@developerz.ai/ts23d 0.0.0-stage → 0.2.0

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Files changed (567) hide show
  1. package/.claude/agents/bug-hunter.md +21 -0
  2. package/.claude/agents/docs-author.md +13 -0
  3. package/.claude/agents/dx-auditor.md +14 -0
  4. package/.claude/agents/primitive-author.md +22 -0
  5. package/.claude/agents/recipe-author.md +36 -0
  6. package/.claude/agents/visual-reviewer.md +23 -0
  7. package/.claude/commands/feature.md +28 -0
  8. package/.claude/commands/new-recipe.md +19 -0
  9. package/.claude/commands/release.md +14 -0
  10. package/.claude/commands/verify.md +9 -0
  11. package/.claude/skills/author-recipe/SKILL.md +93 -0
  12. package/CHANGELOG.md +90 -0
  13. package/CLAUDE.md +85 -0
  14. package/LICENSE +21 -0
  15. package/README.md +385 -2
  16. package/dist/chunk-6b05mnmx.js +19 -0
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  37. package/dist/chunk-y63c6zcv.js.map +53 -0
  38. package/dist/cli/args.d.ts +30 -0
  39. package/dist/cli/bin.d.ts +2 -0
  40. package/dist/cli/bin.js +348 -0
  41. package/dist/cli/bin.js.map +15 -0
  42. package/dist/cli/load.d.ts +2 -0
  43. package/dist/cli/manifest.d.ts +53 -0
  44. package/dist/cli/render-cmds.d.ts +12 -0
  45. package/dist/cli/run.d.ts +1 -0
  46. package/dist/cli/texture-cache.d.ts +4 -0
  47. package/dist/core/asset.d.ts +10 -0
  48. package/dist/core/definition.d.ts +155 -0
  49. package/dist/core/errors.d.ts +17 -0
  50. package/dist/core/family.d.ts +23 -0
  51. package/dist/core/index.d.ts +9 -0
  52. package/dist/core/index.js +69 -0
  53. package/dist/core/index.js.map +9 -0
  54. package/dist/core/mesh.d.ts +35 -0
  55. package/dist/core/part.d.ts +114 -0
  56. package/dist/core/png.d.ts +1 -0
  57. package/dist/core/rng.d.ts +12 -0
  58. package/dist/core/transform.d.ts +20 -0
  59. package/dist/core/vec.d.ts +11 -0
  60. package/dist/core/world.d.ts +16 -0
  61. package/dist/export/bin-writer.d.ts +16 -0
  62. package/dist/export/container.d.ts +3 -0
  63. package/dist/export/credits.d.ts +4 -0
  64. package/dist/export/glb-options.d.ts +48 -0
  65. package/dist/export/glb.d.ts +8 -0
  66. package/dist/export/hierarchy.d.ts +23 -0
  67. package/dist/export/index.d.ts +5 -0
  68. package/dist/export/index.js +40 -0
  69. package/dist/export/index.js.map +9 -0
  70. package/dist/export/lights.d.ts +8 -0
  71. package/dist/export/lod-coverage.d.ts +12 -0
  72. package/dist/export/materials.d.ts +23 -0
  73. package/dist/export/merge-pivots.d.ts +6 -0
  74. package/dist/export/metadata.d.ts +21 -0
  75. package/dist/export/motion.d.ts +9 -0
  76. package/dist/export/optimize-parts.d.ts +26 -0
  77. package/dist/export/primitive.d.ts +3 -0
  78. package/dist/export/tangents.d.ts +2 -0
  79. package/dist/export/textures.d.ts +22 -0
  80. package/dist/export/version.d.ts +2 -0
  81. package/dist/grammar/index.d.ts +2 -0
  82. package/dist/grammar/index.js +16 -0
  83. package/dist/grammar/index.js.map +9 -0
  84. package/dist/grammar/split.d.ts +21 -0
  85. package/dist/grammar/whyte.d.ts +5 -0
  86. package/dist/index.d.ts +11 -0
  87. package/dist/index.js +457 -0
  88. package/dist/index.js.map +9 -0
  89. package/dist/kinds/building.d.ts +44 -0
  90. package/dist/kinds/faces.d.ts +27 -0
  91. package/dist/kinds/head-armour.d.ts +5 -0
  92. package/dist/kinds/head-beard.d.ts +6 -0
  93. package/dist/kinds/head-bust.d.ts +5 -0
  94. package/dist/kinds/head-extras.d.ts +15 -0
  95. package/dist/kinds/head-face.d.ts +8 -0
  96. package/dist/kinds/head-garb.d.ts +4 -0
  97. package/dist/kinds/head-geom.d.ts +7 -0
  98. package/dist/kinds/head-hair.d.ts +4 -0
  99. package/dist/kinds/head-layout.d.ts +29 -0
  100. package/dist/kinds/head-mesh.d.ts +31 -0
  101. package/dist/kinds/head-mouth.d.ts +4 -0
  102. package/dist/kinds/head-params.d.ts +116 -0
  103. package/dist/kinds/head-presets.d.ts +19 -0
  104. package/dist/kinds/head-rim.d.ts +10 -0
  105. package/dist/kinds/head-tone.d.ts +10 -0
  106. package/dist/kinds/head-torso.d.ts +35 -0
  107. package/dist/kinds/head.d.ts +39 -0
  108. package/dist/kinds/hull-lines.d.ts +65 -0
  109. package/dist/kinds/hull-skin.d.ts +6 -0
  110. package/dist/kinds/hull.d.ts +14 -0
  111. package/dist/kinds/index.d.ts +16 -0
  112. package/dist/kinds/index.js +78 -0
  113. package/dist/kinds/index.js.map +9 -0
  114. package/dist/kinds/mass.d.ts +15 -0
  115. package/dist/kinds/openings.d.ts +30 -0
  116. package/dist/kinds/planned.d.ts +6 -0
  117. package/dist/kinds/roof-chimney.d.ts +16 -0
  118. package/dist/kinds/roof-shape.d.ts +64 -0
  119. package/dist/kinds/roof.d.ts +31 -0
  120. package/dist/kinds/vegetation-fronds.d.ts +15 -0
  121. package/dist/kinds/vegetation-impostor.d.ts +9 -0
  122. package/dist/kinds/vegetation-leaves.d.ts +15 -0
  123. package/dist/kinds/vegetation-mesh.d.ts +21 -0
  124. package/dist/kinds/vegetation-params.d.ts +90 -0
  125. package/dist/kinds/vegetation-presets.d.ts +20 -0
  126. package/dist/kinds/vegetation-skeleton.d.ts +20 -0
  127. package/dist/kinds/vegetation.d.ts +42 -0
  128. package/dist/kinds/vehicle.d.ts +42 -0
  129. package/dist/material/cc0.d.ts +4 -0
  130. package/dist/material/define.d.ts +34 -0
  131. package/dist/material/generator.d.ts +4 -0
  132. package/dist/material/index.d.ts +9 -0
  133. package/dist/material/index.js +70 -0
  134. package/dist/material/index.js.map +9 -0
  135. package/dist/material/library.d.ts +7 -0
  136. package/dist/material/material-def.d.ts +30 -0
  137. package/dist/material/paint/bond.d.ts +3 -0
  138. package/dist/material/paint/canvas.d.ts +39 -0
  139. package/dist/material/paint/cell.d.ts +4 -0
  140. package/dist/material/paint/cells-round.d.ts +5 -0
  141. package/dist/material/paint/cells.d.ts +7 -0
  142. package/dist/material/paint/compose.d.ts +5 -0
  143. package/dist/material/paint/concrete.d.ts +3 -0
  144. package/dist/material/paint/courses.d.ts +31 -0
  145. package/dist/material/paint/decode-png.d.ts +6 -0
  146. package/dist/material/paint/default-sheet.d.ts +4 -0
  147. package/dist/material/paint/fabric.d.ts +4 -0
  148. package/dist/material/paint/foliage-broad.d.ts +5 -0
  149. package/dist/material/paint/foliage-common.d.ts +35 -0
  150. package/dist/material/paint/foliage-compound.d.ts +4 -0
  151. package/dist/material/paint/foliage-conifer.d.ts +5 -0
  152. package/dist/material/paint/foliage-raster.d.ts +26 -0
  153. package/dist/material/paint/foliage.d.ts +3 -0
  154. package/dist/material/paint/image-strip.d.ts +4 -0
