@basementstudio/shader-lab 0.1.0 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/src/easings.d.ts +3 -0
- package/dist/src/easings.js +3 -0
- package/dist/src/index.d.ts +5 -0
- package/dist/src/index.js +4 -0
- package/dist/src/lib/editor/custom-shader/shared.d.ts +1 -0
- package/dist/src/lib/editor/custom-shader/shared.js +1 -0
- package/dist/src/renderer/ascii-atlas.d.ts +5 -0
- package/dist/src/renderer/ascii-atlas.js +61 -0
- package/dist/src/renderer/ascii-pass.d.ts +50 -0
- package/dist/src/renderer/ascii-pass.js +271 -0
- package/dist/src/renderer/asset-url.d.ts +1 -0
- package/dist/src/renderer/asset-url.js +3 -0
- package/dist/src/renderer/blend-modes.d.ts +4 -0
- package/dist/src/renderer/blend-modes.js +157 -0
- package/dist/src/renderer/contracts.d.ts +26 -0
- package/dist/src/renderer/contracts.js +13 -0
- package/dist/src/renderer/create-webgpu-renderer.d.ts +3 -0
- package/dist/src/renderer/create-webgpu-renderer.js +37 -0
- package/dist/src/renderer/crt-pass.d.ts +72 -0
- package/dist/src/renderer/crt-pass.js +536 -0
- package/dist/src/renderer/custom-shader-pass.d.ts +17 -0
- package/dist/src/renderer/custom-shader-pass.js +79 -0
- package/dist/src/renderer/custom-shader-runtime.d.ts +16 -0
- package/dist/src/renderer/custom-shader-runtime.js +169 -0
- package/dist/src/renderer/dither-textures.d.ts +8 -0
- package/dist/src/renderer/dither-textures.js +66 -0
- package/dist/src/renderer/dithering-pass.d.ts +45 -0
- package/dist/src/renderer/dithering-pass.js +229 -0
- package/dist/src/renderer/gradient-pass.d.ts +39 -0
- package/dist/src/renderer/gradient-pass.js +358 -0
- package/dist/src/renderer/halftone-pass.d.ts +65 -0
- package/dist/src/renderer/halftone-pass.js +530 -0
- package/dist/src/renderer/ink-pass.d.ts +84 -0
- package/dist/src/renderer/ink-pass.js +526 -0
- package/dist/src/renderer/live-pass.d.ts +31 -0
- package/dist/src/renderer/live-pass.js +136 -0
- package/dist/src/renderer/media-pass.d.ts +32 -0
- package/dist/src/renderer/media-pass.js +130 -0
- package/dist/src/renderer/media-texture.d.ts +8 -0
- package/dist/src/renderer/media-texture.js +41 -0
- package/dist/src/renderer/particle-grid-pass.d.ts +48 -0
- package/dist/src/renderer/particle-grid-pass.js +269 -0
- package/dist/src/renderer/pass-node.d.ts +36 -0
- package/dist/src/renderer/pass-node.js +120 -0
- package/dist/src/renderer/pattern-atlas.d.ts +8 -0
- package/dist/src/renderer/pattern-atlas.js +79 -0
- package/dist/src/renderer/pattern-pass.d.ts +58 -0
- package/dist/src/renderer/pattern-pass.js +316 -0
- package/dist/src/renderer/pipeline-manager.d.ts +39 -0
- package/dist/src/renderer/pipeline-manager.js +287 -0
- package/dist/src/renderer/pixel-sorting-pass.d.ts +33 -0
- package/dist/src/renderer/pixel-sorting-pass.js +179 -0
- package/dist/src/renderer/shaders/tsl/color/tonemapping.d.ts +9 -0
- package/dist/src/renderer/shaders/tsl/color/tonemapping.js +59 -0
- package/dist/src/renderer/shaders/tsl/cosine-palette.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/cosine-palette.ts → dist/src/renderer/shaders/tsl/cosine-palette.js} +3 -4
- package/dist/src/renderer/shaders/tsl/noise/common.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/noise/common.js +24 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-3d.js +27 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-4d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-4d.js +27 -0
- package/dist/src/renderer/shaders/tsl/noise/fbm.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/fbm.js +11 -0
- package/dist/src/renderer/shaders/tsl/noise/perlin-noise-3d.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/noise/perlin-noise-3d.js +66 -0
- package/dist/src/renderer/shaders/tsl/noise/ridge-noise.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/ridge-noise.js +19 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-3d.js +44 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-4d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-4d.js +51 -0
- package/dist/src/renderer/shaders/tsl/noise/turbulence.d.ts +7 -0
- package/dist/src/renderer/shaders/tsl/noise/turbulence.js +34 -0
- package/dist/src/renderer/shaders/tsl/noise/value-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/value-noise-3d.js +27 -0
- package/dist/src/renderer/shaders/tsl/noise/voronoi-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/voronoi-noise-3d.js +45 -0
- package/dist/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.js +13 -0
- package/dist/src/renderer/shaders/tsl/patterns/bloom.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/patterns/bloom.ts → dist/src/renderer/shaders/tsl/patterns/bloom.js} +4 -6
- package/dist/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.js +16 -0
- package/dist/src/renderer/shaders/tsl/patterns/grain-texture-pattern.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/patterns/grain-texture-pattern.ts → dist/src/renderer/shaders/tsl/patterns/grain-texture-pattern.js} +3 -4
- package/dist/src/renderer/shaders/tsl/patterns/repeating-pattern.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/patterns/repeating-pattern.ts → dist/src/renderer/shaders/tsl/patterns/repeating-pattern.js} +4 -6
- package/dist/src/renderer/shaders/tsl/utils/atan2.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/atan2.js +7 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-conj.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-conj.ts → dist/src/renderer/shaders/tsl/utils/complex-conj.js} +3 -4
- package/dist/src/renderer/shaders/tsl/utils/complex-cos.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-cos.js +9 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-div.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-div.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-log.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-log.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-mobius.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-mobius.js +10 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-mul.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-mul.ts → dist/src/renderer/shaders/tsl/utils/complex-mul.js} +3 -4
