@aura3d/engine 3.0.0 → 4.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (4692) hide show
  1. package/README.md +153 -25
  2. package/dist/animation/AnimationController.d.ts +8 -0
  3. package/dist/animation/AnimationController.d.ts.map +1 -1
  4. package/dist/animation/AnimationController.js +93 -0
  5. package/dist/animation/AnimationController.js.map +1 -1
  6. package/dist/animation/AnimationMixer.d.ts +4 -1
  7. package/dist/animation/AnimationMixer.d.ts.map +1 -1
  8. package/dist/animation/AnimationMixer.js +47 -29
  9. package/dist/animation/AnimationMixer.js.map +1 -1
  10. package/dist/animation/FootIk.d.ts +50 -0
  11. package/dist/animation/FootIk.d.ts.map +1 -1
  12. package/dist/animation/FootIk.js +224 -8
  13. package/dist/animation/FootIk.js.map +1 -1
  14. package/dist/animation/HumanoidRetargeting.d.ts +6 -2
  15. package/dist/animation/HumanoidRetargeting.d.ts.map +1 -1
  16. package/dist/animation/HumanoidRetargeting.js +18 -8
  17. package/dist/animation/HumanoidRetargeting.js.map +1 -1
  18. package/dist/animation/IK.d.ts +26 -0
  19. package/dist/animation/IK.d.ts.map +1 -1
  20. package/dist/animation/IK.js +515 -0
  21. package/dist/animation/IK.js.map +1 -1
  22. package/dist/animation/Keyframe.d.ts.map +1 -1
  23. package/dist/animation/Keyframe.js +13 -12
  24. package/dist/animation/Keyframe.js.map +1 -1
  25. package/dist/animation/LocomotionEvidence.d.ts +34 -0
  26. package/dist/animation/LocomotionEvidence.d.ts.map +1 -0
  27. package/dist/animation/LocomotionEvidence.js +48 -0
  28. package/dist/animation/LocomotionEvidence.js.map +1 -0
  29. package/dist/animation/RootMotion.d.ts +13 -4
  30. package/dist/animation/RootMotion.d.ts.map +1 -1
  31. package/dist/animation/RootMotion.js +21 -1
  32. package/dist/animation/RootMotion.js.map +1 -1
  33. package/dist/animation/SpringBones.d.ts +80 -0
  34. package/dist/animation/SpringBones.d.ts.map +1 -1
  35. package/dist/animation/SpringBones.js +593 -49
  36. package/dist/animation/SpringBones.js.map +1 -1
  37. package/dist/animation/browser-index.d.ts +1 -1
  38. package/dist/animation/browser-index.d.ts.map +1 -1
  39. package/dist/animation/browser-index.js +1 -1
  40. package/dist/animation/browser-index.js.map +1 -1
  41. package/dist/animation/contracts/index.d.ts +2 -0
  42. package/dist/animation/contracts/index.d.ts.map +1 -0
  43. package/dist/animation/contracts/index.js +7 -0
  44. package/dist/animation/contracts/index.js.map +1 -0
  45. package/dist/animation/contracts/pose.d.ts +25 -0
  46. package/dist/animation/contracts/pose.d.ts.map +1 -0
  47. package/dist/animation/contracts/pose.js +41 -0
  48. package/dist/animation/contracts/pose.js.map +1 -0
  49. package/dist/animation/experimental/CrowdAnimation.d.ts +13 -0
  50. package/dist/animation/experimental/CrowdAnimation.d.ts.map +1 -0
  51. package/dist/animation/experimental/CrowdAnimation.js +14 -0
  52. package/dist/animation/experimental/CrowdAnimation.js.map +1 -0
  53. package/dist/animation/index.d.ts +2 -1
  54. package/dist/animation/index.d.ts.map +1 -1
  55. package/dist/animation/index.js +2 -1
  56. package/dist/animation/index.js.map +1 -1
  57. package/dist/animation/lanes/index.d.ts +17 -0
  58. package/dist/animation/lanes/index.d.ts.map +1 -0
  59. package/dist/animation/lanes/index.js +17 -0
  60. package/dist/animation/lanes/index.js.map +1 -0
  61. package/dist/animation/lanes/prd01.d.ts +6 -0
  62. package/dist/animation/lanes/prd01.d.ts.map +1 -0
  63. package/dist/animation/lanes/prd01.js +6 -0
  64. package/dist/animation/lanes/prd01.js.map +1 -0
  65. package/dist/animation/lanes/prd02.d.ts +6 -0
  66. package/dist/animation/lanes/prd02.d.ts.map +1 -0
  67. package/dist/animation/lanes/prd02.js +6 -0
  68. package/dist/animation/lanes/prd02.js.map +1 -0
  69. package/dist/animation/lanes/prd03.d.ts +6 -0
  70. package/dist/animation/lanes/prd03.d.ts.map +1 -0
  71. package/dist/animation/lanes/prd03.js +6 -0
  72. package/dist/animation/lanes/prd03.js.map +1 -0
  73. package/dist/animation/lanes/prd04.d.ts +6 -0
  74. package/dist/animation/lanes/prd04.d.ts.map +1 -0
  75. package/dist/animation/lanes/prd04.js +6 -0
  76. package/dist/animation/lanes/prd04.js.map +1 -0
  77. package/dist/animation/lanes/prd05.d.ts +6 -0
  78. package/dist/animation/lanes/prd05.d.ts.map +1 -0
  79. package/dist/animation/lanes/prd05.js +6 -0
  80. package/dist/animation/lanes/prd05.js.map +1 -0
  81. package/dist/animation/lanes/prd06.d.ts +37 -0
  82. package/dist/animation/lanes/prd06.d.ts.map +1 -0
  83. package/dist/animation/lanes/prd06.js +26 -0
  84. package/dist/animation/lanes/prd06.js.map +1 -0
  85. package/dist/animation/lanes/prd07.d.ts +6 -0
  86. package/dist/animation/lanes/prd07.d.ts.map +1 -0
  87. package/dist/animation/lanes/prd07.js +6 -0
  88. package/dist/animation/lanes/prd07.js.map +1 -0
  89. package/dist/animation/lanes/prd08.d.ts +6 -0
  90. package/dist/animation/lanes/prd08.d.ts.map +1 -0
  91. package/dist/animation/lanes/prd08.js +6 -0
  92. package/dist/animation/lanes/prd08.js.map +1 -0
  93. package/dist/animation/lanes/prd09.d.ts +6 -0
  94. package/dist/animation/lanes/prd09.d.ts.map +1 -0
  95. package/dist/animation/lanes/prd09.js +6 -0
  96. package/dist/animation/lanes/prd09.js.map +1 -0
  97. package/dist/animation/lanes/prd10.d.ts +6 -0
  98. package/dist/animation/lanes/prd10.d.ts.map +1 -0
  99. package/dist/animation/lanes/prd10.js +6 -0
  100. package/dist/animation/lanes/prd10.js.map +1 -0
  101. package/dist/animation/lanes/prd11.d.ts +6 -0
  102. package/dist/animation/lanes/prd11.d.ts.map +1 -0
  103. package/dist/animation/lanes/prd11.js +6 -0
  104. package/dist/animation/lanes/prd11.js.map +1 -0
  105. package/dist/animation/lanes/prd12.d.ts +6 -0
  106. package/dist/animation/lanes/prd12.d.ts.map +1 -0
  107. package/dist/animation/lanes/prd12.js +6 -0
  108. package/dist/animation/lanes/prd12.js.map +1 -0
  109. package/dist/animation/lanes/prd13.d.ts +6 -0
  110. package/dist/animation/lanes/prd13.d.ts.map +1 -0
  111. package/dist/animation/lanes/prd13.js +6 -0
  112. package/dist/animation/lanes/prd13.js.map +1 -0
  113. package/dist/animation/lanes/prd14.d.ts +6 -0
  114. package/dist/animation/lanes/prd14.d.ts.map +1 -0
  115. package/dist/animation/lanes/prd14.js +6 -0
  116. package/dist/animation/lanes/prd14.js.map +1 -0
  117. package/dist/animation/lanes/prd15.d.ts +6 -0
  118. package/dist/animation/lanes/prd15.d.ts.map +1 -0
  119. package/dist/animation/lanes/prd15.js +6 -0
  120. package/dist/animation/lanes/prd15.js.map +1 -0
  121. package/dist/animation/pose/BoneMask.d.ts +39 -0
  122. package/dist/animation/pose/BoneMask.d.ts.map +1 -0
  123. package/dist/animation/pose/BoneMask.js +160 -0
  124. package/dist/animation/pose/BoneMask.js.map +1 -0
  125. package/dist/animation/pose/CcdIkConstraint.d.ts +38 -0
  126. package/dist/animation/pose/CcdIkConstraint.d.ts.map +1 -0
  127. package/dist/animation/pose/CcdIkConstraint.js +198 -0
  128. package/dist/animation/pose/CcdIkConstraint.js.map +1 -0
  129. package/dist/animation/pose/CompiledClip.d.ts +48 -0
  130. package/dist/animation/pose/CompiledClip.d.ts.map +1 -0
  131. package/dist/animation/pose/CompiledClip.js +209 -0
  132. package/dist/animation/pose/CompiledClip.js.map +1 -0
  133. package/dist/animation/pose/LookAtConstraint.d.ts +48 -0
  134. package/dist/animation/pose/LookAtConstraint.d.ts.map +1 -0
  135. package/dist/animation/pose/LookAtConstraint.js +251 -0
  136. package/dist/animation/pose/LookAtConstraint.js.map +1 -0
  137. package/dist/animation/pose/MotionMetrics.d.ts +136 -0
  138. package/dist/animation/pose/MotionMetrics.d.ts.map +1 -0
  139. package/dist/animation/pose/MotionMetrics.js +253 -0
  140. package/dist/animation/pose/MotionMetrics.js.map +1 -0
  141. package/dist/animation/pose/PoseBuffer.d.ts +23 -0
  142. package/dist/animation/pose/PoseBuffer.d.ts.map +1 -0
  143. package/dist/animation/pose/PoseBuffer.js +48 -0
  144. package/dist/animation/pose/PoseBuffer.js.map +1 -0
  145. package/dist/animation/pose/PoseInertializer.d.ts +38 -0
  146. package/dist/animation/pose/PoseInertializer.d.ts.map +1 -0
  147. package/dist/animation/pose/PoseInertializer.js +208 -0
  148. package/dist/animation/pose/PoseInertializer.js.map +1 -0
  149. package/dist/animation/pose/PoseMixer.d.ts +256 -0
  150. package/dist/animation/pose/PoseMixer.d.ts.map +1 -0
  151. package/dist/animation/pose/PoseMixer.js +848 -0
  152. package/dist/animation/pose/PoseMixer.js.map +1 -0
  153. package/dist/animation/pose/Retarget.d.ts +77 -0
  154. package/dist/animation/pose/Retarget.d.ts.map +1 -0
  155. package/dist/animation/pose/Retarget.js +378 -0
  156. package/dist/animation/pose/Retarget.js.map +1 -0
  157. package/dist/animation/pose/RetargetCache.d.ts +21 -0
  158. package/dist/animation/pose/RetargetCache.d.ts.map +1 -0
  159. package/dist/animation/pose/RetargetCache.js +102 -0
  160. package/dist/animation/pose/RetargetCache.js.map +1 -0
  161. package/dist/animation/pose/RetargetWorker.d.ts +21 -0
  162. package/dist/animation/pose/RetargetWorker.d.ts.map +1 -0
  163. package/dist/animation/pose/RetargetWorker.js +56 -0
  164. package/dist/animation/pose/RetargetWorker.js.map +1 -0
  165. package/dist/animation/pose/SkeletonBinding.d.ts +55 -0
  166. package/dist/animation/pose/SkeletonBinding.d.ts.map +1 -0
  167. package/dist/animation/pose/SkeletonBinding.js +62 -0
  168. package/dist/animation/pose/SkeletonBinding.js.map +1 -0
  169. package/dist/animation/pose/blendKernels.d.ts +32 -0
  170. package/dist/animation/pose/blendKernels.d.ts.map +1 -0
  171. package/dist/animation/pose/blendKernels.js +101 -0
  172. package/dist/animation/pose/blendKernels.js.map +1 -0
  173. package/dist/animation/pose/makeClipAdditive.d.ts +22 -0
  174. package/dist/animation/pose/makeClipAdditive.d.ts.map +1 -0
  175. package/dist/animation/pose/makeClipAdditive.js +101 -0
  176. package/dist/animation/pose/makeClipAdditive.js.map +1 -0
  177. package/dist/animation/pose/poseMixerFlags.d.ts +18 -0
  178. package/dist/animation/pose/poseMixerFlags.d.ts.map +1 -0
  179. package/dist/animation/pose/poseMixerFlags.js +30 -0
  180. package/dist/animation/pose/poseMixerFlags.js.map +1 -0
  181. package/dist/animation/pose/quatFlat.d.ts +16 -0
  182. package/dist/animation/pose/quatFlat.d.ts.map +1 -0
  183. package/dist/animation/pose/quatFlat.js +88 -0
  184. package/dist/animation/pose/quatFlat.js.map +1 -0
  185. package/dist/animation/pose/retarget.worker.d.ts +25 -0
  186. package/dist/animation/pose/retarget.worker.d.ts.map +1 -0
  187. package/dist/animation/pose/retarget.worker.js +22 -0
  188. package/dist/animation/pose/retarget.worker.js.map +1 -0
  189. package/dist/assets/AdvancedAssetCorpus.d.ts.map +1 -1
  190. package/dist/assets/AdvancedAssetCorpus.js +7 -12
  191. package/dist/assets/AdvancedAssetCorpus.js.map +1 -1
  192. package/dist/assets/AssetDecoderRegistry.d.ts +56 -0
  193. package/dist/assets/AssetDecoderRegistry.d.ts.map +1 -0
  194. package/dist/assets/AssetDecoderRegistry.js +225 -0
  195. package/dist/assets/AssetDecoderRegistry.js.map +1 -0
  196. package/dist/assets/GLTFAnimationRuntime.d.ts +300 -6
  197. package/dist/assets/GLTFAnimationRuntime.d.ts.map +1 -1
  198. package/dist/assets/GLTFAnimationRuntime.js +981 -60
  199. package/dist/assets/GLTFAnimationRuntime.js.map +1 -1
  200. package/dist/assets/GLTFAssetParseCache.d.ts +24 -0
  201. package/dist/assets/GLTFAssetParseCache.d.ts.map +1 -0
  202. package/dist/assets/GLTFAssetParseCache.js +100 -0
  203. package/dist/assets/GLTFAssetParseCache.js.map +1 -0
  204. package/dist/assets/GLTFCompressionDecoders.d.ts +1 -0
  205. package/dist/assets/GLTFCompressionDecoders.d.ts.map +1 -1
  206. package/dist/assets/GLTFCompressionDecoders.js +20 -5
  207. package/dist/assets/GLTFCompressionDecoders.js.map +1 -1
  208. package/dist/assets/GLTFExtensionSupport.js +3 -3
  209. package/dist/assets/GLTFExtensionSupport.js.map +1 -1
  210. package/dist/assets/GLTFLoader.d.ts +28 -1
  211. package/dist/assets/GLTFLoader.d.ts.map +1 -1
  212. package/dist/assets/GLTFLoader.js +197 -30
  213. package/dist/assets/GLTFLoader.js.map +1 -1
  214. package/dist/assets/GLTFRenderResources.d.ts +77 -2
  215. package/dist/assets/GLTFRenderResources.d.ts.map +1 -1
  216. package/dist/assets/GLTFRenderResources.js +310 -153
  217. package/dist/assets/GLTFRenderResources.js.map +1 -1
  218. package/dist/assets/KTX2BasisTextureTranscoder.d.ts +70 -12
  219. package/dist/assets/KTX2BasisTextureTranscoder.d.ts.map +1 -1
  220. package/dist/assets/KTX2BasisTextureTranscoder.js +225 -184
  221. package/dist/assets/KTX2BasisTextureTranscoder.js.map +1 -1
  222. package/dist/assets/KTX2TargetSelection.d.ts +25 -0
  223. package/dist/assets/KTX2TargetSelection.d.ts.map +1 -0
  224. package/dist/assets/KTX2TargetSelection.js +36 -0
  225. package/dist/assets/KTX2TargetSelection.js.map +1 -0
  226. package/dist/assets/KTX2TranscodeDriver.d.ts +70 -0
  227. package/dist/assets/KTX2TranscodeDriver.d.ts.map +1 -0
  228. package/dist/assets/KTX2TranscodeDriver.js +104 -0
  229. package/dist/assets/KTX2TranscodeDriver.js.map +1 -0
  230. package/dist/assets/KTX2TranscodeWorker.d.ts +30 -0
  231. package/dist/assets/KTX2TranscodeWorker.d.ts.map +1 -0
  232. package/dist/assets/KTX2TranscodeWorker.js +230 -0
  233. package/dist/assets/KTX2TranscodeWorker.js.map +1 -0
  234. package/dist/assets/MikkTSpaceTangents.d.ts +43 -0
  235. package/dist/assets/MikkTSpaceTangents.d.ts.map +1 -0
  236. package/dist/assets/MikkTSpaceTangents.js +149 -0
  237. package/dist/assets/MikkTSpaceTangents.js.map +1 -0
  238. package/dist/assets/asset-corpus/ProductionAssetCorpus.d.ts.map +1 -1
  239. package/dist/assets/asset-corpus/ProductionAssetCorpus.js +7 -13
  240. package/dist/assets/asset-corpus/ProductionAssetCorpus.js.map +1 -1
  241. package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.d.ts +43 -0
  242. package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.d.ts.map +1 -1
  243. package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.js +146 -22
  244. package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.js.map +1 -1
  245. package/dist/assets/assetPhaseMarks.d.ts +14 -0
  246. package/dist/assets/assetPhaseMarks.d.ts.map +1 -0
  247. package/dist/assets/assetPhaseMarks.js +23 -0
  248. package/dist/assets/assetPhaseMarks.js.map +1 -0
  249. package/dist/assets/browser-index.d.ts +5 -1
  250. package/dist/assets/browser-index.d.ts.map +1 -1
  251. package/dist/assets/browser-index.js +3 -1
  252. package/dist/assets/browser-index.js.map +1 -1
  253. package/dist/assets/contracts/decoders.d.ts +15 -0
  254. package/dist/assets/contracts/decoders.d.ts.map +1 -0
  255. package/dist/assets/contracts/decoders.js +8 -0
  256. package/dist/assets/contracts/decoders.js.map +1 -0
  257. package/dist/assets/decoderLoad.d.ts +28 -0
  258. package/dist/assets/decoderLoad.d.ts.map +1 -0
  259. package/dist/assets/decoderLoad.js +49 -0
  260. package/dist/assets/decoderLoad.js.map +1 -0
  261. package/dist/assets/gltf/ImageDecode.d.ts +18 -0
  262. package/dist/assets/gltf/ImageDecode.d.ts.map +1 -0
  263. package/dist/assets/gltf/ImageDecode.js +140 -0
  264. package/dist/assets/gltf/ImageDecode.js.map +1 -0
  265. package/dist/assets/gltf-runtime.d.ts +1 -1
  266. package/dist/assets/gltf-runtime.d.ts.map +1 -1
  267. package/dist/assets/gltf-runtime.js.map +1 -1
  268. package/dist/assets/index.d.ts +5 -1
  269. package/dist/assets/index.d.ts.map +1 -1
  270. package/dist/assets/index.js +3 -1
  271. package/dist/assets/index.js.map +1 -1
  272. package/dist/assets/lanes/index.d.ts +17 -0
  273. package/dist/assets/lanes/index.d.ts.map +1 -0
  274. package/dist/assets/lanes/index.js +17 -0
  275. package/dist/assets/lanes/index.js.map +1 -0
  276. package/dist/assets/lanes/prd01.d.ts +6 -0
  277. package/dist/assets/lanes/prd01.d.ts.map +1 -0
  278. package/dist/assets/lanes/prd01.js +6 -0
  279. package/dist/assets/lanes/prd01.js.map +1 -0
  280. package/dist/assets/lanes/prd02.d.ts +6 -0
  281. package/dist/assets/lanes/prd02.d.ts.map +1 -0
  282. package/dist/assets/lanes/prd02.js +6 -0
  283. package/dist/assets/lanes/prd02.js.map +1 -0
  284. package/dist/assets/lanes/prd03.d.ts +6 -0
  285. package/dist/assets/lanes/prd03.d.ts.map +1 -0
  286. package/dist/assets/lanes/prd03.js +6 -0
  287. package/dist/assets/lanes/prd03.js.map +1 -0
  288. package/dist/assets/lanes/prd04.d.ts +6 -0
  289. package/dist/assets/lanes/prd04.d.ts.map +1 -0
  290. package/dist/assets/lanes/prd04.js +6 -0
  291. package/dist/assets/lanes/prd04.js.map +1 -0
  292. package/dist/assets/lanes/prd05.d.ts +14 -0
  293. package/dist/assets/lanes/prd05.d.ts.map +1 -0
  294. package/dist/assets/lanes/prd05.js +14 -0
  295. package/dist/assets/lanes/prd05.js.map +1 -0
  296. package/dist/assets/lanes/prd06.d.ts +6 -0
  297. package/dist/assets/lanes/prd06.d.ts.map +1 -0
  298. package/dist/assets/lanes/prd06.js +6 -0
  299. package/dist/assets/lanes/prd06.js.map +1 -0
  300. package/dist/assets/lanes/prd07.d.ts +6 -0
  301. package/dist/assets/lanes/prd07.d.ts.map +1 -0
  302. package/dist/assets/lanes/prd07.js +6 -0
  303. package/dist/assets/lanes/prd07.js.map +1 -0
  304. package/dist/assets/lanes/prd08.d.ts +6 -0
  305. package/dist/assets/lanes/prd08.d.ts.map +1 -0
  306. package/dist/assets/lanes/prd08.js +6 -0
  307. package/dist/assets/lanes/prd08.js.map +1 -0
  308. package/dist/assets/lanes/prd09.d.ts +6 -0
  309. package/dist/assets/lanes/prd09.d.ts.map +1 -0
  310. package/dist/assets/lanes/prd09.js +6 -0
  311. package/dist/assets/lanes/prd09.js.map +1 -0
  312. package/dist/assets/lanes/prd10.d.ts +6 -0
  313. package/dist/assets/lanes/prd10.d.ts.map +1 -0
  314. package/dist/assets/lanes/prd10.js +6 -0
  315. package/dist/assets/lanes/prd10.js.map +1 -0
  316. package/dist/assets/lanes/prd11.d.ts +6 -0
  317. package/dist/assets/lanes/prd11.d.ts.map +1 -0
  318. package/dist/assets/lanes/prd11.js +6 -0
  319. package/dist/assets/lanes/prd11.js.map +1 -0
  320. package/dist/assets/lanes/prd12.d.ts +6 -0
  321. package/dist/assets/lanes/prd12.d.ts.map +1 -0
  322. package/dist/assets/lanes/prd12.js +6 -0
  323. package/dist/assets/lanes/prd12.js.map +1 -0
  324. package/dist/assets/lanes/prd13.d.ts +6 -0
  325. package/dist/assets/lanes/prd13.d.ts.map +1 -0
  326. package/dist/assets/lanes/prd13.js +6 -0
  327. package/dist/assets/lanes/prd13.js.map +1 -0
  328. package/dist/assets/lanes/prd14.d.ts +6 -0
  329. package/dist/assets/lanes/prd14.d.ts.map +1 -0
  330. package/dist/assets/lanes/prd14.js +6 -0
  331. package/dist/assets/lanes/prd14.js.map +1 -0
  332. package/dist/assets/lanes/prd15.d.ts +6 -0
  333. package/dist/assets/lanes/prd15.d.ts.map +1 -0
  334. package/dist/assets/lanes/prd15.js +6 -0
  335. package/dist/assets/lanes/prd15.js.map +1 -0
  336. package/dist/assets/vite/auraDecoders.d.ts +31 -0
  337. package/dist/assets/vite/auraDecoders.d.ts.map +1 -0
  338. package/dist/assets/vite/auraDecoders.js +89 -0
  339. package/dist/assets/vite/auraDecoders.js.map +1 -0
  340. package/dist/audio/AudioSource.d.ts +7 -0
  341. package/dist/audio/AudioSource.d.ts.map +1 -1
  342. package/dist/audio/AudioSource.js +21 -0
  343. package/dist/audio/AudioSource.js.map +1 -1
  344. package/dist/audio/PositionalEmitter.js +1 -1
  345. package/dist/audio/PositionalEmitter.js.map +1 -1
  346. package/dist/audio/contracts/gameSound.d.ts +94 -0
  347. package/dist/audio/contracts/gameSound.d.ts.map +1 -0
  348. package/dist/audio/contracts/gameSound.js +63 -0
  349. package/dist/audio/contracts/gameSound.js.map +1 -0
  350. package/dist/audio/game-sound/EngineLoop.d.ts +44 -0
  351. package/dist/audio/game-sound/EngineLoop.d.ts.map +1 -0
  352. package/dist/audio/game-sound/EngineLoop.js +114 -0
  353. package/dist/audio/game-sound/EngineLoop.js.map +1 -0
  354. package/dist/audio/game-sound/GameSoundEngine.d.ts +129 -0
  355. package/dist/audio/game-sound/GameSoundEngine.d.ts.map +1 -0
  356. package/dist/audio/game-sound/GameSoundEngine.js +563 -0
  357. package/dist/audio/game-sound/GameSoundEngine.js.map +1 -0
  358. package/dist/audio/game-sound/LoopHandle.d.ts +30 -0
  359. package/dist/audio/game-sound/LoopHandle.d.ts.map +1 -0
  360. package/dist/audio/game-sound/LoopHandle.js +78 -0
  361. package/dist/audio/game-sound/LoopHandle.js.map +1 -0
  362. package/dist/audio/game-sound/MasterChain.d.ts +57 -0
  363. package/dist/audio/game-sound/MasterChain.d.ts.map +1 -0
  364. package/dist/audio/game-sound/MasterChain.js +144 -0
  365. package/dist/audio/game-sound/MasterChain.js.map +1 -0
  366. package/dist/audio/game-sound/MusicController.d.ts +59 -0
  367. package/dist/audio/game-sound/MusicController.d.ts.map +1 -0
  368. package/dist/audio/game-sound/MusicController.js +210 -0
  369. package/dist/audio/game-sound/MusicController.js.map +1 -0
  370. package/dist/audio/game-sound/ReverbSend.d.ts +30 -0
  371. package/dist/audio/game-sound/ReverbSend.d.ts.map +1 -0
  372. package/dist/audio/game-sound/ReverbSend.js +69 -0
  373. package/dist/audio/game-sound/ReverbSend.js.map +1 -0
  374. package/dist/audio/game-sound/SpatialVoice.d.ts +30 -0
  375. package/dist/audio/game-sound/SpatialVoice.d.ts.map +1 -0
  376. package/dist/audio/game-sound/SpatialVoice.js +115 -0
  377. package/dist/audio/game-sound/SpatialVoice.js.map +1 -0
  378. package/dist/audio/game-sound/Voice.d.ts +139 -0
  379. package/dist/audio/game-sound/Voice.d.ts.map +1 -0
  380. package/dist/audio/game-sound/Voice.js +319 -0
  381. package/dist/audio/game-sound/Voice.js.map +1 -0
  382. package/dist/audio/game-sound/formatProbe.d.ts +19 -0
  383. package/dist/audio/game-sound/formatProbe.d.ts.map +1 -0
  384. package/dist/audio/game-sound/formatProbe.js +36 -0
  385. package/dist/audio/game-sound/formatProbe.js.map +1 -0
  386. package/dist/audio/game-sound/listenerSync.d.ts +55 -0
  387. package/dist/audio/game-sound/listenerSync.d.ts.map +1 -0
  388. package/dist/audio/game-sound/listenerSync.js +37 -0
  389. package/dist/audio/game-sound/listenerSync.js.map +1 -0
  390. package/dist/audio/game-sound/loudness.d.ts +35 -0
  391. package/dist/audio/game-sound/loudness.d.ts.map +1 -0
  392. package/dist/audio/game-sound/loudness.js +135 -0
  393. package/dist/audio/game-sound/loudness.js.map +1 -0
  394. package/dist/audio/game-sound/rng.d.ts +26 -0
  395. package/dist/audio/game-sound/rng.d.ts.map +1 -0
  396. package/dist/audio/game-sound/rng.js +57 -0
  397. package/dist/audio/game-sound/rng.js.map +1 -0
  398. package/dist/audio/game-sound/types.d.ts +96 -0
  399. package/dist/audio/game-sound/types.d.ts.map +1 -0
  400. package/dist/audio/game-sound/types.js +19 -0
  401. package/dist/audio/game-sound/types.js.map +1 -0
  402. package/dist/audio/index.d.ts +16 -0
  403. package/dist/audio/index.d.ts.map +1 -1
  404. package/dist/audio/index.js +13 -0
  405. package/dist/audio/index.js.map +1 -1
  406. package/dist/aura3d-cli/admission/artDirection.d.ts +28 -0
  407. package/dist/aura3d-cli/admission/artDirection.d.ts.map +1 -0
  408. package/dist/aura3d-cli/admission/artDirection.js +47 -0
  409. package/dist/aura3d-cli/admission/artDirection.js.map +1 -0
  410. package/dist/aura3d-cli/admission/audio.d.ts +19 -0
  411. package/dist/aura3d-cli/admission/audio.d.ts.map +1 -0
  412. package/dist/aura3d-cli/admission/audio.js +31 -0
  413. package/dist/aura3d-cli/admission/audio.js.map +1 -0
  414. package/dist/aura3d-cli/admission/builder-patterns.d.ts +25 -0
  415. package/dist/aura3d-cli/admission/builder-patterns.d.ts.map +1 -0
  416. package/dist/aura3d-cli/admission/builder-patterns.js +40 -0
  417. package/dist/aura3d-cli/admission/builder-patterns.js.map +1 -0
  418. package/dist/aura3d-cli/admission/gates.d.ts +136 -0
  419. package/dist/aura3d-cli/admission/gates.d.ts.map +1 -0
  420. package/dist/aura3d-cli/admission/gates.js +335 -0
  421. package/dist/aura3d-cli/admission/gates.js.map +1 -0
  422. package/dist/aura3d-cli/admission/glb.d.ts +64 -0
  423. package/dist/aura3d-cli/admission/glb.d.ts.map +1 -0
  424. package/dist/aura3d-cli/admission/glb.js +128 -0
  425. package/dist/aura3d-cli/admission/glb.js.map +1 -0
  426. package/dist/aura3d-cli/admission/index.d.ts +8 -0
  427. package/dist/aura3d-cli/admission/index.d.ts.map +1 -0
  428. package/dist/aura3d-cli/admission/index.js +8 -0
  429. package/dist/aura3d-cli/admission/index.js.map +1 -0
  430. package/dist/aura3d-cli/admission/profiles.d.ts +52 -0
  431. package/dist/aura3d-cli/admission/profiles.d.ts.map +1 -0
  432. package/dist/aura3d-cli/admission/profiles.js +91 -0
  433. package/dist/aura3d-cli/admission/profiles.js.map +1 -0
  434. package/dist/aura3d-cli/admission/qrFlags.d.ts +12 -0
  435. package/dist/aura3d-cli/admission/qrFlags.d.ts.map +1 -0
  436. package/dist/aura3d-cli/admission/qrFlags.js +48 -0
  437. package/dist/aura3d-cli/admission/qrFlags.js.map +1 -0
  438. package/dist/aura3d-cli/admission/routeGates.d.ts +36 -0
  439. package/dist/aura3d-cli/admission/routeGates.d.ts.map +1 -0
  440. package/dist/aura3d-cli/admission/routeGates.js +144 -0
  441. package/dist/aura3d-cli/admission/routeGates.js.map +1 -0
  442. package/dist/aura3d-cli/admission/texel.d.ts +50 -0
  443. package/dist/aura3d-cli/admission/texel.d.ts.map +1 -0
  444. package/dist/aura3d-cli/admission/texel.js +177 -0
  445. package/dist/aura3d-cli/admission/texel.js.map +1 -0
  446. package/dist/aura3d-cli/admission/textureStats.d.ts +45 -0
  447. package/dist/aura3d-cli/admission/textureStats.d.ts.map +1 -0
  448. package/dist/aura3d-cli/admission/textureStats.js +201 -0
  449. package/dist/aura3d-cli/admission/textureStats.js.map +1 -0
  450. package/dist/aura3d-cli/animation-asset-validator.d.ts +44 -0
  451. package/dist/aura3d-cli/animation-asset-validator.d.ts.map +1 -1
  452. package/dist/aura3d-cli/animation-asset-validator.js +80 -1
  453. package/dist/aura3d-cli/animation-asset-validator.js.map +1 -1
  454. package/dist/aura3d-cli/asset-core-types.d.ts +99 -4
  455. package/dist/aura3d-cli/asset-core-types.d.ts.map +1 -1
  456. package/dist/aura3d-cli/asset-inspection-types.d.ts +8 -0
  457. package/dist/aura3d-cli/asset-inspection-types.d.ts.map +1 -1
  458. package/dist/aura3d-cli/asset-manifest.d.ts +1 -0
  459. package/dist/aura3d-cli/asset-manifest.d.ts.map +1 -1
  460. package/dist/aura3d-cli/asset-manifest.js +13 -4
  461. package/dist/aura3d-cli/asset-manifest.js.map +1 -1
  462. package/dist/aura3d-cli/asset-route-typegen.d.ts +37 -0
  463. package/dist/aura3d-cli/asset-route-typegen.d.ts.map +1 -0
  464. package/dist/aura3d-cli/asset-route-typegen.js +179 -0
  465. package/dist/aura3d-cli/asset-route-typegen.js.map +1 -0
  466. package/dist/aura3d-cli/cli-help.d.ts +1 -1
  467. package/dist/aura3d-cli/cli-help.d.ts.map +1 -1
  468. package/dist/aura3d-cli/cli-help.js +9 -4
  469. package/dist/aura3d-cli/cli-help.js.map +1 -1
  470. package/dist/aura3d-cli/cli-options.d.ts +7 -0
  471. package/dist/aura3d-cli/cli-options.d.ts.map +1 -1
  472. package/dist/aura3d-cli/cli-options.js +33 -2
  473. package/dist/aura3d-cli/cli-options.js.map +1 -1
  474. package/dist/aura3d-cli/cli.d.ts +1 -1
  475. package/dist/aura3d-cli/cli.d.ts.map +1 -1
  476. package/dist/aura3d-cli/cli.js +126 -11
  477. package/dist/aura3d-cli/cli.js.map +1 -1
  478. package/dist/aura3d-cli/codemods/engine-entry-imports.d.ts +22 -0
  479. package/dist/aura3d-cli/codemods/engine-entry-imports.d.ts.map +1 -0
  480. package/dist/aura3d-cli/codemods/engine-entry-imports.js +159 -0
  481. package/dist/aura3d-cli/codemods/engine-entry-imports.js.map +1 -0
  482. package/dist/aura3d-cli/codemods/lean-imports.d.ts +40 -0
  483. package/dist/aura3d-cli/codemods/lean-imports.d.ts.map +1 -0
  484. package/dist/aura3d-cli/codemods/lean-imports.js +175 -0
  485. package/dist/aura3d-cli/codemods/lean-imports.js.map +1 -0
  486. package/dist/aura3d-cli/codemods/renderer-imports.d.ts +36 -0
  487. package/dist/aura3d-cli/codemods/renderer-imports.d.ts.map +1 -0
