@defold-typescript/types 0.51.0 → 0.53.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/api-availability.json +4 -58
- package/api-signatures.json +2804 -3172
- package/api-targets.json +15 -5
- package/examples/translations.json +19 -71
- package/generated/b2d.d.ts +39 -39
- package/generated/b2d_body.d.ts +11 -11
- package/generated/b2d_chain.d.ts +3 -3
- package/generated/b2d_fixture.d.ts +5 -5
- package/generated/b2d_joint.d.ts +29 -29
- package/generated/b2d_shape.d.ts +13 -13
- package/generated/b2d_world.d.ts +15 -15
- package/generated/buffer.d.ts +10 -11
- package/generated/bullet3d.d.ts +6 -6
- package/generated/bullet3d_collision_object.d.ts +10 -10
- package/generated/bullet3d_constraint.d.ts +173 -71
- package/generated/bullet3d_rigid_body.d.ts +3 -3
- package/generated/bullet3d_shape.d.ts +11 -11
- package/generated/bullet3d_world.d.ts +20 -20
- package/generated/camera.d.ts +4 -4
- package/generated/collectionfactory.d.ts +2 -3
- package/generated/collectionproxy.d.ts +5 -5
- package/generated/compute.d.ts +5 -5
- package/generated/crash.d.ts +7 -7
- package/generated/editor-vm/http.d.ts +13 -13
- package/generated/editor-vm/image.d.ts +4 -4
- package/generated/editor-vm/json.d.ts +1 -1
- package/generated/editor-vm/tilemap_tiles.d.ts +9 -9
- package/generated/editor-vm/zip.d.ts +4 -4
- package/generated/editor.d.ts +183 -183
- package/generated/factory.d.ts +2 -3
- package/generated/font.d.ts +4 -4
- package/generated/go.d.ts +122 -230
- package/generated/graphics.d.ts +23 -25
- package/generated/gui.d.ts +186 -423
- package/generated/http.d.ts +3 -3
- package/generated/image.d.ts +63 -11
- package/generated/json.d.ts +4 -4
- package/generated/kinds/gui-script.d.ts +2 -0
- package/generated/kinds/render-script.d.ts +14 -15
- package/generated/label.d.ts +5 -5
- package/generated/liveupdate.d.ts +7 -3
- package/generated/material.d.ts +49 -49
- package/generated/model.d.ts +46 -14
- package/generated/particlefx.d.ts +24 -5
- package/generated/physics.d.ts +64 -20
- package/generated/profiler.d.ts +3 -5
- package/generated/render-script-modules/b2d.d.ts +711 -0
- package/generated/render-script-modules/bullet3d.d.ts +73 -0
- package/generated/render-script-modules/collectionfactory.d.ts +24 -0
- package/generated/render-script-modules/collectionproxy.d.ts +39 -0
- package/generated/render-script-modules/factory.d.ts +24 -0
- package/generated/render-script-modules/go.d.ts +434 -0
- package/generated/render-script-modules/label.d.ts +105 -0
- package/generated/render-script-modules/model.d.ts +121 -0
- package/generated/render-script-modules/particlefx.d.ts +59 -0
- package/generated/render-script-modules/physics.d.ts +333 -0
- package/generated/render-script-modules/resource.d.ts +1232 -0
- package/generated/render-script-modules/sound.d.ts +227 -0
- package/generated/render-script-modules/sprite.d.ts +68 -0
- package/generated/render-script-modules/tilemap.d.ts +43 -0
- package/generated/render.d.ts +172 -47
- package/generated/resource.d.ts +81 -61
- package/generated/socket.d.ts +18 -23
- package/generated/sound.d.ts +6 -6
- package/generated/sprite.d.ts +51 -3
- package/generated/sys.d.ts +87 -24
- package/generated/tilemap.d.ts +3 -3
- package/generated/timer.d.ts +3 -3
- package/generated/versions/defold-1.12.4/b2d.d.ts +2 -2
- package/generated/versions/defold-1.12.4/b2d_body.d.ts +2 -2
- package/generated/versions/defold-1.12.4/buffer.d.ts +8 -8
- package/generated/versions/defold-1.12.4/go.d.ts +117 -345
- package/generated/versions/defold-1.12.4/graphics.d.ts +2 -1
- package/generated/versions/defold-1.12.4/gui.d.ts +169 -532
- package/generated/versions/defold-1.12.4/http.d.ts +2 -2
- package/generated/versions/defold-1.12.4/image.d.ts +82 -2
- package/generated/versions/defold-1.12.4/index.d.ts +1 -0
- package/generated/versions/defold-1.12.4/label.d.ts +1 -1
- package/generated/versions/defold-1.12.4/liveupdate.d.ts +4 -0
- package/generated/versions/defold-1.12.4/model.d.ts +42 -10
- package/generated/versions/defold-1.12.4/particlefx.d.ts +23 -2
- package/generated/versions/defold-1.12.4/physics.d.ts +46 -2
- package/generated/versions/defold-1.12.4/render.d.ts +83 -7
- package/generated/versions/defold-1.12.4/resource.d.ts +50 -17
- package/generated/versions/defold-1.12.4/socket.d.ts +12 -12
- package/generated/versions/defold-1.12.4/sound.d.ts +1 -1
