@aura3d/engine 3.0.0 → 4.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (4692) hide show
  1. package/README.md +153 -25
  2. package/dist/animation/AnimationController.d.ts +8 -0
  3. package/dist/animation/AnimationController.d.ts.map +1 -1
  4. package/dist/animation/AnimationController.js +93 -0
  5. package/dist/animation/AnimationController.js.map +1 -1
  6. package/dist/animation/AnimationMixer.d.ts +4 -1
  7. package/dist/animation/AnimationMixer.d.ts.map +1 -1
  8. package/dist/animation/AnimationMixer.js +47 -29
  9. package/dist/animation/AnimationMixer.js.map +1 -1
  10. package/dist/animation/FootIk.d.ts +50 -0
  11. package/dist/animation/FootIk.d.ts.map +1 -1
  12. package/dist/animation/FootIk.js +224 -8
  13. package/dist/animation/FootIk.js.map +1 -1
  14. package/dist/animation/HumanoidRetargeting.d.ts +6 -2
  15. package/dist/animation/HumanoidRetargeting.d.ts.map +1 -1
  16. package/dist/animation/HumanoidRetargeting.js +18 -8
  17. package/dist/animation/HumanoidRetargeting.js.map +1 -1
  18. package/dist/animation/IK.d.ts +26 -0
  19. package/dist/animation/IK.d.ts.map +1 -1
  20. package/dist/animation/IK.js +515 -0
  21. package/dist/animation/IK.js.map +1 -1
  22. package/dist/animation/Keyframe.d.ts.map +1 -1
  23. package/dist/animation/Keyframe.js +13 -12
  24. package/dist/animation/Keyframe.js.map +1 -1
  25. package/dist/animation/LocomotionEvidence.d.ts +34 -0
  26. package/dist/animation/LocomotionEvidence.d.ts.map +1 -0
  27. package/dist/animation/LocomotionEvidence.js +48 -0
  28. package/dist/animation/LocomotionEvidence.js.map +1 -0
  29. package/dist/animation/RootMotion.d.ts +13 -4
  30. package/dist/animation/RootMotion.d.ts.map +1 -1
  31. package/dist/animation/RootMotion.js +21 -1
  32. package/dist/animation/RootMotion.js.map +1 -1
  33. package/dist/animation/SpringBones.d.ts +80 -0
  34. package/dist/animation/SpringBones.d.ts.map +1 -1
  35. package/dist/animation/SpringBones.js +593 -49
  36. package/dist/animation/SpringBones.js.map +1 -1
  37. package/dist/animation/browser-index.d.ts +1 -1
  38. package/dist/animation/browser-index.d.ts.map +1 -1
  39. package/dist/animation/browser-index.js +1 -1
  40. package/dist/animation/browser-index.js.map +1 -1
  41. package/dist/animation/contracts/index.d.ts +2 -0
  42. package/dist/animation/contracts/index.d.ts.map +1 -0
  43. package/dist/animation/contracts/index.js +7 -0
  44. package/dist/animation/contracts/index.js.map +1 -0
  45. package/dist/animation/contracts/pose.d.ts +25 -0
  46. package/dist/animation/contracts/pose.d.ts.map +1 -0
  47. package/dist/animation/contracts/pose.js +41 -0
  48. package/dist/animation/contracts/pose.js.map +1 -0
  49. package/dist/animation/experimental/CrowdAnimation.d.ts +13 -0
  50. package/dist/animation/experimental/CrowdAnimation.d.ts.map +1 -0
  51. package/dist/animation/experimental/CrowdAnimation.js +14 -0
  52. package/dist/animation/experimental/CrowdAnimation.js.map +1 -0
  53. package/dist/animation/index.d.ts +2 -1
  54. package/dist/animation/index.d.ts.map +1 -1
  55. package/dist/animation/index.js +2 -1
  56. package/dist/animation/index.js.map +1 -1
  57. package/dist/animation/lanes/index.d.ts +17 -0
  58. package/dist/animation/lanes/index.d.ts.map +1 -0
  59. package/dist/animation/lanes/index.js +17 -0
  60. package/dist/animation/lanes/index.js.map +1 -0
  61. package/dist/animation/lanes/prd01.d.ts +6 -0
  62. package/dist/animation/lanes/prd01.d.ts.map +1 -0
  63. package/dist/animation/lanes/prd01.js +6 -0
  64. package/dist/animation/lanes/prd01.js.map +1 -0
  65. package/dist/animation/lanes/prd02.d.ts +6 -0
  66. package/dist/animation/lanes/prd02.d.ts.map +1 -0
  67. package/dist/animation/lanes/prd02.js +6 -0
  68. package/dist/animation/lanes/prd02.js.map +1 -0
  69. package/dist/animation/lanes/prd03.d.ts +6 -0
  70. package/dist/animation/lanes/prd03.d.ts.map +1 -0
  71. package/dist/animation/lanes/prd03.js +6 -0
  72. package/dist/animation/lanes/prd03.js.map +1 -0
  73. package/dist/animation/lanes/prd04.d.ts +6 -0
  74. package/dist/animation/lanes/prd04.d.ts.map +1 -0
  75. package/dist/animation/lanes/prd04.js +6 -0
  76. package/dist/animation/lanes/prd04.js.map +1 -0
  77. package/dist/animation/lanes/prd05.d.ts +6 -0
  78. package/dist/animation/lanes/prd05.d.ts.map +1 -0
  79. package/dist/animation/lanes/prd05.js +6 -0
  80. package/dist/animation/lanes/prd05.js.map +1 -0
  81. package/dist/animation/lanes/prd06.d.ts +37 -0
  82. package/dist/animation/lanes/prd06.d.ts.map +1 -0
  83. package/dist/animation/lanes/prd06.js +26 -0
  84. package/dist/animation/lanes/prd06.js.map +1 -0
  85. package/dist/animation/lanes/prd07.d.ts +6 -0
  86. package/dist/animation/lanes/prd07.d.ts.map +1 -0
  87. package/dist/animation/lanes/prd07.js +6 -0
  88. package/dist/animation/lanes/prd07.js.map +1 -0
  89. package/dist/animation/lanes/prd08.d.ts +6 -0
  90. package/dist/animation/lanes/prd08.d.ts.map +1 -0
  91. package/dist/animation/lanes/prd08.js +6 -0
  92. package/dist/animation/lanes/prd08.js.map +1 -0
  93. package/dist/animation/lanes/prd09.d.ts +6 -0
  94. package/dist/animation/lanes/prd09.d.ts.map +1 -0
  95. package/dist/animation/lanes/prd09.js +6 -0
  96. package/dist/animation/lanes/prd09.js.map +1 -0
  97. package/dist/animation/lanes/prd10.d.ts +6 -0
  98. package/dist/animation/lanes/prd10.d.ts.map +1 -0
  99. package/dist/animation/lanes/prd10.js +6 -0
  100. package/dist/animation/lanes/prd10.js.map +1 -0
  101. package/dist/animation/lanes/prd11.d.ts +6 -0
  102. package/dist/animation/lanes/prd11.d.ts.map +1 -0
  103. package/dist/animation/lanes/prd11.js +6 -0
  104. package/dist/animation/lanes/prd11.js.map +1 -0
  105. package/dist/animation/lanes/prd12.d.ts +6 -0
  106. package/dist/animation/lanes/prd12.d.ts.map +1 -0
  107. package/dist/animation/lanes/prd12.js +6 -0
  108. package/dist/animation/lanes/prd12.js.map +1 -0
  109. package/dist/animation/lanes/prd13.d.ts +6 -0
  110. package/dist/animation/lanes/prd13.d.ts.map +1 -0
  111. package/dist/animation/lanes/prd13.js +6 -0
  112. package/dist/animation/lanes/prd13.js.map +1 -0
  113. package/dist/animation/lanes/prd14.d.ts +6 -0
  114. package/dist/animation/lanes/prd14.d.ts.map +1 -0
  115. package/dist/animation/lanes/prd14.js +6 -0
  116. package/dist/animation/lanes/prd14.js.map +1 -0
  117. package/dist/animation/lanes/prd15.d.ts +6 -0
  118. package/dist/animation/lanes/prd15.d.ts.map +1 -0
  119. package/dist/animation/lanes/prd15.js +6 -0
  120. package/dist/animation/lanes/prd15.js.map +1 -0
  121. package/dist/animation/pose/BoneMask.d.ts +39 -0
  122. package/dist/animation/pose/BoneMask.d.ts.map +1 -0
  123. package/dist/animation/pose/BoneMask.js +160 -0
  124. package/dist/animation/pose/BoneMask.js.map +1 -0
  125. package/dist/animation/pose/CcdIkConstraint.d.ts +38 -0
  126. package/dist/animation/pose/CcdIkConstraint.d.ts.map +1 -0
  127. package/dist/animation/pose/CcdIkConstraint.js +198 -0
  128. package/dist/animation/pose/CcdIkConstraint.js.map +1 -0
  129. package/dist/animation/pose/CompiledClip.d.ts +48 -0
  130. package/dist/animation/pose/CompiledClip.d.ts.map +1 -0
  131. package/dist/animation/pose/CompiledClip.js +209 -0
  132. package/dist/animation/pose/CompiledClip.js.map +1 -0
  133. package/dist/animation/pose/LookAtConstraint.d.ts +48 -0
  134. package/dist/animation/pose/LookAtConstraint.d.ts.map +1 -0
  135. package/dist/animation/pose/LookAtConstraint.js +251 -0
  136. package/dist/animation/pose/LookAtConstraint.js.map +1 -0
  137. package/dist/animation/pose/MotionMetrics.d.ts +136 -0
  138. package/dist/animation/pose/MotionMetrics.d.ts.map +1 -0
  139. package/dist/animation/pose/MotionMetrics.js +253 -0
  140. package/dist/animation/pose/MotionMetrics.js.map +1 -0
  141. package/dist/animation/pose/PoseBuffer.d.ts +23 -0
  142. package/dist/animation/pose/PoseBuffer.d.ts.map +1 -0
  143. package/dist/animation/pose/PoseBuffer.js +48 -0
  144. package/dist/animation/pose/PoseBuffer.js.map +1 -0
  145. package/dist/animation/pose/PoseInertializer.d.ts +38 -0
  146. package/dist/animation/pose/PoseInertializer.d.ts.map +1 -0
  147. package/dist/animation/pose/PoseInertializer.js +208 -0
  148. package/dist/animation/pose/PoseInertializer.js.map +1 -0
  149. package/dist/animation/pose/PoseMixer.d.ts +256 -0
  150. package/dist/animation/pose/PoseMixer.d.ts.map +1 -0
  151. package/dist/animation/pose/PoseMixer.js +848 -0
  152. package/dist/animation/pose/PoseMixer.js.map +1 -0
  153. package/dist/animation/pose/Retarget.d.ts +77 -0
  154. package/dist/animation/pose/Retarget.d.ts.map +1 -0
  155. package/dist/animation/pose/Retarget.js +378 -0
  156. package/dist/animation/pose/Retarget.js.map +1 -0
  157. package/dist/animation/pose/RetargetCache.d.ts +21 -0
  158. package/dist/animation/pose/RetargetCache.d.ts.map +1 -0
  159. package/dist/animation/pose/RetargetCache.js +102 -0
  160. package/dist/animation/pose/RetargetCache.js.map +1 -0
  161. package/dist/animation/pose/RetargetWorker.d.ts +21 -0
  162. package/dist/animation/pose/RetargetWorker.d.ts.map +1 -0
  163. package/dist/animation/pose/RetargetWorker.js +56 -0
  164. package/dist/animation/pose/RetargetWorker.js.map +1 -0
  165. package/dist/animation/pose/SkeletonBinding.d.ts +55 -0
  166. package/dist/animation/pose/SkeletonBinding.d.ts.map +1 -0
  167. package/dist/animation/pose/SkeletonBinding.js +62 -0
  168. package/dist/animation/pose/SkeletonBinding.js.map +1 -0
  169. package/dist/animation/pose/blendKernels.d.ts +32 -0
  170. package/dist/animation/pose/blendKernels.d.ts.map +1 -0
  171. package/dist/animation/pose/blendKernels.js +101 -0
  172. package/dist/animation/pose/blendKernels.js.map +1 -0
  173. package/dist/animation/pose/makeClipAdditive.d.ts +22 -0
  174. package/dist/animation/pose/makeClipAdditive.d.ts.map +1 -0
  175. package/dist/animation/pose/makeClipAdditive.js +101 -0
  176. package/dist/animation/pose/makeClipAdditive.js.map +1 -0
  177. package/dist/animation/pose/poseMixerFlags.d.ts +18 -0
  178. package/dist/animation/pose/poseMixerFlags.d.ts.map +1 -0
  179. package/dist/animation/pose/poseMixerFlags.js +30 -0
  180. package/dist/animation/pose/poseMixerFlags.js.map +1 -0
  181. package/dist/animation/pose/quatFlat.d.ts +16 -0
  182. package/dist/animation/pose/quatFlat.d.ts.map +1 -0
  183. package/dist/animation/pose/quatFlat.js +88 -0
  184. package/dist/animation/pose/quatFlat.js.map +1 -0
  185. package/dist/animation/pose/retarget.worker.d.ts +25 -0
  186. package/dist/animation/pose/retarget.worker.d.ts.map +1 -0
  187. package/dist/animation/pose/retarget.worker.js +22 -0
  188. package/dist/animation/pose/retarget.worker.js.map +1 -0
  189. package/dist/assets/AdvancedAssetCorpus.d.ts.map +1 -1
  190. package/dist/assets/AdvancedAssetCorpus.js +7 -12
  191. package/dist/assets/AdvancedAssetCorpus.js.map +1 -1
  192. package/dist/assets/AssetDecoderRegistry.d.ts +56 -0
  193. package/dist/assets/AssetDecoderRegistry.d.ts.map +1 -0
  194. package/dist/assets/AssetDecoderRegistry.js +225 -0
  195. package/dist/assets/AssetDecoderRegistry.js.map +1 -0
  196. package/dist/assets/GLTFAnimationRuntime.d.ts +300 -6
  197. package/dist/assets/GLTFAnimationRuntime.d.ts.map +1 -1
  198. package/dist/assets/GLTFAnimationRuntime.js +981 -60
  199. package/dist/assets/GLTFAnimationRuntime.js.map +1 -1
  200. package/dist/assets/GLTFAssetParseCache.d.ts +24 -0
  201. package/dist/assets/GLTFAssetParseCache.d.ts.map +1 -0
  202. package/dist/assets/GLTFAssetParseCache.js +100 -0
  203. package/dist/assets/GLTFAssetParseCache.js.map +1 -0
  204. package/dist/assets/GLTFCompressionDecoders.d.ts +1 -0
  205. package/dist/assets/GLTFCompressionDecoders.d.ts.map +1 -1
  206. package/dist/assets/GLTFCompressionDecoders.js +20 -5
  207. package/dist/assets/GLTFCompressionDecoders.js.map +1 -1
  208. package/dist/assets/GLTFExtensionSupport.js +3 -3
  209. package/dist/assets/GLTFExtensionSupport.js.map +1 -1
  210. package/dist/assets/GLTFLoader.d.ts +28 -1
  211. package/dist/assets/GLTFLoader.d.ts.map +1 -1
  212. package/dist/assets/GLTFLoader.js +197 -30
  213. package/dist/assets/GLTFLoader.js.map +1 -1
  214. package/dist/assets/GLTFRenderResources.d.ts +77 -2
  215. package/dist/assets/GLTFRenderResources.d.ts.map +1 -1
  216. package/dist/assets/GLTFRenderResources.js +310 -153
  217. package/dist/assets/GLTFRenderResources.js.map +1 -1
  218. package/dist/assets/KTX2BasisTextureTranscoder.d.ts +70 -12
  219. package/dist/assets/KTX2BasisTextureTranscoder.d.ts.map +1 -1
  220. package/dist/assets/KTX2BasisTextureTranscoder.js +225 -184
  221. package/dist/assets/KTX2BasisTextureTranscoder.js.map +1 -1
  222. package/dist/assets/KTX2TargetSelection.d.ts +25 -0
  223. package/dist/assets/KTX2TargetSelection.d.ts.map +1 -0
  224. package/dist/assets/KTX2TargetSelection.js +36 -0
  225. package/dist/assets/KTX2TargetSelection.js.map +1 -0
  226. package/dist/assets/KTX2TranscodeDriver.d.ts +70 -0
  227. package/dist/assets/KTX2TranscodeDriver.d.ts.map +1 -0
  228. package/dist/assets/KTX2TranscodeDriver.js +104 -0
  229. package/dist/assets/KTX2TranscodeDriver.js.map +1 -0
  230. package/dist/assets/KTX2TranscodeWorker.d.ts +30 -0
  231. package/dist/assets/KTX2TranscodeWorker.d.ts.map +1 -0
  232. package/dist/assets/KTX2TranscodeWorker.js +230 -0
  233. package/dist/assets/KTX2TranscodeWorker.js.map +1 -0
  234. package/dist/assets/MikkTSpaceTangents.d.ts +43 -0
  235. package/dist/assets/MikkTSpaceTangents.d.ts.map +1 -0
  236. package/dist/assets/MikkTSpaceTangents.js +149 -0
  237. package/dist/assets/MikkTSpaceTangents.js.map +1 -0
  238. package/dist/assets/asset-corpus/ProductionAssetCorpus.d.ts.map +1 -1
  239. package/dist/assets/asset-corpus/ProductionAssetCorpus.js +7 -13
  240. package/dist/assets/asset-corpus/ProductionAssetCorpus.js.map +1 -1
  241. package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.d.ts +43 -0
  242. package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.d.ts.map +1 -1
  243. package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.js +146 -22
  244. package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.js.map +1 -1
  245. package/dist/assets/assetPhaseMarks.d.ts +14 -0
  246. package/dist/assets/assetPhaseMarks.d.ts.map +1 -0
  247. package/dist/assets/assetPhaseMarks.js +23 -0
  248. package/dist/assets/assetPhaseMarks.js.map +1 -0
  249. package/dist/assets/browser-index.d.ts +5 -1
  250. package/dist/assets/browser-index.d.ts.map +1 -1
  251. package/dist/assets/browser-index.js +3 -1
  252. package/dist/assets/browser-index.js.map +1 -1
  253. package/dist/assets/contracts/decoders.d.ts +15 -0
  254. package/dist/assets/contracts/decoders.d.ts.map +1 -0
  255. package/dist/assets/contracts/decoders.js +8 -0
  256. package/dist/assets/contracts/decoders.js.map +1 -0
  257. package/dist/assets/decoderLoad.d.ts +28 -0
  258. package/dist/assets/decoderLoad.d.ts.map +1 -0
  259. package/dist/assets/decoderLoad.js +49 -0
  260. package/dist/assets/decoderLoad.js.map +1 -0
  261. package/dist/assets/gltf/ImageDecode.d.ts +18 -0
  262. package/dist/assets/gltf/ImageDecode.d.ts.map +1 -0
  263. package/dist/assets/gltf/ImageDecode.js +140 -0
  264. package/dist/assets/gltf/ImageDecode.js.map +1 -0
  265. package/dist/assets/gltf-runtime.d.ts +1 -1
  266. package/dist/assets/gltf-runtime.d.ts.map +1 -1
  267. package/dist/assets/gltf-runtime.js.map +1 -1
  268. package/dist/assets/index.d.ts +5 -1
  269. package/dist/assets/index.d.ts.map +1 -1
  270. package/dist/assets/index.js +3 -1
  271. package/dist/assets/index.js.map +1 -1
  272. package/dist/assets/lanes/index.d.ts +17 -0
  273. package/dist/assets/lanes/index.d.ts.map +1 -0
  274. package/dist/assets/lanes/index.js +17 -0
  275. package/dist/assets/lanes/index.js.map +1 -0
  276. package/dist/assets/lanes/prd01.d.ts +6 -0
  277. package/dist/assets/lanes/prd01.d.ts.map +1 -0
  278. package/dist/assets/lanes/prd01.js +6 -0
  279. package/dist/assets/lanes/prd01.js.map +1 -0
  280. package/dist/assets/lanes/prd02.d.ts +6 -0
  281. package/dist/assets/lanes/prd02.d.ts.map +1 -0
  282. package/dist/assets/lanes/prd02.js +6 -0
  283. package/dist/assets/lanes/prd02.js.map +1 -0
  284. package/dist/assets/lanes/prd03.d.ts +6 -0
  285. package/dist/assets/lanes/prd03.d.ts.map +1 -0
  286. package/dist/assets/lanes/prd03.js +6 -0
  287. package/dist/assets/lanes/prd03.js.map +1 -0
  288. package/dist/assets/lanes/prd04.d.ts +6 -0
  289. package/dist/assets/lanes/prd04.d.ts.map +1 -0
  290. package/dist/assets/lanes/prd04.js +6 -0
  291. package/dist/assets/lanes/prd04.js.map +1 -0
  292. package/dist/assets/lanes/prd05.d.ts +14 -0
  293. package/dist/assets/lanes/prd05.d.ts.map +1 -0
  294. package/dist/assets/lanes/prd05.js +14 -0
  295. package/dist/assets/lanes/prd05.js.map +1 -0
  296. package/dist/assets/lanes/prd06.d.ts +6 -0
  297. package/dist/assets/lanes/prd06.d.ts.map +1 -0
  298. package/dist/assets/lanes/prd06.js +6 -0
  299. package/dist/assets/lanes/prd06.js.map +1 -0
  300. package/dist/assets/lanes/prd07.d.ts +6 -0
  301. package/dist/assets/lanes/prd07.d.ts.map +1 -0
  302. package/dist/assets/lanes/prd07.js +6 -0
  303. package/dist/assets/lanes/prd07.js.map +1 -0
  304. package/dist/assets/lanes/prd08.d.ts +6 -0
  305. package/dist/assets/lanes/prd08.d.ts.map +1 -0
  306. package/dist/assets/lanes/prd08.js +6 -0
  307. package/dist/assets/lanes/prd08.js.map +1 -0
  308. package/dist/assets/lanes/prd09.d.ts +6 -0
  309. package/dist/assets/lanes/prd09.d.ts.map +1 -0
  310. package/dist/assets/lanes/prd09.js +6 -0
  311. package/dist/assets/lanes/prd09.js.map +1 -0
  312. package/dist/assets/lanes/prd10.d.ts +6 -0
  313. package/dist/assets/lanes/prd10.d.ts.map +1 -0
  314. package/dist/assets/lanes/prd10.js +6 -0
  315. package/dist/assets/lanes/prd10.js.map +1 -0
  316. package/dist/assets/lanes/prd11.d.ts +6 -0
  317. package/dist/assets/lanes/prd11.d.ts.map +1 -0
  318. package/dist/assets/lanes/prd11.js +6 -0
  319. package/dist/assets/lanes/prd11.js.map +1 -0
  320. package/dist/assets/lanes/prd12.d.ts +6 -0
  321. package/dist/assets/lanes/prd12.d.ts.map +1 -0
  322. package/dist/assets/lanes/prd12.js +6 -0
  323. package/dist/assets/lanes/prd12.js.map +1 -0
  324. package/dist/assets/lanes/prd13.d.ts +6 -0
  325. package/dist/assets/lanes/prd13.d.ts.map +1 -0
  326. package/dist/assets/lanes/prd13.js +6 -0
  327. package/dist/assets/lanes/prd13.js.map +1 -0
  328. package/dist/assets/lanes/prd14.d.ts +6 -0
  329. package/dist/assets/lanes/prd14.d.ts.map +1 -0
  330. package/dist/assets/lanes/prd14.js +6 -0
  331. package/dist/assets/lanes/prd14.js.map +1 -0
  332. package/dist/assets/lanes/prd15.d.ts +6 -0
  333. package/dist/assets/lanes/prd15.d.ts.map +1 -0
  334. package/dist/assets/lanes/prd15.js +6 -0
  335. package/dist/assets/lanes/prd15.js.map +1 -0
  336. package/dist/assets/vite/auraDecoders.d.ts +31 -0
  337. package/dist/assets/vite/auraDecoders.d.ts.map +1 -0
  338. package/dist/assets/vite/auraDecoders.js +89 -0
  339. package/dist/assets/vite/auraDecoders.js.map +1 -0
  340. package/dist/audio/AudioSource.d.ts +7 -0
  341. package/dist/audio/AudioSource.d.ts.map +1 -1
  342. package/dist/audio/AudioSource.js +21 -0
  343. package/dist/audio/AudioSource.js.map +1 -1
  344. package/dist/audio/PositionalEmitter.js +1 -1
  345. package/dist/audio/PositionalEmitter.js.map +1 -1
  346. package/dist/audio/contracts/gameSound.d.ts +94 -0
  347. package/dist/audio/contracts/gameSound.d.ts.map +1 -0
  348. package/dist/audio/contracts/gameSound.js +63 -0
  349. package/dist/audio/contracts/gameSound.js.map +1 -0
  350. package/dist/audio/game-sound/EngineLoop.d.ts +44 -0
  351. package/dist/audio/game-sound/EngineLoop.d.ts.map +1 -0
  352. package/dist/audio/game-sound/EngineLoop.js +114 -0
  353. package/dist/audio/game-sound/EngineLoop.js.map +1 -0
  354. package/dist/audio/game-sound/GameSoundEngine.d.ts +129 -0
  355. package/dist/audio/game-sound/GameSoundEngine.d.ts.map +1 -0
  356. package/dist/audio/game-sound/GameSoundEngine.js +563 -0
  357. package/dist/audio/game-sound/GameSoundEngine.js.map +1 -0
  358. package/dist/audio/game-sound/LoopHandle.d.ts +30 -0
  359. package/dist/audio/game-sound/LoopHandle.d.ts.map +1 -0
  360. package/dist/audio/game-sound/LoopHandle.js +78 -0
  361. package/dist/audio/game-sound/LoopHandle.js.map +1 -0
  362. package/dist/audio/game-sound/MasterChain.d.ts +57 -0
  363. package/dist/audio/game-sound/MasterChain.d.ts.map +1 -0
  364. package/dist/audio/game-sound/MasterChain.js +144 -0
  365. package/dist/audio/game-sound/MasterChain.js.map +1 -0
  366. package/dist/audio/game-sound/MusicController.d.ts +59 -0
  367. package/dist/audio/game-sound/MusicController.d.ts.map +1 -0
  368. package/dist/audio/game-sound/MusicController.js +210 -0
  369. package/dist/audio/game-sound/MusicController.js.map +1 -0
  370. package/dist/audio/game-sound/ReverbSend.d.ts +30 -0
  371. package/dist/audio/game-sound/ReverbSend.d.ts.map +1 -0
  372. package/dist/audio/game-sound/ReverbSend.js +69 -0
  373. package/dist/audio/game-sound/ReverbSend.js.map +1 -0
  374. package/dist/audio/game-sound/SpatialVoice.d.ts +30 -0
  375. package/dist/audio/game-sound/SpatialVoice.d.ts.map +1 -0
  376. package/dist/audio/game-sound/SpatialVoice.js +115 -0
  377. package/dist/audio/game-sound/SpatialVoice.js.map +1 -0
  378. package/dist/audio/game-sound/Voice.d.ts +139 -0
  379. package/dist/audio/game-sound/Voice.d.ts.map +1 -0
  380. package/dist/audio/game-sound/Voice.js +319 -0
  381. package/dist/audio/game-sound/Voice.js.map +1 -0
  382. package/dist/audio/game-sound/formatProbe.d.ts +19 -0
  383. package/dist/audio/game-sound/formatProbe.d.ts.map +1 -0
  384. package/dist/audio/game-sound/formatProbe.js +36 -0
  385. package/dist/audio/game-sound/formatProbe.js.map +1 -0
  386. package/dist/audio/game-sound/listenerSync.d.ts +55 -0
  387. package/dist/audio/game-sound/listenerSync.d.ts.map +1 -0
  388. package/dist/audio/game-sound/listenerSync.js +37 -0
  389. package/dist/audio/game-sound/listenerSync.js.map +1 -0
  390. package/dist/audio/game-sound/loudness.d.ts +35 -0
  391. package/dist/audio/game-sound/loudness.d.ts.map +1 -0
  392. package/dist/audio/game-sound/loudness.js +135 -0
  393. package/dist/audio/game-sound/loudness.js.map +1 -0
  394. package/dist/audio/game-sound/rng.d.ts +26 -0
  395. package/dist/audio/game-sound/rng.d.ts.map +1 -0
  396. package/dist/audio/game-sound/rng.js +57 -0
  397. package/dist/audio/game-sound/rng.js.map +1 -0
  398. package/dist/audio/game-sound/types.d.ts +96 -0
  399. package/dist/audio/game-sound/types.d.ts.map +1 -0
  400. package/dist/audio/game-sound/types.js +19 -0
  401. package/dist/audio/game-sound/types.js.map +1 -0
  402. package/dist/audio/index.d.ts +16 -0
  403. package/dist/audio/index.d.ts.map +1 -1
  404. package/dist/audio/index.js +13 -0
  405. package/dist/audio/index.js.map +1 -1
  406. package/dist/aura3d-cli/admission/artDirection.d.ts +28 -0
  407. package/dist/aura3d-cli/admission/artDirection.d.ts.map +1 -0
  408. package/dist/aura3d-cli/admission/artDirection.js +47 -0
  409. package/dist/aura3d-cli/admission/artDirection.js.map +1 -0
  410. package/dist/aura3d-cli/admission/audio.d.ts +19 -0
  411. package/dist/aura3d-cli/admission/audio.d.ts.map +1 -0
  412. package/dist/aura3d-cli/admission/audio.js +31 -0
  413. package/dist/aura3d-cli/admission/audio.js.map +1 -0
  414. package/dist/aura3d-cli/admission/builder-patterns.d.ts +25 -0
  415. package/dist/aura3d-cli/admission/builder-patterns.d.ts.map +1 -0
  416. package/dist/aura3d-cli/admission/builder-patterns.js +40 -0
  417. package/dist/aura3d-cli/admission/builder-patterns.js.map +1 -0
  418. package/dist/aura3d-cli/admission/gates.d.ts +136 -0
  419. package/dist/aura3d-cli/admission/gates.d.ts.map +1 -0
  420. package/dist/aura3d-cli/admission/gates.js +335 -0
  421. package/dist/aura3d-cli/admission/gates.js.map +1 -0
  422. package/dist/aura3d-cli/admission/glb.d.ts +64 -0
  423. package/dist/aura3d-cli/admission/glb.d.ts.map +1 -0
  424. package/dist/aura3d-cli/admission/glb.js +128 -0
  425. package/dist/aura3d-cli/admission/glb.js.map +1 -0
  426. package/dist/aura3d-cli/admission/index.d.ts +8 -0
  427. package/dist/aura3d-cli/admission/index.d.ts.map +1 -0
  428. package/dist/aura3d-cli/admission/index.js +8 -0
  429. package/dist/aura3d-cli/admission/index.js.map +1 -0
  430. package/dist/aura3d-cli/admission/profiles.d.ts +52 -0
  431. package/dist/aura3d-cli/admission/profiles.d.ts.map +1 -0
  432. package/dist/aura3d-cli/admission/profiles.js +91 -0
  433. package/dist/aura3d-cli/admission/profiles.js.map +1 -0
  434. package/dist/aura3d-cli/admission/qrFlags.d.ts +12 -0
  435. package/dist/aura3d-cli/admission/qrFlags.d.ts.map +1 -0
  436. package/dist/aura3d-cli/admission/qrFlags.js +48 -0
  437. package/dist/aura3d-cli/admission/qrFlags.js.map +1 -0
  438. package/dist/aura3d-cli/admission/routeGates.d.ts +36 -0
  439. package/dist/aura3d-cli/admission/routeGates.d.ts.map +1 -0
  440. package/dist/aura3d-cli/admission/routeGates.js +144 -0
  441. package/dist/aura3d-cli/admission/routeGates.js.map +1 -0
  442. package/dist/aura3d-cli/admission/texel.d.ts +50 -0
  443. package/dist/aura3d-cli/admission/texel.d.ts.map +1 -0
  444. package/dist/aura3d-cli/admission/texel.js +177 -0
  445. package/dist/aura3d-cli/admission/texel.js.map +1 -0
  446. package/dist/aura3d-cli/admission/textureStats.d.ts +45 -0
  447. package/dist/aura3d-cli/admission/textureStats.d.ts.map +1 -0
  448. package/dist/aura3d-cli/admission/textureStats.js +201 -0
  449. package/dist/aura3d-cli/admission/textureStats.js.map +1 -0
  450. package/dist/aura3d-cli/animation-asset-validator.d.ts +44 -0
  451. package/dist/aura3d-cli/animation-asset-validator.d.ts.map +1 -1
  452. package/dist/aura3d-cli/animation-asset-validator.js +80 -1
  453. package/dist/aura3d-cli/animation-asset-validator.js.map +1 -1
  454. package/dist/aura3d-cli/asset-core-types.d.ts +99 -4
  455. package/dist/aura3d-cli/asset-core-types.d.ts.map +1 -1
  456. package/dist/aura3d-cli/asset-inspection-types.d.ts +8 -0
  457. package/dist/aura3d-cli/asset-inspection-types.d.ts.map +1 -1
  458. package/dist/aura3d-cli/asset-manifest.d.ts +1 -0
  459. package/dist/aura3d-cli/asset-manifest.d.ts.map +1 -1
  460. package/dist/aura3d-cli/asset-manifest.js +13 -4
  461. package/dist/aura3d-cli/asset-manifest.js.map +1 -1
  462. package/dist/aura3d-cli/asset-route-typegen.d.ts +37 -0
  463. package/dist/aura3d-cli/asset-route-typegen.d.ts.map +1 -0
  464. package/dist/aura3d-cli/asset-route-typegen.js +179 -0
  465. package/dist/aura3d-cli/asset-route-typegen.js.map +1 -0
  466. package/dist/aura3d-cli/cli-help.d.ts +1 -1
  467. package/dist/aura3d-cli/cli-help.d.ts.map +1 -1
  468. package/dist/aura3d-cli/cli-help.js +9 -4
  469. package/dist/aura3d-cli/cli-help.js.map +1 -1
  470. package/dist/aura3d-cli/cli-options.d.ts +7 -0
  471. package/dist/aura3d-cli/cli-options.d.ts.map +1 -1
  472. package/dist/aura3d-cli/cli-options.js +33 -2
  473. package/dist/aura3d-cli/cli-options.js.map +1 -1
  474. package/dist/aura3d-cli/cli.d.ts +1 -1
  475. package/dist/aura3d-cli/cli.d.ts.map +1 -1
  476. package/dist/aura3d-cli/cli.js +126 -11
  477. package/dist/aura3d-cli/cli.js.map +1 -1
  478. package/dist/aura3d-cli/codemods/engine-entry-imports.d.ts +22 -0
  479. package/dist/aura3d-cli/codemods/engine-entry-imports.d.ts.map +1 -0
  480. package/dist/aura3d-cli/codemods/engine-entry-imports.js +159 -0
  481. package/dist/aura3d-cli/codemods/engine-entry-imports.js.map +1 -0
  482. package/dist/aura3d-cli/codemods/lean-imports.d.ts +40 -0
  483. package/dist/aura3d-cli/codemods/lean-imports.d.ts.map +1 -0
  484. package/dist/aura3d-cli/codemods/lean-imports.js +175 -0
  485. package/dist/aura3d-cli/codemods/lean-imports.js.map +1 -0
  486. package/dist/aura3d-cli/codemods/renderer-imports.d.ts +36 -0
  487. package/dist/aura3d-cli/codemods/renderer-imports.d.ts.map +1 -0
  488. package/dist/aura3d-cli/codemods/renderer-imports.js +364 -0
  489. package/dist/aura3d-cli/codemods/renderer-imports.js.map +1 -0
  490. package/dist/aura3d-cli/codemods/renderer-mode.d.ts +38 -0
  491. package/dist/aura3d-cli/codemods/renderer-mode.d.ts.map +1 -0
  492. package/dist/aura3d-cli/codemods/renderer-mode.js +130 -0
  493. package/dist/aura3d-cli/codemods/renderer-mode.js.map +1 -0
  494. package/dist/aura3d-cli/commands/prd01/index.d.ts +8 -0
  495. package/dist/aura3d-cli/commands/prd01/index.d.ts.map +1 -0
  496. package/dist/aura3d-cli/commands/prd01/index.js +39 -0
  497. package/dist/aura3d-cli/commands/prd01/index.js.map +1 -0
  498. package/dist/aura3d-cli/commands/prd02/environmentsBake.d.ts +6 -0
  499. package/dist/aura3d-cli/commands/prd02/environmentsBake.d.ts.map +1 -0
  500. package/dist/aura3d-cli/commands/prd02/environmentsBake.js +174 -0
  501. package/dist/aura3d-cli/commands/prd02/environmentsBake.js.map +1 -0
  502. package/dist/aura3d-cli/commands/prd02/index.d.ts +2 -0
  503. package/dist/aura3d-cli/commands/prd02/index.d.ts.map +1 -0
  504. package/dist/aura3d-cli/commands/prd02/index.js +26 -0
  505. package/dist/aura3d-cli/commands/prd02/index.js.map +1 -0
  506. package/dist/aura3d-cli/commands/prd02/migrateLighting.d.ts +17 -0
  507. package/dist/aura3d-cli/commands/prd02/migrateLighting.d.ts.map +1 -0
  508. package/dist/aura3d-cli/commands/prd02/migrateLighting.js +86 -0
  509. package/dist/aura3d-cli/commands/prd02/migrateLighting.js.map +1 -0
  510. package/dist/aura3d-cli/commands/prd02/migrateLightingSweep.d.ts +20 -0
  511. package/dist/aura3d-cli/commands/prd02/migrateLightingSweep.d.ts.map +1 -0
  512. package/dist/aura3d-cli/commands/prd02/migrateLightingSweep.js +105 -0
  513. package/dist/aura3d-cli/commands/prd02/migrateLightingSweep.js.map +1 -0
  514. package/dist/aura3d-cli/commands/prd03/index.d.ts +7 -0
  515. package/dist/aura3d-cli/commands/prd03/index.d.ts.map +1 -0
  516. package/dist/aura3d-cli/commands/prd03/index.js +9 -0
  517. package/dist/aura3d-cli/commands/prd03/index.js.map +1 -0
  518. package/dist/aura3d-cli/commands/prd04/index.d.ts +10 -0
  519. package/dist/aura3d-cli/commands/prd04/index.d.ts.map +1 -0
  520. package/dist/aura3d-cli/commands/prd04/index.js +10 -0
  521. package/dist/aura3d-cli/commands/prd04/index.js.map +1 -0
  522. package/dist/aura3d-cli/commands/prd04/modelTintReport.d.ts +16 -0
  523. package/dist/aura3d-cli/commands/prd04/modelTintReport.d.ts.map +1 -0
  524. package/dist/aura3d-cli/commands/prd04/modelTintReport.js +114 -0
  525. package/dist/aura3d-cli/commands/prd04/modelTintReport.js.map +1 -0
  526. package/dist/aura3d-cli/commands/prd04/pinEmissiveDefaults.d.ts +3 -0
  527. package/dist/aura3d-cli/commands/prd04/pinEmissiveDefaults.d.ts.map +1 -0
  528. package/dist/aura3d-cli/commands/prd04/pinEmissiveDefaults.js +36 -0
  529. package/dist/aura3d-cli/commands/prd04/pinEmissiveDefaults.js.map +1 -0
  530. package/dist/aura3d-cli/commands/prd05/admit.d.ts +54 -0
  531. package/dist/aura3d-cli/commands/prd05/admit.d.ts.map +1 -0
  532. package/dist/aura3d-cli/commands/prd05/admit.js +153 -0
  533. package/dist/aura3d-cli/commands/prd05/admit.js.map +1 -0
  534. package/dist/aura3d-cli/commands/prd05/codemods/assetsRouteModules.d.ts +3 -0
  535. package/dist/aura3d-cli/commands/prd05/codemods/assetsRouteModules.d.ts.map +1 -0
  536. package/dist/aura3d-cli/commands/prd05/codemods/assetsRouteModules.js +92 -0
  537. package/dist/aura3d-cli/commands/prd05/codemods/assetsRouteModules.js.map +1 -0
  538. package/dist/aura3d-cli/commands/prd05/index.d.ts +9 -0
  539. package/dist/aura3d-cli/commands/prd05/index.d.ts.map +1 -0
  540. package/dist/aura3d-cli/commands/prd05/index.js +171 -0
  541. package/dist/aura3d-cli/commands/prd05/index.js.map +1 -0
  542. package/dist/aura3d-cli/commands/prd05/library.d.ts +23 -0
  543. package/dist/aura3d-cli/commands/prd05/library.d.ts.map +1 -0
  544. package/dist/aura3d-cli/commands/prd05/library.js +245 -0
  545. package/dist/aura3d-cli/commands/prd05/library.js.map +1 -0
  546. package/dist/aura3d-cli/commands/prd05/lookdev.d.ts +14 -0
  547. package/dist/aura3d-cli/commands/prd05/lookdev.d.ts.map +1 -0
  548. package/dist/aura3d-cli/commands/prd05/lookdev.js +68 -0
  549. package/dist/aura3d-cli/commands/prd05/lookdev.js.map +1 -0
  550. package/dist/aura3d-cli/commands/prd05/optimize.d.ts +16 -0
  551. package/dist/aura3d-cli/commands/prd05/optimize.d.ts.map +1 -0
  552. package/dist/aura3d-cli/commands/prd05/optimize.js +55 -0
  553. package/dist/aura3d-cli/commands/prd05/optimize.js.map +1 -0
  554. package/dist/aura3d-cli/commands/prd05/prune.d.ts +26 -0
  555. package/dist/aura3d-cli/commands/prd05/prune.d.ts.map +1 -0
  556. package/dist/aura3d-cli/commands/prd05/prune.js +104 -0
  557. package/dist/aura3d-cli/commands/prd05/prune.js.map +1 -0
  558. package/dist/aura3d-cli/commands/prd05/review.d.ts +24 -0
  559. package/dist/aura3d-cli/commands/prd05/review.d.ts.map +1 -0
  560. package/dist/aura3d-cli/commands/prd05/review.js +40 -0
  561. package/dist/aura3d-cli/commands/prd05/review.js.map +1 -0
  562. package/dist/aura3d-cli/commands/prd06/index.d.ts +6 -0
  563. package/dist/aura3d-cli/commands/prd06/index.d.ts.map +1 -0
  564. package/dist/aura3d-cli/commands/prd06/index.js +86 -0
  565. package/dist/aura3d-cli/commands/prd06/index.js.map +1 -0
  566. package/dist/aura3d-cli/commands/prd06/inspectAnimationClips.d.ts +86 -0
  567. package/dist/aura3d-cli/commands/prd06/inspectAnimationClips.d.ts.map +1 -0
  568. package/dist/aura3d-cli/commands/prd06/inspectAnimationClips.js +168 -0
  569. package/dist/aura3d-cli/commands/prd06/inspectAnimationClips.js.map +1 -0
  570. package/dist/aura3d-cli/commands/prd06/validateHero.d.ts +18 -0
  571. package/dist/aura3d-cli/commands/prd06/validateHero.d.ts.map +1 -0
  572. package/dist/aura3d-cli/commands/prd06/validateHero.js +91 -0
  573. package/dist/aura3d-cli/commands/prd06/validateHero.js.map +1 -0
  574. package/dist/aura3d-cli/commands/prd07/codemods.d.ts +28 -0
  575. package/dist/aura3d-cli/commands/prd07/codemods.d.ts.map +1 -0
  576. package/dist/aura3d-cli/commands/prd07/codemods.js +155 -0
  577. package/dist/aura3d-cli/commands/prd07/codemods.js.map +1 -0
  578. package/dist/aura3d-cli/commands/prd07/index.d.ts +2 -0
  579. package/dist/aura3d-cli/commands/prd07/index.d.ts.map +1 -0
  580. package/dist/aura3d-cli/commands/prd07/index.js +151 -0
  581. package/dist/aura3d-cli/commands/prd07/index.js.map +1 -0
  582. package/dist/aura3d-cli/commands/prd08/feelLint.d.ts +13 -0
  583. package/dist/aura3d-cli/commands/prd08/feelLint.d.ts.map +1 -0
  584. package/dist/aura3d-cli/commands/prd08/feelLint.js +32 -0
  585. package/dist/aura3d-cli/commands/prd08/feelLint.js.map +1 -0
  586. package/dist/aura3d-cli/commands/prd08/index.d.ts +2 -0
  587. package/dist/aura3d-cli/commands/prd08/index.d.ts.map +1 -0
  588. package/dist/aura3d-cli/commands/prd08/index.js +16 -0
  589. package/dist/aura3d-cli/commands/prd08/index.js.map +1 -0
  590. package/dist/aura3d-cli/commands/prd08/motionReport.d.ts +94 -0
  591. package/dist/aura3d-cli/commands/prd08/motionReport.d.ts.map +1 -0
  592. package/dist/aura3d-cli/commands/prd08/motionReport.js +197 -0
  593. package/dist/aura3d-cli/commands/prd08/motionReport.js.map +1 -0
  594. package/dist/aura3d-cli/commands/prd09/codemods/audio-wrapper.d.ts +9 -0
  595. package/dist/aura3d-cli/commands/prd09/codemods/audio-wrapper.d.ts.map +1 -0
  596. package/dist/aura3d-cli/commands/prd09/codemods/audio-wrapper.js +30 -0
  597. package/dist/aura3d-cli/commands/prd09/codemods/audio-wrapper.js.map +1 -0
  598. package/dist/aura3d-cli/commands/prd09/codemods/capture-branches.d.ts +10 -0
  599. package/dist/aura3d-cli/commands/prd09/codemods/capture-branches.d.ts.map +1 -0
  600. package/dist/aura3d-cli/commands/prd09/codemods/capture-branches.js +54 -0
  601. package/dist/aura3d-cli/commands/prd09/codemods/capture-branches.js.map +1 -0
  602. package/dist/aura3d-cli/commands/prd09/codemods/evidence-globals.d.ts +8 -0
  603. package/dist/aura3d-cli/commands/prd09/codemods/evidence-globals.d.ts.map +1 -0
  604. package/dist/aura3d-cli/commands/prd09/codemods/evidence-globals.js +19 -0
  605. package/dist/aura3d-cli/commands/prd09/codemods/evidence-globals.js.map +1 -0
  606. package/dist/aura3d-cli/commands/prd09/codemods/perf-script.d.ts +8 -0
  607. package/dist/aura3d-cli/commands/prd09/codemods/perf-script.d.ts.map +1 -0
  608. package/dist/aura3d-cli/commands/prd09/codemods/perf-script.js +24 -0
  609. package/dist/aura3d-cli/commands/prd09/codemods/perf-script.js.map +1 -0
  610. package/dist/aura3d-cli/commands/prd09/index.d.ts +8 -0
  611. package/dist/aura3d-cli/commands/prd09/index.d.ts.map +1 -0
  612. package/dist/aura3d-cli/commands/prd09/index.js +19 -0
  613. package/dist/aura3d-cli/commands/prd09/index.js.map +1 -0
  614. package/dist/aura3d-cli/commands/prd09/perf-report.d.ts +56 -0
  615. package/dist/aura3d-cli/commands/prd09/perf-report.d.ts.map +1 -0
  616. package/dist/aura3d-cli/commands/prd09/perf-report.js +118 -0
  617. package/dist/aura3d-cli/commands/prd09/perf-report.js.map +1 -0
  618. package/dist/aura3d-cli/commands/prd09/sfx-admit.d.ts +18 -0
  619. package/dist/aura3d-cli/commands/prd09/sfx-admit.d.ts.map +1 -0
  620. package/dist/aura3d-cli/commands/prd09/sfx-admit.js +120 -0
  621. package/dist/aura3d-cli/commands/prd09/sfx-admit.js.map +1 -0
  622. package/dist/aura3d-cli/commands/prd10/index.d.ts +2 -0
  623. package/dist/aura3d-cli/commands/prd10/index.d.ts.map +1 -0
  624. package/dist/aura3d-cli/commands/prd10/index.js +109 -0
  625. package/dist/aura3d-cli/commands/prd10/index.js.map +1 -0
  626. package/dist/aura3d-cli/commands/prd11/batchOptout.d.ts +35 -0
  627. package/dist/aura3d-cli/commands/prd11/batchOptout.d.ts.map +1 -0
  628. package/dist/aura3d-cli/commands/prd11/batchOptout.js +155 -0
  629. package/dist/aura3d-cli/commands/prd11/batchOptout.js.map +1 -0
  630. package/dist/aura3d-cli/commands/prd11/index.d.ts +2 -0
  631. package/dist/aura3d-cli/commands/prd11/index.d.ts.map +1 -0
  632. package/dist/aura3d-cli/commands/prd11/index.js +13 -0
  633. package/dist/aura3d-cli/commands/prd11/index.js.map +1 -0
  634. package/dist/aura3d-cli/commands/prd11/perfGate.d.ts +15 -0
  635. package/dist/aura3d-cli/commands/prd11/perfGate.d.ts.map +1 -0
  636. package/dist/aura3d-cli/commands/prd11/perfGate.js +98 -0
  637. package/dist/aura3d-cli/commands/prd11/perfGate.js.map +1 -0
  638. package/dist/aura3d-cli/commands/prd13/index.d.ts +15 -0
  639. package/dist/aura3d-cli/commands/prd13/index.d.ts.map +1 -0
  640. package/dist/aura3d-cli/commands/prd13/index.js +26 -0
  641. package/dist/aura3d-cli/commands/prd13/index.js.map +1 -0
  642. package/dist/aura3d-cli/commands/prd13/run.d.ts +10 -0
  643. package/dist/aura3d-cli/commands/prd13/run.d.ts.map +1 -0
  644. package/dist/aura3d-cli/commands/prd13/run.js +29 -0
  645. package/dist/aura3d-cli/commands/prd13/run.js.map +1 -0
  646. package/dist/aura3d-cli/commands/prd14/index.d.ts +6 -0
  647. package/dist/aura3d-cli/commands/prd14/index.d.ts.map +1 -0
  648. package/dist/aura3d-cli/commands/prd14/index.js +6 -0
  649. package/dist/aura3d-cli/commands/prd14/index.js.map +1 -0
  650. package/dist/aura3d-cli/commands/prd15/index.d.ts +8 -0
  651. package/dist/aura3d-cli/commands/prd15/index.d.ts.map +1 -0
  652. package/dist/aura3d-cli/commands/prd15/index.js +152 -0
  653. package/dist/aura3d-cli/commands/prd15/index.js.map +1 -0
  654. package/dist/aura3d-cli/commands/registry.d.ts +19 -0
  655. package/dist/aura3d-cli/commands/registry.d.ts.map +1 -0
  656. package/dist/aura3d-cli/commands/registry.js +19 -0
  657. package/dist/aura3d-cli/commands/registry.js.map +1 -0
  658. package/dist/aura3d-cli/contracts/assetManifest.d.ts +80 -0
  659. package/dist/aura3d-cli/contracts/assetManifest.d.ts.map +1 -0
  660. package/dist/aura3d-cli/contracts/assetManifest.js +9 -0
  661. package/dist/aura3d-cli/contracts/assetManifest.js.map +1 -0
  662. package/dist/aura3d-cli/contracts/commands.d.ts +53 -0
  663. package/dist/aura3d-cli/contracts/commands.d.ts.map +1 -0
  664. package/dist/aura3d-cli/contracts/commands.js +37 -0
  665. package/dist/aura3d-cli/contracts/commands.js.map +1 -0
  666. package/dist/aura3d-cli/index.d.ts +17 -1
  667. package/dist/aura3d-cli/index.d.ts.map +1 -1
  668. package/dist/aura3d-cli/index.js +271 -71
  669. package/dist/aura3d-cli/index.js.map +1 -1
  670. package/dist/aura3d-cli/library-manifest.d.ts +86 -0
  671. package/dist/aura3d-cli/library-manifest.d.ts.map +1 -0
  672. package/dist/aura3d-cli/library-manifest.js +95 -0
  673. package/dist/aura3d-cli/library-manifest.js.map +1 -0
  674. package/dist/aura3d-cli/look/capture.d.ts +51 -0
  675. package/dist/aura3d-cli/look/capture.d.ts.map +1 -0
  676. package/dist/aura3d-cli/look/capture.js +229 -0
  677. package/dist/aura3d-cli/look/capture.js.map +1 -0
  678. package/dist/aura3d-cli/look/judge.d.ts +24 -0
  679. package/dist/aura3d-cli/look/judge.d.ts.map +1 -0
  680. package/dist/aura3d-cli/look/judge.js +151 -0
  681. package/dist/aura3d-cli/look/judge.js.map +1 -0
  682. package/dist/aura3d-cli/look/lint-static.d.ts +45 -0
  683. package/dist/aura3d-cli/look/lint-static.d.ts.map +1 -0
  684. package/dist/aura3d-cli/look/lint-static.js +241 -0
  685. package/dist/aura3d-cli/look/lint-static.js.map +1 -0
  686. package/dist/aura3d-cli/look/rubric.d.ts +70 -0
  687. package/dist/aura3d-cli/look/rubric.d.ts.map +1 -0
  688. package/dist/aura3d-cli/look/rubric.js +169 -0
  689. package/dist/aura3d-cli/look/rubric.js.map +1 -0
  690. package/dist/aura3d-cli/meshy/import.d.ts +7 -1
  691. package/dist/aura3d-cli/meshy/import.d.ts.map +1 -1
  692. package/dist/aura3d-cli/meshy/import.js +80 -6
  693. package/dist/aura3d-cli/meshy/import.js.map +1 -1
  694. package/dist/aura3d-cli/migrate-three/CompatibilityWarnings.d.ts +6 -0
  695. package/dist/aura3d-cli/migrate-three/CompatibilityWarnings.d.ts.map +1 -0
  696. package/dist/aura3d-cli/migrate-three/CompatibilityWarnings.js +24 -0
  697. package/dist/aura3d-cli/migrate-three/CompatibilityWarnings.js.map +1 -0
  698. package/dist/aura3d-cli/migrate-three/ImportMap.d.ts +19 -0
  699. package/dist/aura3d-cli/migrate-three/ImportMap.d.ts.map +1 -0
  700. package/dist/aura3d-cli/migrate-three/ImportMap.js +35 -0
  701. package/dist/aura3d-cli/migrate-three/ImportMap.js.map +1 -0
  702. package/dist/aura3d-cli/migrate-three/R3fMigration.d.ts +32 -0
  703. package/dist/aura3d-cli/migrate-three/R3fMigration.d.ts.map +1 -0
  704. package/dist/aura3d-cli/migrate-three/R3fMigration.js +70 -0
  705. package/dist/aura3d-cli/migrate-three/R3fMigration.js.map +1 -0
  706. package/dist/aura3d-cli/migrate-three/ThreeToA3DAdapter.d.ts +8 -0
  707. package/dist/aura3d-cli/migrate-three/ThreeToA3DAdapter.d.ts.map +1 -0
  708. package/dist/aura3d-cli/migrate-three/ThreeToA3DAdapter.js +20 -0
  709. package/dist/aura3d-cli/migrate-three/ThreeToA3DAdapter.js.map +1 -0
  710. package/dist/aura3d-cli/migrate-three/emit.d.ts +21 -0
  711. package/dist/aura3d-cli/migrate-three/emit.d.ts.map +1 -0
  712. package/dist/aura3d-cli/migrate-three/emit.js +117 -0
  713. package/dist/aura3d-cli/migrate-three/emit.js.map +1 -0
  714. package/dist/aura3d-cli/migrate-three/mappings.d.ts +21 -0
  715. package/dist/aura3d-cli/migrate-three/mappings.d.ts.map +1 -0
  716. package/dist/aura3d-cli/migrate-three/mappings.js +42 -0
  717. package/dist/aura3d-cli/migrate-three/mappings.js.map +1 -0
  718. package/dist/aura3d-cli/migrate-three/parse.d.ts +20 -0
  719. package/dist/aura3d-cli/migrate-three/parse.d.ts.map +1 -0
  720. package/dist/aura3d-cli/migrate-three/parse.js +56 -0
  721. package/dist/aura3d-cli/migrate-three/parse.js.map +1 -0
  722. package/dist/aura3d-cli/migrate-three/report.d.ts +18 -0
  723. package/dist/aura3d-cli/migrate-three/report.d.ts.map +1 -0
  724. package/dist/aura3d-cli/migrate-three/report.js +16 -0
  725. package/dist/aura3d-cli/migrate-three/report.js.map +1 -0
  726. package/dist/aura3d-cli/pull-bridge/adapters.d.ts +1 -1
  727. package/dist/aura3d-cli/pull-bridge/adapters.d.ts.map +1 -1
  728. package/dist/aura3d-cli/pull-bridge/adapters.js +17 -4
  729. package/dist/aura3d-cli/pull-bridge/adapters.js.map +1 -1
  730. package/dist/aura3d-cli/pull-bridge/provenance.d.ts.map +1 -1
  731. package/dist/aura3d-cli/pull-bridge/provenance.js +3 -2
  732. package/dist/aura3d-cli/pull-bridge/provenance.js.map +1 -1
  733. package/dist/aura3d-cli/pull-bridge/pullable.d.ts.map +1 -1
  734. package/dist/aura3d-cli/pull-bridge/pullable.js +14 -3
  735. package/dist/aura3d-cli/pull-bridge/pullable.js.map +1 -1
  736. package/dist/aura3d-cli/pull-bridge/scoring.d.ts +36 -8
  737. package/dist/aura3d-cli/pull-bridge/scoring.d.ts.map +1 -1
  738. package/dist/aura3d-cli/pull-bridge/scoring.js +143 -47
  739. package/dist/aura3d-cli/pull-bridge/scoring.js.map +1 -1
  740. package/dist/aura3d-cli/pull-bridge/search.d.ts +2 -0
  741. package/dist/aura3d-cli/pull-bridge/search.d.ts.map +1 -1
  742. package/dist/aura3d-cli/pull-bridge/search.js +17 -10
  743. package/dist/aura3d-cli/pull-bridge/search.js.map +1 -1
  744. package/dist/aura3d-cli/pull-bridge.d.ts +2 -2
  745. package/dist/aura3d-cli/pull-bridge.d.ts.map +1 -1
  746. package/dist/aura3d-cli/pull-bridge.js +24 -8
  747. package/dist/aura3d-cli/pull-bridge.js.map +1 -1
  748. package/dist/controls/FirstPersonControls.d.ts +1 -1
  749. package/dist/controls/FirstPersonControls.d.ts.map +1 -1
  750. package/dist/controls/FirstPersonControls.js +1 -1
  751. package/dist/controls/FirstPersonControls.js.map +1 -1
  752. package/dist/controls/FlyControls.d.ts +2 -1
  753. package/dist/controls/FlyControls.d.ts.map +1 -1
  754. package/dist/controls/FlyControls.js +2 -1
  755. package/dist/controls/FlyControls.js.map +1 -1
  756. package/dist/controls/MapControls.d.ts +1 -1
  757. package/dist/controls/MapControls.d.ts.map +1 -1
  758. package/dist/controls/MapControls.js +3 -3
  759. package/dist/controls/MapControls.js.map +1 -1
  760. package/dist/controls/OrbitControls.d.ts +19 -4
  761. package/dist/controls/OrbitControls.d.ts.map +1 -1
  762. package/dist/controls/OrbitControls.js +26 -8
  763. package/dist/controls/OrbitControls.js.map +1 -1
  764. package/dist/controls/PointerLockControls.d.ts +1 -1
  765. package/dist/controls/PointerLockControls.d.ts.map +1 -1
  766. package/dist/controls/PointerLockControls.js +1 -1
  767. package/dist/controls/PointerLockControls.js.map +1 -1
  768. package/dist/controls/TrackballControls.d.ts.map +1 -1
  769. package/dist/controls/TrackballControls.js +2 -0
  770. package/dist/controls/TrackballControls.js.map +1 -1
  771. package/dist/controls/engine/CameraRig.d.ts +12 -0
  772. package/dist/controls/engine/CameraRig.d.ts.map +1 -0
  773. package/dist/controls/engine/CameraRig.js +32 -0
  774. package/dist/controls/engine/CameraRig.js.map +1 -0
  775. package/dist/controls/engine/ControlTypes.d.ts +17 -0
  776. package/dist/controls/engine/ControlTypes.d.ts.map +1 -0
  777. package/dist/controls/engine/ControlTypes.js +4 -0
  778. package/dist/controls/engine/ControlTypes.js.map +1 -0
  779. package/dist/controls/engine/EditorFlyControls.d.ts +20 -0
  780. package/dist/controls/engine/EditorFlyControls.d.ts.map +1 -0
  781. package/dist/controls/engine/EditorFlyControls.js +44 -0
  782. package/dist/controls/engine/EditorFlyControls.js.map +1 -0
  783. package/dist/controls/engine/FirstPersonControls.d.ts +22 -0
  784. package/dist/controls/engine/FirstPersonControls.d.ts.map +1 -0
  785. package/dist/controls/engine/FirstPersonControls.js +44 -0
  786. package/dist/controls/engine/FirstPersonControls.js.map +1 -0
  787. package/dist/controls/engine/OrbitControls.d.ts +92 -0
  788. package/dist/controls/engine/OrbitControls.d.ts.map +1 -0
  789. package/dist/controls/engine/OrbitControls.js +270 -0
  790. package/dist/controls/engine/OrbitControls.js.map +1 -0
  791. package/dist/controls/engine/PointerLockControls.d.ts +11 -0
  792. package/dist/controls/engine/PointerLockControls.d.ts.map +1 -0
  793. package/dist/controls/engine/PointerLockControls.js +31 -0
  794. package/dist/controls/engine/PointerLockControls.js.map +1 -0
  795. package/dist/controls/engine/SceneCameraAdapter.d.ts +10 -0
  796. package/dist/controls/engine/SceneCameraAdapter.d.ts.map +1 -0
  797. package/dist/controls/engine/SceneCameraAdapter.js +90 -0
  798. package/dist/controls/engine/SceneCameraAdapter.js.map +1 -0
  799. package/dist/controls/engine/ThirdPersonFollowControls.d.ts +20 -0
  800. package/dist/controls/engine/ThirdPersonFollowControls.d.ts.map +1 -0
  801. package/dist/controls/engine/ThirdPersonFollowControls.js +33 -0
  802. package/dist/controls/engine/ThirdPersonFollowControls.js.map +1 -0
  803. package/dist/controls/index.d.ts +15 -0
  804. package/dist/controls/index.d.ts.map +1 -1
  805. package/dist/controls/index.js +12 -0
  806. package/dist/controls/index.js.map +1 -1
  807. package/dist/create-aura3d/agent-skills.d.ts +38 -0
  808. package/dist/create-aura3d/agent-skills.d.ts.map +1 -0
  809. package/dist/create-aura3d/agent-skills.js +103 -0
  810. package/dist/create-aura3d/agent-skills.js.map +1 -0
  811. package/dist/create-aura3d/cli.js +32 -5
  812. package/dist/create-aura3d/cli.js.map +1 -1
  813. package/dist/create-aura3d/index.d.ts +32 -1
  814. package/dist/create-aura3d/index.d.ts.map +1 -1
  815. package/dist/create-aura3d/index.js +52 -10
  816. package/dist/create-aura3d/index.js.map +1 -1
  817. package/dist/create-aura3d/showcase-spec-artifacts.d.ts +1 -1
  818. package/dist/create-aura3d/showcase-spec-game-geometry-extractor.js +8 -11
  819. package/dist/create-aura3d/showcase-spec-game-geometry-extractor.js.map +1 -1
  820. package/dist/create-aura3d/template-hdri.d.ts +12 -0
  821. package/dist/create-aura3d/template-hdri.d.ts.map +1 -0
  822. package/dist/create-aura3d/template-hdri.js +49 -0
  823. package/dist/create-aura3d/template-hdri.js.map +1 -0
  824. package/dist/engine/advanced-runtime/A3DRenderer.d.ts +3 -43
  825. package/dist/engine/advanced-runtime/A3DRenderer.d.ts.map +1 -1
  826. package/dist/engine/advanced-runtime/A3DRenderer.js +12 -145
  827. package/dist/engine/advanced-runtime/A3DRenderer.js.map +1 -1
  828. package/dist/engine/advanced-runtime/a3dCompat.d.ts +24 -0
  829. package/dist/engine/advanced-runtime/a3dCompat.d.ts.map +1 -0
  830. package/dist/engine/advanced-runtime/a3dCompat.js +48 -0
  831. package/dist/engine/advanced-runtime/a3dCompat.js.map +1 -0
  832. package/dist/engine/agent-api/AnimationController.d.ts +29 -1
  833. package/dist/engine/agent-api/AnimationController.d.ts.map +1 -1
  834. package/dist/engine/agent-api/AnimationController.js +212 -10
  835. package/dist/engine/agent-api/AnimationController.js.map +1 -1
  836. package/dist/engine/agent-api/AnimationDirector.d.ts +1 -1
  837. package/dist/engine/agent-api/AnimationDirector.d.ts.map +1 -1
  838. package/dist/engine/agent-api/AnimationDirector.js +2 -0
  839. package/dist/engine/agent-api/AnimationDirector.js.map +1 -1
