@babylonjs/core 5.32.0 → 5.32.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/abstractActionManager.d.ts +1 -1
- package/Actions/abstractActionManager.js +1 -1
- package/Actions/abstractActionManager.js.map +1 -1
- package/Actions/action.d.ts +1 -1
- package/Actions/action.js +1 -1
- package/Actions/action.js.map +1 -1
- package/Actions/actionManager.d.ts +18 -18
- package/Actions/actionManager.js +18 -18
- package/Actions/actionManager.js.map +1 -1
- package/Actions/directActions.d.ts +10 -10
- package/Actions/directActions.js +10 -10
- package/Actions/directActions.js.map +1 -1
- package/Actions/interpolateValueAction.d.ts +1 -1
- package/Actions/interpolateValueAction.js +1 -1
- package/Actions/interpolateValueAction.js.map +1 -1
- package/Animations/animatable.d.ts +2 -2
- package/Animations/animatable.js +2 -2
- package/Animations/animatable.js.map +1 -1
- package/Animations/animationGroup.d.ts +3 -3
- package/Animations/animationGroup.js +3 -3
- package/Animations/animationGroup.js.map +1 -1
- package/Animations/easing.d.ts +14 -14
- package/Animations/easing.js +13 -13
- package/Animations/easing.js.map +1 -1
- package/Audio/Interfaces/IAudioEngine.d.ts +2 -2
- package/Audio/Interfaces/IAudioEngine.js.map +1 -1
- package/Audio/Interfaces/ISoundOptions.d.ts +3 -3
- package/Audio/Interfaces/ISoundOptions.js.map +1 -1
- package/Audio/analyser.d.ts +1 -1
- package/Audio/analyser.js +1 -1
- package/Audio/analyser.js.map +1 -1
- package/Audio/audioEngine.d.ts +2 -2
- package/Audio/audioEngine.js +2 -2
- package/Audio/audioEngine.js.map +1 -1
- package/Audio/audioSceneComponent.d.ts +4 -4
- package/Audio/audioSceneComponent.js.map +1 -1
- package/Audio/sound.d.ts +13 -13
- package/Audio/sound.js +13 -13
- package/Audio/sound.js.map +1 -1
- package/Audio/soundTrack.d.ts +5 -5
- package/Audio/soundTrack.js +5 -5
- package/Audio/soundTrack.js.map +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.js +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
- package/Behaviors/Cameras/autoRotationBehavior.d.ts +1 -1
- package/Behaviors/Cameras/autoRotationBehavior.js +1 -1
- package/Behaviors/Cameras/autoRotationBehavior.js.map +1 -1
- package/Behaviors/Cameras/bouncingBehavior.d.ts +1 -1
- package/Behaviors/Cameras/bouncingBehavior.js +1 -1
- package/Behaviors/Cameras/bouncingBehavior.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +1 -1
- package/Behaviors/Cameras/framingBehavior.js +1 -1
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Behaviors/Meshes/pointerDragBehavior.d.ts +8 -0
- package/Behaviors/Meshes/pointerDragBehavior.js +9 -3
- package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
- package/Bones/bone.d.ts +1 -1
- package/Bones/bone.js +1 -1
- package/Bones/bone.js.map +1 -1
- package/Bones/boneIKController.d.ts +1 -1
- package/Bones/boneIKController.js +1 -1
- package/Bones/boneIKController.js.map +1 -1
- package/Bones/boneLookController.d.ts +1 -1
- package/Bones/boneLookController.js +1 -1
- package/Bones/boneLookController.js.map +1 -1
- package/Bones/skeleton.d.ts +3 -3
- package/Bones/skeleton.js +2 -2
- package/Bones/skeleton.js.map +1 -1
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js +2 -2
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js +2 -2
- package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraGamepadInput.d.ts +1 -1
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js +1 -1
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.d.ts +1 -1
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +3 -3
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraPointersInput.d.ts +1 -1
- package/Cameras/Inputs/arcRotateCameraPointersInput.js +1 -1
- package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.d.ts +1 -1
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js +1 -1
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.d.ts +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraMouseInput.d.ts +2 -2
- package/Cameras/Inputs/flyCameraMouseInput.js +4 -4
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.d.ts +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.d.ts +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js +3 -3
- package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/followCameraPointersInput.d.ts +1 -1
- package/Cameras/Inputs/followCameraPointersInput.js +1 -1
- package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.d.ts +2 -2
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.js +2 -2
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.d.ts +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.d.ts +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.d.ts +3 -2
- package/Cameras/Inputs/freeCameraMouseInput.js +10 -7
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.d.ts +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraTouchInput.d.ts +2 -2
- package/Cameras/Inputs/freeCameraTouchInput.js +4 -4
- package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraVirtualJoystickInput.d.ts +1 -1
- package/Cameras/Inputs/freeCameraVirtualJoystickInput.js +1 -1
- package/Cameras/Inputs/freeCameraVirtualJoystickInput.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.js +1 -1
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphFreeCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphFreeCamera.js +1 -1
- package/Cameras/Stereoscopic/anaglyphFreeCamera.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.js +1 -1
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.js +1 -1
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.js.map +1 -1
- package/Cameras/VR/vrCameraMetrics.d.ts +1 -1
- package/Cameras/VR/vrCameraMetrics.js +1 -1
- package/Cameras/VR/vrCameraMetrics.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.d.ts +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationFreeCamera.d.ts +1 -1
- package/Cameras/VR/vrDeviceOrientationFreeCamera.js +1 -1
- package/Cameras/VR/vrDeviceOrientationFreeCamera.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.d.ts +1 -1
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.js +1 -1
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.d.ts +2 -2
- package/Cameras/VR/vrExperienceHelper.js +2 -2
- package/Cameras/VR/vrExperienceHelper.js.map +1 -1
- package/Cameras/VR/webVRCamera.d.ts +2 -2
- package/Cameras/VR/webVRCamera.js +2 -2
- package/Cameras/VR/webVRCamera.js.map +1 -1
