@basementstudio/shader-lab 0.1.0 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/src/easings.d.ts +3 -0
- package/dist/src/easings.js +3 -0
- package/dist/src/index.d.ts +5 -0
- package/dist/src/index.js +4 -0
- package/dist/src/lib/editor/custom-shader/shared.d.ts +1 -0
- package/dist/src/lib/editor/custom-shader/shared.js +1 -0
- package/dist/src/renderer/ascii-atlas.d.ts +5 -0
- package/dist/src/renderer/ascii-atlas.js +61 -0
- package/dist/src/renderer/ascii-pass.d.ts +50 -0
- package/dist/src/renderer/ascii-pass.js +271 -0
- package/dist/src/renderer/asset-url.d.ts +1 -0
- package/dist/src/renderer/asset-url.js +3 -0
- package/dist/src/renderer/blend-modes.d.ts +4 -0
- package/dist/src/renderer/blend-modes.js +157 -0
- package/dist/src/renderer/contracts.d.ts +26 -0
- package/dist/src/renderer/contracts.js +13 -0
- package/dist/src/renderer/create-webgpu-renderer.d.ts +3 -0
- package/dist/src/renderer/create-webgpu-renderer.js +37 -0
- package/dist/src/renderer/crt-pass.d.ts +72 -0
- package/dist/src/renderer/crt-pass.js +536 -0
- package/dist/src/renderer/custom-shader-pass.d.ts +17 -0
- package/dist/src/renderer/custom-shader-pass.js +79 -0
- package/dist/src/renderer/custom-shader-runtime.d.ts +16 -0
- package/dist/src/renderer/custom-shader-runtime.js +169 -0
- package/dist/src/renderer/dither-textures.d.ts +8 -0
- package/dist/src/renderer/dither-textures.js +66 -0
- package/dist/src/renderer/dithering-pass.d.ts +45 -0
- package/dist/src/renderer/dithering-pass.js +229 -0
- package/dist/src/renderer/gradient-pass.d.ts +39 -0
- package/dist/src/renderer/gradient-pass.js +358 -0
- package/dist/src/renderer/halftone-pass.d.ts +65 -0
- package/dist/src/renderer/halftone-pass.js +530 -0
- package/dist/src/renderer/ink-pass.d.ts +84 -0
- package/dist/src/renderer/ink-pass.js +526 -0
- package/dist/src/renderer/live-pass.d.ts +31 -0
- package/dist/src/renderer/live-pass.js +136 -0
- package/dist/src/renderer/media-pass.d.ts +32 -0
- package/dist/src/renderer/media-pass.js +130 -0
- package/dist/src/renderer/media-texture.d.ts +8 -0
- package/dist/src/renderer/media-texture.js +41 -0
- package/dist/src/renderer/particle-grid-pass.d.ts +48 -0
- package/dist/src/renderer/particle-grid-pass.js +269 -0
- package/dist/src/renderer/pass-node.d.ts +36 -0
- package/dist/src/renderer/pass-node.js +120 -0
- package/dist/src/renderer/pattern-atlas.d.ts +8 -0
- package/dist/src/renderer/pattern-atlas.js +79 -0
- package/dist/src/renderer/pattern-pass.d.ts +58 -0
- package/dist/src/renderer/pattern-pass.js +316 -0
- package/dist/src/renderer/pipeline-manager.d.ts +39 -0
- package/dist/src/renderer/pipeline-manager.js +287 -0
- package/dist/src/renderer/pixel-sorting-pass.d.ts +33 -0
- package/dist/src/renderer/pixel-sorting-pass.js +179 -0
- package/dist/src/renderer/shaders/tsl/color/tonemapping.d.ts +9 -0
- package/dist/src/renderer/shaders/tsl/color/tonemapping.js +59 -0
- package/dist/src/renderer/shaders/tsl/cosine-palette.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/cosine-palette.ts → dist/src/renderer/shaders/tsl/cosine-palette.js} +3 -4
- package/dist/src/renderer/shaders/tsl/noise/common.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/noise/common.js +24 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-3d.js +27 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-4d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-4d.js +27 -0
- package/dist/src/renderer/shaders/tsl/noise/fbm.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/fbm.js +11 -0
- package/dist/src/renderer/shaders/tsl/noise/perlin-noise-3d.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/noise/perlin-noise-3d.js +66 -0
- package/dist/src/renderer/shaders/tsl/noise/ridge-noise.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/ridge-noise.js +19 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-3d.js +44 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-4d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-4d.js +51 -0
- package/dist/src/renderer/shaders/tsl/noise/turbulence.d.ts +7 -0
- package/dist/src/renderer/shaders/tsl/noise/turbulence.js +34 -0
- package/dist/src/renderer/shaders/tsl/noise/value-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/value-noise-3d.js +27 -0
- package/dist/src/renderer/shaders/tsl/noise/voronoi-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/voronoi-noise-3d.js +45 -0
- package/dist/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.js +13 -0
- package/dist/src/renderer/shaders/tsl/patterns/bloom.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/patterns/bloom.ts → dist/src/renderer/shaders/tsl/patterns/bloom.js} +4 -6
- package/dist/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.js +16 -0
- package/dist/src/renderer/shaders/tsl/patterns/grain-texture-pattern.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/patterns/grain-texture-pattern.ts → dist/src/renderer/shaders/tsl/patterns/grain-texture-pattern.js} +3 -4
- package/dist/src/renderer/shaders/tsl/patterns/repeating-pattern.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/patterns/repeating-pattern.ts → dist/src/renderer/shaders/tsl/patterns/repeating-pattern.js} +4 -6
- package/dist/src/renderer/shaders/tsl/utils/atan2.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/atan2.js +7 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-conj.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-conj.ts → dist/src/renderer/shaders/tsl/utils/complex-conj.js} +3 -4