- package/dist/src/renderer/shaders/tsl/utils/complex-pow.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-pow.js +14 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sin.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sin.js +9 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sqrt.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sqrt.js +12 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-tan.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-tan.js +11 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-to-polar.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-to-polar.js +9 -0
- package/dist/src/renderer/shaders/tsl/utils/hyperbolic.d.ts +8 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/utils/hyperbolic.ts → dist/src/renderer/shaders/tsl/utils/hyperbolic.js} +7 -11
- package/dist/src/renderer/shaders/tsl/utils/index.d.ts +38 -0
- package/dist/src/renderer/shaders/tsl/utils/index.js +39 -0
- package/dist/src/renderer/shaders/tsl/utils/rotate.d.ts +2 -0
- package/dist/src/renderer/shaders/tsl/utils/rotate.js +7 -0
- package/dist/src/renderer/shaders/tsl/utils/screen-aspect-uv.d.ts +2 -0
- package/dist/src/renderer/shaders/tsl/utils/screen-aspect-uv.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-box-2d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-box-2d.js +5 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-diamond.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-diamond.js +5 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-rhombus.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-rhombus.js +14 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-sphere.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-sphere.js +5 -0
- package/dist/src/renderer/shaders/tsl/utils/smax.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/smax.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/smin.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/smin.js +6 -0
- package/dist/src/renderer/text-pass.d.ts +23 -0
- package/dist/src/renderer/text-pass.js +129 -0
- package/dist/src/runtime-clock.d.ts +9 -0
- package/dist/src/runtime-clock.js +20 -0
- package/dist/src/runtime-frame.d.ts +11 -0
- package/dist/src/runtime-frame.js +12 -0
- package/dist/src/shader-lab-composition.d.ts +9 -0
- package/dist/src/shader-lab-composition.js +96 -0
- package/dist/src/timeline.d.ts +8 -0
- package/dist/src/timeline.js +179 -0
- package/dist/src/types/editor.d.ts +3 -0
- package/dist/src/types/editor.js +1 -0
- package/dist/src/types.d.ts +81 -0
- package/dist/src/types.js +1 -0
- package/package.json +28 -65
- package/.biome/plugins/README.md +0 -21
- package/.biome/plugins/no-anchor-element.grit +0 -12
- package/.biome/plugins/no-relative-parent-imports.grit +0 -10
- package/.biome/plugins/no-unnecessary-forwardref.grit +0 -9
- package/.changeset/README.md +0 -17
- package/.changeset/config.json +0 -11
- package/.editorconfig +0 -40
- package/.env.example +0 -81
- package/.gitattributes +0 -19
- package/.github/workflows/canary.yml +0 -80
- package/.github/workflows/ci.yml +0 -37
- package/.github/workflows/release.yml +0 -56
- package/.tldrignore +0 -84
- package/.vscode/extensions.json +0 -20
- package/.vscode/settings.json +0 -105
- package/biome.json +0 -249
- package/bun.lock +0 -1224
- package/next.config.ts +0 -131
- package/packages/shader-lab-react/CHANGELOG.md +0 -9
- package/packages/shader-lab-react/README.md +0 -119
- package/packages/shader-lab-react/package.json +0 -36
- package/packages/shader-lab-react/scripts/fix-esm-specifiers.mjs +0 -57
- package/packages/shader-lab-react/scripts/prepare-dist.mjs +0 -4
- package/packages/shader-lab-react/src/ambient/three-tsl.d.ts +0 -146
- package/packages/shader-lab-react/src/ambient/three-webgpu.d.ts +0 -51
- package/packages/shader-lab-react/src/easings.ts +0 -4
- package/packages/shader-lab-react/src/index.ts +0 -35
- package/packages/shader-lab-react/src/lib/editor/custom-shader/shared.ts +0 -2
- package/packages/shader-lab-react/src/renderer/ascii-atlas.ts +0 -83
- package/packages/shader-lab-react/src/renderer/ascii-pass.ts +0 -416
- package/packages/shader-lab-react/src/renderer/asset-url.ts +0 -3
- package/packages/shader-lab-react/src/renderer/blend-modes.ts +0 -229
- package/packages/shader-lab-react/src/renderer/contracts.ts +0 -54
- package/packages/shader-lab-react/src/renderer/create-webgpu-renderer.ts +0 -48
- package/packages/shader-lab-react/src/renderer/crt-pass.ts +0 -1040
- package/packages/shader-lab-react/src/renderer/custom-shader-pass.ts +0 -108
- package/packages/shader-lab-react/src/renderer/custom-shader-runtime.ts +0 -309
- package/packages/shader-lab-react/src/renderer/dither-textures.ts +0 -99
- package/packages/shader-lab-react/src/renderer/dithering-pass.ts +0 -322
- package/packages/shader-lab-react/src/renderer/gradient-pass.ts +0 -521
- package/packages/shader-lab-react/src/renderer/halftone-pass.ts +0 -932
- package/packages/shader-lab-react/src/renderer/ink-pass.ts +0 -802
- package/packages/shader-lab-react/src/renderer/live-pass.ts +0 -194
- package/packages/shader-lab-react/src/renderer/media-pass.ts +0 -187
- package/packages/shader-lab-react/src/renderer/media-texture.ts +0 -66
- package/packages/shader-lab-react/src/renderer/particle-grid-pass.ts +0 -389
- package/packages/shader-lab-react/src/renderer/pass-node.ts +0 -209
- package/packages/shader-lab-react/src/renderer/pattern-atlas.ts +0 -133
- package/packages/shader-lab-react/src/renderer/pattern-pass.ts +0 -552
- package/packages/shader-lab-react/src/renderer/pipeline-manager.ts +0 -369
- package/packages/shader-lab-react/src/renderer/pixel-sorting-pass.ts +0 -277
- package/packages/shader-lab-react/src/renderer/shaders/tsl/color/tonemapping.ts +0 -87
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/common.ts +0 -31
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/curl-noise-3d.ts +0 -36
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/curl-noise-4d.ts +0 -36
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/fbm.ts +0 -13
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/perlin-noise-3d.ts +0 -96
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/ridge-noise.ts +0 -24
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/simplex-noise-3d.ts +0 -79