  155. package/dist/material/paint/kit.d.ts +5 -0
  156. package/dist/material/paint/masks.d.ts +3 -0
  157. package/dist/material/paint/metal.d.ts +3 -0
  158. package/dist/material/paint/noise.d.ts +9 -0
  159. package/dist/material/paint/normal.d.ts +8 -0
  160. package/dist/material/paint/orm.d.ts +8 -0
  161. package/dist/material/paint/planks.d.ts +3 -0
  162. package/dist/material/paint/plates.d.ts +3 -0
  163. package/dist/material/paint/shapes.d.ts +8 -0
  164. package/dist/material/paint/slate.d.ts +3 -0
  165. package/dist/material/paint/stamp.d.ts +3 -0
  166. package/dist/material/paint/strip.d.ts +3 -0
  167. package/dist/material/paint/surface.d.ts +5 -0
  168. package/dist/material/paint/types.d.ts +65 -0
  169. package/dist/material/paint/validate.d.ts +3 -0
  170. package/dist/material/palette.d.ts +14 -0
  171. package/dist/material/shader-godot.d.ts +2 -0
  172. package/dist/material/shader-three.d.ts +2 -0
  173. package/dist/material/shader.d.ts +46 -0
  174. package/dist/material/slots.d.ts +5 -0
  175. package/dist/material/texture-source.d.ts +34 -0
  176. package/dist/material/trim-sheet.d.ts +38 -0
  177. package/dist/neural/generator.d.ts +25 -0
  178. package/dist/neural/images.d.ts +17 -0
  179. package/dist/neural/index.d.ts +2 -0
  180. package/dist/neural/index.js +14 -0
  181. package/dist/neural/index.js.map +9 -0
  182. package/dist/passes/bake-ao.d.ts +17 -0
  183. package/dist/passes/grime.d.ts +15 -0
  184. package/dist/passes/index.d.ts +6 -0
  185. package/dist/passes/index.js +22 -0
  186. package/dist/passes/index.js.map +9 -0
  187. package/dist/passes/livery.d.ts +19 -0
  188. package/dist/passes/optimize-cache.d.ts +15 -0
  189. package/dist/passes/optimize-weld.d.ts +15 -0
  190. package/dist/passes/optimize.d.ts +28 -0
  191. package/dist/passes/ray-grid.d.ts +23 -0
  192. package/dist/passes/weighted-normals.d.ts +8 -0
  193. package/dist/primitives/beam.d.ts +17 -0
  194. package/dist/primitives/bevel-box.d.ts +13 -0
  195. package/dist/primitives/box.d.ts +16 -0
  196. package/dist/primitives/cell.d.ts +20 -0
  197. package/dist/primitives/check.d.ts +12 -0
  198. package/dist/primitives/closed.d.ts +11 -0
  199. package/dist/primitives/erosion.d.ts +22 -0
  200. package/dist/primitives/font-5x7.d.ts +3 -0
  201. package/dist/primitives/heightfield.d.ts +16 -0
  202. package/dist/primitives/index.d.ts +23 -0
  203. package/dist/primitives/index.js +81 -0
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  205. package/dist/primitives/lathe-facets.d.ts +8 -0
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  207. package/dist/primitives/lattice.d.ts +30 -0
  208. package/dist/primitives/loft.d.ts +15 -0
  209. package/dist/primitives/mc-table.d.ts +2 -0
  210. package/dist/primitives/member.d.ts +19 -0
  211. package/dist/primitives/noise.d.ts +34 -0
  212. package/dist/primitives/planar.d.ts +10 -0
  213. package/dist/primitives/prism.d.ts +13 -0
  214. package/dist/primitives/sculpt-edit.d.ts +56 -0
  215. package/dist/primitives/sculpt-tree.d.ts +23 -0
  216. package/dist/primitives/sculpt.d.ts +27 -0
  217. package/dist/primitives/sdf-grid.d.ts +17 -0
  218. package/dist/primitives/sdf-ops.d.ts +37 -0
  219. package/dist/primitives/sdf.d.ts +21 -0
  220. package/dist/primitives/strip-uv.d.ts +11 -0
  221. package/dist/primitives/surface-nets.d.ts +7 -0
  222. package/dist/primitives/sweep.d.ts +19 -0
  223. package/dist/primitives/terrain-color.d.ts +30 -0
  224. package/dist/primitives/terrain-grid.d.ts +36 -0
  225. package/dist/primitives/text-layout.d.ts +22 -0
  226. package/dist/primitives/text.d.ts +27 -0
  227. package/dist/primitives/tiled.d.ts +22 -0
  228. package/dist/primitives/transport.d.ts +17 -0
  229. package/dist/primitives/triangulate.d.ts +2 -0
  230. package/dist/primitives/value-noise.d.ts +10 -0
  231. package/dist/qa/checks.d.ts +11 -0
  232. package/dist/qa/clash.d.ts +2 -0
  233. package/dist/qa/floating.d.ts +5 -0
  234. package/dist/qa/gates.d.ts +12 -0
  235. package/dist/qa/geometry.d.ts +21 -0
  236. package/dist/qa/index.d.ts +12 -0
  237. package/dist/qa/index.js +78 -0
  238. package/dist/qa/index.js.map +9 -0
  239. package/dist/qa/inside.d.ts +12 -0
  240. package/dist/qa/inspect.d.ts +18 -0
  241. package/dist/qa/lods.d.ts +12 -0
  242. package/dist/qa/measures.d.ts +4 -0
  243. package/dist/qa/occlusion.d.ts +3 -0
  244. package/dist/qa/sanity.d.ts +7 -0
  245. package/dist/qa/types.d.ts +12 -0
  246. package/dist/render/beauty.d.ts +40 -0
  247. package/dist/render/camera.d.ts +33 -0
  248. package/dist/render/depth-map.d.ts +38 -0
  249. package/dist/render/font.d.ts +1 -0
  250. package/dist/render/ground.d.ts +13 -0
  251. package/dist/render/index.d.ts +10 -0
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  254. package/dist/render/lighting.d.ts +27 -0
  255. package/dist/render/lod-strip.d.ts +5 -0
  256. package/dist/render/metrics.d.ts +37 -0
  257. package/dist/render/options.d.ts +28 -0
  258. package/dist/render/photo-match.d.ts +19 -0
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  261. package/dist/render/review-prompt.d.ts +2 -0
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  264. package/dist/render/scene.d.ts +18 -0
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  266. package/dist/render/sheet.d.ts +15 -0
  267. package/dist/render/texture.d.ts +15 -0
  268. package/dist/render/thumbnail.d.ts +8 -0
  269. package/dist/render/vis-buffer.d.ts +18 -0
  270. package/dist/testing/assert.d.ts +21 -0
  271. package/dist/testing/compiled.d.ts +15 -0
  272. package/dist/testing/hash.d.ts +1 -0
  273. package/dist/testing/index.d.ts +4 -0
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  276. package/dist/testing/snapshot.d.ts +13 -0
  277. package/docs/README.md +56 -0
  278. package/docs/architecture/README.md +68 -0
  279. package/docs/architecture/adding-a-kind.md +44 -0
  280. package/docs/architecture/adding-a-primitive.md +49 -0
  281. package/docs/architecture/errors.md +47 -0
  282. package/docs/architecture/glb-production.md +214 -0
  283. package/docs/architecture/gltf-capabilities.md +117 -0
  284. package/docs/architecture/materials.md +151 -0
  285. package/docs/decisions/001-recipe-compiler-over-ai-meshes.md +27 -0
  286. package/docs/decisions/002-typescript-not-json.md +22 -0
  287. package/docs/decisions/003-shared-trim-sheet.md +21 -0
  288. package/docs/decisions/004-z-up-metres.md +21 -0
  289. package/docs/decisions/005-zero-runtime-deps.md +21 -0
