@divinevoxel/vlox 0.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (723) hide show
  1. package/Analyzer/Analyzer.d.ts +18 -0
  2. package/Analyzer/Analyzer.js +91 -0
  3. package/Analyzer/AnalyzerProcessor.d.ts +6 -0
  4. package/Analyzer/AnalyzerProcessor.js +39 -0
  5. package/Analyzer/AnalyzerUpdater.d.ts +10 -0
  6. package/Analyzer/AnalyzerUpdater.js +13 -0
  7. package/Archive/Archive.types.d.ts +176 -0
  8. package/Archive/Archive.types.js +1 -0
  9. package/Archive/Functions/ArchiveArea.d.ts +10 -0
  10. package/Archive/Functions/ArchiveArea.js +315 -0
  11. package/Archive/Functions/ArchiveColumn.d.ts +8 -0
  12. package/Archive/Functions/ArchiveColumn.js +293 -0
  13. package/Archive/Functions/ImportColumn.d.ts +9 -0
  14. package/Archive/Functions/ImportColumn.js +213 -0
  15. package/Archive/Functions/Palettes.d.ts +5 -0
  16. package/Archive/Functions/Palettes.js +46 -0
  17. package/Archive/Functions/index.d.ts +3 -0
  18. package/Archive/Functions/index.js +3 -0
  19. package/Archive/index.d.ts +2 -0
  20. package/Archive/index.js +2 -0
  21. package/Contexts/Constructor/ConstrcutorTheads.d.ts +9 -0
  22. package/Contexts/Constructor/ConstrcutorTheads.js +22 -0
  23. package/Contexts/Constructor/ConstructorRemoteThreadTasks.d.ts +7 -0
  24. package/Contexts/Constructor/ConstructorRemoteThreadTasks.js +8 -0
  25. package/Contexts/Constructor/ConstructorTasks.d.ts +2 -0
  26. package/Contexts/Constructor/ConstructorTasks.js +82 -0
  27. package/Contexts/Constructor/ConstructorTasksIds.d.ts +21 -0
  28. package/Contexts/Constructor/ConstructorTasksIds.js +22 -0
  29. package/Contexts/Constructor/ConstructorThreadState.d.ts +5 -0
  30. package/Contexts/Constructor/ConstructorThreadState.js +16 -0
  31. package/Contexts/Constructor/DVEConstructorTasksQueues.d.ts +27 -0
  32. package/Contexts/Constructor/DVEConstructorTasksQueues.js +73 -0
  33. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +17 -0
  34. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +30 -0
  35. package/Contexts/Constructor/InitWorker.d.ts +2 -0
  36. package/Contexts/Constructor/InitWorker.js +20 -0
  37. package/Contexts/Constructor/Tasks/TasksRequest.d.ts +141 -0
  38. package/Contexts/Constructor/Tasks/TasksRequest.js +218 -0
  39. package/Contexts/Constructor/Tasks/VoxelUpdate.d.ts +4 -0
  40. package/Contexts/Constructor/Tasks/VoxelUpdate.js +151 -0
  41. package/Contexts/Constructor/index.d.ts +1 -0
  42. package/Contexts/Constructor/index.js +1 -0
  43. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +19 -0
  44. package/Contexts/Nexus/DivineVoxelEngineNexus.js +29 -0
  45. package/Contexts/Nexus/InitWorker.d.ts +2 -0
  46. package/Contexts/Nexus/InitWorker.js +15 -0
  47. package/Contexts/Nexus/Threads/NexusTheads.d.ts +13 -0
  48. package/Contexts/Nexus/Threads/NexusTheads.js +25 -0
  49. package/Contexts/Nexus/Threads/NexusThreadState.d.ts +7 -0
  50. package/Contexts/Nexus/Threads/NexusThreadState.js +10 -0
  51. package/Contexts/Nexus/index.d.ts +1 -0
  52. package/Contexts/Nexus/index.js +1 -0
  53. package/Contexts/Render/DVERenderThreads.d.ts +11 -0
  54. package/Contexts/Render/DVERenderThreads.js +47 -0
  55. package/Contexts/Render/DivineVoxelEngineRender.d.ts +70 -0
  56. package/Contexts/Render/DivineVoxelEngineRender.js +54 -0
  57. package/Contexts/Render/InitThreads.d.ts +2 -0
  58. package/Contexts/Render/InitThreads.js +53 -0
  59. package/Contexts/Render/Scene/MeshManager.d.ts +15 -0
  60. package/Contexts/Render/Scene/MeshManager.js +105 -0
  61. package/Contexts/Render/Scene/MeshRegister.d.ts +32 -0
  62. package/Contexts/Render/Scene/MeshRegister.js +195 -0
  63. package/Contexts/Render/Scene/MeshRegister.types.d.ts +13 -0
  64. package/Contexts/Render/Scene/MeshRegister.types.js +1 -0
  65. package/Contexts/Render/Tasks/RenderTasks.d.ts +7 -0
  66. package/Contexts/Render/Tasks/RenderTasks.js +24 -0
  67. package/Contexts/Render/Tasks/RenderTasks.types.d.ts +27 -0
  68. package/Contexts/Render/Tasks/RenderTasks.types.js +1 -0
  69. package/Contexts/Render/index.d.ts +1 -0
  70. package/Contexts/Render/index.js +1 -0
  71. package/Contexts/RichWorld/DivineStarVoxelEngineRichWorld.d.ts +21 -0
  72. package/Contexts/RichWorld/DivineStarVoxelEngineRichWorld.js +33 -0
  73. package/Contexts/RichWorld/InitWorker.d.ts +2 -0
  74. package/Contexts/RichWorld/InitWorker.js +15 -0
  75. package/Contexts/RichWorld/RichDataRegister.d.ts +24 -0
  76. package/Contexts/RichWorld/RichDataRegister.js +110 -0
  77. package/Contexts/RichWorld/RichWorldTasks.d.ts +2 -0
  78. package/Contexts/RichWorld/RichWorldTasks.js +58 -0
  79. package/Contexts/RichWorld/Threads/RichWorldThreadState.d.ts +7 -0
  80. package/Contexts/RichWorld/Threads/RichWorldThreadState.js +10 -0
  81. package/Contexts/RichWorld/Threads/RichWorldThreads.d.ts +10 -0
  82. package/Contexts/RichWorld/Threads/RichWorldThreads.js +22 -0
  83. package/Contexts/RichWorld/Tools/RichColumnDataTool.d.ts +7 -0
  84. package/Contexts/RichWorld/Tools/RichColumnDataTool.js +18 -0
  85. package/Contexts/RichWorld/Tools/RichDataTool.d.ts +14 -0
  86. package/Contexts/RichWorld/Tools/RichDataTool.js +71 -0
  87. package/Contexts/RichWorld/index.d.ts +1 -0
  88. package/Contexts/RichWorld/index.js +1 -0
  89. package/Contexts/World/Data/Classes/RegisterDataManager.d.ts +8 -0
  90. package/Contexts/World/Data/Classes/RegisterDataManager.js +22 -0
  91. package/Contexts/World/Data/Classes/StructBuilder.d.ts +31 -0
  92. package/Contexts/World/Data/Classes/StructBuilder.js +173 -0
  93. package/Contexts/World/Data/DVEFDataStructs.d.ts +7 -0
  94. package/Contexts/World/Data/DVEFDataStructs.js +21 -0
  95. package/Contexts/World/Data/DataRegister.d.ts +8 -0
  96. package/Contexts/World/Data/DataRegister.js +9 -0
  97. package/Contexts/World/Data/DataStructBuilders.d.ts +12 -0
  98. package/Contexts/World/Data/DataStructBuilders.js +23 -0
  99. package/Contexts/World/Data/DataSync.d.ts +51 -0
  100. package/Contexts/World/Data/DataSync.js +215 -0
  101. package/Contexts/World/Data/DataSyncNode.d.ts +28 -0
  102. package/Contexts/World/Data/DataSyncNode.js +54 -0
  103. package/Contexts/World/Data/Generators/SubstanceDataGenerator.d.ts +5 -0
  104. package/Contexts/World/Data/Generators/SubstanceDataGenerator.js +36 -0
  105. package/Contexts/World/Data/Generators/VoxelDataGenerator.d.ts +9 -0
  106. package/Contexts/World/Data/Generators/VoxelDataGenerator.js +64 -0
  107. package/Contexts/World/Data/Generators/WorldDataGenerator.d.ts +12 -0
