@auraindustry/aurajs 0.0.6 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +103 -7
- package/benchmarks/perf-thresholds.json +54 -0
- package/package.json +4 -7
- package/src/asset-pack.mjs +5 -1
- package/src/authored-project.mjs +1449 -0
- package/src/authored-runtime.mjs +2016 -0
- package/src/authoring/avatar-animation-graph.mjs +648 -0
- package/src/bin-integrity.mjs +272 -0
- package/src/build-contract/assets.mjs +130 -0
- package/src/build-contract/capabilities.mjs +116 -0
- package/src/build-contract/constants.mjs +6 -0
- package/src/build-contract/helpers.mjs +44 -0
- package/src/build-contract/web-templates.mjs +5993 -0
- package/src/build-contract.mjs +27 -2910
- package/src/bundler.mjs +188 -55
- package/src/cli.mjs +4825 -1512
- package/src/commands/project-authoring.mjs +434 -0
- package/src/config.mjs +27 -0
- package/src/conformance/cases/app-and-ui-runtime-cases.mjs +3309 -0
- package/src/conformance/cases/core-runtime-cases.mjs +1431 -0
- package/src/conformance/cases/index.mjs +11 -0
- package/src/conformance/cases/scene3d-and-media-cases.mjs +2094 -0
- package/src/conformance/cases/systems-and-gameplay-cases.mjs +1776 -0
- package/src/conformance/shared.mjs +27 -0
- package/src/conformance-runner.mjs +25 -13
- package/src/conformance.mjs +619 -4020
- package/src/cutscene.mjs +362 -5
- package/src/dev-cli-action.mjs +249 -0
- package/src/dev-cli-inspect.mjs +92 -0
- package/src/dev-cli-state.mjs +80 -0
- package/src/external-asset-cache.mjs +587 -0
- package/src/external-asset-policy.mjs +217 -0
- package/src/external-package-surface.mjs +206 -0
- package/src/game-action-runtime.mjs +869 -0
- package/src/game-state-runtime.mjs +206 -6
- package/src/headless-action.mjs +186 -0
- package/src/headless-test/runtime-animation.mjs +1173 -0
- package/src/headless-test/runtime-coordinator.mjs +1514 -0
- package/src/headless-test/runtime-primitives.mjs +320 -0
- package/src/headless-test/runtime-world.mjs +2253 -0
- package/src/headless-test.mjs +392 -4298
- package/src/host-binary.mjs +342 -14
- package/src/icon-discovery.mjs +64 -0
- package/src/make-catalog.mjs +109 -0
- package/src/make.mjs +197 -0
- package/src/package-integrity.mjs +586 -0
- package/src/perf-benchmark.mjs +353 -0
- package/src/postinstall.mjs +5 -5
- package/src/prefabs/index.mjs +34 -0
- package/src/prefabs/scene-serialization.mjs +184 -0
- package/src/project-importer.mjs +620 -0
- package/src/project-registry.mjs +24 -0
- package/src/publish-command.mjs +195 -0
- package/src/publish-env-example.mjs +83 -0
- package/src/publish-validation.mjs +708 -0
- package/src/retro/assets/compile.mjs +232 -0
- package/src/retro/backend-gba/authoring.mjs +1029 -0
- package/src/retro/backend-gba/rom.mjs +363 -0
- package/src/retro/backend-gbc/rom.mjs +85 -0
- package/src/retro/build.mjs +278 -0
- package/src/retro/cli/commands.mjs +292 -0
- package/src/retro/cli/templates.mjs +84 -0
- package/src/retro/diagnostics/catalog.mjs +110 -0
- package/src/retro/diagnostics/emit.mjs +72 -0
- package/src/retro/emulator/case-overlay.mjs +64 -0
- package/src/retro/emulator/discovery.mjs +158 -0
- package/src/retro/emulator/macos-case-overlay.swift +220 -0
- package/src/retro/emulator/profiles.mjs +146 -0
- package/src/retro/emulator/runner.mjs +289 -0
- package/src/retro/frontend/load-project.mjs +98 -0
- package/src/retro/index.mjs +30 -0
- package/src/retro/ir/build-ir.mjs +108 -0
- package/src/retro/runtime-gba/contract.mjs +151 -0
- package/src/retro/runtime-gbc/contract.mjs +117 -0
- package/src/retro/shared/span.mjs +26 -0
- package/src/retro/shared/targets.mjs +64 -0
- package/src/retro/validator/check-project.mjs +114 -0
- package/src/runtime-hotspot-audit.mjs +707 -0
- package/src/scaffold/config.mjs +1000 -0
- package/src/scaffold/fs.mjs +56 -0
- package/src/scaffold/layout.mjs +318 -0
- package/src/scaffold/project-docs.mjs +438 -0
- package/src/scaffold.mjs +93 -596
- package/src/scene-composition/index.mjs +326 -0
- package/src/scene-composition/runtime.mjs +751 -0
- package/src/self-hosted-assets.mjs +604 -0
- package/src/session-client.mjs +750 -0
- package/src/session-native-launcher.mjs +74 -0
- package/src/session-protocol.mjs +75 -0
- package/src/session-runtime.mjs +321 -0
- package/src/session-server.mjs +360 -0
- package/src/shader-kits/index.mjs +773 -0
- package/src/starter-content-registry.mjs +292 -0
- package/src/state-artifacts.mjs +662 -24
- package/src/state-dev-reload.mjs +99 -2
- package/src/terminal-ui.mjs +245 -0
- package/src/web-conformance.mjs +219 -0
- package/templates/create/2d/config/gameplay/shooter.config.js +26 -0
- package/templates/create/2d/content/gameplay/waves.json +26 -0
- package/templates/create/2d/content/registries/.gitkeep +1 -0
- package/templates/create/2d/docs/design/.gitkeep +1 -0
- package/templates/create/2d/docs/design/loop.md +5 -0
- package/templates/create/2d/prefabs/enemies.prefab.js +90 -0
- package/templates/create/2d/prefabs/enemy-basic.prefab.js +18 -0
- package/templates/create/2d/prefabs/player.prefab.js +36 -0
- package/templates/create/2d/prefabs/projectiles.prefab.js +35 -0
- package/templates/create/2d/scenes/boot.scene.js +12 -0
- package/templates/create/2d/scenes/gameplay.scene.js +230 -0
- package/templates/create/2d/scenes/menu.scene.js +9 -0
- package/templates/create/2d/src/main.js +6 -185
- package/templates/create/2d/src/runtime/app.js +49 -0
- package/templates/create/2d/src/runtime/capabilities.js +35 -0
- package/templates/create/2d/ui/hud.screen.js +40 -0
- package/templates/create/2d/ui/pause.screen.js +149 -0
- package/templates/create/2d/ui/settings.screen.js +347 -0
- package/templates/create/2d/ui/title.screen.js +13 -0
- package/templates/create/2d-adventure/aura.config.json +28 -0
- package/templates/create/2d-adventure/config/gameplay/adventure.config.js +14 -0
- package/templates/create/2d-adventure/content/gameplay/world.js +46 -0
- package/templates/create/2d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/2d-adventure/docs/design/loop.md +5 -0
- package/templates/create/2d-adventure/prefabs/player.prefab.js +54 -0
- package/templates/create/2d-adventure/prefabs/relic.prefab.js +38 -0
- package/templates/create/2d-adventure/prefabs/world.prefab.js +125 -0
- package/templates/create/2d-adventure/scenes/gameplay.scene.js +256 -0
- package/templates/create/2d-adventure/src/runtime/capabilities.js +34 -0
- package/templates/create/2d-adventure/ui/hud.screen.js +60 -0
- package/templates/create/2d-survivor/config/gameplay/survivor.config.js +33 -0
- package/templates/create/2d-survivor/content/gameplay/spawn-zones.json +29 -0
- package/templates/create/2d-survivor/content/registries/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/loop.md +5 -0
- package/templates/create/2d-survivor/prefabs/enemies.prefab.js +178 -0
- package/templates/create/2d-survivor/prefabs/enemy-swarm.prefab.js +18 -0
- package/templates/create/2d-survivor/prefabs/player.prefab.js +42 -0
- package/templates/create/2d-survivor/prefabs/projectiles.prefab.js +56 -0
- package/templates/create/2d-survivor/scenes/boot.scene.js +12 -0
- package/templates/create/2d-survivor/scenes/gameplay.scene.js +314 -0
- package/templates/create/2d-survivor/scenes/menu.scene.js +9 -0
- package/templates/create/2d-survivor/src/main.js +5 -332
- package/templates/create/2d-survivor/src/runtime/app.js +49 -0
- package/templates/create/2d-survivor/src/runtime/capabilities.js +35 -0
- package/templates/create/2d-survivor/ui/hud.screen.js +45 -0
- package/templates/create/2d-survivor/ui/title.screen.js +13 -0
- package/templates/create/3d/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d/content/gameplay/checkpoints.json +33 -0
- package/templates/create/3d/content/gameplay/course.js +40 -0
- package/templates/create/3d/content/registries/.gitkeep +1 -0
- package/templates/create/3d/docs/design/.gitkeep +1 -0
- package/templates/create/3d/docs/design/loop.md +5 -0
