@divinevoxel/vlox 0.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (723) hide show
  1. package/Analyzer/Analyzer.d.ts +18 -0
  2. package/Analyzer/Analyzer.js +91 -0
  3. package/Analyzer/AnalyzerProcessor.d.ts +6 -0
  4. package/Analyzer/AnalyzerProcessor.js +39 -0
  5. package/Analyzer/AnalyzerUpdater.d.ts +10 -0
  6. package/Analyzer/AnalyzerUpdater.js +13 -0
  7. package/Archive/Archive.types.d.ts +176 -0
  8. package/Archive/Archive.types.js +1 -0
  9. package/Archive/Functions/ArchiveArea.d.ts +10 -0
  10. package/Archive/Functions/ArchiveArea.js +315 -0
  11. package/Archive/Functions/ArchiveColumn.d.ts +8 -0
  12. package/Archive/Functions/ArchiveColumn.js +293 -0
  13. package/Archive/Functions/ImportColumn.d.ts +9 -0
  14. package/Archive/Functions/ImportColumn.js +213 -0
  15. package/Archive/Functions/Palettes.d.ts +5 -0
  16. package/Archive/Functions/Palettes.js +46 -0
  17. package/Archive/Functions/index.d.ts +3 -0
  18. package/Archive/Functions/index.js +3 -0
  19. package/Archive/index.d.ts +2 -0
  20. package/Archive/index.js +2 -0
  21. package/Contexts/Constructor/ConstrcutorTheads.d.ts +9 -0
  22. package/Contexts/Constructor/ConstrcutorTheads.js +22 -0
  23. package/Contexts/Constructor/ConstructorRemoteThreadTasks.d.ts +7 -0
  24. package/Contexts/Constructor/ConstructorRemoteThreadTasks.js +8 -0
  25. package/Contexts/Constructor/ConstructorTasks.d.ts +2 -0
  26. package/Contexts/Constructor/ConstructorTasks.js +82 -0
  27. package/Contexts/Constructor/ConstructorTasksIds.d.ts +21 -0
  28. package/Contexts/Constructor/ConstructorTasksIds.js +22 -0
  29. package/Contexts/Constructor/ConstructorThreadState.d.ts +5 -0
  30. package/Contexts/Constructor/ConstructorThreadState.js +16 -0
  31. package/Contexts/Constructor/DVEConstructorTasksQueues.d.ts +27 -0
  32. package/Contexts/Constructor/DVEConstructorTasksQueues.js +73 -0
  33. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +17 -0
  34. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +30 -0
  35. package/Contexts/Constructor/InitWorker.d.ts +2 -0
  36. package/Contexts/Constructor/InitWorker.js +20 -0
  37. package/Contexts/Constructor/Tasks/TasksRequest.d.ts +141 -0
  38. package/Contexts/Constructor/Tasks/TasksRequest.js +218 -0
  39. package/Contexts/Constructor/Tasks/VoxelUpdate.d.ts +4 -0
  40. package/Contexts/Constructor/Tasks/VoxelUpdate.js +151 -0
  41. package/Contexts/Constructor/index.d.ts +1 -0
  42. package/Contexts/Constructor/index.js +1 -0
  43. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +19 -0
  44. package/Contexts/Nexus/DivineVoxelEngineNexus.js +29 -0
  45. package/Contexts/Nexus/InitWorker.d.ts +2 -0
  46. package/Contexts/Nexus/InitWorker.js +15 -0
  47. package/Contexts/Nexus/Threads/NexusTheads.d.ts +13 -0
  48. package/Contexts/Nexus/Threads/NexusTheads.js +25 -0
  49. package/Contexts/Nexus/Threads/NexusThreadState.d.ts +7 -0
  50. package/Contexts/Nexus/Threads/NexusThreadState.js +10 -0
  51. package/Contexts/Nexus/index.d.ts +1 -0
  52. package/Contexts/Nexus/index.js +1 -0
  53. package/Contexts/Render/DVERenderThreads.d.ts +11 -0
  54. package/Contexts/Render/DVERenderThreads.js +47 -0
  55. package/Contexts/Render/DivineVoxelEngineRender.d.ts +70 -0
  56. package/Contexts/Render/DivineVoxelEngineRender.js +54 -0
  57. package/Contexts/Render/InitThreads.d.ts +2 -0
  58. package/Contexts/Render/InitThreads.js +53 -0
  59. package/Contexts/Render/Scene/MeshManager.d.ts +15 -0
  60. package/Contexts/Render/Scene/MeshManager.js +105 -0
  61. package/Contexts/Render/Scene/MeshRegister.d.ts +32 -0
  62. package/Contexts/Render/Scene/MeshRegister.js +195 -0
  63. package/Contexts/Render/Scene/MeshRegister.types.d.ts +13 -0
  64. package/Contexts/Render/Scene/MeshRegister.types.js +1 -0
  65. package/Contexts/Render/Tasks/RenderTasks.d.ts +7 -0
  66. package/Contexts/Render/Tasks/RenderTasks.js +24 -0
  67. package/Contexts/Render/Tasks/RenderTasks.types.d.ts +27 -0
  68. package/Contexts/Render/Tasks/RenderTasks.types.js +1 -0
  69. package/Contexts/Render/index.d.ts +1 -0
  70. package/Contexts/Render/index.js +1 -0
  71. package/Contexts/RichWorld/DivineStarVoxelEngineRichWorld.d.ts +21 -0
  72. package/Contexts/RichWorld/DivineStarVoxelEngineRichWorld.js +33 -0
  73. package/Contexts/RichWorld/InitWorker.d.ts +2 -0
  74. package/Contexts/RichWorld/InitWorker.js +15 -0
  75. package/Contexts/RichWorld/RichDataRegister.d.ts +24 -0
  76. package/Contexts/RichWorld/RichDataRegister.js +110 -0
  77. package/Contexts/RichWorld/RichWorldTasks.d.ts +2 -0
  78. package/Contexts/RichWorld/RichWorldTasks.js +58 -0
  79. package/Contexts/RichWorld/Threads/RichWorldThreadState.d.ts +7 -0
  80. package/Contexts/RichWorld/Threads/RichWorldThreadState.js +10 -0
  81. package/Contexts/RichWorld/Threads/RichWorldThreads.d.ts +10 -0
  82. package/Contexts/RichWorld/Threads/RichWorldThreads.js +22 -0
  83. package/Contexts/RichWorld/Tools/RichColumnDataTool.d.ts +7 -0
  84. package/Contexts/RichWorld/Tools/RichColumnDataTool.js +18 -0
  85. package/Contexts/RichWorld/Tools/RichDataTool.d.ts +14 -0
  86. package/Contexts/RichWorld/Tools/RichDataTool.js +71 -0
  87. package/Contexts/RichWorld/index.d.ts +1 -0
  88. package/Contexts/RichWorld/index.js +1 -0
  89. package/Contexts/World/Data/Classes/RegisterDataManager.d.ts +8 -0
  90. package/Contexts/World/Data/Classes/RegisterDataManager.js +22 -0
  91. package/Contexts/World/Data/Classes/StructBuilder.d.ts +31 -0
  92. package/Contexts/World/Data/Classes/StructBuilder.js +173 -0
  93. package/Contexts/World/Data/DVEFDataStructs.d.ts +7 -0
  94. package/Contexts/World/Data/DVEFDataStructs.js +21 -0
  95. package/Contexts/World/Data/DataRegister.d.ts +8 -0
  96. package/Contexts/World/Data/DataRegister.js +9 -0