- package/dist/src/renderer/shaders/tsl/utils/complex-cos.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-cos.js +9 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-div.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-div.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-log.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-log.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-mobius.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-mobius.js +10 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-mul.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-mul.ts → dist/src/renderer/shaders/tsl/utils/complex-mul.js} +3 -4
- package/dist/src/renderer/shaders/tsl/utils/complex-pow.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-pow.js +14 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sin.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sin.js +9 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sqrt.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sqrt.js +12 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-tan.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-tan.js +11 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-to-polar.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-to-polar.js +9 -0
- package/dist/src/renderer/shaders/tsl/utils/hyperbolic.d.ts +8 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/utils/hyperbolic.ts → dist/src/renderer/shaders/tsl/utils/hyperbolic.js} +7 -11
- package/dist/src/renderer/shaders/tsl/utils/index.d.ts +38 -0
- package/dist/src/renderer/shaders/tsl/utils/index.js +39 -0
- package/dist/src/renderer/shaders/tsl/utils/rotate.d.ts +2 -0
- package/dist/src/renderer/shaders/tsl/utils/rotate.js +7 -0
- package/dist/src/renderer/shaders/tsl/utils/screen-aspect-uv.d.ts +2 -0
- package/dist/src/renderer/shaders/tsl/utils/screen-aspect-uv.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-box-2d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-box-2d.js +5 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-diamond.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-diamond.js +5 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-rhombus.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-rhombus.js +14 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-sphere.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-sphere.js +5 -0
- package/dist/src/renderer/shaders/tsl/utils/smax.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/smax.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/smin.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/smin.js +6 -0
- package/dist/src/renderer/text-pass.d.ts +23 -0
- package/dist/src/renderer/text-pass.js +129 -0
- package/dist/src/runtime-clock.d.ts +9 -0
- package/dist/src/runtime-clock.js +20 -0
- package/dist/src/runtime-frame.d.ts +11 -0
- package/dist/src/runtime-frame.js +12 -0
- package/dist/src/shader-lab-composition.d.ts +9 -0
- package/dist/src/shader-lab-composition.js +96 -0
- package/dist/src/timeline.d.ts +8 -0
- package/dist/src/timeline.js +179 -0
- package/dist/src/types/editor.d.ts +3 -0
- package/dist/src/types/editor.js +1 -0
- package/dist/src/types.d.ts +81 -0
- package/dist/src/types.js +1 -0
- package/package.json +28 -65
- package/.biome/plugins/README.md +0 -21
- package/.biome/plugins/no-anchor-element.grit +0 -12
- package/.biome/plugins/no-relative-parent-imports.grit +0 -10
- package/.biome/plugins/no-unnecessary-forwardref.grit +0 -9
- package/.changeset/README.md +0 -17
- package/.changeset/config.json +0 -11
- package/.editorconfig +0 -40
- package/.env.example +0 -81
- package/.gitattributes +0 -19
- package/.github/workflows/canary.yml +0 -80
- package/.github/workflows/ci.yml +0 -37
- package/.github/workflows/release.yml +0 -56
- package/.tldrignore +0 -84
- package/.vscode/extensions.json +0 -20
- package/.vscode/settings.json +0 -105
- package/biome.json +0 -249
- package/bun.lock +0 -1224
- package/next.config.ts +0 -131
- package/packages/shader-lab-react/CHANGELOG.md +0 -9
- package/packages/shader-lab-react/README.md +0 -119
- package/packages/shader-lab-react/package.json +0 -36
- package/packages/shader-lab-react/scripts/fix-esm-specifiers.mjs +0 -57
- package/packages/shader-lab-react/scripts/prepare-dist.mjs +0 -4
- package/packages/shader-lab-react/src/ambient/three-tsl.d.ts +0 -146
- package/packages/shader-lab-react/src/ambient/three-webgpu.d.ts +0 -51
- package/packages/shader-lab-react/src/easings.ts +0 -4
- package/packages/shader-lab-react/src/index.ts +0 -35
- package/packages/shader-lab-react/src/lib/editor/custom-shader/shared.ts +0 -2
- package/packages/shader-lab-react/src/renderer/ascii-atlas.ts +0 -83
- package/packages/shader-lab-react/src/renderer/ascii-pass.ts +0 -416
- package/packages/shader-lab-react/src/renderer/asset-url.ts +0 -3
- package/packages/shader-lab-react/src/renderer/blend-modes.ts +0 -229
- package/packages/shader-lab-react/src/renderer/contracts.ts +0 -54
- package/packages/shader-lab-react/src/renderer/create-webgpu-renderer.ts +0 -48
- package/packages/shader-lab-react/src/renderer/crt-pass.ts +0 -1040
- package/packages/shader-lab-react/src/renderer/custom-shader-pass.ts +0 -108
- package/packages/shader-lab-react/src/renderer/custom-shader-runtime.ts +0 -309