  290. package/docs/decisions/006-single-package-subpath-exports.md +20 -0
  291. package/docs/decisions/007-cpu-contact-sheets.md +21 -0
  292. package/docs/decisions/008-surface-materials.md +21 -0
  293. package/docs/decisions/009-gltf-front-axis.md +21 -0
  294. package/docs/decisions/README.md +15 -0
  295. package/docs/idea/01-vision.md +117 -0
  296. package/docs/idea/02-dsl.md +343 -0
  297. package/docs/idea/03-ir.md +97 -0
  298. package/docs/idea/04-materials.md +114 -0
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  300. package/docs/idea/06-qa.md +101 -0
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  302. package/docs/idea/08-neural-adapters.md +78 -0
  303. package/docs/idea/09-kinds.md +105 -0
  304. package/docs/idea/10-sculpting.md +166 -0
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  306. package/docs/idea/12-blender-bridge.md +136 -0
  307. package/docs/idea/13-asset-pipeline-research.md +89 -0
  308. package/docs/landscape.md +49 -0
  309. package/docs/plans/roadmap.md +139 -0
  310. package/examples/build-with-bun.ts +41 -0
  311. package/llms.txt +47 -0
  312. package/package.json +100 -4
  313. package/recipes/README.md +38 -0
  314. package/recipes/asteroid/README.md +46 -0
  315. package/recipes/asteroid/asteroid.ts +336 -0
  316. package/recipes/boulders/README.md +28 -0
  317. package/recipes/boulders/boulders.ts +117 -0
  318. package/recipes/boxcar/README.md +53 -0
  319. package/recipes/boxcar/boxcar.ts +1000 -0
  320. package/recipes/cargo_container_scifi/README.md +52 -0
  321. package/recipes/cargo_container_scifi/cargo_container_scifi.ts +461 -0
  322. package/recipes/dropship/README.md +84 -0
  323. package/recipes/dropship/dropship.ts +1144 -0
  324. package/recipes/eiffel_tower/README.md +110 -0
  325. package/recipes/eiffel_tower/eiffel_tower.ts +781 -0
  326. package/recipes/goblin_head/README.md +75 -0
  327. package/recipes/goblin_head/goblin_head.ts +38 -0
  328. package/recipes/human_head/README.md +68 -0
  329. package/recipes/human_head/human_head.ts +38 -0
  330. package/recipes/loco_440/README.md +32 -0
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  332. package/recipes/material_swatches/README.md +21 -0
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  334. package/recipes/mountain_range/README.md +45 -0
  335. package/recipes/mountain_range/mountain_range.ts +128 -0
  336. package/recipes/oak/README.md +30 -0
  337. package/recipes/oak/oak.ts +19 -0
  338. package/recipes/orc_head/README.md +78 -0
  339. package/recipes/orc_head/orc_head.ts +41 -0
  340. package/recipes/palm/README.md +30 -0
  341. package/recipes/palm/palm.ts +19 -0
  342. package/recipes/pine/README.md +29 -0
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  344. package/recipes/signal_gantry/README.md +36 -0
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  346. package/recipes/station_halt/README.md +39 -0
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  348. package/recipes/t34/README.md +44 -0
  349. package/recipes/t34/t34.ts +1068 -0
  350. package/recipes/tiger_1/README.md +75 -0
  351. package/recipes/tiger_1/tiger_1.ts +1370 -0
  352. package/recipes/water_tower/README.md +40 -0
  353. package/recipes/water_tower/water_tower.ts +542 -0
  354. package/src/cli/args.ts +125 -0
  355. package/src/cli/bin.ts +7 -0
  356. package/src/cli/load.ts +17 -0
  357. package/src/cli/manifest.ts +95 -0
  358. package/src/cli/render-cmds.ts +66 -0
  359. package/src/cli/run.ts +192 -0
  360. package/src/cli/texture-cache.ts +24 -0
  361. package/src/core/asset.ts +129 -0
  362. package/src/core/definition.ts +156 -0
  363. package/src/core/errors.ts +50 -0
  364. package/src/core/family.ts +50 -0
  365. package/src/core/index.ts +66 -0
  366. package/src/core/mesh.ts +114 -0
  367. package/src/core/part.ts +130 -0
  368. package/src/core/png.ts +49 -0
  369. package/src/core/rng.ts +49 -0
  370. package/src/core/transform.ts +90 -0
  371. package/src/core/vec.ts +26 -0
  372. package/src/core/world.ts +80 -0
  373. package/src/export/bin-writer.ts +79 -0
  374. package/src/export/container.ts +35 -0
  375. package/src/export/credits.ts +25 -0
  376. package/src/export/glb-options.ts +53 -0
  377. package/src/export/glb.ts +187 -0
  378. package/src/export/hierarchy.ts +122 -0
  379. package/src/export/index.ts +34 -0
  380. package/src/export/lights.ts +49 -0
  381. package/src/export/lod-coverage.ts +71 -0
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  383. package/src/export/merge-pivots.ts +146 -0
  384. package/src/export/metadata.ts +62 -0
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  388. package/src/export/tangents.ts +75 -0
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  546. package/src/render/lighting.ts +121 -0
  547. package/src/render/lod-strip.ts +34 -0
  548. package/src/render/metrics.ts +147 -0
  549. package/src/render/options.ts +81 -0
  550. package/src/render/photo-match.ts +28 -0
  551. package/src/render/raster.ts +143 -0
  552. package/src/render/resolve.ts +109 -0
  553. package/src/render/review-prompt.ts +59 -0
  554. package/src/render/review-warnings.ts +92 -0
  555. package/src/render/review.ts +103 -0
  556. package/src/render/scene.ts +119 -0
  557. package/src/render/shade.ts +204 -0
  558. package/src/render/sheet.ts +88 -0
  559. package/src/render/texture.ts +97 -0
  560. package/src/render/thumbnail.ts +75 -0
  561. package/src/render/vis-buffer.ts +119 -0
  562. package/src/testing/assert.ts +115 -0
  563. package/src/testing/compiled.ts +31 -0
  564. package/src/testing/hash.ts +14 -0
  565. package/src/testing/index.ts +14 -0
  566. package/src/testing/snapshot.ts +37 -0
  567. package/src/types/gltf-validator.d.ts +13 -0
@@ -0,0 +1,902 @@
1
+ import {
2
+ Ts23dError2,
3
+ merge2,
4
+ encodePng2,
5
+ quatFromAxisAngle2,
6
+ worldTransforms2,
7
+ toWorld2,
8
+ rotateZ2,
9
+ worldMeshes2
10
+ } from "./chunk-hg7pf34j.js";
11
+ import {
12
+ hex2,
13
+ stripCredits2
14
+ } from "./chunk-y63c6zcv.js";
15
+ import {
16
+ optimize2
17
+ } from "./chunk-drna2rny.js";
18
+
19
+ // src/export/bin-writer.ts
20
+ var ARRAY_BUFFER = 34962;
21
+ var ELEMENT_ARRAY_BUFFER = 34963;
22
+ var FLOAT = 5126;
23
+ var UINT32 = 5125;
24
+ var UINT16 = 5123;
25
+
26
+ class BinWriter {
27
+ chunks = [];
28
+ length = 0;
29
+ views = [];
30
+ accessors = [];
31
+ push(bytes, target) {
32
+ const pad = (4 - this.length % 4) % 4;
33
+ if (pad) {
34
+ this.chunks.push(new Uint8Array(pad));
