@basementstudio/shader-lab 0.1.0 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/src/easings.d.ts +3 -0
- package/dist/src/easings.js +3 -0
- package/dist/src/index.d.ts +5 -0
- package/dist/src/index.js +4 -0
- package/dist/src/lib/editor/custom-shader/shared.d.ts +1 -0
- package/dist/src/lib/editor/custom-shader/shared.js +1 -0
- package/dist/src/renderer/ascii-atlas.d.ts +5 -0
- package/dist/src/renderer/ascii-atlas.js +61 -0
- package/dist/src/renderer/ascii-pass.d.ts +50 -0
- package/dist/src/renderer/ascii-pass.js +271 -0
- package/dist/src/renderer/asset-url.d.ts +1 -0
- package/dist/src/renderer/asset-url.js +3 -0
- package/dist/src/renderer/blend-modes.d.ts +4 -0
- package/dist/src/renderer/blend-modes.js +157 -0
- package/dist/src/renderer/contracts.d.ts +26 -0
- package/dist/src/renderer/contracts.js +13 -0
- package/dist/src/renderer/create-webgpu-renderer.d.ts +3 -0
- package/dist/src/renderer/create-webgpu-renderer.js +37 -0
- package/dist/src/renderer/crt-pass.d.ts +72 -0
- package/dist/src/renderer/crt-pass.js +536 -0
- package/dist/src/renderer/custom-shader-pass.d.ts +17 -0
- package/dist/src/renderer/custom-shader-pass.js +79 -0
- package/dist/src/renderer/custom-shader-runtime.d.ts +16 -0
- package/dist/src/renderer/custom-shader-runtime.js +169 -0
- package/dist/src/renderer/dither-textures.d.ts +8 -0
- package/dist/src/renderer/dither-textures.js +66 -0
- package/dist/src/renderer/dithering-pass.d.ts +45 -0
- package/dist/src/renderer/dithering-pass.js +229 -0
- package/dist/src/renderer/gradient-pass.d.ts +39 -0
- package/dist/src/renderer/gradient-pass.js +358 -0
- package/dist/src/renderer/halftone-pass.d.ts +65 -0
- package/dist/src/renderer/halftone-pass.js +530 -0
- package/dist/src/renderer/ink-pass.d.ts +84 -0
- package/dist/src/renderer/ink-pass.js +526 -0
- package/dist/src/renderer/live-pass.d.ts +31 -0
- package/dist/src/renderer/live-pass.js +136 -0
- package/dist/src/renderer/media-pass.d.ts +32 -0
- package/dist/src/renderer/media-pass.js +130 -0
- package/dist/src/renderer/media-texture.d.ts +8 -0
- package/dist/src/renderer/media-texture.js +41 -0
- package/dist/src/renderer/particle-grid-pass.d.ts +48 -0
- package/dist/src/renderer/particle-grid-pass.js +269 -0
- package/dist/src/renderer/pass-node.d.ts +36 -0
- package/dist/src/renderer/pass-node.js +120 -0
- package/dist/src/renderer/pattern-atlas.d.ts +8 -0
- package/dist/src/renderer/pattern-atlas.js +79 -0
- package/dist/src/renderer/pattern-pass.d.ts +58 -0
- package/dist/src/renderer/pattern-pass.js +316 -0
- package/dist/src/renderer/pipeline-manager.d.ts +39 -0
- package/dist/src/renderer/pipeline-manager.js +287 -0
- package/dist/src/renderer/pixel-sorting-pass.d.ts +33 -0
- package/dist/src/renderer/pixel-sorting-pass.js +179 -0
- package/dist/src/renderer/shaders/tsl/color/tonemapping.d.ts +9 -0
- package/dist/src/renderer/shaders/tsl/color/tonemapping.js +59 -0
- package/dist/src/renderer/shaders/tsl/cosine-palette.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/cosine-palette.ts → dist/src/renderer/shaders/tsl/cosine-palette.js} +3 -4
- package/dist/src/renderer/shaders/tsl/noise/common.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/noise/common.js +24 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-3d.js +27 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-4d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-4d.js +27 -0
- package/dist/src/renderer/shaders/tsl/noise/fbm.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/fbm.js +11 -0
- package/dist/src/renderer/shaders/tsl/noise/perlin-noise-3d.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/noise/perlin-noise-3d.js +66 -0
- package/dist/src/renderer/shaders/tsl/noise/ridge-noise.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/ridge-noise.js +19 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-3d.js +44 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-4d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-4d.js +51 -0
- package/dist/src/renderer/shaders/tsl/noise/turbulence.d.ts +7 -0
- package/dist/src/renderer/shaders/tsl/noise/turbulence.js +34 -0
- package/dist/src/renderer/shaders/tsl/noise/value-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/value-noise-3d.js +27 -0
- package/dist/src/renderer/shaders/tsl/noise/voronoi-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/voronoi-noise-3d.js +45 -0
- package/dist/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.js +13 -0
- package/dist/src/renderer/shaders/tsl/patterns/bloom.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/patterns/bloom.ts → dist/src/renderer/shaders/tsl/patterns/bloom.js} +4 -6
- package/dist/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.js +16 -0
- package/dist/src/renderer/shaders/tsl/patterns/grain-texture-pattern.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/patterns/grain-texture-pattern.ts → dist/src/renderer/shaders/tsl/patterns/grain-texture-pattern.js} +3 -4
- package/dist/src/renderer/shaders/tsl/patterns/repeating-pattern.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/patterns/repeating-pattern.ts → dist/src/renderer/shaders/tsl/patterns/repeating-pattern.js} +4 -6
- package/dist/src/renderer/shaders/tsl/utils/atan2.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/atan2.js +7 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-conj.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-conj.ts → dist/src/renderer/shaders/tsl/utils/complex-conj.js} +3 -4
- package/dist/src/renderer/shaders/tsl/utils/complex-cos.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-cos.js +9 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-div.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-div.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-log.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-log.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-mobius.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-mobius.js +10 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-mul.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-mul.ts → dist/src/renderer/shaders/tsl/utils/complex-mul.js} +3 -4
- package/dist/src/renderer/shaders/tsl/utils/complex-pow.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-pow.js +14 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sin.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sin.js +9 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sqrt.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sqrt.js +12 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-tan.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-tan.js +11 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-to-polar.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-to-polar.js +9 -0
- package/dist/src/renderer/shaders/tsl/utils/hyperbolic.d.ts +8 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/utils/hyperbolic.ts → dist/src/renderer/shaders/tsl/utils/hyperbolic.js} +7 -11
- package/dist/src/renderer/shaders/tsl/utils/index.d.ts +38 -0
- package/dist/src/renderer/shaders/tsl/utils/index.js +39 -0
- package/dist/src/renderer/shaders/tsl/utils/rotate.d.ts +2 -0
- package/dist/src/renderer/shaders/tsl/utils/rotate.js +7 -0
- package/dist/src/renderer/shaders/tsl/utils/screen-aspect-uv.d.ts +2 -0
