@defold-typescript/types 0.51.0 → 0.53.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (228) hide show
  1. package/api-availability.json +4 -58
  2. package/api-signatures.json +2804 -3172
  3. package/api-targets.json +15 -5
  4. package/examples/translations.json +19 -71
  5. package/generated/b2d.d.ts +39 -39
  6. package/generated/b2d_body.d.ts +11 -11
  7. package/generated/b2d_chain.d.ts +3 -3
  8. package/generated/b2d_fixture.d.ts +5 -5
  9. package/generated/b2d_joint.d.ts +29 -29
  10. package/generated/b2d_shape.d.ts +13 -13
  11. package/generated/b2d_world.d.ts +15 -15
  12. package/generated/buffer.d.ts +10 -11
  13. package/generated/bullet3d.d.ts +6 -6
  14. package/generated/bullet3d_collision_object.d.ts +10 -10
  15. package/generated/bullet3d_constraint.d.ts +173 -71
  16. package/generated/bullet3d_rigid_body.d.ts +3 -3
  17. package/generated/bullet3d_shape.d.ts +11 -11
  18. package/generated/bullet3d_world.d.ts +20 -20
  19. package/generated/camera.d.ts +4 -4
  20. package/generated/collectionfactory.d.ts +2 -3
  21. package/generated/collectionproxy.d.ts +5 -5
  22. package/generated/compute.d.ts +5 -5
  23. package/generated/crash.d.ts +7 -7
  24. package/generated/editor-vm/http.d.ts +13 -13
  25. package/generated/editor-vm/image.d.ts +4 -4
  26. package/generated/editor-vm/json.d.ts +1 -1
  27. package/generated/editor-vm/tilemap_tiles.d.ts +9 -9
  28. package/generated/editor-vm/zip.d.ts +4 -4
  29. package/generated/editor.d.ts +183 -183
  30. package/generated/factory.d.ts +2 -3
  31. package/generated/font.d.ts +4 -4
  32. package/generated/go.d.ts +122 -230
  33. package/generated/graphics.d.ts +23 -25
  34. package/generated/gui.d.ts +186 -423
  35. package/generated/http.d.ts +3 -3
  36. package/generated/image.d.ts +63 -11
  37. package/generated/json.d.ts +4 -4
  38. package/generated/kinds/gui-script.d.ts +2 -0
  39. package/generated/kinds/render-script.d.ts +14 -15
  40. package/generated/label.d.ts +5 -5
  41. package/generated/liveupdate.d.ts +7 -3
  42. package/generated/material.d.ts +49 -49
  43. package/generated/model.d.ts +46 -14
  44. package/generated/particlefx.d.ts +24 -5
  45. package/generated/physics.d.ts +64 -20
  46. package/generated/profiler.d.ts +3 -5
  47. package/generated/render-script-modules/b2d.d.ts +711 -0
  48. package/generated/render-script-modules/bullet3d.d.ts +73 -0
  49. package/generated/render-script-modules/collectionfactory.d.ts +24 -0
  50. package/generated/render-script-modules/collectionproxy.d.ts +39 -0
  51. package/generated/render-script-modules/factory.d.ts +24 -0
  52. package/generated/render-script-modules/go.d.ts +434 -0
  53. package/generated/render-script-modules/label.d.ts +105 -0
  54. package/generated/render-script-modules/model.d.ts +121 -0
  55. package/generated/render-script-modules/particlefx.d.ts +59 -0
  56. package/generated/render-script-modules/physics.d.ts +333 -0
  57. package/generated/render-script-modules/resource.d.ts +1232 -0
  58. package/generated/render-script-modules/sound.d.ts +227 -0
  59. package/generated/render-script-modules/sprite.d.ts +68 -0
  60. package/generated/render-script-modules/tilemap.d.ts +43 -0
  61. package/generated/render.d.ts +172 -47
  62. package/generated/resource.d.ts +81 -61