- package/templates/create/3d/prefabs/checkpoint.prefab.js +15 -0
- package/templates/create/3d/prefabs/player.prefab.js +204 -0
- package/templates/create/3d/prefabs/world.prefab.js +112 -0
- package/templates/create/3d/scenes/boot.scene.js +12 -0
- package/templates/create/3d/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d/scenes/gameplay.scene.js +292 -0
- package/templates/create/3d/src/main.js +6 -295
- package/templates/create/3d/src/runtime/app.js +49 -0
- package/templates/create/3d/src/runtime/capabilities.js +53 -0
- package/templates/create/3d/src/runtime/materials.js +34 -0
- package/templates/create/3d/src/runtime/state.js +39 -0
- package/templates/create/3d/ui/hud.screen.js +75 -0
- package/templates/create/3d/ui/pause.screen.js +166 -0
- package/templates/create/3d/ui/settings.screen.js +387 -0
- package/templates/create/3d-adventure/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-adventure/aura.config.json +28 -0
- package/templates/create/3d-adventure/config/gameplay/adventure.config.js +9 -0
- package/templates/create/3d-adventure/content/gameplay/course.js +62 -0
- package/templates/create/3d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/3d-adventure/docs/design/loop.md +5 -0
- package/templates/create/3d-adventure/prefabs/player.prefab.js +168 -0
- package/templates/create/3d-adventure/prefabs/relic.prefab.js +35 -0
- package/templates/create/3d-adventure/prefabs/world.prefab.js +119 -0
- package/templates/create/3d-adventure/scenes/gameplay.scene.js +358 -0
- package/templates/create/3d-adventure/src/runtime/capabilities.js +56 -0
- package/templates/create/3d-adventure/src/runtime/materials.js +39 -0
- package/templates/create/3d-adventure/src/runtime/state.js +31 -0
- package/templates/create/3d-adventure/ui/hud.screen.js +70 -0
- package/templates/create/3d-adventure/ui/pause.screen.js +437 -0
- package/templates/create/3d-collectathon/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-collectathon/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d-collectathon/content/gameplay/collectibles.json +26 -0
- package/templates/create/3d-collectathon/content/gameplay/course.js +46 -0
- package/templates/create/3d-collectathon/content/registries/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/loop.md +5 -0
- package/templates/create/3d-collectathon/prefabs/collectible.prefab.js +15 -0
- package/templates/create/3d-collectathon/prefabs/player.prefab.js +207 -0
- package/templates/create/3d-collectathon/prefabs/world.prefab.js +112 -0
- package/templates/create/3d-collectathon/scenes/boot.scene.js +12 -0
- package/templates/create/3d-collectathon/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d-collectathon/scenes/gameplay.scene.js +200 -0
- package/templates/create/3d-collectathon/src/main.js +5 -355
- package/templates/create/3d-collectathon/src/runtime/app.js +49 -0
- package/templates/create/3d-collectathon/src/runtime/capabilities.js +53 -0
- package/templates/create/3d-collectathon/src/runtime/materials.js +34 -0
- package/templates/create/3d-collectathon/src/runtime/state.js +27 -0
- package/templates/create/3d-collectathon/ui/hud.screen.js +66 -0
- package/templates/create/3d-collectathon/ui/pause.screen.js +13 -0
- package/templates/create/blank/config/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/registries/.gitkeep +1 -0
- package/templates/create/blank/docs/design/.gitkeep +1 -0
- package/templates/create/blank/docs/design/loop.md +5 -0
- package/templates/create/blank/prefabs/.gitkeep +1 -0
- package/templates/create/blank/scenes/.gitkeep +1 -0
- package/templates/create/blank/src/runtime/.gitkeep +1 -0
- package/templates/create/blank/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/audio/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/fonts/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/sprites/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/starter/README.md +11 -0
- package/templates/create/deckbuilder-2d/assets/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/aura.config.json +28 -0
- package/templates/create/deckbuilder-2d/config/gameplay/deckbuilder.config.js +26 -0
- package/templates/create/deckbuilder-2d/content/cards/guard.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/spark.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/cards/starter.deck.js +69 -0
- package/templates/create/deckbuilder-2d/content/cards/strike.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/survey.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.encounter.js +14 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.js +65 -0
- package/templates/create/deckbuilder-2d/content/enemies/training-automaton.enemy.js +48 -0
- package/templates/create/deckbuilder-2d/content/gameplay/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/content/registries/cards.registry.js +26 -0
- package/templates/create/deckbuilder-2d/content/registries/encounters.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/enemies.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/relics.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/relics/ember-charm.relic.js +18 -0
- package/templates/create/deckbuilder-2d/docs/design/loop.md +12 -0
- package/templates/create/deckbuilder-2d/prefabs/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/scenes/boot.scene.js +84 -0
- package/templates/create/deckbuilder-2d/scenes/gameplay.scene.js +641 -0
- package/templates/create/deckbuilder-2d/src/components/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/main.js +17 -0
- package/templates/create/deckbuilder-2d/src/runtime/capabilities.js +22 -0
- package/templates/create/deckbuilder-2d/src/shared/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/systems/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/tests/smoke/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/ui/hud.screen.js +80 -0
- package/templates/create/deckbuilder-2d/ui/pause.screen.js +146 -0
- package/templates/create/deckbuilder-2d/ui/settings.screen.js +342 -0
- package/templates/create/local-multiplayer/aura.config.json +40 -0
- package/templates/create/local-multiplayer/config/gameplay/local-multiplayer.config.js +26 -0
- package/templates/create/local-multiplayer/content/gameplay/room-layout.js +13 -0
- package/templates/create/local-multiplayer/content/registries/.gitkeep +1 -0
- package/templates/create/local-multiplayer/docs/design/loop.md +14 -0
- package/templates/create/local-multiplayer/prefabs/player.prefab.js +99 -0
- package/templates/create/local-multiplayer/scenes/boot.scene.js +12 -0
- package/templates/create/local-multiplayer/scenes/gameplay.scene.js +443 -0
- package/templates/create/local-multiplayer/src/main.js +17 -0
- package/templates/create/local-multiplayer/src/runtime/capabilities.js +28 -0
- package/templates/create/local-multiplayer/ui/hud.screen.js +60 -0
- package/templates/create/shared/src/runtime/project-inspector.js +105 -0
- package/templates/create/shared/src/runtime/scene-flow.js +290 -0
- package/templates/create/shared/src/runtime/screen-shell.js +222 -0
- package/templates/create/shared/src/runtime/ui-forms.js +209 -0
- package/templates/create/shared/src/runtime/ui-settings.js +237 -0
- package/templates/create/shared/src/runtime/ui-theme.js +352 -0
- package/templates/create/shared/src/starter-utils/adventure-objectives.js +102 -0
- package/templates/create/shared/src/starter-utils/animation-2d.js +337 -0
- package/templates/create/shared/src/starter-utils/avatar-3d.js +404 -0
- package/templates/create/shared/src/starter-utils/combat-feedback-2d.js +320 -0
- package/templates/create/shared/src/starter-utils/core.js +39 -3
- package/templates/create/shared/src/starter-utils/index.js +8 -2
- package/templates/create/shared/src/starter-utils/platformer-3d.js +34 -3
- package/templates/create/shared/src/starter-utils/triggers.js +662 -0
- package/templates/create/shared/src/starter-utils/tween-2d.js +615 -0