35
+ this.length += pad;
36
+ }
37
+ this.views.push({
38
+ buffer: 0,
39
+ byteOffset: this.length,
40
+ byteLength: bytes.byteLength,
41
+ ...target ? { target } : {}
42
+ });
43
+ this.chunks.push(bytes);
44
+ this.length += bytes.byteLength;
45
+ return this.views.length - 1;
46
+ }
47
+ accessor(data, type, target, bounds = false, normalized = false) {
48
+ const view = this.push(new Uint8Array(data.buffer, data.byteOffset, data.byteLength), target);
49
+ const width = { SCALAR: 1, VEC2: 2, VEC3: 3, VEC4: 4 }[type];
50
+ const acc = {
51
+ bufferView: view,
52
+ componentType: data instanceof Uint32Array ? UINT32 : data instanceof Uint16Array ? UINT16 : FLOAT,
53
+ count: data.length / width,
54
+ type,
55
+ ...normalized ? { normalized: true } : {}
56
+ };
57
+ if (bounds) {
58
+ const min = Array(width).fill(Infinity);
59
+ const max = Array(width).fill(-Infinity);
60
+ for (let i = 0;i < data.length; i++) {
61
+ const k = i % width;
62
+ const v = data[i] ?? 0;
63
+ if (v < (min[k] ?? 0))
64
+ min[k] = v;
65
+ if (v > (max[k] ?? 0))
66
+ max[k] = v;
67
+ }
68
+ acc["min"] = min;
69
+ acc["max"] = max;
70
+ }
71
+ this.accessors.push(acc);
72
+ return this.accessors.length - 1;
73
+ }
74
+ bytes() {
75
+ const out = new Uint8Array(Math.ceil(this.length / 4) * 4);
76
+ let o = 0;
77
+ for (const c of this.chunks) {
78
+ out.set(c, o);
79
+ o += c.byteLength;
80
+ }
81
+ return out;
82
+ }
83
+ }
84
+
85
+ // src/export/container.ts
86
+ function packGlb(gltf, body) {
87
+ let json = new TextEncoder().encode(JSON.stringify(gltf));
88
+ const jsonPad = (4 - json.byteLength % 4) % 4;
89
+ if (jsonPad) {
90
+ const padded = new Uint8Array(json.byteLength + jsonPad).fill(32);
91
+ padded.set(json);
92
+ json = padded;
93
+ }
94
+ const total = 12 + 8 + json.byteLength + 8 + body.byteLength;
95
+ const out = new Uint8Array(total);
96
+ const dv = new DataView(out.buffer);
97
+ dv.setUint32(0, 1179937895, true);
98
+ dv.setUint32(4, 2, true);
99
+ dv.setUint32(8, total, true);
100
+ dv.setUint32(12, json.byteLength, true);
101
+ dv.setUint32(16, 1313821514, true);
102
+ out.set(json, 20);
103
+ const binAt = 20 + json.byteLength;
104
+ dv.setUint32(binAt, body.byteLength, true);
105
+ dv.setUint32(binAt + 4, 5130562, true);
106
+ out.set(body, binAt + 8);
107
+ return out;
108
+ }
109
+ function concat(a, b) {
110
+ const out = new Uint8Array(a.byteLength + b.byteLength);
111
+ out.set(a);
112
+ out.set(b, a.byteLength);
113
+ return out;
114
+ }
115
+
116
+ // src/export/credits.ts
117
+ function creditsOf(asset) {
118
+ const out = new Set;
119
+ for (const p of asset.parts) {
120
+ const uv = p.mesh?.uvs;
121
+ if (!uv)
122
+ continue;
123
+ const v = new Float32Array(uv.length >> 1);
124
+ for (let i = 0;i < v.length; i++)
125
+ v[i] = uv[i * 2 + 1] ?? 0;
126
+ for (const c of stripCredits2(v))
127
+ out.add(c);
128
+ }
129
+ return [...out].sort();
130
+ }
131
+ function withCredits(asset, meta) {
132
+ const credits = creditsOf(asset);
133
+ if (!credits.length)
134
+ return meta;
135
+ return { ...meta, credits: [...meta?.credits ?? [], ...credits] };
136
+ }
137
+
138
+ // src/export/lights.ts
139
+ var LIGHTS = "KHR_lights_punctual";
140
+ function between(a, b) {
141
+ const d = a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
142
+ if (d < -0.999999)
143
+ return [1, 0, 0, 0];
144
+ const c = [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]];
145
+ const w = 1 + d;
146
+ const n = Math.hypot(c[0], c[1], c[2], w);
147
+ return [c[0] / n, c[1] / n, c[2] / n, w / n];
148
+ }
149
+ var num = (v, fallback) => typeof v === "number" && Number.isFinite(v) ? v : fallback;
150
+ function lightOf(part) {
151
+ const s = part.socket;
152
+ if (s?.kind !== "light")
153
+ return null;
154
+ const d = s.data ?? {};
155
+ const type = d["light"] === "point" || d["light"] === "directional" ? d["light"] : "spot";
156
+ const color = typeof d["color"] === "string" ? hex2(d["color"]) : [1, 1, 1];
157
+ const dir = s.dir ?? [1, 0, 0];
158
+ const len = Math.hypot(...dir) || 1;
159
+ const outer = Math.min(89, num(d["cone"], 30)) * Math.PI / 180;
160
+ const inner = Math.min(outer * 0.999, num(d["inner"], 0) * Math.PI / 180);
161
+ const range = num(d["range"], 0);
162
+ return {
163
+ light: {
164
+ name: part.name,
165
+ type,
166
+ color,
167
+ intensity: num(d["intensity"], type === "directional" ? 3 : type === "point" ? 20 : 100),
168
+ ...range > 0 && type !== "directional" ? { range } : {},
169
+ ...type === "spot" ? { spot: { innerConeAngle: inner, outerConeAngle: outer } } : {}
170
+ },
171
+ rotation: between([0, 0, -1], [dir[0] / len, dir[1] / len, dir[2] / len])
172
+ };
173
+ }
174
+
175
+ // src/export/motion.ts
176
+ var LOOP_SECONDS = 4;
177
+ var cyclesOf = (rate) => Math.max(1, Math.round(Math.abs(rate) * LOOP_SECONDS)) * Math.sign(rate || 1);
178
+ var timeAccessors = new WeakMap;
179
+ function times(bin, keys) {
180
+ const t = new Float32Array(keys + 1).map((_, i) => i / keys * LOOP_SECONDS);
181
+ const byBin = timeAccessors.get(bin) ?? new Map;
182
+ timeAccessors.set(bin, byBin);
183
+ let input = byBin.get(keys);
184
+ if (input === undefined) {
185
+ input = bin.accessor(t, "SCALAR", undefined, true);
186
+ byBin.set(keys, input);
187
+ }
188
+ return { input, t };
189
+ }
190
+ function motionChannel(bin, motion, node, rest) {
191
+ const rate = motion.kind === "spin" ? motion.rps : motion.hz;
192
+ const cycles = cyclesOf(rate);
193
+ const keys = Math.max(24, Math.abs(cycles) * (motion.kind === "spin" ? 12 : 16));
194
+ const { input, t } = times(bin, keys);
195
+ const phase = (time) => time / LOOP_SECONDS * cycles * Math.PI * 2;
196
+ const wave = (time) => motion.kind !== "spin" && motion.oneWay ? (1 - Math.cos(phase(time))) / 2 : Math.sin(phase(time));
197
+ if (motion.kind === "slide") {
198
+ const values = new Float32Array((keys + 1) * 3);
199
+ t.forEach((time, i) => {
200
+ const s = wave(time);
201
+ values.set([0, 1, 2].map((k) => (rest[k] ?? 0) + (motion.offset[k] ?? 0) * s), i * 3);
202
+ });
203
+ return {
204
+ sampler: { input, output: bin.accessor(values, "VEC3"), interpolation: "LINEAR" },
205
+ channel: { target: { node, path: "translation" } }
206
+ };
207
+ }
208
+ const values = new Float32Array((keys + 1) * 4);
209
+ const peak = motion.kind === "sway" ? motion.degrees * Math.PI / 180 : 0;
210
+ t.forEach((time, i) => {
211
+ const angle = motion.kind === "spin" ? phase(time) : peak * wave(time);
212