- package/generated/versions/defold-1.12.4/sprite.d.ts +59 -2
- package/generated/versions/defold-1.12.4/sys.d.ts +103 -8
- package/generated/versions/defold-1.12.4/tilemap.d.ts +1 -1
- package/generated/versions/defold-1.12.4/vmath.d.ts +0 -24
- package/generated/versions/defold-1.12.4/window.d.ts +3 -4
- package/generated/versions/defold-1.13.0/b2d.d.ts +2 -2
- package/generated/versions/defold-1.13.0/b2d_body.d.ts +2 -2
- package/generated/versions/defold-1.13.0/b2d_chain.d.ts +1 -1
- package/generated/versions/defold-1.13.0/b2d_joint.d.ts +1 -1
- package/generated/versions/defold-1.13.0/b2d_shape.d.ts +1 -1
- package/generated/versions/defold-1.13.0/buffer.d.ts +8 -8
- package/generated/versions/defold-1.13.0/camera.d.ts +1 -1
- package/generated/versions/defold-1.13.0/go.d.ts +117 -372
- package/generated/versions/defold-1.13.0/graphics.d.ts +2 -1
- package/generated/versions/defold-1.13.0/gui.d.ts +169 -532
- package/generated/versions/defold-1.13.0/http.d.ts +2 -2
- package/generated/versions/defold-1.13.0/image.d.ts +82 -2
- package/generated/versions/defold-1.13.0/index.d.ts +1 -0
- package/generated/versions/defold-1.13.0/label.d.ts +1 -1
- package/generated/versions/defold-1.13.0/liveupdate.d.ts +4 -0
- package/generated/versions/defold-1.13.0/material.d.ts +3 -1
- package/generated/versions/defold-1.13.0/model.d.ts +42 -10
- package/generated/versions/defold-1.13.0/particlefx.d.ts +23 -2
- package/generated/versions/defold-1.13.0/physics.d.ts +46 -2
- package/generated/versions/defold-1.13.0/render.d.ts +147 -9
- package/generated/versions/defold-1.13.0/resource.d.ts +50 -17
- package/generated/versions/defold-1.13.0/socket.d.ts +12 -12
- package/generated/versions/defold-1.13.0/sound.d.ts +1 -1
- package/generated/versions/defold-1.13.0/sprite.d.ts +59 -2
- package/generated/versions/defold-1.13.0/sys.d.ts +103 -8
- package/generated/versions/defold-1.13.0/tilemap.d.ts +1 -1
- package/generated/versions/defold-1.13.0/vmath.d.ts +0 -24
- package/generated/versions/defold-1.13.0/window.d.ts +3 -4
- package/generated/versions/defold-1.13.1/b2d.d.ts +2 -2
- package/generated/versions/defold-1.13.1/b2d_body.d.ts +2 -2
- package/generated/versions/defold-1.13.1/b2d_chain.d.ts +1 -1
- package/generated/versions/defold-1.13.1/b2d_joint.d.ts +1 -1
- package/generated/versions/defold-1.13.1/b2d_shape.d.ts +1 -1
- package/generated/versions/defold-1.13.1/buffer.d.ts +8 -8
- package/generated/versions/defold-1.13.1/camera.d.ts +1 -1
- package/generated/versions/defold-1.13.1/go.d.ts +117 -372
- package/generated/versions/defold-1.13.1/graphics.d.ts +2 -1
- package/generated/versions/defold-1.13.1/gui.d.ts +169 -548
- package/generated/versions/defold-1.13.1/http.d.ts +2 -2
- package/generated/versions/defold-1.13.1/image.d.ts +82 -2
- package/generated/versions/defold-1.13.1/index.d.ts +2 -0
- package/generated/versions/defold-1.13.1/label.d.ts +1 -1
- package/generated/versions/defold-1.13.1/liveupdate.d.ts +4 -0
- package/generated/versions/defold-1.13.1/material.d.ts +3 -1
- package/generated/versions/defold-1.13.1/model.d.ts +42 -10
- package/generated/versions/defold-1.13.1/particlefx.d.ts +23 -2
- package/generated/versions/defold-1.13.1/physics.d.ts +46 -2
- package/generated/versions/defold-1.13.1/render.d.ts +147 -9
- package/generated/versions/defold-1.13.1/resource.d.ts +50 -17
- package/generated/versions/defold-1.13.1/socket.d.ts +12 -12
- package/generated/versions/defold-1.13.1/sound.d.ts +1 -1
- package/generated/versions/defold-1.13.1/sprite.d.ts +59 -2
- package/generated/versions/defold-1.13.1/sys.d.ts +103 -8
- package/generated/versions/defold-1.13.1/tilemap.d.ts +1 -1
- package/generated/versions/defold-1.13.1/vmath.d.ts +0 -24
- package/generated/versions/defold-1.13.1/window.d.ts +3 -4
- package/generated/versions/defold-1.13.2/b2d.d.ts +39 -39
- package/generated/versions/defold-1.13.2/b2d_body.d.ts +11 -11
- package/generated/versions/defold-1.13.2/b2d_chain.d.ts +3 -3
- package/generated/versions/defold-1.13.2/b2d_fixture.d.ts +5 -5
- package/generated/versions/defold-1.13.2/b2d_joint.d.ts +29 -29
- package/generated/versions/defold-1.13.2/b2d_shape.d.ts +13 -13
- package/generated/versions/defold-1.13.2/b2d_world.d.ts +15 -15
- package/generated/versions/defold-1.13.2/buffer.d.ts +10 -11
- package/generated/versions/defold-1.13.2/bullet3d.d.ts +6 -6
- package/generated/versions/defold-1.13.2/bullet3d_collision_object.d.ts +10 -10