- package/templates/create/video-cutscene/assets/video/.gitkeep +0 -0
- package/templates/create/video-cutscene/aura.config.json +28 -0
- package/templates/create/video-cutscene/config/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/registries/.gitkeep +0 -0
- package/templates/create/video-cutscene/docs/design/loop.md +22 -0
- package/templates/create/video-cutscene/prefabs/.gitkeep +0 -0
- package/templates/create/video-cutscene/scenes/boot.scene.js +11 -0
- package/templates/create/video-cutscene/scenes/cutscene.scene.js +113 -0
- package/templates/create/video-cutscene/scenes/gameplay.scene.js +50 -0
- package/templates/create/video-cutscene/src/main.js +17 -0
- package/templates/create/video-cutscene/src/runtime/app.js +52 -0
- package/templates/create/video-cutscene/src/runtime/capabilities.js +35 -0
- package/templates/create/video-cutscene/src/runtime/state.js +13 -0
- package/templates/create/video-cutscene/ui/.gitkeep +0 -0
- package/templates/create-bin/play.js +1187 -0
- package/templates/make/README.md +46 -0
- package/templates/make/catalog.json +51 -0
- package/templates/make/component/files/{{MAKE_NAME}}.component.js +20 -0
- package/templates/make/component/manifest.json +9 -0
- package/templates/make/data/files/{{MAKE_NAME}}.json +14 -0
- package/templates/make/data/manifest.json +9 -0
- package/templates/make/material/files/{{MAKE_NAME}}.material.json +17 -0
- package/templates/make/material/manifest.json +9 -0
- package/templates/make/prefab/files/{{MAKE_NAME}}.prefab.js +20 -0
- package/templates/make/prefab/manifest.json +9 -0
- package/templates/make/scene/files/{{MAKE_NAME}}.scene.js +31 -0
- package/templates/make/scene/manifest.json +9 -0
- package/templates/make/shader/files/{{MAKE_NAME}}.shader.js +23 -0
- package/templates/make/shader/manifest.json +9 -0
- package/templates/make/system/files/{{MAKE_NAME}}.system.js +15 -0
- package/templates/make/system/manifest.json +9 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.js +16 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.json +23 -0
- package/templates/make/ui-screen/manifest.json +10 -0
- package/templates/make-starters/deckbuilder-2d/card/files/{{MAKE_NAME}}.card.js +22 -0
- package/templates/make-starters/deckbuilder-2d/card/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/catalog.json +34 -0
- package/templates/make-starters/deckbuilder-2d/encounter/files/{{MAKE_NAME}}.encounter.js +18 -0
- package/templates/make-starters/deckbuilder-2d/encounter/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/enemy/files/{{MAKE_NAME}}.enemy.js +28 -0
- package/templates/make-starters/deckbuilder-2d/enemy/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/relic/files/{{MAKE_NAME}}.relic.js +23 -0
- package/templates/make-starters/deckbuilder-2d/relic/manifest.json +9 -0
- package/templates/retro/platformer/README.md +10 -0
- package/templates/retro/platformer/assets/retro/assets.json +91 -0
- package/templates/retro/platformer/aura.config.json +7 -0
- package/templates/retro/platformer/package.json +5 -0
- package/templates/retro/platformer/src/main.js +40 -0
- package/templates/retro/puzzle-grid/README.md +10 -0
- package/templates/retro/puzzle-grid/assets/retro/assets.json +90 -0
- package/templates/retro/puzzle-grid/aura.config.json +7 -0
- package/templates/retro/puzzle-grid/package.json +5 -0
- package/templates/retro/puzzle-grid/src/main.js +29 -0
- package/templates/retro/tactics-grid/README.md +10 -0
- package/templates/retro/tactics-grid/assets/retro/assets.json +90 -0
- package/templates/retro/tactics-grid/aura.config.json +7 -0
- package/templates/retro/tactics-grid/package.json +5 -0
- package/templates/retro/tactics-grid/src/main.js +35 -0
- package/templates/retro/topdown-adventure/README.md +10 -0
- package/templates/retro/topdown-adventure/assets/retro/assets.json +95 -0
- package/templates/retro/topdown-adventure/aura.config.json +7 -0
- package/templates/retro/topdown-adventure/package.json +5 -0
- package/templates/retro/topdown-adventure/src/main.js +29 -0
- package/templates/skills/aurajs/SKILL.md +61 -5
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import {
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import { createApp } from './runtime/app.js';
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const
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const MOVE_SPEED = 320;
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const DASH_SPEED = 560;
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const DASH_DURATION = 0.16;
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const DASH_COOLDOWN = 1.2;
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const BULLET_SIZE = 6;
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const BULLET_SPEED = 560;
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const BULLET_LIFETIME = 1.1;
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const AUTO_FIRE_COOLDOWN = 0.16;
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const PLAYER_TOUCH_RADIUS = 24;
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const ENEMY_HIT_INVULN = 0.65;
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const STARTING_HEALTH = 5;
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const SPAWN_WAVES = [
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{ maxSpawns: 16, spawnEvery: 0.52, archetype: 'scout', hpScale: 1.0, speedScale: 1.0 },
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{ maxSpawns: 14, spawnEvery: 0.48, archetype: 'striker', hpScale: 1.3, speedScale: 1.05 },
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{ maxSpawns: 12, spawnEvery: 0.44, archetype: 'tank', hpScale: 1.9, speedScale: 1.02 },
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{ maxSpawns: 22, spawnEvery: 0.36, archetype: null, hpScale: 1.4, speedScale: 1.12 },
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];
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let player = { x: 0, y: 0 };
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let bullets = [];
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let enemies = [];
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let score = 0;
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let elapsed = 0;
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let health = STARTING_HEALTH;
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let gameOver = false;
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let shotCooldown = createCooldown(AUTO_FIRE_COOLDOWN);
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let dashCooldown = createCooldown(DASH_COOLDOWN);
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let touchInvulnerability = createCooldown(ENEMY_HIT_INVULN);
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let dashTimer = 0;
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let spawnDirector = createWaveDirector({ waves: SPAWN_WAVES, loop: true, betweenWaveDelay: 0.8 });
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function hasMethod(obj, method) {
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return Boolean(obj) && typeof obj[method] === 'function';
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}
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function failWithReason(reasonCode, message) {
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throw new Error(`[2d-survivor-template] ${message} [reason:${reasonCode}]`);
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}
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function assertRuntimeCapabilities() {
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const missing = [];
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if (!hasMethod(aura.window, 'getSize')) missing.push('aura.window.getSize');
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if (!hasMethod(aura.window, 'getFPS')) missing.push('aura.window.getFPS');