  63. package/generated/socket.d.ts +18 -23
  64. package/generated/sound.d.ts +6 -6
  65. package/generated/sprite.d.ts +51 -3
  66. package/generated/sys.d.ts +87 -24
  67. package/generated/tilemap.d.ts +3 -3
  68. package/generated/timer.d.ts +3 -3
  69. package/generated/versions/defold-1.12.4/b2d.d.ts +2 -2
  70. package/generated/versions/defold-1.12.4/b2d_body.d.ts +2 -2
  71. package/generated/versions/defold-1.12.4/buffer.d.ts +8 -8
  72. package/generated/versions/defold-1.12.4/go.d.ts +117 -345
  73. package/generated/versions/defold-1.12.4/graphics.d.ts +2 -1
  74. package/generated/versions/defold-1.12.4/gui.d.ts +169 -532
  75. package/generated/versions/defold-1.12.4/http.d.ts +2 -2
  76. package/generated/versions/defold-1.12.4/image.d.ts +82 -2
  77. package/generated/versions/defold-1.12.4/index.d.ts +1 -0
  78. package/generated/versions/defold-1.12.4/label.d.ts +1 -1
  79. package/generated/versions/defold-1.12.4/liveupdate.d.ts +4 -0
  80. package/generated/versions/defold-1.12.4/model.d.ts +42 -10
  81. package/generated/versions/defold-1.12.4/particlefx.d.ts +23 -2
  82. package/generated/versions/defold-1.12.4/physics.d.ts +46 -2
  83. package/generated/versions/defold-1.12.4/render.d.ts +83 -7
  84. package/generated/versions/defold-1.12.4/resource.d.ts +50 -17
  85. package/generated/versions/defold-1.12.4/socket.d.ts +12 -12
  86. package/generated/versions/defold-1.12.4/sound.d.ts +1 -1
  87. package/generated/versions/defold-1.12.4/sprite.d.ts +59 -2
  88. package/generated/versions/defold-1.12.4/sys.d.ts +103 -8
  89. package/generated/versions/defold-1.12.4/tilemap.d.ts +1 -1
  90. package/generated/versions/defold-1.12.4/vmath.d.ts +0 -24
  91. package/generated/versions/defold-1.12.4/window.d.ts +3 -4
  92. package/generated/versions/defold-1.13.0/b2d.d.ts +2 -2
  93. package/generated/versions/defold-1.13.0/b2d_body.d.ts +2 -2
  94. package/generated/versions/defold-1.13.0/b2d_chain.d.ts +1 -1
  95. package/generated/versions/defold-1.13.0/b2d_joint.d.ts +1 -1
  96. package/generated/versions/defold-1.13.0/b2d_shape.d.ts +1 -1
  97. package/generated/versions/defold-1.13.0/buffer.d.ts +8 -8
  98. package/generated/versions/defold-1.13.0/camera.d.ts +1 -1
  99. package/generated/versions/defold-1.13.0/go.d.ts +117 -372
  100. package/generated/versions/defold-1.13.0/graphics.d.ts +2 -1
  101. package/generated/versions/defold-1.13.0/gui.d.ts +169 -532
  102. package/generated/versions/defold-1.13.0/http.d.ts +2 -2
  103. package/generated/versions/defold-1.13.0/image.d.ts +82 -2
  104. package/generated/versions/defold-1.13.0/index.d.ts +1 -0
  105. package/generated/versions/defold-1.13.0/label.d.ts +1 -1
  106. package/generated/versions/defold-1.13.0/liveupdate.d.ts +4 -0
  107. package/generated/versions/defold-1.13.0/material.d.ts +3 -1
  108. package/generated/versions/defold-1.13.0/model.d.ts +42 -10
  109. package/generated/versions/defold-1.13.0/particlefx.d.ts +23 -2
  110. package/generated/versions/defold-1.13.0/physics.d.ts +46 -2
  111. package/generated/versions/defold-1.13.0/render.d.ts +147 -9
  112. package/generated/versions/defold-1.13.0/resource.d.ts +50 -17
  113. package/generated/versions/defold-1.13.0/socket.d.ts +12 -12
  114. package/generated/versions/defold-1.13.0/sound.d.ts +1 -1
