@basementstudio/shader-lab 0.1.0 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/src/easings.d.ts +3 -0
- package/dist/src/easings.js +3 -0
- package/dist/src/index.d.ts +5 -0
- package/dist/src/index.js +4 -0
- package/dist/src/lib/editor/custom-shader/shared.d.ts +1 -0
- package/dist/src/lib/editor/custom-shader/shared.js +1 -0
- package/dist/src/renderer/ascii-atlas.d.ts +5 -0
- package/dist/src/renderer/ascii-atlas.js +61 -0
- package/dist/src/renderer/ascii-pass.d.ts +50 -0
- package/dist/src/renderer/ascii-pass.js +271 -0
- package/dist/src/renderer/asset-url.d.ts +1 -0
- package/dist/src/renderer/asset-url.js +3 -0
- package/dist/src/renderer/blend-modes.d.ts +4 -0
- package/dist/src/renderer/blend-modes.js +157 -0
- package/dist/src/renderer/contracts.d.ts +26 -0
- package/dist/src/renderer/contracts.js +13 -0
- package/dist/src/renderer/create-webgpu-renderer.d.ts +3 -0
- package/dist/src/renderer/create-webgpu-renderer.js +37 -0
- package/dist/src/renderer/crt-pass.d.ts +72 -0
- package/dist/src/renderer/crt-pass.js +536 -0
- package/dist/src/renderer/custom-shader-pass.d.ts +17 -0
- package/dist/src/renderer/custom-shader-pass.js +79 -0
- package/dist/src/renderer/custom-shader-runtime.d.ts +16 -0
- package/dist/src/renderer/custom-shader-runtime.js +169 -0
- package/dist/src/renderer/dither-textures.d.ts +8 -0
- package/dist/src/renderer/dither-textures.js +66 -0
- package/dist/src/renderer/dithering-pass.d.ts +45 -0
- package/dist/src/renderer/dithering-pass.js +229 -0
- package/dist/src/renderer/gradient-pass.d.ts +39 -0
- package/dist/src/renderer/gradient-pass.js +358 -0
- package/dist/src/renderer/halftone-pass.d.ts +65 -0
- package/dist/src/renderer/halftone-pass.js +530 -0
- package/dist/src/renderer/ink-pass.d.ts +84 -0
- package/dist/src/renderer/ink-pass.js +526 -0
- package/dist/src/renderer/live-pass.d.ts +31 -0
- package/dist/src/renderer/live-pass.js +136 -0
- package/dist/src/renderer/media-pass.d.ts +32 -0
- package/dist/src/renderer/media-pass.js +130 -0
- package/dist/src/renderer/media-texture.d.ts +8 -0
- package/dist/src/renderer/media-texture.js +41 -0
- package/dist/src/renderer/particle-grid-pass.d.ts +48 -0
- package/dist/src/renderer/particle-grid-pass.js +269 -0
- package/dist/src/renderer/pass-node.d.ts +36 -0
- package/dist/src/renderer/pass-node.js +120 -0
- package/dist/src/renderer/pattern-atlas.d.ts +8 -0
- package/dist/src/renderer/pattern-atlas.js +79 -0
- package/dist/src/renderer/pattern-pass.d.ts +58 -0
- package/dist/src/renderer/pattern-pass.js +316 -0
- package/dist/src/renderer/pipeline-manager.d.ts +39 -0
- package/dist/src/renderer/pipeline-manager.js +287 -0
- package/dist/src/renderer/pixel-sorting-pass.d.ts +33 -0
- package/dist/src/renderer/pixel-sorting-pass.js +179 -0
- package/dist/src/renderer/shaders/tsl/color/tonemapping.d.ts +9 -0
- package/dist/src/renderer/shaders/tsl/color/tonemapping.js +59 -0
- package/dist/src/renderer/shaders/tsl/cosine-palette.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/cosine-palette.ts → dist/src/renderer/shaders/tsl/cosine-palette.js} +3 -4
- package/dist/src/renderer/shaders/tsl/noise/common.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/noise/common.js +24 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-3d.js +27 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-4d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/curl-noise-4d.js +27 -0
- package/dist/src/renderer/shaders/tsl/noise/fbm.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/fbm.js +11 -0
- package/dist/src/renderer/shaders/tsl/noise/perlin-noise-3d.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/noise/perlin-noise-3d.js +66 -0
- package/dist/src/renderer/shaders/tsl/noise/ridge-noise.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/ridge-noise.js +19 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-3d.js +44 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-4d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/simplex-noise-4d.js +51 -0
- package/dist/src/renderer/shaders/tsl/noise/turbulence.d.ts +7 -0
- package/dist/src/renderer/shaders/tsl/noise/turbulence.js +34 -0
- package/dist/src/renderer/shaders/tsl/noise/value-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/value-noise-3d.js +27 -0
- package/dist/src/renderer/shaders/tsl/noise/voronoi-noise-3d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/noise/voronoi-noise-3d.js +45 -0
- package/dist/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.js +13 -0
- package/dist/src/renderer/shaders/tsl/patterns/bloom.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/patterns/bloom.ts → dist/src/renderer/shaders/tsl/patterns/bloom.js} +4 -6
- package/dist/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.js +16 -0
- package/dist/src/renderer/shaders/tsl/patterns/grain-texture-pattern.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/patterns/grain-texture-pattern.ts → dist/src/renderer/shaders/tsl/patterns/grain-texture-pattern.js} +3 -4
- package/dist/src/renderer/shaders/tsl/patterns/repeating-pattern.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/patterns/repeating-pattern.ts → dist/src/renderer/shaders/tsl/patterns/repeating-pattern.js} +4 -6
- package/dist/src/renderer/shaders/tsl/utils/atan2.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/atan2.js +7 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-conj.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-conj.ts → dist/src/renderer/shaders/tsl/utils/complex-conj.js} +3 -4
- package/dist/src/renderer/shaders/tsl/utils/complex-cos.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-cos.js +9 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-div.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-div.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-log.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-log.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-mobius.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-mobius.js +10 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-mul.d.ts +4 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-mul.ts → dist/src/renderer/shaders/tsl/utils/complex-mul.js} +3 -4
- package/dist/src/renderer/shaders/tsl/utils/complex-pow.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-pow.js +14 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sin.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sin.js +9 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sqrt.d.ts +5 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-sqrt.js +12 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-tan.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-tan.js +11 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-to-polar.d.ts +4 -0
- package/dist/src/renderer/shaders/tsl/utils/complex-to-polar.js +9 -0
- package/dist/src/renderer/shaders/tsl/utils/hyperbolic.d.ts +8 -0
- package/{packages/shader-lab-react/src/renderer/shaders/tsl/utils/hyperbolic.ts → dist/src/renderer/shaders/tsl/utils/hyperbolic.js} +7 -11
- package/dist/src/renderer/shaders/tsl/utils/index.d.ts +38 -0
- package/dist/src/renderer/shaders/tsl/utils/index.js +39 -0
- package/dist/src/renderer/shaders/tsl/utils/rotate.d.ts +2 -0
- package/dist/src/renderer/shaders/tsl/utils/rotate.js +7 -0
- package/dist/src/renderer/shaders/tsl/utils/screen-aspect-uv.d.ts +2 -0
- package/dist/src/renderer/shaders/tsl/utils/screen-aspect-uv.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-box-2d.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-box-2d.js +5 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-diamond.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-diamond.js +5 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-rhombus.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-rhombus.js +14 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-sphere.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/sd-sphere.js +5 -0