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/simplex-noise-4d.ts +0 -89
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/turbulence.ts +0 -56
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/value-noise-3d.ts +0 -32
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/voronoi-noise-3d.ts +0 -60
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.ts +0 -15
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.ts +0 -24
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/atan2.ts +0 -9
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-cos.ts +0 -10
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-div.ts +0 -11
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-log.ts +0 -7
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-mobius.ts +0 -12
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-pow.ts +0 -16
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-sin.ts +0 -10
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-sqrt.ts +0 -18
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-tan.ts +0 -12
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-to-polar.ts +0 -10
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/index.ts +0 -48
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/rotate.ts +0 -15
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/screen-aspect-uv.ts +0 -15
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-box-2d.ts +0 -6
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-diamond.ts +0 -6
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-rhombus.ts +0 -27
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-sphere.ts +0 -6
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/smax.ts +0 -7
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/smin.ts +0 -7
- package/packages/shader-lab-react/src/renderer/text-pass.ts +0 -176
- package/packages/shader-lab-react/src/runtime-clock.ts +0 -42
- package/packages/shader-lab-react/src/runtime-frame.ts +0 -29
- package/packages/shader-lab-react/src/shader-lab-composition.tsx +0 -163
- package/packages/shader-lab-react/src/timeline.ts +0 -283
- package/packages/shader-lab-react/src/types/editor.ts +0 -5
- package/packages/shader-lab-react/src/types.ts +0 -141
- package/packages/shader-lab-react/tsconfig.build.json +0 -8
- package/packages/shader-lab-react/tsconfig.json +0 -21
- package/postcss.config.mjs +0 -5
- package/public/assets/fonts/msdf/geist-mono/GeistMono-Regular-msdf-atlas.png +0 -0
- package/public/assets/fonts/msdf/geist-mono/GeistMono-Regular-msdf.json +0 -1412
- package/public/assets/patterns/bars/1.svg +0 -3
- package/public/assets/patterns/bars/2.svg +0 -3
- package/public/assets/patterns/bars/3.svg +0 -3
- package/public/assets/patterns/bars/4.svg +0 -3
- package/public/assets/patterns/bars/5.svg +0 -3
- package/public/assets/patterns/bars/6.svg +0 -3
- package/public/assets/patterns/candles/1.svg +0 -3
- package/public/assets/patterns/candles/2.svg +0 -3
- package/public/assets/patterns/candles/3.svg +0 -3
- package/public/assets/patterns/candles/4.svg +0 -3
- package/public/assets/patterns/shapes/1.svg +0 -3
- package/public/assets/patterns/shapes/2.svg +0 -3
- package/public/assets/patterns/shapes/3.svg +0 -3
- package/public/assets/patterns/shapes/4.svg +0 -4
- package/public/assets/patterns/shapes/5.svg +0 -3
- package/public/assets/patterns/shapes/6.svg +0 -4
- package/public/fonts/geist/Geist-Mono.woff2 +0 -0
- package/public/textures/blue-noise.png +0 -0
- package/public/textures/crt-mask.png +0 -0
- package/src/app/design/page.tsx +0 -398
- package/src/app/favicon.ico +0 -0
- package/src/app/globals.css +0 -280
- package/src/app/layout.tsx +0 -89
- package/src/app/page.tsx +0 -20
- package/src/app/robots.ts +0 -13
- package/src/app/sitemap.ts +0 -13
- package/src/components/editor/editor-canvas-viewport.tsx +0 -116
- package/src/components/editor/editor-export-dialog.tsx +0 -1177
- package/src/components/editor/editor-timeline-overlay.tsx +0 -983
- package/src/components/editor/editor-topbar.tsx +0 -287
- package/src/components/editor/layer-sidebar.tsx +0 -738
- package/src/components/editor/properties-sidebar-content.tsx +0 -574
- package/src/components/editor/properties-sidebar-fields.tsx +0 -389
- package/src/components/editor/properties-sidebar-utils.ts +0 -178
- package/src/components/editor/properties-sidebar.tsx +0 -421
- package/src/components/ui/button/index.tsx +0 -57
- package/src/components/ui/color-picker/index.tsx +0 -358
- package/src/components/ui/glass-panel/index.tsx +0 -45
- package/src/components/ui/icon-button/index.tsx +0 -46
- package/src/components/ui/select/index.tsx +0 -136
- package/src/components/ui/slider/index.tsx +0 -192
- package/src/components/ui/toggle/index.tsx +0 -34
- package/src/components/ui/typography/index.tsx +0 -61
- package/src/components/ui/xy-pad/index.tsx +0 -160
- package/src/features/editor/components/editor-export-dialog.module.css +0 -271
- package/src/hooks/use-editor-renderer.ts +0 -182
- package/src/lib/app.ts +0 -6
- package/src/lib/cn.ts +0 -7
- package/src/lib/easings.ts +0 -240
- package/src/lib/editor/config/layer-registry.ts +0 -2434
- package/src/lib/editor/custom-shader/shared.ts +0 -28
- package/src/lib/editor/export.ts +0 -420
- package/src/lib/editor/history.ts +0 -71
- package/src/lib/editor/layers.ts +0 -76
- package/src/lib/editor/parameter-schema.ts +0 -75
- package/src/lib/editor/project-file.ts +0 -145
- package/src/lib/editor/shader-export-snippet.ts +0 -37
- package/src/lib/editor/shader-export.ts +0 -315
- package/src/lib/editor/timeline/evaluate.ts +0 -252
- package/src/lib/editor/view-transform.ts +0 -58
- package/src/lib/fonts.ts +0 -28
- package/src/renderer/ascii-atlas.ts +0 -83
- package/src/renderer/ascii-pass.ts +0 -416
- package/src/renderer/blend-modes.ts +0 -229
- package/src/renderer/contracts.ts +0 -161
- package/src/renderer/create-webgpu-renderer.ts +0 -48
- package/src/renderer/crt-pass.ts +0 -1040
- package/src/renderer/custom-shader-pass.ts +0 -117
- package/src/renderer/custom-shader-runtime.ts +0 -309
- package/src/renderer/dither-textures.ts +0 -99
- package/src/renderer/dithering-pass.ts +0 -322
- package/src/renderer/gradient-pass.ts +0 -520
- package/src/renderer/halftone-pass.ts +0 -932