- package/packages/shader-lab-react/src/renderer/dither-textures.ts +0 -99
- package/packages/shader-lab-react/src/renderer/dithering-pass.ts +0 -322
- package/packages/shader-lab-react/src/renderer/gradient-pass.ts +0 -521
- package/packages/shader-lab-react/src/renderer/halftone-pass.ts +0 -932
- package/packages/shader-lab-react/src/renderer/ink-pass.ts +0 -802
- package/packages/shader-lab-react/src/renderer/live-pass.ts +0 -194
- package/packages/shader-lab-react/src/renderer/media-pass.ts +0 -187
- package/packages/shader-lab-react/src/renderer/media-texture.ts +0 -66
- package/packages/shader-lab-react/src/renderer/particle-grid-pass.ts +0 -389
- package/packages/shader-lab-react/src/renderer/pass-node.ts +0 -209
- package/packages/shader-lab-react/src/renderer/pattern-atlas.ts +0 -133
- package/packages/shader-lab-react/src/renderer/pattern-pass.ts +0 -552
- package/packages/shader-lab-react/src/renderer/pipeline-manager.ts +0 -369
- package/packages/shader-lab-react/src/renderer/pixel-sorting-pass.ts +0 -277
- package/packages/shader-lab-react/src/renderer/shaders/tsl/color/tonemapping.ts +0 -87
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/common.ts +0 -31
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/curl-noise-3d.ts +0 -36
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/curl-noise-4d.ts +0 -36
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/fbm.ts +0 -13
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/perlin-noise-3d.ts +0 -96
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/ridge-noise.ts +0 -24
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/simplex-noise-3d.ts +0 -79
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/simplex-noise-4d.ts +0 -89
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/turbulence.ts +0 -56
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/value-noise-3d.ts +0 -32
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/voronoi-noise-3d.ts +0 -60
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.ts +0 -15
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.ts +0 -24
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/atan2.ts +0 -9
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-cos.ts +0 -10
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-div.ts +0 -11
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-log.ts +0 -7
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-mobius.ts +0 -12
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-pow.ts +0 -16
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-sin.ts +0 -10
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-sqrt.ts +0 -18
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-tan.ts +0 -12
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-to-polar.ts +0 -10
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/index.ts +0 -48
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/rotate.ts +0 -15
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/screen-aspect-uv.ts +0 -15
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-box-2d.ts +0 -6
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-diamond.ts +0 -6
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-rhombus.ts +0 -27
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-sphere.ts +0 -6
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/smax.ts +0 -7
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/smin.ts +0 -7
- package/packages/shader-lab-react/src/renderer/text-pass.ts +0 -176
- package/packages/shader-lab-react/src/runtime-clock.ts +0 -42
- package/packages/shader-lab-react/src/runtime-frame.ts +0 -29
- package/packages/shader-lab-react/src/shader-lab-composition.tsx +0 -163
- package/packages/shader-lab-react/src/timeline.ts +0 -283
- package/packages/shader-lab-react/src/types/editor.ts +0 -5
- package/packages/shader-lab-react/src/types.ts +0 -141
- package/packages/shader-lab-react/tsconfig.build.json +0 -8
- package/packages/shader-lab-react/tsconfig.json +0 -21
- package/postcss.config.mjs +0 -5
- package/public/assets/fonts/msdf/geist-mono/GeistMono-Regular-msdf-atlas.png +0 -0
- package/public/assets/fonts/msdf/geist-mono/GeistMono-Regular-msdf.json +0 -1412
- package/public/assets/patterns/bars/1.svg +0 -3
- package/public/assets/patterns/bars/2.svg +0 -3
- package/public/assets/patterns/bars/3.svg +0 -3
- package/public/assets/patterns/bars/4.svg +0 -3
- package/public/assets/patterns/bars/5.svg +0 -3
- package/public/assets/patterns/bars/6.svg +0 -3
- package/public/assets/patterns/candles/1.svg +0 -3
- package/public/assets/patterns/candles/2.svg +0 -3
- package/public/assets/patterns/candles/3.svg +0 -3
- package/public/assets/patterns/candles/4.svg +0 -3
- package/public/assets/patterns/shapes/1.svg +0 -3
- package/public/assets/patterns/shapes/2.svg +0 -3
- package/public/assets/patterns/shapes/3.svg +0 -3
- package/public/assets/patterns/shapes/4.svg +0 -4
- package/public/assets/patterns/shapes/5.svg +0 -3
- package/public/assets/patterns/shapes/6.svg +0 -4
- package/public/fonts/geist/Geist-Mono.woff2 +0 -0
- package/public/textures/blue-noise.png +0 -0
- package/public/textures/crt-mask.png +0 -0
- package/src/app/design/page.tsx +0 -398
- package/src/app/favicon.ico +0 -0
- package/src/app/globals.css +0 -280
- package/src/app/layout.tsx +0 -89
- package/src/app/page.tsx +0 -20