  488. package/dist/aura3d-cli/codemods/renderer-imports.js +364 -0
  489. package/dist/aura3d-cli/codemods/renderer-imports.js.map +1 -0
  490. package/dist/aura3d-cli/codemods/renderer-mode.d.ts +38 -0
  491. package/dist/aura3d-cli/codemods/renderer-mode.d.ts.map +1 -0
  492. package/dist/aura3d-cli/codemods/renderer-mode.js +130 -0
  493. package/dist/aura3d-cli/codemods/renderer-mode.js.map +1 -0
  494. package/dist/aura3d-cli/commands/prd01/index.d.ts +8 -0
  495. package/dist/aura3d-cli/commands/prd01/index.d.ts.map +1 -0
  496. package/dist/aura3d-cli/commands/prd01/index.js +39 -0
  497. package/dist/aura3d-cli/commands/prd01/index.js.map +1 -0
  498. package/dist/aura3d-cli/commands/prd02/environmentsBake.d.ts +6 -0
  499. package/dist/aura3d-cli/commands/prd02/environmentsBake.d.ts.map +1 -0
  500. package/dist/aura3d-cli/commands/prd02/environmentsBake.js +174 -0
  501. package/dist/aura3d-cli/commands/prd02/environmentsBake.js.map +1 -0
  502. package/dist/aura3d-cli/commands/prd02/index.d.ts +2 -0
  503. package/dist/aura3d-cli/commands/prd02/index.d.ts.map +1 -0
  504. package/dist/aura3d-cli/commands/prd02/index.js +26 -0
  505. package/dist/aura3d-cli/commands/prd02/index.js.map +1 -0
  506. package/dist/aura3d-cli/commands/prd02/migrateLighting.d.ts +17 -0
  507. package/dist/aura3d-cli/commands/prd02/migrateLighting.d.ts.map +1 -0
  508. package/dist/aura3d-cli/commands/prd02/migrateLighting.js +86 -0
  509. package/dist/aura3d-cli/commands/prd02/migrateLighting.js.map +1 -0
  510. package/dist/aura3d-cli/commands/prd02/migrateLightingSweep.d.ts +20 -0
  511. package/dist/aura3d-cli/commands/prd02/migrateLightingSweep.d.ts.map +1 -0
  512. package/dist/aura3d-cli/commands/prd02/migrateLightingSweep.js +105 -0
  513. package/dist/aura3d-cli/commands/prd02/migrateLightingSweep.js.map +1 -0
  514. package/dist/aura3d-cli/commands/prd03/index.d.ts +7 -0
  515. package/dist/aura3d-cli/commands/prd03/index.d.ts.map +1 -0
  516. package/dist/aura3d-cli/commands/prd03/index.js +9 -0
  517. package/dist/aura3d-cli/commands/prd03/index.js.map +1 -0
  518. package/dist/aura3d-cli/commands/prd04/index.d.ts +10 -0
  519. package/dist/aura3d-cli/commands/prd04/index.d.ts.map +1 -0
  520. package/dist/aura3d-cli/commands/prd04/index.js +10 -0
  521. package/dist/aura3d-cli/commands/prd04/index.js.map +1 -0
  522. package/dist/aura3d-cli/commands/prd04/modelTintReport.d.ts +16 -0
  523. package/dist/aura3d-cli/commands/prd04/modelTintReport.d.ts.map +1 -0
  524. package/dist/aura3d-cli/commands/prd04/modelTintReport.js +114 -0
  525. package/dist/aura3d-cli/commands/prd04/modelTintReport.js.map +1 -0
  526. package/dist/aura3d-cli/commands/prd04/pinEmissiveDefaults.d.ts +3 -0
  527. package/dist/aura3d-cli/commands/prd04/pinEmissiveDefaults.d.ts.map +1 -0
  528. package/dist/aura3d-cli/commands/prd04/pinEmissiveDefaults.js +36 -0
  529. package/dist/aura3d-cli/commands/prd04/pinEmissiveDefaults.js.map +1 -0
  530. package/dist/aura3d-cli/commands/prd05/admit.d.ts +54 -0
  531. package/dist/aura3d-cli/commands/prd05/admit.d.ts.map +1 -0
  532. package/dist/aura3d-cli/commands/prd05/admit.js +153 -0
  533. package/dist/aura3d-cli/commands/prd05/admit.js.map +1 -0
  534. package/dist/aura3d-cli/commands/prd05/codemods/assetsRouteModules.d.ts +3 -0
  535. package/dist/aura3d-cli/commands/prd05/codemods/assetsRouteModules.d.ts.map +1 -0
  536. package/dist/aura3d-cli/commands/prd05/codemods/assetsRouteModules.js +92 -0
  537. package/dist/aura3d-cli/commands/prd05/codemods/assetsRouteModules.js.map +1 -0
  538. package/dist/aura3d-cli/commands/prd05/index.d.ts +9 -0
  539. package/dist/aura3d-cli/commands/prd05/index.d.ts.map +1 -0
  540. package/dist/aura3d-cli/commands/prd05/index.js +171 -0
  541. package/dist/aura3d-cli/commands/prd05/index.js.map +1 -0
  542. package/dist/aura3d-cli/commands/prd05/library.d.ts +23 -0
  543. package/dist/aura3d-cli/commands/prd05/library.d.ts.map +1 -0
  544. package/dist/aura3d-cli/commands/prd05/library.js +245 -0
  545. package/dist/aura3d-cli/commands/prd05/library.js.map +1 -0
  546. package/dist/aura3d-cli/commands/prd05/lookdev.d.ts +14 -0
  547. package/dist/aura3d-cli/commands/prd05/lookdev.d.ts.map +1 -0
  548. package/dist/aura3d-cli/commands/prd05/lookdev.js +68 -0
  549. package/dist/aura3d-cli/commands/prd05/lookdev.js.map +1 -0
  550. package/dist/aura3d-cli/commands/prd05/optimize.d.ts +16 -0
  551. package/dist/aura3d-cli/commands/prd05/optimize.d.ts.map +1 -0
  552. package/dist/aura3d-cli/commands/prd05/optimize.js +55 -0
  553. package/dist/aura3d-cli/commands/prd05/optimize.js.map +1 -0
  554. package/dist/aura3d-cli/commands/prd05/prune.d.ts +26 -0
  555. package/dist/aura3d-cli/commands/prd05/prune.d.ts.map +1 -0
  556. package/dist/aura3d-cli/commands/prd05/prune.js +104 -0
  557. package/dist/aura3d-cli/commands/prd05/prune.js.map +1 -0
  558. package/dist/aura3d-cli/commands/prd05/review.d.ts +24 -0
  559. package/dist/aura3d-cli/commands/prd05/review.d.ts.map +1 -0
  560. package/dist/aura3d-cli/commands/prd05/review.js +40 -0
  561. package/dist/aura3d-cli/commands/prd05/review.js.map +1 -0
  562. package/dist/aura3d-cli/commands/prd06/index.d.ts +6 -0
  563. package/dist/aura3d-cli/commands/prd06/index.d.ts.map +1 -0
  564. package/dist/aura3d-cli/commands/prd06/index.js +86 -0
  565. package/dist/aura3d-cli/commands/prd06/index.js.map +1 -0
  566. package/dist/aura3d-cli/commands/prd06/inspectAnimationClips.d.ts +86 -0
  567. package/dist/aura3d-cli/commands/prd06/inspectAnimationClips.d.ts.map +1 -0
  568. package/dist/aura3d-cli/commands/prd06/inspectAnimationClips.js +168 -0
  569. package/dist/aura3d-cli/commands/prd06/inspectAnimationClips.js.map +1 -0
  570. package/dist/aura3d-cli/commands/prd06/validateHero.d.ts +18 -0
  571. package/dist/aura3d-cli/commands/prd06/validateHero.d.ts.map +1 -0
  572. package/dist/aura3d-cli/commands/prd06/validateHero.js +91 -0
  573. package/dist/aura3d-cli/commands/prd06/validateHero.js.map +1 -0
  574. package/dist/aura3d-cli/commands/prd07/codemods.d.ts +28 -0
  575. package/dist/aura3d-cli/commands/prd07/codemods.d.ts.map +1 -0
  576. package/dist/aura3d-cli/commands/prd07/codemods.js +155 -0
  577. package/dist/aura3d-cli/commands/prd07/codemods.js.map +1 -0
  578. package/dist/aura3d-cli/commands/prd07/index.d.ts +2 -0
  579. package/dist/aura3d-cli/commands/prd07/index.d.ts.map +1 -0
  580. package/dist/aura3d-cli/commands/prd07/index.js +151 -0
  581. package/dist/aura3d-cli/commands/prd07/index.js.map +1 -0
  582. package/dist/aura3d-cli/commands/prd08/feelLint.d.ts +13 -0
  583. package/dist/aura3d-cli/commands/prd08/feelLint.d.ts.map +1 -0
  584. package/dist/aura3d-cli/commands/prd08/feelLint.js +32 -0
  585. package/dist/aura3d-cli/commands/prd08/feelLint.js.map +1 -0
  586. package/dist/aura3d-cli/commands/prd08/index.d.ts +2 -0
  587. package/dist/aura3d-cli/commands/prd08/index.d.ts.map +1 -0
  588. package/dist/aura3d-cli/commands/prd08/index.js +16 -0
  589. package/dist/aura3d-cli/commands/prd08/index.js.map +1 -0
  590. package/dist/aura3d-cli/commands/prd08/motionReport.d.ts +94 -0
  591. package/dist/aura3d-cli/commands/prd08/motionReport.d.ts.map +1 -0
  592. package/dist/aura3d-cli/commands/prd08/motionReport.js +197 -0
  593. package/dist/aura3d-cli/commands/prd08/motionReport.js.map +1 -0
  594. package/dist/aura3d-cli/commands/prd09/codemods/audio-wrapper.d.ts +9 -0
  595. package/dist/aura3d-cli/commands/prd09/codemods/audio-wrapper.d.ts.map +1 -0
  596. package/dist/aura3d-cli/commands/prd09/codemods/audio-wrapper.js +30 -0
  597. package/dist/aura3d-cli/commands/prd09/codemods/audio-wrapper.js.map +1 -0
  598. package/dist/aura3d-cli/commands/prd09/codemods/capture-branches.d.ts +10 -0
  599. package/dist/aura3d-cli/commands/prd09/codemods/capture-branches.d.ts.map +1 -0
  600. package/dist/aura3d-cli/commands/prd09/codemods/capture-branches.js +54 -0
  601. package/dist/aura3d-cli/commands/prd09/codemods/capture-branches.js.map +1 -0
  602. package/dist/aura3d-cli/commands/prd09/codemods/evidence-globals.d.ts +8 -0
  603. package/dist/aura3d-cli/commands/prd09/codemods/evidence-globals.d.ts.map +1 -0
  604. package/dist/aura3d-cli/commands/prd09/codemods/evidence-globals.js +19 -0
  605. package/dist/aura3d-cli/commands/prd09/codemods/evidence-globals.js.map +1 -0
  606. package/dist/aura3d-cli/commands/prd09/codemods/perf-script.d.ts +8 -0
  607. package/dist/aura3d-cli/commands/prd09/codemods/perf-script.d.ts.map +1 -0
  608. package/dist/aura3d-cli/commands/prd09/codemods/perf-script.js +24 -0
  609. package/dist/aura3d-cli/commands/prd09/codemods/perf-script.js.map +1 -0
  610. package/dist/aura3d-cli/commands/prd09/index.d.ts +8 -0
  611. package/dist/aura3d-cli/commands/prd09/index.d.ts.map +1 -0
  612. package/dist/aura3d-cli/commands/prd09/index.js +19 -0
  613. package/dist/aura3d-cli/commands/prd09/index.js.map +1 -0
  614. package/dist/aura3d-cli/commands/prd09/perf-report.d.ts +56 -0
  615. package/dist/aura3d-cli/commands/prd09/perf-report.d.ts.map +1 -0
  616. package/dist/aura3d-cli/commands/prd09/perf-report.js +118 -0
  617. package/dist/aura3d-cli/commands/prd09/perf-report.js.map +1 -0
  618. package/dist/aura3d-cli/commands/prd09/sfx-admit.d.ts +18 -0
  619. package/dist/aura3d-cli/commands/prd09/sfx-admit.d.ts.map +1 -0
  620. package/dist/aura3d-cli/commands/prd09/sfx-admit.js +120 -0
  621. package/dist/aura3d-cli/commands/prd09/sfx-admit.js.map +1 -0
  622. package/dist/aura3d-cli/commands/prd10/index.d.ts +2 -0
  623. package/dist/aura3d-cli/commands/prd10/index.d.ts.map +1 -0
  624. package/dist/aura3d-cli/commands/prd10/index.js +109 -0
  625. package/dist/aura3d-cli/commands/prd10/index.js.map +1 -0
  626. package/dist/aura3d-cli/commands/prd11/batchOptout.d.ts +35 -0
  627. package/dist/aura3d-cli/commands/prd11/batchOptout.d.ts.map +1 -0
  628. package/dist/aura3d-cli/commands/prd11/batchOptout.js +155 -0
  629. package/dist/aura3d-cli/commands/prd11/batchOptout.js.map +1 -0
  630. package/dist/aura3d-cli/commands/prd11/index.d.ts +2 -0
  631. package/dist/aura3d-cli/commands/prd11/index.d.ts.map +1 -0
  632. package/dist/aura3d-cli/commands/prd11/index.js +13 -0
  633. package/dist/aura3d-cli/commands/prd11/index.js.map +1 -0
  634. package/dist/aura3d-cli/commands/prd11/perfGate.d.ts +15 -0
  635. package/dist/aura3d-cli/commands/prd11/perfGate.d.ts.map +1 -0
  636. package/dist/aura3d-cli/commands/prd11/perfGate.js +98 -0
  637. package/dist/aura3d-cli/commands/prd11/perfGate.js.map +1 -0
  638. package/dist/aura3d-cli/commands/prd13/index.d.ts +15 -0
  639. package/dist/aura3d-cli/commands/prd13/index.d.ts.map +1 -0
  640. package/dist/aura3d-cli/commands/prd13/index.js +26 -0
  641. package/dist/aura3d-cli/commands/prd13/index.js.map +1 -0
  642. package/dist/aura3d-cli/commands/prd13/run.d.ts +10 -0
  643. package/dist/aura3d-cli/commands/prd13/run.d.ts.map +1 -0
  644. package/dist/aura3d-cli/commands/prd13/run.js +29 -0
  645. package/dist/aura3d-cli/commands/prd13/run.js.map +1 -0
  646. package/dist/aura3d-cli/commands/prd14/index.d.ts +6 -0
  647. package/dist/aura3d-cli/commands/prd14/index.d.ts.map +1 -0
  648. package/dist/aura3d-cli/commands/prd14/index.js +6 -0
  649. package/dist/aura3d-cli/commands/prd14/index.js.map +1 -0
  650. package/dist/aura3d-cli/commands/prd15/index.d.ts +8 -0
  651. package/dist/aura3d-cli/commands/prd15/index.d.ts.map +1 -0
  652. package/dist/aura3d-cli/commands/prd15/index.js +152 -0
  653. package/dist/aura3d-cli/commands/prd15/index.js.map +1 -0
  654. package/dist/aura3d-cli/commands/registry.d.ts +19 -0
  655. package/dist/aura3d-cli/commands/registry.d.ts.map +1 -0
  656. package/dist/aura3d-cli/commands/registry.js +19 -0
  657. package/dist/aura3d-cli/commands/registry.js.map +1 -0
  658. package/dist/aura3d-cli/contracts/assetManifest.d.ts +80 -0
  659. package/dist/aura3d-cli/contracts/assetManifest.d.ts.map +1 -0
  660. package/dist/aura3d-cli/contracts/assetManifest.js +9 -0
  661. package/dist/aura3d-cli/contracts/assetManifest.js.map +1 -0
  662. package/dist/aura3d-cli/contracts/commands.d.ts +53 -0
  663. package/dist/aura3d-cli/contracts/commands.d.ts.map +1 -0
  664. package/dist/aura3d-cli/contracts/commands.js +37 -0
  665. package/dist/aura3d-cli/contracts/commands.js.map +1 -0
  666. package/dist/aura3d-cli/index.d.ts +17 -1
  667. package/dist/aura3d-cli/index.d.ts.map +1 -1
  668. package/dist/aura3d-cli/index.js +271 -71
  669. package/dist/aura3d-cli/index.js.map +1 -1
  670. package/dist/aura3d-cli/library-manifest.d.ts +86 -0
  671. package/dist/aura3d-cli/library-manifest.d.ts.map +1 -0
  672. package/dist/aura3d-cli/library-manifest.js +95 -0
  673. package/dist/aura3d-cli/library-manifest.js.map +1 -0
  674. package/dist/aura3d-cli/look/capture.d.ts +51 -0
  675. package/dist/aura3d-cli/look/capture.d.ts.map +1 -0
  676. package/dist/aura3d-cli/look/capture.js +229 -0
  677. package/dist/aura3d-cli/look/capture.js.map +1 -0
  678. package/dist/aura3d-cli/look/judge.d.ts +24 -0
  679. package/dist/aura3d-cli/look/judge.d.ts.map +1 -0
  680. package/dist/aura3d-cli/look/judge.js +151 -0
  681. package/dist/aura3d-cli/look/judge.js.map +1 -0
  682. package/dist/aura3d-cli/look/lint-static.d.ts +45 -0
  683. package/dist/aura3d-cli/look/lint-static.d.ts.map +1 -0
  684. package/dist/aura3d-cli/look/lint-static.js +241 -0
  685. package/dist/aura3d-cli/look/lint-static.js.map +1 -0
  686. package/dist/aura3d-cli/look/rubric.d.ts +70 -0
  687. package/dist/aura3d-cli/look/rubric.d.ts.map +1 -0
  688. package/dist/aura3d-cli/look/rubric.js +169 -0
  689. package/dist/aura3d-cli/look/rubric.js.map +1 -0
  690. package/dist/aura3d-cli/meshy/import.d.ts +7 -1
  691. package/dist/aura3d-cli/meshy/import.d.ts.map +1 -1
  692. package/dist/aura3d-cli/meshy/import.js +80 -6
  693. package/dist/aura3d-cli/meshy/import.js.map +1 -1
  694. package/dist/aura3d-cli/migrate-three/CompatibilityWarnings.d.ts +6 -0
  695. package/dist/aura3d-cli/migrate-three/CompatibilityWarnings.d.ts.map +1 -0
  696. package/dist/aura3d-cli/migrate-three/CompatibilityWarnings.js +24 -0
  697. package/dist/aura3d-cli/migrate-three/CompatibilityWarnings.js.map +1 -0
  698. package/dist/aura3d-cli/migrate-three/ImportMap.d.ts +19 -0
  699. package/dist/aura3d-cli/migrate-three/ImportMap.d.ts.map +1 -0
  700. package/dist/aura3d-cli/migrate-three/ImportMap.js +35 -0
  701. package/dist/aura3d-cli/migrate-three/ImportMap.js.map +1 -0
  702. package/dist/aura3d-cli/migrate-three/R3fMigration.d.ts +32 -0
  703. package/dist/aura3d-cli/migrate-three/R3fMigration.d.ts.map +1 -0
  704. package/dist/aura3d-cli/migrate-three/R3fMigration.js +70 -0
  705. package/dist/aura3d-cli/migrate-three/R3fMigration.js.map +1 -0
  706. package/dist/aura3d-cli/migrate-three/ThreeToA3DAdapter.d.ts +8 -0
  707. package/dist/aura3d-cli/migrate-three/ThreeToA3DAdapter.d.ts.map +1 -0
  708. package/dist/aura3d-cli/migrate-three/ThreeToA3DAdapter.js +20 -0
  709. package/dist/aura3d-cli/migrate-three/ThreeToA3DAdapter.js.map +1 -0
  710. package/dist/aura3d-cli/migrate-three/emit.d.ts +21 -0
  711. package/dist/aura3d-cli/migrate-three/emit.d.ts.map +1 -0
  712. package/dist/aura3d-cli/migrate-three/emit.js +117 -0
  713. package/dist/aura3d-cli/migrate-three/emit.js.map +1 -0
  714. package/dist/aura3d-cli/migrate-three/mappings.d.ts +21 -0
  715. package/dist/aura3d-cli/migrate-three/mappings.d.ts.map +1 -0
  716. package/dist/aura3d-cli/migrate-three/mappings.js +42 -0
  717. package/dist/aura3d-cli/migrate-three/mappings.js.map +1 -0
  718. package/dist/aura3d-cli/migrate-three/parse.d.ts +20 -0
  719. package/dist/aura3d-cli/migrate-three/parse.d.ts.map +1 -0
  720. package/dist/aura3d-cli/migrate-three/parse.js +56 -0
  721. package/dist/aura3d-cli/migrate-three/parse.js.map +1 -0
  722. package/dist/aura3d-cli/migrate-three/report.d.ts +18 -0
  723. package/dist/aura3d-cli/migrate-three/report.d.ts.map +1 -0
  724. package/dist/aura3d-cli/migrate-three/report.js +16 -0
  725. package/dist/aura3d-cli/migrate-three/report.js.map +1 -0
  726. package/dist/aura3d-cli/pull-bridge/adapters.d.ts +1 -1
  727. package/dist/aura3d-cli/pull-bridge/adapters.d.ts.map +1 -1
  728. package/dist/aura3d-cli/pull-bridge/adapters.js +17 -4
  729. package/dist/aura3d-cli/pull-bridge/adapters.js.map +1 -1
  730. package/dist/aura3d-cli/pull-bridge/provenance.d.ts.map +1 -1
  731. package/dist/aura3d-cli/pull-bridge/provenance.js +3 -2
  732. package/dist/aura3d-cli/pull-bridge/provenance.js.map +1 -1
  733. package/dist/aura3d-cli/pull-bridge/pullable.d.ts.map +1 -1
  734. package/dist/aura3d-cli/pull-bridge/pullable.js +14 -3
  735. package/dist/aura3d-cli/pull-bridge/pullable.js.map +1 -1
  736. package/dist/aura3d-cli/pull-bridge/scoring.d.ts +36 -8
  737. package/dist/aura3d-cli/pull-bridge/scoring.d.ts.map +1 -1
  738. package/dist/aura3d-cli/pull-bridge/scoring.js +143 -47
  739. package/dist/aura3d-cli/pull-bridge/scoring.js.map +1 -1
  740. package/dist/aura3d-cli/pull-bridge/search.d.ts +2 -0
  741. package/dist/aura3d-cli/pull-bridge/search.d.ts.map +1 -1
  742. package/dist/aura3d-cli/pull-bridge/search.js +17 -10
  743. package/dist/aura3d-cli/pull-bridge/search.js.map +1 -1
  744. package/dist/aura3d-cli/pull-bridge.d.ts +2 -2
  745. package/dist/aura3d-cli/pull-bridge.d.ts.map +1 -1
  746. package/dist/aura3d-cli/pull-bridge.js +24 -8
  747. package/dist/aura3d-cli/pull-bridge.js.map +1 -1
  748. package/dist/controls/FirstPersonControls.d.ts +1 -1
  749. package/dist/controls/FirstPersonControls.d.ts.map +1 -1
  750. package/dist/controls/FirstPersonControls.js +1 -1
  751. package/dist/controls/FirstPersonControls.js.map +1 -1
  752. package/dist/controls/FlyControls.d.ts +2 -1
  753. package/dist/controls/FlyControls.d.ts.map +1 -1
  754. package/dist/controls/FlyControls.js +2 -1
  755. package/dist/controls/FlyControls.js.map +1 -1
  756. package/dist/controls/MapControls.d.ts +1 -1
  757. package/dist/controls/MapControls.d.ts.map +1 -1
  758. package/dist/controls/MapControls.js +3 -3
  759. package/dist/controls/MapControls.js.map +1 -1
  760. package/dist/controls/OrbitControls.d.ts +19 -4
  761. package/dist/controls/OrbitControls.d.ts.map +1 -1
  762. package/dist/controls/OrbitControls.js +26 -8
  763. package/dist/controls/OrbitControls.js.map +1 -1
  764. package/dist/controls/PointerLockControls.d.ts +1 -1
  765. package/dist/controls/PointerLockControls.d.ts.map +1 -1
  766. package/dist/controls/PointerLockControls.js +1 -1
  767. package/dist/controls/PointerLockControls.js.map +1 -1
  768. package/dist/controls/TrackballControls.d.ts.map +1 -1
  769. package/dist/controls/TrackballControls.js +2 -0
  770. package/dist/controls/TrackballControls.js.map +1 -1
  771. package/dist/controls/engine/CameraRig.d.ts +12 -0
  772. package/dist/controls/engine/CameraRig.d.ts.map +1 -0
  773. package/dist/controls/engine/CameraRig.js +32 -0
  774. package/dist/controls/engine/CameraRig.js.map +1 -0
  775. package/dist/controls/engine/ControlTypes.d.ts +17 -0
  776. package/dist/controls/engine/ControlTypes.d.ts.map +1 -0
  777. package/dist/controls/engine/ControlTypes.js +4 -0
  778. package/dist/controls/engine/ControlTypes.js.map +1 -0
  779. package/dist/controls/engine/EditorFlyControls.d.ts +20 -0
  780. package/dist/controls/engine/EditorFlyControls.d.ts.map +1 -0
  781. package/dist/controls/engine/EditorFlyControls.js +44 -0
  782. package/dist/controls/engine/EditorFlyControls.js.map +1 -0
  783. package/dist/controls/engine/FirstPersonControls.d.ts +22 -0
  784. package/dist/controls/engine/FirstPersonControls.d.ts.map +1 -0
  785. package/dist/controls/engine/FirstPersonControls.js +44 -0
  786. package/dist/controls/engine/FirstPersonControls.js.map +1 -0
  787. package/dist/controls/engine/OrbitControls.d.ts +92 -0
  788. package/dist/controls/engine/OrbitControls.d.ts.map +1 -0
  789. package/dist/controls/engine/OrbitControls.js +270 -0
  790. package/dist/controls/engine/OrbitControls.js.map +1 -0
  791. package/dist/controls/engine/PointerLockControls.d.ts +11 -0
  792. package/dist/controls/engine/PointerLockControls.d.ts.map +1 -0
  793. package/dist/controls/engine/PointerLockControls.js +31 -0
  794. package/dist/controls/engine/PointerLockControls.js.map +1 -0
  795. package/dist/controls/engine/SceneCameraAdapter.d.ts +10 -0
  796. package/dist/controls/engine/SceneCameraAdapter.d.ts.map +1 -0
  797. package/dist/controls/engine/SceneCameraAdapter.js +90 -0
  798. package/dist/controls/engine/SceneCameraAdapter.js.map +1 -0
  799. package/dist/controls/engine/ThirdPersonFollowControls.d.ts +20 -0
  800. package/dist/controls/engine/ThirdPersonFollowControls.d.ts.map +1 -0
  801. package/dist/controls/engine/ThirdPersonFollowControls.js +33 -0
  802. package/dist/controls/engine/ThirdPersonFollowControls.js.map +1 -0
  803. package/dist/controls/index.d.ts +15 -0
  804. package/dist/controls/index.d.ts.map +1 -1
  805. package/dist/controls/index.js +12 -0
  806. package/dist/controls/index.js.map +1 -1
  807. package/dist/create-aura3d/agent-skills.d.ts +38 -0
  808. package/dist/create-aura3d/agent-skills.d.ts.map +1 -0
  809. package/dist/create-aura3d/agent-skills.js +103 -0
  810. package/dist/create-aura3d/agent-skills.js.map +1 -0
  811. package/dist/create-aura3d/cli.js +32 -5
  812. package/dist/create-aura3d/cli.js.map +1 -1
  813. package/dist/create-aura3d/index.d.ts +32 -1
  814. package/dist/create-aura3d/index.d.ts.map +1 -1
  815. package/dist/create-aura3d/index.js +52 -10
  816. package/dist/create-aura3d/index.js.map +1 -1
  817. package/dist/create-aura3d/showcase-spec-artifacts.d.ts +1 -1
  818. package/dist/create-aura3d/showcase-spec-game-geometry-extractor.js +8 -11
  819. package/dist/create-aura3d/showcase-spec-game-geometry-extractor.js.map +1 -1
  820. package/dist/create-aura3d/template-hdri.d.ts +12 -0
  821. package/dist/create-aura3d/template-hdri.d.ts.map +1 -0
  822. package/dist/create-aura3d/template-hdri.js +49 -0
  823. package/dist/create-aura3d/template-hdri.js.map +1 -0
  824. package/dist/engine/advanced-runtime/A3DRenderer.d.ts +3 -43
  825. package/dist/engine/advanced-runtime/A3DRenderer.d.ts.map +1 -1
  826. package/dist/engine/advanced-runtime/A3DRenderer.js +12 -145
  827. package/dist/engine/advanced-runtime/A3DRenderer.js.map +1 -1
  828. package/dist/engine/advanced-runtime/a3dCompat.d.ts +24 -0
  829. package/dist/engine/advanced-runtime/a3dCompat.d.ts.map +1 -0
  830. package/dist/engine/advanced-runtime/a3dCompat.js +48 -0
  831. package/dist/engine/advanced-runtime/a3dCompat.js.map +1 -0
  832. package/dist/engine/agent-api/AnimationController.d.ts +29 -1
  833. package/dist/engine/agent-api/AnimationController.d.ts.map +1 -1
  834. package/dist/engine/agent-api/AnimationController.js +212 -10
  835. package/dist/engine/agent-api/AnimationController.js.map +1 -1
  836. package/dist/engine/agent-api/AnimationDirector.d.ts +1 -1
  837. package/dist/engine/agent-api/AnimationDirector.d.ts.map +1 -1
  838. package/dist/engine/agent-api/AnimationDirector.js +2 -0
  839. package/dist/engine/agent-api/AnimationDirector.js.map +1 -1
  840. package/dist/engine/agent-api/AnimationPerformance.d.ts +1 -1
  841. package/dist/engine/agent-api/AnimationPerformance.d.ts.map +1 -1
  842. package/dist/engine/agent-api/AnimationPerformance.js +1 -0
  843. package/dist/engine/agent-api/AnimationPerformance.js.map +1 -1
  844. package/dist/engine/agent-api/AnimationRenderQueue.d.ts.map +1 -1
  845. package/dist/engine/agent-api/AnimationRenderQueue.js +2 -0
  846. package/dist/engine/agent-api/AnimationRenderQueue.js.map +1 -1
  847. package/dist/engine/agent-api/AnimationRouteProof.d.ts.map +1 -1
  848. package/dist/engine/agent-api/AnimationRouteProof.js +1 -0
  849. package/dist/engine/agent-api/AnimationRouteProof.js.map +1 -1
  850. package/dist/engine/agent-api/ApplicationKits.d.ts +1 -1
  851. package/dist/engine/agent-api/ApplicationKits.d.ts.map +1 -1
  852. package/dist/engine/agent-api/ApplicationKits.js +2 -0
  853. package/dist/engine/agent-api/ApplicationKits.js.map +1 -1
  854. package/dist/engine/agent-api/AssetDecoders.d.ts +72 -9
  855. package/dist/engine/agent-api/AssetDecoders.d.ts.map +1 -1
  856. package/dist/engine/agent-api/AssetDecoders.js +147 -9
  857. package/dist/engine/agent-api/AssetDecoders.js.map +1 -1
  858. package/dist/engine/agent-api/AssetEvidence.d.ts +1 -1
  859. package/dist/engine/agent-api/AssetEvidence.d.ts.map +1 -1
  860. package/dist/engine/agent-api/AudioMuxer.d.ts.map +1 -1
  861. package/dist/engine/agent-api/AudioMuxer.js +1 -0
  862. package/dist/engine/agent-api/AudioMuxer.js.map +1 -1
  863. package/dist/engine/agent-api/AudioVisemeAnalyzer.d.ts.map +1 -1
  864. package/dist/engine/agent-api/AudioVisemeAnalyzer.js +1 -0
  865. package/dist/engine/agent-api/AudioVisemeAnalyzer.js.map +1 -1
  866. package/dist/engine/agent-api/AuraAppHandle.d.ts +6 -0
  867. package/dist/engine/agent-api/AuraAppHandle.d.ts.map +1 -1
  868. package/dist/engine/agent-api/AuraAppHandle.js +1 -0
  869. package/dist/engine/agent-api/AuraAppHandle.js.map +1 -1
  870. package/dist/engine/agent-api/AuraVoiceBridge.d.ts.map +1 -1
  871. package/dist/engine/agent-api/AuraVoiceBridge.js +3 -0
  872. package/dist/engine/agent-api/AuraVoiceBridge.js.map +1 -1
  873. package/dist/engine/agent-api/CameraChoreographer.d.ts.map +1 -1
  874. package/dist/engine/agent-api/CameraChoreographer.js +21 -2
  875. package/dist/engine/agent-api/CameraChoreographer.js.map +1 -1
  876. package/dist/engine/agent-api/CameraPathEditor.d.ts +1 -1
  877. package/dist/engine/agent-api/CameraPathEditor.d.ts.map +1 -1
  878. package/dist/engine/agent-api/CameraPresetLibrary.d.ts +1 -1
  879. package/dist/engine/agent-api/CameraPresetLibrary.d.ts.map +1 -1
  880. package/dist/engine/agent-api/CameraPresetLibrary.js +4 -2
  881. package/dist/engine/agent-api/CameraPresetLibrary.js.map +1 -1
  882. package/dist/engine/agent-api/CameraProjection.d.ts +2 -0
  883. package/dist/engine/agent-api/CameraProjection.d.ts.map +1 -0
  884. package/dist/engine/agent-api/CameraProjection.js +2 -0
  885. package/dist/engine/agent-api/CameraProjection.js.map +1 -0
  886. package/dist/engine/agent-api/CaptionExporter.d.ts.map +1 -1
  887. package/dist/engine/agent-api/CaptionExporter.js +1 -0
  888. package/dist/engine/agent-api/CaptionExporter.js.map +1 -1
  889. package/dist/engine/agent-api/CharacterAssembly.d.ts +1 -1
  890. package/dist/engine/agent-api/CharacterAssembly.d.ts.map +1 -1
  891. package/dist/engine/agent-api/CharacterAssembly.js +1 -0
  892. package/dist/engine/agent-api/CharacterAssembly.js.map +1 -1
  893. package/dist/engine/agent-api/Decals.d.ts +2 -2
  894. package/dist/engine/agent-api/Decals.d.ts.map +1 -1
  895. package/dist/engine/agent-api/Decals.js +21 -5
  896. package/dist/engine/agent-api/Decals.js.map +1 -1
  897. package/dist/engine/agent-api/DeferredFrameResources.d.ts +2 -0
  898. package/dist/engine/agent-api/DeferredFrameResources.d.ts.map +1 -0
  899. package/dist/engine/agent-api/DeferredFrameResources.js +2 -0
  900. package/dist/engine/agent-api/DeferredFrameResources.js.map +1 -0
  901. package/dist/engine/agent-api/FfmpegFrameEncoder.d.ts.map +1 -1
  902. package/dist/engine/agent-api/FfmpegFrameEncoder.js +1 -0
  903. package/dist/engine/agent-api/FfmpegFrameEncoder.js.map +1 -1
  904. package/dist/engine/agent-api/FocusSelection.d.ts +1 -1
  905. package/dist/engine/agent-api/FocusSelection.d.ts.map +1 -1
  906. package/dist/engine/agent-api/FocusSelection.js +1 -0
  907. package/dist/engine/agent-api/FocusSelection.js.map +1 -1
  908. package/dist/engine/agent-api/FootPlanting.d.ts +6 -0
  909. package/dist/engine/agent-api/FootPlanting.d.ts.map +1 -1
  910. package/dist/engine/agent-api/FootPlanting.js +2 -1
  911. package/dist/engine/agent-api/FootPlanting.js.map +1 -1
  912. package/dist/engine/agent-api/FrameEncoder.d.ts.map +1 -1
  913. package/dist/engine/agent-api/FrameEncoder.js +1 -0
  914. package/dist/engine/agent-api/FrameEncoder.js.map +1 -1
  915. package/dist/engine/agent-api/FrameLoop.d.ts +61 -1