  108. package/Contexts/World/Data/Generators/WorldDataGenerator.js +24 -0
  109. package/Contexts/World/Data/Managers/DataManagers.d.ts +5 -0
  110. package/Contexts/World/Data/Managers/DataManagers.js +126 -0
  111. package/Contexts/World/Data/StructBuilders/SubstanceStructBuilder.d.ts +2 -0
  112. package/Contexts/World/Data/StructBuilders/SubstanceStructBuilder.js +57 -0
  113. package/Contexts/World/Data/StructBuilders/VoxelStructBuilder.d.ts +2 -0
  114. package/Contexts/World/Data/StructBuilders/VoxelStructBuilder.js +68 -0
  115. package/Contexts/World/Data/Structs/ChunkStruct.d.ts +3 -0
  116. package/Contexts/World/Data/Structs/ChunkStruct.js +29 -0
  117. package/Contexts/World/Data/Structs/ColumnStruct.d.ts +3 -0
  118. package/Contexts/World/Data/Structs/ColumnStruct.js +45 -0
  119. package/Contexts/World/Data/Structs/RegionStruct.d.ts +4 -0
  120. package/Contexts/World/Data/Structs/RegionStruct.js +50 -0
  121. package/Contexts/World/DivineVoxelEngineWorld.d.ts +34 -0
  122. package/Contexts/World/DivineVoxelEngineWorld.js +64 -0
  123. package/Contexts/World/InitWorker.d.ts +2 -0
  124. package/Contexts/World/InitWorker.js +35 -0
  125. package/Contexts/World/Lock/WorldLock.d.ts +12 -0
  126. package/Contexts/World/Lock/WorldLock.js +86 -0
  127. package/Contexts/World/Tasks/WorldTasks.d.ts +11 -0
  128. package/Contexts/World/Tasks/WorldTasks.js +98 -0
  129. package/Contexts/World/WorldDataHooks.d.ts +1 -0
  130. package/Contexts/World/WorldDataHooks.js +96 -0
  131. package/Contexts/World/WorldThreadState.d.ts +4 -0
  132. package/Contexts/World/WorldThreadState.js +6 -0
  133. package/Contexts/World/WorldThreads.d.ts +14 -0
  134. package/Contexts/World/WorldThreads.js +34 -0
  135. package/Contexts/World/index.d.ts +1 -0
  136. package/Contexts/World/index.js +1 -0
  137. package/Data/Constants/DVEFDataSyncIds.d.ts +12 -0
  138. package/Data/Constants/DVEFDataSyncIds.js +13 -0
  139. package/Data/Constants/DataHeaders.d.ts +6 -0
  140. package/Data/Constants/DataHeaders.js +6 -0
  141. package/Data/Constants/Structs/ChunkStructProperties.d.ts +10 -0
  142. package/Data/Constants/Structs/ChunkStructProperties.js +10 -0
  143. package/Data/Constants/Structs/SubstanceStructProperties.d.ts +8 -0
  144. package/Data/Constants/Structs/SubstanceStructProperties.js +8 -0
  145. package/Data/Constants/Structs/VoxelStructProperties.d.ts +11 -0
  146. package/Data/Constants/Structs/VoxelStructProperties.js +11 -0
  147. package/Data/Constants/Structs/WorldDataStructProperties.d.ts +8 -0
  148. package/Data/Constants/Structs/WorldDataStructProperties.js +8 -0
  149. package/Data/Constants/SubstanceTagIds.d.ts +12 -0
  150. package/Data/Constants/SubstanceTagIds.js +13 -0
  151. package/Data/Constants/VoxelTagIds.d.ts +14 -0
  152. package/Data/Constants/VoxelTagIds.js +15 -0
  153. package/Data/DVEFDataCore.d.ts +7 -0
  154. package/Data/DVEFDataCore.js +7 -0
  155. package/Data/DVEFDataManager.d.ts +31 -0
  156. package/Data/DVEFDataManager.js +23 -0
  157. package/Data/DVEFDataSyncNode.d.ts +20 -0
  158. package/Data/DVEFDataSyncNode.js +53 -0
  159. package/Data/DataHooks.d.ts +51 -0
  160. package/Data/DataHooks.js +29 -0
  161. package/Data/LightData.d.ts +150 -0
  162. package/Data/LightData.js +402 -0
  163. package/Data/RegionHeaderRegister.d.ts +29 -0
  164. package/Data/RegionHeaderRegister.js +56 -0
  165. package/Data/Register/MappedDataRegister.d.ts +5 -0
  166. package/Data/Register/MappedDataRegister.js +8 -0
  167. package/Data/Register/MappedRegisterBase.d.ts +14 -0
  168. package/Data/Register/MappedRegisterBase.js +50 -0
  169. package/Data/Settings/EngineSettings.d.ts +27 -0
  170. package/Data/Settings/EngineSettings.js +81 -0
  171. package/Data/Substance/SubstancePalette.d.ts +9 -0
  172. package/Data/Substance/SubstancePalette.js +16 -0
  173. package/Data/Substance/SubstanceStruct.d.ts +20 -0
  174. package/Data/Substance/SubstanceStruct.js +19 -0
  175. package/Data/Types/DataSync.types.d.ts +3 -0
  176. package/Data/Types/DataSync.types.js +1 -0
  177. package/Data/Types/DimensionData.types.d.ts +9 -0
  178. package/Data/Types/DimensionData.types.js +1 -0
  179. package/Data/Types/RichWorldData.types.d.ts +15 -0
  180. package/Data/Types/RichWorldData.types.js +1 -0
  181. package/Data/Types/VoxelData.types.d.ts +7 -0
  182. package/Data/Types/VoxelData.types.js +1 -0
  183. package/Data/Types/WorldData.types.d.ts +10 -0
  184. package/Data/Types/WorldData.types.js +19 -0
  185. package/Data/Voxel/VoxelPalette.d.ts +12 -0
  186. package/Data/Voxel/VoxelPalette.js +22 -0
  187. package/Data/Voxel/VoxelStruct.d.ts +26 -0
  188. package/Data/Voxel/VoxelStruct.js +29 -0
  189. package/Data/VoxelShaderData.d.ts +17 -0
  190. package/Data/VoxelShaderData.js +34 -0
  191. package/Data/VoxelStateReader.d.ts +12 -0
  192. package/Data/VoxelStateReader.js +30 -0
  193. package/Data/World/Classes/Chunk.d.ts +21 -0
  194. package/Data/World/Classes/Chunk.js +46 -0
  195. package/Data/World/Classes/Column.d.ts +17 -0
  196. package/Data/World/Classes/Column.js +31 -0
  197. package/Data/World/Classes/Dimension.d.ts +14 -0
  198. package/Data/World/Classes/Dimension.js +20 -0
  199. package/Data/World/Classes/Region.d.ts +23 -0
  200. package/Data/World/Classes/Region.js +67 -0
  201. package/Data/World/Classes/index.d.ts +4 -0
  202. package/Data/World/Classes/index.js +4 -0
  203. package/Data/World/DimensionsRegister.d.ts +14 -0
  204. package/Data/World/DimensionsRegister.js +53 -0
  205. package/Data/World/WorldBounds.d.ts +19 -0
  206. package/Data/World/WorldBounds.js +34 -0
  207. package/Data/World/WorldPainter.d.ts +11 -0
  208. package/Data/World/WorldPainter.js +71 -0
  209. package/Data/World/WorldRegister.d.ts +51 -0
  210. package/Data/World/WorldRegister.js +220 -0
  211. package/Data/World/WorldRegisterCache.d.ts +23 -0
  212. package/Data/World/WorldRegisterCache.js +68 -0
  213. package/Data/World/WorldSpaces.d.ts +4 -0
  214. package/Data/World/WorldSpaces.js +23 -0
  215. package/DataLoader/Broswer/DataHandler.d.ts +20 -0
  216. package/DataLoader/Broswer/DataHandler.js +54 -0
  217. package/DataLoader/Broswer/WorldDataBase.d.ts +26 -0
  218. package/DataLoader/Broswer/WorldDataBase.js +81 -0
  219. package/DataLoader/Broswer/WorldDataBaseManager.d.ts +6 -0
  220. package/DataLoader/Broswer/WorldDataBaseManager.js +30 -0
  221. package/DataLoader/Broswer/WorldDataTool.d.ts +16 -0
  222. package/DataLoader/Broswer/WorldDataTool.js +64 -0