- package/dist/src/renderer/shaders/tsl/utils/screen-aspect-uv.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-box-2d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-box-2d.js +5 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-diamond.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-diamond.js +5 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-rhombus.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-rhombus.js +14 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-sphere.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-sphere.js +5 -0
- package/dist/src/renderer/shaders/tsl/utils/smax.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/smax.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/smin.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/smin.js +6 -0
- package/dist/src/renderer/text-pass.d.ts +23 -0
- package/dist/src/renderer/text-pass.js +129 -0
- package/dist/src/runtime-clock.d.ts +9 -0
- package/dist/src/runtime-clock.js +20 -0
- package/dist/src/runtime-frame.d.ts +11 -0
- package/dist/src/runtime-frame.js +12 -0
- package/dist/src/shader-lab-composition.d.ts +9 -0
- package/dist/src/shader-lab-composition.js +96 -0
- package/dist/src/timeline.d.ts +8 -0
- package/dist/src/timeline.js +179 -0
- package/dist/src/types/editor.d.ts +3 -0
- package/dist/src/types/editor.js +1 -0
- package/dist/src/types.d.ts +81 -0
- package/dist/src/types.js +1 -0
- package/package.json +28 -65
- package/.biome/plugins/README.md +0 -21
- package/.biome/plugins/no-anchor-element.grit +0 -12
- package/.biome/plugins/no-relative-parent-imports.grit +0 -10
- package/.biome/plugins/no-unnecessary-forwardref.grit +0 -9
- package/.changeset/README.md +0 -17
- package/.changeset/config.json +0 -11
- package/.editorconfig +0 -40
- package/.env.example +0 -81
- package/.gitattributes +0 -19
- package/.github/workflows/canary.yml +0 -80
- package/.github/workflows/ci.yml +0 -37
- package/.github/workflows/release.yml +0 -56
- package/.tldrignore +0 -84
- package/.vscode/extensions.json +0 -20
- package/.vscode/settings.json +0 -105
- package/biome.json +0 -249
- package/bun.lock +0 -1224
- package/next.config.ts +0 -131
- package/packages/shader-lab-react/CHANGELOG.md +0 -9
- package/packages/shader-lab-react/README.md +0 -119
- package/packages/shader-lab-react/package.json +0 -36
- package/packages/shader-lab-react/scripts/fix-esm-specifiers.mjs +0 -57
- package/packages/shader-lab-react/scripts/prepare-dist.mjs +0 -4
- package/packages/shader-lab-react/src/ambient/three-tsl.d.ts +0 -146
- package/packages/shader-lab-react/src/ambient/three-webgpu.d.ts +0 -51
- package/packages/shader-lab-react/src/easings.ts +0 -4
- package/packages/shader-lab-react/src/index.ts +0 -35
- package/packages/shader-lab-react/src/lib/editor/custom-shader/shared.ts +0 -2
- package/packages/shader-lab-react/src/renderer/ascii-atlas.ts +0 -83
- package/packages/shader-lab-react/src/renderer/ascii-pass.ts +0 -416
- package/packages/shader-lab-react/src/renderer/asset-url.ts +0 -3
- package/packages/shader-lab-react/src/renderer/blend-modes.ts +0 -229
- package/packages/shader-lab-react/src/renderer/contracts.ts +0 -54
- package/packages/shader-lab-react/src/renderer/create-webgpu-renderer.ts +0 -48
- package/packages/shader-lab-react/src/renderer/crt-pass.ts +0 -1040
- package/packages/shader-lab-react/src/renderer/custom-shader-pass.ts +0 -108
- package/packages/shader-lab-react/src/renderer/custom-shader-runtime.ts +0 -309
- package/packages/shader-lab-react/src/renderer/dither-textures.ts +0 -99
- package/packages/shader-lab-react/src/renderer/dithering-pass.ts +0 -322
- package/packages/shader-lab-react/src/renderer/gradient-pass.ts +0 -521
- package/packages/shader-lab-react/src/renderer/halftone-pass.ts +0 -932
- package/packages/shader-lab-react/src/renderer/ink-pass.ts +0 -802
- package/packages/shader-lab-react/src/renderer/live-pass.ts +0 -194
- package/packages/shader-lab-react/src/renderer/media-pass.ts +0 -187
- package/packages/shader-lab-react/src/renderer/media-texture.ts +0 -66
- package/packages/shader-lab-react/src/renderer/particle-grid-pass.ts +0 -389
- package/packages/shader-lab-react/src/renderer/pass-node.ts +0 -209
- package/packages/shader-lab-react/src/renderer/pattern-atlas.ts +0 -133
- package/packages/shader-lab-react/src/renderer/pattern-pass.ts +0 -552
- package/packages/shader-lab-react/src/renderer/pipeline-manager.ts +0 -369
- package/packages/shader-lab-react/src/renderer/pixel-sorting-pass.ts +0 -277
- package/packages/shader-lab-react/src/renderer/shaders/tsl/color/tonemapping.ts +0 -87
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/common.ts +0 -31
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/curl-noise-3d.ts +0 -36
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/curl-noise-4d.ts +0 -36
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/fbm.ts +0 -13
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/perlin-noise-3d.ts +0 -96
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/ridge-noise.ts +0 -24
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/simplex-noise-3d.ts +0 -79
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/simplex-noise-4d.ts +0 -89
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/turbulence.ts +0 -56
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/value-noise-3d.ts +0 -32
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/voronoi-noise-3d.ts +0 -60
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.ts +0 -15
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.ts +0 -24
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/atan2.ts +0 -9
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-cos.ts +0 -10
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-div.ts +0 -11
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-log.ts +0 -7
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-mobius.ts +0 -12
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-pow.ts +0 -16
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-sin.ts +0 -10
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-sqrt.ts +0 -18
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-tan.ts +0 -12
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-to-polar.ts +0 -10
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/index.ts +0 -48
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/rotate.ts +0 -15
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/screen-aspect-uv.ts +0 -15
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-box-2d.ts +0 -6
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-diamond.ts +0 -6
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-rhombus.ts +0 -27
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-sphere.ts +0 -6
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/smax.ts +0 -7
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/smin.ts +0 -7
- package/packages/shader-lab-react/src/renderer/text-pass.ts +0 -176
- package/packages/shader-lab-react/src/runtime-clock.ts +0 -42
- package/packages/shader-lab-react/src/runtime-frame.ts +0 -29
- package/packages/shader-lab-react/src/shader-lab-composition.tsx +0 -163
- package/packages/shader-lab-react/src/timeline.ts +0 -283