- package/generated/versions/defold-1.13.2/bullet3d_constraint.d.ts +173 -71
- package/generated/versions/defold-1.13.2/bullet3d_rigid_body.d.ts +3 -3
- package/generated/versions/defold-1.13.2/bullet3d_shape.d.ts +11 -11
- package/generated/versions/defold-1.13.2/bullet3d_world.d.ts +20 -20
- package/generated/versions/defold-1.13.2/camera.d.ts +4 -4
- package/generated/versions/defold-1.13.2/collectionfactory.d.ts +2 -3
- package/generated/versions/defold-1.13.2/collectionproxy.d.ts +5 -5
- package/generated/versions/defold-1.13.2/compute.d.ts +5 -5
- package/generated/versions/defold-1.13.2/crash.d.ts +7 -7
- package/generated/versions/defold-1.13.2/editor-vm/http.d.ts +13 -13
- package/generated/versions/defold-1.13.2/editor-vm/image.d.ts +4 -4
- package/generated/versions/defold-1.13.2/editor-vm/json.d.ts +1 -1
- package/generated/versions/defold-1.13.2/editor-vm/tilemap_tiles.d.ts +9 -9
- package/generated/versions/defold-1.13.2/editor-vm/zip.d.ts +4 -4
- package/generated/versions/defold-1.13.2/editor.d.ts +183 -183
- package/generated/versions/defold-1.13.2/factory.d.ts +2 -3
- package/generated/versions/defold-1.13.2/font.d.ts +4 -4
- package/generated/versions/defold-1.13.2/go.d.ts +122 -230
- package/generated/versions/defold-1.13.2/graphics.d.ts +22 -24
- package/generated/versions/defold-1.13.2/gui.d.ts +186 -423
- package/generated/versions/defold-1.13.2/http.d.ts +3 -3
- package/generated/versions/defold-1.13.2/image.d.ts +63 -11
- package/generated/versions/defold-1.13.2/index.d.ts +2 -0
- package/generated/versions/defold-1.13.2/json.d.ts +4 -4
- package/generated/versions/defold-1.13.2/label.d.ts +5 -5
- package/generated/versions/defold-1.13.2/liveupdate.d.ts +7 -3
- package/generated/versions/defold-1.13.2/material.d.ts +49 -49
- package/generated/versions/defold-1.13.2/model.d.ts +46 -14
- package/generated/versions/defold-1.13.2/particlefx.d.ts +24 -5
- package/generated/versions/defold-1.13.2/physics.d.ts +64 -20
- package/generated/versions/defold-1.13.2/profiler.d.ts +3 -5
- package/generated/versions/defold-1.13.2/render.d.ts +161 -46
- package/generated/versions/defold-1.13.2/resource.d.ts +81 -61
- package/generated/versions/defold-1.13.2/socket.d.ts +18 -23
- package/generated/versions/defold-1.13.2/sound.d.ts +6 -6
- package/generated/versions/defold-1.13.2/sprite.d.ts +51 -3
- package/generated/versions/defold-1.13.2/sys.d.ts +87 -24
- package/generated/versions/defold-1.13.2/tilemap.d.ts +3 -3
- package/generated/versions/defold-1.13.2/timer.d.ts +3 -3
- package/generated/versions/defold-1.13.2/vmath.d.ts +0 -25
- package/generated/versions/defold-1.13.2/window.d.ts +8 -10
- package/generated/vmath.d.ts +0 -25
- package/generated/window.d.ts +8 -10
- package/identity-vocabulary.json +86 -34
- package/index.d.ts +2 -0
- package/package.json +3 -1
- package/scripts/generate-api-availability.ts +10 -24
- package/scripts/generate-api-signatures.ts +75 -14
- package/scripts/materialize-version.ts +48 -7
- package/scripts/regen.ts +214 -19
- package/scripts/shared-handle-methods.ts +3 -2
- package/scripts/signature-store-fs.ts +1 -0
- package/scripts/target-version.ts +26 -0
- package/src/api-doc.ts +34 -0
- package/src/api-identity.ts +32 -1
- package/src/component-properties.d.ts +96 -7
- package/src/core-types.ts +71 -28
- package/src/doc-corrections.ts +62 -5
- package/src/emit-dts.ts +1423 -401
- package/src/engine-globals.d.ts +5 -1
- package/src/engine-type-name.ts +33 -0
- package/src/go-overloads.d.ts +74 -19
- package/src/gui-overloads.d.ts +489 -0
- package/src/gui-texture-removal.d.ts +41 -0
- package/src/index.ts +3 -0
- package/src/lifecycle.ts +32 -23
- package/src/msg-overloads.d.ts +25 -13
- package/src/signature-store.ts +50 -0
- package/src/socket-types.d.ts +3 -3
- package/src/timers.d.ts +2 -1
- package/src/vmath-overloads.d.ts +26 -0
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function request(url: string, method: string, callback: (self: unknown, id: Hash, response: { status: number; url: string; response?: string; headers?: LuaMap<string, string>; path?: string; error?: string; bytes_sent?: number; bytes_received?: number; bytes_total?: number; range_start?: number; range_end?: number; document_size?: number }) => void, headers?: LuaMap<string, string> | Record<string, string>, post_data?: string, options?: { timeout?: number; path?: string; ignore_cache?: boolean; chunked_transfer?: boolean; report_progress?: boolean }): void;