  115. package/generated/versions/defold-1.13.0/sprite.d.ts +59 -2
  116. package/generated/versions/defold-1.13.0/sys.d.ts +103 -8
  117. package/generated/versions/defold-1.13.0/tilemap.d.ts +1 -1
  118. package/generated/versions/defold-1.13.0/vmath.d.ts +0 -24
  119. package/generated/versions/defold-1.13.0/window.d.ts +3 -4
  120. package/generated/versions/defold-1.13.1/b2d.d.ts +2 -2
  121. package/generated/versions/defold-1.13.1/b2d_body.d.ts +2 -2
  122. package/generated/versions/defold-1.13.1/b2d_chain.d.ts +1 -1
  123. package/generated/versions/defold-1.13.1/b2d_joint.d.ts +1 -1
  124. package/generated/versions/defold-1.13.1/b2d_shape.d.ts +1 -1
  125. package/generated/versions/defold-1.13.1/buffer.d.ts +8 -8
  126. package/generated/versions/defold-1.13.1/camera.d.ts +1 -1
  127. package/generated/versions/defold-1.13.1/go.d.ts +117 -372
  128. package/generated/versions/defold-1.13.1/graphics.d.ts +2 -1
  129. package/generated/versions/defold-1.13.1/gui.d.ts +169 -548
  130. package/generated/versions/defold-1.13.1/http.d.ts +2 -2
  131. package/generated/versions/defold-1.13.1/image.d.ts +82 -2
  132. package/generated/versions/defold-1.13.1/index.d.ts +2 -0
  133. package/generated/versions/defold-1.13.1/label.d.ts +1 -1
  134. package/generated/versions/defold-1.13.1/liveupdate.d.ts +4 -0
  135. package/generated/versions/defold-1.13.1/material.d.ts +3 -1
  136. package/generated/versions/defold-1.13.1/model.d.ts +42 -10
  137. package/generated/versions/defold-1.13.1/particlefx.d.ts +23 -2
  138. package/generated/versions/defold-1.13.1/physics.d.ts +46 -2
  139. package/generated/versions/defold-1.13.1/render.d.ts +147 -9
  140. package/generated/versions/defold-1.13.1/resource.d.ts +50 -17
  141. package/generated/versions/defold-1.13.1/socket.d.ts +12 -12
  142. package/generated/versions/defold-1.13.1/sound.d.ts +1 -1
  143. package/generated/versions/defold-1.13.1/sprite.d.ts +59 -2
  144. package/generated/versions/defold-1.13.1/sys.d.ts +103 -8
  145. package/generated/versions/defold-1.13.1/tilemap.d.ts +1 -1
  146. package/generated/versions/defold-1.13.1/vmath.d.ts +0 -24
  147. package/generated/versions/defold-1.13.1/window.d.ts +3 -4
  148. package/generated/versions/defold-1.13.2/b2d.d.ts +39 -39
  149. package/generated/versions/defold-1.13.2/b2d_body.d.ts +11 -11
  150. package/generated/versions/defold-1.13.2/b2d_chain.d.ts +3 -3
  151. package/generated/versions/defold-1.13.2/b2d_fixture.d.ts +5 -5
  152. package/generated/versions/defold-1.13.2/b2d_joint.d.ts +29 -29
  153. package/generated/versions/defold-1.13.2/b2d_shape.d.ts +13 -13
  154. package/generated/versions/defold-1.13.2/b2d_world.d.ts +15 -15
  155. package/generated/versions/defold-1.13.2/buffer.d.ts +10 -11
  156. package/generated/versions/defold-1.13.2/bullet3d.d.ts +6 -6
  157. package/generated/versions/defold-1.13.2/bullet3d_collision_object.d.ts +10 -10
  158. package/generated/versions/defold-1.13.2/bullet3d_constraint.d.ts +173 -71
  159. package/generated/versions/defold-1.13.2/bullet3d_rigid_body.d.ts +3 -3
  160. package/generated/versions/defold-1.13.2/bullet3d_shape.d.ts +11 -11
  161. package/generated/versions/defold-1.13.2/bullet3d_world.d.ts +20 -20
  162. package/generated/versions/defold-1.13.2/camera.d.ts +4 -4