- package/src/app/robots.ts +0 -13
- package/src/app/sitemap.ts +0 -13
- package/src/components/editor/editor-canvas-viewport.tsx +0 -116
- package/src/components/editor/editor-export-dialog.tsx +0 -1177
- package/src/components/editor/editor-timeline-overlay.tsx +0 -983
- package/src/components/editor/editor-topbar.tsx +0 -287
- package/src/components/editor/layer-sidebar.tsx +0 -738
- package/src/components/editor/properties-sidebar-content.tsx +0 -574
- package/src/components/editor/properties-sidebar-fields.tsx +0 -389
- package/src/components/editor/properties-sidebar-utils.ts +0 -178
- package/src/components/editor/properties-sidebar.tsx +0 -421
- package/src/components/ui/button/index.tsx +0 -57
- package/src/components/ui/color-picker/index.tsx +0 -358
- package/src/components/ui/glass-panel/index.tsx +0 -45
- package/src/components/ui/icon-button/index.tsx +0 -46
- package/src/components/ui/select/index.tsx +0 -136
- package/src/components/ui/slider/index.tsx +0 -192
- package/src/components/ui/toggle/index.tsx +0 -34
- package/src/components/ui/typography/index.tsx +0 -61
- package/src/components/ui/xy-pad/index.tsx +0 -160
- package/src/features/editor/components/editor-export-dialog.module.css +0 -271
- package/src/hooks/use-editor-renderer.ts +0 -182
- package/src/lib/app.ts +0 -6
- package/src/lib/cn.ts +0 -7
- package/src/lib/easings.ts +0 -240
- package/src/lib/editor/config/layer-registry.ts +0 -2434
- package/src/lib/editor/custom-shader/shared.ts +0 -28
- package/src/lib/editor/export.ts +0 -420
- package/src/lib/editor/history.ts +0 -71
- package/src/lib/editor/layers.ts +0 -76
- package/src/lib/editor/parameter-schema.ts +0 -75
- package/src/lib/editor/project-file.ts +0 -145
- package/src/lib/editor/shader-export-snippet.ts +0 -37
- package/src/lib/editor/shader-export.ts +0 -315
- package/src/lib/editor/timeline/evaluate.ts +0 -252
- package/src/lib/editor/view-transform.ts +0 -58
- package/src/lib/fonts.ts +0 -28
- package/src/renderer/ascii-atlas.ts +0 -83
- package/src/renderer/ascii-pass.ts +0 -416
- package/src/renderer/blend-modes.ts +0 -229
- package/src/renderer/contracts.ts +0 -161
- package/src/renderer/create-webgpu-renderer.ts +0 -48
- package/src/renderer/crt-pass.ts +0 -1040
- package/src/renderer/custom-shader-pass.ts +0 -117
- package/src/renderer/custom-shader-runtime.ts +0 -309
- package/src/renderer/dither-textures.ts +0 -99
- package/src/renderer/dithering-pass.ts +0 -322
- package/src/renderer/gradient-pass.ts +0 -520
- package/src/renderer/halftone-pass.ts +0 -932
- package/src/renderer/ink-pass.ts +0 -683
- package/src/renderer/live-pass.ts +0 -194
- package/src/renderer/media-pass.ts +0 -187
- package/src/renderer/media-texture.ts +0 -66
- package/src/renderer/particle-grid-pass.ts +0 -389
- package/src/renderer/pass-node-factory.ts +0 -33
- package/src/renderer/pass-node.ts +0 -209
- package/src/renderer/pattern-atlas.ts +0 -97
- package/src/renderer/pattern-pass.ts +0 -552
- package/src/renderer/pipeline-manager.ts +0 -343
- package/src/renderer/pixel-sorting-pass.ts +0 -277
- package/src/renderer/project-clock.ts +0 -57
- package/src/renderer/shaders/tsl/color/tonemapping.ts +0 -86
- package/src/renderer/shaders/tsl/cosine-palette.ts +0 -8
- package/src/renderer/shaders/tsl/noise/common.ts +0 -30
- package/src/renderer/shaders/tsl/noise/curl-noise-3d.ts +0 -35
- package/src/renderer/shaders/tsl/noise/curl-noise-4d.ts +0 -35
- package/src/renderer/shaders/tsl/noise/fbm.ts +0 -12
- package/src/renderer/shaders/tsl/noise/perlin-noise-3d.ts +0 -97
- package/src/renderer/shaders/tsl/noise/ridge-noise.ts +0 -23
- package/src/renderer/shaders/tsl/noise/simplex-noise-3d.ts +0 -78
- package/src/renderer/shaders/tsl/noise/simplex-noise-4d.ts +0 -88
- package/src/renderer/shaders/tsl/noise/turbulence.ts +0 -55
- package/src/renderer/shaders/tsl/noise/value-noise-3d.ts +0 -31
- package/src/renderer/shaders/tsl/noise/voronoi-noise-3d.ts +0 -59
- package/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.ts +0 -14
- package/src/renderer/shaders/tsl/patterns/bloom.ts +0 -10
- package/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.ts +0 -23
- package/src/renderer/shaders/tsl/patterns/grain-texture-pattern.ts +0 -8
- package/src/renderer/shaders/tsl/patterns/repeating-pattern.ts +0 -10
- package/src/renderer/shaders/tsl/utils/atan2.ts +0 -8
- package/src/renderer/shaders/tsl/utils/complex-conj.ts +0 -8
- package/src/renderer/shaders/tsl/utils/complex-cos.ts +0 -9
- package/src/renderer/shaders/tsl/utils/complex-div.ts +0 -10
- package/src/renderer/shaders/tsl/utils/complex-log.ts +0 -6
- package/src/renderer/shaders/tsl/utils/complex-mobius.ts +0 -11
- package/src/renderer/shaders/tsl/utils/complex-mul.ts +0 -8
- package/src/renderer/shaders/tsl/utils/complex-pow.ts +0 -15
- package/src/renderer/shaders/tsl/utils/complex-sin.ts +0 -9
- package/src/renderer/shaders/tsl/utils/complex-sqrt.ts +0 -17
- package/src/renderer/shaders/tsl/utils/complex-tan.ts +0 -11
- package/src/renderer/shaders/tsl/utils/complex-to-polar.ts +0 -9
- package/src/renderer/shaders/tsl/utils/hyperbolic.ts +0 -19
- package/src/renderer/shaders/tsl/utils/index.ts +0 -47
- package/src/renderer/shaders/tsl/utils/rotate.ts +0 -14
- package/src/renderer/shaders/tsl/utils/screen-aspect-uv.ts +0 -14
- package/src/renderer/shaders/tsl/utils/sd-box-2d.ts +0 -5