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function request(url: string, method: string, callback: (self: unknown, id: Hash, response: { status: number; url: string; response?: string; headers?: LuaMap<string, string>; path?: string; error?: string; bytes_sent?: number; bytes_received?: number; bytes_total?: number; range_start?: number; range_end?: number; document_size?: number }, sender: Url) => void, headers?: LuaMap<string, string> | Record<string, string>, post_data?: string, options?: { timeout?: number; path?: string; ignore_cache?: boolean; chunked_transfer?: boolean; report_progress?: boolean }): void;
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function play_anim(url: string | Hash | Url, anim_id: string | Hash, playback: go.Playback, play_properties?: { blend_duration?: number; offset?: number; playback_rate?: number }, complete_function?: (self: unknown, message_id: Hash, message: BuiltinMessages["model_animation_done"]) => void): void;
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function play_anim(url: string | Hash | Url, anim_id: string | Hash, playback: Exclude<go.Playback, typeof go.PLAYBACK_NONE>, play_properties?: { blend_duration?: number; offset?: number; playback_rate?: number }, complete_function?: (self: unknown, message_id: Hash, message: BuiltinMessages["model_animation_done"]) => void): void;
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texture14: Hash;
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}
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}
|
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|
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|
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* ```
|
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function stop(url: string | Hash | Url
|
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|
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|
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|
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function stop(url: string | Hash | Url): void;
|
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/**
|
|
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|
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* Stopping a particle FX does not remove already spawned particles.
|
|
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|
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* Which particle FX to stop is identified by the URL.
|
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*
|
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|
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|
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* @param options - Options when stopping the particle fx. Supported options:
|
|
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|
+
*
|
|
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|
+
* - boolean `clear`: instantly clear spawned particles
|
|
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|
+
* @example
|
|
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|
+
* ```ts
|
|
149
|
+
* // How to stop a particle fx when a game object is deleted and immediately also
|
|
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|
+
* // clear any spawned particles:
|
|
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|
+
* export default defineScript({
|
|
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|
+
* final(self) {
|
|
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|
+
* particlefx.stop("#particlefx", { clear: true });
|
|
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|
+
* },
|
|
155
|
+
* });
|
|
156
|
+
* ```
|
|
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|
+
*/
|
|
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|
+
function stop(url: string | Hash | Url, options: { clear?: boolean }): void;
|
|
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|
+
interface Properties {
|
|
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|
/**
|
|
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|
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|
|
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|
* The property type is a hash and refers to a valid animation in an atlas or a tile source resource.