  97. package/Contexts/World/Data/DataStructBuilders.d.ts +12 -0
  98. package/Contexts/World/Data/DataStructBuilders.js +23 -0
  99. package/Contexts/World/Data/DataSync.d.ts +51 -0
  100. package/Contexts/World/Data/DataSync.js +215 -0
  101. package/Contexts/World/Data/DataSyncNode.d.ts +28 -0
  102. package/Contexts/World/Data/DataSyncNode.js +54 -0
  103. package/Contexts/World/Data/Generators/SubstanceDataGenerator.d.ts +5 -0
  104. package/Contexts/World/Data/Generators/SubstanceDataGenerator.js +36 -0
  105. package/Contexts/World/Data/Generators/VoxelDataGenerator.d.ts +9 -0
  106. package/Contexts/World/Data/Generators/VoxelDataGenerator.js +64 -0
  107. package/Contexts/World/Data/Generators/WorldDataGenerator.d.ts +12 -0
  108. package/Contexts/World/Data/Generators/WorldDataGenerator.js +24 -0
  109. package/Contexts/World/Data/Managers/DataManagers.d.ts +5 -0
  110. package/Contexts/World/Data/Managers/DataManagers.js +126 -0
  111. package/Contexts/World/Data/StructBuilders/SubstanceStructBuilder.d.ts +2 -0
  112. package/Contexts/World/Data/StructBuilders/SubstanceStructBuilder.js +57 -0
  113. package/Contexts/World/Data/StructBuilders/VoxelStructBuilder.d.ts +2 -0
  114. package/Contexts/World/Data/StructBuilders/VoxelStructBuilder.js +68 -0
  115. package/Contexts/World/Data/Structs/ChunkStruct.d.ts +3 -0
  116. package/Contexts/World/Data/Structs/ChunkStruct.js +29 -0
  117. package/Contexts/World/Data/Structs/ColumnStruct.d.ts +3 -0
  118. package/Contexts/World/Data/Structs/ColumnStruct.js +45 -0
  119. package/Contexts/World/Data/Structs/RegionStruct.d.ts +4 -0
  120. package/Contexts/World/Data/Structs/RegionStruct.js +50 -0
  121. package/Contexts/World/DivineVoxelEngineWorld.d.ts +34 -0
  122. package/Contexts/World/DivineVoxelEngineWorld.js +64 -0
  123. package/Contexts/World/InitWorker.d.ts +2 -0
  124. package/Contexts/World/InitWorker.js +35 -0
  125. package/Contexts/World/Lock/WorldLock.d.ts +12 -0
  126. package/Contexts/World/Lock/WorldLock.js +86 -0
  127. package/Contexts/World/Tasks/WorldTasks.d.ts +11 -0
  128. package/Contexts/World/Tasks/WorldTasks.js +98 -0
  129. package/Contexts/World/WorldDataHooks.d.ts +1 -0
  130. package/Contexts/World/WorldDataHooks.js +96 -0
  131. package/Contexts/World/WorldThreadState.d.ts +4 -0
  132. package/Contexts/World/WorldThreadState.js +6 -0
  133. package/Contexts/World/WorldThreads.d.ts +14 -0
  134. package/Contexts/World/WorldThreads.js +34 -0
  135. package/Contexts/World/index.d.ts +1 -0
  136. package/Contexts/World/index.js +1 -0
  137. package/Data/Constants/DVEFDataSyncIds.d.ts +12 -0
  138. package/Data/Constants/DVEFDataSyncIds.js +13 -0
  139. package/Data/Constants/DataHeaders.d.ts +6 -0
  140. package/Data/Constants/DataHeaders.js +6 -0
  141. package/Data/Constants/Structs/ChunkStructProperties.d.ts +10 -0
  142. package/Data/Constants/Structs/ChunkStructProperties.js +10 -0
  143. package/Data/Constants/Structs/SubstanceStructProperties.d.ts +8 -0
  144. package/Data/Constants/Structs/SubstanceStructProperties.js +8 -0
  145. package/Data/Constants/Structs/VoxelStructProperties.d.ts +11 -0
  146. package/Data/Constants/Structs/VoxelStructProperties.js +11 -0
  147. package/Data/Constants/Structs/WorldDataStructProperties.d.ts +8 -0
  148. package/Data/Constants/Structs/WorldDataStructProperties.js +8 -0
  149. package/Data/Constants/SubstanceTagIds.d.ts +12 -0
  150. package/Data/Constants/SubstanceTagIds.js +13 -0
  151. package/Data/Constants/VoxelTagIds.d.ts +14 -0
  152. package/Data/Constants/VoxelTagIds.js +15 -0
  153. package/Data/DVEFDataCore.d.ts +7 -0
  154. package/Data/DVEFDataCore.js +7 -0
  155. package/Data/DVEFDataManager.d.ts +31 -0
  156. package/Data/DVEFDataManager.js +23 -0
  157. package/Data/DVEFDataSyncNode.d.ts +20 -0
  158. package/Data/DVEFDataSyncNode.js +53 -0
  159. package/Data/DataHooks.d.ts +51 -0
  160. package/Data/DataHooks.js +29 -0
  161. package/Data/LightData.d.ts +150 -0
  162. package/Data/LightData.js +402 -0
  163. package/Data/RegionHeaderRegister.d.ts +29 -0
  164. package/Data/RegionHeaderRegister.js +56 -0
  165. package/Data/Register/MappedDataRegister.d.ts +5 -0
  166. package/Data/Register/MappedDataRegister.js +8 -0
  167. package/Data/Register/MappedRegisterBase.d.ts +14 -0
  168. package/Data/Register/MappedRegisterBase.js +50 -0
  169. package/Data/Settings/EngineSettings.d.ts +27 -0
  170. package/Data/Settings/EngineSettings.js +81 -0
  171. package/Data/Substance/SubstancePalette.d.ts +9 -0
  172. package/Data/Substance/SubstancePalette.js +16 -0
  173. package/Data/Substance/SubstanceStruct.d.ts +20 -0
  174. package/Data/Substance/SubstanceStruct.js +19 -0
  175. package/Data/Types/DataSync.types.d.ts +3 -0
  176. package/Data/Types/DataSync.types.js +1 -0
  177. package/Data/Types/DimensionData.types.d.ts +9 -0
  178. package/Data/Types/DimensionData.types.js +1 -0
  179. package/Data/Types/RichWorldData.types.d.ts +15 -0
  180. package/Data/Types/RichWorldData.types.js +1 -0
  181. package/Data/Types/VoxelData.types.d.ts +7 -0
  182. package/Data/Types/VoxelData.types.js +1 -0
  183. package/Data/Types/WorldData.types.d.ts +10 -0
  184. package/Data/Types/WorldData.types.js +19 -0
  185. package/Data/Voxel/VoxelPalette.d.ts +12 -0
  186. package/Data/Voxel/VoxelPalette.js +22 -0
  187. package/Data/Voxel/VoxelStruct.d.ts +26 -0
  188. package/Data/Voxel/VoxelStruct.js +29 -0
  189. package/Data/VoxelShaderData.d.ts +17 -0
  190. package/Data/VoxelShaderData.js +34 -0
  191. package/Data/VoxelStateReader.d.ts +12 -0
  192. package/Data/VoxelStateReader.js +30 -0
  193. package/Data/World/Classes/Chunk.d.ts +21 -0
  194. package/Data/World/Classes/Chunk.js +46 -0
  195. package/Data/World/Classes/Column.d.ts +17 -0