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if (!hasMethod(aura.input, 'isKeyDown')) missing.push('aura.input.isKeyDown');
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if (!hasMethod(aura.input, 'isKeyPressed')) missing.push('aura.input.isKeyPressed');
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if (!hasMethod(aura.draw2d, 'clear')) missing.push('aura.draw2d.clear');
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if (!hasMethod(aura.draw2d, 'rect')) missing.push('aura.draw2d.rect');
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if (!hasMethod(aura.draw2d, 'text')) missing.push('aura.draw2d.text');
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if (!hasMethod(aura.draw2d, 'measureText')) missing.push('aura.draw2d.measureText');
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if (typeof aura.rgb !== 'function') missing.push('aura.rgb');
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if (typeof aura.rgba !== 'function') missing.push('aura.rgba');
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if (!aura.Color || !aura.Color.WHITE) missing.push('aura.Color.WHITE');
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if (missing.length > 0) {
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failWithReason('missing_runtime_api', `runtime missing required APIs: ${missing.join(', ')}`);
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}
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const small = aura.draw2d.measureText('Probe', { size: 8 });
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const large = aura.draw2d.measureText('Probe', { size: 24 });
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if (!Number.isFinite(Number(small?.width)) || !Number.isFinite(Number(large?.width)) || Number(large.width) <= Number(small.width)) {
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failWithReason(
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'placeholder_runtime_behavior',
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'draw2d.measureText appears to be placeholder behavior (size does not affect width).',
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);
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}
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}
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function distanceSquared2D(ax, ay, bx, by) {
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const dx = ax - bx;
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const dy = ay - by;
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return (dx * dx) + (dy * dy);
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}
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function resetRun() {
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const size = aura.window.getSize();
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player = {
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x: size.width * 0.5,
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y: size.height * 0.5,
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};
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bullets = [];
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enemies = [];
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score = 0;
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elapsed = 0;
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health = STARTING_HEALTH;
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gameOver = false;
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dashTimer = 0;
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shotCooldown = createCooldown(AUTO_FIRE_COOLDOWN);
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dashCooldown = createCooldown(DASH_COOLDOWN);
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touchInvulnerability = createCooldown(ENEMY_HIT_INVULN);
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spawnDirector = createWaveDirector({ waves: SPAWN_WAVES, loop: true, betweenWaveDelay: 0.8 });
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}
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function spawnEnemyOnEdge(width, height, waveState) {
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const side = Math.floor(Math.random() * 4);
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const padding = 28;
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let x = width * 0.5;
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let y = height * 0.5;
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if (side === 0) {
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x = Math.random() * width;
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y = -padding;
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} else if (side === 1) {
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x = width + padding;
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y = Math.random() * height;
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} else if (side === 2) {
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x = Math.random() * width;
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y = height + padding;
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} else {
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x = -padding;
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y = Math.random() * height;
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}
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const wave = waveState?.wave || null;
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const archetypeId = wave?.archetype || pickEnemyArchetypeForWave2D(waveState?.waveIndex || 0).id;
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const enemy = spawnEnemy2D({
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x,
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y,
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waveIndex: waveState?.waveIndex || 0,
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archetypeId,
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});
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const hpScale = Number.isFinite(Number(wave?.hpScale)) ? Number(wave.hpScale) : 1.0;
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const speedScale = Number.isFinite(Number(wave?.speedScale)) ? Number(wave.speedScale) : 1.0;
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enemy.hp = Math.max(1, Math.round((enemy.size / 14) * hpScale));
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enemy.speed = Math.max(60, enemy.speed * speedScale);
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enemies.push(enemy);
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}
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function nearestEnemyToPlayer() {
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if (enemies.length === 0) return null;
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let best = enemies[0];
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let bestDistance = distanceSquared2D(player.x, player.y, best.x, best.y);
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for (let i = 1; i < enemies.length; i += 1) {
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const candidate = enemies[i];
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const scoreDistance = distanceSquared2D(player.x, player.y, candidate.x, candidate.y);
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if (scoreDistance < bestDistance) {
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best = candidate;
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bestDistance = scoreDistance;
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}
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}
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return best;
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}
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function fireAutoBullet(target) {