+ values.set(quatFromAxisAngle2(motion.axis, angle), i * 4);
213
+ });
214
+ return {
215
+ sampler: { input, output: bin.accessor(values, "VEC4"), interpolation: "LINEAR" },
216
+ channel: { target: { node, path: "rotation" } }
217
+ };
218
+ }
219
+
220
+ // src/export/tangents.ts
221
+ function tangentsOf(m) {
222
+ const n = m.positions.length / 3;
223
+ const tan = new Float32Array(n * 3);
224
+ const bit = new Float32Array(n * 3);
225
+ const P = m.positions;
226
+ const U = m.uvs;
227
+ for (let t = 0;t < m.indices.length; t += 3) {
228
+ const a = m.indices[t] ?? 0;
229
+ const b = m.indices[t + 1] ?? 0;
230
+ const c = m.indices[t + 2] ?? 0;
231
+ const e1x = (P[b * 3] ?? 0) - (P[a * 3] ?? 0);
232
+ const e1y = (P[b * 3 + 1] ?? 0) - (P[a * 3 + 1] ?? 0);
233
+ const e1z = (P[b * 3 + 2] ?? 0) - (P[a * 3 + 2] ?? 0);
234
+ const e2x = (P[c * 3] ?? 0) - (P[a * 3] ?? 0);
235
+ const e2y = (P[c * 3 + 1] ?? 0) - (P[a * 3 + 1] ?? 0);
236
+ const e2z = (P[c * 3 + 2] ?? 0) - (P[a * 3 + 2] ?? 0);
237
+ const du1 = (U[b * 2] ?? 0) - (U[a * 2] ?? 0);
238
+ const dv1 = -((U[b * 2 + 1] ?? 0) - (U[a * 2 + 1] ?? 0));
239
+ const du2 = (U[c * 2] ?? 0) - (U[a * 2] ?? 0);
240
+ const dv2 = -((U[c * 2 + 1] ?? 0) - (U[a * 2 + 1] ?? 0));
241
+ const det = du1 * dv2 - du2 * dv1;
242
+ if (Math.abs(det) < 0.000000000001)
243
+ continue;
244
+ const r = 1 / det;
245
+ const tx = (e1x * dv2 - e2x * dv1) * r;
246
+ const ty = (e1y * dv2 - e2y * dv1) * r;
247
+ const tz = (e1z * dv2 - e2z * dv1) * r;
248
+ const bx = (e2x * du1 - e1x * du2) * r;
249
+ const by = (e2y * du1 - e1y * du2) * r;
250
+ const bz = (e2z * du1 - e1z * du2) * r;
251
+ for (const v of [a, b, c]) {
252
+ tan[v * 3] = (tan[v * 3] ?? 0) + tx;
253
+ tan[v * 3 + 1] = (tan[v * 3 + 1] ?? 0) + ty;
254
+ tan[v * 3 + 2] = (tan[v * 3 + 2] ?? 0) + tz;
255
+ bit[v * 3] = (bit[v * 3] ?? 0) + bx;
256
+ bit[v * 3 + 1] = (bit[v * 3 + 1] ?? 0) + by;
257
+ bit[v * 3 + 2] = (bit[v * 3 + 2] ?? 0) + bz;
258
+ }
259
+ }
260
+ const out = new Float32Array(n * 4);
261
+ for (let v = 0;v < n; v++) {
262
+ const nx = m.normals[v * 3] ?? 0;
263
+ const ny = m.normals[v * 3 + 1] ?? 0;
264
+ const nz = m.normals[v * 3 + 2] ?? 1;
265
+ let tx = tan[v * 3] ?? 0;
266
+ let ty = tan[v * 3 + 1] ?? 0;
267
+ let tz = tan[v * 3 + 2] ?? 0;
268
+ const d = nx * tx + ny * ty + nz * tz;
269
+ tx -= nx * d;
270
+ ty -= ny * d;
271
+ tz -= nz * d;
272
+ let len = Math.hypot(tx, ty, tz);
273
+ if (len < 0.00000001) {
274
+ [tx, ty, tz] = Math.abs(nx) < 0.9 ? [0, -nz, ny] : [nz, 0, -nx];
275
+ len = Math.hypot(tx, ty, tz) || 1;
276
+ }
277
+ tx /= len;
278
+ ty /= len;
279
+ tz /= len;
280
+ const cx = ny * tz - nz * ty;
281
+ const cy = nz * tx - nx * tz;
282
+ const cz = nx * ty - ny * tx;
283
+ const w = cx * (bit[v * 3] ?? 0) + cy * (bit[v * 3 + 1] ?? 0) + cz * (bit[v * 3 + 2] ?? 0);
284
+ out.set([tx, ty, tz, w < 0 ? -1 : 1], v * 4);
285
+ }
286
+ return out;
287
+ }
288
+
289
+ // src/export/primitive.ts
290
+ function writePrimitive(bin, m, material, tangents) {
291
+ const colors = new Uint16Array(m.colors.length / 3 * 4);
292
+ const q = (v) => Math.round(Math.min(1, Math.max(0, v)) * 65535);
293
+ for (let i = 0;i < m.colors.length / 3; i++)
294
+ colors.set([q(m.colors[i * 3] ?? 1), q(m.colors[i * 3 + 1] ?? 1), q(m.colors[i * 3 + 2] ?? 1), 65535], i * 4);
295
+ return {
296
+ attributes: {
297
+ POSITION: bin.accessor(m.positions, "VEC3", ARRAY_BUFFER, true),
298
+ NORMAL: bin.accessor(m.normals, "VEC3", ARRAY_BUFFER),
299
+ TEXCOORD_0: bin.accessor(m.uvs, "VEC2", ARRAY_BUFFER),
300
+ COLOR_0: bin.accessor(colors, "VEC4", ARRAY_BUFFER, false, true),
301
+ ...tangents ? { TANGENT: bin.accessor(tangentsOf(m), "VEC4", ARRAY_BUFFER) } : {}
302
+ },
303
+ indices: bin.accessor(m.positions.length / 3 <= 65535 ? Uint16Array.from(m.indices) : m.indices, "SCALAR", ELEMENT_ARRAY_BUFFER),
304
+ material
305
+ };
306
+ }
307
+
308
+ // src/export/hierarchy.ts
309
+ var newDoc = (bin) => ({
310
+ bin,
311
+ nodes: [],
312
+ meshes: [],
313
+ lights: [],
314
+ samplers: [],
315
+ channels: [],
316
+ motionSamplers: new Map,
317
+ lightIndex: new Map
318
+ });
319
+ function attach(doc, parentId, id) {
320
+ const parent = doc.nodes[parentId];
321
+ if (!parent)
322
+ return;
323
+ parent["children"] = [...parent["children"] ?? [], id];
324
+ }
325
+ function lightIndexOf(doc, light) {
326
+ const key = JSON.stringify(light);
327
+ const known = doc.lightIndex.get(key);
328
+ if (known !== undefined)
329
+ return known;
330
+ doc.lights.push(light);
331
+ doc.lightIndex.set(key, doc.lights.length - 1);
332
+ return doc.lights.length - 1;
333
+ }
334
+ function addMotion(doc, part, id) {
335
+ if (!part.motion)
336
+ return;
337
+ const key = JSON.stringify([part.motion, part.at]);
338
+ let sampler = doc.motionSamplers.get(key);
339
+ let channel;
340
+ if (sampler === undefined) {
341
+ const written = motionChannel(doc.bin, part.motion, id, part.at);
342
+ doc.samplers.push(written.sampler);
343
+ sampler = doc.samplers.length - 1;
344
+ doc.motionSamplers.set(key, sampler);
345
+ channel = written.channel;
346
+ } else {
347
+ channel = {
348
+ target: { node: id, path: part.motion.kind === "slide" ? "translation" : "rotation" }
349
+ };
350
+ }
351
+ doc.channels.push({ ...channel, sampler });
352
+ }
353
+ function writeHierarchy(doc, asset, rootName, o) {
354
+ doc.nodes.push({ name: rootName, children: [] });
355
+ const root = doc.nodes.length - 1;
356
+ const index = new Map;
357
+ asset.parts.forEach((part, i) => {
358
+ const node = { name: part.name, translation: [...part.at] };
359
+ if (part.yaw)
360
+ node["rotation"] = [...quatFromAxisAngle2([0, 0, 1], part.yaw)];
361
+ if (part.emitter || part.socket) {
362
+ node["extras"] = {
363
+ ts23d: {
364
+ ...part.emitter ? { emitter: part.emitter } : {},
365
+ ...part.socket ? { socket: part.socket } : {}
366
+ }
367
+ };
368
+ }
369
+ if (part.mesh && part.mesh.indices.length > 0) {
370
+ doc.meshes.push({
371
+ name: part.name,
372
+ primitives: [writePrimitive(doc.bin, part.mesh, o.materialOf(part, i), o.withSheet)]
373
+ });
374
+ node["mesh"] = doc.meshes.length - 1;
375
+ }
376
+ doc.nodes.push(node);
377
+ const id = doc.nodes.length - 1;
378
+ index.set(part.name, id);
379
+ attach(doc, part.parent === null ? root : index.get(part.parent) ?? root, id);
380
+ const lit = lightOf(part);
381
+ if (lit) {
382
+ doc.nodes.push({
383
+ name: `${part.name}_light`,
384
+ rotation: [...lit.rotation],
385
+ extensions: { [LIGHTS]: { light: lightIndexOf(doc, lit.light) } }