- package/Cameras/arcRotateCamera.d.ts +9 -9
- package/Cameras/arcRotateCamera.js +9 -9
- package/Cameras/arcRotateCamera.js.map +1 -1
- package/Cameras/arcRotateCameraInputsManager.d.ts +1 -1
- package/Cameras/arcRotateCameraInputsManager.js +1 -1
- package/Cameras/arcRotateCameraInputsManager.js.map +1 -1
- package/Cameras/camera.d.ts +4 -4
- package/Cameras/camera.js +4 -4
- package/Cameras/camera.js.map +1 -1
- package/Cameras/cameraInputsManager.d.ts +1 -1
- package/Cameras/cameraInputsManager.js +1 -1
- package/Cameras/cameraInputsManager.js.map +1 -1
- package/Cameras/flyCamera.d.ts +1 -1
- package/Cameras/flyCamera.js +1 -1
- package/Cameras/flyCamera.js.map +1 -1
- package/Cameras/flyCameraInputsManager.d.ts +1 -1
- package/Cameras/flyCameraInputsManager.js +1 -1
- package/Cameras/flyCameraInputsManager.js.map +1 -1
- package/Cameras/followCamera.d.ts +4 -4
- package/Cameras/followCamera.js +4 -4
- package/Cameras/followCamera.js.map +1 -1
- package/Cameras/followCameraInputsManager.d.ts +1 -1
- package/Cameras/followCameraInputsManager.js +1 -1
- package/Cameras/followCameraInputsManager.js.map +1 -1
- package/Cameras/freeCamera.d.ts +3 -3
- package/Cameras/freeCamera.js +3 -3
- package/Cameras/freeCamera.js.map +1 -1
- package/Cameras/freeCameraInputsManager.d.ts +1 -1
- package/Cameras/freeCameraInputsManager.js +1 -1
- package/Cameras/freeCameraInputsManager.js.map +1 -1
- package/Cameras/gamepadCamera.d.ts +2 -2
- package/Cameras/gamepadCamera.js +2 -2
- package/Cameras/gamepadCamera.js.map +1 -1
- package/Cameras/targetCamera.d.ts +2 -2
- package/Cameras/targetCamera.js +2 -2
- package/Cameras/targetCamera.js.map +1 -1
- package/Cameras/touchCamera.d.ts +2 -2
- package/Cameras/touchCamera.js +2 -2
- package/Cameras/touchCamera.js.map +1 -1
- package/Cameras/universalCamera.d.ts +2 -2
- package/Cameras/universalCamera.js +2 -2
- package/Cameras/universalCamera.js.map +1 -1
- package/Cameras/virtualJoysticksCamera.d.ts +2 -2
- package/Cameras/virtualJoysticksCamera.js +2 -2
- package/Cameras/virtualJoysticksCamera.js.map +1 -1
- package/Collisions/pickingInfo.d.ts +1 -1
- package/Collisions/pickingInfo.js +1 -1
- package/Collisions/pickingInfo.js.map +1 -1
- package/Culling/Octrees/octree.d.ts +2 -2
- package/Culling/Octrees/octree.js +2 -2
- package/Culling/Octrees/octree.js.map +1 -1
- package/Culling/Octrees/octreeBlock.d.ts +1 -1
- package/Culling/Octrees/octreeBlock.js +1 -1
- package/Culling/Octrees/octreeBlock.js.map +1 -1
- package/Culling/Octrees/octreeSceneComponent.d.ts +3 -3
- package/Culling/Octrees/octreeSceneComponent.js +1 -1
- package/Culling/Octrees/octreeSceneComponent.js.map +1 -1
- package/Culling/boundingInfo.d.ts +3 -3
- package/Culling/boundingInfo.js +2 -2
- package/Culling/boundingInfo.js.map +1 -1
- package/Debug/debugLayer.d.ts +1 -1
- package/Debug/debugLayer.js.map +1 -1
- package/Debug/rayHelper.d.ts +2 -2
- package/Debug/rayHelper.js +2 -2
- package/Debug/rayHelper.js.map +1 -1
- package/Engines/Extensions/engine.alpha.d.ts +2 -2
- package/Engines/Extensions/engine.alpha.js.map +1 -1
- package/Engines/Extensions/engine.multiRender.d.ts +2 -2
- package/Engines/Extensions/engine.multiRender.js.map +1 -1
- package/Engines/Extensions/engine.query.d.ts +8 -8
- package/Engines/Extensions/engine.query.js.map +1 -1
- package/Engines/Extensions/engine.renderTarget.d.ts +1 -1
- package/Engines/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/Extensions/engine.uniformBuffer.d.ts +3 -3
- package/Engines/Extensions/engine.uniformBuffer.js.map +1 -1
- package/Engines/Extensions/engine.views.d.ts +2 -2
- package/Engines/Extensions/engine.views.js +1 -1
- package/Engines/Extensions/engine.views.js.map +1 -1
- package/Engines/Extensions/engine.webVR.d.ts +1 -1
- package/Engines/Extensions/engine.webVR.js.map +1 -1
- package/Engines/Processors/shaderProcessor.d.ts +2 -2
- package/Engines/Processors/shaderProcessor.js +2 -2
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.js +11 -9
- package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
- package/Engines/constants.d.ts +17 -17
- package/Engines/constants.js +17 -17
- package/Engines/constants.js.map +1 -1
- package/Engines/engine.d.ts +12 -12
- package/Engines/engine.js +11 -11
- package/Engines/engine.js.map +1 -1
- package/Engines/nativeEngine.d.ts +2 -2
- package/Engines/nativeEngine.js +23 -2
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/nullEngine.d.ts +5 -5
- package/Engines/nullEngine.js +5 -5
- package/Engines/nullEngine.js.map +1 -1
- package/Engines/thinEngine.d.ts +8 -8
- package/Engines/thinEngine.js +6 -6
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +4 -4
- package/Engines/webgpuEngine.js +1 -1
- package/Engines/webgpuEngine.js.map +1 -1
- package/Gamepads/gamepadSceneComponent.d.ts +1 -1
- package/Gamepads/gamepadSceneComponent.js.map +1 -1
- package/Gizmos/gizmo.d.ts +6 -7
- package/Gizmos/gizmo.js +43 -36
- package/Gizmos/gizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.js +17 -7
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Gizmos/positionGizmo.d.ts +4 -0
- package/Gizmos/positionGizmo.js +21 -0
- package/Gizmos/positionGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +4 -0
- package/Gizmos/rotationGizmo.js +20 -0
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Gizmos/scaleGizmo.d.ts +2 -0
- package/Gizmos/scaleGizmo.js +10 -0
- package/Gizmos/scaleGizmo.js.map +1 -1
- package/Helpers/sceneHelpers.d.ts +7 -7
- package/Helpers/sceneHelpers.js.map +1 -1
- package/Inputs/scene.inputManager.js +34 -25
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Instrumentation/engineInstrumentation.d.ts +2 -2
- package/Instrumentation/engineInstrumentation.js +2 -2
- package/Instrumentation/engineInstrumentation.js.map +1 -1
- package/Instrumentation/sceneInstrumentation.d.ts +2 -2
- package/Instrumentation/sceneInstrumentation.js +2 -2
- package/Instrumentation/sceneInstrumentation.js.map +1 -1
- package/Layers/effectLayerSceneComponent.d.ts +2 -2
- package/Layers/effectLayerSceneComponent.js.map +1 -1
- package/Layers/glowLayer.d.ts +1 -1
- package/Layers/glowLayer.js +1 -1
- package/Layers/glowLayer.js.map +1 -1
- package/LensFlares/lensFlare.d.ts +3 -3
- package/LensFlares/lensFlare.js +3 -3
- package/LensFlares/lensFlare.js.map +1 -1
- package/LensFlares/lensFlareSystem.d.ts +2 -2
- package/LensFlares/lensFlareSystem.js +2 -2
