@defold-typescript/types 0.51.0 → 0.53.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/api-availability.json +4 -58
- package/api-signatures.json +2804 -3172
- package/api-targets.json +15 -5
- package/examples/translations.json +19 -71
- package/generated/b2d.d.ts +39 -39
- package/generated/b2d_body.d.ts +11 -11
- package/generated/b2d_chain.d.ts +3 -3
- package/generated/b2d_fixture.d.ts +5 -5
- package/generated/b2d_joint.d.ts +29 -29
- package/generated/b2d_shape.d.ts +13 -13
- package/generated/b2d_world.d.ts +15 -15
- package/generated/buffer.d.ts +10 -11
- package/generated/bullet3d.d.ts +6 -6
- package/generated/bullet3d_collision_object.d.ts +10 -10
- package/generated/bullet3d_constraint.d.ts +173 -71
- package/generated/bullet3d_rigid_body.d.ts +3 -3
- package/generated/bullet3d_shape.d.ts +11 -11
- package/generated/bullet3d_world.d.ts +20 -20
- package/generated/camera.d.ts +4 -4
- package/generated/collectionfactory.d.ts +2 -3
- package/generated/collectionproxy.d.ts +5 -5
- package/generated/compute.d.ts +5 -5
- package/generated/crash.d.ts +7 -7
- package/generated/editor-vm/http.d.ts +13 -13
- package/generated/editor-vm/image.d.ts +4 -4
- package/generated/editor-vm/json.d.ts +1 -1
- package/generated/editor-vm/tilemap_tiles.d.ts +9 -9
- package/generated/editor-vm/zip.d.ts +4 -4
- package/generated/editor.d.ts +183 -183
- package/generated/factory.d.ts +2 -3
- package/generated/font.d.ts +4 -4
- package/generated/go.d.ts +122 -230
- package/generated/graphics.d.ts +23 -25
- package/generated/gui.d.ts +186 -423
- package/generated/http.d.ts +3 -3
- package/generated/image.d.ts +63 -11
- package/generated/json.d.ts +4 -4
- package/generated/kinds/gui-script.d.ts +2 -0
- package/generated/kinds/render-script.d.ts +14 -15
- package/generated/label.d.ts +5 -5
- package/generated/liveupdate.d.ts +7 -3
- package/generated/material.d.ts +49 -49
- package/generated/model.d.ts +46 -14
- package/generated/particlefx.d.ts +24 -5
- package/generated/physics.d.ts +64 -20
- package/generated/profiler.d.ts +3 -5
- package/generated/render-script-modules/b2d.d.ts +711 -0
- package/generated/render-script-modules/bullet3d.d.ts +73 -0
- package/generated/render-script-modules/collectionfactory.d.ts +24 -0
- package/generated/render-script-modules/collectionproxy.d.ts +39 -0
- package/generated/render-script-modules/factory.d.ts +24 -0
- package/generated/render-script-modules/go.d.ts +434 -0
- package/generated/render-script-modules/label.d.ts +105 -0
- package/generated/render-script-modules/model.d.ts +121 -0
- package/generated/render-script-modules/particlefx.d.ts +59 -0
- package/generated/render-script-modules/physics.d.ts +333 -0
- package/generated/render-script-modules/resource.d.ts +1232 -0
- package/generated/render-script-modules/sound.d.ts +227 -0
- package/generated/render-script-modules/sprite.d.ts +68 -0
- package/generated/render-script-modules/tilemap.d.ts +43 -0
- package/generated/render.d.ts +172 -47
- package/generated/resource.d.ts +81 -61
- package/generated/socket.d.ts +18 -23
- package/generated/sound.d.ts +6 -6
- package/generated/sprite.d.ts +51 -3
- package/generated/sys.d.ts +87 -24
- package/generated/tilemap.d.ts +3 -3
- package/generated/timer.d.ts +3 -3
- package/generated/versions/defold-1.12.4/b2d.d.ts +2 -2
- package/generated/versions/defold-1.12.4/b2d_body.d.ts +2 -2
- package/generated/versions/defold-1.12.4/buffer.d.ts +8 -8
- package/generated/versions/defold-1.12.4/go.d.ts +117 -345
- package/generated/versions/defold-1.12.4/graphics.d.ts +2 -1
- package/generated/versions/defold-1.12.4/gui.d.ts +169 -532
- package/generated/versions/defold-1.12.4/http.d.ts +2 -2
- package/generated/versions/defold-1.12.4/image.d.ts +82 -2
- package/generated/versions/defold-1.12.4/index.d.ts +1 -0
- package/generated/versions/defold-1.12.4/label.d.ts +1 -1
- package/generated/versions/defold-1.12.4/liveupdate.d.ts +4 -0
- package/generated/versions/defold-1.12.4/model.d.ts +42 -10
- package/generated/versions/defold-1.12.4/particlefx.d.ts +23 -2
- package/generated/versions/defold-1.12.4/physics.d.ts +46 -2
- package/generated/versions/defold-1.12.4/render.d.ts +83 -7
- package/generated/versions/defold-1.12.4/resource.d.ts +50 -17