  840. package/dist/engine/agent-api/AnimationPerformance.d.ts +1 -1
  841. package/dist/engine/agent-api/AnimationPerformance.d.ts.map +1 -1
  842. package/dist/engine/agent-api/AnimationPerformance.js +1 -0
  843. package/dist/engine/agent-api/AnimationPerformance.js.map +1 -1
  844. package/dist/engine/agent-api/AnimationRenderQueue.d.ts.map +1 -1
  845. package/dist/engine/agent-api/AnimationRenderQueue.js +2 -0
  846. package/dist/engine/agent-api/AnimationRenderQueue.js.map +1 -1
  847. package/dist/engine/agent-api/AnimationRouteProof.d.ts.map +1 -1
  848. package/dist/engine/agent-api/AnimationRouteProof.js +1 -0
  849. package/dist/engine/agent-api/AnimationRouteProof.js.map +1 -1
  850. package/dist/engine/agent-api/ApplicationKits.d.ts +1 -1
  851. package/dist/engine/agent-api/ApplicationKits.d.ts.map +1 -1
  852. package/dist/engine/agent-api/ApplicationKits.js +2 -0
  853. package/dist/engine/agent-api/ApplicationKits.js.map +1 -1
  854. package/dist/engine/agent-api/AssetDecoders.d.ts +72 -9
  855. package/dist/engine/agent-api/AssetDecoders.d.ts.map +1 -1
  856. package/dist/engine/agent-api/AssetDecoders.js +147 -9
  857. package/dist/engine/agent-api/AssetDecoders.js.map +1 -1
  858. package/dist/engine/agent-api/AssetEvidence.d.ts +1 -1
  859. package/dist/engine/agent-api/AssetEvidence.d.ts.map +1 -1
  860. package/dist/engine/agent-api/AudioMuxer.d.ts.map +1 -1
  861. package/dist/engine/agent-api/AudioMuxer.js +1 -0
  862. package/dist/engine/agent-api/AudioMuxer.js.map +1 -1
  863. package/dist/engine/agent-api/AudioVisemeAnalyzer.d.ts.map +1 -1
  864. package/dist/engine/agent-api/AudioVisemeAnalyzer.js +1 -0
  865. package/dist/engine/agent-api/AudioVisemeAnalyzer.js.map +1 -1
  866. package/dist/engine/agent-api/AuraAppHandle.d.ts +6 -0
  867. package/dist/engine/agent-api/AuraAppHandle.d.ts.map +1 -1
  868. package/dist/engine/agent-api/AuraAppHandle.js +1 -0
  869. package/dist/engine/agent-api/AuraAppHandle.js.map +1 -1
  870. package/dist/engine/agent-api/AuraVoiceBridge.d.ts.map +1 -1
  871. package/dist/engine/agent-api/AuraVoiceBridge.js +3 -0
  872. package/dist/engine/agent-api/AuraVoiceBridge.js.map +1 -1
  873. package/dist/engine/agent-api/CameraChoreographer.d.ts.map +1 -1
  874. package/dist/engine/agent-api/CameraChoreographer.js +21 -2
  875. package/dist/engine/agent-api/CameraChoreographer.js.map +1 -1
  876. package/dist/engine/agent-api/CameraPathEditor.d.ts +1 -1
  877. package/dist/engine/agent-api/CameraPathEditor.d.ts.map +1 -1
  878. package/dist/engine/agent-api/CameraPresetLibrary.d.ts +1 -1
  879. package/dist/engine/agent-api/CameraPresetLibrary.d.ts.map +1 -1
  880. package/dist/engine/agent-api/CameraPresetLibrary.js +4 -2
  881. package/dist/engine/agent-api/CameraPresetLibrary.js.map +1 -1
  882. package/dist/engine/agent-api/CameraProjection.d.ts +2 -0
  883. package/dist/engine/agent-api/CameraProjection.d.ts.map +1 -0
  884. package/dist/engine/agent-api/CameraProjection.js +2 -0
  885. package/dist/engine/agent-api/CameraProjection.js.map +1 -0
  886. package/dist/engine/agent-api/CaptionExporter.d.ts.map +1 -1
  887. package/dist/engine/agent-api/CaptionExporter.js +1 -0
  888. package/dist/engine/agent-api/CaptionExporter.js.map +1 -1
  889. package/dist/engine/agent-api/CharacterAssembly.d.ts +1 -1
  890. package/dist/engine/agent-api/CharacterAssembly.d.ts.map +1 -1
  891. package/dist/engine/agent-api/CharacterAssembly.js +1 -0
  892. package/dist/engine/agent-api/CharacterAssembly.js.map +1 -1
  893. package/dist/engine/agent-api/Decals.d.ts +2 -2
  894. package/dist/engine/agent-api/Decals.d.ts.map +1 -1
  895. package/dist/engine/agent-api/Decals.js +21 -5
  896. package/dist/engine/agent-api/Decals.js.map +1 -1
  897. package/dist/engine/agent-api/DeferredFrameResources.d.ts +2 -0
  898. package/dist/engine/agent-api/DeferredFrameResources.d.ts.map +1 -0
  899. package/dist/engine/agent-api/DeferredFrameResources.js +2 -0
  900. package/dist/engine/agent-api/DeferredFrameResources.js.map +1 -0
  901. package/dist/engine/agent-api/FfmpegFrameEncoder.d.ts.map +1 -1
  902. package/dist/engine/agent-api/FfmpegFrameEncoder.js +1 -0
  903. package/dist/engine/agent-api/FfmpegFrameEncoder.js.map +1 -1
  904. package/dist/engine/agent-api/FocusSelection.d.ts +1 -1
  905. package/dist/engine/agent-api/FocusSelection.d.ts.map +1 -1
  906. package/dist/engine/agent-api/FocusSelection.js +1 -0
  907. package/dist/engine/agent-api/FocusSelection.js.map +1 -1
  908. package/dist/engine/agent-api/FootPlanting.d.ts +6 -0
  909. package/dist/engine/agent-api/FootPlanting.d.ts.map +1 -1
  910. package/dist/engine/agent-api/FootPlanting.js +2 -1
  911. package/dist/engine/agent-api/FootPlanting.js.map +1 -1
  912. package/dist/engine/agent-api/FrameEncoder.d.ts.map +1 -1
  913. package/dist/engine/agent-api/FrameEncoder.js +1 -0
  914. package/dist/engine/agent-api/FrameEncoder.js.map +1 -1
  915. package/dist/engine/agent-api/FrameLoop.d.ts +61 -1
  916. package/dist/engine/agent-api/FrameLoop.d.ts.map +1 -1
  917. package/dist/engine/agent-api/FrameLoop.js +122 -9
  918. package/dist/engine/agent-api/FrameLoop.js.map +1 -1
  919. package/dist/engine/agent-api/GameAppRuntime.d.ts +20 -0
  920. package/dist/engine/agent-api/GameAppRuntime.d.ts.map +1 -1
  921. package/dist/engine/agent-api/GameAppRuntime.js +83 -5
  922. package/dist/engine/agent-api/GameAppRuntime.js.map +1 -1
  923. package/dist/engine/agent-api/GameAssetValidation.d.ts +1 -1
  924. package/dist/engine/agent-api/GameAssetValidation.d.ts.map +1 -1
  925. package/dist/engine/agent-api/GameAssetValidation.js +3 -0
  926. package/dist/engine/agent-api/GameAssetValidation.js.map +1 -1
  927. package/dist/engine/agent-api/GameCameraRigs.d.ts +4 -15
  928. package/dist/engine/agent-api/GameCameraRigs.d.ts.map +1 -1
  929. package/dist/engine/agent-api/GameCameraRigs.js +10 -80
  930. package/dist/engine/agent-api/GameCameraRigs.js.map +1 -1
  931. package/dist/engine/agent-api/GameCharacterAnimation.d.ts +202 -0
  932. package/dist/engine/agent-api/GameCharacterAnimation.d.ts.map +1 -0
  933. package/dist/engine/agent-api/GameCharacterAnimation.js +430 -0
  934. package/dist/engine/agent-api/GameCharacterAnimation.js.map +1 -0
  935. package/dist/engine/agent-api/GameEvidence.d.ts +11 -1
  936. package/dist/engine/agent-api/GameEvidence.d.ts.map +1 -1
  937. package/dist/engine/agent-api/GameEvidence.js +7 -1
  938. package/dist/engine/agent-api/GameEvidence.js.map +1 -1
  939. package/dist/engine/agent-api/GameFeel.d.ts +18 -0
  940. package/dist/engine/agent-api/GameFeel.d.ts.map +1 -1
  941. package/dist/engine/agent-api/GameFeel.js +37 -1
  942. package/dist/engine/agent-api/GameFeel.js.map +1 -1
  943. package/dist/engine/agent-api/GameGenreKits.d.ts +76 -1
  944. package/dist/engine/agent-api/GameGenreKits.d.ts.map +1 -1
  945. package/dist/engine/agent-api/GameGenreKits.js +132 -6
  946. package/dist/engine/agent-api/GameGenreKits.js.map +1 -1
  947. package/dist/engine/agent-api/GameInspector.d.ts.map +1 -1
  948. package/dist/engine/agent-api/GameInspector.js +3 -0
  949. package/dist/engine/agent-api/GameInspector.js.map +1 -1
  950. package/dist/engine/agent-api/GameRuntime.d.ts +84 -12
  951. package/dist/engine/agent-api/GameRuntime.d.ts.map +1 -1
  952. package/dist/engine/agent-api/GameRuntime.js +241 -216
  953. package/dist/engine/agent-api/GameRuntime.js.map +1 -1
  954. package/dist/engine/agent-api/GameSceneBridge.d.ts.map +1 -1
  955. package/dist/engine/agent-api/GameSceneBridge.js +1 -0
  956. package/dist/engine/agent-api/GameSceneBridge.js.map +1 -1
  957. package/dist/engine/agent-api/GameSceneGeometryBindings.d.ts +29 -5
  958. package/dist/engine/agent-api/GameSceneGeometryBindings.d.ts.map +1 -1
  959. package/dist/engine/agent-api/GameSceneGeometryBindings.js +72 -0
  960. package/dist/engine/agent-api/GameSceneGeometryBindings.js.map +1 -1
  961. package/dist/engine/agent-api/GameSceneGeometryMath.d.ts.map +1 -1
  962. package/dist/engine/agent-api/GameSceneGeometryMath.js +1 -0
  963. package/dist/engine/agent-api/GameSceneGeometryMath.js.map +1 -1
  964. package/dist/engine/agent-api/LabelTelemetry.d.ts +9 -3
  965. package/dist/engine/agent-api/LabelTelemetry.d.ts.map +1 -1
  966. package/dist/engine/agent-api/LabelTelemetry.js +18 -4
  967. package/dist/engine/agent-api/LabelTelemetry.js.map +1 -1
  968. package/dist/engine/agent-api/MediaRecorderFrameEncoder.d.ts.map +1 -1
  969. package/dist/engine/agent-api/MediaRecorderFrameEncoder.js +1 -0
  970. package/dist/engine/agent-api/MediaRecorderFrameEncoder.js.map +1 -1
  971. package/dist/engine/agent-api/ModelInstanceMatrices.d.ts +2 -0
  972. package/dist/engine/agent-api/ModelInstanceMatrices.d.ts.map +1 -0
  973. package/dist/engine/agent-api/ModelInstanceMatrices.js +2 -0
  974. package/dist/engine/agent-api/ModelInstanceMatrices.js.map +1 -0
  975. package/dist/engine/agent-api/NavigationCrowds.d.ts +28 -0
  976. package/dist/engine/agent-api/NavigationCrowds.d.ts.map +1 -1
  977. package/dist/engine/agent-api/NavigationCrowds.js +83 -1
  978. package/dist/engine/agent-api/NavigationCrowds.js.map +1 -1
  979. package/dist/engine/agent-api/PerformanceBlender.d.ts.map +1 -1
  980. package/dist/engine/agent-api/PerformanceBlender.js +1 -0
  981. package/dist/engine/agent-api/PerformanceBlender.js.map +1 -1
  982. package/dist/engine/agent-api/PngSequenceEncoder.d.ts.map +1 -1
  983. package/dist/engine/agent-api/PngSequenceEncoder.js +1 -0
  984. package/dist/engine/agent-api/PngSequenceEncoder.js.map +1 -1
  985. package/dist/engine/agent-api/PngTexturePixels.d.ts +9 -0
  986. package/dist/engine/agent-api/PngTexturePixels.d.ts.map +1 -0
  987. package/dist/engine/agent-api/PngTexturePixels.js +53 -0
  988. package/dist/engine/agent-api/PngTexturePixels.js.map +1 -0
  989. package/dist/engine/agent-api/PromptAnimationContract.d.ts +1 -1
  990. package/dist/engine/agent-api/PromptAnimationContract.d.ts.map +1 -1
  991. package/dist/engine/agent-api/PromptAnimationContract.js +2 -0
  992. package/dist/engine/agent-api/PromptAnimationContract.js.map +1 -1
  993. package/dist/engine/agent-api/PromptAnimationEvidence.d.ts +1 -1
  994. package/dist/engine/agent-api/PromptAnimationEvidence.d.ts.map +1 -1
  995. package/dist/engine/agent-api/PromptAnimationEvidence.js +3 -0
  996. package/dist/engine/agent-api/PromptAnimationEvidence.js.map +1 -1
  997. package/dist/engine/agent-api/RootDiagnosticSnapshot.d.ts +2 -0
  998. package/dist/engine/agent-api/RootDiagnosticSnapshot.d.ts.map +1 -0
  999. package/dist/engine/agent-api/RootDiagnosticSnapshot.js +2 -0
  1000. package/dist/engine/agent-api/RootDiagnosticSnapshot.js.map +1 -0
  1001. package/dist/engine/agent-api/RootFrameClock.d.ts +2 -0
  1002. package/dist/engine/agent-api/RootFrameClock.d.ts.map +1 -0
  1003. package/dist/engine/agent-api/RootFrameClock.js +2 -0
  1004. package/dist/engine/agent-api/RootFrameClock.js.map +1 -0
  1005. package/dist/engine/agent-api/RootGeometry.d.ts +2 -0
  1006. package/dist/engine/agent-api/RootGeometry.d.ts.map +1 -1
  1007. package/dist/engine/agent-api/RootGeometry.js +4 -0
  1008. package/dist/engine/agent-api/RootGeometry.js.map +1 -1
  1009. package/dist/engine/agent-api/RootPerformanceQuality.d.ts +2 -0
  1010. package/dist/engine/agent-api/RootPerformanceQuality.d.ts.map +1 -0
  1011. package/dist/engine/agent-api/RootPerformanceQuality.js +2 -0
  1012. package/dist/engine/agent-api/RootPerformanceQuality.js.map +1 -0
  1013. package/dist/engine/agent-api/RootRuntimeSupport.d.ts +63 -0
  1014. package/dist/engine/agent-api/RootRuntimeSupport.d.ts.map +1 -0
  1015. package/dist/engine/agent-api/RootRuntimeSupport.js +173 -0
  1016. package/dist/engine/agent-api/RootRuntimeSupport.js.map +1 -0
  1017. package/dist/engine/agent-api/RuntimeNodeHandle.d.ts +22 -0
  1018. package/dist/engine/agent-api/RuntimeNodeHandle.d.ts.map +1 -1
  1019. package/dist/engine/agent-api/RuntimeNodeHandle.js +2 -0
  1020. package/dist/engine/agent-api/RuntimeNodeHandle.js.map +1 -1
  1021. package/dist/engine/agent-api/SceneGroundingUtils.d.ts +2 -1
  1022. package/dist/engine/agent-api/SceneGroundingUtils.d.ts.map +1 -1
  1023. package/dist/engine/agent-api/SceneGroundingUtils.js.map +1 -1
  1024. package/dist/engine/agent-api/SceneQueries.d.ts +1 -1
  1025. package/dist/engine/agent-api/SceneQueries.d.ts.map +1 -1
  1026. package/dist/engine/agent-api/SceneSequencer.d.ts.map +1 -1
  1027. package/dist/engine/agent-api/SceneSequencer.js +2 -0
  1028. package/dist/engine/agent-api/SceneSequencer.js.map +1 -1
  1029. package/dist/engine/agent-api/ShotTimeline.d.ts +1 -1
  1030. package/dist/engine/agent-api/ShotTimeline.d.ts.map +1 -1
  1031. package/dist/engine/agent-api/ShotTimeline.js +3 -0
  1032. package/dist/engine/agent-api/ShotTimeline.js.map +1 -1
  1033. package/dist/engine/agent-api/ShotTransitionEngine.d.ts.map +1 -1
  1034. package/dist/engine/agent-api/ShotTransitionEngine.js +1 -0
  1035. package/dist/engine/agent-api/ShotTransitionEngine.js.map +1 -1
  1036. package/dist/engine/agent-api/SpatialAnchoring.d.ts +1 -0
  1037. package/dist/engine/agent-api/SpatialAnchoring.d.ts.map +1 -1
  1038. package/dist/engine/agent-api/SpatialAnchoring.js +1 -1
  1039. package/dist/engine/agent-api/SpatialAnchoring.js.map +1 -1
  1040. package/dist/engine/agent-api/ThumbnailGenerator.d.ts.map +1 -1
  1041. package/dist/engine/agent-api/ThumbnailGenerator.js +1 -0
  1042. package/dist/engine/agent-api/ThumbnailGenerator.js.map +1 -1
  1043. package/dist/engine/agent-api/VisemeController.d.ts +9 -0
  1044. package/dist/engine/agent-api/VisemeController.d.ts.map +1 -1
  1045. package/dist/engine/agent-api/VisemeController.js +8 -0
  1046. package/dist/engine/agent-api/VisemeController.js.map +1 -1
  1047. package/dist/engine/agent-api/WebCodecsFrameEncoder.d.ts.map +1 -1
  1048. package/dist/engine/agent-api/WebCodecsFrameEncoder.js +1 -0
  1049. package/dist/engine/agent-api/WebCodecsFrameEncoder.js.map +1 -1
  1050. package/dist/engine/agent-api/WorldLabelRenderer.d.ts +13 -2
  1051. package/dist/engine/agent-api/WorldLabelRenderer.d.ts.map +1 -1
  1052. package/dist/engine/agent-api/WorldLabelRenderer.js +58 -26
  1053. package/dist/engine/agent-api/WorldLabelRenderer.js.map +1 -1
  1054. package/dist/engine/agent-api/app/actorAnimationHandle.d.ts +106 -0
  1055. package/dist/engine/agent-api/app/actorAnimationHandle.d.ts.map +1 -0
  1056. package/dist/engine/agent-api/app/actorAnimationHandle.js +522 -0
  1057. package/dist/engine/agent-api/app/actorAnimationHandle.js.map +1 -0
  1058. package/dist/engine/agent-api/app/canvas.d.ts +7 -0
  1059. package/dist/engine/agent-api/app/canvas.d.ts.map +1 -0
  1060. package/dist/engine/agent-api/app/canvas.js +88 -0
  1061. package/dist/engine/agent-api/app/canvas.js.map +1 -0
  1062. package/dist/engine/agent-api/app/colorManagement.d.ts +4 -0
  1063. package/dist/engine/agent-api/app/colorManagement.d.ts.map +1 -0
  1064. package/dist/engine/agent-api/app/colorManagement.js +24 -0
  1065. package/dist/engine/agent-api/app/colorManagement.js.map +1 -0
  1066. package/dist/engine/agent-api/app/createAuraApp.d.ts +3 -0
  1067. package/dist/engine/agent-api/app/createAuraApp.d.ts.map +1 -0
  1068. package/dist/engine/agent-api/app/createAuraApp.js +775 -0
  1069. package/dist/engine/agent-api/app/createAuraApp.js.map +1 -0
  1070. package/dist/engine/agent-api/app/createGameApp.d.ts +4 -0
  1071. package/dist/engine/agent-api/app/createGameApp.d.ts.map +1 -0
  1072. package/dist/engine/agent-api/app/createGameApp.js +15 -0
  1073. package/dist/engine/agent-api/app/createGameApp.js.map +1 -0
  1074. package/dist/engine/agent-api/app/degradation.d.ts +3 -0
  1075. package/dist/engine/agent-api/app/degradation.d.ts.map +1 -0
  1076. package/dist/engine/agent-api/app/degradation.js +6 -0
  1077. package/dist/engine/agent-api/app/degradation.js.map +1 -0
  1078. package/dist/engine/agent-api/app/errorOverlay.d.ts +9 -0
  1079. package/dist/engine/agent-api/app/errorOverlay.d.ts.map +1 -0
  1080. package/dist/engine/agent-api/app/errorOverlay.js +94 -0
  1081. package/dist/engine/agent-api/app/errorOverlay.js.map +1 -0
  1082. package/dist/engine/agent-api/app/errors.d.ts +5 -0
  1083. package/dist/engine/agent-api/app/errors.d.ts.map +1 -0
  1084. package/dist/engine/agent-api/app/errors.js +9 -0
  1085. package/dist/engine/agent-api/app/errors.js.map +1 -0
  1086. package/dist/engine/agent-api/app/frameAlpha.d.ts +18 -0
  1087. package/dist/engine/agent-api/app/frameAlpha.d.ts.map +1 -0
  1088. package/dist/engine/agent-api/app/frameAlpha.js +32 -0
  1089. package/dist/engine/agent-api/app/frameAlpha.js.map +1 -0
  1090. package/dist/engine/agent-api/app/frameLoop.d.ts +23 -0
  1091. package/dist/engine/agent-api/app/frameLoop.d.ts.map +1 -0
  1092. package/dist/engine/agent-api/app/frameLoop.js +360 -0
  1093. package/dist/engine/agent-api/app/frameLoop.js.map +1 -0
  1094. package/dist/engine/agent-api/app/liveApps.d.ts +5 -0
  1095. package/dist/engine/agent-api/app/liveApps.d.ts.map +1 -0
  1096. package/dist/engine/agent-api/app/liveApps.js +67 -0
  1097. package/dist/engine/agent-api/app/liveApps.js.map +1 -0
  1098. package/dist/engine/agent-api/app/mountRenderer.d.ts +10 -0
  1099. package/dist/engine/agent-api/app/mountRenderer.d.ts.map +1 -0
  1100. package/dist/engine/agent-api/app/mountRenderer.js +31 -0
  1101. package/dist/engine/agent-api/app/mountRenderer.js.map +1 -0
  1102. package/dist/engine/agent-api/app/pixelRatio.d.ts +37 -0
  1103. package/dist/engine/agent-api/app/pixelRatio.d.ts.map +1 -0
  1104. package/dist/engine/agent-api/app/pixelRatio.js +36 -0
  1105. package/dist/engine/agent-api/app/pixelRatio.js.map +1 -0
  1106. package/dist/engine/agent-api/app/rendererOptions.d.ts +45 -0
  1107. package/dist/engine/agent-api/app/rendererOptions.d.ts.map +1 -0
  1108. package/dist/engine/agent-api/app/rendererOptions.js +208 -0
  1109. package/dist/engine/agent-api/app/rendererOptions.js.map +1 -0
  1110. package/dist/engine/agent-api/app/routeState.d.ts +5 -0
  1111. package/dist/engine/agent-api/app/routeState.d.ts.map +1 -0
  1112. package/dist/engine/agent-api/app/routeState.js +26 -0
  1113. package/dist/engine/agent-api/app/routeState.js.map +1 -0
  1114. package/dist/engine/agent-api/app/runtimeNodes.d.ts +45 -0
  1115. package/dist/engine/agent-api/app/runtimeNodes.d.ts.map +1 -0
  1116. package/dist/engine/agent-api/app/runtimeNodes.js +376 -0
  1117. package/dist/engine/agent-api/app/runtimeNodes.js.map +1 -0
  1118. package/dist/engine/agent-api/app/screenshot.d.ts +11 -0
  1119. package/dist/engine/agent-api/app/screenshot.d.ts.map +1 -0
  1120. package/dist/engine/agent-api/app/screenshot.js +32 -0
  1121. package/dist/engine/agent-api/app/screenshot.js.map +1 -0
  1122. package/dist/engine/agent-api/camera/CameraController.d.ts +61 -0
  1123. package/dist/engine/agent-api/camera/CameraController.d.ts.map +1 -0
  1124. package/dist/engine/agent-api/camera/CameraController.js +394 -0
  1125. package/dist/engine/agent-api/camera/CameraController.js.map +1 -0
  1126. package/dist/engine/agent-api/camera/OccluderFade.d.ts +52 -0
  1127. package/dist/engine/agent-api/camera/OccluderFade.d.ts.map +1 -0
  1128. package/dist/engine/agent-api/camera/OccluderFade.js +70 -0
  1129. package/dist/engine/agent-api/camera/OccluderFade.js.map +1 -0
  1130. package/dist/engine/agent-api/camera/Probe.d.ts +66 -0
  1131. package/dist/engine/agent-api/camera/Probe.d.ts.map +1 -0
  1132. package/dist/engine/agent-api/camera/Probe.js +155 -0
  1133. package/dist/engine/agent-api/camera/Probe.js.map +1 -0
  1134. package/dist/engine/agent-api/camera/Spline.d.ts +60 -0
  1135. package/dist/engine/agent-api/camera/Spline.d.ts.map +1 -0
  1136. package/dist/engine/agent-api/camera/Spline.js +191 -0
  1137. package/dist/engine/agent-api/camera/Spline.js.map +1 -0
  1138. package/dist/engine/agent-api/camera/Spring.d.ts +40 -0
  1139. package/dist/engine/agent-api/camera/Spring.d.ts.map +1 -0
  1140. package/dist/engine/agent-api/camera/Spring.js +63 -0
  1141. package/dist/engine/agent-api/camera/Spring.js.map +1 -0
  1142. package/dist/engine/agent-api/camera/collision.d.ts +27 -0
  1143. package/dist/engine/agent-api/camera/collision.d.ts.map +1 -0
  1144. package/dist/engine/agent-api/camera/collision.js +43 -0
  1145. package/dist/engine/agent-api/camera/collision.js.map +1 -0
  1146. package/dist/engine/agent-api/camera/ease.d.ts +7 -0
  1147. package/dist/engine/agent-api/camera/ease.d.ts.map +1 -0
  1148. package/dist/engine/agent-api/camera/ease.js +17 -0
  1149. package/dist/engine/agent-api/camera/ease.js.map +1 -0
  1150. package/dist/engine/agent-api/camera/extension.d.ts +54 -0
  1151. package/dist/engine/agent-api/camera/extension.d.ts.map +1 -0
  1152. package/dist/engine/agent-api/camera/extension.js +439 -0
  1153. package/dist/engine/agent-api/camera/extension.js.map +1 -0
  1154. package/dist/engine/agent-api/camera/framing.d.ts +31 -0
  1155. package/dist/engine/agent-api/camera/framing.d.ts.map +1 -0
  1156. package/dist/engine/agent-api/camera/framing.js +50 -0
  1157. package/dist/engine/agent-api/camera/framing.js.map +1 -0
  1158. package/dist/engine/agent-api/camera/gameDirector.d.ts +74 -0
  1159. package/dist/engine/agent-api/camera/gameDirector.d.ts.map +1 -0
  1160. package/dist/engine/agent-api/camera/gameDirector.js +138 -0
  1161. package/dist/engine/agent-api/camera/gameDirector.js.map +1 -0
  1162. package/dist/engine/agent-api/camera/layers/cinematicBars.d.ts +50 -0
  1163. package/dist/engine/agent-api/camera/layers/cinematicBars.d.ts.map +1 -0
  1164. package/dist/engine/agent-api/camera/layers/cinematicBars.js +96 -0
  1165. package/dist/engine/agent-api/camera/layers/cinematicBars.js.map +1 -0
  1166. package/dist/engine/agent-api/camera/layers/fovKick.d.ts +8 -0
  1167. package/dist/engine/agent-api/camera/layers/fovKick.d.ts.map +1 -0
  1168. package/dist/engine/agent-api/camera/layers/fovKick.js +30 -0
  1169. package/dist/engine/agent-api/camera/layers/fovKick.js.map +1 -0
  1170. package/dist/engine/agent-api/camera/layers/index.d.ts +12 -0
  1171. package/dist/engine/agent-api/camera/layers/index.d.ts.map +1 -0
  1172. package/dist/engine/agent-api/camera/layers/index.js +12 -0
  1173. package/dist/engine/agent-api/camera/layers/index.js.map +1 -0
  1174. package/dist/engine/agent-api/camera/layers/lookAt.d.ts +13 -0
  1175. package/dist/engine/agent-api/camera/layers/lookAt.d.ts.map +1 -0
  1176. package/dist/engine/agent-api/camera/layers/lookAt.js +27 -0
  1177. package/dist/engine/agent-api/camera/layers/lookAt.js.map +1 -0
  1178. package/dist/engine/agent-api/camera/layers/punch.d.ts +9 -0
  1179. package/dist/engine/agent-api/camera/layers/punch.d.ts.map +1 -0
  1180. package/dist/engine/agent-api/camera/layers/punch.js +47 -0
  1181. package/dist/engine/agent-api/camera/layers/punch.js.map +1 -0
  1182. package/dist/engine/agent-api/camera/layers/shared.d.ts +16 -0
  1183. package/dist/engine/agent-api/camera/layers/shared.d.ts.map +1 -0
  1184. package/dist/engine/agent-api/camera/layers/shared.js +38 -0
  1185. package/dist/engine/agent-api/camera/layers/shared.js.map +1 -0
  1186. package/dist/engine/agent-api/camera/layers/trauma.d.ts +14 -0
  1187. package/dist/engine/agent-api/camera/layers/trauma.d.ts.map +1 -0
  1188. package/dist/engine/agent-api/camera/layers/trauma.js +86 -0
  1189. package/dist/engine/agent-api/camera/layers/trauma.js.map +1 -0
  1190. package/dist/engine/agent-api/camera/layers.d.ts +26 -0
  1191. package/dist/engine/agent-api/camera/layers.d.ts.map +1 -0
  1192. package/dist/engine/agent-api/camera/layers.js +220 -0
  1193. package/dist/engine/agent-api/camera/layers.js.map +1 -0
  1194. package/dist/engine/agent-api/camera/leanAdapters.d.ts +33 -0
  1195. package/dist/engine/agent-api/camera/leanAdapters.d.ts.map +1 -0
  1196. package/dist/engine/agent-api/camera/leanAdapters.js +79 -0
  1197. package/dist/engine/agent-api/camera/leanAdapters.js.map +1 -0
  1198. package/dist/engine/agent-api/camera/quat.d.ts +24 -0
  1199. package/dist/engine/agent-api/camera/quat.d.ts.map +1 -0
  1200. package/dist/engine/agent-api/camera/quat.js +117 -0
  1201. package/dist/engine/agent-api/camera/quat.js.map +1 -0
  1202. package/dist/engine/agent-api/camera/rigDamping.d.ts +10 -0
  1203. package/dist/engine/agent-api/camera/rigDamping.d.ts.map +1 -0
  1204. package/dist/engine/agent-api/camera/rigDamping.js +21 -0
  1205. package/dist/engine/agent-api/camera/rigDamping.js.map +1 -0
  1206. package/dist/engine/agent-api/camera/rigs/altitude.d.ts +25 -0
  1207. package/dist/engine/agent-api/camera/rigs/altitude.d.ts.map +1 -0
  1208. package/dist/engine/agent-api/camera/rigs/altitude.js +91 -0
  1209. package/dist/engine/agent-api/camera/rigs/altitude.js.map +1 -0
  1210. package/dist/engine/agent-api/camera/rigs/chase.d.ts +40 -0
  1211. package/dist/engine/agent-api/camera/rigs/chase.d.ts.map +1 -0
  1212. package/dist/engine/agent-api/camera/rigs/chase.js +104 -0
  1213. package/dist/engine/agent-api/camera/rigs/chase.js.map +1 -0
  1214. package/dist/engine/agent-api/camera/rigs/fighting.d.ts +17 -0
  1215. package/dist/engine/agent-api/camera/rigs/fighting.d.ts.map +1 -0
  1216. package/dist/engine/agent-api/camera/rigs/fighting.js +60 -0
  1217. package/dist/engine/agent-api/camera/rigs/fighting.js.map +1 -0
  1218. package/dist/engine/agent-api/camera/rigs/flight.d.ts +39 -0
  1219. package/dist/engine/agent-api/camera/rigs/flight.d.ts.map +1 -0
  1220. package/dist/engine/agent-api/camera/rigs/flight.js +102 -0
  1221. package/dist/engine/agent-api/camera/rigs/flight.js.map +1 -0
  1222. package/dist/engine/agent-api/camera/rigs/follow2d.d.ts +21 -0
  1223. package/dist/engine/agent-api/camera/rigs/follow2d.d.ts.map +1 -0
  1224. package/dist/engine/agent-api/camera/rigs/follow2d.js +83 -0
  1225. package/dist/engine/agent-api/camera/rigs/follow2d.js.map +1 -0
  1226. package/dist/engine/agent-api/camera/rigs/fromSpec.d.ts +76 -0
  1227. package/dist/engine/agent-api/camera/rigs/fromSpec.d.ts.map +1 -0
  1228. package/dist/engine/agent-api/camera/rigs/fromSpec.js +170 -0
  1229. package/dist/engine/agent-api/camera/rigs/fromSpec.js.map +1 -0
  1230. package/dist/engine/agent-api/camera/rigs/orbit.d.ts +44 -0
  1231. package/dist/engine/agent-api/camera/rigs/orbit.d.ts.map +1 -0
  1232. package/dist/engine/agent-api/camera/rigs/orbit.js +118 -0
  1233. package/dist/engine/agent-api/camera/rigs/orbit.js.map +1 -0
  1234. package/dist/engine/agent-api/camera/rigs/rail.d.ts +3 -0
  1235. package/dist/engine/agent-api/camera/rigs/rail.d.ts.map +1 -0
  1236. package/dist/engine/agent-api/camera/rigs/rail.js +79 -0
  1237. package/dist/engine/agent-api/camera/rigs/rail.js.map +1 -0
  1238. package/dist/engine/agent-api/camera/rigs/registry.d.ts +14 -0
  1239. package/dist/engine/agent-api/camera/rigs/registry.d.ts.map +1 -0
  1240. package/dist/engine/agent-api/camera/rigs/registry.js +8 -0
  1241. package/dist/engine/agent-api/camera/rigs/registry.js.map +1 -0
  1242. package/dist/engine/agent-api/camera/rigs/rigUtils.d.ts +32 -0
  1243. package/dist/engine/agent-api/camera/rigs/rigUtils.d.ts.map +1 -0
  1244. package/dist/engine/agent-api/camera/rigs/rigUtils.js +49 -0
  1245. package/dist/engine/agent-api/camera/rigs/rigUtils.js.map +1 -0
  1246. package/dist/engine/agent-api/camera/rigs/shoulder.d.ts +16 -0
  1247. package/dist/engine/agent-api/camera/rigs/shoulder.d.ts.map +1 -0
  1248. package/dist/engine/agent-api/camera/rigs/shoulder.js +54 -0
  1249. package/dist/engine/agent-api/camera/rigs/shoulder.js.map +1 -0
  1250. package/dist/engine/agent-api/camera/rigs/shoulderCamera.d.ts +25 -0
  1251. package/dist/engine/agent-api/camera/rigs/shoulderCamera.d.ts.map +1 -0
  1252. package/dist/engine/agent-api/camera/rigs/shoulderCamera.js +62 -0
  1253. package/dist/engine/agent-api/camera/rigs/shoulderCamera.js.map +1 -0
  1254. package/dist/engine/agent-api/camera/rigs/static.d.ts +10 -0
  1255. package/dist/engine/agent-api/camera/rigs/static.d.ts.map +1 -0
  1256. package/dist/engine/agent-api/camera/rigs/static.js +23 -0
  1257. package/dist/engine/agent-api/camera/rigs/static.js.map +1 -0
  1258. package/dist/engine/agent-api/camera/rigs/topDown.d.ts +31 -0
  1259. package/dist/engine/agent-api/camera/rigs/topDown.d.ts.map +1 -0
  1260. package/dist/engine/agent-api/camera/rigs/topDown.js +87 -0
  1261. package/dist/engine/agent-api/camera/rigs/topDown.js.map +1 -0
  1262. package/dist/engine/agent-api/camera/sceneNodes.d.ts +3 -0
  1263. package/dist/engine/agent-api/camera/sceneNodes.d.ts.map +1 -0
  1264. package/dist/engine/agent-api/camera/sceneNodes.js +51 -0
  1265. package/dist/engine/agent-api/camera/sceneNodes.js.map +1 -0
  1266. package/dist/engine/agent-api/camera/staticBounds.d.ts +33 -0
  1267. package/dist/engine/agent-api/camera/staticBounds.d.ts.map +1 -0
  1268. package/dist/engine/agent-api/camera/staticBounds.js +76 -0
  1269. package/dist/engine/agent-api/camera/staticBounds.js.map +1 -0
  1270. package/dist/engine/agent-api/camera/subject.d.ts +58 -0
  1271. package/dist/engine/agent-api/camera/subject.d.ts.map +1 -0
  1272. package/dist/engine/agent-api/camera/subject.js +57 -0
  1273. package/dist/engine/agent-api/camera/subject.js.map +1 -0
  1274. package/dist/engine/agent-api/color.d.ts +21 -0
  1275. package/dist/engine/agent-api/color.d.ts.map +1 -0
  1276. package/dist/engine/agent-api/color.js +201 -0
  1277. package/dist/engine/agent-api/color.js.map +1 -0
  1278. package/dist/engine/agent-api/colorUtils.d.ts +9 -0
  1279. package/dist/engine/agent-api/colorUtils.d.ts.map +1 -0
  1280. package/dist/engine/agent-api/colorUtils.js +83 -0
  1281. package/dist/engine/agent-api/colorUtils.js.map +1 -0
  1282. package/dist/engine/agent-api/compiler/actors.d.ts +74 -0
  1283. package/dist/engine/agent-api/compiler/actors.d.ts.map +1 -0
  1284. package/dist/engine/agent-api/compiler/actors.js +288 -0
  1285. package/dist/engine/agent-api/compiler/actors.js.map +1 -0
  1286. package/dist/engine/agent-api/compiler/animation.d.ts +70 -0
  1287. package/dist/engine/agent-api/compiler/animation.d.ts.map +1 -0
  1288. package/dist/engine/agent-api/compiler/animation.js +492 -0
  1289. package/dist/engine/agent-api/compiler/animation.js.map +1 -0
  1290. package/dist/engine/agent-api/compiler/camera.d.ts +10 -0
  1291. package/dist/engine/agent-api/compiler/camera.d.ts.map +1 -0
  1292. package/dist/engine/agent-api/compiler/camera.js +137 -0
  1293. package/dist/engine/agent-api/compiler/camera.js.map +1 -0
  1294. package/dist/engine/agent-api/compiler/color.d.ts +51 -0
  1295. package/dist/engine/agent-api/compiler/color.d.ts.map +1 -0
  1296. package/dist/engine/agent-api/compiler/color.js +87 -0
  1297. package/dist/engine/agent-api/compiler/color.js.map +1 -0
  1298. package/dist/engine/agent-api/compiler/compileScene.d.ts +93 -0
  1299. package/dist/engine/agent-api/compiler/compileScene.d.ts.map +1 -0
  1300. package/dist/engine/agent-api/compiler/compileScene.js +518 -0
  1301. package/dist/engine/agent-api/compiler/compileScene.js.map +1 -0
  1302. package/dist/engine/agent-api/compiler/degradation.d.ts +12 -0
  1303. package/dist/engine/agent-api/compiler/degradation.d.ts.map +1 -0
  1304. package/dist/engine/agent-api/compiler/degradation.js +27 -0
  1305. package/dist/engine/agent-api/compiler/degradation.js.map +1 -0
  1306. package/dist/engine/agent-api/compiler/diagnosticOnly.prd01.d.ts +17 -0
  1307. package/dist/engine/agent-api/compiler/diagnosticOnly.prd01.d.ts.map +1 -0
  1308. package/dist/engine/agent-api/compiler/diagnosticOnly.prd01.js +55 -0
  1309. package/dist/engine/agent-api/compiler/diagnosticOnly.prd01.js.map +1 -0
  1310. package/dist/engine/agent-api/compiler/diagnosticOnly.prd02.d.ts +5 -0
  1311. package/dist/engine/agent-api/compiler/diagnosticOnly.prd02.d.ts.map +1 -0
  1312. package/dist/engine/agent-api/compiler/diagnosticOnly.prd02.js +12 -0
  1313. package/dist/engine/agent-api/compiler/diagnosticOnly.prd02.js.map +1 -0
  1314. package/dist/engine/agent-api/compiler/diagnosticOnly.prd03.d.ts +20 -0
  1315. package/dist/engine/agent-api/compiler/diagnosticOnly.prd03.d.ts.map +1 -0
  1316. package/dist/engine/agent-api/compiler/diagnosticOnly.prd03.js +41 -0
  1317. package/dist/engine/agent-api/compiler/diagnosticOnly.prd03.js.map +1 -0
  1318. package/dist/engine/agent-api/compiler/diagnosticOnly.prd04.d.ts +8 -0
  1319. package/dist/engine/agent-api/compiler/diagnosticOnly.prd04.d.ts.map +1 -0
  1320. package/dist/engine/agent-api/compiler/diagnosticOnly.prd04.js +29 -0
  1321. package/dist/engine/agent-api/compiler/diagnosticOnly.prd04.js.map +1 -0
  1322. package/dist/engine/agent-api/compiler/diagnosticOnly.prd05.d.ts +5 -0
  1323. package/dist/engine/agent-api/compiler/diagnosticOnly.prd05.d.ts.map +1 -0
  1324. package/dist/engine/agent-api/compiler/diagnosticOnly.prd05.js +32 -0
  1325. package/dist/engine/agent-api/compiler/diagnosticOnly.prd05.js.map +1 -0
  1326. package/dist/engine/agent-api/compiler/diagnosticOnly.prd06.d.ts +23 -0
  1327. package/dist/engine/agent-api/compiler/diagnosticOnly.prd06.d.ts.map +1 -0
  1328. package/dist/engine/agent-api/compiler/diagnosticOnly.prd06.js +26 -0
  1329. package/dist/engine/agent-api/compiler/diagnosticOnly.prd06.js.map +1 -0
  1330. package/dist/engine/agent-api/compiler/diagnosticOnly.prd07.d.ts +19 -0
  1331. package/dist/engine/agent-api/compiler/diagnosticOnly.prd07.d.ts.map +1 -0
  1332. package/dist/engine/agent-api/compiler/diagnosticOnly.prd07.js +10 -0
  1333. package/dist/engine/agent-api/compiler/diagnosticOnly.prd07.js.map +1 -0
  1334. package/dist/engine/agent-api/compiler/diagnosticOnly.prd09.d.ts +9 -0
  1335. package/dist/engine/agent-api/compiler/diagnosticOnly.prd09.d.ts.map +1 -0
  1336. package/dist/engine/agent-api/compiler/diagnosticOnly.prd09.js +8 -0
  1337. package/dist/engine/agent-api/compiler/diagnosticOnly.prd09.js.map +1 -0
  1338. package/dist/engine/agent-api/compiler/diagnosticOnly.prd10.d.ts +5 -0
  1339. package/dist/engine/agent-api/compiler/diagnosticOnly.prd10.d.ts.map +1 -0
  1340. package/dist/engine/agent-api/compiler/diagnosticOnly.prd10.js +73 -0
  1341. package/dist/engine/agent-api/compiler/diagnosticOnly.prd10.js.map +1 -0
  1342. package/dist/engine/agent-api/compiler/diagnosticOnly.prd15.d.ts +5 -0
  1343. package/dist/engine/agent-api/compiler/diagnosticOnly.prd15.d.ts.map +1 -0
  1344. package/dist/engine/agent-api/compiler/diagnosticOnly.prd15.js +19 -0
  1345. package/dist/engine/agent-api/compiler/diagnosticOnly.prd15.js.map +1 -0
  1346. package/dist/engine/agent-api/compiler/effects.d.ts +7 -0
  1347. package/dist/engine/agent-api/compiler/effects.d.ts.map +1 -0
  1348. package/dist/engine/agent-api/compiler/effects.js +118 -0
  1349. package/dist/engine/agent-api/compiler/effects.js.map +1 -0
  1350. package/dist/engine/agent-api/compiler/environment.d.ts +95 -0
  1351. package/dist/engine/agent-api/compiler/environment.d.ts.map +1 -0
  1352. package/dist/engine/agent-api/compiler/environment.js +396 -0
  1353. package/dist/engine/agent-api/compiler/environment.js.map +1 -0
  1354. package/dist/engine/agent-api/compiler/errors.d.ts +22 -0
  1355. package/dist/engine/agent-api/compiler/errors.d.ts.map +1 -0
  1356. package/dist/engine/agent-api/compiler/errors.js +30 -0
  1357. package/dist/engine/agent-api/compiler/errors.js.map +1 -0
  1358. package/dist/engine/agent-api/compiler/fog.d.ts +15 -0
  1359. package/dist/engine/agent-api/compiler/fog.d.ts.map +1 -0
  1360. package/dist/engine/agent-api/compiler/fog.js +110 -0
  1361. package/dist/engine/agent-api/compiler/fog.js.map +1 -0
  1362. package/dist/engine/agent-api/compiler/geometry.d.ts +76 -0
  1363. package/dist/engine/agent-api/compiler/geometry.d.ts.map +1 -0
  1364. package/dist/engine/agent-api/compiler/geometry.js +343 -0
  1365. package/dist/engine/agent-api/compiler/geometry.js.map +1 -0
  1366. package/dist/engine/agent-api/compiler/handlers.d.ts +17 -0
  1367. package/dist/engine/agent-api/compiler/handlers.d.ts.map +1 -0
  1368. package/dist/engine/agent-api/compiler/handlers.js +55 -0
  1369. package/dist/engine/agent-api/compiler/handlers.js.map +1 -0
  1370. package/dist/engine/agent-api/compiler/labels.d.ts +44 -0
  1371. package/dist/engine/agent-api/compiler/labels.d.ts.map +1 -0
  1372. package/dist/engine/agent-api/compiler/labels.js +190 -0
  1373. package/dist/engine/agent-api/compiler/labels.js.map +1 -0
  1374. package/dist/engine/agent-api/compiler/lights.d.ts +117 -0
  1375. package/dist/engine/agent-api/compiler/lights.d.ts.map +1 -0
  1376. package/dist/engine/agent-api/compiler/lights.js +486 -0
  1377. package/dist/engine/agent-api/compiler/lights.js.map +1 -0
  1378. package/dist/engine/agent-api/compiler/modelMaterials.d.ts +3 -0
  1379. package/dist/engine/agent-api/compiler/modelMaterials.d.ts.map +1 -0
  1380. package/dist/engine/agent-api/compiler/modelMaterials.js +11 -0
  1381. package/dist/engine/agent-api/compiler/modelMaterials.js.map +1 -0
  1382. package/dist/engine/agent-api/compiler/observations.d.ts +84 -0
  1383. package/dist/engine/agent-api/compiler/observations.d.ts.map +1 -0
  1384. package/dist/engine/agent-api/compiler/observations.js +383 -0
  1385. package/dist/engine/agent-api/compiler/observations.js.map +1 -0
  1386. package/dist/engine/agent-api/compiler/optionCoverage.d.ts +3 -0
  1387. package/dist/engine/agent-api/compiler/optionCoverage.d.ts.map +1 -0
  1388. package/dist/engine/agent-api/compiler/optionCoverage.js +290 -0
  1389. package/dist/engine/agent-api/compiler/optionCoverage.js.map +1 -0
  1390. package/dist/engine/agent-api/compiler/postprocess.d.ts +7 -0
  1391. package/dist/engine/agent-api/compiler/postprocess.d.ts.map +1 -0
  1392. package/dist/engine/agent-api/compiler/postprocess.js +324 -0
  1393. package/dist/engine/agent-api/compiler/postprocess.js.map +1 -0
  1394. package/dist/engine/agent-api/compiler/primitives.d.ts +156 -0
  1395. package/dist/engine/agent-api/compiler/primitives.d.ts.map +1 -0
  1396. package/dist/engine/agent-api/compiler/primitives.js +439 -0
  1397. package/dist/engine/agent-api/compiler/primitives.js.map +1 -0
  1398. package/dist/engine/agent-api/compiler/renderInput.d.ts +9 -0
  1399. package/dist/engine/agent-api/compiler/renderInput.d.ts.map +1 -0
  1400. package/dist/engine/agent-api/compiler/renderInput.js +337 -0
  1401. package/dist/engine/agent-api/compiler/renderInput.js.map +1 -0
  1402. package/dist/engine/agent-api/compiler/renderer.d.ts +19 -0
  1403. package/dist/engine/agent-api/compiler/renderer.d.ts.map +1 -0
  1404. package/dist/engine/agent-api/compiler/renderer.js +411 -0
  1405. package/dist/engine/agent-api/compiler/renderer.js.map +1 -0
  1406. package/dist/engine/agent-api/compiler/sceneGraph.d.ts +81 -0
  1407. package/dist/engine/agent-api/compiler/sceneGraph.d.ts.map +1 -0
  1408. package/dist/engine/agent-api/compiler/sceneGraph.js +348 -0
  1409. package/dist/engine/agent-api/compiler/sceneGraph.js.map +1 -0
  1410. package/dist/engine/agent-api/compiler/shadows.d.ts +100 -0
  1411. package/dist/engine/agent-api/compiler/shadows.d.ts.map +1 -0
  1412. package/dist/engine/agent-api/compiler/shadows.js +175 -0
  1413. package/dist/engine/agent-api/compiler/shadows.js.map +1 -0
  1414. package/dist/engine/agent-api/compiler/sky.d.ts +5 -0
  1415. package/dist/engine/agent-api/compiler/sky.d.ts.map +1 -0
  1416. package/dist/engine/agent-api/compiler/sky.js +31 -0
  1417. package/dist/engine/agent-api/compiler/sky.js.map +1 -0
  1418. package/dist/engine/agent-api/compiler/text.d.ts +8 -0
  1419. package/dist/engine/agent-api/compiler/text.d.ts.map +1 -0
  1420. package/dist/engine/agent-api/compiler/text.js +37 -0
  1421. package/dist/engine/agent-api/compiler/text.js.map +1 -0
  1422. package/dist/engine/agent-api/compiler/textures.d.ts +54 -0
  1423. package/dist/engine/agent-api/compiler/textures.d.ts.map +1 -0
  1424. package/dist/engine/agent-api/compiler/textures.js +552 -0
  1425. package/dist/engine/agent-api/compiler/textures.js.map +1 -0
  1426. package/dist/engine/agent-api/compiler/world.d.ts +31 -0
  1427. package/dist/engine/agent-api/compiler/world.d.ts.map +1 -0
  1428. package/dist/engine/agent-api/compiler/world.js +391 -0
  1429. package/dist/engine/agent-api/compiler/world.js.map +1 -0
  1430. package/dist/engine/agent-api/controls/TouchControls.d.ts +53 -0
  1431. package/dist/engine/agent-api/controls/TouchControls.d.ts.map +1 -0
  1432. package/dist/engine/agent-api/controls/TouchControls.js +169 -0
  1433. package/dist/engine/agent-api/controls/TouchControls.js.map +1 -0
  1434. package/dist/engine/agent-api/devtools/diagnosticPreview.d.ts +27 -0
  1435. package/dist/engine/agent-api/devtools/diagnosticPreview.d.ts.map +1 -0
  1436. package/dist/engine/agent-api/devtools/diagnosticPreview.js +433 -0
  1437. package/dist/engine/agent-api/devtools/diagnosticPreview.js.map +1 -0
  1438. package/dist/engine/agent-api/devtools/lazySystems.d.ts +7 -0
  1439. package/dist/engine/agent-api/devtools/lazySystems.d.ts.map +1 -0
  1440. package/dist/engine/agent-api/devtools/lazySystems.js +8 -0
  1441. package/dist/engine/agent-api/devtools/lazySystems.js.map +1 -0
  1442. package/dist/engine/agent-api/devtools/rendererReports.d.ts +2 -0
  1443. package/dist/engine/agent-api/devtools/rendererReports.d.ts.map +1 -0
  1444. package/dist/engine/agent-api/devtools/rendererReports.js +5 -0
  1445. package/dist/engine/agent-api/devtools/rendererReports.js.map +1 -0
  1446. package/dist/engine/agent-api/devtools/routeHealth.d.ts +7 -0
  1447. package/dist/engine/agent-api/devtools/routeHealth.d.ts.map +1 -0
  1448. package/dist/engine/agent-api/devtools/routeHealth.js +11 -0
  1449. package/dist/engine/agent-api/devtools/routeHealth.js.map +1 -0
  1450. package/dist/engine/agent-api/devtools/sceneKitBudgets.d.ts +12 -0
  1451. package/dist/engine/agent-api/devtools/sceneKitBudgets.d.ts.map +1 -0
  1452. package/dist/engine/agent-api/devtools/sceneKitBudgets.js +27 -0
  1453. package/dist/engine/agent-api/devtools/sceneKitBudgets.js.map +1 -0
  1454. package/dist/engine/agent-api/diagnostics.d.ts +29 -0
  1455. package/dist/engine/agent-api/diagnostics.d.ts.map +1 -0
  1456. package/dist/engine/agent-api/diagnostics.js +103 -0
  1457. package/dist/engine/agent-api/diagnostics.js.map +1 -0
  1458. package/dist/engine/agent-api/engineSurface.d.ts +95 -0
  1459. package/dist/engine/agent-api/engineSurface.d.ts.map +1 -0
  1460. package/dist/engine/agent-api/engineSurface.js +141 -0
  1461. package/dist/engine/agent-api/engineSurface.js.map +1 -0
  1462. package/dist/engine/agent-api/feel/FeelBus.d.ts +94 -0
  1463. package/dist/engine/agent-api/feel/FeelBus.d.ts.map +1 -0
  1464. package/dist/engine/agent-api/feel/FeelBus.js +134 -0
  1465. package/dist/engine/agent-api/feel/FeelBus.js.map +1 -0
  1466. package/dist/engine/agent-api/feel/Noise.d.ts +20 -0
  1467. package/dist/engine/agent-api/feel/Noise.d.ts.map +1 -0
  1468. package/dist/engine/agent-api/feel/Noise.js +44 -0
  1469. package/dist/engine/agent-api/feel/Noise.js.map +1 -0
  1470. package/dist/engine/agent-api/feel/ScreenOverlay.d.ts +27 -0
  1471. package/dist/engine/agent-api/feel/ScreenOverlay.d.ts.map +1 -0
  1472. package/dist/engine/agent-api/feel/ScreenOverlay.js +46 -0
  1473. package/dist/engine/agent-api/feel/ScreenOverlay.js.map +1 -0
  1474. package/dist/engine/agent-api/feel/bindFeelSound.d.ts +37 -0
  1475. package/dist/engine/agent-api/feel/bindFeelSound.d.ts.map +1 -0
  1476. package/dist/engine/agent-api/feel/bindFeelSound.js +31 -0
  1477. package/dist/engine/agent-api/feel/bindFeelSound.js.map +1 -0
  1478. package/dist/engine/agent-api/feel/combatFeel.d.ts +23 -0
  1479. package/dist/engine/agent-api/feel/combatFeel.d.ts.map +1 -0
  1480. package/dist/engine/agent-api/feel/combatFeel.js +15 -0
  1481. package/dist/engine/agent-api/feel/combatFeel.js.map +1 -0
  1482. package/dist/engine/agent-api/feel/extension.d.ts +41 -0
  1483. package/dist/engine/agent-api/feel/extension.d.ts.map +1 -0
  1484. package/dist/engine/agent-api/feel/extension.js +208 -0
  1485. package/dist/engine/agent-api/feel/extension.js.map +1 -0
  1486. package/dist/engine/agent-api/feel/lint/evidenceOnlyFeel.d.ts +22 -0
  1487. package/dist/engine/agent-api/feel/lint/evidenceOnlyFeel.d.ts.map +1 -0
  1488. package/dist/engine/agent-api/feel/lint/evidenceOnlyFeel.js +33 -0
  1489. package/dist/engine/agent-api/feel/lint/evidenceOnlyFeel.js.map +1 -0
  1490. package/dist/engine/agent-api/feel/lint/feelSourceScan.d.ts +20 -0
  1491. package/dist/engine/agent-api/feel/lint/feelSourceScan.d.ts.map +1 -0
  1492. package/dist/engine/agent-api/feel/lint/feelSourceScan.js +91 -0
  1493. package/dist/engine/agent-api/feel/lint/feelSourceScan.js.map +1 -0
  1494. package/dist/engine/agent-api/feel/presets.d.ts +34 -0
  1495. package/dist/engine/agent-api/feel/presets.d.ts.map +1 -0
  1496. package/dist/engine/agent-api/feel/presets.js +97 -0
  1497. package/dist/engine/agent-api/feel/presets.js.map +1 -0
  1498. package/dist/engine/agent-api/gameRules.d.ts +7 -0
  1499. package/dist/engine/agent-api/gameRules.d.ts.map +1 -0
  1500. package/dist/engine/agent-api/gameRules.js +20 -0
  1501. package/dist/engine/agent-api/gameRules.js.map +1 -0
  1502. package/dist/engine/agent-api/humanoid-walk-runtime.d.ts +7 -6
  1503. package/dist/engine/agent-api/humanoid-walk-runtime.d.ts.map +1 -1
  1504. package/dist/engine/agent-api/humanoid-walk-runtime.js +5 -3
  1505. package/dist/engine/agent-api/humanoid-walk-runtime.js.map +1 -1
  1506. package/dist/engine/agent-api/index.d.ts +282 -3485
  1507. package/dist/engine/agent-api/index.d.ts.map +1 -1
  1508. package/dist/engine/agent-api/index.js +214 -13333
  1509. package/dist/engine/agent-api/index.js.map +1 -1
  1510. package/dist/engine/agent-api/lazyNamespace.d.ts +4 -0
  1511. package/dist/engine/agent-api/lazyNamespace.d.ts.map +1 -0
  1512. package/dist/engine/agent-api/lazyNamespace.js +59 -0
  1513. package/dist/engine/agent-api/lazyNamespace.js.map +1 -0
  1514. package/dist/engine/agent-api/lazySystemEvidence.d.ts +15 -0
  1515. package/dist/engine/agent-api/lazySystemEvidence.d.ts.map +1 -0
  1516. package/dist/engine/agent-api/lazySystemEvidence.js +44 -0
  1517. package/dist/engine/agent-api/lazySystemEvidence.js.map +1 -0
  1518. package/dist/engine/agent-api/lean-game.d.ts +1 -1
  1519. package/dist/engine/agent-api/lean-game.js +1 -1
  1520. package/dist/engine/agent-api/lean-product.d.ts +1 -1
  1521. package/dist/engine/agent-api/lean-product.js +1 -1
  1522. package/dist/engine/agent-api/lean.d.ts +1 -1
  1523. package/dist/engine/agent-api/lean.js +1 -1
  1524. package/dist/engine/agent-api/looks/contractAvailability.d.ts +6 -0
  1525. package/dist/engine/agent-api/looks/contractAvailability.d.ts.map +1 -0
  1526. package/dist/engine/agent-api/looks/contractAvailability.js +20 -0
  1527. package/dist/engine/agent-api/looks/contractAvailability.js.map +1 -0
  1528. package/dist/engine/agent-api/looks/fakeEffectNames.d.ts +14 -0
  1529. package/dist/engine/agent-api/looks/fakeEffectNames.d.ts.map +1 -0
  1530. package/dist/engine/agent-api/looks/fakeEffectNames.js +93 -0
  1531. package/dist/engine/agent-api/looks/fakeEffectNames.js.map +1 -0
  1532. package/dist/engine/agent-api/looks/generatedCodeWarnings.d.ts +14 -0
  1533. package/dist/engine/agent-api/looks/generatedCodeWarnings.d.ts.map +1 -0
  1534. package/dist/engine/agent-api/looks/generatedCodeWarnings.js +63 -0
  1535. package/dist/engine/agent-api/looks/generatedCodeWarnings.js.map +1 -0
  1536. package/dist/engine/agent-api/looks/lookDiagnostics.d.ts +4 -0
  1537. package/dist/engine/agent-api/looks/lookDiagnostics.d.ts.map +1 -0
  1538. package/dist/engine/agent-api/looks/lookDiagnostics.js +52 -0
  1539. package/dist/engine/agent-api/looks/lookDiagnostics.js.map +1 -0
  1540. package/dist/engine/agent-api/looks/lookLint.d.ts +8 -0
  1541. package/dist/engine/agent-api/looks/lookLint.d.ts.map +1 -0
  1542. package/dist/engine/agent-api/looks/lookLint.js +275 -0
  1543. package/dist/engine/agent-api/looks/lookLint.js.map +1 -0
  1544. package/dist/engine/agent-api/looks/lookNodeHandler.d.ts +8 -0
  1545. package/dist/engine/agent-api/looks/lookNodeHandler.d.ts.map +1 -0
  1546. package/dist/engine/agent-api/looks/lookNodeHandler.js +50 -0
  1547. package/dist/engine/agent-api/looks/lookNodeHandler.js.map +1 -0
  1548. package/dist/engine/agent-api/looks/lookPresets.d.ts +84 -0
  1549. package/dist/engine/agent-api/looks/lookPresets.d.ts.map +1 -0
  1550. package/dist/engine/agent-api/looks/lookPresets.js +306 -0
  1551. package/dist/engine/agent-api/looks/lookPresets.js.map +1 -0
  1552. package/dist/engine/agent-api/looks/looks.d.ts +60 -0
  1553. package/dist/engine/agent-api/looks/looks.d.ts.map +1 -0
  1554. package/dist/engine/agent-api/looks/looks.js +339 -0
  1555. package/dist/engine/agent-api/looks/looks.js.map +1 -0
  1556. package/dist/engine/agent-api/looks/structuralQA.d.ts +35 -0
  1557. package/dist/engine/agent-api/looks/structuralQA.d.ts.map +1 -0
  1558. package/dist/engine/agent-api/looks/structuralQA.js +556 -0
  1559. package/dist/engine/agent-api/looks/structuralQA.js.map +1 -0
  1560. package/dist/engine/agent-api/nodes/animation.d.ts +77 -0
  1561. package/dist/engine/agent-api/nodes/animation.d.ts.map +1 -0
  1562. package/dist/engine/agent-api/nodes/animation.js +51 -0
  1563. package/dist/engine/agent-api/nodes/animation.js.map +1 -0
  1564. package/dist/engine/agent-api/nodes/assets.d.ts +4 -0
  1565. package/dist/engine/agent-api/nodes/assets.d.ts.map +1 -0
  1566. package/dist/engine/agent-api/nodes/assets.js +19 -0
  1567. package/dist/engine/agent-api/nodes/assets.js.map +1 -0
  1568. package/dist/engine/agent-api/nodes/builder.d.ts +40 -0
  1569. package/dist/engine/agent-api/nodes/builder.d.ts.map +1 -0
  1570. package/dist/engine/agent-api/nodes/builder.js +48 -0
  1571. package/dist/engine/agent-api/nodes/builder.js.map +1 -0
  1572. package/dist/engine/agent-api/nodes/camera.d.ts +75 -0
  1573. package/dist/engine/agent-api/nodes/camera.d.ts.map +1 -0
  1574. package/dist/engine/agent-api/nodes/camera.js +241 -0
  1575. package/dist/engine/agent-api/nodes/camera.js.map +1 -0
  1576. package/dist/engine/agent-api/nodes/character.d.ts +23 -0
  1577. package/dist/engine/agent-api/nodes/character.d.ts.map +1 -0
  1578. package/dist/engine/agent-api/nodes/character.js +421 -0
  1579. package/dist/engine/agent-api/nodes/character.js.map +1 -0
  1580. package/dist/engine/agent-api/nodes/charts.d.ts +17 -0
  1581. package/dist/engine/agent-api/nodes/charts.d.ts.map +1 -0
  1582. package/dist/engine/agent-api/nodes/charts.js +41 -0
  1583. package/dist/engine/agent-api/nodes/charts.js.map +1 -0
  1584. package/dist/engine/agent-api/nodes/city.d.ts +30 -0
  1585. package/dist/engine/agent-api/nodes/city.d.ts.map +1 -0
  1586. package/dist/engine/agent-api/nodes/city.js +366 -0
  1587. package/dist/engine/agent-api/nodes/city.js.map +1 -0
  1588. package/dist/engine/agent-api/nodes/editor.d.ts +12 -0