|
|
@@ -269,7 +269,51 @@ declare global {
|
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* });
|
|
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* ```
|
|
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*/
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function raycast_async(from: Vector3, to: Vector3, groups: Hash[]
|
|
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|
+
function raycast_async(from: Vector3, to: Vector3, groups: Hash[]): void;
|
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|
+
/**
|
|
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|
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* Ray casts are used to test for intersections against collision objects in the physics world.
|
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|
+
* Collision objects of types kinematic, dynamic and static are tested against. Trigger objects
|
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|
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* do not intersect with ray casts.
|
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|
+
* Which collision objects to hit is filtered by their collision groups and can be configured
|
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|
+
* through `groups`.
|
|
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|
+
* The actual ray cast will be performed during the physics-update.
|
|
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|
+
*
|
|
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|
+
* - If an object is hit, the result will be reported via a ray_cast_response message.
|
|
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|
+
* - If there is no object hit, the result will be reported via a ray_cast_missed message.
|
|
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|
+
*
|
|
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|
+
* NOTE: Ray casts will ignore collision objects that contain the starting point of the ray. This is a limitation in Box2D.
|
|
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|
+
*
|
|
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|
+
* @param from - the world position of the start of the ray
|
|
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|
+
* @param to - the world position of the end of the ray
|
|
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|
+
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|
|
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|
+
* @param request_id - a number in range [0,255]. It will be sent back in the response for identification, 0 by default
|
|
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|
+
* @example
|
|
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|
+
* ```ts
|
|
292
|
+
* // How to perform a ray cast asynchronously:
|
|
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|
+
* export default defineScript({
|
|
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|
+
* init() {
|
|
295
|
+
* return { my_groups: [hash("my_group1"), hash("my_group2")] };
|
|
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|
+
* },
|
|
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|
+
*
|
|
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|
+
* update(self, dt) {
|
|
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|
+
* // request ray cast
|
|
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|
+
* const my_start = go.get_world_position();
|
|
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|
+
* const my_end = vmath.vector3(my_start.x, my_start.y - 100, my_start.z);
|
|
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|
+
* physics.raycast_async(my_start, my_end, self.my_groups);
|
|
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|
+
* },
|
|
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|
+
*
|
|
305
|
+
* on_message(self, message_id, message, sender) {
|
|
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|
+
* // check for the response
|
|
307
|
+
* if (message_id === hash("ray_cast_response")) {
|
|
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|
+
* // act on the hit
|
|
309
|
+
* } else if (message_id === hash("ray_cast_missed")) {
|
|
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|
+
* // act on the miss
|
|
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|
+
* }
|
|
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|
+
* },
|
|
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|
+
* });
|
|
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|
+
* ```
|
|
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|
+
*/
|
|
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|
+
function raycast_async(from: Vector3, to: Vector3, groups: Hash[], request_id: number): void;
|
|
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|
/**
|
|
274
318
|
* Only one physics world event listener can be set at a time.
|
|
275
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|
*
|
|
@@ -526,7 +570,7 @@ declare global {
|
|
|
526
570
|
* ```
|
|
527
571
|
*/
|
|
528
572
|
function wakeup(url: string | Hash | Url): void;
|
|
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|
-
interface
|
|
573
|
+
interface Properties {
|
|
530
574
|
/**
|
|
531
575
|
* The angular damping value for the collision object. Setting this value alters the damping of
|
|
532
576
|
* angular motion of the object (rotation). Valid values are between 0 (no damping) and 1 (full damping).
|
|
@@ -6,10 +6,11 @@ declare global {
|
|
|
6
6
|
* Rendering API documentation
|
|
7
7
|
*/
|
|
8
8
|
namespace render {
|
|
9
|
-
type
|
|
10
|
-
type
|
|
11
|
-
type
|
|
9
|
+
type ConstantBuffer = Opaque<"constant_buffer"> & { [name: string]: Vector4 | Matrix4 | ConstantArray<Vector4> | ConstantArray<Matrix4> };
|
|
10
|
+
type RenderTarget = Opaque<"render_target">;
|
|
11
|
+
type Texture = Opaque<"texture">;
|
|
12
12
|
type ClearBufferKey = typeof graphics.BUFFER_TYPE_COLOR0_BIT | typeof graphics.BUFFER_TYPE_DEPTH_BIT | typeof graphics.BUFFER_TYPE_STENCIL_BIT;
|
|
13
|
+
type RenderTargetTextureType = typeof graphics.TEXTURE_TYPE_2D | typeof graphics.TEXTURE_TYPE_CUBE_MAP;
|
|
13
14
|
type RenderTargetParams = Record<string | number, unknown>;
|
|
14
15
|
/**
|
|
15
16
|
* The rendering context was lost. Rendering is paused and all graphics resources become invalid. Passed to the `render.set_listener` callback.