- package/dist/src/renderer/shaders/tsl/utils/smax.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/smax.js +6 -0
- package/dist/src/renderer/shaders/tsl/utils/smin.d.ts +1 -0
- package/dist/src/renderer/shaders/tsl/utils/smin.js +6 -0
- package/dist/src/renderer/text-pass.d.ts +23 -0
- package/dist/src/renderer/text-pass.js +129 -0
- package/dist/src/runtime-clock.d.ts +9 -0
- package/dist/src/runtime-clock.js +20 -0
- package/dist/src/runtime-frame.d.ts +11 -0
- package/dist/src/runtime-frame.js +12 -0
- package/dist/src/shader-lab-composition.d.ts +9 -0
- package/dist/src/shader-lab-composition.js +96 -0
- package/dist/src/timeline.d.ts +8 -0
- package/dist/src/timeline.js +179 -0
- package/dist/src/types/editor.d.ts +3 -0
- package/dist/src/types/editor.js +1 -0
- package/dist/src/types.d.ts +81 -0
- package/dist/src/types.js +1 -0
- package/package.json +28 -65
- package/.biome/plugins/README.md +0 -21
- package/.biome/plugins/no-anchor-element.grit +0 -12
- package/.biome/plugins/no-relative-parent-imports.grit +0 -10
- package/.biome/plugins/no-unnecessary-forwardref.grit +0 -9
- package/.changeset/README.md +0 -17
- package/.changeset/config.json +0 -11
- package/.editorconfig +0 -40
- package/.env.example +0 -81
- package/.gitattributes +0 -19
- package/.github/workflows/canary.yml +0 -80
- package/.github/workflows/ci.yml +0 -37
- package/.github/workflows/release.yml +0 -56
- package/.tldrignore +0 -84
- package/.vscode/extensions.json +0 -20
- package/.vscode/settings.json +0 -105
- package/biome.json +0 -249
- package/bun.lock +0 -1224
- package/next.config.ts +0 -131
- package/packages/shader-lab-react/CHANGELOG.md +0 -9
- package/packages/shader-lab-react/README.md +0 -119
- package/packages/shader-lab-react/package.json +0 -36
- package/packages/shader-lab-react/scripts/fix-esm-specifiers.mjs +0 -57
- package/packages/shader-lab-react/scripts/prepare-dist.mjs +0 -4
- package/packages/shader-lab-react/src/ambient/three-tsl.d.ts +0 -146
- package/packages/shader-lab-react/src/ambient/three-webgpu.d.ts +0 -51
- package/packages/shader-lab-react/src/easings.ts +0 -4
- package/packages/shader-lab-react/src/index.ts +0 -35
- package/packages/shader-lab-react/src/lib/editor/custom-shader/shared.ts +0 -2
- package/packages/shader-lab-react/src/renderer/ascii-atlas.ts +0 -83
- package/packages/shader-lab-react/src/renderer/ascii-pass.ts +0 -416
- package/packages/shader-lab-react/src/renderer/asset-url.ts +0 -3
- package/packages/shader-lab-react/src/renderer/blend-modes.ts +0 -229
- package/packages/shader-lab-react/src/renderer/contracts.ts +0 -54
- package/packages/shader-lab-react/src/renderer/create-webgpu-renderer.ts +0 -48
- package/packages/shader-lab-react/src/renderer/crt-pass.ts +0 -1040
- package/packages/shader-lab-react/src/renderer/custom-shader-pass.ts +0 -108
- package/packages/shader-lab-react/src/renderer/custom-shader-runtime.ts +0 -309
- package/packages/shader-lab-react/src/renderer/dither-textures.ts +0 -99
- package/packages/shader-lab-react/src/renderer/dithering-pass.ts +0 -322
- package/packages/shader-lab-react/src/renderer/gradient-pass.ts +0 -521
- package/packages/shader-lab-react/src/renderer/halftone-pass.ts +0 -932
- package/packages/shader-lab-react/src/renderer/ink-pass.ts +0 -802
- package/packages/shader-lab-react/src/renderer/live-pass.ts +0 -194
- package/packages/shader-lab-react/src/renderer/media-pass.ts +0 -187
- package/packages/shader-lab-react/src/renderer/media-texture.ts +0 -66
- package/packages/shader-lab-react/src/renderer/particle-grid-pass.ts +0 -389
- package/packages/shader-lab-react/src/renderer/pass-node.ts +0 -209
- package/packages/shader-lab-react/src/renderer/pattern-atlas.ts +0 -133
- package/packages/shader-lab-react/src/renderer/pattern-pass.ts +0 -552
- package/packages/shader-lab-react/src/renderer/pipeline-manager.ts +0 -369
- package/packages/shader-lab-react/src/renderer/pixel-sorting-pass.ts +0 -277
- package/packages/shader-lab-react/src/renderer/shaders/tsl/color/tonemapping.ts +0 -87
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/common.ts +0 -31
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/curl-noise-3d.ts +0 -36
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/curl-noise-4d.ts +0 -36
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/fbm.ts +0 -13
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/perlin-noise-3d.ts +0 -96
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/ridge-noise.ts +0 -24
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/simplex-noise-3d.ts +0 -79
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/simplex-noise-4d.ts +0 -89
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/turbulence.ts +0 -56
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/value-noise-3d.ts +0 -32
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/voronoi-noise-3d.ts +0 -60
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.ts +0 -15
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.ts +0 -24
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/atan2.ts +0 -9
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-cos.ts +0 -10
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-div.ts +0 -11
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-log.ts +0 -7
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-mobius.ts +0 -12
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-pow.ts +0 -16
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-sin.ts +0 -10
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-sqrt.ts +0 -18
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-tan.ts +0 -12
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-to-polar.ts +0 -10
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/index.ts +0 -48
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/rotate.ts +0 -15
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/screen-aspect-uv.ts +0 -15
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-box-2d.ts +0 -6
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-diamond.ts +0 -6
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-rhombus.ts +0 -27
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-sphere.ts +0 -6
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/smax.ts +0 -7
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/smin.ts +0 -7
- package/packages/shader-lab-react/src/renderer/text-pass.ts +0 -176
- package/packages/shader-lab-react/src/runtime-clock.ts +0 -42
- package/packages/shader-lab-react/src/runtime-frame.ts +0 -29
- package/packages/shader-lab-react/src/shader-lab-composition.tsx +0 -163
- package/packages/shader-lab-react/src/timeline.ts +0 -283
- package/packages/shader-lab-react/src/types/editor.ts +0 -5
- package/packages/shader-lab-react/src/types.ts +0 -141
- package/packages/shader-lab-react/tsconfig.build.json +0 -8
- package/packages/shader-lab-react/tsconfig.json +0 -21
- package/postcss.config.mjs +0 -5
- package/public/assets/fonts/msdf/geist-mono/GeistMono-Regular-msdf-atlas.png +0 -0
- package/public/assets/fonts/msdf/geist-mono/GeistMono-Regular-msdf.json +0 -1412
- package/public/assets/patterns/bars/1.svg +0 -3
- package/public/assets/patterns/bars/2.svg +0 -3
- package/public/assets/patterns/bars/3.svg +0 -3
- package/public/assets/patterns/bars/4.svg +0 -3
- package/public/assets/patterns/bars/5.svg +0 -3
- package/public/assets/patterns/bars/6.svg +0 -3
- package/public/assets/patterns/candles/1.svg +0 -3
- package/public/assets/patterns/candles/2.svg +0 -3
- package/public/assets/patterns/candles/3.svg +0 -3
- package/public/assets/patterns/candles/4.svg +0 -3
- package/public/assets/patterns/shapes/1.svg +0 -3
- package/public/assets/patterns/shapes/2.svg +0 -3
- package/public/assets/patterns/shapes/3.svg +0 -3
- package/public/assets/patterns/shapes/4.svg +0 -4
- package/public/assets/patterns/shapes/5.svg +0 -3
- package/public/assets/patterns/shapes/6.svg +0 -4
- package/public/fonts/geist/Geist-Mono.woff2 +0 -0
- package/public/textures/blue-noise.png +0 -0
