@auraindustry/aurajs 0.0.6 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +103 -7
- package/benchmarks/perf-thresholds.json +54 -0
- package/package.json +4 -7
- package/src/asset-pack.mjs +5 -1
- package/src/authored-project.mjs +1449 -0
- package/src/authored-runtime.mjs +2016 -0
- package/src/authoring/avatar-animation-graph.mjs +648 -0
- package/src/bin-integrity.mjs +272 -0
- package/src/build-contract/assets.mjs +130 -0
- package/src/build-contract/capabilities.mjs +116 -0
- package/src/build-contract/constants.mjs +6 -0
- package/src/build-contract/helpers.mjs +44 -0
- package/src/build-contract/web-templates.mjs +5993 -0
- package/src/build-contract.mjs +27 -2910
- package/src/bundler.mjs +188 -55
- package/src/cli.mjs +4825 -1512
- package/src/commands/project-authoring.mjs +434 -0
- package/src/config.mjs +27 -0
- package/src/conformance/cases/app-and-ui-runtime-cases.mjs +3309 -0
- package/src/conformance/cases/core-runtime-cases.mjs +1431 -0
- package/src/conformance/cases/index.mjs +11 -0
- package/src/conformance/cases/scene3d-and-media-cases.mjs +2094 -0
- package/src/conformance/cases/systems-and-gameplay-cases.mjs +1776 -0
- package/src/conformance/shared.mjs +27 -0
- package/src/conformance-runner.mjs +25 -13
- package/src/conformance.mjs +619 -4020
- package/src/cutscene.mjs +362 -5
- package/src/dev-cli-action.mjs +249 -0
- package/src/dev-cli-inspect.mjs +92 -0
- package/src/dev-cli-state.mjs +80 -0
- package/src/external-asset-cache.mjs +587 -0
- package/src/external-asset-policy.mjs +217 -0
- package/src/external-package-surface.mjs +206 -0
- package/src/game-action-runtime.mjs +869 -0
- package/src/game-state-runtime.mjs +206 -6
- package/src/headless-action.mjs +186 -0
- package/src/headless-test/runtime-animation.mjs +1173 -0
- package/src/headless-test/runtime-coordinator.mjs +1514 -0
- package/src/headless-test/runtime-primitives.mjs +320 -0
- package/src/headless-test/runtime-world.mjs +2253 -0
- package/src/headless-test.mjs +392 -4298
- package/src/host-binary.mjs +342 -14
- package/src/icon-discovery.mjs +64 -0
- package/src/make-catalog.mjs +109 -0
- package/src/make.mjs +197 -0
- package/src/package-integrity.mjs +586 -0
- package/src/perf-benchmark.mjs +353 -0
- package/src/postinstall.mjs +5 -5
- package/src/prefabs/index.mjs +34 -0
- package/src/prefabs/scene-serialization.mjs +184 -0
- package/src/project-importer.mjs +620 -0
- package/src/project-registry.mjs +24 -0
- package/src/publish-command.mjs +195 -0
- package/src/publish-env-example.mjs +83 -0
- package/src/publish-validation.mjs +708 -0
- package/src/retro/assets/compile.mjs +232 -0
- package/src/retro/backend-gba/authoring.mjs +1029 -0
- package/src/retro/backend-gba/rom.mjs +363 -0
- package/src/retro/backend-gbc/rom.mjs +85 -0
- package/src/retro/build.mjs +278 -0
- package/src/retro/cli/commands.mjs +292 -0
- package/src/retro/cli/templates.mjs +84 -0
- package/src/retro/diagnostics/catalog.mjs +110 -0
- package/src/retro/diagnostics/emit.mjs +72 -0
- package/src/retro/emulator/case-overlay.mjs +64 -0
- package/src/retro/emulator/discovery.mjs +158 -0
- package/src/retro/emulator/macos-case-overlay.swift +220 -0
- package/src/retro/emulator/profiles.mjs +146 -0
- package/src/retro/emulator/runner.mjs +289 -0
- package/src/retro/frontend/load-project.mjs +98 -0
- package/src/retro/index.mjs +30 -0
- package/src/retro/ir/build-ir.mjs +108 -0
- package/src/retro/runtime-gba/contract.mjs +151 -0
- package/src/retro/runtime-gbc/contract.mjs +117 -0
- package/src/retro/shared/span.mjs +26 -0
- package/src/retro/shared/targets.mjs +64 -0
- package/src/retro/validator/check-project.mjs +114 -0
- package/src/runtime-hotspot-audit.mjs +707 -0
- package/src/scaffold/config.mjs +1000 -0
- package/src/scaffold/fs.mjs +56 -0
- package/src/scaffold/layout.mjs +318 -0
- package/src/scaffold/project-docs.mjs +438 -0
- package/src/scaffold.mjs +93 -596
- package/src/scene-composition/index.mjs +326 -0
- package/src/scene-composition/runtime.mjs +751 -0
- package/src/self-hosted-assets.mjs +604 -0
- package/src/session-client.mjs +750 -0
- package/src/session-native-launcher.mjs +74 -0
- package/src/session-protocol.mjs +75 -0
- package/src/session-runtime.mjs +321 -0
- package/src/session-server.mjs +360 -0
- package/src/shader-kits/index.mjs +773 -0
- package/src/starter-content-registry.mjs +292 -0
- package/src/state-artifacts.mjs +662 -24
- package/src/state-dev-reload.mjs +99 -2
- package/src/terminal-ui.mjs +245 -0
- package/src/web-conformance.mjs +219 -0
- package/templates/create/2d/config/gameplay/shooter.config.js +26 -0
- package/templates/create/2d/content/gameplay/waves.json +26 -0
- package/templates/create/2d/content/registries/.gitkeep +1 -0
- package/templates/create/2d/docs/design/.gitkeep +1 -0
- package/templates/create/2d/docs/design/loop.md +5 -0
- package/templates/create/2d/prefabs/enemies.prefab.js +90 -0
- package/templates/create/2d/prefabs/enemy-basic.prefab.js +18 -0
- package/templates/create/2d/prefabs/player.prefab.js +36 -0
- package/templates/create/2d/prefabs/projectiles.prefab.js +35 -0
- package/templates/create/2d/scenes/boot.scene.js +12 -0
- package/templates/create/2d/scenes/gameplay.scene.js +230 -0
- package/templates/create/2d/scenes/menu.scene.js +9 -0
- package/templates/create/2d/src/main.js +6 -185
- package/templates/create/2d/src/runtime/app.js +49 -0
- package/templates/create/2d/src/runtime/capabilities.js +35 -0
- package/templates/create/2d/ui/hud.screen.js +40 -0
- package/templates/create/2d/ui/pause.screen.js +149 -0
