@defold-typescript/types 0.51.0 → 0.53.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (228) hide show
  1. package/api-availability.json +4 -58
  2. package/api-signatures.json +2804 -3172
  3. package/api-targets.json +15 -5
  4. package/examples/translations.json +19 -71
  5. package/generated/b2d.d.ts +39 -39
  6. package/generated/b2d_body.d.ts +11 -11
  7. package/generated/b2d_chain.d.ts +3 -3
  8. package/generated/b2d_fixture.d.ts +5 -5
  9. package/generated/b2d_joint.d.ts +29 -29
  10. package/generated/b2d_shape.d.ts +13 -13
  11. package/generated/b2d_world.d.ts +15 -15
  12. package/generated/buffer.d.ts +10 -11
  13. package/generated/bullet3d.d.ts +6 -6
  14. package/generated/bullet3d_collision_object.d.ts +10 -10
  15. package/generated/bullet3d_constraint.d.ts +173 -71
  16. package/generated/bullet3d_rigid_body.d.ts +3 -3
  17. package/generated/bullet3d_shape.d.ts +11 -11
  18. package/generated/bullet3d_world.d.ts +20 -20
  19. package/generated/camera.d.ts +4 -4
  20. package/generated/collectionfactory.d.ts +2 -3
  21. package/generated/collectionproxy.d.ts +5 -5
  22. package/generated/compute.d.ts +5 -5
  23. package/generated/crash.d.ts +7 -7
  24. package/generated/editor-vm/http.d.ts +13 -13
  25. package/generated/editor-vm/image.d.ts +4 -4
  26. package/generated/editor-vm/json.d.ts +1 -1
  27. package/generated/editor-vm/tilemap_tiles.d.ts +9 -9
  28. package/generated/editor-vm/zip.d.ts +4 -4
  29. package/generated/editor.d.ts +183 -183
  30. package/generated/factory.d.ts +2 -3
  31. package/generated/font.d.ts +4 -4
  32. package/generated/go.d.ts +122 -230
  33. package/generated/graphics.d.ts +23 -25
  34. package/generated/gui.d.ts +186 -423
  35. package/generated/http.d.ts +3 -3
  36. package/generated/image.d.ts +63 -11
  37. package/generated/json.d.ts +4 -4
  38. package/generated/kinds/gui-script.d.ts +2 -0
  39. package/generated/kinds/render-script.d.ts +14 -15
  40. package/generated/label.d.ts +5 -5
  41. package/generated/liveupdate.d.ts +7 -3
  42. package/generated/material.d.ts +49 -49
  43. package/generated/model.d.ts +46 -14
  44. package/generated/particlefx.d.ts +24 -5
  45. package/generated/physics.d.ts +64 -20
  46. package/generated/profiler.d.ts +3 -5
  47. package/generated/render-script-modules/b2d.d.ts +711 -0
  48. package/generated/render-script-modules/bullet3d.d.ts +73 -0
  49. package/generated/render-script-modules/collectionfactory.d.ts +24 -0
  50. package/generated/render-script-modules/collectionproxy.d.ts +39 -0
  51. package/generated/render-script-modules/factory.d.ts +24 -0
  52. package/generated/render-script-modules/go.d.ts +434 -0
  53. package/generated/render-script-modules/label.d.ts +105 -0
  54. package/generated/render-script-modules/model.d.ts +121 -0
  55. package/generated/render-script-modules/particlefx.d.ts +59 -0
  56. package/generated/render-script-modules/physics.d.ts +333 -0
  57. package/generated/render-script-modules/resource.d.ts +1232 -0
  58. package/generated/render-script-modules/sound.d.ts +227 -0
  59. package/generated/render-script-modules/sprite.d.ts +68 -0
  60. package/generated/render-script-modules/tilemap.d.ts +43 -0
  61. package/generated/render.d.ts +172 -47
  62. package/generated/resource.d.ts +81 -61
  63. package/generated/socket.d.ts +18 -23
  64. package/generated/sound.d.ts +6 -6
  65. package/generated/sprite.d.ts +51 -3
  66. package/generated/sys.d.ts +87 -24
  67. package/generated/tilemap.d.ts +3 -3
  68. package/generated/timer.d.ts +3 -3
  69. package/generated/versions/defold-1.12.4/b2d.d.ts +2 -2
  70. package/generated/versions/defold-1.12.4/b2d_body.d.ts +2 -2
  71. package/generated/versions/defold-1.12.4/buffer.d.ts +8 -8
  72. package/generated/versions/defold-1.12.4/go.d.ts +117 -345
  73. package/generated/versions/defold-1.12.4/graphics.d.ts +2 -1
  74. package/generated/versions/defold-1.12.4/gui.d.ts +169 -532
  75. package/generated/versions/defold-1.12.4/http.d.ts +2 -2
  76. package/generated/versions/defold-1.12.4/image.d.ts +82 -2
  77. package/generated/versions/defold-1.12.4/index.d.ts +1 -0
  78. package/generated/versions/defold-1.12.4/label.d.ts +1 -1