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if (!target) return;
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const dx = target.x - player.x;
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const dy = target.y - player.y;
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const magnitude = Math.hypot(dx, dy) || 1;
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bullets.push({
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x: player.x,
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y: player.y,
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vx: (dx / magnitude) * BULLET_SPEED,
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vy: (dy / magnitude) * BULLET_SPEED,
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ttl: BULLET_LIFETIME,
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});
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}
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function updateEnemyMovement(dt) {
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for (const enemy of enemies) {
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const dx = player.x - enemy.x;
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const dy = player.y - enemy.y;
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const magnitude = Math.hypot(dx, dy) || 1;
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enemy.x += (dx / magnitude) * enemy.speed * dt;
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enemy.y += (dy / magnitude) * enemy.speed * dt;
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}
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}
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function resolveBulletHits() {
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for (let bulletIndex = bullets.length - 1; bulletIndex >= 0; bulletIndex -= 1) {
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const bullet = bullets[bulletIndex];
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let consumed = false;
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for (let enemyIndex = enemies.length - 1; enemyIndex >= 0; enemyIndex -= 1) {
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const enemy = enemies[enemyIndex];
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const enemyRadius = enemy.size * 0.46;
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const hitRadius = enemyRadius + (BULLET_SIZE * 0.5);
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const hitDistanceSq = distanceSquared2D(bullet.x, bullet.y, enemy.x, enemy.y);
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if (hitDistanceSq > (hitRadius * hitRadius)) continue;
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enemy.hp -= 1;
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bullets.splice(bulletIndex, 1);
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consumed = true;
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if (enemy.hp <= 0) {
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score += enemy.scoreValue;
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enemies.splice(enemyIndex, 1);
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}
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break;
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}
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if (consumed) continue;
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}
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}
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function resolvePlayerContacts() {
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if (touchInvulnerability.remaining > 0) return;
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for (let i = enemies.length - 1; i >= 0; i -= 1) {
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const enemy = enemies[i];
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const enemyRadius = enemy.size * 0.44;
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const touchRadius = enemyRadius + PLAYER_TOUCH_RADIUS;
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const distanceSq = distanceSquared2D(player.x, player.y, enemy.x, enemy.y);
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if (distanceSq > (touchRadius * touchRadius)) continue;
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214
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215
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enemies.splice(i, 1);
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216
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health -= 1;
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touchInvulnerability.remaining = ENEMY_HIT_INVULN;
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if (health <= 0) {
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gameOver = true;
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220
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}
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return;
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}
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}
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5
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+
const app = createApp();
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224
6
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225
7
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aura.setup = function () {
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226
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resetRun();
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228
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console.log('{{PROJECT_TITLE}} started (2D survivor template)');
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8
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+
app.setup();
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229
9
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};
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230
10
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231
11
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aura.update = function (dt) {
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elapsed += dt;
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235
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if (gameOver) {
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if (aura.input.isKeyPressed('enter')) resetRun();
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return;
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238
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}
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239
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240
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tickCooldown(shotCooldown, dt);
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tickCooldown(dashCooldown, dt);
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242
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tickCooldown(touchInvulnerability, dt);
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243
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244
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if (aura.input.isKeyPressed('shift') && consumeCooldown(dashCooldown)) {
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245
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dashTimer = DASH_DURATION;
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246
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}
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247
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dashTimer = Math.max(0, dashTimer - dt);
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248
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249