- package/LensFlares/lensFlareSystem.js.map +1 -1
- package/LensFlares/lensFlareSystemSceneComponent.d.ts +1 -1
- package/LensFlares/lensFlareSystemSceneComponent.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +2 -2
- package/Lights/Shadows/shadowGenerator.js +2 -2
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/directionalLight.d.ts +2 -2
- package/Lights/directionalLight.js +2 -2
- package/Lights/directionalLight.js.map +1 -1
- package/Lights/hemisphericLight.d.ts +1 -1
- package/Lights/hemisphericLight.js +1 -1
- package/Lights/hemisphericLight.js.map +1 -1
- package/Lights/light.d.ts +1 -1
- package/Lights/light.js +1 -1
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.d.ts +2 -2
- package/Lights/pointLight.js +2 -2
- package/Lights/pointLight.js.map +1 -1
- package/Lights/spotLight.d.ts +2 -2
- package/Lights/spotLight.js +2 -2
- package/Lights/spotLight.js.map +1 -1
- package/Loading/loadingScreen.d.ts +2 -2
- package/Loading/loadingScreen.js +1 -1
- package/Loading/loadingScreen.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.d.ts +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/reciprocalBlock.js +6 -2
- package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.d.ts +1 -1
- package/Materials/PBR/pbrBaseMaterial.js +1 -1
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/PBR/pbrMaterial.d.ts +1 -1
- package/Materials/PBR/pbrMaterial.js +1 -1
- package/Materials/PBR/pbrMaterial.js.map +1 -1
- package/Materials/Textures/Packer/packer.d.ts +1 -1
- package/Materials/Textures/Packer/packer.js +1 -1
- package/Materials/Textures/Packer/packer.js.map +1 -1
- package/Materials/Textures/Procedurals/customProceduralTexture.d.ts +2 -2
- package/Materials/Textures/Procedurals/customProceduralTexture.js +2 -2
- package/Materials/Textures/Procedurals/customProceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.d.ts +2 -2
- package/Materials/Textures/Procedurals/proceduralTexture.js +2 -2
- package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.d.ts +1 -1
- package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.js.map +1 -1
- package/Materials/Textures/cubeTexture.d.ts +2 -2
- package/Materials/Textures/cubeTexture.js +2 -2
- package/Materials/Textures/cubeTexture.js.map +1 -1
- package/Materials/Textures/dynamicTexture.d.ts +1 -1
- package/Materials/Textures/dynamicTexture.js +1 -1
- package/Materials/Textures/dynamicTexture.js.map +1 -1
- package/Materials/Textures/mirrorTexture.d.ts +3 -3
- package/Materials/Textures/mirrorTexture.js +3 -3
- package/Materials/Textures/mirrorTexture.js.map +1 -1
- package/Materials/Textures/refractionTexture.d.ts +3 -3
- package/Materials/Textures/refractionTexture.js +3 -3
- package/Materials/Textures/refractionTexture.js.map +1 -1
- package/Materials/Textures/texture.d.ts +10 -10
- package/Materials/Textures/texture.js +10 -10
- package/Materials/Textures/texture.js.map +1 -1
- package/Materials/Textures/videoTexture.d.ts +2 -2
- package/Materials/Textures/videoTexture.js +2 -2
- package/Materials/Textures/videoTexture.js.map +1 -1
- package/Materials/effect.d.ts +20 -2
- package/Materials/effect.js +28 -4
- package/Materials/effect.js.map +1 -1
- package/Materials/effectRenderer.js +1 -0
- package/Materials/effectRenderer.js.map +1 -1
- package/Materials/fresnelParameters.d.ts +1 -1
- package/Materials/fresnelParameters.js +1 -1
- package/Materials/fresnelParameters.js.map +1 -1
- package/Materials/material.d.ts +1 -1
- package/Materials/material.js.map +1 -1
- package/Materials/multiMaterial.d.ts +2 -2
- package/Materials/multiMaterial.js +2 -2
- package/Materials/multiMaterial.js.map +1 -1
- package/Materials/shaderMaterial.d.ts +2 -2
- package/Materials/shaderMaterial.js +2 -2
- package/Materials/shaderMaterial.js.map +1 -1
- package/Materials/shadowDepthWrapper.d.ts +1 -1
- package/Materials/shadowDepthWrapper.js +2 -2
- package/Materials/shadowDepthWrapper.js.map +1 -1
- package/Materials/standardMaterial.d.ts +18 -18
- package/Materials/standardMaterial.js +6 -6
- package/Materials/standardMaterial.js.map +1 -1
- package/Maths/math.path.d.ts +7 -7
- package/Maths/math.path.js +7 -7
- package/Maths/math.path.js.map +1 -1
- package/Maths/math.vector.d.ts +4 -4
- package/Maths/math.vector.js +4 -4
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- package/Meshes/Builders/boxBuilder.d.ts +3 -3
- package/Meshes/Builders/boxBuilder.js +3 -3
- package/Meshes/Builders/boxBuilder.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.d.ts +1 -1
- package/Meshes/Builders/capsuleBuilder.js +1 -1
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.d.ts +2 -2
- package/Meshes/Builders/cylinderBuilder.js +2 -2
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/decalBuilder.d.ts +1 -1
- package/Meshes/Builders/decalBuilder.js +1 -1
- package/Meshes/Builders/decalBuilder.js.map +1 -1
- package/Meshes/Builders/discBuilder.d.ts +2 -2
- package/Meshes/Builders/discBuilder.js +2 -2
- package/Meshes/Builders/discBuilder.js.map +1 -1
- package/Meshes/Builders/geodesicBuilder.d.ts +1 -1
- package/Meshes/Builders/geodesicBuilder.js +1 -1
- package/Meshes/Builders/geodesicBuilder.js.map +1 -1
- package/Meshes/Builders/goldbergBuilder.d.ts +1 -1
- package/Meshes/Builders/goldbergBuilder.js +1 -1
- package/Meshes/Builders/goldbergBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.d.ts +4 -4
- package/Meshes/Builders/groundBuilder.js +4 -4
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/icoSphereBuilder.d.ts +2 -2
- package/Meshes/Builders/icoSphereBuilder.js +2 -2
- package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
- package/Meshes/Builders/latheBuilder.d.ts +2 -2
- package/Meshes/Builders/latheBuilder.js +2 -2
- package/Meshes/Builders/latheBuilder.js.map +1 -1
- package/Meshes/Builders/linesBuilder.d.ts +6 -6
- package/Meshes/Builders/linesBuilder.js +6 -6
- package/Meshes/Builders/linesBuilder.js.map +1 -1
- package/Meshes/Builders/planeBuilder.d.ts +2 -2
- package/Meshes/Builders/planeBuilder.js +2 -2
- package/Meshes/Builders/planeBuilder.js.map +1 -1
- package/Meshes/Builders/polygonBuilder.d.ts +1 -1
- package/Meshes/Builders/polygonBuilder.js +1 -1
- package/Meshes/Builders/polygonBuilder.js.map +1 -1
- package/Meshes/Builders/polyhedronBuilder.d.ts +3 -3
- package/Meshes/Builders/polyhedronBuilder.js +3 -3
- package/Meshes/Builders/polyhedronBuilder.js.map +1 -1