- package/public/textures/crt-mask.png +0 -0
- package/src/app/design/page.tsx +0 -398
- package/src/app/favicon.ico +0 -0
- package/src/app/globals.css +0 -280
- package/src/app/layout.tsx +0 -89
- package/src/app/page.tsx +0 -20
- package/src/app/robots.ts +0 -13
- package/src/app/sitemap.ts +0 -13
- package/src/components/editor/editor-canvas-viewport.tsx +0 -116
- package/src/components/editor/editor-export-dialog.tsx +0 -1177
- package/src/components/editor/editor-timeline-overlay.tsx +0 -983
- package/src/components/editor/editor-topbar.tsx +0 -287
- package/src/components/editor/layer-sidebar.tsx +0 -738
- package/src/components/editor/properties-sidebar-content.tsx +0 -574
- package/src/components/editor/properties-sidebar-fields.tsx +0 -389
- package/src/components/editor/properties-sidebar-utils.ts +0 -178
- package/src/components/editor/properties-sidebar.tsx +0 -421
- package/src/components/ui/button/index.tsx +0 -57
- package/src/components/ui/color-picker/index.tsx +0 -358
- package/src/components/ui/glass-panel/index.tsx +0 -45
- package/src/components/ui/icon-button/index.tsx +0 -46
- package/src/components/ui/select/index.tsx +0 -136
- package/src/components/ui/slider/index.tsx +0 -192
- package/src/components/ui/toggle/index.tsx +0 -34
- package/src/components/ui/typography/index.tsx +0 -61
- package/src/components/ui/xy-pad/index.tsx +0 -160
- package/src/features/editor/components/editor-export-dialog.module.css +0 -271
- package/src/hooks/use-editor-renderer.ts +0 -182
- package/src/lib/app.ts +0 -6
- package/src/lib/cn.ts +0 -7
- package/src/lib/easings.ts +0 -240
- package/src/lib/editor/config/layer-registry.ts +0 -2434
- package/src/lib/editor/custom-shader/shared.ts +0 -28
- package/src/lib/editor/export.ts +0 -420
- package/src/lib/editor/history.ts +0 -71
- package/src/lib/editor/layers.ts +0 -76
- package/src/lib/editor/parameter-schema.ts +0 -75
- package/src/lib/editor/project-file.ts +0 -145
- package/src/lib/editor/shader-export-snippet.ts +0 -37
- package/src/lib/editor/shader-export.ts +0 -315
- package/src/lib/editor/timeline/evaluate.ts +0 -252
- package/src/lib/editor/view-transform.ts +0 -58
- package/src/lib/fonts.ts +0 -28
- package/src/renderer/ascii-atlas.ts +0 -83
- package/src/renderer/ascii-pass.ts +0 -416
- package/src/renderer/blend-modes.ts +0 -229
- package/src/renderer/contracts.ts +0 -161
- package/src/renderer/create-webgpu-renderer.ts +0 -48
- package/src/renderer/crt-pass.ts +0 -1040
- package/src/renderer/custom-shader-pass.ts +0 -117
- package/src/renderer/custom-shader-runtime.ts +0 -309
- package/src/renderer/dither-textures.ts +0 -99
- package/src/renderer/dithering-pass.ts +0 -322
- package/src/renderer/gradient-pass.ts +0 -520
- package/src/renderer/halftone-pass.ts +0 -932
- package/src/renderer/ink-pass.ts +0 -683
- package/src/renderer/live-pass.ts +0 -194
- package/src/renderer/media-pass.ts +0 -187
- package/src/renderer/media-texture.ts +0 -66
- package/src/renderer/particle-grid-pass.ts +0 -389
- package/src/renderer/pass-node-factory.ts +0 -33
- package/src/renderer/pass-node.ts +0 -209
- package/src/renderer/pattern-atlas.ts +0 -97
- package/src/renderer/pattern-pass.ts +0 -552
- package/src/renderer/pipeline-manager.ts +0 -343
- package/src/renderer/pixel-sorting-pass.ts +0 -277
- package/src/renderer/project-clock.ts +0 -57
- package/src/renderer/shaders/tsl/color/tonemapping.ts +0 -86
- package/src/renderer/shaders/tsl/cosine-palette.ts +0 -8
- package/src/renderer/shaders/tsl/noise/common.ts +0 -30
- package/src/renderer/shaders/tsl/noise/curl-noise-3d.ts +0 -35
- package/src/renderer/shaders/tsl/noise/curl-noise-4d.ts +0 -35
- package/src/renderer/shaders/tsl/noise/fbm.ts +0 -12
- package/src/renderer/shaders/tsl/noise/perlin-noise-3d.ts +0 -97
- package/src/renderer/shaders/tsl/noise/ridge-noise.ts +0 -23
- package/src/renderer/shaders/tsl/noise/simplex-noise-3d.ts +0 -78
- package/src/renderer/shaders/tsl/noise/simplex-noise-4d.ts +0 -88
- package/src/renderer/shaders/tsl/noise/turbulence.ts +0 -55
- package/src/renderer/shaders/tsl/noise/value-noise-3d.ts +0 -31
- package/src/renderer/shaders/tsl/noise/voronoi-noise-3d.ts +0 -59
- package/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.ts +0 -14
- package/src/renderer/shaders/tsl/patterns/bloom.ts +0 -10
- package/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.ts +0 -23
- package/src/renderer/shaders/tsl/patterns/grain-texture-pattern.ts +0 -8
- package/src/renderer/shaders/tsl/patterns/repeating-pattern.ts +0 -10
- package/src/renderer/shaders/tsl/utils/atan2.ts +0 -8
- package/src/renderer/shaders/tsl/utils/complex-conj.ts +0 -8
- package/src/renderer/shaders/tsl/utils/complex-cos.ts +0 -9
- package/src/renderer/shaders/tsl/utils/complex-div.ts +0 -10
- package/src/renderer/shaders/tsl/utils/complex-log.ts +0 -6
- package/src/renderer/shaders/tsl/utils/complex-mobius.ts +0 -11
- package/src/renderer/shaders/tsl/utils/complex-mul.ts +0 -8
- package/src/renderer/shaders/tsl/utils/complex-pow.ts +0 -15
- package/src/renderer/shaders/tsl/utils/complex-sin.ts +0 -9
- package/src/renderer/shaders/tsl/utils/complex-sqrt.ts +0 -17
- package/src/renderer/shaders/tsl/utils/complex-tan.ts +0 -11
- package/src/renderer/shaders/tsl/utils/complex-to-polar.ts +0 -9
- package/src/renderer/shaders/tsl/utils/hyperbolic.ts +0 -19
- package/src/renderer/shaders/tsl/utils/index.ts +0 -47
- package/src/renderer/shaders/tsl/utils/rotate.ts +0 -14
- package/src/renderer/shaders/tsl/utils/screen-aspect-uv.ts +0 -14
- package/src/renderer/shaders/tsl/utils/sd-box-2d.ts +0 -5
- package/src/renderer/shaders/tsl/utils/sd-diamond.ts +0 -5
- package/src/renderer/shaders/tsl/utils/sd-rhombus.ts +0 -26
- package/src/renderer/shaders/tsl/utils/sd-sphere.ts +0 -5
- package/src/renderer/shaders/tsl/utils/smax.ts +0 -7
- package/src/renderer/shaders/tsl/utils/smin.ts +0 -6
- package/src/renderer/text-pass.ts +0 -176
- package/src/store/asset-store.ts +0 -193
- package/src/store/editor-store.ts +0 -223
- package/src/store/history-store.ts +0 -172
- package/src/store/index.ts +0 -31
- package/src/store/layer-store.ts +0 -675
- package/src/store/timeline-store.ts +0 -572
- package/src/types/assets.d.ts +0 -6
- package/src/types/css.d.ts +0 -21
- package/src/types/editor.ts +0 -357
- package/src/types/react.d.ts +0 -15
- package/src/types/three-tsl.d.ts +0 -146
- package/src/types/three-webgpu.d.ts +0 -51
- package/tsconfig.json +0 -49
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/1.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/2.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/3.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/4.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/5.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/bars/6.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/1.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/2.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/3.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/candles/4.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/1.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/2.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/3.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/4.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/5.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/patterns/shapes/6.svg +0 -0
- /package/{packages/shader-lab-react/assets → assets}/textures/blue-noise.png +0 -0
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export { ShaderLabComposition, type ShaderLabCompositionProps, } from "./shader-lab-composition";
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export { advanceRuntimeClock, createRuntimeClock, type ShaderLabRuntimeClock, } from "./runtime-clock";
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export { buildRuntimeFrame, type ShaderLabRuntimeFrame } from "./runtime-frame";
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export { evaluateTimelineForLayers, resolveEvaluatedLayers, type EvaluatedLayerState, } from "./timeline";