- package/packages/shader-lab-react/src/types/editor.ts +0 -5
- package/packages/shader-lab-react/src/types.ts +0 -141
- package/packages/shader-lab-react/tsconfig.build.json +0 -8
- package/packages/shader-lab-react/tsconfig.json +0 -21
- package/postcss.config.mjs +0 -5
- package/public/assets/fonts/msdf/geist-mono/GeistMono-Regular-msdf-atlas.png +0 -0
- package/public/assets/fonts/msdf/geist-mono/GeistMono-Regular-msdf.json +0 -1412
- package/public/assets/patterns/bars/1.svg +0 -3
- package/public/assets/patterns/bars/2.svg +0 -3
- package/public/assets/patterns/bars/3.svg +0 -3
- package/public/assets/patterns/bars/4.svg +0 -3
- package/public/assets/patterns/bars/5.svg +0 -3
- package/public/assets/patterns/bars/6.svg +0 -3
- package/public/assets/patterns/candles/1.svg +0 -3
- package/public/assets/patterns/candles/2.svg +0 -3
- package/public/assets/patterns/candles/3.svg +0 -3
- package/public/assets/patterns/candles/4.svg +0 -3
- package/public/assets/patterns/shapes/1.svg +0 -3
- package/public/assets/patterns/shapes/2.svg +0 -3
- package/public/assets/patterns/shapes/3.svg +0 -3
- package/public/assets/patterns/shapes/4.svg +0 -4
- package/public/assets/patterns/shapes/5.svg +0 -3
- package/public/assets/patterns/shapes/6.svg +0 -4
- package/public/fonts/geist/Geist-Mono.woff2 +0 -0
- package/public/textures/blue-noise.png +0 -0
- package/public/textures/crt-mask.png +0 -0
- package/src/app/design/page.tsx +0 -398
- package/src/app/favicon.ico +0 -0
- package/src/app/globals.css +0 -280
- package/src/app/layout.tsx +0 -89
- package/src/app/page.tsx +0 -20
- package/src/app/robots.ts +0 -13
- package/src/app/sitemap.ts +0 -13
- package/src/components/editor/editor-canvas-viewport.tsx +0 -116
- package/src/components/editor/editor-export-dialog.tsx +0 -1177
- package/src/components/editor/editor-timeline-overlay.tsx +0 -983
- package/src/components/editor/editor-topbar.tsx +0 -287
- package/src/components/editor/layer-sidebar.tsx +0 -738
- package/src/components/editor/properties-sidebar-content.tsx +0 -574
- package/src/components/editor/properties-sidebar-fields.tsx +0 -389
- package/src/components/editor/properties-sidebar-utils.ts +0 -178
- package/src/components/editor/properties-sidebar.tsx +0 -421
- package/src/components/ui/button/index.tsx +0 -57
- package/src/components/ui/color-picker/index.tsx +0 -358
- package/src/components/ui/glass-panel/index.tsx +0 -45
- package/src/components/ui/icon-button/index.tsx +0 -46
- package/src/components/ui/select/index.tsx +0 -136
- package/src/components/ui/slider/index.tsx +0 -192
- package/src/components/ui/toggle/index.tsx +0 -34
- package/src/components/ui/typography/index.tsx +0 -61
- package/src/components/ui/xy-pad/index.tsx +0 -160
- package/src/features/editor/components/editor-export-dialog.module.css +0 -271
- package/src/hooks/use-editor-renderer.ts +0 -182
- package/src/lib/app.ts +0 -6
- package/src/lib/cn.ts +0 -7
- package/src/lib/easings.ts +0 -240
- package/src/lib/editor/config/layer-registry.ts +0 -2434
- package/src/lib/editor/custom-shader/shared.ts +0 -28
- package/src/lib/editor/export.ts +0 -420
- package/src/lib/editor/history.ts +0 -71
- package/src/lib/editor/layers.ts +0 -76
- package/src/lib/editor/parameter-schema.ts +0 -75
- package/src/lib/editor/project-file.ts +0 -145
- package/src/lib/editor/shader-export-snippet.ts +0 -37
- package/src/lib/editor/shader-export.ts +0 -315
- package/src/lib/editor/timeline/evaluate.ts +0 -252
- package/src/lib/editor/view-transform.ts +0 -58
- package/src/lib/fonts.ts +0 -28
- package/src/renderer/ascii-atlas.ts +0 -83
- package/src/renderer/ascii-pass.ts +0 -416
- package/src/renderer/blend-modes.ts +0 -229
- package/src/renderer/contracts.ts +0 -161
- package/src/renderer/create-webgpu-renderer.ts +0 -48
- package/src/renderer/crt-pass.ts +0 -1040
- package/src/renderer/custom-shader-pass.ts +0 -117
- package/src/renderer/custom-shader-runtime.ts +0 -309
- package/src/renderer/dither-textures.ts +0 -99
- package/src/renderer/dithering-pass.ts +0 -322
- package/src/renderer/gradient-pass.ts +0 -520
- package/src/renderer/halftone-pass.ts +0 -932
- package/src/renderer/ink-pass.ts +0 -683
- package/src/renderer/live-pass.ts +0 -194
- package/src/renderer/media-pass.ts +0 -187
- package/src/renderer/media-texture.ts +0 -66
- package/src/renderer/particle-grid-pass.ts +0 -389
- package/src/renderer/pass-node-factory.ts +0 -33
- package/src/renderer/pass-node.ts +0 -209
- package/src/renderer/pattern-atlas.ts +0 -97
- package/src/renderer/pattern-pass.ts +0 -552
- package/src/renderer/pipeline-manager.ts +0 -343
- package/src/renderer/pixel-sorting-pass.ts +0 -277
- package/src/renderer/project-clock.ts +0 -57
- package/src/renderer/shaders/tsl/color/tonemapping.ts +0 -86
- package/src/renderer/shaders/tsl/cosine-palette.ts +0 -8
- package/src/renderer/shaders/tsl/noise/common.ts +0 -30
- package/src/renderer/shaders/tsl/noise/curl-noise-3d.ts +0 -35
- package/src/renderer/shaders/tsl/noise/curl-noise-4d.ts +0 -35
- package/src/renderer/shaders/tsl/noise/fbm.ts +0 -12
- package/src/renderer/shaders/tsl/noise/perlin-noise-3d.ts +0 -97
- package/src/renderer/shaders/tsl/noise/ridge-noise.ts +0 -23
- package/src/renderer/shaders/tsl/noise/simplex-noise-3d.ts +0 -78
- package/src/renderer/shaders/tsl/noise/simplex-noise-4d.ts +0 -88
- package/src/renderer/shaders/tsl/noise/turbulence.ts +0 -55
- package/src/renderer/shaders/tsl/noise/value-noise-3d.ts +0 -31
- package/src/renderer/shaders/tsl/noise/voronoi-noise-3d.ts +0 -59
- package/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.ts +0 -14
- package/src/renderer/shaders/tsl/patterns/bloom.ts +0 -10
- package/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.ts +0 -23
- package/src/renderer/shaders/tsl/patterns/grain-texture-pattern.ts +0 -8
- package/src/renderer/shaders/tsl/patterns/repeating-pattern.ts +0 -10
- package/src/renderer/shaders/tsl/utils/atan2.ts +0 -8
- package/src/renderer/shaders/tsl/utils/complex-conj.ts +0 -8
- package/src/renderer/shaders/tsl/utils/complex-cos.ts +0 -9
- package/src/renderer/shaders/tsl/utils/complex-div.ts +0 -10
- package/src/renderer/shaders/tsl/utils/complex-log.ts +0 -6
- package/src/renderer/shaders/tsl/utils/complex-mobius.ts +0 -11
- package/src/renderer/shaders/tsl/utils/complex-mul.ts +0 -8
- package/src/renderer/shaders/tsl/utils/complex-pow.ts +0 -15
- package/src/renderer/shaders/tsl/utils/complex-sin.ts +0 -9
- package/src/renderer/shaders/tsl/utils/complex-sqrt.ts +0 -17
- package/src/renderer/shaders/tsl/utils/complex-tan.ts +0 -11
- package/src/renderer/shaders/tsl/utils/complex-to-polar.ts +0 -9
- package/src/renderer/shaders/tsl/utils/hyperbolic.ts +0 -19
- package/src/renderer/shaders/tsl/utils/index.ts +0 -47
- package/src/renderer/shaders/tsl/utils/rotate.ts +0 -14
- package/src/renderer/shaders/tsl/utils/screen-aspect-uv.ts +0 -14
- package/src/renderer/shaders/tsl/utils/sd-box-2d.ts +0 -5
- package/src/renderer/shaders/tsl/utils/sd-diamond.ts +0 -5
- package/src/renderer/shaders/tsl/utils/sd-rhombus.ts +0 -26
- package/src/renderer/shaders/tsl/utils/sd-sphere.ts +0 -5
- package/src/renderer/shaders/tsl/utils/smax.ts +0 -7
- package/src/renderer/shaders/tsl/utils/smin.ts +0 -6
- package/src/renderer/text-pass.ts +0 -176
- package/src/store/asset-store.ts +0 -193