  223. package/DataLoader/Broswer/index.d.ts +1 -0
  224. package/DataLoader/Broswer/index.js +1 -0
  225. package/DataLoader/Constructor/DataLoaderTasks.d.ts +2 -0
  226. package/DataLoader/Constructor/DataLoaderTasks.js +14 -0
  227. package/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +9 -0
  228. package/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.js +17 -0
  229. package/DataLoader/Constructor/WorldDataSerializer.d.ts +15 -0
  230. package/DataLoader/Constructor/WorldDataSerializer.js +54 -0
  231. package/DataLoader/Constructor/index.d.ts +1 -0
  232. package/DataLoader/Constructor/index.js +1 -0
  233. package/DataLoader/Node/DivineVoxelEngineData.d.ts +48 -0
  234. package/DataLoader/Node/DivineVoxelEngineData.js +47 -0
  235. package/DataLoader/Node/System/RegionSystem.d.ts +28 -0
  236. package/DataLoader/Node/System/RegionSystem.js +147 -0
  237. package/DataLoader/Node/System/System.d.ts +13 -0
  238. package/DataLoader/Node/System/System.js +168 -0
  239. package/DataLoader/Node/System/SystemPath.d.ts +12 -0
  240. package/DataLoader/Node/System/SystemPath.js +29 -0
  241. package/DataLoader/Node/Tools/NodeRegionTool.d.ts +28 -0
  242. package/DataLoader/Node/Tools/NodeRegionTool.js +134 -0
  243. package/DataLoader/Node/Util/DVED.util.d.ts +17 -0
  244. package/DataLoader/Node/Util/DVED.util.js +25 -0
  245. package/DataLoader/Node/index.d.ts +3 -0
  246. package/DataLoader/Node/index.js +3 -0
  247. package/DataLoader/Types/DVED.types.d.ts +13 -0
  248. package/DataLoader/Types/DVED.types.js +1 -0
  249. package/DataLoader/World/DataHandlerWrapper.d.ts +23 -0
  250. package/DataLoader/World/DataHandlerWrapper.js +179 -0
  251. package/DataLoader/World/DataLoaderTasks.d.ts +2 -0
  252. package/DataLoader/World/DataLoaderTasks.js +70 -0
  253. package/DataLoader/World/DivineVoxelEngineDataLoaderWorld.d.ts +12 -0
  254. package/DataLoader/World/DivineVoxelEngineDataLoaderWorld.js +17 -0
  255. package/DataLoader/World/Tools/DataLoaderTool.d.ts +24 -0
  256. package/DataLoader/World/Tools/DataLoaderTool.js +113 -0
  257. package/DataLoader/World/Tools/DataSerializerTool.d.ts +8 -0
  258. package/DataLoader/World/Tools/DataSerializerTool.js +27 -0
  259. package/DataLoader/World/Tools/LoaderRegister.d.ts +9 -0
  260. package/DataLoader/World/Tools/LoaderRegister.js +29 -0
  261. package/IWG/Constants/ColumnState.d.ts +6 -0
  262. package/IWG/Constants/ColumnState.js +7 -0
  263. package/IWG/World/Classes/DebouncedTasks.d.ts +16 -0
  264. package/IWG/World/Classes/DebouncedTasks.js +34 -0
  265. package/IWG/World/Classes/Generator.d.ts +52 -0
  266. package/IWG/World/Classes/Generator.js +485 -0
  267. package/IWG/World/Classes/Tasks/IWGBatchTask.d.ts +7 -0
  268. package/IWG/World/Classes/Tasks/IWGBatchTask.js +35 -0
  269. package/IWG/World/Classes/Tasks/IWGSingleTask.d.ts +6 -0
  270. package/IWG/World/Classes/Tasks/IWGSingleTask.js +29 -0
  271. package/IWG/World/Classes/Tasks/IWGTaskBase.d.ts +27 -0
  272. package/IWG/World/Classes/Tasks/IWGTaskBase.js +34 -0
  273. package/IWG/World/Classes/Tasks/IWGTaskRegister.d.ts +6 -0
  274. package/IWG/World/Classes/Tasks/IWGTaskRegister.js +14 -0
  275. package/IWG/World/IWG.d.ts +22 -0
  276. package/IWG/World/IWG.js +83 -0
  277. package/IWG/World/Load/InitLoad.d.ts +5 -0
  278. package/IWG/World/Load/InitLoad.js +17 -0
  279. package/IWG/World/Load/LoaderBase.d.ts +16 -0
  280. package/IWG/World/Load/LoaderBase.js +57 -0
  281. package/IWG/World/Load/SafeExit.d.ts +5 -0
  282. package/IWG/World/Load/SafeExit.js +16 -0
  283. package/IWG/World/Load/Teleport.d.ts +9 -0
  284. package/IWG/World/Load/Teleport.js +26 -0
  285. package/IWG/World/Tasks/RegisterDefaultTasks.d.ts +1 -0
  286. package/IWG/World/Tasks/RegisterDefaultTasks.js +12 -0
  287. package/IWG/World/Tasks/Rendering/IWGBuildTasks.d.ts +8 -0
  288. package/IWG/World/Tasks/Rendering/IWGBuildTasks.js +26 -0
  289. package/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +8 -0
  290. package/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +22 -0
  291. package/IWG/World/Tasks/Saving/IWGSaveTasks.d.ts +8 -0
  292. package/IWG/World/Tasks/Saving/IWGSaveTasks.js +22 -0
  293. package/IWG/World/Tasks/WorldGen/IWGDecorateTasks.d.ts +8 -0
  294. package/IWG/World/Tasks/WorldGen/IWGDecorateTasks.js +29 -0
  295. package/IWG/World/Tasks/WorldGen/IWGGenerateTasks.d.ts +8 -0
  296. package/IWG/World/Tasks/WorldGen/IWGGenerateTasks.js +29 -0
  297. package/IWG/World/Tasks/WorldGen/IWGLoadTasks.d.ts +8 -0
  298. package/IWG/World/Tasks/WorldGen/IWGLoadTasks.js +58 -0
  299. package/IWG/World/Tasks/WorldGen/IWGPropagationTasks.d.ts +8 -0
  300. package/IWG/World/Tasks/WorldGen/IWGPropagationTasks.js +27 -0
  301. package/IWG/World/Tasks/WorldGen/IWGWorldSunTasks.d.ts +8 -0
  302. package/IWG/World/Tasks/WorldGen/IWGWorldSunTasks.js +27 -0
  303. package/IWG/World/Types/IWG.types.d.ts +20 -0
  304. package/IWG/World/Types/IWG.types.js +7 -0
  305. package/IWG/World/index.d.ts +2 -0
  306. package/IWG/World/index.js +2 -0
  307. package/IWG/index.d.ts +1 -0
  308. package/IWG/index.js +1 -0
  309. package/Init/StartConstructor.d.ts +2 -0
  310. package/Init/StartConstructor.js +8 -0
  311. package/Init/StartWorld.d.ts +7 -0
  312. package/Init/StartWorld.js +9 -0
  313. package/Interfaces/Anaylzer/DVEAnaylzer.d.ts +5 -0
  314. package/Interfaces/Anaylzer/DVEAnaylzer.js +2 -0
  315. package/Interfaces/Classes/ThreadManager.d.ts +16 -0
  316. package/Interfaces/Classes/ThreadManager.js +42 -0
  317. package/Interfaces/Classes/ThreadState.d.ts +7 -0
  318. package/Interfaces/Classes/ThreadState.js +7 -0
  319. package/Interfaces/Common/DataSyncIds.d.ts +8 -0
  320. package/Interfaces/Common/DataSyncIds.js +9 -0
  321. package/Interfaces/Data/DVEDataCore.d.ts +6 -0
  322. package/Interfaces/Data/DVEDataCore.js +2 -0
  323. package/Interfaces/Data/DataManager.d.ts +13 -0
  324. package/Interfaces/Data/DataManager.js +14 -0
  325. package/Interfaces/Data/LocationBoundToolBase.d.ts +24 -0
  326. package/Interfaces/Data/LocationBoundToolBase.js +61 -0
  327. package/Interfaces/Data/NumberPalette.d.ts +13 -0
  328. package/Interfaces/Data/NumberPalette.js +40 -0
  329. package/Interfaces/Data/RemoteDataSyncNode.d.ts +16 -0
  330. package/Interfaces/Data/RemoteDataSyncNode.js +36 -0
  331. package/Interfaces/Data/StringPalette.d.ts +13 -0
  332. package/Interfaces/Data/StringPalette.js +38 -0
  333. package/Interfaces/DataLoader/DVEDataHandler.d.ts +17 -0