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const moveX = axisFromKeys(aura.input, ['arrowleft', 'a'], ['arrowright', 'd']);
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250
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const moveY = axisFromKeys(aura.input, ['arrowup', 'w'], ['arrowdown', 's']);
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251
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const moveSpeed = dashTimer > 0 ? DASH_SPEED : MOVE_SPEED;
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252
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253
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player.x += moveX * moveSpeed * dt;
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254
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player.y += moveY * moveSpeed * dt;
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255
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player.x = clamp(player.x, PLAYER_SIZE * 0.5, size.width - (PLAYER_SIZE * 0.5));
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256
|
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player.y = clamp(player.y, PLAYER_SIZE * 0.5, size.height - (PLAYER_SIZE * 0.5));
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257
|
-
|
|
258
|
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if (consumeCooldown(shotCooldown)) {
|
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259
|
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fireAutoBullet(nearestEnemyToPlayer());
|
|
260
|
-
}
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|
261
|
-
|
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262
|
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stepWaveDirector(spawnDirector, dt, (waveState) => {
|
|
263
|
-
spawnEnemyOnEdge(size.width, size.height, waveState);
|
|
264
|
-
});
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|
265
|
-
|
|
266
|
-
for (const bullet of bullets) {
|
|
267
|
-
bullet.x += bullet.vx * dt;
|
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268
|
-
bullet.y += bullet.vy * dt;
|
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269
|
-
bullet.ttl -= dt;
|
|
270
|
-
}
|
|
271
|
-
|
|
272
|
-
removeWhere(bullets, (bullet) => {
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273
|
-
if (bullet.ttl <= 0) return true;
|
|
274
|
-
if (bullet.x < -24 || bullet.y < -24) return true;
|
|
275
|
-
if (bullet.x > size.width + 24 || bullet.y > size.height + 24) return true;
|
|
276
|
-
return false;
|
|
277
|
-
});
|
|
278
|
-
|
|
279
|
-
updateEnemyMovement(dt);
|
|
280
|
-
resolveBulletHits();
|
|
281
|
-
resolvePlayerContacts();
|
|
12
|
+
app.update(dt);
|
|
282
13
|
};
|
|
283
14
|
|
|
284
15
|
aura.draw = function () {
|
|
285
|
-
|
|
286
|
-
aura.draw2d.clear(aura.rgba(0.05, 0.05, 0.08, 1.0));
|
|
287
|
-
|
|
288
|
-
for (const enemy of enemies) {
|
|
289
|
-
const half = enemy.size * 0.5;
|
|
290
|
-
aura.draw2d.rect(enemy.x - half, enemy.y - half, enemy.size, enemy.size, aura.rgb(enemy.color.r, enemy.color.g, enemy.color.b));
|
|
291
|
-
}
|
|
292
|
-
|
|
293
|
-
for (const bullet of bullets) {
|
|
294
|
-
aura.draw2d.rect(
|
|
295
|
-
bullet.x - (BULLET_SIZE * 0.5),
|
|
296
|
-
bullet.y - (BULLET_SIZE * 0.5),
|
|
297
|
-
BULLET_SIZE,
|
|
298
|
-
BULLET_SIZE,
|
|
299
|
-
aura.rgb(1.0, 0.94, 0.72),
|
|
300
|
-
);
|
|
301
|
-
}
|
|
302
|
-
|
|
303
|
-
const playerColor = touchInvulnerability.remaining > 0
|
|
304
|
-
? aura.rgb(1.0, 0.72, 0.72)
|
|
305
|
-
: (dashTimer > 0 ? aura.rgb(0.6, 1.0, 0.82) : aura.rgb(0.4, 0.84, 1.0));
|
|
306
|
-
|
|
307
|
-
aura.draw2d.rect(
|
|
308
|
-
player.x - (PLAYER_SIZE * 0.5),
|
|
309
|
-
player.y - (PLAYER_SIZE * 0.5),
|
|
310
|
-
PLAYER_SIZE,
|
|
311
|
-
PLAYER_SIZE,
|
|
312
|
-
playerColor,
|
|
313
|
-
);
|
|
314
|
-
|
|
315
|
-
const waveLabel = spawnDirector.completed ? 'done' : String(spawnDirector.waveIndex + 1);
|
|
316
|
-
aura.draw2d.text('Move: Arrows/WASD Dash: Shift', 12, 12, {
|
|
317
|
-
color: aura.Color.WHITE,
|
|
318
|
-
size: 14,
|
|
319
|
-
align: 'left',
|
|
320
|
-
});
|
|
321
|
-
aura.draw2d.text(`Auto-fire online HP ${health} Score ${score} Wave ${waveLabel} FPS ${fps}`, 12, 34, {
|
|
322
|
-
color: aura.Color.WHITE,
|
|
323
|
-
size: 14,
|
|
324
|
-
align: 'left',
|
|
325
|
-
});
|
|
326
|
-
aura.draw2d.text(`Time ${elapsed.toFixed(1)}s`, 12, 56, {
|
|
327
|
-
color: aura.Color.WHITE,
|
|
328
|
-
size: 13,
|
|
329
|
-
align: 'left',
|
|
330
|
-
});
|
|
331
|
-
|
|
332
|
-
if (gameOver) {
|
|
333
|
-
aura.draw2d.text('RUN FAILED', 12, 88, {
|
|
334
|
-
color: aura.rgb(1.0, 0.44, 0.44),
|
|
335
|
-
size: 24,
|
|
336
|
-
align: 'left',
|
|
337
|
-
});
|
|
338
|
-
aura.draw2d.text('Press Enter to restart', 12, 116, {
|
|
339
|
-
color: aura.Color.WHITE,
|
|
340
|
-
size: 16,
|
|
341
|
-
align: 'left',
|
|
342
|
-
});
|
|
343
|
-
}
|
|
16
|
+
app.draw();
|
|
344
17
|
};
|
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
import { createSceneRegistry } from './scene-registry.js';
|
|
2
|
+
import { createProjectInspector } from './project-inspector.js';
|
|
3
|
+
import { assertRuntimeCapabilities } from './capabilities.js';
|
|
4
|
+
|
|
5
|
+
export function createApp() {
|
|
6
|
+
const sceneRegistry = createSceneRegistry({
|
|
7
|
+
projectTitle: '{{PROJECT_TITLE}}',
|
|
8
|
+
});
|
|
9
|
+
const projectInspector = createProjectInspector();
|
|
10
|
+
let activeSceneId = sceneRegistry.defaultSceneId || Object.keys(sceneRegistry.scenes)[0] || null;
|
|
11
|
+
|
|
12
|
+
const activeScene = () => (activeSceneId ? sceneRegistry.scenes[activeSceneId] || null : null);
|
|
13
|
+
|
|
14
|
+
return {
|
|
15
|
+
get activeSceneId() {
|
|
16
|
+
return activeSceneId;
|
|
17
|
+
},
|
|
18
|
+
get sceneRegistry() {
|
|
19
|
+
return sceneRegistry;
|
|
20
|
+
},
|
|
21
|
+
get projectInspectorEnabled() {
|
|
22
|
+
return projectInspector.enabled;
|
|
23
|
+
},
|
|
24
|
+
getProjectInspectorState() {
|
|
25
|
+
return projectInspector.snapshot({ activeSceneId });
|
|
26
|
+
},
|
|
27
|
+
setup() {
|
|
28
|
+
assertRuntimeCapabilities();
|
|
29
|
+
activeScene()?.setup?.();
|
|
30
|
+
},
|
|
31
|
+
update(dt) {
|
|
32
|
+
projectInspector.syncInput(globalThis.aura?.input || null);
|
|
33
|
+
activeScene()?.update?.(dt);
|
|
34
|
+
},
|
|
35
|
+
draw() {
|
|
36
|
+
activeScene()?.draw?.();
|
|
37
|
+
projectInspector.draw({ activeSceneId });
|
|
38
|
+
},
|
|
39
|
+
toggleProjectInspector(nextEnabled) {
|
|
40
|
+
return projectInspector.toggle(nextEnabled);
|
|
41
|
+
},
|
|
42
|
+
swapScene(nextSceneId) {
|
|
43
|
+
if (!sceneRegistry.scenes[nextSceneId]) {
|
|
44
|
+
throw new Error(`Unknown scene "${nextSceneId}".`);
|
|
45
|
+
}
|
|
46
|
+
activeSceneId = nextSceneId;
|
|
47
|
+
},
|
|
48
|
+
};
|
|
49
|
+
}
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
function hasMethod(obj, method) {
|
|
2
|
+
return Boolean(obj) && typeof obj[method] === 'function';
|
|
3
|
+
}
|
|
4
|
+
|
|
5
|
+
function failWithReason(reasonCode, message) {
|
|
6
|
+
throw new Error(`[2d-survivor-template] ${message} [reason:${reasonCode}]`);
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
export function assertRuntimeCapabilities() {
|
|
10
|
+
const missing = [];
|
|
11
|
+
if (!hasMethod(aura.window, 'getSize')) missing.push('aura.window.getSize');
|
|
12
|
+
if (!hasMethod(aura.window, 'getFPS')) missing.push('aura.window.getFPS');
|
|
13
|
+
if (!hasMethod(aura.input, 'isKeyDown')) missing.push('aura.input.isKeyDown');
|
|
14
|
+
if (!hasMethod(aura.input, 'isKeyPressed')) missing.push('aura.input.isKeyPressed');
|
|
15
|
+
if (!hasMethod(aura.draw2d, 'clear')) missing.push('aura.draw2d.clear');
|
|
16
|
+
if (!hasMethod(aura.draw2d, 'rect')) missing.push('aura.draw2d.rect');
|
|
17
|
+
if (!hasMethod(aura.draw2d, 'text')) missing.push('aura.draw2d.text');
|
|
18
|
+
if (!hasMethod(aura.draw2d, 'measureText')) missing.push('aura.draw2d.measureText');
|
|
19
|
+
if (typeof aura.rgb !== 'function') missing.push('aura.rgb');