  916. package/dist/engine/agent-api/FrameLoop.d.ts.map +1 -1
  917. package/dist/engine/agent-api/FrameLoop.js +122 -9
  918. package/dist/engine/agent-api/FrameLoop.js.map +1 -1
  919. package/dist/engine/agent-api/GameAppRuntime.d.ts +20 -0
  920. package/dist/engine/agent-api/GameAppRuntime.d.ts.map +1 -1
  921. package/dist/engine/agent-api/GameAppRuntime.js +83 -5
  922. package/dist/engine/agent-api/GameAppRuntime.js.map +1 -1
  923. package/dist/engine/agent-api/GameAssetValidation.d.ts +1 -1
  924. package/dist/engine/agent-api/GameAssetValidation.d.ts.map +1 -1
  925. package/dist/engine/agent-api/GameAssetValidation.js +3 -0
  926. package/dist/engine/agent-api/GameAssetValidation.js.map +1 -1
  927. package/dist/engine/agent-api/GameCameraRigs.d.ts +4 -15
  928. package/dist/engine/agent-api/GameCameraRigs.d.ts.map +1 -1
  929. package/dist/engine/agent-api/GameCameraRigs.js +10 -80
  930. package/dist/engine/agent-api/GameCameraRigs.js.map +1 -1
  931. package/dist/engine/agent-api/GameCharacterAnimation.d.ts +202 -0
  932. package/dist/engine/agent-api/GameCharacterAnimation.d.ts.map +1 -0
  933. package/dist/engine/agent-api/GameCharacterAnimation.js +430 -0
  934. package/dist/engine/agent-api/GameCharacterAnimation.js.map +1 -0
  935. package/dist/engine/agent-api/GameEvidence.d.ts +11 -1
  936. package/dist/engine/agent-api/GameEvidence.d.ts.map +1 -1
  937. package/dist/engine/agent-api/GameEvidence.js +7 -1
  938. package/dist/engine/agent-api/GameEvidence.js.map +1 -1
  939. package/dist/engine/agent-api/GameFeel.d.ts +18 -0
  940. package/dist/engine/agent-api/GameFeel.d.ts.map +1 -1
  941. package/dist/engine/agent-api/GameFeel.js +37 -1
  942. package/dist/engine/agent-api/GameFeel.js.map +1 -1
  943. package/dist/engine/agent-api/GameGenreKits.d.ts +76 -1
  944. package/dist/engine/agent-api/GameGenreKits.d.ts.map +1 -1
  945. package/dist/engine/agent-api/GameGenreKits.js +132 -6
  946. package/dist/engine/agent-api/GameGenreKits.js.map +1 -1
  947. package/dist/engine/agent-api/GameInspector.d.ts.map +1 -1
  948. package/dist/engine/agent-api/GameInspector.js +3 -0
  949. package/dist/engine/agent-api/GameInspector.js.map +1 -1
  950. package/dist/engine/agent-api/GameRuntime.d.ts +84 -12
  951. package/dist/engine/agent-api/GameRuntime.d.ts.map +1 -1
  952. package/dist/engine/agent-api/GameRuntime.js +241 -216
  953. package/dist/engine/agent-api/GameRuntime.js.map +1 -1
  954. package/dist/engine/agent-api/GameSceneBridge.d.ts.map +1 -1
  955. package/dist/engine/agent-api/GameSceneBridge.js +1 -0
  956. package/dist/engine/agent-api/GameSceneBridge.js.map +1 -1
  957. package/dist/engine/agent-api/GameSceneGeometryBindings.d.ts +29 -5
  958. package/dist/engine/agent-api/GameSceneGeometryBindings.d.ts.map +1 -1
  959. package/dist/engine/agent-api/GameSceneGeometryBindings.js +72 -0
  960. package/dist/engine/agent-api/GameSceneGeometryBindings.js.map +1 -1
  961. package/dist/engine/agent-api/GameSceneGeometryMath.d.ts.map +1 -1
  962. package/dist/engine/agent-api/GameSceneGeometryMath.js +1 -0
  963. package/dist/engine/agent-api/GameSceneGeometryMath.js.map +1 -1
  964. package/dist/engine/agent-api/LabelTelemetry.d.ts +9 -3
  965. package/dist/engine/agent-api/LabelTelemetry.d.ts.map +1 -1
  966. package/dist/engine/agent-api/LabelTelemetry.js +18 -4
  967. package/dist/engine/agent-api/LabelTelemetry.js.map +1 -1
  968. package/dist/engine/agent-api/MediaRecorderFrameEncoder.d.ts.map +1 -1
  969. package/dist/engine/agent-api/MediaRecorderFrameEncoder.js +1 -0
  970. package/dist/engine/agent-api/MediaRecorderFrameEncoder.js.map +1 -1
  971. package/dist/engine/agent-api/ModelInstanceMatrices.d.ts +2 -0
  972. package/dist/engine/agent-api/ModelInstanceMatrices.d.ts.map +1 -0
  973. package/dist/engine/agent-api/ModelInstanceMatrices.js +2 -0
  974. package/dist/engine/agent-api/ModelInstanceMatrices.js.map +1 -0
  975. package/dist/engine/agent-api/NavigationCrowds.d.ts +28 -0
  976. package/dist/engine/agent-api/NavigationCrowds.d.ts.map +1 -1
  977. package/dist/engine/agent-api/NavigationCrowds.js +83 -1
  978. package/dist/engine/agent-api/NavigationCrowds.js.map +1 -1
  979. package/dist/engine/agent-api/PerformanceBlender.d.ts.map +1 -1
  980. package/dist/engine/agent-api/PerformanceBlender.js +1 -0
  981. package/dist/engine/agent-api/PerformanceBlender.js.map +1 -1
  982. package/dist/engine/agent-api/PngSequenceEncoder.d.ts.map +1 -1
  983. package/dist/engine/agent-api/PngSequenceEncoder.js +1 -0
  984. package/dist/engine/agent-api/PngSequenceEncoder.js.map +1 -1
  985. package/dist/engine/agent-api/PngTexturePixels.d.ts +9 -0
  986. package/dist/engine/agent-api/PngTexturePixels.d.ts.map +1 -0
  987. package/dist/engine/agent-api/PngTexturePixels.js +53 -0
  988. package/dist/engine/agent-api/PngTexturePixels.js.map +1 -0
  989. package/dist/engine/agent-api/PromptAnimationContract.d.ts +1 -1
  990. package/dist/engine/agent-api/PromptAnimationContract.d.ts.map +1 -1
  991. package/dist/engine/agent-api/PromptAnimationContract.js +2 -0
  992. package/dist/engine/agent-api/PromptAnimationContract.js.map +1 -1
  993. package/dist/engine/agent-api/PromptAnimationEvidence.d.ts +1 -1
  994. package/dist/engine/agent-api/PromptAnimationEvidence.d.ts.map +1 -1
  995. package/dist/engine/agent-api/PromptAnimationEvidence.js +3 -0
  996. package/dist/engine/agent-api/PromptAnimationEvidence.js.map +1 -1
  997. package/dist/engine/agent-api/RootDiagnosticSnapshot.d.ts +2 -0
  998. package/dist/engine/agent-api/RootDiagnosticSnapshot.d.ts.map +1 -0
  999. package/dist/engine/agent-api/RootDiagnosticSnapshot.js +2 -0
  1000. package/dist/engine/agent-api/RootDiagnosticSnapshot.js.map +1 -0
  1001. package/dist/engine/agent-api/RootFrameClock.d.ts +2 -0
  1002. package/dist/engine/agent-api/RootFrameClock.d.ts.map +1 -0
  1003. package/dist/engine/agent-api/RootFrameClock.js +2 -0
  1004. package/dist/engine/agent-api/RootFrameClock.js.map +1 -0
  1005. package/dist/engine/agent-api/RootGeometry.d.ts +2 -0
  1006. package/dist/engine/agent-api/RootGeometry.d.ts.map +1 -1
  1007. package/dist/engine/agent-api/RootGeometry.js +4 -0
  1008. package/dist/engine/agent-api/RootGeometry.js.map +1 -1
  1009. package/dist/engine/agent-api/RootPerformanceQuality.d.ts +2 -0
  1010. package/dist/engine/agent-api/RootPerformanceQuality.d.ts.map +1 -0
  1011. package/dist/engine/agent-api/RootPerformanceQuality.js +2 -0
  1012. package/dist/engine/agent-api/RootPerformanceQuality.js.map +1 -0
  1013. package/dist/engine/agent-api/RootRuntimeSupport.d.ts +63 -0
  1014. package/dist/engine/agent-api/RootRuntimeSupport.d.ts.map +1 -0
  1015. package/dist/engine/agent-api/RootRuntimeSupport.js +173 -0
  1016. package/dist/engine/agent-api/RootRuntimeSupport.js.map +1 -0
  1017. package/dist/engine/agent-api/RuntimeNodeHandle.d.ts +22 -0
  1018. package/dist/engine/agent-api/RuntimeNodeHandle.d.ts.map +1 -1
  1019. package/dist/engine/agent-api/RuntimeNodeHandle.js +2 -0
  1020. package/dist/engine/agent-api/RuntimeNodeHandle.js.map +1 -1
  1021. package/dist/engine/agent-api/SceneGroundingUtils.d.ts +2 -1
  1022. package/dist/engine/agent-api/SceneGroundingUtils.d.ts.map +1 -1
  1023. package/dist/engine/agent-api/SceneGroundingUtils.js.map +1 -1
  1024. package/dist/engine/agent-api/SceneQueries.d.ts +1 -1
  1025. package/dist/engine/agent-api/SceneQueries.d.ts.map +1 -1
  1026. package/dist/engine/agent-api/SceneSequencer.d.ts.map +1 -1
  1027. package/dist/engine/agent-api/SceneSequencer.js +2 -0
  1028. package/dist/engine/agent-api/SceneSequencer.js.map +1 -1
  1029. package/dist/engine/agent-api/ShotTimeline.d.ts +1 -1
  1030. package/dist/engine/agent-api/ShotTimeline.d.ts.map +1 -1
  1031. package/dist/engine/agent-api/ShotTimeline.js +3 -0
  1032. package/dist/engine/agent-api/ShotTimeline.js.map +1 -1
  1033. package/dist/engine/agent-api/ShotTransitionEngine.d.ts.map +1 -1
  1034. package/dist/engine/agent-api/ShotTransitionEngine.js +1 -0
  1035. package/dist/engine/agent-api/ShotTransitionEngine.js.map +1 -1
  1036. package/dist/engine/agent-api/SpatialAnchoring.d.ts +1 -0
  1037. package/dist/engine/agent-api/SpatialAnchoring.d.ts.map +1 -1
  1038. package/dist/engine/agent-api/SpatialAnchoring.js +1 -1
  1039. package/dist/engine/agent-api/SpatialAnchoring.js.map +1 -1
  1040. package/dist/engine/agent-api/ThumbnailGenerator.d.ts.map +1 -1
  1041. package/dist/engine/agent-api/ThumbnailGenerator.js +1 -0
  1042. package/dist/engine/agent-api/ThumbnailGenerator.js.map +1 -1
  1043. package/dist/engine/agent-api/VisemeController.d.ts +9 -0
  1044. package/dist/engine/agent-api/VisemeController.d.ts.map +1 -1
  1045. package/dist/engine/agent-api/VisemeController.js +8 -0
  1046. package/dist/engine/agent-api/VisemeController.js.map +1 -1
  1047. package/dist/engine/agent-api/WebCodecsFrameEncoder.d.ts.map +1 -1
  1048. package/dist/engine/agent-api/WebCodecsFrameEncoder.js +1 -0
  1049. package/dist/engine/agent-api/WebCodecsFrameEncoder.js.map +1 -1
  1050. package/dist/engine/agent-api/WorldLabelRenderer.d.ts +13 -2
  1051. package/dist/engine/agent-api/WorldLabelRenderer.d.ts.map +1 -1
  1052. package/dist/engine/agent-api/WorldLabelRenderer.js +58 -26
  1053. package/dist/engine/agent-api/WorldLabelRenderer.js.map +1 -1
  1054. package/dist/engine/agent-api/app/actorAnimationHandle.d.ts +106 -0
  1055. package/dist/engine/agent-api/app/actorAnimationHandle.d.ts.map +1 -0
  1056. package/dist/engine/agent-api/app/actorAnimationHandle.js +522 -0
  1057. package/dist/engine/agent-api/app/actorAnimationHandle.js.map +1 -0
  1058. package/dist/engine/agent-api/app/canvas.d.ts +7 -0
  1059. package/dist/engine/agent-api/app/canvas.d.ts.map +1 -0
  1060. package/dist/engine/agent-api/app/canvas.js +88 -0
  1061. package/dist/engine/agent-api/app/canvas.js.map +1 -0
  1062. package/dist/engine/agent-api/app/colorManagement.d.ts +4 -0
  1063. package/dist/engine/agent-api/app/colorManagement.d.ts.map +1 -0
  1064. package/dist/engine/agent-api/app/colorManagement.js +24 -0
  1065. package/dist/engine/agent-api/app/colorManagement.js.map +1 -0
  1066. package/dist/engine/agent-api/app/createAuraApp.d.ts +3 -0
  1067. package/dist/engine/agent-api/app/createAuraApp.d.ts.map +1 -0
  1068. package/dist/engine/agent-api/app/createAuraApp.js +775 -0
  1069. package/dist/engine/agent-api/app/createAuraApp.js.map +1 -0
  1070. package/dist/engine/agent-api/app/createGameApp.d.ts +4 -0
  1071. package/dist/engine/agent-api/app/createGameApp.d.ts.map +1 -0
  1072. package/dist/engine/agent-api/app/createGameApp.js +15 -0
  1073. package/dist/engine/agent-api/app/createGameApp.js.map +1 -0
  1074. package/dist/engine/agent-api/app/degradation.d.ts +3 -0
  1075. package/dist/engine/agent-api/app/degradation.d.ts.map +1 -0
  1076. package/dist/engine/agent-api/app/degradation.js +6 -0
  1077. package/dist/engine/agent-api/app/degradation.js.map +1 -0
  1078. package/dist/engine/agent-api/app/errorOverlay.d.ts +9 -0
  1079. package/dist/engine/agent-api/app/errorOverlay.d.ts.map +1 -0
  1080. package/dist/engine/agent-api/app/errorOverlay.js +94 -0
  1081. package/dist/engine/agent-api/app/errorOverlay.js.map +1 -0
  1082. package/dist/engine/agent-api/app/errors.d.ts +5 -0
  1083. package/dist/engine/agent-api/app/errors.d.ts.map +1 -0
  1084. package/dist/engine/agent-api/app/errors.js +9 -0
  1085. package/dist/engine/agent-api/app/errors.js.map +1 -0
  1086. package/dist/engine/agent-api/app/frameAlpha.d.ts +18 -0
  1087. package/dist/engine/agent-api/app/frameAlpha.d.ts.map +1 -0
  1088. package/dist/engine/agent-api/app/frameAlpha.js +32 -0
  1089. package/dist/engine/agent-api/app/frameAlpha.js.map +1 -0
  1090. package/dist/engine/agent-api/app/frameLoop.d.ts +23 -0
  1091. package/dist/engine/agent-api/app/frameLoop.d.ts.map +1 -0
  1092. package/dist/engine/agent-api/app/frameLoop.js +360 -0
  1093. package/dist/engine/agent-api/app/frameLoop.js.map +1 -0
  1094. package/dist/engine/agent-api/app/liveApps.d.ts +5 -0
  1095. package/dist/engine/agent-api/app/liveApps.d.ts.map +1 -0
  1096. package/dist/engine/agent-api/app/liveApps.js +67 -0
  1097. package/dist/engine/agent-api/app/liveApps.js.map +1 -0
  1098. package/dist/engine/agent-api/app/mountRenderer.d.ts +10 -0
  1099. package/dist/engine/agent-api/app/mountRenderer.d.ts.map +1 -0
  1100. package/dist/engine/agent-api/app/mountRenderer.js +31 -0
  1101. package/dist/engine/agent-api/app/mountRenderer.js.map +1 -0
  1102. package/dist/engine/agent-api/app/pixelRatio.d.ts +37 -0
  1103. package/dist/engine/agent-api/app/pixelRatio.d.ts.map +1 -0
  1104. package/dist/engine/agent-api/app/pixelRatio.js +36 -0
  1105. package/dist/engine/agent-api/app/pixelRatio.js.map +1 -0
  1106. package/dist/engine/agent-api/app/rendererOptions.d.ts +45 -0
  1107. package/dist/engine/agent-api/app/rendererOptions.d.ts.map +1 -0
  1108. package/dist/engine/agent-api/app/rendererOptions.js +208 -0
  1109. package/dist/engine/agent-api/app/rendererOptions.js.map +1 -0
  1110. package/dist/engine/agent-api/app/routeState.d.ts +5 -0
  1111. package/dist/engine/agent-api/app/routeState.d.ts.map +1 -0
  1112. package/dist/engine/agent-api/app/routeState.js +26 -0
  1113. package/dist/engine/agent-api/app/routeState.js.map +1 -0
  1114. package/dist/engine/agent-api/app/runtimeNodes.d.ts +45 -0
  1115. package/dist/engine/agent-api/app/runtimeNodes.d.ts.map +1 -0
  1116. package/dist/engine/agent-api/app/runtimeNodes.js +376 -0
  1117. package/dist/engine/agent-api/app/runtimeNodes.js.map +1 -0
  1118. package/dist/engine/agent-api/app/screenshot.d.ts +11 -0
  1119. package/dist/engine/agent-api/app/screenshot.d.ts.map +1 -0
  1120. package/dist/engine/agent-api/app/screenshot.js +32 -0
  1121. package/dist/engine/agent-api/app/screenshot.js.map +1 -0
  1122. package/dist/engine/agent-api/camera/CameraController.d.ts +61 -0
  1123. package/dist/engine/agent-api/camera/CameraController.d.ts.map +1 -0
  1124. package/dist/engine/agent-api/camera/CameraController.js +394 -0
  1125. package/dist/engine/agent-api/camera/CameraController.js.map +1 -0
  1126. package/dist/engine/agent-api/camera/OccluderFade.d.ts +52 -0
  1127. package/dist/engine/agent-api/camera/OccluderFade.d.ts.map +1 -0
  1128. package/dist/engine/agent-api/camera/OccluderFade.js +70 -0
  1129. package/dist/engine/agent-api/camera/OccluderFade.js.map +1 -0
  1130. package/dist/engine/agent-api/camera/Probe.d.ts +66 -0
  1131. package/dist/engine/agent-api/camera/Probe.d.ts.map +1 -0
  1132. package/dist/engine/agent-api/camera/Probe.js +155 -0
  1133. package/dist/engine/agent-api/camera/Probe.js.map +1 -0
  1134. package/dist/engine/agent-api/camera/Spline.d.ts +60 -0
  1135. package/dist/engine/agent-api/camera/Spline.d.ts.map +1 -0
  1136. package/dist/engine/agent-api/camera/Spline.js +191 -0
  1137. package/dist/engine/agent-api/camera/Spline.js.map +1 -0
  1138. package/dist/engine/agent-api/camera/Spring.d.ts +40 -0
  1139. package/dist/engine/agent-api/camera/Spring.d.ts.map +1 -0
  1140. package/dist/engine/agent-api/camera/Spring.js +63 -0
  1141. package/dist/engine/agent-api/camera/Spring.js.map +1 -0
  1142. package/dist/engine/agent-api/camera/collision.d.ts +27 -0
  1143. package/dist/engine/agent-api/camera/collision.d.ts.map +1 -0
  1144. package/dist/engine/agent-api/camera/collision.js +43 -0
  1145. package/dist/engine/agent-api/camera/collision.js.map +1 -0
  1146. package/dist/engine/agent-api/camera/ease.d.ts +7 -0
  1147. package/dist/engine/agent-api/camera/ease.d.ts.map +1 -0
  1148. package/dist/engine/agent-api/camera/ease.js +17 -0
  1149. package/dist/engine/agent-api/camera/ease.js.map +1 -0
  1150. package/dist/engine/agent-api/camera/extension.d.ts +54 -0
  1151. package/dist/engine/agent-api/camera/extension.d.ts.map +1 -0
  1152. package/dist/engine/agent-api/camera/extension.js +439 -0
  1153. package/dist/engine/agent-api/camera/extension.js.map +1 -0
  1154. package/dist/engine/agent-api/camera/framing.d.ts +31 -0
  1155. package/dist/engine/agent-api/camera/framing.d.ts.map +1 -0
  1156. package/dist/engine/agent-api/camera/framing.js +50 -0
  1157. package/dist/engine/agent-api/camera/framing.js.map +1 -0
  1158. package/dist/engine/agent-api/camera/gameDirector.d.ts +74 -0
  1159. package/dist/engine/agent-api/camera/gameDirector.d.ts.map +1 -0
  1160. package/dist/engine/agent-api/camera/gameDirector.js +138 -0
  1161. package/dist/engine/agent-api/camera/gameDirector.js.map +1 -0
  1162. package/dist/engine/agent-api/camera/layers/cinematicBars.d.ts +50 -0
  1163. package/dist/engine/agent-api/camera/layers/cinematicBars.d.ts.map +1 -0
  1164. package/dist/engine/agent-api/camera/layers/cinematicBars.js +96 -0
  1165. package/dist/engine/agent-api/camera/layers/cinematicBars.js.map +1 -0
  1166. package/dist/engine/agent-api/camera/layers/fovKick.d.ts +8 -0
  1167. package/dist/engine/agent-api/camera/layers/fovKick.d.ts.map +1 -0
  1168. package/dist/engine/agent-api/camera/layers/fovKick.js +30 -0
  1169. package/dist/engine/agent-api/camera/layers/fovKick.js.map +1 -0
  1170. package/dist/engine/agent-api/camera/layers/index.d.ts +12 -0
  1171. package/dist/engine/agent-api/camera/layers/index.d.ts.map +1 -0
  1172. package/dist/engine/agent-api/camera/layers/index.js +12 -0
  1173. package/dist/engine/agent-api/camera/layers/index.js.map +1 -0
  1174. package/dist/engine/agent-api/camera/layers/lookAt.d.ts +13 -0
  1175. package/dist/engine/agent-api/camera/layers/lookAt.d.ts.map +1 -0
  1176. package/dist/engine/agent-api/camera/layers/lookAt.js +27 -0
  1177. package/dist/engine/agent-api/camera/layers/lookAt.js.map +1 -0
  1178. package/dist/engine/agent-api/camera/layers/punch.d.ts +9 -0
  1179. package/dist/engine/agent-api/camera/layers/punch.d.ts.map +1 -0
  1180. package/dist/engine/agent-api/camera/layers/punch.js +47 -0
  1181. package/dist/engine/agent-api/camera/layers/punch.js.map +1 -0
  1182. package/dist/engine/agent-api/camera/layers/shared.d.ts +16 -0
  1183. package/dist/engine/agent-api/camera/layers/shared.d.ts.map +1 -0
  1184. package/dist/engine/agent-api/camera/layers/shared.js +38 -0
  1185. package/dist/engine/agent-api/camera/layers/shared.js.map +1 -0
  1186. package/dist/engine/agent-api/camera/layers/trauma.d.ts +14 -0
  1187. package/dist/engine/agent-api/camera/layers/trauma.d.ts.map +1 -0
  1188. package/dist/engine/agent-api/camera/layers/trauma.js +86 -0
  1189. package/dist/engine/agent-api/camera/layers/trauma.js.map +1 -0
  1190. package/dist/engine/agent-api/camera/layers.d.ts +26 -0
  1191. package/dist/engine/agent-api/camera/layers.d.ts.map +1 -0
  1192. package/dist/engine/agent-api/camera/layers.js +220 -0
  1193. package/dist/engine/agent-api/camera/layers.js.map +1 -0
  1194. package/dist/engine/agent-api/camera/leanAdapters.d.ts +33 -0
  1195. package/dist/engine/agent-api/camera/leanAdapters.d.ts.map +1 -0
  1196. package/dist/engine/agent-api/camera/leanAdapters.js +79 -0
  1197. package/dist/engine/agent-api/camera/leanAdapters.js.map +1 -0
  1198. package/dist/engine/agent-api/camera/quat.d.ts +24 -0
  1199. package/dist/engine/agent-api/camera/quat.d.ts.map +1 -0
  1200. package/dist/engine/agent-api/camera/quat.js +117 -0
  1201. package/dist/engine/agent-api/camera/quat.js.map +1 -0
  1202. package/dist/engine/agent-api/camera/rigDamping.d.ts +10 -0
  1203. package/dist/engine/agent-api/camera/rigDamping.d.ts.map +1 -0
  1204. package/dist/engine/agent-api/camera/rigDamping.js +21 -0
  1205. package/dist/engine/agent-api/camera/rigDamping.js.map +1 -0
  1206. package/dist/engine/agent-api/camera/rigs/altitude.d.ts +25 -0
  1207. package/dist/engine/agent-api/camera/rigs/altitude.d.ts.map +1 -0
  1208. package/dist/engine/agent-api/camera/rigs/altitude.js +91 -0
  1209. package/dist/engine/agent-api/camera/rigs/altitude.js.map +1 -0
  1210. package/dist/engine/agent-api/camera/rigs/chase.d.ts +40 -0
  1211. package/dist/engine/agent-api/camera/rigs/chase.d.ts.map +1 -0
  1212. package/dist/engine/agent-api/camera/rigs/chase.js +104 -0
  1213. package/dist/engine/agent-api/camera/rigs/chase.js.map +1 -0
  1214. package/dist/engine/agent-api/camera/rigs/fighting.d.ts +17 -0
  1215. package/dist/engine/agent-api/camera/rigs/fighting.d.ts.map +1 -0
  1216. package/dist/engine/agent-api/camera/rigs/fighting.js +60 -0
  1217. package/dist/engine/agent-api/camera/rigs/fighting.js.map +1 -0
  1218. package/dist/engine/agent-api/camera/rigs/flight.d.ts +39 -0
  1219. package/dist/engine/agent-api/camera/rigs/flight.d.ts.map +1 -0
  1220. package/dist/engine/agent-api/camera/rigs/flight.js +102 -0
  1221. package/dist/engine/agent-api/camera/rigs/flight.js.map +1 -0
  1222. package/dist/engine/agent-api/camera/rigs/follow2d.d.ts +21 -0
  1223. package/dist/engine/agent-api/camera/rigs/follow2d.d.ts.map +1 -0
  1224. package/dist/engine/agent-api/camera/rigs/follow2d.js +83 -0
  1225. package/dist/engine/agent-api/camera/rigs/follow2d.js.map +1 -0
  1226. package/dist/engine/agent-api/camera/rigs/fromSpec.d.ts +76 -0
  1227. package/dist/engine/agent-api/camera/rigs/fromSpec.d.ts.map +1 -0
  1228. package/dist/engine/agent-api/camera/rigs/fromSpec.js +170 -0
  1229. package/dist/engine/agent-api/camera/rigs/fromSpec.js.map +1 -0
  1230. package/dist/engine/agent-api/camera/rigs/orbit.d.ts +44 -0
  1231. package/dist/engine/agent-api/camera/rigs/orbit.d.ts.map +1 -0
  1232. package/dist/engine/agent-api/camera/rigs/orbit.js +118 -0
  1233. package/dist/engine/agent-api/camera/rigs/orbit.js.map +1 -0
  1234. package/dist/engine/agent-api/camera/rigs/rail.d.ts +3 -0
  1235. package/dist/engine/agent-api/camera/rigs/rail.d.ts.map +1 -0
  1236. package/dist/engine/agent-api/camera/rigs/rail.js +79 -0
  1237. package/dist/engine/agent-api/camera/rigs/rail.js.map +1 -0
  1238. package/dist/engine/agent-api/camera/rigs/registry.d.ts +14 -0
  1239. package/dist/engine/agent-api/camera/rigs/registry.d.ts.map +1 -0
  1240. package/dist/engine/agent-api/camera/rigs/registry.js +8 -0
  1241. package/dist/engine/agent-api/camera/rigs/registry.js.map +1 -0
  1242. package/dist/engine/agent-api/camera/rigs/rigUtils.d.ts +32 -0
  1243. package/dist/engine/agent-api/camera/rigs/rigUtils.d.ts.map +1 -0
  1244. package/dist/engine/agent-api/camera/rigs/rigUtils.js +49 -0
  1245. package/dist/engine/agent-api/camera/rigs/rigUtils.js.map +1 -0
  1246. package/dist/engine/agent-api/camera/rigs/shoulder.d.ts +16 -0
  1247. package/dist/engine/agent-api/camera/rigs/shoulder.d.ts.map +1 -0
  1248. package/dist/engine/agent-api/camera/rigs/shoulder.js +54 -0
  1249. package/dist/engine/agent-api/camera/rigs/shoulder.js.map +1 -0
  1250. package/dist/engine/agent-api/camera/rigs/shoulderCamera.d.ts +25 -0
  1251. package/dist/engine/agent-api/camera/rigs/shoulderCamera.d.ts.map +1 -0
  1252. package/dist/engine/agent-api/camera/rigs/shoulderCamera.js +62 -0
  1253. package/dist/engine/agent-api/camera/rigs/shoulderCamera.js.map +1 -0
  1254. package/dist/engine/agent-api/camera/rigs/static.d.ts +10 -0
  1255. package/dist/engine/agent-api/camera/rigs/static.d.ts.map +1 -0
  1256. package/dist/engine/agent-api/camera/rigs/static.js +23 -0
  1257. package/dist/engine/agent-api/camera/rigs/static.js.map +1 -0
  1258. package/dist/engine/agent-api/camera/rigs/topDown.d.ts +31 -0
  1259. package/dist/engine/agent-api/camera/rigs/topDown.d.ts.map +1 -0
  1260. package/dist/engine/agent-api/camera/rigs/topDown.js +87 -0
  1261. package/dist/engine/agent-api/camera/rigs/topDown.js.map +1 -0
  1262. package/dist/engine/agent-api/camera/sceneNodes.d.ts +3 -0
  1263. package/dist/engine/agent-api/camera/sceneNodes.d.ts.map +1 -0
  1264. package/dist/engine/agent-api/camera/sceneNodes.js +51 -0
  1265. package/dist/engine/agent-api/camera/sceneNodes.js.map +1 -0
  1266. package/dist/engine/agent-api/camera/staticBounds.d.ts +33 -0
  1267. package/dist/engine/agent-api/camera/staticBounds.d.ts.map +1 -0
  1268. package/dist/engine/agent-api/camera/staticBounds.js +76 -0
  1269. package/dist/engine/agent-api/camera/staticBounds.js.map +1 -0
  1270. package/dist/engine/agent-api/camera/subject.d.ts +58 -0
  1271. package/dist/engine/agent-api/camera/subject.d.ts.map +1 -0
  1272. package/dist/engine/agent-api/camera/subject.js +57 -0
  1273. package/dist/engine/agent-api/camera/subject.js.map +1 -0
  1274. package/dist/engine/agent-api/color.d.ts +21 -0
  1275. package/dist/engine/agent-api/color.d.ts.map +1 -0
  1276. package/dist/engine/agent-api/color.js +201 -0
  1277. package/dist/engine/agent-api/color.js.map +1 -0
  1278. package/dist/engine/agent-api/colorUtils.d.ts +9 -0
  1279. package/dist/engine/agent-api/colorUtils.d.ts.map +1 -0
  1280. package/dist/engine/agent-api/colorUtils.js +83 -0
  1281. package/dist/engine/agent-api/colorUtils.js.map +1 -0
  1282. package/dist/engine/agent-api/compiler/actors.d.ts +74 -0
  1283. package/dist/engine/agent-api/compiler/actors.d.ts.map +1 -0
  1284. package/dist/engine/agent-api/compiler/actors.js +288 -0
  1285. package/dist/engine/agent-api/compiler/actors.js.map +1 -0
  1286. package/dist/engine/agent-api/compiler/animation.d.ts +70 -0
  1287. package/dist/engine/agent-api/compiler/animation.d.ts.map +1 -0
  1288. package/dist/engine/agent-api/compiler/animation.js +492 -0
  1289. package/dist/engine/agent-api/compiler/animation.js.map +1 -0
  1290. package/dist/engine/agent-api/compiler/camera.d.ts +10 -0
  1291. package/dist/engine/agent-api/compiler/camera.d.ts.map +1 -0
  1292. package/dist/engine/agent-api/compiler/camera.js +137 -0
  1293. package/dist/engine/agent-api/compiler/camera.js.map +1 -0
  1294. package/dist/engine/agent-api/compiler/color.d.ts +51 -0
  1295. package/dist/engine/agent-api/compiler/color.d.ts.map +1 -0
  1296. package/dist/engine/agent-api/compiler/color.js +87 -0
  1297. package/dist/engine/agent-api/compiler/color.js.map +1 -0
  1298. package/dist/engine/agent-api/compiler/compileScene.d.ts +93 -0
  1299. package/dist/engine/agent-api/compiler/compileScene.d.ts.map +1 -0
  1300. package/dist/engine/agent-api/compiler/compileScene.js +518 -0
  1301. package/dist/engine/agent-api/compiler/compileScene.js.map +1 -0
  1302. package/dist/engine/agent-api/compiler/degradation.d.ts +12 -0
  1303. package/dist/engine/agent-api/compiler/degradation.d.ts.map +1 -0
  1304. package/dist/engine/agent-api/compiler/degradation.js +27 -0
  1305. package/dist/engine/agent-api/compiler/degradation.js.map +1 -0
  1306. package/dist/engine/agent-api/compiler/diagnosticOnly.prd01.d.ts +17 -0
  1307. package/dist/engine/agent-api/compiler/diagnosticOnly.prd01.d.ts.map +1 -0
  1308. package/dist/engine/agent-api/compiler/diagnosticOnly.prd01.js +55 -0
  1309. package/dist/engine/agent-api/compiler/diagnosticOnly.prd01.js.map +1 -0
  1310. package/dist/engine/agent-api/compiler/diagnosticOnly.prd02.d.ts +5 -0
  1311. package/dist/engine/agent-api/compiler/diagnosticOnly.prd02.d.ts.map +1 -0
  1312. package/dist/engine/agent-api/compiler/diagnosticOnly.prd02.js +12 -0
  1313. package/dist/engine/agent-api/compiler/diagnosticOnly.prd02.js.map +1 -0
  1314. package/dist/engine/agent-api/compiler/diagnosticOnly.prd03.d.ts +20 -0
  1315. package/dist/engine/agent-api/compiler/diagnosticOnly.prd03.d.ts.map +1 -0
  1316. package/dist/engine/agent-api/compiler/diagnosticOnly.prd03.js +41 -0
  1317. package/dist/engine/agent-api/compiler/diagnosticOnly.prd03.js.map +1 -0
  1318. package/dist/engine/agent-api/compiler/diagnosticOnly.prd04.d.ts +8 -0
  1319. package/dist/engine/agent-api/compiler/diagnosticOnly.prd04.d.ts.map +1 -0
  1320. package/dist/engine/agent-api/compiler/diagnosticOnly.prd04.js +29 -0
  1321. package/dist/engine/agent-api/compiler/diagnosticOnly.prd04.js.map +1 -0
  1322. package/dist/engine/agent-api/compiler/diagnosticOnly.prd05.d.ts +5 -0
  1323. package/dist/engine/agent-api/compiler/diagnosticOnly.prd05.d.ts.map +1 -0
  1324. package/dist/engine/agent-api/compiler/diagnosticOnly.prd05.js +32 -0
  1325. package/dist/engine/agent-api/compiler/diagnosticOnly.prd05.js.map +1 -0