  1589. package/dist/engine/agent-api/nodes/editor.d.ts.map +1 -0
  1590. package/dist/engine/agent-api/nodes/editor.js +12 -0
  1591. package/dist/engine/agent-api/nodes/editor.js.map +1 -0
  1592. package/dist/engine/agent-api/nodes/effects.composite.d.ts +38 -0
  1593. package/dist/engine/agent-api/nodes/effects.composite.d.ts.map +1 -0
  1594. package/dist/engine/agent-api/nodes/effects.composite.js +11 -0
  1595. package/dist/engine/agent-api/nodes/effects.composite.js.map +1 -0
  1596. package/dist/engine/agent-api/nodes/effects.d.ts +111 -0
  1597. package/dist/engine/agent-api/nodes/effects.d.ts.map +1 -0
  1598. package/dist/engine/agent-api/nodes/effects.js +323 -0
  1599. package/dist/engine/agent-api/nodes/effects.js.map +1 -0
  1600. package/dist/engine/agent-api/nodes/effects.lighting.d.ts +17 -0
  1601. package/dist/engine/agent-api/nodes/effects.lighting.d.ts.map +1 -0
  1602. package/dist/engine/agent-api/nodes/effects.lighting.js +18 -0
  1603. package/dist/engine/agent-api/nodes/effects.lighting.js.map +1 -0
  1604. package/dist/engine/agent-api/nodes/effects.post.d.ts +44 -0
  1605. package/dist/engine/agent-api/nodes/effects.post.d.ts.map +1 -0
  1606. package/dist/engine/agent-api/nodes/effects.post.js +139 -0
  1607. package/dist/engine/agent-api/nodes/effects.post.js.map +1 -0
  1608. package/dist/engine/agent-api/nodes/environments.composite.d.ts +38 -0
  1609. package/dist/engine/agent-api/nodes/environments.composite.d.ts.map +1 -0
  1610. package/dist/engine/agent-api/nodes/environments.composite.js +17 -0
  1611. package/dist/engine/agent-api/nodes/environments.composite.js.map +1 -0
  1612. package/dist/engine/agent-api/nodes/environments.d.ts +101 -0
  1613. package/dist/engine/agent-api/nodes/environments.d.ts.map +1 -0
  1614. package/dist/engine/agent-api/nodes/environments.js +109 -0
  1615. package/dist/engine/agent-api/nodes/environments.js.map +1 -0
  1616. package/dist/engine/agent-api/nodes/environments.world.d.ts +31 -0
  1617. package/dist/engine/agent-api/nodes/environments.world.d.ts.map +1 -0
  1618. package/dist/engine/agent-api/nodes/environments.world.js +32 -0
  1619. package/dist/engine/agent-api/nodes/environments.world.js.map +1 -0
  1620. package/dist/engine/agent-api/nodes/game/frameLoopDefaults.d.ts +34 -0
  1621. package/dist/engine/agent-api/nodes/game/frameLoopDefaults.d.ts.map +1 -0
  1622. package/dist/engine/agent-api/nodes/game/frameLoopDefaults.js +32 -0
  1623. package/dist/engine/agent-api/nodes/game/frameLoopDefaults.js.map +1 -0
  1624. package/dist/engine/agent-api/nodes/game/index.d.ts +153 -0
  1625. package/dist/engine/agent-api/nodes/game/index.d.ts.map +1 -0
  1626. package/dist/engine/agent-api/nodes/game/index.js +130 -0
  1627. package/dist/engine/agent-api/nodes/game/index.js.map +1 -0
  1628. package/dist/engine/agent-api/nodes/game/instanceTransforms.d.ts +34 -0
  1629. package/dist/engine/agent-api/nodes/game/instanceTransforms.d.ts.map +1 -0
  1630. package/dist/engine/agent-api/nodes/game/instanceTransforms.js +145 -0
  1631. package/dist/engine/agent-api/nodes/game/instanceTransforms.js.map +1 -0
  1632. package/dist/engine/agent-api/nodes/game/lookSignature.d.ts +28 -0
  1633. package/dist/engine/agent-api/nodes/game/lookSignature.d.ts.map +1 -0
  1634. package/dist/engine/agent-api/nodes/game/lookSignature.js +45 -0
  1635. package/dist/engine/agent-api/nodes/game/lookSignature.js.map +1 -0
  1636. package/dist/engine/agent-api/nodes/game/racingCamera.d.ts +3 -0
  1637. package/dist/engine/agent-api/nodes/game/racingCamera.d.ts.map +1 -0
  1638. package/dist/engine/agent-api/nodes/game/racingCamera.js +51 -0
  1639. package/dist/engine/agent-api/nodes/game/racingCamera.js.map +1 -0
  1640. package/dist/engine/agent-api/nodes/game/runtime.d.ts +3 -0
  1641. package/dist/engine/agent-api/nodes/game/runtime.d.ts.map +1 -0
  1642. package/dist/engine/agent-api/nodes/game/runtime.js +30 -0
  1643. package/dist/engine/agent-api/nodes/game/runtime.js.map +1 -0
  1644. package/dist/engine/agent-api/nodes/gameFeel.d.ts +10 -0
  1645. package/dist/engine/agent-api/nodes/gameFeel.d.ts.map +1 -0
  1646. package/dist/engine/agent-api/nodes/gameFeel.js +4 -0
  1647. package/dist/engine/agent-api/nodes/gameFeel.js.map +1 -0
  1648. package/dist/engine/agent-api/nodes/games.d.ts +27 -0
  1649. package/dist/engine/agent-api/nodes/games.d.ts.map +1 -0
  1650. package/dist/engine/agent-api/nodes/games.js +191 -0
  1651. package/dist/engine/agent-api/nodes/games.js.map +1 -0
  1652. package/dist/engine/agent-api/nodes/geometry.d.ts +8 -0
  1653. package/dist/engine/agent-api/nodes/geometry.d.ts.map +1 -0
  1654. package/dist/engine/agent-api/nodes/geometry.js +9 -0
  1655. package/dist/engine/agent-api/nodes/geometry.js.map +1 -0
  1656. package/dist/engine/agent-api/nodes/groups.d.ts +16 -0
  1657. package/dist/engine/agent-api/nodes/groups.d.ts.map +1 -0
  1658. package/dist/engine/agent-api/nodes/groups.js +56 -0
  1659. package/dist/engine/agent-api/nodes/groups.js.map +1 -0
  1660. package/dist/engine/agent-api/nodes/instances.d.ts +71 -0
  1661. package/dist/engine/agent-api/nodes/instances.d.ts.map +1 -0
  1662. package/dist/engine/agent-api/nodes/instances.js +126 -0
  1663. package/dist/engine/agent-api/nodes/instances.js.map +1 -0
  1664. package/dist/engine/agent-api/nodes/interactions.d.ts +35 -0
  1665. package/dist/engine/agent-api/nodes/interactions.d.ts.map +1 -0
  1666. package/dist/engine/agent-api/nodes/interactions.js +41 -0
  1667. package/dist/engine/agent-api/nodes/interactions.js.map +1 -0
  1668. package/dist/engine/agent-api/nodes/labels.d.ts +13 -0
  1669. package/dist/engine/agent-api/nodes/labels.d.ts.map +1 -0
  1670. package/dist/engine/agent-api/nodes/labels.js +61 -0
  1671. package/dist/engine/agent-api/nodes/labels.js.map +1 -0
  1672. package/dist/engine/agent-api/nodes/lights.d.ts +78 -0
  1673. package/dist/engine/agent-api/nodes/lights.d.ts.map +1 -0
  1674. package/dist/engine/agent-api/nodes/lights.js +111 -0
  1675. package/dist/engine/agent-api/nodes/lights.js.map +1 -0
  1676. package/dist/engine/agent-api/nodes/material.d.ts +84 -0
  1677. package/dist/engine/agent-api/nodes/material.d.ts.map +1 -0
  1678. package/dist/engine/agent-api/nodes/material.js +405 -0
  1679. package/dist/engine/agent-api/nodes/material.js.map +1 -0
  1680. package/dist/engine/agent-api/nodes/materialTools.d.ts +7 -0
  1681. package/dist/engine/agent-api/nodes/materialTools.d.ts.map +1 -0
  1682. package/dist/engine/agent-api/nodes/materialTools.js +311 -0
  1683. package/dist/engine/agent-api/nodes/materialTools.js.map +1 -0
  1684. package/dist/engine/agent-api/nodes/model.d.ts +20 -0
  1685. package/dist/engine/agent-api/nodes/model.d.ts.map +1 -0
  1686. package/dist/engine/agent-api/nodes/model.js +61 -0
  1687. package/dist/engine/agent-api/nodes/model.js.map +1 -0
  1688. package/dist/engine/agent-api/nodes/neon.d.ts +15 -0
  1689. package/dist/engine/agent-api/nodes/neon.d.ts.map +1 -0
  1690. package/dist/engine/agent-api/nodes/neon.js +22 -0
  1691. package/dist/engine/agent-api/nodes/neon.js.map +1 -0
  1692. package/dist/engine/agent-api/nodes/particles.d.ts +25 -0
  1693. package/dist/engine/agent-api/nodes/particles.d.ts.map +1 -0
  1694. package/dist/engine/agent-api/nodes/particles.js +46 -0
  1695. package/dist/engine/agent-api/nodes/particles.js.map +1 -0
  1696. package/dist/engine/agent-api/nodes/physics.d.ts +49 -0
  1697. package/dist/engine/agent-api/nodes/physics.d.ts.map +1 -0
  1698. package/dist/engine/agent-api/nodes/physics.js +508 -0
  1699. package/dist/engine/agent-api/nodes/physics.js.map +1 -0
  1700. package/dist/engine/agent-api/nodes/prefabs/cityBlock.d.ts +3 -0
  1701. package/dist/engine/agent-api/nodes/prefabs/cityBlock.d.ts.map +1 -0
  1702. package/dist/engine/agent-api/nodes/prefabs/cityBlock.js +114 -0
  1703. package/dist/engine/agent-api/nodes/prefabs/cityBlock.js.map +1 -0
  1704. package/dist/engine/agent-api/nodes/prefabs/gamePresentation.d.ts +22 -0
  1705. package/dist/engine/agent-api/nodes/prefabs/gamePresentation.d.ts.map +1 -0
  1706. package/dist/engine/agent-api/nodes/prefabs/gamePresentation.js +871 -0
  1707. package/dist/engine/agent-api/nodes/prefabs/gamePresentation.js.map +1 -0
  1708. package/dist/engine/agent-api/nodes/prefabs/index.d.ts +43 -0
  1709. package/dist/engine/agent-api/nodes/prefabs/index.d.ts.map +1 -0
  1710. package/dist/engine/agent-api/nodes/prefabs/index.js +632 -0
  1711. package/dist/engine/agent-api/nodes/prefabs/index.js.map +1 -0
  1712. package/dist/engine/agent-api/nodes/primitives.d.ts +12 -0
  1713. package/dist/engine/agent-api/nodes/primitives.d.ts.map +1 -0
  1714. package/dist/engine/agent-api/nodes/primitives.js +37 -0
  1715. package/dist/engine/agent-api/nodes/primitives.js.map +1 -0
  1716. package/dist/engine/agent-api/nodes/probes.d.ts +48 -0
  1717. package/dist/engine/agent-api/nodes/probes.d.ts.map +1 -0
  1718. package/dist/engine/agent-api/nodes/probes.js +34 -0
  1719. package/dist/engine/agent-api/nodes/probes.js.map +1 -0
  1720. package/dist/engine/agent-api/nodes/product.d.ts +18 -0
  1721. package/dist/engine/agent-api/nodes/product.d.ts.map +1 -0
  1722. package/dist/engine/agent-api/nodes/product.js +68 -0
  1723. package/dist/engine/agent-api/nodes/product.js.map +1 -0
  1724. package/dist/engine/agent-api/nodes/prompt/promptPlan.d.ts +17 -0
  1725. package/dist/engine/agent-api/nodes/prompt/promptPlan.d.ts.map +1 -0
  1726. package/dist/engine/agent-api/nodes/prompt/promptPlan.js +168 -0
  1727. package/dist/engine/agent-api/nodes/prompt/promptPlan.js.map +1 -0
  1728. package/dist/engine/agent-api/nodes/prompt/promptPlanMappings.d.ts +59 -0
  1729. package/dist/engine/agent-api/nodes/prompt/promptPlanMappings.d.ts.map +1 -0
  1730. package/dist/engine/agent-api/nodes/prompt/promptPlanMappings.js +71 -0
  1731. package/dist/engine/agent-api/nodes/prompt/promptPlanMappings.js.map +1 -0
  1732. package/dist/engine/agent-api/nodes/prompt/promptPlanV2.d.ts +58 -0
  1733. package/dist/engine/agent-api/nodes/prompt/promptPlanV2.d.ts.map +1 -0
  1734. package/dist/engine/agent-api/nodes/prompt/promptPlanV2.js +285 -0
  1735. package/dist/engine/agent-api/nodes/prompt/promptPlanV2.js.map +1 -0
  1736. package/dist/engine/agent-api/nodes/prompt/promptRecipes.d.ts +19 -0
  1737. package/dist/engine/agent-api/nodes/prompt/promptRecipes.d.ts.map +1 -0
  1738. package/dist/engine/agent-api/nodes/prompt/promptRecipes.js +214 -0
  1739. package/dist/engine/agent-api/nodes/prompt/promptRecipes.js.map +1 -0
  1740. package/dist/engine/agent-api/nodes/promptPlans.d.ts +4 -0
  1741. package/dist/engine/agent-api/nodes/promptPlans.d.ts.map +1 -0
  1742. package/dist/engine/agent-api/nodes/promptPlans.js +24 -0
  1743. package/dist/engine/agent-api/nodes/promptPlans.js.map +1 -0
  1744. package/dist/engine/agent-api/nodes/scene.d.ts +28 -0
  1745. package/dist/engine/agent-api/nodes/scene.d.ts.map +1 -0
  1746. package/dist/engine/agent-api/nodes/scene.js +113 -0
  1747. package/dist/engine/agent-api/nodes/scene.js.map +1 -0
  1748. package/dist/engine/agent-api/nodes/sceneKits.d.ts +21 -0
  1749. package/dist/engine/agent-api/nodes/sceneKits.d.ts.map +1 -0
  1750. package/dist/engine/agent-api/nodes/sceneKits.js +91 -0
  1751. package/dist/engine/agent-api/nodes/sceneKits.js.map +1 -0
  1752. package/dist/engine/agent-api/nodes/shadows.d.ts +21 -0
  1753. package/dist/engine/agent-api/nodes/shadows.d.ts.map +1 -0
  1754. package/dist/engine/agent-api/nodes/shadows.js +35 -0
  1755. package/dist/engine/agent-api/nodes/shadows.js.map +1 -0
  1756. package/dist/engine/agent-api/nodes/sky.d.ts +46 -0
  1757. package/dist/engine/agent-api/nodes/sky.d.ts.map +1 -0
  1758. package/dist/engine/agent-api/nodes/sky.js +121 -0
  1759. package/dist/engine/agent-api/nodes/sky.js.map +1 -0
  1760. package/dist/engine/agent-api/nodes/solar.d.ts +17 -0
  1761. package/dist/engine/agent-api/nodes/solar.d.ts.map +1 -0
  1762. package/dist/engine/agent-api/nodes/solar.js +64 -0
  1763. package/dist/engine/agent-api/nodes/solar.js.map +1 -0
  1764. package/dist/engine/agent-api/nodes/text3d.d.ts +11 -0
  1765. package/dist/engine/agent-api/nodes/text3d.d.ts.map +1 -0
  1766. package/dist/engine/agent-api/nodes/text3d.js +42 -0
  1767. package/dist/engine/agent-api/nodes/text3d.js.map +1 -0
  1768. package/dist/engine/agent-api/nodes/timeline.d.ts +6 -0
  1769. package/dist/engine/agent-api/nodes/timeline.d.ts.map +1 -0
  1770. package/dist/engine/agent-api/nodes/timeline.js +22 -0
  1771. package/dist/engine/agent-api/nodes/timeline.js.map +1 -0
  1772. package/dist/engine/agent-api/nodes/types/runtime.d.ts +656 -0
  1773. package/dist/engine/agent-api/nodes/types/runtime.d.ts.map +1 -0
  1774. package/dist/engine/agent-api/nodes/types/runtime.js +4 -0
  1775. package/dist/engine/agent-api/nodes/types/runtime.js.map +1 -0
  1776. package/dist/engine/agent-api/nodes/types.d.ts +2043 -0
  1777. package/dist/engine/agent-api/nodes/types.d.ts.map +1 -0
  1778. package/dist/engine/agent-api/nodes/types.js +3 -0
  1779. package/dist/engine/agent-api/nodes/types.js.map +1 -0
  1780. package/dist/engine/agent-api/nodes/ui.d.ts +40 -0
  1781. package/dist/engine/agent-api/nodes/ui.d.ts.map +1 -0
  1782. package/dist/engine/agent-api/nodes/ui.js +104 -0
  1783. package/dist/engine/agent-api/nodes/ui.js.map +1 -0
  1784. package/dist/engine/agent-api/nodes/visualScripting.d.ts +7 -0
  1785. package/dist/engine/agent-api/nodes/visualScripting.d.ts.map +1 -0
  1786. package/dist/engine/agent-api/nodes/visualScripting.js +8 -0
  1787. package/dist/engine/agent-api/nodes/visualScripting.js.map +1 -0
  1788. package/dist/engine/agent-api/nodes/water.d.ts +23 -0
  1789. package/dist/engine/agent-api/nodes/water.d.ts.map +1 -0
  1790. package/dist/engine/agent-api/nodes/water.js +57 -0
  1791. package/dist/engine/agent-api/nodes/water.js.map +1 -0
  1792. package/dist/engine/agent-api/nodes/weather.d.ts +39 -0
  1793. package/dist/engine/agent-api/nodes/weather.d.ts.map +1 -0
  1794. package/dist/engine/agent-api/nodes/weather.js +88 -0
  1795. package/dist/engine/agent-api/nodes/weather.js.map +1 -0
  1796. package/dist/engine/agent-api/particle-fountain-runtime.d.ts +4 -2
  1797. package/dist/engine/agent-api/particle-fountain-runtime.d.ts.map +1 -1
  1798. package/dist/engine/agent-api/particle-fountain-runtime.js +3 -2
  1799. package/dist/engine/agent-api/particle-fountain-runtime.js.map +1 -1
  1800. package/dist/engine/agent-api/performanceEvidence.d.ts +11 -0
  1801. package/dist/engine/agent-api/performanceEvidence.d.ts.map +1 -0
  1802. package/dist/engine/agent-api/performanceEvidence.js +93 -0
  1803. package/dist/engine/agent-api/performanceEvidence.js.map +1 -0
  1804. package/dist/engine/agent-api/platform.d.ts +10 -0
  1805. package/dist/engine/agent-api/platform.d.ts.map +1 -0
  1806. package/dist/engine/agent-api/platform.js +18 -0
  1807. package/dist/engine/agent-api/platform.js.map +1 -0
  1808. package/dist/engine/agent-api/postBridge.d.ts +233 -0
  1809. package/dist/engine/agent-api/postBridge.d.ts.map +1 -0
  1810. package/dist/engine/agent-api/postBridge.js +711 -0
  1811. package/dist/engine/agent-api/postBridge.js.map +1 -0
  1812. package/dist/engine/agent-api/postPresets.d.ts +46 -0
  1813. package/dist/engine/agent-api/postPresets.d.ts.map +1 -0
  1814. package/dist/engine/agent-api/postPresets.js +179 -0
  1815. package/dist/engine/agent-api/postPresets.js.map +1 -0
  1816. package/dist/engine/agent-api/product-viewer-runtime.d.ts +6 -4
  1817. package/dist/engine/agent-api/product-viewer-runtime.d.ts.map +1 -1
  1818. package/dist/engine/agent-api/product-viewer-runtime.js +6 -3
  1819. package/dist/engine/agent-api/product-viewer-runtime.js.map +1 -1
  1820. package/dist/engine/agent-api/public/devtools.d.ts +5 -0
  1821. package/dist/engine/agent-api/public/devtools.d.ts.map +1 -0
  1822. package/dist/engine/agent-api/public/devtools.js +8 -0
  1823. package/dist/engine/agent-api/public/devtools.js.map +1 -0
  1824. package/dist/engine/agent-api/publishedUnion.d.ts +156 -0
  1825. package/dist/engine/agent-api/publishedUnion.d.ts.map +1 -0
  1826. package/dist/engine/agent-api/publishedUnion.js +92 -0
  1827. package/dist/engine/agent-api/publishedUnion.js.map +1 -0
  1828. package/dist/engine/agent-api/rendererDiagnostics.d.ts +15 -0
  1829. package/dist/engine/agent-api/rendererDiagnostics.d.ts.map +1 -0
  1830. package/dist/engine/agent-api/rendererDiagnostics.js +322 -0
  1831. package/dist/engine/agent-api/rendererDiagnostics.js.map +1 -0
  1832. package/dist/engine/agent-api/rendererReports.d.ts +45 -0
  1833. package/dist/engine/agent-api/rendererReports.d.ts.map +1 -0
  1834. package/dist/engine/agent-api/rendererReports.js +17 -0
  1835. package/dist/engine/agent-api/rendererReports.js.map +1 -0
  1836. package/dist/engine/agent-api/runtimeEvidence.d.ts +7 -0
  1837. package/dist/engine/agent-api/runtimeEvidence.d.ts.map +1 -0
  1838. package/dist/engine/agent-api/runtimeEvidence.js +112 -0
  1839. package/dist/engine/agent-api/runtimeEvidence.js.map +1 -0
  1840. package/dist/engine/agent-api/sceneEvidence.d.ts +4 -0
  1841. package/dist/engine/agent-api/sceneEvidence.d.ts.map +1 -0
  1842. package/dist/engine/agent-api/sceneEvidence.js +94 -0
  1843. package/dist/engine/agent-api/sceneEvidence.js.map +1 -0
  1844. package/dist/engine/agent-api/sceneGraph.d.ts +111 -0
  1845. package/dist/engine/agent-api/sceneGraph.d.ts.map +1 -0
  1846. package/dist/engine/agent-api/sceneGraph.js +502 -0
  1847. package/dist/engine/agent-api/sceneGraph.js.map +1 -0
  1848. package/dist/engine/agent-api/sceneKitDiagnostics.d.ts +14 -0
  1849. package/dist/engine/agent-api/sceneKitDiagnostics.d.ts.map +1 -0
  1850. package/dist/engine/agent-api/sceneKitDiagnostics.js +278 -0
  1851. package/dist/engine/agent-api/sceneKitDiagnostics.js.map +1 -0
  1852. package/dist/engine/agent-api/sceneMath.d.ts +50 -0
  1853. package/dist/engine/agent-api/sceneMath.d.ts.map +1 -0
  1854. package/dist/engine/agent-api/sceneMath.js +354 -0
  1855. package/dist/engine/agent-api/sceneMath.js.map +1 -0
  1856. package/dist/engine/agent-api/time/FixedStepDriver.d.ts +108 -0
  1857. package/dist/engine/agent-api/time/FixedStepDriver.d.ts.map +1 -0
  1858. package/dist/engine/agent-api/time/FixedStepDriver.js +169 -0
  1859. package/dist/engine/agent-api/time/FixedStepDriver.js.map +1 -0
  1860. package/dist/engine/agent-api/time/Interpolation.d.ts +55 -0
  1861. package/dist/engine/agent-api/time/Interpolation.d.ts.map +1 -0
  1862. package/dist/engine/agent-api/time/Interpolation.js +181 -0
  1863. package/dist/engine/agent-api/time/Interpolation.js.map +1 -0
  1864. package/dist/engine/agent-api/time/TimeController.d.ts +63 -0
  1865. package/dist/engine/agent-api/time/TimeController.d.ts.map +1 -0
  1866. package/dist/engine/agent-api/time/TimeController.js +139 -0
  1867. package/dist/engine/agent-api/time/TimeController.js.map +1 -0
  1868. package/dist/engine/agent-api/vehicle/BicycleModel.d.ts +107 -0
  1869. package/dist/engine/agent-api/vehicle/BicycleModel.d.ts.map +1 -0
  1870. package/dist/engine/agent-api/vehicle/BicycleModel.js +207 -0
  1871. package/dist/engine/agent-api/vehicle/BicycleModel.js.map +1 -0
  1872. package/dist/engine/agent-api/vfx/atlas.d.ts +30 -0
  1873. package/dist/engine/agent-api/vfx/atlas.d.ts.map +1 -0
  1874. package/dist/engine/agent-api/vfx/atlas.js +45 -0
  1875. package/dist/engine/agent-api/vfx/atlas.js.map +1 -0
  1876. package/dist/engine/agent-api/vfx/atmosphere-api.d.ts +6 -0
  1877. package/dist/engine/agent-api/vfx/atmosphere-api.d.ts.map +1 -0
  1878. package/dist/engine/agent-api/vfx/atmosphere-api.js +34 -0
  1879. package/dist/engine/agent-api/vfx/atmosphere-api.js.map +1 -0
  1880. package/dist/engine/agent-api/vfx/bridge.d.ts +15 -0
  1881. package/dist/engine/agent-api/vfx/bridge.d.ts.map +1 -0
  1882. package/dist/engine/agent-api/vfx/bridge.js +59 -0
  1883. package/dist/engine/agent-api/vfx/bridge.js.map +1 -0
  1884. package/dist/engine/agent-api/vfx/diagnostics.d.ts +4 -0
  1885. package/dist/engine/agent-api/vfx/diagnostics.d.ts.map +1 -0
  1886. package/dist/engine/agent-api/vfx/diagnostics.js +57 -0
  1887. package/dist/engine/agent-api/vfx/diagnostics.js.map +1 -0
  1888. package/dist/engine/agent-api/vfx/effects-api.d.ts +33 -0
  1889. package/dist/engine/agent-api/vfx/effects-api.d.ts.map +1 -0
  1890. package/dist/engine/agent-api/vfx/effects-api.js +355 -0
  1891. package/dist/engine/agent-api/vfx/effects-api.js.map +1 -0
  1892. package/dist/engine/agent-api/vfx/gameEffects.d.ts +32 -0
  1893. package/dist/engine/agent-api/vfx/gameEffects.d.ts.map +1 -0
  1894. package/dist/engine/agent-api/vfx/gameEffects.js +244 -0
  1895. package/dist/engine/agent-api/vfx/gameEffects.js.map +1 -0
  1896. package/dist/engine/agent-api/vfx/index.d.ts +7 -0
  1897. package/dist/engine/agent-api/vfx/index.d.ts.map +1 -0
  1898. package/dist/engine/agent-api/vfx/index.js +8 -0
  1899. package/dist/engine/agent-api/vfx/index.js.map +1 -0
  1900. package/dist/engine/agent-api/vfx/lookLint.d.ts +2 -0
  1901. package/dist/engine/agent-api/vfx/lookLint.d.ts.map +1 -0
  1902. package/dist/engine/agent-api/vfx/lookLint.js +66 -0
  1903. package/dist/engine/agent-api/vfx/lookLint.js.map +1 -0
  1904. package/dist/engine/agent-api/world/biomes.d.ts +130 -0
  1905. package/dist/engine/agent-api/world/biomes.d.ts.map +1 -0
  1906. package/dist/engine/agent-api/world/biomes.js +274 -0
  1907. package/dist/engine/agent-api/world/biomes.js.map +1 -0
  1908. package/dist/engine/agent-api/world/flags.d.ts +13 -0
  1909. package/dist/engine/agent-api/world/flags.d.ts.map +1 -0
  1910. package/dist/engine/agent-api/world/flags.js +32 -0
  1911. package/dist/engine/agent-api/world/flags.js.map +1 -0
  1912. package/dist/engine/agent-api/world/index.d.ts +53 -0
  1913. package/dist/engine/agent-api/world/index.d.ts.map +1 -0
  1914. package/dist/engine/agent-api/world/index.js +46 -0
  1915. package/dist/engine/agent-api/world/index.js.map +1 -0
  1916. package/dist/engine/agent-api/world/kits.d.ts +108 -0
  1917. package/dist/engine/agent-api/world/kits.d.ts.map +1 -0
  1918. package/dist/engine/agent-api/world/kits.js +330 -0
  1919. package/dist/engine/agent-api/world/kits.js.map +1 -0
  1920. package/dist/engine/agent-api/world/placement.d.ts +65 -0
  1921. package/dist/engine/agent-api/world/placement.d.ts.map +1 -0
  1922. package/dist/engine/agent-api/world/placement.js +267 -0
  1923. package/dist/engine/agent-api/world/placement.js.map +1 -0
  1924. package/dist/engine/agent-api/world/queries.d.ts +81 -0
  1925. package/dist/engine/agent-api/world/queries.d.ts.map +1 -0
  1926. package/dist/engine/agent-api/world/queries.js +175 -0
  1927. package/dist/engine/agent-api/world/queries.js.map +1 -0
  1928. package/dist/engine/agent-api/world/register.d.ts +2 -0
  1929. package/dist/engine/agent-api/world/register.d.ts.map +1 -0
  1930. package/dist/engine/agent-api/world/register.js +96 -0
  1931. package/dist/engine/agent-api/world/register.js.map +1 -0
  1932. package/dist/engine/agent-api/world/room.d.ts +45 -0
  1933. package/dist/engine/agent-api/world/room.d.ts.map +1 -0
  1934. package/dist/engine/agent-api/world/room.js +154 -0
  1935. package/dist/engine/agent-api/world/room.js.map +1 -0
  1936. package/dist/engine/agent-api/world/runtime.d.ts +85 -0
  1937. package/dist/engine/agent-api/world/runtime.d.ts.map +1 -0
  1938. package/dist/engine/agent-api/world/runtime.js +108 -0
  1939. package/dist/engine/agent-api/world/runtime.js.map +1 -0
  1940. package/dist/engine/agent-api/world/scatter.d.ts +160 -0
  1941. package/dist/engine/agent-api/world/scatter.d.ts.map +1 -0
  1942. package/dist/engine/agent-api/world/scatter.js +396 -0
  1943. package/dist/engine/agent-api/world/scatter.js.map +1 -0
  1944. package/dist/engine/agent-api/world/spline.d.ts +67 -0
  1945. package/dist/engine/agent-api/world/spline.d.ts.map +1 -0
  1946. package/dist/engine/agent-api/world/spline.js +337 -0
  1947. package/dist/engine/agent-api/world/spline.js.map +1 -0
  1948. package/dist/engine/agent-api/world/street.d.ts +49 -0
  1949. package/dist/engine/agent-api/world/street.d.ts.map +1 -0
  1950. package/dist/engine/agent-api/world/street.js +147 -0
  1951. package/dist/engine/agent-api/world/street.js.map +1 -0
  1952. package/dist/engine/agent-api/world/terrain.d.ts +205 -0
  1953. package/dist/engine/agent-api/world/terrain.d.ts.map +1 -0
  1954. package/dist/engine/agent-api/world/terrain.js +404 -0
  1955. package/dist/engine/agent-api/world/terrain.js.map +1 -0
  1956. package/dist/engine/agent-api/world/timeOfDay.d.ts +70 -0
  1957. package/dist/engine/agent-api/world/timeOfDay.d.ts.map +1 -0
  1958. package/dist/engine/agent-api/world/timeOfDay.js +283 -0
  1959. package/dist/engine/agent-api/world/timeOfDay.js.map +1 -0
  1960. package/dist/engine/agent-api/world/types.d.ts +20 -0
  1961. package/dist/engine/agent-api/world/types.d.ts.map +1 -0
  1962. package/dist/engine/agent-api/world/types.js +2 -0
  1963. package/dist/engine/agent-api/world/types.js.map +1 -0
  1964. package/dist/engine/agent-api/world/water.d.ts +77 -0
  1965. package/dist/engine/agent-api/world/water.d.ts.map +1 -0
  1966. package/dist/engine/agent-api/world/water.js +60 -0
  1967. package/dist/engine/agent-api/world/water.js.map +1 -0
  1968. package/dist/engine/agent-api/world/wind.d.ts +20 -0
  1969. package/dist/engine/agent-api/world/wind.d.ts.map +1 -0
  1970. package/dist/engine/agent-api/world/wind.js +17 -0
  1971. package/dist/engine/agent-api/world/wind.js.map +1 -0
  1972. package/dist/engine/contracts/animation.d.ts +134 -0
  1973. package/dist/engine/contracts/animation.d.ts.map +1 -0
  1974. package/dist/engine/contracts/animation.js +45 -0
  1975. package/dist/engine/contracts/animation.js.map +1 -0
  1976. package/dist/engine/contracts/app.d.ts +41 -0
  1977. package/dist/engine/contracts/app.d.ts.map +1 -0
  1978. package/dist/engine/contracts/app.js +21 -0
  1979. package/dist/engine/contracts/app.js.map +1 -0
  1980. package/dist/engine/contracts/art.d.ts +57 -0
  1981. package/dist/engine/contracts/art.d.ts.map +1 -0
  1982. package/dist/engine/contracts/art.js +10 -0
  1983. package/dist/engine/contracts/art.js.map +1 -0
  1984. package/dist/engine/contracts/assets.d.ts +38 -0
  1985. package/dist/engine/contracts/assets.d.ts.map +1 -0
  1986. package/dist/engine/contracts/assets.js +7 -0
  1987. package/dist/engine/contracts/assets.js.map +1 -0
  1988. package/dist/engine/contracts/atmosphere.d.ts +130 -0
  1989. package/dist/engine/contracts/atmosphere.d.ts.map +1 -0
  1990. package/dist/engine/contracts/atmosphere.js +33 -0
  1991. package/dist/engine/contracts/atmosphere.js.map +1 -0
  1992. package/dist/engine/contracts/camera.d.ts +195 -0
  1993. package/dist/engine/contracts/camera.d.ts.map +1 -0
  1994. package/dist/engine/contracts/camera.js +42 -0
  1995. package/dist/engine/contracts/camera.js.map +1 -0
  1996. package/dist/engine/contracts/compiler.d.ts +147 -0
  1997. package/dist/engine/contracts/compiler.d.ts.map +1 -0
  1998. package/dist/engine/contracts/compiler.js +110 -0
  1999. package/dist/engine/contracts/compiler.js.map +1 -0
  2000. package/dist/engine/contracts/diagnostics.d.ts +37 -0
  2001. package/dist/engine/contracts/diagnostics.d.ts.map +1 -0
  2002. package/dist/engine/contracts/diagnostics.js +30 -0
  2003. package/dist/engine/contracts/diagnostics.js.map +1 -0
  2004. package/dist/engine/contracts/effects.d.ts +258 -0
  2005. package/dist/engine/contracts/effects.d.ts.map +1 -0
  2006. package/dist/engine/contracts/effects.js +77 -0
  2007. package/dist/engine/contracts/effects.js.map +1 -0
  2008. package/dist/engine/contracts/environment.d.ts +55 -0
  2009. package/dist/engine/contracts/environment.d.ts.map +1 -0
  2010. package/dist/engine/contracts/environment.js +40 -0
  2011. package/dist/engine/contracts/environment.js.map +1 -0
  2012. package/dist/engine/contracts/flags.d.ts +25 -0
  2013. package/dist/engine/contracts/flags.d.ts.map +1 -0
  2014. package/dist/engine/contracts/flags.js +205 -0
  2015. package/dist/engine/contracts/flags.js.map +1 -0
  2016. package/dist/engine/contracts/game.d.ts +178 -0
  2017. package/dist/engine/contracts/game.d.ts.map +1 -0
  2018. package/dist/engine/contracts/game.js +34 -0
  2019. package/dist/engine/contracts/game.js.map +1 -0
  2020. package/dist/engine/contracts/gameSound.d.ts +3 -0
  2021. package/dist/engine/contracts/gameSound.d.ts.map +1 -0
  2022. package/dist/engine/contracts/gameSound.js +12 -0
  2023. package/dist/engine/contracts/gameSound.js.map +1 -0
  2024. package/dist/engine/contracts/index.d.ts +25 -0
  2025. package/dist/engine/contracts/index.d.ts.map +1 -0
  2026. package/dist/engine/contracts/index.js +25 -0
  2027. package/dist/engine/contracts/index.js.map +1 -0
  2028. package/dist/engine/contracts/lighting.d.ts +89 -0
  2029. package/dist/engine/contracts/lighting.d.ts.map +1 -0
  2030. package/dist/engine/contracts/lighting.js +32 -0
  2031. package/dist/engine/contracts/lighting.js.map +1 -0
  2032. package/dist/engine/contracts/looks.d.ts +62 -0
  2033. package/dist/engine/contracts/looks.d.ts.map +1 -0
  2034. package/dist/engine/contracts/looks.js +50 -0
  2035. package/dist/engine/contracts/looks.js.map +1 -0
  2036. package/dist/engine/contracts/materials.d.ts +81 -0
  2037. package/dist/engine/contracts/materials.d.ts.map +1 -0
  2038. package/dist/engine/contracts/materials.js +35 -0
  2039. package/dist/engine/contracts/materials.js.map +1 -0
  2040. package/dist/engine/contracts/output.d.ts +47 -0
  2041. package/dist/engine/contracts/output.d.ts.map +1 -0
  2042. package/dist/engine/contracts/output.js +6 -0
  2043. package/dist/engine/contracts/output.js.map +1 -0
  2044. package/dist/engine/contracts/post.d.ts +64 -0
  2045. package/dist/engine/contracts/post.d.ts.map +1 -0
  2046. package/dist/engine/contracts/post.js +20 -0
  2047. package/dist/engine/contracts/post.js.map +1 -0
  2048. package/dist/engine/contracts/runtimeNodes.d.ts +40 -0
  2049. package/dist/engine/contracts/runtimeNodes.d.ts.map +1 -0
  2050. package/dist/engine/contracts/runtimeNodes.js +19 -0
  2051. package/dist/engine/contracts/runtimeNodes.js.map +1 -0
  2052. package/dist/engine/contracts/sceneGraph.d.ts +33 -0
  2053. package/dist/engine/contracts/sceneGraph.d.ts.map +1 -0
  2054. package/dist/engine/contracts/sceneGraph.js +154 -0
  2055. package/dist/engine/contracts/sceneGraph.js.map +1 -0
  2056. package/dist/engine/contracts/stubs/game.d.ts +15 -0
  2057. package/dist/engine/contracts/stubs/game.d.ts.map +1 -0
  2058. package/dist/engine/contracts/stubs/game.js +175 -0
  2059. package/dist/engine/contracts/stubs/game.js.map +1 -0
  2060. package/dist/engine/contracts/time.d.ts +119 -0
  2061. package/dist/engine/contracts/time.d.ts.map +1 -0
  2062. package/dist/engine/contracts/time.js +87 -0
  2063. package/dist/engine/contracts/time.js.map +1 -0
  2064. package/dist/engine/contracts/world.d.ts +54 -0
  2065. package/dist/engine/contracts/world.d.ts.map +1 -0
  2066. package/dist/engine/contracts/world.js +64 -0
  2067. package/dist/engine/contracts/world.js.map +1 -0
  2068. package/dist/engine/deprecated/advanced-runtime.d.ts +2 -0
  2069. package/dist/engine/deprecated/advanced-runtime.d.ts.map +1 -0
  2070. package/dist/engine/deprecated/advanced-runtime.js +11 -0
  2071. package/dist/engine/deprecated/advanced-runtime.js.map +1 -0
  2072. package/dist/engine/deprecated/apps.d.ts +2 -0
  2073. package/dist/engine/deprecated/apps.d.ts.map +1 -0
  2074. package/dist/engine/deprecated/apps.js +11 -0
  2075. package/dist/engine/deprecated/apps.js.map +1 -0
  2076. package/dist/engine/deprecated/assets-browser.d.ts +2 -0
  2077. package/dist/engine/deprecated/assets-browser.d.ts.map +1 -0
  2078. package/dist/engine/deprecated/assets-browser.js +11 -0
  2079. package/dist/engine/deprecated/assets-browser.js.map +1 -0
  2080. package/dist/engine/deprecated/contracts.d.ts +2 -0
  2081. package/dist/engine/deprecated/contracts.d.ts.map +1 -0
  2082. package/dist/engine/deprecated/contracts.js +11 -0
  2083. package/dist/engine/deprecated/contracts.js.map +1 -0
  2084. package/dist/engine/deprecated/media-node.d.ts +2 -0
  2085. package/dist/engine/deprecated/media-node.d.ts.map +1 -0
  2086. package/dist/engine/deprecated/media-node.js +11 -0
  2087. package/dist/engine/deprecated/media-node.js.map +1 -0
  2088. package/dist/engine/deprecated/production-runtime.d.ts +2 -0
  2089. package/dist/engine/deprecated/production-runtime.d.ts.map +1 -0
  2090. package/dist/engine/deprecated/production-runtime.js +11 -0
  2091. package/dist/engine/deprecated/production-runtime.js.map +1 -0
  2092. package/dist/engine/deprecated/rendering-production-runtime.d.ts +2 -0
  2093. package/dist/engine/deprecated/rendering-production-runtime.d.ts.map +1 -0
  2094. package/dist/engine/deprecated/rendering-production-runtime.js +11 -0
  2095. package/dist/engine/deprecated/rendering-production-runtime.js.map +1 -0
  2096. package/dist/engine/deprecated/rendering-webgpu.d.ts +2 -0
  2097. package/dist/engine/deprecated/rendering-webgpu.d.ts.map +1 -0
  2098. package/dist/engine/deprecated/rendering-webgpu.js +11 -0
  2099. package/dist/engine/deprecated/rendering-webgpu.js.map +1 -0
  2100. package/dist/engine/deprecated/rendering.d.ts +2 -0
  2101. package/dist/engine/deprecated/rendering.d.ts.map +1 -0
  2102. package/dist/engine/deprecated/rendering.js +11 -0
  2103. package/dist/engine/deprecated/rendering.js.map +1 -0
  2104. package/dist/engine/deprecated/workflows-production.d.ts +2 -0
  2105. package/dist/engine/deprecated/workflows-production.d.ts.map +1 -0
  2106. package/dist/engine/deprecated/workflows-production.js +11 -0
  2107. package/dist/engine/deprecated/workflows-production.js.map +1 -0
  2108. package/dist/engine/devtools/environmentDiagnostics.d.ts +2 -0
  2109. package/dist/engine/devtools/environmentDiagnostics.d.ts.map +1 -0
  2110. package/dist/engine/devtools/environmentDiagnostics.js +5 -0
  2111. package/dist/engine/devtools/environmentDiagnostics.js.map +1 -0
  2112. package/dist/engine/devtools/environments/BiomeEnvironmentRegistry.d.ts +34 -0
  2113. package/dist/engine/devtools/environments/BiomeEnvironmentRegistry.d.ts.map +1 -0
  2114. package/dist/engine/devtools/environments/BiomeEnvironmentRegistry.js +100 -0
  2115. package/dist/engine/devtools/environments/BiomeEnvironmentRegistry.js.map +1 -0
  2116. package/dist/engine/devtools/environments/EnvironmentPreview.d.ts +13 -0
  2117. package/dist/engine/devtools/environments/EnvironmentPreview.d.ts.map +1 -0
  2118. package/dist/engine/devtools/environments/EnvironmentPreview.js +16 -0
  2119. package/dist/engine/devtools/environments/EnvironmentPreview.js.map +1 -0
  2120. package/dist/engine/devtools/environments/EnvironmentRegistry.d.ts +63 -0
  2121. package/dist/engine/devtools/environments/EnvironmentRegistry.d.ts.map +1 -0
  2122. package/dist/engine/devtools/environments/EnvironmentRegistry.js +155 -0
  2123. package/dist/engine/devtools/environments/EnvironmentRegistry.js.map +1 -0
  2124. package/dist/engine/devtools/environments/HDRIEnvironment.d.ts +38 -0
  2125. package/dist/engine/devtools/environments/HDRIEnvironment.d.ts.map +1 -0
  2126. package/dist/engine/devtools/environments/HDRIEnvironment.js +34 -0
  2127. package/dist/engine/devtools/environments/HDRIEnvironment.js.map +1 -0
  2128. package/dist/engine/devtools/environments/PMREMPreset.d.ts +14 -0
  2129. package/dist/engine/devtools/environments/PMREMPreset.d.ts.map +1 -0
  2130. package/dist/engine/devtools/environments/PMREMPreset.js +16 -0
  2131. package/dist/engine/devtools/environments/PMREMPreset.js.map +1 -0
  2132. package/dist/engine/devtools/environments/index.d.ts +6 -0
  2133. package/dist/engine/devtools/environments/index.d.ts.map +1 -0
  2134. package/dist/engine/devtools/environments/index.js +3 -0
  2135. package/dist/engine/devtools/environments/index.js.map +1 -0
  2136. package/dist/engine/devtools/environments/node.d.ts +7 -0
  2137. package/dist/engine/devtools/environments/node.d.ts.map +1 -0
  2138. package/dist/engine/devtools/environments/node.js +5 -0
  2139. package/dist/engine/devtools/environments/node.js.map +1 -0
  2140. package/dist/engine/devtools/environments/production-runtime/ProductionEnvironmentCorpus.d.ts +78 -0
  2141. package/dist/engine/devtools/environments/production-runtime/ProductionEnvironmentCorpus.d.ts.map +1 -0
  2142. package/dist/engine/devtools/environments/production-runtime/ProductionEnvironmentCorpus.js +67 -0
  2143. package/dist/engine/devtools/environments/production-runtime/ProductionEnvironmentCorpus.js.map +1 -0
  2144. package/dist/engine/devtools/environments/production-runtime/index.d.ts +3 -0
  2145. package/dist/engine/devtools/environments/production-runtime/index.d.ts.map +1 -0
  2146. package/dist/engine/devtools/environments/production-runtime/index.js +2 -0
  2147. package/dist/engine/devtools/environments/production-runtime/index.js.map +1 -0
  2148. package/dist/engine/devtools/materialDiagnostics.d.ts +2 -0
  2149. package/dist/engine/devtools/materialDiagnostics.d.ts.map +1 -0
  2150. package/dist/engine/devtools/materialDiagnostics.js +5 -0
  2151. package/dist/engine/devtools/materialDiagnostics.js.map +1 -0
  2152. package/dist/engine/devtools/materials/GameReadyMaterialLibrary.d.ts.map +1 -0
  2153. package/dist/engine/devtools/materials/GameReadyMaterialLibrary.js +253 -0
  2154. package/dist/engine/devtools/materials/GameReadyMaterialLibrary.js.map +1 -0
  2155. package/dist/engine/devtools/materials/MaterialPreset.d.ts.map +1 -0
  2156. package/dist/engine/devtools/materials/MaterialPreset.js.map +1 -0
  2157. package/dist/engine/devtools/materials/MaterialPresets.d.ts.map +1 -0
  2158. package/dist/engine/devtools/materials/MaterialPresets.js.map +1 -0
  2159. package/dist/engine/devtools/materials/MaterialPreviewScene.d.ts.map +1 -0
  2160. package/dist/engine/devtools/materials/MaterialPreviewScene.js.map +1 -0
  2161. package/dist/engine/devtools/materials/MaterialValidation.d.ts.map +1 -0
  2162. package/dist/engine/devtools/materials/MaterialValidation.js.map +1 -0
  2163. package/dist/engine/devtools/materials/NodeMaterial.d.ts +3 -0
  2164. package/dist/engine/devtools/materials/NodeMaterial.d.ts.map +1 -0
  2165. package/dist/engine/devtools/materials/NodeMaterial.js +3 -0
  2166. package/dist/engine/devtools/materials/NodeMaterial.js.map +1 -0
  2167. package/dist/engine/devtools/materials/PBRMaterialLibrary.d.ts.map +1 -0
  2168. package/dist/engine/devtools/materials/PBRMaterialLibrary.js.map +1 -0
  2169. package/dist/engine/devtools/materials/TextureSet.d.ts.map +1 -0
  2170. package/dist/engine/devtools/materials/TextureSet.js +38 -0
  2171. package/dist/engine/devtools/materials/TextureSet.js.map +1 -0
  2172. package/dist/engine/devtools/materials/browser-index.d.ts.map +1 -0
  2173. package/dist/engine/devtools/materials/browser-index.js.map +1 -0
  2174. package/dist/engine/devtools/materials/index.d.ts.map +1 -0
  2175. package/dist/engine/devtools/materials/index.js.map +1 -0
  2176. package/dist/engine/devtools/materials/node.d.ts.map +1 -0
  2177. package/dist/engine/devtools/materials/node.js.map +1 -0
  2178. package/dist/engine/game/GameAudio.d.ts +53 -0
  2179. package/dist/engine/game/GameAudio.d.ts.map +1 -1
  2180. package/dist/engine/game/GameAudio.js +232 -71
  2181. package/dist/engine/game/GameAudio.js.map +1 -1
  2182. package/dist/engine/game/index.d.ts +1 -1
  2183. package/dist/engine/game/index.d.ts.map +1 -1
  2184. package/dist/engine/index.d.ts +3 -76
  2185. package/dist/engine/index.d.ts.map +1 -1
  2186. package/dist/engine/index.js +10 -123
  2187. package/dist/engine/index.js.map +1 -1
  2188. package/dist/engine/lanes/index.d.ts +17 -0
  2189. package/dist/engine/lanes/index.d.ts.map +1 -0
  2190. package/dist/engine/lanes/index.js +17 -0
  2191. package/dist/engine/lanes/index.js.map +1 -0
  2192. package/dist/engine/lanes/prd01/diagnostics.d.ts +31 -0
  2193. package/dist/engine/lanes/prd01/diagnostics.d.ts.map +1 -0
  2194. package/dist/engine/lanes/prd01/diagnostics.js +146 -0
  2195. package/dist/engine/lanes/prd01/diagnostics.js.map +1 -0
  2196. package/dist/engine/lanes/prd01/outputSurface.d.ts +35 -0
  2197. package/dist/engine/lanes/prd01/outputSurface.d.ts.map +1 -0
  2198. package/dist/engine/lanes/prd01/outputSurface.js +273 -0
  2199. package/dist/engine/lanes/prd01/outputSurface.js.map +1 -0
  2200. package/dist/engine/lanes/prd01.d.ts +10 -0
  2201. package/dist/engine/lanes/prd01.d.ts.map +1 -0
  2202. package/dist/engine/lanes/prd01.js +49 -0
  2203. package/dist/engine/lanes/prd01.js.map +1 -0
  2204. package/dist/engine/lanes/prd02.d.ts +55 -0
  2205. package/dist/engine/lanes/prd02.d.ts.map +1 -0
  2206. package/dist/engine/lanes/prd02.js +257 -0
  2207. package/dist/engine/lanes/prd02.js.map +1 -0
  2208. package/dist/engine/lanes/prd03.d.ts +13 -0
  2209. package/dist/engine/lanes/prd03.d.ts.map +1 -0
  2210. package/dist/engine/lanes/prd03.js +32 -0
  2211. package/dist/engine/lanes/prd03.js.map +1 -0
  2212. package/dist/engine/lanes/prd04.d.ts +8 -0
  2213. package/dist/engine/lanes/prd04.d.ts.map +1 -0
  2214. package/dist/engine/lanes/prd04.js +29 -0
  2215. package/dist/engine/lanes/prd04.js.map +1 -0
  2216. package/dist/engine/lanes/prd05.d.ts +47 -0
  2217. package/dist/engine/lanes/prd05.d.ts.map +1 -0
  2218. package/dist/engine/lanes/prd05.js +55 -0
  2219. package/dist/engine/lanes/prd05.js.map +1 -0
  2220. package/dist/engine/lanes/prd06.d.ts +36 -0
  2221. package/dist/engine/lanes/prd06.d.ts.map +1 -0
  2222. package/dist/engine/lanes/prd06.js +222 -0
  2223. package/dist/engine/lanes/prd06.js.map +1 -0
  2224. package/dist/engine/lanes/prd07.d.ts +4 -0
  2225. package/dist/engine/lanes/prd07.d.ts.map +1 -0
  2226. package/dist/engine/lanes/prd07.js +104 -0
  2227. package/dist/engine/lanes/prd07.js.map +1 -0
  2228. package/dist/engine/lanes/prd08.d.ts +54 -0
  2229. package/dist/engine/lanes/prd08.d.ts.map +1 -0
  2230. package/dist/engine/lanes/prd08.js +110 -0
  2231. package/dist/engine/lanes/prd08.js.map +1 -0
  2232. package/dist/engine/lanes/prd09.d.ts +2 -0
  2233. package/dist/engine/lanes/prd09.d.ts.map +1 -0
  2234. package/dist/engine/lanes/prd09.js +16 -0
  2235. package/dist/engine/lanes/prd09.js.map +1 -0
  2236. package/dist/engine/lanes/prd10.d.ts +2 -0
  2237. package/dist/engine/lanes/prd10.d.ts.map +1 -0
  2238. package/dist/engine/lanes/prd10.js +50 -0
  2239. package/dist/engine/lanes/prd10.js.map +1 -0
  2240. package/dist/engine/lanes/prd11.d.ts +67 -0
  2241. package/dist/engine/lanes/prd11.d.ts.map +1 -0
  2242. package/dist/engine/lanes/prd11.js +175 -0
  2243. package/dist/engine/lanes/prd11.js.map +1 -0
  2244. package/dist/engine/lanes/prd12.d.ts +14 -0
  2245. package/dist/engine/lanes/prd12.d.ts.map +1 -0
  2246. package/dist/engine/lanes/prd12.js +158 -0
  2247. package/dist/engine/lanes/prd12.js.map +1 -0
  2248. package/dist/engine/lanes/prd13.d.ts +35 -0
  2249. package/dist/engine/lanes/prd13.d.ts.map +1 -0
  2250. package/dist/engine/lanes/prd13.js +55 -0
  2251. package/dist/engine/lanes/prd13.js.map +1 -0
  2252. package/dist/engine/lanes/prd14.d.ts +6 -0
  2253. package/dist/engine/lanes/prd14.d.ts.map +1 -0
  2254. package/dist/engine/lanes/prd14.js +6 -0
  2255. package/dist/engine/lanes/prd14.js.map +1 -0
  2256. package/dist/engine/lanes/prd15.d.ts +2 -0
  2257. package/dist/engine/lanes/prd15.d.ts.map +1 -0
  2258. package/dist/engine/lanes/prd15.js +13 -0
  2259. package/dist/engine/lanes/prd15.js.map +1 -0
  2260. package/dist/engine/production-runtime/GameRenderPreset.d.ts +16 -1
  2261. package/dist/engine/production-runtime/GameRenderPreset.d.ts.map +1 -1
  2262. package/dist/engine/production-runtime/GameRenderPreset.js +93 -4
  2263. package/dist/engine/production-runtime/GameRenderPreset.js.map +1 -1
  2264. package/dist/engine/production-runtime/LodSelector.d.ts +52 -0
  2265. package/dist/engine/production-runtime/LodSelector.d.ts.map +1 -0
  2266. package/dist/engine/production-runtime/LodSelector.js +109 -0
  2267. package/dist/engine/production-runtime/LodSelector.js.map +1 -0
  2268. package/dist/engine/production-runtime/ModelMaterialOverrides.d.ts +39 -0
  2269. package/dist/engine/production-runtime/ModelMaterialOverrides.d.ts.map +1 -0
  2270. package/dist/engine/production-runtime/ModelMaterialOverrides.js +209 -0
  2271. package/dist/engine/production-runtime/ModelMaterialOverrides.js.map +1 -0
  2272. package/dist/engine/production-runtime/RootGpuParticleWorkload.d.ts +34 -0
  2273. package/dist/engine/production-runtime/RootGpuParticleWorkload.d.ts.map +1 -0
  2274. package/dist/engine/production-runtime/RootGpuParticleWorkload.js +117 -0
  2275. package/dist/engine/production-runtime/RootGpuParticleWorkload.js.map +1 -0
  2276. package/dist/engine/production-runtime/RootRenderSourceBridge.d.ts +2 -0
  2277. package/dist/engine/production-runtime/RootRenderSourceBridge.d.ts.map +1 -0
  2278. package/dist/engine/production-runtime/RootRenderSourceBridge.js +2 -0
  2279. package/dist/engine/production-runtime/RootRenderSourceBridge.js.map +1 -0
  2280. package/dist/engine/production-runtime/TypedGLBActor.d.ts +71 -11
  2281. package/dist/engine/production-runtime/TypedGLBActor.d.ts.map +1 -1
  2282. package/dist/engine/production-runtime/TypedGLBActor.js +166 -149
  2283. package/dist/engine/production-runtime/TypedGLBActor.js.map +1 -1
  2284. package/dist/engine/production-runtime/actor/TypedGLBActorAnimation.d.ts +176 -0
  2285. package/dist/engine/production-runtime/actor/TypedGLBActorAnimation.d.ts.map +1 -0
  2286. package/dist/engine/production-runtime/actor/TypedGLBActorAnimation.js +522 -0
  2287. package/dist/engine/production-runtime/actor/TypedGLBActorAnimation.js.map +1 -0
  2288. package/dist/engine/production-runtime/actor/TypedGLBActorLod.d.ts +18 -0
  2289. package/dist/engine/production-runtime/actor/TypedGLBActorLod.d.ts.map +1 -0
  2290. package/dist/engine/production-runtime/actor/TypedGLBActorLod.js +269 -0
  2291. package/dist/engine/production-runtime/actor/TypedGLBActorLod.js.map +1 -0
  2292. package/dist/engine/production-runtime/actor/TypedGLBActorMaterials.d.ts +18 -0
  2293. package/dist/engine/production-runtime/actor/TypedGLBActorMaterials.d.ts.map +1 -0
  2294. package/dist/engine/production-runtime/actor/TypedGLBActorMaterials.js +96 -0
  2295. package/dist/engine/production-runtime/actor/TypedGLBActorMaterials.js.map +1 -0
  2296. package/dist/engine/production-runtime/actor/extensions.d.ts +24 -0
  2297. package/dist/engine/production-runtime/actor/extensions.d.ts.map +1 -0
  2298. package/dist/engine/production-runtime/actor/extensions.js +35 -0
  2299. package/dist/engine/production-runtime/actor/extensions.js.map +1 -0
  2300. package/dist/engine/production-runtime/actor/materialDiagnostics.d.ts +5 -0
  2301. package/dist/engine/production-runtime/actor/materialDiagnostics.d.ts.map +1 -0
  2302. package/dist/engine/production-runtime/actor/materialDiagnostics.js +90 -0
  2303. package/dist/engine/production-runtime/actor/materialDiagnostics.js.map +1 -0
  2304. package/dist/engine/production-runtime/effects/CpuEmitter.d.ts +67 -0
  2305. package/dist/engine/production-runtime/effects/CpuEmitter.d.ts.map +1 -0
  2306. package/dist/engine/production-runtime/effects/CpuEmitter.js +153 -0
  2307. package/dist/engine/production-runtime/effects/CpuEmitter.js.map +1 -0
  2308. package/dist/engine/production-runtime/effects/EffectDiagnostics.d.ts +70 -0
  2309. package/dist/engine/production-runtime/effects/EffectDiagnostics.d.ts.map +1 -0
  2310. package/dist/engine/production-runtime/effects/EffectDiagnostics.js +128 -0
  2311. package/dist/engine/production-runtime/effects/EffectDiagnostics.js.map +1 -0
  2312. package/dist/engine/production-runtime/effects/EffectNodeLowering.d.ts +140 -0
  2313. package/dist/engine/production-runtime/effects/EffectNodeLowering.d.ts.map +1 -0
  2314. package/dist/engine/production-runtime/effects/EffectNodeLowering.js +285 -0
  2315. package/dist/engine/production-runtime/effects/EffectNodeLowering.js.map +1 -0
  2316. package/dist/engine/production-runtime/effects/FlipbookAtlas.d.ts +10 -0
  2317. package/dist/engine/production-runtime/effects/FlipbookAtlas.d.ts.map +1 -0
  2318. package/dist/engine/production-runtime/effects/FlipbookAtlas.js +82 -0
  2319. package/dist/engine/production-runtime/effects/FlipbookAtlas.js.map +1 -0
  2320. package/dist/engine/production-runtime/effects/LiveAtmosphere.d.ts +106 -0
  2321. package/dist/engine/production-runtime/effects/LiveAtmosphere.d.ts.map +1 -0
  2322. package/dist/engine/production-runtime/effects/LiveAtmosphere.js +258 -0
  2323. package/dist/engine/production-runtime/effects/LiveAtmosphere.js.map +1 -0
  2324. package/dist/engine/production-runtime/effects/ProductionEffectSystem.d.ts +188 -0
  2325. package/dist/engine/production-runtime/effects/ProductionEffectSystem.d.ts.map +1 -0
  2326. package/dist/engine/production-runtime/effects/ProductionEffectSystem.js +827 -0
  2327. package/dist/engine/production-runtime/effects/ProductionEffectSystem.js.map +1 -0
  2328. package/dist/engine/production-runtime/effects/TransientLightPool.d.ts +25 -0
  2329. package/dist/engine/production-runtime/effects/TransientLightPool.d.ts.map +1 -0
  2330. package/dist/engine/production-runtime/effects/TransientLightPool.js +71 -0
  2331. package/dist/engine/production-runtime/effects/TransientLightPool.js.map +1 -0
  2332. package/dist/engine/production-runtime/effects/WeatherVolume.d.ts +50 -0
  2333. package/dist/engine/production-runtime/effects/WeatherVolume.d.ts.map +1 -0
  2334. package/dist/engine/production-runtime/effects/WeatherVolume.js +126 -0
  2335. package/dist/engine/production-runtime/effects/WeatherVolume.js.map +1 -0
  2336. package/dist/engine/production-runtime/index.d.ts +20 -27
  2337. package/dist/engine/production-runtime/index.d.ts.map +1 -1
  2338. package/dist/engine/production-runtime/index.js +65 -152
  2339. package/dist/engine/production-runtime/index.js.map +1 -1
  2340. package/dist/engine/production-runtime/world/BiomeResolver.d.ts +49 -0
  2341. package/dist/engine/production-runtime/world/BiomeResolver.d.ts.map +1 -0
  2342. package/dist/engine/production-runtime/world/BiomeResolver.js +152 -0
  2343. package/dist/engine/production-runtime/world/BiomeResolver.js.map +1 -0
  2344. package/dist/engine/production-runtime/world/GrassRuntime.d.ts +22 -0
  2345. package/dist/engine/production-runtime/world/GrassRuntime.d.ts.map +1 -0
  2346. package/dist/engine/production-runtime/world/GrassRuntime.js +282 -0
  2347. package/dist/engine/production-runtime/world/GrassRuntime.js.map +1 -0
  2348. package/dist/engine/production-runtime/world/TerrainRuntime.d.ts +109 -0
  2349. package/dist/engine/production-runtime/world/TerrainRuntime.d.ts.map +1 -0
  2350. package/dist/engine/production-runtime/world/TerrainRuntime.js +446 -0
  2351. package/dist/engine/production-runtime/world/TerrainRuntime.js.map +1 -0