|
|
20
|
+
if (typeof aura.rgba !== 'function') missing.push('aura.rgba');
|
|
21
|
+
if (!aura.Color || !aura.Color.WHITE) missing.push('aura.Color.WHITE');
|
|
22
|
+
|
|
23
|
+
if (missing.length > 0) {
|
|
24
|
+
failWithReason('missing_runtime_api', `runtime missing required APIs: ${missing.join(', ')}`);
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
const small = aura.draw2d.measureText('Probe', { size: 8 });
|
|
28
|
+
const large = aura.draw2d.measureText('Probe', { size: 24 });
|
|
29
|
+
if (!Number.isFinite(Number(small?.width)) || !Number.isFinite(Number(large?.width)) || Number(large.width) <= Number(small.width)) {
|
|
30
|
+
failWithReason(
|
|
31
|
+
'placeholder_runtime_behavior',
|
|
32
|
+
'draw2d.measureText appears to be placeholder behavior (size does not affect width).',
|
|
33
|
+
);
|
|
34
|
+
}
|
|
35
|
+
}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import { SURVIVOR_TEXT } from '../config/gameplay/survivor.config.js';
|
|
2
|
+
|
|
3
|
+
const hudScreen = {
|
|
4
|
+
id: 'hud',
|
|
5
|
+
kind: 'ui-screen',
|
|
6
|
+
notes: ['HUD draw helpers still live beside the authored screen descriptor in this template.'],
|
|
7
|
+
};
|
|
8
|
+
|
|
9
|
+
export function drawSurvivorHud({ spawnDirector, health, score, fps, elapsed, gameOver, showControlsHint = true }) {
|
|
10
|
+
const waveLabel = spawnDirector.completed ? SURVIVOR_TEXT.waveDone : String(spawnDirector.waveIndex + 1);
|
|
11
|
+
|
|
12
|
+
if (showControlsHint) {
|
|
13
|
+
aura.draw2d.text(SURVIVOR_TEXT.controls, 12, 12, {
|
|
14
|
+
color: aura.Color.WHITE,
|
|
15
|
+
size: 14,
|
|
16
|
+
align: 'left',
|
|
17
|
+
});
|
|
18
|
+
}
|
|
19
|
+
aura.draw2d.text(`${SURVIVOR_TEXT.hudLinePrefix} HP ${health} Score ${score} Wave ${waveLabel} FPS ${fps}`, 12, showControlsHint ? 34 : 12, {
|
|
20
|
+
color: aura.Color.WHITE,
|
|
21
|
+
size: 14,
|
|
22
|
+
align: 'left',
|
|
23
|
+
});
|
|
24
|
+
aura.draw2d.text(`${SURVIVOR_TEXT.elapsedPrefix} ${elapsed.toFixed(1)}s`, 12, showControlsHint ? 56 : 34, {
|
|
25
|
+
color: aura.Color.WHITE,
|
|
26
|
+
size: 13,
|
|
27
|
+
align: 'left',
|
|
28
|
+
});
|
|
29
|
+
|
|
30
|
+
if (!gameOver) return;
|
|
31
|
+
|
|
32
|
+
const gameOverTop = showControlsHint ? 88 : 66;
|
|
33
|
+
aura.draw2d.text(SURVIVOR_TEXT.gameOverTitle, 12, gameOverTop, {
|
|
34
|
+
color: aura.rgb(1.0, 0.44, 0.44),
|
|
35
|
+
size: 24,
|
|
36
|
+
align: 'left',
|
|
37
|
+
});
|
|
38
|
+
aura.draw2d.text(SURVIVOR_TEXT.gameOverPrompt, 12, gameOverTop + 28, {
|
|
39
|
+
color: aura.Color.WHITE,
|
|
40
|
+
size: 16,
|
|
41
|
+
align: 'left',
|
|
42
|
+
});
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
export default hudScreen;
|
|
@@ -0,0 +1,184 @@
|
|
|
1
|
+
{
|
|
2
|
+
"asset": {
|
|
3
|
+
"version": "2.0"
|
|
4
|
+
},
|
|
5
|
+
"buffers": [
|
|
6
|
+
{
|
|
7
|
+
"byteLength": 876,
|
|
8
|
+
"uri": "data:application/octet-stream;base64,AAAAvwAAAAAAAAC/AAAAPwAAAAAAAAC/AAAAPwAAgD8AAAC/AAAAvwAAgD8AAAC/AAAAvwAAAAAAAAA/AAAAPwAAAAAAAAA/AAAAPwAAgD8AAAA/AAAAvwAAgD8AAAA/AAABAAIAAAACAAMABAAGAAUABAAHAAYAAAAEAAUAAAAFAAEAAwACAAYAAwAGAAcAAQAFAAYAAQAGAAIAAAADAAcAAAAHAAQAAAAAAAAAAAAAAAAAAAAAAM3MTD0AAAAAAAAAAAAAAAAAAAAAAAAAAM3MrD8AAAAAAAAAAIXrsT8AAAAAAAAAAM3MrD8AAAAAAAAAAGZm5j5mZmY/AAAAAAAAAAAAAAAAAAAAAI/CdT0AAAAAAAAAAAAAAAAAAAAAPQrXvuxROD8K16M9PQrXvnsULj8K16O9PQrXvuxROD8K16M9PQrXPuxROD8K16O9PQrXPnsULj8K16M9PQrXPuxROD8K16O9KVwPvuxROD4K16O9KVwPvilcDz4K16M9KVwPvuxROD4K16O9KVwPPuxROD4K16M9KVwPPilcDz4K16O9KVwPPuxROD4K16M9AAAAAM3MzD7NzEw/AAAAAAAAAAAAAAAAAAAAAM3MzD0AAAAAAAAAAAAAAAAAAAAAPQrXvqRwPT8pXA8+PQrXvlK4Hj8pXA++PQrXvqRwPT8pXA8+PQrXPqRwPT8pXA++PQrXPlK4Hj8pXA8+PQrXPqRwPT8pXA++KVwPvq5HYT4pXA++KVwPvgrXoz0pXA8+KVwPvq5HYT4pXA++KVwPPq5HYT4pXA8+KVwPPgrXoz0pXA++KVwPPq5HYT4pXA8+AAAAAJqZmT6amRk/AAAAAAAAAAAAAAAAAAAAAI/CdT6PwnU9AAAAAArXIz2PwvU9PQrXvuxROD8K16M8PQrXvoXrUT8K16M9PQrXvhSuRz8K1yM9PQrXPuxROD8K16O8PQrXPoXrUT8K16O9PQrXPhSuRz8K1yO9AAAAADMzsz4zMzM/AAAAAArXoz2PwvU9AAAAAI/Cdb0K16M8AAAAAI/C9b0K16O9PQrXvlyPQj8K1yM9PQrXvjMzMz8K16M8PQrXvsP1KD8AAAAAPQrXPlyPQj8K1yO9PQrXPjMzMz8K16O8PQrXPsP1KD8AAAAAAAAAAAAAgD4AAAA/"
|
|
9
|
+
}
|
|
10
|
+
],
|
|
11
|
+
"bufferViews": [
|
|
12
|
+
{ "buffer": 0, "byteOffset": 0, "byteLength": 96 },
|
|
13
|
+
{ "buffer": 0, "byteOffset": 96, "byteLength": 72 },
|
|
14
|
+
{ "buffer": 0, "byteOffset": 168, "byteLength": 36 },
|
|
15
|
+
{ "buffer": 0, "byteOffset": 204, "byteLength": 36 },
|
|
16
|
+
{ "buffer": 0, "byteOffset": 240, "byteLength": 12 },
|
|
17
|
+
{ "buffer": 0, "byteOffset": 252, "byteLength": 36 },
|
|
18
|
+
{ "buffer": 0, "byteOffset": 288, "byteLength": 36 },
|
|
19
|
+
{ "buffer": 0, "byteOffset": 324, "byteLength": 36 },
|
|
20
|
+
{ "buffer": 0, "byteOffset": 360, "byteLength": 36 },
|
|
21
|
+
{ "buffer": 0, "byteOffset": 396, "byteLength": 36 },
|
|
22
|
+
{ "buffer": 0, "byteOffset": 432, "byteLength": 12 },
|
|
23
|
+
{ "buffer": 0, "byteOffset": 444, "byteLength": 36 },
|
|
24
|
+
{ "buffer": 0, "byteOffset": 480, "byteLength": 36 },
|
|
25
|
+
{ "buffer": 0, "byteOffset": 516, "byteLength": 36 },
|
|
26
|
+
{ "buffer": 0, "byteOffset": 552, "byteLength": 36 },
|
|
27
|
+
{ "buffer": 0, "byteOffset": 588, "byteLength": 36 },
|
|
28
|
+
{ "buffer": 0, "byteOffset": 624, "byteLength": 12 },
|
|
29
|
+
{ "buffer": 0, "byteOffset": 636, "byteLength": 36 },
|
|
30
|
+
{ "buffer": 0, "byteOffset": 672, "byteLength": 36 },
|
|
31
|
+
{ "buffer": 0, "byteOffset": 708, "byteLength": 36 },
|
|
32
|
+
{ "buffer": 0, "byteOffset": 744, "byteLength": 12 },
|
|
33
|
+
{ "buffer": 0, "byteOffset": 756, "byteLength": 36 },
|
|
34
|
+
{ "buffer": 0, "byteOffset": 792, "byteLength": 36 },
|
|
35
|
+
{ "buffer": 0, "byteOffset": 828, "byteLength": 36 },
|
|
36
|
+
{ "buffer": 0, "byteOffset": 864, "byteLength": 12 }
|
|
37
|
+
],
|
|
38
|
+
"accessors": [
|
|
39
|
+
{ "bufferView": 0, "byteOffset": 0, "componentType": 5126, "count": 8, "type": "VEC3" },
|
|
40
|
+
{ "bufferView": 1, "byteOffset": 0, "componentType": 5123, "count": 36, "type": "SCALAR" },
|
|
41
|
+
{ "bufferView": 2, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
42
|
+
{ "bufferView": 3, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
43
|
+
{ "bufferView": 4, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "SCALAR" },
|
|
44
|
+
{ "bufferView": 5, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
45
|
+
{ "bufferView": 6, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
46
|
+
{ "bufferView": 7, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
47
|
+
{ "bufferView": 8, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
48
|
+
{ "bufferView": 9, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
49
|
+
{ "bufferView": 10, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "SCALAR" },
|
|
50
|
+
{ "bufferView": 11, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
51
|
+
{ "bufferView": 12, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
52
|
+
{ "bufferView": 13, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
53
|
+
{ "bufferView": 14, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
54
|
+
{ "bufferView": 15, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
55
|
+
{ "bufferView": 16, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "SCALAR" },
|
|
56
|
+
{ "bufferView": 17, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
57
|
+
{ "bufferView": 18, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
58
|
+
{ "bufferView": 19, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
59
|
+
{ "bufferView": 20, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "SCALAR" },
|
|
60
|
+
{ "bufferView": 21, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
61
|
+
{ "bufferView": 22, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
62
|
+
{ "bufferView": 23, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "VEC3" },
|
|
63
|
+
{ "bufferView": 24, "byteOffset": 0, "componentType": 5126, "count": 3, "type": "SCALAR" }
|
|
64
|
+
],
|
|