  163. package/generated/versions/defold-1.13.2/collectionfactory.d.ts +2 -3
  164. package/generated/versions/defold-1.13.2/collectionproxy.d.ts +5 -5
  165. package/generated/versions/defold-1.13.2/compute.d.ts +5 -5
  166. package/generated/versions/defold-1.13.2/crash.d.ts +7 -7
  167. package/generated/versions/defold-1.13.2/editor-vm/http.d.ts +13 -13
  168. package/generated/versions/defold-1.13.2/editor-vm/image.d.ts +4 -4
  169. package/generated/versions/defold-1.13.2/editor-vm/json.d.ts +1 -1
  170. package/generated/versions/defold-1.13.2/editor-vm/tilemap_tiles.d.ts +9 -9
  171. package/generated/versions/defold-1.13.2/editor-vm/zip.d.ts +4 -4
  172. package/generated/versions/defold-1.13.2/editor.d.ts +183 -183
  173. package/generated/versions/defold-1.13.2/factory.d.ts +2 -3
  174. package/generated/versions/defold-1.13.2/font.d.ts +4 -4
  175. package/generated/versions/defold-1.13.2/go.d.ts +122 -230
  176. package/generated/versions/defold-1.13.2/graphics.d.ts +22 -24
  177. package/generated/versions/defold-1.13.2/gui.d.ts +186 -423
  178. package/generated/versions/defold-1.13.2/http.d.ts +3 -3
  179. package/generated/versions/defold-1.13.2/image.d.ts +63 -11
  180. package/generated/versions/defold-1.13.2/index.d.ts +2 -0
  181. package/generated/versions/defold-1.13.2/json.d.ts +4 -4
  182. package/generated/versions/defold-1.13.2/label.d.ts +5 -5
  183. package/generated/versions/defold-1.13.2/liveupdate.d.ts +7 -3
  184. package/generated/versions/defold-1.13.2/material.d.ts +49 -49
  185. package/generated/versions/defold-1.13.2/model.d.ts +46 -14
  186. package/generated/versions/defold-1.13.2/particlefx.d.ts +24 -5
  187. package/generated/versions/defold-1.13.2/physics.d.ts +64 -20
  188. package/generated/versions/defold-1.13.2/profiler.d.ts +3 -5
  189. package/generated/versions/defold-1.13.2/render.d.ts +161 -46
  190. package/generated/versions/defold-1.13.2/resource.d.ts +81 -61
  191. package/generated/versions/defold-1.13.2/socket.d.ts +18 -23
  192. package/generated/versions/defold-1.13.2/sound.d.ts +6 -6
  193. package/generated/versions/defold-1.13.2/sprite.d.ts +51 -3
  194. package/generated/versions/defold-1.13.2/sys.d.ts +87 -24
  195. package/generated/versions/defold-1.13.2/tilemap.d.ts +3 -3
  196. package/generated/versions/defold-1.13.2/timer.d.ts +3 -3
  197. package/generated/versions/defold-1.13.2/vmath.d.ts +0 -25
  198. package/generated/versions/defold-1.13.2/window.d.ts +8 -10
  199. package/generated/vmath.d.ts +0 -25
  200. package/generated/window.d.ts +8 -10
  201. package/identity-vocabulary.json +86 -34
  202. package/index.d.ts +2 -0
  203. package/package.json +3 -1
  204. package/scripts/generate-api-availability.ts +10 -24
  205. package/scripts/generate-api-signatures.ts +75 -14
  206. package/scripts/materialize-version.ts +48 -7
  207. package/scripts/regen.ts +214 -19
  208. package/scripts/shared-handle-methods.ts +3 -2
  209. package/scripts/signature-store-fs.ts +1 -0
  210. package/scripts/target-version.ts +26 -0
  211. package/src/api-doc.ts +34 -0
  212. package/src/api-identity.ts +32 -1
  213. package/src/component-properties.d.ts +96 -7
  214. package/src/core-types.ts +71 -28
  215. package/src/doc-corrections.ts +62 -5
  216. package/src/emit-dts.ts +1423 -401
