodx/binary/";
2
+ import { LocationData } from "Math/index.js";
3
+ export type DataSyncTypes = "chunk" | "voxel-data" | "iten-data" | "shape-map";
4
+ export type WorldDataSync = [location: LocationData, buffer: SharedArrayBuffer];
5
+ export type PaletteSyncData = [
6
+ voxelPalette: string[],
7
+ voxelPaletteMap: Record<string, number>,
8
+ nameToIdMap: Record<string, string>,
9
+ idToNameMap: Record<string, string>
10
+ ];
11
+ export type VoxelDataSync = [
12
+ initData: BinaryStructData,
13
+ voxelMapData: SharedArrayBuffer
14
+ ];
15
+ export type RegisterStringMapSync = [
16
+ segment: string,
17
+ id: string,
18
+ map: string[]
19
+ ];
20
+ export type RegisterObjectMapSync = [
21
+ segment: string,
22
+ id: string,
23
+ map: any[]
24
+ ];
25
+ export type VoxelMapSyncData = string[];
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,73 @@
1
+ export declare class EngineSettingsData {
2
+ floatingOrigi: {
3
+ enable: boolean;
4
+ };
5
+ nexus: {
6
+ enabled: boolean;
7
+ autoSyncChunks: boolean;
8
+ autoSyncVoxelPalette: boolean;
9
+ };
10
+ data: {
11
+ enabled: boolean;
12
+ autoSyncChunks: boolean;
13
+ mode: string;
14
+ };
15
+ server: {
16
+ enabled: boolean;
17
+ };
18
+ richWorld: {
19
+ enabled: boolean;
20
+ autoSyncChunks: boolean;
21
+ autoSyncVoxelPalette: boolean;
22
+ };
23
+ textures: {
24
+ animationTime: number;
25
+ textureSize: number;
26
+ mipMapSizes: number[];
27
+ };
28
+ updating: {
29
+ autoRebuild: boolean;
30
+ };
31
+ world: {
32
+ maxX: number;
33
+ minX: number;
34
+ maxZ: number;
35
+ minZ: number;
36
+ maxY: number;
37
+ minY: number;
38
+ };
39
+ regions: {
40
+ regionXPow2: number;
41
+ regionYPow2: number;
42
+ regionZPow2: number;
43
+ };
44
+ chunks: {
45
+ autoHeightMap: boolean;
46
+ chunkXPow2: number;
47
+ chunkYPow2: number;
48
+ chunkZPow2: number;
49
+ };
50
+ voxels: {
51
+ doColors: boolean;
52
+ };
53
+ flow: {
54
+ enable: boolean;
55
+ baseFlowLimit: number;
56
+ };
57
+ lighting: {
58
+ doAO: boolean;
59
+ doSunLight: boolean;
60
+ doRGBLight: boolean;
61
+ autoRGBLight: boolean;
62
+ autoSunLight: boolean;
63
+ };
64
+ meshes: {
65
+ clearChachedGeometry: boolean;
66
+ checkMagmaCollisions: boolean;
67
+ checkLiquidCollisions: boolean;
68
+ checkFloraCollisions: boolean;
69
+ checkSolidCollisions: boolean;
70
+ serialize: boolean;
71
+ pickable: boolean;
72
+ };
73
+ }
@@ -0,0 +1,73 @@
1
+ export class EngineSettingsData {
2
+ floatingOrigi = {
3
+ enable: false,
4
+ };
5
+ nexus = {
6
+ enabled: false,
7
+ autoSyncChunks: true,
8
+ autoSyncVoxelPalette: true,
9
+ };
10
+ data = {
11
+ enabled: false,
12
+ autoSyncChunks: true,
13
+ mode: "indexdb",
14
+ };
15
+ server = {
16
+ enabled: false,
17
+ };
18
+ richWorld = {
19
+ enabled: false,
20
+ autoSyncChunks: true,
21
+ autoSyncVoxelPalette: true,
22
+ };
23
+ textures = {
24
+ animationTime: 20,
25
+ textureSize: 16,
26
+ mipMapSizes: [16, 12, 8, 4],
27
+ };
28
+ updating = {
29
+ autoRebuild: true,
30
+ };
31
+ world = {
32
+ maxX: Number.MAX_SAFE_INTEGER,
33
+ minX: -Number.MAX_SAFE_INTEGER,
34
+ maxZ: Number.MAX_SAFE_INTEGER,
35
+ minZ: -Number.MAX_SAFE_INTEGER,
36
+ maxY: 256,
37
+ minY: 0,
38
+ };
39
+ regions = {
40
+ regionXPow2: 9,
41
+ regionYPow2: 8,
42
+ regionZPow2: 9,
43
+ };
44
+ chunks = {
45
+ autoHeightMap: true,
46
+ chunkXPow2: 4,
47
+ chunkYPow2: 4,
48
+ chunkZPow2: 4,
49
+ };
50
+ voxels = {
51
+ doColors: true,
52
+ };
53
+ flow = {
54
+ enable: true,
55
+ baseFlowLimit: 200,
56
+ };
57