  79. package/generated/versions/defold-1.12.4/liveupdate.d.ts +4 -0
  80. package/generated/versions/defold-1.12.4/model.d.ts +42 -10
  81. package/generated/versions/defold-1.12.4/particlefx.d.ts +23 -2
  82. package/generated/versions/defold-1.12.4/physics.d.ts +46 -2
  83. package/generated/versions/defold-1.12.4/render.d.ts +83 -7
  84. package/generated/versions/defold-1.12.4/resource.d.ts +50 -17
  85. package/generated/versions/defold-1.12.4/socket.d.ts +12 -12
  86. package/generated/versions/defold-1.12.4/sound.d.ts +1 -1
  87. package/generated/versions/defold-1.12.4/sprite.d.ts +59 -2
  88. package/generated/versions/defold-1.12.4/sys.d.ts +103 -8
  89. package/generated/versions/defold-1.12.4/tilemap.d.ts +1 -1
  90. package/generated/versions/defold-1.12.4/vmath.d.ts +0 -24
  91. package/generated/versions/defold-1.12.4/window.d.ts +3 -4
  92. package/generated/versions/defold-1.13.0/b2d.d.ts +2 -2
  93. package/generated/versions/defold-1.13.0/b2d_body.d.ts +2 -2
  94. package/generated/versions/defold-1.13.0/b2d_chain.d.ts +1 -1
  95. package/generated/versions/defold-1.13.0/b2d_joint.d.ts +1 -1
  96. package/generated/versions/defold-1.13.0/b2d_shape.d.ts +1 -1
  97. package/generated/versions/defold-1.13.0/buffer.d.ts +8 -8
  98. package/generated/versions/defold-1.13.0/camera.d.ts +1 -1
  99. package/generated/versions/defold-1.13.0/go.d.ts +117 -372
  100. package/generated/versions/defold-1.13.0/graphics.d.ts +2 -1
  101. package/generated/versions/defold-1.13.0/gui.d.ts +169 -532
  102. package/generated/versions/defold-1.13.0/http.d.ts +2 -2
  103. package/generated/versions/defold-1.13.0/image.d.ts +82 -2
  104. package/generated/versions/defold-1.13.0/index.d.ts +1 -0
  105. package/generated/versions/defold-1.13.0/label.d.ts +1 -1
  106. package/generated/versions/defold-1.13.0/liveupdate.d.ts +4 -0
  107. package/generated/versions/defold-1.13.0/material.d.ts +3 -1
  108. package/generated/versions/defold-1.13.0/model.d.ts +42 -10
  109. package/generated/versions/defold-1.13.0/particlefx.d.ts +23 -2
  110. package/generated/versions/defold-1.13.0/physics.d.ts +46 -2
  111. package/generated/versions/defold-1.13.0/render.d.ts +147 -9
  112. package/generated/versions/defold-1.13.0/resource.d.ts +50 -17
  113. package/generated/versions/defold-1.13.0/socket.d.ts +12 -12
  114. package/generated/versions/defold-1.13.0/sound.d.ts +1 -1
  115. package/generated/versions/defold-1.13.0/sprite.d.ts +59 -2
  116. package/generated/versions/defold-1.13.0/sys.d.ts +103 -8
  117. package/generated/versions/defold-1.13.0/tilemap.d.ts +1 -1
  118. package/generated/versions/defold-1.13.0/vmath.d.ts +0 -24
  119. package/generated/versions/defold-1.13.0/window.d.ts +3 -4
  120. package/generated/versions/defold-1.13.1/b2d.d.ts +2 -2
  121. package/generated/versions/defold-1.13.1/b2d_body.d.ts +2 -2
  122. package/generated/versions/defold-1.13.1/b2d_chain.d.ts +1 -1
  123. package/generated/versions/defold-1.13.1/b2d_joint.d.ts +1 -1
  124. package/generated/versions/defold-1.13.1/b2d_shape.d.ts +1 -1
  125. package/generated/versions/defold-1.13.1/buffer.d.ts +8 -8
  126. package/generated/versions/defold-1.13.1/camera.d.ts +1 -1
  127. package/generated/versions/defold-1.13.1/go.d.ts +117 -372
  128. package/generated/versions/defold-1.13.1/graphics.d.ts +2 -1
  129. package/generated/versions/defold-1.13.1/gui.d.ts +169 -548
  130. package/generated/versions/defold-1.13.1/http.d.ts +2 -2
  131. package/generated/versions/defold-1.13.1/image.d.ts +82 -2
  132. package/generated/versions/defold-1.13.1/index.d.ts +2 -0
  133. package/generated/versions/defold-1.13.1/label.d.ts +1 -1
  134. package/generated/versions/defold-1.13.1/liveupdate.d.ts +4 -0
  135. package/generated/versions/defold-1.13.1/material.d.ts +3 -1
  136. package/generated/versions/defold-1.13.1/model.d.ts +42 -10
  137. package/generated/versions/defold-1.13.1/particlefx.d.ts +23 -2
  138. package/generated/versions/defold-1.13.1/physics.d.ts +46 -2
  139. package/generated/versions/defold-1.13.1/render.d.ts +147 -9
  140. package/generated/versions/defold-1.13.1/resource.d.ts +50 -17