- package/Meshes/Builders/ribbonBuilder.d.ts +4 -4
- package/Meshes/Builders/ribbonBuilder.js +4 -4
- package/Meshes/Builders/ribbonBuilder.js.map +1 -1
- package/Meshes/Builders/shapeBuilder.d.ts +9 -9
- package/Meshes/Builders/shapeBuilder.js +9 -9
- package/Meshes/Builders/shapeBuilder.js.map +1 -1
- package/Meshes/Builders/sphereBuilder.d.ts +2 -2
- package/Meshes/Builders/sphereBuilder.js +2 -2
- package/Meshes/Builders/sphereBuilder.js.map +1 -1
- package/Meshes/Builders/tiledBoxBuilder.d.ts +2 -2
- package/Meshes/Builders/tiledBoxBuilder.js +2 -2
- package/Meshes/Builders/tiledBoxBuilder.js.map +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.d.ts +2 -2
- package/Meshes/Builders/tiledPlaneBuilder.js +2 -2
- package/Meshes/Builders/tiledPlaneBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.d.ts +2 -2
- package/Meshes/Builders/torusBuilder.js +2 -2
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Builders/torusKnotBuilder.d.ts +2 -2
- package/Meshes/Builders/torusKnotBuilder.js +2 -2
- package/Meshes/Builders/torusKnotBuilder.js.map +1 -1
- package/Meshes/Builders/tubeBuilder.d.ts +4 -4
- package/Meshes/Builders/tubeBuilder.js +4 -4
- package/Meshes/Builders/tubeBuilder.js.map +1 -1
- package/Meshes/abstractMesh.d.ts +35 -35
- package/Meshes/abstractMesh.js +34 -34
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/instancedMesh.d.ts +3 -3
- package/Meshes/instancedMesh.js +1 -1
- package/Meshes/instancedMesh.js.map +1 -1
- package/Meshes/linesMesh.d.ts +2 -2
- package/Meshes/linesMesh.js +2 -2
- package/Meshes/linesMesh.js.map +1 -1
- package/Meshes/mesh.d.ts +36 -36
- package/Meshes/mesh.js +9 -17
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/meshLODLevel.d.ts +1 -1
- package/Meshes/meshLODLevel.js +1 -1
- package/Meshes/meshLODLevel.js.map +1 -1
- package/Meshes/meshSimplification.d.ts +6 -6
- package/Meshes/meshSimplification.js +4 -4
- package/Meshes/meshSimplification.js.map +1 -1
- package/Meshes/meshSimplificationSceneComponent.d.ts +1 -1
- package/Meshes/meshSimplificationSceneComponent.js.map +1 -1
- package/Meshes/polygonMesh.d.ts +2 -2
- package/Meshes/polygonMesh.js +2 -2
- package/Meshes/polygonMesh.js.map +1 -1
- package/Meshes/transformNode.d.ts +1 -1
- package/Meshes/transformNode.js +1 -1
- package/Meshes/transformNode.js.map +1 -1
- package/Misc/assetsManager.d.ts +2 -2
- package/Misc/assetsManager.js +2 -2
- package/Misc/assetsManager.js.map +1 -1
- package/Misc/iInspectable.d.ts +1 -1
- package/Misc/iInspectable.js.map +1 -1
- package/Misc/sceneOptimizer.d.ts +12 -12
- package/Misc/sceneOptimizer.js +12 -12
- package/Misc/sceneOptimizer.js.map +1 -1
- package/Misc/screenshotTools.d.ts +10 -10
- package/Misc/screenshotTools.js +10 -10
- package/Misc/screenshotTools.js.map +1 -1
- package/Misc/tools.d.ts +4 -4
- package/Misc/tools.js +4 -4
- package/Misc/tools.js.map +1 -1
- package/Misc/videoRecorder.d.ts +1 -1
- package/Misc/videoRecorder.js +1 -1
- package/Misc/videoRecorder.js.map +1 -1
- package/Morph/morphTarget.d.ts +1 -1
- package/Morph/morphTarget.js +1 -1
- package/Morph/morphTarget.js.map +1 -1
- package/Morph/morphTargetManager.d.ts +1 -1
- package/Morph/morphTargetManager.js +1 -1
- package/Morph/morphTargetManager.js.map +1 -1
- package/Offline/IOfflineProvider.d.ts +1 -1
- package/Offline/IOfflineProvider.js.map +1 -1
- package/Offline/database.d.ts +1 -1
- package/Offline/database.js +1 -1
- package/Offline/database.js.map +1 -1
- package/Particles/IParticleSystem.d.ts +1 -1
- package/Particles/IParticleSystem.js.map +1 -1
- package/Particles/baseParticleSystem.d.ts +1 -1
- package/Particles/baseParticleSystem.js +1 -1
- package/Particles/baseParticleSystem.js.map +1 -1
- package/Particles/gpuParticleSystem.d.ts +1 -1
- package/Particles/gpuParticleSystem.js +1 -1
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/particleSystem.d.ts +2 -2
- package/Particles/particleSystem.js +2 -2
- package/Particles/particleSystem.js.map +1 -1
- package/Particles/solidParticleSystem.d.ts +15 -15
- package/Particles/solidParticleSystem.js +13 -13
- package/Particles/solidParticleSystem.js.map +1 -1
- package/Physics/IPhysicsEngine.d.ts +1 -1
- package/Physics/IPhysicsEngine.js.map +1 -1
- package/Physics/Plugins/ammoJSPlugin.d.ts +1 -1
- package/Physics/Plugins/ammoJSPlugin.js +1 -1
- package/Physics/Plugins/ammoJSPlugin.js.map +1 -1
- package/Physics/physicsEngine.d.ts +1 -1
- package/Physics/physicsEngine.js +1 -1
- package/Physics/physicsEngine.js.map +1 -1
- package/Physics/physicsEngineComponent.d.ts +3 -3
- package/Physics/physicsEngineComponent.js +2 -2
- package/Physics/physicsEngineComponent.js.map +1 -1
- package/Physics/physicsHelper.d.ts +12 -12
- package/Physics/physicsHelper.js +6 -6
- package/Physics/physicsHelper.js.map +1 -1
- package/Physics/physicsImpostor.d.ts +3 -3
- package/Physics/physicsImpostor.js +1 -1
- package/Physics/physicsImpostor.js.map +1 -1
- package/Physics/physicsJoint.d.ts +9 -9
- package/Physics/physicsJoint.js +5 -5
- package/Physics/physicsJoint.js.map +1 -1
- package/Physics/physicsRaycastResult.d.ts +1 -1
- package/Physics/physicsRaycastResult.js +1 -1
- package/Physics/physicsRaycastResult.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.d.ts +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.d.ts +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.d.ts +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.d.ts +2 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.d.ts +2 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.js +2 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.d.ts +2 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.js.map +1 -1
- package/PostProcesses/blackAndWhitePostProcess.d.ts +1 -1
- package/PostProcesses/blackAndWhitePostProcess.js +1 -1
- package/PostProcesses/blackAndWhitePostProcess.js.map +1 -1
- package/PostProcesses/fxaaPostProcess.d.ts +1 -1
- package/PostProcesses/fxaaPostProcess.js +1 -1
- package/PostProcesses/fxaaPostProcess.js.map +1 -1
- package/PostProcesses/highlightsPostProcess.d.ts +2 -2
- package/PostProcesses/highlightsPostProcess.js +2 -2
- package/PostProcesses/highlightsPostProcess.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.d.ts +1 -1
- package/PostProcesses/imageProcessingPostProcess.js +1 -1
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/postProcess.d.ts +2 -2
- package/PostProcesses/postProcess.js +1 -1