  1326. package/dist/engine/agent-api/compiler/diagnosticOnly.prd06.d.ts +23 -0
  1327. package/dist/engine/agent-api/compiler/diagnosticOnly.prd06.d.ts.map +1 -0
  1328. package/dist/engine/agent-api/compiler/diagnosticOnly.prd06.js +26 -0
  1329. package/dist/engine/agent-api/compiler/diagnosticOnly.prd06.js.map +1 -0
  1330. package/dist/engine/agent-api/compiler/diagnosticOnly.prd07.d.ts +19 -0
  1331. package/dist/engine/agent-api/compiler/diagnosticOnly.prd07.d.ts.map +1 -0
  1332. package/dist/engine/agent-api/compiler/diagnosticOnly.prd07.js +10 -0
  1333. package/dist/engine/agent-api/compiler/diagnosticOnly.prd07.js.map +1 -0
  1334. package/dist/engine/agent-api/compiler/diagnosticOnly.prd09.d.ts +9 -0
  1335. package/dist/engine/agent-api/compiler/diagnosticOnly.prd09.d.ts.map +1 -0
  1336. package/dist/engine/agent-api/compiler/diagnosticOnly.prd09.js +8 -0
  1337. package/dist/engine/agent-api/compiler/diagnosticOnly.prd09.js.map +1 -0
  1338. package/dist/engine/agent-api/compiler/diagnosticOnly.prd10.d.ts +5 -0
  1339. package/dist/engine/agent-api/compiler/diagnosticOnly.prd10.d.ts.map +1 -0
  1340. package/dist/engine/agent-api/compiler/diagnosticOnly.prd10.js +73 -0
  1341. package/dist/engine/agent-api/compiler/diagnosticOnly.prd10.js.map +1 -0
  1342. package/dist/engine/agent-api/compiler/diagnosticOnly.prd15.d.ts +5 -0
  1343. package/dist/engine/agent-api/compiler/diagnosticOnly.prd15.d.ts.map +1 -0
  1344. package/dist/engine/agent-api/compiler/diagnosticOnly.prd15.js +19 -0
  1345. package/dist/engine/agent-api/compiler/diagnosticOnly.prd15.js.map +1 -0
  1346. package/dist/engine/agent-api/compiler/effects.d.ts +7 -0
  1347. package/dist/engine/agent-api/compiler/effects.d.ts.map +1 -0
  1348. package/dist/engine/agent-api/compiler/effects.js +118 -0
  1349. package/dist/engine/agent-api/compiler/effects.js.map +1 -0
  1350. package/dist/engine/agent-api/compiler/environment.d.ts +95 -0
  1351. package/dist/engine/agent-api/compiler/environment.d.ts.map +1 -0
  1352. package/dist/engine/agent-api/compiler/environment.js +396 -0
  1353. package/dist/engine/agent-api/compiler/environment.js.map +1 -0
  1354. package/dist/engine/agent-api/compiler/errors.d.ts +22 -0
  1355. package/dist/engine/agent-api/compiler/errors.d.ts.map +1 -0
  1356. package/dist/engine/agent-api/compiler/errors.js +30 -0
  1357. package/dist/engine/agent-api/compiler/errors.js.map +1 -0
  1358. package/dist/engine/agent-api/compiler/fog.d.ts +15 -0
  1359. package/dist/engine/agent-api/compiler/fog.d.ts.map +1 -0
  1360. package/dist/engine/agent-api/compiler/fog.js +110 -0
  1361. package/dist/engine/agent-api/compiler/fog.js.map +1 -0
  1362. package/dist/engine/agent-api/compiler/geometry.d.ts +76 -0
  1363. package/dist/engine/agent-api/compiler/geometry.d.ts.map +1 -0
  1364. package/dist/engine/agent-api/compiler/geometry.js +343 -0
  1365. package/dist/engine/agent-api/compiler/geometry.js.map +1 -0
  1366. package/dist/engine/agent-api/compiler/handlers.d.ts +17 -0
  1367. package/dist/engine/agent-api/compiler/handlers.d.ts.map +1 -0
  1368. package/dist/engine/agent-api/compiler/handlers.js +55 -0
  1369. package/dist/engine/agent-api/compiler/handlers.js.map +1 -0
  1370. package/dist/engine/agent-api/compiler/labels.d.ts +44 -0
  1371. package/dist/engine/agent-api/compiler/labels.d.ts.map +1 -0
  1372. package/dist/engine/agent-api/compiler/labels.js +190 -0
  1373. package/dist/engine/agent-api/compiler/labels.js.map +1 -0
  1374. package/dist/engine/agent-api/compiler/lights.d.ts +117 -0
  1375. package/dist/engine/agent-api/compiler/lights.d.ts.map +1 -0
  1376. package/dist/engine/agent-api/compiler/lights.js +486 -0
  1377. package/dist/engine/agent-api/compiler/lights.js.map +1 -0
  1378. package/dist/engine/agent-api/compiler/modelMaterials.d.ts +3 -0
  1379. package/dist/engine/agent-api/compiler/modelMaterials.d.ts.map +1 -0
  1380. package/dist/engine/agent-api/compiler/modelMaterials.js +11 -0
  1381. package/dist/engine/agent-api/compiler/modelMaterials.js.map +1 -0
  1382. package/dist/engine/agent-api/compiler/observations.d.ts +84 -0
  1383. package/dist/engine/agent-api/compiler/observations.d.ts.map +1 -0
  1384. package/dist/engine/agent-api/compiler/observations.js +383 -0
  1385. package/dist/engine/agent-api/compiler/observations.js.map +1 -0
  1386. package/dist/engine/agent-api/compiler/optionCoverage.d.ts +3 -0
  1387. package/dist/engine/agent-api/compiler/optionCoverage.d.ts.map +1 -0
  1388. package/dist/engine/agent-api/compiler/optionCoverage.js +290 -0
  1389. package/dist/engine/agent-api/compiler/optionCoverage.js.map +1 -0
  1390. package/dist/engine/agent-api/compiler/postprocess.d.ts +7 -0
  1391. package/dist/engine/agent-api/compiler/postprocess.d.ts.map +1 -0
  1392. package/dist/engine/agent-api/compiler/postprocess.js +324 -0
  1393. package/dist/engine/agent-api/compiler/postprocess.js.map +1 -0
  1394. package/dist/engine/agent-api/compiler/primitives.d.ts +156 -0
  1395. package/dist/engine/agent-api/compiler/primitives.d.ts.map +1 -0
  1396. package/dist/engine/agent-api/compiler/primitives.js +439 -0
  1397. package/dist/engine/agent-api/compiler/primitives.js.map +1 -0
  1398. package/dist/engine/agent-api/compiler/renderInput.d.ts +9 -0
  1399. package/dist/engine/agent-api/compiler/renderInput.d.ts.map +1 -0
  1400. package/dist/engine/agent-api/compiler/renderInput.js +337 -0
  1401. package/dist/engine/agent-api/compiler/renderInput.js.map +1 -0
  1402. package/dist/engine/agent-api/compiler/renderer.d.ts +19 -0
  1403. package/dist/engine/agent-api/compiler/renderer.d.ts.map +1 -0
  1404. package/dist/engine/agent-api/compiler/renderer.js +411 -0
  1405. package/dist/engine/agent-api/compiler/renderer.js.map +1 -0
  1406. package/dist/engine/agent-api/compiler/sceneGraph.d.ts +81 -0
  1407. package/dist/engine/agent-api/compiler/sceneGraph.d.ts.map +1 -0
  1408. package/dist/engine/agent-api/compiler/sceneGraph.js +348 -0
  1409. package/dist/engine/agent-api/compiler/sceneGraph.js.map +1 -0
  1410. package/dist/engine/agent-api/compiler/shadows.d.ts +100 -0
  1411. package/dist/engine/agent-api/compiler/shadows.d.ts.map +1 -0
  1412. package/dist/engine/agent-api/compiler/shadows.js +175 -0
  1413. package/dist/engine/agent-api/compiler/shadows.js.map +1 -0
  1414. package/dist/engine/agent-api/compiler/sky.d.ts +5 -0
  1415. package/dist/engine/agent-api/compiler/sky.d.ts.map +1 -0
  1416. package/dist/engine/agent-api/compiler/sky.js +31 -0
  1417. package/dist/engine/agent-api/compiler/sky.js.map +1 -0
  1418. package/dist/engine/agent-api/compiler/text.d.ts +8 -0
  1419. package/dist/engine/agent-api/compiler/text.d.ts.map +1 -0
  1420. package/dist/engine/agent-api/compiler/text.js +37 -0
  1421. package/dist/engine/agent-api/compiler/text.js.map +1 -0
  1422. package/dist/engine/agent-api/compiler/textures.d.ts +54 -0
  1423. package/dist/engine/agent-api/compiler/textures.d.ts.map +1 -0
  1424. package/dist/engine/agent-api/compiler/textures.js +552 -0
  1425. package/dist/engine/agent-api/compiler/textures.js.map +1 -0
  1426. package/dist/engine/agent-api/compiler/world.d.ts +31 -0
  1427. package/dist/engine/agent-api/compiler/world.d.ts.map +1 -0
  1428. package/dist/engine/agent-api/compiler/world.js +391 -0
  1429. package/dist/engine/agent-api/compiler/world.js.map +1 -0
  1430. package/dist/engine/agent-api/controls/TouchControls.d.ts +53 -0
  1431. package/dist/engine/agent-api/controls/TouchControls.d.ts.map +1 -0
  1432. package/dist/engine/agent-api/controls/TouchControls.js +169 -0
  1433. package/dist/engine/agent-api/controls/TouchControls.js.map +1 -0
  1434. package/dist/engine/agent-api/devtools/diagnosticPreview.d.ts +27 -0
  1435. package/dist/engine/agent-api/devtools/diagnosticPreview.d.ts.map +1 -0
  1436. package/dist/engine/agent-api/devtools/diagnosticPreview.js +433 -0
  1437. package/dist/engine/agent-api/devtools/diagnosticPreview.js.map +1 -0
  1438. package/dist/engine/agent-api/devtools/lazySystems.d.ts +7 -0
  1439. package/dist/engine/agent-api/devtools/lazySystems.d.ts.map +1 -0
  1440. package/dist/engine/agent-api/devtools/lazySystems.js +8 -0
  1441. package/dist/engine/agent-api/devtools/lazySystems.js.map +1 -0
  1442. package/dist/engine/agent-api/devtools/rendererReports.d.ts +2 -0
  1443. package/dist/engine/agent-api/devtools/rendererReports.d.ts.map +1 -0
  1444. package/dist/engine/agent-api/devtools/rendererReports.js +5 -0
  1445. package/dist/engine/agent-api/devtools/rendererReports.js.map +1 -0
  1446. package/dist/engine/agent-api/devtools/routeHealth.d.ts +7 -0
  1447. package/dist/engine/agent-api/devtools/routeHealth.d.ts.map +1 -0
  1448. package/dist/engine/agent-api/devtools/routeHealth.js +11 -0
  1449. package/dist/engine/agent-api/devtools/routeHealth.js.map +1 -0
  1450. package/dist/engine/agent-api/devtools/sceneKitBudgets.d.ts +12 -0
  1451. package/dist/engine/agent-api/devtools/sceneKitBudgets.d.ts.map +1 -0
  1452. package/dist/engine/agent-api/devtools/sceneKitBudgets.js +27 -0
  1453. package/dist/engine/agent-api/devtools/sceneKitBudgets.js.map +1 -0
  1454. package/dist/engine/agent-api/diagnostics.d.ts +29 -0
  1455. package/dist/engine/agent-api/diagnostics.d.ts.map +1 -0
  1456. package/dist/engine/agent-api/diagnostics.js +103 -0
  1457. package/dist/engine/agent-api/diagnostics.js.map +1 -0
  1458. package/dist/engine/agent-api/engineSurface.d.ts +95 -0
  1459. package/dist/engine/agent-api/engineSurface.d.ts.map +1 -0
  1460. package/dist/engine/agent-api/engineSurface.js +141 -0
  1461. package/dist/engine/agent-api/engineSurface.js.map +1 -0
  1462. package/dist/engine/agent-api/feel/FeelBus.d.ts +94 -0
  1463. package/dist/engine/agent-api/feel/FeelBus.d.ts.map +1 -0
  1464. package/dist/engine/agent-api/feel/FeelBus.js +134 -0
  1465. package/dist/engine/agent-api/feel/FeelBus.js.map +1 -0
  1466. package/dist/engine/agent-api/feel/Noise.d.ts +20 -0
  1467. package/dist/engine/agent-api/feel/Noise.d.ts.map +1 -0
  1468. package/dist/engine/agent-api/feel/Noise.js +44 -0
  1469. package/dist/engine/agent-api/feel/Noise.js.map +1 -0
  1470. package/dist/engine/agent-api/feel/ScreenOverlay.d.ts +27 -0
  1471. package/dist/engine/agent-api/feel/ScreenOverlay.d.ts.map +1 -0
  1472. package/dist/engine/agent-api/feel/ScreenOverlay.js +46 -0
  1473. package/dist/engine/agent-api/feel/ScreenOverlay.js.map +1 -0
  1474. package/dist/engine/agent-api/feel/bindFeelSound.d.ts +37 -0
  1475. package/dist/engine/agent-api/feel/bindFeelSound.d.ts.map +1 -0
  1476. package/dist/engine/agent-api/feel/bindFeelSound.js +31 -0
  1477. package/dist/engine/agent-api/feel/bindFeelSound.js.map +1 -0
  1478. package/dist/engine/agent-api/feel/combatFeel.d.ts +23 -0
  1479. package/dist/engine/agent-api/feel/combatFeel.d.ts.map +1 -0
  1480. package/dist/engine/agent-api/feel/combatFeel.js +15 -0
  1481. package/dist/engine/agent-api/feel/combatFeel.js.map +1 -0
  1482. package/dist/engine/agent-api/feel/extension.d.ts +41 -0
  1483. package/dist/engine/agent-api/feel/extension.d.ts.map +1 -0
  1484. package/dist/engine/agent-api/feel/extension.js +208 -0
  1485. package/dist/engine/agent-api/feel/extension.js.map +1 -0
  1486. package/dist/engine/agent-api/feel/lint/evidenceOnlyFeel.d.ts +22 -0
  1487. package/dist/engine/agent-api/feel/lint/evidenceOnlyFeel.d.ts.map +1 -0
  1488. package/dist/engine/agent-api/feel/lint/evidenceOnlyFeel.js +33 -0
  1489. package/dist/engine/agent-api/feel/lint/evidenceOnlyFeel.js.map +1 -0
  1490. package/dist/engine/agent-api/feel/lint/feelSourceScan.d.ts +20 -0
  1491. package/dist/engine/agent-api/feel/lint/feelSourceScan.d.ts.map +1 -0
  1492. package/dist/engine/agent-api/feel/lint/feelSourceScan.js +91 -0
  1493. package/dist/engine/agent-api/feel/lint/feelSourceScan.js.map +1 -0
  1494. package/dist/engine/agent-api/feel/presets.d.ts +34 -0
  1495. package/dist/engine/agent-api/feel/presets.d.ts.map +1 -0
  1496. package/dist/engine/agent-api/feel/presets.js +97 -0
  1497. package/dist/engine/agent-api/feel/presets.js.map +1 -0
  1498. package/dist/engine/agent-api/gameRules.d.ts +7 -0
  1499. package/dist/engine/agent-api/gameRules.d.ts.map +1 -0
  1500. package/dist/engine/agent-api/gameRules.js +20 -0
  1501. package/dist/engine/agent-api/gameRules.js.map +1 -0
  1502. package/dist/engine/agent-api/humanoid-walk-runtime.d.ts +7 -6
  1503. package/dist/engine/agent-api/humanoid-walk-runtime.d.ts.map +1 -1
  1504. package/dist/engine/agent-api/humanoid-walk-runtime.js +5 -3
  1505. package/dist/engine/agent-api/humanoid-walk-runtime.js.map +1 -1
  1506. package/dist/engine/agent-api/index.d.ts +282 -3485
  1507. package/dist/engine/agent-api/index.d.ts.map +1 -1
  1508. package/dist/engine/agent-api/index.js +214 -13333
  1509. package/dist/engine/agent-api/index.js.map +1 -1
  1510. package/dist/engine/agent-api/lazyNamespace.d.ts +4 -0
  1511. package/dist/engine/agent-api/lazyNamespace.d.ts.map +1 -0
  1512. package/dist/engine/agent-api/lazyNamespace.js +59 -0
  1513. package/dist/engine/agent-api/lazyNamespace.js.map +1 -0
  1514. package/dist/engine/agent-api/lazySystemEvidence.d.ts +15 -0
  1515. package/dist/engine/agent-api/lazySystemEvidence.d.ts.map +1 -0
  1516. package/dist/engine/agent-api/lazySystemEvidence.js +44 -0
  1517. package/dist/engine/agent-api/lazySystemEvidence.js.map +1 -0
  1518. package/dist/engine/agent-api/lean-game.d.ts +1 -1
  1519. package/dist/engine/agent-api/lean-game.js +1 -1
  1520. package/dist/engine/agent-api/lean-product.d.ts +1 -1
  1521. package/dist/engine/agent-api/lean-product.js +1 -1
  1522. package/dist/engine/agent-api/lean.d.ts +1 -1
  1523. package/dist/engine/agent-api/lean.js +1 -1
  1524. package/dist/engine/agent-api/looks/contractAvailability.d.ts +6 -0
  1525. package/dist/engine/agent-api/looks/contractAvailability.d.ts.map +1 -0
  1526. package/dist/engine/agent-api/looks/contractAvailability.js +20 -0
  1527. package/dist/engine/agent-api/looks/contractAvailability.js.map +1 -0
  1528. package/dist/engine/agent-api/looks/fakeEffectNames.d.ts +14 -0
  1529. package/dist/engine/agent-api/looks/fakeEffectNames.d.ts.map +1 -0
  1530. package/dist/engine/agent-api/looks/fakeEffectNames.js +93 -0
  1531. package/dist/engine/agent-api/looks/fakeEffectNames.js.map +1 -0
  1532. package/dist/engine/agent-api/looks/generatedCodeWarnings.d.ts +14 -0
  1533. package/dist/engine/agent-api/looks/generatedCodeWarnings.d.ts.map +1 -0
  1534. package/dist/engine/agent-api/looks/generatedCodeWarnings.js +63 -0
  1535. package/dist/engine/agent-api/looks/generatedCodeWarnings.js.map +1 -0
  1536. package/dist/engine/agent-api/looks/lookDiagnostics.d.ts +4 -0
  1537. package/dist/engine/agent-api/looks/lookDiagnostics.d.ts.map +1 -0
  1538. package/dist/engine/agent-api/looks/lookDiagnostics.js +52 -0
  1539. package/dist/engine/agent-api/looks/lookDiagnostics.js.map +1 -0
  1540. package/dist/engine/agent-api/looks/lookLint.d.ts +8 -0
  1541. package/dist/engine/agent-api/looks/lookLint.d.ts.map +1 -0
  1542. package/dist/engine/agent-api/looks/lookLint.js +275 -0
  1543. package/dist/engine/agent-api/looks/lookLint.js.map +1 -0
  1544. package/dist/engine/agent-api/looks/lookNodeHandler.d.ts +8 -0
  1545. package/dist/engine/agent-api/looks/lookNodeHandler.d.ts.map +1 -0
  1546. package/dist/engine/agent-api/looks/lookNodeHandler.js +50 -0
  1547. package/dist/engine/agent-api/looks/lookNodeHandler.js.map +1 -0
  1548. package/dist/engine/agent-api/looks/lookPresets.d.ts +84 -0
  1549. package/dist/engine/agent-api/looks/lookPresets.d.ts.map +1 -0
  1550. package/dist/engine/agent-api/looks/lookPresets.js +306 -0
  1551. package/dist/engine/agent-api/looks/lookPresets.js.map +1 -0
  1552. package/dist/engine/agent-api/looks/looks.d.ts +60 -0
  1553. package/dist/engine/agent-api/looks/looks.d.ts.map +1 -0
  1554. package/dist/engine/agent-api/looks/looks.js +339 -0
  1555. package/dist/engine/agent-api/looks/looks.js.map +1 -0
  1556. package/dist/engine/agent-api/looks/structuralQA.d.ts +35 -0
  1557. package/dist/engine/agent-api/looks/structuralQA.d.ts.map +1 -0
  1558. package/dist/engine/agent-api/looks/structuralQA.js +556 -0
  1559. package/dist/engine/agent-api/looks/structuralQA.js.map +1 -0
  1560. package/dist/engine/agent-api/nodes/animation.d.ts +77 -0
  1561. package/dist/engine/agent-api/nodes/animation.d.ts.map +1 -0
  1562. package/dist/engine/agent-api/nodes/animation.js +51 -0
  1563. package/dist/engine/agent-api/nodes/animation.js.map +1 -0
  1564. package/dist/engine/agent-api/nodes/assets.d.ts +4 -0
  1565. package/dist/engine/agent-api/nodes/assets.d.ts.map +1 -0
  1566. package/dist/engine/agent-api/nodes/assets.js +19 -0
  1567. package/dist/engine/agent-api/nodes/assets.js.map +1 -0
  1568. package/dist/engine/agent-api/nodes/builder.d.ts +40 -0
  1569. package/dist/engine/agent-api/nodes/builder.d.ts.map +1 -0
  1570. package/dist/engine/agent-api/nodes/builder.js +48 -0
  1571. package/dist/engine/agent-api/nodes/builder.js.map +1 -0
  1572. package/dist/engine/agent-api/nodes/camera.d.ts +75 -0
  1573. package/dist/engine/agent-api/nodes/camera.d.ts.map +1 -0
  1574. package/dist/engine/agent-api/nodes/camera.js +241 -0
  1575. package/dist/engine/agent-api/nodes/camera.js.map +1 -0
  1576. package/dist/engine/agent-api/nodes/character.d.ts +23 -0
  1577. package/dist/engine/agent-api/nodes/character.d.ts.map +1 -0
  1578. package/dist/engine/agent-api/nodes/character.js +421 -0
  1579. package/dist/engine/agent-api/nodes/character.js.map +1 -0
  1580. package/dist/engine/agent-api/nodes/charts.d.ts +17 -0
  1581. package/dist/engine/agent-api/nodes/charts.d.ts.map +1 -0
  1582. package/dist/engine/agent-api/nodes/charts.js +41 -0
  1583. package/dist/engine/agent-api/nodes/charts.js.map +1 -0
  1584. package/dist/engine/agent-api/nodes/city.d.ts +30 -0
  1585. package/dist/engine/agent-api/nodes/city.d.ts.map +1 -0
  1586. package/dist/engine/agent-api/nodes/city.js +366 -0
  1587. package/dist/engine/agent-api/nodes/city.js.map +1 -0
  1588. package/dist/engine/agent-api/nodes/editor.d.ts +12 -0
  1589. package/dist/engine/agent-api/nodes/editor.d.ts.map +1 -0
  1590. package/dist/engine/agent-api/nodes/editor.js +12 -0
  1591. package/dist/engine/agent-api/nodes/editor.js.map +1 -0
  1592. package/dist/engine/agent-api/nodes/effects.composite.d.ts +38 -0
  1593. package/dist/engine/agent-api/nodes/effects.composite.d.ts.map +1 -0
  1594. package/dist/engine/agent-api/nodes/effects.composite.js +11 -0
  1595. package/dist/engine/agent-api/nodes/effects.composite.js.map +1 -0
  1596. package/dist/engine/agent-api/nodes/effects.d.ts +111 -0
  1597. package/dist/engine/agent-api/nodes/effects.d.ts.map +1 -0
  1598. package/dist/engine/agent-api/nodes/effects.js +323 -0
  1599. package/dist/engine/agent-api/nodes/effects.js.map +1 -0
  1600. package/dist/engine/agent-api/nodes/effects.lighting.d.ts +17 -0
  1601. package/dist/engine/agent-api/nodes/effects.lighting.d.ts.map +1 -0
  1602. package/dist/engine/agent-api/nodes/effects.lighting.js +18 -0
  1603. package/dist/engine/agent-api/nodes/effects.lighting.js.map +1 -0
  1604. package/dist/engine/agent-api/nodes/effects.post.d.ts +44 -0
  1605. package/dist/engine/agent-api/nodes/effects.post.d.ts.map +1 -0
  1606. package/dist/engine/agent-api/nodes/effects.post.js +139 -0
  1607. package/dist/engine/agent-api/nodes/effects.post.js.map +1 -0
  1608. package/dist/engine/agent-api/nodes/environments.composite.d.ts +38 -0
  1609. package/dist/engine/agent-api/nodes/environments.composite.d.ts.map +1 -0
  1610. package/dist/engine/agent-api/nodes/environments.composite.js +17 -0
  1611. package/dist/engine/agent-api/nodes/environments.composite.js.map +1 -0
  1612. package/dist/engine/agent-api/nodes/environments.d.ts +101 -0
  1613. package/dist/engine/agent-api/nodes/environments.d.ts.map +1 -0
  1614. package/dist/engine/agent-api/nodes/environments.js +109 -0
  1615. package/dist/engine/agent-api/nodes/environments.js.map +1 -0
  1616. package/dist/engine/agent-api/nodes/environments.world.d.ts +31 -0
  1617. package/dist/engine/agent-api/nodes/environments.world.d.ts.map +1 -0
  1618. package/dist/engine/agent-api/nodes/environments.world.js +32 -0
  1619. package/dist/engine/agent-api/nodes/environments.world.js.map +1 -0
  1620. package/dist/engine/agent-api/nodes/game/frameLoopDefaults.d.ts +34 -0
  1621. package/dist/engine/agent-api/nodes/game/frameLoopDefaults.d.ts.map +1 -0
  1622. package/dist/engine/agent-api/nodes/game/frameLoopDefaults.js +32 -0
  1623. package/dist/engine/agent-api/nodes/game/frameLoopDefaults.js.map +1 -0
  1624. package/dist/engine/agent-api/nodes/game/index.d.ts +153 -0
  1625. package/dist/engine/agent-api/nodes/game/index.d.ts.map +1 -0
  1626. package/dist/engine/agent-api/nodes/game/index.js +130 -0
  1627. package/dist/engine/agent-api/nodes/game/index.js.map +1 -0
  1628. package/dist/engine/agent-api/nodes/game/instanceTransforms.d.ts +34 -0
  1629. package/dist/engine/agent-api/nodes/game/instanceTransforms.d.ts.map +1 -0
  1630. package/dist/engine/agent-api/nodes/game/instanceTransforms.js +145 -0
  1631. package/dist/engine/agent-api/nodes/game/instanceTransforms.js.map +1 -0
  1632. package/dist/engine/agent-api/nodes/game/lookSignature.d.ts +28 -0
  1633. package/dist/engine/agent-api/nodes/game/lookSignature.d.ts.map +1 -0
  1634. package/dist/engine/agent-api/nodes/game/lookSignature.js +45 -0
  1635. package/dist/engine/agent-api/nodes/game/lookSignature.js.map +1 -0
  1636. package/dist/engine/agent-api/nodes/game/racingCamera.d.ts +3 -0
  1637. package/dist/engine/agent-api/nodes/game/racingCamera.d.ts.map +1 -0
  1638. package/dist/engine/agent-api/nodes/game/racingCamera.js +51 -0
  1639. package/dist/engine/agent-api/nodes/game/racingCamera.js.map +1 -0
  1640. package/dist/engine/agent-api/nodes/game/runtime.d.ts +3 -0
  1641. package/dist/engine/agent-api/nodes/game/runtime.d.ts.map +1 -0
  1642. package/dist/engine/agent-api/nodes/game/runtime.js +30 -0
  1643. package/dist/engine/agent-api/nodes/game/runtime.js.map +1 -0
  1644. package/dist/engine/agent-api/nodes/gameFeel.d.ts +10 -0
  1645. package/dist/engine/agent-api/nodes/gameFeel.d.ts.map +1 -0
  1646. package/dist/engine/agent-api/nodes/gameFeel.js +4 -0
  1647. package/dist/engine/agent-api/nodes/gameFeel.js.map +1 -0
  1648. package/dist/engine/agent-api/nodes/games.d.ts +27 -0
  1649. package/dist/engine/agent-api/nodes/games.d.ts.map +1 -0
  1650. package/dist/engine/agent-api/nodes/games.js +191 -0
  1651. package/dist/engine/agent-api/nodes/games.js.map +1 -0
  1652. package/dist/engine/agent-api/nodes/geometry.d.ts +8 -0
  1653. package/dist/engine/agent-api/nodes/geometry.d.ts.map +1 -0
  1654. package/dist/engine/agent-api/nodes/geometry.js +9 -0
  1655. package/dist/engine/agent-api/nodes/geometry.js.map +1 -0
  1656. package/dist/engine/agent-api/nodes/groups.d.ts +16 -0
  1657. package/dist/engine/agent-api/nodes/groups.d.ts.map +1 -0
  1658. package/dist/engine/agent-api/nodes/groups.js +56 -0
  1659. package/dist/engine/agent-api/nodes/groups.js.map +1 -0
  1660. package/dist/engine/agent-api/nodes/instances.d.ts +71 -0
  1661. package/dist/engine/agent-api/nodes/instances.d.ts.map +1 -0
  1662. package/dist/engine/agent-api/nodes/instances.js +126 -0
  1663. package/dist/engine/agent-api/nodes/instances.js.map +1 -0
  1664. package/dist/engine/agent-api/nodes/interactions.d.ts +35 -0
  1665. package/dist/engine/agent-api/nodes/interactions.d.ts.map +1 -0
  1666. package/dist/engine/agent-api/nodes/interactions.js +41 -0
  1667. package/dist/engine/agent-api/nodes/interactions.js.map +1 -0
  1668. package/dist/engine/agent-api/nodes/labels.d.ts +13 -0
  1669. package/dist/engine/agent-api/nodes/labels.d.ts.map +1 -0
  1670. package/dist/engine/agent-api/nodes/labels.js +61 -0
  1671. package/dist/engine/agent-api/nodes/labels.js.map +1 -0
  1672. package/dist/engine/agent-api/nodes/lights.d.ts +78 -0
  1673. package/dist/engine/agent-api/nodes/lights.d.ts.map +1 -0
  1674. package/dist/engine/agent-api/nodes/lights.js +111 -0
  1675. package/dist/engine/agent-api/nodes/lights.js.map +1 -0
  1676. package/dist/engine/agent-api/nodes/material.d.ts +84 -0
  1677. package/dist/engine/agent-api/nodes/material.d.ts.map +1 -0
  1678. package/dist/engine/agent-api/nodes/material.js +405 -0
  1679. package/dist/engine/agent-api/nodes/material.js.map +1 -0
  1680. package/dist/engine/agent-api/nodes/materialTools.d.ts +7 -0
  1681. package/dist/engine/agent-api/nodes/materialTools.d.ts.map +1 -0
  1682. package/dist/engine/agent-api/nodes/materialTools.js +311 -0
  1683. package/dist/engine/agent-api/nodes/materialTools.js.map +1 -0
  1684. package/dist/engine/agent-api/nodes/model.d.ts +20 -0
  1685. package/dist/engine/agent-api/nodes/model.d.ts.map +1 -0
  1686. package/dist/engine/agent-api/nodes/model.js +61 -0
  1687. package/dist/engine/agent-api/nodes/model.js.map +1 -0
  1688. package/dist/engine/agent-api/nodes/neon.d.ts +15 -0
  1689. package/dist/engine/agent-api/nodes/neon.d.ts.map +1 -0
  1690. package/dist/engine/agent-api/nodes/neon.js +22 -0
  1691. package/dist/engine/agent-api/nodes/neon.js.map +1 -0
  1692. package/dist/engine/agent-api/nodes/particles.d.ts +25 -0
  1693. package/dist/engine/agent-api/nodes/particles.d.ts.map +1 -0
  1694. package/dist/engine/agent-api/nodes/particles.js +46 -0
  1695. package/dist/engine/agent-api/nodes/particles.js.map +1 -0
  1696. package/dist/engine/agent-api/nodes/physics.d.ts +49 -0
  1697. package/dist/engine/agent-api/nodes/physics.d.ts.map +1 -0
  1698. package/dist/engine/agent-api/nodes/physics.js +508 -0
  1699. package/dist/engine/agent-api/nodes/physics.js.map +1 -0
  1700. package/dist/engine/agent-api/nodes/prefabs/cityBlock.d.ts +3 -0
  1701. package/dist/engine/agent-api/nodes/prefabs/cityBlock.d.ts.map +1 -0
  1702. package/dist/engine/agent-api/nodes/prefabs/cityBlock.js +114 -0
  1703. package/dist/engine/agent-api/nodes/prefabs/cityBlock.js.map +1 -0
  1704. package/dist/engine/agent-api/nodes/prefabs/gamePresentation.d.ts +22 -0
  1705. package/dist/engine/agent-api/nodes/prefabs/gamePresentation.d.ts.map +1 -0
  1706. package/dist/engine/agent-api/nodes/prefabs/gamePresentation.js +871 -0
  1707. package/dist/engine/agent-api/nodes/prefabs/gamePresentation.js.map +1 -0
  1708. package/dist/engine/agent-api/nodes/prefabs/index.d.ts +43 -0
  1709. package/dist/engine/agent-api/nodes/prefabs/index.d.ts.map +1 -0
  1710. package/dist/engine/agent-api/nodes/prefabs/index.js +632 -0
  1711. package/dist/engine/agent-api/nodes/prefabs/index.js.map +1 -0
  1712. package/dist/engine/agent-api/nodes/primitives.d.ts +12 -0
  1713. package/dist/engine/agent-api/nodes/primitives.d.ts.map +1 -0
  1714. package/dist/engine/agent-api/nodes/primitives.js +37 -0
  1715. package/dist/engine/agent-api/nodes/primitives.js.map +1 -0
  1716. package/dist/engine/agent-api/nodes/probes.d.ts +48 -0
  1717. package/dist/engine/agent-api/nodes/probes.d.ts.map +1 -0
  1718. package/dist/engine/agent-api/nodes/probes.js +34 -0
  1719. package/dist/engine/agent-api/nodes/probes.js.map +1 -0
  1720. package/dist/engine/agent-api/nodes/product.d.ts +18 -0
  1721. package/dist/engine/agent-api/nodes/product.d.ts.map +1 -0
  1722. package/dist/engine/agent-api/nodes/product.js +68 -0
  1723. package/dist/engine/agent-api/nodes/product.js.map +1 -0
  1724. package/dist/engine/agent-api/nodes/prompt/promptPlan.d.ts +17 -0
  1725. package/dist/engine/agent-api/nodes/prompt/promptPlan.d.ts.map +1 -0
  1726. package/dist/engine/agent-api/nodes/prompt/promptPlan.js +168 -0
  1727. package/dist/engine/agent-api/nodes/prompt/promptPlan.js.map +1 -0
  1728. package/dist/engine/agent-api/nodes/prompt/promptPlanMappings.d.ts +59 -0
  1729. package/dist/engine/agent-api/nodes/prompt/promptPlanMappings.d.ts.map +1 -0
  1730. package/dist/engine/agent-api/nodes/prompt/promptPlanMappings.js +71 -0
  1731. package/dist/engine/agent-api/nodes/prompt/promptPlanMappings.js.map +1 -0