- package/generated/versions/defold-1.12.4/socket.d.ts +12 -12
- package/generated/versions/defold-1.12.4/sound.d.ts +1 -1
- package/generated/versions/defold-1.12.4/sprite.d.ts +59 -2
- package/generated/versions/defold-1.12.4/sys.d.ts +103 -8
- package/generated/versions/defold-1.12.4/tilemap.d.ts +1 -1
- package/generated/versions/defold-1.12.4/vmath.d.ts +0 -24
- package/generated/versions/defold-1.12.4/window.d.ts +3 -4
- package/generated/versions/defold-1.13.0/b2d.d.ts +2 -2
- package/generated/versions/defold-1.13.0/b2d_body.d.ts +2 -2
- package/generated/versions/defold-1.13.0/b2d_chain.d.ts +1 -1
- package/generated/versions/defold-1.13.0/b2d_joint.d.ts +1 -1
- package/generated/versions/defold-1.13.0/b2d_shape.d.ts +1 -1
- package/generated/versions/defold-1.13.0/buffer.d.ts +8 -8
- package/generated/versions/defold-1.13.0/camera.d.ts +1 -1
- package/generated/versions/defold-1.13.0/go.d.ts +117 -372
- package/generated/versions/defold-1.13.0/graphics.d.ts +2 -1
- package/generated/versions/defold-1.13.0/gui.d.ts +169 -532
- package/generated/versions/defold-1.13.0/http.d.ts +2 -2
- package/generated/versions/defold-1.13.0/image.d.ts +82 -2
- package/generated/versions/defold-1.13.0/index.d.ts +1 -0
- package/generated/versions/defold-1.13.0/label.d.ts +1 -1
- package/generated/versions/defold-1.13.0/liveupdate.d.ts +4 -0
- package/generated/versions/defold-1.13.0/material.d.ts +3 -1
- package/generated/versions/defold-1.13.0/model.d.ts +42 -10
- package/generated/versions/defold-1.13.0/particlefx.d.ts +23 -2
- package/generated/versions/defold-1.13.0/physics.d.ts +46 -2
- package/generated/versions/defold-1.13.0/render.d.ts +147 -9
- package/generated/versions/defold-1.13.0/resource.d.ts +50 -17
- package/generated/versions/defold-1.13.0/socket.d.ts +12 -12
- package/generated/versions/defold-1.13.0/sound.d.ts +1 -1
- package/generated/versions/defold-1.13.0/sprite.d.ts +59 -2
- package/generated/versions/defold-1.13.0/sys.d.ts +103 -8
- package/generated/versions/defold-1.13.0/tilemap.d.ts +1 -1
- package/generated/versions/defold-1.13.0/vmath.d.ts +0 -24
- package/generated/versions/defold-1.13.0/window.d.ts +3 -4
- package/generated/versions/defold-1.13.1/b2d.d.ts +2 -2
- package/generated/versions/defold-1.13.1/b2d_body.d.ts +2 -2
- package/generated/versions/defold-1.13.1/b2d_chain.d.ts +1 -1
- package/generated/versions/defold-1.13.1/b2d_joint.d.ts +1 -1
- package/generated/versions/defold-1.13.1/b2d_shape.d.ts +1 -1
- package/generated/versions/defold-1.13.1/buffer.d.ts +8 -8
- package/generated/versions/defold-1.13.1/camera.d.ts +1 -1
- package/generated/versions/defold-1.13.1/go.d.ts +117 -372
- package/generated/versions/defold-1.13.1/graphics.d.ts +2 -1
- package/generated/versions/defold-1.13.1/gui.d.ts +169 -548
- package/generated/versions/defold-1.13.1/http.d.ts +2 -2
- package/generated/versions/defold-1.13.1/image.d.ts +82 -2
- package/generated/versions/defold-1.13.1/index.d.ts +2 -0
- package/generated/versions/defold-1.13.1/label.d.ts +1 -1
- package/generated/versions/defold-1.13.1/liveupdate.d.ts +4 -0
- package/generated/versions/defold-1.13.1/material.d.ts +3 -1
- package/generated/versions/defold-1.13.1/model.d.ts +42 -10
- package/generated/versions/defold-1.13.1/particlefx.d.ts +23 -2
- package/generated/versions/defold-1.13.1/physics.d.ts +46 -2
- package/generated/versions/defold-1.13.1/render.d.ts +147 -9
- package/generated/versions/defold-1.13.1/resource.d.ts +50 -17
- package/generated/versions/defold-1.13.1/socket.d.ts +12 -12
- package/generated/versions/defold-1.13.1/sound.d.ts +1 -1
- package/generated/versions/defold-1.13.1/sprite.d.ts +59 -2
- package/generated/versions/defold-1.13.1/sys.d.ts +103 -8
- package/generated/versions/defold-1.13.1/tilemap.d.ts +1 -1
- package/generated/versions/defold-1.13.1/vmath.d.ts +0 -24
- package/generated/versions/defold-1.13.1/window.d.ts +3 -4
- package/generated/versions/defold-1.13.2/b2d.d.ts +39 -39
- package/generated/versions/defold-1.13.2/b2d_body.d.ts +11 -11
- package/generated/versions/defold-1.13.2/b2d_chain.d.ts +3 -3
- package/generated/versions/defold-1.13.2/b2d_fixture.d.ts +5 -5
- package/generated/versions/defold-1.13.2/b2d_joint.d.ts +29 -29
- package/generated/versions/defold-1.13.2/b2d_shape.d.ts +13 -13