  2352. package/dist/engine/production-runtime/world/TimeOfDayRuntime.d.ts +80 -0
  2353. package/dist/engine/production-runtime/world/TimeOfDayRuntime.d.ts.map +1 -0
  2354. package/dist/engine/production-runtime/world/TimeOfDayRuntime.js +144 -0
  2355. package/dist/engine/production-runtime/world/TimeOfDayRuntime.js.map +1 -0
  2356. package/dist/engine/production-runtime/world/WaterRuntime.d.ts +46 -0
  2357. package/dist/engine/production-runtime/world/WaterRuntime.d.ts.map +1 -0
  2358. package/dist/engine/production-runtime/world/WaterRuntime.js +382 -0
  2359. package/dist/engine/production-runtime/world/WaterRuntime.js.map +1 -0
  2360. package/dist/engine/production-runtime/world/WorldDiagnostics.d.ts +5 -0
  2361. package/dist/engine/production-runtime/world/WorldDiagnostics.d.ts.map +1 -0
  2362. package/dist/engine/production-runtime/world/WorldDiagnostics.js +50 -0
  2363. package/dist/engine/production-runtime/world/WorldDiagnostics.js.map +1 -0
  2364. package/dist/engine/production-runtime/world/WorldFeatureState.d.ts +28 -0
  2365. package/dist/engine/production-runtime/world/WorldFeatureState.d.ts.map +1 -0
  2366. package/dist/engine/production-runtime/world/WorldFeatureState.js +57 -0
  2367. package/dist/engine/production-runtime/world/WorldFeatureState.js.map +1 -0
  2368. package/dist/engine/production-runtime/world/WorldFramePasses.d.ts +16 -0
  2369. package/dist/engine/production-runtime/world/WorldFramePasses.d.ts.map +1 -0
  2370. package/dist/engine/production-runtime/world/WorldFramePasses.js +99 -0
  2371. package/dist/engine/production-runtime/world/WorldFramePasses.js.map +1 -0
  2372. package/dist/engine/public/devtools.d.ts +15 -0
  2373. package/dist/engine/public/devtools.d.ts.map +1 -0
  2374. package/dist/engine/public/devtools.js +12 -0
  2375. package/dist/engine/public/devtools.js.map +1 -0
  2376. package/dist/engine/public/index.d.ts +146 -0
  2377. package/dist/engine/public/index.d.ts.map +1 -0
  2378. package/dist/engine/public/index.js +125 -0
  2379. package/dist/engine/public/index.js.map +1 -0
  2380. package/dist/engine/public/renderer.d.ts +25 -0
  2381. package/dist/engine/public/renderer.d.ts.map +1 -0
  2382. package/dist/engine/public/renderer.js +20 -0
  2383. package/dist/engine/public/renderer.js.map +1 -0
  2384. package/dist/engine/threejs-example-parity/FlagshipFoundation.d.ts +8 -8
  2385. package/dist/engine/threejs-example-parity/FlagshipFoundation.js +7 -7
  2386. package/dist/engine/threejs-example-parity/index.d.ts +234 -7
  2387. package/dist/engine/threejs-example-parity/index.d.ts.map +1 -1
  2388. package/dist/engine/threejs-example-parity/index.js +532 -16
  2389. package/dist/engine/threejs-example-parity/index.js.map +1 -1
  2390. package/dist/game/art/acceptance/canvasBlankCheck.d.ts +30 -0
  2391. package/dist/game/art/acceptance/canvasBlankCheck.d.ts.map +1 -0
  2392. package/dist/game/art/acceptance/canvasBlankCheck.js +55 -0
  2393. package/dist/game/art/acceptance/canvasBlankCheck.js.map +1 -0
  2394. package/dist/game/art/acceptance/requiredConditions.d.ts +17 -0
  2395. package/dist/game/art/acceptance/requiredConditions.d.ts.map +1 -0
  2396. package/dist/game/art/acceptance/requiredConditions.js +262 -0
  2397. package/dist/game/art/acceptance/requiredConditions.js.map +1 -0
  2398. package/dist/game/art/audit.d.ts +26 -0
  2399. package/dist/game/art/audit.d.ts.map +1 -0
  2400. package/dist/game/art/audit.js +75 -0
  2401. package/dist/game/art/audit.js.map +1 -0
  2402. package/dist/game/art/define.d.ts +117 -0
  2403. package/dist/game/art/define.d.ts.map +1 -0
  2404. package/dist/game/art/define.js +299 -0
  2405. package/dist/game/art/define.js.map +1 -0
  2406. package/dist/game/art/index.d.ts +19 -0
  2407. package/dist/game/art/index.d.ts.map +1 -0
  2408. package/dist/game/art/index.js +14 -0
  2409. package/dist/game/art/index.js.map +1 -0
  2410. package/dist/game/art/snapshot.d.ts +63 -0
  2411. package/dist/game/art/snapshot.d.ts.map +1 -0
  2412. package/dist/game/art/snapshot.js +115 -0
  2413. package/dist/game/art/snapshot.js.map +1 -0
  2414. package/dist/game/capture/captureFromUrl.d.ts +13 -0
  2415. package/dist/game/capture/captureFromUrl.d.ts.map +1 -0
  2416. package/dist/game/capture/captureFromUrl.js +30 -0
  2417. package/dist/game/capture/captureFromUrl.js.map +1 -0
  2418. package/dist/game/capture/index.d.ts +7 -0
  2419. package/dist/game/capture/index.d.ts.map +1 -0
  2420. package/dist/game/capture/index.js +6 -0
  2421. package/dist/game/capture/index.js.map +1 -0
  2422. package/dist/game/capture/lookSignature.d.ts +37 -0
  2423. package/dist/game/capture/lookSignature.d.ts.map +1 -0
  2424. package/dist/game/capture/lookSignature.js +100 -0
  2425. package/dist/game/capture/lookSignature.js.map +1 -0
  2426. package/dist/game/components.d.ts +73 -0
  2427. package/dist/game/components.d.ts.map +1 -0
  2428. package/dist/game/components.js +86 -0
  2429. package/dist/game/components.js.map +1 -0
  2430. package/dist/game/createGame.d.ts +50 -0
  2431. package/dist/game/createGame.d.ts.map +1 -0
  2432. package/dist/game/createGame.js +384 -0
  2433. package/dist/game/createGame.js.map +1 -0
  2434. package/dist/game/evidence/beacon.d.ts +25 -0
  2435. package/dist/game/evidence/beacon.d.ts.map +1 -0
  2436. package/dist/game/evidence/beacon.js +58 -0
  2437. package/dist/game/evidence/beacon.js.map +1 -0
  2438. package/dist/game/evidence/channel.d.ts +48 -0
  2439. package/dist/game/evidence/channel.d.ts.map +1 -0
  2440. package/dist/game/evidence/channel.js +142 -0
  2441. package/dist/game/evidence/channel.js.map +1 -0
  2442. package/dist/game/fonts/register.d.ts +18 -0
  2443. package/dist/game/fonts/register.d.ts.map +1 -0
  2444. package/dist/game/fonts/register.js +28 -0
  2445. package/dist/game/fonts/register.js.map +1 -0
  2446. package/dist/game/hud/HudKit.d.ts +90 -0
  2447. package/dist/game/hud/HudKit.d.ts.map +1 -0
  2448. package/dist/game/hud/HudKit.js +305 -0
  2449. package/dist/game/hud/HudKit.js.map +1 -0
  2450. package/dist/game/hud/dom.d.ts +51 -0
  2451. package/dist/game/hud/dom.d.ts.map +1 -0
  2452. package/dist/game/hud/dom.js +7 -0
  2453. package/dist/game/hud/dom.js.map +1 -0
  2454. package/dist/game/hud/screenFraction.d.ts +10 -0
  2455. package/dist/game/hud/screenFraction.d.ts.map +1 -0
  2456. package/dist/game/hud/screenFraction.js +30 -0
  2457. package/dist/game/hud/screenFraction.js.map +1 -0
  2458. package/dist/game/hud/themes.d.ts +16 -0
  2459. package/dist/game/hud/themes.d.ts.map +1 -0
  2460. package/dist/game/hud/themes.js +109 -0
  2461. package/dist/game/hud/themes.js.map +1 -0
  2462. package/dist/game/hud/widgets/index.d.ts +56 -0
  2463. package/dist/game/hud/widgets/index.d.ts.map +1 -0
  2464. package/dist/game/hud/widgets/index.js +272 -0
  2465. package/dist/game/hud/widgets/index.js.map +1 -0
  2466. package/dist/game/index.d.ts +67 -0
  2467. package/dist/game/index.d.ts.map +1 -0
  2468. package/dist/game/index.js +73 -0
  2469. package/dist/game/index.js.map +1 -0
  2470. package/dist/game/juice/Juice.d.ts +175 -0
  2471. package/dist/game/juice/Juice.d.ts.map +1 -0
  2472. package/dist/game/juice/Juice.js +133 -0
  2473. package/dist/game/juice/Juice.js.map +1 -0
  2474. package/dist/game/juice/fx.d.ts +62 -0
  2475. package/dist/game/juice/fx.d.ts.map +1 -0
  2476. package/dist/game/juice/fx.js +206 -0
  2477. package/dist/game/juice/fx.js.map +1 -0
  2478. package/dist/game/juice/fxParticlePass.d.ts +41 -0
  2479. package/dist/game/juice/fxParticlePass.d.ts.map +1 -0
  2480. package/dist/game/juice/fxParticlePass.js +16 -0
  2481. package/dist/game/juice/fxParticlePass.js.map +1 -0
  2482. package/dist/game/juice/fxPoolLayer.d.ts +60 -0
  2483. package/dist/game/juice/fxPoolLayer.d.ts.map +1 -0
  2484. package/dist/game/juice/fxPoolLayer.js +122 -0
  2485. package/dist/game/juice/fxPoolLayer.js.map +1 -0
  2486. package/dist/game/juice/overlay.d.ts +34 -0
  2487. package/dist/game/juice/overlay.d.ts.map +1 -0
  2488. package/dist/game/juice/overlay.js +138 -0
  2489. package/dist/game/juice/overlay.js.map +1 -0
  2490. package/dist/game/juice/rumble.d.ts +26 -0
  2491. package/dist/game/juice/rumble.d.ts.map +1 -0
  2492. package/dist/game/juice/rumble.js +34 -0
  2493. package/dist/game/juice/rumble.js.map +1 -0
  2494. package/dist/game/juice/tween.d.ts +37 -0
  2495. package/dist/game/juice/tween.d.ts.map +1 -0
  2496. package/dist/game/juice/tween.js +191 -0
  2497. package/dist/game/juice/tween.js.map +1 -0
  2498. package/dist/game/session/GameSession.d.ts +79 -0
  2499. package/dist/game/session/GameSession.d.ts.map +1 -0
  2500. package/dist/game/session/GameSession.js +177 -0
  2501. package/dist/game/session/GameSession.js.map +1 -0
  2502. package/dist/game/session/accessibility.d.ts +45 -0
  2503. package/dist/game/session/accessibility.d.ts.map +1 -0
  2504. package/dist/game/session/accessibility.js +90 -0
  2505. package/dist/game/session/accessibility.js.map +1 -0
  2506. package/dist/game/session/lifecycle.d.ts +31 -0
  2507. package/dist/game/session/lifecycle.d.ts.map +1 -0
  2508. package/dist/game/session/lifecycle.js +108 -0
  2509. package/dist/game/session/lifecycle.js.map +1 -0
  2510. package/dist/game/session/presented.d.ts +28 -0
  2511. package/dist/game/session/presented.d.ts.map +1 -0
  2512. package/dist/game/session/presented.js +35 -0
  2513. package/dist/game/session/presented.js.map +1 -0
  2514. package/dist/game/sfx.d.ts +247 -0
  2515. package/dist/game/sfx.d.ts.map +1 -0
  2516. package/dist/game/sfx.js +522 -0
  2517. package/dist/game/sfx.js.map +1 -0
  2518. package/dist/game/shell/GameShell.d.ts +92 -0
  2519. package/dist/game/shell/GameShell.d.ts.map +1 -0
  2520. package/dist/game/shell/GameShell.js +236 -0
  2521. package/dist/game/shell/GameShell.js.map +1 -0
  2522. package/dist/game/shell/contextLoss.d.ts +32 -0
  2523. package/dist/game/shell/contextLoss.d.ts.map +1 -0
  2524. package/dist/game/shell/contextLoss.js +32 -0
  2525. package/dist/game/shell/contextLoss.js.map +1 -0
  2526. package/dist/game/shell/screens/About.d.ts +8 -0
  2527. package/dist/game/shell/screens/About.d.ts.map +1 -0
  2528. package/dist/game/shell/screens/About.js +25 -0
  2529. package/dist/game/shell/screens/About.js.map +1 -0
  2530. package/dist/game/shell/screens/ContextLost.d.ts +18 -0
  2531. package/dist/game/shell/screens/ContextLost.d.ts.map +1 -0
  2532. package/dist/game/shell/screens/ContextLost.js +58 -0
  2533. package/dist/game/shell/screens/ContextLost.js.map +1 -0
  2534. package/dist/game/shell/screens/Loading.d.ts +18 -0
  2535. package/dist/game/shell/screens/Loading.d.ts.map +1 -0
  2536. package/dist/game/shell/screens/Loading.js +34 -0
  2537. package/dist/game/shell/screens/Loading.js.map +1 -0
  2538. package/dist/game/shell/screens/Pause.d.ts +11 -0
  2539. package/dist/game/shell/screens/Pause.d.ts.map +1 -0
  2540. package/dist/game/shell/screens/Pause.js +20 -0
  2541. package/dist/game/shell/screens/Pause.js.map +1 -0
  2542. package/dist/game/shell/screens/Results.d.ts +32 -0
  2543. package/dist/game/shell/screens/Results.d.ts.map +1 -0
  2544. package/dist/game/shell/screens/Results.js +76 -0
  2545. package/dist/game/shell/screens/Results.js.map +1 -0
  2546. package/dist/game/shell/screens/Settings.d.ts +46 -0
  2547. package/dist/game/shell/screens/Settings.d.ts.map +1 -0
  2548. package/dist/game/shell/screens/Settings.js +130 -0
  2549. package/dist/game/shell/screens/Settings.js.map +1 -0
  2550. package/dist/game/shell/screens/Title.d.ts +21 -0
  2551. package/dist/game/shell/screens/Title.d.ts.map +1 -0
  2552. package/dist/game/shell/screens/Title.js +45 -0
  2553. package/dist/game/shell/screens/Title.js.map +1 -0
  2554. package/dist/game/shell/screens/menu.d.ts +50 -0
  2555. package/dist/game/shell/screens/menu.d.ts.map +1 -0
  2556. package/dist/game/shell/screens/menu.js +144 -0
  2557. package/dist/game/shell/screens/menu.js.map +1 -0
  2558. package/dist/game/shell/transition.d.ts +27 -0
  2559. package/dist/game/shell/transition.d.ts.map +1 -0
  2560. package/dist/game/shell/transition.js +50 -0
  2561. package/dist/game/shell/transition.js.map +1 -0
  2562. package/dist/game/styles/hud-base.css +52 -0
  2563. package/dist/game/styles/themes/arcade-neon.css +14 -0
  2564. package/dist/game/styles/themes/fighting.css +14 -0
  2565. package/dist/game/styles/themes/motorsport.css +14 -0
  2566. package/dist/game/styles/themes/plain.css +14 -0
  2567. package/dist/game/styles/themes/sci-fi-telemetry.css +14 -0
  2568. package/dist/game/styles/themes/sports-broadcast.css +14 -0
  2569. package/dist/game/styles/themes/tabletop.css +14 -0
  2570. package/dist/game/styles.css +45 -0
  2571. package/dist/game/testHook.d.ts +45 -0
  2572. package/dist/game/testHook.d.ts.map +1 -0
  2573. package/dist/game/testHook.js +52 -0
  2574. package/dist/game/testHook.js.map +1 -0
  2575. package/dist/game/touch/TouchControls.d.ts +74 -0
  2576. package/dist/game/touch/TouchControls.d.ts.map +1 -0
  2577. package/dist/game/touch/TouchControls.js +210 -0
  2578. package/dist/game/touch/TouchControls.js.map +1 -0
  2579. package/dist/game/util/ease.d.ts +9 -0
  2580. package/dist/game/util/ease.d.ts.map +1 -0
  2581. package/dist/game/util/ease.js +40 -0
  2582. package/dist/game/util/ease.js.map +1 -0
  2583. package/dist/game/util/index.d.ts +9 -0
  2584. package/dist/game/util/index.d.ts.map +1 -0
  2585. package/dist/game/util/index.js +19 -0
  2586. package/dist/game/util/index.js.map +1 -0
  2587. package/dist/input/Haptics.d.ts +1 -1
  2588. package/dist/input/Haptics.js +1 -1
  2589. package/dist/input/InputSystem.d.ts.map +1 -1
  2590. package/dist/input/InputSystem.js +1 -0
  2591. package/dist/input/InputSystem.js.map +1 -1
  2592. package/dist/input/PointerDevice.d.ts +1 -0
  2593. package/dist/input/PointerDevice.d.ts.map +1 -1
  2594. package/dist/input/PointerDevice.js +1 -1
  2595. package/dist/input/PointerDevice.js.map +1 -1
  2596. package/dist/input/TouchLayouts.d.ts +14 -1
  2597. package/dist/input/TouchLayouts.d.ts.map +1 -1
  2598. package/dist/input/TouchLayouts.js +150 -4
  2599. package/dist/input/TouchLayouts.js.map +1 -1
  2600. package/dist/input/controls/CameraRig.d.ts +2 -11
  2601. package/dist/input/controls/CameraRig.d.ts.map +1 -1
  2602. package/dist/input/controls/CameraRig.js +2 -31
  2603. package/dist/input/controls/CameraRig.js.map +1 -1
  2604. package/dist/input/controls/ControlTypes.d.ts +2 -16
  2605. package/dist/input/controls/ControlTypes.d.ts.map +1 -1
  2606. package/dist/input/controls/ControlTypes.js +2 -3
  2607. package/dist/input/controls/ControlTypes.js.map +1 -1
  2608. package/dist/input/controls/EditorFlyControls.d.ts +2 -19
  2609. package/dist/input/controls/EditorFlyControls.d.ts.map +1 -1
  2610. package/dist/input/controls/EditorFlyControls.js +2 -43
  2611. package/dist/input/controls/EditorFlyControls.js.map +1 -1
  2612. package/dist/input/controls/FirstPersonControls.d.ts +2 -21
  2613. package/dist/input/controls/FirstPersonControls.d.ts.map +1 -1
  2614. package/dist/input/controls/FirstPersonControls.js +2 -43
  2615. package/dist/input/controls/FirstPersonControls.js.map +1 -1
  2616. package/dist/input/controls/OrbitControls.d.ts +2 -48
  2617. package/dist/input/controls/OrbitControls.d.ts.map +1 -1
  2618. package/dist/input/controls/OrbitControls.js +2 -130
  2619. package/dist/input/controls/OrbitControls.js.map +1 -1
  2620. package/dist/input/controls/PointerLockControls.d.ts +1 -10
  2621. package/dist/input/controls/PointerLockControls.d.ts.map +1 -1
  2622. package/dist/input/controls/PointerLockControls.js +2 -30
  2623. package/dist/input/controls/PointerLockControls.js.map +1 -1
  2624. package/dist/input/controls/SceneCameraAdapter.d.ts +2 -9
  2625. package/dist/input/controls/SceneCameraAdapter.d.ts.map +1 -1
  2626. package/dist/input/controls/SceneCameraAdapter.js +2 -89
  2627. package/dist/input/controls/SceneCameraAdapter.js.map +1 -1
  2628. package/dist/input/controls/ThirdPersonFollowControls.d.ts +2 -19
  2629. package/dist/input/controls/ThirdPersonFollowControls.d.ts.map +1 -1
  2630. package/dist/input/controls/ThirdPersonFollowControls.js +2 -32
  2631. package/dist/input/controls/ThirdPersonFollowControls.js.map +1 -1
  2632. package/dist/input/index.d.ts +1 -1
  2633. package/dist/input/index.d.ts.map +1 -1
  2634. package/dist/math/Easing.d.ts +44 -0
  2635. package/dist/math/Easing.d.ts.map +1 -1
  2636. package/dist/math/Easing.js +92 -0
  2637. package/dist/math/Easing.js.map +1 -1
  2638. package/dist/math/Random.d.ts +13 -0
  2639. package/dist/math/Random.d.ts.map +1 -1
  2640. package/dist/math/Random.js +38 -0
  2641. package/dist/math/Random.js.map +1 -1
  2642. package/dist/navigation-recast/index.d.ts +116 -0
  2643. package/dist/navigation-recast/index.d.ts.map +1 -0
  2644. package/dist/navigation-recast/index.js +247 -0
  2645. package/dist/navigation-recast/index.js.map +1 -0
  2646. package/dist/physics/PhysicalCharacterController.d.ts +93 -0
  2647. package/dist/physics/PhysicalCharacterController.d.ts.map +1 -0
  2648. package/dist/physics/PhysicalCharacterController.js +2 -0
  2649. package/dist/physics/PhysicalCharacterController.js.map +1 -0
  2650. package/dist/physics/PhysicalVehicleController.d.ts +140 -0
  2651. package/dist/physics/PhysicalVehicleController.d.ts.map +1 -0
  2652. package/dist/physics/PhysicalVehicleController.js +2 -0
  2653. package/dist/physics/PhysicalVehicleController.js.map +1 -0
  2654. package/dist/physics/PhysicsWorld.d.ts +20 -0
  2655. package/dist/physics/PhysicsWorld.d.ts.map +1 -1
  2656. package/dist/physics/PhysicsWorld.js +217 -3
  2657. package/dist/physics/PhysicsWorld.js.map +1 -1
  2658. package/dist/physics/RigidBody.d.ts +19 -0
  2659. package/dist/physics/RigidBody.d.ts.map +1 -1
  2660. package/dist/physics/RigidBody.js +46 -1
  2661. package/dist/physics/RigidBody.js.map +1 -1
  2662. package/dist/physics/Shape.d.ts +6 -6
  2663. package/dist/physics/Shape.d.ts.map +1 -1
  2664. package/dist/physics/Shape.js +18 -12
  2665. package/dist/physics/Shape.js.map +1 -1
  2666. package/dist/physics/index.d.ts +2 -0
  2667. package/dist/physics/index.d.ts.map +1 -1
  2668. package/dist/physics/index.js +2 -0
  2669. package/dist/physics/index.js.map +1 -1
  2670. package/dist/physics-rapier/HeightfieldLayout.d.ts +12 -0
  2671. package/dist/physics-rapier/HeightfieldLayout.d.ts.map +1 -0
  2672. package/dist/physics-rapier/HeightfieldLayout.js +19 -0
  2673. package/dist/physics-rapier/HeightfieldLayout.js.map +1 -0
  2674. package/dist/physics-rapier/index.d.ts +164 -1
  2675. package/dist/physics-rapier/index.d.ts.map +1 -1
  2676. package/dist/physics-rapier/index.js +404 -9
  2677. package/dist/physics-rapier/index.js.map +1 -1
  2678. package/dist/product-studio/ProductAssetLoader.js +1 -1
  2679. package/dist/product-studio/ProductAssetLoader.js.map +1 -1
  2680. package/dist/product-studio/ProductRenderScene.js +1 -1
  2681. package/dist/product-studio/ProductRenderScene.js.map +1 -1
  2682. package/dist/product-studio/ProductTypes.d.ts +1 -1
  2683. package/dist/product-studio/ProductTypes.d.ts.map +1 -1
  2684. package/dist/react/index.d.ts +30 -3
  2685. package/dist/react/index.d.ts.map +1 -1
  2686. package/dist/react/index.js +11 -1
  2687. package/dist/react/index.js.map +1 -1
  2688. package/dist/rendering/BlendModes.d.ts +34 -0
  2689. package/dist/rendering/BlendModes.d.ts.map +1 -0
  2690. package/dist/rendering/BlendModes.js +42 -0
  2691. package/dist/rendering/BlendModes.js.map +1 -0
  2692. package/dist/rendering/CascadedShadowMaps.d.ts.map +1 -1
  2693. package/dist/rendering/CascadedShadowMaps.js +3 -1
  2694. package/dist/rendering/CascadedShadowMaps.js.map +1 -1
  2695. package/dist/rendering/DepthPass.d.ts +18 -0
  2696. package/dist/rendering/DepthPass.d.ts.map +1 -1
  2697. package/dist/rendering/DepthPass.js +103 -20
  2698. package/dist/rendering/DepthPass.js.map +1 -1
  2699. package/dist/rendering/EnvironmentBackgroundPass.d.ts +7 -0
  2700. package/dist/rendering/EnvironmentBackgroundPass.d.ts.map +1 -1
  2701. package/dist/rendering/EnvironmentBackgroundPass.js +39 -14
  2702. package/dist/rendering/EnvironmentBackgroundPass.js.map +1 -1
  2703. package/dist/rendering/EnvironmentMapResources.d.ts +1 -1
  2704. package/dist/rendering/EnvironmentMapResources.d.ts.map +1 -1
  2705. package/dist/rendering/EnvironmentMapResources.js +19 -8
  2706. package/dist/rendering/EnvironmentMapResources.js.map +1 -1
  2707. package/dist/rendering/EnvironmentPlatform.d.ts +6 -0
  2708. package/dist/rendering/EnvironmentPlatform.d.ts.map +1 -1
  2709. package/dist/rendering/EnvironmentPlatform.js +3 -1
  2710. package/dist/rendering/EnvironmentPlatform.js.map +1 -1
  2711. package/dist/rendering/EnvironmentPreset.d.ts +7 -0
  2712. package/dist/rendering/EnvironmentPreset.d.ts.map +1 -1
  2713. package/dist/rendering/EnvironmentPreset.js +11 -11
  2714. package/dist/rendering/EnvironmentPreset.js.map +1 -1
  2715. package/dist/rendering/EnvironmentPresetPack.d.ts +16 -0
  2716. package/dist/rendering/EnvironmentPresetPack.d.ts.map +1 -1
  2717. package/dist/rendering/EnvironmentPresetPack.js +28 -0
  2718. package/dist/rendering/EnvironmentPresetPack.js.map +1 -1
  2719. package/dist/rendering/ExtensionScalarAtlas.d.ts +18 -0
  2720. package/dist/rendering/ExtensionScalarAtlas.d.ts.map +1 -0
  2721. package/dist/rendering/ExtensionScalarAtlas.js +107 -0
  2722. package/dist/rendering/ExtensionScalarAtlas.js.map +1 -0
  2723. package/dist/rendering/ExternalParityRenderPreset.d.ts +15 -1
  2724. package/dist/rendering/ExternalParityRenderPreset.d.ts.map +1 -1
  2725. package/dist/rendering/ExternalParityRenderPreset.js +52 -7
  2726. package/dist/rendering/ExternalParityRenderPreset.js.map +1 -1
  2727. package/dist/rendering/ForwardPass.d.ts +240 -50
  2728. package/dist/rendering/ForwardPass.d.ts.map +1 -1
  2729. package/dist/rendering/ForwardPass.js +845 -866
  2730. package/dist/rendering/ForwardPass.js.map +1 -1
  2731. package/dist/rendering/Geometry.d.ts +44 -1
  2732. package/dist/rendering/Geometry.d.ts.map +1 -1
  2733. package/dist/rendering/Geometry.js +174 -24
  2734. package/dist/rendering/Geometry.js.map +1 -1
  2735. package/dist/rendering/InstancedPBRMaterial.d.ts +5 -0
  2736. package/dist/rendering/InstancedPBRMaterial.d.ts.map +1 -1
  2737. package/dist/rendering/InstancedPBRMaterial.js +7 -0
  2738. package/dist/rendering/InstancedPBRMaterial.js.map +1 -1
  2739. package/dist/rendering/LeanWebGL2Device.d.ts +265 -0
  2740. package/dist/rendering/LeanWebGL2Device.d.ts.map +1 -0
  2741. package/dist/rendering/LeanWebGL2Device.js +4001 -0
  2742. package/dist/rendering/LeanWebGL2Device.js.map +1 -0
  2743. package/dist/rendering/LightCollector.d.ts +8 -0
  2744. package/dist/rendering/LightCollector.d.ts.map +1 -1
  2745. package/dist/rendering/LightCollector.js +1 -1
  2746. package/dist/rendering/LightCollector.js.map +1 -1
  2747. package/dist/rendering/LightUniforms.d.ts +78 -0
  2748. package/dist/rendering/LightUniforms.d.ts.map +1 -1
  2749. package/dist/rendering/LightUniforms.js +100 -0
  2750. package/dist/rendering/LightUniforms.js.map +1 -1
  2751. package/dist/rendering/Material.d.ts +15 -0
  2752. package/dist/rendering/Material.d.ts.map +1 -1
  2753. package/dist/rendering/Material.js +19 -2
  2754. package/dist/rendering/Material.js.map +1 -1
  2755. package/dist/rendering/MaterialBinding.d.ts +10 -0
  2756. package/dist/rendering/MaterialBinding.d.ts.map +1 -1
  2757. package/dist/rendering/MaterialBinding.js +92 -2
  2758. package/dist/rendering/MaterialBinding.js.map +1 -1
  2759. package/dist/rendering/MaterialPresets.d.ts +60 -0
  2760. package/dist/rendering/MaterialPresets.d.ts.map +1 -1
  2761. package/dist/rendering/MaterialPresets.js +212 -0
  2762. package/dist/rendering/MaterialPresets.js.map +1 -1
  2763. package/dist/rendering/NormalMappedPBRMaterial.d.ts +5 -0
  2764. package/dist/rendering/NormalMappedPBRMaterial.d.ts.map +1 -1
  2765. package/dist/rendering/NormalMappedPBRMaterial.js +7 -0
  2766. package/dist/rendering/NormalMappedPBRMaterial.js.map +1 -1
  2767. package/dist/rendering/OceanSurface.d.ts +8 -0
  2768. package/dist/rendering/OceanSurface.d.ts.map +1 -1
  2769. package/dist/rendering/OceanSurface.js +10 -79
  2770. package/dist/rendering/OceanSurface.js.map +1 -1
  2771. package/dist/rendering/PBRLightingDefaults.d.ts +8 -0
  2772. package/dist/rendering/PBRLightingDefaults.d.ts.map +1 -1
  2773. package/dist/rendering/PBRLightingDefaults.js +8 -0
  2774. package/dist/rendering/PBRLightingDefaults.js.map +1 -1
  2775. package/dist/rendering/PBRMaterial.d.ts +5 -0
  2776. package/dist/rendering/PBRMaterial.d.ts.map +1 -1
  2777. package/dist/rendering/PBRMaterial.js +7 -0
  2778. package/dist/rendering/PBRMaterial.js.map +1 -1
  2779. package/dist/rendering/PlanarReflection.d.ts +2 -2
  2780. package/dist/rendering/PlanarReflection.js +3 -3
  2781. package/dist/rendering/PlanarReflection.js.map +1 -1
  2782. package/dist/rendering/PostProcessPass.d.ts +8 -473
  2783. package/dist/rendering/PostProcessPass.d.ts.map +1 -1
  2784. package/dist/rendering/PostProcessPass.js +6 -1984
  2785. package/dist/rendering/PostProcessPass.js.map +1 -1
  2786. package/dist/rendering/ProceduralMaterialTextures.d.ts +28 -0
  2787. package/dist/rendering/ProceduralMaterialTextures.d.ts.map +1 -0
  2788. package/dist/rendering/ProceduralMaterialTextures.js +217 -0
  2789. package/dist/rendering/ProceduralMaterialTextures.js.map +1 -0
  2790. package/dist/rendering/ProjectionMath.d.ts +3 -0
  2791. package/dist/rendering/ProjectionMath.d.ts.map +1 -0
  2792. package/dist/rendering/ProjectionMath.js +26 -0
  2793. package/dist/rendering/ProjectionMath.js.map +1 -0
  2794. package/dist/rendering/ReflectionProbe.d.ts.map +1 -1
  2795. package/dist/rendering/ReflectionProbe.js +4 -1
  2796. package/dist/rendering/ReflectionProbe.js.map +1 -1
  2797. package/dist/rendering/ReflectionSurfaces.d.ts +4 -1
  2798. package/dist/rendering/ReflectionSurfaces.d.ts.map +1 -1
  2799. package/dist/rendering/ReflectionSurfaces.js +10 -1
  2800. package/dist/rendering/ReflectionSurfaces.js.map +1 -1
  2801. package/dist/rendering/RenderBackend.d.ts +2 -0
  2802. package/dist/rendering/RenderBackend.d.ts.map +1 -1
  2803. package/dist/rendering/RenderBackend.js +3 -0
  2804. package/dist/rendering/RenderBackend.js.map +1 -1
  2805. package/dist/rendering/RenderDevice.d.ts +97 -5
  2806. package/dist/rendering/RenderDevice.d.ts.map +1 -1
  2807. package/dist/rendering/RenderDevice.js +166 -9
  2808. package/dist/rendering/RenderDevice.js.map +1 -1
  2809. package/dist/rendering/RenderGraph.d.ts.map +1 -1
  2810. package/dist/rendering/RenderGraph.js +17 -0
  2811. package/dist/rendering/RenderGraph.js.map +1 -1
  2812. package/dist/rendering/RenderPass.d.ts +7 -0
  2813. package/dist/rendering/RenderPass.d.ts.map +1 -1
  2814. package/dist/rendering/RenderPass.js.map +1 -1
  2815. package/dist/rendering/RenderPipeline.d.ts +5 -0
  2816. package/dist/rendering/RenderPipeline.d.ts.map +1 -1
  2817. package/dist/rendering/RenderPipeline.js +6 -0
  2818. package/dist/rendering/RenderPipeline.js.map +1 -1
  2819. package/dist/rendering/Renderer.d.ts +270 -66
  2820. package/dist/rendering/Renderer.d.ts.map +1 -1
  2821. package/dist/rendering/Renderer.js +970 -1249
  2822. package/dist/rendering/Renderer.js.map +1 -1
  2823. package/dist/rendering/RendererPostprocessPlan.d.ts +20 -3
  2824. package/dist/rendering/RendererPostprocessPlan.d.ts.map +1 -1
  2825. package/dist/rendering/RendererPostprocessPlan.js +32 -4
  2826. package/dist/rendering/RendererPostprocessPlan.js.map +1 -1
  2827. package/dist/rendering/RendererTiming.d.ts +27 -0
  2828. package/dist/rendering/RendererTiming.d.ts.map +1 -1
  2829. package/dist/rendering/RendererTiming.js +179 -12
  2830. package/dist/rendering/RendererTiming.js.map +1 -1
  2831. package/dist/rendering/ResolutionGovernor.d.ts +56 -0
  2832. package/dist/rendering/ResolutionGovernor.d.ts.map +1 -0
  2833. package/dist/rendering/ResolutionGovernor.js +87 -0
  2834. package/dist/rendering/ResolutionGovernor.js.map +1 -0
  2835. package/dist/rendering/Sampler.d.ts +34 -1
  2836. package/dist/rendering/Sampler.d.ts.map +1 -1
  2837. package/dist/rendering/Sampler.js +55 -2
  2838. package/dist/rendering/Sampler.js.map +1 -1
  2839. package/dist/rendering/ScreenSpaceReflectionPass.d.ts +43 -0
  2840. package/dist/rendering/ScreenSpaceReflectionPass.d.ts.map +1 -0
  2841. package/dist/rendering/ScreenSpaceReflectionPass.js +58 -0
  2842. package/dist/rendering/ScreenSpaceReflectionPass.js.map +1 -0
  2843. package/dist/rendering/ShaderLibrary.d.ts.map +1 -1
  2844. package/dist/rendering/ShaderLibrary.js +183 -207
  2845. package/dist/rendering/ShaderLibrary.js.map +1 -1
  2846. package/dist/rendering/ShaderLibraryCore.d.ts +3 -0
  2847. package/dist/rendering/ShaderLibraryCore.d.ts.map +1 -1
  2848. package/dist/rendering/ShaderLibraryCore.js +6 -2
  2849. package/dist/rendering/ShaderLibraryCore.js.map +1 -1
  2850. package/dist/rendering/ShaderModule.d.ts +7 -1
  2851. package/dist/rendering/ShaderModule.d.ts.map +1 -1
  2852. package/dist/rendering/ShaderModule.js +20 -5
  2853. package/dist/rendering/ShaderModule.js.map +1 -1
  2854. package/dist/rendering/ShadowPass.d.ts.map +1 -1
  2855. package/dist/rendering/ShadowPass.js +14 -7
  2856. package/dist/rendering/ShadowPass.js.map +1 -1
  2857. package/dist/rendering/SkinnedLitMaterial.d.ts +5 -0
  2858. package/dist/rendering/SkinnedLitMaterial.d.ts.map +1 -1
  2859. package/dist/rendering/SkinnedLitMaterial.js +13 -0
  2860. package/dist/rendering/SkinnedLitMaterial.js.map +1 -1
  2861. package/dist/rendering/SkinningBounds.d.ts +18 -0
  2862. package/dist/rendering/SkinningBounds.d.ts.map +1 -1
  2863. package/dist/rendering/SkinningBounds.js +78 -0
  2864. package/dist/rendering/SkinningBounds.js.map +1 -1
  2865. package/dist/rendering/SkinningPaletteTextureCache.d.ts +117 -0
  2866. package/dist/rendering/SkinningPaletteTextureCache.d.ts.map +1 -0
  2867. package/dist/rendering/SkinningPaletteTextureCache.js +205 -0
  2868. package/dist/rendering/SkinningPaletteTextureCache.js.map +1 -0
  2869. package/dist/rendering/SkinningUniforms.d.ts +56 -0
  2870. package/dist/rendering/SkinningUniforms.d.ts.map +1 -0
  2871. package/dist/rendering/SkinningUniforms.js +262 -0
  2872. package/dist/rendering/SkinningUniforms.js.map +1 -0
  2873. package/dist/rendering/TemporalHistory.d.ts +70 -0
  2874. package/dist/rendering/TemporalHistory.d.ts.map +1 -0
  2875. package/dist/rendering/TemporalHistory.js +218 -0
  2876. package/dist/rendering/TemporalHistory.js.map +1 -0
  2877. package/dist/rendering/TemporalMath.d.ts +3 -0
  2878. package/dist/rendering/TemporalMath.d.ts.map +1 -0
  2879. package/dist/rendering/TemporalMath.js +9 -0
  2880. package/dist/rendering/TemporalMath.js.map +1 -0
  2881. package/dist/rendering/TerrainHeightfield.d.ts +12 -0
  2882. package/dist/rendering/TerrainHeightfield.d.ts.map +1 -1
  2883. package/dist/rendering/TerrainHeightfield.js +29 -6
  2884. package/dist/rendering/TerrainHeightfield.js.map +1 -1
  2885. package/dist/rendering/TerrainTiles.d.ts +40 -10
  2886. package/dist/rendering/TerrainTiles.d.ts.map +1 -1
  2887. package/dist/rendering/TerrainTiles.js +18 -57
  2888. package/dist/rendering/TerrainTiles.js.map +1 -1
  2889. package/dist/rendering/Texture.d.ts +47 -2
  2890. package/dist/rendering/Texture.d.ts.map +1 -1
  2891. package/dist/rendering/Texture.js +119 -3
  2892. package/dist/rendering/Texture.js.map +1 -1
  2893. package/dist/rendering/TexturedPBRMaterial.d.ts +27 -0
  2894. package/dist/rendering/TexturedPBRMaterial.d.ts.map +1 -1
  2895. package/dist/rendering/TexturedPBRMaterial.js +137 -23
  2896. package/dist/rendering/TexturedPBRMaterial.js.map +1 -1
  2897. package/dist/rendering/TransmissionRenderTarget.d.ts +33 -0
  2898. package/dist/rendering/TransmissionRenderTarget.d.ts.map +1 -0
  2899. package/dist/rendering/TransmissionRenderTarget.js +61 -0
  2900. package/dist/rendering/TransmissionRenderTarget.js.map +1 -0
  2901. package/dist/rendering/VegetationScatter.js +1 -1
  2902. package/dist/rendering/VegetationScatter.js.map +1 -1
  2903. package/dist/rendering/VolumetricFog.d.ts +42 -0
  2904. package/dist/rendering/VolumetricFog.d.ts.map +1 -1
  2905. package/dist/rendering/VolumetricFog.js +52 -1
  2906. package/dist/rendering/VolumetricFog.js.map +1 -1
  2907. package/dist/rendering/WaterSurface.d.ts +5 -0
  2908. package/dist/rendering/WaterSurface.d.ts.map +1 -1
  2909. package/dist/rendering/WaterSurface.js +5 -0
  2910. package/dist/rendering/WaterSurface.js.map +1 -1
  2911. package/dist/rendering/WebGL2Device.d.ts +159 -198
  2912. package/dist/rendering/WebGL2Device.d.ts.map +1 -1
  2913. package/dist/rendering/WebGL2Device.js +797 -3443
  2914. package/dist/rendering/WebGL2Device.js.map +1 -1
  2915. package/dist/rendering/WebGL2StateCache.d.ts +15 -1
  2916. package/dist/rendering/WebGL2StateCache.d.ts.map +1 -1
  2917. package/dist/rendering/WebGL2StateCache.js +31 -2
  2918. package/dist/rendering/WebGL2StateCache.js.map +1 -1
  2919. package/dist/rendering/WebGPUDevice.d.ts +16 -9
  2920. package/dist/rendering/WebGPUDevice.d.ts.map +1 -1
  2921. package/dist/rendering/WebGPUDevice.js +343 -618
  2922. package/dist/rendering/WebGPUDevice.js.map +1 -1
  2923. package/dist/rendering/WebGPUExtensionAtlas.d.ts +6 -0
  2924. package/dist/rendering/WebGPUExtensionAtlas.d.ts.map +1 -0
  2925. package/dist/rendering/WebGPUExtensionAtlas.js +225 -0
  2926. package/dist/rendering/WebGPUExtensionAtlas.js.map +1 -0
  2927. package/dist/rendering/WebGPUSkinningLimits.d.ts +10 -1
  2928. package/dist/rendering/WebGPUSkinningLimits.d.ts.map +1 -1
  2929. package/dist/rendering/WebGPUSkinningLimits.js +15 -1
  2930. package/dist/rendering/WebGPUSkinningLimits.js.map +1 -1
  2931. package/dist/rendering/advanced-runtime/index.d.ts +6 -2
  2932. package/dist/rendering/advanced-runtime/index.d.ts.map +1 -1
  2933. package/dist/rendering/advanced-runtime/index.js +0 -1
  2934. package/dist/rendering/advanced-runtime/index.js.map +1 -1
  2935. package/dist/rendering/animation/AnimationRenderPreset.d.ts +1 -1
  2936. package/dist/rendering/animation/AnimationRenderPreset.d.ts.map +1 -1
  2937. package/dist/rendering/animation/AnimationRenderPreset.js +1 -1
  2938. package/dist/rendering/animation/AnimationRenderPreset.js.map +1 -1
  2939. package/dist/rendering/animation/applyAnimationRenderPreset.d.ts +1 -1
  2940. package/dist/rendering/animation/applyAnimationRenderPreset.d.ts.map +1 -1
  2941. package/dist/rendering/animation/index.d.ts +2 -1
  2942. package/dist/rendering/animation/index.d.ts.map +1 -1
  2943. package/dist/rendering/animation/index.js +1 -1
  2944. package/dist/rendering/animation/index.js.map +1 -1
  2945. package/dist/rendering/atmosphere/CloudLayer.d.ts +24 -0
  2946. package/dist/rendering/atmosphere/CloudLayer.d.ts.map +1 -0
  2947. package/dist/rendering/atmosphere/CloudLayer.js +30 -0
  2948. package/dist/rendering/atmosphere/CloudLayer.js.map +1 -0
  2949. package/dist/rendering/atmosphere/FogVolumes.d.ts +30 -0
  2950. package/dist/rendering/atmosphere/FogVolumes.d.ts.map +1 -0
  2951. package/dist/rendering/atmosphere/FogVolumes.js +96 -0
  2952. package/dist/rendering/atmosphere/FogVolumes.js.map +1 -0
  2953. package/dist/rendering/atmosphere/GradientSky.d.ts +40 -0
  2954. package/dist/rendering/atmosphere/GradientSky.d.ts.map +1 -0
  2955. package/dist/rendering/atmosphere/GradientSky.js +75 -0
  2956. package/dist/rendering/atmosphere/GradientSky.js.map +1 -0
  2957. package/dist/rendering/atmosphere/HeightFog.d.ts +154 -0
  2958. package/dist/rendering/atmosphere/HeightFog.d.ts.map +1 -0
  2959. package/dist/rendering/atmosphere/HeightFog.js +379 -0
  2960. package/dist/rendering/atmosphere/HeightFog.js.map +1 -0
  2961. package/dist/rendering/atmosphere/PreethamSky.d.ts +38 -0
  2962. package/dist/rendering/atmosphere/PreethamSky.d.ts.map +1 -0
  2963. package/dist/rendering/atmosphere/PreethamSky.js +150 -0
  2964. package/dist/rendering/atmosphere/PreethamSky.js.map +1 -0
  2965. package/dist/rendering/atmosphere/SkyBackgroundPass.d.ts +63 -0
  2966. package/dist/rendering/atmosphere/SkyBackgroundPass.d.ts.map +1 -0
  2967. package/dist/rendering/atmosphere/SkyBackgroundPass.js +233 -0
  2968. package/dist/rendering/atmosphere/SkyBackgroundPass.js.map +1 -0
  2969. package/dist/rendering/atmosphere/SkyCaptureAdapter.d.ts +45 -0
  2970. package/dist/rendering/atmosphere/SkyCaptureAdapter.d.ts.map +1 -0
  2971. package/dist/rendering/atmosphere/SkyCaptureAdapter.js +65 -0
  2972. package/dist/rendering/atmosphere/SkyCaptureAdapter.js.map +1 -0
  2973. package/dist/rendering/atmosphere/SkyEval.d.ts +56 -0
  2974. package/dist/rendering/atmosphere/SkyEval.d.ts.map +1 -0
  2975. package/dist/rendering/atmosphere/SkyEval.js +99 -0
  2976. package/dist/rendering/atmosphere/SkyEval.js.map +1 -0
  2977. package/dist/rendering/atmosphere/StarField.d.ts +26 -0
  2978. package/dist/rendering/atmosphere/StarField.d.ts.map +1 -0
  2979. package/dist/rendering/atmosphere/StarField.js +31 -0
  2980. package/dist/rendering/atmosphere/StarField.js.map +1 -0
  2981. package/dist/rendering/atmosphere/VolumetricFogPass.d.ts +69 -0
  2982. package/dist/rendering/atmosphere/VolumetricFogPass.d.ts.map +1 -0
  2983. package/dist/rendering/atmosphere/VolumetricFogPass.js +265 -0
  2984. package/dist/rendering/atmosphere/VolumetricFogPass.js.map +1 -0
  2985. package/dist/rendering/atmosphere/fogChunks.d.ts +8 -0
  2986. package/dist/rendering/atmosphere/fogChunks.d.ts.map +1 -0
  2987. package/dist/rendering/atmosphere/fogChunks.js +39 -0
  2988. package/dist/rendering/atmosphere/fogChunks.js.map +1 -0
  2989. package/dist/rendering/atmosphere/fogUniformStore.d.ts +20 -0
  2990. package/dist/rendering/atmosphere/fogUniformStore.d.ts.map +1 -0
  2991. package/dist/rendering/atmosphere/fogUniformStore.js +45 -0
  2992. package/dist/rendering/atmosphere/fogUniformStore.js.map +1 -0
  2993. package/dist/rendering/atmosphere/shaders/fog.glsl.d.ts +10 -0
  2994. package/dist/rendering/atmosphere/shaders/fog.glsl.d.ts.map +1 -0
  2995. package/dist/rendering/atmosphere/shaders/fog.glsl.js +161 -0
  2996. package/dist/rendering/atmosphere/shaders/fog.glsl.js.map +1 -0
  2997. package/dist/rendering/atmosphere/shaders/volumetric-apply.glsl.d.ts +3 -0
  2998. package/dist/rendering/atmosphere/shaders/volumetric-apply.glsl.d.ts.map +1 -0
  2999. package/dist/rendering/atmosphere/shaders/volumetric-apply.glsl.js +61 -0
  3000. package/dist/rendering/atmosphere/shaders/volumetric-apply.glsl.js.map +1 -0
  3001. package/dist/rendering/atmosphere/shaders/volumetric-inject.glsl.d.ts +4 -0
  3002. package/dist/rendering/atmosphere/shaders/volumetric-inject.glsl.d.ts.map +1 -0
  3003. package/dist/rendering/atmosphere/shaders/volumetric-inject.glsl.js +129 -0
  3004. package/dist/rendering/atmosphere/shaders/volumetric-inject.glsl.js.map +1 -0
  3005. package/dist/rendering/atmosphere/shaders/volumetric-integrate.glsl.d.ts +3 -0
  3006. package/dist/rendering/atmosphere/shaders/volumetric-integrate.glsl.d.ts.map +1 -0
  3007. package/dist/rendering/atmosphere/shaders/volumetric-integrate.glsl.js +55 -0
  3008. package/dist/rendering/atmosphere/shaders/volumetric-integrate.glsl.js.map +1 -0
  3009. package/dist/rendering/atmosphere/shaders/wetness.glsl.d.ts +34 -0
  3010. package/dist/rendering/atmosphere/shaders/wetness.glsl.d.ts.map +1 -0
  3011. package/dist/rendering/atmosphere/shaders/wetness.glsl.js +101 -0
  3012. package/dist/rendering/atmosphere/shaders/wetness.glsl.js.map +1 -0
  3013. package/dist/rendering/atmosphere/sky.glsl.d.ts +8 -0
  3014. package/dist/rendering/atmosphere/sky.glsl.d.ts.map +1 -0
  3015. package/dist/rendering/atmosphere/sky.glsl.js +249 -0
  3016. package/dist/rendering/atmosphere/sky.glsl.js.map +1 -0
  3017. package/dist/rendering/batching/BatchedGeometryPool.d.ts +72 -0
  3018. package/dist/rendering/batching/BatchedGeometryPool.d.ts.map +1 -0
  3019. package/dist/rendering/batching/BatchedGeometryPool.js +138 -0
  3020. package/dist/rendering/batching/BatchedGeometryPool.js.map +1 -0
  3021. package/dist/rendering/batching/ContentKeys.d.ts +29 -0
  3022. package/dist/rendering/batching/ContentKeys.d.ts.map +1 -0
  3023. package/dist/rendering/batching/ContentKeys.js +220 -0
  3024. package/dist/rendering/batching/ContentKeys.js.map +1 -0
  3025. package/dist/rendering/batching/DrawDataTexture.d.ts +51 -0
  3026. package/dist/rendering/batching/DrawDataTexture.d.ts.map +1 -0
  3027. package/dist/rendering/batching/DrawDataTexture.js +99 -0
  3028. package/dist/rendering/batching/DrawDataTexture.js.map +1 -0
  3029. package/dist/rendering/batching/MultiDrawBatch.d.ts +64 -0
  3030. package/dist/rendering/batching/MultiDrawBatch.d.ts.map +1 -0
  3031. package/dist/rendering/batching/MultiDrawBatch.js +103 -0
  3032. package/dist/rendering/batching/MultiDrawBatch.js.map +1 -0
  3033. package/dist/rendering/batching/StaticMergePlanner.d.ts +80 -0
  3034. package/dist/rendering/batching/StaticMergePlanner.d.ts.map +1 -0
  3035. package/dist/rendering/batching/StaticMergePlanner.js +323 -0
  3036. package/dist/rendering/batching/StaticMergePlanner.js.map +1 -0
  3037. package/dist/rendering/batching/index.d.ts +8 -0
  3038. package/dist/rendering/batching/index.d.ts.map +1 -0
  3039. package/dist/rendering/batching/index.js +8 -0
  3040. package/dist/rendering/batching/index.js.map +1 -0
  3041. package/dist/rendering/batching/shaders/drawId.glsl.d.ts +29 -0
  3042. package/dist/rendering/batching/shaders/drawId.glsl.d.ts.map +1 -0
  3043. package/dist/rendering/batching/shaders/drawId.glsl.js +93 -0
  3044. package/dist/rendering/batching/shaders/drawId.glsl.js.map +1 -0
  3045. package/dist/rendering/batching/shaders/instanceEmissive.glsl.d.ts +16 -0
  3046. package/dist/rendering/batching/shaders/instanceEmissive.glsl.d.ts.map +1 -0
  3047. package/dist/rendering/batching/shaders/instanceEmissive.glsl.js +63 -0
  3048. package/dist/rendering/batching/shaders/instanceEmissive.glsl.js.map +1 -0
  3049. package/dist/rendering/cinematic/BloomPass.d.ts +5 -9
  3050. package/dist/rendering/cinematic/BloomPass.d.ts.map +1 -1
  3051. package/dist/rendering/cinematic/BloomPass.js +5 -17
  3052. package/dist/rendering/cinematic/BloomPass.js.map +1 -1
  3053. package/dist/rendering/cinematic/DepthHazePass.d.ts +5 -11
  3054. package/dist/rendering/cinematic/DepthHazePass.d.ts.map +1 -1
  3055. package/dist/rendering/cinematic/DepthHazePass.js +5 -19
  3056. package/dist/rendering/cinematic/DepthHazePass.js.map +1 -1
  3057. package/dist/rendering/cinematic/FilmGrainPass.d.ts +5 -8
  3058. package/dist/rendering/cinematic/FilmGrainPass.d.ts.map +1 -1
  3059. package/dist/rendering/cinematic/FilmGrainPass.js +5 -16
  3060. package/dist/rendering/cinematic/FilmGrainPass.js.map +1 -1
  3061. package/dist/rendering/cinematic/VignettePass.d.ts +5 -9
  3062. package/dist/rendering/cinematic/VignettePass.d.ts.map +1 -1
  3063. package/dist/rendering/cinematic/VignettePass.js +5 -16
  3064. package/dist/rendering/cinematic/VignettePass.js.map +1 -1
  3065. package/dist/rendering/cinematic/index.d.ts +2 -1
  3066. package/dist/rendering/cinematic/index.d.ts.map +1 -1
  3067. package/dist/rendering/cinematic/index.js +1 -1
  3068. package/dist/rendering/cinematic/index.js.map +1 -1
  3069. package/dist/rendering/contracts/atmosphere.d.ts +30 -0
  3070. package/dist/rendering/contracts/atmosphere.d.ts.map +1 -0
  3071. package/dist/rendering/contracts/atmosphere.js +42 -0
  3072. package/dist/rendering/contracts/atmosphere.js.map +1 -0
  3073. package/dist/rendering/contracts/blend.d.ts +28 -0
  3074. package/dist/rendering/contracts/blend.d.ts.map +1 -0
  3075. package/dist/rendering/contracts/blend.js +73 -0
  3076. package/dist/rendering/contracts/blend.js.map +1 -0
  3077. package/dist/rendering/contracts/core.d.ts +47 -0
  3078. package/dist/rendering/contracts/core.d.ts.map +1 -0
  3079. package/dist/rendering/contracts/core.js +70 -0
  3080. package/dist/rendering/contracts/core.js.map +1 -0
  3081. package/dist/rendering/contracts/deform.d.ts +38 -0
  3082. package/dist/rendering/contracts/deform.d.ts.map +1 -0
  3083. package/dist/rendering/contracts/deform.js +14 -0
  3084. package/dist/rendering/contracts/deform.js.map +1 -0
  3085. package/dist/rendering/contracts/device.d.ts +71 -0
  3086. package/dist/rendering/contracts/device.d.ts.map +1 -0
  3087. package/dist/rendering/contracts/device.js +97 -0
  3088. package/dist/rendering/contracts/device.js.map +1 -0
  3089. package/dist/rendering/contracts/environment.d.ts +55 -0
  3090. package/dist/rendering/contracts/environment.d.ts.map +1 -0
  3091. package/dist/rendering/contracts/environment.js +115 -0
  3092. package/dist/rendering/contracts/environment.js.map +1 -0
  3093. package/dist/rendering/contracts/flags.state.d.ts +15 -0
  3094. package/dist/rendering/contracts/flags.state.d.ts.map +1 -0
  3095. package/dist/rendering/contracts/flags.state.js +45 -0
  3096. package/dist/rendering/contracts/flags.state.js.map +1 -0
  3097. package/dist/rendering/contracts/frameGraph.d.ts +78 -0
  3098. package/dist/rendering/contracts/frameGraph.d.ts.map +1 -0
  3099. package/dist/rendering/contracts/frameGraph.js +32 -0
  3100. package/dist/rendering/contracts/frameGraph.js.map +1 -0
  3101. package/dist/rendering/contracts/frameUniforms.d.ts +43 -0
  3102. package/dist/rendering/contracts/frameUniforms.d.ts.map +1 -0
  3103. package/dist/rendering/contracts/frameUniforms.js +35 -0
  3104. package/dist/rendering/contracts/frameUniforms.js.map +1 -0
  3105. package/dist/rendering/contracts/geometry.d.ts +33 -0
  3106. package/dist/rendering/contracts/geometry.d.ts.map +1 -0
  3107. package/dist/rendering/contracts/geometry.js +59 -0
  3108. package/dist/rendering/contracts/geometry.js.map +1 -0
  3109. package/dist/rendering/contracts/index.d.ts +27 -0
  3110. package/dist/rendering/contracts/index.d.ts.map +1 -0
  3111. package/dist/rendering/contracts/index.js +27 -0
  3112. package/dist/rendering/contracts/index.js.map +1 -0
  3113. package/dist/rendering/contracts/materialLobes.d.ts +41 -0
  3114. package/dist/rendering/contracts/materialLobes.d.ts.map +1 -0
  3115. package/dist/rendering/contracts/materialLobes.js +14 -0
  3116. package/dist/rendering/contracts/materialLobes.js.map +1 -0
  3117. package/dist/rendering/contracts/output.d.ts +35 -0
  3118. package/dist/rendering/contracts/output.d.ts.map +1 -0
  3119. package/dist/rendering/contracts/output.js +18 -0
  3120. package/dist/rendering/contracts/output.js.map +1 -0
  3121. package/dist/rendering/contracts/particles.d.ts +41 -0
  3122. package/dist/rendering/contracts/particles.d.ts.map +1 -0
  3123. package/dist/rendering/contracts/particles.js +15 -0
  3124. package/dist/rendering/contracts/particles.js.map +1 -0
  3125. package/dist/rendering/contracts/post.d.ts +71 -0
  3126. package/dist/rendering/contracts/post.d.ts.map +1 -0
  3127. package/dist/rendering/contracts/post.js +28 -0
  3128. package/dist/rendering/contracts/post.js.map +1 -0
  3129. package/dist/rendering/contracts/program.d.ts +158 -0
  3130. package/dist/rendering/contracts/program.d.ts.map +1 -0
  3131. package/dist/rendering/contracts/program.js +128 -0
  3132. package/dist/rendering/contracts/program.js.map +1 -0
  3133. package/dist/rendering/contracts/quality.d.ts +93 -0
  3134. package/dist/rendering/contracts/quality.d.ts.map +1 -0
  3135. package/dist/rendering/contracts/quality.js +149 -0
  3136. package/dist/rendering/contracts/quality.js.map +1 -0
  3137. package/dist/rendering/contracts/renderItem.d.ts +58 -0
  3138. package/dist/rendering/contracts/renderItem.d.ts.map +1 -0
  3139. package/dist/rendering/contracts/renderItem.js +8 -0
  3140. package/dist/rendering/contracts/renderItem.js.map +1 -0
  3141. package/dist/rendering/contracts/renderSource.d.ts +63 -0
  3142. package/dist/rendering/contracts/renderSource.d.ts.map +1 -0
  3143. package/dist/rendering/contracts/renderSource.js +7 -0
  3144. package/dist/rendering/contracts/renderSource.js.map +1 -0
  3145. package/dist/rendering/contracts/rendererFactory.d.ts +42 -0
  3146. package/dist/rendering/contracts/rendererFactory.d.ts.map +1 -0
  3147. package/dist/rendering/contracts/rendererFactory.js +32 -0
  3148. package/dist/rendering/contracts/rendererFactory.js.map +1 -0
  3149. package/dist/rendering/contracts/sampling.d.ts +23 -0
  3150. package/dist/rendering/contracts/sampling.d.ts.map +1 -0
  3151. package/dist/rendering/contracts/sampling.js +17 -0
  3152. package/dist/rendering/contracts/sampling.js.map +1 -0
  3153. package/dist/rendering/contracts/shadows.d.ts +53 -0
  3154. package/dist/rendering/contracts/shadows.d.ts.map +1 -0
  3155. package/dist/rendering/contracts/shadows.js +66 -0
  3156. package/dist/rendering/contracts/shadows.js.map +1 -0
  3157. package/dist/rendering/contracts/testing/ChunkHarness.d.ts +18 -0
  3158. package/dist/rendering/contracts/testing/ChunkHarness.d.ts.map +1 -0
  3159. package/dist/rendering/contracts/testing/ChunkHarness.js +68 -0
  3160. package/dist/rendering/contracts/testing/ChunkHarness.js.map +1 -0
  3161. package/dist/rendering/contracts/textureFormats.d.ts +18 -0
  3162. package/dist/rendering/contracts/textureFormats.d.ts.map +1 -0
  3163. package/dist/rendering/contracts/textureFormats.js +13 -0
  3164. package/dist/rendering/contracts/textureFormats.js.map +1 -0
  3165. package/dist/rendering/contracts/velocity.d.ts +37 -0
  3166. package/dist/rendering/contracts/velocity.d.ts.map +1 -0
  3167. package/dist/rendering/contracts/velocity.js +22 -0
  3168. package/dist/rendering/contracts/velocity.js.map +1 -0
  3169. package/dist/rendering/effects/GPUParticleBackend.d.ts +4 -2
  3170. package/dist/rendering/effects/GPUParticleBackend.d.ts.map +1 -1
  3171. package/dist/rendering/effects/GPUParticleBackend.js +20 -2
  3172. package/dist/rendering/effects/GPUParticleBackend.js.map +1 -1
  3173. package/dist/rendering/effects/ResidentGPUParticleRenderer.d.ts +158 -0
  3174. package/dist/rendering/effects/ResidentGPUParticleRenderer.d.ts.map +1 -0
  3175. package/dist/rendering/effects/ResidentGPUParticleRenderer.js +576 -0
  3176. package/dist/rendering/effects/ResidentGPUParticleRenderer.js.map +1 -0
  3177. package/dist/rendering/environment/EnvUniforms.d.ts +42 -0
  3178. package/dist/rendering/environment/EnvUniforms.d.ts.map +1 -0
  3179. package/dist/rendering/environment/EnvUniforms.js +54 -0
  3180. package/dist/rendering/environment/EnvUniforms.js.map +1 -0
  3181. package/dist/rendering/environment/EnvironmentCache.d.ts +83 -0
  3182. package/dist/rendering/environment/EnvironmentCache.d.ts.map +1 -0
  3183. package/dist/rendering/environment/EnvironmentCache.js +205 -0
  3184. package/dist/rendering/environment/EnvironmentCache.js.map +1 -0
  3185. package/dist/rendering/environment/EnvironmentProbeFactory.d.ts +41 -0