  1732. package/dist/engine/agent-api/nodes/prompt/promptPlanV2.d.ts +58 -0
  1733. package/dist/engine/agent-api/nodes/prompt/promptPlanV2.d.ts.map +1 -0
  1734. package/dist/engine/agent-api/nodes/prompt/promptPlanV2.js +285 -0
  1735. package/dist/engine/agent-api/nodes/prompt/promptPlanV2.js.map +1 -0
  1736. package/dist/engine/agent-api/nodes/prompt/promptRecipes.d.ts +19 -0
  1737. package/dist/engine/agent-api/nodes/prompt/promptRecipes.d.ts.map +1 -0
  1738. package/dist/engine/agent-api/nodes/prompt/promptRecipes.js +214 -0
  1739. package/dist/engine/agent-api/nodes/prompt/promptRecipes.js.map +1 -0
  1740. package/dist/engine/agent-api/nodes/promptPlans.d.ts +4 -0
  1741. package/dist/engine/agent-api/nodes/promptPlans.d.ts.map +1 -0
  1742. package/dist/engine/agent-api/nodes/promptPlans.js +24 -0
  1743. package/dist/engine/agent-api/nodes/promptPlans.js.map +1 -0
  1744. package/dist/engine/agent-api/nodes/scene.d.ts +28 -0
  1745. package/dist/engine/agent-api/nodes/scene.d.ts.map +1 -0
  1746. package/dist/engine/agent-api/nodes/scene.js +113 -0
  1747. package/dist/engine/agent-api/nodes/scene.js.map +1 -0
  1748. package/dist/engine/agent-api/nodes/sceneKits.d.ts +21 -0
  1749. package/dist/engine/agent-api/nodes/sceneKits.d.ts.map +1 -0
  1750. package/dist/engine/agent-api/nodes/sceneKits.js +91 -0
  1751. package/dist/engine/agent-api/nodes/sceneKits.js.map +1 -0
  1752. package/dist/engine/agent-api/nodes/shadows.d.ts +21 -0
  1753. package/dist/engine/agent-api/nodes/shadows.d.ts.map +1 -0
  1754. package/dist/engine/agent-api/nodes/shadows.js +35 -0
  1755. package/dist/engine/agent-api/nodes/shadows.js.map +1 -0
  1756. package/dist/engine/agent-api/nodes/sky.d.ts +46 -0
  1757. package/dist/engine/agent-api/nodes/sky.d.ts.map +1 -0
  1758. package/dist/engine/agent-api/nodes/sky.js +121 -0
  1759. package/dist/engine/agent-api/nodes/sky.js.map +1 -0
  1760. package/dist/engine/agent-api/nodes/solar.d.ts +17 -0
  1761. package/dist/engine/agent-api/nodes/solar.d.ts.map +1 -0
  1762. package/dist/engine/agent-api/nodes/solar.js +64 -0
  1763. package/dist/engine/agent-api/nodes/solar.js.map +1 -0
  1764. package/dist/engine/agent-api/nodes/text3d.d.ts +11 -0
  1765. package/dist/engine/agent-api/nodes/text3d.d.ts.map +1 -0
  1766. package/dist/engine/agent-api/nodes/text3d.js +42 -0
  1767. package/dist/engine/agent-api/nodes/text3d.js.map +1 -0
  1768. package/dist/engine/agent-api/nodes/timeline.d.ts +6 -0
  1769. package/dist/engine/agent-api/nodes/timeline.d.ts.map +1 -0
  1770. package/dist/engine/agent-api/nodes/timeline.js +22 -0
  1771. package/dist/engine/agent-api/nodes/timeline.js.map +1 -0
  1772. package/dist/engine/agent-api/nodes/types/runtime.d.ts +656 -0
  1773. package/dist/engine/agent-api/nodes/types/runtime.d.ts.map +1 -0
  1774. package/dist/engine/agent-api/nodes/types/runtime.js +4 -0
  1775. package/dist/engine/agent-api/nodes/types/runtime.js.map +1 -0
  1776. package/dist/engine/agent-api/nodes/types.d.ts +2043 -0
  1777. package/dist/engine/agent-api/nodes/types.d.ts.map +1 -0
  1778. package/dist/engine/agent-api/nodes/types.js +3 -0
  1779. package/dist/engine/agent-api/nodes/types.js.map +1 -0
  1780. package/dist/engine/agent-api/nodes/ui.d.ts +40 -0
  1781. package/dist/engine/agent-api/nodes/ui.d.ts.map +1 -0
  1782. package/dist/engine/agent-api/nodes/ui.js +104 -0
  1783. package/dist/engine/agent-api/nodes/ui.js.map +1 -0
  1784. package/dist/engine/agent-api/nodes/visualScripting.d.ts +7 -0
  1785. package/dist/engine/agent-api/nodes/visualScripting.d.ts.map +1 -0
  1786. package/dist/engine/agent-api/nodes/visualScripting.js +8 -0
  1787. package/dist/engine/agent-api/nodes/visualScripting.js.map +1 -0
  1788. package/dist/engine/agent-api/nodes/water.d.ts +23 -0
  1789. package/dist/engine/agent-api/nodes/water.d.ts.map +1 -0
  1790. package/dist/engine/agent-api/nodes/water.js +57 -0
  1791. package/dist/engine/agent-api/nodes/water.js.map +1 -0
  1792. package/dist/engine/agent-api/nodes/weather.d.ts +39 -0
  1793. package/dist/engine/agent-api/nodes/weather.d.ts.map +1 -0
  1794. package/dist/engine/agent-api/nodes/weather.js +88 -0
  1795. package/dist/engine/agent-api/nodes/weather.js.map +1 -0
  1796. package/dist/engine/agent-api/particle-fountain-runtime.d.ts +4 -2
  1797. package/dist/engine/agent-api/particle-fountain-runtime.d.ts.map +1 -1
  1798. package/dist/engine/agent-api/particle-fountain-runtime.js +3 -2
  1799. package/dist/engine/agent-api/particle-fountain-runtime.js.map +1 -1
  1800. package/dist/engine/agent-api/performanceEvidence.d.ts +11 -0
  1801. package/dist/engine/agent-api/performanceEvidence.d.ts.map +1 -0
  1802. package/dist/engine/agent-api/performanceEvidence.js +93 -0
  1803. package/dist/engine/agent-api/performanceEvidence.js.map +1 -0
  1804. package/dist/engine/agent-api/platform.d.ts +10 -0
  1805. package/dist/engine/agent-api/platform.d.ts.map +1 -0
  1806. package/dist/engine/agent-api/platform.js +18 -0
  1807. package/dist/engine/agent-api/platform.js.map +1 -0
  1808. package/dist/engine/agent-api/postBridge.d.ts +233 -0
  1809. package/dist/engine/agent-api/postBridge.d.ts.map +1 -0
  1810. package/dist/engine/agent-api/postBridge.js +711 -0
  1811. package/dist/engine/agent-api/postBridge.js.map +1 -0
  1812. package/dist/engine/agent-api/postPresets.d.ts +46 -0
  1813. package/dist/engine/agent-api/postPresets.d.ts.map +1 -0
  1814. package/dist/engine/agent-api/postPresets.js +179 -0
  1815. package/dist/engine/agent-api/postPresets.js.map +1 -0
  1816. package/dist/engine/agent-api/product-viewer-runtime.d.ts +6 -4
  1817. package/dist/engine/agent-api/product-viewer-runtime.d.ts.map +1 -1
  1818. package/dist/engine/agent-api/product-viewer-runtime.js +6 -3
  1819. package/dist/engine/agent-api/product-viewer-runtime.js.map +1 -1
  1820. package/dist/engine/agent-api/public/devtools.d.ts +5 -0
  1821. package/dist/engine/agent-api/public/devtools.d.ts.map +1 -0
  1822. package/dist/engine/agent-api/public/devtools.js +8 -0
  1823. package/dist/engine/agent-api/public/devtools.js.map +1 -0
  1824. package/dist/engine/agent-api/publishedUnion.d.ts +156 -0
  1825. package/dist/engine/agent-api/publishedUnion.d.ts.map +1 -0
  1826. package/dist/engine/agent-api/publishedUnion.js +92 -0
  1827. package/dist/engine/agent-api/publishedUnion.js.map +1 -0
  1828. package/dist/engine/agent-api/rendererDiagnostics.d.ts +15 -0
  1829. package/dist/engine/agent-api/rendererDiagnostics.d.ts.map +1 -0
  1830. package/dist/engine/agent-api/rendererDiagnostics.js +322 -0
  1831. package/dist/engine/agent-api/rendererDiagnostics.js.map +1 -0
  1832. package/dist/engine/agent-api/rendererReports.d.ts +45 -0
  1833. package/dist/engine/agent-api/rendererReports.d.ts.map +1 -0
  1834. package/dist/engine/agent-api/rendererReports.js +17 -0
  1835. package/dist/engine/agent-api/rendererReports.js.map +1 -0
  1836. package/dist/engine/agent-api/runtimeEvidence.d.ts +7 -0
  1837. package/dist/engine/agent-api/runtimeEvidence.d.ts.map +1 -0
  1838. package/dist/engine/agent-api/runtimeEvidence.js +112 -0
  1839. package/dist/engine/agent-api/runtimeEvidence.js.map +1 -0
  1840. package/dist/engine/agent-api/sceneEvidence.d.ts +4 -0
  1841. package/dist/engine/agent-api/sceneEvidence.d.ts.map +1 -0
  1842. package/dist/engine/agent-api/sceneEvidence.js +94 -0
  1843. package/dist/engine/agent-api/sceneEvidence.js.map +1 -0
  1844. package/dist/engine/agent-api/sceneGraph.d.ts +111 -0
  1845. package/dist/engine/agent-api/sceneGraph.d.ts.map +1 -0
  1846. package/dist/engine/agent-api/sceneGraph.js +502 -0
  1847. package/dist/engine/agent-api/sceneGraph.js.map +1 -0
  1848. package/dist/engine/agent-api/sceneKitDiagnostics.d.ts +14 -0
  1849. package/dist/engine/agent-api/sceneKitDiagnostics.d.ts.map +1 -0
  1850. package/dist/engine/agent-api/sceneKitDiagnostics.js +278 -0
  1851. package/dist/engine/agent-api/sceneKitDiagnostics.js.map +1 -0
  1852. package/dist/engine/agent-api/sceneMath.d.ts +50 -0
  1853. package/dist/engine/agent-api/sceneMath.d.ts.map +1 -0
  1854. package/dist/engine/agent-api/sceneMath.js +354 -0
  1855. package/dist/engine/agent-api/sceneMath.js.map +1 -0
  1856. package/dist/engine/agent-api/time/FixedStepDriver.d.ts +108 -0
  1857. package/dist/engine/agent-api/time/FixedStepDriver.d.ts.map +1 -0
  1858. package/dist/engine/agent-api/time/FixedStepDriver.js +169 -0
  1859. package/dist/engine/agent-api/time/FixedStepDriver.js.map +1 -0
  1860. package/dist/engine/agent-api/time/Interpolation.d.ts +55 -0
  1861. package/dist/engine/agent-api/time/Interpolation.d.ts.map +1 -0
  1862. package/dist/engine/agent-api/time/Interpolation.js +181 -0
  1863. package/dist/engine/agent-api/time/Interpolation.js.map +1 -0
  1864. package/dist/engine/agent-api/time/TimeController.d.ts +63 -0
  1865. package/dist/engine/agent-api/time/TimeController.d.ts.map +1 -0
  1866. package/dist/engine/agent-api/time/TimeController.js +139 -0
  1867. package/dist/engine/agent-api/time/TimeController.js.map +1 -0
  1868. package/dist/engine/agent-api/vehicle/BicycleModel.d.ts +107 -0
  1869. package/dist/engine/agent-api/vehicle/BicycleModel.d.ts.map +1 -0
  1870. package/dist/engine/agent-api/vehicle/BicycleModel.js +207 -0
  1871. package/dist/engine/agent-api/vehicle/BicycleModel.js.map +1 -0
  1872. package/dist/engine/agent-api/vfx/atlas.d.ts +30 -0
  1873. package/dist/engine/agent-api/vfx/atlas.d.ts.map +1 -0
  1874. package/dist/engine/agent-api/vfx/atlas.js +45 -0
  1875. package/dist/engine/agent-api/vfx/atlas.js.map +1 -0
  1876. package/dist/engine/agent-api/vfx/atmosphere-api.d.ts +6 -0
  1877. package/dist/engine/agent-api/vfx/atmosphere-api.d.ts.map +1 -0
  1878. package/dist/engine/agent-api/vfx/atmosphere-api.js +34 -0
  1879. package/dist/engine/agent-api/vfx/atmosphere-api.js.map +1 -0
  1880. package/dist/engine/agent-api/vfx/bridge.d.ts +15 -0
  1881. package/dist/engine/agent-api/vfx/bridge.d.ts.map +1 -0
  1882. package/dist/engine/agent-api/vfx/bridge.js +59 -0
  1883. package/dist/engine/agent-api/vfx/bridge.js.map +1 -0
  1884. package/dist/engine/agent-api/vfx/diagnostics.d.ts +4 -0
  1885. package/dist/engine/agent-api/vfx/diagnostics.d.ts.map +1 -0
  1886. package/dist/engine/agent-api/vfx/diagnostics.js +57 -0
  1887. package/dist/engine/agent-api/vfx/diagnostics.js.map +1 -0
  1888. package/dist/engine/agent-api/vfx/effects-api.d.ts +33 -0
  1889. package/dist/engine/agent-api/vfx/effects-api.d.ts.map +1 -0
  1890. package/dist/engine/agent-api/vfx/effects-api.js +355 -0
  1891. package/dist/engine/agent-api/vfx/effects-api.js.map +1 -0
  1892. package/dist/engine/agent-api/vfx/gameEffects.d.ts +32 -0
  1893. package/dist/engine/agent-api/vfx/gameEffects.d.ts.map +1 -0
  1894. package/dist/engine/agent-api/vfx/gameEffects.js +244 -0
  1895. package/dist/engine/agent-api/vfx/gameEffects.js.map +1 -0
  1896. package/dist/engine/agent-api/vfx/index.d.ts +7 -0
  1897. package/dist/engine/agent-api/vfx/index.d.ts.map +1 -0
  1898. package/dist/engine/agent-api/vfx/index.js +8 -0
  1899. package/dist/engine/agent-api/vfx/index.js.map +1 -0
  1900. package/dist/engine/agent-api/vfx/lookLint.d.ts +2 -0
  1901. package/dist/engine/agent-api/vfx/lookLint.d.ts.map +1 -0
  1902. package/dist/engine/agent-api/vfx/lookLint.js +66 -0
  1903. package/dist/engine/agent-api/vfx/lookLint.js.map +1 -0
  1904. package/dist/engine/agent-api/world/biomes.d.ts +130 -0
  1905. package/dist/engine/agent-api/world/biomes.d.ts.map +1 -0
  1906. package/dist/engine/agent-api/world/biomes.js +274 -0
  1907. package/dist/engine/agent-api/world/biomes.js.map +1 -0
  1908. package/dist/engine/agent-api/world/flags.d.ts +13 -0
  1909. package/dist/engine/agent-api/world/flags.d.ts.map +1 -0
  1910. package/dist/engine/agent-api/world/flags.js +32 -0
  1911. package/dist/engine/agent-api/world/flags.js.map +1 -0
  1912. package/dist/engine/agent-api/world/index.d.ts +53 -0
  1913. package/dist/engine/agent-api/world/index.d.ts.map +1 -0
  1914. package/dist/engine/agent-api/world/index.js +46 -0
  1915. package/dist/engine/agent-api/world/index.js.map +1 -0
  1916. package/dist/engine/agent-api/world/kits.d.ts +108 -0
  1917. package/dist/engine/agent-api/world/kits.d.ts.map +1 -0
  1918. package/dist/engine/agent-api/world/kits.js +330 -0
  1919. package/dist/engine/agent-api/world/kits.js.map +1 -0
  1920. package/dist/engine/agent-api/world/placement.d.ts +65 -0
  1921. package/dist/engine/agent-api/world/placement.d.ts.map +1 -0
  1922. package/dist/engine/agent-api/world/placement.js +267 -0
  1923. package/dist/engine/agent-api/world/placement.js.map +1 -0
  1924. package/dist/engine/agent-api/world/queries.d.ts +81 -0
  1925. package/dist/engine/agent-api/world/queries.d.ts.map +1 -0
  1926. package/dist/engine/agent-api/world/queries.js +175 -0
  1927. package/dist/engine/agent-api/world/queries.js.map +1 -0
  1928. package/dist/engine/agent-api/world/register.d.ts +2 -0
  1929. package/dist/engine/agent-api/world/register.d.ts.map +1 -0
  1930. package/dist/engine/agent-api/world/register.js +96 -0
  1931. package/dist/engine/agent-api/world/register.js.map +1 -0
  1932. package/dist/engine/agent-api/world/room.d.ts +45 -0
  1933. package/dist/engine/agent-api/world/room.d.ts.map +1 -0
  1934. package/dist/engine/agent-api/world/room.js +154 -0
  1935. package/dist/engine/agent-api/world/room.js.map +1 -0
  1936. package/dist/engine/agent-api/world/runtime.d.ts +85 -0
  1937. package/dist/engine/agent-api/world/runtime.d.ts.map +1 -0
  1938. package/dist/engine/agent-api/world/runtime.js +108 -0
  1939. package/dist/engine/agent-api/world/runtime.js.map +1 -0
  1940. package/dist/engine/agent-api/world/scatter.d.ts +160 -0
  1941. package/dist/engine/agent-api/world/scatter.d.ts.map +1 -0
  1942. package/dist/engine/agent-api/world/scatter.js +396 -0
  1943. package/dist/engine/agent-api/world/scatter.js.map +1 -0
  1944. package/dist/engine/agent-api/world/spline.d.ts +67 -0
  1945. package/dist/engine/agent-api/world/spline.d.ts.map +1 -0
  1946. package/dist/engine/agent-api/world/spline.js +337 -0
  1947. package/dist/engine/agent-api/world/spline.js.map +1 -0
  1948. package/dist/engine/agent-api/world/street.d.ts +49 -0
  1949. package/dist/engine/agent-api/world/street.d.ts.map +1 -0
  1950. package/dist/engine/agent-api/world/street.js +147 -0
  1951. package/dist/engine/agent-api/world/street.js.map +1 -0
  1952. package/dist/engine/agent-api/world/terrain.d.ts +205 -0
  1953. package/dist/engine/agent-api/world/terrain.d.ts.map +1 -0
  1954. package/dist/engine/agent-api/world/terrain.js +404 -0
  1955. package/dist/engine/agent-api/world/terrain.js.map +1 -0
  1956. package/dist/engine/agent-api/world/timeOfDay.d.ts +70 -0
  1957. package/dist/engine/agent-api/world/timeOfDay.d.ts.map +1 -0
  1958. package/dist/engine/agent-api/world/timeOfDay.js +283 -0
  1959. package/dist/engine/agent-api/world/timeOfDay.js.map +1 -0
  1960. package/dist/engine/agent-api/world/types.d.ts +20 -0
  1961. package/dist/engine/agent-api/world/types.d.ts.map +1 -0
  1962. package/dist/engine/agent-api/world/types.js +2 -0
  1963. package/dist/engine/agent-api/world/types.js.map +1 -0
  1964. package/dist/engine/agent-api/world/water.d.ts +77 -0
  1965. package/dist/engine/agent-api/world/water.d.ts.map +1 -0
  1966. package/dist/engine/agent-api/world/water.js +60 -0
  1967. package/dist/engine/agent-api/world/water.js.map +1 -0
  1968. package/dist/engine/agent-api/world/wind.d.ts +20 -0
  1969. package/dist/engine/agent-api/world/wind.d.ts.map +1 -0
  1970. package/dist/engine/agent-api/world/wind.js +17 -0
  1971. package/dist/engine/agent-api/world/wind.js.map +1 -0
  1972. package/dist/engine/contracts/animation.d.ts +134 -0
  1973. package/dist/engine/contracts/animation.d.ts.map +1 -0
  1974. package/dist/engine/contracts/animation.js +45 -0
  1975. package/dist/engine/contracts/animation.js.map +1 -0
  1976. package/dist/engine/contracts/app.d.ts +41 -0
  1977. package/dist/engine/contracts/app.d.ts.map +1 -0
  1978. package/dist/engine/contracts/app.js +21 -0
  1979. package/dist/engine/contracts/app.js.map +1 -0
  1980. package/dist/engine/contracts/art.d.ts +57 -0
  1981. package/dist/engine/contracts/art.d.ts.map +1 -0
  1982. package/dist/engine/contracts/art.js +10 -0
  1983. package/dist/engine/contracts/art.js.map +1 -0
  1984. package/dist/engine/contracts/assets.d.ts +38 -0
  1985. package/dist/engine/contracts/assets.d.ts.map +1 -0
  1986. package/dist/engine/contracts/assets.js +7 -0
  1987. package/dist/engine/contracts/assets.js.map +1 -0
  1988. package/dist/engine/contracts/atmosphere.d.ts +130 -0
  1989. package/dist/engine/contracts/atmosphere.d.ts.map +1 -0
  1990. package/dist/engine/contracts/atmosphere.js +33 -0
  1991. package/dist/engine/contracts/atmosphere.js.map +1 -0
  1992. package/dist/engine/contracts/camera.d.ts +195 -0
  1993. package/dist/engine/contracts/camera.d.ts.map +1 -0
  1994. package/dist/engine/contracts/camera.js +42 -0
  1995. package/dist/engine/contracts/camera.js.map +1 -0
  1996. package/dist/engine/contracts/compiler.d.ts +147 -0
  1997. package/dist/engine/contracts/compiler.d.ts.map +1 -0
  1998. package/dist/engine/contracts/compiler.js +110 -0
  1999. package/dist/engine/contracts/compiler.js.map +1 -0
  2000. package/dist/engine/contracts/diagnostics.d.ts +37 -0
  2001. package/dist/engine/contracts/diagnostics.d.ts.map +1 -0
  2002. package/dist/engine/contracts/diagnostics.js +30 -0
  2003. package/dist/engine/contracts/diagnostics.js.map +1 -0
  2004. package/dist/engine/contracts/effects.d.ts +258 -0
  2005. package/dist/engine/contracts/effects.d.ts.map +1 -0
  2006. package/dist/engine/contracts/effects.js +77 -0
  2007. package/dist/engine/contracts/effects.js.map +1 -0
  2008. package/dist/engine/contracts/environment.d.ts +55 -0
  2009. package/dist/engine/contracts/environment.d.ts.map +1 -0
  2010. package/dist/engine/contracts/environment.js +40 -0
  2011. package/dist/engine/contracts/environment.js.map +1 -0
  2012. package/dist/engine/contracts/flags.d.ts +25 -0
  2013. package/dist/engine/contracts/flags.d.ts.map +1 -0
  2014. package/dist/engine/contracts/flags.js +205 -0
  2015. package/dist/engine/contracts/flags.js.map +1 -0
  2016. package/dist/engine/contracts/game.d.ts +178 -0
  2017. package/dist/engine/contracts/game.d.ts.map +1 -0
  2018. package/dist/engine/contracts/game.js +34 -0
  2019. package/dist/engine/contracts/game.js.map +1 -0
  2020. package/dist/engine/contracts/gameSound.d.ts +3 -0
  2021. package/dist/engine/contracts/gameSound.d.ts.map +1 -0
  2022. package/dist/engine/contracts/gameSound.js +12 -0
  2023. package/dist/engine/contracts/gameSound.js.map +1 -0
  2024. package/dist/engine/contracts/index.d.ts +25 -0
  2025. package/dist/engine/contracts/index.d.ts.map +1 -0
  2026. package/dist/engine/contracts/index.js +25 -0
  2027. package/dist/engine/contracts/index.js.map +1 -0
  2028. package/dist/engine/contracts/lighting.d.ts +89 -0
  2029. package/dist/engine/contracts/lighting.d.ts.map +1 -0
  2030. package/dist/engine/contracts/lighting.js +32 -0
  2031. package/dist/engine/contracts/lighting.js.map +1 -0
  2032. package/dist/engine/contracts/looks.d.ts +62 -0
  2033. package/dist/engine/contracts/looks.d.ts.map +1 -0
  2034. package/dist/engine/contracts/looks.js +50 -0
  2035. package/dist/engine/contracts/looks.js.map +1 -0
  2036. package/dist/engine/contracts/materials.d.ts +81 -0
  2037. package/dist/engine/contracts/materials.d.ts.map +1 -0
  2038. package/dist/engine/contracts/materials.js +35 -0
  2039. package/dist/engine/contracts/materials.js.map +1 -0
  2040. package/dist/engine/contracts/output.d.ts +47 -0
  2041. package/dist/engine/contracts/output.d.ts.map +1 -0
  2042. package/dist/engine/contracts/output.js +6 -0
  2043. package/dist/engine/contracts/output.js.map +1 -0
  2044. package/dist/engine/contracts/post.d.ts +64 -0
  2045. package/dist/engine/contracts/post.d.ts.map +1 -0
  2046. package/dist/engine/contracts/post.js +20 -0
  2047. package/dist/engine/contracts/post.js.map +1 -0
  2048. package/dist/engine/contracts/runtimeNodes.d.ts +40 -0
  2049. package/dist/engine/contracts/runtimeNodes.d.ts.map +1 -0
  2050. package/dist/engine/contracts/runtimeNodes.js +19 -0
  2051. package/dist/engine/contracts/runtimeNodes.js.map +1 -0
  2052. package/dist/engine/contracts/sceneGraph.d.ts +33 -0
  2053. package/dist/engine/contracts/sceneGraph.d.ts.map +1 -0
  2054. package/dist/engine/contracts/sceneGraph.js +154 -0
  2055. package/dist/engine/contracts/sceneGraph.js.map +1 -0
  2056. package/dist/engine/contracts/stubs/game.d.ts +15 -0
  2057. package/dist/engine/contracts/stubs/game.d.ts.map +1 -0
  2058. package/dist/engine/contracts/stubs/game.js +175 -0
  2059. package/dist/engine/contracts/stubs/game.js.map +1 -0
  2060. package/dist/engine/contracts/time.d.ts +119 -0
  2061. package/dist/engine/contracts/time.d.ts.map +1 -0
  2062. package/dist/engine/contracts/time.js +87 -0
  2063. package/dist/engine/contracts/time.js.map +1 -0
  2064. package/dist/engine/contracts/world.d.ts +54 -0
  2065. package/dist/engine/contracts/world.d.ts.map +1 -0
  2066. package/dist/engine/contracts/world.js +64 -0
  2067. package/dist/engine/contracts/world.js.map +1 -0
  2068. package/dist/engine/deprecated/advanced-runtime.d.ts +2 -0
  2069. package/dist/engine/deprecated/advanced-runtime.d.ts.map +1 -0
  2070. package/dist/engine/deprecated/advanced-runtime.js +11 -0
  2071. package/dist/engine/deprecated/advanced-runtime.js.map +1 -0
  2072. package/dist/engine/deprecated/apps.d.ts +2 -0
  2073. package/dist/engine/deprecated/apps.d.ts.map +1 -0
  2074. package/dist/engine/deprecated/apps.js +11 -0
  2075. package/dist/engine/deprecated/apps.js.map +1 -0
  2076. package/dist/engine/deprecated/assets-browser.d.ts +2 -0
  2077. package/dist/engine/deprecated/assets-browser.d.ts.map +1 -0
  2078. package/dist/engine/deprecated/assets-browser.js +11 -0
  2079. package/dist/engine/deprecated/assets-browser.js.map +1 -0
  2080. package/dist/engine/deprecated/contracts.d.ts +2 -0
  2081. package/dist/engine/deprecated/contracts.d.ts.map +1 -0
  2082. package/dist/engine/deprecated/contracts.js +11 -0
  2083. package/dist/engine/deprecated/contracts.js.map +1 -0
  2084. package/dist/engine/deprecated/media-node.d.ts +2 -0
  2085. package/dist/engine/deprecated/media-node.d.ts.map +1 -0
  2086. package/dist/engine/deprecated/media-node.js +11 -0
  2087. package/dist/engine/deprecated/media-node.js.map +1 -0
  2088. package/dist/engine/deprecated/production-runtime.d.ts +2 -0
  2089. package/dist/engine/deprecated/production-runtime.d.ts.map +1 -0
  2090. package/dist/engine/deprecated/production-runtime.js +11 -0
  2091. package/dist/engine/deprecated/production-runtime.js.map +1 -0
  2092. package/dist/engine/deprecated/rendering-production-runtime.d.ts +2 -0
  2093. package/dist/engine/deprecated/rendering-production-runtime.d.ts.map +1 -0
  2094. package/dist/engine/deprecated/rendering-production-runtime.js +11 -0
  2095. package/dist/engine/deprecated/rendering-production-runtime.js.map +1 -0
  2096. package/dist/engine/deprecated/rendering-webgpu.d.ts +2 -0
  2097. package/dist/engine/deprecated/rendering-webgpu.d.ts.map +1 -0
  2098. package/dist/engine/deprecated/rendering-webgpu.js +11 -0
  2099. package/dist/engine/deprecated/rendering-webgpu.js.map +1 -0
  2100. package/dist/engine/deprecated/rendering.d.ts +2 -0
  2101. package/dist/engine/deprecated/rendering.d.ts.map +1 -0
  2102. package/dist/engine/deprecated/rendering.js +11 -0
  2103. package/dist/engine/deprecated/rendering.js.map +1 -0
  2104. package/dist/engine/deprecated/workflows-production.d.ts +2 -0
  2105. package/dist/engine/deprecated/workflows-production.d.ts.map +1 -0
  2106. package/dist/engine/deprecated/workflows-production.js +11 -0
  2107. package/dist/engine/deprecated/workflows-production.js.map +1 -0
  2108. package/dist/engine/devtools/environmentDiagnostics.d.ts +2 -0
  2109. package/dist/engine/devtools/environmentDiagnostics.d.ts.map +1 -0
  2110. package/dist/engine/devtools/environmentDiagnostics.js +5 -0
  2111. package/dist/engine/devtools/environmentDiagnostics.js.map +1 -0
  2112. package/dist/engine/devtools/environments/BiomeEnvironmentRegistry.d.ts +34 -0
  2113. package/dist/engine/devtools/environments/BiomeEnvironmentRegistry.d.ts.map +1 -0
  2114. package/dist/engine/devtools/environments/BiomeEnvironmentRegistry.js +100 -0
  2115. package/dist/engine/devtools/environments/BiomeEnvironmentRegistry.js.map +1 -0
  2116. package/dist/engine/devtools/environments/EnvironmentPreview.d.ts +13 -0
  2117. package/dist/engine/devtools/environments/EnvironmentPreview.d.ts.map +1 -0
  2118. package/dist/engine/devtools/environments/EnvironmentPreview.js +16 -0
  2119. package/dist/engine/devtools/environments/EnvironmentPreview.js.map +1 -0
  2120. package/dist/engine/devtools/environments/EnvironmentRegistry.d.ts +63 -0
  2121. package/dist/engine/devtools/environments/EnvironmentRegistry.d.ts.map +1 -0
  2122. package/dist/engine/devtools/environments/EnvironmentRegistry.js +155 -0
  2123. package/dist/engine/devtools/environments/EnvironmentRegistry.js.map +1 -0
  2124. package/dist/engine/devtools/environments/HDRIEnvironment.d.ts +38 -0
  2125. package/dist/engine/devtools/environments/HDRIEnvironment.d.ts.map +1 -0
  2126. package/dist/engine/devtools/environments/HDRIEnvironment.js +34 -0
  2127. package/dist/engine/devtools/environments/HDRIEnvironment.js.map +1 -0
  2128. package/dist/engine/devtools/environments/PMREMPreset.d.ts +14 -0
  2129. package/dist/engine/devtools/environments/PMREMPreset.d.ts.map +1 -0
  2130. package/dist/engine/devtools/environments/PMREMPreset.js +16 -0
  2131. package/dist/engine/devtools/environments/PMREMPreset.js.map +1 -0
  2132. package/dist/engine/devtools/environments/index.d.ts +6 -0
  2133. package/dist/engine/devtools/environments/index.d.ts.map +1 -0
  2134. package/dist/engine/devtools/environments/index.js +3 -0
  2135. package/dist/engine/devtools/environments/index.js.map +1 -0
  2136. package/dist/engine/devtools/environments/node.d.ts +7 -0
  2137. package/dist/engine/devtools/environments/node.d.ts.map +1 -0
  2138. package/dist/engine/devtools/environments/node.js +5 -0
  2139. package/dist/engine/devtools/environments/node.js.map +1 -0
  2140. package/dist/engine/devtools/environments/production-runtime/ProductionEnvironmentCorpus.d.ts +78 -0
  2141. package/dist/engine/devtools/environments/production-runtime/ProductionEnvironmentCorpus.d.ts.map +1 -0
  2142. package/dist/engine/devtools/environments/production-runtime/ProductionEnvironmentCorpus.js +67 -0
  2143. package/dist/engine/devtools/environments/production-runtime/ProductionEnvironmentCorpus.js.map +1 -0
  2144. package/dist/engine/devtools/environments/production-runtime/index.d.ts +3 -0
  2145. package/dist/engine/devtools/environments/production-runtime/index.d.ts.map +1 -0
  2146. package/dist/engine/devtools/environments/production-runtime/index.js +2 -0
  2147. package/dist/engine/devtools/environments/production-runtime/index.js.map +1 -0
  2148. package/dist/engine/devtools/materialDiagnostics.d.ts +2 -0
  2149. package/dist/engine/devtools/materialDiagnostics.d.ts.map +1 -0
  2150. package/dist/engine/devtools/materialDiagnostics.js +5 -0
  2151. package/dist/engine/devtools/materialDiagnostics.js.map +1 -0
  2152. package/dist/engine/devtools/materials/GameReadyMaterialLibrary.d.ts.map +1 -0
  2153. package/dist/engine/devtools/materials/GameReadyMaterialLibrary.js +253 -0
  2154. package/dist/engine/devtools/materials/GameReadyMaterialLibrary.js.map +1 -0
  2155. package/dist/engine/devtools/materials/MaterialPreset.d.ts.map +1 -0
  2156. package/dist/engine/devtools/materials/MaterialPreset.js.map +1 -0
  2157. package/dist/engine/devtools/materials/MaterialPresets.d.ts.map +1 -0
  2158. package/dist/engine/devtools/materials/MaterialPresets.js.map +1 -0