  141. package/generated/versions/defold-1.13.1/socket.d.ts +12 -12
  142. package/generated/versions/defold-1.13.1/sound.d.ts +1 -1
  143. package/generated/versions/defold-1.13.1/sprite.d.ts +59 -2
  144. package/generated/versions/defold-1.13.1/sys.d.ts +103 -8
  145. package/generated/versions/defold-1.13.1/tilemap.d.ts +1 -1
  146. package/generated/versions/defold-1.13.1/vmath.d.ts +0 -24
  147. package/generated/versions/defold-1.13.1/window.d.ts +3 -4
  148. package/generated/versions/defold-1.13.2/b2d.d.ts +39 -39
  149. package/generated/versions/defold-1.13.2/b2d_body.d.ts +11 -11
  150. package/generated/versions/defold-1.13.2/b2d_chain.d.ts +3 -3
  151. package/generated/versions/defold-1.13.2/b2d_fixture.d.ts +5 -5
  152. package/generated/versions/defold-1.13.2/b2d_joint.d.ts +29 -29
  153. package/generated/versions/defold-1.13.2/b2d_shape.d.ts +13 -13
  154. package/generated/versions/defold-1.13.2/b2d_world.d.ts +15 -15
  155. package/generated/versions/defold-1.13.2/buffer.d.ts +10 -11
  156. package/generated/versions/defold-1.13.2/bullet3d.d.ts +6 -6
  157. package/generated/versions/defold-1.13.2/bullet3d_collision_object.d.ts +10 -10
  158. package/generated/versions/defold-1.13.2/bullet3d_constraint.d.ts +173 -71
  159. package/generated/versions/defold-1.13.2/bullet3d_rigid_body.d.ts +3 -3
  160. package/generated/versions/defold-1.13.2/bullet3d_shape.d.ts +11 -11
  161. package/generated/versions/defold-1.13.2/bullet3d_world.d.ts +20 -20
  162. package/generated/versions/defold-1.13.2/camera.d.ts +4 -4
  163. package/generated/versions/defold-1.13.2/collectionfactory.d.ts +2 -3
  164. package/generated/versions/defold-1.13.2/collectionproxy.d.ts +5 -5
  165. package/generated/versions/defold-1.13.2/compute.d.ts +5 -5
  166. package/generated/versions/defold-1.13.2/crash.d.ts +7 -7
  167. package/generated/versions/defold-1.13.2/editor-vm/http.d.ts +13 -13
  168. package/generated/versions/defold-1.13.2/editor-vm/image.d.ts +4 -4
  169. package/generated/versions/defold-1.13.2/editor-vm/json.d.ts +1 -1
  170. package/generated/versions/defold-1.13.2/editor-vm/tilemap_tiles.d.ts +9 -9
  171. package/generated/versions/defold-1.13.2/editor-vm/zip.d.ts +4 -4
  172. package/generated/versions/defold-1.13.2/editor.d.ts +183 -183
  173. package/generated/versions/defold-1.13.2/factory.d.ts +2 -3
  174. package/generated/versions/defold-1.13.2/font.d.ts +4 -4
  175. package/generated/versions/defold-1.13.2/go.d.ts +122 -230
  176. package/generated/versions/defold-1.13.2/graphics.d.ts +22 -24
  177. package/generated/versions/defold-1.13.2/gui.d.ts +186 -423
  178. package/generated/versions/defold-1.13.2/http.d.ts +3 -3
  179. package/generated/versions/defold-1.13.2/image.d.ts +63 -11
  180. package/generated/versions/defold-1.13.2/index.d.ts +2 -0
  181. package/generated/versions/defold-1.13.2/json.d.ts +4 -4
  182. package/generated/versions/defold-1.13.2/label.d.ts +5 -5
  183. package/generated/versions/defold-1.13.2/liveupdate.d.ts +7 -3
  184. package/generated/versions/defold-1.13.2/material.d.ts +49 -49
  185. package/generated/versions/defold-1.13.2/model.d.ts +46 -14
  186. package/generated/versions/defold-1.13.2/particlefx.d.ts +24 -5
  187. package/generated/versions/defold-1.13.2/physics.d.ts +64 -20
  188. package/generated/versions/defold-1.13.2/profiler.d.ts +3 -5
  189. package/generated/versions/defold-1.13.2/render.d.ts +161 -46
  190. package/generated/versions/defold-1.13.2/resource.d.ts +81 -61
  191. package/generated/versions/defold-1.13.2/socket.d.ts +18 -23
  192. package/generated/versions/defold-1.13.2/sound.d.ts +6 -6
  193. package/generated/versions/defold-1.13.2/sprite.d.ts +51 -3
  194. package/generated/versions/defold-1.13.2/sys.d.ts +87 -24
  195. package/generated/versions/defold-1.13.2/tilemap.d.ts +3 -3
  196. package/generated/versions/defold-1.13.2/timer.d.ts +3 -3
  197. package/generated/versions/defold-1.13.2/vmath.d.ts +0 -25
  198. package/generated/versions/defold-1.13.2/window.d.ts +8 -10
  199. package/generated/vmath.d.ts +0 -25
  200. package/generated/window.d.ts +8 -10
  201. package/identity-vocabulary.json +86 -34