- package/src/renderer/shaders/tsl/utils/sd-diamond.ts +0 -5
- package/src/renderer/shaders/tsl/utils/sd-rhombus.ts +0 -26
- package/src/renderer/shaders/tsl/utils/sd-sphere.ts +0 -5
- package/src/renderer/shaders/tsl/utils/smax.ts +0 -7
- package/src/renderer/shaders/tsl/utils/smin.ts +0 -6
- package/src/renderer/text-pass.ts +0 -176
- package/src/store/asset-store.ts +0 -193
- package/src/store/editor-store.ts +0 -223
- package/src/store/history-store.ts +0 -172
- package/src/store/index.ts +0 -31
- package/src/store/layer-store.ts +0 -675
- package/src/store/timeline-store.ts +0 -572
- package/src/types/assets.d.ts +0 -6
- package/src/types/css.d.ts +0 -21
- package/src/types/editor.ts +0 -357
- package/src/types/react.d.ts +0 -15
- package/src/types/three-tsl.d.ts +0 -146
- package/src/types/three-webgpu.d.ts +0 -51
- package/tsconfig.json +0 -49
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/1.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/2.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/3.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/4.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/5.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/6.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/1.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/2.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/3.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/4.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/1.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/2.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/3.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/4.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/5.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/6.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/textures/blue-noise.png +0 -0
|
@@ -0,0 +1,358 @@
|
|
|
1
|
+
import { clamp, cos, dot, Fn, float, max, mix, pow, select, sin, smoothstep, uniform, uv, vec2, vec3, vec4, } from "three/tsl";
|
|
2
|
+
import { PassNode } from "./pass-node.js";
|
|
3
|
+
import { acesTonemap, cinematicTonemap, reinhardTonemap, totosTonemap, } from "./shaders/tsl/color/tonemapping.js";
|
|
4
|
+
import { perlinNoise3d } from "./shaders/tsl/noise/perlin-noise-3d.js";
|
|
5
|
+
import { ridgeNoise } from "./shaders/tsl/noise/ridge-noise.js";
|
|
6
|
+
import { simplexNoise3d } from "./shaders/tsl/noise/simplex-noise-3d.js";
|
|
7
|
+
import { turbulence } from "./shaders/tsl/noise/turbulence.js";
|
|
8
|
+
import { valueNoise3d } from "./shaders/tsl/noise/value-noise-3d.js";
|
|
9
|
+
import { voronoiNoise3d } from "./shaders/tsl/noise/voronoi-noise-3d.js";
|
|
10
|
+
import { grainTexturePattern } from "./shaders/tsl/patterns/grain-texture-pattern.js";
|
|
11
|
+
function hexToRgb(hex) {
|
|
12
|
+
const normalized = hex.trim().replace("#", "");
|
|
13
|
+
const value = normalized.length === 3
|
|
14
|
+
? normalized
|
|
15
|
+
.split("")
|
|
16
|
+
.map((entry) => `${entry}${entry}`)
|
|
17
|
+
.join("")
|
|
18
|
+
: normalized.padEnd(6, "0").slice(0, 6);
|
|
19
|
+
return [
|
|
20
|
+
Number.parseInt(value.slice(0, 2), 16) / 255,
|
|
21
|
+
Number.parseInt(value.slice(2, 4), 16) / 255,
|
|
22
|
+
Number.parseInt(value.slice(4, 6), 16) / 255,
|
|
23
|
+
];
|
|
24
|
+
}
|
|
25
|
+
export class GradientPass extends PassNode {
|
|
26
|
+
activePointsUniform;
|
|
27
|
+
animateUniform;
|
|
28
|
+
aspectUniform;
|
|
29
|
+
falloffUniform;
|
|
30
|
+
glowStrengthUniform;
|
|
31
|
+
glowThresholdUniform;
|
|
32
|
+
grainAmountUniform;
|
|
33
|
+
motionAmountUniform;
|
|
34
|
+
motionSpeedUniform;
|
|
35
|
+
pointColorUniforms;
|
|
36
|
+
pointPositionUniforms;
|
|
37
|
+
pointWeightUniforms;
|
|
38
|
+
timeUniform;
|
|
39
|
+
vignetteRadiusUniform;
|
|
40
|
+
vignetteSoftnessUniform;
|
|
41
|
+
vignetteStrengthUniform;
|
|
42
|
+
noiseSeed = 0;
|
|
43
|
+
vortexAmountUniform;
|
|
44
|
+
warpAmountUniform;
|
|
45
|
+
warpBiasUniform;
|
|
46
|
+
warpDecayUniform;
|
|
47
|
+
warpScaleUniform;
|
|
48
|
+
isAnimated = true;
|
|
49
|
+
noiseMode = "simplex";
|
|
50
|
+
tonemapMode = "aces";
|
|
51
|
+
warpIterations = 1;
|
|
52
|
+
constructor(layerId) {
|
|
53
|
+
super(layerId);
|
|
54
|
+
this.timeUniform = uniform(0);
|
|
55
|
+
this.animateUniform = uniform(1);
|
|
56
|
+
this.aspectUniform = uniform(1);
|
|
57
|
+
this.activePointsUniform = uniform(5);
|
|
58
|
+
this.warpAmountUniform = uniform(0.18);
|
|
59
|
+
this.warpBiasUniform = uniform(0.5);
|
|
60
|
+
this.warpDecayUniform = uniform(1);
|
|
61
|
+
this.warpScaleUniform = uniform(1.4);
|
|
62
|
+
this.vortexAmountUniform = uniform(0.12);
|
|
63
|
+
this.motionAmountUniform = uniform(0.18);
|
|
64
|
+
this.motionSpeedUniform = uniform(0.2);
|
|
65
|
+
this.falloffUniform = uniform(1.85);
|
|
66
|
+
this.glowStrengthUniform = uniform(0.18);
|
|
67
|
+
this.glowThresholdUniform = uniform(0.62);
|
|
68
|
+
this.grainAmountUniform = uniform(0.03);
|
|
69
|
+
this.vignetteStrengthUniform = uniform(0.18);
|
|
70
|
+
this.vignetteRadiusUniform = uniform(0.9);
|
|
71
|
+
this.vignetteSoftnessUniform = uniform(0.32);
|
|
72
|
+
this.pointColorUniforms = Array.from({ length: 5 }, () => ({
|
|
73
|
+
blue: uniform(1),
|
|
74
|
+
green: uniform(1),
|
|
75
|
+
red: uniform(1),
|
|
76
|
+
}));
|
|
77
|
+
this.pointPositionUniforms = Array.from({ length: 5 }, () => ({
|
|
78
|
+
x: uniform(0),
|
|
79
|
+
y: uniform(0),