  3186. package/dist/rendering/environment/EnvironmentProbeFactory.d.ts.map +1 -0
  3187. package/dist/rendering/environment/EnvironmentProbeFactory.js +52 -0
  3188. package/dist/rendering/environment/EnvironmentProbeFactory.js.map +1 -0
  3189. package/dist/rendering/environment/GPUPMREMGenerator.d.ts +44 -0
  3190. package/dist/rendering/environment/GPUPMREMGenerator.d.ts.map +1 -0
  3191. package/dist/rendering/environment/GPUPMREMGenerator.js +98 -0
  3192. package/dist/rendering/environment/GPUPMREMGenerator.js.map +1 -0
  3193. package/dist/rendering/environment/HdrEquirect.d.ts +28 -0
  3194. package/dist/rendering/environment/HdrEquirect.d.ts.map +1 -0
  3195. package/dist/rendering/environment/HdrEquirect.js +205 -0
  3196. package/dist/rendering/environment/HdrEquirect.js.map +1 -0
  3197. package/dist/rendering/environment/LightingSamplerBudget.d.ts +20 -0
  3198. package/dist/rendering/environment/LightingSamplerBudget.d.ts.map +1 -0
  3199. package/dist/rendering/environment/LightingSamplerBudget.js +94 -0
  3200. package/dist/rendering/environment/LightingSamplerBudget.js.map +1 -0
  3201. package/dist/rendering/environment/Prd02BackgroundShaderLibrary.d.ts +10 -0
  3202. package/dist/rendering/environment/Prd02BackgroundShaderLibrary.d.ts.map +1 -0
  3203. package/dist/rendering/environment/Prd02BackgroundShaderLibrary.js +100 -0
  3204. package/dist/rendering/environment/Prd02BackgroundShaderLibrary.js.map +1 -0
  3205. package/dist/rendering/environment/Rgb9e5Cube.d.ts +25 -0
  3206. package/dist/rendering/environment/Rgb9e5Cube.d.ts.map +1 -0
  3207. package/dist/rendering/environment/Rgb9e5Cube.js +103 -0
  3208. package/dist/rendering/environment/Rgb9e5Cube.js.map +1 -0
  3209. package/dist/rendering/environment/RoomEnvironmentScene.d.ts +57 -0
  3210. package/dist/rendering/environment/RoomEnvironmentScene.d.ts.map +1 -0
  3211. package/dist/rendering/environment/RoomEnvironmentScene.js +165 -0
  3212. package/dist/rendering/environment/RoomEnvironmentScene.js.map +1 -0
  3213. package/dist/rendering/environment/SphericalHarmonics.d.ts +32 -0
  3214. package/dist/rendering/environment/SphericalHarmonics.d.ts.map +1 -0
  3215. package/dist/rendering/environment/SphericalHarmonics.js +155 -0
  3216. package/dist/rendering/environment/SphericalHarmonics.js.map +1 -0
  3217. package/dist/rendering/environment/probeBuild.d.ts +97 -0
  3218. package/dist/rendering/environment/probeBuild.d.ts.map +1 -0
  3219. package/dist/rendering/environment/probeBuild.js +406 -0
  3220. package/dist/rendering/environment/probeBuild.js.map +1 -0
  3221. package/dist/rendering/environment/workers/cpuPrefilter.d.ts +58 -0
  3222. package/dist/rendering/environment/workers/cpuPrefilter.d.ts.map +1 -0
  3223. package/dist/rendering/environment/workers/cpuPrefilter.js +288 -0
  3224. package/dist/rendering/environment/workers/cpuPrefilter.js.map +1 -0
  3225. package/dist/rendering/extension-scalar-atlas.d.ts +3 -0
  3226. package/dist/rendering/extension-scalar-atlas.d.ts.map +1 -0
  3227. package/dist/rendering/extension-scalar-atlas.js +2 -0
  3228. package/dist/rendering/extension-scalar-atlas.js.map +1 -0
  3229. package/dist/rendering/forward/Deform.d.ts +56 -0
  3230. package/dist/rendering/forward/Deform.d.ts.map +1 -0
  3231. package/dist/rendering/forward/Deform.js +517 -0
  3232. package/dist/rendering/forward/Deform.js.map +1 -0
  3233. package/dist/rendering/forward/DrawSubmit.d.ts +32 -0
  3234. package/dist/rendering/forward/DrawSubmit.d.ts.map +1 -0
  3235. package/dist/rendering/forward/DrawSubmit.js +75 -0
  3236. package/dist/rendering/forward/DrawSubmit.js.map +1 -0
  3237. package/dist/rendering/forward/Lighting.d.ts +35 -0
  3238. package/dist/rendering/forward/Lighting.d.ts.map +1 -0
  3239. package/dist/rendering/forward/Lighting.js +477 -0
  3240. package/dist/rendering/forward/Lighting.js.map +1 -0
  3241. package/dist/rendering/forward/Transmission.d.ts +62 -0
  3242. package/dist/rendering/forward/Transmission.d.ts.map +1 -0
  3243. package/dist/rendering/forward/Transmission.js +299 -0
  3244. package/dist/rendering/forward/Transmission.js.map +1 -0
  3245. package/dist/rendering/forward/Velocity.d.ts +47 -0
  3246. package/dist/rendering/forward/Velocity.d.ts.map +1 -0
  3247. package/dist/rendering/forward/Velocity.js +153 -0
  3248. package/dist/rendering/forward/Velocity.js.map +1 -0
  3249. package/dist/rendering/forward/transmissionTargetStore.d.ts +21 -0
  3250. package/dist/rendering/forward/transmissionTargetStore.d.ts.map +1 -0
  3251. package/dist/rendering/forward/transmissionTargetStore.js +8 -0
  3252. package/dist/rendering/forward/transmissionTargetStore.js.map +1 -0
  3253. package/dist/rendering/geometry/Primitives.d.ts +28 -0
  3254. package/dist/rendering/geometry/Primitives.d.ts.map +1 -0
  3255. package/dist/rendering/geometry/Primitives.js +110 -0
  3256. package/dist/rendering/geometry/Primitives.js.map +1 -0
  3257. package/dist/rendering/index.d.ts +140 -57
  3258. package/dist/rendering/index.d.ts.map +1 -1
  3259. package/dist/rendering/index.js +102 -51
  3260. package/dist/rendering/index.js.map +1 -1
  3261. package/dist/rendering/lanes/index.d.ts +17 -0
  3262. package/dist/rendering/lanes/index.d.ts.map +1 -0
  3263. package/dist/rendering/lanes/index.js +17 -0
  3264. package/dist/rendering/lanes/index.js.map +1 -0
  3265. package/dist/rendering/lanes/prd01.d.ts +6 -0
  3266. package/dist/rendering/lanes/prd01.d.ts.map +1 -0
  3267. package/dist/rendering/lanes/prd01.js +19 -0
  3268. package/dist/rendering/lanes/prd01.js.map +1 -0
  3269. package/dist/rendering/lanes/prd02.d.ts +62 -0
  3270. package/dist/rendering/lanes/prd02.d.ts.map +1 -0
  3271. package/dist/rendering/lanes/prd02.js +117 -0
  3272. package/dist/rendering/lanes/prd02.js.map +1 -0
  3273. package/dist/rendering/lanes/prd03.d.ts +19 -0
  3274. package/dist/rendering/lanes/prd03.d.ts.map +1 -0
  3275. package/dist/rendering/lanes/prd03.js +55 -0
  3276. package/dist/rendering/lanes/prd03.js.map +1 -0
  3277. package/dist/rendering/lanes/prd04.d.ts +22 -0
  3278. package/dist/rendering/lanes/prd04.d.ts.map +1 -0
  3279. package/dist/rendering/lanes/prd04.js +35 -0
  3280. package/dist/rendering/lanes/prd04.js.map +1 -0
  3281. package/dist/rendering/lanes/prd05.d.ts +4 -0
  3282. package/dist/rendering/lanes/prd05.d.ts.map +1 -0
  3283. package/dist/rendering/lanes/prd05.js +31 -0
  3284. package/dist/rendering/lanes/prd05.js.map +1 -0
  3285. package/dist/rendering/lanes/prd06.d.ts +33 -0
  3286. package/dist/rendering/lanes/prd06.d.ts.map +1 -0
  3287. package/dist/rendering/lanes/prd06.js +217 -0
  3288. package/dist/rendering/lanes/prd06.js.map +1 -0
  3289. package/dist/rendering/lanes/prd07.d.ts +49 -0
  3290. package/dist/rendering/lanes/prd07.d.ts.map +1 -0
  3291. package/dist/rendering/lanes/prd07.js +112 -0
  3292. package/dist/rendering/lanes/prd07.js.map +1 -0
  3293. package/dist/rendering/lanes/prd08.d.ts +2 -0
  3294. package/dist/rendering/lanes/prd08.d.ts.map +1 -0
  3295. package/dist/rendering/lanes/prd08.js +17 -0
  3296. package/dist/rendering/lanes/prd08.js.map +1 -0
  3297. package/dist/rendering/lanes/prd09.d.ts +6 -0
  3298. package/dist/rendering/lanes/prd09.d.ts.map +1 -0
  3299. package/dist/rendering/lanes/prd09.js +6 -0
  3300. package/dist/rendering/lanes/prd09.js.map +1 -0
  3301. package/dist/rendering/lanes/prd10.d.ts +2 -0
  3302. package/dist/rendering/lanes/prd10.d.ts.map +1 -0
  3303. package/dist/rendering/lanes/prd10.js +10 -0
  3304. package/dist/rendering/lanes/prd10.js.map +1 -0
  3305. package/dist/rendering/lanes/prd11.d.ts +61 -0
  3306. package/dist/rendering/lanes/prd11.d.ts.map +1 -0
  3307. package/dist/rendering/lanes/prd11.js +244 -0
  3308. package/dist/rendering/lanes/prd11.js.map +1 -0
  3309. package/dist/rendering/lanes/prd12.d.ts +6 -0
  3310. package/dist/rendering/lanes/prd12.d.ts.map +1 -0
  3311. package/dist/rendering/lanes/prd12.js +6 -0
  3312. package/dist/rendering/lanes/prd12.js.map +1 -0
  3313. package/dist/rendering/lanes/prd13.d.ts +6 -0
  3314. package/dist/rendering/lanes/prd13.d.ts.map +1 -0
  3315. package/dist/rendering/lanes/prd13.js +6 -0
  3316. package/dist/rendering/lanes/prd13.js.map +1 -0
  3317. package/dist/rendering/lanes/prd14.d.ts +6 -0
  3318. package/dist/rendering/lanes/prd14.d.ts.map +1 -0
  3319. package/dist/rendering/lanes/prd14.js +6 -0
  3320. package/dist/rendering/lanes/prd14.js.map +1 -0
  3321. package/dist/rendering/lanes/prd15.d.ts +6 -0
  3322. package/dist/rendering/lanes/prd15.d.ts.map +1 -0
  3323. package/dist/rendering/lanes/prd15.js +6 -0
  3324. package/dist/rendering/lanes/prd15.js.map +1 -0
  3325. package/dist/rendering/lean/LeanProductionRenderer.d.ts.map +1 -1
  3326. package/dist/rendering/lean/LeanProductionRenderer.js +2 -2
  3327. package/dist/rendering/lean/LeanProductionRenderer.js.map +1 -1
  3328. package/dist/rendering/lean-core-runtime.d.ts +13 -0
  3329. package/dist/rendering/lean-core-runtime.d.ts.map +1 -0
  3330. package/dist/rendering/lean-core-runtime.js +10 -0
  3331. package/dist/rendering/lean-core-runtime.js.map +1 -0
  3332. package/dist/rendering/materials/PhysicalFeatures.d.ts +71 -0
  3333. package/dist/rendering/materials/PhysicalFeatures.d.ts.map +1 -0
  3334. package/dist/rendering/materials/PhysicalFeatures.js +255 -0
  3335. package/dist/rendering/materials/PhysicalFeatures.js.map +1 -0
  3336. package/dist/rendering/materials/PhysicalMaterial.d.ts +85 -0
  3337. package/dist/rendering/materials/PhysicalMaterial.d.ts.map +1 -1
  3338. package/dist/rendering/materials/PhysicalMaterial.js +21 -0
  3339. package/dist/rendering/materials/PhysicalMaterial.js.map +1 -1
  3340. package/dist/rendering/materials/features.d.ts +47 -0
  3341. package/dist/rendering/materials/features.d.ts.map +1 -0
  3342. package/dist/rendering/materials/features.js +282 -0
  3343. package/dist/rendering/materials/features.js.map +1 -0
  3344. package/dist/rendering/materials/lobes.d.ts +3 -0
  3345. package/dist/rendering/materials/lobes.d.ts.map +1 -0
  3346. package/dist/rendering/materials/lobes.js +225 -0
  3347. package/dist/rendering/materials/lobes.js.map +1 -0
  3348. package/dist/rendering/output/HdrTarget.d.ts +27 -0
  3349. package/dist/rendering/output/HdrTarget.d.ts.map +1 -0
  3350. package/dist/rendering/output/HdrTarget.js +48 -0
  3351. package/dist/rendering/output/HdrTarget.js.map +1 -0
  3352. package/dist/rendering/output/OutputPass.d.ts +28 -0
  3353. package/dist/rendering/output/OutputPass.d.ts.map +1 -0
  3354. package/dist/rendering/output/OutputPass.js +142 -0
  3355. package/dist/rendering/output/OutputPass.js.map +1 -0
  3356. package/dist/rendering/output/ToneMappingOperators.glsl.d.ts +22 -0
  3357. package/dist/rendering/output/ToneMappingOperators.glsl.d.ts.map +1 -0
  3358. package/dist/rendering/output/ToneMappingOperators.glsl.js +217 -0
  3359. package/dist/rendering/output/ToneMappingOperators.glsl.js.map +1 -0
  3360. package/dist/rendering/passes/ContactShadowPass.d.ts +57 -0
  3361. package/dist/rendering/passes/ContactShadowPass.d.ts.map +1 -0
  3362. package/dist/rendering/passes/ContactShadowPass.js +151 -0
  3363. package/dist/rendering/passes/ContactShadowPass.js.map +1 -0
  3364. package/dist/rendering/passes/Prd02ContactShadowsContributor.d.ts +16 -0
  3365. package/dist/rendering/passes/Prd02ContactShadowsContributor.d.ts.map +1 -0
  3366. package/dist/rendering/passes/Prd02ContactShadowsContributor.js +133 -0
  3367. package/dist/rendering/passes/Prd02ContactShadowsContributor.js.map +1 -0
  3368. package/dist/rendering/passes/Prd02SubFlags.d.ts +22 -0
  3369. package/dist/rendering/passes/Prd02SubFlags.d.ts.map +1 -0
  3370. package/dist/rendering/passes/Prd02SubFlags.js +32 -0
  3371. package/dist/rendering/passes/Prd02SubFlags.js.map +1 -0
  3372. package/dist/rendering/performance/BVH.d.ts +46 -0
  3373. package/dist/rendering/performance/BVH.d.ts.map +1 -1
  3374. package/dist/rendering/performance/BVH.js +212 -0
  3375. package/dist/rendering/performance/BVH.js.map +1 -1
  3376. package/dist/rendering/performance/Batcher.d.ts +11 -0
  3377. package/dist/rendering/performance/Batcher.d.ts.map +1 -1
  3378. package/dist/rendering/performance/Batcher.js +10 -0
  3379. package/dist/rendering/performance/Batcher.js.map +1 -1
  3380. package/dist/rendering/performance/FrustumCuller.d.ts +29 -0
  3381. package/dist/rendering/performance/FrustumCuller.d.ts.map +1 -1
  3382. package/dist/rendering/performance/FrustumCuller.js +78 -1
  3383. package/dist/rendering/performance/FrustumCuller.js.map +1 -1
  3384. package/dist/rendering/performance/LOD.d.ts +6 -0
  3385. package/dist/rendering/performance/LOD.d.ts.map +1 -1
  3386. package/dist/rendering/performance/LOD.js +12 -0
  3387. package/dist/rendering/performance/LOD.js.map +1 -1
  3388. package/dist/rendering/performance/RenderItemSorting.d.ts +2 -0
  3389. package/dist/rendering/performance/RenderItemSorting.d.ts.map +1 -1
  3390. package/dist/rendering/performance/RenderItemSorting.js +5 -1
  3391. package/dist/rendering/performance/RenderItemSorting.js.map +1 -1
  3392. package/dist/rendering/post/CubeLut.d.ts +15 -0
  3393. package/dist/rendering/post/CubeLut.d.ts.map +1 -0
  3394. package/dist/rendering/post/CubeLut.js +86 -0
  3395. package/dist/rendering/post/CubeLut.js.map +1 -0
  3396. package/dist/rendering/post/DisplayLutCache.d.ts +31 -0
  3397. package/dist/rendering/post/DisplayLutCache.d.ts.map +1 -0
  3398. package/dist/rendering/post/DisplayLutCache.js +44 -0
  3399. package/dist/rendering/post/DisplayLutCache.js.map +1 -0
  3400. package/dist/rendering/post/PostAntiAlias.d.ts +49 -0
  3401. package/dist/rendering/post/PostAntiAlias.d.ts.map +1 -0
  3402. package/dist/rendering/post/PostAntiAlias.js +75 -0
  3403. package/dist/rendering/post/PostAntiAlias.js.map +1 -0
  3404. package/dist/rendering/post/PostGraph.d.ts +206 -0
  3405. package/dist/rendering/post/PostGraph.d.ts.map +1 -0
  3406. package/dist/rendering/post/PostGraph.js +234 -0
  3407. package/dist/rendering/post/PostGraph.js.map +1 -0
  3408. package/dist/rendering/post/PostQualityTiers.d.ts +95 -0
  3409. package/dist/rendering/post/PostQualityTiers.d.ts.map +1 -0
  3410. package/dist/rendering/post/PostQualityTiers.js +62 -0
  3411. package/dist/rendering/post/PostQualityTiers.js.map +1 -0
  3412. package/dist/rendering/post/PostResources.d.ts +49 -0
  3413. package/dist/rendering/post/PostResources.d.ts.map +1 -0
  3414. package/dist/rendering/post/PostResources.js +119 -0
  3415. package/dist/rendering/post/PostResources.js.map +1 -0
  3416. package/dist/rendering/post/PostTimer.d.ts +37 -0
  3417. package/dist/rendering/post/PostTimer.d.ts.map +1 -0
  3418. package/dist/rendering/post/PostTimer.js +88 -0
  3419. package/dist/rendering/post/PostTimer.js.map +1 -0
  3420. package/dist/rendering/post/ScreenFeelPass.d.ts +83 -0
  3421. package/dist/rendering/post/ScreenFeelPass.d.ts.map +1 -0
  3422. package/dist/rendering/post/ScreenFeelPass.js +197 -0
  3423. package/dist/rendering/post/ScreenFeelPass.js.map +1 -0
  3424. package/dist/rendering/post/ToneOperators.d.ts +42 -0
  3425. package/dist/rendering/post/ToneOperators.d.ts.map +1 -0
  3426. package/dist/rendering/post/ToneOperators.js +179 -0
  3427. package/dist/rendering/post/ToneOperators.js.map +1 -0
  3428. package/dist/rendering/post/chunks/indirectFraction.glsl.d.ts +50 -0
  3429. package/dist/rendering/post/chunks/indirectFraction.glsl.d.ts.map +1 -0
  3430. package/dist/rendering/post/chunks/indirectFraction.glsl.js +82 -0
  3431. package/dist/rendering/post/chunks/indirectFraction.glsl.js.map +1 -0
  3432. package/dist/rendering/post/chunks/velocity.glsl.d.ts +35 -0
  3433. package/dist/rendering/post/chunks/velocity.glsl.d.ts.map +1 -0
  3434. package/dist/rendering/post/chunks/velocity.glsl.js +86 -0
  3435. package/dist/rendering/post/chunks/velocity.glsl.js.map +1 -0
  3436. package/dist/rendering/post/shaders/bloom.glsl.d.ts +21 -0
  3437. package/dist/rendering/post/shaders/bloom.glsl.d.ts.map +1 -0
  3438. package/dist/rendering/post/shaders/bloom.glsl.js +120 -0
  3439. package/dist/rendering/post/shaders/bloom.glsl.js.map +1 -0
  3440. package/dist/rendering/post/shaders/bloom.wgsl.d.ts +10 -0
  3441. package/dist/rendering/post/shaders/bloom.wgsl.d.ts.map +1 -0
  3442. package/dist/rendering/post/shaders/bloom.wgsl.js +121 -0
  3443. package/dist/rendering/post/shaders/bloom.wgsl.js.map +1 -0
  3444. package/dist/rendering/post/shaders/common.glsl.d.ts +11 -0
  3445. package/dist/rendering/post/shaders/common.glsl.d.ts.map +1 -0
  3446. package/dist/rendering/post/shaders/common.glsl.js +34 -0
  3447. package/dist/rendering/post/shaders/common.glsl.js.map +1 -0
  3448. package/dist/rendering/post/shaders/common.wgsl.d.ts +25 -0
  3449. package/dist/rendering/post/shaders/common.wgsl.d.ts.map +1 -0
  3450. package/dist/rendering/post/shaders/common.wgsl.js +48 -0
  3451. package/dist/rendering/post/shaders/common.wgsl.js.map +1 -0
  3452. package/dist/rendering/post/shaders/composite.glsl.d.ts +25 -0
  3453. package/dist/rendering/post/shaders/composite.glsl.d.ts.map +1 -0
  3454. package/dist/rendering/post/shaders/composite.glsl.js +96 -0
  3455. package/dist/rendering/post/shaders/composite.glsl.js.map +1 -0
  3456. package/dist/rendering/post/shaders/composite.wgsl.d.ts +10 -0
  3457. package/dist/rendering/post/shaders/composite.wgsl.d.ts.map +1 -0
  3458. package/dist/rendering/post/shaders/composite.wgsl.js +92 -0
  3459. package/dist/rendering/post/shaders/composite.wgsl.js.map +1 -0
  3460. package/dist/rendering/post/shaders/depthDownsample.glsl.d.ts +20 -0
  3461. package/dist/rendering/post/shaders/depthDownsample.glsl.d.ts.map +1 -0
  3462. package/dist/rendering/post/shaders/depthDownsample.glsl.js +78 -0
  3463. package/dist/rendering/post/shaders/depthDownsample.glsl.js.map +1 -0
  3464. package/dist/rendering/post/shaders/depthDownsample.wgsl.d.ts +17 -0
  3465. package/dist/rendering/post/shaders/depthDownsample.wgsl.d.ts.map +1 -0
  3466. package/dist/rendering/post/shaders/depthDownsample.wgsl.js +87 -0
  3467. package/dist/rendering/post/shaders/depthDownsample.wgsl.js.map +1 -0
  3468. package/dist/rendering/post/shaders/displayGrade.glsl.d.ts +18 -0
  3469. package/dist/rendering/post/shaders/displayGrade.glsl.d.ts.map +1 -0
  3470. package/dist/rendering/post/shaders/displayGrade.glsl.js +80 -0
  3471. package/dist/rendering/post/shaders/displayGrade.glsl.js.map +1 -0
  3472. package/dist/rendering/post/shaders/displayGrade.wgsl.d.ts +9 -0
  3473. package/dist/rendering/post/shaders/displayGrade.wgsl.d.ts.map +1 -0
  3474. package/dist/rendering/post/shaders/displayGrade.wgsl.js +75 -0
  3475. package/dist/rendering/post/shaders/displayGrade.wgsl.js.map +1 -0
  3476. package/dist/rendering/post/shaders/dof.glsl.d.ts +25 -0
  3477. package/dist/rendering/post/shaders/dof.glsl.d.ts.map +1 -0
  3478. package/dist/rendering/post/shaders/dof.glsl.js +129 -0
  3479. package/dist/rendering/post/shaders/dof.glsl.js.map +1 -0
  3480. package/dist/rendering/post/shaders/dof.wgsl.d.ts +11 -0
  3481. package/dist/rendering/post/shaders/dof.wgsl.d.ts.map +1 -0
  3482. package/dist/rendering/post/shaders/dof.wgsl.js +119 -0
  3483. package/dist/rendering/post/shaders/dof.wgsl.js.map +1 -0
  3484. package/dist/rendering/post/shaders/exposure.glsl.d.ts +43 -0
  3485. package/dist/rendering/post/shaders/exposure.glsl.d.ts.map +1 -0
  3486. package/dist/rendering/post/shaders/exposure.glsl.js +115 -0
  3487. package/dist/rendering/post/shaders/exposure.glsl.js.map +1 -0
  3488. package/dist/rendering/post/shaders/exposure.wgsl.d.ts +16 -0
  3489. package/dist/rendering/post/shaders/exposure.wgsl.d.ts.map +1 -0
  3490. package/dist/rendering/post/shaders/exposure.wgsl.js +97 -0
  3491. package/dist/rendering/post/shaders/exposure.wgsl.js.map +1 -0
  3492. package/dist/rendering/post/shaders/finalize.glsl.d.ts +17 -0
  3493. package/dist/rendering/post/shaders/finalize.glsl.d.ts.map +1 -0
  3494. package/dist/rendering/post/shaders/finalize.glsl.js +120 -0
  3495. package/dist/rendering/post/shaders/finalize.glsl.js.map +1 -0
  3496. package/dist/rendering/post/shaders/finalize.wgsl.d.ts +13 -0
  3497. package/dist/rendering/post/shaders/finalize.wgsl.d.ts.map +1 -0
  3498. package/dist/rendering/post/shaders/finalize.wgsl.js +124 -0
  3499. package/dist/rendering/post/shaders/finalize.wgsl.js.map +1 -0
  3500. package/dist/rendering/post/shaders/fxaa.glsl.d.ts +26 -0
  3501. package/dist/rendering/post/shaders/fxaa.glsl.d.ts.map +1 -0
  3502. package/dist/rendering/post/shaders/fxaa.glsl.js +246 -0
  3503. package/dist/rendering/post/shaders/fxaa.glsl.js.map +1 -0
  3504. package/dist/rendering/post/shaders/fxaa.wgsl.d.ts +17 -0
  3505. package/dist/rendering/post/shaders/fxaa.wgsl.d.ts.map +1 -0
  3506. package/dist/rendering/post/shaders/fxaa.wgsl.js +268 -0
  3507. package/dist/rendering/post/shaders/fxaa.wgsl.js.map +1 -0
  3508. package/dist/rendering/post/shaders/godrays.glsl.d.ts +16 -0
  3509. package/dist/rendering/post/shaders/godrays.glsl.d.ts.map +1 -0
  3510. package/dist/rendering/post/shaders/godrays.glsl.js +70 -0
  3511. package/dist/rendering/post/shaders/godrays.glsl.js.map +1 -0
  3512. package/dist/rendering/post/shaders/godrays.wgsl.d.ts +8 -0
  3513. package/dist/rendering/post/shaders/godrays.wgsl.d.ts.map +1 -0
  3514. package/dist/rendering/post/shaders/godrays.wgsl.js +60 -0
  3515. package/dist/rendering/post/shaders/godrays.wgsl.js.map +1 -0
  3516. package/dist/rendering/post/shaders/gtao.glsl.d.ts +29 -0
  3517. package/dist/rendering/post/shaders/gtao.glsl.d.ts.map +1 -0
  3518. package/dist/rendering/post/shaders/gtao.glsl.js +190 -0
  3519. package/dist/rendering/post/shaders/gtao.glsl.js.map +1 -0
  3520. package/dist/rendering/post/shaders/gtao.wgsl.d.ts +13 -0
  3521. package/dist/rendering/post/shaders/gtao.wgsl.d.ts.map +1 -0
  3522. package/dist/rendering/post/shaders/gtao.wgsl.js +163 -0
  3523. package/dist/rendering/post/shaders/gtao.wgsl.js.map +1 -0
  3524. package/dist/rendering/post/shaders/gtaoDenoise.glsl.d.ts +22 -0
  3525. package/dist/rendering/post/shaders/gtaoDenoise.glsl.d.ts.map +1 -0
  3526. package/dist/rendering/post/shaders/gtaoDenoise.glsl.js +121 -0
  3527. package/dist/rendering/post/shaders/gtaoDenoise.glsl.js.map +1 -0
  3528. package/dist/rendering/post/shaders/gtaoDenoise.wgsl.d.ts +11 -0
  3529. package/dist/rendering/post/shaders/gtaoDenoise.wgsl.d.ts.map +1 -0
  3530. package/dist/rendering/post/shaders/gtaoDenoise.wgsl.js +117 -0
  3531. package/dist/rendering/post/shaders/gtaoDenoise.wgsl.js.map +1 -0
  3532. package/dist/rendering/post/shaders/motionBlur.glsl.d.ts +21 -0
  3533. package/dist/rendering/post/shaders/motionBlur.glsl.d.ts.map +1 -0
  3534. package/dist/rendering/post/shaders/motionBlur.glsl.js +110 -0
  3535. package/dist/rendering/post/shaders/motionBlur.glsl.js.map +1 -0
  3536. package/dist/rendering/post/shaders/motionBlur.wgsl.d.ts +10 -0
  3537. package/dist/rendering/post/shaders/motionBlur.wgsl.d.ts.map +1 -0
  3538. package/dist/rendering/post/shaders/motionBlur.wgsl.js +102 -0
  3539. package/dist/rendering/post/shaders/motionBlur.wgsl.js.map +1 -0
  3540. package/dist/rendering/post/shaders/smaa.glsl.d.ts +28 -0
  3541. package/dist/rendering/post/shaders/smaa.glsl.d.ts.map +1 -0
  3542. package/dist/rendering/post/shaders/smaa.glsl.js +354 -0
  3543. package/dist/rendering/post/shaders/smaa.glsl.js.map +1 -0
  3544. package/dist/rendering/post/shaders/smaa.wgsl.d.ts +20 -0
  3545. package/dist/rendering/post/shaders/smaa.wgsl.d.ts.map +1 -0
  3546. package/dist/rendering/post/shaders/smaa.wgsl.js +375 -0
  3547. package/dist/rendering/post/shaders/smaa.wgsl.js.map +1 -0
  3548. package/dist/rendering/post/shaders/taa.glsl.d.ts +23 -0
  3549. package/dist/rendering/post/shaders/taa.glsl.d.ts.map +1 -0
  3550. package/dist/rendering/post/shaders/taa.glsl.js +169 -0
  3551. package/dist/rendering/post/shaders/taa.glsl.js.map +1 -0
  3552. package/dist/rendering/post/shaders/taa.wgsl.d.ts +10 -0
  3553. package/dist/rendering/post/shaders/taa.wgsl.d.ts.map +1 -0
  3554. package/dist/rendering/post/shaders/taa.wgsl.js +185 -0
  3555. package/dist/rendering/post/shaders/taa.wgsl.js.map +1 -0
  3556. package/dist/rendering/post/shaders/velocityDilate.glsl.d.ts +16 -0
  3557. package/dist/rendering/post/shaders/velocityDilate.glsl.d.ts.map +1 -0
  3558. package/dist/rendering/post/shaders/velocityDilate.glsl.js +45 -0
  3559. package/dist/rendering/post/shaders/velocityDilate.glsl.js.map +1 -0
  3560. package/dist/rendering/post/shaders/velocityDilate.wgsl.d.ts +8 -0
  3561. package/dist/rendering/post/shaders/velocityDilate.wgsl.d.ts.map +1 -0
  3562. package/dist/rendering/post/shaders/velocityDilate.wgsl.js +30 -0
  3563. package/dist/rendering/post/shaders/velocityDilate.wgsl.js.map +1 -0
  3564. package/dist/rendering/post/smaa/textures.d.ts +17 -0
  3565. package/dist/rendering/post/smaa/textures.d.ts.map +1 -0
  3566. package/dist/rendering/post/smaa/textures.js +17 -0
  3567. package/dist/rendering/post/smaa/textures.js.map +1 -0
  3568. package/dist/rendering/post/v2Entry.d.ts +25 -0
  3569. package/dist/rendering/post/v2Entry.d.ts.map +1 -0
  3570. package/dist/rendering/post/v2Entry.js +28 -0
  3571. package/dist/rendering/post/v2Entry.js.map +1 -0
  3572. package/dist/rendering/post/v2Stages.d.ts +156 -0
  3573. package/dist/rendering/post/v2Stages.d.ts.map +1 -0
  3574. package/dist/rendering/post/v2Stages.js +1189 -0
  3575. package/dist/rendering/post/v2Stages.js.map +1 -0
  3576. package/dist/rendering/postprocess/EffectComposer.d.ts +6 -109
  3577. package/dist/rendering/postprocess/EffectComposer.d.ts.map +1 -1
  3578. package/dist/rendering/postprocess/EffectComposer.js +6 -246
  3579. package/dist/rendering/postprocess/EffectComposer.js.map +1 -1
  3580. package/dist/rendering/postprocess/NativeBloomPyramid.d.ts +51 -1
  3581. package/dist/rendering/postprocess/NativeBloomPyramid.d.ts.map +1 -1
  3582. package/dist/rendering/postprocess/NativeBloomPyramid.js +88 -1
  3583. package/dist/rendering/postprocess/NativeBloomPyramid.js.map +1 -1
  3584. package/dist/rendering/postprocess/SSAOPass.d.ts +5 -5
  3585. package/dist/rendering/postprocess/SSAOPass.d.ts.map +1 -1
  3586. package/dist/rendering/postprocess/SSAOPass.js +5 -17
  3587. package/dist/rendering/postprocess/SSAOPass.js.map +1 -1
  3588. package/dist/rendering/probes/IrradianceVolume.d.ts +45 -0
  3589. package/dist/rendering/probes/IrradianceVolume.d.ts.map +1 -0
  3590. package/dist/rendering/probes/IrradianceVolume.js +230 -0
  3591. package/dist/rendering/probes/IrradianceVolume.js.map +1 -0
  3592. package/dist/rendering/probes/LtcLuts.d.ts +30 -0
  3593. package/dist/rendering/probes/LtcLuts.d.ts.map +1 -0
  3594. package/dist/rendering/probes/LtcLuts.js +120 -0
  3595. package/dist/rendering/probes/LtcLuts.js.map +1 -0
  3596. package/dist/rendering/probes/Prd02ProbesContributor.d.ts +53 -0
  3597. package/dist/rendering/probes/Prd02ProbesContributor.d.ts.map +1 -0
  3598. package/dist/rendering/probes/Prd02ProbesContributor.js +241 -0
  3599. package/dist/rendering/probes/Prd02ProbesContributor.js.map +1 -0
  3600. package/dist/rendering/probes/ProbeBoxProjection.d.ts +53 -0
  3601. package/dist/rendering/probes/ProbeBoxProjection.d.ts.map +1 -0
  3602. package/dist/rendering/probes/ProbeBoxProjection.js +99 -0
  3603. package/dist/rendering/probes/ProbeBoxProjection.js.map +1 -0
  3604. package/dist/rendering/probes/ReflectionProbeSystem.d.ts +64 -0
  3605. package/dist/rendering/probes/ReflectionProbeSystem.d.ts.map +1 -0
  3606. package/dist/rendering/probes/ReflectionProbeSystem.js +157 -0
  3607. package/dist/rendering/probes/ReflectionProbeSystem.js.map +1 -0
  3608. package/dist/rendering/production-runtime/PBRHDRPipeline.d.ts.map +1 -1
  3609. package/dist/rendering/production-runtime/PBRHDRPipeline.js +23 -9
  3610. package/dist/rendering/production-runtime/PBRHDRPipeline.js.map +1 -1
  3611. package/dist/rendering/production-runtime/ProductionRendererTypes.d.ts +17 -6
  3612. package/dist/rendering/production-runtime/ProductionRendererTypes.d.ts.map +1 -1
  3613. package/dist/rendering/production-runtime/ProductionRendererTypes.js.map +1 -1
  3614. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.d.ts +3 -0
  3615. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.d.ts.map +1 -1
  3616. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.js +8 -1
  3617. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.js.map +1 -1
  3618. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.d.ts +4 -0
  3619. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.d.ts.map +1 -1
  3620. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.js +15 -0
  3621. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.js.map +1 -1
  3622. package/dist/rendering/production-runtime/ProductionWebGPURenderer.d.ts +11 -5
  3623. package/dist/rendering/production-runtime/ProductionWebGPURenderer.d.ts.map +1 -1
  3624. package/dist/rendering/production-runtime/ProductionWebGPURenderer.js +38 -47
  3625. package/dist/rendering/production-runtime/ProductionWebGPURenderer.js.map +1 -1
  3626. package/dist/rendering/production-runtime/backendSelection.d.ts +26 -0
  3627. package/dist/rendering/production-runtime/backendSelection.d.ts.map +1 -0
  3628. package/dist/rendering/production-runtime/backendSelection.js +46 -0
  3629. package/dist/rendering/production-runtime/backendSelection.js.map +1 -0
  3630. package/dist/rendering/production-runtime/backends/WebGL2RendererBackend.d.ts +1 -1
  3631. package/dist/rendering/production-runtime/backends/WebGL2RendererBackend.d.ts.map +1 -1
  3632. package/dist/rendering/production-runtime/backends/WebGL2RendererBackend.js +8 -4
  3633. package/dist/rendering/production-runtime/backends/WebGL2RendererBackend.js.map +1 -1
  3634. package/dist/rendering/production-runtime/backends/WebGPURendererBackend.d.ts +2 -19
  3635. package/dist/rendering/production-runtime/backends/WebGPURendererBackend.d.ts.map +1 -1
  3636. package/dist/rendering/production-runtime/backends/WebGPURendererBackend.js +2 -18
  3637. package/dist/rendering/production-runtime/backends/WebGPURendererBackend.js.map +1 -1
  3638. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Buffer.d.ts +2 -10
  3639. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Buffer.d.ts.map +1 -1
  3640. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Buffer.js +2 -7
  3641. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Buffer.js.map +1 -1
  3642. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts +2 -10
  3643. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts.map +1 -1
  3644. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Capabilities.js +2 -7
  3645. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Capabilities.js.map +1 -1
  3646. package/dist/rendering/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts +2 -10
  3647. package/dist/rendering/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts.map +1 -1
  3648. package/dist/rendering/production-runtime/backends/webgl2/WebGL2RenderTarget.js +2 -7
  3649. package/dist/rendering/production-runtime/backends/webgl2/WebGL2RenderTarget.js.map +1 -1
  3650. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Shader.d.ts +2 -10
  3651. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Shader.d.ts.map +1 -1
  3652. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Shader.js +2 -7
  3653. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Shader.js.map +1 -1
  3654. package/dist/rendering/production-runtime/backends/webgl2/WebGL2StateCache.d.ts +1 -0
  3655. package/dist/rendering/production-runtime/backends/webgl2/WebGL2StateCache.d.ts.map +1 -1
  3656. package/dist/rendering/production-runtime/backends/webgl2/WebGL2StateCache.js +1 -0
  3657. package/dist/rendering/production-runtime/backends/webgl2/WebGL2StateCache.js.map +1 -1
  3658. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Texture.d.ts +2 -10
  3659. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Texture.d.ts.map +1 -1
  3660. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Texture.js +2 -7
  3661. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Texture.js.map +1 -1
  3662. package/dist/rendering/production-runtime/backends/webgpu/WebGPUBuffer.d.ts +2 -10
  3663. package/dist/rendering/production-runtime/backends/webgpu/WebGPUBuffer.d.ts.map +1 -1
  3664. package/dist/rendering/production-runtime/backends/webgpu/WebGPUBuffer.js +2 -7
  3665. package/dist/rendering/production-runtime/backends/webgpu/WebGPUBuffer.js.map +1 -1
  3666. package/dist/rendering/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts +2 -10
  3667. package/dist/rendering/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts.map +1 -1
  3668. package/dist/rendering/production-runtime/backends/webgpu/WebGPUCapabilities.js +2 -7
  3669. package/dist/rendering/production-runtime/backends/webgpu/WebGPUCapabilities.js.map +1 -1
  3670. package/dist/rendering/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts +2 -10
  3671. package/dist/rendering/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts.map +1 -1
  3672. package/dist/rendering/production-runtime/backends/webgpu/WebGPURenderTarget.js +2 -7
  3673. package/dist/rendering/production-runtime/backends/webgpu/WebGPURenderTarget.js.map +1 -1
  3674. package/dist/rendering/production-runtime/backends/webgpu/WebGPUShader.d.ts +2 -10
  3675. package/dist/rendering/production-runtime/backends/webgpu/WebGPUShader.d.ts.map +1 -1
  3676. package/dist/rendering/production-runtime/backends/webgpu/WebGPUShader.js +2 -7
  3677. package/dist/rendering/production-runtime/backends/webgpu/WebGPUShader.js.map +1 -1
  3678. package/dist/rendering/production-runtime/backends/webgpu/WebGPUTexture.d.ts +2 -10
  3679. package/dist/rendering/production-runtime/backends/webgpu/WebGPUTexture.d.ts.map +1 -1
  3680. package/dist/rendering/production-runtime/backends/webgpu/WebGPUTexture.js +2 -7
  3681. package/dist/rendering/production-runtime/backends/webgpu/WebGPUTexture.js.map +1 -1
  3682. package/dist/rendering/production-runtime/framegraph/FrameGraph.d.ts +4 -2
  3683. package/dist/rendering/production-runtime/framegraph/FrameGraph.d.ts.map +1 -1
  3684. package/dist/rendering/production-runtime/framegraph/FrameGraph.js +62 -4
  3685. package/dist/rendering/production-runtime/framegraph/FrameGraph.js.map +1 -1
  3686. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.d.ts +32 -0
  3687. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.d.ts.map +1 -0
  3688. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.js +111 -0
  3689. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.js.map +1 -0
  3690. package/dist/rendering/production-runtime/framegraph/RenderPass.d.ts +23 -0
  3691. package/dist/rendering/production-runtime/framegraph/RenderPass.d.ts.map +1 -1
  3692. package/dist/rendering/production-runtime/framegraph/RenderPass.js +87 -1
  3693. package/dist/rendering/production-runtime/framegraph/RenderPass.js.map +1 -1
  3694. package/dist/rendering/production-runtime/index.d.ts +8 -6
  3695. package/dist/rendering/production-runtime/index.d.ts.map +1 -1
  3696. package/dist/rendering/production-runtime/index.js +10 -3
  3697. package/dist/rendering/production-runtime/index.js.map +1 -1
  3698. package/dist/rendering/production-runtime/materials/GLTFMaterialAdapter.d.ts +12 -13
  3699. package/dist/rendering/production-runtime/materials/GLTFMaterialAdapter.d.ts.map +1 -1
  3700. package/dist/rendering/production-runtime/materials/GLTFMaterialAdapter.js +10 -4
  3701. package/dist/rendering/production-runtime/materials/GLTFMaterialAdapter.js.map +1 -1
  3702. package/dist/rendering/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts +9 -2
  3703. package/dist/rendering/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts.map +1 -1
  3704. package/dist/rendering/production-runtime/materials/GLTFPBRMaterialAdapter.js +7 -1
  3705. package/dist/rendering/production-runtime/materials/GLTFPBRMaterialAdapter.js.map +1 -1
  3706. package/dist/rendering/production-runtime/materials/MaterialCompiler.d.ts +10 -8
  3707. package/dist/rendering/production-runtime/materials/MaterialCompiler.d.ts.map +1 -1
  3708. package/dist/rendering/production-runtime/materials/MaterialCompiler.js +9 -4
  3709. package/dist/rendering/production-runtime/materials/MaterialCompiler.js.map +1 -1
  3710. package/dist/rendering/production-runtime/materials/PBRShaderFeatures.d.ts.map +1 -1
  3711. package/dist/rendering/production-runtime/materials/PBRShaderFeatures.js +30 -1
  3712. package/dist/rendering/production-runtime/materials/PBRShaderFeatures.js.map +1 -1
  3713. package/dist/rendering/production-runtime/passes/DepthPrepass.d.ts +4 -12
  3714. package/dist/rendering/production-runtime/passes/DepthPrepass.d.ts.map +1 -1
  3715. package/dist/rendering/production-runtime/passes/DepthPrepass.js +3 -11
  3716. package/dist/rendering/production-runtime/passes/DepthPrepass.js.map +1 -1
  3717. package/dist/rendering/production-runtime/passes/FramegraphTopology.js +1 -1
  3718. package/dist/rendering/production-runtime/passes/FramegraphTopology.js.map +1 -1
  3719. package/dist/rendering/production-runtime/passes/OpaquePass.d.ts +3 -8
  3720. package/dist/rendering/production-runtime/passes/OpaquePass.d.ts.map +1 -1
  3721. package/dist/rendering/production-runtime/passes/OpaquePass.js +3 -1
  3722. package/dist/rendering/production-runtime/passes/OpaquePass.js.map +1 -1
  3723. package/dist/rendering/production-runtime/passes/ShadowPass.d.ts +3 -8
  3724. package/dist/rendering/production-runtime/passes/ShadowPass.d.ts.map +1 -1
  3725. package/dist/rendering/production-runtime/passes/ShadowPass.js +2 -0
  3726. package/dist/rendering/production-runtime/passes/ShadowPass.js.map +1 -1
  3727. package/dist/rendering/production-runtime/passes/SkyboxPass.d.ts +3 -7
  3728. package/dist/rendering/production-runtime/passes/SkyboxPass.d.ts.map +1 -1
  3729. package/dist/rendering/production-runtime/passes/SkyboxPass.js +2 -0
  3730. package/dist/rendering/production-runtime/passes/SkyboxPass.js.map +1 -1
  3731. package/dist/rendering/production-runtime/passes/ToneMappingPass.d.ts +7 -10
  3732. package/dist/rendering/production-runtime/passes/ToneMappingPass.d.ts.map +1 -1
  3733. package/dist/rendering/production-runtime/passes/ToneMappingPass.js +9 -0
  3734. package/dist/rendering/production-runtime/passes/ToneMappingPass.js.map +1 -1
  3735. package/dist/rendering/production-runtime/passes/TransparentPass.d.ts +4 -9
  3736. package/dist/rendering/production-runtime/passes/TransparentPass.d.ts.map +1 -1
  3737. package/dist/rendering/production-runtime/passes/TransparentPass.js +6 -1
  3738. package/dist/rendering/production-runtime/passes/TransparentPass.js.map +1 -1
  3739. package/dist/rendering/production-runtime/renderProofs.d.ts +54 -0
  3740. package/dist/rendering/production-runtime/renderProofs.d.ts.map +1 -0
  3741. package/dist/rendering/production-runtime/renderProofs.js +245 -0
  3742. package/dist/rendering/production-runtime/renderProofs.js.map +1 -0
  3743. package/dist/rendering/program/DFGLut.d.ts +23 -0
  3744. package/dist/rendering/program/DFGLut.d.ts.map +1 -0
  3745. package/dist/rendering/program/DFGLut.js +58 -0
  3746. package/dist/rendering/program/DFGLut.js.map +1 -0
  3747. package/dist/rendering/program/DFGLutData.d.ts +35 -0
  3748. package/dist/rendering/program/DFGLutData.d.ts.map +1 -0
  3749. package/dist/rendering/program/DFGLutData.js +52 -0
  3750. package/dist/rendering/program/DFGLutData.js.map +1 -0
  3751. package/dist/rendering/program/FeatureSelect.d.ts +35 -0
  3752. package/dist/rendering/program/FeatureSelect.d.ts.map +1 -0
  3753. package/dist/rendering/program/FeatureSelect.js +88 -0
  3754. package/dist/rendering/program/FeatureSelect.js.map +1 -0
  3755. package/dist/rendering/program/MaterialFeatures.d.ts +66 -0
  3756. package/dist/rendering/program/MaterialFeatures.d.ts.map +1 -0
  3757. package/dist/rendering/program/MaterialFeatures.js +242 -0
  3758. package/dist/rendering/program/MaterialFeatures.js.map +1 -0
  3759. package/dist/rendering/program/ProgramCache.d.ts +83 -0
  3760. package/dist/rendering/program/ProgramCache.d.ts.map +1 -0
  3761. package/dist/rendering/program/ProgramCache.js +194 -0
  3762. package/dist/rendering/program/ProgramCache.js.map +1 -0
  3763. package/dist/rendering/program/ProgramFeatures.d.ts +21 -0
  3764. package/dist/rendering/program/ProgramFeatures.d.ts.map +1 -0
  3765. package/dist/rendering/program/ProgramFeatures.js +95 -0
  3766. package/dist/rendering/program/ProgramFeatures.js.map +1 -0
  3767. package/dist/rendering/program/ProgramGenerator.d.ts +60 -0
  3768. package/dist/rendering/program/ProgramGenerator.d.ts.map +1 -0
  3769. package/dist/rendering/program/ProgramGenerator.js +760 -0
  3770. package/dist/rendering/program/ProgramGenerator.js.map +1 -0
  3771. package/dist/rendering/program/ProgramKey.d.ts +10 -0
  3772. package/dist/rendering/program/ProgramKey.d.ts.map +1 -0
  3773. package/dist/rendering/program/ProgramKey.js +13 -0
  3774. package/dist/rendering/program/ProgramKey.js.map +1 -0
  3775. package/dist/rendering/program/ProgramWarmup.d.ts +37 -0
  3776. package/dist/rendering/program/ProgramWarmup.d.ts.map +1 -0
  3777. package/dist/rendering/program/ProgramWarmup.js +68 -0
  3778. package/dist/rendering/program/ProgramWarmup.js.map +1 -0
  3779. package/dist/rendering/program/UniformLayout.d.ts +40 -0
  3780. package/dist/rendering/program/UniformLayout.d.ts.map +1 -0
  3781. package/dist/rendering/program/UniformLayout.js +105 -0
  3782. package/dist/rendering/program/UniformLayout.js.map +1 -0
  3783. package/dist/rendering/program/chunks/alpha.glsl.d.ts +7 -0
  3784. package/dist/rendering/program/chunks/alpha.glsl.d.ts.map +1 -0
  3785. package/dist/rendering/program/chunks/alpha.glsl.js +17 -0
  3786. package/dist/rendering/program/chunks/alpha.glsl.js.map +1 -0
  3787. package/dist/rendering/program/chunks/brdf.glsl.d.ts +12 -0
  3788. package/dist/rendering/program/chunks/brdf.glsl.d.ts.map +1 -0
  3789. package/dist/rendering/program/chunks/brdf.glsl.js +144 -0
  3790. package/dist/rendering/program/chunks/brdf.glsl.js.map +1 -0
  3791. package/dist/rendering/program/chunks/colorspace.glsl.d.ts +8 -0
  3792. package/dist/rendering/program/chunks/colorspace.glsl.d.ts.map +1 -0
  3793. package/dist/rendering/program/chunks/colorspace.glsl.js +16 -0
  3794. package/dist/rendering/program/chunks/colorspace.glsl.js.map +1 -0
  3795. package/dist/rendering/program/chunks/common.glsl.d.ts +7 -0
  3796. package/dist/rendering/program/chunks/common.glsl.d.ts.map +1 -0
  3797. package/dist/rendering/program/chunks/common.glsl.js +25 -0
  3798. package/dist/rendering/program/chunks/common.glsl.js.map +1 -0
  3799. package/dist/rendering/program/chunks/depth.glsl.d.ts +9 -0
  3800. package/dist/rendering/program/chunks/depth.glsl.d.ts.map +1 -0
  3801. package/dist/rendering/program/chunks/depth.glsl.js +18 -0
  3802. package/dist/rendering/program/chunks/depth.glsl.js.map +1 -0
  3803. package/dist/rendering/program/chunks/drawId.wgsl.d.ts +9 -0
  3804. package/dist/rendering/program/chunks/drawId.wgsl.d.ts.map +1 -0
  3805. package/dist/rendering/program/chunks/drawId.wgsl.js +29 -0
  3806. package/dist/rendering/program/chunks/drawId.wgsl.js.map +1 -0
  3807. package/dist/rendering/program/chunks/fog_default.glsl.d.ts +8 -0
  3808. package/dist/rendering/program/chunks/fog_default.glsl.d.ts.map +1 -0
  3809. package/dist/rendering/program/chunks/fog_default.glsl.js +31 -0
  3810. package/dist/rendering/program/chunks/fog_default.glsl.js.map +1 -0
  3811. package/dist/rendering/program/chunks/indirect_default.glsl.d.ts +29 -0
  3812. package/dist/rendering/program/chunks/indirect_default.glsl.d.ts.map +1 -0
  3813. package/dist/rendering/program/chunks/indirect_default.glsl.js +113 -0
  3814. package/dist/rendering/program/chunks/indirect_default.glsl.js.map +1 -0
  3815. package/dist/rendering/program/chunks/instanceEmissive.wgsl.d.ts +10 -0
  3816. package/dist/rendering/program/chunks/instanceEmissive.wgsl.d.ts.map +1 -0
  3817. package/dist/rendering/program/chunks/instanceEmissive.wgsl.js +21 -0
  3818. package/dist/rendering/program/chunks/instanceEmissive.wgsl.js.map +1 -0
  3819. package/dist/rendering/program/chunks/instancing.glsl.d.ts +8 -0
  3820. package/dist/rendering/program/chunks/instancing.glsl.d.ts.map +1 -0
  3821. package/dist/rendering/program/chunks/instancing.glsl.js +25 -0
  3822. package/dist/rendering/program/chunks/instancing.glsl.js.map +1 -0
  3823. package/dist/rendering/program/chunks/lights_legacy.glsl.d.ts +15 -0
  3824. package/dist/rendering/program/chunks/lights_legacy.glsl.d.ts.map +1 -0
  3825. package/dist/rendering/program/chunks/lights_legacy.glsl.js +95 -0
  3826. package/dist/rendering/program/chunks/lights_legacy.glsl.js.map +1 -0
  3827. package/dist/rendering/program/chunks/manifest.d.ts +42 -0
  3828. package/dist/rendering/program/chunks/manifest.d.ts.map +1 -0
  3829. package/dist/rendering/program/chunks/manifest.js +48 -0
  3830. package/dist/rendering/program/chunks/manifest.js.map +1 -0
  3831. package/dist/rendering/program/chunks/normal.glsl.d.ts +8 -0
  3832. package/dist/rendering/program/chunks/normal.glsl.d.ts.map +1 -0
  3833. package/dist/rendering/program/chunks/normal.glsl.js +34 -0
  3834. package/dist/rendering/program/chunks/normal.glsl.js.map +1 -0
  3835. package/dist/rendering/program/chunks/shadow_forward.glsl.d.ts +23 -0
  3836. package/dist/rendering/program/chunks/shadow_forward.glsl.d.ts.map +1 -0
  3837. package/dist/rendering/program/chunks/shadow_forward.glsl.js +73 -0
  3838. package/dist/rendering/program/chunks/shadow_forward.glsl.js.map +1 -0
  3839. package/dist/rendering/quality/DeviceClasses.d.ts +31 -0
  3840. package/dist/rendering/quality/DeviceClasses.d.ts.map +1 -0
  3841. package/dist/rendering/quality/DeviceClasses.js +83 -0
  3842. package/dist/rendering/quality/DeviceClasses.js.map +1 -0
  3843. package/dist/rendering/quality/DeviceProbe.d.ts +42 -0
  3844. package/dist/rendering/quality/DeviceProbe.d.ts.map +1 -0
  3845. package/dist/rendering/quality/DeviceProbe.js +83 -0
  3846. package/dist/rendering/quality/DeviceProbe.js.map +1 -0
  3847. package/dist/rendering/quality/FrameStats.d.ts +62 -0
  3848. package/dist/rendering/quality/FrameStats.d.ts.map +1 -0
  3849. package/dist/rendering/quality/FrameStats.js +220 -0
  3850. package/dist/rendering/quality/FrameStats.js.map +1 -0
  3851. package/dist/rendering/quality/PostprocessGuard.d.ts +49 -0
  3852. package/dist/rendering/quality/PostprocessGuard.d.ts.map +1 -0
  3853. package/dist/rendering/quality/PostprocessGuard.js +92 -0
  3854. package/dist/rendering/quality/PostprocessGuard.js.map +1 -0
  3855. package/dist/rendering/quality/QualityController.d.ts +93 -0
  3856. package/dist/rendering/quality/QualityController.d.ts.map +1 -0
  3857. package/dist/rendering/quality/QualityController.js +248 -0
  3858. package/dist/rendering/quality/QualityController.js.map +1 -0
  3859. package/dist/rendering/quality/QualityGovernor.d.ts +78 -0
  3860. package/dist/rendering/quality/QualityGovernor.d.ts.map +1 -0
  3861. package/dist/rendering/quality/QualityGovernor.js +170 -0
  3862. package/dist/rendering/quality/QualityGovernor.js.map +1 -0
  3863. package/dist/rendering/quality/QualityTier.d.ts +17 -0
  3864. package/dist/rendering/quality/QualityTier.d.ts.map +1 -0
  3865. package/dist/rendering/quality/QualityTier.js +23 -0
  3866. package/dist/rendering/quality/QualityTier.js.map +1 -0
  3867. package/dist/rendering/quality/RenderScaleController.d.ts +35 -0
  3868. package/dist/rendering/quality/RenderScaleController.d.ts.map +1 -0
  3869. package/dist/rendering/quality/RenderScaleController.js +57 -0
  3870. package/dist/rendering/quality/RenderScaleController.js.map +1 -0
  3871. package/dist/rendering/quality/RetentionPolicy.d.ts +11 -0
  3872. package/dist/rendering/quality/RetentionPolicy.d.ts.map +1 -0
  3873. package/dist/rendering/quality/RetentionPolicy.js +12 -0
  3874. package/dist/rendering/quality/RetentionPolicy.js.map +1 -0
  3875. package/dist/rendering/quality/TierResolver.d.ts +52 -0
  3876. package/dist/rendering/quality/TierResolver.d.ts.map +1 -0
  3877. package/dist/rendering/quality/TierResolver.js +155 -0
  3878. package/dist/rendering/quality/TierResolver.js.map +1 -0
  3879. package/dist/rendering/quality/liveTier.d.ts +23 -0
  3880. package/dist/rendering/quality/liveTier.d.ts.map +1 -0
  3881. package/dist/rendering/quality/liveTier.js +16 -0
  3882. package/dist/rendering/quality/liveTier.js.map +1 -0
  3883. package/dist/rendering/reference/BloomPass.d.ts +10 -0
  3884. package/dist/rendering/reference/BloomPass.d.ts.map +1 -0
  3885. package/dist/rendering/reference/BloomPass.js +18 -0
  3886. package/dist/rendering/reference/BloomPass.js.map +1 -0
  3887. package/dist/rendering/reference/DepthHazePass.d.ts +12 -0
  3888. package/dist/rendering/reference/DepthHazePass.d.ts.map +1 -0
  3889. package/dist/rendering/reference/DepthHazePass.js +20 -0
  3890. package/dist/rendering/reference/DepthHazePass.js.map +1 -0
  3891. package/dist/rendering/reference/EffectComposer.d.ts +110 -0
  3892. package/dist/rendering/reference/EffectComposer.d.ts.map +1 -0
  3893. package/dist/rendering/reference/EffectComposer.js +247 -0
  3894. package/dist/rendering/reference/EffectComposer.js.map +1 -0
  3895. package/dist/rendering/reference/FilmGrainPass.d.ts +9 -0
  3896. package/dist/rendering/reference/FilmGrainPass.d.ts.map +1 -0
  3897. package/dist/rendering/reference/FilmGrainPass.js +17 -0
  3898. package/dist/rendering/reference/FilmGrainPass.js.map +1 -0
  3899. package/dist/rendering/reference/PostProcessPass.d.ts +511 -0
  3900. package/dist/rendering/reference/PostProcessPass.d.ts.map +1 -0
  3901. package/dist/rendering/reference/PostProcessPass.js +2020 -0
  3902. package/dist/rendering/reference/PostProcessPass.js.map +1 -0
  3903. package/dist/rendering/reference/SSAOPass.d.ts +6 -0
  3904. package/dist/rendering/reference/SSAOPass.d.ts.map +1 -0
  3905. package/dist/rendering/reference/SSAOPass.js +18 -0
  3906. package/dist/rendering/reference/SSAOPass.js.map +1 -0
  3907. package/dist/rendering/reference/VignettePass.d.ts +10 -0
  3908. package/dist/rendering/reference/VignettePass.d.ts.map +1 -0
  3909. package/dist/rendering/reference/VignettePass.js +17 -0
  3910. package/dist/rendering/reference/VignettePass.js.map +1 -0
  3911. package/dist/rendering/reference/index.d.ts +15 -0
  3912. package/dist/rendering/reference/index.d.ts.map +1 -0
  3913. package/dist/rendering/reference/index.js +15 -0
  3914. package/dist/rendering/reference/index.js.map +1 -0
  3915. package/dist/rendering/reflection-surfaces.d.ts +5 -0
  3916. package/dist/rendering/reflection-surfaces.d.ts.map +1 -0
  3917. package/dist/rendering/reflection-surfaces.js +3 -0
  3918. package/dist/rendering/reflection-surfaces.js.map +1 -0
  3919. package/dist/rendering/renderer/Background.d.ts +49 -0