  196. package/Data/World/Classes/Column.js +31 -0
  197. package/Data/World/Classes/Dimension.d.ts +14 -0
  198. package/Data/World/Classes/Dimension.js +20 -0
  199. package/Data/World/Classes/Region.d.ts +23 -0
  200. package/Data/World/Classes/Region.js +67 -0
  201. package/Data/World/Classes/index.d.ts +4 -0
  202. package/Data/World/Classes/index.js +4 -0
  203. package/Data/World/DimensionsRegister.d.ts +14 -0
  204. package/Data/World/DimensionsRegister.js +53 -0
  205. package/Data/World/WorldBounds.d.ts +19 -0
  206. package/Data/World/WorldBounds.js +34 -0
  207. package/Data/World/WorldPainter.d.ts +11 -0
  208. package/Data/World/WorldPainter.js +71 -0
  209. package/Data/World/WorldRegister.d.ts +51 -0
  210. package/Data/World/WorldRegister.js +220 -0
  211. package/Data/World/WorldRegisterCache.d.ts +23 -0
  212. package/Data/World/WorldRegisterCache.js +68 -0
  213. package/Data/World/WorldSpaces.d.ts +4 -0
  214. package/Data/World/WorldSpaces.js +23 -0
  215. package/DataLoader/Broswer/DataHandler.d.ts +20 -0
  216. package/DataLoader/Broswer/DataHandler.js +54 -0
  217. package/DataLoader/Broswer/WorldDataBase.d.ts +26 -0
  218. package/DataLoader/Broswer/WorldDataBase.js +81 -0
  219. package/DataLoader/Broswer/WorldDataBaseManager.d.ts +6 -0
  220. package/DataLoader/Broswer/WorldDataBaseManager.js +30 -0
  221. package/DataLoader/Broswer/WorldDataTool.d.ts +16 -0
  222. package/DataLoader/Broswer/WorldDataTool.js +64 -0
  223. package/DataLoader/Broswer/index.d.ts +1 -0
  224. package/DataLoader/Broswer/index.js +1 -0
  225. package/DataLoader/Constructor/DataLoaderTasks.d.ts +2 -0
  226. package/DataLoader/Constructor/DataLoaderTasks.js +14 -0
  227. package/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +9 -0
  228. package/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.js +17 -0
  229. package/DataLoader/Constructor/WorldDataSerializer.d.ts +15 -0
  230. package/DataLoader/Constructor/WorldDataSerializer.js +54 -0
  231. package/DataLoader/Constructor/index.d.ts +1 -0
  232. package/DataLoader/Constructor/index.js +1 -0
  233. package/DataLoader/Node/DivineVoxelEngineData.d.ts +48 -0
  234. package/DataLoader/Node/DivineVoxelEngineData.js +47 -0
  235. package/DataLoader/Node/System/RegionSystem.d.ts +28 -0
  236. package/DataLoader/Node/System/RegionSystem.js +147 -0
  237. package/DataLoader/Node/System/System.d.ts +13 -0
  238. package/DataLoader/Node/System/System.js +168 -0
  239. package/DataLoader/Node/System/SystemPath.d.ts +12 -0
  240. package/DataLoader/Node/System/SystemPath.js +29 -0
  241. package/DataLoader/Node/Tools/NodeRegionTool.d.ts +28 -0
  242. package/DataLoader/Node/Tools/NodeRegionTool.js +134 -0
  243. package/DataLoader/Node/Util/DVED.util.d.ts +17 -0
  244. package/DataLoader/Node/Util/DVED.util.js +25 -0
  245. package/DataLoader/Node/index.d.ts +3 -0
  246. package/DataLoader/Node/index.js +3 -0
  247. package/DataLoader/Types/DVED.types.d.ts +13 -0
  248. package/DataLoader/Types/DVED.types.js +1 -0
  249. package/DataLoader/World/DataHandlerWrapper.d.ts +23 -0
  250. package/DataLoader/World/DataHandlerWrapper.js +179 -0
  251. package/DataLoader/World/DataLoaderTasks.d.ts +2 -0
  252. package/DataLoader/World/DataLoaderTasks.js +70 -0
  253. package/DataLoader/World/DivineVoxelEngineDataLoaderWorld.d.ts +12 -0
  254. package/DataLoader/World/DivineVoxelEngineDataLoaderWorld.js +17 -0
  255. package/DataLoader/World/Tools/DataLoaderTool.d.ts +24 -0
  256. package/DataLoader/World/Tools/DataLoaderTool.js +113 -0
  257. package/DataLoader/World/Tools/DataSerializerTool.d.ts +8 -0
  258. package/DataLoader/World/Tools/DataSerializerTool.js +27 -0
  259. package/DataLoader/World/Tools/LoaderRegister.d.ts +9 -0
  260. package/DataLoader/World/Tools/LoaderRegister.js +29 -0
  261. package/IWG/Constants/ColumnState.d.ts +6 -0
  262. package/IWG/Constants/ColumnState.js +7 -0
  263. package/IWG/World/Classes/DebouncedTasks.d.ts +16 -0
  264. package/IWG/World/Classes/DebouncedTasks.js +34 -0
  265. package/IWG/World/Classes/Generator.d.ts +52 -0
  266. package/IWG/World/Classes/Generator.js +485 -0
  267. package/IWG/World/Classes/Tasks/IWGBatchTask.d.ts +7 -0
  268. package/IWG/World/Classes/Tasks/IWGBatchTask.js +35 -0
  269. package/IWG/World/Classes/Tasks/IWGSingleTask.d.ts +6 -0
  270. package/IWG/World/Classes/Tasks/IWGSingleTask.js +29 -0
  271. package/IWG/World/Classes/Tasks/IWGTaskBase.d.ts +27 -0
  272. package/IWG/World/Classes/Tasks/IWGTaskBase.js +34 -0
  273. package/IWG/World/Classes/Tasks/IWGTaskRegister.d.ts +6 -0
  274. package/IWG/World/Classes/Tasks/IWGTaskRegister.js +14 -0
  275. package/IWG/World/IWG.d.ts +22 -0
  276. package/IWG/World/IWG.js +83 -0
  277. package/IWG/World/Load/InitLoad.d.ts +5 -0
  278. package/IWG/World/Load/InitLoad.js +17 -0
  279. package/IWG/World/Load/LoaderBase.d.ts +16 -0
  280. package/IWG/World/Load/LoaderBase.js +57 -0
  281. package/IWG/World/Load/SafeExit.d.ts +5 -0
  282. package/IWG/World/Load/SafeExit.js +16 -0
  283. package/IWG/World/Load/Teleport.d.ts +9 -0
  284. package/IWG/World/Load/Teleport.js +26 -0
  285. package/IWG/World/Tasks/RegisterDefaultTasks.d.ts +1 -0
  286. package/IWG/World/Tasks/RegisterDefaultTasks.js +12 -0
  287. package/IWG/World/Tasks/Rendering/IWGBuildTasks.d.ts +8 -0
  288. package/IWG/World/Tasks/Rendering/IWGBuildTasks.js +26 -0
  289. package/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +8 -0
  290. package/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +22 -0
  291. package/IWG/World/Tasks/Saving/IWGSaveTasks.d.ts +8 -0
  292. package/IWG/World/Tasks/Saving/IWGSaveTasks.js +22 -0
  293. package/IWG/World/Tasks/WorldGen/IWGDecorateTasks.d.ts +8 -0
  294. package/IWG/World/Tasks/WorldGen/IWGDecorateTasks.js +29 -0