- package/generated/versions/defold-1.13.2/b2d_world.d.ts +15 -15
- package/generated/versions/defold-1.13.2/buffer.d.ts +10 -11
- package/generated/versions/defold-1.13.2/bullet3d.d.ts +6 -6
- package/generated/versions/defold-1.13.2/bullet3d_collision_object.d.ts +10 -10
- package/generated/versions/defold-1.13.2/bullet3d_constraint.d.ts +173 -71
- package/generated/versions/defold-1.13.2/bullet3d_rigid_body.d.ts +3 -3
- package/generated/versions/defold-1.13.2/bullet3d_shape.d.ts +11 -11
- package/generated/versions/defold-1.13.2/bullet3d_world.d.ts +20 -20
- package/generated/versions/defold-1.13.2/camera.d.ts +4 -4
- package/generated/versions/defold-1.13.2/collectionfactory.d.ts +2 -3
- package/generated/versions/defold-1.13.2/collectionproxy.d.ts +5 -5
- package/generated/versions/defold-1.13.2/compute.d.ts +5 -5
- package/generated/versions/defold-1.13.2/crash.d.ts +7 -7
- package/generated/versions/defold-1.13.2/editor-vm/http.d.ts +13 -13
- package/generated/versions/defold-1.13.2/editor-vm/image.d.ts +4 -4
- package/generated/versions/defold-1.13.2/editor-vm/json.d.ts +1 -1
- package/generated/versions/defold-1.13.2/editor-vm/tilemap_tiles.d.ts +9 -9
- package/generated/versions/defold-1.13.2/editor-vm/zip.d.ts +4 -4
- package/generated/versions/defold-1.13.2/editor.d.ts +183 -183
- package/generated/versions/defold-1.13.2/factory.d.ts +2 -3
- package/generated/versions/defold-1.13.2/font.d.ts +4 -4
- package/generated/versions/defold-1.13.2/go.d.ts +122 -230
- package/generated/versions/defold-1.13.2/graphics.d.ts +22 -24
- package/generated/versions/defold-1.13.2/gui.d.ts +186 -423
- package/generated/versions/defold-1.13.2/http.d.ts +3 -3
- package/generated/versions/defold-1.13.2/image.d.ts +63 -11
- package/generated/versions/defold-1.13.2/index.d.ts +2 -0
- package/generated/versions/defold-1.13.2/json.d.ts +4 -4
- package/generated/versions/defold-1.13.2/label.d.ts +5 -5
- package/generated/versions/defold-1.13.2/liveupdate.d.ts +7 -3
- package/generated/versions/defold-1.13.2/material.d.ts +49 -49
- package/generated/versions/defold-1.13.2/model.d.ts +46 -14
- package/generated/versions/defold-1.13.2/particlefx.d.ts +24 -5
- package/generated/versions/defold-1.13.2/physics.d.ts +64 -20
- package/generated/versions/defold-1.13.2/profiler.d.ts +3 -5
- package/generated/versions/defold-1.13.2/render.d.ts +161 -46
- package/generated/versions/defold-1.13.2/resource.d.ts +81 -61
- package/generated/versions/defold-1.13.2/socket.d.ts +18 -23
- package/generated/versions/defold-1.13.2/sound.d.ts +6 -6
- package/generated/versions/defold-1.13.2/sprite.d.ts +51 -3
- package/generated/versions/defold-1.13.2/sys.d.ts +87 -24
- package/generated/versions/defold-1.13.2/tilemap.d.ts +3 -3
- package/generated/versions/defold-1.13.2/timer.d.ts +3 -3
- package/generated/versions/defold-1.13.2/vmath.d.ts +0 -25
- package/generated/versions/defold-1.13.2/window.d.ts +8 -10
- package/generated/vmath.d.ts +0 -25
- package/generated/window.d.ts +8 -10
- package/identity-vocabulary.json +86 -34
- package/index.d.ts +2 -0
- package/package.json +3 -1
- package/scripts/generate-api-availability.ts +10 -24
- package/scripts/generate-api-signatures.ts +75 -14
- package/scripts/materialize-version.ts +48 -7
- package/scripts/regen.ts +214 -19
- package/scripts/shared-handle-methods.ts +3 -2
- package/scripts/signature-store-fs.ts +1 -0
- package/scripts/target-version.ts +26 -0
- package/src/api-doc.ts +34 -0
- package/src/api-identity.ts +32 -1
- package/src/component-properties.d.ts +96 -7
- package/src/core-types.ts +71 -28
- package/src/doc-corrections.ts +62 -5
- package/src/emit-dts.ts +1423 -401
- package/src/engine-globals.d.ts +5 -1
- package/src/engine-type-name.ts +33 -0
- package/src/go-overloads.d.ts +74 -19
- package/src/gui-overloads.d.ts +489 -0
- package/src/gui-texture-removal.d.ts +41 -0
- package/src/index.ts +3 -0
- package/src/lifecycle.ts +32 -23
- package/src/msg-overloads.d.ts +25 -13
- package/src/signature-store.ts +50 -0
- package/src/socket-types.d.ts +3 -3
- package/src/timers.d.ts +2 -1
- package/src/vmath-overloads.d.ts +26 -0
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* Buffers whose contents become undefined after the target is deactivated. Missing buffers are ignored; combined depth-stencil buffers remain non-transient unless both are selected.