- package/src/renderer/ink-pass.ts +0 -683
- package/src/renderer/live-pass.ts +0 -194
- package/src/renderer/media-pass.ts +0 -187
- package/src/renderer/media-texture.ts +0 -66
- package/src/renderer/particle-grid-pass.ts +0 -389
- package/src/renderer/pass-node-factory.ts +0 -33
- package/src/renderer/pass-node.ts +0 -209
- package/src/renderer/pattern-atlas.ts +0 -97
- package/src/renderer/pattern-pass.ts +0 -552
- package/src/renderer/pipeline-manager.ts +0 -343
- package/src/renderer/pixel-sorting-pass.ts +0 -277
- package/src/renderer/project-clock.ts +0 -57
- package/src/renderer/shaders/tsl/color/tonemapping.ts +0 -86
- package/src/renderer/shaders/tsl/cosine-palette.ts +0 -8
- package/src/renderer/shaders/tsl/noise/common.ts +0 -30
- package/src/renderer/shaders/tsl/noise/curl-noise-3d.ts +0 -35
- package/src/renderer/shaders/tsl/noise/curl-noise-4d.ts +0 -35
- package/src/renderer/shaders/tsl/noise/fbm.ts +0 -12
- package/src/renderer/shaders/tsl/noise/perlin-noise-3d.ts +0 -97
- package/src/renderer/shaders/tsl/noise/ridge-noise.ts +0 -23
- package/src/renderer/shaders/tsl/noise/simplex-noise-3d.ts +0 -78
- package/src/renderer/shaders/tsl/noise/simplex-noise-4d.ts +0 -88
- package/src/renderer/shaders/tsl/noise/turbulence.ts +0 -55
- package/src/renderer/shaders/tsl/noise/value-noise-3d.ts +0 -31
- package/src/renderer/shaders/tsl/noise/voronoi-noise-3d.ts +0 -59
- package/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.ts +0 -14
- package/src/renderer/shaders/tsl/patterns/bloom.ts +0 -10
- package/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.ts +0 -23
- package/src/renderer/shaders/tsl/patterns/grain-texture-pattern.ts +0 -8
- package/src/renderer/shaders/tsl/patterns/repeating-pattern.ts +0 -10
- package/src/renderer/shaders/tsl/utils/atan2.ts +0 -8
- package/src/renderer/shaders/tsl/utils/complex-conj.ts +0 -8
- package/src/renderer/shaders/tsl/utils/complex-cos.ts +0 -9
- package/src/renderer/shaders/tsl/utils/complex-div.ts +0 -10
- package/src/renderer/shaders/tsl/utils/complex-log.ts +0 -6
- package/src/renderer/shaders/tsl/utils/complex-mobius.ts +0 -11
- package/src/renderer/shaders/tsl/utils/complex-mul.ts +0 -8
- package/src/renderer/shaders/tsl/utils/complex-pow.ts +0 -15
- package/src/renderer/shaders/tsl/utils/complex-sin.ts +0 -9
- package/src/renderer/shaders/tsl/utils/complex-sqrt.ts +0 -17
- package/src/renderer/shaders/tsl/utils/complex-tan.ts +0 -11
- package/src/renderer/shaders/tsl/utils/complex-to-polar.ts +0 -9
- package/src/renderer/shaders/tsl/utils/hyperbolic.ts +0 -19
- package/src/renderer/shaders/tsl/utils/index.ts +0 -47
- package/src/renderer/shaders/tsl/utils/rotate.ts +0 -14
- package/src/renderer/shaders/tsl/utils/screen-aspect-uv.ts +0 -14
- package/src/renderer/shaders/tsl/utils/sd-box-2d.ts +0 -5
- package/src/renderer/shaders/tsl/utils/sd-diamond.ts +0 -5
- package/src/renderer/shaders/tsl/utils/sd-rhombus.ts +0 -26
- package/src/renderer/shaders/tsl/utils/sd-sphere.ts +0 -5
- package/src/renderer/shaders/tsl/utils/smax.ts +0 -7
- package/src/renderer/shaders/tsl/utils/smin.ts +0 -6
- package/src/renderer/text-pass.ts +0 -176
- package/src/store/asset-store.ts +0 -193
- package/src/store/editor-store.ts +0 -223
- package/src/store/history-store.ts +0 -172
- package/src/store/index.ts +0 -31
- package/src/store/layer-store.ts +0 -675
- package/src/store/timeline-store.ts +0 -572
- package/src/types/assets.d.ts +0 -6
- package/src/types/css.d.ts +0 -21
- package/src/types/editor.ts +0 -357
- package/src/types/react.d.ts +0 -15
- package/src/types/three-tsl.d.ts +0 -146
- package/src/types/three-webgpu.d.ts +0 -51
- package/tsconfig.json +0 -49
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/1.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/2.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/3.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/4.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/5.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/6.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/1.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/2.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/3.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/4.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/1.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/2.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/3.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/4.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/5.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/6.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/textures/blue-noise.png +0 -0
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import * as THREE from "three/webgpu";
|
|
2
|
+
import { type TSLNode } from "three/tsl";
|
|
3
|
+
import { PassNode } from "./pass-node";
|
|
4
|
+
import type { LayerParameterValues } from "../types/editor";
|
|
5
|
+
type MediaKind = "image" | "video";
|
|
6
|
+
type Node = TSLNode;
|
|
7
|
+
export declare class MediaPass extends PassNode {
|
|
8
|
+
private readonly canvasAspectUniform;
|
|
9
|
+
private readonly fitModeUniform;
|
|
10
|
+
private readonly offsetXUniform;
|
|
11
|
+
private readonly offsetYUniform;
|
|
12
|
+
private readonly scaleUniform;
|
|
13
|
+
private readonly textureAspectUniform;
|
|
14
|
+
private mediaTextureNode;
|
|
15
|
+
private readonly placeholder;
|
|
16
|
+
private currentTexture;
|
|
17
|
+
private loadedUrl;
|
|
18
|
+
private videoHandle;
|
|
19
|
+
private videoTexture;
|
|
20
|
+
constructor(layerId: string);
|
|
21
|
+
setMedia(url: string, kind: MediaKind): Promise<void>;
|
|
22
|
+
clearMedia(): void;
|
|
23
|
+
updateParams(params: LayerParameterValues): void;
|
|
24
|
+
render(renderer: THREE.WebGPURenderer, inputTexture: THREE.Texture, outputTarget: THREE.WebGLRenderTarget, time: number, delta: number): void;
|
|
25
|
+
resize(width: number, height: number): void;
|
|
26
|
+
needsContinuousRender(): boolean;
|
|
27
|
+
dispose(): void;
|
|
28
|
+
protected buildEffectNode(): Node;
|
|
29
|
+
private releaseCurrentMedia;
|
|
30
|
+
private setTextureAspect;
|
|
31
|
+
}
|
|
32
|
+
export {};
|
|
@@ -0,0 +1,130 @@
|
|
|
1
|
+
import * as THREE from "three/webgpu";
|
|
2
|
+