  202. package/index.d.ts +2 -0
  203. package/package.json +3 -1
  204. package/scripts/generate-api-availability.ts +10 -24
  205. package/scripts/generate-api-signatures.ts +75 -14
  206. package/scripts/materialize-version.ts +48 -7
  207. package/scripts/regen.ts +214 -19
  208. package/scripts/shared-handle-methods.ts +3 -2
  209. package/scripts/signature-store-fs.ts +1 -0
  210. package/scripts/target-version.ts +26 -0
  211. package/src/api-doc.ts +34 -0
  212. package/src/api-identity.ts +32 -1
  213. package/src/component-properties.d.ts +96 -7
  214. package/src/core-types.ts +71 -28
  215. package/src/doc-corrections.ts +62 -5
  216. package/src/emit-dts.ts +1423 -401
  217. package/src/engine-globals.d.ts +5 -1
  218. package/src/engine-type-name.ts +33 -0
  219. package/src/go-overloads.d.ts +74 -19
  220. package/src/gui-overloads.d.ts +489 -0
  221. package/src/gui-texture-removal.d.ts +41 -0
  222. package/src/index.ts +3 -0
  223. package/src/lifecycle.ts +32 -23
  224. package/src/msg-overloads.d.ts +25 -13
  225. package/src/signature-store.ts +50 -0
  226. package/src/socket-types.d.ts +3 -3
  227. package/src/timers.d.ts +2 -1
  228. package/src/vmath-overloads.d.ts +26 -0
@@ -0,0 +1,121 @@
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+ /** @noSelfInFile */
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+ import type { Hash, Vector3 } from "../../src/core-types";
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+
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+ declare global {
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+ /**
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+ * Model API documentation
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+ */
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+ namespace model {
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+ /**
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+ * Axis-aligned bounding box
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+ */
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+ interface Aabb {
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+ /**
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+ * minimum local-space bounds
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+ */
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+ min: Vector3;
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+ /**
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+ * maximum local-space bounds
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+ */
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+ max: Vector3;
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+ }
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+ /**
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+ * Model animation playback properties
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+ */
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+ interface PlayProperties {
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+ /**
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+ * duration of a linear blend from the current animation
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+ */
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+ blend_duration?: number;
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+ /**
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+ * normalized initial animation cursor
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+ */
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+ offset?: number;
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+ /**
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+ * positive animation playback rate
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+ */
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+ playback_rate?: number;
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+ }
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+ interface Properties {
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+ /**
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+ * The current animation set on the component. The type of the property is hash.