|
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112
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*/
|
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-
transient?: graphics.
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+
transient?: graphics.BufferType[];
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|
}
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|
-
type
|
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|
+
type Texture = Opaque<"texture">;
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type ClearBufferKey = typeof graphics.BUFFER_TYPE_COLOR0_BIT | typeof graphics.BUFFER_TYPE_DEPTH_BIT | typeof graphics.BUFFER_TYPE_STENCIL_BIT;
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117
|
-
type
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|
-
type
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-
type
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|
-
type
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121
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-
type
|
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117
|
+
type RenderTargetTextureType = typeof graphics.TEXTURE_TYPE_2D | typeof graphics.TEXTURE_TYPE_CUBE_MAP;
|
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118
|
+
type ContextEvent = typeof render.CONTEXT_EVENT_CONTEXT_LOST | typeof render.CONTEXT_EVENT_CONTEXT_RESTORED;
|
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119
|
+
type FrustumPlanes = typeof render.FRUSTUM_PLANES_ALL | typeof render.FRUSTUM_PLANES_SIDES;
|
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120
|
+
type RenderTargetFlag = typeof render.TEXTURE_BIT;
|
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121
|
+
type Sort = typeof render.SORT_BACK_TO_FRONT | typeof render.SORT_FRONT_TO_BACK | typeof render.SORT_NONE;
|
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122
122
|
/**
|
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123
123
|
* rendering context was lost; rendering pauses and graphics resources become invalid
|
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124
124
|
*/
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@@ -291,7 +291,7 @@ declare global {
|
|
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291
291
|
* });
|
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292
|
* ```
|
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293
|
*/
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|
-
function disable_state(state: graphics.
|
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294
|
+
function disable_state(state: Exclude<graphics.State, typeof graphics.STATE_ALPHA_TEST_SUPPORTED | typeof graphics.STATE_SCISSOR_TEST>): void;
|
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295
|
/**
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|
* Disables a texture that has previourly been enabled.
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*
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|
@@ -326,7 +326,7 @@ declare global {
|
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326
326
|
* });
|
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327
327
|
* ```
|
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328
328
|
*/
|
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329
|
-
function disable_texture(binding:
|
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329
|
+
function disable_texture(binding: string | Hash | number): void;
|
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330
330
|
/**
|
|
331
331
|
* Dispatches the currently enabled compute program. The dispatch call takes three arguments x,y,z which constitutes
|
|
332
332
|
* the 'global working group' of the compute dispatch. Together with the 'local working group' specified in the compute shader
|
|
@@ -374,7 +374,7 @@ declare global {
|
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374
374
|
* render.dispatch_compute(32, 32, 32, { constants });
|
|
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375
|
* ```
|
|
376
376
|
*/
|
|
377
|
-
function dispatch_compute(x: number, y: number, z: number, options?: render.