import { clamp, float, max, mix, select, texture as tslTexture, uniform, uv, vec2, vec4, } from "three/tsl";
|
|
3
|
+
import { loadImageTexture, createVideoTexture } from "./media-texture.js";
|
|
4
|
+
import { PassNode } from "./pass-node.js";
|
|
5
|
+
export class MediaPass extends PassNode {
|
|
6
|
+
canvasAspectUniform;
|
|
7
|
+
fitModeUniform;
|
|
8
|
+
offsetXUniform;
|
|
9
|
+
offsetYUniform;
|
|
10
|
+
scaleUniform;
|
|
11
|
+
textureAspectUniform;
|
|
12
|
+
mediaTextureNode;
|
|
13
|
+
placeholder;
|
|
14
|
+
currentTexture = null;
|
|
15
|
+
loadedUrl = null;
|
|
16
|
+
videoHandle = null;
|
|
17
|
+
videoTexture = null;
|
|
18
|
+
constructor(layerId) {
|
|
19
|
+
super(layerId);
|
|
20
|
+
this.placeholder = new THREE.Texture();
|
|
21
|
+
this.canvasAspectUniform = uniform(1);
|
|
22
|
+
this.fitModeUniform = uniform(0);
|
|
23
|
+
this.offsetXUniform = uniform(0);
|
|
24
|
+
this.offsetYUniform = uniform(0);
|
|
25
|
+
this.scaleUniform = uniform(1);
|
|
26
|
+
this.textureAspectUniform = uniform(1);
|
|
27
|
+
this.mediaTextureNode = tslTexture(this.placeholder, uv());
|
|
28
|
+
this.rebuildEffectNode();
|
|
29
|
+
}
|
|
30
|
+
async setMedia(url, kind) {
|
|
31
|
+
if (this.loadedUrl === url) {
|
|
32
|
+
return;
|
|
33
|
+
}
|
|
34
|
+
this.releaseCurrentMedia();
|
|
35
|
+
this.loadedUrl = url;
|
|
36
|
+
if (kind === "image") {
|
|
37
|
+
const texture = await loadImageTexture(url);
|
|
38
|
+
this.currentTexture = texture;
|
|
39
|
+
this.setTextureAspect(texture);
|
|
40
|
+
return;
|
|
41
|
+
}
|
|
42
|
+
const handle = await createVideoTexture(url);
|
|
43
|
+
this.currentTexture = handle.texture;
|
|
44
|
+
this.videoHandle = handle;
|
|
45
|
+
this.videoTexture = handle.texture;
|
|
46
|
+
this.setTextureAspect(handle.texture);
|
|
47
|
+
}
|
|
48
|
+
clearMedia() {
|
|
49
|
+
this.releaseCurrentMedia();
|
|
50
|
+
}
|
|
51
|
+
updateParams(params) {
|
|
52
|
+
this.fitModeUniform.value = params.fitMode === "contain" ? 1 : 0;
|
|
53
|
+
this.scaleUniform.value =
|
|
54
|
+
typeof params.scale === "number" ? 1 / Math.max(params.scale, 0.01) : 1;
|
|
55
|
+
if (Array.isArray(params.offset) && params.offset.length === 2) {
|
|
56
|
+
this.offsetXUniform.value = params.offset[0] ?? 0;
|
|
57
|
+
this.offsetYUniform.value = params.offset[1] ?? 0;
|
|
58
|
+
}
|
|
59
|
+
if (this.videoHandle &&
|
|
60
|
+
typeof params.playbackRate === "number" &&
|
|
61
|
+
Number.isFinite(params.playbackRate)) {
|
|
62
|
+
this.videoHandle.video.playbackRate = Math.max(0.1, params.playbackRate);
|
|
63
|
+
}
|
|
64
|
+
if (this.videoHandle) {
|
|
65
|
+
this.videoHandle.video.loop = true;
|
|
66
|
+
}
|
|
67
|
+
}
|
|
68
|
+
render(renderer, inputTexture, outputTarget, time, delta) {
|
|
69
|
+
if (this.videoTexture) {
|
|
70
|
+
this.videoTexture.needsUpdate = true;
|
|
71
|
+
}
|
|
72
|
+
if (this.currentTexture && this.mediaTextureNode) {
|
|
73
|
+
this.mediaTextureNode.value = this.currentTexture;
|
|
74
|
+
}
|
|
75
|
+
super.render(renderer, inputTexture, outputTarget, time, delta);
|
|
76
|
+
}
|
|
77
|
+
resize(width, height) {
|
|
78
|
+
this.canvasAspectUniform.value = width / Math.max(height, 1);
|
|
79
|
+
}
|
|
80
|
+
needsContinuousRender() {
|
|
81
|
+
return this.videoTexture !== null;
|
|
82
|
+
}
|
|
83
|
+
dispose() {
|
|
84
|
+
this.releaseCurrentMedia();
|
|
85
|
+
this.placeholder.dispose();
|
|
86
|
+
super.dispose();
|
|
87
|
+
}
|
|
88
|
+
buildEffectNode() {
|
|
89
|
+
if (!this.canvasAspectUniform) {
|
|
90
|
+
return this.inputNode;
|
|
91
|
+
}
|
|
92
|
+
const aspectRatio = this.textureAspectUniform.div(this.canvasAspectUniform);
|
|
93
|
+
const centeredUv = uv().sub(0.5).mul(this.scaleUniform);
|
|
94
|
+
const coverScaleX = max(aspectRatio, float(1));
|
|
95
|
+
const coverScaleY = max(float(1).div(aspectRatio), float(1));
|
|
96
|
+
const containScaleX = float(1).div(coverScaleX);
|
|
97
|
+
const containScaleY = float(1).div(coverScaleY);
|
|
98
|
+
const useContain = this.fitModeUniform;
|
|
99
|
+
const scaleX = mix(coverScaleX, containScaleX, useContain);
|
|
100
|
+
const scaleY = mix(coverScaleY, containScaleY, useContain);
|
|
101
|
+
const sampledUv = vec2(centeredUv.x.div(scaleX).add(this.offsetXUniform).add(0.5), centeredUv.y.div(scaleY).add(this.offsetYUniform).add(0.5));
|
|
102
|
+
const safeUv = clamp(sampledUv, vec2(0, 0), vec2(1, 1));
|
|
103
|
+
this.mediaTextureNode = tslTexture(this.placeholder, safeUv);
|
|
104
|
+
const inBounds = sampledUv.x
|
|
105
|
+
.greaterThanEqual(0)
|
|
106
|
+
.and(sampledUv.x.lessThanEqual(1))
|
|
107
|
+
.and(sampledUv.y.greaterThanEqual(0))
|
|
108
|
+
.and(sampledUv.y.lessThanEqual(1));
|
|
109
|
+
const contained = select(inBounds, this.mediaTextureNode, vec4(0, 0, 0, 1));
|
|
110
|
+
return mix(this.mediaTextureNode, contained, useContain);
|
|
111
|
+
}
|
|
112
|
+
releaseCurrentMedia() {
|
|
113
|
+
this.currentTexture?.dispose();
|
|
114
|
+
this.currentTexture = null;
|
|
115
|
+
this.videoTexture = null;
|
|
116
|
+
this.videoHandle?.dispose();
|
|
117
|
+
this.videoHandle = null;
|
|
118
|
+
this.loadedUrl = null;
|
|
119
|
+
}
|
|
120
|
+
setTextureAspect(texture) {
|
|
121
|
+
const image = texture.image;
|
|
122
|
+
const width = image instanceof HTMLVideoElement
|
|
123
|
+
? image.videoWidth
|
|
124
|
+
: image?.naturalWidth ?? 1;
|
|
125
|
+
const height = image instanceof HTMLVideoElement
|
|
126
|
+
? image.videoHeight
|
|
127
|
+
: image?.naturalHeight ?? 1;
|
|
128
|
+
this.textureAspectUniform.value = width / Math.max(height, 1);
|
|
129
|
+
}
|
|
130
|
+
}
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import * as THREE from "three/webgpu";
|
|
2
|
+
export interface VideoHandle {
|
|
3
|
+
dispose: () => void;
|
|
4
|
+
texture: THREE.VideoTexture;
|
|
5
|
+
video: HTMLVideoElement;
|
|
6
|
+
}
|
|
7
|
+
export declare function loadImageTexture(url: string): Promise<THREE.Texture>;
|
|
8
|
+
export declare function createVideoTexture(url: string): Promise<VideoHandle>;
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
import * as THREE from "three/webgpu";
|
|
2
|
+
export function loadImageTexture(url) {
|
|
3
|
+
return new Promise((resolve, reject) => {
|
|
4
|
+
const loader = new THREE.TextureLoader();