  295. package/IWG/World/Tasks/WorldGen/IWGGenerateTasks.d.ts +8 -0
  296. package/IWG/World/Tasks/WorldGen/IWGGenerateTasks.js +29 -0
  297. package/IWG/World/Tasks/WorldGen/IWGLoadTasks.d.ts +8 -0
  298. package/IWG/World/Tasks/WorldGen/IWGLoadTasks.js +58 -0
  299. package/IWG/World/Tasks/WorldGen/IWGPropagationTasks.d.ts +8 -0
  300. package/IWG/World/Tasks/WorldGen/IWGPropagationTasks.js +27 -0
  301. package/IWG/World/Tasks/WorldGen/IWGWorldSunTasks.d.ts +8 -0
  302. package/IWG/World/Tasks/WorldGen/IWGWorldSunTasks.js +27 -0
  303. package/IWG/World/Types/IWG.types.d.ts +20 -0
  304. package/IWG/World/Types/IWG.types.js +7 -0
  305. package/IWG/World/index.d.ts +2 -0
  306. package/IWG/World/index.js +2 -0
  307. package/IWG/index.d.ts +1 -0
  308. package/IWG/index.js +1 -0
  309. package/Init/StartConstructor.d.ts +2 -0
  310. package/Init/StartConstructor.js +8 -0
  311. package/Init/StartWorld.d.ts +7 -0
  312. package/Init/StartWorld.js +9 -0
  313. package/Interfaces/Anaylzer/DVEAnaylzer.d.ts +5 -0
  314. package/Interfaces/Anaylzer/DVEAnaylzer.js +2 -0
  315. package/Interfaces/Classes/ThreadManager.d.ts +16 -0
  316. package/Interfaces/Classes/ThreadManager.js +42 -0
  317. package/Interfaces/Classes/ThreadState.d.ts +7 -0
  318. package/Interfaces/Classes/ThreadState.js +7 -0
  319. package/Interfaces/Common/DataSyncIds.d.ts +8 -0
  320. package/Interfaces/Common/DataSyncIds.js +9 -0
  321. package/Interfaces/Data/DVEDataCore.d.ts +6 -0
  322. package/Interfaces/Data/DVEDataCore.js +2 -0
  323. package/Interfaces/Data/DataManager.d.ts +13 -0
  324. package/Interfaces/Data/DataManager.js +14 -0
  325. package/Interfaces/Data/LocationBoundToolBase.d.ts +24 -0
  326. package/Interfaces/Data/LocationBoundToolBase.js +61 -0
  327. package/Interfaces/Data/NumberPalette.d.ts +13 -0
  328. package/Interfaces/Data/NumberPalette.js +40 -0
  329. package/Interfaces/Data/RemoteDataSyncNode.d.ts +16 -0
  330. package/Interfaces/Data/RemoteDataSyncNode.js +36 -0
  331. package/Interfaces/Data/StringPalette.d.ts +13 -0
  332. package/Interfaces/Data/StringPalette.js +38 -0
  333. package/Interfaces/DataLoader/DVEDataHandler.d.ts +17 -0
  334. package/Interfaces/DataLoader/DVEDataHandler.js +14 -0
  335. package/Interfaces/Render/DVEFOManager.d.ts +7 -0
  336. package/Interfaces/Render/DVEFOManager.js +6 -0
  337. package/Interfaces/Render/DVEMeshCuller.d.ts +7 -0
  338. package/Interfaces/Render/DVEMeshCuller.js +8 -0
  339. package/Interfaces/Render/DVERenderer.d.ts +14 -0
  340. package/Interfaces/Render/DVERenderer.js +2 -0
  341. package/Interfaces/Render/Nodes/DVENodeManager.d.ts +6 -0
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  666. package/VoxelModels/Input/QuadVoxelGometryInputs.js +29 -0
  667. package/VoxelModels/Rules/Classes/OcclusionFace.d.ts +65 -0
  668. package/VoxelModels/Rules/Classes/OcclusionFace.js +492 -0
  669. package/VoxelModels/Rules/Classes/VoxelRulesGeometry.d.ts +19 -0
  670. package/VoxelModels/Rules/Classes/VoxelRulesGeometry.js +32 -0
  671. package/VoxelModels/Rules/Classes/VoxelRulesModel.d.ts +18 -0
  672. package/VoxelModels/Rules/Classes/VoxelRulesModel.js +29 -0
  673. package/VoxelModels/Rules/Functions/BuildFinalInputs.d.ts +7 -0
  674. package/VoxelModels/Rules/Functions/BuildFinalInputs.js +91 -0
  675. package/VoxelModels/Rules/Functions/BuildGeomtryInputs.d.ts +6 -0
  676. package/VoxelModels/Rules/Functions/BuildGeomtryInputs.js +223 -0
  677. package/VoxelModels/Rules/Functions/BuildRules.d.ts +8 -0
  678. package/VoxelModels/Rules/Functions/BuildRules.js +187 -0
  679. package/VoxelModels/Rules/Functions/BuildStateData.d.ts +23 -0
  680. package/VoxelModels/Rules/Functions/BuildStateData.js +337 -0
  681. package/VoxelModels/Rules/Functions/GetOcclusionFaces.d.ts +4 -0
  682. package/VoxelModels/Rules/Functions/GetOcclusionFaces.js +112 -0
  683. package/VoxelModels/Rules/VoxelModelManager.d.ts +18 -0
  684. package/VoxelModels/Rules/VoxelModelManager.js +80 -0
  685. package/VoxelModels/Shared/Transform.d.ts +4 -0
  686. package/VoxelModels/Shared/Transform.js +264 -0
  687. package/VoxelModels/State/CondiotnalTreeReader.d.ts +10 -0
  688. package/VoxelModels/State/CondiotnalTreeReader.js +22 -0
  689. package/VoxelModels/State/LogicStatementReader.d.ts +8 -0
  690. package/VoxelModels/State/LogicStatementReader.js +50 -0
  691. package/VoxelModels/State/Schema/BinarySchema.d.ts +14 -0
  692. package/VoxelModels/State/Schema/BinarySchema.js +52 -0
  693. package/VoxelModels/State/Schema/BinarySchemaNode.d.ts +11 -0
  694. package/VoxelModels/State/Schema/BinarySchemaNode.js +21 -0
  695. package/VoxelModels/State/Schema/Conditions/SameVoxelConditions.d.ts +8 -0
  696. package/VoxelModels/State/Schema/Conditions/SameVoxelConditions.js +13 -0
  697. package/VoxelModels/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.d.ts +6 -0
  698. package/VoxelModels/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.js +6 -0
  699. package/VoxelModels/State/Schema/ShapeStateRelationsNode.d.ts +10 -0
  700. package/VoxelModels/State/Schema/ShapeStateRelationsNode.js +26 -0
  701. package/VoxelModels/State/Schema/StateSchema.d.ts +10 -0
  702. package/VoxelModels/State/Schema/StateSchema.js +18 -0
  703. package/VoxelModels/State/SchemaRegister.d.ts +15 -0
  704. package/VoxelModels/State/SchemaRegister.js +50 -0
  705. package/VoxelModels/State/State.types.d.ts +32 -0
  706. package/VoxelModels/State/State.types.js +22 -0
  707. package/VoxelModels/State/StateTreeReader.d.ts +9 -0
  708. package/VoxelModels/State/StateTreeReader.js +35 -0
  709. package/VoxelModels/Tags/TagsOverrides.d.ts +5 -0
  710. package/VoxelModels/Tags/TagsOverrides.js +4 -0
  711. package/VoxelModels/VoxelModel.types.d.ts +135 -0
  712. package/VoxelModels/VoxelModel.types.js +1 -0