|
|
377
|
+
function dispatch_compute(x: number, y: number, z: number, options?: render.DispatchOptions): void;
|
|
378
378
|
/**
|
|
379
379
|
* Draws all objects that match a specified predicate. An optional constant buffer can be
|
|
380
380
|
* provided to override the default constants. If no constants buffer is provided, a default
|
|
@@ -423,7 +423,56 @@ declare global {
|
|
|
423
423
|
* }
|
|
424
424
|
* ```
|
|
425
425
|
*/
|
|
426
|
-
function draw(predicate: Opaque<"render_predicate"
|
|
426
|
+
function draw(predicate: Opaque<"render_predicate">): void;
|
|
427
|
+
/**
|
|
428
|
+
* Draws all objects that match a specified predicate. An optional constant buffer can be
|
|
429
|
+
* provided to override the default constants. If no constants buffer is provided, a default
|
|
430
|
+
* system constants buffer is used containing constants as defined in materials and set through
|
|
431
|
+
* go.set (or particlefx.set_constant) on visual components.
|
|
432
|
+
*
|
|
433
|
+
* @param predicate - predicate to draw for
|
|
434
|
+
* @param options - optional draw options
|
|
435
|
+
* @example
|
|
436
|
+
* ```ts
|
|
437
|
+
* export default defineRenderScript({
|
|
438
|
+
* init() {
|
|
439
|
+
* // define a predicate matching anything with material tag "my_tag"
|
|
440
|
+
* return { my_pred: render.predicate([hash("my_tag")]) };
|
|
441
|
+
* },
|
|
442
|
+
*
|
|
443
|
+
* update(self, dt) {
|
|
444
|
+
* // draw everything in the my_pred predicate
|
|
445
|
+
* render.draw(self.my_pred);
|
|
446
|
+
* },
|
|
447
|
+
* });
|
|
448
|
+
* ```
|
|
449
|
+
* @example
|
|
450
|
+
* Draw predicate with constants:
|
|
451
|
+
* ```ts
|
|
452
|
+
* function draw_tinted(self: { my_pred: Opaque<"render_predicate"> }) {
|
|
453
|
+
* const constants = render.constant_buffer();
|
|
454
|
+
* constants.tint = vmath.vector4(1, 1, 1, 1);
|
|
455
|
+
* render.draw(self.my_pred, { constants });
|
|
456
|
+
* }
|
|
457
|
+
* ```
|
|
458
|
+
* @example
|
|
459
|
+
* Draw with predicate and frustum culling (without near+far planes):
|
|
460
|
+
* ```ts
|
|
461
|
+
* function draw_culled(self: { my_pred: Opaque<"render_predicate">; proj: Matrix4; view: Matrix4 }) {
|
|
462
|
+
* const frustum = self.proj.mul(self.view);
|
|
463
|
+
* render.draw(self.my_pred, { frustum });
|
|
464
|
+
* }
|
|
465
|
+
* ```
|
|
466
|
+
* @example
|
|
467
|
+
* Draw with predicate and frustum culling (with near+far planes):
|
|
468
|
+
* ```ts
|
|
469
|
+
* function draw_culled(self: { my_pred: Opaque<"render_predicate">; proj: Matrix4; view: Matrix4 }) {
|
|
470
|
+
* const frustum = self.proj.mul(self.view);
|
|
471
|
+
* render.draw(self.my_pred, { frustum, frustum_planes: render.FRUSTUM_PLANES_ALL });
|
|
472
|
+
* }
|
|
473
|
+
* ```
|
|
474
|
+
*/
|
|
475
|
+
function draw(predicate: Opaque<"render_predicate">, options: render.DrawOptions): void;
|
|
427
476
|
/**
|
|
428
477
|
* Draws all 3d debug graphics such as lines drawn with "draw_line" messages and physics visualization.
|
|
429
478
|
*
|
|
@@ -438,7 +487,7 @@ declare global {
|
|
|
438
487
|
* });
|
|
439
488
|
* ```
|
|
440
489
|
*/
|
|
441
|
-
function draw_debug3d(options?: render.
|
|
490
|
+
function draw_debug3d(options?: render.DebugDrawOptions): void;
|
|
442
491
|
/**
|
|
443
492
|
* If another material was already enabled, it will be automatically disabled
|
|
444
493
|
* and the specified material is used instead.
|
|
@@ -490,7 +539,7 @@ declare global {
|
|
|
490
539
|
* });
|
|
491
540
|
* ```
|
|
492
541
|
*/
|
|
493
|
-
function enable_state(state: graphics.