- package/src/store/editor-store.ts +0 -223
- package/src/store/history-store.ts +0 -172
- package/src/store/index.ts +0 -31
- package/src/store/layer-store.ts +0 -675
- package/src/store/timeline-store.ts +0 -572
- package/src/types/assets.d.ts +0 -6
- package/src/types/css.d.ts +0 -21
- package/src/types/editor.ts +0 -357
- package/src/types/react.d.ts +0 -15
- package/src/types/three-tsl.d.ts +0 -146
- package/src/types/three-webgpu.d.ts +0 -51
- package/tsconfig.json +0 -49
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/1.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/2.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/3.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/4.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/5.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/6.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/1.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/2.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/3.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/4.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/1.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/2.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/3.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/4.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/5.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/6.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/textures/blue-noise.png +0 -0
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import { bloom } from "three/examples/jsm/tsl/display/BloomNode.js"
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import {
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clamp,
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float,
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max,
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mix,
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pow,
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select,
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sin,
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smoothstep,
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type TSLNode,
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texture as tslTexture,
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uniform,
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uv,
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vec2,
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vec3,
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vec4,
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} from "three/tsl"
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import * as THREE from "three/webgpu"
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import type { LayerParameterValues } from "../types/editor"
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import { loadImageTexture } from "./media-texture"
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import { PassNode } from "./pass-node"
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import { grainTexturePattern } from "./shaders/tsl/patterns/grain-texture-pattern"
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type Node = TSLNode
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const BLUE_NOISE_TEXTURE_URL = new URL(
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"../../../assets/textures/blue-noise.png",
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import.meta.url
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).toString()
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const INTERNAL_TARGET_OPTIONS = {
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depthBuffer: false,
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format: THREE.RGBAFormat,
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generateMipmaps: false,
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magFilter: THREE.LinearFilter,
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minFilter: THREE.LinearFilter,
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stencilBuffer: false,
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type: THREE.HalfFloatType,
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} as const
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function clamp01(value: number): number {
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}
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function hexToRgb(hex: string): [number, number, number] {
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const value =
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normalized.length === 3
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? normalized
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.split("")
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.map((entry) => `${entry}${entry}`)
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.join("")
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: normalized.padEnd(6, "0").slice(0, 6)
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return [
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Number.parseInt(value.slice(0, 2), 16) / 255,
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Number.parseInt(value.slice(2, 4), 16) / 255,
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Number.parseInt(value.slice(4, 6), 16) / 255,
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]
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}
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export class InkPass extends PassNode {
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private readonly blurScene: THREE.Scene
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private readonly compositeScene: THREE.Scene
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private readonly copyScene: THREE.Scene
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private readonly orthoCamera: THREE.OrthographicCamera
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private readonly blurMaterial: THREE.MeshBasicNodeMaterial
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private readonly compositeMaterial: THREE.MeshBasicNodeMaterial
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private readonly copyMaterial: THREE.MeshBasicNodeMaterial
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private readonly blurInputNode: Node
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private readonly crispInputNode: Node
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private readonly finalInputNode: Node
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private readonly copyInputNode: Node
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private readonly noiseInputNode: Node
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private blurSampleNodes: Node[] = []
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private compositeBlurNodes: Node[] = []
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private noiseSampleNodes: Node[] = []
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private bloomEnabled = false
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private bloomNode: ReturnType<typeof bloom> | null = null