  713. package/VoxelModels/VoxelModelRules.types.d.ts +67 -0
  714. package/VoxelModels/VoxelModelRules.types.js +1 -0
  715. package/VoxelModels/World/InitVoxelModelsWorld.d.ts +2 -0
  716. package/VoxelModels/World/InitVoxelModelsWorld.js +11 -0
  717. package/WorldGeneration/WorldGenBrush.d.ts +75 -0
  718. package/WorldGeneration/WorldGenBrush.js +136 -0
  719. package/WorldGeneration/WorldGenRegister.d.ts +14 -0
  720. package/WorldGeneration/WorldGenRegister.js +94 -0
  721. package/WorldGeneration/WorldGeneration.d.ts +14 -0
  722. package/WorldGeneration/WorldGeneration.js +54 -0
  723. package/package.json +32 -0
@@ -0,0 +1,20 @@
1
+ import { DivineVoxelEngineConstructor } from "./DivineVoxelEngineConstructor.js";
2
+ import { Threads } from "@amodx/threads/";
3
+ import { CreatePromiseCheck } from "@amodx/core/Intervals/CreatePromiseCheck.js";
4
+ export default async function (DVEC) {
5
+ let parent = "render";
6
+ if (DivineVoxelEngineConstructor.environment == "node") {
7
+ parent = "server";
8
+ }
9
+ await Threads.init("constructor", parent);
10
+ DVEC.TC.registerTasks("thread-ready", () => { });
11
+ DVEC.mesher.init();
12
+ await CreatePromiseCheck({
13
+ check: () => {
14
+ return DVEC.threads.state.isReady();
15
+ },
16
+ onReady() { },
17
+ checkInterval: 1,
18
+ });
19
+ DVEC.TC.registerTasks("ready", () => { });
20
+ }
@@ -0,0 +1,141 @@
1
+ import type { LocationData } from "../../../Math";
2
+ import type { AddToRebuildQueue, BuildTasks, Priorities, PriorityTask } from "../../../Types/Tasks.types";
3
+ import { Thread } from "@amodx/threads/";
4
+ import { VisitedMap } from "../../../Util/VisistedMap";
5
+ import { Vec3Array } from "@amodx/math";
6
+ type RebuildModes = "sync" | "async";
7
+ declare class Request<T, Q> {
8
+ tasksType: string;
9
+ origin: LocationData;
10
+ data: T;
11
+ buildQueue: string;
12
+ originThread: string;
13
+ queues: Q;
14
+ rebuildQueMap: Map<string, boolean>;
15
+ comm: Thread;
16
+ priority: Priorities;
17
+ LOD: number;
18
+ syncQueue: LocationData[];
19
+ aSyncQueue: LocationData[];
20
+ buildMode: RebuildModes;
21
+ buildTasks: PriorityTask<BuildTasks>;
22
+ trackedChunks: Map<string, Vec3Array>;
23
+ keepTrackOfChunks: boolean;
24
+ rebuildTasks: AddToRebuildQueue;
25
+ constructor(tasksType: string, origin: LocationData, data: T, buildQueue: string, originThread: string, queues: Q);
26
+ start(): this;
27
+ stop(): this;
28
+ setPriority(priority: Priorities): this;
29
+ getData(): T;
30
+ getOriginThread(): LocationData;
31
+ getBuildQueue(): string;
32
+ getOrigin(): LocationData;
33
+ needsRebuild(): boolean;
34
+ needsToUpdateOriginThread(): boolean;
35
+ clearBuildQueue(): void;
36
+ setBuldMode(mode: RebuildModes): this;
37
+ addToRebuildQueue(x: number, y: number, z: number): boolean;
38
+ addNeighborsToRebuildQueue(x: number, y: number, z: number): false | this | undefined;
39
+ runRebuildQueue(): this;
40
+ clear(): void;
41
+ }
42
+ type ArrayOfVec3Arrays = [x: number, y: number, z: number][];
43
+ type FlowVec3Array = number[][];
44
+ export declare const TasksRequest: {
45
+ getLightUpdateRequest(origin: LocationData, buildQueue?: string, originThread?: string): Request<any, {
46
+ rgb: {
47
+ update: number[];
48
+ remove: number[];
49
+ map: VisitedMap;
50
+ };
51
+ sun: {
52
+ update: number[];
53
+ remove: number[];
54
+ updateMap: VisitedMap;
55
+ remvoeMap: VisitedMap;
56
+ };
57
+ }>;
58
+ getFlowUpdateRequest(origin: LocationData, buildQueue?: string, originThread?: string): Request<null, {
59
+ flow: {
60
+ update: {
61
+ queue: FlowVec3Array;
62
+ map: VisitedMap;
63
+ };
64
+ remove: {
65
+ queue: FlowVec3Array;
66
+ map: VisitedMap;
67
+ noRemoveMap: VisitedMap;
68
+ };
69
+ };
70
+ rgb: {
71
+ update: number[];
72
+ remove: number[];
73
+ map: VisitedMap;
74
+ };
75
+ sun: {
76
+ update: number[];
77
+ remove: number[];
78
+ updateMap: VisitedMap;
79
+ remvoeMap: VisitedMap;
80
+ };
81
+ }>;
82
+ getVoxelUpdateRequests(origin: LocationData, buildQueue?: string, originThread?: string): Request<null, {
83
+ flow: {
84
+ update: {
85
+ queue: FlowVec3Array;
86
+ map: VisitedMap;
87
+ };
88
+ remove: {
89
+ queue: FlowVec3Array;
90
+ map: VisitedMap;
91
+ noRemoveMap: VisitedMap;
92
+ };
93
+ };
94
+ rgb: {
95
+ update: number[];
96
+ remove: number[];
97
+ map: VisitedMap;
98
+ };
99
+ sun: {
100
+ update: number[];
101
+ remove: number[];
102
+ updateMap: VisitedMap;
103
+ remvoeMap: VisitedMap;
104
+ };
105
+ }>;
106
+ getWorldSunRequests(origin: LocationData, buildQueue?: string, originThread?: string): Request<null, {
107
+ sun: number[];
108
+ }>;
109
+ getExplosionRequests(origin: LocationData, radius: number, buildQueue?: string, originThread?: string): Request<number, {
110
+ flow: {
111
+ update: {
112
+ queue: FlowVec3Array;
113
+ map: VisitedMap;
114
+ };
115
+ remove: {
116
+ queue: FlowVec3Array;
117
+ map: VisitedMap;
118
+ noRemoveMap: VisitedMap;
119
+ };
120
+ };
121
+ rgb: {
122
+ update: number[];
123
+ remove: number[];
124
+ map: VisitedMap;
125
+ };
126
+ sun: {
127
+ update: number[];
128
+ remove: number[];
129
+ updateMap: VisitedMap;
130
+ remvoeMap: VisitedMap;
131
+ };
132
+ queue: ArrayOfVec3Arrays;
133
+ map: VisitedMap;
134
+ }>;
135
+ };
136
+ export type ExplosionTaskRequests = ReturnType<typeof TasksRequest.getExplosionRequests>;
137
+ export type VoxelUpdateTaskRequest = ReturnType<typeof TasksRequest.getVoxelUpdateRequests>;
138
+ export type FlowTaskRequests = ReturnType<typeof TasksRequest.getFlowUpdateRequest>;
139
+ export type LightTaskRequest = ReturnType<typeof TasksRequest.getLightUpdateRequest>;
140
+ export type WorldSunTaskRequest = ReturnType<typeof TasksRequest.getWorldSunRequests>;
141
+ export {};
@@ -0,0 +1,218 @@
1