|
|
542
|
+
function enable_state(state: Exclude<graphics.State, typeof graphics.STATE_ALPHA_TEST_SUPPORTED | typeof graphics.STATE_SCISSOR_TEST>): void;
|
|
494
543
|
/**
|
|
495
544
|
* Sets the specified texture handle for a render target attachment or a regular texture
|
|
496
545
|
* that should be used for rendering. The texture can be bound to either a texture unit
|
|
@@ -579,7 +628,7 @@ declare global {
|
|
|
579
628
|
* });
|
|
580
629
|
* ```
|
|
581
630
|
*/
|
|
582
|
-
function enable_texture(binding: number | string | Hash, handle_or_name: Opaque<"texture"> | string | Hash | Opaque<"render_target"> | number, buffer_type?: graphics.
|
|
631
|
+
function enable_texture(binding: number | string | Hash, handle_or_name: Opaque<"texture"> | string | Hash | Opaque<"render_target"> | number, buffer_type?: graphics.BufferType): void;
|
|
583
632
|
/**
|
|
584
633
|
* Returns the logical window height that is set in the "game.project" settings.
|
|
585
634
|
* Note that the actual window pixel size can change, either by device constraints
|
|
@@ -632,7 +681,7 @@ declare global {
|
|
|
632
681
|
* });
|
|
633
682
|
* ```
|
|
634
683
|
*/
|
|
635
|
-
function get_render_target_height(render_target: Opaque<"render_target"> | string | Hash, buffer_type: graphics.
|
|
684
|
+
function get_render_target_height(render_target: Opaque<"render_target"> | string | Hash, buffer_type: graphics.BufferType): number;
|
|
636
685
|
/**
|
|
637
686
|
* Returns the specified buffer width from a render target.
|
|
638
687
|
*
|
|
@@ -673,7 +722,7 @@ declare global {
|
|
|
673
722
|
* });
|
|
674
723
|
* ```
|
|
675
724
|
*/
|
|
676
|
-
function get_render_target_width(render_target: Opaque<"render_target"> | string | Hash, buffer_type: graphics.
|
|
725
|
+
function get_render_target_width(render_target: Opaque<"render_target"> | string | Hash, buffer_type: graphics.BufferType): number;
|
|
677
726
|
/**
|
|
678
727
|
* Returns the logical window width that is set in the "game.project" settings.
|
|
679
728
|
* Note that the actual window pixel size can change, either by device constraints
|
|
@@ -740,7 +789,7 @@ declare global {
|
|
|
740
789
|
* render.set_blend_equation_separate(graphics.BLEND_EQUATION_ADD, graphics.BLEND_EQUATION_REVERSE_SUBTRACT);
|
|
741
790
|
* ```
|
|
742
791
|
*/
|
|
743
|
-
function set_blend_equation_separate(equation_color: graphics.
|
|
792
|
+
function set_blend_equation_separate(equation_color: graphics.BlendEquation, equation_alpha: graphics.BlendEquation): void;
|
|
744
793
|
/**
|
|
745
794
|
* Specifies the arithmetic used when computing pixel values that are written to the frame
|
|
746
795
|
* buffer. In RGBA mode, pixels can be drawn using a function that blends the source RGBA
|
|
@@ -774,7 +823,7 @@ declare global {
|
|
|
774
823
|
* render.set_blend_func(graphics.BLEND_FACTOR_SRC_ALPHA, graphics.BLEND_FACTOR_ONE_MINUS_SRC_ALPHA);
|
|
775
824
|
* ```
|
|
776
825
|
*/
|
|
777
|
-
function set_blend_func(source_factor: graphics.
|
|
826
|
+
function set_blend_func(source_factor: graphics.BlendFactor, destination_factor: graphics.BlendFactor): void;
|
|
778
827
|
/**
|
|
779
828
|
* Sets the blend function with separate blend factors for the color and alpha channels.
|
|
780
829
|
*
|
|
@@ -787,7 +836,7 @@ declare global {
|
|
|
787
836
|
* render.set_blend_func_separate(graphics.BLEND_FACTOR_SRC_ALPHA, graphics.BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, graphics.BLEND_FACTOR_ONE, graphics.BLEND_FACTOR_ONE_MINUS_SRC_ALPHA);
|
|
788
837
|
* ```
|
|
789
838
|
*/
|
|
790
|
-
function set_blend_func_separate(source_factor_color:
|
|
839
|
+
function set_blend_func_separate(source_factor_color: graphics.BlendFactor, destination_factor_color: graphics.BlendFactor, source_factor_alpha: graphics.BlendFactor, destination_factor_alpha: graphics.BlendFactor): void;
|
|
791
840
|
/**
|
|
792
841
|
* Sets the current render camera to be used for rendering. If a render camera
|
|
793
842
|
* has been set by the render script, the renderer will be using its projection and view matrix
|
|
@@ -820,7 +869,7 @@ declare global {
|
|
|
820
869
|
* }
|
|
821
870
|
* ```
|
|
822
871
|
*/
|
|
823
|
-
function set_camera(camera?: Url | number | string | Hash, options?: render.