|
|
80
|
+
}));
|
|
81
|
+
this.pointWeightUniforms = Array.from({ length: 5 }, () => uniform(1));
|
|
82
|
+
this.rebuildEffectNode();
|
|
83
|
+
}
|
|
84
|
+
updateParams(params) {
|
|
85
|
+
const activePoints = typeof params.activePoints === "number"
|
|
86
|
+
? Math.max(2, Math.min(5, Math.round(params.activePoints)))
|
|
87
|
+
: 5;
|
|
88
|
+
const noiseSeed = typeof params.noiseSeed === "number" ? params.noiseSeed : 0;
|
|
89
|
+
const warpAmount = typeof params.warpAmount === "number"
|
|
90
|
+
? Math.max(0, params.warpAmount)
|
|
91
|
+
: 0.18;
|
|
92
|
+
const warpScale = typeof params.warpScale === "number"
|
|
93
|
+
? Math.max(0.05, params.warpScale)
|
|
94
|
+
: 1.4;
|
|
95
|
+
const warpIterations = typeof params.warpIterations === "number"
|
|
96
|
+
? Math.max(1, Math.min(5, Math.round(params.warpIterations)))
|
|
97
|
+
: 1;
|
|
98
|
+
const warpDecay = typeof params.warpDecay === "number" ? Math.max(0.1, params.warpDecay) : 1;
|
|
99
|
+
const warpBias = typeof params.warpBias === "number"
|
|
100
|
+
? Math.max(0, Math.min(1, params.warpBias))
|
|
101
|
+
: 0.5;
|
|
102
|
+
const vortexAmount = typeof params.vortexAmount === "number" ? params.vortexAmount : 0.12;
|
|
103
|
+
const motionAmount = typeof params.motionAmount === "number"
|
|
104
|
+
? Math.max(0, params.motionAmount)
|
|
105
|
+
: 0.18;
|
|
106
|
+
const motionSpeed = typeof params.motionSpeed === "number"
|
|
107
|
+
? Math.max(0, params.motionSpeed)
|
|
108
|
+
: 0.2;
|
|
109
|
+
const animateEnabled = params.animate !== false;
|
|
110
|
+
const falloff = typeof params.falloff === "number" ? Math.max(0.25, params.falloff) : 1.85;
|
|
111
|
+
const glowStrength = typeof params.glowStrength === "number"
|
|
112
|
+
? Math.max(0, params.glowStrength)
|
|
113
|
+
: 0.18;
|
|
114
|
+
const glowThreshold = typeof params.glowThreshold === "number"
|
|
115
|
+
? Math.max(0, Math.min(1, params.glowThreshold))
|
|
116
|
+
: 0.62;
|
|
117
|
+
const grainAmount = typeof params.grainAmount === "number"
|
|
118
|
+
? Math.max(0, params.grainAmount)
|
|
119
|
+
: 0.03;
|
|
120
|
+
const vignetteStrength = typeof params.vignetteStrength === "number"
|
|
121
|
+
? Math.max(0, Math.min(1, params.vignetteStrength))
|
|
122
|
+
: 0.18;
|
|
123
|
+
const vignetteRadius = typeof params.vignetteRadius === "number"
|
|
124
|
+
? Math.max(0.01, params.vignetteRadius)
|
|
125
|
+
: 0.9;
|
|
126
|
+
const vignetteSoftness = typeof params.vignetteSoftness === "number"
|
|
127
|
+
? Math.max(0.01, params.vignetteSoftness)
|
|
128
|
+
: 0.32;
|
|
129
|
+
this.activePointsUniform.value = activePoints;
|
|
130
|
+
this.animateUniform.value = animateEnabled ? 1 : 0;
|
|
131
|
+
this.warpAmountUniform.value = warpAmount;
|
|
132
|
+
this.warpBiasUniform.value = warpBias;
|
|
133
|
+
this.warpDecayUniform.value = warpDecay;
|
|
134
|
+
this.warpScaleUniform.value = warpScale;
|
|
135
|
+
this.vortexAmountUniform.value = vortexAmount;
|
|
136
|
+
this.motionAmountUniform.value = motionAmount;
|
|
137
|
+
this.motionSpeedUniform.value = motionSpeed;
|
|
138
|
+
this.falloffUniform.value = falloff;
|
|
139
|
+
this.glowStrengthUniform.value = glowStrength;
|
|
140
|
+
this.glowThresholdUniform.value = glowThreshold;
|
|
141
|
+
this.grainAmountUniform.value = grainAmount;
|
|
142
|
+
this.vignetteStrengthUniform.value = vignetteStrength;
|
|
143
|
+
this.vignetteRadiusUniform.value = vignetteRadius;
|
|
144
|
+
this.vignetteSoftnessUniform.value = vignetteSoftness;
|
|
145
|
+
for (let index = 0; index < 5; index += 1) {
|
|
146
|
+
const point = index + 1;
|
|
147
|
+
const colorKey = `point${point}Color`;
|
|
148
|
+
const positionKey = `point${point}Position`;
|
|
149
|
+
const weightKey = `point${point}Weight`;
|
|
150
|
+
const rgb = hexToRgb(typeof params[colorKey] === "string" ? params[colorKey] : "#ffffff");
|
|
151
|
+
const position = Array.isArray(params[positionKey])
|
|
152
|
+
? params[positionKey]
|
|
153
|
+
: [0, 0];
|
|
154
|
+
this.pointColorUniforms[index].red.value = rgb[0];
|
|
155
|
+
this.pointColorUniforms[index].green.value = rgb[1];
|
|
156
|
+
this.pointColorUniforms[index].blue.value = rgb[2];
|
|
157
|
+
this.pointPositionUniforms[index].x.value = position[0] ?? 0;
|
|
158
|
+
this.pointPositionUniforms[index].y.value = position[1] ?? 0;
|
|
159
|
+
this.pointWeightUniforms[index].value =
|
|
160
|
+
typeof params[weightKey] === "number"
|
|
161
|
+
? Math.max(0, params[weightKey])
|
|
162
|
+
: 1;
|
|
163
|
+
}
|
|
164
|
+
let nextTonemapMode = "aces";
|
|
165
|
+
let nextNoiseMode = "simplex";
|
|
166
|
+
switch (params.noiseType) {
|
|
167
|
+
case "perlin":
|
|
168
|
+
case "ridge":
|
|
169
|
+
case "turbulence":
|
|
170
|
+
case "value":
|
|
171
|
+
case "voronoi":
|
|
172
|
+
nextNoiseMode = params.noiseType;
|
|
173
|
+
break;
|
|
174
|
+
default:
|
|
175
|
+
nextNoiseMode = "simplex";
|
|
176
|
+
break;
|
|
177
|
+
}
|
|
178
|
+
switch (params.tonemapMode) {
|
|
179
|
+
case "none":
|
|
180
|
+
case "reinhard":
|
|
181
|
+
case "totos":
|
|
182
|
+
case "cinematic":
|
|
183
|
+
nextTonemapMode = params.tonemapMode;
|
|
184
|
+
break;
|
|
185
|
+
case "uncharted2":
|
|
186
|
+
nextTonemapMode = "totos";
|
|
187
|
+
break;
|
|
188
|
+
default:
|
|
189
|
+
nextTonemapMode = "aces";
|
|
190
|
+
break;
|
|
191
|
+
}
|
|
192
|
+
this.isAnimated =
|
|
193
|
+
animateEnabled && motionSpeed > 0 && (motionAmount > 0 || warpAmount > 0);