  334. package/Interfaces/DataLoader/DVEDataHandler.js +14 -0
  335. package/Interfaces/Render/DVEFOManager.d.ts +7 -0
  336. package/Interfaces/Render/DVEFOManager.js +6 -0
  337. package/Interfaces/Render/DVEMeshCuller.d.ts +7 -0
  338. package/Interfaces/Render/DVEMeshCuller.js +8 -0
  339. package/Interfaces/Render/DVERenderer.d.ts +14 -0
  340. package/Interfaces/Render/DVERenderer.js +2 -0
  341. package/Interfaces/Render/Nodes/DVENodeManager.d.ts +6 -0
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  667. package/VoxelModels/Rules/Classes/OcclusionFace.d.ts +65 -0
  668. package/VoxelModels/Rules/Classes/OcclusionFace.js +492 -0
  669. package/VoxelModels/Rules/Classes/VoxelRulesGeometry.d.ts +19 -0
  670. package/VoxelModels/Rules/Classes/VoxelRulesGeometry.js +32 -0
  671. package/VoxelModels/Rules/Classes/VoxelRulesModel.d.ts +18 -0
  672. package/VoxelModels/Rules/Classes/VoxelRulesModel.js +29 -0
  673. package/VoxelModels/Rules/Functions/BuildFinalInputs.d.ts +7 -0
  674. package/VoxelModels/Rules/Functions/BuildFinalInputs.js +91 -0
  675. package/VoxelModels/Rules/Functions/BuildGeomtryInputs.d.ts +6 -0
  676. package/VoxelModels/Rules/Functions/BuildGeomtryInputs.js +223 -0
  677. package/VoxelModels/Rules/Functions/BuildRules.d.ts +8 -0
  678. package/VoxelModels/Rules/Functions/BuildRules.js +187 -0
  679. package/VoxelModels/Rules/Functions/BuildStateData.d.ts +23 -0
  680. package/VoxelModels/Rules/Functions/BuildStateData.js +337 -0
  681. package/VoxelModels/Rules/Functions/GetOcclusionFaces.d.ts +4 -0
  682. package/VoxelModels/Rules/Functions/GetOcclusionFaces.js +112 -0
  683. package/VoxelModels/Rules/VoxelModelManager.d.ts +18 -0
  684. package/VoxelModels/Rules/VoxelModelManager.js +80 -0
  685. package/VoxelModels/Shared/Transform.d.ts +4 -0
  686. package/VoxelModels/Shared/Transform.js +264 -0
  687. package/VoxelModels/State/CondiotnalTreeReader.d.ts +10 -0
  688. package/VoxelModels/State/CondiotnalTreeReader.js +22 -0
  689. package/VoxelModels/State/LogicStatementReader.d.ts +8 -0
  690. package/VoxelModels/State/LogicStatementReader.js +50 -0
  691. package/VoxelModels/State/Schema/BinarySchema.d.ts +14 -0
  692. package/VoxelModels/State/Schema/BinarySchema.js +52 -0
  693. package/VoxelModels/State/Schema/BinarySchemaNode.d.ts +11 -0
  694. package/VoxelModels/State/Schema/BinarySchemaNode.js +21 -0
  695. package/VoxelModels/State/Schema/Conditions/SameVoxelConditions.d.ts +8 -0
  696. package/VoxelModels/State/Schema/Conditions/SameVoxelConditions.js +13 -0
  697. package/VoxelModels/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.d.ts +6 -0
  698. package/VoxelModels/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.js +6 -0
  699. package/VoxelModels/State/Schema/ShapeStateRelationsNode.d.ts +10 -0
  700. package/VoxelModels/State/Schema/ShapeStateRelationsNode.js +26 -0
  701. package/VoxelModels/State/Schema/StateSchema.d.ts +10 -0
  702. package/VoxelModels/State/Schema/StateSchema.js +18 -0
  703. package/VoxelModels/State/SchemaRegister.d.ts +15 -0
  704. package/VoxelModels/State/SchemaRegister.js +50 -0
  705. package/VoxelModels/State/State.types.d.ts +32 -0
  706. package/VoxelModels/State/State.types.js +22 -0
  707. package/VoxelModels/State/StateTreeReader.d.ts +9 -0
  708. package/VoxelModels/State/StateTreeReader.js +35 -0
  709. package/VoxelModels/Tags/TagsOverrides.d.ts +5 -0
  710. package/VoxelModels/Tags/TagsOverrides.js +4 -0
  711. package/VoxelModels/VoxelModel.types.d.ts +135 -0
  712. package/VoxelModels/VoxelModel.types.js +1 -0
  713. package/VoxelModels/VoxelModelRules.types.d.ts +67 -0
  714. package/VoxelModels/VoxelModelRules.types.js +1 -0
  715. package/VoxelModels/World/InitVoxelModelsWorld.d.ts +2 -0
  716. package/VoxelModels/World/InitVoxelModelsWorld.js +11 -0
  717. package/WorldGeneration/WorldGenBrush.d.ts +75 -0
  718. package/WorldGeneration/WorldGenBrush.js +136 -0
  719. package/WorldGeneration/WorldGenRegister.d.ts +14 -0
  720. package/WorldGeneration/WorldGenRegister.js +94 -0
  721. package/WorldGeneration/WorldGeneration.d.ts +14 -0
  722. package/WorldGeneration/WorldGeneration.js +54 -0
  723. package/package.json +32 -0
@@ -0,0 +1,213 @@
1
+ import { VoxelPalette } from "../../Data/Voxel/VoxelPalette";
2
+ import { Chunk, Column, } from "../../Data/World/Classes";
3
+ import { VoxelStruct } from "../../Data/Voxel/VoxelStruct";
4
+ import { VoxelTagIDs } from "../../Data/Constants/VoxelTagIds";
5
+ import { NumberPalette } from "../../Interfaces/Data/NumberPalette";
6
+ import { StringPalette } from "../../Interfaces/Data/StringPalette";
7
+ import { getPaletteArray } from "./Palettes";
8
+ let columnStructInstance;
9
+ let chunkStructInstance;
10
+ const updateChunkBuffers = (column, chunk) => {
11
+ if ((column.palettes.id.length <= 15 ||
12
+ (chunk.palettes.id && chunk.palettes.id.length <= 15)) &&
13
+ ArrayBuffer.isView(chunk.buffers.id)) {
14
+ chunk.buffers.id = getPaletteArray(Math.min(chunk.palettes.id?.length || Infinity, column.palettes.id?.length || 0), chunk.buffers.id);
15
+ }
16
+ if (((chunk.palettes.light && chunk.palettes.light.length <= 15) ||
17
+ (column.palettes.light && column.palettes.light.length <= 15)) &&
18
+ ArrayBuffer.isView(chunk.buffers.light)) {
19
+ chunk.buffers.light = getPaletteArray(Math.min(chunk.palettes.light?.length || Infinity, column.palettes.light?.length || 0), chunk.buffers.light);
20
+ }
21
+ if (((chunk.palettes.state && chunk.palettes.state.length <= 15) ||
22
+ (column.palettes.state && column.palettes.state.length <= 15)) &&
23
+ ArrayBuffer.isView(chunk.buffers.state)) {
24
+ chunk.buffers.state = getPaletteArray(Math.min(chunk.palettes.state?.length || Infinity, column.palettes.state?.length || 0), chunk.buffers.state);
25
+ }
26
+ if (((chunk.palettes.mod && chunk.palettes.mod.length <= 15) ||
27
+ (column.palettes.mod && column.palettes.mod.length <= 15)) &&
28
+ ArrayBuffer.isView(chunk.buffers.mod)) {
29
+ chunk.buffers.mod = getPaletteArray(Math.min(chunk.palettes.mod?.length || Infinity, column.palettes.mod?.length || 0), chunk.buffers.mod);
30
+ }
31
+ if (((chunk.palettes.secondaryState &&
32
+ chunk.palettes.secondaryState.length <= 15) ||
33
+ (column.palettes.secondaryState &&
34
+ column.palettes.secondaryState.length <= 15)) &&
35
+ ((chunk.palettes.secondaryId && chunk.palettes.secondaryId.length <= 15) ||
36
+ (column.palettes.secondaryId &&
37
+ column.palettes.secondaryId.length <= 15)) &&
38