- package/templates/create/2d/ui/settings.screen.js +347 -0
- package/templates/create/2d/ui/title.screen.js +13 -0
- package/templates/create/2d-adventure/aura.config.json +28 -0
- package/templates/create/2d-adventure/config/gameplay/adventure.config.js +14 -0
- package/templates/create/2d-adventure/content/gameplay/world.js +46 -0
- package/templates/create/2d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/2d-adventure/docs/design/loop.md +5 -0
- package/templates/create/2d-adventure/prefabs/player.prefab.js +54 -0
- package/templates/create/2d-adventure/prefabs/relic.prefab.js +38 -0
- package/templates/create/2d-adventure/prefabs/world.prefab.js +125 -0
- package/templates/create/2d-adventure/scenes/gameplay.scene.js +256 -0
- package/templates/create/2d-adventure/src/runtime/capabilities.js +34 -0
- package/templates/create/2d-adventure/ui/hud.screen.js +60 -0
- package/templates/create/2d-survivor/config/gameplay/survivor.config.js +33 -0
- package/templates/create/2d-survivor/content/gameplay/spawn-zones.json +29 -0
- package/templates/create/2d-survivor/content/registries/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/loop.md +5 -0
- package/templates/create/2d-survivor/prefabs/enemies.prefab.js +178 -0
- package/templates/create/2d-survivor/prefabs/enemy-swarm.prefab.js +18 -0
- package/templates/create/2d-survivor/prefabs/player.prefab.js +42 -0
- package/templates/create/2d-survivor/prefabs/projectiles.prefab.js +56 -0
- package/templates/create/2d-survivor/scenes/boot.scene.js +12 -0
- package/templates/create/2d-survivor/scenes/gameplay.scene.js +314 -0
- package/templates/create/2d-survivor/scenes/menu.scene.js +9 -0
- package/templates/create/2d-survivor/src/main.js +5 -332
- package/templates/create/2d-survivor/src/runtime/app.js +49 -0
- package/templates/create/2d-survivor/src/runtime/capabilities.js +35 -0
- package/templates/create/2d-survivor/ui/hud.screen.js +45 -0
- package/templates/create/2d-survivor/ui/title.screen.js +13 -0
- package/templates/create/3d/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d/content/gameplay/checkpoints.json +33 -0
- package/templates/create/3d/content/gameplay/course.js +40 -0
- package/templates/create/3d/content/registries/.gitkeep +1 -0
- package/templates/create/3d/docs/design/.gitkeep +1 -0
- package/templates/create/3d/docs/design/loop.md +5 -0
- package/templates/create/3d/prefabs/checkpoint.prefab.js +15 -0
- package/templates/create/3d/prefabs/player.prefab.js +204 -0
- package/templates/create/3d/prefabs/world.prefab.js +112 -0
- package/templates/create/3d/scenes/boot.scene.js +12 -0
- package/templates/create/3d/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d/scenes/gameplay.scene.js +292 -0
- package/templates/create/3d/src/main.js +6 -295
- package/templates/create/3d/src/runtime/app.js +49 -0
- package/templates/create/3d/src/runtime/capabilities.js +53 -0
- package/templates/create/3d/src/runtime/materials.js +34 -0
- package/templates/create/3d/src/runtime/state.js +39 -0
- package/templates/create/3d/ui/hud.screen.js +75 -0
- package/templates/create/3d/ui/pause.screen.js +166 -0
- package/templates/create/3d/ui/settings.screen.js +387 -0
- package/templates/create/3d-adventure/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-adventure/aura.config.json +28 -0
- package/templates/create/3d-adventure/config/gameplay/adventure.config.js +9 -0
- package/templates/create/3d-adventure/content/gameplay/course.js +62 -0
- package/templates/create/3d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/3d-adventure/docs/design/loop.md +5 -0
- package/templates/create/3d-adventure/prefabs/player.prefab.js +168 -0
- package/templates/create/3d-adventure/prefabs/relic.prefab.js +35 -0
- package/templates/create/3d-adventure/prefabs/world.prefab.js +119 -0
- package/templates/create/3d-adventure/scenes/gameplay.scene.js +358 -0
- package/templates/create/3d-adventure/src/runtime/capabilities.js +56 -0
- package/templates/create/3d-adventure/src/runtime/materials.js +39 -0
- package/templates/create/3d-adventure/src/runtime/state.js +31 -0
- package/templates/create/3d-adventure/ui/hud.screen.js +70 -0
- package/templates/create/3d-adventure/ui/pause.screen.js +437 -0
- package/templates/create/3d-collectathon/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-collectathon/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d-collectathon/content/gameplay/collectibles.json +26 -0
- package/templates/create/3d-collectathon/content/gameplay/course.js +46 -0
- package/templates/create/3d-collectathon/content/registries/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/loop.md +5 -0
- package/templates/create/3d-collectathon/prefabs/collectible.prefab.js +15 -0
- package/templates/create/3d-collectathon/prefabs/player.prefab.js +207 -0
- package/templates/create/3d-collectathon/prefabs/world.prefab.js +112 -0
- package/templates/create/3d-collectathon/scenes/boot.scene.js +12 -0
- package/templates/create/3d-collectathon/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d-collectathon/scenes/gameplay.scene.js +200 -0
- package/templates/create/3d-collectathon/src/main.js +5 -355
- package/templates/create/3d-collectathon/src/runtime/app.js +49 -0
- package/templates/create/3d-collectathon/src/runtime/capabilities.js +53 -0
- package/templates/create/3d-collectathon/src/runtime/materials.js +34 -0
- package/templates/create/3d-collectathon/src/runtime/state.js +27 -0
- package/templates/create/3d-collectathon/ui/hud.screen.js +66 -0