|
|
194
|
+
let needsRebuild = false;
|
|
195
|
+
if (nextNoiseMode !== this.noiseMode) {
|
|
196
|
+
this.noiseMode = nextNoiseMode;
|
|
197
|
+
needsRebuild = true;
|
|
198
|
+
}
|
|
199
|
+
if (nextTonemapMode !== this.tonemapMode) {
|
|
200
|
+
this.tonemapMode = nextTonemapMode;
|
|
201
|
+
needsRebuild = true;
|
|
202
|
+
}
|
|
203
|
+
if (warpIterations !== this.warpIterations) {
|
|
204
|
+
this.warpIterations = warpIterations;
|
|
205
|
+
needsRebuild = true;
|
|
206
|
+
}
|
|
207
|
+
if (noiseSeed !== this.noiseSeed) {
|
|
208
|
+
this.noiseSeed = noiseSeed;
|
|
209
|
+
needsRebuild = true;
|
|
210
|
+
}
|
|
211
|
+
if (needsRebuild) {
|
|
212
|
+
this.rebuildEffectNode();
|
|
213
|
+
}
|
|
214
|
+
}
|
|
215
|
+
resize(width, height) {
|
|
216
|
+
this.aspectUniform.value = width / Math.max(height, 1);
|
|
217
|
+
}
|
|
218
|
+
needsContinuousRender() {
|
|
219
|
+
return this.isAnimated;
|
|
220
|
+
}
|
|
221
|
+
beforeRender(time) {
|
|
222
|
+
this.timeUniform.value = time;
|
|
223
|
+
}
|
|
224
|
+
buildEffectNode() {
|
|
225
|
+
const hasRequiredUniforms = this.timeUniform &&
|
|
226
|
+
this.aspectUniform &&
|
|
227
|
+
this.activePointsUniform &&
|
|
228
|
+
this.warpAmountUniform &&
|
|
229
|
+
this.warpBiasUniform &&
|
|
230
|
+
this.warpDecayUniform &&
|
|
231
|
+
this.warpScaleUniform &&
|
|
232
|
+
this.vortexAmountUniform &&
|
|
233
|
+
this.motionAmountUniform &&
|
|
234
|
+
this.motionSpeedUniform &&
|
|
235
|
+
this.falloffUniform &&
|
|
236
|
+
this.glowStrengthUniform &&
|
|
237
|
+
this.glowThresholdUniform &&
|
|
238
|
+
this.grainAmountUniform &&
|
|
239
|
+
this.vignetteStrengthUniform &&
|
|
240
|
+
this.vignetteRadiusUniform &&
|
|
241
|
+
this.vignetteSoftnessUniform;
|
|
242
|
+
if (!hasRequiredUniforms ||
|
|
243
|
+
this.pointColorUniforms.length === 0 ||
|
|
244
|
+
this.pointPositionUniforms.length === 0 ||
|
|
245
|
+
this.pointWeightUniforms.length === 0) {
|
|
246
|
+
return this.inputNode;
|
|
247
|
+
}
|
|
248
|
+
return Fn(() => {
|
|
249
|
+
const baseUv = vec2(uv().x.mul(2).sub(1).mul(this.aspectUniform), float(1).sub(uv().y).mul(2).sub(1));
|
|
250
|
+
const vignetteUv = vec2(uv().x.mul(2).sub(1), float(1).sub(uv().y).mul(2).sub(1));
|
|
251
|
+
const time = this.timeUniform
|
|
252
|
+
.mul(this.motionSpeedUniform)
|
|
253
|
+
.mul(this.animateUniform);
|
|
254
|
+
const warpedUv = baseUv.toVar();
|
|
255
|
+
const biasX = this.warpBiasUniform.mul(2);
|
|
256
|
+
const biasY = float(1).sub(this.warpBiasUniform).mul(2);
|
|
257
|
+
for (let i = 1; i <= this.warpIterations; i += 1) {
|
|
258
|
+
const strength = this.warpAmountUniform.div(pow(float(i), this.warpDecayUniform));
|
|
259
|
+
const warpInput = warpedUv
|
|
260
|
+
.mul(this.warpScaleUniform)
|
|
261
|
+
.add(float(this.noiseSeed).mul(73.7));
|
|
262
|
+
const timeOffsetX = time.mul(0.1).add(float(i * 100));
|
|
263
|
+
const timeOffsetY = time.mul(0.1).add(float(i * 200));
|
|
264
|
+
let noiseX;
|
|
265
|
+
let noiseY;
|
|
266
|
+
switch (this.noiseMode) {
|
|
267
|
+
case "perlin":
|
|
268
|
+
noiseX = perlinNoise3d(vec3(warpInput, timeOffsetX));
|
|
269
|
+
noiseY = perlinNoise3d(vec3(warpInput.add(vec2(13.7, 7.1)), timeOffsetY));
|
|
270
|
+
break;
|
|
271
|
+
case "value":
|
|
272
|
+
noiseX = valueNoise3d(vec3(warpInput, timeOffsetX));
|
|
273
|
+
noiseY = valueNoise3d(vec3(warpInput.add(vec2(13.7, 7.1)), timeOffsetY));
|
|
274
|
+
break;
|
|
275
|
+
case "voronoi":
|
|
276
|
+
noiseX = voronoiNoise3d(vec3(warpInput, timeOffsetX)).mul(2).sub(1);
|
|
277
|
+
noiseY = voronoiNoise3d(vec3(warpInput.add(vec2(13.7, 7.1)), timeOffsetY))
|
|
278
|
+
.mul(2)
|
|
279
|
+
.sub(1);
|
|
280
|
+
break;
|
|
281
|
+
case "ridge":
|
|
282
|
+
noiseX = ridgeNoise(vec3(warpInput, timeOffsetX)).mul(2).sub(1);
|
|
283
|
+
noiseY = ridgeNoise(vec3(warpInput.add(vec2(13.7, 7.1)), timeOffsetY))
|
|
284
|
+
.mul(2)
|
|
285
|
+
.sub(1);
|
|
286
|
+
break;
|
|
287
|
+
case "turbulence":
|
|
288
|
+
{
|
|
289
|
+
const disp = turbulence(warpInput, timeOffsetX.mul(20), {
|
|
290
|
+
_amp: 0.7,
|
|
291
|
+
_exp: 1.4,
|
|
292
|
+
_freq: 2,
|
|
293
|
+
_num: 10,
|
|
294
|
+
_speed: 0.3,
|
|
295
|
+
});
|
|
296
|
+
noiseX = disp.x;
|
|
297
|
+
noiseY = disp.y;
|
|
298
|
+
}
|
|
299
|
+
break;
|
|
300
|
+
default:
|
|
301
|
+
noiseX = simplexNoise3d(vec3(warpInput, timeOffsetX));
|
|
302
|
+
noiseY = simplexNoise3d(vec3(warpInput.add(vec2(13.7, 7.1)), timeOffsetY));
|
|
303
|
+
break;
|
|
304
|
+
}
|
|
305
|
+
warpedUv.x.addAssign(strength.mul(noiseX).mul(biasX));
|
|
306
|
+
warpedUv.y.addAssign(strength.mul(noiseY).mul(biasY));
|
|
307
|
+
}
|
|
308
|
+
const distanceFromCenter = max(dot(warpedUv, warpedUv), float(1e-4)).sqrt();
|
|
309
|
+
const vortexAngle = distanceFromCenter.mul(this.vortexAmountUniform);
|
|
310
|
+
const rotatedUv = vec2(warpedUv.x.mul(cos(vortexAngle)).sub(warpedUv.y.mul(sin(vortexAngle))), warpedUv.x.mul(sin(vortexAngle)).add(warpedUv.y.mul(cos(vortexAngle))));
|
|
311
|
+
const finalColor = vec3(0).toVar();
|
|
312
|
+
const totalWeight = float(0).toVar();
|
|
313
|
+
for (let index = 0; index < 5; index += 1) {
|
|
314
|
+
const pointIndex = float(index + 1);
|
|
315
|
+
const active = select(this.activePointsUniform.greaterThanEqual(pointIndex), float(1), float(0));
|
|
316
|
+