  2159. package/dist/engine/devtools/materials/MaterialPreviewScene.d.ts.map +1 -0
  2160. package/dist/engine/devtools/materials/MaterialPreviewScene.js.map +1 -0
  2161. package/dist/engine/devtools/materials/MaterialValidation.d.ts.map +1 -0
  2162. package/dist/engine/devtools/materials/MaterialValidation.js.map +1 -0
  2163. package/dist/engine/devtools/materials/NodeMaterial.d.ts +3 -0
  2164. package/dist/engine/devtools/materials/NodeMaterial.d.ts.map +1 -0
  2165. package/dist/engine/devtools/materials/NodeMaterial.js +3 -0
  2166. package/dist/engine/devtools/materials/NodeMaterial.js.map +1 -0
  2167. package/dist/engine/devtools/materials/PBRMaterialLibrary.d.ts.map +1 -0
  2168. package/dist/engine/devtools/materials/PBRMaterialLibrary.js.map +1 -0
  2169. package/dist/engine/devtools/materials/TextureSet.d.ts.map +1 -0
  2170. package/dist/engine/devtools/materials/TextureSet.js +38 -0
  2171. package/dist/engine/devtools/materials/TextureSet.js.map +1 -0
  2172. package/dist/engine/devtools/materials/browser-index.d.ts.map +1 -0
  2173. package/dist/engine/devtools/materials/browser-index.js.map +1 -0
  2174. package/dist/engine/devtools/materials/index.d.ts.map +1 -0
  2175. package/dist/engine/devtools/materials/index.js.map +1 -0
  2176. package/dist/engine/devtools/materials/node.d.ts.map +1 -0
  2177. package/dist/engine/devtools/materials/node.js.map +1 -0
  2178. package/dist/engine/game/GameAudio.d.ts +53 -0
  2179. package/dist/engine/game/GameAudio.d.ts.map +1 -1
  2180. package/dist/engine/game/GameAudio.js +232 -71
  2181. package/dist/engine/game/GameAudio.js.map +1 -1
  2182. package/dist/engine/game/index.d.ts +1 -1
  2183. package/dist/engine/game/index.d.ts.map +1 -1
  2184. package/dist/engine/index.d.ts +3 -76
  2185. package/dist/engine/index.d.ts.map +1 -1
  2186. package/dist/engine/index.js +10 -123
  2187. package/dist/engine/index.js.map +1 -1
  2188. package/dist/engine/lanes/index.d.ts +17 -0
  2189. package/dist/engine/lanes/index.d.ts.map +1 -0
  2190. package/dist/engine/lanes/index.js +17 -0
  2191. package/dist/engine/lanes/index.js.map +1 -0
  2192. package/dist/engine/lanes/prd01/diagnostics.d.ts +31 -0
  2193. package/dist/engine/lanes/prd01/diagnostics.d.ts.map +1 -0
  2194. package/dist/engine/lanes/prd01/diagnostics.js +146 -0
  2195. package/dist/engine/lanes/prd01/diagnostics.js.map +1 -0
  2196. package/dist/engine/lanes/prd01/outputSurface.d.ts +35 -0
  2197. package/dist/engine/lanes/prd01/outputSurface.d.ts.map +1 -0
  2198. package/dist/engine/lanes/prd01/outputSurface.js +273 -0
  2199. package/dist/engine/lanes/prd01/outputSurface.js.map +1 -0
  2200. package/dist/engine/lanes/prd01.d.ts +10 -0
  2201. package/dist/engine/lanes/prd01.d.ts.map +1 -0
  2202. package/dist/engine/lanes/prd01.js +49 -0
  2203. package/dist/engine/lanes/prd01.js.map +1 -0
  2204. package/dist/engine/lanes/prd02.d.ts +55 -0
  2205. package/dist/engine/lanes/prd02.d.ts.map +1 -0
  2206. package/dist/engine/lanes/prd02.js +257 -0
  2207. package/dist/engine/lanes/prd02.js.map +1 -0
  2208. package/dist/engine/lanes/prd03.d.ts +13 -0
  2209. package/dist/engine/lanes/prd03.d.ts.map +1 -0
  2210. package/dist/engine/lanes/prd03.js +32 -0
  2211. package/dist/engine/lanes/prd03.js.map +1 -0
  2212. package/dist/engine/lanes/prd04.d.ts +8 -0
  2213. package/dist/engine/lanes/prd04.d.ts.map +1 -0
  2214. package/dist/engine/lanes/prd04.js +29 -0
  2215. package/dist/engine/lanes/prd04.js.map +1 -0
  2216. package/dist/engine/lanes/prd05.d.ts +47 -0
  2217. package/dist/engine/lanes/prd05.d.ts.map +1 -0
  2218. package/dist/engine/lanes/prd05.js +55 -0
  2219. package/dist/engine/lanes/prd05.js.map +1 -0
  2220. package/dist/engine/lanes/prd06.d.ts +36 -0
  2221. package/dist/engine/lanes/prd06.d.ts.map +1 -0
  2222. package/dist/engine/lanes/prd06.js +222 -0
  2223. package/dist/engine/lanes/prd06.js.map +1 -0
  2224. package/dist/engine/lanes/prd07.d.ts +4 -0
  2225. package/dist/engine/lanes/prd07.d.ts.map +1 -0
  2226. package/dist/engine/lanes/prd07.js +104 -0
  2227. package/dist/engine/lanes/prd07.js.map +1 -0
  2228. package/dist/engine/lanes/prd08.d.ts +54 -0
  2229. package/dist/engine/lanes/prd08.d.ts.map +1 -0
  2230. package/dist/engine/lanes/prd08.js +110 -0
  2231. package/dist/engine/lanes/prd08.js.map +1 -0
  2232. package/dist/engine/lanes/prd09.d.ts +2 -0
  2233. package/dist/engine/lanes/prd09.d.ts.map +1 -0
  2234. package/dist/engine/lanes/prd09.js +16 -0
  2235. package/dist/engine/lanes/prd09.js.map +1 -0
  2236. package/dist/engine/lanes/prd10.d.ts +2 -0
  2237. package/dist/engine/lanes/prd10.d.ts.map +1 -0
  2238. package/dist/engine/lanes/prd10.js +50 -0
  2239. package/dist/engine/lanes/prd10.js.map +1 -0
  2240. package/dist/engine/lanes/prd11.d.ts +67 -0
  2241. package/dist/engine/lanes/prd11.d.ts.map +1 -0
  2242. package/dist/engine/lanes/prd11.js +175 -0
  2243. package/dist/engine/lanes/prd11.js.map +1 -0
  2244. package/dist/engine/lanes/prd12.d.ts +14 -0
  2245. package/dist/engine/lanes/prd12.d.ts.map +1 -0
  2246. package/dist/engine/lanes/prd12.js +158 -0
  2247. package/dist/engine/lanes/prd12.js.map +1 -0
  2248. package/dist/engine/lanes/prd13.d.ts +35 -0
  2249. package/dist/engine/lanes/prd13.d.ts.map +1 -0
  2250. package/dist/engine/lanes/prd13.js +55 -0
  2251. package/dist/engine/lanes/prd13.js.map +1 -0
  2252. package/dist/engine/lanes/prd14.d.ts +6 -0
  2253. package/dist/engine/lanes/prd14.d.ts.map +1 -0
  2254. package/dist/engine/lanes/prd14.js +6 -0
  2255. package/dist/engine/lanes/prd14.js.map +1 -0
  2256. package/dist/engine/lanes/prd15.d.ts +2 -0
  2257. package/dist/engine/lanes/prd15.d.ts.map +1 -0
  2258. package/dist/engine/lanes/prd15.js +13 -0
  2259. package/dist/engine/lanes/prd15.js.map +1 -0
  2260. package/dist/engine/production-runtime/GameRenderPreset.d.ts +16 -1
  2261. package/dist/engine/production-runtime/GameRenderPreset.d.ts.map +1 -1
  2262. package/dist/engine/production-runtime/GameRenderPreset.js +93 -4
  2263. package/dist/engine/production-runtime/GameRenderPreset.js.map +1 -1
  2264. package/dist/engine/production-runtime/LodSelector.d.ts +52 -0
  2265. package/dist/engine/production-runtime/LodSelector.d.ts.map +1 -0
  2266. package/dist/engine/production-runtime/LodSelector.js +109 -0
  2267. package/dist/engine/production-runtime/LodSelector.js.map +1 -0
  2268. package/dist/engine/production-runtime/ModelMaterialOverrides.d.ts +39 -0
  2269. package/dist/engine/production-runtime/ModelMaterialOverrides.d.ts.map +1 -0
  2270. package/dist/engine/production-runtime/ModelMaterialOverrides.js +209 -0
  2271. package/dist/engine/production-runtime/ModelMaterialOverrides.js.map +1 -0
  2272. package/dist/engine/production-runtime/RootGpuParticleWorkload.d.ts +34 -0
  2273. package/dist/engine/production-runtime/RootGpuParticleWorkload.d.ts.map +1 -0
  2274. package/dist/engine/production-runtime/RootGpuParticleWorkload.js +117 -0
  2275. package/dist/engine/production-runtime/RootGpuParticleWorkload.js.map +1 -0
  2276. package/dist/engine/production-runtime/RootRenderSourceBridge.d.ts +2 -0
  2277. package/dist/engine/production-runtime/RootRenderSourceBridge.d.ts.map +1 -0
  2278. package/dist/engine/production-runtime/RootRenderSourceBridge.js +2 -0
  2279. package/dist/engine/production-runtime/RootRenderSourceBridge.js.map +1 -0
  2280. package/dist/engine/production-runtime/TypedGLBActor.d.ts +71 -11
  2281. package/dist/engine/production-runtime/TypedGLBActor.d.ts.map +1 -1
  2282. package/dist/engine/production-runtime/TypedGLBActor.js +166 -149
  2283. package/dist/engine/production-runtime/TypedGLBActor.js.map +1 -1
  2284. package/dist/engine/production-runtime/actor/TypedGLBActorAnimation.d.ts +176 -0
  2285. package/dist/engine/production-runtime/actor/TypedGLBActorAnimation.d.ts.map +1 -0
  2286. package/dist/engine/production-runtime/actor/TypedGLBActorAnimation.js +522 -0
  2287. package/dist/engine/production-runtime/actor/TypedGLBActorAnimation.js.map +1 -0
  2288. package/dist/engine/production-runtime/actor/TypedGLBActorLod.d.ts +18 -0
  2289. package/dist/engine/production-runtime/actor/TypedGLBActorLod.d.ts.map +1 -0
  2290. package/dist/engine/production-runtime/actor/TypedGLBActorLod.js +269 -0
  2291. package/dist/engine/production-runtime/actor/TypedGLBActorLod.js.map +1 -0
  2292. package/dist/engine/production-runtime/actor/TypedGLBActorMaterials.d.ts +18 -0
  2293. package/dist/engine/production-runtime/actor/TypedGLBActorMaterials.d.ts.map +1 -0
  2294. package/dist/engine/production-runtime/actor/TypedGLBActorMaterials.js +96 -0
  2295. package/dist/engine/production-runtime/actor/TypedGLBActorMaterials.js.map +1 -0
  2296. package/dist/engine/production-runtime/actor/extensions.d.ts +24 -0
  2297. package/dist/engine/production-runtime/actor/extensions.d.ts.map +1 -0
  2298. package/dist/engine/production-runtime/actor/extensions.js +35 -0
  2299. package/dist/engine/production-runtime/actor/extensions.js.map +1 -0
  2300. package/dist/engine/production-runtime/actor/materialDiagnostics.d.ts +5 -0
  2301. package/dist/engine/production-runtime/actor/materialDiagnostics.d.ts.map +1 -0
  2302. package/dist/engine/production-runtime/actor/materialDiagnostics.js +90 -0
  2303. package/dist/engine/production-runtime/actor/materialDiagnostics.js.map +1 -0
  2304. package/dist/engine/production-runtime/effects/CpuEmitter.d.ts +67 -0
  2305. package/dist/engine/production-runtime/effects/CpuEmitter.d.ts.map +1 -0
  2306. package/dist/engine/production-runtime/effects/CpuEmitter.js +153 -0
  2307. package/dist/engine/production-runtime/effects/CpuEmitter.js.map +1 -0
  2308. package/dist/engine/production-runtime/effects/EffectDiagnostics.d.ts +70 -0
  2309. package/dist/engine/production-runtime/effects/EffectDiagnostics.d.ts.map +1 -0
  2310. package/dist/engine/production-runtime/effects/EffectDiagnostics.js +128 -0
  2311. package/dist/engine/production-runtime/effects/EffectDiagnostics.js.map +1 -0
  2312. package/dist/engine/production-runtime/effects/EffectNodeLowering.d.ts +140 -0
  2313. package/dist/engine/production-runtime/effects/EffectNodeLowering.d.ts.map +1 -0
  2314. package/dist/engine/production-runtime/effects/EffectNodeLowering.js +285 -0
  2315. package/dist/engine/production-runtime/effects/EffectNodeLowering.js.map +1 -0
  2316. package/dist/engine/production-runtime/effects/FlipbookAtlas.d.ts +10 -0
  2317. package/dist/engine/production-runtime/effects/FlipbookAtlas.d.ts.map +1 -0
  2318. package/dist/engine/production-runtime/effects/FlipbookAtlas.js +82 -0
  2319. package/dist/engine/production-runtime/effects/FlipbookAtlas.js.map +1 -0
  2320. package/dist/engine/production-runtime/effects/LiveAtmosphere.d.ts +106 -0
  2321. package/dist/engine/production-runtime/effects/LiveAtmosphere.d.ts.map +1 -0
  2322. package/dist/engine/production-runtime/effects/LiveAtmosphere.js +258 -0
  2323. package/dist/engine/production-runtime/effects/LiveAtmosphere.js.map +1 -0
  2324. package/dist/engine/production-runtime/effects/ProductionEffectSystem.d.ts +188 -0
  2325. package/dist/engine/production-runtime/effects/ProductionEffectSystem.d.ts.map +1 -0
  2326. package/dist/engine/production-runtime/effects/ProductionEffectSystem.js +827 -0
  2327. package/dist/engine/production-runtime/effects/ProductionEffectSystem.js.map +1 -0
  2328. package/dist/engine/production-runtime/effects/TransientLightPool.d.ts +25 -0
  2329. package/dist/engine/production-runtime/effects/TransientLightPool.d.ts.map +1 -0
  2330. package/dist/engine/production-runtime/effects/TransientLightPool.js +71 -0
  2331. package/dist/engine/production-runtime/effects/TransientLightPool.js.map +1 -0
  2332. package/dist/engine/production-runtime/effects/WeatherVolume.d.ts +50 -0
  2333. package/dist/engine/production-runtime/effects/WeatherVolume.d.ts.map +1 -0
  2334. package/dist/engine/production-runtime/effects/WeatherVolume.js +126 -0
  2335. package/dist/engine/production-runtime/effects/WeatherVolume.js.map +1 -0
  2336. package/dist/engine/production-runtime/index.d.ts +20 -27
  2337. package/dist/engine/production-runtime/index.d.ts.map +1 -1
  2338. package/dist/engine/production-runtime/index.js +65 -152
  2339. package/dist/engine/production-runtime/index.js.map +1 -1
  2340. package/dist/engine/production-runtime/world/BiomeResolver.d.ts +49 -0
  2341. package/dist/engine/production-runtime/world/BiomeResolver.d.ts.map +1 -0
  2342. package/dist/engine/production-runtime/world/BiomeResolver.js +152 -0
  2343. package/dist/engine/production-runtime/world/BiomeResolver.js.map +1 -0
  2344. package/dist/engine/production-runtime/world/GrassRuntime.d.ts +22 -0
  2345. package/dist/engine/production-runtime/world/GrassRuntime.d.ts.map +1 -0
  2346. package/dist/engine/production-runtime/world/GrassRuntime.js +282 -0
  2347. package/dist/engine/production-runtime/world/GrassRuntime.js.map +1 -0
  2348. package/dist/engine/production-runtime/world/TerrainRuntime.d.ts +109 -0
  2349. package/dist/engine/production-runtime/world/TerrainRuntime.d.ts.map +1 -0
  2350. package/dist/engine/production-runtime/world/TerrainRuntime.js +446 -0
  2351. package/dist/engine/production-runtime/world/TerrainRuntime.js.map +1 -0
  2352. package/dist/engine/production-runtime/world/TimeOfDayRuntime.d.ts +80 -0
  2353. package/dist/engine/production-runtime/world/TimeOfDayRuntime.d.ts.map +1 -0
  2354. package/dist/engine/production-runtime/world/TimeOfDayRuntime.js +144 -0
  2355. package/dist/engine/production-runtime/world/TimeOfDayRuntime.js.map +1 -0
  2356. package/dist/engine/production-runtime/world/WaterRuntime.d.ts +46 -0
  2357. package/dist/engine/production-runtime/world/WaterRuntime.d.ts.map +1 -0
  2358. package/dist/engine/production-runtime/world/WaterRuntime.js +382 -0
  2359. package/dist/engine/production-runtime/world/WaterRuntime.js.map +1 -0
  2360. package/dist/engine/production-runtime/world/WorldDiagnostics.d.ts +5 -0
  2361. package/dist/engine/production-runtime/world/WorldDiagnostics.d.ts.map +1 -0
  2362. package/dist/engine/production-runtime/world/WorldDiagnostics.js +50 -0
  2363. package/dist/engine/production-runtime/world/WorldDiagnostics.js.map +1 -0
  2364. package/dist/engine/production-runtime/world/WorldFeatureState.d.ts +28 -0
  2365. package/dist/engine/production-runtime/world/WorldFeatureState.d.ts.map +1 -0
  2366. package/dist/engine/production-runtime/world/WorldFeatureState.js +57 -0
  2367. package/dist/engine/production-runtime/world/WorldFeatureState.js.map +1 -0
  2368. package/dist/engine/production-runtime/world/WorldFramePasses.d.ts +16 -0
  2369. package/dist/engine/production-runtime/world/WorldFramePasses.d.ts.map +1 -0
  2370. package/dist/engine/production-runtime/world/WorldFramePasses.js +99 -0
  2371. package/dist/engine/production-runtime/world/WorldFramePasses.js.map +1 -0
  2372. package/dist/engine/public/devtools.d.ts +15 -0
  2373. package/dist/engine/public/devtools.d.ts.map +1 -0
  2374. package/dist/engine/public/devtools.js +12 -0
  2375. package/dist/engine/public/devtools.js.map +1 -0
  2376. package/dist/engine/public/index.d.ts +146 -0
  2377. package/dist/engine/public/index.d.ts.map +1 -0
  2378. package/dist/engine/public/index.js +125 -0
  2379. package/dist/engine/public/index.js.map +1 -0
  2380. package/dist/engine/public/renderer.d.ts +25 -0
  2381. package/dist/engine/public/renderer.d.ts.map +1 -0
  2382. package/dist/engine/public/renderer.js +20 -0
  2383. package/dist/engine/public/renderer.js.map +1 -0
  2384. package/dist/engine/threejs-example-parity/FlagshipFoundation.d.ts +8 -8
  2385. package/dist/engine/threejs-example-parity/FlagshipFoundation.js +7 -7
  2386. package/dist/engine/threejs-example-parity/index.d.ts +234 -7
  2387. package/dist/engine/threejs-example-parity/index.d.ts.map +1 -1
  2388. package/dist/engine/threejs-example-parity/index.js +532 -16
  2389. package/dist/engine/threejs-example-parity/index.js.map +1 -1
  2390. package/dist/game/art/acceptance/canvasBlankCheck.d.ts +30 -0
  2391. package/dist/game/art/acceptance/canvasBlankCheck.d.ts.map +1 -0
  2392. package/dist/game/art/acceptance/canvasBlankCheck.js +55 -0
  2393. package/dist/game/art/acceptance/canvasBlankCheck.js.map +1 -0
  2394. package/dist/game/art/acceptance/requiredConditions.d.ts +17 -0
  2395. package/dist/game/art/acceptance/requiredConditions.d.ts.map +1 -0
  2396. package/dist/game/art/acceptance/requiredConditions.js +262 -0
  2397. package/dist/game/art/acceptance/requiredConditions.js.map +1 -0
  2398. package/dist/game/art/audit.d.ts +26 -0
  2399. package/dist/game/art/audit.d.ts.map +1 -0
  2400. package/dist/game/art/audit.js +75 -0
  2401. package/dist/game/art/audit.js.map +1 -0
  2402. package/dist/game/art/define.d.ts +117 -0
  2403. package/dist/game/art/define.d.ts.map +1 -0
  2404. package/dist/game/art/define.js +299 -0
  2405. package/dist/game/art/define.js.map +1 -0
  2406. package/dist/game/art/index.d.ts +19 -0
  2407. package/dist/game/art/index.d.ts.map +1 -0
  2408. package/dist/game/art/index.js +14 -0
  2409. package/dist/game/art/index.js.map +1 -0
  2410. package/dist/game/art/snapshot.d.ts +63 -0
  2411. package/dist/game/art/snapshot.d.ts.map +1 -0
  2412. package/dist/game/art/snapshot.js +115 -0
  2413. package/dist/game/art/snapshot.js.map +1 -0
  2414. package/dist/game/capture/captureFromUrl.d.ts +13 -0
  2415. package/dist/game/capture/captureFromUrl.d.ts.map +1 -0
  2416. package/dist/game/capture/captureFromUrl.js +30 -0
  2417. package/dist/game/capture/captureFromUrl.js.map +1 -0
  2418. package/dist/game/capture/index.d.ts +7 -0
  2419. package/dist/game/capture/index.d.ts.map +1 -0
  2420. package/dist/game/capture/index.js +6 -0
  2421. package/dist/game/capture/index.js.map +1 -0
  2422. package/dist/game/capture/lookSignature.d.ts +37 -0
  2423. package/dist/game/capture/lookSignature.d.ts.map +1 -0
  2424. package/dist/game/capture/lookSignature.js +100 -0
  2425. package/dist/game/capture/lookSignature.js.map +1 -0
  2426. package/dist/game/components.d.ts +73 -0
  2427. package/dist/game/components.d.ts.map +1 -0
  2428. package/dist/game/components.js +86 -0
  2429. package/dist/game/components.js.map +1 -0
  2430. package/dist/game/createGame.d.ts +50 -0
  2431. package/dist/game/createGame.d.ts.map +1 -0
  2432. package/dist/game/createGame.js +384 -0
  2433. package/dist/game/createGame.js.map +1 -0
  2434. package/dist/game/evidence/beacon.d.ts +25 -0
  2435. package/dist/game/evidence/beacon.d.ts.map +1 -0
  2436. package/dist/game/evidence/beacon.js +58 -0
  2437. package/dist/game/evidence/beacon.js.map +1 -0
  2438. package/dist/game/evidence/channel.d.ts +48 -0
  2439. package/dist/game/evidence/channel.d.ts.map +1 -0
  2440. package/dist/game/evidence/channel.js +142 -0
  2441. package/dist/game/evidence/channel.js.map +1 -0
  2442. package/dist/game/fonts/register.d.ts +18 -0
  2443. package/dist/game/fonts/register.d.ts.map +1 -0
  2444. package/dist/game/fonts/register.js +28 -0
  2445. package/dist/game/fonts/register.js.map +1 -0
  2446. package/dist/game/hud/HudKit.d.ts +90 -0
  2447. package/dist/game/hud/HudKit.d.ts.map +1 -0
  2448. package/dist/game/hud/HudKit.js +305 -0
  2449. package/dist/game/hud/HudKit.js.map +1 -0
  2450. package/dist/game/hud/dom.d.ts +51 -0
  2451. package/dist/game/hud/dom.d.ts.map +1 -0
  2452. package/dist/game/hud/dom.js +7 -0
  2453. package/dist/game/hud/dom.js.map +1 -0
  2454. package/dist/game/hud/screenFraction.d.ts +10 -0
  2455. package/dist/game/hud/screenFraction.d.ts.map +1 -0
  2456. package/dist/game/hud/screenFraction.js +30 -0
  2457. package/dist/game/hud/screenFraction.js.map +1 -0
  2458. package/dist/game/hud/themes.d.ts +16 -0
  2459. package/dist/game/hud/themes.d.ts.map +1 -0
  2460. package/dist/game/hud/themes.js +109 -0
  2461. package/dist/game/hud/themes.js.map +1 -0
  2462. package/dist/game/hud/widgets/index.d.ts +56 -0
  2463. package/dist/game/hud/widgets/index.d.ts.map +1 -0
  2464. package/dist/game/hud/widgets/index.js +272 -0
  2465. package/dist/game/hud/widgets/index.js.map +1 -0
  2466. package/dist/game/index.d.ts +67 -0
  2467. package/dist/game/index.d.ts.map +1 -0
  2468. package/dist/game/index.js +73 -0
  2469. package/dist/game/index.js.map +1 -0
  2470. package/dist/game/juice/Juice.d.ts +175 -0
  2471. package/dist/game/juice/Juice.d.ts.map +1 -0
  2472. package/dist/game/juice/Juice.js +133 -0
  2473. package/dist/game/juice/Juice.js.map +1 -0
  2474. package/dist/game/juice/fx.d.ts +62 -0
  2475. package/dist/game/juice/fx.d.ts.map +1 -0
  2476. package/dist/game/juice/fx.js +206 -0
  2477. package/dist/game/juice/fx.js.map +1 -0
  2478. package/dist/game/juice/fxParticlePass.d.ts +41 -0
  2479. package/dist/game/juice/fxParticlePass.d.ts.map +1 -0
  2480. package/dist/game/juice/fxParticlePass.js +16 -0
  2481. package/dist/game/juice/fxParticlePass.js.map +1 -0
  2482. package/dist/game/juice/fxPoolLayer.d.ts +60 -0
  2483. package/dist/game/juice/fxPoolLayer.d.ts.map +1 -0
  2484. package/dist/game/juice/fxPoolLayer.js +122 -0
  2485. package/dist/game/juice/fxPoolLayer.js.map +1 -0
  2486. package/dist/game/juice/overlay.d.ts +34 -0
  2487. package/dist/game/juice/overlay.d.ts.map +1 -0
  2488. package/dist/game/juice/overlay.js +138 -0
  2489. package/dist/game/juice/overlay.js.map +1 -0
  2490. package/dist/game/juice/rumble.d.ts +26 -0
  2491. package/dist/game/juice/rumble.d.ts.map +1 -0
  2492. package/dist/game/juice/rumble.js +34 -0
  2493. package/dist/game/juice/rumble.js.map +1 -0
  2494. package/dist/game/juice/tween.d.ts +37 -0
  2495. package/dist/game/juice/tween.d.ts.map +1 -0
  2496. package/dist/game/juice/tween.js +191 -0
  2497. package/dist/game/juice/tween.js.map +1 -0
  2498. package/dist/game/session/GameSession.d.ts +79 -0
  2499. package/dist/game/session/GameSession.d.ts.map +1 -0
  2500. package/dist/game/session/GameSession.js +177 -0
  2501. package/dist/game/session/GameSession.js.map +1 -0
  2502. package/dist/game/session/accessibility.d.ts +45 -0
  2503. package/dist/game/session/accessibility.d.ts.map +1 -0
  2504. package/dist/game/session/accessibility.js +90 -0
  2505. package/dist/game/session/accessibility.js.map +1 -0
  2506. package/dist/game/session/lifecycle.d.ts +31 -0
  2507. package/dist/game/session/lifecycle.d.ts.map +1 -0
  2508. package/dist/game/session/lifecycle.js +108 -0
  2509. package/dist/game/session/lifecycle.js.map +1 -0
  2510. package/dist/game/session/presented.d.ts +28 -0
  2511. package/dist/game/session/presented.d.ts.map +1 -0
  2512. package/dist/game/session/presented.js +35 -0
  2513. package/dist/game/session/presented.js.map +1 -0
  2514. package/dist/game/sfx.d.ts +247 -0
  2515. package/dist/game/sfx.d.ts.map +1 -0
  2516. package/dist/game/sfx.js +522 -0
  2517. package/dist/game/sfx.js.map +1 -0
  2518. package/dist/game/shell/GameShell.d.ts +92 -0
  2519. package/dist/game/shell/GameShell.d.ts.map +1 -0
  2520. package/dist/game/shell/GameShell.js +236 -0
  2521. package/dist/game/shell/GameShell.js.map +1 -0
  2522. package/dist/game/shell/contextLoss.d.ts +32 -0
  2523. package/dist/game/shell/contextLoss.d.ts.map +1 -0
  2524. package/dist/game/shell/contextLoss.js +32 -0
  2525. package/dist/game/shell/contextLoss.js.map +1 -0
  2526. package/dist/game/shell/screens/About.d.ts +8 -0
  2527. package/dist/game/shell/screens/About.d.ts.map +1 -0
  2528. package/dist/game/shell/screens/About.js +25 -0
  2529. package/dist/game/shell/screens/About.js.map +1 -0
  2530. package/dist/game/shell/screens/ContextLost.d.ts +18 -0
  2531. package/dist/game/shell/screens/ContextLost.d.ts.map +1 -0
  2532. package/dist/game/shell/screens/ContextLost.js +58 -0
  2533. package/dist/game/shell/screens/ContextLost.js.map +1 -0
  2534. package/dist/game/shell/screens/Loading.d.ts +18 -0
  2535. package/dist/game/shell/screens/Loading.d.ts.map +1 -0
  2536. package/dist/game/shell/screens/Loading.js +34 -0
  2537. package/dist/game/shell/screens/Loading.js.map +1 -0
  2538. package/dist/game/shell/screens/Pause.d.ts +11 -0
  2539. package/dist/game/shell/screens/Pause.d.ts.map +1 -0
  2540. package/dist/game/shell/screens/Pause.js +20 -0
  2541. package/dist/game/shell/screens/Pause.js.map +1 -0
  2542. package/dist/game/shell/screens/Results.d.ts +32 -0
  2543. package/dist/game/shell/screens/Results.d.ts.map +1 -0
  2544. package/dist/game/shell/screens/Results.js +76 -0
  2545. package/dist/game/shell/screens/Results.js.map +1 -0
  2546. package/dist/game/shell/screens/Settings.d.ts +46 -0
  2547. package/dist/game/shell/screens/Settings.d.ts.map +1 -0
  2548. package/dist/game/shell/screens/Settings.js +130 -0
  2549. package/dist/game/shell/screens/Settings.js.map +1 -0
  2550. package/dist/game/shell/screens/Title.d.ts +21 -0
  2551. package/dist/game/shell/screens/Title.d.ts.map +1 -0
  2552. package/dist/game/shell/screens/Title.js +45 -0
  2553. package/dist/game/shell/screens/Title.js.map +1 -0
  2554. package/dist/game/shell/screens/menu.d.ts +50 -0
  2555. package/dist/game/shell/screens/menu.d.ts.map +1 -0
  2556. package/dist/game/shell/screens/menu.js +144 -0
  2557. package/dist/game/shell/screens/menu.js.map +1 -0
  2558. package/dist/game/shell/transition.d.ts +27 -0
  2559. package/dist/game/shell/transition.d.ts.map +1 -0
  2560. package/dist/game/shell/transition.js +50 -0
  2561. package/dist/game/shell/transition.js.map +1 -0
  2562. package/dist/game/styles/hud-base.css +52 -0
  2563. package/dist/game/styles/themes/arcade-neon.css +14 -0
  2564. package/dist/game/styles/themes/fighting.css +14 -0
  2565. package/dist/game/styles/themes/motorsport.css +14 -0
  2566. package/dist/game/styles/themes/plain.css +14 -0
  2567. package/dist/game/styles/themes/sci-fi-telemetry.css +14 -0
  2568. package/dist/game/styles/themes/sports-broadcast.css +14 -0
  2569. package/dist/game/styles/themes/tabletop.css +14 -0
  2570. package/dist/game/styles.css +45 -0
  2571. package/dist/game/testHook.d.ts +45 -0
  2572. package/dist/game/testHook.d.ts.map +1 -0
  2573. package/dist/game/testHook.js +52 -0
  2574. package/dist/game/testHook.js.map +1 -0
  2575. package/dist/game/touch/TouchControls.d.ts +74 -0
  2576. package/dist/game/touch/TouchControls.d.ts.map +1 -0
  2577. package/dist/game/touch/TouchControls.js +210 -0
  2578. package/dist/game/touch/TouchControls.js.map +1 -0
  2579. package/dist/game/util/ease.d.ts +9 -0
  2580. package/dist/game/util/ease.d.ts.map +1 -0
  2581. package/dist/game/util/ease.js +40 -0
  2582. package/dist/game/util/ease.js.map +1 -0
  2583. package/dist/game/util/index.d.ts +9 -0
  2584. package/dist/game/util/index.d.ts.map +1 -0
  2585. package/dist/game/util/index.js +19 -0
  2586. package/dist/game/util/index.js.map +1 -0
  2587. package/dist/input/Haptics.d.ts +1 -1
  2588. package/dist/input/Haptics.js +1 -1
  2589. package/dist/input/InputSystem.d.ts.map +1 -1
  2590. package/dist/input/InputSystem.js +1 -0
  2591. package/dist/input/InputSystem.js.map +1 -1
  2592. package/dist/input/PointerDevice.d.ts +1 -0
  2593. package/dist/input/PointerDevice.d.ts.map +1 -1
  2594. package/dist/input/PointerDevice.js +1 -1
  2595. package/dist/input/PointerDevice.js.map +1 -1
  2596. package/dist/input/TouchLayouts.d.ts +14 -1
  2597. package/dist/input/TouchLayouts.d.ts.map +1 -1
  2598. package/dist/input/TouchLayouts.js +150 -4
  2599. package/dist/input/TouchLayouts.js.map +1 -1
  2600. package/dist/input/controls/CameraRig.d.ts +2 -11
  2601. package/dist/input/controls/CameraRig.d.ts.map +1 -1
  2602. package/dist/input/controls/CameraRig.js +2 -31
  2603. package/dist/input/controls/CameraRig.js.map +1 -1
  2604. package/dist/input/controls/ControlTypes.d.ts +2 -16
  2605. package/dist/input/controls/ControlTypes.d.ts.map +1 -1
  2606. package/dist/input/controls/ControlTypes.js +2 -3
  2607. package/dist/input/controls/ControlTypes.js.map +1 -1
  2608. package/dist/input/controls/EditorFlyControls.d.ts +2 -19
  2609. package/dist/input/controls/EditorFlyControls.d.ts.map +1 -1