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export type { ShaderLabBlendMode, ShaderLabAnimatedPropertyBinding, ShaderLabAssetSource, ShaderLabCompositeMode, ShaderLabConfig, ShaderLabEffectLayerType, ShaderLabInlineSketchSource, ShaderLabLayerKind, ShaderLabLayerConfig, ShaderLabLayerType, ShaderLabModuleSketchSource, ShaderLabParameterValue, ShaderLabSketchSource, ShaderLabSourceLayerType, ShaderLabTimelineConfig, ShaderLabTimelineInterpolation, ShaderLabTimelineKeyframe, ShaderLabTimelineTrack, } from "./types";
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export { ShaderLabComposition, } from "./shader-lab-composition.js";
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export { advanceRuntimeClock, createRuntimeClock, } from "./runtime-clock.js";
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export { buildRuntimeFrame } from "./runtime-frame.js";
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export { evaluateTimelineForLayers, resolveEvaluatedLayers, } from "./timeline.js";
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export declare const CUSTOM_SHADER_ENTRY_EXPORT = "sketch";
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export const CUSTOM_SHADER_ENTRY_EXPORT = "sketch";
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import * as THREE from "three/webgpu";
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export declare const ASCII_CHARSETS: Record<string, string>;
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export type AsciiFontWeight = "thin" | "regular" | "bold";
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export declare const DEFAULT_ASCII_CHARS = " .:-=+*#%@";
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export declare function buildAsciiAtlas(chars: string, fontWeight?: AsciiFontWeight, cellPx?: number): THREE.CanvasTexture;
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import * as THREE from "three/webgpu";
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export const ASCII_CHARSETS = {
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binary: "01",
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blocks: " ░▒▓█",
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dense: " .',:;!|({#@",
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hatching: " ╱╲╳░▒",
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light: " .:-=+*#%@",
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};
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export const DEFAULT_ASCII_CHARS = " .:-=+*#%@";
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function normalizeChars(chars) {
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return chars.length > 0 ? chars : " ";
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}
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export function buildAsciiAtlas(chars, fontWeight = "regular", cellPx = 16) {
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const normalizedChars = normalizeChars(chars);
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const cellSize = Math.max(4, Math.round(cellPx));
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const fontSize = Math.max(4, Math.floor(cellSize * 0.9));
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const canvas = document.createElement("canvas");
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canvas.width = normalizedChars.length * cellSize;
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canvas.height = cellSize;
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const context = canvas.getContext("2d");
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if (!context) {
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throw new Error("Unable to create 2D context for ASCII atlas");
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}
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context.imageSmoothingEnabled = false;
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context.fillStyle = "#000";
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context.fillRect(0, 0, canvas.width, canvas.height);
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const weightMap = {
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bold: "700",
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regular: "400",
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thin: "100",
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};
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context.fillStyle = "#fff";
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context.font = `${weightMap[fontWeight]} ${fontSize}px "Geist Mono", monospace`;
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context.textAlign = "center";
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context.textBaseline = "alphabetic";
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for (const [index, char] of [...normalizedChars].entries()) {
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const metrics = context.measureText(char);
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const x = Math.round((index + 0.5) * cellSize);
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const y = Math.round((cellSize + metrics.actualBoundingBoxAscent - metrics.actualBoundingBoxDescent) * 0.5);
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context.fillText(char, x, y);
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}
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const image = context.getImageData(0, 0, canvas.width, canvas.height);
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const { data } = image;
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for (let index = 0; index < data.length; index += 4) {
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const mask = (data[index] ?? 0) > 96 ? 255 : 0;
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data[index] = mask;
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data[index + 1] = mask;
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data[index + 2] = mask;
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data[index + 3] = 255;
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}
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context.putImageData(image, 0, 0);
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const texture = new THREE.CanvasTexture(canvas);
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texture.flipY = false;
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texture.generateMipmaps = false;
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texture.magFilter = THREE.NearestFilter;
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texture.minFilter = THREE.NearestFilter;
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texture.wrapS = THREE.ClampToEdgeWrapping;
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texture.wrapT = THREE.ClampToEdgeWrapping;
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texture.needsUpdate = true;
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return texture;
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}
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import * as THREE from "three/webgpu";
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import { type TSLNode } from "three/tsl";
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import { PassNode } from "./pass-node";
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import type { LayerParameterValues } from "../types/editor";
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type Node = TSLNode;
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export declare class AsciiPass extends PassNode {
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private atlasTexture;
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private atlasTextureNodes;
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private bloomEnabled;