+ ArrayBuffer.isView(chunk.buffers.secondary)) {
39
+ chunk.buffers.secondary = getPaletteArray(Math.max(Math.min(chunk.palettes.secondaryId?.length || Infinity, column.palettes.secondaryId?.length || 0), Math.min(chunk.palettes.secondaryState?.length || Infinity, column.palettes.secondaryState?.length || 0)), chunk.buffers.secondary);
40
+ }
41
+ };
42
+ const getImportedColumnData = (column) => {
43
+ return {
44
+ column,
45
+ idPalette: new StringPalette(column.palettes.id),
46
+ secondaryId: column.palettes.secondaryId
47
+ ? new StringPalette(column.palettes.secondaryId)
48
+ : undefined,
49
+ lightPalette: column.palettes.light
50
+ ? new NumberPalette(column.palettes.light)
51
+ : undefined,
52
+ statePalette: column.palettes.state
53
+ ? new NumberPalette(column.palettes.state)
54
+ : undefined,
55
+ modPalette: column.palettes.mod
56
+ ? new NumberPalette(column.palettes.mod)
57
+ : undefined,
58
+ secondaryState: column.palettes.secondaryState
59
+ ? new NumberPalette(column.palettes.secondaryState)
60
+ : undefined,
61
+ };
62
+ };
63
+ const getImportedChunkData = (chunk) => {
64
+ return {
65
+ chunk,
66
+ idPalette: chunk.palettes.id
67
+ ? new NumberPalette(chunk.palettes.id)
68
+ : undefined,
69
+ lightPalette: chunk.palettes.light
70
+ ? new NumberPalette(chunk.palettes.light)
71
+ : undefined,
72
+ statePalette: chunk.palettes.state
73
+ ? new NumberPalette(chunk.palettes.state)
74
+ : undefined,
75
+ modPalette: chunk.palettes.mod
76
+ ? new NumberPalette(chunk.palettes.mod)
77
+ : undefined,
78
+ secondaryState: chunk.palettes.secondaryState
79
+ ? new NumberPalette(chunk.palettes.secondaryState)
80
+ : undefined,
81
+ secondaryId: chunk.palettes.secondaryId
82
+ ? new NumberPalette(chunk.palettes.secondaryId)
83
+ : undefined,
84
+ };
85
+ };
86
+ const getId = (value, importedColumn, importedChunk) => {
87
+ if (importedChunk.chunk.buffers.state instanceof Uint16Array)
88
+ return value;
89
+ if (typeof importedChunk.chunk.buffers.id == "number") {
90
+ return VoxelPalette.ids.getNumberId(importedColumn.column.palettes.id[importedChunk.chunk.buffers.id]);
91
+ }
92
+ if (importedChunk.idPalette) {
93
+ return VoxelPalette.ids.getNumberId(importedColumn.idPalette.getStringId(importedChunk.idPalette.getValue(value)));
94
+ }
95
+ return VoxelPalette.ids.getNumberId(importedColumn.idPalette.getStringId(value));
96
+ };
97
+ const getLight = (value, importedColumn, importedChunk) => {
98
+ if (importedChunk.chunk.buffers.light instanceof Uint16Array)
99
+ return value;
100
+ if (typeof importedChunk.chunk.buffers.light == "number") {
101
+ return value;
102
+ }
103
+ if (importedChunk.lightPalette && importedColumn.lightPalette) {
104
+ return importedColumn.lightPalette.getValue(importedChunk.lightPalette.getValue(value));
105
+ }
106
+ if (importedColumn.lightPalette) {
107
+ return importedColumn.lightPalette.getValue(value);
108
+ }
109
+ return value;
110
+ };
111
+ const getState = (value, importedColumn, importedChunk) => {
112
+ if (importedChunk.chunk.buffers.state instanceof Uint16Array)
113
+ return value;
114
+ if (typeof importedChunk.chunk.buffers.state == "number") {
115
+ return value;
116
+ }
117
+ if (importedChunk.statePalette && importedColumn.statePalette) {
118
+ return importedColumn.statePalette.getValue(importedChunk.statePalette.getValue(value));
119
+ }
120
+ if (importedColumn.statePalette) {
121
+ return importedColumn.statePalette.getValue(value);
122
+ }
123
+ return value;
124
+ };
125
+ const getMod = (value, importedColumn, importedChunk) => {
126
+ if (importedChunk.chunk.buffers.mod instanceof Uint16Array)
127
+ return value;
128
+ if (typeof importedChunk.chunk.buffers.mod == "number") {
129
+ return value;
130
+ }
131
+ if (importedChunk.modPalette && importedColumn.modPalette) {
132
+ return importedColumn.modPalette.getValue(importedChunk.modPalette.getValue(value));
133
+ }
134
+ if (importedColumn.modPalette) {
135
+ return importedColumn.modPalette.getValue(value);
136
+ }
137
+ return value;
138
+ };
139
+ const getSecondary = (voxelId, value, importedColumn, importedChunk) => {
140
+ if (importedChunk.chunk.buffers.state instanceof Uint16Array)
141
+ return value;
142
+ VoxelStruct.setVoxel(voxelId);
143
+ if (VoxelStruct.instance[VoxelTagIDs.canHaveSecondary] == 1) {
144
+ if (typeof importedChunk.chunk.buffers.secondary == "number") {
145
+ return VoxelPalette.ids.getNumberId(importedColumn.column.palettes.secondaryId[importedChunk.chunk.buffers.secondary]);
146
+ }
147
+ if (importedChunk.secondaryId) {
148
+ return VoxelPalette.ids.getNumberId(importedColumn.secondaryId.getStringId(importedChunk.secondaryId.getValue(value)));
149
+ }
150
+ return VoxelPalette.ids.getNumberId(importedColumn.column.palettes.secondaryId[value]);
151
+ }
152
+ if (typeof importedChunk.chunk.buffers.secondary == "number") {
153
+ return value;
154
+ }
155
+ if (importedChunk.secondaryState && importedColumn.secondaryState) {
156
+ return importedColumn.secondaryState.getValue(importedChunk.secondaryState.getValue(value));
157
+ }
158
+ if (importedColumn.secondaryState) {
159
+ return importedColumn.secondaryState.getId(value);
160
+ }
161
+ return value;
162
+ };
163
+ export default function ImportColumn(column, archiveData) {
164
+ if (!columnStructInstance)
165
+ columnStructInstance = Column.StateStruct.instantiate();
166
+ if (!chunkStructInstance)
167
+ chunkStructInstance = Chunk.StateStruct.instantiate();
168
+ const newColumn = Column.CreateNew({});
169
+ if (!archiveData.loadColumnState) {
170
+ columnStructInstance.setBuffer(newColumn.stateBuffer);
171
+ columnStructInstance.deserialize(column.columnState);
172
+ }
173
+ else {
174
+ archiveData.loadColumnState(column.columnState, newColumn);
175
+ }
176
+ const importedColumn = getImportedColumnData(column);
177
+ for (let chunkIndex = 0; chunkIndex < column.chunks.length; chunkIndex++) {
178
+ const chunk = column.chunks[chunkIndex];
179
+ const importedChunk = getImportedChunkData(chunk);
180
+ const newChunk = Chunk.CreateNew();
181
+ const chunkState = {};
182
+ for (let i = 0; i < column.keys.chunkState.length; i++) {
183
+ chunkState[column.keys.chunkState[i]] = chunk.state[i];
184
+ }
185
+ updateChunkBuffers(column, chunk);
186
+ if (!archiveData.loadChunkState) {
187
+ chunkStructInstance.setBuffer(newChunk.stateBuffer);
188
+ chunkStructInstance.deserialize(chunkState);
189
+ }
190
+ else {
191
+ archiveData.loadChunkState(column.keys.chunkState, chunk.state, newChunk);
192
+ }
193