|
|
872
|
+
function set_camera(camera?: Url | number | string | Hash, options?: render.CameraOptions): void;
|
|
824
873
|
/**
|
|
825
874
|
* Specifies whether the individual color components in the frame buffer is enabled for writing (`true`) or disabled (`false`). For example, if `blue` is `false`, nothing is written to the blue component of any pixel in any of the color buffers, regardless of the drawing operation attempted. Note that writing are either enabled or disabled for entire color components, not the individual bits of a component.
|
|
826
875
|
* The component masks are all initially `true`.
|
|
@@ -875,7 +924,7 @@ declare global {
|
|
|
875
924
|
* render.set_cull_face(graphics.FACE_TYPE_FRONT);
|
|
876
925
|
* ```
|
|
877
926
|
*/
|
|
878
|
-
function set_cull_face(face_type: graphics.
|
|
927
|
+
function set_cull_face(face_type: graphics.FaceType): void;
|
|
879
928
|
/**
|
|
880
929
|
* Specifies the function that should be used to compare each incoming pixel
|
|
881
930
|
* depth value with the value present in the depth buffer.
|
|
@@ -891,7 +940,7 @@ declare global {
|
|
|
891
940
|
* render.set_depth_func(graphics.COMPARE_FUNC_NOTEQUAL);
|
|
892
941
|
* ```
|
|
893
942
|
*/
|
|
894
|
-
function set_depth_func(func: graphics.
|
|
943
|
+
function set_depth_func(func: graphics.CompareFunc): void;
|
|
895
944
|
/**
|
|
896
945
|
* Specifies whether the depth buffer is enabled for writing. The supplied mask governs
|
|
897
946
|
* if depth buffer writing is enabled (`true`) or disabled (`false`).
|
|
@@ -927,7 +976,7 @@ declare global {
|
|
|
927
976
|
* });
|
|
928
977
|
* ```
|
|
929
978
|
*/
|
|
930
|
-
function set_listener(callback?: (self: unknown, event_type: render.
|
|
979
|
+
function set_listener(callback?: (self: unknown, event_type: render.ContextEvent) => void): void;
|
|
931
980
|
/**
|
|
932
981
|
* Sets the scale and units used to calculate depth values.
|
|
933
982
|
* If `graphics.STATE_POLYGON_OFFSET_FILL` is enabled, each fragment's depth value
|
|
@@ -1033,7 +1082,73 @@ declare global {
|
|
|
1033
1082
|
* });
|
|
1034
1083
|
* ```
|
|
1035
1084
|
*/
|
|
1036
|
-
function set_render_target(render_target?: Opaque<"render_target"> | string | Hash | typeof render.RENDER_TARGET_DEFAULT
|
|
1085
|
+
function set_render_target(render_target?: Opaque<"render_target"> | string | Hash | typeof render.RENDER_TARGET_DEFAULT): void;
|
|
1086
|
+
/**
|
|
1087
|
+
* Sets a render target. Subsequent draw operations will be to the
|
|
1088
|
+
* render target until it is replaced by a subsequent call to set_render_target.
|
|
1089
|
+
* This function supports render targets created by a render script, or a render target resource.