|
|
@@ -177,7 +178,7 @@ declare global {
|
|
|
177
178
|
* });
|
|
178
179
|
* ```
|
|
179
180
|
*/
|
|
180
|
-
function disable_state(state: graphics.State): void;
|
|
181
|
+
function disable_state(state: Exclude<graphics.State, typeof graphics.STATE_ALPHA_TEST_SUPPORTED | typeof graphics.STATE_SCISSOR_TEST>): void;
|
|
181
182
|
/**
|
|
182
183
|
* Disables a texture that has previourly been enabled.
|
|
183
184
|
*
|
|
@@ -212,7 +213,7 @@ declare global {
|
|
|
212
213
|
* });
|
|
213
214
|
* ```
|
|
214
215
|
*/
|
|
215
|
-
function disable_texture(binding:
|
|
216
|
+
function disable_texture(binding: string | Hash | number): void;
|
|
216
217
|
/**
|
|
217
218
|
* Dispatches the currently enabled compute program. The dispatch call takes three arguments x,y,z which constitutes
|
|
218
219
|
* the 'global working group' of the compute dispatch. Together with the 'local working group' specified in the compute shader
|
|
@@ -325,7 +326,69 @@ declare global {
|
|
|
325
326
|
* }
|
|
326
327
|
* ```
|
|
327
328
|
*/
|
|
328
|
-
function draw(predicate: Opaque<"render_predicate"
|
|
329
|
+
function draw(predicate: Opaque<"render_predicate">): void;
|
|
330
|
+
/**
|
|
331
|
+
* Draws all objects that match a specified predicate. An optional constant buffer can be
|
|
332
|
+
* provided to override the default constants. If no constants buffer is provided, a default
|
|
333
|
+
* system constants buffer is used containing constants as defined in materials and set through
|
|
334
|
+
* go.set (or particlefx.set_constant) on visual components.
|
|
335
|
+
*
|
|
336
|
+
* @param predicate - predicate to draw for
|
|
337
|
+
* @param options - optional table with properties:
|
|
338
|
+
*
|
|
339
|
+
* `frustum`
|
|
340
|
+
* matrix4 A frustum matrix used to cull renderable items. (E.g. `local frustum = proj * view`). default=nil
|
|
341
|
+
* `frustum_planes`
|
|
342
|
+
* int Determines which sides of the frustum will be used. Default is render.FRUSTUM_PLANES_SIDES.
|
|
343
|
+
*
|
|
344
|
+
* - render.FRUSTUM_PLANES_SIDES : The left, right, top and bottom sides of the frustum.
|
|
345
|
+
* - render.FRUSTUM_PLANES_ALL : All 6 sides of the frustum.
|
|
346
|
+
*
|
|
347
|
+
* `constants`
|
|
348
|
+
* constant_buffer optional constants to use while rendering
|
|
349
|
+
* `sort_order`
|
|
350
|
+
* int How to sort draw order for world-ordered entries. Default uses the renderer's preferred world sorting (back-to-front).