65
|
+
"materials": [
|
|
66
|
+
{
|
|
67
|
+
"name": "Body",
|
|
68
|
+
"pbrMetallicRoughness": {
|
|
69
|
+
"baseColorFactor": [0.86, 0.63, 0.4, 1],
|
|
70
|
+
"metallicFactor": 0.04,
|
|
71
|
+
"roughnessFactor": 0.88
|
|
72
|
+
}
|
|
73
|
+
},
|
|
74
|
+
{
|
|
75
|
+
"name": "Accent",
|
|
76
|
+
"pbrMetallicRoughness": {
|
|
77
|
+
"baseColorFactor": [0.15, 0.68, 0.88, 1],
|
|
78
|
+
"metallicFactor": 0.08,
|
|
79
|
+
"roughnessFactor": 0.62
|
|
80
|
+
}
|
|
81
|
+
}
|
|
82
|
+
],
|
|
83
|
+
"meshes": [
|
|
84
|
+
{
|
|
85
|
+
"name": "BodyCube",
|
|
86
|
+
"primitives": [
|
|
87
|
+
{ "attributes": { "POSITION": 0 }, "indices": 1, "material": 0 }
|
|
88
|
+
]
|
|
89
|
+
},
|
|
90
|
+
{
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"name": "AccentCube",
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{ "attributes": { "POSITION": 0 }, "indices": 1, "material": 1 }
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}
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"nodes": [
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{ "name": "Root", "children": [1] },
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{ "name": "AvatarRig", "children": [2, 3, 4, 5, 6, 7] },
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100
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{ "name": "Torso", "mesh": 0, "translation": [0, 0.65, 0], "scale": [0.38, 0.6, 0.22] },
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101
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{ "name": "Head", "mesh": 1, "translation": [0, 1.35, 0], "scale": [0.28, 0.28, 0.28] },
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{ "name": "ArmL", "mesh": 1, "translation": [-0.42, 0.72, 0], "scale": [0.12, 0.46, 0.12] },
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{ "name": "ArmR", "mesh": 1, "translation": [0.42, 0.72, 0], "scale": [0.12, 0.46, 0.12] },
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{ "name": "LegL", "mesh": 0, "translation": [-0.14, 0.18, 0], "scale": [0.14, 0.36, 0.14] },
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{ "name": "LegR", "mesh": 0, "translation": [0.14, 0.18, 0], "scale": [0.14, 0.36, 0.14] }
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],
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"scenes": [
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{ "nodes": [0] }
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],
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"scene": 0,
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"animations": [
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{
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"name": "Idle",
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{ "sampler": 0, "target": { "node": 1, "path": "translation" } },
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{ "sampler": 1, "target": { "node": 3, "path": "translation" } }
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],
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{
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"name": "Walk",
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"channels": [
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{ "sampler": 0, "target": { "node": 1, "path": "translation" } },
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{ "sampler": 1, "target": { "node": 4, "path": "translation" } },
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{ "sampler": 2, "target": { "node": 5, "path": "translation" } },
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{ "sampler": 3, "target": { "node": 6, "path": "translation" } },
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{ "sampler": 4, "target": { "node": 7, "path": "translation" } }
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{ "input": 10, "output": 9, "interpolation": "LINEAR" }
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},
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{
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"name": "Run",
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"channels": [
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143
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{ "sampler": 0, "target": { "node": 1, "path": "translation" } },
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{ "sampler": 1, "target": { "node": 4, "path": "translation" } },
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{ "sampler": 2, "target": { "node": 5, "path": "translation" } },
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{ "sampler": 3, "target": { "node": 6, "path": "translation" } },
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{ "sampler": 4, "target": { "node": 7, "path": "translation" } }
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],
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"samplers": [
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{ "input": 16, "output": 11, "interpolation": "LINEAR" },
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{ "input": 16, "output": 12, "interpolation": "LINEAR" },
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{ "input": 16, "output": 13, "interpolation": "LINEAR" },
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{ "input": 16, "output": 14, "interpolation": "LINEAR" },
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{ "input": 16, "output": 15, "interpolation": "LINEAR" }
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]
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},
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{
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"name": "Jump",
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"channels": [
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{ "sampler": 0, "target": { "node": 1, "path": "translation" } },
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{ "sampler": 1, "target": { "node": 4, "path": "translation" } },
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{ "sampler": 2, "target": { "node": 5, "path": "translation" } }
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],
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"samplers": [
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{ "input": 20, "output": 17, "interpolation": "LINEAR" },
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{ "input": 20, "output": 18, "interpolation": "LINEAR" },
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{ "input": 20, "output": 19, "interpolation": "LINEAR" }
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]
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},
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{
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"name": "Fall",
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"channels": [
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{ "sampler": 0, "target": { "node": 1, "path": "translation" } },
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{ "sampler": 1, "target": { "node": 4, "path": "translation" } },
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{ "sampler": 2, "target": { "node": 5, "path": "translation" } }
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],
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"samplers": [
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{ "input": 24, "output": 21, "interpolation": "LINEAR" },
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{ "input": 24, "output": 22, "interpolation": "LINEAR" },
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{ "input": 24, "output": 23, "interpolation": "LINEAR" }
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]
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}
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]
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}
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