  3920. package/dist/rendering/renderer/Background.d.ts.map +1 -0
  3921. package/dist/rendering/renderer/Background.js +259 -0
  3922. package/dist/rendering/renderer/Background.js.map +1 -0
  3923. package/dist/rendering/renderer/CullingBatching.d.ts +55 -0
  3924. package/dist/rendering/renderer/CullingBatching.d.ts.map +1 -0
  3925. package/dist/rendering/renderer/CullingBatching.js +362 -0
  3926. package/dist/rendering/renderer/CullingBatching.js.map +1 -0
  3927. package/dist/rendering/renderer/DeviceLifecycle.d.ts +29 -0
  3928. package/dist/rendering/renderer/DeviceLifecycle.d.ts.map +1 -0
  3929. package/dist/rendering/renderer/DeviceLifecycle.js +48 -0
  3930. package/dist/rendering/renderer/DeviceLifecycle.js.map +1 -0
  3931. package/dist/rendering/renderer/FrameGraph.d.ts +96 -0
  3932. package/dist/rendering/renderer/FrameGraph.d.ts.map +1 -0
  3933. package/dist/rendering/renderer/FrameGraph.js +301 -0
  3934. package/dist/rendering/renderer/FrameGraph.js.map +1 -0
  3935. package/dist/rendering/renderer/InterleavedTransparentPass.d.ts +31 -0
  3936. package/dist/rendering/renderer/InterleavedTransparentPass.d.ts.map +1 -0
  3937. package/dist/rendering/renderer/InterleavedTransparentPass.js +65 -0
  3938. package/dist/rendering/renderer/InterleavedTransparentPass.js.map +1 -0
  3939. package/dist/rendering/renderer/PixelRatio.d.ts +64 -0
  3940. package/dist/rendering/renderer/PixelRatio.d.ts.map +1 -0
  3941. package/dist/rendering/renderer/PixelRatio.js +81 -0
  3942. package/dist/rendering/renderer/PixelRatio.js.map +1 -0
  3943. package/dist/rendering/renderer/PostprocessExecution.d.ts +82 -0
  3944. package/dist/rendering/renderer/PostprocessExecution.d.ts.map +1 -0
  3945. package/dist/rendering/renderer/PostprocessExecution.js +741 -0
  3946. package/dist/rendering/renderer/PostprocessExecution.js.map +1 -0
  3947. package/dist/rendering/renderer/Prd06ShaderWarmup.d.ts +32 -0
  3948. package/dist/rendering/renderer/Prd06ShaderWarmup.d.ts.map +1 -0
  3949. package/dist/rendering/renderer/Prd06ShaderWarmup.js +45 -0
  3950. package/dist/rendering/renderer/Prd06ShaderWarmup.js.map +1 -0
  3951. package/dist/rendering/renderer/RenderShared.d.ts +11 -0
  3952. package/dist/rendering/renderer/RenderShared.d.ts.map +1 -0
  3953. package/dist/rendering/renderer/RenderShared.js +47 -0
  3954. package/dist/rendering/renderer/RenderShared.js.map +1 -0
  3955. package/dist/rendering/renderer/RendererFactory.d.ts +3 -0
  3956. package/dist/rendering/renderer/RendererFactory.d.ts.map +1 -0
  3957. package/dist/rendering/renderer/RendererFactory.js +19 -0
  3958. package/dist/rendering/renderer/RendererFactory.js.map +1 -0
  3959. package/dist/rendering/renderer/RendererHost.d.ts +25 -0
  3960. package/dist/rendering/renderer/RendererHost.d.ts.map +1 -0
  3961. package/dist/rendering/renderer/RendererHost.js +4 -0
  3962. package/dist/rendering/renderer/RendererHost.js.map +1 -0
  3963. package/dist/rendering/renderer/SceneDepthCopyPass.d.ts +50 -0
  3964. package/dist/rendering/renderer/SceneDepthCopyPass.d.ts.map +1 -0
  3965. package/dist/rendering/renderer/SceneDepthCopyPass.js +124 -0
  3966. package/dist/rendering/renderer/SceneDepthCopyPass.js.map +1 -0
  3967. package/dist/rendering/renderer/ShadowOrchestration.d.ts +32 -0
  3968. package/dist/rendering/renderer/ShadowOrchestration.d.ts.map +1 -0
  3969. package/dist/rendering/renderer/ShadowOrchestration.js +491 -0
  3970. package/dist/rendering/renderer/ShadowOrchestration.js.map +1 -0
  3971. package/dist/rendering/renderer/SkinnedBounds.d.ts +6 -0
  3972. package/dist/rendering/renderer/SkinnedBounds.d.ts.map +1 -0
  3973. package/dist/rendering/renderer/SkinnedBounds.js +74 -0
  3974. package/dist/rendering/renderer/SkinnedBounds.js.map +1 -0
  3975. package/dist/rendering/renderer/coreOutputPostRoute.d.ts +40 -0
  3976. package/dist/rendering/renderer/coreOutputPostRoute.d.ts.map +1 -0
  3977. package/dist/rendering/renderer/coreOutputPostRoute.js +46 -0
  3978. package/dist/rendering/renderer/coreOutputPostRoute.js.map +1 -0
  3979. package/dist/rendering/renderer/postSkipped.d.ts +12 -0
  3980. package/dist/rendering/renderer/postSkipped.d.ts.map +1 -0
  3981. package/dist/rendering/renderer/postSkipped.js +54 -0
  3982. package/dist/rendering/renderer/postSkipped.js.map +1 -0
  3983. package/dist/rendering/renderer/qrSubFlags.d.ts +45 -0
  3984. package/dist/rendering/renderer/qrSubFlags.d.ts.map +1 -0
  3985. package/dist/rendering/renderer/qrSubFlags.js +130 -0
  3986. package/dist/rendering/renderer/qrSubFlags.js.map +1 -0
  3987. package/dist/rendering/resources/InstanceBuffer.d.ts +34 -0
  3988. package/dist/rendering/resources/InstanceBuffer.d.ts.map +1 -0
  3989. package/dist/rendering/resources/InstanceBuffer.js +96 -0
  3990. package/dist/rendering/resources/InstanceBuffer.js.map +1 -0
  3991. package/dist/rendering/resources/MorphTargetTexture.d.ts +53 -0
  3992. package/dist/rendering/resources/MorphTargetTexture.d.ts.map +1 -0
  3993. package/dist/rendering/resources/MorphTargetTexture.js +135 -0
  3994. package/dist/rendering/resources/MorphTargetTexture.js.map +1 -0
  3995. package/dist/rendering/resources/RenderTargetPool.d.ts +47 -0
  3996. package/dist/rendering/resources/RenderTargetPool.d.ts.map +1 -0
  3997. package/dist/rendering/resources/RenderTargetPool.js +113 -0
  3998. package/dist/rendering/resources/RenderTargetPool.js.map +1 -0
  3999. package/dist/rendering/resources/ResourceRegistry.d.ts +48 -0
  4000. package/dist/rendering/resources/ResourceRegistry.d.ts.map +1 -0
  4001. package/dist/rendering/resources/ResourceRegistry.js +95 -0
  4002. package/dist/rendering/resources/ResourceRegistry.js.map +1 -0
  4003. package/dist/rendering/resources/UniformBlock.d.ts +90 -0
  4004. package/dist/rendering/resources/UniformBlock.d.ts.map +1 -0
  4005. package/dist/rendering/resources/UniformBlock.js +184 -0
  4006. package/dist/rendering/resources/UniformBlock.js.map +1 -0
  4007. package/dist/rendering/shaders/camera-fade.glsl.d.ts +26 -0
  4008. package/dist/rendering/shaders/camera-fade.glsl.d.ts.map +1 -0
  4009. package/dist/rendering/shaders/camera-fade.glsl.js +109 -0
  4010. package/dist/rendering/shaders/camera-fade.glsl.js.map +1 -0
  4011. package/dist/rendering/shaders/chunks/contact_shadow.glsl.d.ts +12 -0
  4012. package/dist/rendering/shaders/chunks/contact_shadow.glsl.d.ts.map +1 -0
  4013. package/dist/rendering/shaders/chunks/contact_shadow.glsl.js +53 -0
  4014. package/dist/rendering/shaders/chunks/contact_shadow.glsl.js.map +1 -0
  4015. package/dist/rendering/shaders/chunks/lighting_ibl.glsl.d.ts +29 -0
  4016. package/dist/rendering/shaders/chunks/lighting_ibl.glsl.d.ts.map +1 -0
  4017. package/dist/rendering/shaders/chunks/lighting_ibl.glsl.js +122 -0
  4018. package/dist/rendering/shaders/chunks/lighting_ibl.glsl.js.map +1 -0
  4019. package/dist/rendering/shaders/chunks/lighting_mirrors.d.ts +18 -0
  4020. package/dist/rendering/shaders/chunks/lighting_mirrors.d.ts.map +1 -0
  4021. package/dist/rendering/shaders/chunks/lighting_mirrors.js +35 -0
  4022. package/dist/rendering/shaders/chunks/lighting_mirrors.js.map +1 -0
  4023. package/dist/rendering/shaders/chunks/lighting_punctual.glsl.d.ts +17 -0
  4024. package/dist/rendering/shaders/chunks/lighting_punctual.glsl.d.ts.map +1 -0
  4025. package/dist/rendering/shaders/chunks/lighting_punctual.glsl.js +197 -0
  4026. package/dist/rendering/shaders/chunks/lighting_punctual.glsl.js.map +1 -0
  4027. package/dist/rendering/shaders/chunks/sh9.glsl.d.ts +9 -0
  4028. package/dist/rendering/shaders/chunks/sh9.glsl.d.ts.map +1 -0
  4029. package/dist/rendering/shaders/chunks/sh9.glsl.js +41 -0
  4030. package/dist/rendering/shaders/chunks/sh9.glsl.js.map +1 -0
  4031. package/dist/rendering/shaders/chunks/shadow_caster.glsl.d.ts +10 -0
  4032. package/dist/rendering/shaders/chunks/shadow_caster.glsl.d.ts.map +1 -0
  4033. package/dist/rendering/shaders/chunks/shadow_caster.glsl.js +32 -0
  4034. package/dist/rendering/shaders/chunks/shadow_caster.glsl.js.map +1 -0
  4035. package/dist/rendering/shaders/chunks/shadow_receive.glsl.d.ts +13 -0
  4036. package/dist/rendering/shaders/chunks/shadow_receive.glsl.d.ts.map +1 -0
  4037. package/dist/rendering/shaders/chunks/shadow_receive.glsl.js +136 -0
  4038. package/dist/rendering/shaders/chunks/shadow_receive.glsl.js.map +1 -0
  4039. package/dist/rendering/shaders/debug-view.glsl.d.ts +18 -0
  4040. package/dist/rendering/shaders/debug-view.glsl.d.ts.map +1 -0
  4041. package/dist/rendering/shaders/debug-view.glsl.js +153 -0
  4042. package/dist/rendering/shaders/debug-view.glsl.js.map +1 -0
  4043. package/dist/rendering/shaders/deform/deform.glsl.d.ts +17 -0
  4044. package/dist/rendering/shaders/deform/deform.glsl.d.ts.map +1 -0
  4045. package/dist/rendering/shaders/deform/deform.glsl.js +99 -0
  4046. package/dist/rendering/shaders/deform/deform.glsl.js.map +1 -0
  4047. package/dist/rendering/shaders/deform/deform.wgsl.d.ts +15 -0
  4048. package/dist/rendering/shaders/deform/deform.wgsl.d.ts.map +1 -0
  4049. package/dist/rendering/shaders/deform/deform.wgsl.js +89 -0
  4050. package/dist/rendering/shaders/deform/deform.wgsl.js.map +1 -0
  4051. package/dist/rendering/shaders/deform/depthFeature.d.ts +22 -0
  4052. package/dist/rendering/shaders/deform/depthFeature.d.ts.map +1 -0
  4053. package/dist/rendering/shaders/deform/depthFeature.js +44 -0
  4054. package/dist/rendering/shaders/deform/depthFeature.js.map +1 -0
  4055. package/dist/rendering/shaders/deform/forwardFeature.d.ts +114 -0
  4056. package/dist/rendering/shaders/deform/forwardFeature.d.ts.map +1 -0
  4057. package/dist/rendering/shaders/deform/forwardFeature.js +300 -0
  4058. package/dist/rendering/shaders/deform/forwardFeature.js.map +1 -0
  4059. package/dist/rendering/shaders/deform/morph.glsl.d.ts +14 -0
  4060. package/dist/rendering/shaders/deform/morph.glsl.d.ts.map +1 -0
  4061. package/dist/rendering/shaders/deform/morph.glsl.js +45 -0
  4062. package/dist/rendering/shaders/deform/morph.glsl.js.map +1 -0
  4063. package/dist/rendering/shaders/deform/morph.wgsl.d.ts +21 -0
  4064. package/dist/rendering/shaders/deform/morph.wgsl.d.ts.map +1 -0
  4065. package/dist/rendering/shaders/deform/morph.wgsl.js +73 -0
  4066. package/dist/rendering/shaders/deform/morph.wgsl.js.map +1 -0
  4067. package/dist/rendering/shaders/deform/skinning.glsl.d.ts +8 -0
  4068. package/dist/rendering/shaders/deform/skinning.glsl.d.ts.map +1 -0
  4069. package/dist/rendering/shaders/deform/skinning.glsl.js +37 -0
  4070. package/dist/rendering/shaders/deform/skinning.glsl.js.map +1 -0
  4071. package/dist/rendering/shaders/deform/skinning.wgsl.d.ts +26 -0
  4072. package/dist/rendering/shaders/deform/skinning.wgsl.d.ts.map +1 -0
  4073. package/dist/rendering/shaders/deform/skinning.wgsl.js +58 -0
  4074. package/dist/rendering/shaders/deform/skinning.wgsl.js.map +1 -0
  4075. package/dist/rendering/shaders/deform/twins.d.ts +8 -0
  4076. package/dist/rendering/shaders/deform/twins.d.ts.map +1 -0
  4077. package/dist/rendering/shaders/deform/twins.js +20 -0
  4078. package/dist/rendering/shaders/deform/twins.js.map +1 -0
  4079. package/dist/rendering/shaders/lod-dither.glsl.d.ts +12 -0
  4080. package/dist/rendering/shaders/lod-dither.glsl.d.ts.map +1 -0
  4081. package/dist/rendering/shaders/lod-dither.glsl.js +101 -0
  4082. package/dist/rendering/shaders/lod-dither.glsl.js.map +1 -0
  4083. package/dist/rendering/shaders/physical/alpha_a2c.glsl.d.ts +19 -0
  4084. package/dist/rendering/shaders/physical/alpha_a2c.glsl.d.ts.map +1 -0
  4085. package/dist/rendering/shaders/physical/alpha_a2c.glsl.js +29 -0
  4086. package/dist/rendering/shaders/physical/alpha_a2c.glsl.js.map +1 -0
  4087. package/dist/rendering/shaders/physical/anisotropy.glsl.d.ts +23 -0
  4088. package/dist/rendering/shaders/physical/anisotropy.glsl.d.ts.map +1 -0
  4089. package/dist/rendering/shaders/physical/anisotropy.glsl.js +116 -0
  4090. package/dist/rendering/shaders/physical/anisotropy.glsl.js.map +1 -0
  4091. package/dist/rendering/shaders/physical/bsdf_lobes_common.glsl.d.ts +25 -0
  4092. package/dist/rendering/shaders/physical/bsdf_lobes_common.glsl.d.ts.map +1 -0
  4093. package/dist/rendering/shaders/physical/bsdf_lobes_common.glsl.js +95 -0
  4094. package/dist/rendering/shaders/physical/bsdf_lobes_common.glsl.js.map +1 -0
  4095. package/dist/rendering/shaders/physical/clearcoat.glsl.d.ts +23 -0
  4096. package/dist/rendering/shaders/physical/clearcoat.glsl.d.ts.map +1 -0
  4097. package/dist/rendering/shaders/physical/clearcoat.glsl.js +70 -0
  4098. package/dist/rendering/shaders/physical/clearcoat.glsl.js.map +1 -0
  4099. package/dist/rendering/shaders/physical/debug_view.glsl.d.ts +19 -0
  4100. package/dist/rendering/shaders/physical/debug_view.glsl.d.ts.map +1 -0
  4101. package/dist/rendering/shaders/physical/debug_view.glsl.js +76 -0
  4102. package/dist/rendering/shaders/physical/debug_view.glsl.js.map +1 -0
  4103. package/dist/rendering/shaders/physical/dispersion.glsl.d.ts +18 -0
  4104. package/dist/rendering/shaders/physical/dispersion.glsl.d.ts.map +1 -0
  4105. package/dist/rendering/shaders/physical/dispersion.glsl.js +67 -0
  4106. package/dist/rendering/shaders/physical/dispersion.glsl.js.map +1 -0
  4107. package/dist/rendering/shaders/physical/emissive_strength.glsl.d.ts +18 -0
  4108. package/dist/rendering/shaders/physical/emissive_strength.glsl.d.ts.map +1 -0
  4109. package/dist/rendering/shaders/physical/emissive_strength.glsl.js +20 -0
  4110. package/dist/rendering/shaders/physical/emissive_strength.glsl.js.map +1 -0
  4111. package/dist/rendering/shaders/physical/index.d.ts +27 -0
  4112. package/dist/rendering/shaders/physical/index.d.ts.map +1 -0
  4113. package/dist/rendering/shaders/physical/index.js +69 -0
  4114. package/dist/rendering/shaders/physical/index.js.map +1 -0
  4115. package/dist/rendering/shaders/physical/iridescence.glsl.d.ts +25 -0
  4116. package/dist/rendering/shaders/physical/iridescence.glsl.d.ts.map +1 -0
  4117. package/dist/rendering/shaders/physical/iridescence.glsl.js +186 -0
  4118. package/dist/rendering/shaders/physical/iridescence.glsl.js.map +1 -0
  4119. package/dist/rendering/shaders/physical/lobe_calls.glsl.d.ts +83 -0
  4120. package/dist/rendering/shaders/physical/lobe_calls.glsl.d.ts.map +1 -0
  4121. package/dist/rendering/shaders/physical/lobe_calls.glsl.js +397 -0
  4122. package/dist/rendering/shaders/physical/lobe_calls.glsl.js.map +1 -0
  4123. package/dist/rendering/shaders/physical/sheen.glsl.d.ts +24 -0
  4124. package/dist/rendering/shaders/physical/sheen.glsl.d.ts.map +1 -0
  4125. package/dist/rendering/shaders/physical/sheen.glsl.js +108 -0
  4126. package/dist/rendering/shaders/physical/sheen.glsl.js.map +1 -0
  4127. package/dist/rendering/shaders/physical/specular_ior.glsl.d.ts +20 -0
  4128. package/dist/rendering/shaders/physical/specular_ior.glsl.d.ts.map +1 -0
  4129. package/dist/rendering/shaders/physical/specular_ior.glsl.js +64 -0
  4130. package/dist/rendering/shaders/physical/specular_ior.glsl.js.map +1 -0
  4131. package/dist/rendering/shaders/physical/tangent_frame.glsl.d.ts +27 -0
  4132. package/dist/rendering/shaders/physical/tangent_frame.glsl.d.ts.map +1 -0
  4133. package/dist/rendering/shaders/physical/tangent_frame.glsl.js +71 -0
  4134. package/dist/rendering/shaders/physical/tangent_frame.glsl.js.map +1 -0
  4135. package/dist/rendering/shaders/physical/transmission.glsl.d.ts +25 -0
  4136. package/dist/rendering/shaders/physical/transmission.glsl.d.ts.map +1 -0
  4137. package/dist/rendering/shaders/physical/transmission.glsl.js +204 -0
  4138. package/dist/rendering/shaders/physical/transmission.glsl.js.map +1 -0
  4139. package/dist/rendering/shaders/physical/transmission_copy.glsl.d.ts +15 -0
  4140. package/dist/rendering/shaders/physical/transmission_copy.glsl.d.ts.map +1 -0
  4141. package/dist/rendering/shaders/physical/transmission_copy.glsl.js +33 -0
  4142. package/dist/rendering/shaders/physical/transmission_copy.glsl.js.map +1 -0
  4143. package/dist/rendering/shaders/physical/unlit.glsl.d.ts +17 -0
  4144. package/dist/rendering/shaders/physical/unlit.glsl.d.ts.map +1 -0
  4145. package/dist/rendering/shaders/physical/unlit.glsl.js +19 -0
  4146. package/dist/rendering/shaders/physical/unlit.glsl.js.map +1 -0
  4147. package/dist/rendering/shaders/physical/uv_transform.glsl.d.ts +18 -0
  4148. package/dist/rendering/shaders/physical/uv_transform.glsl.d.ts.map +1 -0
  4149. package/dist/rendering/shaders/physical/uv_transform.glsl.js +30 -0
  4150. package/dist/rendering/shaders/physical/uv_transform.glsl.js.map +1 -0
  4151. package/dist/rendering/shaders/physical/volume.glsl.d.ts +19 -0
  4152. package/dist/rendering/shaders/physical/volume.glsl.d.ts.map +1 -0
  4153. package/dist/rendering/shaders/physical/volume.glsl.js +47 -0
  4154. package/dist/rendering/shaders/physical/volume.glsl.js.map +1 -0
  4155. package/dist/rendering/shaders/physical-wgsl/alpha_a2c.wgsl.d.ts +8 -0
  4156. package/dist/rendering/shaders/physical-wgsl/alpha_a2c.wgsl.d.ts.map +1 -0
  4157. package/dist/rendering/shaders/physical-wgsl/alpha_a2c.wgsl.js +26 -0
  4158. package/dist/rendering/shaders/physical-wgsl/alpha_a2c.wgsl.js.map +1 -0
  4159. package/dist/rendering/shaders/physical-wgsl/anisotropy.wgsl.d.ts +10 -0
  4160. package/dist/rendering/shaders/physical-wgsl/anisotropy.wgsl.d.ts.map +1 -0
  4161. package/dist/rendering/shaders/physical-wgsl/anisotropy.wgsl.js +97 -0
  4162. package/dist/rendering/shaders/physical-wgsl/anisotropy.wgsl.js.map +1 -0
  4163. package/dist/rendering/shaders/physical-wgsl/bsdf_lobes_common.wgsl.d.ts +11 -0
  4164. package/dist/rendering/shaders/physical-wgsl/bsdf_lobes_common.wgsl.d.ts.map +1 -0
  4165. package/dist/rendering/shaders/physical-wgsl/bsdf_lobes_common.wgsl.js +76 -0
  4166. package/dist/rendering/shaders/physical-wgsl/bsdf_lobes_common.wgsl.js.map +1 -0
  4167. package/dist/rendering/shaders/physical-wgsl/clearcoat.wgsl.d.ts +9 -0
  4168. package/dist/rendering/shaders/physical-wgsl/clearcoat.wgsl.d.ts.map +1 -0
  4169. package/dist/rendering/shaders/physical-wgsl/clearcoat.wgsl.js +56 -0
  4170. package/dist/rendering/shaders/physical-wgsl/clearcoat.wgsl.js.map +1 -0
  4171. package/dist/rendering/shaders/physical-wgsl/debug_view.wgsl.d.ts +10 -0
  4172. package/dist/rendering/shaders/physical-wgsl/debug_view.wgsl.d.ts.map +1 -0
  4173. package/dist/rendering/shaders/physical-wgsl/debug_view.wgsl.js +71 -0
  4174. package/dist/rendering/shaders/physical-wgsl/debug_view.wgsl.js.map +1 -0
  4175. package/dist/rendering/shaders/physical-wgsl/dispersion.wgsl.d.ts +10 -0
  4176. package/dist/rendering/shaders/physical-wgsl/dispersion.wgsl.d.ts.map +1 -0
  4177. package/dist/rendering/shaders/physical-wgsl/dispersion.wgsl.js +51 -0
  4178. package/dist/rendering/shaders/physical-wgsl/dispersion.wgsl.js.map +1 -0
  4179. package/dist/rendering/shaders/physical-wgsl/emissive_strength.wgsl.d.ts +9 -0
  4180. package/dist/rendering/shaders/physical-wgsl/emissive_strength.wgsl.d.ts.map +1 -0
  4181. package/dist/rendering/shaders/physical-wgsl/emissive_strength.wgsl.js +15 -0
  4182. package/dist/rendering/shaders/physical-wgsl/emissive_strength.wgsl.js.map +1 -0
  4183. package/dist/rendering/shaders/physical-wgsl/index.d.ts +35 -0
  4184. package/dist/rendering/shaders/physical-wgsl/index.d.ts.map +1 -0
  4185. package/dist/rendering/shaders/physical-wgsl/index.js +51 -0
  4186. package/dist/rendering/shaders/physical-wgsl/index.js.map +1 -0
  4187. package/dist/rendering/shaders/physical-wgsl/iridescence.wgsl.d.ts +9 -0
  4188. package/dist/rendering/shaders/physical-wgsl/iridescence.wgsl.d.ts.map +1 -0
  4189. package/dist/rendering/shaders/physical-wgsl/iridescence.wgsl.js +162 -0
  4190. package/dist/rendering/shaders/physical-wgsl/iridescence.wgsl.js.map +1 -0
  4191. package/dist/rendering/shaders/physical-wgsl/sheen.wgsl.d.ts +9 -0
  4192. package/dist/rendering/shaders/physical-wgsl/sheen.wgsl.d.ts.map +1 -0
  4193. package/dist/rendering/shaders/physical-wgsl/sheen.wgsl.js +85 -0
  4194. package/dist/rendering/shaders/physical-wgsl/sheen.wgsl.js.map +1 -0
  4195. package/dist/rendering/shaders/physical-wgsl/specular_ior.wgsl.d.ts +10 -0
  4196. package/dist/rendering/shaders/physical-wgsl/specular_ior.wgsl.d.ts.map +1 -0
  4197. package/dist/rendering/shaders/physical-wgsl/specular_ior.wgsl.js +47 -0
  4198. package/dist/rendering/shaders/physical-wgsl/specular_ior.wgsl.js.map +1 -0
  4199. package/dist/rendering/shaders/physical-wgsl/tangent_frame.wgsl.d.ts +11 -0
  4200. package/dist/rendering/shaders/physical-wgsl/tangent_frame.wgsl.d.ts.map +1 -0
  4201. package/dist/rendering/shaders/physical-wgsl/tangent_frame.wgsl.js +57 -0
  4202. package/dist/rendering/shaders/physical-wgsl/tangent_frame.wgsl.js.map +1 -0
  4203. package/dist/rendering/shaders/physical-wgsl/transmission.wgsl.d.ts +14 -0
  4204. package/dist/rendering/shaders/physical-wgsl/transmission.wgsl.d.ts.map +1 -0
  4205. package/dist/rendering/shaders/physical-wgsl/transmission.wgsl.js +159 -0
  4206. package/dist/rendering/shaders/physical-wgsl/transmission.wgsl.js.map +1 -0
  4207. package/dist/rendering/shaders/physical-wgsl/unlit.wgsl.d.ts +8 -0
  4208. package/dist/rendering/shaders/physical-wgsl/unlit.wgsl.d.ts.map +1 -0
  4209. package/dist/rendering/shaders/physical-wgsl/unlit.wgsl.js +13 -0
  4210. package/dist/rendering/shaders/physical-wgsl/unlit.wgsl.js.map +1 -0
  4211. package/dist/rendering/shaders/physical-wgsl/uv_transform.wgsl.d.ts +10 -0
  4212. package/dist/rendering/shaders/physical-wgsl/uv_transform.wgsl.d.ts.map +1 -0
  4213. package/dist/rendering/shaders/physical-wgsl/uv_transform.wgsl.js +24 -0
  4214. package/dist/rendering/shaders/physical-wgsl/uv_transform.wgsl.js.map +1 -0
  4215. package/dist/rendering/shaders/physical-wgsl/volume.wgsl.d.ts +10 -0
  4216. package/dist/rendering/shaders/physical-wgsl/volume.wgsl.d.ts.map +1 -0
  4217. package/dist/rendering/shaders/physical-wgsl/volume.wgsl.js +35 -0
  4218. package/dist/rendering/shaders/physical-wgsl/volume.wgsl.js.map +1 -0
  4219. package/dist/rendering/shadows/DirectionalCascadeFitter.d.ts +97 -0
  4220. package/dist/rendering/shadows/DirectionalCascadeFitter.d.ts.map +1 -0
  4221. package/dist/rendering/shadows/DirectionalCascadeFitter.js +372 -0
  4222. package/dist/rendering/shadows/DirectionalCascadeFitter.js.map +1 -0
  4223. package/dist/rendering/shadows/Prd02DepthShaderLibrary.d.ts +77 -0
  4224. package/dist/rendering/shadows/Prd02DepthShaderLibrary.d.ts.map +1 -0
  4225. package/dist/rendering/shadows/Prd02DepthShaderLibrary.js +381 -0
  4226. package/dist/rendering/shadows/Prd02DepthShaderLibrary.js.map +1 -0
  4227. package/dist/rendering/shadows/Prd02ReceiveShadowContributor.d.ts +20 -0
  4228. package/dist/rendering/shadows/Prd02ReceiveShadowContributor.d.ts.map +1 -0
  4229. package/dist/rendering/shadows/Prd02ReceiveShadowContributor.js +20 -0
  4230. package/dist/rendering/shadows/Prd02ReceiveShadowContributor.js.map +1 -0
  4231. package/dist/rendering/shadows/Prd02ShadowBridge.d.ts +111 -0
  4232. package/dist/rendering/shadows/Prd02ShadowBridge.d.ts.map +1 -0
  4233. package/dist/rendering/shadows/Prd02ShadowBridge.js +267 -0
  4234. package/dist/rendering/shadows/Prd02ShadowBridge.js.map +1 -0
  4235. package/dist/rendering/shadows/Prd02ShadowFilter.d.ts +29 -0
  4236. package/dist/rendering/shadows/Prd02ShadowFilter.d.ts.map +1 -0
  4237. package/dist/rendering/shadows/Prd02ShadowFilter.js +35 -0
  4238. package/dist/rendering/shadows/Prd02ShadowFilter.js.map +1 -0
  4239. package/dist/rendering/shadows/Prd02ShadowsContributor.d.ts +44 -0
  4240. package/dist/rendering/shadows/Prd02ShadowsContributor.d.ts.map +1 -0
  4241. package/dist/rendering/shadows/Prd02ShadowsContributor.js +197 -0
  4242. package/dist/rendering/shadows/Prd02ShadowsContributor.js.map +1 -0
  4243. package/dist/rendering/shadows/ShadowAtlas.d.ts +59 -0
  4244. package/dist/rendering/shadows/ShadowAtlas.d.ts.map +1 -0
  4245. package/dist/rendering/shadows/ShadowAtlas.js +137 -0
  4246. package/dist/rendering/shadows/ShadowAtlas.js.map +1 -0
  4247. package/dist/rendering/shadows/ShadowDebugViews.d.ts +5 -0
  4248. package/dist/rendering/shadows/ShadowDebugViews.d.ts.map +1 -1
  4249. package/dist/rendering/shadows/ShadowDebugViews.js +15 -10
  4250. package/dist/rendering/shadows/ShadowDebugViews.js.map +1 -1
  4251. package/dist/rendering/shadows/ShadowFrameBinding.d.ts +18 -0
  4252. package/dist/rendering/shadows/ShadowFrameBinding.d.ts.map +1 -0
  4253. package/dist/rendering/shadows/ShadowFrameBinding.js +52 -0
  4254. package/dist/rendering/shadows/ShadowFrameBinding.js.map +1 -0
  4255. package/dist/rendering/shadows/ShadowSystem.d.ts +125 -0
  4256. package/dist/rendering/shadows/ShadowSystem.d.ts.map +1 -0
  4257. package/dist/rendering/shadows/ShadowSystem.js +293 -0
  4258. package/dist/rendering/shadows/ShadowSystem.js.map +1 -0
  4259. package/dist/rendering/textures/TextureBudget.d.ts +42 -0
  4260. package/dist/rendering/textures/TextureBudget.d.ts.map +1 -0
  4261. package/dist/rendering/textures/TextureBudget.js +180 -0
  4262. package/dist/rendering/textures/TextureBudget.js.map +1 -0
  4263. package/dist/rendering/vfx/BeamPass.d.ts +42 -0
  4264. package/dist/rendering/vfx/BeamPass.d.ts.map +1 -0
  4265. package/dist/rendering/vfx/BeamPass.js +249 -0
  4266. package/dist/rendering/vfx/BeamPass.js.map +1 -0
  4267. package/dist/rendering/vfx/BlendFallback.d.ts +19 -0
  4268. package/dist/rendering/vfx/BlendFallback.d.ts.map +1 -0
  4269. package/dist/rendering/vfx/BlendFallback.js +73 -0
  4270. package/dist/rendering/vfx/BlendFallback.js.map +1 -0
  4271. package/dist/rendering/vfx/DecalBatch.d.ts +120 -0
  4272. package/dist/rendering/vfx/DecalBatch.d.ts.map +1 -0
  4273. package/dist/rendering/vfx/DecalBatch.js +234 -0
  4274. package/dist/rendering/vfx/DecalBatch.js.map +1 -0
  4275. package/dist/rendering/vfx/DecalPass.d.ts +63 -0
  4276. package/dist/rendering/vfx/DecalPass.d.ts.map +1 -0
  4277. package/dist/rendering/vfx/DecalPass.js +159 -0
  4278. package/dist/rendering/vfx/DecalPass.js.map +1 -0
  4279. package/dist/rendering/vfx/LowResParticles.d.ts +31 -0
  4280. package/dist/rendering/vfx/LowResParticles.d.ts.map +1 -0
  4281. package/dist/rendering/vfx/LowResParticles.js +151 -0
  4282. package/dist/rendering/vfx/LowResParticles.js.map +1 -0
  4283. package/dist/rendering/vfx/MeshParticleBatch.d.ts +49 -0
  4284. package/dist/rendering/vfx/MeshParticleBatch.d.ts.map +1 -0
  4285. package/dist/rendering/vfx/MeshParticleBatch.js +184 -0
  4286. package/dist/rendering/vfx/MeshParticleBatch.js.map +1 -0
  4287. package/dist/rendering/vfx/MeshParticlePass.d.ts +28 -0
  4288. package/dist/rendering/vfx/MeshParticlePass.d.ts.map +1 -0
  4289. package/dist/rendering/vfx/MeshParticlePass.js +150 -0
  4290. package/dist/rendering/vfx/MeshParticlePass.js.map +1 -0
  4291. package/dist/rendering/vfx/ParticleBatchPass.d.ts +61 -0
  4292. package/dist/rendering/vfx/ParticleBatchPass.d.ts.map +1 -0
  4293. package/dist/rendering/vfx/ParticleBatchPass.js +320 -0
  4294. package/dist/rendering/vfx/ParticleBatchPass.js.map +1 -0
  4295. package/dist/rendering/vfx/ParticleGpuSim.d.ts +85 -0
  4296. package/dist/rendering/vfx/ParticleGpuSim.d.ts.map +1 -0
  4297. package/dist/rendering/vfx/ParticleGpuSim.js +301 -0
  4298. package/dist/rendering/vfx/ParticleGpuSim.js.map +1 -0
  4299. package/dist/rendering/vfx/ParticleInstanceLayout.d.ts +38 -0
  4300. package/dist/rendering/vfx/ParticleInstanceLayout.d.ts.map +1 -0
  4301. package/dist/rendering/vfx/ParticleInstanceLayout.js +105 -0
  4302. package/dist/rendering/vfx/ParticleInstanceLayout.js.map +1 -0
  4303. package/dist/rendering/vfx/ParticleSort.d.ts +21 -0
  4304. package/dist/rendering/vfx/ParticleSort.d.ts.map +1 -0
  4305. package/dist/rendering/vfx/ParticleSort.js +80 -0
  4306. package/dist/rendering/vfx/ParticleSort.js.map +1 -0
  4307. package/dist/rendering/vfx/ProceduralVolumeEmitter.d.ts +90 -0
  4308. package/dist/rendering/vfx/ProceduralVolumeEmitter.d.ts.map +1 -0
  4309. package/dist/rendering/vfx/ProceduralVolumeEmitter.js +155 -0
  4310. package/dist/rendering/vfx/ProceduralVolumeEmitter.js.map +1 -0
  4311. package/dist/rendering/vfx/RibbonBatch.d.ts +71 -0
  4312. package/dist/rendering/vfx/RibbonBatch.d.ts.map +1 -0
  4313. package/dist/rendering/vfx/RibbonBatch.js +234 -0
  4314. package/dist/rendering/vfx/RibbonBatch.js.map +1 -0
  4315. package/dist/rendering/vfx/RibbonPass.d.ts +21 -0
  4316. package/dist/rendering/vfx/RibbonPass.d.ts.map +1 -0
  4317. package/dist/rendering/vfx/RibbonPass.js +108 -0
  4318. package/dist/rendering/vfx/RibbonPass.js.map +1 -0
  4319. package/dist/rendering/vfx/SceneDepthAdapter.d.ts +28 -0
  4320. package/dist/rendering/vfx/SceneDepthAdapter.d.ts.map +1 -0
  4321. package/dist/rendering/vfx/SceneDepthAdapter.js +70 -0
  4322. package/dist/rendering/vfx/SceneDepthAdapter.js.map +1 -0
  4323. package/dist/rendering/vfx/VfxAtlas.d.ts +68 -0
  4324. package/dist/rendering/vfx/VfxAtlas.d.ts.map +1 -0
  4325. package/dist/rendering/vfx/VfxAtlas.js +106 -0
  4326. package/dist/rendering/vfx/VfxAtlas.js.map +1 -0
  4327. package/dist/rendering/vfx/contributors.d.ts +73 -0
  4328. package/dist/rendering/vfx/contributors.d.ts.map +1 -0
  4329. package/dist/rendering/vfx/contributors.js +615 -0
  4330. package/dist/rendering/vfx/contributors.js.map +1 -0
  4331. package/dist/rendering/vfx/decalLighting.d.ts +8 -0
  4332. package/dist/rendering/vfx/decalLighting.d.ts.map +1 -0
  4333. package/dist/rendering/vfx/decalLighting.js +53 -0
  4334. package/dist/rendering/vfx/decalLighting.js.map +1 -0
  4335. package/dist/rendering/vfx/depthSampler.d.ts +3 -0
  4336. package/dist/rendering/vfx/depthSampler.d.ts.map +1 -0
  4337. package/dist/rendering/vfx/depthSampler.js +10 -0
  4338. package/dist/rendering/vfx/depthSampler.js.map +1 -0
  4339. package/dist/rendering/vfx/prd07FeaturePars.d.ts +12 -0
  4340. package/dist/rendering/vfx/prd07FeaturePars.d.ts.map +1 -0
  4341. package/dist/rendering/vfx/prd07FeaturePars.js +54 -0
  4342. package/dist/rendering/vfx/prd07FeaturePars.js.map +1 -0
  4343. package/dist/rendering/vfx/shaders/beam.glsl.d.ts +11 -0
  4344. package/dist/rendering/vfx/shaders/beam.glsl.d.ts.map +1 -0
  4345. package/dist/rendering/vfx/shaders/beam.glsl.js +89 -0
  4346. package/dist/rendering/vfx/shaders/beam.glsl.js.map +1 -0
  4347. package/dist/rendering/vfx/shaders/decal.glsl.d.ts +14 -0
  4348. package/dist/rendering/vfx/shaders/decal.glsl.d.ts.map +1 -0
  4349. package/dist/rendering/vfx/shaders/decal.glsl.js +157 -0
  4350. package/dist/rendering/vfx/shaders/decal.glsl.js.map +1 -0
  4351. package/dist/rendering/vfx/shaders/gpu-sim.glsl.d.ts +5 -0
  4352. package/dist/rendering/vfx/shaders/gpu-sim.glsl.d.ts.map +1 -0
  4353. package/dist/rendering/vfx/shaders/gpu-sim.glsl.js +177 -0
  4354. package/dist/rendering/vfx/shaders/gpu-sim.glsl.js.map +1 -0
  4355. package/dist/rendering/vfx/shaders/lowresComposite.glsl.d.ts +9 -0
  4356. package/dist/rendering/vfx/shaders/lowresComposite.glsl.d.ts.map +1 -0
  4357. package/dist/rendering/vfx/shaders/lowresComposite.glsl.js +64 -0
  4358. package/dist/rendering/vfx/shaders/lowresComposite.glsl.js.map +1 -0
  4359. package/dist/rendering/vfx/shaders/mesh-particle.glsl.d.ts +4 -0
  4360. package/dist/rendering/vfx/shaders/mesh-particle.glsl.d.ts.map +1 -0
  4361. package/dist/rendering/vfx/shaders/mesh-particle.glsl.js +55 -0
  4362. package/dist/rendering/vfx/shaders/mesh-particle.glsl.js.map +1 -0
  4363. package/dist/rendering/vfx/shaders/particle.glsl.d.ts +24 -0
  4364. package/dist/rendering/vfx/shaders/particle.glsl.d.ts.map +1 -0
  4365. package/dist/rendering/vfx/shaders/particle.glsl.js +215 -0
  4366. package/dist/rendering/vfx/shaders/particle.glsl.js.map +1 -0
  4367. package/dist/rendering/vfx/shaders/ribbon.glsl.d.ts +9 -0
  4368. package/dist/rendering/vfx/shaders/ribbon.glsl.d.ts.map +1 -0
  4369. package/dist/rendering/vfx/shaders/ribbon.glsl.js +60 -0
  4370. package/dist/rendering/vfx/shaders/ribbon.glsl.js.map +1 -0
  4371. package/dist/rendering/vfx/shaders/volume.glsl.d.ts +5 -0
  4372. package/dist/rendering/vfx/shaders/volume.glsl.d.ts.map +1 -0
  4373. package/dist/rendering/vfx/shaders/volume.glsl.js +52 -0
  4374. package/dist/rendering/vfx/shaders/volume.glsl.js.map +1 -0
  4375. package/dist/rendering/webgl2/ContextLifecycle.d.ts +43 -0
  4376. package/dist/rendering/webgl2/ContextLifecycle.d.ts.map +1 -0
  4377. package/dist/rendering/webgl2/ContextLifecycle.js +189 -0
  4378. package/dist/rendering/webgl2/ContextLifecycle.js.map +1 -0
  4379. package/dist/rendering/webgl2/Counters.d.ts +58 -0
  4380. package/dist/rendering/webgl2/Counters.d.ts.map +1 -0
  4381. package/dist/rendering/webgl2/Counters.js +207 -0
  4382. package/dist/rendering/webgl2/Counters.js.map +1 -0
  4383. package/dist/rendering/webgl2/DeviceHost.d.ts +41 -0
  4384. package/dist/rendering/webgl2/DeviceHost.d.ts.map +1 -0
  4385. package/dist/rendering/webgl2/DeviceHost.js +3 -0
  4386. package/dist/rendering/webgl2/DeviceHost.js.map +1 -0
  4387. package/dist/rendering/webgl2/LegacyPost.d.ts +279 -0
  4388. package/dist/rendering/webgl2/LegacyPost.d.ts.map +1 -0
  4389. package/dist/rendering/webgl2/LegacyPost.js +2477 -0
  4390. package/dist/rendering/webgl2/LegacyPost.js.map +1 -0
  4391. package/dist/rendering/webgl2/MultiDraw.d.ts +96 -0
  4392. package/dist/rendering/webgl2/MultiDraw.d.ts.map +1 -0
  4393. package/dist/rendering/webgl2/MultiDraw.js +716 -0
  4394. package/dist/rendering/webgl2/MultiDraw.js.map +1 -0
  4395. package/dist/rendering/webgl2/Probe.d.ts +27 -0
  4396. package/dist/rendering/webgl2/Probe.d.ts.map +1 -0
  4397. package/dist/rendering/webgl2/Probe.js +303 -0
  4398. package/dist/rendering/webgl2/Probe.js.map +1 -0
  4399. package/dist/rendering/webgl2/Samplers.d.ts +20 -0
  4400. package/dist/rendering/webgl2/Samplers.d.ts.map +1 -0
  4401. package/dist/rendering/webgl2/Samplers.js +179 -0
  4402. package/dist/rendering/webgl2/Samplers.js.map +1 -0
  4403. package/dist/rendering/webgl2/TextureFormats.d.ts +48 -0
  4404. package/dist/rendering/webgl2/TextureFormats.d.ts.map +1 -0
  4405. package/dist/rendering/webgl2/TextureFormats.js +185 -0
  4406. package/dist/rendering/webgl2/TextureFormats.js.map +1 -0
  4407. package/dist/rendering/webgl2/TextureUpload.d.ts +38 -0
  4408. package/dist/rendering/webgl2/TextureUpload.d.ts.map +1 -0
  4409. package/dist/rendering/webgl2/TextureUpload.js +346 -0
  4410. package/dist/rendering/webgl2/TextureUpload.js.map +1 -0
  4411. package/dist/rendering/webgpu/WebGPUBuffer.d.ts +1 -0
  4412. package/dist/rendering/webgpu/WebGPUBuffer.d.ts.map +1 -1
  4413. package/dist/rendering/webgpu/WebGPUCompute.d.ts +1 -0
  4414. package/dist/rendering/webgpu/WebGPUCompute.d.ts.map +1 -1
  4415. package/dist/rendering/webgpu/WebGPUCompute.js +1 -0
  4416. package/dist/rendering/webgpu/WebGPUCompute.js.map +1 -1
  4417. package/dist/rendering/webgpu/WebGPUPipelineCache.d.ts +4 -0
  4418. package/dist/rendering/webgpu/WebGPUPipelineCache.d.ts.map +1 -1
  4419. package/dist/rendering/webgpu/WebGPUPipelineCache.js +4 -0
  4420. package/dist/rendering/webgpu/WebGPUPipelineCache.js.map +1 -1
  4421. package/dist/rendering/webgpu/WebGPUPostShaders.d.ts +2 -3
  4422. package/dist/rendering/webgpu/WebGPUPostShaders.d.ts.map +1 -1
  4423. package/dist/rendering/webgpu/WebGPUPostShaders.js +35 -5
  4424. package/dist/rendering/webgpu/WebGPUPostShaders.js.map +1 -1
  4425. package/dist/rendering/webgpu/WebGPUTemporal.d.ts +17 -0
  4426. package/dist/rendering/webgpu/WebGPUTemporal.d.ts.map +1 -0
  4427. package/dist/rendering/webgpu/WebGPUTemporal.js +64 -0
  4428. package/dist/rendering/webgpu/WebGPUTemporal.js.map +1 -0
  4429. package/dist/rendering/webgpu/WebGPUTexture.d.ts +1 -0
  4430. package/dist/rendering/webgpu/WebGPUTexture.d.ts.map +1 -1
  4431. package/dist/rendering/webgpu/WebGPUTexture.js.map +1 -1
  4432. package/dist/rendering/webgpu.d.ts +6 -0
  4433. package/dist/rendering/webgpu.d.ts.map +1 -1
  4434. package/dist/rendering/webgpu.js +4 -0
  4435. package/dist/rendering/webgpu.js.map +1 -1
  4436. package/dist/rendering/world/chunks.d.ts +15 -0
  4437. package/dist/rendering/world/chunks.d.ts.map +1 -0
  4438. package/dist/rendering/world/chunks.js +56 -0
  4439. package/dist/rendering/world/chunks.js.map +1 -0
  4440. package/dist/rendering/world/index.d.ts +38 -0
  4441. package/dist/rendering/world/index.d.ts.map +1 -0
  4442. package/dist/rendering/world/index.js +39 -0
  4443. package/dist/rendering/world/index.js.map +1 -0
  4444. package/dist/rendering/world/shared/shaders/worldLightFallback.d.ts +12 -0
  4445. package/dist/rendering/world/shared/shaders/worldLightFallback.d.ts.map +1 -0
  4446. package/dist/rendering/world/shared/shaders/worldLightFallback.js +82 -0
  4447. package/dist/rendering/world/shared/shaders/worldLightFallback.js.map +1 -0
  4448. package/dist/rendering/world/space/PlanetMaterial.d.ts +24 -0
  4449. package/dist/rendering/world/space/PlanetMaterial.d.ts.map +1 -0
  4450. package/dist/rendering/world/space/PlanetMaterial.js +82 -0
  4451. package/dist/rendering/world/space/PlanetMaterial.js.map +1 -0
  4452. package/dist/rendering/world/space/SpaceSkyBake.d.ts +46 -0
  4453. package/dist/rendering/world/space/SpaceSkyBake.d.ts.map +1 -0
  4454. package/dist/rendering/world/space/SpaceSkyBake.js +145 -0
  4455. package/dist/rendering/world/space/SpaceSkyBake.js.map +1 -0
  4456. package/dist/rendering/world/space/shaders/planet.d.ts +8 -0
  4457. package/dist/rendering/world/space/shaders/planet.d.ts.map +1 -0
  4458. package/dist/rendering/world/space/shaders/planet.js +55 -0
  4459. package/dist/rendering/world/space/shaders/planet.js.map +1 -0
  4460. package/dist/rendering/world/space/shaders/spaceBake.d.ts +9 -0
  4461. package/dist/rendering/world/space/shaders/spaceBake.d.ts.map +1 -0
  4462. package/dist/rendering/world/space/shaders/spaceBake.js +102 -0
  4463. package/dist/rendering/world/space/shaders/spaceBake.js.map +1 -0
  4464. package/dist/rendering/world/terrain/SplatBake.d.ts +76 -0
  4465. package/dist/rendering/world/terrain/SplatBake.d.ts.map +1 -0
  4466. package/dist/rendering/world/terrain/SplatBake.js +308 -0
  4467. package/dist/rendering/world/terrain/SplatBake.js.map +1 -0
  4468. package/dist/rendering/world/terrain/TerrainCdlod.d.ts +67 -0
  4469. package/dist/rendering/world/terrain/TerrainCdlod.d.ts.map +1 -0
  4470. package/dist/rendering/world/terrain/TerrainCdlod.js +115 -0
  4471. package/dist/rendering/world/terrain/TerrainCdlod.js.map +1 -0
  4472. package/dist/rendering/world/terrain/TerrainHeightTexture.d.ts +44 -0
  4473. package/dist/rendering/world/terrain/TerrainHeightTexture.d.ts.map +1 -0
  4474. package/dist/rendering/world/terrain/TerrainHeightTexture.js +173 -0
  4475. package/dist/rendering/world/terrain/TerrainHeightTexture.js.map +1 -0
  4476. package/dist/rendering/world/terrain/TerrainPatchGeometry.d.ts +18 -0
  4477. package/dist/rendering/world/terrain/TerrainPatchGeometry.d.ts.map +1 -0
  4478. package/dist/rendering/world/terrain/TerrainPatchGeometry.js +40 -0
  4479. package/dist/rendering/world/terrain/TerrainPatchGeometry.js.map +1 -0
  4480. package/dist/rendering/world/terrain/shaders/terrain.vert.glsl.d.ts +19 -0
  4481. package/dist/rendering/world/terrain/shaders/terrain.vert.glsl.d.ts.map +1 -0
  4482. package/dist/rendering/world/terrain/shaders/terrain.vert.glsl.js +162 -0
  4483. package/dist/rendering/world/terrain/shaders/terrain.vert.glsl.js.map +1 -0
  4484. package/dist/rendering/world/terrain/shaders/terrainCdlod.d.ts +23 -0
  4485. package/dist/rendering/world/terrain/shaders/terrainCdlod.d.ts.map +1 -0
  4486. package/dist/rendering/world/terrain/shaders/terrainCdlod.js +110 -0
  4487. package/dist/rendering/world/terrain/shaders/terrainCdlod.js.map +1 -0
  4488. package/dist/rendering/world/terrain/shaders/terrainSplat.d.ts +26 -0
  4489. package/dist/rendering/world/terrain/shaders/terrainSplat.d.ts.map +1 -0
  4490. package/dist/rendering/world/terrain/shaders/terrainSplat.js +181 -0
  4491. package/dist/rendering/world/terrain/shaders/terrainSplat.js.map +1 -0
  4492. package/dist/rendering/world/vegetation/FoliageMaterial.d.ts +14 -0
  4493. package/dist/rendering/world/vegetation/FoliageMaterial.d.ts.map +1 -0
  4494. package/dist/rendering/world/vegetation/FoliageMaterial.js +107 -0
  4495. package/dist/rendering/world/vegetation/FoliageMaterial.js.map +1 -0
  4496. package/dist/rendering/world/vegetation/GrassField.d.ts +43 -0
  4497. package/dist/rendering/world/vegetation/GrassField.d.ts.map +1 -0
  4498. package/dist/rendering/world/vegetation/GrassField.js +68 -0
  4499. package/dist/rendering/world/vegetation/GrassField.js.map +1 -0
  4500. package/dist/rendering/world/vegetation/ImpostorMaterial.d.ts +20 -0
  4501. package/dist/rendering/world/vegetation/ImpostorMaterial.d.ts.map +1 -0
  4502. package/dist/rendering/world/vegetation/ImpostorMaterial.js +80 -0
  4503. package/dist/rendering/world/vegetation/ImpostorMaterial.js.map +1 -0
  4504. package/dist/rendering/world/vegetation/InstanceChunkGrid.d.ts +67 -0
  4505. package/dist/rendering/world/vegetation/InstanceChunkGrid.d.ts.map +1 -0
  4506. package/dist/rendering/world/vegetation/InstanceChunkGrid.js +150 -0
  4507. package/dist/rendering/world/vegetation/InstanceChunkGrid.js.map +1 -0
  4508. package/dist/rendering/world/vegetation/WindCpu.d.ts +19 -0
  4509. package/dist/rendering/world/vegetation/WindCpu.d.ts.map +1 -0
  4510. package/dist/rendering/world/vegetation/WindCpu.js +43 -0
  4511. package/dist/rendering/world/vegetation/WindCpu.js.map +1 -0
  4512. package/dist/rendering/world/vegetation/WindField.d.ts +42 -0
  4513. package/dist/rendering/world/vegetation/WindField.d.ts.map +1 -0
  4514. package/dist/rendering/world/vegetation/WindField.js +154 -0
  4515. package/dist/rendering/world/vegetation/WindField.js.map +1 -0
  4516. package/dist/rendering/world/vegetation/shaders/foliage.d.ts +8 -0
  4517. package/dist/rendering/world/vegetation/shaders/foliage.d.ts.map +1 -0
  4518. package/dist/rendering/world/vegetation/shaders/foliage.js +104 -0
  4519. package/dist/rendering/world/vegetation/shaders/foliage.js.map +1 -0
  4520. package/dist/rendering/world/vegetation/shaders/grass.d.ts +10 -0
  4521. package/dist/rendering/world/vegetation/shaders/grass.d.ts.map +1 -0
  4522. package/dist/rendering/world/vegetation/shaders/grass.js +79 -0
  4523. package/dist/rendering/world/vegetation/shaders/grass.js.map +1 -0
  4524. package/dist/rendering/world/vegetation/shaders/impostor.d.ts +9 -0
  4525. package/dist/rendering/world/vegetation/shaders/impostor.d.ts.map +1 -0
  4526. package/dist/rendering/world/vegetation/shaders/impostor.js +97 -0
  4527. package/dist/rendering/world/vegetation/shaders/impostor.js.map +1 -0
  4528. package/dist/rendering/world/vegetation/shaders/wind.d.ts +9 -0
  4529. package/dist/rendering/world/vegetation/shaders/wind.d.ts.map +1 -0
  4530. package/dist/rendering/world/vegetation/shaders/wind.js +103 -0
  4531. package/dist/rendering/world/vegetation/shaders/wind.js.map +1 -0
  4532. package/dist/rendering/world/water/GerstnerWaves.d.ts +65 -0
  4533. package/dist/rendering/world/water/GerstnerWaves.d.ts.map +1 -0
  4534. package/dist/rendering/world/water/GerstnerWaves.js +182 -0
  4535. package/dist/rendering/world/water/GerstnerWaves.js.map +1 -0
  4536. package/dist/rendering/world/water/ReflectionViewPass.d.ts +46 -0
  4537. package/dist/rendering/world/water/ReflectionViewPass.d.ts.map +1 -0
  4538. package/dist/rendering/world/water/ReflectionViewPass.js +85 -0
  4539. package/dist/rendering/world/water/ReflectionViewPass.js.map +1 -0
  4540. package/dist/rendering/world/water/SceneCopyFallback.d.ts +21 -0
  4541. package/dist/rendering/world/water/SceneCopyFallback.d.ts.map +1 -0
  4542. package/dist/rendering/world/water/SceneCopyFallback.js +150 -0
  4543. package/dist/rendering/world/water/SceneCopyFallback.js.map +1 -0
  4544. package/dist/rendering/world/water/UnderwaterState.d.ts +25 -0
  4545. package/dist/rendering/world/water/UnderwaterState.d.ts.map +1 -0
  4546. package/dist/rendering/world/water/UnderwaterState.js +134 -0
  4547. package/dist/rendering/world/water/UnderwaterState.js.map +1 -0
  4548. package/dist/rendering/world/water/WaterMaterial.d.ts +23 -0
  4549. package/dist/rendering/world/water/WaterMaterial.d.ts.map +1 -0
  4550. package/dist/rendering/world/water/WaterMaterial.js +129 -0
  4551. package/dist/rendering/world/water/WaterMaterial.js.map +1 -0
  4552. package/dist/rendering/world/water/shaders/caustics.d.ts +13 -0
  4553. package/dist/rendering/world/water/shaders/caustics.d.ts.map +1 -0
  4554. package/dist/rendering/world/water/shaders/caustics.js +103 -0
  4555. package/dist/rendering/world/water/shaders/caustics.js.map +1 -0
  4556. package/dist/rendering/world/water/shaders/gerstner.d.ts +9 -0
  4557. package/dist/rendering/world/water/shaders/gerstner.d.ts.map +1 -0
  4558. package/dist/rendering/world/water/shaders/gerstner.js +100 -0
  4559. package/dist/rendering/world/water/shaders/gerstner.js.map +1 -0
  4560. package/dist/rendering/world/water/shaders/water.d.ts +12 -0
  4561. package/dist/rendering/world/water/shaders/water.d.ts.map +1 -0
  4562. package/dist/rendering/world/water/shaders/water.js +112 -0
  4563. package/dist/rendering/world/water/shaders/water.js.map +1 -0
  4564. package/dist/scene/MathTypes.d.ts +30 -17
  4565. package/dist/scene/MathTypes.d.ts.map +1 -1
  4566. package/dist/scene/MathTypes.js +44 -0
  4567. package/dist/scene/MathTypes.js.map +1 -1
  4568. package/dist/workflows/AssetViewerWorkflow.js +1 -1
  4569. package/dist/workflows/AssetViewerWorkflow.js.map +1 -1
  4570. package/dist/workflows/WorkflowDiagnostics.d.ts +1 -1
  4571. package/dist/workflows/WorkflowDiagnostics.d.ts.map +1 -1
  4572. package/dist/workflows/WorkflowTypes.d.ts +1 -1
  4573. package/dist/workflows/WorkflowTypes.d.ts.map +1 -1
  4574. package/dist/workflows/production-runtime/ProductionExampleRuntime.d.ts.map +1 -1
  4575. package/dist/workflows/production-runtime/ProductionExampleRuntime.js +3 -3
  4576. package/dist/workflows/production-runtime/ProductionExampleRuntime.js.map +1 -1
  4577. package/package.json +159 -611
  4578. package/templates/cinematic-scene/.claude/CLAUDE.md +3 -0
  4579. package/templates/cinematic-scene/.github/workflows/aura3d-lookdev.yml +67 -0
  4580. package/templates/cinematic-scene/AGENTS.md +3 -0
  4581. package/templates/cinematic-scene/README.md +11 -2
  4582. package/templates/cinematic-scene/aura.assets.json +31 -0
  4583. package/templates/cinematic-scene/package.json +3 -2
  4584. package/templates/cinematic-scene/src/main.ts +46 -11
  4585. package/templates/cinematic-scene/tests/look-floor.ts +270 -0
  4586. package/templates/cinematic-scene/tests/route-health.spec.ts +31 -3
  4587. package/templates/cinematic-scene/tests/screenshot.spec.ts +34 -45
  4588. package/templates/mini-game/.claude/CLAUDE.md +3 -0
  4589. package/templates/mini-game/.github/workflows/aura3d-lookdev.yml +67 -0
  4590. package/templates/mini-game/AGENTS.md +3 -0
  4591. package/templates/mini-game/README.md +9 -6
  4592. package/templates/mini-game/aura.assets.json +196 -0
  4593. package/templates/mini-game/package.json +4 -3
  4594. package/templates/mini-game/public/aura-assets/kaykit-barbarian.glb +0 -0
  4595. package/templates/mini-game/public/aura-assets/kenneyPlatformerKitKey.2e930961.glb +0 -0
  4596. package/templates/mini-game/public/aura-assets/kenneyPlatformerKitStar.a102a1b9.glb +0 -0
  4597. package/templates/mini-game/public/aura-assets/quaternius-crate.glb +0 -0
  4598. package/templates/mini-game/public/aura-assets/quaternius-cube-crate.glb +0 -0
  4599. package/templates/mini-game/src/aura-assets.ts +141 -7
  4600. package/templates/mini-game/src/main.ts +209 -41
  4601. package/templates/mini-game/tests/certified-rig.spec.ts +40 -0
  4602. package/templates/mini-game/tests/look-floor.ts +270 -0
  4603. package/templates/mini-game/tests/playable.spec.ts +23 -2
  4604. package/templates/mini-game/tests/route-health.spec.ts +2 -2
  4605. package/templates/mini-game/tests/screenshot.spec.ts +44 -53
  4606. package/templates/product-viewer/.claude/CLAUDE.md +3 -0
  4607. package/templates/product-viewer/.github/workflows/aura3d-lookdev.yml +67 -0
  4608. package/templates/product-viewer/AGENTS.md +3 -0
  4609. package/templates/product-viewer/README.md +10 -8
  4610. package/templates/product-viewer/aura.assets.json +34 -0
  4611. package/templates/product-viewer/package.json +3 -2
  4612. package/templates/product-viewer/src/aura-assets.ts +1 -1
  4613. package/templates/product-viewer/src/main.ts +79 -13
  4614. package/templates/product-viewer/tests/look-floor.ts +270 -0
  4615. package/templates/product-viewer/tests/route-health.spec.ts +21 -3
  4616. package/templates/product-viewer/tests/screenshot.spec.ts +35 -41
  4617. package/templates/production-asset-inspector/package.json +1 -1
  4618. package/templates/production-material-studio/package.json +1 -1
  4619. package/templates/production-product-configurator/package.json +1 -1
  4620. package/templates/production-product-viewer/package.json +1 -1
  4621. package/dist/editor/index.d.ts +0 -2
  4622. package/dist/editor/index.d.ts.map +0 -1
  4623. package/dist/editor/index.js +0 -2
  4624. package/dist/editor/index.js.map +0 -1
  4625. package/dist/index.d.ts +0 -28
  4626. package/dist/index.js +0 -28
  4627. package/dist/lean/ArcadeRuntime.d.ts +0 -111
  4628. package/dist/lean/ArcadeRuntime.d.ts.map +0 -1
  4629. package/dist/lean/ArcadeRuntime.js +0 -219
  4630. package/dist/lean/ArcadeRuntime.js.map +0 -1
  4631. package/dist/lean/base.d.ts +0 -228
  4632. package/dist/lean/base.d.ts.map +0 -1
  4633. package/dist/lean/base.js +0 -322
  4634. package/dist/lean/base.js.map +0 -1
  4635. package/dist/lean/game.d.ts +0 -117
  4636. package/dist/lean/game.d.ts.map +0 -1
  4637. package/dist/lean/game.js +0 -229
  4638. package/dist/lean/game.js.map +0 -1
  4639. package/dist/lean/index.d.ts +0 -4
  4640. package/dist/lean/index.d.ts.map +0 -1
  4641. package/dist/lean/index.js +0 -10
  4642. package/dist/lean/index.js.map +0 -1
  4643. package/dist/lean/product.d.ts +0 -4
  4644. package/dist/lean/product.d.ts.map +0 -1
  4645. package/dist/lean/product.js +0 -55
  4646. package/dist/lean/product.js.map +0 -1
  4647. package/dist/materials/GameReadyMaterialLibrary.d.ts.map +0 -1
  4648. package/dist/materials/GameReadyMaterialLibrary.js +0 -253
  4649. package/dist/materials/GameReadyMaterialLibrary.js.map +0 -1
  4650. package/dist/materials/MaterialPreset.d.ts.map +0 -1
  4651. package/dist/materials/MaterialPreset.js.map +0 -1
  4652. package/dist/materials/MaterialPresets.d.ts.map +0 -1
  4653. package/dist/materials/MaterialPresets.js.map +0 -1
  4654. package/dist/materials/MaterialPreviewScene.d.ts.map +0 -1
  4655. package/dist/materials/MaterialPreviewScene.js.map +0 -1
  4656. package/dist/materials/MaterialValidation.d.ts.map +0 -1