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+ */
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+ readonly animation: Hash;
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+ /**
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+ * The normalized animation cursor. The type of the property is number.
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+ * Please note that model events may not fire as expected when the cursor is manipulated directly.
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+ */
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+ cursor: number;
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+ /**
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+ * The animation playback rate. A multiplier to the animation playback rate. The type of the property is number.
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+ */
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+ playback_rate: number;
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+ /**
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+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
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+ */
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+ texture0: Hash;
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+ /**
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+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
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+ */
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+ texture1: Hash;
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+ /**
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+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
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+ */
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+ texture2: Hash;
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+ /**
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+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
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+ */
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+ texture3: Hash;
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+ /**
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+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
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+ */
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+ texture4: Hash;
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+ /**
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+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
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+ */
76
+ texture5: Hash;
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+ /**
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+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
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+ */
80
+ texture6: Hash;
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+ /**
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+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
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+ */
84
+ texture7: Hash;
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+ /**
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+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
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+ */
88
+ texture8: Hash;
89
+ /**
90
+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
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+ */
92
+ texture9: Hash;
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+ /**
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+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
95
+ */
96
+ texture10: Hash;
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+ /**
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+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
99
+ */
100
+ texture11: Hash;
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+ /**
102
+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
103
+ */
104
+ texture12: Hash;
105
+ /**
106
+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
107
+ */
108
+ texture13: Hash;
109
+ /**
110
+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
111
+ */
112
+ texture14: Hash;
113
+ /**
114
+ * The texture hash id of the model, read and written on the texture unit the key's number names (`texture3` is unit 3).
115
+ */
116
+ texture15: Hash;
117
+ }
118
+ }
119
+ }
120
+
121
+ export {};
@@ -0,0 +1,59 @@
1
+ /** @noSelfInFile */
2
+ import type { Hash } from "../../src/core-types";
3
+
4
+ declare global {
5
+ /**
6
+ * Functions and properties for controlling particle effect component playback and
7
+ * shader constants.
8
+ */
9
+ namespace particlefx {
10
+ /**
11
+ * Options used when stopping particle effects.
12
+ */
13
+ interface StopOptions {
14
+ /**
15
+ * Instantly clear spawned particles.
16
+ */
17
+ clear?: boolean;
18
+ }
19
+ type EmitterState = typeof particlefx.EMITTER_STATE_POSTSPAWN | typeof particlefx.EMITTER_STATE_PRESPAWN | typeof particlefx.EMITTER_STATE_SLEEPING | typeof particlefx.EMITTER_STATE_SPAWNING;
20
+ /**
21
+ * postspawn state The emitter is not spawning any particles, but has particles that are still alive.
22
+ */
23
+ const EMITTER_STATE_POSTSPAWN: number & { readonly __brand: "particlefx.EMITTER_STATE_POSTSPAWN" };
24
+ /**
25
+ * prespawn state The emitter will be in this state when it has been started but before spawning any particles. Normally the emitter is in this state for a short time, depending on if a start delay has been set for this emitter or not.
26
+ */
27
+ const EMITTER_STATE_PRESPAWN: number & { readonly __brand: "particlefx.EMITTER_STATE_PRESPAWN" };
28
+ /**
29
+ * sleeping state The emitter does not have any living particles and will not spawn any particles in this state.