+ import { ConstructorRemoteThreadTasks } from "../../../Contexts/Constructor/ConstructorRemoteThreadTasks";
2
+ import { EngineSettings } from "../../../Data/Settings/EngineSettings.js";
3
+ import { Threads } from "@amodx/threads/";
4
+ import { $3dMooreNeighborhood } from "../../../Math/Constants/CardinalNeighbors.js";
5
+ import { WorldSpaces } from "../../../Data/World/WorldSpaces";
6
+ import { WorldRegister } from "../../../Data/World/WorldRegister.js";
7
+ import { ChunkDataTool } from "../../../Tools/Data/WorldData/ChunkDataTool";
8
+ import { VisitedMap } from "../../../Util/VisistedMap";
9
+ import { DivineVoxelEngineConstructor } from "../../../Contexts/Constructor/DivineVoxelEngineConstructor";
10
+ const chunkTool = new ChunkDataTool();
11
+ class Request {
12
+ tasksType;
13
+ origin;
14
+ data;
15
+ buildQueue;
16
+ originThread;
17
+ queues;
18
+ rebuildQueMap = new Map();
19
+ comm;
20
+ priority = 2;
21
+ LOD = 0;
22
+ syncQueue = [];
23
+ aSyncQueue = [];
24
+ buildMode = "sync";
25
+ buildTasks = {
26
+ data: [["main", 0, 0, 0], 1],
27
+ priority: 0,
28
+ };
29
+ trackedChunks = new Map();
30
+ keepTrackOfChunks = false;
31
+ rebuildTasks;
32
+ constructor(tasksType, origin, data, buildQueue = "none", originThread = "self", queues) {
33
+ this.tasksType = tasksType;
34
+ this.origin = origin;
35
+ this.data = data;
36
+ this.buildQueue = buildQueue;
37
+ this.originThread = originThread;
38
+ this.queues = queues;
39
+ if (originThread != "self") {
40
+ this.comm = Threads.getThread(originThread);
41
+ }
42
+ this.rebuildTasks = [this.origin, this.buildQueue, this.priority];
43
+ return this;
44
+ }
45
+ start() {
46
+ WorldRegister.instance.cache.enable();
47
+ return this;
48
+ }
49
+ stop() {
50
+ WorldRegister.instance.cache.disable();
51
+ return this;
52
+ }
53
+ setPriority(priority) {
54
+ this.priority = priority;
55
+ return this;
56
+ }
57
+ getData() {
58
+ return this.data;
59
+ }
60
+ getOriginThread() {
61
+ return this.origin;
62
+ }
63
+ getBuildQueue() {
64
+ return this.buildQueue;
65
+ }
66
+ getOrigin() {
67
+ return this.origin;
68
+ }
69
+ needsRebuild() {
70
+ return this.buildQueue != "none";
71
+ }
72
+ needsToUpdateOriginThread() {
73
+ return this.originThread != "self";
74
+ }
75
+ clearBuildQueue() {
76
+ this.trackedChunks.clear();
77
+ this.rebuildQueMap.clear();
78
+ this.aSyncQueue = [];
79
+ this.syncQueue = [];
80
+ }
81
+ setBuldMode(mode) {
82
+ this.buildMode = mode;
83
+ return this;
84
+ }
85
+ addToRebuildQueue(x, y, z) {
86
+ if (EngineSettings.isServer())
87
+ return false;
88
+ if (!this.needsRebuild() && !this.keepTrackOfChunks)
89
+ return false;
90
+ if (!chunkTool.setDimension(this.origin[0]).loadInAt(x, y, z))
91
+ return false;
92
+ const chunkKey = WorldSpaces.chunk.getKeyXYZ(x, y, z);
93
+ if (this.rebuildQueMap.has(chunkKey))
94
+ return false;
95
+ this.rebuildQueMap.set(chunkKey, true);
96
+ const chunkPOS = WorldSpaces.chunk.getPosition();
97
+ if (this.keepTrackOfChunks) {
98
+ !this.trackedChunks.has(chunkKey) &&
99
+ this.trackedChunks.set(chunkKey, [chunkPOS.x, chunkPOS.y, chunkPOS.z]);
100
+ }
101
+ if (this.needsRebuild()) {
102
+ if (this.buildMode == "async") {
103
+ this.aSyncQueue.push([
104
+ this.origin[0],
105
+ chunkPOS.x,
106
+ chunkPOS.y,
107
+ chunkPOS.z,
108
+ ]);
109
+ return true;
110
+ }
111
+ this.syncQueue.push([this.origin[0], chunkPOS.x, chunkPOS.y, chunkPOS.z]);
112
+ return true;
113
+ }
114
+ return false;
115
+ }
116
+ addNeighborsToRebuildQueue(x, y, z) {
117
+ if (!this.needsRebuild() && !this.keepTrackOfChunks)
118
+ return false;
119
+ const voxelPOS = WorldSpaces.voxel.getPositionXYZ(x, y, z);
120
+ if (voxelPOS.x == 0 ||
121
+ voxelPOS.x == WorldSpaces.chunk._bounds.x - 1 ||
122
+ voxelPOS.y == 0 ||
123
+ voxelPOS.y == WorldSpaces.chunk._bounds.y - 1 ||
124
+ voxelPOS.z == 0 ||
125
+ voxelPOS.z == WorldSpaces.chunk._bounds.z - 1) {
126
+ let i = $3dMooreNeighborhood.length;
127
+ while (i--) {
128
+ this.addToRebuildQueue(x + $3dMooreNeighborhood[i][0], y + $3dMooreNeighborhood[i][1], z + $3dMooreNeighborhood[i][2]);
129
+ }
130
+ return;
131
+ }
132
+ this.addToRebuildQueue(x, y, z);
133
+ return this;
134
+ }
135
+ runRebuildQueue() {
136
+ while (this.aSyncQueue.length !== 0) {
137
+ const node = this.aSyncQueue.shift();
138
+ this.buildTasks.priority = this.priority;
139
+ if (!node)
140
+ break;
141
+ this.buildTasks.data[0] = node;
142
+ this.comm.runTasks(ConstructorRemoteThreadTasks.BuildChunk, this.buildTasks);
143
+ }
144
+ while (this.syncQueue.length !== 0) {
145
+ const node = this.syncQueue.shift();
146
+ if (!node)
147
+ break;
148
+ DivineVoxelEngineConstructor.instance.mesher.meshChunk(node, 1, 0);
149
+ }
150
+ this.rebuildQueMap.clear();
151
+ return this;
152
+ }
153
+ clear() {
154
+ this.buildTasks.priority = 0;
155
+ this.syncQueue = [];
156
+ this.aSyncQueue = [];
157
+ this.rebuildQueMap.clear();
158
+ this.buildMode = "sync";
159
+ }
160
+ }
161
+ const getLightQueues = () => {
162
+ return {
163
+ rgb: {
164
+ update: [],
165
+ remove: [],
166
+ map: new VisitedMap(),
167
+ },
168
+ sun: {
169
+ update: [],
170
+ remove: [],
171
+ updateMap: new VisitedMap(),
172
+ remvoeMap: new VisitedMap(),
173
+ },
174
+ };
175
+ };
176
+ const getFlowQueues = () => {
177
+ return {
178
+ update: {
179
+ queue: [],
180
+ map: new VisitedMap(),
181
+ },
182
+ remove: {
183
+ queue: [],
184
+ map: new VisitedMap(),
185
+ noRemoveMap: new VisitedMap(),
186
+ },
187
+ };
188
+ };
189
+ const getVoxelUpdateQueueData = () => {
190
+ return { ...getLightQueues(), flow: getFlowQueues() };
191
+ };
192
+ const getExplosionQueuesData = () => {
193
+ return {
194
+ queue: [],
195
+ map: new VisitedMap(),
196
+ ...getLightQueues(),
197
+ flow: getFlowQueues(),
198
+ };
199