  4657. package/dist/materials/MaterialValidation.js.map +0 -1
  4658. package/dist/materials/NodeMaterial.d.ts +0 -11
  4659. package/dist/materials/NodeMaterial.d.ts.map +0 -1
  4660. package/dist/materials/NodeMaterial.js +0 -15
  4661. package/dist/materials/NodeMaterial.js.map +0 -1
  4662. package/dist/materials/PBRMaterialLibrary.d.ts.map +0 -1
  4663. package/dist/materials/PBRMaterialLibrary.js.map +0 -1
  4664. package/dist/materials/TextureSet.d.ts.map +0 -1
  4665. package/dist/materials/TextureSet.js +0 -40
  4666. package/dist/materials/TextureSet.js.map +0 -1
  4667. package/dist/materials/browser-index.d.ts.map +0 -1
  4668. package/dist/materials/browser-index.js.map +0 -1
  4669. package/dist/materials/index.d.ts.map +0 -1
  4670. package/dist/materials/index.js.map +0 -1
  4671. package/dist/materials/node.d.ts.map +0 -1
  4672. package/dist/materials/node.js.map +0 -1
  4673. package/templates/mini-game/public/aura-assets/player-fixture.glb +0 -0
  4674. package/templates/mini-game/public/aura-assets/player.thumb.svg +0 -8
  4675. /package/dist/{materials → engine/devtools/materials}/GameReadyMaterialLibrary.d.ts +0 -0
  4676. /package/dist/{materials → engine/devtools/materials}/MaterialPreset.d.ts +0 -0
  4677. /package/dist/{materials → engine/devtools/materials}/MaterialPreset.js +0 -0
  4678. /package/dist/{materials → engine/devtools/materials}/MaterialPresets.d.ts +0 -0
  4679. /package/dist/{materials → engine/devtools/materials}/MaterialPresets.js +0 -0
  4680. /package/dist/{materials → engine/devtools/materials}/MaterialPreviewScene.d.ts +0 -0
  4681. /package/dist/{materials → engine/devtools/materials}/MaterialPreviewScene.js +0 -0
  4682. /package/dist/{materials → engine/devtools/materials}/MaterialValidation.d.ts +0 -0
  4683. /package/dist/{materials → engine/devtools/materials}/MaterialValidation.js +0 -0
  4684. /package/dist/{materials → engine/devtools/materials}/PBRMaterialLibrary.d.ts +0 -0
  4685. /package/dist/{materials → engine/devtools/materials}/PBRMaterialLibrary.js +0 -0
  4686. /package/dist/{materials → engine/devtools/materials}/TextureSet.d.ts +0 -0
  4687. /package/dist/{materials → engine/devtools/materials}/browser-index.d.ts +0 -0
  4688. /package/dist/{materials → engine/devtools/materials}/browser-index.js +0 -0
  4689. /package/dist/{materials → engine/devtools/materials}/index.d.ts +0 -0
  4690. /package/dist/{materials → engine/devtools/materials}/index.js +0 -0
  4691. /package/dist/{materials → engine/devtools/materials}/node.d.ts +0 -0
  4692. /package/dist/{materials → engine/devtools/materials}/node.js +0 -0
@@ -0,0 +1,2020 @@
1
+ import { BaseRenderPass } from "../RenderPass.js";
2
+ import { RenderDeviceError } from "../RenderDevice.js";
3
+ import { OUTLINE_LUMA_SCALE, createOutlineGradientBound } from "../postprocess/NativeLdrEffectLuts.js";
4
+ export class ToneMappingPass extends BaseRenderPass {
5
+ options;
6
+ exposure;
7
+ whitePoint;
8
+ gamma;
9
+ operator;
10
+ inputColorSpace;
11
+ outputColorSpace;
12
+ lastResult = null;
13
+ constructor(options) {
14
+ super(options.name ?? "tone-mapping", [options.readResource ?? options.source.label], [options.writeResource ?? options.target?.label ?? "backbuffer"]);
15
+ this.options = options;
16
+ this.exposure = options.exposure ?? 1;
17
+ this.whitePoint = options.whitePoint ?? 1;
18
+ this.gamma = options.gamma ?? 2.2;
19
+ this.operator = options.operator ?? "reinhard";
20
+ this.inputColorSpace = options.inputColorSpace ?? "linear";
21
+ this.outputColorSpace = options.outputColorSpace ?? "linear";
22
+ if (!Number.isFinite(this.exposure) || this.exposure < 0) {
23
+ throw new Error("ToneMappingPass exposure must be finite and non-negative.");
24
+ }
25
+ if (!Number.isFinite(this.whitePoint) || this.whitePoint <= 0) {
26
+ throw new Error("ToneMappingPass whitePoint must be finite and positive.");
27
+ }
28
+ if (!Number.isFinite(this.gamma) || this.gamma <= 0) {
29
+ throw new Error("ToneMappingPass gamma must be finite and positive.");
30
+ }
31
+ }
32
+ execute(context) {
33
+ context.device.setRenderTarget(this.options.source);
34
+ const mapped = this.options.source.colorTexture.format === "rgba16f" || this.options.source.colorTexture.format === "rgba32f"
35
+ ? toneMapFloatPixels(context.device.readFloatPixels(0, 0, this.options.source.width, this.options.source.height), this.options.source.width, this.options.source.height, {
36
+ exposure: this.exposure,
37
+ whitePoint: this.whitePoint,
38
+ gamma: this.gamma,
39
+ operator: this.operator,
40
+ outputColorSpace: this.outputColorSpace
41
+ })
42
+ : toneMapPixels(context.device.readPixels(0, 0, this.options.source.width, this.options.source.height), this.options.source.width, this.options.source.height, {
43
+ exposure: this.exposure,
44
+ whitePoint: this.whitePoint,
45
+ gamma: this.gamma,
46
+ operator: this.operator,
47
+ inputColorSpace: this.inputColorSpace,
48
+ outputColorSpace: this.outputColorSpace
49
+ });
50
+ writeRenderTarget(context.device, this.options.source, this.options.target, mapped.pixels);
51
+ this.lastResult = mapped;
52
+ }
53
+ getLastResult() {
54
+ return this.lastResult ? { ...this.lastResult, pixels: new Uint8Array(this.lastResult.pixels) } : null;
55
+ }
56
+ }
57
+ export class DepthVisualizationPass extends BaseRenderPass {
58
+ options;
59
+ edgeThreshold;
60
+ lastResult = null;
61
+ constructor(options) {
62
+ super(options.name ?? "depth-visualization", [options.readResource ?? options.source.label], [options.writeResource ?? options.target?.label ?? "depth-visualization-output"]);
63
+ this.options = options;
64
+ this.edgeThreshold = options.edgeThreshold ?? 0.08;
65
+ if (!Number.isFinite(this.edgeThreshold) || this.edgeThreshold < 0 || this.edgeThreshold > 1) {
66
+ throw new Error("DepthVisualizationPass edgeThreshold must be finite and in [0, 1].");
67
+ }
68
+ }
69
+ execute(context) {
70
+ const visualized = visualizeDepthTexture(this.options.source, { edgeThreshold: this.edgeThreshold });
71
+ writeDepthTarget(this.options.target, this.options.source.width, this.options.source.height, visualized.pixels);
72
+ context.device.setRenderTarget(this.options.target ?? null);
73
+ this.lastResult = visualized;
74
+ }
75
+ getLastResult() {
76
+ return this.lastResult
77
+ ? {
78
+ ...this.lastResult,
79
+ pixels: new Uint8Array(this.lastResult.pixels),
80
+ stats: { ...this.lastResult.stats }
81
+ }
82
+ : null;
83
+ }
84
+ }
85
+ export class BloomPass extends BaseRenderPass {
86
+ options;
87
+ threshold;
88
+ intensity;
89
+ radius;
90
+ lastResult = null;
91
+ constructor(options) {
92
+ super(options.name ?? "bloom", [options.readResource ?? options.source.label], [options.writeResource ?? options.target?.label ?? "bloom-output"]);
93
+ this.options = options;
94
+ this.threshold = options.threshold ?? 0.75;
95
+ this.intensity = options.intensity ?? 0.35;
96
+ this.radius = options.radius ?? 1;
97
+ validateBloomOptions(this.threshold, this.intensity, this.radius);
98
+ }
99
+ execute(context) {
100
+ context.device.setRenderTarget(this.options.source);
101
+ const pixels = context.device.readPixels(0, 0, this.options.source.width, this.options.source.height);
102
+ const bloomed = bloomPixels(pixels, this.options.source.width, this.options.source.height, {
103
+ threshold: this.threshold,
104
+ intensity: this.intensity,
105
+ radius: this.radius
106
+ });
107
+ writeRenderTarget(context.device, this.options.source, this.options.target, bloomed.pixels);
108
+ this.lastResult = bloomed;
109
+ }
110
+ getLastResult() {
111
+ return this.lastResult
112
+ ? {
113
+ ...this.lastResult,
114
+ pixels: new Uint8Array(this.lastResult.pixels),
115
+ brightPixels: new Uint8Array(this.lastResult.brightPixels),
116
+ horizontalBlurPixels: new Uint8Array(this.lastResult.horizontalBlurPixels),
117
+ verticalBlurPixels: new Uint8Array(this.lastResult.verticalBlurPixels)
118
+ }
119
+ : null;
120
+ }
121
+ }
122
+ export class FXAAPass extends BaseRenderPass {
123
+ options;
124
+ edgeThreshold;
125
+ subpixelBlend;
126
+ lastResult = null;
127
+ constructor(options) {
128
+ super(options.name ?? "fxaa", [options.readResource ?? options.source.label], [options.writeResource ?? options.target?.label ?? "fxaa-output"]);
129
+ this.options = options;
130
+ this.edgeThreshold = options.edgeThreshold ?? 0.125;
131
+ this.subpixelBlend = options.subpixelBlend ?? 0.75;
132
+ validateFXAAOptions(this.edgeThreshold, this.subpixelBlend);
133
+ }
134
+ execute(context) {
135
+ context.device.setRenderTarget(this.options.source);
136
+ const pixels = context.device.readPixels(0, 0, this.options.source.width, this.options.source.height);
137
+ const smoothed = fxaaPixels(pixels, this.options.source.width, this.options.source.height, {
138
+ edgeThreshold: this.edgeThreshold,
139
+ subpixelBlend: this.subpixelBlend
140
+ });
141
+ writeRenderTarget(context.device, this.options.source, this.options.target, smoothed.pixels);
142
+ this.lastResult = smoothed;
143
+ }
144
+ getLastResult() {
145
+ return this.lastResult
146
+ ? {
147
+ ...this.lastResult,
148
+ pixels: new Uint8Array(this.lastResult.pixels),
149
+ edgeMask: new Uint8Array(this.lastResult.edgeMask)
150
+ }
151
+ : null;
152
+ }
153
+ }
154
+ export function toneMapPixels(pixels, width, height, options = {}) {
155
+ if (!Number.isInteger(width) || width <= 0 || !Number.isInteger(height) || height <= 0) {
156
+ throw new Error("Tone mapping dimensions must be positive integers.");
157
+ }
158
+ if (pixels.byteLength !== width * height * 4) {
159
+ throw new Error("Tone mapping input must contain width * height * 4 RGBA bytes.");
160
+ }
161
+ const exposure = options.exposure ?? 1;
162
+ const whitePoint = options.whitePoint ?? 1;
163
+ const gamma = options.gamma ?? 2.2;
164
+ const operator = options.operator ?? "reinhard";
165
+ const inputColorSpace = options.inputColorSpace ?? "linear";
166
+ const outputColorSpace = options.outputColorSpace ?? "linear";
167
+ if (!Number.isFinite(exposure) || exposure < 0) {
168
+ throw new Error("Tone mapping exposure must be finite and non-negative.");
169
+ }
170
+ if (!Number.isFinite(whitePoint) || whitePoint <= 0) {
171
+ throw new Error("Tone mapping whitePoint must be finite and positive.");
172
+ }
173
+ if (!Number.isFinite(gamma) || gamma <= 0) {
174
+ throw new Error("Tone mapping gamma must be finite and positive.");
175
+ }
176
+ const output = new Uint8Array(pixels.byteLength);
177
+ for (let index = 0; index < pixels.length; index += 4) {
178
+ const decoded = [
179
+ decodeColorByte(pixels[index], inputColorSpace),
180
+ decodeColorByte(pixels[index + 1], inputColorSpace),
181
+ decodeColorByte(pixels[index + 2], inputColorSpace)
182
+ ];
183
+ const mapped = operator === "aces" ? acesFilmicRgb(decoded, exposure, whitePoint) : undefined;
184
+ output[index] = mapped ? encodeColorByte(mapped[0], gamma, outputColorSpace) : encodeToneMappedChannel(decoded[0], exposure, whitePoint, gamma, operator, outputColorSpace);
185
+ output[index + 1] = mapped ? encodeColorByte(mapped[1], gamma, outputColorSpace) : encodeToneMappedChannel(decoded[1], exposure, whitePoint, gamma, operator, outputColorSpace);
186
+ output[index + 2] = mapped ? encodeColorByte(mapped[2], gamma, outputColorSpace) : encodeToneMappedChannel(decoded[2], exposure, whitePoint, gamma, operator, outputColorSpace);
187
+ output[index + 3] = pixels[index + 3];
188
+ }
189
+ return {
190
+ width,
191
+ height,
192
+ pixels: output,
193
+ colorSpace: outputColorSpace,
194
+ calibration: createToneMappingCalibration({ exposure, whitePoint, gamma, operator, inputColorSpace, outputColorSpace })
195
+ };
196
+ }
197
+ export function toneMapFloatPixels(pixels, width, height, options = {}) {
198
+ if (!Number.isInteger(width) || width <= 0 || !Number.isInteger(height) || height <= 0) {
199
+ throw new Error("HDR tone mapping dimensions must be positive integers.");
200
+ }
201
+ if (pixels.length !== width * height * 4) {
202
+ throw new Error("HDR tone mapping input must contain width * height * 4 RGBA float values.");
203
+ }
204
+ const exposure = options.exposure ?? 1;
205
+ const whitePoint = options.whitePoint ?? 1;
206
+ const gamma = options.gamma ?? 2.2;
207
+ const operator = options.operator ?? "reinhard";
208
+ const outputColorSpace = options.outputColorSpace ?? "linear";
209
+ if (!Number.isFinite(exposure) || exposure < 0) {
210
+ throw new Error("HDR tone mapping exposure must be finite and non-negative.");
211
+ }
212
+ if (!Number.isFinite(whitePoint) || whitePoint <= 0) {
213
+ throw new Error("HDR tone mapping whitePoint must be finite and positive.");
214
+ }
215
+ if (!Number.isFinite(gamma) || gamma <= 0) {
216
+ throw new Error("HDR tone mapping gamma must be finite and positive.");
217
+ }
218
+ const output = new Uint8Array(pixels.length);
219
+ let inputOverbrightPixels = 0;
220
+ let maxInputValue = 0;
221
+ for (let index = 0; index < pixels.length; index += 4) {
222
+ const r = finiteHdrChannel(pixels[index], index);
223
+ const g = finiteHdrChannel(pixels[index + 1], index + 1);
224
+ const b = finiteHdrChannel(pixels[index + 2], index + 2);
225
+ const a = finiteHdrChannel(pixels[index + 3], index + 3);
226
+ if (r > 1 || g > 1 || b > 1)
227
+ inputOverbrightPixels += 1;
228
+ maxInputValue = Math.max(maxInputValue, r, g, b);
229
+ const mapped = operator === "aces" ? acesFilmicRgb([r, g, b], exposure, whitePoint) : undefined;
230
+ output[index] = mapped ? encodeColorByte(mapped[0], gamma, outputColorSpace) : encodeToneMappedChannel(r, exposure, whitePoint, gamma, operator, outputColorSpace);
231
+ output[index + 1] = mapped ? encodeColorByte(mapped[1], gamma, outputColorSpace) : encodeToneMappedChannel(g, exposure, whitePoint, gamma, operator, outputColorSpace);
232
+ output[index + 2] = mapped ? encodeColorByte(mapped[2], gamma, outputColorSpace) : encodeToneMappedChannel(b, exposure, whitePoint, gamma, operator, outputColorSpace);
233
+ output[index + 3] = clampByte(a * 255);
234
+ }
235
+ return {
236
+ width,
237
+ height,
238
+ pixels: output,
239
+ colorSpace: outputColorSpace,
240
+ calibration: createToneMappingCalibration({ exposure, whitePoint, gamma, operator, inputColorSpace: "linear", outputColorSpace }),
241
+ inputOverbrightPixels,
242
+ maxInputValue: Number(maxInputValue.toFixed(6))
243
+ };
244
+ }
245
+ export function colorGradePixels(pixels, width, height, options = {}) {
246
+ validatePixelBuffer(pixels, width, height, "Color grading");
247
+ const settings = {
248
+ contrast: options.contrast ?? 1,
249
+ temperature: options.temperature ?? 0,
250
+ tint: options.tint ?? 0,
251
+ saturation: options.saturation ?? 1,
252
+ vibrance: options.vibrance ?? 0,
253
+ vignette: options.vignette ?? 0,
254
+ sharpening: options.sharpening ?? 0
255
+ };
256
+ validateRange(settings.contrast, 0, 3, "Color grading contrast");
257
+ validateRange(settings.temperature, -1, 1, "Color grading temperature");
258
+ validateRange(settings.tint, -1, 1, "Color grading tint");
259
+ validateRange(settings.saturation, 0, 3, "Color grading saturation");
260
+ validateRange(settings.vibrance, -1, 1, "Color grading vibrance");
261
+ validateRange(settings.vignette, 0, 1, "Color grading vignette");
262
+ validateRange(settings.sharpening, 0, 2, "Color grading sharpening");
263
+ const graded = new Uint8Array(pixels.byteLength);
264
+ let changedPixels = 0;
265
+ let vignetteDarkenedPixels = 0;
266
+ for (let y = 0; y < height; y += 1) {
267
+ for (let x = 0; x < width; x += 1) {
268
+ const index = (y * width + x) * 4;
269
+ let r = (pixels[index] ?? 0) / 255;
270
+ let g = (pixels[index + 1] ?? 0) / 255;
271
+ let b = (pixels[index + 2] ?? 0) / 255;
272
+ const luma = 0.2126 * r + 0.7152 * g + 0.0722 * b;
273
+ r = (r - 0.5) * settings.contrast + 0.5;
274
+ g = (g - 0.5) * settings.contrast + 0.5;
275
+ b = (b - 0.5) * settings.contrast + 0.5;
276
+ r += settings.temperature * 0.08 - settings.tint * 0.02;
277
+ g += settings.tint * 0.06;
278
+ b -= settings.temperature * 0.08 + settings.tint * 0.02;
279
+ const vibranceBoost = settings.vibrance * (1 - Math.min(1, Math.abs(r - luma) + Math.abs(g - luma) + Math.abs(b - luma)));
280
+ const saturation = settings.saturation + vibranceBoost;
281
+ r = luma + (r - luma) * saturation;
282
+ g = luma + (g - luma) * saturation;
283
+ b = luma + (b - luma) * saturation;
284
+ const centerX = width <= 1 ? 0 : (x / (width - 1)) * 2 - 1;
285
+ const centerY = height <= 1 ? 0 : (y / (height - 1)) * 2 - 1;
286
+ const vignette = 1 - settings.vignette * Math.min(1, Math.max(0, Math.hypot(centerX, centerY) - 0.28) / 1.12);
287
+ if (vignette < 0.98)
288
+ vignetteDarkenedPixels += 1;
289
+ r *= vignette;
290
+ g *= vignette;
291
+ b *= vignette;
292
+ graded[index] = clampByte(r * 255);
293
+ graded[index + 1] = clampByte(g * 255);
294
+ graded[index + 2] = clampByte(b * 255);
295
+ graded[index + 3] = pixels[index + 3] ?? 255;
296
+ if (Math.abs(graded[index] - (pixels[index] ?? 0)) + Math.abs(graded[index + 1] - (pixels[index + 1] ?? 0)) + Math.abs(graded[index + 2] - (pixels[index + 2] ?? 0)) > 3) {
297
+ changedPixels += 1;
298
+ }
299
+ }
300
+ }
301
+ const sharpened = settings.sharpening > 0 ? sharpenPixels(graded, width, height, settings.sharpening) : { pixels: graded, sharpenedPixels: 0 };
302
+ return {
303
+ width,
304
+ height,
305
+ pixels: sharpened.pixels,
306
+ changedPixels: Math.max(changedPixels, countChangedRgb(pixels, sharpened.pixels)),
307
+ vignetteDarkenedPixels,
308
+ sharpenedPixels: sharpened.sharpenedPixels,
309
+ settings
310
+ };
311
+ }
312
+ export const toneMappingPresets = {
313
+ natural: createToneMappingPreset("natural", "Natural", {
314
+ operator: "neutral",
315
+ exposure: 1,
316
+ autoExposure: false
317
+ }),
318
+ cinematic: createToneMappingPreset("cinematic", "Cinematic", {
319
+ operator: "aces",
320
+ exposure: 1.2,
321
+ autoExposure: true,
322
+ adaptationSpeed: 0.3,
323
+ temperature: -0.1,
324
+ contrast: 1.1,
325
+ saturation: 0.95
326
+ }),
327
+ vibrant: createToneMappingPreset("vibrant", "Vibrant", {
328
+ operator: "uncharted2",
329
+ exposure: 1.3,
330
+ autoExposure: false,
331
+ temperature: 0.1,
332
+ contrast: 1.15,
333
+ saturation: 1.2
334
+ }),
335
+ realistic: createToneMappingPreset("realistic", "Realistic", {
336
+ operator: "agx",
337
+ exposure: 1,
338
+ autoExposure: true,
339
+ adaptationSpeed: 0.5
340
+ }),
341
+ stylized: createToneMappingPreset("stylized", "Stylized", {
342
+ operator: "filmic",
343
+ exposure: 1.4,
344
+ autoExposure: false,
345
+ temperature: 0.2,
346
+ contrast: 1.25,
347
+ saturation: 1.1
348
+ })
349
+ };
350
+ export function resolveToneMappingPreset(name, overrides = {}) {
351
+ const preset = toneMappingPresets[name];
352
+ return {
353
+ ...preset,
354
+ toneMapping: {
355
+ ...preset.toneMapping,
356
+ exposure: overrides.exposure ?? preset.toneMapping.exposure,
357
+ whitePoint: overrides.whitePoint ?? preset.toneMapping.whitePoint,
358
+ gamma: overrides.gamma ?? preset.toneMapping.gamma,
359
+ operator: overrides.operator ?? preset.toneMapping.operator,
360
+ inputColorSpace: overrides.inputColorSpace ?? preset.toneMapping.inputColorSpace,
361
+ outputColorSpace: overrides.outputColorSpace ?? preset.toneMapping.outputColorSpace
362
+ },
363
+ colorGrade: {
364
+ ...preset.colorGrade,
365
+ contrast: overrides.contrast ?? preset.colorGrade.contrast,
366
+ temperature: overrides.temperature ?? preset.colorGrade.temperature,
367
+ tint: overrides.tint ?? preset.colorGrade.tint,
368
+ saturation: overrides.saturation ?? preset.colorGrade.saturation,
369
+ vibrance: overrides.vibrance ?? preset.colorGrade.vibrance,
370
+ vignette: overrides.vignette ?? preset.colorGrade.vignette,
371
+ sharpening: overrides.sharpening ?? preset.colorGrade.sharpening
372
+ },
373
+ autoExposure: overrides.autoExposure ?? preset.autoExposure,
374
+ adaptationSpeed: overrides.adaptationSpeed ?? preset.adaptationSpeed,
375
+ minExposure: overrides.minExposure ?? preset.minExposure,
376
+ maxExposure: overrides.maxExposure ?? preset.maxExposure
377
+ };
378
+ }
379
+ export function computeExposureHistogramFromPixels(pixels, width, height, options = {}) {
380
+ validatePixelBuffer(pixels, width, height, "Exposure histogram");
381
+ const inputColorSpace = options.inputColorSpace ?? "linear";
382
+ const binCount = options.binCount ?? 64;
383
+ const minLuminance = options.minLuminance ?? 0.001;
384
+ const maxLuminance = options.maxLuminance ?? 16;
385
+ validateHistogramOptions(binCount, minLuminance, maxLuminance);
386
+ const bins = Array.from({ length: binCount }, () => 0);
387
+ const logMin = Math.log2(minLuminance);
388
+ const logMax = Math.log2(maxLuminance);
389
+ let luminanceSum = 0;
390
+ let minObservedLuminance = Number.POSITIVE_INFINITY;
391
+ let maxObservedLuminance = 0;
392
+ for (let index = 0; index < pixels.length; index += 4) {
393
+ const r = decodeColorByte(pixels[index] ?? 0, inputColorSpace);
394
+ const g = decodeColorByte(pixels[index + 1] ?? 0, inputColorSpace);
395
+ const b = decodeColorByte(pixels[index + 2] ?? 0, inputColorSpace);
396
+ const luminance = Math.max(0, 0.2126 * r + 0.7152 * g + 0.0722 * b);
397
+ luminanceSum += luminance;
398
+ minObservedLuminance = Math.min(minObservedLuminance, luminance);
399
+ maxObservedLuminance = Math.max(maxObservedLuminance, luminance);
400
+ const safeLuminance = Math.max(minLuminance, Math.min(maxLuminance, luminance));
401
+ const bin = clampInt(Math.round(((Math.log2(safeLuminance) - logMin) / (logMax - logMin)) * (binCount - 1)), 0, binCount - 1);
402
+ bins[bin] += 1;
403
+ }
404
+ const pixelCount = width * height;
405
+ return {
406
+ bins,
407
+ binCount,
408
+ minLuminance,
409
+ maxLuminance,
410
+ pixelCount,
411
+ averageLuminance: Number((luminanceSum / pixelCount).toFixed(6)),
412
+ minObservedLuminance: Number((minObservedLuminance === Number.POSITIVE_INFINITY ? 0 : minObservedLuminance).toFixed(6)),
413
+ maxObservedLuminance: Number(maxObservedLuminance.toFixed(6))
414
+ };
415
+ }
416
+ export function computeAutoExposureFromHistogram(histogram, options = {}) {
417
+ if (histogram.pixelCount <= 0 || histogram.bins.length !== histogram.binCount) {
418
+ throw new Error("Auto exposure histogram must contain bins and a positive pixel count.");
419
+ }
420
+ const targetLuminance = options.targetLuminance ?? 0.18;
421
+ const previousExposure = options.previousExposure ?? 1;
422
+ const adaptationSpeed = options.adaptationSpeed ?? 1;
423
+ const deltaTimeSeconds = options.deltaTimeSeconds ?? 1 / 60;
424
+ const minExposure = options.minExposure ?? 0.1;
425
+ const maxExposure = options.maxExposure ?? 10;
426
+ validateRange(targetLuminance, 0.001, 4, "Auto exposure targetLuminance");
427
+ validateRange(previousExposure, 0.001, 128, "Auto exposure previousExposure");
428
+ validateRange(adaptationSpeed, 0, 1, "Auto exposure adaptationSpeed");
429
+ validateRange(deltaTimeSeconds, 0, 10, "Auto exposure deltaTimeSeconds");
430
+ validateRange(minExposure, 0.001, 128, "Auto exposure minExposure");
431
+ validateRange(maxExposure, minExposure, 128, "Auto exposure maxExposure");
432
+ const averageLuminance = histogram.averageLuminance > 0 ? histogram.averageLuminance : histogramAverageFromBins(histogram);
433
+ const unclampedTarget = targetLuminance / Math.max(0.001, averageLuminance);
434
+ const targetExposure = Math.max(minExposure, Math.min(maxExposure, unclampedTarget));
435
+ const adaptationRate = 1 - Math.pow(1 - adaptationSpeed, deltaTimeSeconds * 60);
436
+ const exposure = previousExposure + (targetExposure - previousExposure) * adaptationRate;
437
+ return {
438
+ exposure: Number(exposure.toFixed(6)),
439
+ targetExposure: Number(targetExposure.toFixed(6)),
440
+ averageLuminance: Number(averageLuminance.toFixed(6)),
441
+ adaptationRate: Number(adaptationRate.toFixed(6)),
442
+ clamped: targetExposure !== unclampedTarget
443
+ };
444
+ }
445
+ export function applyToneMappingPreset(pixels, width, height, presetName, options = {}) {
446
+ const preset = resolveToneMappingPreset(presetName, options);
447
+ const histogram = computeExposureHistogramFromPixels(pixels, width, height, {
448
+ inputColorSpace: preset.toneMapping.inputColorSpace
449
+ });
450
+ const autoExposure = preset.autoExposure
451
+ ? computeAutoExposureFromHistogram(histogram, {
452
+ targetLuminance: options.targetLuminance,
453
+ previousExposure: options.previousExposure ?? preset.toneMapping.exposure,
454
+ adaptationSpeed: options.adaptationSpeed ?? preset.adaptationSpeed,
455
+ deltaTimeSeconds: options.deltaTimeSeconds,
456
+ minExposure: options.minExposure ?? preset.minExposure,
457
+ maxExposure: options.maxExposure ?? preset.maxExposure
458
+ })
459
+ : undefined;
460
+ const toneMapped = toneMapPixels(pixels, width, height, {
461
+ ...preset.toneMapping,
462
+ exposure: autoExposure?.exposure ?? preset.toneMapping.exposure
463
+ });
464
+ const colorGraded = colorGradePixels(toneMapped.pixels, width, height, preset.colorGrade);
465
+ return {
466
+ width,
467
+ height,
468
+ preset: presetName,
469
+ pixels: colorGraded.pixels,
470
+ toneMapped,
471
+ colorGraded,
472
+ histogram,
473
+ autoExposure
474
+ };
475
+ }
476
+ export function chromaticAberrationPixels(pixels, width, height, options = {}) {
477
+ validatePixelBuffer(pixels, width, height, "Chromatic aberration");
478
+ const strength = options.strength ?? 0.35;
479
+ validateRange(strength, 0, 2, "Chromatic aberration strength");
480
+ const output = new Uint8Array(pixels);
481
+ let changedPixels = 0;
482
+ let maxChannelOffsetPixels = 0;
483
+ const centerX = (width - 1) / 2;
484
+ const centerY = (height - 1) / 2;
485
+ const maxDistance = Math.max(1, Math.hypot(centerX, centerY));
486
+ for (let y = 0; y < height; y += 1) {
487
+ for (let x = 0; x < width; x += 1) {
488
+ const index = (y * width + x) * 4;
489
+ const directionX = centerX === 0 ? 0 : (x - centerX) / maxDistance;
490
+ const directionY = centerY === 0 ? 0 : (y - centerY) / maxDistance;
491
+ const radial = Math.min(1, Math.hypot(x - centerX, y - centerY) / maxDistance);
492
+ const offset = Math.round(strength * radial * 2);
493
+ maxChannelOffsetPixels = Math.max(maxChannelOffsetPixels, offset);
494
+ const redX = clampInt(Math.round(x + directionX * offset), 0, width - 1);
495
+ const redY = clampInt(Math.round(y + directionY * offset), 0, height - 1);
496
+ const blueX = clampInt(Math.round(x - directionX * offset), 0, width - 1);
497
+ const blueY = clampInt(Math.round(y - directionY * offset), 0, height - 1);
498
+ output[index] = channelAt(pixels, width, height, redX, redY, 0);
499
+ output[index + 1] = pixels[index + 1] ?? 0;
500
+ output[index + 2] = channelAt(pixels, width, height, blueX, blueY, 2);
501
+ output[index + 3] = pixels[index + 3] ?? 255;
502
+ if (Math.abs(output[index] - (pixels[index] ?? 0)) + Math.abs(output[index + 2] - (pixels[index + 2] ?? 0)) > 2) {
503
+ changedPixels += 1;
504
+ }
505
+ }
506
+ }
507
+ return { width, height, pixels: output, changedPixels, maxChannelOffsetPixels };
508
+ }
509
+ export function outlinePixels(pixels, width, height, options = {}) {
510
+ validatePixelBuffer(pixels, width, height, "Outline");
511
+ const outlineWidth = options.width ?? 1;
512
+ const threshold = options.threshold ?? 0.22;
513
+ const opacity = options.opacity ?? 0.85;
514
+ const color = options.color ?? [255, 188, 64, 255];
515
+ if (!Number.isInteger(outlineWidth) || outlineWidth < 1 || outlineWidth > 6) {
516
+ throw new Error("Outline width must be an integer in [1, 6].");
517
+ }
518
+ validateRange(threshold, 0, 4, "Outline threshold");
519
+ validateRange(opacity, 0, 1, "Outline opacity");
520
+ validateOutlineColor(color);
521
+ const edgeMask = new Uint8Array(width * height);
522
+ const gradientBound = createOutlineGradientBound(threshold).numberValue;
523
+ let maxGradientNumerator = 0;
524
+ for (let y = 0; y < height; y += 1) {
525
+ for (let x = 0; x < width; x += 1) {
526
+ const { gx, gy } = sobelLumaNumeratorGradient(pixels, width, height, x, y);
527
+ const squared = gx * gx + gy * gy;
528
+ if (squared > maxGradientNumerator)
529
+ maxGradientNumerator = squared;
530
+ if (outlineEdgeExceedsBound(gx, gy, gradientBound)) {
531
+ edgeMask[y * width + x] = 255;
532
+ }
533
+ }
534
+ }
535
+ const maxGradient = Math.sqrt(maxGradientNumerator) / OUTLINE_LUMA_SCALE;
536
+ const outlineMask = dilateMask(edgeMask, width, height, outlineWidth);
537
+ const output = new Uint8Array(pixels);
538
+ let outlinedPixels = 0;
539
+ let changedPixels = 0;
540
+ const colorAlpha = (color[3] ?? 255) / 255;
541
+ const alpha = opacity * colorAlpha;
542
+ for (let index = 0; index < outlineMask.length; index += 1) {
543
+ if (outlineMask[index] === 0)
544
+ continue;
545
+ outlinedPixels += 1;
546
+ const pixelIndex = index * 4;
547
+ const beforeRed = pixels[pixelIndex] ?? 0;
548
+ const beforeGreen = pixels[pixelIndex + 1] ?? 0;
549
+ const beforeBlue = pixels[pixelIndex + 2] ?? 0;
550
+ output[pixelIndex] = clampByte(beforeRed * (1 - alpha) + color[0] * alpha);
551
+ output[pixelIndex + 1] = clampByte(beforeGreen * (1 - alpha) + color[1] * alpha);
552
+ output[pixelIndex + 2] = clampByte(beforeBlue * (1 - alpha) + color[2] * alpha);
553
+ output[pixelIndex + 3] = pixels[pixelIndex + 3] ?? 255;
554
+ if (Math.abs(output[pixelIndex] - beforeRed) + Math.abs(output[pixelIndex + 1] - beforeGreen) + Math.abs(output[pixelIndex + 2] - beforeBlue) > 3) {
555
+ changedPixels += 1;
556
+ }
557
+ }
558
+ return {
559
+ width,
560
+ height,
561
+ pixels: output,
562
+ outlineMask,
563
+ outlinedPixels,
564
+ changedPixels,
565
+ maxGradient: Number(maxGradient.toFixed(6)),
566
+ method: "sobel-luma"
567
+ };
568
+ }
569
+ export function filmGrainPixels(pixels, width, height, options = {}) {
570
+ validatePixelBuffer(pixels, width, height, "Film grain");
571
+ const intensity = options.intensity ?? 0.08;
572
+ const seed = options.seed ?? 1;
573
+ const monochrome = options.monochrome ?? true;
574
+ validateRange(intensity, 0, 1, "Film grain intensity");
575
+ if (!Number.isInteger(seed)) {
576
+ throw new Error("Film grain seed must be an integer.");
577
+ }
578
+ const output = new Uint8Array(pixels);
579
+ let changedPixels = 0;
580
+ for (let y = 0; y < height; y += 1) {
581
+ for (let x = 0; x < width; x += 1) {
582
+ const index = (y * width + x) * 4;
583
+ const luma = ((pixels[index] ?? 0) * 0.2126 + (pixels[index + 1] ?? 0) * 0.7152 + (pixels[index + 2] ?? 0) * 0.0722) / 255;
584
+ const grain = (noise2d(x, y, seed) +
585
+ noise2d(Math.floor(x / 2), Math.floor(y / 2), seed + 97) +
586
+ noise2d(x + 19, y + 31, seed + 193)) / 3 * 2 - 1;
587
+ const amplitude = intensity * 84 * (0.35 + 0.65 * (1 - luma));
588
+ const redGrain = grain;
589
+ const greenGrain = monochrome ? grain : grain * 0.72 + (noise2d(x, y, seed + 17) * 2 - 1) * 0.28;
590
+ const blueGrain = monochrome ? grain : grain * 0.72 + (noise2d(x, y, seed + 31) * 2 - 1) * 0.28;
591
+ output[index] = clampByte((pixels[index] ?? 0) + redGrain * amplitude);
592
+ output[index + 1] = clampByte((pixels[index + 1] ?? 0) + greenGrain * amplitude);
593
+ output[index + 2] = clampByte((pixels[index + 2] ?? 0) + blueGrain * amplitude);
594
+ output[index + 3] = pixels[index + 3] ?? 255;
595
+ if (Math.abs(output[index] - (pixels[index] ?? 0)) + Math.abs(output[index + 1] - (pixels[index + 1] ?? 0)) + Math.abs(output[index + 2] - (pixels[index + 2] ?? 0)) > 0) {
596
+ changedPixels += 1;
597
+ }
598
+ }
599
+ }
600
+ return { width, height, pixels: output, changedPixels, seed, intensity, monochrome };
601
+ }
602
+ export function depthOfFieldPixels(pixels, width, height, options) {
603
+ validatePixelBuffer(pixels, width, height, "Depth of field");
604
+ const focusDepth = options.focusDepth ?? 0.5;
605
+ const focusRange = options.focusRange ?? 0.12;
606
+ const maxRadius = options.maxRadius ?? 2;
607
+ validateRange(focusDepth, 0, 1, "Depth of field focusDepth");
608
+ validateRange(focusRange, 0.001, 1, "Depth of field focusRange");
609
+ if (!Number.isInteger(maxRadius) || maxRadius < 0 || maxRadius > 8) {
610
+ throw new Error("Depth of field maxRadius must be an integer in [0, 8].");
611
+ }
612
+ const depthTexture = requireDepthTextureBinding(options.depth, "Depth of field");
613
+ if (depthTexture.width !== width || depthTexture.height !== height) {
614
+ throw new Error("Depth of field depth texture dimensions must match source pixels.");
615
+ }
616
+ const output = new Uint8Array(pixels);
617
+ let blurredPixels = 0;
618
+ for (let y = 0; y < height; y += 1) {
619
+ for (let x = 0; x < width; x += 1) {
620
+ const depth = depthAt(depthTexture, x, y);
621
+ const radius = Math.min(maxRadius, Math.round(Math.max(0, Math.abs(depth - focusDepth) - focusRange) / Math.max(focusRange, 0.001) * maxRadius));
622
+ if (radius === 0)
623
+ continue;
624
+ blurredPixels += 1;
625
+ const index = (y * width + x) * 4;
626
+ let red = 0;
627
+ let green = 0;
628
+ let blue = 0;
629
+ let samples = 0;
630
+ for (let offsetY = -radius; offsetY <= radius; offsetY += 1) {
631
+ for (let offsetX = -radius; offsetX <= radius; offsetX += 1) {
632
+ if (Math.hypot(offsetX, offsetY) > radius + 0.01)
633
+ continue;
634
+ const sampleX = clampInt(x + offsetX, 0, width - 1);
635
+ const sampleY = clampInt(y + offsetY, 0, height - 1);
636
+ const sampleIndex = (sampleY * width + sampleX) * 4;
637
+ red += pixels[sampleIndex] ?? 0;
638
+ green += pixels[sampleIndex + 1] ?? 0;
639
+ blue += pixels[sampleIndex + 2] ?? 0;
640
+ samples += 1;
641
+ }
642
+ }
643
+ output[index] = clampByte(red / samples);
644
+ output[index + 1] = clampByte(green / samples);
645
+ output[index + 2] = clampByte(blue / samples);
646
+ output[index + 3] = pixels[index + 3] ?? 255;
647
+ }
648
+ }
649
+ return { width, height, pixels: output, blurredPixels, maxBlurRadius: maxRadius, focusDepth, focusRange };
650
+ }
651
+ export function volumetricLightPixels(pixels, width, height, options = {}) {
652
+ validatePixelBuffer(pixels, width, height, "Volumetric light");
653
+ const depth = requireDepthTextureBinding(options.depth, "Volumetric light");
654
+ if (depth.width !== width || depth.height !== height) {
655
+ throw new Error("Volumetric light depth texture dimensions must match source pixels.");
656
+ }
657
+ const lightPosition = options.lightPosition ?? [0.5, 0.18];
658
+ if (lightPosition.length !== 2 || !lightPosition.every((value) => Number.isFinite(value) && value >= 0 && value <= 1)) {
659
+ throw new RangeError("Volumetric light position must contain two finite normalized coordinates.");
660
+ }
661
+ const color = options.color ?? [1, 0.88, 0.62];
662
+ if (color.length !== 3 || !color.every((value) => Number.isFinite(value) && value >= 0 && value <= 1)) {
663
+ throw new RangeError("Volumetric light color must contain three finite values within [0, 1].");
664
+ }
665
+ const density = numberInRange(options.density ?? 0.9, 0.01, 2, "Volumetric light density");
666
+ const decay = numberInRange(options.decay ?? 0.96, 0, 1, "Volumetric light decay");
667
+ const weight = numberInRange(options.weight ?? 0.18, 0, 2, "Volumetric light weight");
668
+ const exposure = numberInRange(options.exposure ?? 0.72, 0, 4, "Volumetric light exposure");
669
+ const samples = integerNumberInRange(options.samples ?? 32, 4, 128, "Volumetric light samples");
670
+ const occlusionThreshold = numberInRange(options.occlusionThreshold ?? 0.985, 0, 1, "Volumetric light occlusionThreshold");
671
+ const output = new Uint8Array(pixels);
672
+ const lightX = lightPosition[0] * (width - 1);
673
+ const lightY = lightPosition[1] * (height - 1);
674
+ let changedPixels = 0;
675
+ let occludedSamples = 0;
676
+ let maxScattering = 0;
677
+ for (let y = 0; y < height; y += 1) {
678
+ for (let x = 0; x < width; x += 1) {
679
+ const deltaX = ((lightX - x) / samples) * density;
680
+ const deltaY = ((lightY - y) / samples) * density;
681
+ let sampleX = x;
682
+ let sampleY = y;
683
+ let illuminationDecay = 1;
684
+ let scattering = 0;
685
+ for (let sample = 0; sample < samples; sample += 1) {
686
+ sampleX += deltaX;
687
+ sampleY += deltaY;
688
+ const sx = clampInt(Math.round(sampleX), 0, width - 1);
689
+ const sy = clampInt(Math.round(sampleY), 0, height - 1);
690
+ const offset = (sy * width + sx) * 4;
691
+ const luminance = ((pixels[offset] ?? 0) * 0.2126 + (pixels[offset + 1] ?? 0) * 0.7152 + (pixels[offset + 2] ?? 0) * 0.0722) / 255;
692
+ const source = Math.max(0, luminance - 0.42) / 0.58;
693
+ const sampleDepth = depthAt(depth, sx, sy);
694
+ const visible = sampleDepth >= occlusionThreshold || source > 0.05 ? 1 : 0;
695
+ if (visible === 0)
696
+ occludedSamples += 1;
697
+ scattering += source * visible * illuminationDecay * weight;
698
+ illuminationDecay *= decay;
699
+ }
700
+ const boost = scattering * exposure;
701
+ maxScattering = Math.max(maxScattering, boost);
702
+ const offset = (y * width + x) * 4;
703
+ const beforeR = pixels[offset] ?? 0;
704
+ const beforeG = pixels[offset + 1] ?? 0;
705
+ const beforeB = pixels[offset + 2] ?? 0;
706
+ // A5: ordered Bayer dither (one LSB) so smooth inscatter gradients do
707
+ // not band in 8-bit output. Off by default to preserve legacy bytes.
708
+ const dither = options.dither === true ? bayer2(x, y) : 0;
709
+ output[offset] = clampByte(beforeR + color[0] * boost * 255 + dither);
710
+ output[offset + 1] = clampByte(beforeG + color[1] * boost * 255 + dither);
711
+ output[offset + 2] = clampByte(beforeB + color[2] * boost * 255 + dither);
712
+ if (output[offset] !== beforeR || output[offset + 1] !== beforeG || output[offset + 2] !== beforeB) {
713
+ changedPixels += 1;
714
+ }
715
+ }
716
+ }
717
+ return {
718
+ width,
719
+ height,
720
+ pixels: output,
721
+ changedPixels,
722
+ occludedSamples,
723
+ maxScattering: Number(maxScattering.toFixed(5)),
724
+ sampleCount: samples,
725
+ method: "depth-aware-radial-participating-media"
726
+ };
727
+ }
728
+ export function motionBlurPixels(pixels, width, height, options) {
729
+ validatePixelBuffer(pixels, width, height, "Motion blur");
730
+ const samples = options.samples ?? 5;
731
+ const scale = options.scale ?? 1;
732
+ if (!Number.isInteger(samples) || samples < 2 || samples > 16) {
733
+ throw new Error("Motion blur samples must be an integer in [2, 16].");
734
+ }
735
+ if (!Number.isFinite(scale) || scale < 0 || scale > 8) {
736
+ throw new Error("Motion blur scale must be finite in [0, 8].");
737
+ }
738
+ if (options.velocity.length !== width * height * 2) {
739
+ throw new Error("Motion blur velocity must contain width * height * 2 float samples.");
740
+ }
741
+ const output = new Uint8Array(pixels);
742
+ let blurredPixels = 0;
743
+ let maxVelocityPixels = 0;
744
+ for (let y = 0; y < height; y += 1) {
745
+ for (let x = 0; x < width; x += 1) {
746
+ const velocityIndex = (y * width + x) * 2;
747
+ const vx = (options.velocity[velocityIndex] ?? 0) * scale;
748
+ const vy = (options.velocity[velocityIndex + 1] ?? 0) * scale;
749
+ const velocityPixels = Math.hypot(vx, vy);
750
+ maxVelocityPixels = Math.max(maxVelocityPixels, velocityPixels);
751
+ if (velocityPixels < 0.01)
752
+ continue;
753
+ blurredPixels += 1;
754
+ const index = (y * width + x) * 4;
755
+ let red = 0;
756
+ let green = 0;
757
+ let blue = 0;
758
+ for (let sample = 0; sample < samples; sample += 1) {
759
+ const t = samples === 1 ? 0 : sample / (samples - 1) - 0.5;
760
+ const sampleX = clampInt(Math.round(x - vx * t), 0, width - 1);
761
+ const sampleY = clampInt(Math.round(y - vy * t), 0, height - 1);
762
+ const sampleIndex = (sampleY * width + sampleX) * 4;
763
+ red += pixels[sampleIndex] ?? 0;
764
+ green += pixels[sampleIndex + 1] ?? 0;
765
+ blue += pixels[sampleIndex + 2] ?? 0;
766
+ }
767
+ output[index] = clampByte(red / samples);
768
+ output[index + 1] = clampByte(green / samples);
769
+ output[index + 2] = clampByte(blue / samples);
770
+ output[index + 3] = pixels[index + 3] ?? 255;
771
+ }
772
+ }
773
+ return { width, height, pixels: output, blurredPixels, samples, maxVelocityPixels };
774
+ }
775
+ export function ssaoPixels(pixels, width, height, options) {
776
+ validatePixelBuffer(pixels, width, height, "SSAO");
777
+ const depthTexture = requireDepthTextureBinding(options.depth, "SSAO");
778
+ if (depthTexture.width !== width || depthTexture.height !== height) {
779
+ throw new Error("SSAO depth texture dimensions must match source pixels.");
780
+ }
781
+ const radius = options.radius ?? 2;
782
+ const intensity = options.intensity ?? 0.38;
783
+ const bias = options.bias ?? 0.015;
784
+ if (!Number.isInteger(radius) || radius < 1 || radius > 8) {
785
+ throw new Error("SSAO radius must be an integer in [1, 8].");
786
+ }
787
+ validateRange(intensity, 0, 2, "SSAO intensity");
788
+ validateRange(bias, 0, 0.25, "SSAO bias");
789
+ const output = new Uint8Array(pixels);
790
+ let occludedPixels = 0;
791
+ let occlusionTotal = 0;
792
+ for (let y = 0; y < height; y += 1) {
793
+ for (let x = 0; x < width; x += 1) {
794
+ const centerDepth = depthAt(depthTexture, x, y);
795
+ let occlusion = 0;
796
+ let samples = 0;
797
+ for (let offsetY = -radius; offsetY <= radius; offsetY += radius) {
798
+ for (let offsetX = -radius; offsetX <= radius; offsetX += radius) {
799
+ if (offsetX === 0 && offsetY === 0)
800
+ continue;
801
+ const sampleDepth = depthAt(depthTexture, clampInt(x + offsetX, 0, width - 1), clampInt(y + offsetY, 0, height - 1));
802
+ occlusion += Math.max(0, Math.min(1, (centerDepth - sampleDepth - bias) / (0.14 + radius * 0.04)));
803
+ samples += 1;
804
+ }
805
+ }
806
+ const factor = Math.max(0.18, 1 - (occlusion / Math.max(1, samples)) * intensity * 0.72);
807
+ if (factor < 0.995)
808
+ occludedPixels += 1;
809
+ occlusionTotal += 1 - factor;
810
+ const index = (y * width + x) * 4;
811
+ output[index] = clampByte((pixels[index] ?? 0) * factor);
812
+ output[index + 1] = clampByte((pixels[index + 1] ?? 0) * factor);
813
+ output[index + 2] = clampByte((pixels[index + 2] ?? 0) * factor);
814
+ output[index + 3] = pixels[index + 3] ?? 255;
815
+ }
816
+ }
817
+ return { width, height, pixels: output, occludedPixels, averageOcclusion: Number((occlusionTotal / (width * height)).toFixed(6)), radius, intensity };
818
+ }
819
+ export function contactShadowPixels(pixels, width, height, options) {
820
+ validatePixelBuffer(pixels, width, height, "Contact shadow");
821
+ const depthTexture = requireDepthTextureBinding(options.depth, "Contact shadow");
822
+ if (depthTexture.width !== width || depthTexture.height !== height) {
823
+ throw new Error("Contact shadow depth texture dimensions must match source pixels.");
824
+ }
825
+ const radius = options.radius ?? 4;
826
+ const intensity = options.intensity ?? 0.72;
827
+ const bias = options.bias ?? 0.008;
828
+ const thickness = options.thickness ?? 0.12;
829
+ if (!Number.isInteger(radius) || radius < 1 || radius > 16) {
830
+ throw new Error("Contact shadow radius must be an integer in [1, 16].");
831
+ }
832
+ validateRange(intensity, 0, 2, "Contact shadow intensity");
833
+ validateRange(bias, 0, 0.25, "Contact shadow bias");
834
+ validateRange(thickness, 0.005, 1, "Contact shadow thickness");
835
+ const direction = normalizeContactShadowDirection(options.direction ?? [0.35, 0.8]);
836
+ const output = new Uint8Array(pixels);
837
+ let contactPixels = 0;
838
+ let darkeningTotal = 0;
839
+ for (let y = 0; y < height; y += 1) {
840
+ for (let x = 0; x < width; x += 1) {
841
+ const receiverDepth = depthAt(depthTexture, x, y);
842
+ let contact = 0;
843
+ for (let step = 1; step <= radius; step += 1) {
844
+ const longitudinal = step / radius;
845
+ const lateralRadius = Math.max(1, Math.round(radius * 0.28 * (1 - longitudinal * 0.35)));
846
+ for (let side = -lateralRadius; side <= lateralRadius; side += 1) {
847
+ const offsetX = direction[0] * step + -direction[1] * side;
848
+ const offsetY = direction[1] * step + direction[0] * side;
849
+ const sampleX = clampInt(Math.round(x - offsetX), 0, width - 1);
850
+ const sampleY = clampInt(Math.round(y - offsetY), 0, height - 1);
851
+ const casterDepth = depthAt(depthTexture, sampleX, sampleY);
852
+ const depthGap = receiverDepth - casterDepth - bias;
853
+ if (depthGap <= 0 || depthGap > thickness)
854
+ continue;
855
+ const spatialFalloff = Math.max(0, 1 - longitudinal);
856
+ const lateralFalloff = Math.max(0, 1 - Math.abs(side) / (lateralRadius + 1));
857
+ const depthFalloff = 1 - depthGap / thickness;
858
+ contact = Math.max(contact, spatialFalloff * lateralFalloff * depthFalloff);
859
+ }
860
+ }
861
+ if (contact <= 0)
862
+ continue;
863
+ const shadow = Math.min(0.82, contact * intensity * 0.72);
864
+ const factor = 1 - shadow;
865
+ const index = (y * width + x) * 4;
866
+ output[index] = clampByte((pixels[index] ?? 0) * factor);
867
+ output[index + 1] = clampByte((pixels[index + 1] ?? 0) * factor);
868
+ output[index + 2] = clampByte((pixels[index + 2] ?? 0) * factor);
869
+ output[index + 3] = pixels[index + 3] ?? 255;
870
+ contactPixels += 1;
871
+ darkeningTotal += shadow;
872
+ }
873
+ }
874
+ return {
875
+ width,
876
+ height,
877
+ pixels: output,
878
+ contactPixels,
879
+ averageContactDarkening: Number((darkeningTotal / Math.max(1, contactPixels)).toFixed(6)),
880
+ radius,
881
+ intensity,
882
+ mode: "screen-space-depth-contact"
883
+ };
884
+ }
885
+ export function ssrPixels(pixels, width, height, options) {
886
+ validatePixelBuffer(pixels, width, height, "SSR");
887
+ const depthTexture = requireDepthTextureBinding(options.depth, "SSR");
888
+ if (depthTexture.width !== width || depthTexture.height !== height) {
889
+ throw new Error("SSR depth texture dimensions must match source pixels.");
890
+ }
891
+ const intensity = options.intensity ?? 0.32;
892
+ const maxDistance = options.maxDistance ?? 16;
893
+ validateRange(intensity, 0, 2, "SSR intensity");
894
+ if (!Number.isInteger(maxDistance) || maxDistance < 1 || maxDistance > 64) {
895
+ throw new Error("SSR maxDistance must be an integer in [1, 64].");
896
+ }
897
+ const output = new Uint8Array(pixels);
898
+ let reflectedPixels = 0;
899
+ let maxReflectionBoost = 0;
900
+ for (let y = 0; y < height; y += 1) {
901
+ for (let x = 0; x < width; x += 1) {
902
+ const depth = depthAt(depthTexture, x, y);
903
+ const rayDistance = Math.max(1, Math.round((1 - depth) * maxDistance));
904
+ const sampleX = clampInt(x + (x < width / 2 ? rayDistance : -rayDistance), 0, width - 1);
905
+ const sampleY = clampInt(height - 1 - y, 0, height - 1);
906
+ const sourceIndex = (sampleY * width + sampleX) * 4;
907
+ const targetIndex = (y * width + x) * 4;
908
+ const sourceLuma = ((pixels[sourceIndex] ?? 0) + (pixels[sourceIndex + 1] ?? 0) + (pixels[sourceIndex + 2] ?? 0)) / (3 * 255);
909
+ if (sourceLuma < 0.18 || depth > 0.92)
910
+ continue;
911
+ const boost = sourceLuma * intensity * (1 - depth);
912
+ maxReflectionBoost = Math.max(maxReflectionBoost, boost);
913
+ reflectedPixels += 1;
914
+ output[targetIndex] = clampByte((pixels[targetIndex] ?? 0) + (pixels[sourceIndex] ?? 0) * boost);
915
+ output[targetIndex + 1] = clampByte((pixels[targetIndex + 1] ?? 0) + (pixels[sourceIndex + 1] ?? 0) * boost);
916
+ output[targetIndex + 2] = clampByte((pixels[targetIndex + 2] ?? 0) + (pixels[sourceIndex + 2] ?? 0) * boost);
917
+ output[targetIndex + 3] = pixels[targetIndex + 3] ?? 255;
918
+ }
919
+ }
920
+ return { width, height, pixels: output, reflectedPixels, maxReflectionBoost: Number(maxReflectionBoost.toFixed(6)), intensity, maxDistance };
921
+ }
922
+ export function taaPixels(pixels, width, height, options) {
923
+ validatePixelBuffer(pixels, width, height, "TAA");
924
+ if (options.history.byteLength !== pixels.byteLength) {
925
+ throw new Error("TAA history must contain width * height * 4 RGBA bytes.");
926
+ }
927
+ const blend = options.blend ?? 0.18;
928
+ validateRange(blend, 0, 0.95, "TAA blend");
929
+ const output = new Uint8Array(pixels.byteLength);
930
+ let blendedPixels = 0;
931
+ for (let index = 0; index < pixels.length; index += 4) {
932
+ output[index] = clampByte((pixels[index] ?? 0) * (1 - blend) + (options.history[index] ?? 0) * blend);
933
+ output[index + 1] = clampByte((pixels[index + 1] ?? 0) * (1 - blend) + (options.history[index + 1] ?? 0) * blend);
934
+ output[index + 2] = clampByte((pixels[index + 2] ?? 0) * (1 - blend) + (options.history[index + 2] ?? 0) * blend);
935
+ output[index + 3] = pixels[index + 3] ?? 255;
936
+ if (Math.abs(output[index] - (pixels[index] ?? 0)) + Math.abs(output[index + 1] - (pixels[index + 1] ?? 0)) + Math.abs(output[index + 2] - (pixels[index + 2] ?? 0)) > 0) {
937
+ blendedPixels += 1;
938
+ }
939
+ }
940
+ return { width, height, pixels: output, blendedPixels, blend };
941
+ }
942
+ export function bloomPixels(pixels, width, height, options = {}) {
943
+ validatePixelBuffer(pixels, width, height, "Bloom");
944
+ const threshold = options.threshold ?? 0.75;
945
+ const intensity = options.intensity ?? 0.35;
946
+ const radius = options.radius ?? 1;
947
+ validateBloomOptions(threshold, intensity, radius);
948
+ const { pixels: brightPixels, brightPixelCount, brightEnergy } = extractBloomBrightPixels(pixels, width, height, threshold);
949
+ const horizontalBlurPixels = blurBloomPixelsHorizontal(brightPixels, width, height, radius);
950
+ const verticalBlurPixels = blurBloomPixelsVertical(horizontalBlurPixels, width, height, radius);
951
+ const composite = compositeBloomPixels(pixels, verticalBlurPixels, width, height, intensity, brightPixels);
952
+ return {
953
+ width,
954
+ height,
955
+ pixels: composite.pixels,
956
+ brightPixels,
957
+ horizontalBlurPixels,
958
+ verticalBlurPixels,
959
+ brightPixelCount,
960
+ brightEnergy,
961
+ maxNeighborBoost: composite.maxNeighborBoost,
962
+ changedPixels: composite.changedPixels,
963
+ maxChannelDelta: composite.maxChannelDelta,
964
+ pipeline: ["bright-extract", "horizontal-blur", "vertical-blur", "composite"]
965
+ };
966
+ }
967
+ export function extractBloomBrightPixels(pixels, width, height, threshold) {
968
+ validatePixelBuffer(pixels, width, height, "Bloom bright extraction");
969
+ if (!Number.isFinite(threshold) || threshold < 0 || threshold > 1) {
970
+ throw new Error("Bloom threshold must be finite and in [0, 1].");
971
+ }
972
+ const brightPixels = new Uint8Array(pixels.byteLength);
973
+ let brightPixelCount = 0;
974
+ let brightEnergy = 0;
975
+ for (let index = 0; index < pixels.length; index += 4) {
976
+ const luma = (0.2126 * pixels[index] + 0.7152 * pixels[index + 1] + 0.0722 * pixels[index + 2]) / 255;
977
+ if (luma >= threshold) {
978
+ brightPixelCount += 1;
979
+ brightEnergy += luma;
980
+ brightPixels[index] = pixels[index];
981
+ brightPixels[index + 1] = pixels[index + 1];
982
+ brightPixels[index + 2] = pixels[index + 2];
983
+ brightPixels[index + 3] = pixels[index + 3];
984
+ }
985
+ }
986
+ return { pixels: brightPixels, brightPixelCount, brightEnergy };
987
+ }
988
+ /**
989
+ * Separable Gaussian weights shared by the CPU bloom kernels and the native
990
+ * WebGL2 `webgl2-bloom-blur` program, so the byte kernels remain the exact
991
+ * mirror of the device pass.