|
|
1090
|
+
*
|
|
1091
|
+
* @param render_target - render target to set. Omit it, pass `nil`, or use render.RENDER_TARGET_DEFAULT to set the default render target
|
|
1092
|
+
* @param options - optional render-target activation options
|
|
1093
|
+
* @example
|
|
1094
|
+
* How to set a render target and draw to it and then switch back to the default render target
|
|
1095
|
+
* The render target defines the depth/stencil buffers as transient, when set_render_target is called the next time the buffers may be invalidated and allow for optimisations depending on driver support
|
|
1096
|
+
* ```ts
|
|
1097
|
+
* // How to set a render target and draw to it and then switch back to the default render target
|
|
1098
|
+
* // The render target defines the depth/stencil buffers as transient, when set_render_target is called the next time the buffers may be invalidated and allow for optimisations depending on driver support
|
|
1099
|
+
* export default defineRenderScript({
|
|
1100
|
+
* init() {
|
|
1101
|
+
* // the engine registers a texture format only when the driver supports it
|
|
1102
|
+
* const format = graphics.TEXTURE_FORMAT_RGBA;
|
|
1103
|
+
* if (format === undefined) return undefined;
|
|
1104
|
+
* const color_params = {
|
|
1105
|
+
* format,
|
|
1106
|
+
* width: render.get_window_width(),
|
|
1107
|
+
* height: render.get_window_height(),
|
|
1108
|
+
* };
|
|
1109
|
+
* return {
|
|
1110
|
+
* my_render_target: render.render_target({ [graphics.BUFFER_TYPE_COLOR0_BIT]: color_params }),
|
|
1111
|
+
* my_pred: render.predicate([hash("my_tag")]),
|
|
1112
|
+
* };
|
|
1113
|
+
* },
|
|
1114
|
+
*
|
|
1115
|
+
* update(self, dt) {
|
|
1116
|
+
* if (self === undefined) return;
|
|
1117
|
+
* // set render target so all drawing is done to it
|
|
1118
|
+
* render.set_render_target(self.my_render_target, {
|
|
1119
|
+
* transient: [graphics.BUFFER_TYPE_DEPTH_BIT, graphics.BUFFER_TYPE_STENCIL_BIT],
|
|
1120
|
+
* });
|
|
1121
|
+
*
|
|
1122
|
+
* // draw a predicate to the render target
|
|
1123
|
+
* render.draw(self.my_pred);
|
|
1124
|
+
*
|
|
1125
|
+
* // set default render target. This also invalidates the depth and stencil buffers of the current target (self.my_render_target)
|
|
1126
|
+
* // which can be an optimisation on some hardware
|
|
1127
|
+
* render.set_render_target(render.RENDER_TARGET_DEFAULT);
|
|
1128
|
+
* },
|
|
1129
|
+
* });
|
|
1130
|
+
* ```
|
|
1131
|
+
* @example
|
|
1132
|
+
* ```ts
|
|
1133
|
+
* export default defineRenderScript({
|
|
1134
|
+
* init() {
|
|
1135
|
+
* return { my_pred: render.predicate([hash("my_tag")]) };
|
|
1136
|
+
* },
|
|
1137
|
+
*
|
|
1138
|
+
* update(self, dt) {
|
|
1139
|
+
* // set render target by a render target resource identifier
|
|
1140
|
+
* render.set_render_target("my_rt_resource");
|
|
1141
|
+
*
|
|
1142
|
+
* // draw a predicate to the render target
|
|
1143
|
+
* render.draw(self.my_pred);
|
|
1144
|
+
*
|
|
1145
|
+
* // reset the render target to the default backbuffer
|
|
1146
|
+
* render.set_render_target(render.RENDER_TARGET_DEFAULT);
|
|
1147
|
+
* },
|
|
1148
|
+
* });
|
|
1149
|
+
* ```
|
|
1150
|
+
*/
|
|
1151
|
+
function set_render_target(render_target: Opaque<"render_target"> | string | Hash | typeof render.RENDER_TARGET_DEFAULT | undefined, options: render.SetRenderTargetOptions): void;
|
|
1037
1152
|
/**
|
|
1038
1153
|
* Sets the render target size for a render target created from
|
|
1039
1154
|
* either a render script, or from a render target resource.
|
|
@@ -1081,7 +1196,7 @@ declare global {
|
|
|
1081
1196
|
* render.set_stencil_func(graphics.COMPARE_FUNC_EQUAL, 0, 1);
|
|
1082
1197
|
* ```
|
|
1083
1198
|
*/
|
|
1084
|
-
function set_stencil_func(func: graphics.
|
|
1199
|
+
function set_stencil_func(func: graphics.CompareFunc, ref: number, mask: number): void;
|
|
1085
1200
|
/**
|
|
1086
1201
|
* The stencil mask controls the writing of individual bits in the stencil buffer.
|
|
1087
1202
|
* The least significant `n` bits of the parameter `mask`, where `n` is the number of
|
|
@@ -1123,7 +1238,7 @@ declare global {
|
|
|
1123
1238
|
* render.set_stencil_op(graphics.STENCIL_OP_REPLACE, graphics.STENCIL_OP_KEEP, graphics.STENCIL_OP_KEEP);
|
|
1124
1239
|
* ```
|
|
1125
1240
|
*/
|
|
1126
|
-
function set_stencil_op(sfail: graphics.
|
|
1241
|
+
function set_stencil_op(sfail: graphics.StencilOp, dpfail: graphics.StencilOp, dppass: graphics.StencilOp): void;
|
|
1127
1242
|
/**
|
|
1128
1243
|
* Sets the view matrix to use when rendering.
|
|
1129
1244
|
*
|