  217. package/src/engine-globals.d.ts +5 -1
  218. package/src/engine-type-name.ts +33 -0
  219. package/src/go-overloads.d.ts +74 -19
  220. package/src/gui-overloads.d.ts +489 -0
  221. package/src/gui-texture-removal.d.ts +41 -0
  222. package/src/index.ts +3 -0
  223. package/src/lifecycle.ts +32 -23
  224. package/src/msg-overloads.d.ts +25 -13
  225. package/src/signature-store.ts +50 -0
  226. package/src/socket-types.d.ts +3 -3
  227. package/src/timers.d.ts +2 -1
  228. package/src/vmath-overloads.d.ts +26 -0
@@ -6,10 +6,9 @@ declare global {
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  * Functions for manipulating buffers and streams
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  */
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  namespace buffer {
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- type buffer_data = Opaque<"buffer">;
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- type buffer_stream = Opaque<"bufferstream"> & { [index: number]: number; length: LuaLengthMethod<number> };
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+ type BufferData = Opaque<"buffer"> & { length: LuaLengthMethod<number> };
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+ type BufferStream = Opaque<"bufferstream"> & { [index: number]: number; length: LuaLengthMethod<number> };
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  type ValueType = typeof buffer.VALUE_TYPE_FLOAT32 | typeof buffer.VALUE_TYPE_INT16 | typeof buffer.VALUE_TYPE_INT32 | typeof buffer.VALUE_TYPE_INT64 | typeof buffer.VALUE_TYPE_INT8 | typeof buffer.VALUE_TYPE_UINT16 | typeof buffer.VALUE_TYPE_UINT32 | typeof buffer.VALUE_TYPE_UINT64 | typeof buffer.VALUE_TYPE_UINT8;
12
- type VALUE_TYPE = typeof buffer.VALUE_TYPE_FLOAT32 | typeof buffer.VALUE_TYPE_INT16 | typeof buffer.VALUE_TYPE_INT32 | typeof buffer.VALUE_TYPE_INT64 | typeof buffer.VALUE_TYPE_INT8 | typeof buffer.VALUE_TYPE_UINT16 | typeof buffer.VALUE_TYPE_UINT32 | typeof buffer.VALUE_TYPE_UINT64 | typeof buffer.VALUE_TYPE_UINT8;
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  /**
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  * float32 Float, single precision, 4 bytes
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  */
@@ -71,7 +70,7 @@ declare global {
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  * buffer.copy_buffer(dstbuffer, 0, srcbuffer, element_count - 10, 10);
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  * ```
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  */
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- function copy_buffer(dst: Opaque<"buffer">, dstoffset: number, src: Opaque<"buffer">, srcoffset: number, count: number): void;
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+ function copy_buffer(dst: Opaque<"buffer"> & { length: LuaLengthMethod<number> }, dstoffset: number, src: Opaque<"buffer"> & { length: LuaLengthMethod<number> }, srcoffset: number, count: number): void;
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  /**
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  * Copy a specified amount of data from one stream to another.
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  * The value type and size must match between source and destination streams.