|
|
351
|
+
* @example
|
|
352
|
+
* ```ts
|
|
353
|
+
* export default defineRenderScript({
|
|
354
|
+
* init() {
|
|
355
|
+
* // define a predicate matching anything with material tag "my_tag"
|
|
356
|
+
* return { my_pred: render.predicate([hash("my_tag")]) };
|
|
357
|
+
* },
|
|
358
|
+
*
|
|
359
|
+
* update(self, dt) {
|
|
360
|
+
* // draw everything in the my_pred predicate
|
|
361
|
+
* render.draw(self.my_pred);
|
|
362
|
+
* },
|
|
363
|
+
* });
|
|
364
|
+
* ```
|
|
365
|
+
* @example
|
|
366
|
+
* Draw predicate with constants:
|
|
367
|
+
* ```ts
|
|
368
|
+
* function draw_tinted(self: { my_pred: Opaque<"render_predicate"> }) {
|
|
369
|
+
* const constants = render.constant_buffer();
|
|
370
|
+
* constants.tint = vmath.vector4(1, 1, 1, 1);
|
|
371
|
+
* render.draw(self.my_pred, { constants });
|
|
372
|
+
* }
|
|
373
|
+
* ```
|
|
374
|
+
* @example
|
|
375
|
+
* Draw with predicate and frustum culling (without near+far planes):
|
|
376
|
+
* ```ts
|
|
377
|
+
* function draw_culled(self: { my_pred: Opaque<"render_predicate">; proj: Matrix4; view: Matrix4 }) {
|
|
378
|
+
* const frustum = self.proj.mul(self.view);
|
|
379
|
+
* render.draw(self.my_pred, { frustum });
|
|
380
|
+
* }
|
|
381
|
+
* ```
|
|
382
|
+
* @example
|
|
383
|
+
* Draw with predicate and frustum culling (with near+far planes):
|
|
384
|
+
* ```ts
|
|
385
|
+
* function draw_culled(self: { my_pred: Opaque<"render_predicate">; proj: Matrix4; view: Matrix4 }) {
|
|
386
|
+
* const frustum = self.proj.mul(self.view);
|
|
387
|
+
* render.draw(self.my_pred, { frustum, frustum_planes: render.FRUSTUM_PLANES_ALL });
|
|
388
|
+
* }
|
|
389
|
+
* ```
|
|
390
|
+
*/
|
|
391
|
+
function draw(predicate: Opaque<"render_predicate">, options: { frustum?: Matrix4; frustum_planes?: number; constants?: Opaque<"constant_buffer"> & { [name: string]: Vector4 | Matrix4 | ConstantArray<Vector4> | ConstantArray<Matrix4> }; sort_order?: number }): void;
|
|
329
392
|
/**
|
|
330
393
|
* Draws all 3d debug graphics such as lines drawn with "draw_line" messages and physics visualization.
|
|
331
394
|
*
|
|
@@ -400,7 +463,7 @@ declare global {
|
|
|
400
463
|
* });
|
|
401
464
|
* ```
|
|
402
465
|
*/
|
|
403
|
-
function enable_state(state: graphics.State): void;
|
|
466
|
+
function enable_state(state: Exclude<graphics.State, typeof graphics.STATE_ALPHA_TEST_SUPPORTED | typeof graphics.STATE_SCISSOR_TEST>): void;
|
|
404
467
|
/**
|
|
405
468
|
* Sets the specified texture handle for a render target attachment or a regular texture
|
|
406
469
|
* that should be used for rendering. The texture can be bound to either a texture unit
|
|
@@ -762,7 +825,7 @@ declare global {
|
|
|
762
825
|
* render.set_blend_func_separate(graphics.BLEND_FACTOR_SRC_ALPHA, graphics.BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, graphics.BLEND_FACTOR_ONE, graphics.BLEND_FACTOR_ONE_MINUS_SRC_ALPHA);
|
|
763
826
|
* ```
|
|
764
827
|
*/
|
|
765
|
-
function set_blend_func_separate(source_factor_color:
|
|
828
|
+
function set_blend_func_separate(source_factor_color: graphics.BlendFactor, destination_factor_color: graphics.BlendFactor, source_factor_alpha: graphics.BlendFactor, destination_factor_alpha: graphics.BlendFactor): void;
|
|
766
829
|
/**
|
|
767
830
|
* Sets the current render camera to be used for rendering. If a render camera
|
|
768
831
|
* has been set by the render script, the renderer will be using its projection and view matrix
|
|
@@ -1043,7 +1106,82 @@ declare global {
|
|
|
1043
1106
|
* });
|
|
1044
1107
|
* ```
|
|
1045
1108
|
*/
|
|
1046
|
-
function set_render_target(render_target?: Opaque<"render_target"> | string | Hash | typeof render.RENDER_TARGET_DEFAULT
|
|
1109
|
+
function set_render_target(render_target?: Opaque<"render_target"> | string | Hash | typeof render.RENDER_TARGET_DEFAULT): void;
|
|
1110
|
+
/**
|
|
1111
|
+
* Sets a render target. Subsequent draw operations will be to the
|
|
1112
|
+
* render target until it is replaced by a subsequent call to set_render_target.
|
|
1113
|
+
* This function supports render targets created by a render script, or a render target resource.
|
|
1114
|
+
*
|
|
1115
|
+
* @param render_target - render target to set. render.RENDER_TARGET_DEFAULT to set the default render target
|
|
1116
|
+
* @param options - optional table with behaviour parameters
|
|
1117
|
+
*
|
|
1118
|
+
* `transient`
|
|
1119
|
+
* table Transient frame buffer types are only valid while the render target is active, i.e becomes undefined when a new target is set by a subsequent call to set_render_target.