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private readonly bloomIntensityUniform: Node
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private readonly bloomRadiusUniform: Node
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private readonly bloomSoftnessUniform: Node
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private readonly bloomThresholdUniform: Node
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private readonly backgroundColorUniform: Node
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private readonly directionXUniform: Node
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private readonly dripWeightUniform: Node
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private readonly fluidNoiseUniform: Node
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private readonly grainEnabledUniform: Node
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private readonly grainIntensityUniform: Node
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private readonly grainScaleUniform: Node
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private readonly noiseScaleUniform: Node
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private readonly passIndexUniform: Node
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private readonly smokeSpeedUniform: Node
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private blurPassCount = 12
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private crispPassCount = 3
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private compositeTarget: THREE.WebGLRenderTarget
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private readTarget: THREE.WebGLRenderTarget
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private writeTarget: THREE.WebGLRenderTarget
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private readonly placeholder: THREE.Texture
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private noiseTexture: THREE.Texture | null = null
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private noiseLoadStarted = false
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constructor(layerId: string) {
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super(layerId)
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this.orthoCamera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1)
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this.blurScene = new THREE.Scene()
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this.placeholder = new THREE.Texture()
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const flippedUv = vec2(uv().x, float(1).sub(uv().y))
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this.blurInputNode = tslTexture(this.placeholder, flippedUv)
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this.crispInputNode = tslTexture(this.placeholder, flippedUv)
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this.finalInputNode = tslTexture(this.placeholder, flippedUv)
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this.copyInputNode = tslTexture(this.placeholder, flippedUv)
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this.noiseInputNode = tslTexture(this.placeholder, flippedUv)
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this.bloomIntensityUniform = uniform(1.25)
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this.bloomRadiusUniform = uniform(6)
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this.bloomSoftnessUniform = uniform(0.35)
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this.bloomThresholdUniform = uniform(0.6)
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this.backgroundColorUniform = uniform(
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new THREE.Vector3(0.039, 0.043, 0.051)
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)
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this.coreColorUniform = uniform(new THREE.Vector3(1.0, 0.992, 0.91))
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this.midColorUniform = uniform(new THREE.Vector3(0.784, 0.961, 0.259))
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this.edgeColorUniform = uniform(new THREE.Vector3(0.0, 0.788, 0.655))
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this.blurStrengthUniform = uniform(0.02)
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this.crispBlendUniform = uniform(0.75)
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this.directionXUniform = uniform(0.3746)
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this.directionYUniform = uniform(0.9271)
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this.fluidNoiseUniform = uniform(0.2)
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this.noiseScaleUniform = uniform(1)
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this.passIndexUniform = uniform(0)
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this.smokeTurbulenceUniform = uniform(0.25)
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this.timeUniform = uniform(0)
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this.readTarget = new THREE.WebGLRenderTarget(1, 1, INTERNAL_TARGET_OPTIONS)
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this.crispTarget = new THREE.WebGLRenderTarget(
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this.compositeTarget = new THREE.WebGLRenderTarget(
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this.blurMaterial = new THREE.MeshBasicNodeMaterial()
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this.blurMaterial.colorNode = this.buildBlurNode()
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const blurMesh = new THREE.Mesh(
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blurMesh.frustumCulled = false
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const copyMesh = new THREE.Mesh(
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this.compositeMaterial = new THREE.MeshBasicNodeMaterial()
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this.compositeMaterial.colorNode = this.buildCompositeNode()
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const compositeMesh = new THREE.Mesh(
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compositeMesh.frustumCulled = false
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this.rebuildEffectNode()
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}
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override render(
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renderer: THREE.WebGPURenderer,
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inputTexture: THREE.Texture,
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outputTarget: THREE.WebGLRenderTarget,
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time: number,
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delta: number
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): void {
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-
this.ensureNoiseTexture()
|
|
228
|
-
|
|
229
|
-
this.blurInputNode.value = inputTexture
|
|
230
|
-
this.noiseInputNode.value = this.noiseTexture ?? this.placeholder
|
|
231
|
-
for (const node of this.blurSampleNodes) {
|
|
232
|
-
node.value = inputTexture
|
|
233
|
-
}
|
|
234
|
-
for (const node of this.noiseSampleNodes) {
|
|
235
|
-