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private bloomNode;
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private readonly bloomIntensityUniform;
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private readonly bloomRadiusUniform;
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private readonly bloomSoftnessUniform;
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private readonly bloomThresholdUniform;
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private readonly cellSizeUniform;
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private readonly bgOpacityUniform;
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private readonly colorModeUniform;
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private readonly invertUniform;
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private readonly monoBlueUniform;
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private readonly monoGreenUniform;
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private readonly logicalHeightUniform;
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private readonly logicalWidthUniform;
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private readonly monoRedUniform;
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private readonly numCharsUniform;
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private readonly placeholder;
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private sourceTextureNodes;
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private currentCellSize;
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private currentCharset;
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private currentCustomChars;
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private currentFontWeight;
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constructor(layerId: string);
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render(renderer: THREE.WebGPURenderer, inputTexture: THREE.Texture, outputTarget: THREE.WebGLRenderTarget, time: number, delta: number): void;
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updateParams(params: LayerParameterValues): void;
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dispose(): void;
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updateLogicalSize(width: number, height: number): void;
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protected buildEffectNode(): Node;
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private getActiveChars;
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private getColorModeValue;
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private rebuildAtlas;
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private resolveCharset;
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private resolveColorMode;
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private resolveFontWeight;
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private normalizeBloomRadius;
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private normalizeBloomSoftness;
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private disposeBloomNode;
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private getBloomTextureNode;
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private trackAtlasTextureNode;
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private trackSourceTextureNode;
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}
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export {};
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import * as THREE from "three/webgpu";
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import { bloom } from "three/examples/jsm/tsl/display/BloomNode.js";
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import { clamp, float, floor, mix, mod, select, texture as tslTexture, uniform, uv, vec2, vec3, vec4, } from "three/tsl";
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4
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import { ASCII_CHARSETS, buildAsciiAtlas, DEFAULT_ASCII_CHARS, } from "./ascii-atlas.js";
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5
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import { PassNode } from "./pass-node.js";
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6
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function clamp01(value) {
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return Math.max(0, Math.min(1, value));
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}
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9
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function parseCssColorRgb(value) {
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const rgba = value.match(/rgba?\s*\(\s*([\d.]+)\s*,\s*([\d.]+)\s*,\s*([\d.]+)(?:\s*,\s*[\d.]+)?\s*\)/i);
|
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if (rgba) {
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return [
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clamp01(Number.parseFloat(rgba[1] ?? "0") / 255),
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clamp01(Number.parseFloat(rgba[2] ?? "0") / 255),
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15
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clamp01(Number.parseFloat(rgba[3] ?? "0") / 255),
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+
];
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17
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}
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18
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const hex = value.trim().replace("#", "");
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if (hex.length === 6) {
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return [
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Number.parseInt(hex.slice(0, 2), 16) / 255,
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Number.parseInt(hex.slice(2, 4), 16) / 255,
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Number.parseInt(hex.slice(4, 6), 16) / 255,
|
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];
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}
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if (hex.length === 3) {
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return [
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Number.parseInt(`${hex[0] ?? "0"}${hex[0] ?? "0"}`, 16) / 255,
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Number.parseInt(`${hex[1] ?? "0"}${hex[1] ?? "0"}`, 16) / 255,
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Number.parseInt(`${hex[2] ?? "0"}${hex[2] ?? "0"}`, 16) / 255,
|
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];
|
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32
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+
}
|
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33
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+
return [1, 1, 1];
|
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34
|
+
}
|
|
35
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+
export class AsciiPass extends PassNode {
|
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36
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atlasTexture = null;
|
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37
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atlasTextureNodes = [];
|
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38
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bloomEnabled = false;
|
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39
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bloomNode = null;
|
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40
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bloomIntensityUniform;
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41
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bloomRadiusUniform;
|
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42