|
|
1120
|
+
* Default is all non-transient. Be aware that some hardware uses a combined depth stencil buffer and when this is the case both are considered non-transient if exclusively selected!
|
|
1121
|
+
* A buffer type defined that doesn't exist in the render target is silently ignored.
|
|
1122
|
+
*
|
|
1123
|
+
* - `graphics.BUFFER_TYPE_COLOR0_BIT`
|
|
1124
|
+
* - `graphics.BUFFER_TYPE_DEPTH_BIT`
|
|
1125
|
+
* - `graphics.BUFFER_TYPE_STENCIL_BIT`
|
|
1126
|
+
* @example
|
|
1127
|
+
* How to set a render target and draw to it and then switch back to the default render target
|
|
1128
|
+
* The render target defines the depth/stencil buffers as transient, when set_render_target is called the next time the buffers may be invalidated and allow for optimisations depending on driver support
|
|
1129
|
+
* ```ts
|
|
1130
|
+
* // How to set a render target and draw to it and then switch back to the default render target
|
|
1131
|
+
* // The render target defines the depth/stencil buffers as transient, when set_render_target is called the next time the buffers may be invalidated and allow for optimisations depending on driver support
|
|
1132
|
+
* export default defineRenderScript({
|
|
1133
|
+
* init() {
|
|
1134
|
+
* // the engine registers a texture format only when the driver supports it
|
|
1135
|
+
* const format = graphics.TEXTURE_FORMAT_RGBA;
|
|
1136
|
+
* if (format === undefined) return undefined;
|
|
1137
|
+
* const color_params = {
|
|
1138
|
+
* format,
|
|
1139
|
+
* width: render.get_window_width(),
|
|
1140
|
+
* height: render.get_window_height(),
|
|
1141
|
+
* };
|
|
1142
|
+
* return {
|
|
1143
|
+
* my_render_target: render.render_target({ [graphics.BUFFER_TYPE_COLOR0_BIT]: color_params }),
|
|
1144
|
+
* my_pred: render.predicate([hash("my_tag")]),
|
|
1145
|
+
* };
|
|
1146
|
+
* },
|
|
1147
|
+
*
|
|
1148
|
+
* update(self, dt) {
|
|
1149
|
+
* if (self === undefined) return;
|
|
1150
|
+
* // set render target so all drawing is done to it
|
|
1151
|
+
* render.set_render_target(self.my_render_target, {
|
|
1152
|
+
* transient: [graphics.BUFFER_TYPE_DEPTH_BIT, graphics.BUFFER_TYPE_STENCIL_BIT],
|
|
1153
|
+
* });
|
|
1154
|
+
*
|
|
1155
|
+
* // draw a predicate to the render target
|
|
1156
|
+
* render.draw(self.my_pred);
|
|
1157
|
+
*
|
|
1158
|
+
* // set default render target. This also invalidates the depth and stencil buffers of the current target (self.my_render_target)
|
|
1159
|
+
* // which can be an optimisation on some hardware
|
|
1160
|
+
* render.set_render_target(render.RENDER_TARGET_DEFAULT);
|
|
1161
|
+
* },
|
|
1162
|
+
* });
|
|
1163
|
+
* ```
|
|
1164
|
+
* @example
|
|
1165
|
+
* ```ts
|
|
1166
|
+
* export default defineRenderScript({
|
|
1167
|
+
* init() {
|
|
1168
|
+
* return { my_pred: render.predicate([hash("my_tag")]) };
|
|
1169
|
+
* },
|
|
1170
|
+
*
|
|
1171
|
+
* update(self, dt) {
|
|
1172
|
+
* // set render target by a render target resource identifier
|
|
1173
|
+
* render.set_render_target("my_rt_resource");
|
|
1174
|
+
*
|
|
1175
|
+
* // draw a predicate to the render target
|
|
1176
|
+
* render.draw(self.my_pred);
|
|
1177
|
+
*
|
|
1178
|
+
* // reset the render target to the default backbuffer
|
|
1179
|
+
* render.set_render_target(render.RENDER_TARGET_DEFAULT);
|
|
1180
|
+
* },
|
|
1181
|
+
* });
|
|
1182
|
+
* ```
|
|
1183
|
+
*/
|
|
1184
|
+
function set_render_target(render_target: Opaque<"render_target"> | string | Hash | typeof render.RENDER_TARGET_DEFAULT | undefined, options: { transient?: graphics.BufferType[] }): void;
|
|
1047
1185
|
/**
|
|
1048
1186
|
* Sets the render target size for a render target created from
|
|
1049
1187
|
* either a render script, or from a render target resource.
|