30
+ */
31
+ const EMITTER_STATE_SLEEPING: number & { readonly __brand: "particlefx.EMITTER_STATE_SLEEPING" };
32
+ /**
33
+ * spawning state The emitter is spawning particles.
34
+ */
35
+ const EMITTER_STATE_SPAWNING: number & { readonly __brand: "particlefx.EMITTER_STATE_SPAWNING" };
36
+ interface Properties {
37
+ /**
38
+ * The animation used during rendering by an emitter in a particle FX component.
39
+ * The property type is a hash and refers to a valid animation in an atlas or a tile source resource.
40
+ * If the animation isn't found, and error will be thrown.
41
+ */
42
+ animation: Hash;
43
+ /**
44
+ * The image used during rendering by an emitter in a particle FX component.
45
+ * The property type is a hash and refers to an image resource (atlas or tile source).
46
+ * Note: When setting the image, if the currently playing animation of the emitter
47
+ * isn't found in the new image, the animation will be set to the first animation found.
48
+ */
49
+ image: Hash;
50
+ /**
51
+ * The material used during rendering by an emitter in a particle FX component.
52
+ * The property type is a hash and refers to a material resource.
53
+ */
54
+ material: Hash;
55
+ }
56
+ }
57
+ }
58
+
59
+ export {};
@@ -0,0 +1,333 @@
1
+ /** @noSelfInFile */
2
+ import type { Hash, Vector3 } from "../../src/core-types";
3
+
4
+ declare global {
5
+ /**
6
+ * Collision object physics API documentation
7
+ */
8
+ namespace physics {
9
+ type Event = BuiltinMessages["contact_point_event"] & { type: Hash<"contact_point_event"> } | BuiltinMessages["collision_event"] & { type: Hash<"collision_event"> } | BuiltinMessages["trigger_event"] & { type: Hash<"trigger_event"> } | BuiltinMessages["ray_cast_response"] & { type: Hash<"ray_cast_response"> } | BuiltinMessages["ray_cast_missed"] & { type: Hash<"ray_cast_missed"> };
10
+ /**
11
+ * The available fields depend on the joint type.
12
+ */
13
+ interface JointProperties {
14
+ /**
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+ * whether the connected objects should collide
16
+ */
17
+ collide_connected?: boolean;
18
+ /**
19
+ * Natural spring length between the anchor points.
20
+ */
21
+ length?: number;
22
+ /**
23
+ * Mass-spring-damper frequency in Hertz; zero disables softness.
24
+ */
25
+ frequency?: number;
26
+ /**
27
+ * Damping ratio, where zero is no damping and one is critical damping.
28
+ */
29
+ damping?: number;
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+ /**
31
+ * Maximum fixed-joint rope length.
32
+ */
33
+ max_length?: number;
34
+ /**
35
+ * Local translation unit axis in the first body.
36
+ */
37
+ local_axis_a?: Vector3;
38
+ /**
39
+ * Angle of the second body relative to the first body, in radians.
40
+ */
41
+ reference_angle?: number;
42
+ /**
43
+ * Lower angular limit in radians.
44
+ */
45
+ lower_angle?: number;
46
+ /**
47
+ * Upper angular limit in radians.
48
+ */
49
+ upper_angle?: number;
50
+ /**
51
+ * Lower translation limit, usually in meters.
52
+ */
53
+ lower_translation?: number;
54
+ /**
55
+ * Upper translation limit, usually in meters.
56
+ */
57
+ upper_translation?: number;
58
+ /**
59
+ * Maximum motor torque used to reach the desired speed, usually in N-m.
60
+ */
61
+ max_motor_torque?: number;
62
+ /**
63
+ * Maximum motor force used to reach the desired speed.
64
+ */
65
+ max_motor_force?: number;
66
+ /**
67
+ * Desired motor speed.
68
+ */
69
+ motor_speed?: number;
70
+ /**
71
+ * Whether joint limits are enabled.
72
+ */
73
+ enable_limit?: boolean;
74
+ /**
75
+ * Whether the joint motor is enabled.
76
+ */
77
+ enable_motor?: boolean;
78
+ }
79
+ /**
80
+ * The available optional fields depend on the joint type.