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bloomSoftnessUniform;
|
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43
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bloomThresholdUniform;
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44
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cellSizeUniform;
|
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bgOpacityUniform;
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colorModeUniform;
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invertUniform;
|
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monoBlueUniform;
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monoGreenUniform;
|
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50
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logicalHeightUniform;
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logicalWidthUniform;
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monoRedUniform;
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numCharsUniform;
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placeholder;
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sourceTextureNodes = [];
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56
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currentCellSize = 12;
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currentCharset = "light";
|
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58
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currentCustomChars = DEFAULT_ASCII_CHARS;
|
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59
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currentFontWeight = "regular";
|
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60
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constructor(layerId) {
|
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61
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super(layerId);
|
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+
this.placeholder = new THREE.Texture();
|
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63
|
+
this.bloomIntensityUniform = uniform(1.25);
|
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64
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+
this.bloomRadiusUniform = uniform(6);
|
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65
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this.bloomSoftnessUniform = uniform(0.35);
|
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66
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+
this.bloomThresholdUniform = uniform(0.6);
|
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67
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+
this.cellSizeUniform = uniform(12);
|
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68
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+
this.logicalWidthUniform = uniform(1);
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69
|
+
this.logicalHeightUniform = uniform(1);
|
|
70
|
+
this.numCharsUniform = uniform(DEFAULT_ASCII_CHARS.length);
|
|
71
|
+
this.colorModeUniform = uniform(1);
|
|
72
|
+
this.monoRedUniform = uniform(0.96);
|
|
73
|
+
this.monoGreenUniform = uniform(0.96);
|
|
74
|
+
this.monoBlueUniform = uniform(0.94);
|
|
75
|
+
this.bgOpacityUniform = uniform(0);
|
|
76
|
+
this.invertUniform = uniform(0);
|
|
77
|
+
this.atlasTexture = buildAsciiAtlas(DEFAULT_ASCII_CHARS, "regular", this.currentCellSize);
|
|
78
|
+
this.rebuildEffectNode();
|
|
79
|
+
}
|
|
80
|
+
render(renderer, inputTexture, outputTarget, time, delta) {
|
|
81
|
+
for (const sourceTextureNode of this.sourceTextureNodes) {
|
|
82
|
+
sourceTextureNode.value = inputTexture;
|
|
83
|
+
}
|
|
84
|
+
if (this.atlasTexture) {
|
|
85
|
+
for (const atlasTextureNode of this.atlasTextureNodes) {
|
|
86
|
+
atlasTextureNode.value = this.atlasTexture;
|
|
87
|
+
}
|
|
88
|
+
}
|
|
89
|
+
super.render(renderer, inputTexture, outputTarget, time, delta);
|
|
90
|
+
}
|
|
91
|
+
updateParams(params) {
|
|
92
|
+
const nextCellSize = typeof params.cellSize === "number" ? Math.max(4, Math.round(params.cellSize)) : 12;
|
|
93
|
+
const nextCharset = this.resolveCharset(params.charset);
|
|
94
|
+
const nextCustomChars = typeof params.customChars === "string" ? params.customChars : DEFAULT_ASCII_CHARS;
|
|
95
|
+
const nextFontWeight = this.resolveFontWeight(params.fontWeight);
|
|
96
|
+
const nextColorMode = this.resolveColorMode(params.colorMode);
|
|
97
|
+
const nextBgOpacity = typeof params.bgOpacity === "number" ? clamp01(params.bgOpacity) : 0;
|
|
98
|
+
const nextBloomEnabled = params.bloomEnabled === true;
|
|
99
|
+
const nextBloomIntensity = typeof params.bloomIntensity === "number" ? Math.max(0, params.bloomIntensity) : 1.25;
|
|
100
|
+
const nextBloomThreshold = typeof params.bloomThreshold === "number" ? clamp01(params.bloomThreshold) : 0.6;
|
|
101
|
+
const nextBloomRadius = typeof params.bloomRadius === "number" ? Math.max(0, params.bloomRadius) : 6;
|
|
102
|
+
const nextBloomSoftness = typeof params.bloomSoftness === "number" ? clamp01(params.bloomSoftness) : 0.35;
|
|
103
|
+
const [red, green, blue] = parseCssColorRgb(typeof params.monoColor === "string" ? params.monoColor : "#f5f5f0");
|
|
104
|
+
this.cellSizeUniform.value = nextCellSize;
|
|
105
|
+
this.bgOpacityUniform.value = nextBgOpacity;
|
|
106
|
+
this.bloomIntensityUniform.value = nextBloomIntensity;
|
|
107
|
+
this.bloomRadiusUniform.value = nextBloomRadius;
|
|
108
|
+
this.bloomSoftnessUniform.value = nextBloomSoftness;
|
|
109
|
+
this.bloomThresholdUniform.value = nextBloomThreshold;
|
|
110
|
+
this.invertUniform.value = params.invert === true ? 1 : 0;
|
|
111
|
+
this.monoRedUniform.value = red;
|
|
112
|
+
this.monoGreenUniform.value = green;
|
|
113
|
+
this.monoBlueUniform.value = blue;
|
|
114
|
+
this.colorModeUniform.value = this.getColorModeValue(nextColorMode);
|
|
115
|
+
const needsAtlasRebuild = nextCellSize !== this.currentCellSize ||
|
|
116
|
+
nextCharset !== this.currentCharset ||
|
|
117
|
+
nextFontWeight !== this.currentFontWeight ||
|
|
118
|
+
(nextCharset === "custom" && nextCustomChars !== this.currentCustomChars);
|
|
119
|
+
this.currentCellSize = nextCellSize;
|
|
120
|
+
this.currentCharset = nextCharset;
|
|
121
|
+
this.currentCustomChars = nextCustomChars;
|
|
122
|
+
this.currentFontWeight = nextFontWeight;
|
|
123
|
+
if (nextBloomEnabled !== this.bloomEnabled) {
|
|
124
|
+
this.bloomEnabled = nextBloomEnabled;
|
|
125
|
+
this.rebuildEffectNode();
|
|
126
|
+
return;
|
|
127
|
+
}
|
|
128
|
+
if (this.bloomNode) {
|
|
129
|
+
this.bloomNode.strength.value = nextBloomIntensity;
|
|
130
|
+
this.bloomNode.radius.value = this.normalizeBloomRadius(nextBloomRadius);
|
|
131
|
+
this.bloomNode.threshold.value = nextBloomThreshold;
|
|
132
|
+
this.bloomNode.smoothWidth.value = this.normalizeBloomSoftness(nextBloomSoftness);
|
|
133
|
+
}
|
|
134
|
+
if (needsAtlasRebuild) {
|
|
135
|
+
this.rebuildAtlas();
|
|
136
|
+
}
|
|
137
|
+
}
|
|
138
|
+
dispose() {
|
|
139
|
+
this.disposeBloomNode();
|
|
140
|
+
this.placeholder.dispose();
|
|
141
|
+
this.atlasTexture?.dispose();
|
|
142
|
+
super.dispose();
|
|
143
|
+
}
|
|
144
|
+
updateLogicalSize(width, height) {
|
|
145
|
+
this.logicalWidthUniform.value = Math.max(1, width);
|
|
146
|
+
this.logicalHeightUniform.value = Math.max(1, height);
|
|
147
|
+
}
|
|
148
|
+
buildEffectNode() {
|
|
149
|
+
if (!(this.cellSizeUniform && this.numCharsUniform && this.placeholder)) {
|
|
150
|
+
return this.inputNode;
|
|
151
|
+
}
|
|
152
|
+
this.disposeBloomNode();
|
|
153
|
+
this.bloomNode = null;
|
|
154
|
+
this.sourceTextureNodes = [];
|
|
155
|
+
this.atlasTextureNodes = [];
|
|
156
|
+
const renderTargetUv = vec2(uv().x, float(1).sub(uv().y));
|
|
157
|
+
const logicalScreenSize = vec2(this.logicalWidthUniform, this.logicalHeightUniform);
|
|
158
|
+
const normalizedCellSize = vec2(this.cellSizeUniform, this.cellSizeUniform).div(logicalScreenSize);