node.value = this.noiseTexture ?? this.placeholder
|
|
236
|
-
}
|
|
237
|
-
this.passIndexUniform.value = 0
|
|
238
|
-
|
|
239
|
-
renderer.setRenderTarget(this.readTarget)
|
|
240
|
-
renderer.render(this.blurScene, this.orthoCamera)
|
|
241
|
-
|
|
242
|
-
if (this.crispPassCount <= 1) {
|
|
243
|
-
this.copyInputNode.value = this.readTarget.texture
|
|
244
|
-
renderer.setRenderTarget(this.crispTarget)
|
|
245
|
-
renderer.render(this.copyScene, this.orthoCamera)
|
|
246
|
-
}
|
|
247
|
-
|
|
248
|
-
const totalPasses = Math.max(this.blurPassCount, this.crispPassCount)
|
|
249
|
-
let readTarget = this.readTarget
|
|
250
|
-
let writeTarget = this.writeTarget
|
|
251
|
-
|
|
252
|
-
for (let passIndex = 1; passIndex < totalPasses; passIndex += 1) {
|
|
253
|
-
this.blurInputNode.value = readTarget.texture
|
|
254
|
-
for (const node of this.blurSampleNodes) {
|
|
255
|
-
node.value = readTarget.texture
|
|
256
|
-
}
|
|
257
|
-
this.passIndexUniform.value = passIndex
|
|
258
|
-
renderer.setRenderTarget(writeTarget)
|
|
259
|
-
renderer.render(this.blurScene, this.orthoCamera)
|
|
260
|
-
|
|
261
|
-
if (passIndex === this.crispPassCount - 1) {
|
|
262
|
-
this.copyInputNode.value = writeTarget.texture
|
|
263
|
-
renderer.setRenderTarget(this.crispTarget)
|
|
264
|
-
renderer.render(this.copyScene, this.orthoCamera)
|
|
265
|
-
}
|
|
266
|
-
|
|
267
|
-
const temp = readTarget
|
|
268
|
-
readTarget = writeTarget
|
|
269
|
-
writeTarget = temp
|
|
270
|
-
}
|
|
271
|
-
|
|
272
|
-
this.finalInputNode.value = readTarget.texture
|
|
273
|
-
this.crispInputNode.value = this.crispTarget.texture
|
|
274
|
-
for (const node of this.compositeBlurNodes) {
|
|
275
|
-
node.value = readTarget.texture
|
|
276
|
-
}
|
|
277
|
-
renderer.setRenderTarget(this.compositeTarget)
|
|
278
|
-
renderer.render(this.compositeScene, this.orthoCamera)
|
|
279
|
-
|
|
280
|
-
this.finalInputNode.value = this.compositeTarget.texture
|
|
281
|
-
super.render(renderer, inputTexture, outputTarget, time, delta)
|
|
282
|
-
this.needsRefresh = false
|
|
283
|
-
}
|
|
284
|
-
|
|
285
|
-
protected override beforeRender(time: number): void {
|
|
286
|
-
this.timeUniform.value = time
|
|
287
|
-
}
|
|
288
|
-
|
|
289
|
-
override needsContinuousRender(): boolean {
|
|
290
|
-
return this.isAnimated || this.needsRefresh
|
|
291
|
-
}
|
|
292
|
-
|
|
293
|
-
override updateParams(params: LayerParameterValues): void {
|
|
294
|
-
const angle =
|
|
295
|
-
((typeof params.blurDirection === "number" ? params.blurDirection : 68) *
|
|
296
|
-
Math.PI) /
|
|
297
|
-
180
|
|
298
|
-
|
|
299
|
-
this.directionXUniform.value = Math.cos(angle)
|
|
300
|
-
this.directionYUniform.value = Math.sin(angle)
|
|
301
|
-
this.blurPassCount =
|
|
302
|
-
typeof params.blurPasses === "number"
|
|
303
|
-
? Math.max(1, Math.round(params.blurPasses))
|
|
304
|
-
: 12
|
|
305
|
-
this.crispPassCount =
|
|
306
|
-
typeof params.crispPasses === "number"
|
|
307
|
-
? Math.max(1, Math.round(params.crispPasses))
|
|
308
|
-
: 3
|
|
309
|
-
this.blurStrengthUniform.value =
|
|
310
|
-
typeof params.blurStrength === "number"
|
|
311
|
-
? Math.max(0.001, params.blurStrength)
|
|
312
|
-
: 0.02
|
|
313
|
-
this.crispBlendUniform.value =
|
|
314
|
-
typeof params.crispBlend === "number" ? clamp01(params.crispBlend) : 0.75
|
|
315
|
-
this.dripLengthUniform.value =
|
|
316
|
-
typeof params.dripLength === "number"
|
|
317
|
-
? Math.max(1, params.dripLength)
|
|
318
|
-
: 7.1
|
|
319
|
-
this.dripWeightUniform.value =
|
|
320
|
-
typeof params.dripWeight === "number"
|
|
321
|
-
? Math.max(0.2, params.dripWeight)
|
|
322
|
-
: 1.2
|
|
323
|
-
this.fluidNoiseUniform.value =
|
|
324
|
-
typeof params.fluidNoise === "number"
|
|
325
|
-
? Math.max(0, params.fluidNoise)
|
|
326
|
-
: 0.2
|
|
327
|
-
this.noiseScaleUniform.value =
|
|
328
|
-
typeof params.noiseScale === "number"
|
|
329
|
-
? Math.max(0.5, params.noiseScale)
|
|
330
|
-
: 1
|
|
331
|
-
this.smokeSpeedUniform.value =
|
|
332
|
-
typeof params.smokeSpeed === "number"
|
|
333
|
-
? Math.max(0, params.smokeSpeed)
|
|
334
|
-
: 0.2
|
|
335
|
-
this.smokeTurbulenceUniform.value =
|
|
336
|
-
typeof params.smokeTurbulence === "number"
|
|
337
|
-
? Math.max(0, params.smokeTurbulence)
|
|
338
|
-
: 0.25
|
|
339
|
-
this.blurSpreadUniform.value =
|
|
340
|
-
typeof params.blurSpread === "number"
|
|
341
|
-
? Math.max(0.5, params.blurSpread)
|
|
342
|
-
: 1.7
|
|
343
|
-
this.grainEnabledUniform.value = params.grainEnabled === false ? 0 : 1
|
|
344
|
-
this.grainIntensityUniform.value =
|
|
345
|
-
typeof params.grainIntensity === "number"
|
|
346
|
-
? clamp01(params.grainIntensity)
|
|
347
|
-
: 0.3
|
|
348
|
-
this.grainScaleUniform.value =
|
|
349
|
-
typeof params.grainScale === "number"
|
|
350
|
-
? Math.max(0.5, params.grainScale)
|
|
351
|
-
: 1.5
|
|
352
|
-
|
|
353
|
-
this.setColorUniform(
|
|
354
|
-
this.backgroundColorUniform,
|
|
355
|
-
typeof params.backgroundColor === "string"
|
|
356
|
-
? params.backgroundColor
|
|
357
|
-
: "#0a0b0d"
|
|
358
|
-
)
|
|
359
|
-
this.setColorUniform(
|
|
360
|
-
this.coreColorUniform,
|
|
361
|
-
typeof params.coreColor === "string" ? params.coreColor : "#fffde8"
|
|
362
|
-
)
|
|
363
|
-
this.setColorUniform(
|
|
364
|
-
this.midColorUniform,
|
|
365
|
-
typeof params.midColor === "string" ? params.midColor : "#c8f542"
|
|
366
|
-
)
|
|
367
|
-
this.setColorUniform(
|
|
368
|
-
this.edgeColorUniform,
|
|
369
|
-
typeof params.edgeColor === "string" ? params.edgeColor : "#00c9a7"
|
|
370
|
-
)
|
|
371
|
-
|
|
372
|
-
const nextBloomEnabled = params.bloomEnabled === true
|
|
373
|
-
const nextBloomIntensity =
|
|
374
|
-
typeof params.bloomIntensity === "number"
|
|
375
|
-
? Math.max(0, params.bloomIntensity)
|
|
376
|
-
: 1.25
|
|
377
|
-
const nextBloomThreshold =
|
|
378
|
-
typeof params.bloomThreshold === "number"
|
|
379
|
-
? clamp01(params.bloomThreshold)
|
|
380
|
-
: 0.6
|
|
381
|
-
const nextBloomRadius =
|
|
382
|
-
typeof params.bloomRadius === "number"
|
|
383
|
-
? Math.max(0, params.bloomRadius)
|
|
384
|
-
: 6
|
|
385
|
-
const nextBloomSoftness =
|
|
386
|
-
typeof params.bloomSoftness === "number"
|
|
387
|
-
? clamp01(params.bloomSoftness)
|
|
388
|
-
: 0.35
|
|
389
|
-
|
|
390
|
-
this.bloomIntensityUniform.value = nextBloomIntensity
|
|
391
|
-
this.bloomRadiusUniform.value = nextBloomRadius
|
|
392
|
-
this.bloomSoftnessUniform.value = nextBloomSoftness
|
|
393
|
-
this.bloomThresholdUniform.value = nextBloomThreshold
|
|
394
|
-
|
|
395
|
-
if (nextBloomEnabled !== this.bloomEnabled) {
|
|
396
|
-
this.bloomEnabled = nextBloomEnabled
|
|
397
|
-
this.rebuildEffectNode()
|
|
398
|
-
} else if (this.bloomNode) {
|
|
399
|
-
this.bloomNode.strength.value = nextBloomIntensity
|
|
400
|
-
this.bloomNode.radius.value = this.normalizeBloomRadius(nextBloomRadius)
|
|
401
|
-
this.bloomNode.threshold.value = nextBloomThreshold
|
|
402
|
-
this.bloomNode.smoothWidth.value =
|
|
403
|
-
this.normalizeBloomSoftness(nextBloomSoftness)
|
|
404
|
-
}
|
|
405
|
-
|
|
406
|
-
this.isAnimated = (this.smokeSpeedUniform.value as number) > 0
|
|
407
|
-
this.needsRefresh = true
|
|
408
|
-
}
|
|
409
|
-
|
|
410
|
-
override resize(width: number, height: number): void {
|
|
411
|
-
this.width = Math.max(1, width)
|
|
412
|
-