|
|
5
|
+
loader.load(url, (texture) => {
|
|
6
|
+
texture.colorSpace = THREE.SRGBColorSpace;
|
|
7
|
+
resolve(texture);
|
|
8
|
+
}, undefined, () => {
|
|
9
|
+
reject(new Error(`Failed to load image texture: ${url}`));
|
|
10
|
+
});
|
|
11
|
+
});
|
|
12
|
+
}
|
|
13
|
+
export function createVideoTexture(url) {
|
|
14
|
+
return new Promise((resolve, reject) => {
|
|
15
|
+
const video = document.createElement("video");
|
|
16
|
+
video.loop = true;
|
|
17
|
+
video.muted = true;
|
|
18
|
+
video.playsInline = true;
|
|
19
|
+
video.addEventListener("playing", () => {
|
|
20
|
+
const texture = new THREE.VideoTexture(video);
|
|
21
|
+
texture.colorSpace = THREE.SRGBColorSpace;
|
|
22
|
+
resolve({
|
|
23
|
+
dispose: () => {
|
|
24
|
+
texture.dispose();
|
|
25
|
+
video.pause();
|
|
26
|
+
video.src = "";
|
|
27
|
+
},
|
|
28
|
+
texture,
|
|
29
|
+
video,
|
|
30
|
+
});
|
|
31
|
+
}, { once: true });
|
|
32
|
+
video.addEventListener("loadedmetadata", () => {
|
|
33
|
+
video.play().catch(reject);
|
|
34
|
+
}, { once: true });
|
|
35
|
+
video.onerror = () => {
|
|
36
|
+
reject(new Error(`Failed to load video texture: ${url}`));
|
|
37
|
+
};
|
|
38
|
+
video.src = url;
|
|
39
|
+
video.load();
|
|
40
|
+
});
|
|
41
|
+
}
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
import * as THREE from "three/webgpu";
|
|
2
|
+
import { type TSLNode } from "three/tsl";
|
|
3
|
+
import { PassNode } from "./pass-node";
|
|
4
|
+
import type { LayerParameterValues } from "../types/editor";
|
|
5
|
+
type Node = TSLNode;
|
|
6
|
+
export declare class ParticleGridPass extends PassNode {
|
|
7
|
+
private readonly perspScene;
|
|
8
|
+
private readonly perspCamera;
|
|
9
|
+
private readonly internalRT;
|
|
10
|
+
private readonly blitInputNode;
|
|
11
|
+
private inputSamplerNode;
|
|
12
|
+
private readonly displacementUniform;
|
|
13
|
+
private readonly pointSizeUniform;
|
|
14
|
+
private readonly timeUniform;
|
|
15
|
+
private readonly noiseAmountUniform;
|
|
16
|
+
private readonly noiseScaleUniform;
|
|
17
|
+
private readonly noiseSpeedUniform;
|
|
18
|
+
private bloomEnabled;
|
|
19
|
+
private bloomNode;
|
|
20
|
+
private readonly bloomIntensityUniform;
|
|
21
|
+
private readonly bloomRadiusUniform;
|
|
22
|
+
private readonly bloomSoftnessUniform;
|
|
23
|
+
private readonly bloomThresholdUniform;
|
|
24
|
+
private mesh;
|
|
25
|
+
private meshMaterial;
|
|
26
|
+
private readonly bgColor;
|
|
27
|
+
private gridResolution;
|
|
28
|
+
private isAnimated;
|
|
29
|
+
private needsRebuild;
|
|
30
|
+
private width;
|
|
31
|
+
private height;
|
|
32
|
+
private readonly placeholder;
|
|
33
|
+
constructor(layerId: string);
|
|
34
|
+
render(renderer: THREE.WebGPURenderer, inputTexture: THREE.Texture, outputTarget: THREE.WebGLRenderTarget, time: number, delta: number): void;
|
|
35
|
+
protected beforeRender(time: number, _delta: number): void;
|
|
36
|
+
needsContinuousRender(): boolean;
|
|
37
|
+
updateParams(params: LayerParameterValues): void;
|
|
38
|
+
resize(width: number, height: number): void;
|
|
39
|
+
dispose(): void;
|
|
40
|
+
protected buildEffectNode(): Node;
|
|
41
|
+
private rebuildGrid;
|
|
42
|
+
private clearGrid;
|
|
43
|
+
private normalizeBloomRadius;
|
|
44
|
+
private normalizeBloomSoftness;
|
|
45
|
+
private disposeBloomNode;
|
|
46
|
+
private getBloomTextureNode;
|
|
47
|
+
}
|
|
48
|
+
export {};
|
|
@@ -0,0 +1,269 @@
|
|
|
1
|
+
import * as THREE from "three/webgpu";
|
|
2
|
+
import { bloom } from "three/examples/jsm/tsl/display/BloomNode.js";
|
|
3
|
+
import { attribute, clamp, float, positionLocal, smoothstep, texture as tslTexture, uniform, uv, vec2, vec3, vec4, } from "three/tsl";
|
|
4
|
+
import { PassNode } from "./pass-node.js";
|
|
5
|
+
import { simplexNoise3d } from "./shaders/tsl/noise/simplex-noise-3d.js";
|
|
6
|
+
function clamp01(value) {
|
|
7
|
+
return Math.max(0, Math.min(1, value));
|
|
8
|
+
}
|
|
9
|
+
export class ParticleGridPass extends PassNode {
|
|
10
|
+
perspScene;
|
|
11
|
+
perspCamera;
|
|
12
|
+
internalRT;
|
|
13
|
+
blitInputNode;
|
|
14
|
+
inputSamplerNode = null;
|
|
15
|
+
displacementUniform;
|
|
16
|
+
pointSizeUniform;
|
|
17
|
+
timeUniform;
|
|
18
|
+
noiseAmountUniform;
|
|
19
|
+
noiseScaleUniform;
|
|
20
|
+
noiseSpeedUniform;
|
|
21
|
+
// Bloom
|
|
22
|
+
bloomEnabled = false;
|
|
23
|
+
bloomNode = null;
|
|
24
|
+
bloomIntensityUniform;
|
|
25
|
+
bloomRadiusUniform;
|
|
26
|
+
bloomSoftnessUniform;
|
|
27
|
+
bloomThresholdUniform;
|
|
28
|
+
mesh = null;
|
|
29
|
+
meshMaterial = null;
|
|
30
|
+
bgColor = new THREE.Color(0x000000);
|
|
31
|
+
gridResolution = 64;
|
|
32
|
+
isAnimated = false;
|
|
33
|
+
needsRebuild = true;
|
|
34
|
+
width = 1;
|
|
35
|
+
height = 1;
|
|
36
|
+
placeholder;
|
|
37
|
+
constructor(layerId) {
|
|
38
|
+
super(layerId);
|
|
39
|
+
this.perspScene = new THREE.Scene();
|
|
40
|
+
this.perspCamera = new THREE.PerspectiveCamera(45, 1, 0.01, 100);
|
|
41
|
+
this.perspCamera.position.set(0, 0, 1.2);
|
|
42
|
+
this.perspCamera.lookAt(0, 0, 0);
|
|
43
|
+
this.placeholder = new THREE.Texture();
|
|
44
|
+
this.internalRT = new THREE.WebGLRenderTarget(1, 1, {
|
|
45
|
+
depthBuffer: true,
|
|
46
|
+
format: THREE.RGBAFormat,
|
|
47
|
+
generateMipmaps: false,
|
|
48
|
+
magFilter: THREE.LinearFilter,
|
|
49
|
+
minFilter: THREE.LinearFilter,
|
|
50
|
+
stencilBuffer: false,
|
|
51
|
+
type: THREE.HalfFloatType,
|
|
52
|
+
});
|
|
53
|
+
this.displacementUniform = uniform(0.5);
|
|
54
|
+
this.pointSizeUniform = uniform(3.0);
|
|
55
|
+
this.timeUniform = uniform(0.0);
|
|
56
|
+
this.noiseAmountUniform = uniform(0.0);
|
|
57
|
+
this.noiseScaleUniform = uniform(3.0);
|
|
58
|
+
this.noiseSpeedUniform = uniform(0.5);
|
|
59
|
+
this.bloomIntensityUniform = uniform(1.25);
|
|
60
|
+
this.bloomRadiusUniform = uniform(6);
|
|
61
|
+
this.bloomSoftnessUniform = uniform(0.35);
|
|
62
|
+
this.bloomThresholdUniform = uniform(0.6);
|
|
63
|
+
const blitUv = vec2(uv().x, float(1).sub(uv().y));
|
|
64
|
+
this.blitInputNode = tslTexture(new THREE.Texture(), blitUv);
|
|
65
|
+
this.rebuildEffectNode();
|
|
66
|
+
}
|
|
67
|
+
render(renderer, inputTexture, outputTarget, time, delta) {
|
|
68
|
+