- package/PostProcesses/postProcess.js.map +1 -1
- package/PostProcesses/postProcessManager.d.ts +1 -1
- package/PostProcesses/postProcessManager.js +1 -1
- package/PostProcesses/postProcessManager.js.map +1 -1
- package/PostProcesses/refractionPostProcess.d.ts +2 -2
- package/PostProcesses/refractionPostProcess.js +2 -2
- package/PostProcesses/refractionPostProcess.js.map +1 -1
- package/Probes/reflectionProbe.d.ts +2 -2
- package/Probes/reflectionProbe.js +1 -1
- package/Probes/reflectionProbe.js.map +1 -1
- package/Rendering/geometryBufferRenderer.js +2 -2
- package/Rendering/geometryBufferRenderer.js.map +1 -1
- package/Sprites/sprite.d.ts +1 -1
- package/Sprites/sprite.js +1 -1
- package/Sprites/sprite.js.map +1 -1
- package/Sprites/spriteManager.d.ts +2 -2
- package/Sprites/spriteManager.js +1 -1
- package/Sprites/spriteManager.js.map +1 -1
- package/Sprites/spritePackedManager.d.ts +1 -1
- package/Sprites/spritePackedManager.js +1 -1
- package/Sprites/spritePackedManager.js.map +1 -1
- package/Sprites/spriteSceneComponent.d.ts +1 -1
- package/Sprites/spriteSceneComponent.js.map +1 -1
- package/Sprites/thinSprite.d.ts +1 -1
- package/Sprites/thinSprite.js +1 -1
- package/Sprites/thinSprite.js.map +1 -1
- package/XR/webXRCamera.d.ts +1 -1
- package/XR/webXRCamera.js +1 -1
- package/XR/webXRCamera.js.map +1 -1
- package/XR/webXRExperienceHelper.d.ts +1 -1
- package/XR/webXRExperienceHelper.js +1 -1
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRInputSource.d.ts +1 -1
- package/XR/webXRInputSource.js +1 -1
- package/XR/webXRInputSource.js.map +1 -1
- package/XR/webXRSessionManager.d.ts +1 -1
- package/XR/webXRSessionManager.js +1 -1
- package/XR/webXRSessionManager.js.map +1 -1
- package/abstractScene.d.ts +9 -9
- package/abstractScene.js +9 -9
- package/abstractScene.js.map +1 -1
- package/node.d.ts +6 -6
- package/node.js +5 -5
- package/node.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +29 -24
- package/scene.js +24 -18
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{ Logger } from \"../Misc/logger\";\r\nimport type { Nullable } from \"../types\";\r\nimport { Scene } from \"../scene\";\r\nimport { Vector3 } from \"../Maths/math.vector\";\r\nimport type { Mesh } from \"../Meshes/mesh\";\r\nimport type { BaseTexture } from \"../Materials/Textures/baseTexture\";\r\nimport { Texture } from \"../Materials/Textures/texture\";\r\nimport { StandardMaterial } from \"../Materials/standardMaterial\";\r\nimport { PBRMaterial } from \"../Materials/PBR/pbrMaterial\";\r\nimport { HemisphericLight } from \"../Lights/hemisphericLight\";\r\nimport type { IEnvironmentHelperOptions } from \"./environmentHelper\";\r\nimport { EnvironmentHelper } from \"./environmentHelper\";\r\nimport { FreeCamera } from \"../Cameras/freeCamera\";\r\nimport { ArcRotateCamera } from \"../Cameras/arcRotateCamera\";\r\nimport type { TargetCamera } from \"../Cameras/targetCamera\";\r\nimport type { VRExperienceHelperOptions } from \"../Cameras/VR/vrExperienceHelper\";\r\nimport { VRExperienceHelper } from \"../Cameras/VR/vrExperienceHelper\";\r\n\r\nimport \"../Materials/Textures/Loaders/ddsTextureLoader\";\r\nimport \"../Materials/Textures/Loaders/envTextureLoader\";\r\nimport \"../Materials/Textures/Loaders/ktxTextureLoader\";\r\nimport { CreateBox } from \"../Meshes/Builders/boxBuilder\";\r\nimport type { WebXRDefaultExperienceOptions } from \"../XR/webXRDefaultExperience\";\r\nimport { WebXRDefaultExperience } from \"../XR/webXRDefaultExperience\";\r\n\r\n/** @internal */\r\n// eslint-disable-next-line no-var\r\nexport var _forceSceneHelpersToBundle = true;\r\n\r\ndeclare module \"../scene\" {\r\n export interface Scene {\r\n /**\r\n * Creates a default light for the scene.\r\n * @see https://doc.babylonjs.com/How_To/Fast_Build#create-default-light\r\n * @param replace has the default false, when true replaces the existing lights in the scene with a hemispheric light\r\n */\r\n createDefaultLight(replace?: boolean): void;\r\n\r\n /**\r\n * Creates a default camera for the scene.\r\n * @see https://doc.babylonjs.com/How_To/Fast_Build#create-default-camera\r\n * @param createArcRotateCamera has the default false which creates a free camera, when true creates an arc rotate camera\r\n * @param replace has default false, when true replaces the active camera in the scene\r\n * @param attachCameraControls has default false, when true attaches camera controls to the canvas.\r\n */\r\n createDefaultCamera(createArcRotateCamera?: boolean, replace?: boolean, attachCameraControls?: boolean): void;\r\n\r\n /**\r\n * Creates a default camera and a default light.\r\n * @see https://doc.babylonjs.com/divingDeeper/scene/fastBuildWorld#create-default-camera-or-light\r\n * @param createArcRotateCamera has the default false which creates a free camera, when true creates an arc rotate camera\r\n * @param replace has the default false, when true replaces the active camera/light in the scene\r\n * @param attachCameraControls has the default false, when true attaches camera controls to the canvas.\r\n */\r\n createDefaultCameraOrLight(createArcRotateCamera?: boolean, replace?: boolean, attachCameraControls?: boolean): void;\r\n\r\n /**\r\n * Creates a new sky box\r\n * @see https://doc.babylonjs.com/divingDeeper/scene/fastBuildWorld#create-default-skybox\r\n * @param environmentTexture defines the texture to use as environment texture\r\n * @param pbr has default false which requires the StandardMaterial to be used, when true PBRMaterial must be used\r\n * @param scale defines the overall scale of the skybox\r\n * @param blur is only available when pbr is true, default is 0, no blur, maximum value is 1\r\n * @param setGlobalEnvTexture has default true indicating that scene.environmentTexture must match the current skybox texture\r\n * @returns a new mesh holding the sky box\r\n */\r\n createDefaultSkybox(environmentTexture?: BaseTexture, pbr?: boolean, scale?: number, blur?: number, setGlobalEnvTexture?: boolean): Nullable<Mesh>;\r\n\r\n /**\r\n * Creates a new environment\r\n * @see https://doc.babylonjs.com/How_To/Fast_Build#create-default-environment\r\n * @param options defines the options you can use to configure the environment\r\n * @returns the new EnvironmentHelper\r\n */\r\n createDefaultEnvironment(options?: Partial<IEnvironmentHelperOptions>): Nullable<EnvironmentHelper>;\r\n\r\n /**\r\n * Creates a new VREXperienceHelper\r\n * @see https://doc.babylonjs.com/divingDeeper/cameras/webVRHelper\r\n * @param webVROptions defines the options used to create the new VREXperienceHelper\r\n * @deprecated Please use createDefaultXRExperienceAsync instead\r\n * @returns a new VREXperienceHelper\r\n */\r\n createDefaultVRExperience(webVROptions?: VRExperienceHelperOptions): VRExperienceHelper;\r\n\r\n /**\r\n * Creates a new WebXRDefaultExperience\r\n * @see https://doc.babylonjs.com/how_to/introduction_to_webxr\r\n * @param options experience options\r\n * @returns a promise for a new WebXRDefaultExperience\r\n */\r\n createDefaultXRExperienceAsync(options?: WebXRDefaultExperienceOptions): Promise<WebXRDefaultExperience>;\r\n }\r\n}\r\n\r\nScene.prototype.createDefaultLight = function (replace = false): void {\r\n // Dispose existing light in replace mode.