386
+ });
387
+ attach(doc, id, doc.nodes.length - 1);
388
+ }
389
+ if (o.animations)
390
+ addMotion(doc, part, id);
391
+ });
392
+ return root;
393
+ }
394
+
395
+ // src/export/lod-coverage.ts
396
+ var MSFT_LOD2 = "MSFT_lod";
397
+ var SCREEN_COVERAGE2 = "MSFT_screencoverage";
398
+ var tris = (a) => a.parts.reduce((s, p) => s + (p.mesh ? p.mesh.indices.length / 3 : 0), 0);
399
+ function extent(a) {
400
+ if (a.real)
401
+ return Math.max(a.real.length, a.real.width, a.real.height);
402
+ const lo = [Infinity, Infinity, Infinity];
403
+ const hi = [-Infinity, -Infinity, -Infinity];
404
+ for (const mesh of worldMeshes2(a.parts).values()) {
405
+ const p = mesh.positions;
406
+ for (let i = 0;i < p.length; i++) {
407
+ const k = i % 3;
408
+ const v = p[i] ?? 0;
409
+ lo[k] = Math.min(lo[k] ?? 0, v);
410
+ hi[k] = Math.max(hi[k] ?? 0, v);
411
+ }
412
+ }
413
+ return Math.max(0, ...hi.map((h, k) => h - (lo[k] ?? 0)));
414
+ }
415
+ var clamp = (v, lo, hi) => Math.min(hi, Math.max(lo, v));
416
+ var round = (v) => Math.round(v * 1000) / 1000;
417
+ function defaultCoverage2(lods) {
418
+ const byLod = new Map(lods.map((a) => [a.lod, tris(a)]));
419
+ const top = lods[0];
420
+ const t0 = Math.max(1, top ? tris(top) : 1);
421
+ const ratio = (lod) => (byLod.get(lod) ?? t0) / t0;
422
+ const c1 = round(clamp(Math.sqrt(ratio(1)), 0.1, 0.6));
423
+ const c2 = round(clamp(Math.sqrt(ratio(2)), 0.02, c1 / 2));
424
+ const cull = top && extent(top) >= 10 ? 0.002 : 0.01;
425
+ return [c1, c2, Math.min(cull, round(c2 / 2))];
426
+ }
427
+ function checkCoverage2(c, asset) {
428
+ const [a = -1, b = -1, cull = -1] = c;
429
+ if (c.length !== 3 || !(a < 1 && a > b && b > cull && cull >= 0))
430
+ throw new Ts23dError2("T3D_RECIPE_INVALID", {
431
+ cause: `lodCoverage ${JSON.stringify(c)} on '${asset}' is not strictly descending in [0, 1)`,
432
+ fix: "give [LOD0→LOD1, LOD1→LOD2, cull] screen-height fractions, e.g. [0.5, 0.2, 0.01]; 0 = never cull"
433
+ });
434
+ }
435
+ function coverageFor2(levels, c) {
436
+ return levels.map((_, j) => {
437
+ const next = levels[j + 1];
438
+ return next === undefined ? c[2] : c[next - 1] ?? c[2];
439
+ });
440
+ }
441
+
442
+ // src/export/materials.ts
443
+ var MATERIALS = {
444
+ opaque: {
445
+ name: "ts23d_trim",
446
+ pbrMetallicRoughness: {
447
+ baseColorFactor: [1, 1, 1, 1],
448
+ metallicFactor: 0,
449
+ roughnessFactor: 0.8
450
+ }
451
+ },
452
+ cutout: {
453
+ name: "ts23d_trim_cutout",
454
+ alphaMode: "MASK",
455
+ alphaCutoff: 0.5,
456
+ doubleSided: true,
457
+ pbrMetallicRoughness: {
458
+ baseColorFactor: [1, 1, 1, 1],
459
+ metallicFactor: 0,
460
+ roughnessFactor: 0.9
461
+ }
462
+ },
463
+ glass: {
464
+ name: "ts23d_glass",
465
+ alphaMode: "BLEND",
466
+ pbrMetallicRoughness: {
467
+ baseColorFactor: [1, 1, 1, 0.25],
468
+ metallicFactor: 0,
469
+ roughnessFactor: 0.05
470
+ },
471
+ extensions: {
472
+ KHR_materials_transmission: { transmissionFactor: 1 },
473
+ KHR_materials_volume: { thicknessFactor: 0.01 },
474
+ KHR_materials_ior: { ior: 1.5 }
475
+ }
476
+ },
477
+ translucent: {
478
+ name: "ts23d_translucent",
479
+ alphaMode: "BLEND",
480
+ pbrMetallicRoughness: {
481
+ baseColorFactor: [1, 1, 1, 0.6],
482
+ metallicFactor: 0,
483
+ roughnessFactor: 0.35
484
+ },
485
+ extensions: {
486
+ KHR_materials_transmission: { transmissionFactor: 0.6 },
487
+ KHR_materials_volume: { thicknessFactor: 0.02 },
488
+ KHR_materials_ior: { ior: 1.45 }
489
+ }
490
+ }
491
+ };
492
+ var ORDER = ["opaque", "cutout", "glass", "translucent"];
493
+ function textured(m, surface) {
494
+ const pbr = m["pbrMetallicRoughness"];
495
+ const own = surface === "opaque" || surface === "cutout";
496
+ return {
497
+ ...m,
498
+ pbrMetallicRoughness: {
499
+ ...pbr,
500
+ baseColorTexture: { index: 0 },
501
+ metallicRoughnessTexture: { index: 2 },
502
+ ...own ? { metallicFactor: 1, roughnessFactor: 1 } : {}
503
+ },
504
+ normalTexture: { index: 1 },
505
+ occlusionTexture: { index: 2 }
506
+ };
507
+ }
508
+ function materialsFor(used, withSheet = false) {
509
+ const present = ORDER.filter((s) => s === "opaque" || used.has(s));
510
+ const index = new Map(present.map((s, i) => [s, i]));
511
+ const ext = new Set;
512
+ for (const s of present)
513
+ for (const e of Object.keys(MATERIALS[s]["extensions"] ?? {}))
514
+ ext.add(e);
515
+ const materials = present.map((s) => withSheet ? textured(MATERIALS[s], s) : MATERIALS[s]);
516
+ return { materials, index, extensionsUsed: [...ext].sort() };
517
+ }
518
+ var EMISSIVE_STRENGTH = "KHR_materials_emissive_strength";
519
+ function glowMaterial(rule, i, withSheet) {
520
+ const base = withSheet ? textured(MATERIALS.opaque, "opaque") : MATERIALS.opaque;
521
+ const strength = rule.strength ?? 4;
522
+ return {
523
+ ...base,
524
+ name: `ts23d_glow_${i}`,
525
+ emissiveFactor: [...rule.color ?? [1, 0.85, 0.6]],
526
+ ...strength !== 1 ? { extensions: { [EMISSIVE_STRENGTH]: { emissiveStrength: strength } } } : {}
527
+ };
528
+ }
529
+
530
+ // src/export/merge-pivots.ts
531
+ var isPivot = (p) => p.mesh === null || p.motion !== null;
532
+ var glowLayer = new WeakMap;
533
+ var globRe = (pattern) => new RegExp(`^${pattern.replace(/[.+^${}()|[\]\\]/g, "\\$&").replaceAll("*", ".*").replaceAll("?", ".")}$`);
534
+ var SURFACES = ["cutout", "glass", "translucent"];
535
+ function intoPivot(mesh, part, pivot) {
536
+ const positions = new Float32Array(mesh.positions.length);
537
+ const normals = new Float32Array(mesh.normals.length);
538
+ for (let i = 0;i < positions.length; i += 3) {
539
+ const w = toWorld2(part, [
540
+ mesh.positions[i] ?? 0,
541
+ mesh.positions[i + 1] ?? 0,
542
+ mesh.positions[i + 2] ?? 0
543
+ ]);
544
+ positions.set(rotateZ2([w[0] - pivot.origin[0], w[1] - pivot.origin[1], w[2] - pivot.origin[2]], -pivot.yaw), i);
545
+ normals.set(rotateZ2(rotateZ2([mesh.normals[i] ?? 0, mesh.normals[i + 1] ?? 0, mesh.normals[i + 2] ?? 0], part.yaw), -pivot.yaw), i);
546
+ }
547
+ return { ...mesh, positions, normals };
548
+ }
549
+ function mergeToPivots2(asset, glow = []) {
550
+ const glowRes = glow.map((globs) => globs.map(globRe));
551
+ const glowOf = (name) => glowRes.findIndex((rs) => rs.some((r) => r.test(name)));
552
+ const byName = new Map(asset.parts.map((p) => [p.name, p]));
553
+ const xf = worldTransforms2(asset.parts);
554
+ const ROOT = "body";
555
+ const identity = { origin: [0, 0, 0], yaw: 0 };
556
+ const pivotOf = (p) => {
557
+ let cur = p.parent ? byName.get(p.parent) : undefined;