if (this.needsRebuild) {
|
|
69
|
+
this.rebuildGrid();
|
|
70
|
+
this.needsRebuild = false;
|
|
71
|
+
}
|
|
72
|
+
if (this.inputSamplerNode) {
|
|
73
|
+
this.inputSamplerNode.value = inputTexture;
|
|
74
|
+
}
|
|
75
|
+
renderer.setClearColor(this.bgColor, 1);
|
|
76
|
+
renderer.setRenderTarget(this.internalRT);
|
|
77
|
+
renderer.render(this.perspScene, this.perspCamera);
|
|
78
|
+
this.blitInputNode.value = this.internalRT.texture;
|
|
79
|
+
super.render(renderer, inputTexture, outputTarget, time, delta);
|
|
80
|
+
}
|
|
81
|
+
beforeRender(time, _delta) {
|
|
82
|
+
this.timeUniform.value = time;
|
|
83
|
+
}
|
|
84
|
+
needsContinuousRender() {
|
|
85
|
+
return this.isAnimated;
|
|
86
|
+
}
|
|
87
|
+
updateParams(params) {
|
|
88
|
+
const nextResolution = typeof params.gridResolution === "number"
|
|
89
|
+
? Math.max(16, Math.min(512, Math.round(params.gridResolution)))
|
|
90
|
+
: 64;
|
|
91
|
+
const nextPointSize = typeof params.pointSize === "number" ? params.pointSize : 3;
|
|
92
|
+
const nextBloomEnabled = params.bloomEnabled === true;
|
|
93
|
+
if (nextResolution !== this.gridResolution || nextPointSize !== this.pointSizeUniform.value) {
|
|
94
|
+
this.gridResolution = nextResolution;
|
|
95
|
+
this.pointSizeUniform.value = nextPointSize;
|
|
96
|
+
this.needsRebuild = true;
|
|
97
|
+
}
|
|
98
|
+
this.displacementUniform.value =
|
|
99
|
+
typeof params.displacement === "number" ? params.displacement : 0.5;
|
|
100
|
+
this.bgColor.set(typeof params.backgroundColor === "string" ? params.backgroundColor : "#000000");
|
|
101
|
+
const noiseAmount = typeof params.noiseAmount === "number" ? params.noiseAmount : 0;
|
|
102
|
+
this.noiseAmountUniform.value = noiseAmount;
|
|
103
|
+
this.noiseScaleUniform.value =
|
|
104
|
+
typeof params.noiseScale === "number" ? params.noiseScale : 3;
|
|
105
|
+
this.noiseSpeedUniform.value =
|
|
106
|
+
typeof params.noiseSpeed === "number" ? params.noiseSpeed : 0.5;
|
|
107
|
+
this.isAnimated = noiseAmount > 0;
|
|
108
|
+
this.bloomIntensityUniform.value =
|
|
109
|
+
typeof params.bloomIntensity === "number" ? Math.max(0, params.bloomIntensity) : 1.25;
|
|
110
|
+
this.bloomThresholdUniform.value =
|
|
111
|
+
typeof params.bloomThreshold === "number" ? clamp01(params.bloomThreshold) : 0.6;
|
|
112
|
+
this.bloomRadiusUniform.value =
|
|
113
|
+
typeof params.bloomRadius === "number" ? Math.max(0, params.bloomRadius) : 6;
|
|
114
|
+
this.bloomSoftnessUniform.value =
|
|
115
|
+
typeof params.bloomSoftness === "number" ? clamp01(params.bloomSoftness) : 0.35;
|
|
116
|
+
if (nextBloomEnabled !== this.bloomEnabled) {
|
|
117
|
+
this.bloomEnabled = nextBloomEnabled;
|
|
118
|
+
this.rebuildEffectNode();
|
|
119
|
+
}
|
|
120
|
+
if (this.bloomNode) {
|
|
121
|
+
this.bloomNode.strength.value = this.bloomIntensityUniform.value;
|
|
122
|
+
this.bloomNode.radius.value = this.normalizeBloomRadius(this.bloomRadiusUniform.value);
|
|
123
|
+
this.bloomNode.threshold.value = this.bloomThresholdUniform.value;
|
|
124
|
+
this.bloomNode.smoothWidth.value = this.normalizeBloomSoftness(this.bloomSoftnessUniform.value);
|
|
125
|
+
}
|
|
126
|
+
}
|
|
127
|
+
resize(width, height) {
|
|
128
|
+
this.width = Math.max(1, width);
|
|
129
|
+
this.height = Math.max(1, height);
|
|
130
|
+
this.internalRT.setSize(this.width, this.height);
|
|
131
|
+
this.perspCamera.aspect = this.width / this.height;
|
|
132
|
+
this.perspCamera.updateProjectionMatrix();
|
|
133
|
+
this.needsRebuild = true;
|
|
134
|
+
}
|
|
135
|
+
dispose() {
|
|
136
|
+
this.disposeBloomNode();
|
|
137
|
+
this.clearGrid();
|
|
138
|
+
this.placeholder.dispose();
|
|
139
|
+
this.internalRT.dispose();
|
|
140
|
+
super.dispose();
|
|
141
|
+
}
|
|
142
|
+
buildEffectNode() {
|
|
143
|
+
if (!this.blitInputNode) {
|
|
144
|
+
return this.inputNode;
|
|
145
|
+
}
|
|
146
|
+
this.disposeBloomNode();
|
|
147
|
+
this.bloomNode = null;
|
|
148
|
+
const baseColor = vec3(this.blitInputNode.r, this.blitInputNode.g, this.blitInputNode.b);
|
|
149
|
+
if (!this.bloomEnabled) {
|
|
150
|
+
return vec4(baseColor, float(1));
|
|
151
|
+
}
|
|
152
|
+
const bloomInput = vec4(baseColor, float(1));
|
|
153
|
+
this.bloomNode = bloom(bloomInput, this.bloomIntensityUniform.value, this.normalizeBloomRadius(this.bloomRadiusUniform.value), this.bloomThresholdUniform.value);
|
|
154
|
+
this.bloomNode.smoothWidth.value = this.normalizeBloomSoftness(this.bloomSoftnessUniform.value);
|
|
155
|
+
return vec4(clamp(baseColor.add(this.getBloomTextureNode().rgb), vec3(float(0), float(0), float(0)), vec3(float(1), float(1), float(1))), float(1));
|
|
156
|
+
}
|
|
157
|
+
rebuildGrid() {
|
|
158
|
+
this.clearGrid();
|
|
159
|
+
const res = this.gridResolution;
|
|
160
|
+
const count = res * res;
|
|
161
|
+
const aspect = this.width / this.height;
|
|
162
|
+
const pointSize = this.pointSizeUniform.value;
|
|
163
|
+
// Camera frustum at z=0
|
|
164
|
+
const halfH = Math.tan((45 * Math.PI) / 360) * 1.2;
|
|
165
|
+
const halfW = halfH * aspect;
|
|
166
|
+
// Size of each quad in world units — convert point size from pixels to world
|
|
167
|
+
// At z=0 with camera at 1.2, 1 world unit = canvas_height / (2 * halfH) pixels
|
|
168
|
+
const pixelsPerUnit = this.height / (2 * halfH);
|
|
169
|
+
const quadWorldSize = pointSize / pixelsPerUnit;
|
|
170
|
+
// Base quad: unit plane centered at origin
|
|
171
|
+
const baseGeo = new THREE.PlaneGeometry(1, 1);
|
|
172
|
+
// Instance attributes
|
|
173
|
+
const offsets = new Float32Array(count * 3);
|
|
174
|
+
const gridUvs = new Float32Array(count * 2);
|
|
175
|
+
for (let row = 0; row < res; row++) {
|
|
176
|
+
for (let col = 0; col < res; col++) {
|
|
177
|
+
const i = row * res + col;
|
|
178
|
+
const u = col / (res - 1);
|
|
179
|
+
const v = row / (res - 1);
|
|
180
|
+
offsets[i * 3] = (u * 2 - 1) * halfW;
|
|
181
|
+
offsets[i * 3 + 1] = (v * 2 - 1) * halfH;
|
|
182
|
+
offsets[i * 3 + 2] = 0;
|
|
183
|
+
gridUvs[i * 2] = u;
|
|
184
|
+
gridUvs[i * 2 + 1] = 1 - v;
|
|
185
|
+
}
|
|
186
|
+
}
|
|
187
|
+
const instancedGeo = new THREE.InstancedBufferGeometry();
|
|
188
|
+
instancedGeo.index = baseGeo.index;
|
|
189
|
+
instancedGeo.setAttribute("position", baseGeo.getAttribute("position"));