this.height = Math.max(1, height)
|
|
413
|
-
this.resolutionWidthUniform.value = this.width
|
|
414
|
-
this.resolutionHeightUniform.value = this.height
|
|
415
|
-
this.readTarget.setSize(this.width, this.height)
|
|
416
|
-
this.writeTarget.setSize(this.width, this.height)
|
|
417
|
-
this.crispTarget.setSize(this.width, this.height)
|
|
418
|
-
this.compositeTarget.setSize(this.width, this.height)
|
|
419
|
-
this.needsRefresh = true
|
|
420
|
-
}
|
|
421
|
-
|
|
422
|
-
override dispose(): void {
|
|
423
|
-
this.disposeBloomNode()
|
|
424
|
-
this.noiseTexture?.dispose()
|
|
425
|
-
this.readTarget?.dispose()
|
|
426
|
-
this.writeTarget?.dispose()
|
|
427
|
-
this.crispTarget?.dispose()
|
|
428
|
-
this.compositeTarget?.dispose()
|
|
429
|
-
this.blurMaterial?.dispose()
|
|
430
|
-
this.copyMaterial?.dispose()
|
|
431
|
-
this.compositeMaterial?.dispose()
|
|
432
|
-
this.placeholder.dispose()
|
|
433
|
-
super.dispose()
|
|
434
|
-
}
|
|
435
|
-
|
|
436
|
-
protected override buildEffectNode(): Node {
|
|
437
|
-
if (!this.finalInputNode) {
|
|
438
|
-
return vec4(float(0), float(0), float(0), float(1))
|
|
439
|
-
}
|
|
440
|
-
|
|
441
|
-
this.disposeBloomNode()
|
|
442
|
-
this.bloomNode = null
|
|
443
|
-
|
|
444
|
-
const baseColor = vec3(
|
|
445
|
-
this.finalInputNode.r,
|
|
446
|
-
this.finalInputNode.g,
|
|
447
|
-
this.finalInputNode.b
|
|
448
|
-
)
|
|
449
|
-
|
|
450
|
-
if (!this.bloomEnabled) {
|
|
451
|
-
return vec4(baseColor, float(1))
|
|
452
|
-
}
|
|
453
|
-
|
|
454
|
-
this.bloomNode = bloom(
|
|
455
|
-
vec4(baseColor, float(1)),
|
|
456
|
-
this.bloomIntensityUniform.value as number,
|
|
457
|
-
this.normalizeBloomRadius(this.bloomRadiusUniform.value as number),
|
|
458
|
-
this.bloomThresholdUniform.value as number
|
|
459
|
-
)
|
|
460
|
-
this.bloomNode.smoothWidth.value = this.normalizeBloomSoftness(
|
|
461
|
-
this.bloomSoftnessUniform.value as number
|
|
462
|
-
)
|
|
463
|
-
|
|
464
|
-
return vec4(
|
|
465
|
-
clamp(
|
|
466
|
-
baseColor.add(this.getBloomTextureNode().rgb),
|
|
467
|
-
vec3(float(0), float(0), float(0)),
|
|
468
|
-
vec3(float(1), float(1), float(1))
|
|
469
|
-
),
|
|
470
|
-
float(1)
|
|
471
|
-
)
|
|
472
|
-
}
|
|
473
|
-
|
|
474
|
-
private buildBlurNode(): Node {
|
|
475
|
-
this.blurSampleNodes = []
|
|
476
|
-
this.noiseSampleNodes = []
|
|
477
|
-
|
|
478
|
-
const texUv = vec2(uv().x, float(1).sub(uv().y))
|
|
479
|
-
const texelSize = vec2(
|
|
480
|
-
float(1).div(this.resolutionWidthUniform),
|
|
481
|
-
float(1).div(this.resolutionHeightUniform)
|
|
482
|
-
)
|
|
483
|
-
const original = this.blurInputNode
|
|
484
|
-
const originalIntensity = max(max(original.r, original.g), original.b)
|
|
485
|
-
const rotatedUv = vec2(
|
|
486
|
-
texUv.x
|
|
487
|
-
.mul(float(Math.cos(0.7854)))
|
|
488
|
-
.sub(texUv.y.mul(float(Math.sin(0.7854)))),
|
|
489
|
-
texUv.x
|
|
490
|
-
.mul(float(Math.sin(0.7854)))
|
|
491
|
-
.add(texUv.y.mul(float(Math.cos(0.7854))))
|
|
492
|
-
)
|
|
493
|
-
const timeOffset1 = vec2(
|
|
494
|
-
this.timeUniform.mul(this.smokeSpeedUniform).mul(0.3),
|
|
495
|
-
this.timeUniform.mul(this.smokeSpeedUniform).mul(0.15)
|
|
496
|
-
)
|
|
497
|
-
const timeOffset2 = vec2(
|
|
498
|
-
sin(this.timeUniform.mul(this.smokeSpeedUniform).mul(0.7)).mul(0.1),
|
|
499
|
-
sin(
|
|
500
|
-
this.timeUniform
|
|
501
|
-
.mul(this.smokeSpeedUniform)
|
|
502
|
-
.mul(0.5)
|
|
503
|
-
.add(float(1.5707963))
|
|
504
|
-
).mul(0.08)
|
|
505
|
-
)
|
|
506
|
-
const noiseUv1 = texUv
|
|
507
|
-
.mul(this.noiseScaleUniform)
|
|
508
|
-
.add(vec2(this.passIndexUniform.mul(0.1), this.passIndexUniform.mul(0.1)))
|
|
509
|
-
.add(timeOffset1)
|
|
510
|
-
const noiseUv2 = rotatedUv
|
|
511
|
-
.mul(this.noiseScaleUniform)
|
|
512
|
-
.mul(0.8)
|
|
513
|
-
.add(
|
|
514
|
-
vec2(this.passIndexUniform.mul(0.15), this.passIndexUniform.mul(0.15))
|
|
515
|
-
)
|
|
516
|
-
.add(timeOffset1.mul(1.2))
|
|
517
|
-
const turbulenceUv = rotatedUv
|
|
518
|
-
.mul(this.noiseScaleUniform)
|
|
519
|
-
.mul(0.6)
|
|
520
|
-
.add(timeOffset2.mul(2))
|
|
521
|
-
|
|
522
|
-
const noiseSample1 = this.trackNoiseSampleNode(noiseUv1)
|
|
523
|
-
const noiseSample2 = this.trackNoiseSampleNode(noiseUv2)
|
|
524
|
-
const turbulenceSample = this.trackNoiseSampleNode(turbulenceUv)
|
|
525
|
-
const noiseSample = mix(noiseSample1.rgb, noiseSample2.rgb, float(0.5))
|
|
526
|
-
|
|
527
|
-
const noiseX = noiseSample.r
|
|
528
|
-
.sub(0.5)
|
|
529
|
-
.mul(2)
|
|
530
|
-
.mul(this.fluidNoiseUniform)
|
|
531
|
-
.add(turbulenceSample.r.sub(0.5).mul(this.smokeTurbulenceUniform))
|
|
532
|
-
const noiseY = noiseSample.g
|
|
533
|
-
.sub(0.5)
|
|
534
|
-
.mul(2)
|
|
535
|
-
.mul(this.fluidNoiseUniform)
|
|
536
|
-
.mul(0.4)
|
|
537
|
-
.add(
|
|
538
|
-
turbulenceSample.g.sub(0.5).mul(this.smokeTurbulenceUniform).mul(0.5)
|
|
539
|
-
)
|
|
540
|
-
|
|
541
|
-
const flowDir = vec2(
|
|
542
|
-
this.directionXUniform.add(noiseX),
|
|
543
|
-
this.directionYUniform.add(noiseY)
|
|
544
|
-
).normalize()
|
|
545
|
-
const baseNoise = noiseSample.b
|
|
546
|
-
.sub(0.5)
|
|
547
|
-
.mul(0.03)
|
|
548
|
-
.mul(this.fluidNoiseUniform)
|
|
549
|
-
|
|
550
|
-
let result: Node = vec4(float(0), float(0), float(0), float(0))
|
|
551
|
-
let totalWeight: Node = float(0)
|
|
552
|
-
|
|
553
|
-
for (let sampleIndex = 0; sampleIndex < 10; sampleIndex += 1) {
|
|
554
|
-
const t = float(sampleIndex / 9)
|
|
555
|
-
const asymmetry = smoothstep(float(0), float(1), t).mul(t).add(t.mul(0.5))
|
|
556
|
-
const sampleDist = asymmetry
|
|
557
|
-
.mul(this.dripLengthUniform)
|
|
558
|
-
.mul(this.blurStrengthUniform)
|
|
559
|
-
.mul(
|
|
560
|
-
float(1).add(
|
|
561
|
-
this.passIndexUniform.mul(this.blurSpreadUniform).mul(0.15)
|
|
562
|
-
)
|
|
563
|
-
)
|
|
564
|
-
const sampleNoise = baseNoise.mul(float(1 + sampleIndex * 0.1))
|
|
565
|
-
const disperseTurbulence = sampleNoise
|
|
566
|
-
.mul(t)
|
|
567
|
-
.mul(this.smokeTurbulenceUniform)
|
|
568
|
-
const samplePos = texUv
|
|
569
|
-
.add(flowDir.mul(sampleDist).mul(texelSize).mul(100))
|
|
570
|
-
.add(
|
|
571
|
-
vec2(
|
|
572
|
-
sampleNoise.add(disperseTurbulence),
|
|
573
|
-
sampleNoise.add(disperseTurbulence).mul(0.3)
|
|
574
|
-
)
|
|
575
|
-
)
|
|
576
|
-
const weight = mix(
|
|
577
|
-
float(1).sub(t),
|
|
578
|
-
float(1),
|
|
579
|
-
smoothstep(float(0.35), float(0), t)
|
|
580
|
-
)
|
|
581
|
-
const sample = this.trackBlurSampleNode(samplePos)
|
|
582
|
-
result = result.add(sample.mul(weight))
|
|
583
|
-
totalWeight = totalWeight.add(weight)
|
|
584
|
-
}
|
|
585
|
-
|
|
586
|
-
for (let sampleIndex = 1; sampleIndex <= 2; sampleIndex += 1) {
|
|
587
|
-
const t = float(sampleIndex / 3)
|
|
588
|
-
const sampleDist = t
|
|
589
|
-
.mul(this.dripLengthUniform)
|
|
590
|
-
.mul(this.blurStrengthUniform)
|
|
591
|
-
.mul(0.2)
|
|
592
|
-
const samplePos = texUv.sub(
|
|
593
|
-
flowDir.mul(sampleDist).mul(texelSize).mul(100)
|
|
594
|
-
)
|
|
595
|
-
const weight = float(1).sub(t).mul(0.4)
|
|
596
|
-
const sample = this.trackBlurSampleNode(samplePos)
|
|
597
|
-
result = result.add(sample.mul(weight))
|
|
598
|
-
totalWeight = totalWeight.add(weight)
|
|
599
|
-
}
|
|
600
|
-
|
|
601
|
-
const blurred = result.div(max(totalWeight, float(0.0001)))
|
|
602
|
-
const lifted = max(blurred, original)