@@ -132,15 +131,15 @@ declare global {
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  * });
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  * ```
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  */
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- function create(element_count: number, declaration: ({ name: Hash | string; type: buffer.VALUE_TYPE; count: number })[]): Opaque<"buffer">;
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+ function create(element_count: number, declaration: [({ name: Hash | string; type: buffer.ValueType; count: number }), ...({ name: Hash | string; type: buffer.ValueType; count: number })[]]): Opaque<"buffer"> & { length: LuaLengthMethod<number> };
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  /**
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- * Get a copy of all the bytes from a specified stream as a Lua string.
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+ * Get a copy of all the bytes of the buffer, every stream included, as a Lua string.
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  *
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  * @param buffer - the source buffer
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- * @param stream_name - the name of the stream
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+ * @param stream_name - the name of the stream; the engine ignores it and returns every byte of the buffer
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  * @returns the buffer data as a Lua string
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  */
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- function get_bytes(buffer: Opaque<"buffer">, stream_name: Hash | string): string;
142
+ function get_bytes(buffer: Opaque<"buffer"> & { length: LuaLengthMethod<number> }, stream_name?: Hash | string): string;
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  /**
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  * Get a named metadata entry from a buffer along with its type.
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  *
@@ -156,7 +155,7 @@ declare global {
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  * if (values) print(`${values.length} values in 'somefloats'`);
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  * ```
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  */
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- function get_metadata(buf: Opaque<"buffer">, metadata_name: Hash | string): LuaMultiReturn<[number[] | undefined, buffer.VALUE_TYPE | undefined]>;
158
+ function get_metadata(buf: Opaque<"buffer"> & { length: LuaLengthMethod<number> }, metadata_name: Hash | string): LuaMultiReturn<[number[] | undefined, buffer.ValueType | undefined]>;
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  /**
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  * Get a specified stream from a buffer.
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  *
@@ -164,7 +163,7 @@ declare global {
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  * @param stream_name - the stream name
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  * @returns the data stream
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  */
167
- function get_stream(buffer: Opaque<"buffer">, stream_name: Hash | string): Opaque<"bufferstream"> & { [index: number]: number; length: LuaLengthMethod<number> };
166
+ function get_stream(buffer: Opaque<"buffer"> & { length: LuaLengthMethod<number> }, stream_name: Hash | string): Opaque<"bufferstream"> & { [index: number]: number; length: LuaLengthMethod<number> };
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  /**
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  * Creates or updates a metadata array entry on a buffer.
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  * The value type and count given when updating the entry should match those used when first creating it.
@@ -185,7 +184,7 @@ declare global {
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  * buffer.set_metadata(buf, hash("somefloats"), [-2.5, 10.0, 32.2], buffer.VALUE_TYPE_FLOAT32);
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  * ```
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  */
188
- function set_metadata(buf: Opaque<"buffer">, metadata_name: Hash | string, values: number[], value_type: buffer.VALUE_TYPE): void;
187
+ function set_metadata(buf: Opaque<"buffer"> & { length: LuaLengthMethod<number> }, metadata_name: Hash | string, values: [number, ...number[]], value_type: Exclude<buffer.ValueType, typeof buffer.VALUE_TYPE_INT64 | typeof buffer.VALUE_TYPE_UINT64>): void;
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  }
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  }
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@@ -21,13 +21,13 @@ declare global {
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  * checking a retained handle; every other operation rejects an invalid handle.