81
+ */
82
+ interface JointPropertiesInfo {
83
+ /**
84
+ * whether the connected objects collide
85
+ */
86
+ collide_connected: boolean;
87
+ /**
88
+ * spring length
89
+ */
90
+ length?: number;
91
+ /**
92
+ * spring frequency
93
+ */
94
+ frequency?: number;
95
+ /**
96
+ * damping ratio
97
+ */
98
+ damping?: number;
99
+ /**
100
+ * fixed-joint maximum length
101
+ */
102
+ max_length?: number;
103
+ /**
104
+ * local joint axis
105
+ */
106
+ local_axis_a?: Vector3;
107
+ /**
108
+ * reference angle
109
+ */
110
+ reference_angle?: number;
111
+ /**
112
+ * lower angular limit
113
+ */
114
+ lower_angle?: number;
115
+ /**
116
+ * upper angular limit
117
+ */
118
+ upper_angle?: number;
119
+ /**
120
+ * lower translation limit
121
+ */
122
+ lower_translation?: number;
123
+ /**
124
+ * upper translation limit
125
+ */
126
+ upper_translation?: number;
127
+ /**
128
+ * maximum motor torque
129
+ */
130
+ max_motor_torque?: number;
131
+ /**
132
+ * maximum motor force
133
+ */
134
+ max_motor_force?: number;
135
+ /**
136
+ * motor speed
137
+ */
138
+ motor_speed?: number;
139
+ /**
140
+ * whether limits are enabled
141
+ */
142
+ enable_limit?: boolean;
143
+ /**
144
+ * whether the motor is enabled
145
+ */
146
+ enable_motor?: boolean;
147
+ /**
148
+ * Read-only current hinge angle in radians.
149
+ */
150
+ joint_angle?: number;
151
+ /**
152
+ * Read-only current hinge angular speed or slider/wheel translation speed.
153
+ */
154
+ joint_speed?: number;
155
+ /**
156
+ * Read-only current slider or wheel translation, usually in meters.
157
+ */
158
+ joint_translation?: number;
159
+ }
160
+ /**
161
+ * Ray-cast options
162
+ */
163
+ interface RaycastOptions {
164
+ /**
165
+ * Return every hit instead of only the closest hit.
166
+ */
167
+ all?: boolean;
168
+ }
169
+ /**
170
+ * The available geometry fields depend on `type`.
171
+ */
172
+ interface ShapeData {
173
+ /**
174
+ * shape type
175
+ */
176
+ type: physics.ShapeType;
177
+ /**
178
+ * sphere diameter or capsule pole diameter
179
+ */
180
+ diameter?: number;
181
+ /**
182
+ * box dimensions
183
+ */
184
+ dimensions?: Vector3;
185
+ /**
186
+ * capsule height
187
+ */
188
+ height?: number;
189
+ }
190
+ type JointType = typeof physics.JOINT_TYPE_FIXED | typeof physics.JOINT_TYPE_HINGE | typeof physics.JOINT_TYPE_SLIDER | typeof physics.JOINT_TYPE_SPRING | typeof physics.JOINT_TYPE_WELD | typeof physics.JOINT_TYPE_WHEEL;
191
+ type ShapeType = typeof physics.SHAPE_TYPE_BOX | typeof physics.SHAPE_TYPE_CAPSULE | typeof physics.SHAPE_TYPE_HULL | typeof physics.SHAPE_TYPE_MESH | typeof physics.SHAPE_TYPE_SPHERE;
192
+ /**
193
+ * Fixed joint; uses `max_length` from physics.joint_properties.
194
+ */
195
+ const JOINT_TYPE_FIXED: number & { readonly __brand: "physics.JOINT_TYPE_FIXED" };
196
+ /**
197
+ * Hinge joint; uses the angular-limit and motor fields from physics.joint_properties.
198
+ */
199
+ const JOINT_TYPE_HINGE: number & { readonly __brand: "physics.JOINT_TYPE_HINGE" };
200
+ /**
201
+ * Slider joint; uses the translation-limit and motor fields from physics.joint_properties.
202
+ */
203
+ const JOINT_TYPE_SLIDER: number & { readonly __brand: "physics.JOINT_TYPE_SLIDER" };
204
+ /**
205
+ * Spring joint; uses `length`, `frequency`, and `damping` from physics.joint_properties.
206
+ */
207
+ const JOINT_TYPE_SPRING: number & { readonly __brand: "physics.JOINT_TYPE_SPRING" };
208
+ /**
209
+ * Weld joint; uses `reference_angle`, `frequency`, and `damping` from physics.joint_properties.