|
|
603
|
-
return vec4(
|
|
604
|
-
mix(blurred.rgb, lifted.rgb, originalIntensity.mul(0.5)),
|
|
605
|
-
float(1)
|
|
606
|
-
)
|
|
607
|
-
}
|
|
608
|
-
|
|
609
|
-
private buildCompositeNode(): Node {
|
|
610
|
-
this.compositeBlurNodes = []
|
|
611
|
-
|
|
612
|
-
const texUv = vec2(uv().x, float(1).sub(uv().y))
|
|
613
|
-
const blurSample = this.finalInputNode
|
|
614
|
-
const crispSample = this.crispInputNode
|
|
615
|
-
const blurIntensity = max(max(blurSample.r, blurSample.g), blurSample.b)
|
|
616
|
-
const crispIntensity = max(max(crispSample.r, crispSample.g), crispSample.b)
|
|
617
|
-
const texelSize = vec2(
|
|
618
|
-
float(1).div(this.resolutionWidthUniform),
|
|
619
|
-
float(1).div(this.resolutionHeightUniform)
|
|
620
|
-
)
|
|
621
|
-
const blurR = this.trackCompositeBlurNode(
|
|
622
|
-
texUv.add(vec2(texelSize.x.mul(2), texelSize.y))
|
|
623
|
-
).r
|
|
624
|
-
const blurB = this.trackCompositeBlurNode(
|
|
625
|
-
texUv.sub(vec2(texelSize.x.mul(2), texelSize.y))
|
|
626
|
-
).b
|
|
627
|
-
|
|
628
|
-
const backgroundColor = vec3(
|
|
629
|
-
float(this.backgroundColorUniform.x),
|
|
630
|
-
float(this.backgroundColorUniform.y),
|
|
631
|
-
float(this.backgroundColorUniform.z)
|
|
632
|
-
)
|
|
633
|
-
const edgeColor = vec3(
|
|
634
|
-
float(this.edgeColorUniform.x),
|
|
635
|
-
float(this.edgeColorUniform.y),
|
|
636
|
-
float(this.edgeColorUniform.z)
|
|
637
|
-
)
|
|
638
|
-
const midColor = vec3(
|
|
639
|
-
float(this.midColorUniform.x),
|
|
640
|
-
float(this.midColorUniform.y),
|
|
641
|
-
float(this.midColorUniform.z)
|
|
642
|
-
)
|
|
643
|
-
const coreColor = vec3(
|
|
644
|
-
float(this.coreColorUniform.x),
|
|
645
|
-
float(this.coreColorUniform.y),
|
|
646
|
-
float(this.coreColorUniform.z)
|
|
647
|
-
)
|
|
648
|
-
|
|
649
|
-
const fluidColor = this.applyColorGradient(
|
|
650
|
-
blurIntensity,
|
|
651
|
-
backgroundColor,
|
|
652
|
-
edgeColor,
|
|
653
|
-
midColor,
|
|
654
|
-
coreColor
|
|
655
|
-
)
|
|
656
|
-
const crispColor = this.applyColorGradient(
|
|
657
|
-
crispIntensity,
|
|
658
|
-
backgroundColor,
|
|
659
|
-
edgeColor,
|
|
660
|
-
midColor,
|
|
661
|
-
coreColor
|
|
662
|
-
)
|
|
663
|
-
const fluidColorChroma = vec3(
|
|
664
|
-
mix(fluidColor.x, fluidColor.x.mul(1.1), blurR.mul(0.3)),
|
|
665
|
-
fluidColor.y,
|
|
666
|
-
mix(fluidColor.z, fluidColor.z.mul(1.15), blurB.mul(0.3))
|
|
667
|
-
)
|
|
668
|
-
|
|
669
|
-
const fluidMask = pow(clamp(blurIntensity, float(0), float(1)), float(1.2))
|
|
670
|
-
const crispMask = pow(
|
|
671
|
-
clamp(crispIntensity, float(0), float(1)),
|
|
672
|
-
float(0.96)
|
|
673
|
-
)
|
|
674
|
-
const fluidGlow = fluidColorChroma.mul(fluidMask).mul(1.8)
|
|
675
|
-
const crispGlow = crispColor.mul(crispMask).mul(1.95)
|
|
676
|
-
const crispWeight = crispMask.mul(this.crispBlendUniform)
|
|
677
|
-
let combined = mix(fluidGlow, crispGlow, crispWeight).add(
|
|
678
|
-
fluidGlow.mul(0.15)
|
|
679
|
-
)
|
|
680
|
-
|
|
681
|
-
const grain = grainTexturePattern(
|
|
682
|
-
texUv.mul(vec2(this.grainScaleUniform, this.grainScaleUniform))
|
|
683
|
-
)
|
|
684
|
-
.sub(0.5)
|
|
685
|
-
.mul(this.grainIntensityUniform)
|
|
686
|
-
combined = select(
|
|
687
|
-
this.grainEnabledUniform.greaterThan(float(0.5)),
|
|
688
|
-
combined.add(vec3(grain, grain, grain)),
|
|
689
|
-
combined
|
|
690
|
-
)
|
|
691
|
-
|
|
692
|
-
const alpha = max(fluidMask, crispMask)
|
|
693
|
-
let finalColor = mix(
|
|
694
|
-
backgroundColor,
|
|
695
|
-
combined,
|
|
696
|
-
smoothstep(float(0.01), float(0.85), alpha)
|
|
697
|
-
)
|
|
698
|
-
const vignetteUv = texUv.mul(2).sub(vec2(1, 1))
|
|
699
|
-
finalColor = finalColor.mul(
|
|
700
|
-
float(1).sub(vignetteUv.dot(vignetteUv).mul(0.15))
|
|
701
|
-
)
|
|
702
|
-
|
|
703
|
-
return vec4(clamp(finalColor, vec3(0, 0, 0), vec3(1, 1, 1)), float(1))
|
|
704
|
-
}
|
|
705
|
-
|
|
706
|
-
private applyColorGradient(
|
|
707
|
-
intensity: Node,
|
|
708
|
-
bgColor: Node,
|
|
709
|
-
edgeColor: Node,
|
|
710
|
-
midColor: Node,
|
|
711
|
-
coreColor: Node
|
|
712
|
-
): Node {
|
|
713
|
-
const t1 = smoothstep(float(0.6), float(0.95), intensity)
|
|
714
|
-
const t2 = smoothstep(float(0.2), float(0.65), intensity)
|
|
715
|
-
const t3 = smoothstep(float(0), float(0.25), intensity)
|
|
716
|
-
const edgeMixed = mix(bgColor, edgeColor, t3)
|
|
717
|
-
const midMixed = mix(edgeMixed, midColor, t2)
|
|
718
|
-
return mix(midMixed, coreColor, t1)
|
|
719
|
-
}
|
|
720
|
-
|
|
721
|
-
private ensureNoiseTexture(): void {
|
|
722
|
-
if (this.noiseTexture || this.noiseLoadStarted) {
|
|
723
|
-
return
|
|
724
|
-
}
|
|
725
|
-
|
|
726
|
-
this.noiseLoadStarted = true
|
|
727
|
-
void loadImageTexture(BLUE_NOISE_TEXTURE_URL)
|
|
728
|
-
.then((texture) => {
|
|
729
|
-
texture.wrapS = THREE.RepeatWrapping
|
|
730
|
-
texture.wrapT = THREE.RepeatWrapping
|
|
731
|
-
this.noiseTexture = texture
|
|
732
|
-
this.needsRefresh = true
|
|
733
|
-
})
|
|
734
|
-
.catch(() => {
|
|
735
|
-
this.needsRefresh = true
|
|
736
|
-
})
|
|
737
|
-
}
|
|
738
|
-
|
|
739
|
-
private trackBlurSampleNode(sampleUv: Node): Node {
|
|
740
|
-
const sampleNode = tslTexture(this.placeholder, sampleUv)
|
|
741
|
-
this.blurSampleNodes.push(sampleNode)
|
|
742
|
-
return sampleNode
|
|
743
|
-
}
|
|
744
|
-
|
|
745
|
-
private trackCompositeBlurNode(sampleUv: Node): Node {
|
|
746
|
-
const sampleNode = tslTexture(this.placeholder, sampleUv)
|
|
747
|
-
this.compositeBlurNodes.push(sampleNode)
|
|
748
|
-
return sampleNode
|
|
749
|
-
}
|
|
750
|
-
|
|
751
|
-
private trackNoiseSampleNode(sampleUv: Node): Node {
|
|
752
|
-
const sampleNode = tslTexture(this.placeholder, sampleUv)
|
|
753
|
-
this.noiseSampleNodes.push(sampleNode)
|
|
754
|
-
return sampleNode
|
|
755
|
-
}
|
|
756
|
-
|
|
757
|
-
private setColorUniform(target: Node, value: string): void {
|
|
758
|
-
const [r, g, b] = hexToRgb(value)
|
|
759
|
-
;(target.value as THREE.Vector3).set(r, g, b)
|
|
760
|
-
}
|
|
761
|
-
|
|
762
|
-
private normalizeBloomRadius(value: number): number {
|
|
763
|
-
return clamp01(value / 24)
|
|
764
|
-
}
|
|
765
|
-
|
|
766
|
-
private normalizeBloomSoftness(value: number): number {
|
|
767
|
-
return Math.max(0.001, value * 0.25)
|
|
768
|
-
}
|
|
769
|
-
|
|
770
|
-
private disposeBloomNode(): void {
|
|
771
|
-
;(this.bloomNode as { dispose?: () => void } | null)?.dispose?.()
|
|
772
|
-
}
|
|
773
|
-
|
|
774
|
-
private getBloomTextureNode(): Node {
|
|
775
|
-
const bloomNode = this.bloomNode as
|
|
776
|
-
| ({
|
|
777
|
-
getTexture?: () => Node
|
|
778
|
-
getTextureNode?: () => Node
|
|
779
|
-
} & object)
|
|
780
|
-
| null
|
|
781
|
-
|
|
782
|
-
if (!bloomNode) {
|
|
783
|
-
throw new Error("Bloom node is not initialized")
|
|
784
|
-
}
|
|
785
|
-
|
|
786
|
-
if (
|
|
787
|
-
"getTextureNode" in bloomNode &&
|
|
788
|
-
typeof bloomNode.getTextureNode === "function"
|
|
789
|
-
) {
|
|
790
|
-
return bloomNode.getTextureNode()
|
|
791
|
-
}
|
|
792
|
-
|
|
793
|
-
if (
|
|
794
|
-
"getTexture" in bloomNode &&
|
|
795
|
-
typeof bloomNode.getTexture === "function"
|
|
796
|
-
) {
|
|
797
|
-
return bloomNode.getTexture()
|
|
798
|
-
}
|
|
799
|
-
|
|
800
|
-
throw new Error("Bloom node does not expose a texture getter")
|
|
801
|
-
}
|
|
802
|
-
}
|