- package/templates/create/3d-collectathon/ui/pause.screen.js +13 -0
- package/templates/create/blank/config/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/registries/.gitkeep +1 -0
- package/templates/create/blank/docs/design/.gitkeep +1 -0
- package/templates/create/blank/docs/design/loop.md +5 -0
- package/templates/create/blank/prefabs/.gitkeep +1 -0
- package/templates/create/blank/scenes/.gitkeep +1 -0
- package/templates/create/blank/src/runtime/.gitkeep +1 -0
- package/templates/create/blank/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/audio/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/fonts/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/sprites/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/starter/README.md +11 -0
- package/templates/create/deckbuilder-2d/assets/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/aura.config.json +28 -0
- package/templates/create/deckbuilder-2d/config/gameplay/deckbuilder.config.js +26 -0
- package/templates/create/deckbuilder-2d/content/cards/guard.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/spark.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/cards/starter.deck.js +69 -0
- package/templates/create/deckbuilder-2d/content/cards/strike.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/survey.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.encounter.js +14 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.js +65 -0
- package/templates/create/deckbuilder-2d/content/enemies/training-automaton.enemy.js +48 -0
- package/templates/create/deckbuilder-2d/content/gameplay/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/content/registries/cards.registry.js +26 -0
- package/templates/create/deckbuilder-2d/content/registries/encounters.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/enemies.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/relics.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/relics/ember-charm.relic.js +18 -0
- package/templates/create/deckbuilder-2d/docs/design/loop.md +12 -0
- package/templates/create/deckbuilder-2d/prefabs/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/scenes/boot.scene.js +84 -0
- package/templates/create/deckbuilder-2d/scenes/gameplay.scene.js +641 -0
- package/templates/create/deckbuilder-2d/src/components/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/main.js +17 -0
- package/templates/create/deckbuilder-2d/src/runtime/capabilities.js +22 -0
- package/templates/create/deckbuilder-2d/src/shared/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/systems/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/tests/smoke/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/ui/hud.screen.js +80 -0
- package/templates/create/deckbuilder-2d/ui/pause.screen.js +146 -0
- package/templates/create/deckbuilder-2d/ui/settings.screen.js +342 -0
- package/templates/create/local-multiplayer/aura.config.json +40 -0
- package/templates/create/local-multiplayer/config/gameplay/local-multiplayer.config.js +26 -0
- package/templates/create/local-multiplayer/content/gameplay/room-layout.js +13 -0
- package/templates/create/local-multiplayer/content/registries/.gitkeep +1 -0
- package/templates/create/local-multiplayer/docs/design/loop.md +14 -0
- package/templates/create/local-multiplayer/prefabs/player.prefab.js +99 -0
- package/templates/create/local-multiplayer/scenes/boot.scene.js +12 -0
- package/templates/create/local-multiplayer/scenes/gameplay.scene.js +443 -0
- package/templates/create/local-multiplayer/src/main.js +17 -0
- package/templates/create/local-multiplayer/src/runtime/capabilities.js +28 -0
- package/templates/create/local-multiplayer/ui/hud.screen.js +60 -0
- package/templates/create/shared/src/runtime/project-inspector.js +105 -0
- package/templates/create/shared/src/runtime/scene-flow.js +290 -0
- package/templates/create/shared/src/runtime/screen-shell.js +222 -0
- package/templates/create/shared/src/runtime/ui-forms.js +209 -0
- package/templates/create/shared/src/runtime/ui-settings.js +237 -0
- package/templates/create/shared/src/runtime/ui-theme.js +352 -0
- package/templates/create/shared/src/starter-utils/adventure-objectives.js +102 -0
- package/templates/create/shared/src/starter-utils/animation-2d.js +337 -0
- package/templates/create/shared/src/starter-utils/avatar-3d.js +404 -0
- package/templates/create/shared/src/starter-utils/combat-feedback-2d.js +320 -0
- package/templates/create/shared/src/starter-utils/core.js +39 -3
- package/templates/create/shared/src/starter-utils/index.js +8 -2
- package/templates/create/shared/src/starter-utils/platformer-3d.js +34 -3
- package/templates/create/shared/src/starter-utils/triggers.js +662 -0
- package/templates/create/shared/src/starter-utils/tween-2d.js +615 -0
- package/templates/create/video-cutscene/assets/video/.gitkeep +0 -0
- package/templates/create/video-cutscene/aura.config.json +28 -0
- package/templates/create/video-cutscene/config/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/registries/.gitkeep +0 -0
- package/templates/create/video-cutscene/docs/design/loop.md +22 -0
- package/templates/create/video-cutscene/prefabs/.gitkeep +0 -0
- package/templates/create/video-cutscene/scenes/boot.scene.js +11 -0
- package/templates/create/video-cutscene/scenes/cutscene.scene.js +113 -0
- package/templates/create/video-cutscene/scenes/gameplay.scene.js +50 -0
- package/templates/create/video-cutscene/src/main.js +17 -0
- package/templates/create/video-cutscene/src/runtime/app.js +52 -0