558
+ while (cur && !isPivot(cur))
559
+ cur = cur.parent ? byName.get(cur.parent) : undefined;
560
+ return cur?.name ?? ROOT;
561
+ };
562
+ const extra = new Map;
563
+ const bucket = (pivot, surface, mesh, g = -1) => {
564
+ const k = `${pivot}|${g >= 0 ? `glow_${g}` : surface ?? "opaque"}`;
565
+ extra.set(k, [...extra.get(k) ?? [], mesh]);
566
+ };
567
+ for (const p of asset.parts) {
568
+ if (!p.mesh)
569
+ continue;
570
+ const g = glowOf(p.name);
571
+ if (isPivot(p)) {
572
+ bucket(p.name, p.surface, p.mesh, g);
573
+ continue;
574
+ }
575
+ const pivot = pivotOf(p);
576
+ const t = xf.get(p.name) ?? identity;
577
+ const pt = pivot === ROOT ? identity : xf.get(pivot) ?? identity;
578
+ bucket(pivot, p.surface, intoPivot(p.mesh, t, pt), g);
579
+ }
580
+ const parts = [];
581
+ const layers = (pivot, parent) => {
582
+ for (const surface of SURFACES) {
583
+ const meshes = extra.get(`${pivot}|${surface}`);
584
+ if (!meshes)
585
+ continue;
586
+ parts.push({
587
+ name: `${pivot}_${surface}`,
588
+ mesh: merge2(meshes),
589
+ at: [0, 0, 0],
590
+ parent,
591
+ yaw: 0,
592
+ motion: null,
593
+ surface
594
+ });
595
+ }
596
+ glow.forEach((_, g) => {
597
+ const meshes = extra.get(`${pivot}|glow_${g}`);
598
+ if (!meshes)
599
+ return;
600
+ const part = {
601
+ name: `${pivot}_glow_${g}`,
602
+ mesh: merge2(meshes),
603
+ at: [0, 0, 0],
604
+ parent,
605
+ yaw: 0,
606
+ motion: null
607
+ };
608
+ glowLayer.set(part, g);
609
+ parts.push(part);
610
+ });
611
+ };
612
+ const body = extra.get(`${ROOT}|opaque`);
613
+ if (body)
614
+ parts.push({
615
+ name: ROOT,
616
+ mesh: merge2(body),
617
+ at: [0, 0, 0],
618
+ parent: null,
619
+ yaw: 0,
620
+ motion: null
621
+ });
622
+ layers(ROOT, null);
623
+ for (const p of asset.parts) {
624
+ if (!isPivot(p))
625
+ continue;
626
+ const own = extra.get(`${p.name}|opaque`);
627
+ const { surface: _drop, ...rest } = p;
628
+ parts.push({ ...rest, mesh: own ? merge2(own) : null });
629
+ layers(p.name, p.name);
630
+ }
631
+ return { ...asset, parts };
632
+ }
633
+
634
+ // src/export/version.ts
635
+ var VERSION = "0.2.0";
636
+ var GENERATOR = `@developerz.ai/ts23d ${VERSION}`;
637
+
638
+ // src/export/metadata.ts
639
+ var XMP = "KHR_xmp_json_ld";
640
+ var alt = (value) => ({
641
+ "@type": "rdf:Alt",
642
+ "rdf:_1": { "@language": "x-default", "@value": value }
643
+ });
644
+ function metadata(name, meta) {
645
+ const asset = {
646
+ version: "2.0",
647
+ generator: GENERATOR,
648
+ ...meta?.copyright ? { copyright: meta.copyright } : {}
649
+ };
650
+ if (!meta)
651
+ return { asset, used: [] };
652
+ const packet = {
653
+ "@context": {
654
+ dc: "http://purl.org/dc/elements/1.1/",
655
+ rdf: "http://www.w3.org/1999/02/22-rdf-syntax-ns#",
656
+ xmp: "http://ns.adobe.com/xap/1.0/",
657
+ xmpRights: "http://ns.adobe.com/xap/1.0/rights/"
658
+ },
659
+ "dc:title": alt(meta.title ?? name),
660
+ ...meta.description ? { "dc:description": alt(meta.description) } : {},
661
+ ...meta.creators?.length ? { "dc:creator": { "@list": [...meta.creators] } } : {},
662
+ ...meta.copyright ? { "dc:rights": alt(meta.copyright) } : {},
663
+ ...meta.license ? { "xmpRights:UsageTerms": alt(meta.license) } : {},
664
+ ...meta.sources?.length ? { "dc:relation": { "@set": [...meta.sources] } } : {},
665
+ ...meta.credits?.length ? { "dc:contributor": { "@set": [...meta.credits] } } : {},
666
+ "xmp:CreatorTool": GENERATOR
667
+ };
668
+ return {
669
+ asset: { ...asset, extensions: { [XMP]: { packet: 0 } } },
670
+ extensions: { [XMP]: { packets: [packet] } },
671
+ used: [XMP]
672
+ };
673
+ }
674
+
675
+ // src/export/optimize-parts.ts
676
+ function summarize2(parts, optimized) {
677
+ const sum = (f) => parts.reduce((s, r) => s + f(r), 0);
678
+ const tb = sum((r) => r.trianglesBefore);
679
+ const ta = sum((r) => r.trianglesAfter);
680
+ const mean = (f, by, w) => by ? sum((r) => f(r) * (w === "b" ? r.trianglesBefore : r.trianglesAfter)) / by : 0;
681
+ return {
682
+ optimized,
683
+ verticesBefore: sum((r) => r.verticesBefore),
684
+ verticesAfter: sum((r) => r.verticesAfter),
685
+ trianglesBefore: tb,
686
+ trianglesAfter: ta,
687
+ degenerate: sum((r) => r.degenerate),
688
+ duplicate: sum((r) => r.duplicate),
689
+ acmrBefore: mean((r) => r.acmrBefore, tb, "b"),
690
+ acmr: mean((r) => r.acmr, ta, "a"),
691
+ atvrBefore: mean((r) => r.atvrBefore, tb, "b"),
692
+ atvr: mean((r) => r.atvr, ta, "a"),
693
+ parts
694
+ };
695
+ }
696
+ function optimizeParts2(asset, o) {
697
+ const reports = [];
698
+ const parts = asset.parts.map((p) => {
699
+ if (!p.mesh || p.mesh.indices.length === 0)
700
+ return p;
701
+ if (o === false) {
702
+ const v = p.mesh.positions.length / 3;
703
+ const t = p.mesh.indices.length / 3;
704
+ reports.push({
705
+ part: p.name,
706
+ verticesBefore: v,
707
+ verticesAfter: v,
708
+ trianglesBefore: t,
709
+ trianglesAfter: t,
710
+ degenerate: 0,
711
+ duplicate: 0,
712
+ acmrBefore: 0,
713
+ acmr: 0,
714
+ atvrBefore: 0,
715
+ atvr: 0
716
+ });
717
+ return p;
718
+ }
719
+ const { mesh, report } = optimize2(p.mesh, o);
720
+ reports.push({ part: p.name, ...report });
721
+ return { ...p, mesh };
722
+ });
723
+ return { asset: { ...asset, parts }, report: summarize2(reports, o !== false) };
724
+ }
725
+
726
+ // src/export/textures.ts
727
+ var SHEET_MAPS2 = ["albedo", "normal", "orm"];
728
+ var sheetFileName2 = (map, prefix = "trim_sheet") => `${prefix}_${map}.png`;
729
+ var LINEAR = 9729;
730
+ var LINEAR_MIPMAP_LINEAR = 9987;
731
+ var REPEAT = 10497;
732
+ var CLAMP_TO_EDGE = 33071;
733
+ var pngCache = new WeakMap;
734
+ function sheetPngs2(sheet) {
735
+ const hit = pngCache.get(sheet);
736
+ if (hit)
737
+ return hit;
738
+ const pngs = {
739
+ albedo: encodePng2(sheet.size, sheet.size, sheet.albedo),
740
+ normal: encodePng2(sheet.size, sheet.size, sheet.normal),
741
+ orm: encodePng2(sheet.size, sheet.size, sheet.orm)
742
+ };
743
+ pngCache.set(sheet, pngs);
744
+ return pngs;
745
+ }
746
+ var isExternal = (s) => ("external" in s);
747
+ function sheetGltf(sheet, views, offset) {
748
+ const textures = SHEET_MAPS2.map((_, i) => ({ sampler: 0, source: i }));
749
+ const samplers = [
750
+ { magFilter: LINEAR, minFilter: LINEAR_MIPMAP_LINEAR, wrapS: REPEAT, wrapT: CLAMP_TO_EDGE }
751
+ ];
752
+ if (isExternal(sheet)) {
753
+ const images = SHEET_MAPS2.map((m) => ({
754
+ name: `trim_sheet_${m}`,
755
+ uri: sheetFileName2(m, sheet.prefix)
756
+ }));
757