  2610. package/dist/input/controls/EditorFlyControls.js +2 -43
  2611. package/dist/input/controls/EditorFlyControls.js.map +1 -1
  2612. package/dist/input/controls/FirstPersonControls.d.ts +2 -21
  2613. package/dist/input/controls/FirstPersonControls.d.ts.map +1 -1
  2614. package/dist/input/controls/FirstPersonControls.js +2 -43
  2615. package/dist/input/controls/FirstPersonControls.js.map +1 -1
  2616. package/dist/input/controls/OrbitControls.d.ts +2 -48
  2617. package/dist/input/controls/OrbitControls.d.ts.map +1 -1
  2618. package/dist/input/controls/OrbitControls.js +2 -130
  2619. package/dist/input/controls/OrbitControls.js.map +1 -1
  2620. package/dist/input/controls/PointerLockControls.d.ts +1 -10
  2621. package/dist/input/controls/PointerLockControls.d.ts.map +1 -1
  2622. package/dist/input/controls/PointerLockControls.js +2 -30
  2623. package/dist/input/controls/PointerLockControls.js.map +1 -1
  2624. package/dist/input/controls/SceneCameraAdapter.d.ts +2 -9
  2625. package/dist/input/controls/SceneCameraAdapter.d.ts.map +1 -1
  2626. package/dist/input/controls/SceneCameraAdapter.js +2 -89
  2627. package/dist/input/controls/SceneCameraAdapter.js.map +1 -1
  2628. package/dist/input/controls/ThirdPersonFollowControls.d.ts +2 -19
  2629. package/dist/input/controls/ThirdPersonFollowControls.d.ts.map +1 -1
  2630. package/dist/input/controls/ThirdPersonFollowControls.js +2 -32
  2631. package/dist/input/controls/ThirdPersonFollowControls.js.map +1 -1
  2632. package/dist/input/index.d.ts +1 -1
  2633. package/dist/input/index.d.ts.map +1 -1
  2634. package/dist/math/Easing.d.ts +44 -0
  2635. package/dist/math/Easing.d.ts.map +1 -1
  2636. package/dist/math/Easing.js +92 -0
  2637. package/dist/math/Easing.js.map +1 -1
  2638. package/dist/math/Random.d.ts +13 -0
  2639. package/dist/math/Random.d.ts.map +1 -1
  2640. package/dist/math/Random.js +38 -0
  2641. package/dist/math/Random.js.map +1 -1
  2642. package/dist/navigation-recast/index.d.ts +116 -0
  2643. package/dist/navigation-recast/index.d.ts.map +1 -0
  2644. package/dist/navigation-recast/index.js +247 -0
  2645. package/dist/navigation-recast/index.js.map +1 -0
  2646. package/dist/physics/PhysicalCharacterController.d.ts +93 -0
  2647. package/dist/physics/PhysicalCharacterController.d.ts.map +1 -0
  2648. package/dist/physics/PhysicalCharacterController.js +2 -0
  2649. package/dist/physics/PhysicalCharacterController.js.map +1 -0
  2650. package/dist/physics/PhysicalVehicleController.d.ts +140 -0
  2651. package/dist/physics/PhysicalVehicleController.d.ts.map +1 -0
  2652. package/dist/physics/PhysicalVehicleController.js +2 -0
  2653. package/dist/physics/PhysicalVehicleController.js.map +1 -0
  2654. package/dist/physics/PhysicsWorld.d.ts +20 -0
  2655. package/dist/physics/PhysicsWorld.d.ts.map +1 -1
  2656. package/dist/physics/PhysicsWorld.js +217 -3
  2657. package/dist/physics/PhysicsWorld.js.map +1 -1
  2658. package/dist/physics/RigidBody.d.ts +19 -0
  2659. package/dist/physics/RigidBody.d.ts.map +1 -1
  2660. package/dist/physics/RigidBody.js +46 -1
  2661. package/dist/physics/RigidBody.js.map +1 -1
  2662. package/dist/physics/Shape.d.ts +6 -6
  2663. package/dist/physics/Shape.d.ts.map +1 -1
  2664. package/dist/physics/Shape.js +18 -12
  2665. package/dist/physics/Shape.js.map +1 -1
  2666. package/dist/physics/index.d.ts +2 -0
  2667. package/dist/physics/index.d.ts.map +1 -1
  2668. package/dist/physics/index.js +2 -0
  2669. package/dist/physics/index.js.map +1 -1
  2670. package/dist/physics-rapier/HeightfieldLayout.d.ts +12 -0
  2671. package/dist/physics-rapier/HeightfieldLayout.d.ts.map +1 -0
  2672. package/dist/physics-rapier/HeightfieldLayout.js +19 -0
  2673. package/dist/physics-rapier/HeightfieldLayout.js.map +1 -0
  2674. package/dist/physics-rapier/index.d.ts +164 -1
  2675. package/dist/physics-rapier/index.d.ts.map +1 -1
  2676. package/dist/physics-rapier/index.js +404 -9
  2677. package/dist/physics-rapier/index.js.map +1 -1
  2678. package/dist/product-studio/ProductAssetLoader.js +1 -1
  2679. package/dist/product-studio/ProductAssetLoader.js.map +1 -1
  2680. package/dist/product-studio/ProductRenderScene.js +1 -1
  2681. package/dist/product-studio/ProductRenderScene.js.map +1 -1
  2682. package/dist/product-studio/ProductTypes.d.ts +1 -1
  2683. package/dist/product-studio/ProductTypes.d.ts.map +1 -1
  2684. package/dist/react/index.d.ts +30 -3
  2685. package/dist/react/index.d.ts.map +1 -1
  2686. package/dist/react/index.js +11 -1
  2687. package/dist/react/index.js.map +1 -1
  2688. package/dist/rendering/BlendModes.d.ts +34 -0
  2689. package/dist/rendering/BlendModes.d.ts.map +1 -0
  2690. package/dist/rendering/BlendModes.js +42 -0
  2691. package/dist/rendering/BlendModes.js.map +1 -0
  2692. package/dist/rendering/CascadedShadowMaps.d.ts.map +1 -1
  2693. package/dist/rendering/CascadedShadowMaps.js +3 -1
  2694. package/dist/rendering/CascadedShadowMaps.js.map +1 -1
  2695. package/dist/rendering/DepthPass.d.ts +18 -0
  2696. package/dist/rendering/DepthPass.d.ts.map +1 -1
  2697. package/dist/rendering/DepthPass.js +103 -20
  2698. package/dist/rendering/DepthPass.js.map +1 -1
  2699. package/dist/rendering/EnvironmentBackgroundPass.d.ts +7 -0
  2700. package/dist/rendering/EnvironmentBackgroundPass.d.ts.map +1 -1
  2701. package/dist/rendering/EnvironmentBackgroundPass.js +39 -14
  2702. package/dist/rendering/EnvironmentBackgroundPass.js.map +1 -1
  2703. package/dist/rendering/EnvironmentMapResources.d.ts +1 -1
  2704. package/dist/rendering/EnvironmentMapResources.d.ts.map +1 -1
  2705. package/dist/rendering/EnvironmentMapResources.js +19 -8
  2706. package/dist/rendering/EnvironmentMapResources.js.map +1 -1
  2707. package/dist/rendering/EnvironmentPlatform.d.ts +6 -0
  2708. package/dist/rendering/EnvironmentPlatform.d.ts.map +1 -1
  2709. package/dist/rendering/EnvironmentPlatform.js +3 -1
  2710. package/dist/rendering/EnvironmentPlatform.js.map +1 -1
  2711. package/dist/rendering/EnvironmentPreset.d.ts +7 -0
  2712. package/dist/rendering/EnvironmentPreset.d.ts.map +1 -1
  2713. package/dist/rendering/EnvironmentPreset.js +11 -11
  2714. package/dist/rendering/EnvironmentPreset.js.map +1 -1
  2715. package/dist/rendering/EnvironmentPresetPack.d.ts +16 -0
  2716. package/dist/rendering/EnvironmentPresetPack.d.ts.map +1 -1
  2717. package/dist/rendering/EnvironmentPresetPack.js +28 -0
  2718. package/dist/rendering/EnvironmentPresetPack.js.map +1 -1
  2719. package/dist/rendering/ExtensionScalarAtlas.d.ts +18 -0
  2720. package/dist/rendering/ExtensionScalarAtlas.d.ts.map +1 -0
  2721. package/dist/rendering/ExtensionScalarAtlas.js +107 -0
  2722. package/dist/rendering/ExtensionScalarAtlas.js.map +1 -0
  2723. package/dist/rendering/ExternalParityRenderPreset.d.ts +15 -1
  2724. package/dist/rendering/ExternalParityRenderPreset.d.ts.map +1 -1
  2725. package/dist/rendering/ExternalParityRenderPreset.js +52 -7
  2726. package/dist/rendering/ExternalParityRenderPreset.js.map +1 -1
  2727. package/dist/rendering/ForwardPass.d.ts +240 -50
  2728. package/dist/rendering/ForwardPass.d.ts.map +1 -1
  2729. package/dist/rendering/ForwardPass.js +845 -866
  2730. package/dist/rendering/ForwardPass.js.map +1 -1
  2731. package/dist/rendering/Geometry.d.ts +44 -1
  2732. package/dist/rendering/Geometry.d.ts.map +1 -1
  2733. package/dist/rendering/Geometry.js +174 -24
  2734. package/dist/rendering/Geometry.js.map +1 -1
  2735. package/dist/rendering/InstancedPBRMaterial.d.ts +5 -0
  2736. package/dist/rendering/InstancedPBRMaterial.d.ts.map +1 -1
  2737. package/dist/rendering/InstancedPBRMaterial.js +7 -0
  2738. package/dist/rendering/InstancedPBRMaterial.js.map +1 -1
  2739. package/dist/rendering/LeanWebGL2Device.d.ts +265 -0
  2740. package/dist/rendering/LeanWebGL2Device.d.ts.map +1 -0
  2741. package/dist/rendering/LeanWebGL2Device.js +4001 -0
  2742. package/dist/rendering/LeanWebGL2Device.js.map +1 -0
  2743. package/dist/rendering/LightCollector.d.ts +8 -0
  2744. package/dist/rendering/LightCollector.d.ts.map +1 -1
  2745. package/dist/rendering/LightCollector.js +1 -1
  2746. package/dist/rendering/LightCollector.js.map +1 -1
  2747. package/dist/rendering/LightUniforms.d.ts +78 -0
  2748. package/dist/rendering/LightUniforms.d.ts.map +1 -1
  2749. package/dist/rendering/LightUniforms.js +100 -0
  2750. package/dist/rendering/LightUniforms.js.map +1 -1
  2751. package/dist/rendering/Material.d.ts +15 -0
  2752. package/dist/rendering/Material.d.ts.map +1 -1
  2753. package/dist/rendering/Material.js +19 -2
  2754. package/dist/rendering/Material.js.map +1 -1
  2755. package/dist/rendering/MaterialBinding.d.ts +10 -0
  2756. package/dist/rendering/MaterialBinding.d.ts.map +1 -1
  2757. package/dist/rendering/MaterialBinding.js +92 -2
  2758. package/dist/rendering/MaterialBinding.js.map +1 -1
  2759. package/dist/rendering/MaterialPresets.d.ts +60 -0
  2760. package/dist/rendering/MaterialPresets.d.ts.map +1 -1
  2761. package/dist/rendering/MaterialPresets.js +212 -0
  2762. package/dist/rendering/MaterialPresets.js.map +1 -1
  2763. package/dist/rendering/NormalMappedPBRMaterial.d.ts +5 -0
  2764. package/dist/rendering/NormalMappedPBRMaterial.d.ts.map +1 -1
  2765. package/dist/rendering/NormalMappedPBRMaterial.js +7 -0
  2766. package/dist/rendering/NormalMappedPBRMaterial.js.map +1 -1
  2767. package/dist/rendering/OceanSurface.d.ts +8 -0
  2768. package/dist/rendering/OceanSurface.d.ts.map +1 -1
  2769. package/dist/rendering/OceanSurface.js +10 -79
  2770. package/dist/rendering/OceanSurface.js.map +1 -1
  2771. package/dist/rendering/PBRLightingDefaults.d.ts +8 -0
  2772. package/dist/rendering/PBRLightingDefaults.d.ts.map +1 -1
  2773. package/dist/rendering/PBRLightingDefaults.js +8 -0
  2774. package/dist/rendering/PBRLightingDefaults.js.map +1 -1
  2775. package/dist/rendering/PBRMaterial.d.ts +5 -0
  2776. package/dist/rendering/PBRMaterial.d.ts.map +1 -1
  2777. package/dist/rendering/PBRMaterial.js +7 -0
  2778. package/dist/rendering/PBRMaterial.js.map +1 -1
  2779. package/dist/rendering/PlanarReflection.d.ts +2 -2
  2780. package/dist/rendering/PlanarReflection.js +3 -3
  2781. package/dist/rendering/PlanarReflection.js.map +1 -1
  2782. package/dist/rendering/PostProcessPass.d.ts +8 -473
  2783. package/dist/rendering/PostProcessPass.d.ts.map +1 -1
  2784. package/dist/rendering/PostProcessPass.js +6 -1984
  2785. package/dist/rendering/PostProcessPass.js.map +1 -1
  2786. package/dist/rendering/ProceduralMaterialTextures.d.ts +28 -0
  2787. package/dist/rendering/ProceduralMaterialTextures.d.ts.map +1 -0
  2788. package/dist/rendering/ProceduralMaterialTextures.js +217 -0
  2789. package/dist/rendering/ProceduralMaterialTextures.js.map +1 -0
  2790. package/dist/rendering/ProjectionMath.d.ts +3 -0
  2791. package/dist/rendering/ProjectionMath.d.ts.map +1 -0
  2792. package/dist/rendering/ProjectionMath.js +26 -0
  2793. package/dist/rendering/ProjectionMath.js.map +1 -0
  2794. package/dist/rendering/ReflectionProbe.d.ts.map +1 -1
  2795. package/dist/rendering/ReflectionProbe.js +4 -1
  2796. package/dist/rendering/ReflectionProbe.js.map +1 -1
  2797. package/dist/rendering/ReflectionSurfaces.d.ts +4 -1
  2798. package/dist/rendering/ReflectionSurfaces.d.ts.map +1 -1
  2799. package/dist/rendering/ReflectionSurfaces.js +10 -1
  2800. package/dist/rendering/ReflectionSurfaces.js.map +1 -1
  2801. package/dist/rendering/RenderBackend.d.ts +2 -0
  2802. package/dist/rendering/RenderBackend.d.ts.map +1 -1
  2803. package/dist/rendering/RenderBackend.js +3 -0
  2804. package/dist/rendering/RenderBackend.js.map +1 -1
  2805. package/dist/rendering/RenderDevice.d.ts +97 -5
  2806. package/dist/rendering/RenderDevice.d.ts.map +1 -1
  2807. package/dist/rendering/RenderDevice.js +166 -9
  2808. package/dist/rendering/RenderDevice.js.map +1 -1
  2809. package/dist/rendering/RenderGraph.d.ts.map +1 -1
  2810. package/dist/rendering/RenderGraph.js +17 -0
  2811. package/dist/rendering/RenderGraph.js.map +1 -1
  2812. package/dist/rendering/RenderPass.d.ts +7 -0
  2813. package/dist/rendering/RenderPass.d.ts.map +1 -1
  2814. package/dist/rendering/RenderPass.js.map +1 -1
  2815. package/dist/rendering/RenderPipeline.d.ts +5 -0
  2816. package/dist/rendering/RenderPipeline.d.ts.map +1 -1
  2817. package/dist/rendering/RenderPipeline.js +6 -0
  2818. package/dist/rendering/RenderPipeline.js.map +1 -1
  2819. package/dist/rendering/Renderer.d.ts +270 -66
  2820. package/dist/rendering/Renderer.d.ts.map +1 -1
  2821. package/dist/rendering/Renderer.js +970 -1249
  2822. package/dist/rendering/Renderer.js.map +1 -1
  2823. package/dist/rendering/RendererPostprocessPlan.d.ts +20 -3
  2824. package/dist/rendering/RendererPostprocessPlan.d.ts.map +1 -1
  2825. package/dist/rendering/RendererPostprocessPlan.js +32 -4
  2826. package/dist/rendering/RendererPostprocessPlan.js.map +1 -1
  2827. package/dist/rendering/RendererTiming.d.ts +27 -0
  2828. package/dist/rendering/RendererTiming.d.ts.map +1 -1
  2829. package/dist/rendering/RendererTiming.js +179 -12
  2830. package/dist/rendering/RendererTiming.js.map +1 -1
  2831. package/dist/rendering/ResolutionGovernor.d.ts +56 -0
  2832. package/dist/rendering/ResolutionGovernor.d.ts.map +1 -0
  2833. package/dist/rendering/ResolutionGovernor.js +87 -0
  2834. package/dist/rendering/ResolutionGovernor.js.map +1 -0
  2835. package/dist/rendering/Sampler.d.ts +34 -1
  2836. package/dist/rendering/Sampler.d.ts.map +1 -1
  2837. package/dist/rendering/Sampler.js +55 -2
  2838. package/dist/rendering/Sampler.js.map +1 -1
  2839. package/dist/rendering/ScreenSpaceReflectionPass.d.ts +43 -0
  2840. package/dist/rendering/ScreenSpaceReflectionPass.d.ts.map +1 -0
  2841. package/dist/rendering/ScreenSpaceReflectionPass.js +58 -0
  2842. package/dist/rendering/ScreenSpaceReflectionPass.js.map +1 -0
  2843. package/dist/rendering/ShaderLibrary.d.ts.map +1 -1
  2844. package/dist/rendering/ShaderLibrary.js +183 -207
  2845. package/dist/rendering/ShaderLibrary.js.map +1 -1
  2846. package/dist/rendering/ShaderLibraryCore.d.ts +3 -0
  2847. package/dist/rendering/ShaderLibraryCore.d.ts.map +1 -1
  2848. package/dist/rendering/ShaderLibraryCore.js +6 -2
  2849. package/dist/rendering/ShaderLibraryCore.js.map +1 -1
  2850. package/dist/rendering/ShaderModule.d.ts +7 -1
  2851. package/dist/rendering/ShaderModule.d.ts.map +1 -1
  2852. package/dist/rendering/ShaderModule.js +20 -5
  2853. package/dist/rendering/ShaderModule.js.map +1 -1
  2854. package/dist/rendering/ShadowPass.d.ts.map +1 -1
  2855. package/dist/rendering/ShadowPass.js +14 -7
  2856. package/dist/rendering/ShadowPass.js.map +1 -1
  2857. package/dist/rendering/SkinnedLitMaterial.d.ts +5 -0
  2858. package/dist/rendering/SkinnedLitMaterial.d.ts.map +1 -1
  2859. package/dist/rendering/SkinnedLitMaterial.js +13 -0
  2860. package/dist/rendering/SkinnedLitMaterial.js.map +1 -1
  2861. package/dist/rendering/SkinningBounds.d.ts +18 -0
  2862. package/dist/rendering/SkinningBounds.d.ts.map +1 -1
  2863. package/dist/rendering/SkinningBounds.js +78 -0
  2864. package/dist/rendering/SkinningBounds.js.map +1 -1
  2865. package/dist/rendering/SkinningPaletteTextureCache.d.ts +117 -0
  2866. package/dist/rendering/SkinningPaletteTextureCache.d.ts.map +1 -0
  2867. package/dist/rendering/SkinningPaletteTextureCache.js +205 -0
  2868. package/dist/rendering/SkinningPaletteTextureCache.js.map +1 -0
  2869. package/dist/rendering/SkinningUniforms.d.ts +56 -0
  2870. package/dist/rendering/SkinningUniforms.d.ts.map +1 -0
  2871. package/dist/rendering/SkinningUniforms.js +262 -0
  2872. package/dist/rendering/SkinningUniforms.js.map +1 -0
  2873. package/dist/rendering/TemporalHistory.d.ts +70 -0
  2874. package/dist/rendering/TemporalHistory.d.ts.map +1 -0
  2875. package/dist/rendering/TemporalHistory.js +218 -0
  2876. package/dist/rendering/TemporalHistory.js.map +1 -0
  2877. package/dist/rendering/TemporalMath.d.ts +3 -0
  2878. package/dist/rendering/TemporalMath.d.ts.map +1 -0
  2879. package/dist/rendering/TemporalMath.js +9 -0
  2880. package/dist/rendering/TemporalMath.js.map +1 -0
  2881. package/dist/rendering/TerrainHeightfield.d.ts +12 -0
  2882. package/dist/rendering/TerrainHeightfield.d.ts.map +1 -1
  2883. package/dist/rendering/TerrainHeightfield.js +29 -6
  2884. package/dist/rendering/TerrainHeightfield.js.map +1 -1
  2885. package/dist/rendering/TerrainTiles.d.ts +40 -10
  2886. package/dist/rendering/TerrainTiles.d.ts.map +1 -1
  2887. package/dist/rendering/TerrainTiles.js +18 -57
  2888. package/dist/rendering/TerrainTiles.js.map +1 -1
  2889. package/dist/rendering/Texture.d.ts +47 -2
  2890. package/dist/rendering/Texture.d.ts.map +1 -1
  2891. package/dist/rendering/Texture.js +119 -3
  2892. package/dist/rendering/Texture.js.map +1 -1
  2893. package/dist/rendering/TexturedPBRMaterial.d.ts +27 -0
  2894. package/dist/rendering/TexturedPBRMaterial.d.ts.map +1 -1
  2895. package/dist/rendering/TexturedPBRMaterial.js +137 -23
  2896. package/dist/rendering/TexturedPBRMaterial.js.map +1 -1
  2897. package/dist/rendering/TransmissionRenderTarget.d.ts +33 -0
  2898. package/dist/rendering/TransmissionRenderTarget.d.ts.map +1 -0
  2899. package/dist/rendering/TransmissionRenderTarget.js +61 -0
  2900. package/dist/rendering/TransmissionRenderTarget.js.map +1 -0
  2901. package/dist/rendering/VegetationScatter.js +1 -1
  2902. package/dist/rendering/VegetationScatter.js.map +1 -1
  2903. package/dist/rendering/VolumetricFog.d.ts +42 -0
  2904. package/dist/rendering/VolumetricFog.d.ts.map +1 -1
  2905. package/dist/rendering/VolumetricFog.js +52 -1
  2906. package/dist/rendering/VolumetricFog.js.map +1 -1
  2907. package/dist/rendering/WaterSurface.d.ts +5 -0
  2908. package/dist/rendering/WaterSurface.d.ts.map +1 -1
  2909. package/dist/rendering/WaterSurface.js +5 -0
  2910. package/dist/rendering/WaterSurface.js.map +1 -1
  2911. package/dist/rendering/WebGL2Device.d.ts +159 -198
  2912. package/dist/rendering/WebGL2Device.d.ts.map +1 -1
  2913. package/dist/rendering/WebGL2Device.js +797 -3443
  2914. package/dist/rendering/WebGL2Device.js.map +1 -1
  2915. package/dist/rendering/WebGL2StateCache.d.ts +15 -1
  2916. package/dist/rendering/WebGL2StateCache.d.ts.map +1 -1
  2917. package/dist/rendering/WebGL2StateCache.js +31 -2
  2918. package/dist/rendering/WebGL2StateCache.js.map +1 -1
  2919. package/dist/rendering/WebGPUDevice.d.ts +16 -9
  2920. package/dist/rendering/WebGPUDevice.d.ts.map +1 -1
  2921. package/dist/rendering/WebGPUDevice.js +343 -618
  2922. package/dist/rendering/WebGPUDevice.js.map +1 -1
  2923. package/dist/rendering/WebGPUExtensionAtlas.d.ts +6 -0
  2924. package/dist/rendering/WebGPUExtensionAtlas.d.ts.map +1 -0
  2925. package/dist/rendering/WebGPUExtensionAtlas.js +225 -0
  2926. package/dist/rendering/WebGPUExtensionAtlas.js.map +1 -0
  2927. package/dist/rendering/WebGPUSkinningLimits.d.ts +10 -1
  2928. package/dist/rendering/WebGPUSkinningLimits.d.ts.map +1 -1
  2929. package/dist/rendering/WebGPUSkinningLimits.js +15 -1
  2930. package/dist/rendering/WebGPUSkinningLimits.js.map +1 -1
  2931. package/dist/rendering/advanced-runtime/index.d.ts +6 -2
  2932. package/dist/rendering/advanced-runtime/index.d.ts.map +1 -1
  2933. package/dist/rendering/advanced-runtime/index.js +0 -1
  2934. package/dist/rendering/advanced-runtime/index.js.map +1 -1
  2935. package/dist/rendering/animation/AnimationRenderPreset.d.ts +1 -1
  2936. package/dist/rendering/animation/AnimationRenderPreset.d.ts.map +1 -1
  2937. package/dist/rendering/animation/AnimationRenderPreset.js +1 -1
  2938. package/dist/rendering/animation/AnimationRenderPreset.js.map +1 -1
  2939. package/dist/rendering/animation/applyAnimationRenderPreset.d.ts +1 -1
  2940. package/dist/rendering/animation/applyAnimationRenderPreset.d.ts.map +1 -1
  2941. package/dist/rendering/animation/index.d.ts +2 -1
  2942. package/dist/rendering/animation/index.d.ts.map +1 -1
  2943. package/dist/rendering/animation/index.js +1 -1
  2944. package/dist/rendering/animation/index.js.map +1 -1
  2945. package/dist/rendering/atmosphere/CloudLayer.d.ts +24 -0
  2946. package/dist/rendering/atmosphere/CloudLayer.d.ts.map +1 -0
  2947. package/dist/rendering/atmosphere/CloudLayer.js +30 -0
  2948. package/dist/rendering/atmosphere/CloudLayer.js.map +1 -0
  2949. package/dist/rendering/atmosphere/FogVolumes.d.ts +30 -0
  2950. package/dist/rendering/atmosphere/FogVolumes.d.ts.map +1 -0
  2951. package/dist/rendering/atmosphere/FogVolumes.js +96 -0
  2952. package/dist/rendering/atmosphere/FogVolumes.js.map +1 -0
  2953. package/dist/rendering/atmosphere/GradientSky.d.ts +40 -0
  2954. package/dist/rendering/atmosphere/GradientSky.d.ts.map +1 -0
  2955. package/dist/rendering/atmosphere/GradientSky.js +75 -0
  2956. package/dist/rendering/atmosphere/GradientSky.js.map +1 -0
  2957. package/dist/rendering/atmosphere/HeightFog.d.ts +154 -0
  2958. package/dist/rendering/atmosphere/HeightFog.d.ts.map +1 -0
  2959. package/dist/rendering/atmosphere/HeightFog.js +379 -0
  2960. package/dist/rendering/atmosphere/HeightFog.js.map +1 -0
  2961. package/dist/rendering/atmosphere/PreethamSky.d.ts +38 -0
  2962. package/dist/rendering/atmosphere/PreethamSky.d.ts.map +1 -0
  2963. package/dist/rendering/atmosphere/PreethamSky.js +150 -0
  2964. package/dist/rendering/atmosphere/PreethamSky.js.map +1 -0
  2965. package/dist/rendering/atmosphere/SkyBackgroundPass.d.ts +63 -0
  2966. package/dist/rendering/atmosphere/SkyBackgroundPass.d.ts.map +1 -0
  2967. package/dist/rendering/atmosphere/SkyBackgroundPass.js +233 -0
  2968. package/dist/rendering/atmosphere/SkyBackgroundPass.js.map +1 -0
  2969. package/dist/rendering/atmosphere/SkyCaptureAdapter.d.ts +45 -0
  2970. package/dist/rendering/atmosphere/SkyCaptureAdapter.d.ts.map +1 -0
  2971. package/dist/rendering/atmosphere/SkyCaptureAdapter.js +65 -0
  2972. package/dist/rendering/atmosphere/SkyCaptureAdapter.js.map +1 -0
  2973. package/dist/rendering/atmosphere/SkyEval.d.ts +56 -0
  2974. package/dist/rendering/atmosphere/SkyEval.d.ts.map +1 -0
  2975. package/dist/rendering/atmosphere/SkyEval.js +99 -0
  2976. package/dist/rendering/atmosphere/SkyEval.js.map +1 -0
  2977. package/dist/rendering/atmosphere/StarField.d.ts +26 -0
  2978. package/dist/rendering/atmosphere/StarField.d.ts.map +1 -0
  2979. package/dist/rendering/atmosphere/StarField.js +31 -0
  2980. package/dist/rendering/atmosphere/StarField.js.map +1 -0
  2981. package/dist/rendering/atmosphere/VolumetricFogPass.d.ts +69 -0
  2982. package/dist/rendering/atmosphere/VolumetricFogPass.d.ts.map +1 -0
  2983. package/dist/rendering/atmosphere/VolumetricFogPass.js +265 -0
  2984. package/dist/rendering/atmosphere/VolumetricFogPass.js.map +1 -0
  2985. package/dist/rendering/atmosphere/fogChunks.d.ts +8 -0
  2986. package/dist/rendering/atmosphere/fogChunks.d.ts.map +1 -0
  2987. package/dist/rendering/atmosphere/fogChunks.js +39 -0
  2988. package/dist/rendering/atmosphere/fogChunks.js.map +1 -0
  2989. package/dist/rendering/atmosphere/fogUniformStore.d.ts +20 -0
  2990. package/dist/rendering/atmosphere/fogUniformStore.d.ts.map +1 -0
  2991. package/dist/rendering/atmosphere/fogUniformStore.js +45 -0
  2992. package/dist/rendering/atmosphere/fogUniformStore.js.map +1 -0
  2993. package/dist/rendering/atmosphere/shaders/fog.glsl.d.ts +10 -0
  2994. package/dist/rendering/atmosphere/shaders/fog.glsl.d.ts.map +1 -0
  2995. package/dist/rendering/atmosphere/shaders/fog.glsl.js +161 -0
  2996. package/dist/rendering/atmosphere/shaders/fog.glsl.js.map +1 -0
  2997. package/dist/rendering/atmosphere/shaders/volumetric-apply.glsl.d.ts +3 -0
  2998. package/dist/rendering/atmosphere/shaders/volumetric-apply.glsl.d.ts.map +1 -0
  2999. package/dist/rendering/atmosphere/shaders/volumetric-apply.glsl.js +61 -0
  3000. package/dist/rendering/atmosphere/shaders/volumetric-apply.glsl.js.map +1 -0
  3001. package/dist/rendering/atmosphere/shaders/volumetric-inject.glsl.d.ts +4 -0
  3002. package/dist/rendering/atmosphere/shaders/volumetric-inject.glsl.d.ts.map +1 -0
  3003. package/dist/rendering/atmosphere/shaders/volumetric-inject.glsl.js +129 -0
  3004. package/dist/rendering/atmosphere/shaders/volumetric-inject.glsl.js.map +1 -0
  3005. package/dist/rendering/atmosphere/shaders/volumetric-integrate.glsl.d.ts +3 -0
  3006. package/dist/rendering/atmosphere/shaders/volumetric-integrate.glsl.d.ts.map +1 -0
  3007. package/dist/rendering/atmosphere/shaders/volumetric-integrate.glsl.js +55 -0
  3008. package/dist/rendering/atmosphere/shaders/volumetric-integrate.glsl.js.map +1 -0
  3009. package/dist/rendering/atmosphere/shaders/wetness.glsl.d.ts +34 -0
  3010. package/dist/rendering/atmosphere/shaders/wetness.glsl.d.ts.map +1 -0
  3011. package/dist/rendering/atmosphere/shaders/wetness.glsl.js +101 -0
  3012. package/dist/rendering/atmosphere/shaders/wetness.glsl.js.map +1 -0
  3013. package/dist/rendering/atmosphere/sky.glsl.d.ts +8 -0
  3014. package/dist/rendering/atmosphere/sky.glsl.d.ts.map +1 -0
  3015. package/dist/rendering/atmosphere/sky.glsl.js +249 -0
  3016. package/dist/rendering/atmosphere/sky.glsl.js.map +1 -0
  3017. package/dist/rendering/batching/BatchedGeometryPool.d.ts +72 -0
  3018. package/dist/rendering/batching/BatchedGeometryPool.d.ts.map +1 -0
  3019. package/dist/rendering/batching/BatchedGeometryPool.js +138 -0
  3020. package/dist/rendering/batching/BatchedGeometryPool.js.map +1 -0
  3021. package/dist/rendering/batching/ContentKeys.d.ts +29 -0
  3022. package/dist/rendering/batching/ContentKeys.d.ts.map +1 -0
  3023. package/dist/rendering/batching/ContentKeys.js +220 -0
  3024. package/dist/rendering/batching/ContentKeys.js.map +1 -0
  3025. package/dist/rendering/batching/DrawDataTexture.d.ts +51 -0
  3026. package/dist/rendering/batching/DrawDataTexture.d.ts.map +1 -0
  3027. package/dist/rendering/batching/DrawDataTexture.js +99 -0
  3028. package/dist/rendering/batching/DrawDataTexture.js.map +1 -0
  3029. package/dist/rendering/batching/MultiDrawBatch.d.ts +64 -0
  3030. package/dist/rendering/batching/MultiDrawBatch.d.ts.map +1 -0
  3031. package/dist/rendering/batching/MultiDrawBatch.js +103 -0
  3032. package/dist/rendering/batching/MultiDrawBatch.js.map +1 -0
  3033. package/dist/rendering/batching/StaticMergePlanner.d.ts +80 -0
  3034. package/dist/rendering/batching/StaticMergePlanner.d.ts.map +1 -0
  3035. package/dist/rendering/batching/StaticMergePlanner.js +323 -0
  3036. package/dist/rendering/batching/StaticMergePlanner.js.map +1 -0
  3037. package/dist/rendering/batching/index.d.ts +8 -0
  3038. package/dist/rendering/batching/index.d.ts.map +1 -0
  3039. package/dist/rendering/batching/index.js +8 -0
  3040. package/dist/rendering/batching/index.js.map +1 -0
  3041. package/dist/rendering/batching/shaders/drawId.glsl.d.ts +29 -0
  3042. package/dist/rendering/batching/shaders/drawId.glsl.d.ts.map +1 -0
  3043. package/dist/rendering/batching/shaders/drawId.glsl.js +93 -0
  3044. package/dist/rendering/batching/shaders/drawId.glsl.js.map +1 -0
  3045. package/dist/rendering/batching/shaders/instanceEmissive.glsl.d.ts +16 -0
  3046. package/dist/rendering/batching/shaders/instanceEmissive.glsl.d.ts.map +1 -0
  3047. package/dist/rendering/batching/shaders/instanceEmissive.glsl.js +63 -0
  3048. package/dist/rendering/batching/shaders/instanceEmissive.glsl.js.map +1 -0
  3049. package/dist/rendering/cinematic/BloomPass.d.ts +5 -9
  3050. package/dist/rendering/cinematic/BloomPass.d.ts.map +1 -1
  3051. package/dist/rendering/cinematic/BloomPass.js +5 -17
  3052. package/dist/rendering/cinematic/BloomPass.js.map +1 -1
  3053. package/dist/rendering/cinematic/DepthHazePass.d.ts +5 -11
  3054. package/dist/rendering/cinematic/DepthHazePass.d.ts.map +1 -1
  3055. package/dist/rendering/cinematic/DepthHazePass.js +5 -19
  3056. package/dist/rendering/cinematic/DepthHazePass.js.map +1 -1
  3057. package/dist/rendering/cinematic/FilmGrainPass.d.ts +5 -8
  3058. package/dist/rendering/cinematic/FilmGrainPass.d.ts.map +1 -1