- package/templates/create/video-cutscene/src/runtime/capabilities.js +35 -0
- package/templates/create/video-cutscene/src/runtime/state.js +13 -0
- package/templates/create/video-cutscene/ui/.gitkeep +0 -0
- package/templates/create-bin/play.js +1187 -0
- package/templates/make/README.md +46 -0
- package/templates/make/catalog.json +51 -0
- package/templates/make/component/files/{{MAKE_NAME}}.component.js +20 -0
- package/templates/make/component/manifest.json +9 -0
- package/templates/make/data/files/{{MAKE_NAME}}.json +14 -0
- package/templates/make/data/manifest.json +9 -0
- package/templates/make/material/files/{{MAKE_NAME}}.material.json +17 -0
- package/templates/make/material/manifest.json +9 -0
- package/templates/make/prefab/files/{{MAKE_NAME}}.prefab.js +20 -0
- package/templates/make/prefab/manifest.json +9 -0
- package/templates/make/scene/files/{{MAKE_NAME}}.scene.js +31 -0
- package/templates/make/scene/manifest.json +9 -0
- package/templates/make/shader/files/{{MAKE_NAME}}.shader.js +23 -0
- package/templates/make/shader/manifest.json +9 -0
- package/templates/make/system/files/{{MAKE_NAME}}.system.js +15 -0
- package/templates/make/system/manifest.json +9 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.js +16 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.json +23 -0
- package/templates/make/ui-screen/manifest.json +10 -0
- package/templates/make-starters/deckbuilder-2d/card/files/{{MAKE_NAME}}.card.js +22 -0
- package/templates/make-starters/deckbuilder-2d/card/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/catalog.json +34 -0
- package/templates/make-starters/deckbuilder-2d/encounter/files/{{MAKE_NAME}}.encounter.js +18 -0
- package/templates/make-starters/deckbuilder-2d/encounter/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/enemy/files/{{MAKE_NAME}}.enemy.js +28 -0
- package/templates/make-starters/deckbuilder-2d/enemy/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/relic/files/{{MAKE_NAME}}.relic.js +23 -0
- package/templates/make-starters/deckbuilder-2d/relic/manifest.json +9 -0
- package/templates/retro/platformer/README.md +10 -0
- package/templates/retro/platformer/assets/retro/assets.json +91 -0
- package/templates/retro/platformer/aura.config.json +7 -0
- package/templates/retro/platformer/package.json +5 -0
- package/templates/retro/platformer/src/main.js +40 -0
- package/templates/retro/puzzle-grid/README.md +10 -0
- package/templates/retro/puzzle-grid/assets/retro/assets.json +90 -0
- package/templates/retro/puzzle-grid/aura.config.json +7 -0
- package/templates/retro/puzzle-grid/package.json +5 -0
- package/templates/retro/puzzle-grid/src/main.js +29 -0
- package/templates/retro/tactics-grid/README.md +10 -0
- package/templates/retro/tactics-grid/assets/retro/assets.json +90 -0
- package/templates/retro/tactics-grid/aura.config.json +7 -0
- package/templates/retro/tactics-grid/package.json +5 -0
- package/templates/retro/tactics-grid/src/main.js +35 -0
- package/templates/retro/topdown-adventure/README.md +10 -0
- package/templates/retro/topdown-adventure/assets/retro/assets.json +95 -0
- package/templates/retro/topdown-adventure/aura.config.json +7 -0
- package/templates/retro/topdown-adventure/package.json +5 -0
- package/templates/retro/topdown-adventure/src/main.js +29 -0
- package/templates/skills/aurajs/SKILL.md +61 -5
package/src/perf-benchmark.mjs
CHANGED
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@@ -217,6 +217,359 @@ export const DEFAULT_PERF_SCENES = [
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};
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`,
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219
219
|
},
|
|
220
|
+
{
|
|
221
|
+
id: 'ui_composition_surface_stress',
|
|
222
|
+
frames: 360,
|
|
223
|
+
source: `
|
|
224
|
+
let panelTarget = null;
|
|
225
|
+
let elapsed = 0;
|
|
226
|
+
|
|
227
|
+
aura.setup = function () {
|
|
228
|
+
panelTarget = aura.draw2d.createRenderTarget(128, 64);
|
|
229
|
+
aura.draw2d.resizeRenderTarget(panelTarget, 160, 72);
|
|
230
|
+
};
|
|
231
|
+
|
|
232
|
+
aura.update = function (dt) {
|
|
233
|
+
elapsed += dt;
|
|
234
|
+
};
|
|
235
|
+
|
|
236
|
+
aura.draw = function () {
|
|
237
|
+
aura.draw2d.clear(6, 8, 14);
|
|
238
|
+
|
|
239
|
+
aura.draw2d.withRenderTarget(panelTarget, () => {
|
|
240
|
+
aura.draw2d.clear(0, 0, 0, 0);
|
|
241
|
+
aura.draw2d.pushClipRect(4, 4, 152, 64);
|
|
242
|
+
aura.draw2d.rect(0, 0, 160, 72, aura.rgba(0.12, 0.16, 0.22, 0.92));
|
|
243
|
+
aura.draw2d.rect(10, 36, 112, 12, aura.rgba(0.35, 0.82, 1, 0.72));
|
|
244
|
+
aura.draw2d.text('ENERGY 72', 14, 18, { size: 12, color: aura.colors.white });
|
|
245
|
+
aura.draw2d.popClipRect();
|
|
246
|
+
});
|
|
247
|
+
|
|
248
|
+
aura.draw2d.pushClipRect(0, 0, aura.window.width, aura.window.height);
|
|
249
|
+
aura.draw2d.tileSprite(panelTarget, 0, 0, aura.window.width, aura.window.height, {
|
|
250
|
+
tileScaleX: 2,
|
|
251
|
+
tileScaleY: 2,
|
|
252
|
+
tileOffsetX: elapsed * 80,
|
|
253
|
+
tileOffsetY: elapsed * 40,
|
|
254
|
+
tint: aura.rgba(0.14, 0.18, 0.24, 0.6),
|
|
255
|
+
});
|
|
256
|
+
aura.draw2d.popClipRect();
|
|
257
|
+
|
|
258
|
+
for (let i = 0; i < 3; i += 1) {
|
|
259
|
+
const x = 24 + (i * 174);
|
|
260
|
+
const y = 28 + Math.sin((elapsed * 1.4) + (i * 0.35)) * 8;
|
|
261
|
+
aura.draw2d.pushClipRect(x, y, 168, 84);
|
|
262
|
+
aura.draw2d.sprite(panelTarget, x, y, { width: 168, height: 84 });
|
|
263
|
+
aura.draw2d.nineSlice(panelTarget, x + 8, y + 8, 152, 68, {
|
|
264
|
+
slice: 4,
|
|
265
|