+ for (let i = 0; i < newChunk.ids.length; i++) {
194
+ newChunk.ids[i] = getId(typeof chunk.buffers.id == "number"
195
+ ? chunk.buffers.id
196
+ : chunk.buffers.id[i], importedColumn, importedChunk);
197
+ newChunk.state[i] = getState(typeof chunk.buffers.state == "number"
198
+ ? chunk.buffers.state
199
+ : chunk.buffers.state[i], importedColumn, importedChunk);
200
+ newChunk.mod[i] = getMod(typeof chunk.buffers.mod == "number"
201
+ ? chunk.buffers.mod
202
+ : chunk.buffers.mod[i], importedColumn, importedChunk);
203
+ newChunk.light[i] = getLight(typeof chunk.buffers.light == "number"
204
+ ? chunk.buffers.light
205
+ : chunk.buffers.light[i], importedColumn, importedChunk);
206
+ newChunk.secondary[i] = getSecondary(newChunk.ids[i], typeof chunk.buffers.secondary == "number"
207
+ ? chunk.buffers.secondary
208
+ : chunk.buffers.secondary[i], importedColumn, importedChunk);
209
+ }
210
+ newColumn.chunks[chunkIndex] = newChunk;
211
+ }
212
+ return newColumn;
213
+ }
@@ -0,0 +1,5 @@
1
+ import { BitArray } from "@amodx/binary/Arrays/BitArray";
2
+ import { HalfNibbleArray } from "@amodx/binary/Arrays/HalfNibbleArray";
3
+ import { NibbleArray } from "@amodx/binary/Arrays/NibbleArray";
4
+ export declare const convertToPaletteBuffer: (paletteSize: number, data: Uint16Array, sharedMemory?: boolean) => Uint16Array | Uint8Array;
5
+ export declare const getPaletteArray: (size: number, buffer: ArrayBufferLike) => ArrayBuffer | NibbleArray | HalfNibbleArray | BitArray;
@@ -0,0 +1,46 @@
1
+ import { BitArray } from "@amodx/binary/Arrays/BitArray";
2
+ import { HalfNibbleArray } from "@amodx/binary/Arrays/HalfNibbleArray";
3
+ import { NibbleArray } from "@amodx/binary/Arrays/NibbleArray";
4
+ export const convertToPaletteBuffer = (paletteSize, data, sharedMemory = false) => {
5
+ let buffer = data;
6
+ if (paletteSize > 15 && paletteSize <= 255) {
7
+ buffer = Uint8Array.from(data);
8
+ }
9
+ else if (paletteSize > 4 && paletteSize <= 15) {
10
+ buffer = new Uint8Array(data.length / 2);
11
+ const nibbleArray = new NibbleArray(buffer);
12
+ for (let i = 0; i < data.length; i++) {
13
+ nibbleArray[i] = data[i];
14
+ }
15
+ }
16
+ else if (paletteSize > 2 && paletteSize <= 4) {
17
+ buffer = new Uint8Array(data.length / 4);
18
+ const halfNibbleArray = new HalfNibbleArray(buffer);
19
+ for (let i = 0; i < data.length; i++) {
20
+ halfNibbleArray[i] = data[i];
21
+ }
22
+ }
23
+ else if (paletteSize == 2) {
24
+ buffer = new Uint8Array(data.length / 8);
25
+ const bitArray = new BitArray(buffer);
26
+ for (let i = 0; i < data.length; i++) {
27
+ bitArray[i] = data[i];
28
+ }
29
+ }
30
+ if (sharedMemory && !(buffer.buffer instanceof SharedArrayBuffer)) {
31
+ const sharedBuffer = new SharedArrayBuffer(buffer.byteLength);
32
+ const sharedView = new Uint8Array(sharedBuffer);
33
+ sharedView.set(buffer);
34
+ return sharedView;
35
+ }
36
+ return buffer;
37
+ };
38
+ export const getPaletteArray = (size, buffer) => {
39
+ if (size == 2)
40
+ return new BitArray(buffer);
41
+ if (size > 2 && size <= 4)
42
+ return new HalfNibbleArray(buffer);
43
+ if (size > 4 && size <= 15)
44
+ return new NibbleArray(buffer);
45
+ return buffer;
46
+ };
@@ -0,0 +1,3 @@
1
+ export * from "./ArchiveArea";
2
+ export * from "./ArchiveColumn";
3
+ export * from "./ImportColumn";
@@ -0,0 +1,3 @@
1
+ export * from "./ArchiveArea";
2
+ export * from "./ArchiveColumn";
3
+ export * from "./ImportColumn";
@@ -0,0 +1,2 @@
1
+ export * from "./Functions/index";
2
+ export * from "./Archive.types";
@@ -0,0 +1,2 @@
1
+ export * from "./Functions/index";
2
+ export * from "./Archive.types";
@@ -0,0 +1,9 @@
1
+ import { ConstructorThreadState } from "./ConstructorThreadState";
2
+ import { ThreadManager } from "Interfaces/Classes/ThreadManager";
3
+ export declare class ConstructorThreadManager extends ThreadManager {
4
+ static instnace: ConstructorThreadManager;
5
+ state: ConstructorThreadState;
6
+ parent: import("@amodx/threads/").Thread;
7
+ world: import("@amodx/threads/").Thread;
8
+ constructor();
9
+ }
@@ -0,0 +1,22 @@
1
+ import { Threads } from "@amodx/threads/";
2
+ import { ConstructorThreadState } from "./ConstructorThreadState";
3
+ import { EngineSettings } from "../../Data/Settings/EngineSettings";
4
+ import { ThreadManager } from "Interfaces/Classes/ThreadManager";
5
+ const world = Threads.createThread("world");
6
+ export class ConstructorThreadManager extends ThreadManager {
7
+ static instnace;
8
+ state;
9
+ parent = Threads.parent;
10
+ world = world;
11
+ constructor() {
12
+ super();
13
+ this.state = new ConstructorThreadState(this);
14
+ ConstructorThreadManager.instnace = this;
15
+ this.addThread(this.world);
16
+ this.addThread(this.parent);
17
+ Threads.registerTasks("sync-settings", (settings) => {
18
+ EngineSettings.syncSettings(settings);
19
+ this.state.settingsSynced = true;
20
+ });
21
+ }
22
+ }
@@ -0,0 +1,7 @@
1
+ export declare enum ConstructorRemoteThreadTasks {
2
+ SyncShapeMap = -1,
3
+ AddToRebuildQue = 0,
4
+ RunRebuildQue = 1,
5
+ AddToRGBLightUpdateQue = 2,
6
+ BuildChunk = 3
7
+ }
@@ -0,0 +1,8 @@
1
+ export var ConstructorRemoteThreadTasks;
2
+ (function (ConstructorRemoteThreadTasks) {
3
+ ConstructorRemoteThreadTasks[ConstructorRemoteThreadTasks["SyncShapeMap"] = -1] = "SyncShapeMap";
4
+ ConstructorRemoteThreadTasks[ConstructorRemoteThreadTasks["AddToRebuildQue"] = 0] = "AddToRebuildQue";
5
+ ConstructorRemoteThreadTasks[ConstructorRemoteThreadTasks["RunRebuildQue"] = 1] = "RunRebuildQue";
6
+ ConstructorRemoteThreadTasks[ConstructorRemoteThreadTasks["AddToRGBLightUpdateQue"] = 2] = "AddToRGBLightUpdateQue";
7
+ ConstructorRemoteThreadTasks[ConstructorRemoteThreadTasks["BuildChunk"] = 3] = "BuildChunk";
8
+ })(ConstructorRemoteThreadTasks || (ConstructorRemoteThreadTasks = {}));
@@ -0,0 +1,2 @@
1
+ import { DivineVoxelEngineConstructor } from "./DivineVoxelEngineConstructor.js";
2
+ export default function (DVEC: DivineVoxelEngineConstructor): void;
@@ -0,0 +1,82 @@
1
+ import { ConstructorTasksIds } from "./ConstructorTasksIds.js";
2
+ import { Threads } from "@amodx/threads/";
3
+ import { WorldRegister } from "../../Data/World/WorldRegister.js";
4
+ import { WorldSpaces } from "../../Data/World/WorldSpaces.js";
5
+ import { EreaseAndUpdate, PaintAndUpdate, VoxelUpdate, } from "./Tasks/VoxelUpdate.js";
6
+ import { TasksRequest } from "./Tasks/TasksRequest.js";
7
+ import { Propagation } from "../../Propagation";
8
+ import { Analyzer } from "../../Analyzer/Analyzer";
9