const pointPosition = vec2(this.pointPositionUniforms[index].x.add(sin(time.mul(pointIndex.mul(0.73)).add(pointIndex)).mul(this.motionAmountUniform)), this.pointPositionUniforms[index].y.add(cos(time.mul(pointIndex.mul(0.41)).add(pointIndex.mul(1.7))).mul(this.motionAmountUniform)));
|
|
317
|
+
const delta = rotatedUv.sub(pointPosition);
|
|
318
|
+
const distance = max(dot(delta, delta), float(1e-4)).sqrt();
|
|
319
|
+
const baseWeight = float(1).div(max(pow(distance, this.falloffUniform), float(1e-4)));
|
|
320
|
+
const weighted = baseWeight
|
|
321
|
+
.mul(this.pointWeightUniforms[index])
|
|
322
|
+
.mul(active);
|
|
323
|
+
const color = vec3(this.pointColorUniforms[index].red, this.pointColorUniforms[index].green, this.pointColorUniforms[index].blue);
|
|
324
|
+
finalColor.addAssign(color.mul(weighted));
|
|
325
|
+
totalWeight.addAssign(weighted);
|
|
326
|
+
}
|
|
327
|
+
finalColor.assign(finalColor.div(max(totalWeight, float(1e-4))));
|
|
328
|
+
switch (this.tonemapMode) {
|
|
329
|
+
case "reinhard":
|
|
330
|
+
finalColor.assign(reinhardTonemap(finalColor));
|
|
331
|
+
break;
|
|
332
|
+
case "totos":
|
|
333
|
+
finalColor.assign(totosTonemap(finalColor));
|
|
334
|
+
break;
|
|
335
|
+
case "cinematic":
|
|
336
|
+
finalColor.assign(cinematicTonemap(finalColor));
|
|
337
|
+
break;
|
|
338
|
+
case "none":
|
|
339
|
+
break;
|
|
340
|
+
default:
|
|
341
|
+
finalColor.assign(acesTonemap(finalColor));
|
|
342
|
+
break;
|
|
343
|
+
}
|
|
344
|
+
const luma = dot(finalColor, vec3(0.2126, 0.7152, 0.0722));
|
|
345
|
+
const glow = smoothstep(this.glowThresholdUniform, float(1), luma).mul(this.glowStrengthUniform);
|
|
346
|
+
finalColor.addAssign(vec3(glow, glow, glow));
|
|
347
|
+
const grain = grainTexturePattern(uv())
|
|
348
|
+
.sub(0.5)
|
|
349
|
+
.mul(this.grainAmountUniform);
|
|
350
|
+
finalColor.addAssign(vec3(grain, grain, grain));
|
|
351
|
+
const vignetteDistance = max(dot(vignetteUv, vignetteUv), float(1e-4)).sqrt();
|
|
352
|
+
const vignette = smoothstep(this.vignetteRadiusUniform, this.vignetteRadiusUniform.sub(this.vignetteSoftnessUniform), vignetteDistance);
|
|
353
|
+
const vignetteMix = mix(float(1), vignette, this.vignetteStrengthUniform);
|
|
354
|
+
finalColor.mulAssign(vignetteMix);
|
|
355
|
+
return vec4(clamp(finalColor, vec3(float(0), float(0), float(0)), vec3(float(1), float(1), float(1))), float(1));
|
|
356
|
+
})();
|
|
357
|
+
}
|
|
358
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
import { type TSLNode } from "three/tsl";
|
|
2
|
+
import * as THREE from "three/webgpu";
|
|
3
|
+
import { PassNode } from "./pass-node";
|
|
4
|
+
import type { LayerParameterValues } from "../types/editor";
|
|
5
|
+
type Node = TSLNode;
|
|
6
|
+
export declare class HalftonePass extends PassNode {
|
|
7
|
+
private bloomEnabled;
|
|
8
|
+
private bloomNode;
|
|
9
|
+
private colorMode;
|
|
10
|
+
private cmykBlendMode;
|
|
11
|
+
private readonly spacingUniform;
|
|
12
|
+
private readonly dotSizeUniform;
|
|
13
|
+
private readonly dotMinUniform;
|
|
14
|
+
private readonly shapeUniform;
|
|
15
|
+
private readonly angleUniform;
|
|
16
|
+
private readonly contrastUniform;
|
|
17
|
+
private readonly softnessUniform;
|
|
18
|
+
private readonly invertUniform;
|
|
19
|
+
private readonly inkRedUniform;
|
|
20
|
+
private readonly inkGreenUniform;
|
|
21
|
+
private readonly inkBlueUniform;
|
|
22
|
+
private readonly duotoneLightUniform;
|
|
23
|
+
private readonly duotoneDarkUniform;
|
|
24
|
+
private readonly customBgColorUniform;
|
|
25
|
+
private readonly customColorCountUniform;
|
|
26
|
+
private readonly customLuminanceBiasUniform;
|
|
27
|
+
private readonly customColor1Uniform;
|
|
28
|
+
private readonly customColor2Uniform;
|
|
29
|
+
private readonly customColor3Uniform;
|
|
30
|
+
private readonly customColor4Uniform;
|
|
31
|
+
private readonly bloomIntensityUniform;
|
|
32
|
+
private readonly bloomRadiusUniform;
|
|
33
|
+
private readonly bloomSoftnessUniform;
|
|
34
|
+
private readonly bloomThresholdUniform;
|
|
35
|
+
private readonly cyanAngleUniform;
|
|
36
|
+
private readonly magentaAngleUniform;
|
|
37
|
+
private readonly yellowAngleUniform;
|
|
38
|
+
private readonly keyAngleUniform;
|
|
39
|
+
private readonly paperRedUniform;
|
|
40
|
+
private readonly paperGreenUniform;
|
|
41
|
+
private readonly paperBlueUniform;
|
|
42
|
+
private readonly paperGrainUniform;
|
|
43
|
+
private readonly gcrUniform;
|
|
44
|
+
private readonly registrationUniform;
|
|
45
|
+
private readonly inkCyanUniform;
|
|
46
|
+
private readonly inkMagentaUniform;
|
|
47
|
+
private readonly inkYellowUniform;
|
|
48
|
+
private readonly inkKeyUniform;
|
|
49
|
+
private readonly dotGainUniform;
|
|
50
|
+
private readonly dotMorphUniform;
|
|
51
|
+
private sampleNodes;
|
|
52
|
+
constructor(layerId: string);
|
|
53
|
+
render(renderer: THREE.WebGPURenderer, inputTexture: THREE.Texture, outputTarget: THREE.WebGLRenderTarget, time: number, delta: number): void;
|
|
54
|
+
updateParams(params: LayerParameterValues): void;
|
|
55
|
+
dispose(): void;
|
|
56
|
+
protected buildEffectNode(): Node;
|
|
57
|
+
private buildSingleChannelNode;
|
|
58
|
+
private buildCmykNode;
|
|
59
|
+
private buildHalftoneGrid;
|
|
60
|
+
private normalizeBloomRadius;
|
|
61
|
+
private normalizeBloomSoftness;
|
|
62
|
+
private disposeBloomNode;
|
|
63
|
+
private getBloomTextureNode;
|
|
64
|
+
}
|
|
65
|
+
export {};
|