22
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  */
23
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  namespace bullet3d {
24
- type btCollisionObject = Opaque<"btCollisionObject" | "btRigidBody">;
25
- type btDiscreteDynamicsWorld = Opaque<"btDiscreteDynamicsWorld">;
26
- type btRigidBody = Opaque<"btRigidBody">;
24
+ type BtCollisionObject = Opaque<"btCollisionObject" | "btRigidBody">;
25
+ type BtDiscreteDynamicsWorld = Opaque<"btDiscreteDynamicsWorld">;
26
+ type BtRigidBody = Opaque<"btRigidBody">;
27
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  /**
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  * Bullet version information
29
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  */
30
- interface version_info {
30
+ interface VersionInfo {
31
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  /**
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  * full Bullet version string
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  */
@@ -94,13 +94,13 @@ declare global {
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  *
95
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  * @returns version information
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  */
97
- function get_version(): bullet3d.version_info;
97
+ function get_version(): bullet3d.VersionInfo;
98
98
  /**
99
99
  * This function raises an error unless the collection uses 3D physics.
100
100
  *
101
101
  * @returns the world, or `nil` if the collection has no physics world
102
102
  */
103
- function get_world(): bullet3d.btDiscreteDynamicsWorld | undefined;
103
+ function get_world(): bullet3d.BtDiscreteDynamicsWorld | undefined;
104
104
  }
105
105
  }
106
106
 
@@ -14,9 +14,9 @@ declare global {
14
14
  * thresholds must also be non-negative.
15
15
  */
16
16
  namespace bullet3d.collision_object {
17
- type ACTIVATION_STATE = typeof bullet3d.collision_object.ACTIVE_TAG | typeof bullet3d.collision_object.ISLAND_SLEEPING | typeof bullet3d.collision_object.WANTS_DEACTIVATION | typeof bullet3d.collision_object.DISABLE_DEACTIVATION | typeof bullet3d.collision_object.DISABLE_SIMULATION;
18
- type COLLISION_FLAG = typeof bullet3d.collision_object.CF_DYNAMIC_OBJECT | typeof bullet3d.collision_object.CF_STATIC_OBJECT | typeof bullet3d.collision_object.CF_KINEMATIC_OBJECT | typeof bullet3d.collision_object.CF_NO_CONTACT_RESPONSE | typeof bullet3d.collision_object.CF_CUSTOM_MATERIAL_CALLBACK | typeof bullet3d.collision_object.CF_CHARACTER_OBJECT | typeof bullet3d.collision_object.CF_DISABLE_VISUALIZE_OBJECT | typeof bullet3d.collision_object.CF_DISABLE_SPU_COLLISION_PROCESSING;
19
- type INTERNAL_TYPE = typeof bullet3d.collision_object.CO_COLLISION_OBJECT | typeof bullet3d.collision_object.CO_RIGID_BODY | typeof bullet3d.collision_object.CO_GHOST_OBJECT | typeof bullet3d.collision_object.CO_SOFT_BODY | typeof bullet3d.collision_object.CO_HF_FLUID;
17
+ type ActivationState = typeof bullet3d.collision_object.ACTIVE_TAG | typeof bullet3d.collision_object.ISLAND_SLEEPING | typeof bullet3d.collision_object.WANTS_DEACTIVATION | typeof bullet3d.collision_object.DISABLE_DEACTIVATION | typeof bullet3d.collision_object.DISABLE_SIMULATION;
18
+ type CollisionFlag = typeof bullet3d.collision_object.CF_DYNAMIC_OBJECT | typeof bullet3d.collision_object.CF_STATIC_OBJECT | typeof bullet3d.collision_object.CF_KINEMATIC_OBJECT | typeof bullet3d.collision_object.CF_NO_CONTACT_RESPONSE | typeof bullet3d.collision_object.CF_CUSTOM_MATERIAL_CALLBACK | typeof bullet3d.collision_object.CF_CHARACTER_OBJECT | typeof bullet3d.collision_object.CF_DISABLE_VISUALIZE_OBJECT | typeof bullet3d.collision_object.CF_DISABLE_SPU_COLLISION_PROCESSING;
19
+ type InternalType = typeof bullet3d.collision_object.CO_COLLISION_OBJECT | typeof bullet3d.collision_object.CO_RIGID_BODY | typeof bullet3d.collision_object.CO_GHOST_OBJECT | typeof bullet3d.collision_object.CO_SOFT_BODY | typeof bullet3d.collision_object.CO_HF_FLUID;
20
20
  /**
21
21
  * Active simulation state.