+ export default function (DVEC) {
10
+ Threads.registerTasks("clear-all", () => {
11
+ WorldRegister.instance.clearAll();
12
+ });
13
+ const propagation = new Propagation();
14
+ const analyzer = new Analyzer();
15
+ Threads.registerTasks(ConstructorTasksIds.VoxelUpdate, async (data, onDone) => {
16
+ await VoxelUpdate(data);
17
+ if (onDone)
18
+ onDone();
19
+ }, "deferred");
20
+ Threads.registerTasks(ConstructorTasksIds.VoxelErease, async (data, onDone) => {
21
+ await EreaseAndUpdate(data);
22
+ if (onDone)
23
+ onDone();
24
+ }, "deferred");
25
+ Threads.registerTasks(ConstructorTasksIds.VoxelPaint, async (data, onDone) => {
26
+ await PaintAndUpdate(data);
27
+ if (onDone)
28
+ onDone();
29
+ }, "deferred");
30
+ Threads.registerTasks(ConstructorTasksIds.Explosion, async (data) => {
31
+ await propagation.explosion(TasksRequest.getExplosionRequests(data[0], data[1], data[2], data[3]));
32
+ });
33
+ Threads.registerTasks(ConstructorTasksIds.WorldSun, (data, onDone) => {
34
+ propagation.worldSun(TasksRequest.getWorldSunRequests(data[0], data[1]));
35
+ if (onDone)
36
+ onDone();
37
+ }, "deferred");
38
+ Threads.registerTasks(ConstructorTasksIds.AnalyzerPropagation, async (data, onDone) => {
39
+ await analyzer.runPropagation(data);
40
+ if (onDone)
41
+ onDone();
42
+ }, "deferred");
43
+ Threads.registerTasks(ConstructorTasksIds.AnalyzerUpdate, async (data, onDone) => {
44
+ await analyzer.runUpdate(data);
45
+ if (onDone)
46
+ onDone();
47
+ }, "deferred");
48
+ Threads.registerTasks(ConstructorTasksIds.BuildChunk, async (buildData, onDone) => {
49
+ WorldRegister.instance.cache.enable();
50
+ const location = buildData.data[0];
51
+ await DVEC.mesher.meshChunk(location, buildData.data[1], 0);
52
+ if (onDone)
53
+ onDone();
54
+ WorldRegister.instance.cache.disable();
55
+ });
56
+ Threads.registerTasks(ConstructorTasksIds.BuildColumn, async (data, onDone) => {
57
+ WorldRegister.instance.setDimension(data[0][0]);
58
+ const column = WorldRegister.instance.column.get(data[0][1], data[0][2], data[0][2]);
59
+ if (!column) {
60
+ console.warn("Tried building a column that does not exists.", data);
61
+ return false;
62
+ }
63
+ if (column.chunks.length == 0)
64
+ return false;
65
+ const location = data[0];
66
+ WorldRegister.instance.cache.enable();
67
+ for (let i = 0; i < column.chunks.length; i++) {
68
+ const chunk = column.chunks[i];
69
+ if (!chunk)
70
+ continue;
71
+ DVEC.mesher.meshChunk([
72
+ location[0],
73
+ location[1],
74
+ location[2] + i * WorldSpaces.chunk.getHeight(),
75
+ location[3],
76
+ ], 1, 100);
77
+ }
78
+ if (onDone)
79
+ onDone();
80
+ WorldRegister.instance.cache.disable();
81
+ }, "deferred");
82
+ }
@@ -0,0 +1,21 @@
1
+ export declare enum ConstructorTasksIds {
2
+ BuildChunk = 0,
3
+ BuildColumn = 1,
4
+ Generate = 2,
5
+ Decorate = 3,
6
+ RGBlightUpdate = 4,
7
+ RGBlightRemove = 5,
8
+ WorldSun = 6,
9
+ SunLightUpdate = 7,
10
+ SunLightRemove = 8,
11
+ AnalyzerPropagation = 9,
12
+ AnalyzerUpdate = 10,
13
+ FlowUpdate = 11,
14
+ FlowRemove = 12,
15
+ ConstructEntity = 13,
16
+ ConstructItem = 14,
17
+ Explosion = 15,
18
+ VoxelErease = 16,
19
+ VoxelPaint = 17,
20
+ VoxelUpdate = 18
21
+ }
@@ -0,0 +1,22 @@
1
+ export var ConstructorTasksIds;
2
+ (function (ConstructorTasksIds) {
3
+ ConstructorTasksIds[ConstructorTasksIds["BuildChunk"] = 0] = "BuildChunk";
4
+ ConstructorTasksIds[ConstructorTasksIds["BuildColumn"] = 1] = "BuildColumn";
5
+ ConstructorTasksIds[ConstructorTasksIds["Generate"] = 2] = "Generate";
6
+ ConstructorTasksIds[ConstructorTasksIds["Decorate"] = 3] = "Decorate";
7
+ ConstructorTasksIds[ConstructorTasksIds["RGBlightUpdate"] = 4] = "RGBlightUpdate";
8
+ ConstructorTasksIds[ConstructorTasksIds["RGBlightRemove"] = 5] = "RGBlightRemove";
9
+ ConstructorTasksIds[ConstructorTasksIds["WorldSun"] = 6] = "WorldSun";
10
+ ConstructorTasksIds[ConstructorTasksIds["SunLightUpdate"] = 7] = "SunLightUpdate";
11
+ ConstructorTasksIds[ConstructorTasksIds["SunLightRemove"] = 8] = "SunLightRemove";
12
+ ConstructorTasksIds[ConstructorTasksIds["AnalyzerPropagation"] = 9] = "AnalyzerPropagation";
13
+ ConstructorTasksIds[ConstructorTasksIds["AnalyzerUpdate"] = 10] = "AnalyzerUpdate";
14
+ ConstructorTasksIds[ConstructorTasksIds["FlowUpdate"] = 11] = "FlowUpdate";
15
+ ConstructorTasksIds[ConstructorTasksIds["FlowRemove"] = 12] = "FlowRemove";
16
+ ConstructorTasksIds[ConstructorTasksIds["ConstructEntity"] = 13] = "ConstructEntity";
17
+ ConstructorTasksIds[ConstructorTasksIds["ConstructItem"] = 14] = "ConstructItem";
18
+ ConstructorTasksIds[ConstructorTasksIds["Explosion"] = 15] = "Explosion";
19
+ ConstructorTasksIds[ConstructorTasksIds["VoxelErease"] = 16] = "VoxelErease";
20
+ ConstructorTasksIds[ConstructorTasksIds["VoxelPaint"] = 17] = "VoxelPaint";
21
+ ConstructorTasksIds[ConstructorTasksIds["VoxelUpdate"] = 18] = "VoxelUpdate";
22
+ })(ConstructorTasksIds || (ConstructorTasksIds = {}));
@@ -0,0 +1,5 @@
1
+ import { ThreadState } from "../../Interfaces/Classes/ThreadState";
2
+ export declare class ConstructorThreadState extends ThreadState {
3
+ environment: string;
4
+ isReady(): boolean;
5
+ }
@@ -0,0 +1,16 @@
1
+ import { Environment } from "@amodx/core/Environment/Environment.js";
2
+ import { ConstructorThreadManager } from "./ConstrcutorTheads";
3
+ import { ThreadState } from "../../Interfaces/Classes/ThreadState";
4
+ export class ConstructorThreadState extends ThreadState {
5
+ environment = Environment.nodeJS.isNode ? "node" : "brwoser";
6
+ isReady() {
7
+ if (this.environment == "node") {
8
+ return (ConstructorThreadManager.instnace.world.isPortSet() &&
9
+ this.settingsSynced);
10
+ }
11
+ else {
12
+ return (ConstructorThreadManager.instnace.world.isPortSet() &&
13
+ this.settingsSynced);
14
+ }
15
+ }
16
+ }
@@ -0,0 +1,27 @@
1
+ import { ThreadPool } from "@amodx/threads";
2
+ import { QueueManager } from "@amodx/threads/Queue/QueueManager";
3
+ import { Observable } from "@amodx/core/Observers/Observable.js";
4
+ export declare class DVEConstructorTasksQueues {
5
+ constructors: ThreadPool;
6
+ static instance: DVEConstructorTasksQueues;
7
+ static onCreated: Observable<DVEConstructorTasksQueues>;
8
+ constructor(constructors: ThreadPool);
9
+ _queueMap: Map<string | number, number>;
10
+ addQueue(queueKey: string | number): boolean;
11
+ removeQueue(queueKey: string | number): boolean;
12
+ /**# Filter Queues
13
+ * ---
14
+ * Go through each current queue. IF the passed fucntion returns false it will remove that queue.