|
|
159
|
+
const sampleAscii = (sampleUv) => {
|
|
160
|
+
const safeUv = clamp(sampleUv, vec2(float(0), float(0)), vec2(float(1), float(1)));
|
|
161
|
+
const screenPixel = floor(safeUv.mul(logicalScreenSize));
|
|
162
|
+
const cellCenterUv = floor(safeUv.div(normalizedCellSize))
|
|
163
|
+
.add(vec2(0.5, 0.5))
|
|
164
|
+
.mul(normalizedCellSize);
|
|
165
|
+
const localCellPixel = vec2(mod(screenPixel.x, this.cellSizeUniform), mod(screenPixel.y, this.cellSizeUniform));
|
|
166
|
+
const sampledColor = this.trackSourceTextureNode(cellCenterUv);
|
|
167
|
+
const luma = float(sampledColor.r)
|
|
168
|
+
.mul(float(0.2126))
|
|
169
|
+
.add(float(sampledColor.g).mul(float(0.7152)))
|
|
170
|
+
.add(float(sampledColor.b).mul(float(0.0722)));
|
|
171
|
+
const adjustedLuma = select(this.invertUniform.greaterThan(float(0.5)), float(1).sub(luma), luma);
|
|
172
|
+
const charIndex = floor(clamp(adjustedLuma.mul(this.numCharsUniform.sub(float(1))), float(0), this.numCharsUniform.sub(float(1))));
|
|
173
|
+
const atlasUv = vec2(charIndex
|
|
174
|
+
.mul(this.cellSizeUniform)
|
|
175
|
+
.add(localCellPixel.x)
|
|
176
|
+
.add(float(0.5))
|
|
177
|
+
.div(this.numCharsUniform.mul(this.cellSizeUniform)), localCellPixel.y.add(float(0.5)).div(this.cellSizeUniform));
|
|
178
|
+
const characterMask = float(this.trackAtlasTextureNode(atlasUv).r);
|
|
179
|
+
const sourceColor = vec3(float(sampledColor.r), float(sampledColor.g), float(sampledColor.b));
|
|
180
|
+
const monoTint = vec3(this.monoRedUniform, this.monoGreenUniform, this.monoBlueUniform);
|
|
181
|
+
const monochromeColor = monoTint.mul(adjustedLuma);
|
|
182
|
+
const greenTerminalColor = vec3(float(0), adjustedLuma, float(0));
|
|
183
|
+
const glyphColor = select(this.colorModeUniform.lessThan(float(0.5)), sourceColor, select(this.colorModeUniform.lessThan(float(1.5)), monochromeColor, greenTerminalColor));
|
|
184
|
+
const sourceBackground = sourceColor.mul(this.bgOpacityUniform);
|
|
185
|
+
const backgroundColor = select(this.colorModeUniform.lessThan(float(0.5)), sourceBackground, vec3(float(0), float(0), float(0)));
|
|
186
|
+
return {
|
|
187
|
+
baseColor: mix(backgroundColor, glyphColor, characterMask),
|
|
188
|
+
emissiveColor: glyphColor.mul(characterMask),
|
|
189
|
+
};
|
|
190
|
+
};
|
|
191
|
+
const baseSample = sampleAscii(renderTargetUv);
|
|
192
|
+
if (!this.bloomEnabled) {
|
|
193
|
+
return vec4(baseSample.baseColor, float(1));
|
|
194
|
+
}
|
|
195
|
+
const bloomInput = vec4(baseSample.emissiveColor, float(1));
|
|
196
|
+
this.bloomNode = bloom(bloomInput, this.bloomIntensityUniform.value, this.normalizeBloomRadius(this.bloomRadiusUniform.value), this.bloomThresholdUniform.value);
|
|
197
|
+
this.bloomNode.smoothWidth.value = this.normalizeBloomSoftness(this.bloomSoftnessUniform.value);
|
|
198
|
+
return vec4(clamp(baseSample.baseColor.add(this.getBloomTextureNode().rgb), vec3(float(0), float(0), float(0)), vec3(float(1), float(1), float(1))), float(1));
|
|
199
|
+
}
|
|
200
|
+
getActiveChars() {
|
|
201
|
+
return this.currentCharset === "custom"
|
|
202
|
+
? this.currentCustomChars || " "
|
|
203
|
+
: ASCII_CHARSETS[this.currentCharset] ?? DEFAULT_ASCII_CHARS;
|
|
204
|
+
}
|
|
205
|
+
getColorModeValue(colorMode) {
|
|
206
|
+
switch (colorMode) {
|
|
207
|
+
case "source":
|
|
208
|
+
return 0;
|
|
209
|
+
case "green-terminal":
|
|
210
|
+
return 2;
|
|
211
|
+
default:
|
|
212
|
+
return 1;
|
|
213
|
+
}
|
|
214
|
+
}
|
|
215
|
+
rebuildAtlas() {
|
|
216
|
+
const chars = this.getActiveChars();
|
|
217
|
+
this.atlasTexture?.dispose();
|
|
218
|
+
this.atlasTexture = buildAsciiAtlas(chars, this.currentFontWeight, this.currentCellSize);
|
|
219
|
+
this.numCharsUniform.value = chars.length;
|
|
220
|
+
this.rebuildEffectNode();
|
|
221
|
+
}
|
|
222
|
+
resolveCharset(value) {
|
|
223
|
+
return value === "binary" ||
|
|
224
|
+
value === "blocks" ||
|
|
225
|
+
value === "custom" ||
|
|
226
|
+
value === "dense" ||
|
|
227
|
+
value === "hatching" ||
|
|
228
|
+
value === "light"
|
|
229
|
+
? value
|
|
230
|
+
: "light";
|
|
231
|
+
}
|
|
232
|
+
resolveColorMode(value) {
|
|
233
|
+
return value === "green-terminal" || value === "source" ? value : "monochrome";
|
|
234
|
+
}
|
|
235
|
+
resolveFontWeight(value) {
|
|
236
|
+
return value === "bold" || value === "thin" ? value : "regular";
|
|
237
|
+
}
|
|
238
|
+
normalizeBloomRadius(value) {
|
|
239
|
+
return clamp01(value / 24);
|
|
240
|
+
}
|
|
241
|
+
normalizeBloomSoftness(value) {
|
|
242
|
+
return Math.max(0.001, value * 0.25);
|
|
243
|
+
}
|
|
244
|
+
disposeBloomNode() {
|
|
245
|
+
;
|
|
246
|
+
this.bloomNode?.dispose?.();
|
|
247
|
+
}
|
|
248
|
+
getBloomTextureNode() {
|
|
249
|
+
const bloomNode = this.bloomNode;
|
|
250
|
+
if (!bloomNode) {
|
|
251
|
+
throw new Error("Bloom node is not initialized");
|
|
252
|
+
}
|
|
253
|
+
if ("getTextureNode" in bloomNode && typeof bloomNode.getTextureNode === "function") {
|
|
254
|
+
return bloomNode.getTextureNode();
|
|
255
|
+
}
|
|
256
|
+
if ("getTexture" in bloomNode && typeof bloomNode.getTexture === "function") {
|
|
257
|
+
return bloomNode.getTexture();
|
|
258
|
+
}
|
|
259
|
+
throw new Error("Bloom node does not expose a texture getter");
|
|
260
|
+
}
|
|
261
|
+
trackAtlasTextureNode(uvNode) {
|
|
262
|
+
const atlasTextureNode = tslTexture(this.atlasTexture ?? new THREE.Texture(), uvNode);
|
|
263
|
+
this.atlasTextureNodes.push(atlasTextureNode);
|
|
264
|
+
return atlasTextureNode;
|
|
265
|
+
}
|
|
266
|
+
trackSourceTextureNode(uvNode) {
|
|
267
|
+
const sourceTextureNode = tslTexture(this.placeholder, uvNode);
|
|
268
|
+
this.sourceTextureNodes.push(sourceTextureNode);
|
|
269
|
+
return sourceTextureNode;
|
|
270
|
+
}
|
|
271
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare function resolvePackageAssetUrl(relativePath: string): string;
|
|
@@ -0,0 +1,157 @@
|
|
|
1
|
+
import { abs, clamp, dot, float, max, min, mix, select, sqrt, vec3, vec4, } from "three/tsl";
|
|
2
|
+
function normal(_base, blend) {
|
|
3
|
+
return blend;
|
|
4
|
+
}
|
|
5
|
+
function multiply(base, blend) {
|
|
6
|
+
return base.mul(blend);
|
|
7
|
+
}
|
|
8
|
+
function screen(base, blend) {
|
|
9
|
+
return float(1).sub(float(1).sub(base).mul(float(1).sub(blend)));
|
|
10
|
+
}
|
|
11
|
+
function overlay(base, blend) {
|
|
12
|
+
const dark = float(2).mul(base).mul(blend);
|
|
13
|
+
const light = float(1).sub(float(2).mul(float(1).sub(base)).mul(float(1).sub(blend)));
|
|
14
|
+
return select(base.lessThan(float(0.5)), dark, light);
|
|
15
|
+
}
|
|
16
|
+
function darken(base, blend) {
|
|
17
|
+
return min(base, blend);
|
|
18
|
+
}
|
|
19
|
+
function lighten(base, blend) {
|
|
20
|
+
return max(base, blend);
|
|
21
|
+
}
|
|
22
|
+
function colorDodge(base, blend) {
|
|
23
|
+
return clamp(base.div(max(float(1).sub(blend), float(1e-6))), vec3(0), vec3(1));
|
|
24
|
+
}
|
|
25
|
+
function colorBurn(base, blend) {
|
|
26
|
+
return clamp(float(1).sub(float(1).sub(base).div(max(blend, float(1e-6)))), vec3(0), vec3(1));
|
|
27
|
+
}
|
|
28
|
+
function hardLight(base, blend) {
|
|
29
|
+
return overlay(blend, base);
|
|
30
|
+
}
|
|
31
|
+
function softLight(base, blend) {
|
|
32
|
+
const darkResult = base.sub(float(1).sub(float(2).mul(blend)).mul(base).mul(float(1).sub(base)));
|
|
33
|
+
const twoBlendMinusOne = float(2).mul(blend).sub(float(1));
|
|
34
|
+
const dLow = float(16).mul(base).sub(float(12)).mul(base).add(float(4)).mul(base);
|
|
35
|
+
const dHigh = sqrt(base);
|
|
36
|
+
const d = select(base.lessThanEqual(float(0.25)), dLow, dHigh);
|
|
37
|
+
const lightResult = base.add(twoBlendMinusOne.mul(d.sub(base)));
|
|
38
|
+
return select(blend.lessThanEqual(float(0.5)), darkResult, lightResult);
|
|
39
|
+
}
|
|
40
|
+
function difference(base, blend) {
|
|
41
|
+
return abs(base.sub(blend));
|
|
42
|
+
}
|
|
43
|
+
function exclusion(base, blend) {
|
|
44
|
+
return base.add(blend).sub(float(2).mul(base).mul(blend));
|
|
45