+ lighting = {
58
+ doAO: true,
59
+ doSunLight: true,
60
+ doRGBLight: true,
61
+ autoRGBLight: true,
62
+ autoSunLight: true,
63
+ };
64
+ meshes = {
65
+ clearChachedGeometry: true,
66
+ checkMagmaCollisions: false,
67
+ checkLiquidCollisions: false,
68
+ checkFloraCollisions: false,
69
+ checkSolidCollisions: false,
70
+ serialize: false,
71
+ pickable: false,
72
+ };
73
+ }
@@ -0,0 +1,30 @@
1
+ import type { BinaryNumberTypes } from "@amodx/binary/";
2
+ type TagBuilderNodeBase = {
3
+ id: string;
4
+ };
5
+ type TagBuilderNumberNode = {
6
+ type: "number";
7
+ numberType: BinaryNumberTypes;
8
+ default: number;
9
+ } & TagBuilderNodeBase;
10
+ type TagBuilderNumberArrayNode = {
11
+ type: "number-array";
12
+ numberType: BinaryNumberTypes;
13
+ length: number;
14
+ } & TagBuilderNodeBase;
15
+ type TagBuilderStringMapNode = {
16
+ type: "string-map";
17
+ allowedComms: string[];
18
+ default?: string;
19
+ } & TagBuilderNodeBase;
20
+ type TagBuilderObjectMapNode = {
21
+ type: "object-map";
22
+ allowedComms: string[];
23
+ default?: any;
24
+ } & TagBuilderNodeBase;
25
+ type TagBuilderBooleanNode = {
26
+ type: "boolean";
27
+ default: boolean;
28
+ } & TagBuilderNodeBase;
29
+ export type TagBuilderNodes = TagBuilderNumberNode | TagBuilderNumberArrayNode | TagBuilderStringMapNode | TagBuilderBooleanNode | TagBuilderObjectMapNode;
30
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,4 @@
1
+ export type SubstanceData = {
2
+ id: string;
3
+ tags: ([id: string, value: string | number | boolean | number[]] | [id: "#dve_parent_substance", value: string] | [id: "#dve_is_transparent", value: string] | [id: "#dve_rendered_substance", value: string] | [id: "#dve_culled_substances", value: string[]] | [id: "#dve_is_solid", value: boolean] | [id: "#dve_is_liquid", value: boolean] | [id: "#dve_flow_rate", value: number])[];
4
+ };
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,85 @@
1
+ import type { LocationData } from "../Math/index.js";
2
+ import type { Vec3Array } from "@amodx/math";
3
+ import type { RawVoxelData } from "../Data/Types/VoxelData.types";
4
+ import { ChunkData, ColumnData, RegionData } from "Data/World/Classes";
5
+ export type Priorities = 0 | 1 | 2 | 3;
6
+ export type PriorityTask<T> = {
7
+ data: T;
8
+ priority: Priorities;
9
+ };
10
+ export type WorldLockTasks = [
11
+ dimension: string,
12
+ start: Vec3Array,
13
+ end: Vec3Array
14
+ ];
15
+ export type LightUpdateTask = [number, number, number];
16
+ export type WorldSunTask = [location: LocationData, originThread: string];
17
+ export type UpdateTasks = [
18
+ location: LocationData,
19
+ buildQueue: string,
20
+ originThread: string
21
+ ];
22
+ export type VoxelUpdateTasks = [
23
+ location: LocationData,
24
+ raw: RawVoxelData,
25
+ buildQueue: string,
26
+ originThread: string
27
+ ];
28
+ export type AnaylzerTask = [
29
+ location: LocationData,
30
+ buildQueue: string,
31
+ originThread: string
32
+ ];
33
+ export type AddToRebuildQueue = [
34
+ location: LocationData,
35
+ buildQueue: string,
36
+ priority: Priorities
37
+ ];
38
+ export type RunRebuildTasks = [buildQueue: string];
39
+ export type BuildTasks = [location: LocationData, LOD: number];
40
+ export type GenerateTasks = [location: LocationData, data: any];
41
+ export type ExplosionTasks = [
42
+ location: LocationData,
43
+ radius: number,
44
+ buildQueue: string,
45
+ originThread: string
46
+ ];
47
+ export type LoadChunkDataTasks = [location: LocationData, chunk: ChunkData];