+
tint: aura.rgba(0.2, 0.24, 0.32, 0.78),
|
|
266
|
+
});
|
|
267
|
+
aura.draw2d.tileSprite(panelTarget, x + 14, y + 50, 120, 10, {
|
|
268
|
+
tileScaleX: 0.25,
|
|
269
|
+
tileScaleY: 0.6,
|
|
270
|
+
tileOffsetX: (elapsed * 120) + (i * 6),
|
|
271
|
+
tint: aura.rgba(1, 0.82, 0.35, 0.72),
|
|
272
|
+
});
|
|
273
|
+
aura.draw2d.popClipRect();
|
|
274
|
+
}
|
|
275
|
+
};
|
|
276
|
+
`,
|
|
277
|
+
},
|
|
278
|
+
{
|
|
279
|
+
id: 'ui_masking_compositor_fx_stress',
|
|
280
|
+
frames: 360,
|
|
281
|
+
source: `
|
|
282
|
+
let maskTarget = null;
|
|
283
|
+
let stageBase = null;
|
|
284
|
+
let stageFx = null;
|
|
285
|
+
let stageFinal = null;
|
|
286
|
+
let elapsed = 0;
|
|
287
|
+
let frameIndex = 0;
|
|
288
|
+
let selectedItemId = 'sword';
|
|
289
|
+
let menuVolume = 5;
|
|
290
|
+
let pendingScroll = false;
|
|
291
|
+
let exportedGraph = false;
|
|
292
|
+
|
|
293
|
+
const hasRetainedUi =
|
|
294
|
+
!!aura.ui
|
|
295
|
+
&& typeof aura.ui.beginContainer === 'function'
|
|
296
|
+
&& typeof aura.ui.region === 'function'
|
|
297
|
+
&& typeof aura.ui.selectOption === 'function'
|
|
298
|
+
&& typeof aura.ui.endContainer === 'function'
|
|
299
|
+
&& typeof aura.ui.getSelectionState === 'function'
|
|
300
|
+
&& typeof aura.ui.getScrollState === 'function'
|
|
301
|
+
&& typeof aura.ui.scrollBy === 'function'
|
|
302
|
+
&& typeof aura.ui.activate === 'function';
|
|
303
|
+
const hasMask = typeof aura.draw2d.withMask === 'function';
|
|
304
|
+
const hasOrderedCapture = typeof aura.draw2d.withRenderTargets === 'function';
|
|
305
|
+
const hasNamedCompositor =
|
|
306
|
+
typeof aura.draw2d.runCompositorGraph === 'function'
|
|
307
|
+
&& typeof aura.draw2d.exportRenderTarget === 'function';
|
|
308
|
+
const hasSpriteFx = typeof aura.draw2d.spriteFx === 'function';
|
|
309
|
+
const hasAnalyticMask = hasNamedCompositor;
|
|
310
|
+
|
|
311
|
+
function drawFallbackRows(originX, originY) {
|
|
312
|
+
const rows = [
|
|
313
|
+
'INVENTORY',
|
|
314
|
+
'SWORD',
|
|
315
|
+
'SHIELD',
|
|
316
|
+
'POTION',
|
|
317
|
+
];
|
|
318
|
+
for (let i = 0; i < rows.length; i += 1) {
|
|
319
|
+
const isHeader = i === 0;
|
|
320
|
+
const rowY = originY + (i * 22);
|
|
321
|
+
aura.draw2d.rectFill(
|
|
322
|
+
originX,
|
|
323
|
+
rowY,
|
|
324
|
+
184,
|
|
325
|
+
isHeader ? 18 : 18,
|
|
326
|
+
isHeader ? aura.rgba(0.08, 0.1, 0.16, 0.96) : aura.rgba(0.16, 0.2, 0.28, 0.9),
|
|
327
|
+
);
|
|
328
|
+
aura.draw2d.text(rows[i], originX + 8, rowY + 4, {
|
|
329
|
+
size: isHeader ? 12 : 11,
|
|
330
|
+
color: aura.colors.white,
|
|
331
|
+
});
|
|
332
|
+
}
|
|
333
|
+
}
|
|
334
|
+
|
|
335
|
+
function drawRetainedWidgets(originX, originY) {
|
|
336
|
+
if (!hasRetainedUi) {
|
|
337
|
+
drawFallbackRows(originX, originY);
|
|
338
|
+
return;
|
|
339
|
+
}
|
|
340
|
+
|
|
341
|
+
if (pendingScroll) {
|
|
342
|
+
aura.ui.scrollBy('frontier-menu', 0, 14);
|
|
343
|
+
pendingScroll = false;
|
|
344
|
+
}
|
|
345
|
+
|
|
346
|
+
aura.ui.beginContainer({
|
|
347
|
+
id: 'frontier-menu',
|
|
348
|
+
x: originX,
|
|
349
|
+
y: originY,
|
|
350
|
+
width: 188,
|
|
351
|
+
height: 52,
|
|
352
|
+
direction: 'vertical',
|
|
353
|
+
gap: 4,
|
|
354
|
+
padding: 2,
|
|
355
|
+
});
|
|
356
|
+
const header = aura.ui.region('header', {
|
|
357
|
+
width: 180,
|
|
358
|
+
height: 12,
|
|
359
|
+
});
|
|
360
|
+
const sword = aura.ui.selectOption('sword', {
|
|
361
|
+
label: 'Sword',
|
|
362
|
+
value: 'sword',
|
|
363
|
+
width: 180,
|
|
364
|
+
height: 12,
|
|
365
|
+
selected: selectedItemId === 'sword',
|
|
366
|
+
});
|
|
367
|
+
const shield = aura.ui.selectOption('shield', {
|
|
368
|
+
label: 'Shield',
|
|
369
|
+
value: 'shield',
|
|
370
|
+
width: 180,
|
|
371
|
+
height: 12,
|
|
372
|
+
selected: selectedItemId === 'shield',
|
|
373
|
+
});
|
|
374
|
+
const potion = aura.ui.selectOption('potion', {
|
|
375
|
+
label: 'Potion',
|
|
376
|
+
value: 'potion',
|
|
377
|
+
width: 180,
|
|
378
|
+
height: 12,
|
|
379
|
+
selected: selectedItemId === 'potion',
|
|
380
|
+
});
|
|
381
|
+
if ((frameIndex % 72) === 0) {
|
|
382
|
+
aura.ui.activate(selectedItemId);
|
|
383
|
+
}
|
|
384
|
+
aura.ui.endContainer();
|
|
385
|
+
|
|
386
|
+
const selection = aura.ui.getSelectionState('frontier-menu');
|
|
387
|
+
const widgets = [
|
|
388
|
+
{ label: 'INVENTORY', x: header.x, y: header.y, width: header.width, height: header.height, header: true },
|
|
389
|
+
sword,
|
|
390
|
+
shield,
|
|
391
|
+
potion,
|
|
392
|
+
];
|
|
393
|
+
if (selection && selection.selectedRegionId) {
|
|
394
|
+
selectedItemId = selection.selectedRegionId;
|
|
395
|
+
}
|
|
396
|
+
|
|
397
|
+
for (let i = 0; i < widgets.length; i += 1) {
|
|
398
|
+
const widget = widgets[i];
|
|
399
|
+
if (!widget || widget.ok !== true) continue;
|
|
400
|
+
const isHeader = widget.header === true;
|
|
401
|
+
aura.draw2d.rectFill(
|
|
402
|
+
widget.x,
|
|
403
|
+
widget.y,
|
|
404
|
+
widget.width,
|
|
405
|
+
widget.height,
|
|
406
|
+
isHeader ? aura.rgba(0.08, 0.1, 0.16, 0.9) : aura.rgba(0.14, 0.18, 0.26, 0.84),
|
|
407
|
+
);
|
|
408
|
+
aura.draw2d.text(widget.label || widget.itemId || 'widget', widget.x + 8, widget.y + 6, {
|
|
409
|
+
size: isHeader ? 12 : 11,
|
|
410
|
+
color: aura.colors.white,
|
|
411
|
+
});
|
|
412
|
+
}
|
|
413
|
+
}
|
|
414
|
+
|
|
415
|
+
function stageBaseDraw() {
|
|
416
|
+
aura.draw2d.clear(0, 0, 0, 0);
|
|
417
|
+
aura.draw2d.rectFill(0, 0, 224, 128, aura.rgba(0.1, 0.14, 0.22, 0.96));
|
|
418
|
+
aura.draw2d.nineSlice(maskTarget, 8, 8, 208, 112, {
|
|
419