15
+ * @param filter
16
+ */
17
+ filterQueues(filter: (queueKey: string | number) => boolean): void;
18
+ /**# Filter Old Queues
19
+ * ---
20
+ * Will remove queues older then 10 minutes.
21
+ * @param maxTime Max time in miliseconds.
22
+ */
23
+ filterOldQueues(maxTime?: number): void;
24
+ registerTasks(id: string, tasksId: number | string): void;
25
+ getTasks(id: string): QueueManager<any>;
26
+ _tasks: Map<string, QueueManager<any>>;
27
+ }
@@ -0,0 +1,73 @@
1
+ //objects
2
+ import { ConstructorTasksIds } from "./ConstructorTasksIds.js";
3
+ import { Observable } from "@amodx/core/Observers/Observable.js";
4
+ export class DVEConstructorTasksQueues {
5
+ constructors;
6
+ static instance;
7
+ static onCreated = new Observable();
8
+ constructor(constructors) {
9
+ this.constructors = constructors;
10
+ if (!DVEConstructorTasksQueues.instance)
11
+ DVEConstructorTasksQueues.instance = this;
12
+ this.registerTasks("build-chunk", ConstructorTasksIds.BuildChunk);
13
+ DVEConstructorTasksQueues.onCreated.notify(this);
14
+ this.addQueue("main");
15
+ }
16
+ _queueMap = new Map();
17
+ addQueue(queueKey) {
18
+ if (this._queueMap.has(queueKey)) {
19
+ this._queueMap.set(queueKey, Date.now());
20
+ return false;
21
+ }
22
+ for (const [key, queue] of this._tasks) {
23
+ queue.addQueue(queueKey);
24
+ }
25
+ this._queueMap.set(queueKey, Date.now());
26
+ return true;
27
+ }
28
+ removeQueue(queueKey) {
29
+ if (!this._queueMap.has(queueKey))
30
+ return false;
31
+ for (const [key, queue] of this._tasks) {
32
+ queue.removeQueue(queueKey);
33
+ }
34
+ this._queueMap.delete(queueKey);
35
+ return true;
36
+ }
37
+ /**# Filter Queues
38
+ * ---
39
+ * Go through each current queue. IF the passed fucntion returns false it will remove that queue.
40
+ * @param filter
41
+ */
42
+ filterQueues(filter) {
43
+ this._queueMap.forEach((v, key) => {
44
+ if (!filter(key)) {
45
+ this.removeQueue(key);
46
+ }
47
+ });
48
+ }
49
+ /**# Filter Old Queues
50
+ * ---
51
+ * Will remove queues older then 10 minutes.
52
+ * @param maxTime Max time in miliseconds.
53
+ */
54
+ filterOldQueues(maxTime = 600000) {
55
+ const t = Date.now();
56
+ this._queueMap.forEach((v, key) => {
57
+ if (t - v > maxTime) {
58
+ this.removeQueue(key);
59
+ }
60
+ });
61
+ }
62
+ registerTasks(id, tasksId) {
63
+ const newTasks = this.constructors.addQueue(id, tasksId);
64
+ this._tasks.set(id, newTasks);
65
+ }
66
+ getTasks(id) {
67
+ const tasks = this._tasks.get(id);
68
+ if (!tasks)
69
+ throw new Error(`The queue with the ${id} does not exist`);
70
+ return tasks;
71
+ }
72
+ _tasks = new Map();
73
+ }
@@ -0,0 +1,17 @@
1
+ import { Threads } from "@amodx/threads/";
2
+ import { DVEFDataCore } from "../../Data/DVEFDataCore.js";
3
+ import { ConstructorThreadManager } from "./ConstrcutorTheads.js";
4
+ import { DVEMesher, DVEMesherInitData } from "Mesher/Mesher.js";
5
+ export type DivineVoxelEngineConstructorInitData = {
6
+ mesherData: DVEMesherInitData;
7
+ };
8
+ export declare class DivineVoxelEngineConstructor {
9
+ static environment: "node" | "browser";
10
+ static instance: DivineVoxelEngineConstructor;
11
+ TC: typeof Threads;
12
+ threads: ConstructorThreadManager;
13
+ data: DVEFDataCore;
14
+ mesher: DVEMesher;
15
+ constructor(data: DivineVoxelEngineConstructorInitData);
16
+ init(): Promise<void>;
17
+ }
@@ -0,0 +1,30 @@
1
+ //threadcomm
2
+ import { Threads } from "@amodx/threads/";
3
+ //functions
4
+ import InitWorker from "./InitWorker.js";
5
+ import { Environment } from "@amodx/core/Environment/Environment.js";
6
+ import { DVEFDataCore } from "../../Data/DVEFDataCore.js";
7
+ import ConstructorTasks from "./ConstructorTasks";
8
+ import { ConstructorThreadManager } from "./ConstrcutorTheads.js";
9
+ import { DVEMesher } from "Mesher/Mesher.js";
10
+ export class DivineVoxelEngineConstructor {
11
+ static environment = "browser";
12
+ static instance;
13
+ TC = Threads;
14
+ threads = new ConstructorThreadManager();
15
+ data = new DVEFDataCore();
16
+ mesher;
17
+ constructor(data) {
18
+ if (DivineVoxelEngineConstructor.instance)
19
+ return DivineVoxelEngineConstructor.instance;
20
+ DivineVoxelEngineConstructor.instance = this;
21
+ this.mesher = new DVEMesher(data.mesherData);
22
+ ConstructorTasks(this);
23
+ }
24
+ async init() {
25
+ await InitWorker(this);
26
+ }
27
+ }
28
+ DivineVoxelEngineConstructor.environment = Environment.nodeJS.isNode
29
+ ? "node"
30
+ : "browser";
@@ -0,0 +1,2 @@
1
+ import { DivineVoxelEngineConstructor } from "./DivineVoxelEngineConstructor.js";
2
+ export default function (DVEC: DivineVoxelEngineConstructor): Promise<void>;