+ };
200
+ export const TasksRequest = {
201
+ getLightUpdateRequest(origin, buildQueue = "none", originThread = "self") {
202
+ return new Request("light-update", origin, null, buildQueue, originThread, getLightQueues());
203
+ },
204
+ getFlowUpdateRequest(origin, buildQueue = "none", originThread = "self") {
205
+ return new Request("flow-update", origin, null, buildQueue, originThread, getVoxelUpdateQueueData());
206
+ },
207
+ getVoxelUpdateRequests(origin, buildQueue = "none", originThread = "self") {
208
+ return new Request("voxel-update", origin, null, buildQueue, originThread, getVoxelUpdateQueueData());
209
+ },
210
+ getWorldSunRequests(origin, buildQueue = "none", originThread = "self") {
211
+ return new Request("world-sun", origin, null, buildQueue, originThread, {
212
+ sun: [],
213
+ });
214
+ },
215
+ getExplosionRequests(origin, radius, buildQueue = "none", originThread = "self") {
216
+ return new Request("voxel-update", origin, radius, buildQueue, originThread, getExplosionQueuesData());
217
+ },
218
+ };
@@ -0,0 +1,4 @@
1
+ import { UpdateTasks, VoxelUpdateTasks } from "Types/Tasks.types";
2
+ export declare function EreaseAndUpdate(data: UpdateTasks): Promise<boolean>;
3
+ export declare function PaintAndUpdate(data: VoxelUpdateTasks): Promise<false | undefined>;
4
+ export declare function VoxelUpdate(data: VoxelUpdateTasks): Promise<false | undefined>;
@@ -0,0 +1,151 @@
1
+ import { EngineSettings as ES } from "../../../Data/Settings/EngineSettings.js";
2
+ import { $3dCardinalNeighbors } from "../../../Math/Constants/CardinalNeighbors.js";
3
+ import { TasksRequest } from "./TasksRequest.js";
4
+ import { BrushTool } from "../../../Tools/Brush/Brush.js";
5
+ import { DataTool } from "../../../Tools/Data/DataTool.js";
6
+ import { Propagation } from "../../../Propagation/Propagation.js";
7
+ const dataTool = new DataTool();
8
+ const nDataTool = new DataTool();
9
+ const brushTool = new BrushTool();
10
+ const updateLightTask = (tasks) => {
11
+ let doRGB = ES.doRGBPropagation();
12
+ let doSun = ES.doSunPropagation();
13
+ const [dimension, x, y, z] = tasks.origin;
14
+ nDataTool.setDimension(dimension);
15
+ for (const n of $3dCardinalNeighbors) {
16
+ const nx = n[0] + x;
17
+ const ny = n[1] + y;
18
+ const nz = n[2] + z;
19
+ if (!nDataTool.loadInAt(nx, ny, nz))
20
+ continue;
21
+ if (doRGB) {
22
+ if (nDataTool.hasRGBLight()) {
23
+ tasks.queues.rgb.update.push(nx, ny, nz);
24
+ }
25
+ }
26
+ if (doSun) {
27
+ if (nDataTool.hasSunLight()) {
28
+ tasks.queues.sun.update.push(nx, ny, nz);
29
+ }
30
+ }
31
+ }
32
+ };
33
+ export async function EreaseAndUpdate(data) {
34
+ if (!dataTool.setLocation(data[0]).loadIn())
35
+ return false;
36
+ const [dimension, x, y, z] = data[0];
37
+ const tasks = TasksRequest.getVoxelUpdateRequests(data[0], data[1], data[2]);
38
+ tasks.setPriority(0).start().setBuldMode("sync").addToRebuildQueue(x, y, z);
39
+ tasks.setBuldMode("async").addNeighborsToRebuildQueue(x, y, z);
40
+ if (ES.doFlow() && dataTool.isRenderable()) {
41
+ if (dataTool.getSubstnaceData().isLiquid()) {
42
+ await Propagation.instance.flowRemove(tasks);
43
+ tasks.stop();
44
+ return true;
45
+ }
46
+ }
47
+ const light = dataTool.getLight();
48
+ const isLightSource = dataTool.isLightSource();
49
+ dataTool
50
+ .setLight(light > 0 ? light : 0)
51
+ .setAir()
52
+ .commit(2);
53
+ if (ES.doLight()) {
54
+ if (ES.doRGBPropagation() && isLightSource) {
55
+ tasks.queues.rgb.remove.push(x, y, z);
56
+ Propagation.instance.rgbRemove(tasks);
57
+ }
58
+ updateLightTask(tasks);
59
+ if (ES.doRGBPropagation()) {
60
+ Propagation.instance.rgbUpdate(tasks);
61
+ }
62
+ if (ES.doSunPropagation()) {
63
+ Propagation.instance.sunUpdate(tasks);
64
+ }
65
+ }
66
+ tasks.runRebuildQueue();
67
+ tasks.stop();
68
+ return true;
69
+ }
70
+ export async function PaintAndUpdate(data) {
71
+ if (!dataTool.setLocation(data[0]).loadIn())
72
+ return false;
73
+ const [dimension, x, y, z] = data[0];
74
+ const raw = data[1];
75
+ const tasks = TasksRequest.getVoxelUpdateRequests(data[0], data[2], data[3]);
76
+ tasks.start().setPriority(0).setBuldMode("sync").addToRebuildQueue(x, y, z);
77
+ tasks.setBuldMode("async").addNeighborsToRebuildQueue(x, y, z);
78
+ brushTool.setLocation(data[0]).setRaw(raw);
79
+ nDataTool.loadInRaw(raw);
80
+ const isOpaque = nDataTool.isOpaque();
81
+ let doRGB = ES.doRGBPropagation();
82
+ let doSun = ES.doSunPropagation();
83
+ lighttest: if (ES.doLight()) {
84
+ const light = dataTool.getLight();
85
+ if (light <= 0)
86
+ break lighttest;
87
+ if (doSun) {
88
+ if (dataTool.hasSunLight()) {
89
+ tasks.queues.sun.remove.push(x, y, z);
90
+ Propagation.instance.sunRemove(tasks);
91
+ }
92
+ }
93
+ if (doRGB) {
94
+ if (dataTool.hasRGBLight() && isOpaque) {
95
+ tasks.queues.rgb.remove.push(x, y, z);
96
+ Propagation.instance.rgbRemove(tasks);
97
+ }
98
+ }
99
+ }
100
+ brushTool.paint();
101
+ if (ES.doLight()) {
102
+ updateLightTask(tasks);
103
+ if (doRGB) {
104
+ tasks.queues.rgb.update.push(x, y, z);
105
+ Propagation.instance.rgbUpdate(tasks);
106
+ }
107
+ if (doSun) {
108
+ Propagation.instance.sunUpdate(tasks);
109
+ }
110
+ }
111
+ if (ES.doFlow()) {
112
+ nDataTool.loadInRaw(raw);
113
+ const substanceData = nDataTool.getSubstnaceData();
114
+ if (substanceData.isLiquid()) {
115
+ Propagation.instance.flowUpdate(tasks);
116
+ }
117
+ }
118
+ tasks.runRebuildQueue();
119
+ tasks.stop();
120
+ return;
121
+ }
122
+ export async function VoxelUpdate(data) {
123
+ if (!dataTool.setLocation(data[0]).loadIn())
124
+ return false;
125
+ const [dimension, x, y, z] = data[0];
126
+ const tasks = TasksRequest.getVoxelUpdateRequests(data[0], data[2], data[3]);
127
+ tasks.setPriority(0).start().setBuldMode("sync").addToRebuildQueue(x, y, z);