|
+
slice: 6,
|
|
420
|
+
tint: aura.rgba(0.18, 0.22, 0.3, 0.76),
|
|
421
|
+
});
|
|
422
|
+
aura.draw2d.tileSprite(maskTarget, 14, 84, 196, 18, {
|
|
423
|
+
tileScaleX: 0.55,
|
|
424
|
+
tileScaleY: 0.45,
|
|
425
|
+
tileOffsetX: elapsed * 72,
|
|
426
|
+
tileOffsetY: elapsed * 20,
|
|
427
|
+
tint: aura.rgba(0.94, 0.78, 0.34, 0.6),
|
|
428
|
+
});
|
|
429
|
+
drawRetainedWidgets(18, 16);
|
|
430
|
+
aura.draw2d.text('VOL ' + menuVolume, 146, 96, {
|
|
431
|
+
size: 11,
|
|
432
|
+
color: aura.colors.white,
|
|
433
|
+
});
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
function stageFxDraw(source) {
|
|
437
|
+
aura.draw2d.clear(0, 0, 0, 0);
|
|
438
|
+
aura.draw2d.sprite(source, 0, 0, { width: 224, height: 128 });
|
|
439
|
+
aura.draw2d.tileSprite(source, 8, 92, 188, 18, {
|
|
440
|
+
tileScaleX: 0.45,
|
|
441
|
+
tileScaleY: 0.55,
|
|
442
|
+
tileOffsetX: elapsed * 96,
|
|
443
|
+
tileOffsetY: elapsed * 28,
|
|
444
|
+
tint: aura.rgba(0.18, 0.72, 0.98, 0.36),
|
|
445
|
+
});
|
|
446
|
+
if (hasSpriteFx) {
|
|
447
|
+
aura.draw2d.spriteFx(source, 18, 16, {
|
|
448
|
+
width: 180,
|
|
449
|
+
height: 84,
|
|
450
|
+
shadow: { offsetX: 3, offsetY: 4 },
|
|
451
|
+
outline: {
|
|
452
|
+
thickness: 1,
|
|
453
|
+
color: aura.rgba(0.98, 0.88, 0.48, 0.82),
|
|
454
|
+
},
|
|
455
|
+
});
|
|
456
|
+
} else {
|
|
457
|
+
aura.draw2d.sprite(source, 18, 16, { width: 180, height: 84 });
|
|
458
|
+
}
|
|
459
|
+
}
|
|
460
|
+
|
|
461
|
+
function stageFinalDraw(source) {
|
|
462
|
+
aura.draw2d.clear(0, 0, 0, 0);
|
|
463
|
+
aura.draw2d.sprite(source, 0, 0, { width: 224, height: 128 });
|
|
464
|
+
aura.draw2d.rectFill(16, 14, 192, 18, aura.rgba(0.07, 0.1, 0.16, 0.84));
|
|
465
|
+
aura.draw2d.text('UI FRONTIER', 24, 20, { size: 12, color: aura.colors.white });
|
|
466
|
+
aura.draw2d.text('FRAME ' + frameIndex, 132, 20, { size: 11, color: aura.colors.white });
|
|
467
|
+
}
|
|
468
|
+
|
|
469
|
+
function drawMaskedCard(source, x, y, width, height) {
|
|
470
|
+
const drawSurface = () => {
|
|
471
|
+
aura.draw2d.sprite(source, x, y, { width, height });
|
|
472
|
+
if (hasSpriteFx) {
|
|
473
|
+
aura.draw2d.spriteFx(source, x + 18, y + 58, {
|
|
474
|
+
width: 56,
|
|
475
|
+
height: 30,
|
|
476
|
+
shadow: { offsetX: 2, offsetY: 3 },
|
|
477
|
+
outline: {
|
|
478
|
+
thickness: 1,
|
|
479
|
+
color: aura.rgba(0.95, 0.82, 0.36, 0.78),
|
|
480
|
+
},
|
|
481
|
+
});
|
|
482
|
+
}
|
|
483
|
+
};
|
|
484
|
+
|
|
485
|
+
if (hasMask && hasAnalyticMask) {
|
|
486
|
+
aura.draw2d.withMask({ type: 'analytic', shape: 'circle', feather: 0.18 }, x + 10, y + 8, width - 20, height - 16, drawSurface);
|
|
487
|
+
return;
|
|
488
|
+
}
|
|
489
|
+
|
|
490
|
+
if (hasMask) {
|
|
491
|
+
aura.draw2d.withMask(maskTarget, x + 10, y + 8, width - 20, height - 16, drawSurface);
|
|
492
|
+
return;
|
|
493
|
+
}
|
|
494
|
+
|
|
495
|
+
aura.draw2d.pushClipRect(x + 10, y + 8, width - 20, height - 16);
|
|
496
|
+
drawSurface();
|
|
497
|
+
aura.draw2d.popClipRect();
|
|
498
|
+
}
|
|
499
|
+
|
|
500
|
+
aura.setup = function () {
|
|
501
|
+
maskTarget = aura.draw2d.createRenderTarget(96, 96);
|
|
502
|
+
stageBase = aura.draw2d.createRenderTarget(224, 128);
|
|
503
|
+
stageFx = aura.draw2d.createRenderTarget(224, 128);
|
|
504
|
+
stageFinal = aura.draw2d.createRenderTarget(224, 128);
|
|
505
|
+
};
|
|
506
|
+
|
|
507
|
+
aura.update = function (dt) {
|
|
508
|
+
elapsed += dt;
|
|
509
|
+
frameIndex += 1;
|
|
510
|
+
if ((frameIndex % 20) === 0) {
|
|
511
|
+
menuVolume = (menuVolume + 1) % 11;
|
|
512
|
+
}
|
|
513
|
+
if ((frameIndex % 36) === 0) {
|
|
514
|
+
pendingScroll = true;
|
|
515
|
+
}
|
|
516
|
+
if ((frameIndex % 48) === 0) {
|
|
517
|
+
selectedItemId = selectedItemId === 'sword'
|
|
518
|
+
? 'shield'
|
|
519
|
+
: (selectedItemId === 'shield' ? 'potion' : 'sword');
|
|
520
|
+
}
|
|
521
|
+
};
|
|
522
|
+
|
|
523
|
+
aura.draw = function () {
|
|
524
|
+
aura.draw2d.clear(7, 10, 16);
|
|
525
|
+
|
|
526
|
+
aura.draw2d.withRenderTarget(maskTarget, () => {
|
|
527
|
+
aura.draw2d.clear(0, 0, 0, 0);
|
|
528
|
+
aura.draw2d.circleFill(48, 48, 28, aura.rgba(1, 1, 1, 1));
|
|
529
|
+
aura.draw2d.rectFill(18, 18, 60, 48, aura.rgba(1, 1, 1, 0.8));
|
|
530
|
+
});
|
|
531
|
+
|
|
532
|
+
let composedSource = stageFinal;
|
|
533
|
+
|
|
534
|
+
if (hasNamedCompositor) {
|
|
535
|
+
const graph = aura.draw2d.runCompositorGraph('perf-frontier', [
|
|
536
|
+
{ id: 'base', target: stageBase, draw: stageBaseDraw },
|
|
537
|
+
{
|
|
538
|
+
id: 'fx',
|
|
539
|
+
target: stageFx,
|
|
540
|
+
draw: () => stageFxDraw({ type: 'compositorStage', graph: 'perf-frontier', stage: 'base' }),
|
|
541
|
+
},
|
|
542
|
+
{
|
|
543
|
+
id: 'final',
|
|
544
|
+
target: stageFinal,
|
|
545
|
+
draw: () => stageFinalDraw({ type: 'compositorStage', graph: 'perf-frontier', stage: 'fx' }),
|
|
546
|
+
},
|
|
547
|
+
]);
|
|
548
|
+
|
|
549
|
+
if (graph && graph.ok === true && Array.isArray(graph.stages) && graph.stages.length === 3) {
|
|
550
|
+
composedSource = graph.stages[2];
|
|
551
|
+
if (!exportedGraph) {
|
|
552
|
+
aura.draw2d.exportRenderTarget(graph.stages[2], 'tmp/ui-frontier-perf.png');
|
|
553
|
+
exportedGraph = true;
|
|
554
|
+
}
|
|
555
|
+
}
|
|
556
|
+
} else if (hasOrderedCapture) {
|
|
557
|
+
aura.draw2d.withRenderTargets([
|
|
558
|
+
{ target: stageBase, draw: stageBaseDraw },
|
|
559
|
+
{ target: stageFx, draw: () => stageFxDraw(stageBase) },
|
|
560
|
+
{ target: stageFinal, draw: () => stageFinalDraw(stageFx) },
|
|
561
|
+
]);
|
|
562
|
+