210
+ */
211
+ const JOINT_TYPE_WELD: number & { readonly __brand: "physics.JOINT_TYPE_WELD" };
212
+ /**
213
+ * Wheel joint; uses the axis, motor, frequency, and damping fields from physics.joint_properties.
214
+ */
215
+ const JOINT_TYPE_WHEEL: number & { readonly __brand: "physics.JOINT_TYPE_WHEEL" };
216
+ /**
217
+ * Box shape.
218
+ */
219
+ const SHAPE_TYPE_BOX: number & { readonly __brand: "physics.SHAPE_TYPE_BOX" };
220
+ /**
221
+ * Capsule shape; supported only by 3D physics.
222
+ */
223
+ const SHAPE_TYPE_CAPSULE: number & { readonly __brand: "physics.SHAPE_TYPE_CAPSULE" };
224
+ /**
225
+ * Convex hull shape.
226
+ */
227
+ const SHAPE_TYPE_HULL: number & { readonly __brand: "physics.SHAPE_TYPE_HULL" };
228
+ /**
229
+ * Triangle mesh shape; supported only by the Bullet 3D backend.
230
+ */
231
+ const SHAPE_TYPE_MESH: number & { readonly __brand: "physics.SHAPE_TYPE_MESH" };
232
+ /**
233
+ * Sphere shape.
234
+ */
235
+ const SHAPE_TYPE_SPHERE: number & { readonly __brand: "physics.SHAPE_TYPE_SPHERE" };
236
+ namespace message {
237
+ namespace physics {
238
+ /**
239
+ * collision object information
240
+ */
241
+ interface CollisionInfo {
242
+ /**
243
+ * object position in world space
244
+ */
245
+ position: Vector3;
246
+ /**
247
+ * object identifier
248
+ */
249
+ id: Hash;
250
+ /**
251
+ * object collision group
252
+ */
253
+ group: Hash;
254
+ }
255
+ /**
256
+ * contact-point object information
257
+ */
258
+ interface ContactPointInfo {
259
+ /**
260
+ * contact point position in world space
261
+ */
262
+ position: Vector3;
263
+ /**
264
+ * object position in world space
265
+ */
266
+ instance_position: Vector3;
267
+ /**
268
+ * contact normal pointing from the other object toward this object
269
+ */
270
+ normal: Vector3;
271
+ /**
272
+ * object velocity relative to the other object
273
+ */
274
+ relative_velocity: Vector3;
275
+ /**
276
+ * object mass in kilograms
277
+ */
278
+ mass: number;
279
+ /**
280
+ * object identifier
281
+ */
282
+ id: Hash;
283
+ /**
284
+ * object collision group
285
+ */
286
+ group: Hash;
287
+ }
288
+ /**
289
+ * trigger interaction object information
290
+ */
291
+ interface TriggerInfo {
292
+ /**
293
+ * object identifier
294
+ */
295
+ id: Hash;
296
+ /**
297
+ * object collision group
298
+ */
299
+ group: Hash;
300
+ }
301
+ }
302
+ }
303
+ interface Properties {
304
+ /**
305
+ * The angular damping value for the collision object. Setting this value alters the damping of
306
+ * angular motion of the object (rotation). Valid values are between 0 (no damping) and 1 (full damping).
307
+ */
308
+ angular_damping: number;
309
+ /**
310
+ * The current angular velocity of the collision object component as a vector3.
311
+ * The velocity is measured as a rotation around the vector with a speed equivalent to the vector length
312
+ * in radians/s.
313
+ */
314
+ angular_velocity: Vector3;
315
+ /**
316
+ * The linear damping value for the collision object. Setting this value alters the damping of
317
+ * linear motion of the object. Valid values are between 0 (no damping) and 1 (full damping).
318
+ */
319
+ linear_damping: number;
320
+ /**
321
+ * The current linear velocity of the collision object component as a vector3.
322
+ * The velocity is measured in units/s (pixels/s).
323
+ */
324
+ linear_velocity: Vector3;
325
+ /**
326
+ * READ ONLY Returns the defined physical mass of the collision object component as a number.
327
+ */
328
+ readonly mass: number;
329
+ }
330
+ }
331
+ }
332
+
333
+ export {};