|
|
190
|
+
instancedGeo.setAttribute("normal", baseGeo.getAttribute("normal"));
|
|
191
|
+
instancedGeo.setAttribute("uv", baseGeo.getAttribute("uv"));
|
|
192
|
+
instancedGeo.setAttribute("instanceOffset", new THREE.InstancedBufferAttribute(offsets, 3));
|
|
193
|
+
instancedGeo.setAttribute("instanceGridUv", new THREE.InstancedBufferAttribute(gridUvs, 2));
|
|
194
|
+
instancedGeo.instanceCount = count;
|
|
195
|
+
// GPU material
|
|
196
|
+
const instanceOffset = attribute("instanceOffset", "vec3");
|
|
197
|
+
const instanceGridUv = attribute("instanceGridUv", "vec2");
|
|
198
|
+
// Sample input texture per instance
|
|
199
|
+
this.inputSamplerNode = tslTexture(this.placeholder, instanceGridUv);
|
|
200
|
+
const sampledColor = this.inputSamplerNode;
|
|
201
|
+
// Luma for Z displacement
|
|
202
|
+
const luma = sampledColor.r
|
|
203
|
+
.mul(0.2126)
|
|
204
|
+
.add(sampledColor.g.mul(0.7152))
|
|
205
|
+
.add(sampledColor.b.mul(0.0722));
|
|
206
|
+
// Per-particle noise using instance grid UV scaled by resolution
|
|
207
|
+
const noiseUv = vec2(instanceGridUv.x.mul(float(res)).mul(this.noiseScaleUniform), instanceGridUv.y.mul(float(res)).mul(this.noiseScaleUniform));
|
|
208
|
+
const noiseInputX = vec3(noiseUv.x, noiseUv.y, this.timeUniform.mul(this.noiseSpeedUniform));
|
|
209
|
+
const noiseInputY = vec3(noiseUv.x, noiseUv.y, this.timeUniform.mul(this.noiseSpeedUniform).add(float(100)));
|
|
210
|
+
const noiseOffsetX = simplexNoise3d(noiseInputX).mul(this.noiseAmountUniform).mul(0.01);
|
|
211
|
+
const noiseOffsetY = simplexNoise3d(noiseInputY).mul(this.noiseAmountUniform).mul(0.01);
|
|
212
|
+
// Scale quad vertices by world size, then offset to instance position + noise + displacement
|
|
213
|
+
const scaledPos = positionLocal.mul(float(quadWorldSize));
|
|
214
|
+
const finalPos = vec3(scaledPos.x.add(instanceOffset.x).add(noiseOffsetX), scaledPos.y.add(instanceOffset.y).add(noiseOffsetY), scaledPos.z.add(instanceOffset.z).add(luma.mul(this.displacementUniform)));
|
|
215
|
+
// Circle mask using quad UV (0–1 per quad)
|
|
216
|
+
// Edge width scales with point size so anti-aliasing is always ~1.5px
|
|
217
|
+
const quadUv = uv();
|
|
218
|
+
const dist = vec2(quadUv.x.sub(0.5), quadUv.y.sub(0.5)).length();
|
|
219
|
+
const aaWidth = float(1.5).div(this.pointSizeUniform);
|
|
220
|
+
const circleMask = smoothstep(float(0.5), float(0.5).sub(aaWidth), dist);
|
|
221
|
+
const material = new THREE.MeshBasicNodeMaterial();
|
|
222
|
+
material.positionNode = finalPos;
|
|
223
|
+
material.colorNode = vec4(sampledColor.r, sampledColor.g, sampledColor.b, circleMask);
|
|
224
|
+
material.transparent = true;
|
|
225
|
+
material.alphaTest = 0.01;
|
|
226
|
+
material.depthWrite = false;
|
|
227
|
+
material.side = THREE.DoubleSide;
|
|
228
|
+
this.meshMaterial = material;
|
|
229
|
+
this.mesh = new THREE.Mesh(instancedGeo, material);
|
|
230
|
+
this.mesh.frustumCulled = false;
|
|
231
|
+
this.perspScene.add(this.mesh);
|
|
232
|
+
baseGeo.dispose();
|
|
233
|
+
}
|
|
234
|
+
clearGrid() {
|
|
235
|
+
if (this.mesh) {
|
|
236
|
+
this.perspScene.remove(this.mesh);
|
|
237
|
+
this.mesh.geometry.dispose();
|
|
238
|
+
this.mesh = null;
|
|
239
|
+
}
|
|
240
|
+
if (this.meshMaterial) {
|
|
241
|
+
this.meshMaterial.dispose();
|
|
242
|
+
this.meshMaterial = null;
|
|
243
|
+
}
|
|
244
|
+
this.inputSamplerNode = null;
|
|
245
|
+
}
|
|
246
|
+
normalizeBloomRadius(value) {
|
|
247
|
+
return clamp01(value / 24);
|
|
248
|
+
}
|
|
249
|
+
normalizeBloomSoftness(value) {
|
|
250
|
+
return Math.max(0.001, value * 0.25);
|
|
251
|
+
}
|
|
252
|
+
disposeBloomNode() {
|
|
253
|
+
;
|
|
254
|
+
this.bloomNode?.dispose?.();
|
|
255
|
+
}
|
|
256
|
+
getBloomTextureNode() {
|
|
257
|
+
const bloomNode = this.bloomNode;
|
|
258
|
+
if (!bloomNode) {
|
|
259
|
+
throw new Error("Bloom node is not initialized");
|
|
260
|
+
}
|
|
261
|
+
if ("getTextureNode" in bloomNode && typeof bloomNode.getTextureNode === "function") {
|
|
262
|
+
return bloomNode.getTextureNode();
|
|
263
|
+
}
|
|
264
|
+
if ("getTexture" in bloomNode && typeof bloomNode.getTexture === "function") {
|
|
265
|
+
return bloomNode.getTexture();
|
|
266
|
+
}
|
|
267
|
+
throw new Error("Bloom node does not expose a texture getter");
|
|
268
|
+
}
|
|
269
|
+
}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import * as THREE from "three/webgpu";
|
|
2
|
+
import { type TSLNode } from "three/tsl";
|
|
3
|
+
import type { LayerCompositeMode, LayerParameterValues } from "../types/editor";
|
|
4
|
+
type Node = TSLNode;
|
|
5
|
+
export declare class PassNode {
|
|
6
|
+
readonly layerId: string;
|
|
7
|
+
enabled: boolean;
|
|
8
|
+
protected readonly scene: THREE.Scene;
|
|
9
|
+
protected readonly camera: THREE.OrthographicCamera;
|
|
10
|
+
protected readonly material: THREE.MeshBasicNodeMaterial;
|
|
11
|
+
protected readonly inputNode: Node;
|
|
12
|
+
protected effectNode: Node;
|
|
13
|
+
protected readonly hueUniform: Node;
|
|
14
|
+
protected readonly saturationUniform: Node;
|
|
15
|
+
private readonly opacityUniform;
|
|
16
|
+
private blendMode;
|
|
17
|
+
private compositeMode;
|
|
18
|
+
constructor(layerId: string);
|
|
19
|
+
render(renderer: THREE.WebGPURenderer, inputTexture: THREE.Texture, outputTarget: THREE.WebGLRenderTarget, time: number, delta: number): void;
|
|
20
|
+
updateOpacity(opacity: number): void;
|
|
21
|
+
updateBlendMode(blendMode: string): boolean;
|
|
22
|
+
updateCompositeMode(compositeMode: LayerCompositeMode): boolean;
|
|
23
|
+
updateLayerColorAdjustments(hue: number, saturation: number): void;
|
|
24
|
+
updateParams(_params: LayerParameterValues): void;
|
|
25
|
+
resize(_width: number, _height: number): void;
|
|
26
|
+
updateLogicalSize(_width: number, _height: number): void;
|
|
27
|
+
needsContinuousRender(): boolean;
|
|
28
|
+
dispose(): void;
|
|
29
|
+
getMaterialVersion(): number;
|
|
30
|
+
protected beforeRender(_time: number, _delta: number): void;
|
|
31
|
+
protected buildEffectNode(): Node;
|
|
32
|
+
protected rebuildEffectNode(): void;
|
|
33
|
+
protected rebuildColorNode(): void;
|
|
34
|
+
private applySharedColorAdjustments;
|
|
35
|
+
}
|
|
36
|
+
export {};
|