}
|
|
563
|
+
|
|
564
|
+
for (let i = 0; i < 4; i += 1) {
|
|
565
|
+
const x = 18 + (i * 156);
|
|
566
|
+
const y = 22 + Math.sin((elapsed * 1.25) + (i * 0.45)) * 10;
|
|
567
|
+
drawMaskedCard(composedSource, x, y, 148, 100);
|
|
568
|
+
aura.draw2d.text('P' + i, x + 10, y + 78, { size: 10, color: aura.colors.white });
|
|
569
|
+
}
|
|
570
|
+
};
|
|
571
|
+
`,
|
|
572
|
+
},
|
|
220
573
|
];
|
|
221
574
|
|
|
222
575
|
function mean(values) {
|
package/src/postinstall.mjs
CHANGED
|
@@ -1,14 +1,14 @@
|
|
|
1
1
|
#!/usr/bin/env node
|
|
2
2
|
|
|
3
3
|
import { readFileSync } from 'node:fs';
|
|
4
|
-
import {
|
|
4
|
+
import { ensureHostBinaryAvailable, HostBinaryResolutionError } from './host-binary.mjs';
|
|
5
5
|
|
|
6
|
-
function main() {
|
|
6
|
+
async function main() {
|
|
7
7
|
const pkgPath = new URL('../package.json', import.meta.url);
|
|
8
8
|
const pkg = JSON.parse(readFileSync(pkgPath, 'utf8'));
|
|
9
9
|
|
|
10
10
|
try {
|
|
11
|
-
const result =
|
|
11
|
+
const result = await ensureHostBinaryAvailable({ packageJsonVersion: pkg.version });
|
|
12
12
|
console.log(`[aurajs] host binary ready (${result.target}): ${result.binaryPath}`);
|
|
13
13
|
if (result.cacheStatus !== 'hit') {
|
|
14
14
|
console.log(`[aurajs] cache ${result.cacheStatus}: ${result.cacheDir}`);
|
|
@@ -16,11 +16,11 @@ function main() {
|
|
|
16
16
|
} catch (error) {
|
|
17
17
|
if (error instanceof HostBinaryResolutionError) {
|
|
18
18
|
console.error(`[aurajs] postinstall warning: ${error.message}`);
|
|
19
|
-
console.error('[aurajs]
|
|
19
|
+
console.error('[aurajs] the host binary will be downloaded on first successful networked install or first CLI run.');
|
|
20
20
|
process.exit(0);
|
|
21
21
|
}
|
|
22
22
|
throw error;
|
|
23
23
|
}
|
|
24
24
|
}
|
|
25
25
|
|
|
26
|
-
main();
|
|
26
|
+
await main();
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
import { createSceneComposition } from '../scene-composition/index.mjs';
|
|
2
|
+
import {
|
|
3
|
+
SCENE_PREFAB_SCHEMA,
|
|
4
|
+
buildSceneCompositionFromPrefab,
|
|
5
|
+
createScenePrefab,
|
|
6
|
+
deserializeScenePrefab,
|
|
7
|
+
normalizeScenePrefab,
|
|
8
|
+
readScenePrefabFile,
|
|
9
|
+
serializeScenePrefab,
|
|
10
|
+
writeScenePrefabFile,
|
|
11
|
+
} from './scene-serialization.mjs';
|
|
12
|
+
|
|
13
|
+
export {
|
|
14
|
+
SCENE_PREFAB_SCHEMA,
|
|
15
|
+
buildSceneCompositionFromPrefab,
|
|
16
|
+
createScenePrefab,
|
|
17
|
+
deserializeScenePrefab,
|
|
18
|
+
normalizeScenePrefab,
|
|
19
|
+
readScenePrefabFile,
|
|
20
|
+
serializeScenePrefab,
|
|
21
|
+
writeScenePrefabFile,
|
|
22
|
+
};
|
|
23
|
+
|
|
24
|
+
export function instantiateScenePrefab(aura, prefab, overrides = {}) {
|
|
25
|
+
const normalizedPrefab = normalizeScenePrefab(prefab);
|
|
26
|
+
const sceneConfig = buildSceneCompositionFromPrefab(normalizedPrefab, overrides);
|
|
27
|
+
const scene = createSceneComposition(aura, sceneConfig);
|
|
28
|
+
if (normalizedPrefab.defaults.autoMount !== false && overrides.autoMount !== false) {
|
|
29
|
+
scene.mount();
|
|
30
|
+
}
|
|
31
|
+
return scene;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
export default instantiateScenePrefab;
|
|
@@ -0,0 +1,184 @@
|
|
|
1
|
+
import { readFileSync } from 'node:fs';
|
|
2
|
+
import { resolve } from 'node:path';
|
|
3
|
+
|
|
4
|
+
import { writeCanonicalJsonFile } from '../build-contract.mjs';
|
|
5
|
+
import {
|
|
6
|
+
SCENE_COMPOSITION_SCHEMA,
|
|
7
|
+
mergeSceneCompositionConfig,
|
|
8
|
+
normalizeSceneCompositionConfig,
|
|
9
|
+
sanitizeSceneCompositionForSerialization,
|
|
10
|
+
} from '../scene-composition/index.mjs';
|
|
11
|
+
|
|
12
|
+
export const SCENE_PREFAB_SCHEMA = 'aurajs.scene-prefab.v1';
|
|
13
|
+
|
|
14
|
+
function isPlainObject(value) {
|
|
15
|
+
return !!value && typeof value === 'object' && !Array.isArray(value);
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
function cloneValue(value) {
|
|
19
|
+
return value == null ? value : structuredClone(value);
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
function normalizeString(value, fallback = null) {
|
|
23
|
+
if (typeof value !== 'string') return fallback;
|
|
24
|
+
const trimmed = value.trim();
|
|
25
|
+
return trimmed.length > 0 ? trimmed : fallback;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
function normalizeVec3(value, fallback = { x: 0, y: 0, z: 0 }) {
|
|
29
|
+
const source = isPlainObject(value) ? value : {};
|
|
30
|
+
return {
|
|
31
|
+
x: Number.isFinite(Number(source.x)) ? Number(source.x) : fallback.x,
|
|
32
|
+
y: Number.isFinite(Number(source.y)) ? Number(source.y) : fallback.y,
|
|
33
|
+
z: Number.isFinite(Number(source.z)) ? Number(source.z) : fallback.z,
|
|
34
|
+
};
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
function looksLikeSceneComposition(value) {
|
|
38
|
+
if (!isPlainObject(value)) return false;
|
|
39
|
+
return value.schema === SCENE_COMPOSITION_SCHEMA
|
|
40
|
+
|| Object.prototype.hasOwnProperty.call(value, 'camera')
|
|
41
|
+
|| Object.prototype.hasOwnProperty.call(value, 'nodes')
|
|
42
|
+
|| Object.prototype.hasOwnProperty.call(value, 'meshes')
|
|
43
|
+
|| Object.prototype.hasOwnProperty.call(value, 'avatars');
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
export function normalizeScenePrefab(prefab = {}) {
|
|
47
|
+
if (!isPlainObject(prefab)) {
|
|
48
|
+
throw new TypeError('Scene prefab must be an object.');
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
const sourceScene = looksLikeSceneComposition(prefab.scene)
|
|
52
|
+