22
22
  */
@@ -102,14 +102,14 @@ declare global {
102
102
  * @param object - collision object
103
103
  * @param state - activation state
104
104
  */
105
- function force_activation_state(object: Opaque<"btCollisionObject" | "btRigidBody">, state: bullet3d.collision_object.ACTIVATION_STATE): void;
105
+ function force_activation_state(object: Opaque<"btCollisionObject" | "btRigidBody">, state: bullet3d.collision_object.ActivationState): void;
106
106
  /**
107
107
  * Get the activation state
108
108
  *
109
109
  * @param object - collision object
110
110
  * @returns activation state
111
111
  */
112
- function get_activation_state(object: Opaque<"btCollisionObject" | "btRigidBody">): bullet3d.collision_object.ACTIVATION_STATE;
112
+ function get_activation_state(object: Opaque<"btCollisionObject" | "btRigidBody">): bullet3d.collision_object.ActivationState;
113
113
  /**
114
114
  * Get the CCD motion threshold
115
115
  *
@@ -180,7 +180,7 @@ declare global {
180
180
  * @param object - collision object
181
181
  * @returns native collision object type
182
182
  */
183
- function get_internal_type(object: Opaque<"btCollisionObject" | "btRigidBody">): bullet3d.collision_object.INTERNAL_TYPE;
183
+ function get_internal_type(object: Opaque<"btCollisionObject" | "btRigidBody">): bullet3d.collision_object.InternalType;
184
184
  /**
185
185
  * Get the world position
186
186
  *
@@ -209,7 +209,7 @@ declare global {
209
209
  * @param shape_index - one-based shape index. **⚠️ 1-based; passed to Defold unchanged.**
210
210
  * @returns borrowed logical shape handle
211
211
  */
212
- function get_shape(object: Opaque<"btCollisionObject" | "btRigidBody">, shape_index: number): bullet3d.shape.btCollisionShape;
212
+ function get_shape(object: Opaque<"btCollisionObject" | "btRigidBody">, shape_index: number): bullet3d.shape.BtCollisionShape;
213
213
  /**
214
214
  * Get the number of shapes attached to a collision object.
215
215
  *
@@ -238,7 +238,7 @@ declare global {
238
238
  * });
239
239
  * ```
240
240
  */
241
- function get_shapes(object: Opaque<"btCollisionObject" | "btRigidBody">): bullet3d.shape.btCollisionShape[];
241
+ function get_shapes(object: Opaque<"btCollisionObject" | "btRigidBody">): bullet3d.shape.BtCollisionShape[];
242
242
  /**
243
243
  * Get the world transform
244
244
  *
@@ -298,7 +298,7 @@ declare global {
298
298
  * @param object - collision object
299
299
  * @returns rigid body state
300
300
  */
301
- function is_rigid_body(object: Opaque<"btCollisionObject" | "btRigidBody">): boolean;
301
+ function is_rigid_body(object: Opaque<"btCollisionObject" | "btRigidBody">): object is Opaque<"btRigidBody">;
302
302
  /**
303
303
  * Test whether the object is static
304
304
  *
@@ -326,7 +326,7 @@ declare global {
326
326
  * @param object - collision object
327
327
  * @param state - activation state
328
328
  */
329
- function set_activation_state(object: Opaque<"btCollisionObject" | "btRigidBody">, state: bullet3d.collision_object.ACTIVATION_STATE): void;
329
+ function set_activation_state(object: Opaque<"btCollisionObject" | "btRigidBody">, state: bullet3d.collision_object.ActivationState): void;
330
330
  /**
331
331
  * Passing `true` calls Bullet's `activate()`. Passing `false` requests the
332
332
  * native `ISLAND_SLEEPING` state. As in Bullet, static or kinematic objects are