48
+ export type LoadColumnDataTasks = [location: LocationData, column: ColumnData];
49
+ export type LoadRegionDataTasks = [location: LocationData, region: RegionData];
50
+ export type LoadRegionHeadertasks = [
51
+ location: LocationData,
52
+ data: SharedArrayBuffer
53
+ ];
54
+ export type GetRichDataTasks = [location: LocationData, segment: string];
55
+ export type SetRichDataTasks = [
56
+ location: LocationData,
57
+ segment: string,
58
+ objectBuffer: ArrayBuffer
59
+ ];
60
+ export type SetRichColumnTasks = [
61
+ location: LocationData,
62
+ objectBuffer: ArrayBuffer
63
+ ];
64
+ export type RequestLightUpdateQueueData = {
65
+ rgb: {
66
+ update: number[][];
67
+ rmeove: number[][];
68
+ };
69
+ sun: {
70
+ update: number[][];
71
+ rmeove: number[][];
72
+ };
73
+ };
74
+ export type RequestFlowUpdateQueueData = {
75
+ flow: {
76
+ update: number[][];
77
+ rmeove: number[][];
78
+ };
79
+ } & RequestLightUpdateQueueData;
80
+ export type RequestsVoxelUpdateQueuesData = {
81
+ flow: {
82
+ update: number[][];
83
+ rmeove: number[][];
84
+ };
85
+ } & RequestLightUpdateQueueData;
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,5 @@
1
+ import { CompassDirectionNames } from "../Math/Math.types";
2
+ export type DirectionNames = "up" | "down" | Exclude<CompassDirectionNames, "north-west" | "north-east" | "south-west" | "south-east">;
3
+ export type RecursivePartial<T> = {
4
+ [P in keyof T]?: RecursivePartial<T[P]>;
5
+ };
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,12 @@
1
+ export type VoxelPalette = string[];
2
+ export type VoxelPaletteMap = Record<string, number>;
3
+ /**# Voxel Data
4
+ * ---
5
+ * This the needed information for each voxel.
6
+ */
7
+ export interface VoxelData {
8
+ id: string;
9
+ name?: string;
10
+ title?: string;
11
+ tags: ([id: string, value: any] | [id: "#dve_substance", value: string] | [id: "#dve_shape_id", value: string] | [id: "#dve_is_light_source", value: boolean] | [id: "#dve_no_ao", value: boolean] | [id: "#dve_light_value", value: [r: number, g: number, z: number]] | [id: "#dve_collider_id", value: string] | [id: "#dve_check_collisions", value: boolean] | [id: "#dve_can_have_secondary", value: boolean] | [id: "#dve_material", value: string] | [id: "#dve_hardness", value: number] | [id: "#dve_is_rich", value: boolean])[];
12
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,2 @@
1
+ export * from "./Voxel.types.js";
2
+ export * from "./Util.types.js";
package/Types/index.js ADDED
@@ -0,0 +1,2 @@
1
+ export * from "./Voxel.types.js";
2
+ export * from "./Util.types.js";
@@ -0,0 +1,23 @@
1
+ import type { Vec3Array } from "@amodx/math";
2
+ export declare class DataMatrix<T> {
3
+ size: Vec3Array;
4
+ defaultValue: T;
5
+ private _matrix;
6
+ constructor(size: Vec3Array, defaultValue: T);
7
+ get sizeX(): number;
8
+ get sizeY(): number;
9
+ get sizeZ(): number;
10
+ setMatrix(matrix: T[][][]): void;
11
+ cloneMatrix(): T[][][];
12
+ setVec3([x, y, z]: Vec3Array, value: T): void;
13
+ setXYZ(x: number, y: number, z: number, value: T): void;
14
+ getVec3([x, y, z]: Vec3Array): T | undefined;
15
+ getXYZ(x: number, y: number, z: number): T | undefined;
16
+ deleteVec3([x, y, z]: Vec3Array): void;
17
+ deleteXYZ(x: number, y: number, z: number): void;
18
+ setAll(value: T): void;
19
+ getAll(): Generator<[Vec3Array, T]>;
20
+ swap(startPosition: Vec3Array, endPosition: Vec3Array): void;
21
+ isCube(): boolean;
22
+ private isWithinBounds;
23
+ }