\r\n if (replace) {\r\n if (this.lights) {\r\n for (let i = 0; i < this.lights.length; i++) {\r\n this.lights[i].dispose();\r\n }\r\n }\r\n }\r\n\r\n // Light\r\n if (this.lights.length === 0) {\r\n new HemisphericLight(\"default light\", Vector3.Up(), this);\r\n }\r\n};\r\n\r\nScene.prototype.createDefaultCamera = function (createArcRotateCamera = false, replace = false, attachCameraControls = false): void {\r\n // Dispose existing camera in replace mode.\r\n if (replace) {\r\n if (this.activeCamera) {\r\n this.activeCamera.dispose();\r\n this.activeCamera = null;\r\n }\r\n }\r\n\r\n // Camera\r\n if (!this.activeCamera) {\r\n const worldExtends = this.getWorldExtends((mesh) => mesh.isVisible && mesh.isEnabled());\r\n const worldSize = worldExtends.max.subtract(worldExtends.min);\r\n const worldCenter = worldExtends.min.add(worldSize.scale(0.5));\r\n\r\n let camera: TargetCamera;\r\n let radius = worldSize.length() * 1.5;\r\n // empty scene scenario!\r\n if (!isFinite(radius)) {\r\n radius = 1;\r\n worldCenter.copyFromFloats(0, 0, 0);\r\n }\r\n if (createArcRotateCamera) {\r\n const arcRotateCamera = new ArcRotateCamera(\"default camera\", -(Math.PI / 2), Math.PI / 2, radius, worldCenter, this);\r\n arcRotateCamera.lowerRadiusLimit = radius * 0.01;\r\n arcRotateCamera.wheelPrecision = 100 / radius;\r\n camera = arcRotateCamera;\r\n } else {\r\n const freeCamera = new FreeCamera(\"default camera\", new Vector3(worldCenter.x, worldCenter.y, -radius), this);\r\n freeCamera.setTarget(worldCenter);\r\n camera = freeCamera;\r\n }\r\n camera.minZ = radius * 0.01;\r\n camera.maxZ = radius * 1000;\r\n camera.speed = radius * 0.2;\r\n this.activeCamera = camera;\r\n\r\n if (attachCameraControls) {\r\n camera.attachControl();\r\n }\r\n }\r\n};\r\n\r\nScene.prototype.createDefaultCameraOrLight = function (createArcRotateCamera = false, replace = false, attachCameraControls = false): void {\r\n this.createDefaultLight(replace);\r\n this.createDefaultCamera(createArcRotateCamera, replace, attachCameraControls);\r\n};\r\n\r\nScene.prototype.createDefaultSkybox = function (environmentTexture?: BaseTexture, pbr = false, scale = 1000, blur = 0, setGlobalEnvTexture = true): Nullable<Mesh> {\r\n if (!environmentTexture) {\r\n Logger.Warn(\"Can not create default skybox without environment texture.\");\r\n return null;\r\n }\r\n\r\n if (setGlobalEnvTexture) {\r\n if (environmentTexture) {\r\n this.environmentTexture = environmentTexture;\r\n }\r\n }\r\n\r\n // Skybox\r\n const hdrSkybox = CreateBox(\"hdrSkyBox\", { size: scale }, this);\r\n if (pbr) {\r\n const hdrSkyboxMaterial = new PBRMaterial(\"skyBox\", this);\r\n hdrSkyboxMaterial.backFaceCulling = false;\r\n hdrSkyboxMaterial.reflectionTexture = environmentTexture.clone();\r\n if (hdrSkyboxMaterial.reflectionTexture) {\r\n hdrSkyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;\r\n }\r\n hdrSkyboxMaterial.microSurface = 1.0 - blur;\r\n hdrSkyboxMaterial.disableLighting = true;\r\n hdrSkyboxMaterial.twoSidedLighting = true;\r\n hdrSkybox.material = hdrSkyboxMaterial;\r\n } else {\r\n const skyboxMaterial = new StandardMaterial(\"skyBox\", this);\r\n skyboxMaterial.backFaceCulling = false;\r\n skyboxMaterial.reflectionTexture = environmentTexture.clone();\r\n if (skyboxMaterial.reflectionTexture) {\r\n skyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;\r\n }\r\n skyboxMaterial.disableLighting = true;\r\n hdrSkybox.material = skyboxMaterial;\r\n }\r\n hdrSkybox.isPickable = false;\r\n hdrSkybox.infiniteDistance = true;\r\n hdrSkybox.ignoreCameraMaxZ = true;\r\n return hdrSkybox;\r\n};\r\n\r\nScene.prototype.createDefaultEnvironment = function (options: Partial<IEnvironmentHelperOptions>): Nullable<EnvironmentHelper> {\r\n if (EnvironmentHelper) {\r\n return new EnvironmentHelper(options, this);\r\n }\r\n return null;\r\n};\r\n\r\nScene.prototype.createDefaultVRExperience = function (webVROptions: VRExperienceHelperOptions = {}): VRExperienceHelper {\r\n return new VRExperienceHelper(this, webVROptions);\r\n};\r\n\r\nScene.prototype.createDefaultXRExperienceAsync = function (options: WebXRDefaultExperienceOptions = {}): Promise<WebXRDefaultExperience> {\r\n return WebXRDefaultExperience.CreateAsync(this, options).then((helper) => {\r\n return helper;\r\n });\r\n};\r\n"]}
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{ Logger } from \"../Misc/logger\";\r\nimport type { Nullable } from \"../types\";\r\nimport { Scene } from \"../scene\";\r\nimport { Vector3 } from \"../Maths/math.vector\";\r\nimport type { Mesh } from \"../Meshes/mesh\";\r\nimport type { BaseTexture } from \"../Materials/Textures/baseTexture\";\r\nimport { Texture } from \"../Materials/Textures/texture\";\r\nimport { StandardMaterial } from \"../Materials/standardMaterial\";\r\nimport { PBRMaterial } from \"../Materials/PBR/pbrMaterial\";\r\nimport { HemisphericLight } from \"../Lights/hemisphericLight\";\r\nimport type { IEnvironmentHelperOptions } from \"./environmentHelper\";\r\nimport { EnvironmentHelper } from \"./environmentHelper\";\r\nimport { FreeCamera } from \"../Cameras/freeCamera\";\r\nimport { ArcRotateCamera } from \"../Cameras/arcRotateCamera\";\r\nimport type { TargetCamera } from \"../Cameras/targetCamera\";\r\nimport type { VRExperienceHelperOptions } from \"../Cameras/VR/vrExperienceHelper\";\r\nimport { VRExperienceHelper } from \"../Cameras/VR/vrExperienceHelper\";\r\n\r\nimport \"../Materials/Textures/Loaders/ddsTextureLoader\";\r\nimport \"../Materials/Textures/Loaders/envTextureLoader\";\r\nimport \"../Materials/Textures/Loaders/ktxTextureLoader\";\r\nimport { CreateBox } from \"../Meshes/Builders/boxBuilder\";\r\nimport type { WebXRDefaultExperienceOptions } from \"../XR/webXRDefaultExperience\";\r\nimport { WebXRDefaultExperience } from \"../XR/webXRDefaultExperience\";\r\n\r\n/** @internal */\r\n// eslint-disable-next-line no-var\r\nexport var _forceSceneHelpersToBundle = true;\r\n\r\ndeclare module \"../scene\" {\r\n export interface Scene {\r\n /**\r\n * Creates a default light for the scene.