128
+ tasks.setBuldMode("async").addNeighborsToRebuildQueue(x, y, z);
129
+ dataTool.loadInRaw(data[1]);
130
+ dataTool.commit();
131
+ let doRGB = ES.doRGBPropagation();
132
+ let doSun = ES.doSunPropagation();
133
+ if (ES.doLight()) {
134
+ updateLightTask(tasks);
135
+ if (doRGB) {
136
+ tasks.queues.rgb.update.push(x, y, z);
137
+ Propagation.instance.rgbUpdate(tasks);
138
+ }
139
+ if (doSun) {
140
+ Propagation.instance.sunUpdate(tasks);
141
+ }
142
+ }
143
+ if (ES.doFlow()) {
144
+ if (dataTool.getSubstnaceData().isLiquid()) {
145
+ Propagation.instance.flowUpdate(tasks);
146
+ }
147
+ }
148
+ tasks.runRebuildQueue();
149
+ tasks.stop();
150
+ return;
151
+ }
@@ -0,0 +1 @@
1
+ export * from "./DivineVoxelEngineConstructor.js";
@@ -0,0 +1 @@
1
+ export * from "./DivineVoxelEngineConstructor.js";
@@ -0,0 +1,19 @@
1
+ import { Threads } from "@amodx/threads/";
2
+ import { DataTool } from "../../Tools/Data/DataTool.js";
3
+ import { DVEDataCore } from "../../Interfaces/Data/DVEDataCore.js";
4
+ import { RichDataTool } from "../../Tools/Data/RichDataTool.js";
5
+ import { NexusThreads } from "./Threads/NexusTheads.js";
6
+ export type DivineVoxelEngineNexusInitData = {
7
+ data: DVEDataCore;
8
+ };
9
+ export declare class DivineVoxelEngineNexus {
10
+ static instance: DivineVoxelEngineNexus;
11
+ environment: "node" | "browser";
12
+ TC: typeof Threads;
13
+ data: DVEDataCore;
14
+ threads: NexusThreads;
15
+ constructor(data: DivineVoxelEngineNexusInitData);
16
+ init(): Promise<void>;
17
+ getRichDataTool(): RichDataTool;
18
+ getDataTool(): DataTool;
19
+ }
@@ -0,0 +1,29 @@
1
+ //intercomms
2
+ //functions
3
+ import InitWorker from "./InitWorker.js";
4
+ import { Threads } from "@amodx/threads/";
5
+ import { DataTool } from "../../Tools/Data/DataTool.js";
6
+ import { RichDataTool } from "../../Tools/Data/RichDataTool.js";
7
+ import { NexusThreads } from "./Threads/NexusTheads.js";
8
+ export class DivineVoxelEngineNexus {
9
+ static instance;
10
+ environment = "browser";
11
+ TC = Threads;
12
+ data;
13
+ threads = new NexusThreads();
14
+ constructor(data) {
15
+ if (DivineVoxelEngineNexus.instance)
16
+ return DivineVoxelEngineNexus.instance;
17
+ DivineVoxelEngineNexus.instance = this;
18
+ this.data = data.data;
19
+ }
20
+ async init() {
21
+ await InitWorker(this);
22
+ }
23
+ getRichDataTool() {
24
+ return new RichDataTool();
25
+ }
26
+ getDataTool() {
27
+ return new DataTool();
28
+ }
29
+ }
@@ -0,0 +1,2 @@
1
+ import type { DivineVoxelEngineNexus } from "./DivineVoxelEngineNexus";
2
+ export default function (DVEN: DivineVoxelEngineNexus): Promise<void>;
@@ -0,0 +1,15 @@
1
+ import { Threads } from "@amodx/threads/";
2
+ import { CreatePromiseCheck } from "@amodx/core/Intervals/CreatePromiseCheck.js";
3
+ export default async function (DVEN) {
4
+ let parent = "render";
5
+ if (DVEN.environment == "node") {
6
+ parent = "server";
7
+ }
8
+ await Threads.init("nexus", parent);
9
+ await CreatePromiseCheck({
10
+ check: () => {
11
+ return DVEN.threads.state.isReady();
12
+ },
13
+ checkInterval: 1,
14
+ });
15
+ }
@@ -0,0 +1,13 @@
1
+ import { NexusThreadState } from "./NexusThreadState.js";
2
+ import { ThreadManager } from "../../../Interfaces/Classes/ThreadManager.js";
3
+ export declare const parent: import("@amodx/threads/").Thread;
4
+ export declare const Richworld: import("@amodx/threads/").Thread;
5
+ export declare const world: import("@amodx/threads/").Thread;
6
+ export declare class NexusThreads extends ThreadManager {
7
+ state: NexusThreadState;
8
+ parent: import("@amodx/threads/").Thread;
9
+ world: import("@amodx/threads/").Thread;
10
+ NexusComm: import("@amodx/threads/").Thread;
11
+ DataComm: import("@amodx/threads/").Thread;
12
+ ConstructorComm: import("@amodx/threads/").ThreadPool;
13
+ }
@@ -0,0 +1,25 @@
1
+ import { EngineSettings } from "../../../Data/Settings/EngineSettings.js";
2
+ import { Threads } from "@amodx/threads/";
3
+ import { NexusThreadState } from "./NexusThreadState.js";
4
+ import { DataHooks } from "../../../Data/DataHooks.js";
5
+ import { ThreadManager } from "../../../Interfaces/Classes/ThreadManager.js";
6
+ import { DivineVoxelEngineNexus } from "../DivineVoxelEngineNexus.js";
7
+ export const parent = Threads.parent;
8
+ export const Richworld = Threads.createThread("rich-world");
9
+ export const world = Threads.createThread("world");
10
+ export class NexusThreads extends ThreadManager {
11
+ state = new NexusThreadState(this);
12
+ parent = Threads.parent;
13
+ world = Threads.createThread("world");
14
+ NexusComm = Threads.createThread("nexus");
15
+ DataComm = Threads.createThread("data-loader");
16
+ ConstructorComm = Threads.createThreadPool({
17
+ name: "constructor",
18
+ onPortSet() { },
19
+ });
20
+ }
21
+ Threads.registerTasks("sync-settings", (settings) => {
22
+ EngineSettings.syncSettings(settings);
23
+ DivineVoxelEngineNexus.instance.threads.state._settingsSynced = true;
24
+ DataHooks.settingsSynced.notify(settings);
25
+ });
@@ -0,0 +1,7 @@
1
+ import { ThreadState } from "../../../Interfaces/Classes/ThreadState";
2
+ import { NexusThreads } from "./NexusTheads";
3
+ export declare class NexusThreadState extends ThreadState<NexusThreads> {
4
+ _settingsSynced: boolean;
5
+ constructor(threads: NexusThreads);
6
+ isReady(): boolean;
7
+ }
@@ -0,0 +1,10 @@
1
+ import { ThreadState } from "../../../Interfaces/Classes/ThreadState";
2
+ export class NexusThreadState extends ThreadState {
3
+ _settingsSynced = false;
4
+ constructor(threads) {
5
+ super(threads);
6
+ }
7
+ isReady() {
8
+ return this.threads.world.isPortSet() && this._settingsSynced;
9
+ }
10
+ }
@@ -0,0 +1 @@
1
+ export * from "./DivineVoxelEngineNexus.js";
@@ -0,0 +1 @@
1
+ export * from "./DivineVoxelEngineNexus.js";