+ return { json: { images, textures, samplers }, tail: new Uint8Array };
758
+ }
759
+ const pngs = sheetPngs2(sheet);
760
+ const parts = [];
761
+ const images = [];
762
+ let at = offset;
763
+ for (const m of SHEET_MAPS2) {
764
+ const png = pngs[m];
765
+ views.push({ buffer: 0, byteOffset: at, byteLength: png.byteLength });
766
+ images.push({ name: `trim_sheet_${m}`, bufferView: views.length - 1, mimeType: "image/png" });
767
+ const pad = (4 - png.byteLength % 4) % 4;
768
+ parts.push(png, new Uint8Array(pad));
769
+ at += png.byteLength + pad;
770
+ }
771
+ const tail = new Uint8Array(at - offset);
772
+ let o = 0;
773
+ for (const p of parts) {
774
+ tail.set(p, o);
775
+ o += p.byteLength;
776
+ }
777
+ return { json: { images, textures, samplers }, tail };
778
+ }
779
+
780
+ // src/export/glb.ts
781
+ var Z_UP_TO_Y_UP = [-0.5, -0.5, -0.5, 0.5];
782
+ function restClip(bin, roots) {
783
+ const input = bin.accessor(new Float32Array([0, 1]), "SCALAR", undefined, true);
784
+ const output = bin.accessor(new Float32Array([...Z_UP_TO_Y_UP, ...Z_UP_TO_Y_UP]), "VEC4");
785
+ return {
786
+ name: "rest",
787
+ samplers: [{ input, output, interpolation: "STEP" }],
788
+ channels: roots.map((node) => ({ sampler: 0, target: { node, path: "rotation" } }))
789
+ };
790
+ }
791
+ function toGlb2(input, o = {}) {
792
+ return exportGlb2(input, o).glb;
793
+ }
794
+ function exportGlb2(input, o = {}) {
795
+ const { glb, reports } = exportLodGlb2([input], o);
796
+ return { glb, report: reports[0] ?? summarize2([], false) };
797
+ }
798
+ function toLodGlb2(lods, o = {}) {
799
+ return exportLodGlb2(lods, o).glb;
800
+ }
801
+ function checkGlow(rules) {
802
+ for (const r of rules)
803
+ if ((r.strength ?? 4) < 0 || (r.color ?? [0, 0, 0]).some((c) => c < 0 || c > 1))
804
+ throw new Ts23dError2("T3D_RECIPE_INVALID", {
805
+ cause: `glow rule for ${JSON.stringify(r.parts)} has a colour outside 0..1 or a negative strength`,
806
+ fix: "colour is linear 0..1 (hex() converts sRGB); brightness goes in `strength`"
807
+ });
808
+ }
809
+ function checkLods(lods) {
810
+ const names = new Set(lods.map((l) => l.name));
811
+ const levels = lods.map((l) => l.lod);
812
+ if (lods.length === 0 || names.size !== 1 || levels.some((l, i) => i > 0 && l <= (levels[i - 1] ?? 0)))
813
+ throw new Ts23dError2("T3D_RECIPE_INVALID", {
814
+ cause: `exportLodGlb got LODs [${levels.join(", ")}] of [${[...names].join(", ")}]`,
815
+ fix: "pass compile(asset, { lod }) results of ONE asset, highest detail first: LOD0, LOD1, LOD2"
816
+ });
817
+ }
818
+ function prepare(input, o, glow) {
819
+ const opt = o.optimize === false ? false : o.optimize === true ? {} : o.optimize ?? {};
820
+ const merged = o.keepParts ? input : mergeToPivots2(input, glow.map((g) => g.parts));
821
+ const { asset, report } = optimizeParts2(merged, opt);
822
+ const glowRes = glow.map((g) => g.parts.map(globRe));
823
+ const glowOf = (p, i) => glowLayer.get(merged.parts[i] ?? p) ?? (o.keepParts ? glowRes.findIndex((rs) => rs.some((r) => r.test(p.name))) : -1);
824
+ return { asset, report, glowOf };
825
+ }
826
+ function exportLodGlb2(lods, o = {}) {
827
+ checkLods(lods);
828
+ const top = lods[0];
829
+ const glow = o.glow ?? top.glow ?? [];
830
+ checkGlow(glow);
831
+ const preps = lods.map((l) => prepare(l, o, glow));
832
+ const withSheet = o.sheet !== undefined;
833
+ const mats = materialsFor(new Set(preps.flatMap((p) => p.asset.parts.flatMap((q) => q.surface ? [q.surface] : []))), withSheet);
834
+ const glowAt = mats.materials.length;
835
+ const materials = [...mats.materials, ...glow.map((g, i) => glowMaterial(g, i, withSheet))];
836
+ const doc = newDoc(new BinWriter);
837
+ const roots = preps.map(({ asset, glowOf }, k) => writeHierarchy(doc, asset, k === 0 ? asset.name : `${asset.name}_LOD${asset.lod}`, {
838
+ withSheet,
839
+ animations: o.animations === true,
840
+ materialOf: (part, i) => {
841
+ const g = glowOf(part, i);
842
+ return g >= 0 ? glowAt + g : mats.index.get(part.surface ?? "opaque") ?? 0;
843
+ }
844
+ }));
845
+ for (const r of roots) {
846
+ const node = doc.nodes[r];
847
+ if (node)
848
+ node["rotation"] = Z_UP_TO_Y_UP;
849
+ }
850
+ const coverage = [];
851
+ const rootNode = doc.nodes[0];
852
+ if (roots.length > 1 && rootNode) {
853
+ const c = o.lodCoverage ?? top.lodCoverage ?? defaultCoverage2(lods);
854
+ checkCoverage2(c, top.name);
855
+ coverage.push(...coverageFor2(lods.map((l) => l.lod), c));
856
+ rootNode["extensions"] = { [MSFT_LOD2]: { ids: roots.slice(1) } };
857
+ rootNode["extras"] = { [SCREEN_COVERAGE2]: coverage };
858
+ }
859
+ const { bin, lights, samplers, channels } = doc;
860
+ const animations = channels.length ? [restClip(bin, roots), { name: "run", samplers, channels }] : [];
861
+ const geometry = bin.bytes();
862
+ const tex = o.sheet ? sheetGltf(o.sheet, bin.views, geometry.byteLength) : null;
863
+ const body = tex?.tail.byteLength ? concat(geometry, tex.tail) : geometry;
864
+ const meta = metadata(top.name, withCredits(top, o.meta ?? top.meta));
865
+ const used = [
866
+ ...mats.extensionsUsed,
867
+ ...glow.some((g) => (g.strength ?? 4) !== 1) ? [EMISSIVE_STRENGTH] : [],
868
+ ...lights.length ? [LIGHTS] : [],
869
+ ...coverage.length ? [MSFT_LOD2] : [],
870
+ ...meta.used
871
+ ].sort();
872
+ const extensions = {
873
+ ...lights.length ? { [LIGHTS]: { lights } } : {},
874
+ ...meta.extensions ?? {}
875
+ };
876
+ const gltf = {
877
+ asset: meta.asset,
878
+ extras: {
879
+ kind: top.kind,
880
+ lod: coverage.length ? lods.map((l) => l.lod) : top.lod,
881
+ units: "metres",
882
+ up: "Z (rotated to glTF Y-up at the root)"
883
+ },
884
+ ...used.length ? { extensionsUsed: used } : {},
885
+ ...Object.keys(extensions).length ? { extensions } : {},
886
+ scene: 0,
887
+ scenes: [{ name: top.name, nodes: [0] }],
888
+ nodes: doc.nodes,
889
+ meshes: doc.meshes,
890
+ materials,
891
+ ...tex ? tex.json : {},
892
+ buffers: [{ byteLength: body.byteLength }],
893
+ bufferViews: bin.views,
894
+ accessors: bin.accessors,
895
+ ...animations.length ? { animations } : {}
896
+ };
897
+ return { glb: packGlb(gltf, body), reports: preps.map((p) => p.report), coverage };
898
+ }
899
+ export { MSFT_LOD2, SCREEN_COVERAGE2, defaultCoverage2, checkCoverage2, coverageFor2, mergeToPivots2, summarize2, optimizeParts2, SHEET_MAPS2, sheetFileName2, sheetPngs2, toGlb2, exportGlb2, toLodGlb2, exportLodGlb2 };
900
+
901
+ //# debugId=48DF0BBA03847F0964756E2164756E21
902
+ //# sourceMappingURL=chunk-dbq4qf52.js.map