\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/fastBuildWorld#create-default-light\r\n * @param replace has the default false, when true replaces the existing lights in the scene with a hemispheric light\r\n */\r\n createDefaultLight(replace?: boolean): void;\r\n\r\n /**\r\n * Creates a default camera for the scene.\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/fastBuildWorld#create-default-camera\r\n * @param createArcRotateCamera has the default false which creates a free camera, when true creates an arc rotate camera\r\n * @param replace has default false, when true replaces the active camera in the scene\r\n * @param attachCameraControls has default false, when true attaches camera controls to the canvas.\r\n */\r\n createDefaultCamera(createArcRotateCamera?: boolean, replace?: boolean, attachCameraControls?: boolean): void;\r\n\r\n /**\r\n * Creates a default camera and a default light.\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/fastBuildWorld#create-default-camera-or-light\r\n * @param createArcRotateCamera has the default false which creates a free camera, when true creates an arc rotate camera\r\n * @param replace has the default false, when true replaces the active camera/light in the scene\r\n * @param attachCameraControls has the default false, when true attaches camera controls to the canvas.\r\n */\r\n createDefaultCameraOrLight(createArcRotateCamera?: boolean, replace?: boolean, attachCameraControls?: boolean): void;\r\n\r\n /**\r\n * Creates a new sky box\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/fastBuildWorld#create-default-skybox\r\n * @param environmentTexture defines the texture to use as environment texture\r\n * @param pbr has default false which requires the StandardMaterial to be used, when true PBRMaterial must be used\r\n * @param scale defines the overall scale of the skybox\r\n * @param blur is only available when pbr is true, default is 0, no blur, maximum value is 1\r\n * @param setGlobalEnvTexture has default true indicating that scene.environmentTexture must match the current skybox texture\r\n * @returns a new mesh holding the sky box\r\n */\r\n createDefaultSkybox(environmentTexture?: BaseTexture, pbr?: boolean, scale?: number, blur?: number, setGlobalEnvTexture?: boolean): Nullable<Mesh>;\r\n\r\n /**\r\n * Creates a new environment\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/fastBuildWorld#create-default-environment\r\n * @param options defines the options you can use to configure the environment\r\n * @returns the new EnvironmentHelper\r\n */\r\n createDefaultEnvironment(options?: Partial<IEnvironmentHelperOptions>): Nullable<EnvironmentHelper>;\r\n\r\n /**\r\n * Creates a new VREXperienceHelper\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/webVRHelper\r\n * @param webVROptions defines the options used to create the new VREXperienceHelper\r\n * @deprecated Please use createDefaultXRExperienceAsync instead\r\n * @returns a new VREXperienceHelper\r\n */\r\n createDefaultVRExperience(webVROptions?: VRExperienceHelperOptions): VRExperienceHelper;\r\n\r\n /**\r\n * Creates a new WebXRDefaultExperience\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/webXR/introToWebXR\r\n * @param options experience options\r\n * @returns a promise for a new WebXRDefaultExperience\r\n */\r\n createDefaultXRExperienceAsync(options?: WebXRDefaultExperienceOptions): Promise<WebXRDefaultExperience>;\r\n }\r\n}\r\n\r\nScene.prototype.createDefaultLight = function (replace = false): void {\r\n // Dispose existing light in replace mode.\r\n if (replace) {\r\n if (this.lights) {\r\n for (let i = 0; i < this.lights.length; i++) {\r\n this.lights[i].dispose();\r\n }\r\n }\r\n }\r\n\r\n // Light\r\n if (this.lights.length === 0) {\r\n new HemisphericLight(\"default light\", Vector3.Up(), this);\r\n }\r\n};\r\n\r\nScene.prototype.createDefaultCamera = function (createArcRotateCamera = false, replace = false, attachCameraControls = false): void {\r\n // Dispose existing camera in replace mode.\r\n if (replace) {\r\n if (this.activeCamera) {\r\n this.activeCamera.dispose();\r\n this.activeCamera = null;\r\n }\r\n }\r\n\r\n // Camera\r\n if (!this.activeCamera) {\r\n const worldExtends = this.getWorldExtends((mesh) => mesh.isVisible && mesh.isEnabled());\r\n const worldSize = worldExtends.max.subtract(worldExtends.min);\r\n const worldCenter = worldExtends.min.add(worldSize.scale(0.5));\r\n\r\n let camera: TargetCamera;\r\n let radius = worldSize.length() * 1.5;\r\n // empty scene scenario!\r\n if (!isFinite(radius)) {\r\n radius = 1;\r\n worldCenter.copyFromFloats(0, 0, 0);\r\n }\r\n if (createArcRotateCamera) {\r\n const arcRotateCamera = new ArcRotateCamera(\"default camera\", -(Math.PI / 2), Math.PI / 2, radius, worldCenter, this);\r\n arcRotateCamera.lowerRadiusLimit = radius * 0.01;\r\n arcRotateCamera.wheelPrecision = 100 / radius;\r\n camera = arcRotateCamera;\r\n } else {\r\n const freeCamera = new FreeCamera(\"default camera\", new Vector3(worldCenter.x, worldCenter.y, -radius), this);\r\n freeCamera.setTarget(worldCenter);\r\n camera = freeCamera;\r\n }\r\n camera.minZ = radius * 0.01;\r\n camera.maxZ = radius * 1000;\r\n camera.speed = radius * 0.2;\r\n this.activeCamera = camera;\r\n\r\n if (attachCameraControls) {\r\n camera.attachControl();\r\n }\r\n }\r\n};\r\n\r\nScene.prototype.createDefaultCameraOrLight = function (createArcRotateCamera = false, replace = false, attachCameraControls = false): void {\r\n this.createDefaultLight(replace);\r\n this.createDefaultCamera(createArcRotateCamera, replace, attachCameraControls);\r\n};\r\n\r\nScene.prototype.createDefaultSkybox = function (environmentTexture?: BaseTexture, pbr = false, scale = 1000, blur = 0, setGlobalEnvTexture = true): Nullable<Mesh> {\r\n if (!environmentTexture) {\r\n Logger.Warn(\"Can not create default skybox without environment texture.