992
+ *
993
+ * The 3.0.1 parity contract (muse3jsparity-PRD, native bloom item 2) upgraded
994
+ * the native pass to a separable Gaussian; the CPU mirror was left as a uniform
995
+ * box average, which made the native-vs-CPU equality proof in
996
+ * tests/browser/native-outline-pixel.spec.ts unsatisfiable. `sigma`,
997
+ * `coefficient` and the truncation at 16 taps are the same expressions the
998
+ * shader uses.
999
+ */
1000
+ export function bloomBlurWeights(radius) {
1001
+ const sigma = Math.max(radius / 3, 0.5);
1002
+ const coefficient = 0.39894 / sigma;
1003
+ const weights = [Math.fround(coefficient)];
1004
+ let weightSum = Math.fround(coefficient);
1005
+ for (let offset = 1; offset <= 16; offset += 1) {
1006
+ if (offset > radius) {
1007
+ weights.push(0);
1008
+ continue;
1009
+ }
1010
+ const weight = Math.fround(coefficient * Math.exp(-0.5 * offset * offset / (sigma * sigma)));
1011
+ weights.push(weight);
1012
+ weightSum = Math.fround(weightSum + Math.fround(2 * weight));
1013
+ }
1014
+ return { weights, weightSum: Math.max(weightSum, 0.000001) };
1015
+ }
1016
+ export function blurBloomPixelsHorizontal(pixels, width, height, radius) {
1017
+ validatePixelBuffer(pixels, width, height, "Bloom horizontal blur");
1018
+ validateBloomBlurRadius(radius);
1019
+ const { weights, weightSum } = bloomBlurWeights(radius);
1020
+ const output = new Uint8Array(pixels.byteLength);
1021
+ for (let y = 0; y < height; y += 1) {
1022
+ for (let x = 0; x < width; x += 1) {
1023
+ const targetIndex = (y * width + x) * 4;
1024
+ const centerIndex = (y * width + x) * 4;
1025
+ let red = pixels[centerIndex] * weights[0];
1026
+ let green = pixels[centerIndex + 1] * weights[0];
1027
+ let blue = pixels[centerIndex + 2] * weights[0];
1028
+ let alpha = pixels[centerIndex + 3] * weights[0];
1029
+ for (let offsetX = 1; offsetX <= radius; offsetX += 1) {
1030
+ const weight = weights[offsetX];
1031
+ const lowIndex = (y * width + clampInt(x - offsetX, 0, width - 1)) * 4;
1032
+ const highIndex = (y * width + clampInt(x + offsetX, 0, width - 1)) * 4;
1033
+ red += (pixels[lowIndex] + pixels[highIndex]) * weight;
1034
+ green += (pixels[lowIndex + 1] + pixels[highIndex + 1]) * weight;
1035
+ blue += (pixels[lowIndex + 2] + pixels[highIndex + 2]) * weight;
1036
+ alpha += (pixels[lowIndex + 3] + pixels[highIndex + 3]) * weight;
1037
+ }
1038
+ output[targetIndex] = clampByte(red / weightSum);
1039
+ output[targetIndex + 1] = clampByte(green / weightSum);
1040
+ output[targetIndex + 2] = clampByte(blue / weightSum);
1041
+ output[targetIndex + 3] = clampByte(alpha / weightSum);
1042
+ }
1043
+ }
1044
+ return output;
1045
+ }
1046
+ export function blurBloomPixelsVertical(pixels, width, height, radius) {
1047
+ validatePixelBuffer(pixels, width, height, "Bloom vertical blur");
1048
+ validateBloomBlurRadius(radius);
1049
+ const { weights, weightSum } = bloomBlurWeights(radius);
1050
+ const output = new Uint8Array(pixels.byteLength);
1051
+ for (let y = 0; y < height; y += 1) {
1052
+ for (let x = 0; x < width; x += 1) {
1053
+ const targetIndex = (y * width + x) * 4;
1054
+ const centerIndex = (y * width + x) * 4;
1055
+ let red = pixels[centerIndex] * weights[0];
1056
+ let green = pixels[centerIndex + 1] * weights[0];
1057
+ let blue = pixels[centerIndex + 2] * weights[0];
1058
+ let alpha = pixels[centerIndex + 3] * weights[0];
1059
+ for (let offsetY = 1; offsetY <= radius; offsetY += 1) {
1060
+ const weight = weights[offsetY];
1061
+ const lowIndex = (clampInt(y - offsetY, 0, height - 1) * width + x) * 4;
1062
+ const highIndex = (clampInt(y + offsetY, 0, height - 1) * width + x) * 4;
1063
+ red += (pixels[lowIndex] + pixels[highIndex]) * weight;
1064
+ green += (pixels[lowIndex + 1] + pixels[highIndex + 1]) * weight;
1065
+ blue += (pixels[lowIndex + 2] + pixels[highIndex + 2]) * weight;
1066
+ alpha += (pixels[lowIndex + 3] + pixels[highIndex + 3]) * weight;
1067
+ }
1068
+ output[targetIndex] = clampByte(red / weightSum);
1069
+ output[targetIndex + 1] = clampByte(green / weightSum);
1070
+ output[targetIndex + 2] = clampByte(blue / weightSum);
1071
+ output[targetIndex + 3] = clampByte(alpha / weightSum);
1072
+ }
1073
+ }
1074
+ return output;
1075
+ }
1076
+ export function compositeBloomPixels(sourcePixels, blurredPixels, width, height, intensity, brightPixels) {
1077
+ validatePixelBuffer(sourcePixels, width, height, "Bloom composite source");
1078
+ validatePixelBuffer(blurredPixels, width, height, "Bloom composite blur");
1079
+ if (brightPixels)
1080
+ validatePixelBuffer(brightPixels, width, height, "Bloom composite bright source");
1081
+ if (!Number.isFinite(intensity) || intensity < 0) {
1082
+ throw new Error("Bloom intensity must be finite and non-negative.");
1083
+ }
1084
+ const output = new Uint8Array(sourcePixels);
1085
+ let maxNeighborBoost = 0;
1086
+ let changedPixels = 0;
1087
+ let maxChannelDelta = 0;
1088
+ for (let index = 0; index < sourcePixels.length; index += 4) {
1089
+ const previousRed = output[index];
1090
+ const previousGreen = output[index + 1];
1091
+ const previousBlue = output[index + 2];
1092
+ const redBoost = blurredPixels[index] * intensity;
1093
+ const greenBoost = blurredPixels[index + 1] * intensity;
1094
+ const blueBoost = blurredPixels[index + 2] * intensity;
1095
+ output[index] = clampByte(output[index] + redBoost);
1096
+ output[index + 1] = clampByte(output[index + 1] + greenBoost);
1097
+ output[index + 2] = clampByte(output[index + 2] + blueBoost);
1098
+ output[index + 3] = sourcePixels[index + 3];
1099
+ const redDelta = Math.abs(output[index] - previousRed);
1100
+ const greenDelta = Math.abs(output[index + 1] - previousGreen);
1101
+ const blueDelta = Math.abs(output[index + 2] - previousBlue);
1102
+ const pixelDelta = Math.max(redDelta, greenDelta, blueDelta);
1103
+ if (pixelDelta > 0) {
1104
+ changedPixels += 1;
1105
+ maxChannelDelta = Math.max(maxChannelDelta, pixelDelta);
1106
+ }
1107
+ if (!brightPixels || (brightPixels[index] === 0 && brightPixels[index + 1] === 0 && brightPixels[index + 2] === 0)) {
1108
+ maxNeighborBoost = Math.max(maxNeighborBoost, redBoost, greenBoost, blueBoost);
1109
+ }
1110
+ }
1111
+ return { pixels: output, maxNeighborBoost, changedPixels, maxChannelDelta };
1112
+ }
1113
+ export function bloomFloatPixels(pixels, width, height, options = {}) {
1114
+ if (!Number.isInteger(width) || width <= 0 || !Number.isInteger(height) || height <= 0) {
1115
+ throw new Error("HDR bloom dimensions must be positive integers.");
1116
+ }
1117
+ if (pixels.length !== width * height * 4) {
1118
+ throw new Error("HDR bloom input must contain width * height * 4 RGBA float values.");
1119
+ }
1120
+ const threshold = options.threshold ?? 0.75;
1121
+ const intensity = options.intensity ?? 0.35;
1122
+ const radius = options.radius ?? 1;
1123
+ validateBloomOptions(threshold, intensity, radius);
1124
+ const brightPixels = new Float32Array(pixels.length);
1125
+ let brightPixelCount = 0;
1126
+ let brightEnergy = 0;
1127
+ let maxInputValue = 0;
1128
+ for (let index = 0; index < pixels.length; index += 4) {
1129
+ const red = finiteHdrChannel(pixels[index], index);
1130
+ const green = finiteHdrChannel(pixels[index + 1], index + 1);
1131
+ const blue = finiteHdrChannel(pixels[index + 2], index + 2);
1132
+ const alpha = finiteHdrChannel(pixels[index + 3], index + 3);
1133
+ maxInputValue = Math.max(maxInputValue, red, green, blue);
1134
+ const luma = 0.2126 * red + 0.7152 * green + 0.0722 * blue;
1135
+ if (luma >= threshold) {
1136
+ brightPixelCount += 1;
1137
+ brightEnergy += luma;
1138
+ brightPixels[index] = red;
1139
+ brightPixels[index + 1] = green;
1140
+ brightPixels[index + 2] = blue;
1141
+ brightPixels[index + 3] = alpha;
1142
+ }
1143
+ }
1144
+ const horizontalBlurPixels = blurBloomFloatPixelsHorizontal(brightPixels, width, height, radius);
1145
+ const verticalBlurPixels = blurBloomFloatPixelsVertical(horizontalBlurPixels, width, height, radius);
1146
+ const composite = compositeBloomFloatPixels(pixels, verticalBlurPixels, width, height, intensity, brightPixels);
1147
+ return {
1148
+ width,
1149
+ height,
1150
+ pixels: composite.pixels,
1151
+ brightPixels,
1152
+ horizontalBlurPixels,
1153
+ verticalBlurPixels,
1154
+ brightPixelCount,
1155
+ brightEnergy: Number(brightEnergy.toFixed(6)),
1156
+ maxNeighborBoost: Number(composite.maxNeighborBoost.toFixed(6)),
1157
+ changedPixels: composite.changedPixels,
1158
+ maxChannelDelta: Number(composite.maxChannelDelta.toFixed(6)),
1159
+ maxInputValue: Number(maxInputValue.toFixed(6)),
1160
+ pipeline: ["bright-extract", "horizontal-blur", "vertical-blur", "composite"]
1161
+ };
1162
+ }
1163
+ function blurBloomFloatPixelsHorizontal(pixels, width, height, radius) {
1164
+ validateFloatPixelBuffer(pixels, width, height, "HDR bloom horizontal blur");
1165
+ validateBloomBlurRadius(radius);
1166
+ const kernelSize = radius * 2 + 1;
1167
+ const output = new Float32Array(pixels.length);
1168
+ for (let y = 0; y < height; y += 1) {
1169
+ for (let x = 0; x < width; x += 1) {
1170
+ const targetIndex = (y * width + x) * 4;
1171
+ let red = 0;
1172
+ let green = 0;
1173
+ let blue = 0;
1174
+ let alpha = 0;
1175
+ for (let offsetX = -radius; offsetX <= radius; offsetX += 1) {
1176
+ const sampleX = clampInt(x + offsetX, 0, width - 1);
1177
+ const sampleIndex = (y * width + sampleX) * 4;
1178
+ red += finiteHdrChannel(pixels[sampleIndex], sampleIndex);
1179
+ green += finiteHdrChannel(pixels[sampleIndex + 1], sampleIndex + 1);
1180
+ blue += finiteHdrChannel(pixels[sampleIndex + 2], sampleIndex + 2);
1181
+ alpha += finiteHdrChannel(pixels[sampleIndex + 3], sampleIndex + 3);
1182
+ }
1183
+ output[targetIndex] = red / kernelSize;
1184
+ output[targetIndex + 1] = green / kernelSize;
1185
+ output[targetIndex + 2] = blue / kernelSize;
1186
+ output[targetIndex + 3] = alpha / kernelSize;
1187
+ }
1188
+ }
1189
+ return output;
1190
+ }
1191
+ function blurBloomFloatPixelsVertical(pixels, width, height, radius) {
1192
+ validateFloatPixelBuffer(pixels, width, height, "HDR bloom vertical blur");
1193
+ validateBloomBlurRadius(radius);
1194
+ const kernelSize = radius * 2 + 1;
1195
+ const output = new Float32Array(pixels.length);
1196
+ for (let y = 0; y < height; y += 1) {
1197
+ for (let x = 0; x < width; x += 1) {
1198
+ const targetIndex = (y * width + x) * 4;
1199
+ let red = 0;
1200
+ let green = 0;
1201
+ let blue = 0;
1202
+ let alpha = 0;
1203
+ for (let offsetY = -radius; offsetY <= radius; offsetY += 1) {
1204
+ const sampleY = clampInt(y + offsetY, 0, height - 1);
1205
+ const sampleIndex = (sampleY * width + x) * 4;
1206
+ red += finiteHdrChannel(pixels[sampleIndex], sampleIndex);
1207
+ green += finiteHdrChannel(pixels[sampleIndex + 1], sampleIndex + 1);
1208
+ blue += finiteHdrChannel(pixels[sampleIndex + 2], sampleIndex + 2);
1209
+ alpha += finiteHdrChannel(pixels[sampleIndex + 3], sampleIndex + 3);
1210
+ }
1211
+ output[targetIndex] = red / kernelSize;
1212
+ output[targetIndex + 1] = green / kernelSize;
1213
+ output[targetIndex + 2] = blue / kernelSize;
1214
+ output[targetIndex + 3] = alpha / kernelSize;
1215
+ }
1216
+ }
1217
+ return output;
1218
+ }
1219
+ function compositeBloomFloatPixels(sourcePixels, blurredPixels, width, height, intensity, brightPixels) {
1220
+ validateFloatPixelBuffer(sourcePixels, width, height, "HDR bloom composite source");
1221
+ validateFloatPixelBuffer(blurredPixels, width, height, "HDR bloom composite blur");
1222
+ if (brightPixels)
1223
+ validateFloatPixelBuffer(brightPixels, width, height, "HDR bloom composite bright source");
1224
+ if (!Number.isFinite(intensity) || intensity < 0) {
1225
+ throw new Error("Bloom intensity must be finite and non-negative.");
1226
+ }
1227
+ const output = new Float32Array(sourcePixels);
1228
+ let maxNeighborBoost = 0;
1229
+ let changedPixels = 0;
1230
+ let maxChannelDelta = 0;
1231
+ for (let index = 0; index < sourcePixels.length; index += 4) {
1232
+ const previousRed = finiteHdrChannel(output[index], index);
1233
+ const previousGreen = finiteHdrChannel(output[index + 1], index + 1);
1234
+ const previousBlue = finiteHdrChannel(output[index + 2], index + 2);
1235
+ const redBoost = finiteHdrChannel(blurredPixels[index], index) * intensity;
1236
+ const greenBoost = finiteHdrChannel(blurredPixels[index + 1], index + 1) * intensity;
1237
+ const blueBoost = finiteHdrChannel(blurredPixels[index + 2], index + 2) * intensity;
1238
+ output[index] = previousRed + redBoost;
1239
+ output[index + 1] = previousGreen + greenBoost;
1240
+ output[index + 2] = previousBlue + blueBoost;
1241
+ output[index + 3] = finiteHdrChannel(output[index + 3], index + 3);
1242
+ const pixelDelta = Math.max(Math.abs(output[index] - previousRed), Math.abs(output[index + 1] - previousGreen), Math.abs(output[index + 2] - previousBlue));
1243
+ if (pixelDelta > 0) {
1244
+ changedPixels += 1;
1245
+ maxChannelDelta = Math.max(maxChannelDelta, pixelDelta);
1246
+ }
1247
+ if (!brightPixels || (brightPixels[index] === 0 && brightPixels[index + 1] === 0 && brightPixels[index + 2] === 0)) {
1248
+ maxNeighborBoost = Math.max(maxNeighborBoost, redBoost, greenBoost, blueBoost);
1249
+ }
1250
+ }
1251
+ return { pixels: output, maxNeighborBoost, changedPixels, maxChannelDelta };
1252
+ }
1253
+ export function createDepthTextureBinding(options) {
1254
+ const { label, width, height } = options;
1255
+ if (!label)
1256
+ throw new Error("Depth texture label is required.");
1257
+ if (!Number.isInteger(width) || width <= 0 || !Number.isInteger(height) || height <= 0) {
1258
+ throw new Error("Depth texture dimensions must be positive integers.");
1259
+ }
1260
+ const data = options.data ? new Float32Array(options.data) : new Float32Array(width * height);
1261
+ if (data.length !== width * height) {
1262
+ throw new Error("Depth texture data must contain width * height float samples.");
1263
+ }
1264
+ for (const value of data) {
1265
+ if (!Number.isFinite(value) || value < 0 || value > 1) {
1266
+ throw new Error("Depth texture samples must be finite normalized values in [0, 1].");
1267
+ }
1268
+ }
1269
+ return { label, width, height, format: "depth24", data };
1270
+ }
1271
+ export function createToneMappingCalibration(options) {
1272
+ const samples = [0, 0.18, 0.5, 1].map((inputLinear) => {
1273
+ const mappedLinear = applyToneMapping(inputLinear, options.exposure, options.whitePoint, options.operator);
1274
+ return {
1275
+ inputLinear,
1276
+ mappedLinear,
1277
+ encodedByte: encodeColorByte(mappedLinear, options.gamma, options.outputColorSpace)
1278
+ };
1279
+ });
1280
+ return {
1281
+ operator: options.operator,
1282
+ exposure: options.exposure,
1283
+ whitePoint: options.whitePoint,
1284
+ gamma: options.gamma,
1285
+ inputColorSpace: options.inputColorSpace,
1286
+ outputColorSpace: options.outputColorSpace,
1287
+ samples,
1288
+ monotonic: samples.every((sample, index) => index === 0 || sample.encodedByte >= samples[index - 1].encodedByte)
1289
+ };
1290
+ }
1291
+ export function visualizeDepthTexture(texture, options = {}) {
1292
+ const edgeThreshold = options.edgeThreshold ?? 0.08;
1293
+ if (!Number.isFinite(edgeThreshold) || edgeThreshold < 0 || edgeThreshold > 1) {
1294
+ throw new Error("Depth visualization edgeThreshold must be finite and in [0, 1].");
1295
+ }
1296
+ const stats = depthTextureStats(texture, edgeThreshold);
1297
+ const pixels = new Uint8Array(texture.width * texture.height * 4);
1298
+ for (let y = 0; y < texture.height; y += 1) {
1299
+ for (let x = 0; x < texture.width; x += 1) {
1300
+ const pixelIndex = (y * texture.width + x) * 4;
1301
+ const depth = depthAt(texture, x, y);
1302
+ const edge = isDepthEdge(texture, x, y, edgeThreshold);
1303
+ const shade = clampByte((1 - depth) * 255);
1304
+ pixels[pixelIndex] = edge ? 255 : shade;
1305
+ pixels[pixelIndex + 1] = edge ? 98 : shade;
1306
+ pixels[pixelIndex + 2] = edge ? 36 : shade;
1307
+ pixels[pixelIndex + 3] = 255;
1308
+ }
1309
+ }
1310
+ return { width: texture.width, height: texture.height, pixels, stats };
1311
+ }
1312
+ export function depthTextureStats(texture, edgeThreshold = 0.08) {
1313
+ if (texture.data.length !== texture.width * texture.height) {
1314
+ throw new Error("Depth texture data length does not match dimensions.");
1315
+ }
1316
+ let minDepth = Number.POSITIVE_INFINITY;
1317
+ let maxDepth = Number.NEGATIVE_INFINITY;
1318
+ let edgePixelCount = 0;
1319
+ for (let y = 0; y < texture.height; y += 1) {
1320
+ for (let x = 0; x < texture.width; x += 1) {
1321
+ const depth = depthAt(texture, x, y);
1322
+ minDepth = Math.min(minDepth, depth);
1323
+ maxDepth = Math.max(maxDepth, depth);
1324
+ if (isDepthEdge(texture, x, y, edgeThreshold))
1325
+ edgePixelCount += 1;
1326
+ }
1327
+ }
1328
+ return {
1329
+ label: texture.label,
1330
+ width: texture.width,
1331
+ height: texture.height,
1332
+ format: texture.format,
1333
+ byteLength: texture.data.byteLength,
1334
+ minDepth,
1335
+ maxDepth,
1336
+ centerDepth: depthAt(texture, Math.floor(texture.width / 2), Math.floor(texture.height / 2)),
1337
+ nearSample: depthAt(texture, Math.floor(texture.width * 0.48), Math.floor(texture.height * 0.44)),
1338
+ farSample: depthAt(texture, 1, 1),
1339
+ edgePixelCount
1340
+ };
1341
+ }
1342
+ export function fxaaPixels(pixels, width, height, options = {}) {
1343
+ validatePixelBuffer(pixels, width, height, "FXAA");
1344
+ const edgeThreshold = options.edgeThreshold ?? 0.125;
1345
+ const subpixelBlend = options.subpixelBlend ?? 0.75;
1346
+ validateFXAAOptions(edgeThreshold, subpixelBlend);
1347
+ const output = new Uint8Array(pixels);
1348
+ const edgeMask = new Uint8Array(width * height);
1349
+ for (let y = 0; y < height; y += 1) {
1350
+ for (let x = 0; x < width; x += 1) {
1351
+ const index = (y * width + x) * 4;
1352
+ const centerLuma = lumaAt(pixels, width, height, x, y);
1353
+ const northLuma = lumaAt(pixels, width, height, x, y - 1);
1354
+ const southLuma = lumaAt(pixels, width, height, x, y + 1);
1355
+ const westLuma = lumaAt(pixels, width, height, x - 1, y);
1356
+ const eastLuma = lumaAt(pixels, width, height, x + 1, y);
1357
+ const minLuma = Math.min(centerLuma, northLuma, southLuma, westLuma, eastLuma);
1358
+ const maxLuma = Math.max(centerLuma, northLuma, southLuma, westLuma, eastLuma);
1359
+ if (maxLuma - minLuma < edgeThreshold) {
1360
+ continue;
1361
+ }
1362
+ edgeMask[y * width + x] = 255;
1363
+ for (let channel = 0; channel < 3; channel += 1) {
1364
+ const average = (channelAt(pixels, width, height, x, y - 1, channel)
1365
+ + channelAt(pixels, width, height, x, y + 1, channel)
1366
+ + channelAt(pixels, width, height, x - 1, y, channel)
1367
+ + channelAt(pixels, width, height, x + 1, y, channel)) / 4;
1368
+ output[index + channel] = clampByte(pixels[index + channel] * (1 - subpixelBlend) + average * subpixelBlend);
1369
+ }
1370
+ output[index + 3] = pixels[index + 3];
1371
+ }
1372
+ }
1373
+ return { width, height, pixels: output, edgeMask };
1374
+ }
1375
+ export function fusedLdrPostprocessPixels(pixels, width, height, passes, options = {}) {
1376
+ validatePixelBuffer(pixels, width, height, "Fused LDR postprocess");
1377
+ const bloom = passes.find((pass) => pass.name === "bloom");
1378
+ const toneMapping = passes.find((pass) => pass.name === "tone-mapping");
1379
+ const colorGrade = passes.find((pass) => pass.name === "color-grade");
1380
+ const fxaa = passes.find((pass) => pass.name === "fxaa");
1381
+ const toneMappingLookup = toneMapping
1382
+ ? getToneMappingLookup({
1383
+ ...(options.toneMappingDefaults ?? {}),
1384
+ ...toneMapping.options
1385
+ }, options.scratch)
1386
+ : undefined;
1387
+ const colorGradeSettings = colorGrade ? normalizeColorGradeOptions(colorGrade.options) : undefined;
1388
+ const byteLength = pixels.byteLength;
1389
+ let current = bloom
1390
+ ? bloomPixels(pixels, width, height, bloom.options).pixels
1391
+ : pixels;
1392
+ if (toneMappingLookup || colorGradeSettings) {
1393
+ const target = options.mutateInput
1394
+ ? pixels
1395
+ : acquireFusedLdrBuffer(options.scratch, byteLength, 0);
1396
+ const vignetteFactors = colorGradeSettings && colorGradeSettings.vignette > 0
1397
+ ? getVignetteFactors(width, height, colorGradeSettings.vignette, options.scratch)
1398
+ : undefined;
1399
+ applyToneMappingAndColorGrade(current, target, width, height, toneMappingLookup, colorGradeSettings, vignetteFactors);
1400
+ current = target;
1401
+ }
1402
+ if (colorGradeSettings && colorGradeSettings.sharpening > 0) {
1403
+ const target = acquireFusedLdrBuffer(options.scratch, byteLength, current === options.scratch?.bufferA ? 1 : 0);
1404
+ sharpenPixelsInto(current, target, width, height, colorGradeSettings.sharpening);
1405
+ current = target;
1406
+ }
1407
+ if (fxaa) {
1408
+ const settings = normalizeFXAAOptions(fxaa.options);
1409
+ const target = acquireFusedLdrBuffer(options.scratch, byteLength, current === options.scratch?.bufferA ? 1 : 0);
1410
+ fxaaPixelsInto(current, target, width, height, settings.edgeThreshold, settings.subpixelBlend);
1411
+ current = target;
1412
+ }
1413
+ return current;
1414
+ }
1415
+ function validatePixelBuffer(pixels, width, height, label) {
1416
+ if (!Number.isInteger(width) || width <= 0 || !Number.isInteger(height) || height <= 0) {
1417
+ throw new Error(`${label} dimensions must be positive integers.`);
1418
+ }
1419
+ if (pixels.byteLength !== width * height * 4) {
1420
+ throw new Error(`${label} input must contain width * height * 4 RGBA bytes.`);
1421
+ }
1422
+ }
1423
+ function validateFloatPixelBuffer(pixels, width, height, label) {
1424
+ if (!Number.isInteger(width) || width <= 0 || !Number.isInteger(height) || height <= 0) {
1425
+ throw new Error(`${label} dimensions must be positive integers.`);
1426
+ }
1427
+ if (pixels.length !== width * height * 4) {
1428
+ throw new Error(`${label} input must contain width * height * 4 RGBA float values.`);
1429
+ }
1430
+ }
1431
+ function requireDepthTextureBinding(depth, label) {
1432
+ if (!depth) {
1433
+ throw new Error(`${label} requires a depth texture binding. Renderer-owned postprocess passes inject this automatically when the backend exposes depth readback.`);
1434
+ }
1435
+ return depth;
1436
+ }
1437
+ function validateFXAAOptions(edgeThreshold, subpixelBlend) {
1438
+ if (!Number.isFinite(edgeThreshold) || edgeThreshold < 0 || edgeThreshold > 1) {
1439
+ throw new Error("FXAA edgeThreshold must be finite and in [0, 1].");
1440
+ }
1441
+ if (!Number.isFinite(subpixelBlend) || subpixelBlend < 0 || subpixelBlend > 1) {
1442
+ throw new Error("FXAA subpixelBlend must be finite and in [0, 1].");
1443
+ }
1444
+ }
1445
+ function normalizeColorGradeOptions(options) {
1446
+ const settings = {
1447
+ contrast: options.contrast ?? 1,
1448
+ temperature: options.temperature ?? 0,
1449
+ tint: options.tint ?? 0,
1450
+ saturation: options.saturation ?? 1,
1451
+ vibrance: options.vibrance ?? 0,
1452
+ vignette: options.vignette ?? 0,
1453
+ sharpening: options.sharpening ?? 0
1454
+ };
1455
+ validateRange(settings.contrast, 0, 3, "Color grading contrast");
1456
+ validateRange(settings.temperature, -1, 1, "Color grading temperature");
1457
+ validateRange(settings.tint, -1, 1, "Color grading tint");
1458
+ validateRange(settings.saturation, 0, 3, "Color grading saturation");
1459
+ validateRange(settings.vibrance, -1, 1, "Color grading vibrance");
1460
+ validateRange(settings.vignette, 0, 1, "Color grading vignette");
1461
+ validateRange(settings.sharpening, 0, 2, "Color grading sharpening");
1462
+ return settings;
1463
+ }
1464
+ function normalizeFXAAOptions(options) {
1465
+ const settings = {
1466
+ edgeThreshold: options.edgeThreshold ?? 0.125,
1467
+ subpixelBlend: options.subpixelBlend ?? 0.75,
1468
+ variant: options.variant ?? "legacy"
1469
+ };
1470
+ validateFXAAOptions(settings.edgeThreshold, settings.subpixelBlend);
1471
+ return settings;
1472
+ }
1473
+ function acquireFusedLdrBuffer(scratch, byteLength, slot) {
1474
+ if (!scratch)
1475
+ return new Uint8Array(byteLength);
1476
+ if (slot === 0) {
1477
+ if (!scratch.bufferA || scratch.bufferA.byteLength !== byteLength) {
1478
+ scratch.bufferA = new Uint8Array(byteLength);
1479
+ }
1480
+ return scratch.bufferA;
1481
+ }
1482
+ if (!scratch.bufferB || scratch.bufferB.byteLength !== byteLength) {
1483
+ scratch.bufferB = new Uint8Array(byteLength);
1484
+ }
1485
+ return scratch.bufferB;
1486
+ }
1487
+ function getToneMappingLookup(options, scratch) {
1488
+ const exposure = options.exposure ?? 1;
1489
+ const whitePoint = options.whitePoint ?? 1;
1490
+ const gamma = options.gamma ?? 2.2;
1491
+ const operator = options.operator ?? "reinhard";
1492
+ const inputColorSpace = options.inputColorSpace ?? "linear";
1493
+ const outputColorSpace = options.outputColorSpace ?? "linear";
1494
+ if (!Number.isFinite(exposure) || exposure < 0) {
1495
+ throw new Error("Tone mapping exposure must be finite and non-negative.");
1496
+ }
1497
+ if (!Number.isFinite(whitePoint) || whitePoint <= 0) {
1498
+ throw new Error("Tone mapping whitePoint must be finite and positive.");
1499
+ }
1500
+ if (!Number.isFinite(gamma) || gamma <= 0) {
1501
+ throw new Error("Tone mapping gamma must be finite and positive.");
1502
+ }
1503
+ const key = `${exposure}|${whitePoint}|${gamma}|${operator}|${inputColorSpace}|${outputColorSpace}`;
1504
+ if (scratch?.toneMappingLookup && scratch.toneMappingLookupKey === key) {
1505
+ return scratch.toneMappingLookup;
1506
+ }
1507
+ const lookup = scratch?.toneMappingLookup ?? new Uint8Array(256);
1508
+ for (let value = 0; value < 256; value += 1) {
1509
+ lookup[value] = encodeToneMappedChannel(decodeColorByte(value, inputColorSpace), exposure, whitePoint, gamma, operator, outputColorSpace);
1510
+ }
1511
+ if (scratch) {
1512
+ scratch.toneMappingLookup = lookup;
1513
+ scratch.toneMappingLookupKey = key;
1514
+ }
1515
+ return lookup;
1516
+ }
1517
+ function getVignetteFactors(width, height, vignette, scratch) {
1518
+ const key = `${width}x${height}|${vignette}`;
1519
+ if (scratch?.vignetteFactors && scratch.vignetteFactorsKey === key) {
1520
+ return scratch.vignetteFactors;
1521
+ }
1522
+ const factors = scratch?.vignetteFactors && scratch.vignetteFactors.length === width * height
1523
+ ? scratch.vignetteFactors
1524
+ : new Float32Array(width * height);
1525
+ for (let y = 0; y < height; y += 1) {
1526
+ const centerY = height <= 1 ? 0 : (y / (height - 1)) * 2 - 1;
1527
+ for (let x = 0; x < width; x += 1) {
1528
+ const centerX = width <= 1 ? 0 : (x / (width - 1)) * 2 - 1;
1529
+ factors[y * width + x] = 1 - vignette * Math.min(1, Math.max(0, Math.sqrt(centerX * centerX + centerY * centerY) - 0.28) / 1.12);
1530
+ }
1531
+ }
1532
+ if (scratch) {
1533
+ scratch.vignetteFactors = factors;
1534
+ scratch.vignetteFactorsKey = key;
1535
+ }
1536
+ return factors;
1537
+ }
1538
+ function applyToneMappingAndColorGrade(input, output, width, height, toneMappingLookup, colorGradeSettings, vignetteFactors) {
1539
+ const contrast = colorGradeSettings?.contrast ?? 1;
1540
+ const contrastOffset = 0.5 - 0.5 * contrast;
1541
+ const temperature = colorGradeSettings?.temperature ?? 0;
1542
+ const tint = colorGradeSettings?.tint ?? 0;
1543
+ const redShift = temperature * 0.08 - tint * 0.02;
1544
+ const greenShift = tint * 0.06;
1545
+ const blueShift = -temperature * 0.08 - tint * 0.02;
1546
+ const saturationBase = colorGradeSettings?.saturation ?? 1;
1547
+ const vibrance = colorGradeSettings?.vibrance ?? 0;
1548
+ const applyColorGrade = colorGradeSettings !== undefined;
1549
+ for (let pixel = 0, index = 0; pixel < width * height; pixel += 1, index += 4) {
1550
+ const toneRed = toneMappingLookup ? toneMappingLookup[input[index]] : input[index];
1551
+ const toneGreen = toneMappingLookup ? toneMappingLookup[input[index + 1]] : input[index + 1];
1552
+ const toneBlue = toneMappingLookup ? toneMappingLookup[input[index + 2]] : input[index + 2];
1553
+ if (!applyColorGrade) {
1554
+ output[index] = toneRed;
1555
+ output[index + 1] = toneGreen;
1556
+ output[index + 2] = toneBlue;
1557
+ output[index + 3] = input[index + 3] ?? 255;
1558
+ continue;
1559
+ }
1560
+ let red = toneRed / 255;
1561
+ let green = toneGreen / 255;
1562
+ let blue = toneBlue / 255;
1563
+ const luma = 0.2126 * red + 0.7152 * green + 0.0722 * blue;
1564
+ red = red * contrast + contrastOffset + redShift;
1565
+ green = green * contrast + contrastOffset + greenShift;
1566
+ blue = blue * contrast + contrastOffset + blueShift;
1567
+ const vibranceBoost = vibrance === 0
1568
+ ? 0
1569
+ : vibrance * (1 - Math.min(1, Math.abs(red - luma) + Math.abs(green - luma) + Math.abs(blue - luma)));
1570
+ const saturation = saturationBase + vibranceBoost;
1571
+ red = luma + (red - luma) * saturation;
1572
+ green = luma + (green - luma) * saturation;
1573
+ blue = luma + (blue - luma) * saturation;
1574
+ const vignette = vignetteFactors ? vignetteFactors[pixel] : 1;
1575
+ output[index] = clampByteFast(red * vignette * 255);
1576
+ output[index + 1] = clampByteFast(green * vignette * 255);
1577
+ output[index + 2] = clampByteFast(blue * vignette * 255);
1578
+ output[index + 3] = input[index + 3] ?? 255;
1579
+ }
1580
+ }
1581
+ function sharpenPixelsInto(input, output, width, height, amount) {
1582
+ output.set(input);
1583
+ const rowStride = width * 4;
1584
+ for (let y = 1; y < height - 1; y += 1) {
1585
+ const rowOffset = y * rowStride;
1586
+ for (let x = 1; x < width - 1; x += 1) {
1587
+ const index = rowOffset + x * 4;
1588
+ for (let channel = 0; channel < 3; channel += 1) {
1589
+ const center = input[index + channel] ?? 0;
1590
+ const blur = ((input[index - 4 + channel] ?? 0) +
1591
+ (input[index + 4 + channel] ?? 0) +
1592
+ (input[index - rowStride + channel] ?? 0) +
1593
+ (input[index + rowStride + channel] ?? 0)) / 4;
1594
+ output[index + channel] = clampByteFast(center + (center - blur) * amount);
1595
+ }
1596
+ }
1597
+ }
1598
+ }
1599
+ function fxaaPixelsInto(input, output, width, height, edgeThreshold, subpixelBlend) {
1600
+ output.set(input);
1601
+ const rowStride = width * 4;
1602
+ for (let y = 0; y < height; y += 1) {
1603
+ const rowOffset = y * rowStride;
1604
+ const northOffset = y > 0 ? rowOffset - rowStride : rowOffset;
1605
+ const southOffset = y < height - 1 ? rowOffset + rowStride : rowOffset;
1606
+ for (let x = 0; x < width; x += 1) {
1607
+ const index = rowOffset + x * 4;
1608
+ const westIndex = x > 0 ? index - 4 : index;
1609
+ const eastIndex = x < width - 1 ? index + 4 : index;
1610
+ const northIndex = northOffset + x * 4;
1611
+ const southIndex = southOffset + x * 4;
1612
+ const centerLuma = lumaAtIndex(input, index);
1613
+ const northLuma = lumaAtIndex(input, northIndex);
1614
+ const southLuma = lumaAtIndex(input, southIndex);
1615
+ const westLuma = lumaAtIndex(input, westIndex);
1616
+ const eastLuma = lumaAtIndex(input, eastIndex);
1617
+ const minLuma = Math.min(centerLuma, northLuma, southLuma, westLuma, eastLuma);
1618
+ const maxLuma = Math.max(centerLuma, northLuma, southLuma, westLuma, eastLuma);
1619
+ if (maxLuma - minLuma < edgeThreshold)
1620
+ continue;
1621
+ for (let channel = 0; channel < 3; channel += 1) {
1622
+ const average = ((input[northIndex + channel] ?? 0) +
1623
+ (input[southIndex + channel] ?? 0) +
1624
+ (input[westIndex + channel] ?? 0) +
1625
+ (input[eastIndex + channel] ?? 0)) / 4;
1626
+ output[index + channel] = clampByteFast(input[index + channel] * (1 - subpixelBlend) + average * subpixelBlend);
1627
+ }
1628
+ output[index + 3] = input[index + 3];
1629
+ }
1630
+ }
1631
+ }
1632
+ function lumaAtIndex(pixels, index) {
1633
+ return (0.2126 * pixels[index] + 0.7152 * pixels[index + 1] + 0.0722 * pixels[index + 2]) / 255;
1634
+ }
1635
+ function clampByteFast(value) {
1636
+ if (value <= 0)
1637
+ return 0;
1638
+ if (value >= 255)
1639
+ return 255;
1640
+ return Math.round(value);
1641
+ }
1642
+ function validateBloomOptions(threshold, intensity, radius) {
1643
+ if (!Number.isFinite(threshold) || threshold < 0 || threshold > 1) {
1644
+ throw new Error("Bloom threshold must be finite and in [0, 1].");
1645
+ }
1646
+ if (!Number.isFinite(intensity) || intensity < 0) {
1647
+ throw new Error("Bloom intensity must be finite and non-negative.");
1648
+ }
1649
+ validateBloomBlurRadius(radius);
1650
+ }
1651
+ function validateBloomBlurRadius(radius) {
1652
+ if (!Number.isInteger(radius) || radius < 0 || radius > 16) {
1653
+ throw new Error("Bloom radius must be an integer in [0, 16].");
1654
+ }
1655
+ }
1656
+ function validateOutlineColor(color) {
1657
+ for (let index = 0; index < color.length; index += 1) {
1658
+ const channel = color[index] ?? 0;
1659
+ if (!Number.isFinite(channel) || channel < 0 || channel > 255) {
1660
+ throw new Error(`Outline color channel ${index} must be finite and within [0, 255].`);
1661
+ }
1662
+ }
1663
+ }
1664
+ /**
1665
+ * Sobel response of the integer luma numerator `2126 * r + 7152 * g + 722 * b`.
1666
+ *
1667
+ * This is the same operator as {@link sobelLumaGradient} scaled by `OUTLINE_LUMA_SCALE`, but every
1668
+ * intermediate is an exact integer: each numerator is at most `2550000`, so a response is at most
1669
+ * `4 * 2550000` and the squared magnitude used by {@link outlineEdgeExceedsBound} stays below 2^48,
1670
+ * well inside the range where float64 represents integers exactly.
1671
+ */
1672
+ function sobelLumaNumeratorGradient(pixels, width, height, x, y) {
1673
+ const nw = lumaNumeratorAt(pixels, width, height, x - 1, y - 1);
1674
+ const n = lumaNumeratorAt(pixels, width, height, x, y - 1);
1675
+ const ne = lumaNumeratorAt(pixels, width, height, x + 1, y - 1);
1676
+ const w = lumaNumeratorAt(pixels, width, height, x - 1, y);
1677
+ const e = lumaNumeratorAt(pixels, width, height, x + 1, y);
1678
+ const sw = lumaNumeratorAt(pixels, width, height, x - 1, y + 1);
1679
+ const s = lumaNumeratorAt(pixels, width, height, x, y + 1);
1680
+ const se = lumaNumeratorAt(pixels, width, height, x + 1, y + 1);
1681
+ return {
1682
+ gx: -nw - 2 * w - sw + ne + 2 * e + se,
1683
+ gy: -nw - 2 * n - ne + sw + 2 * s + se
1684
+ };
1685
+ }
1686
+ /**
1687
+ * Exact outline edge predicate shared by the CPU kernel and the WebGL2 shader.
1688
+ *
1689
+ * Equivalent to `hypot(gx, gy) >= threshold` on the real numbers, but decided with integers so
1690
+ * that it never depends on float rounding. `bound` comes from {@link createOutlineGradientBound},
1691
+ * which pre-squares the threshold as an exact rational and rounds up.
1692
+ */
1693
+ function outlineEdgeExceedsBound(gx, gy, bound) {
1694
+ return gx * gx + gy * gy >= bound;
1695
+ }
1696
+ function dilateMask(mask, width, height, radius) {
1697
+ const output = new Uint8Array(mask.length);
1698
+ for (let y = 0; y < height; y += 1) {
1699
+ for (let x = 0; x < width; x += 1) {
1700
+ let outlined = false;
1701
+ for (let offsetY = -radius; offsetY <= radius && !outlined; offsetY += 1) {
1702
+ for (let offsetX = -radius; offsetX <= radius; offsetX += 1) {
1703
+ if (Math.hypot(offsetX, offsetY) > radius + 0.01)
1704
+ continue;
1705
+ const sampleX = clampInt(x + offsetX, 0, width - 1);
1706
+ const sampleY = clampInt(y + offsetY, 0, height - 1);
1707
+ if (mask[sampleY * width + sampleX] !== 0) {
1708
+ outlined = true;
1709
+ break;
1710
+ }
1711
+ }
1712
+ }
1713
+ if (outlined)
1714
+ output[y * width + x] = 255;
1715
+ }
1716
+ }
1717
+ return output;
1718
+ }
1719
+ export function writePostProcessPixels(device, source, target, pixels) {
1720
+ if (!target) {
1721
+ if (!device.presentRenderTarget) {
1722
+ throw new RenderDeviceError("Post-process presentation requires a render device with presentRenderTarget support", "POSTPROCESS_PRESENT_UNSUPPORTED", {
1723
+ source: source.label
1724
+ });
1725
+ }
1726
+ const presentationTarget = device.createRenderTarget({
1727
+ width: source.width,
1728
+ height: source.height,
1729
+ label: `${source.label}-postprocess-present`,
1730
+ format: "rgba8",
1731
+ depth: false
1732
+ });
1733
+ try {
1734
+ if (!device.writeRenderTargetPixels) {
1735
+ throw new RenderDeviceError("Post-process presentation requires a render device with writeRenderTargetPixels support", "POSTPROCESS_WRITE_UNSUPPORTED", {
1736
+ source: source.label
1737
+ });
1738
+ }
1739
+ device.writeRenderTargetPixels(presentationTarget, pixels);
1740
+ device.presentRenderTarget(presentationTarget);
1741
+ }
1742
+ finally {
1743
+ presentationTarget.dispose();
1744
+ }
1745
+ return;
1746
+ }
1747
+ if (target.width !== source.width || target.height !== source.height) {
1748
+ throw new Error("Post-process source and target dimensions must match.");
1749
+ }
1750
+ if (device.writeRenderTargetPixels) {
1751
+ device.writeRenderTargetPixels(target, pixels);
1752
+ }
1753
+ else {
1754
+ const writable = target;
1755
+ if (writable.colorPixels) {
1756
+ writable.colorPixels.set(pixels);
1757
+ }
1758
+ else {
1759
+ throw new RenderDeviceError("Post-process target does not support byte pixel writes", "POSTPROCESS_WRITE_UNSUPPORTED", {
1760
+ target: target.label
1761
+ });
1762
+ }
1763
+ }
1764
+ device.setRenderTarget(target);
1765
+ }
1766
+ function writeDepthTarget(target, width, height, pixels) {
1767
+ if (!target)
1768
+ return;
1769
+ if (target.width !== width || target.height !== height) {
1770
+ throw new Error("Depth visualization target dimensions must match source depth texture.");
1771
+ }
1772
+ const writable = target;
1773
+ if (writable.colorPixels) {
1774
+ writable.colorPixels.set(pixels);
1775
+ }
1776
+ }
1777
+ function writeRenderTarget(device, source, target, pixels) {
1778
+ writePostProcessPixels(device, source, target, pixels);
1779
+ }
1780
+ function encodeToneMappedChannel(value, exposure, whitePoint, gamma, operator, outputColorSpace) {
1781
+ return encodeColorByte(applyToneMapping(value, exposure, whitePoint, operator), gamma, outputColorSpace);
1782
+ }
1783
+ function finiteHdrChannel(value, index) {
1784
+ if (!Number.isFinite(value)) {
1785
+ throw new Error(`HDR tone mapping input contains non-finite float value at channel ${index}.`);
1786
+ }
1787
+ return Math.max(0, value);
1788
+ }
1789
+ function applyToneMapping(value, exposure, whitePoint, operator) {
1790
+ const exposed = Math.max(0, value * exposure) / whitePoint;
1791
+ return operator === "linear"
1792
+ ? Math.min(1, exposed)
1793
+ : operator === "reinhard"
1794
+ ? exposed / (1 + exposed)
1795
+ : operator === "aces"
1796
+ ? aces(exposed)
1797
+ : operator === "filmic"
1798
+ ? filmic(exposed)
1799
+ : operator === "uncharted2"
1800
+ ? uncharted2(exposed)
1801
+ : operator === "agx"
1802
+ ? agx(exposed)
1803
+ : neutral(exposed);
1804
+ }
1805
+ function decodeColorByte(value, colorSpace) {
1806
+ const normalized = Math.max(0, Math.min(1, value / 255));
1807
+ if (colorSpace === "linear")
1808
+ return normalized;
1809
+ if (normalized <= 0.04045)
1810
+ return normalized / 12.92;
1811
+ return Math.pow((normalized + 0.055) / 1.055, 2.4);
1812
+ }
1813
+ function encodeColorByte(value, gamma, colorSpace) {
1814
+ const linear = Math.max(0, Math.min(1, value));
1815
+ if (colorSpace === "linear") {
1816
+ return clampByte(linear * 255);
1817
+ }
1818
+ const encoded = linear <= 0.0031308
1819
+ ? linear * 12.92
1820
+ : 1.055 * Math.pow(linear, 1 / 2.4) - 0.055;
1821
+ return clampByte(encoded * 255);
1822
+ }
1823
+ function aces(value) {
1824
+ return (value * (2.51 * value + 0.03)) / (value * (2.43 * value + 0.59) + 0.14);
1825
+ }
1826
+ function acesFilmicRgb(color, exposure, whitePoint) {
1827
+ const scale = exposure / Math.max(0.0001, whitePoint) / 0.6;
1828
+ const input = [color[0] * scale, color[1] * scale, color[2] * scale];
1829
+ const aces = [
1830
+ 0.59719 * input[0] + 0.35458 * input[1] + 0.04823 * input[2],
1831
+ 0.07600 * input[0] + 0.90834 * input[1] + 0.01566 * input[2],
1832
+ 0.02840 * input[0] + 0.13383 * input[1] + 0.83777 * input[2]
1833
+ ].map(acesRrtAndOdtFit);
1834
+ return [
1835
+ Math.max(0, Math.min(1, 1.60475 * aces[0] - 0.53108 * aces[1] - 0.07367 * aces[2])),
1836
+ Math.max(0, Math.min(1, -0.10208 * aces[0] + 1.10813 * aces[1] - 0.00605 * aces[2])),
1837
+ Math.max(0, Math.min(1, -0.00327 * aces[0] - 0.07276 * aces[1] + 1.07602 * aces[2]))
1838
+ ];
1839
+ }
1840
+ function acesRrtAndOdtFit(value) {
1841
+ return (value * (value + 0.0245786) - 0.000090537) / (value * (0.983729 * value + 0.4329510) + 0.238081);
1842
+ }
1843
+ function filmic(value) {
1844
+ const x = Math.max(0, value);
1845
+ const toe = Math.max(0, x - 0.004);
1846
+ const curve = (toe * (6.2 * toe + 0.5)) / (toe * (6.2 * toe + 1.7) + 0.06);
1847
+ return Math.min(curve, x * 1.08);
1848
+ }
1849
+ function uncharted2(value) {
1850
+ const a = 0.15;
1851
+ const b = 0.5;
1852
+ const c = 0.1;
1853
+ const d = 0.2;
1854
+ const e = 0.02;
1855
+ const f = 0.3;
1856
+ const w = 11.2;
1857
+ const curve = (x) => ((x * (a * x + c * b) + d * e) / (x * (a * x + b) + d * f)) - e / f;
1858
+ return Math.max(0, Math.min(1, curve(value * 2) / curve(w)));
1859
+ }
1860
+ function agx(value) {
1861
+ const x = Math.max(0, value);
1862
+ const logEncoded = Math.log2(1 + x) / Math.log2(1 + 16);
1863
+ const shaped = logEncoded * logEncoded * (3 - 2 * logEncoded);
1864
+ return Math.max(0, Math.min(1, shaped));
1865
+ }
1866
+ function neutral(value) {
1867
+ const x = Math.max(0, value);
1868
+ return Math.min(1, (x * (1 + x / 7.5)) / (1 + x));
1869
+ }
1870
+ function createToneMappingPreset(name, label, options) {
1871
+ return {
1872
+ name,
1873
+ label,
1874
+ toneMapping: {
1875
+ exposure: options.exposure ?? 1,
1876
+ whitePoint: options.whitePoint ?? 1,
1877
+ gamma: options.gamma ?? 2.2,
1878
+ operator: options.operator ?? "reinhard",
1879
+ inputColorSpace: options.inputColorSpace ?? "linear",
1880
+ // Display presets feed display-referred chains (public composer, parity
1881
+ // probes): linear-out crushed every preset to near-black (5 buckets on
1882
+ // the comprehensive fixture). Explicit overrides still win.
1883
+ outputColorSpace: options.outputColorSpace ?? "srgb"
1884
+ },
1885
+ colorGrade: {
1886
+ contrast: options.contrast ?? 1,
1887
+ temperature: options.temperature ?? 0,
1888
+ tint: options.tint ?? 0,
1889
+ saturation: options.saturation ?? 1,
1890
+ vibrance: options.vibrance ?? 0,
1891
+ vignette: options.vignette ?? 0,
1892
+ sharpening: options.sharpening ?? 0
1893
+ },
1894
+ autoExposure: options.autoExposure,
1895
+ adaptationSpeed: options.adaptationSpeed ?? 0.5,
1896
+ minExposure: options.minExposure ?? 0.1,
1897
+ maxExposure: options.maxExposure ?? 10
1898
+ };
1899
+ }
1900
+ function validateHistogramOptions(binCount, minLuminance, maxLuminance) {
1901
+ if (!Number.isInteger(binCount) || binCount < 4 || binCount > 1024) {
1902
+ throw new Error("Exposure histogram binCount must be an integer in [4, 1024].");
1903
+ }
1904
+ validateRange(minLuminance, 0.000001, 128, "Exposure histogram minLuminance");
1905
+ validateRange(maxLuminance, minLuminance, 1024, "Exposure histogram maxLuminance");
1906
+ }
1907
+ function histogramAverageFromBins(histogram) {
1908
+ const logMin = Math.log2(histogram.minLuminance);
1909
+ const logMax = Math.log2(histogram.maxLuminance);
1910
+ let weighted = 0;
1911
+ let count = 0;
1912
+ for (let index = 0; index < histogram.binCount; index += 1) {
1913
+ const binValue = histogram.bins[index] ?? 0;
1914
+ const t = histogram.binCount <= 1 ? 0 : index / (histogram.binCount - 1);
1915
+ const luminance = Math.pow(2, logMin + (logMax - logMin) * t);
1916
+ weighted += luminance * binValue;
1917
+ count += binValue;
1918
+ }
1919
+ return count > 0 ? weighted / count : 0.18;
1920
+ }
1921
+ function noise2d(x, y, seed) {
1922
+ let value = (x + 1) * 374761393 + (y + 1) * 668265263 + seed * 2147483647;
1923
+ value = (value ^ (value >>> 13)) * 1274126177;
1924
+ return ((value ^ (value >>> 16)) >>> 0) / 0xffffffff;
1925
+ }
1926
+ function sharpenPixels(pixels, width, height, amount) {
1927
+ const output = new Uint8Array(pixels);
1928
+ let sharpenedPixels = 0;
1929
+ for (let y = 1; y < height - 1; y += 1) {
1930
+ for (let x = 1; x < width - 1; x += 1) {
1931
+ const index = (y * width + x) * 4;
1932
+ for (let channel = 0; channel < 3; channel += 1) {
1933
+ const center = pixels[index + channel] ?? 0;
1934
+ const blur = ((pixels[index - 4 + channel] ?? 0) +
1935
+ (pixels[index + 4 + channel] ?? 0) +
1936
+ (pixels[index - width * 4 + channel] ?? 0) +
1937
+ (pixels[index + width * 4 + channel] ?? 0)) / 4;
1938
+ output[index + channel] = clampByte(center + (center - blur) * amount);
1939
+ }
1940
+ if (Math.abs(output[index] - (pixels[index] ?? 0)) + Math.abs(output[index + 1] - (pixels[index + 1] ?? 0)) + Math.abs(output[index + 2] - (pixels[index + 2] ?? 0)) > 3) {
1941
+ sharpenedPixels += 1;
1942
+ }
1943
+ }
1944
+ }
1945
+ return { pixels: output, sharpenedPixels };
1946
+ }
1947
+ function countChangedRgb(before, after) {
1948
+ let count = 0;
1949
+ for (let index = 0; index < before.length; index += 4) {
1950
+ if (Math.abs((before[index] ?? 0) - (after[index] ?? 0)) + Math.abs((before[index + 1] ?? 0) - (after[index + 1] ?? 0)) + Math.abs((before[index + 2] ?? 0) - (after[index + 2] ?? 0)) > 3)
1951
+ count += 1;
1952
+ }
1953
+ return count;
1954
+ }
1955
+ function validateRange(value, min, max, label) {
1956
+ if (!Number.isFinite(value) || value < min || value > max) {
1957
+ throw new Error(`${label} must be finite and within [${min}, ${max}].`);
1958
+ }
1959
+ }
1960
+ function numberInRange(value, min, max, label) {
1961
+ validateRange(value, min, max, label);
1962
+ return value;
1963
+ }
1964
+ function integerNumberInRange(value, min, max, label) {
1965
+ validateRange(value, min, max, label);
1966
+ if (!Number.isInteger(value))
1967
+ throw new Error(`${label} must be an integer.`);
1968
+ return value;
1969
+ }
1970
+ function clampByte(value) {
1971
+ return Math.round(Math.max(0, Math.min(255, value)));
1972
+ }
1973
+ /** 2x2 Bayer ordered dither in [-0.5, 0.5]; A5 one-LSB anti-banding. */
1974
+ function bayer2(x, y) {
1975
+ const index = ((y & 1) << 1) | (x & 1);
1976
+ return (index === 0 ? -0.375 : index === 1 ? 0.375 : index === 2 ? -0.125 : 0.125);
1977
+ }
1978
+ function clampInt(value, min, max) {
1979
+ return Math.min(max, Math.max(min, value));
1980
+ }
1981
+ function lumaAt(pixels, width, height, x, y) {
1982
+ const sampleX = clampInt(x, 0, width - 1);
1983
+ const sampleY = clampInt(y, 0, height - 1);
1984
+ const index = (sampleY * width + sampleX) * 4;
1985
+ return (0.2126 * pixels[index] + 0.7152 * pixels[index + 1] + 0.0722 * pixels[index + 2]) / 255;
1986
+ }
1987
+ /** Integer luma numerator at a clamped coordinate, matching the outline shader exactly. */
1988
+ function lumaNumeratorAt(pixels, width, height, x, y) {
1989
+ const sampleX = clampInt(x, 0, width - 1);
1990
+ const sampleY = clampInt(y, 0, height - 1);
1991
+ const index = (sampleY * width + sampleX) * 4;
1992
+ return 2126 * pixels[index] + 7152 * pixels[index + 1] + 722 * pixels[index + 2];
1993
+ }
1994
+ function channelAt(pixels, width, height, x, y, channel) {
1995
+ const sampleX = clampInt(x, 0, width - 1);
1996
+ const sampleY = clampInt(y, 0, height - 1);
1997
+ return pixels[(sampleY * width + sampleX) * 4 + channel];
1998
+ }
1999
+ function normalizeContactShadowDirection(direction) {
2000
+ const [x, y] = direction;
2001
+ if (!Number.isFinite(x) || !Number.isFinite(y)) {
2002
+ throw new Error("Contact shadow direction must contain finite x/y values.");
2003
+ }
2004
+ const length = Math.hypot(x, y);
2005
+ if (length < 0.0001) {
2006
+ throw new Error("Contact shadow direction must not be zero length.");
2007
+ }
2008
+ return [x / length, y / length];
2009
+ }
2010
+ function depthAt(texture, x, y) {
2011
+ const sampleX = clampInt(x, 0, texture.width - 1);
2012
+ const sampleY = clampInt(y, 0, texture.height - 1);
2013
+ return texture.data[sampleY * texture.width + sampleX];
2014
+ }
2015
+ function isDepthEdge(texture, x, y, edgeThreshold) {
2016
+ const center = depthAt(texture, x, y);
2017
+ const delta = Math.max(Math.abs(center - depthAt(texture, x + 1, y)), Math.abs(center - depthAt(texture, x - 1, y)), Math.abs(center - depthAt(texture, x, y + 1)), Math.abs(center - depthAt(texture, x, y - 1)));
2018
+ return delta >= edgeThreshold;
2019
+ }
2020
+ //# sourceMappingURL=PostProcessPass.js.map