? prefab.scene
|
|
53
|
+
: (looksLikeSceneComposition(prefab.composition) ? prefab.composition : prefab);
|
|
54
|
+
|
|
55
|
+
return {
|
|
56
|
+
schema: SCENE_PREFAB_SCHEMA,
|
|
57
|
+
kind: 'scene-prefab',
|
|
58
|
+
id: normalizeString(prefab.id, 'scene-prefab'),
|
|
59
|
+
name: normalizeString(prefab.name, normalizeString(prefab.id, null)),
|
|
60
|
+
version: Number.isInteger(prefab.version) && prefab.version > 0 ? prefab.version : 1,
|
|
61
|
+
tags: Array.isArray(prefab.tags)
|
|
62
|
+
? [...new Set(prefab.tags.map((entry) => normalizeString(entry, null)).filter(Boolean))]
|
|
63
|
+
.sort((left, right) => left.localeCompare(right))
|
|
64
|
+
: [],
|
|
65
|
+
metadata: isPlainObject(prefab.metadata) ? cloneValue(prefab.metadata) : {},
|
|
66
|
+
defaults: {
|
|
67
|
+
autoMount: prefab.defaults?.autoMount !== false,
|
|
68
|
+
},
|
|
69
|
+
scene: sanitizeSceneCompositionForSerialization(sourceScene),
|
|
70
|
+
};
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
export function createScenePrefab(prefab = {}) {
|
|
74
|
+
return normalizeScenePrefab(prefab);
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
export function serializeScenePrefab(prefab, options = {}) {
|
|
78
|
+
const normalized = normalizeScenePrefab(prefab);
|
|
79
|
+
return options.pretty === false
|
|
80
|
+
? `${JSON.stringify(normalized)}\n`
|
|
81
|
+
: `${JSON.stringify(normalized, null, 2)}\n`;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
export function deserializeScenePrefab(value) {
|
|
85
|
+
if (typeof value === 'string') {
|
|
86
|
+
return normalizeScenePrefab(JSON.parse(value));
|
|
87
|
+
}
|
|
88
|
+
return normalizeScenePrefab(value);
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
export function buildSceneCompositionFromPrefab(prefab, overrides = {}) {
|
|
92
|
+
const normalizedPrefab = normalizeScenePrefab(prefab);
|
|
93
|
+
const overrideSource = isPlainObject(overrides) ? overrides : {};
|
|
94
|
+
const sceneOverride = looksLikeSceneComposition(overrideSource.scene)
|
|
95
|
+
? overrideSource.scene
|
|
96
|
+
: (looksLikeSceneComposition(overrideSource) ? overrideSource : {});
|
|
97
|
+
const baseScene = {
|
|
98
|
+
...normalizedPrefab.scene,
|
|
99
|
+
name: normalizedPrefab.scene.name || normalizedPrefab.name || normalizedPrefab.id,
|
|
100
|
+
};
|
|
101
|
+
|
|
102
|
+
let scene = mergeSceneCompositionConfig(baseScene, sceneOverride);
|
|
103
|
+
const origin = normalizeVec3(overrideSource.origin, { x: 0, y: 0, z: 0 });
|
|
104
|
+
const idPrefix = normalizeString(overrideSource.idPrefix, null);
|
|
105
|
+
|
|
106
|
+
if (origin.x !== 0 || origin.y !== 0 || origin.z !== 0) {
|
|
107
|
+
scene = offsetSceneComposition(scene, origin);
|
|
108
|
+
}
|
|
109
|
+
if (idPrefix) {
|
|
110
|
+
scene = prefixSceneCompositionIds(scene, idPrefix);
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
return scene;
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
export function writeScenePrefabFile(filePath, prefab) {
|
|
117
|
+
const absolutePath = resolve(filePath);
|
|
118
|
+
const normalized = normalizeScenePrefab(prefab);
|
|
119
|
+
writeCanonicalJsonFile(absolutePath, normalized);
|
|
120
|
+
return normalized;
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
export function readScenePrefabFile(filePath) {
|
|
124
|
+
return deserializeScenePrefab(readFileSync(resolve(filePath), 'utf8'));
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
function offsetSceneComposition(scene, offset) {
|
|
128
|
+
const normalized = normalizeSceneCompositionConfig(scene);
|
|
129
|
+
return {
|
|
130
|
+
...normalized,
|
|
131
|
+
nodes: normalized.nodes.map((entry) => ({
|
|
132
|
+
...entry,
|
|
133
|
+
transform: {
|
|
134
|
+
...entry.transform,
|
|
135
|
+
position: {
|
|
136
|
+
x: entry.transform.position.x + offset.x,
|
|
137
|
+
y: entry.transform.position.y + offset.y,
|
|
138
|
+
z: entry.transform.position.z + offset.z,
|
|
139
|
+
},
|
|
140
|
+
},
|
|
141
|
+
})),
|
|
142
|
+
};
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
function prefixSceneCompositionIds(scene, prefix) {
|
|
146
|
+
const normalized = normalizeSceneCompositionConfig(scene);
|
|
147
|
+
const prefixId = (value) => (value ? `${prefix}/${value}` : value);
|
|
148
|
+
|
|
149
|
+
return {
|
|
150
|
+
...normalized,
|
|
151
|
+
name: normalized.name ? `${prefix}/${normalized.name}` : normalized.name,
|
|
152
|
+
nodes: normalized.nodes.map((entry) => ({
|
|
153
|
+
...entry,
|
|
154
|
+
id: prefixId(entry.id),
|
|
155
|
+
parentId: prefixId(entry.parentId),
|
|
156
|
+
})),
|
|
157
|
+
meshes: normalized.meshes.map((entry) => ({
|
|
158
|
+
...entry,
|
|
159
|
+
id: prefixId(entry.id),
|
|
160
|
+
nodeId: prefixId(entry.nodeId),
|
|
161
|
+
})),
|
|
162
|
+
billboards: normalized.billboards.map((entry) => ({
|
|
163
|
+
...entry,
|
|
164
|
+
id: prefixId(entry.id),
|
|
165
|
+
nodeId: prefixId(entry.nodeId),
|
|
166
|
+
})),
|
|
167
|
+
avatars: normalized.avatars.map((entry) => ({
|
|
168
|
+
...entry,
|
|
169
|
+
id: prefixId(entry.id),
|
|
170
|
+
nodeId: prefixId(entry.nodeId),
|
|
171
|
+
})),
|
|
172
|
+
triggers: normalized.triggers.map((entry) => ({
|
|
173
|
+
...entry,
|
|
174
|
+
id: prefixId(entry.id),
|
|
175
|
+
nodeId: prefixId(entry.nodeId),
|
|
176
|
+
watch: entry.watch.map((watcher) => ({
|
|
177
|
+
...watcher,
|
|
178
|
+
id: prefixId(watcher.id),
|
|
179
|
+
avatarId: prefixId(watcher.avatarId),
|
|
180
|
+
nodeId: prefixId(watcher.nodeId),
|
|
181
|
+
})),
|
|
182
|
+
})),
|
|
183
|
+
};
|
|
184
|
+
}
|