|
+
}
|
|
46
|
+
function lum(color) {
|
|
47
|
+
return dot(color, vec3(0.2126, 0.7152, 0.0722));
|
|
48
|
+
}
|
|
49
|
+
function clipColor(color) {
|
|
50
|
+
const luma = lum(color);
|
|
51
|
+
const colorMin = min(color.x, min(color.y, color.z));
|
|
52
|
+
const lowClipped = color
|
|
53
|
+
.sub(luma)
|
|
54
|
+
.mul(luma.div(max(luma.sub(colorMin), float(1e-6))))
|
|
55
|
+
.add(luma);
|
|
56
|
+
const lowAdjusted = select(colorMin.lessThan(float(0)), lowClipped, color);
|
|
57
|
+
const maxAfterLow = max(lowAdjusted.x, max(lowAdjusted.y, lowAdjusted.z));
|
|
58
|
+
const excess = maxAfterLow.sub(float(1));
|
|
59
|
+
const highClipped = lowAdjusted
|
|
60
|
+
.sub(luma)
|
|
61
|
+
.mul(float(1).sub(luma).div(max(excess, float(1e-6))))
|
|
62
|
+
.add(luma);
|
|
63
|
+
return select(maxAfterLow.greaterThan(float(1)), highClipped, lowAdjusted);
|
|
64
|
+
}
|
|
65
|
+
function setLum(color, nextLum) {
|
|
66
|
+
return clipColor(color.add(nextLum.sub(lum(color))));
|
|
67
|
+
}
|
|
68
|
+
function sat(color) {
|
|
69
|
+
return max(color.x, max(color.y, color.z)).sub(min(color.x, min(color.y, color.z)));
|
|
70
|
+
}
|
|
71
|
+
function setSat(color, nextSat) {
|
|
72
|
+
const red = color.x;
|
|
73
|
+
const green = color.y;
|
|
74
|
+
const blue = color.z;
|
|
75
|
+
const colorMin = min(red, min(green, blue));
|
|
76
|
+
const colorMax = max(red, max(green, blue));
|
|
77
|
+
const delta = colorMax.sub(colorMin);
|
|
78
|
+
const scale = select(delta.greaterThan(float(0)), nextSat.div(delta), float(0));
|
|
79
|
+
const redOut = select(red.lessThanEqual(colorMin), float(0), select(red.greaterThanEqual(colorMax), nextSat, red.sub(colorMin).mul(scale)));
|
|
80
|
+
const greenOut = select(green.lessThanEqual(colorMin), float(0), select(green.greaterThanEqual(colorMax), nextSat, green.sub(colorMin).mul(scale)));
|
|
81
|
+
const blueOut = select(blue.lessThanEqual(colorMin), float(0), select(blue.greaterThanEqual(colorMax), nextSat, blue.sub(colorMin).mul(scale)));
|
|
82
|
+
return vec3(redOut, greenOut, blueOut);
|
|
83
|
+
}
|
|
84
|
+
function hue(base, blend) {
|
|
85
|
+
return setLum(setSat(blend, sat(base)), lum(base));
|
|
86
|
+
}
|
|
87
|
+
function saturation(base, blend) {
|
|
88
|
+
return setLum(setSat(base, sat(blend)), lum(base));
|
|
89
|
+
}
|
|
90
|
+
function color(base, blend) {
|
|
91
|
+
return setLum(blend, lum(base));
|
|
92
|
+
}
|
|
93
|
+
function luminosity(base, blend) {
|
|
94
|
+
return setLum(base, lum(blend));
|
|
95
|
+
}
|
|
96
|
+
export function buildBlendNode(mode, base, blend, opacity, compositeMode = "filter") {
|
|
97
|
+
const baseRgb = base.rgb;
|
|
98
|
+
const blendRgb = blend.rgb;
|
|
99
|
+
const normalizedOpacity = float(clamp(opacity, float(0), float(1)));
|
|
100
|
+
let composited;
|
|
101
|
+
switch (mode) {
|
|
102
|
+
case "multiply":
|
|
103
|
+
composited = multiply(baseRgb, blendRgb);
|
|
104
|
+
break;
|
|
105
|
+
case "screen":
|
|
106
|
+
composited = screen(baseRgb, blendRgb);
|
|
107
|
+
break;
|
|
108
|
+
case "overlay":
|
|
109
|
+
composited = overlay(baseRgb, blendRgb);
|
|
110
|
+
break;
|
|
111
|
+
case "darken":
|
|
112
|
+
composited = darken(baseRgb, blendRgb);
|
|
113
|
+
break;
|
|
114
|
+
case "lighten":
|
|
115
|
+
composited = lighten(baseRgb, blendRgb);
|
|
116
|
+
break;
|
|
117
|
+
case "color-dodge":
|
|
118
|
+
composited = colorDodge(baseRgb, blendRgb);
|
|
119
|
+
break;
|
|
120
|
+
case "color-burn":
|
|
121
|
+
composited = colorBurn(baseRgb, blendRgb);
|
|
122
|
+
break;
|
|
123
|
+
case "hard-light":
|
|
124
|
+
composited = hardLight(baseRgb, blendRgb);
|
|
125
|
+
break;
|
|
126
|
+
case "soft-light":
|
|
127
|
+
composited = softLight(baseRgb, blendRgb);
|
|
128
|
+
break;
|
|
129
|
+
case "difference":
|
|
130
|
+
composited = difference(baseRgb, blendRgb);
|
|
131
|
+
break;
|
|
132
|
+
case "exclusion":
|
|
133
|
+
composited = exclusion(baseRgb, blendRgb);
|
|
134
|
+
break;
|
|
135
|
+
case "hue":
|
|
136
|
+
composited = hue(baseRgb, blendRgb);
|
|
137
|
+
break;
|
|
138
|
+
case "saturation":
|
|
139
|
+
composited = saturation(baseRgb, blendRgb);
|
|
140
|
+
break;
|
|
141
|
+
case "color":
|
|
142
|
+
composited = color(baseRgb, blendRgb);
|
|
143
|
+
break;
|
|
144
|
+
case "luminosity":
|
|
145
|
+
composited = luminosity(baseRgb, blendRgb);
|
|
146
|
+
break;
|
|
147
|
+
default:
|
|
148
|
+
composited = normal(baseRgb, blendRgb);
|
|
149
|
+
break;
|
|
150
|
+
}
|
|
151
|
+
if (compositeMode === "filter") {
|
|
152
|
+
return vec4(mix(baseRgb, composited, normalizedOpacity), float(1));
|
|
153
|
+
}
|
|
154
|
+
const maskLuma = float(dot(blendRgb, vec3(0.2126, 0.7152, 0.0722)));
|
|
155
|
+
const maskStrength = mix(float(1), clamp(maskLuma, float(0), float(1)), normalizedOpacity);
|
|
156
|
+
return vec4(baseRgb.mul(maskStrength), float(1));
|
|
157
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import type { ShaderLabConfig, ShaderLabLayerConfig } from "../types";
|
|
2
|
+
export interface RendererSize {
|
|
3
|
+
height: number;
|
|
4
|
+
width: number;
|
|
5
|
+
}
|
|
6
|
+
export interface ProjectClock {
|
|
7
|
+
delta: number;
|
|
8
|
+
duration: number;
|
|
9
|
+
loop: boolean;
|
|
10
|
+
time: number;
|
|
11
|
+
}
|
|
12
|
+
export interface RendererFrame {
|
|
13
|
+
clock: ProjectClock;
|
|
14
|
+
layers: ShaderLabLayerConfig[];
|
|
15
|
+
logicalSize: ShaderLabConfig["composition"];
|
|
16
|
+
outputSize: RendererSize;
|
|
17
|
+
pixelRatio: number;
|
|
18
|
+
viewportSize: RendererSize;
|
|
19
|
+
}
|
|
20
|
+
export interface RuntimeRenderer {
|
|
21
|
+
dispose(): void;
|
|
22
|
+
initialize(): Promise<void>;
|
|
23
|
+
render(frame: RendererFrame): boolean;
|
|
24
|
+
resize(size: RendererSize, pixelRatio: number): void;
|
|
25
|
+
}
|
|
26
|
+
export declare function buildRendererFrame(config: ShaderLabConfig, time: number, delta: number, pixelRatio: number, viewportSize: RendererSize): RendererFrame;
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { createRuntimeClock } from "../runtime-clock.js";
|
|
2
|
+
import { resolveEvaluatedLayers } from "../timeline.js";
|
|
3
|
+
export function buildRendererFrame(config, time, delta, pixelRatio, viewportSize) {
|
|
4
|
+
const layers = resolveEvaluatedLayers(config.layers, config.timeline.tracks, time).filter((layer) => layer.visible);
|
|
5
|
+
return {
|
|
6
|
+
clock: createRuntimeClock(config.timeline, time, delta),
|
|
7
|
+
layers,
|
|
8
|
+
logicalSize: viewportSize,
|
|
9
|
+
outputSize: viewportSize,
|
|
10
|
+
pixelRatio,
|
|
11
|
+
viewportSize,
|
|
12
|
+
};
|
|
13
|
+
}
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
import * as THREE from "three/webgpu";
|
|
2
|
+
import { PipelineManager } from "./pipeline-manager.js";
|
|
3
|
+
export function browserSupportsWebGPU() {
|
|
4
|
+
return typeof navigator !== "undefined" && "gpu" in navigator;
|
|
5
|
+
}
|
|
6
|
+
export async function createWebGPURenderer(canvas, onRuntimeError) {
|
|
7
|
+
const renderer = new THREE.WebGPURenderer({
|
|
8
|
+
alpha: false,
|
|
9
|
+
antialias: true,
|
|
10
|
+
canvas,
|
|
11
|
+
});
|
|
12
|
+
let pipeline = null;
|
|
13
|
+
return {
|
|
14
|
+
async initialize() {
|
|
15
|
+
await renderer.init();
|
|
16
|
+
renderer.setClearColor("#0a0d10", 1);
|
|
17
|
+
},
|
|
18
|
+
resize(size, pixelRatio) {
|
|
19
|
+
renderer.setPixelRatio(pixelRatio);
|
|
20
|
+
renderer.setSize(size.width, size.height, false);
|
|
21
|
+
pipeline?.resize(size);
|
|
22
|
+
},
|
|
23
|
+
render(frame) {
|
|
24
|
+
if (!pipeline) {
|
|
25
|
+
pipeline = new PipelineManager(renderer, frame.viewportSize, onRuntimeError);
|
|
26
|
+
}
|
|
27
|
+
pipeline.updateLogicalSize(frame.logicalSize);
|
|
28
|
+
pipeline.syncLayers([...frame.layers].reverse());
|
|
29
|
+
return pipeline.render(frame.clock.time, frame.clock.delta);
|
|
30
|
+
},
|
|
31
|
+
dispose() {
|
|
32
|
+
renderer.setAnimationLoop(null);
|
|
33
|
+
pipeline?.dispose();
|
|
34
|
+
renderer.dispose();
|
|
35
|
+
},
|
|
36
|
+
};
|
|
37
|
+
}
|