\");\r\n return null;\r\n }\r\n\r\n if (setGlobalEnvTexture) {\r\n if (environmentTexture) {\r\n this.environmentTexture = environmentTexture;\r\n }\r\n }\r\n\r\n // Skybox\r\n const hdrSkybox = CreateBox(\"hdrSkyBox\", { size: scale }, this);\r\n if (pbr) {\r\n const hdrSkyboxMaterial = new PBRMaterial(\"skyBox\", this);\r\n hdrSkyboxMaterial.backFaceCulling = false;\r\n hdrSkyboxMaterial.reflectionTexture = environmentTexture.clone();\r\n if (hdrSkyboxMaterial.reflectionTexture) {\r\n hdrSkyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;\r\n }\r\n hdrSkyboxMaterial.microSurface = 1.0 - blur;\r\n hdrSkyboxMaterial.disableLighting = true;\r\n hdrSkyboxMaterial.twoSidedLighting = true;\r\n hdrSkybox.material = hdrSkyboxMaterial;\r\n } else {\r\n const skyboxMaterial = new StandardMaterial(\"skyBox\", this);\r\n skyboxMaterial.backFaceCulling = false;\r\n skyboxMaterial.reflectionTexture = environmentTexture.clone();\r\n if (skyboxMaterial.reflectionTexture) {\r\n skyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;\r\n }\r\n skyboxMaterial.disableLighting = true;\r\n hdrSkybox.material = skyboxMaterial;\r\n }\r\n hdrSkybox.isPickable = false;\r\n hdrSkybox.infiniteDistance = true;\r\n hdrSkybox.ignoreCameraMaxZ = true;\r\n return hdrSkybox;\r\n};\r\n\r\nScene.prototype.createDefaultEnvironment = function (options: Partial<IEnvironmentHelperOptions>): Nullable<EnvironmentHelper> {\r\n if (EnvironmentHelper) {\r\n return new EnvironmentHelper(options, this);\r\n }\r\n return null;\r\n};\r\n\r\nScene.prototype.createDefaultVRExperience = function (webVROptions: VRExperienceHelperOptions = {}): VRExperienceHelper {\r\n return new VRExperienceHelper(this, webVROptions);\r\n};\r\n\r\nScene.prototype.createDefaultXRExperienceAsync = function (options: WebXRDefaultExperienceOptions = {}): Promise<WebXRDefaultExperience> {\r\n return WebXRDefaultExperience.CreateAsync(this, options).then((helper) => {\r\n return helper;\r\n });\r\n};\r\n"]}
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scene._onCameraInputObservable.notifyObservers(pointerInfo, type);
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308
|
+
if (scene.onPointerObservable.hasObservers()) {
|
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309
|
+
scene.onPointerObservable.notifyObservers(pointerInfo, type);
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304
310
|
}
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|
305
311
|
}
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|
306
312
|
/**
|
|
@@ -334,7 +340,7 @@ export class InputManager {
|
|
|
334
340
|
}
|
|
335
341
|
_processPointerUp(pickResult, evt, clickInfo) {
|
|
336
342
|
const scene = this._scene;
|
|
337
|
-
if (pickResult
|
|
343
|
+
if (pickResult === null || pickResult === void 0 ? void 0 : pickResult.pickedMesh) {
|
|
338
344
|
this._pickedUpMesh = pickResult.pickedMesh;
|
|
339
345
|
if (this._pickedDownMesh === this._pickedUpMesh) {
|
|
340
346
|
if (scene.onPointerPick) {
|
|
@@ -373,26 +379,28 @@ export class InputManager {
|
|
|
373
379
|
}
|
|
374
380
|
}
|
|
375
381
|
let type = 0;
|
|
376
|
-
if (
|
|
377
|
-
if (!clickInfo.
|
|
378
|
-
if (clickInfo.singleClick
|
|
382
|
+
if (!clickInfo.ignore) {
|
|
383
|
+
if (!clickInfo.hasSwiped) {
|
|
384
|
+
if (clickInfo.singleClick) {
|
|
379
385
|
type = PointerEventTypes.POINTERTAP;
|
|
380
386
|
}
|
|
381
|
-
else if (clickInfo.doubleClick
|
|
387
|
+
else if (clickInfo.doubleClick) {
|
|
382
388
|
type = PointerEventTypes.POINTERDOUBLETAP;
|
|
383
389
|
}
|
|
384
390
|
if (type) {
|
|
385
391
|
const pi = new PointerInfo(type, evt, pickResult);
|
|
386
392
|
this._setRayOnPointerInfo(pickResult, evt);
|
|
387
|
-
scene.
|
|
393
|
+
scene._onCameraInputObservable.notifyObservers(pi, type);
|
|
394
|
+
if (scene.onPointerObservable.hasObservers() && scene.onPointerObservable.hasSpecificMask(type)) {
|
|
395
|
+
scene.onPointerObservable.notifyObservers(pi, type);
|
|
396
|
+
}
|
|
388
397
|
}
|
|
389
398
|
}
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
}
|
|
399
|
+
type = PointerEventTypes.POINTERUP;
|
|
400
|
+
const pi = new PointerInfo(type, evt, pickResult);
|
|
401
|
+
this._setRayOnPointerInfo(pickResult, evt);
|
|
402
|
+
scene._onCameraInputObservable.notifyObservers(pi, type);
|
|
403
|
+
scene.onPointerObservable.notifyObservers(pi, type);
|
|
396
404
|
}
|
|
397
405
|
if (scene.onPointerUp && !clickInfo.ignore) {
|
|
398
406
|
scene.onPointerUp(evt, pickResult, type);
|
|
@@ -429,7 +437,7 @@ export class InputManager {
|
|
|
429
437
|
// Because this is only called from _initClickEvent, which is called in _onPointerUp, we'll use the pointerUpPredicate for the pick call
|
|
430
438
|
this._initActionManager = (act) => {
|
|
431
439
|
if (!this._meshPickProceed) {
|
|
432
|
-
const pickResult = scene.skipPointerUpPicking || (scene._registeredActions === 0 && !scene.onPointerObservable.hasObservers())
|
|
440
|
+
const pickResult = scene.skipPointerUpPicking || (scene._registeredActions === 0 && !(scene.onPointerObservable.hasObservers() || scene.onPointerPick || scene.onPointerUp))
|
|
433
441
|
? null
|
|
434
442
|
: scene.pick(this._unTranslatedPointerX, this._unTranslatedPointerY, scene.pointerUpPredicate, false, scene.cameraToUseForPointers);
|
|
435
443
|
this._currentPickResult = pickResult;
|
|
@@ -624,7 +632,7 @@ export class InputManager {
|
|
|
624
632
|
// Meshes
|
|
625
633
|
this._pickedDownMesh = null;
|
|
626
634
|
let pickResult;
|
|
627
|
-
if (scene.skipPointerDownPicking || (scene._registeredActions === 0 && !scene.onPointerObservable.hasObservers())) {
|
|
635
|
+
if (scene.skipPointerDownPicking || (scene._registeredActions === 0 && !(scene.onPointerObservable.hasObservers() || scene.onPointerPick || scene.onPointerDown))) {
|
|
628
636
|
pickResult = new PickingInfo();
|
|
629
637
|
}
|
|
630
638
|
else {
|
|
@@ -689,7 +697,8 @@ export class InputManager {
|
|
|
689
697
|
};
|
|
690
698
|
}
|
|
691
699
|
// Meshes
|
|
692
|
-
if (!this._meshPickProceed &&
|
|
700
|
+
if (!this._meshPickProceed &&
|
|
701
|
+
((AbstractActionManager && AbstractActionManager.HasTriggers) || scene.onPointerObservable.hasObservers() || scene.onPointerPick || scene.onPointerUp)) {
|
|
693
702
|
this._initActionManager(null, clickInfo);
|
|
694
703
|
}
|
|
695
704
|
if (!pickResult) {
|