  3059. package/dist/rendering/cinematic/FilmGrainPass.js +5 -16
  3060. package/dist/rendering/cinematic/FilmGrainPass.js.map +1 -1
  3061. package/dist/rendering/cinematic/VignettePass.d.ts +5 -9
  3062. package/dist/rendering/cinematic/VignettePass.d.ts.map +1 -1
  3063. package/dist/rendering/cinematic/VignettePass.js +5 -16
  3064. package/dist/rendering/cinematic/VignettePass.js.map +1 -1
  3065. package/dist/rendering/cinematic/index.d.ts +2 -1
  3066. package/dist/rendering/cinematic/index.d.ts.map +1 -1
  3067. package/dist/rendering/cinematic/index.js +1 -1
  3068. package/dist/rendering/cinematic/index.js.map +1 -1
  3069. package/dist/rendering/contracts/atmosphere.d.ts +30 -0
  3070. package/dist/rendering/contracts/atmosphere.d.ts.map +1 -0
  3071. package/dist/rendering/contracts/atmosphere.js +42 -0
  3072. package/dist/rendering/contracts/atmosphere.js.map +1 -0
  3073. package/dist/rendering/contracts/blend.d.ts +28 -0
  3074. package/dist/rendering/contracts/blend.d.ts.map +1 -0
  3075. package/dist/rendering/contracts/blend.js +73 -0
  3076. package/dist/rendering/contracts/blend.js.map +1 -0
  3077. package/dist/rendering/contracts/core.d.ts +47 -0
  3078. package/dist/rendering/contracts/core.d.ts.map +1 -0
  3079. package/dist/rendering/contracts/core.js +70 -0
  3080. package/dist/rendering/contracts/core.js.map +1 -0
  3081. package/dist/rendering/contracts/deform.d.ts +38 -0
  3082. package/dist/rendering/contracts/deform.d.ts.map +1 -0
  3083. package/dist/rendering/contracts/deform.js +14 -0
  3084. package/dist/rendering/contracts/deform.js.map +1 -0
  3085. package/dist/rendering/contracts/device.d.ts +71 -0
  3086. package/dist/rendering/contracts/device.d.ts.map +1 -0
  3087. package/dist/rendering/contracts/device.js +97 -0
  3088. package/dist/rendering/contracts/device.js.map +1 -0
  3089. package/dist/rendering/contracts/environment.d.ts +55 -0
  3090. package/dist/rendering/contracts/environment.d.ts.map +1 -0
  3091. package/dist/rendering/contracts/environment.js +115 -0
  3092. package/dist/rendering/contracts/environment.js.map +1 -0
  3093. package/dist/rendering/contracts/flags.state.d.ts +15 -0
  3094. package/dist/rendering/contracts/flags.state.d.ts.map +1 -0
  3095. package/dist/rendering/contracts/flags.state.js +45 -0
  3096. package/dist/rendering/contracts/flags.state.js.map +1 -0
  3097. package/dist/rendering/contracts/frameGraph.d.ts +78 -0
  3098. package/dist/rendering/contracts/frameGraph.d.ts.map +1 -0
  3099. package/dist/rendering/contracts/frameGraph.js +32 -0
  3100. package/dist/rendering/contracts/frameGraph.js.map +1 -0
  3101. package/dist/rendering/contracts/frameUniforms.d.ts +43 -0
  3102. package/dist/rendering/contracts/frameUniforms.d.ts.map +1 -0
  3103. package/dist/rendering/contracts/frameUniforms.js +35 -0
  3104. package/dist/rendering/contracts/frameUniforms.js.map +1 -0
  3105. package/dist/rendering/contracts/geometry.d.ts +33 -0
  3106. package/dist/rendering/contracts/geometry.d.ts.map +1 -0
  3107. package/dist/rendering/contracts/geometry.js +59 -0
  3108. package/dist/rendering/contracts/geometry.js.map +1 -0
  3109. package/dist/rendering/contracts/index.d.ts +27 -0
  3110. package/dist/rendering/contracts/index.d.ts.map +1 -0
  3111. package/dist/rendering/contracts/index.js +27 -0
  3112. package/dist/rendering/contracts/index.js.map +1 -0
  3113. package/dist/rendering/contracts/materialLobes.d.ts +41 -0
  3114. package/dist/rendering/contracts/materialLobes.d.ts.map +1 -0
  3115. package/dist/rendering/contracts/materialLobes.js +14 -0
  3116. package/dist/rendering/contracts/materialLobes.js.map +1 -0
  3117. package/dist/rendering/contracts/output.d.ts +35 -0
  3118. package/dist/rendering/contracts/output.d.ts.map +1 -0
  3119. package/dist/rendering/contracts/output.js +18 -0
  3120. package/dist/rendering/contracts/output.js.map +1 -0
  3121. package/dist/rendering/contracts/particles.d.ts +41 -0
  3122. package/dist/rendering/contracts/particles.d.ts.map +1 -0
  3123. package/dist/rendering/contracts/particles.js +15 -0
  3124. package/dist/rendering/contracts/particles.js.map +1 -0
  3125. package/dist/rendering/contracts/post.d.ts +71 -0
  3126. package/dist/rendering/contracts/post.d.ts.map +1 -0
  3127. package/dist/rendering/contracts/post.js +28 -0
  3128. package/dist/rendering/contracts/post.js.map +1 -0
  3129. package/dist/rendering/contracts/program.d.ts +158 -0
  3130. package/dist/rendering/contracts/program.d.ts.map +1 -0
  3131. package/dist/rendering/contracts/program.js +128 -0
  3132. package/dist/rendering/contracts/program.js.map +1 -0
  3133. package/dist/rendering/contracts/quality.d.ts +93 -0
  3134. package/dist/rendering/contracts/quality.d.ts.map +1 -0
  3135. package/dist/rendering/contracts/quality.js +149 -0
  3136. package/dist/rendering/contracts/quality.js.map +1 -0
  3137. package/dist/rendering/contracts/renderItem.d.ts +58 -0
  3138. package/dist/rendering/contracts/renderItem.d.ts.map +1 -0
  3139. package/dist/rendering/contracts/renderItem.js +8 -0
  3140. package/dist/rendering/contracts/renderItem.js.map +1 -0
  3141. package/dist/rendering/contracts/renderSource.d.ts +63 -0
  3142. package/dist/rendering/contracts/renderSource.d.ts.map +1 -0
  3143. package/dist/rendering/contracts/renderSource.js +7 -0
  3144. package/dist/rendering/contracts/renderSource.js.map +1 -0
  3145. package/dist/rendering/contracts/rendererFactory.d.ts +42 -0
  3146. package/dist/rendering/contracts/rendererFactory.d.ts.map +1 -0
  3147. package/dist/rendering/contracts/rendererFactory.js +32 -0
  3148. package/dist/rendering/contracts/rendererFactory.js.map +1 -0
  3149. package/dist/rendering/contracts/sampling.d.ts +23 -0
  3150. package/dist/rendering/contracts/sampling.d.ts.map +1 -0
  3151. package/dist/rendering/contracts/sampling.js +17 -0
  3152. package/dist/rendering/contracts/sampling.js.map +1 -0
  3153. package/dist/rendering/contracts/shadows.d.ts +53 -0
  3154. package/dist/rendering/contracts/shadows.d.ts.map +1 -0
  3155. package/dist/rendering/contracts/shadows.js +66 -0
  3156. package/dist/rendering/contracts/shadows.js.map +1 -0
  3157. package/dist/rendering/contracts/testing/ChunkHarness.d.ts +18 -0
  3158. package/dist/rendering/contracts/testing/ChunkHarness.d.ts.map +1 -0
  3159. package/dist/rendering/contracts/testing/ChunkHarness.js +68 -0
  3160. package/dist/rendering/contracts/testing/ChunkHarness.js.map +1 -0
  3161. package/dist/rendering/contracts/textureFormats.d.ts +18 -0
  3162. package/dist/rendering/contracts/textureFormats.d.ts.map +1 -0
  3163. package/dist/rendering/contracts/textureFormats.js +13 -0
  3164. package/dist/rendering/contracts/textureFormats.js.map +1 -0
  3165. package/dist/rendering/contracts/velocity.d.ts +37 -0
  3166. package/dist/rendering/contracts/velocity.d.ts.map +1 -0
  3167. package/dist/rendering/contracts/velocity.js +22 -0
  3168. package/dist/rendering/contracts/velocity.js.map +1 -0
  3169. package/dist/rendering/effects/GPUParticleBackend.d.ts +4 -2
  3170. package/dist/rendering/effects/GPUParticleBackend.d.ts.map +1 -1
  3171. package/dist/rendering/effects/GPUParticleBackend.js +20 -2
  3172. package/dist/rendering/effects/GPUParticleBackend.js.map +1 -1
  3173. package/dist/rendering/effects/ResidentGPUParticleRenderer.d.ts +158 -0
  3174. package/dist/rendering/effects/ResidentGPUParticleRenderer.d.ts.map +1 -0
  3175. package/dist/rendering/effects/ResidentGPUParticleRenderer.js +576 -0
  3176. package/dist/rendering/effects/ResidentGPUParticleRenderer.js.map +1 -0
  3177. package/dist/rendering/environment/EnvUniforms.d.ts +42 -0
  3178. package/dist/rendering/environment/EnvUniforms.d.ts.map +1 -0
  3179. package/dist/rendering/environment/EnvUniforms.js +54 -0
  3180. package/dist/rendering/environment/EnvUniforms.js.map +1 -0
  3181. package/dist/rendering/environment/EnvironmentCache.d.ts +83 -0
  3182. package/dist/rendering/environment/EnvironmentCache.d.ts.map +1 -0
  3183. package/dist/rendering/environment/EnvironmentCache.js +205 -0
  3184. package/dist/rendering/environment/EnvironmentCache.js.map +1 -0
  3185. package/dist/rendering/environment/EnvironmentProbeFactory.d.ts +41 -0
  3186. package/dist/rendering/environment/EnvironmentProbeFactory.d.ts.map +1 -0
  3187. package/dist/rendering/environment/EnvironmentProbeFactory.js +52 -0
  3188. package/dist/rendering/environment/EnvironmentProbeFactory.js.map +1 -0
  3189. package/dist/rendering/environment/GPUPMREMGenerator.d.ts +44 -0
  3190. package/dist/rendering/environment/GPUPMREMGenerator.d.ts.map +1 -0
  3191. package/dist/rendering/environment/GPUPMREMGenerator.js +98 -0
  3192. package/dist/rendering/environment/GPUPMREMGenerator.js.map +1 -0
  3193. package/dist/rendering/environment/HdrEquirect.d.ts +28 -0
  3194. package/dist/rendering/environment/HdrEquirect.d.ts.map +1 -0
  3195. package/dist/rendering/environment/HdrEquirect.js +205 -0
  3196. package/dist/rendering/environment/HdrEquirect.js.map +1 -0
  3197. package/dist/rendering/environment/LightingSamplerBudget.d.ts +20 -0
  3198. package/dist/rendering/environment/LightingSamplerBudget.d.ts.map +1 -0
  3199. package/dist/rendering/environment/LightingSamplerBudget.js +94 -0
  3200. package/dist/rendering/environment/LightingSamplerBudget.js.map +1 -0
  3201. package/dist/rendering/environment/Prd02BackgroundShaderLibrary.d.ts +10 -0
  3202. package/dist/rendering/environment/Prd02BackgroundShaderLibrary.d.ts.map +1 -0
  3203. package/dist/rendering/environment/Prd02BackgroundShaderLibrary.js +100 -0
  3204. package/dist/rendering/environment/Prd02BackgroundShaderLibrary.js.map +1 -0
  3205. package/dist/rendering/environment/Rgb9e5Cube.d.ts +25 -0
  3206. package/dist/rendering/environment/Rgb9e5Cube.d.ts.map +1 -0
  3207. package/dist/rendering/environment/Rgb9e5Cube.js +103 -0
  3208. package/dist/rendering/environment/Rgb9e5Cube.js.map +1 -0
  3209. package/dist/rendering/environment/RoomEnvironmentScene.d.ts +57 -0
  3210. package/dist/rendering/environment/RoomEnvironmentScene.d.ts.map +1 -0
  3211. package/dist/rendering/environment/RoomEnvironmentScene.js +165 -0
  3212. package/dist/rendering/environment/RoomEnvironmentScene.js.map +1 -0
  3213. package/dist/rendering/environment/SphericalHarmonics.d.ts +32 -0
  3214. package/dist/rendering/environment/SphericalHarmonics.d.ts.map +1 -0
  3215. package/dist/rendering/environment/SphericalHarmonics.js +155 -0
  3216. package/dist/rendering/environment/SphericalHarmonics.js.map +1 -0
  3217. package/dist/rendering/environment/probeBuild.d.ts +97 -0
  3218. package/dist/rendering/environment/probeBuild.d.ts.map +1 -0
  3219. package/dist/rendering/environment/probeBuild.js +406 -0
  3220. package/dist/rendering/environment/probeBuild.js.map +1 -0
  3221. package/dist/rendering/environment/workers/cpuPrefilter.d.ts +58 -0
  3222. package/dist/rendering/environment/workers/cpuPrefilter.d.ts.map +1 -0
  3223. package/dist/rendering/environment/workers/cpuPrefilter.js +288 -0
  3224. package/dist/rendering/environment/workers/cpuPrefilter.js.map +1 -0
  3225. package/dist/rendering/extension-scalar-atlas.d.ts +3 -0
  3226. package/dist/rendering/extension-scalar-atlas.d.ts.map +1 -0
  3227. package/dist/rendering/extension-scalar-atlas.js +2 -0
  3228. package/dist/rendering/extension-scalar-atlas.js.map +1 -0
  3229. package/dist/rendering/forward/Deform.d.ts +56 -0
  3230. package/dist/rendering/forward/Deform.d.ts.map +1 -0
  3231. package/dist/rendering/forward/Deform.js +517 -0
  3232. package/dist/rendering/forward/Deform.js.map +1 -0
  3233. package/dist/rendering/forward/DrawSubmit.d.ts +32 -0
  3234. package/dist/rendering/forward/DrawSubmit.d.ts.map +1 -0
  3235. package/dist/rendering/forward/DrawSubmit.js +75 -0
  3236. package/dist/rendering/forward/DrawSubmit.js.map +1 -0
  3237. package/dist/rendering/forward/Lighting.d.ts +35 -0
  3238. package/dist/rendering/forward/Lighting.d.ts.map +1 -0
  3239. package/dist/rendering/forward/Lighting.js +477 -0
  3240. package/dist/rendering/forward/Lighting.js.map +1 -0
  3241. package/dist/rendering/forward/Transmission.d.ts +62 -0
  3242. package/dist/rendering/forward/Transmission.d.ts.map +1 -0
  3243. package/dist/rendering/forward/Transmission.js +299 -0
  3244. package/dist/rendering/forward/Transmission.js.map +1 -0
  3245. package/dist/rendering/forward/Velocity.d.ts +47 -0
  3246. package/dist/rendering/forward/Velocity.d.ts.map +1 -0
  3247. package/dist/rendering/forward/Velocity.js +153 -0
  3248. package/dist/rendering/forward/Velocity.js.map +1 -0
  3249. package/dist/rendering/forward/transmissionTargetStore.d.ts +21 -0
  3250. package/dist/rendering/forward/transmissionTargetStore.d.ts.map +1 -0
  3251. package/dist/rendering/forward/transmissionTargetStore.js +8 -0
  3252. package/dist/rendering/forward/transmissionTargetStore.js.map +1 -0
  3253. package/dist/rendering/geometry/Primitives.d.ts +28 -0
  3254. package/dist/rendering/geometry/Primitives.d.ts.map +1 -0
  3255. package/dist/rendering/geometry/Primitives.js +110 -0
  3256. package/dist/rendering/geometry/Primitives.js.map +1 -0
  3257. package/dist/rendering/index.d.ts +140 -57
  3258. package/dist/rendering/index.d.ts.map +1 -1
  3259. package/dist/rendering/index.js +102 -51
  3260. package/dist/rendering/index.js.map +1 -1
  3261. package/dist/rendering/lanes/index.d.ts +17 -0
  3262. package/dist/rendering/lanes/index.d.ts.map +1 -0
  3263. package/dist/rendering/lanes/index.js +17 -0
  3264. package/dist/rendering/lanes/index.js.map +1 -0
  3265. package/dist/rendering/lanes/prd01.d.ts +6 -0
  3266. package/dist/rendering/lanes/prd01.d.ts.map +1 -0
  3267. package/dist/rendering/lanes/prd01.js +19 -0
  3268. package/dist/rendering/lanes/prd01.js.map +1 -0
  3269. package/dist/rendering/lanes/prd02.d.ts +62 -0
  3270. package/dist/rendering/lanes/prd02.d.ts.map +1 -0
  3271. package/dist/rendering/lanes/prd02.js +117 -0
  3272. package/dist/rendering/lanes/prd02.js.map +1 -0
  3273. package/dist/rendering/lanes/prd03.d.ts +19 -0
  3274. package/dist/rendering/lanes/prd03.d.ts.map +1 -0
  3275. package/dist/rendering/lanes/prd03.js +55 -0
  3276. package/dist/rendering/lanes/prd03.js.map +1 -0
  3277. package/dist/rendering/lanes/prd04.d.ts +22 -0
  3278. package/dist/rendering/lanes/prd04.d.ts.map +1 -0
  3279. package/dist/rendering/lanes/prd04.js +35 -0
  3280. package/dist/rendering/lanes/prd04.js.map +1 -0
  3281. package/dist/rendering/lanes/prd05.d.ts +4 -0
  3282. package/dist/rendering/lanes/prd05.d.ts.map +1 -0
  3283. package/dist/rendering/lanes/prd05.js +31 -0
  3284. package/dist/rendering/lanes/prd05.js.map +1 -0
  3285. package/dist/rendering/lanes/prd06.d.ts +33 -0
  3286. package/dist/rendering/lanes/prd06.d.ts.map +1 -0
  3287. package/dist/rendering/lanes/prd06.js +217 -0
  3288. package/dist/rendering/lanes/prd06.js.map +1 -0
  3289. package/dist/rendering/lanes/prd07.d.ts +49 -0
  3290. package/dist/rendering/lanes/prd07.d.ts.map +1 -0
  3291. package/dist/rendering/lanes/prd07.js +112 -0
  3292. package/dist/rendering/lanes/prd07.js.map +1 -0
  3293. package/dist/rendering/lanes/prd08.d.ts +2 -0
  3294. package/dist/rendering/lanes/prd08.d.ts.map +1 -0
  3295. package/dist/rendering/lanes/prd08.js +17 -0
  3296. package/dist/rendering/lanes/prd08.js.map +1 -0
  3297. package/dist/rendering/lanes/prd09.d.ts +6 -0
  3298. package/dist/rendering/lanes/prd09.d.ts.map +1 -0
  3299. package/dist/rendering/lanes/prd09.js +6 -0
  3300. package/dist/rendering/lanes/prd09.js.map +1 -0
  3301. package/dist/rendering/lanes/prd10.d.ts +2 -0
  3302. package/dist/rendering/lanes/prd10.d.ts.map +1 -0
  3303. package/dist/rendering/lanes/prd10.js +10 -0
  3304. package/dist/rendering/lanes/prd10.js.map +1 -0
  3305. package/dist/rendering/lanes/prd11.d.ts +61 -0
  3306. package/dist/rendering/lanes/prd11.d.ts.map +1 -0
  3307. package/dist/rendering/lanes/prd11.js +244 -0
  3308. package/dist/rendering/lanes/prd11.js.map +1 -0
  3309. package/dist/rendering/lanes/prd12.d.ts +6 -0
  3310. package/dist/rendering/lanes/prd12.d.ts.map +1 -0
  3311. package/dist/rendering/lanes/prd12.js +6 -0
  3312. package/dist/rendering/lanes/prd12.js.map +1 -0
  3313. package/dist/rendering/lanes/prd13.d.ts +6 -0
  3314. package/dist/rendering/lanes/prd13.d.ts.map +1 -0
  3315. package/dist/rendering/lanes/prd13.js +6 -0
  3316. package/dist/rendering/lanes/prd13.js.map +1 -0
  3317. package/dist/rendering/lanes/prd14.d.ts +6 -0
  3318. package/dist/rendering/lanes/prd14.d.ts.map +1 -0
  3319. package/dist/rendering/lanes/prd14.js +6 -0
  3320. package/dist/rendering/lanes/prd14.js.map +1 -0
  3321. package/dist/rendering/lanes/prd15.d.ts +6 -0
  3322. package/dist/rendering/lanes/prd15.d.ts.map +1 -0
  3323. package/dist/rendering/lanes/prd15.js +6 -0
  3324. package/dist/rendering/lanes/prd15.js.map +1 -0
  3325. package/dist/rendering/lean/LeanProductionRenderer.d.ts.map +1 -1
  3326. package/dist/rendering/lean/LeanProductionRenderer.js +2 -2
  3327. package/dist/rendering/lean/LeanProductionRenderer.js.map +1 -1
  3328. package/dist/rendering/lean-core-runtime.d.ts +13 -0
  3329. package/dist/rendering/lean-core-runtime.d.ts.map +1 -0
  3330. package/dist/rendering/lean-core-runtime.js +10 -0
  3331. package/dist/rendering/lean-core-runtime.js.map +1 -0
  3332. package/dist/rendering/materials/PhysicalFeatures.d.ts +71 -0
  3333. package/dist/rendering/materials/PhysicalFeatures.d.ts.map +1 -0
  3334. package/dist/rendering/materials/PhysicalFeatures.js +255 -0
  3335. package/dist/rendering/materials/PhysicalFeatures.js.map +1 -0
  3336. package/dist/rendering/materials/PhysicalMaterial.d.ts +85 -0
  3337. package/dist/rendering/materials/PhysicalMaterial.d.ts.map +1 -1
  3338. package/dist/rendering/materials/PhysicalMaterial.js +21 -0
  3339. package/dist/rendering/materials/PhysicalMaterial.js.map +1 -1
  3340. package/dist/rendering/materials/features.d.ts +47 -0
  3341. package/dist/rendering/materials/features.d.ts.map +1 -0
  3342. package/dist/rendering/materials/features.js +282 -0
  3343. package/dist/rendering/materials/features.js.map +1 -0
  3344. package/dist/rendering/materials/lobes.d.ts +3 -0
  3345. package/dist/rendering/materials/lobes.d.ts.map +1 -0
  3346. package/dist/rendering/materials/lobes.js +225 -0
  3347. package/dist/rendering/materials/lobes.js.map +1 -0
  3348. package/dist/rendering/output/HdrTarget.d.ts +27 -0
  3349. package/dist/rendering/output/HdrTarget.d.ts.map +1 -0
  3350. package/dist/rendering/output/HdrTarget.js +48 -0
  3351. package/dist/rendering/output/HdrTarget.js.map +1 -0
  3352. package/dist/rendering/output/OutputPass.d.ts +28 -0
  3353. package/dist/rendering/output/OutputPass.d.ts.map +1 -0
  3354. package/dist/rendering/output/OutputPass.js +142 -0
  3355. package/dist/rendering/output/OutputPass.js.map +1 -0
  3356. package/dist/rendering/output/ToneMappingOperators.glsl.d.ts +22 -0
  3357. package/dist/rendering/output/ToneMappingOperators.glsl.d.ts.map +1 -0
  3358. package/dist/rendering/output/ToneMappingOperators.glsl.js +217 -0
  3359. package/dist/rendering/output/ToneMappingOperators.glsl.js.map +1 -0
  3360. package/dist/rendering/passes/ContactShadowPass.d.ts +57 -0
  3361. package/dist/rendering/passes/ContactShadowPass.d.ts.map +1 -0
  3362. package/dist/rendering/passes/ContactShadowPass.js +151 -0
  3363. package/dist/rendering/passes/ContactShadowPass.js.map +1 -0
  3364. package/dist/rendering/passes/Prd02ContactShadowsContributor.d.ts +16 -0
  3365. package/dist/rendering/passes/Prd02ContactShadowsContributor.d.ts.map +1 -0
  3366. package/dist/rendering/passes/Prd02ContactShadowsContributor.js +133 -0
  3367. package/dist/rendering/passes/Prd02ContactShadowsContributor.js.map +1 -0
  3368. package/dist/rendering/passes/Prd02SubFlags.d.ts +22 -0
  3369. package/dist/rendering/passes/Prd02SubFlags.d.ts.map +1 -0
  3370. package/dist/rendering/passes/Prd02SubFlags.js +32 -0
  3371. package/dist/rendering/passes/Prd02SubFlags.js.map +1 -0
  3372. package/dist/rendering/performance/BVH.d.ts +46 -0
  3373. package/dist/rendering/performance/BVH.d.ts.map +1 -1
  3374. package/dist/rendering/performance/BVH.js +212 -0
  3375. package/dist/rendering/performance/BVH.js.map +1 -1
  3376. package/dist/rendering/performance/Batcher.d.ts +11 -0
  3377. package/dist/rendering/performance/Batcher.d.ts.map +1 -1
  3378. package/dist/rendering/performance/Batcher.js +10 -0
  3379. package/dist/rendering/performance/Batcher.js.map +1 -1
  3380. package/dist/rendering/performance/FrustumCuller.d.ts +29 -0
  3381. package/dist/rendering/performance/FrustumCuller.d.ts.map +1 -1
  3382. package/dist/rendering/performance/FrustumCuller.js +78 -1
  3383. package/dist/rendering/performance/FrustumCuller.js.map +1 -1
  3384. package/dist/rendering/performance/LOD.d.ts +6 -0
  3385. package/dist/rendering/performance/LOD.d.ts.map +1 -1
  3386. package/dist/rendering/performance/LOD.js +12 -0
  3387. package/dist/rendering/performance/LOD.js.map +1 -1
  3388. package/dist/rendering/performance/RenderItemSorting.d.ts +2 -0
  3389. package/dist/rendering/performance/RenderItemSorting.d.ts.map +1 -1
  3390. package/dist/rendering/performance/RenderItemSorting.js +5 -1
  3391. package/dist/rendering/performance/RenderItemSorting.js.map +1 -1
  3392. package/dist/rendering/post/CubeLut.d.ts +15 -0
  3393. package/dist/rendering/post/CubeLut.d.ts.map +1 -0
  3394. package/dist/rendering/post/CubeLut.js +86 -0
  3395. package/dist/rendering/post/CubeLut.js.map +1 -0
  3396. package/dist/rendering/post/DisplayLutCache.d.ts +31 -0
  3397. package/dist/rendering/post/DisplayLutCache.d.ts.map +1 -0
  3398. package/dist/rendering/post/DisplayLutCache.js +44 -0
  3399. package/dist/rendering/post/DisplayLutCache.js.map +1 -0
  3400. package/dist/rendering/post/PostAntiAlias.d.ts +49 -0
  3401. package/dist/rendering/post/PostAntiAlias.d.ts.map +1 -0
  3402. package/dist/rendering/post/PostAntiAlias.js +75 -0
  3403. package/dist/rendering/post/PostAntiAlias.js.map +1 -0
  3404. package/dist/rendering/post/PostGraph.d.ts +206 -0
  3405. package/dist/rendering/post/PostGraph.d.ts.map +1 -0
  3406. package/dist/rendering/post/PostGraph.js +234 -0
  3407. package/dist/rendering/post/PostGraph.js.map +1 -0
  3408. package/dist/rendering/post/PostQualityTiers.d.ts +95 -0
  3409. package/dist/rendering/post/PostQualityTiers.d.ts.map +1 -0
  3410. package/dist/rendering/post/PostQualityTiers.js +62 -0
  3411. package/dist/rendering/post/PostQualityTiers.js.map +1 -0
  3412. package/dist/rendering/post/PostResources.d.ts +49 -0
  3413. package/dist/rendering/post/PostResources.d.ts.map +1 -0
  3414. package/dist/rendering/post/PostResources.js +119 -0
  3415. package/dist/rendering/post/PostResources.js.map +1 -0
  3416. package/dist/rendering/post/PostTimer.d.ts +37 -0
  3417. package/dist/rendering/post/PostTimer.d.ts.map +1 -0
  3418. package/dist/rendering/post/PostTimer.js +88 -0
  3419. package/dist/rendering/post/PostTimer.js.map +1 -0
  3420. package/dist/rendering/post/ScreenFeelPass.d.ts +83 -0
  3421. package/dist/rendering/post/ScreenFeelPass.d.ts.map +1 -0
  3422. package/dist/rendering/post/ScreenFeelPass.js +197 -0
  3423. package/dist/rendering/post/ScreenFeelPass.js.map +1 -0
  3424. package/dist/rendering/post/ToneOperators.d.ts +42 -0
  3425. package/dist/rendering/post/ToneOperators.d.ts.map +1 -0
  3426. package/dist/rendering/post/ToneOperators.js +179 -0
  3427. package/dist/rendering/post/ToneOperators.js.map +1 -0
  3428. package/dist/rendering/post/chunks/indirectFraction.glsl.d.ts +50 -0
  3429. package/dist/rendering/post/chunks/indirectFraction.glsl.d.ts.map +1 -0
  3430. package/dist/rendering/post/chunks/indirectFraction.glsl.js +82 -0
  3431. package/dist/rendering/post/chunks/indirectFraction.glsl.js.map +1 -0
  3432. package/dist/rendering/post/chunks/velocity.glsl.d.ts +35 -0
  3433. package/dist/rendering/post/chunks/velocity.glsl.d.ts.map +1 -0
  3434. package/dist/rendering/post/chunks/velocity.glsl.js +86 -0
  3435. package/dist/rendering/post/chunks/velocity.glsl.js.map +1 -0
  3436. package/dist/rendering/post/shaders/bloom.glsl.d.ts +21 -0
  3437. package/dist/rendering/post/shaders/bloom.glsl.d.ts.map +1 -0
  3438. package/dist/rendering/post/shaders/bloom.glsl.js +120 -0
  3439. package/dist/rendering/post/shaders/bloom.glsl.js.map +1 -0
  3440. package/dist/rendering/post/shaders/bloom.wgsl.d.ts +10 -0
  3441. package/dist/rendering/post/shaders/bloom.wgsl.d.ts.map +1 -0
  3442. package/dist/rendering/post/shaders/bloom.wgsl.js +121 -0
  3443. package/dist/rendering/post/shaders/bloom.wgsl.js.map +1 -0
  3444. package/dist/rendering/post/shaders/common.glsl.d.ts +11 -0
  3445. package/dist/rendering/post/shaders/common.glsl.d.ts.map +1 -0
  3446. package/dist/rendering/post/shaders/common.glsl.js +34 -0
  3447. package/dist/rendering/post/shaders/common.glsl.js.map +1 -0
  3448. package/dist/rendering/post/shaders/common.wgsl.d.ts +25 -0
  3449. package/dist/rendering/post/shaders/common.wgsl.d.ts.map +1 -0
  3450. package/dist/rendering/post/shaders/common.wgsl.js +48 -0
  3451. package/dist/rendering/post/shaders/common.wgsl.js.map +1 -0
  3452. package/dist/rendering/post/shaders/composite.glsl.d.ts +25 -0
  3453. package/dist/rendering/post/shaders/composite.glsl.d.ts.map +1 -0
  3454. package/dist/rendering/post/shaders/composite.glsl.js +96 -0
  3455. package/dist/rendering/post/shaders/composite.glsl.js.map +1 -0
  3456. package/dist/rendering/post/shaders/composite.wgsl.d.ts +10 -0
  3457. package/dist/rendering/post/shaders/composite.wgsl.d.ts.map +1 -0
  3458. package/dist/rendering/post/shaders/composite.wgsl.js +92 -0
  3459. package/dist/rendering/post/shaders/composite.wgsl.js.map +1 -0
  3460. package/dist/rendering/post/shaders/depthDownsample.glsl.d.ts +20 -0
  3461. package/dist/rendering/post/shaders/depthDownsample.glsl.d.ts.map +1 -0
  3462. package/dist/rendering/post/shaders/depthDownsample.glsl.js +78 -0
  3463. package/dist/rendering/post/shaders/depthDownsample.glsl.js.map +1 -0
  3464. package/dist/rendering/post/shaders/depthDownsample.wgsl.d.ts +17 -0
  3465. package/dist/rendering/post/shaders/depthDownsample.wgsl.d.ts.map +1 -0
  3466. package/dist/rendering/post/shaders/depthDownsample.wgsl.js +87 -0
  3467. package/dist/rendering/post/shaders/depthDownsample.wgsl.js.map +1 -0
  3468. package/dist/rendering/post/shaders/displayGrade.glsl.d.ts +18 -0
  3469. package/dist/rendering/post/shaders/displayGrade.glsl.d.ts.map +1 -0
  3470. package/dist/rendering/post/shaders/displayGrade.glsl.js +80 -0
  3471. package/dist/rendering/post/shaders/displayGrade.glsl.js.map +1 -0
  3472. package/dist/rendering/post/shaders/displayGrade.wgsl.d.ts +9 -0
  3473. package/dist/rendering/post/shaders/displayGrade.wgsl.d.ts.map +1 -0
  3474. package/dist/rendering/post/shaders/displayGrade.wgsl.js +75 -0
  3475. package/dist/rendering/post/shaders/displayGrade.wgsl.js.map +1 -0
  3476. package/dist/rendering/post/shaders/dof.glsl.d.ts +25 -0
  3477. package/dist/rendering/post/shaders/dof.glsl.d.ts.map +1 -0
  3478. package/dist/rendering/post/shaders/dof.glsl.js +129 -0
  3479. package/dist/rendering/post/shaders/dof.glsl.js.map +1 -0
  3480. package/dist/rendering/post/shaders/dof.wgsl.d.ts +11 -0
  3481. package/dist/rendering/post/shaders/dof.wgsl.d.ts.map +1 -0
  3482. package/dist/rendering/post/shaders/dof.wgsl.js +119 -0
  3483. package/dist/rendering/post/shaders/dof.wgsl.js.map +1 -0
  3484. package/dist/rendering/post/shaders/exposure.glsl.d.ts +43 -0
  3485. package/dist/rendering/post/shaders/exposure.glsl.d.ts.map +1 -0
  3486. package/dist/rendering/post/shaders/exposure.glsl.js +115 -0
  3487. package/dist/rendering/post/shaders/exposure.glsl.js.map +1 -0
  3488. package/dist/rendering/post/shaders/exposure.wgsl.d.ts +16 -0
  3489. package/dist/rendering/post/shaders/exposure.wgsl.d.ts.map +1 -0
  3490. package/dist/rendering/post/shaders/exposure.wgsl.js +97 -0
  3491. package/dist/rendering/post/shaders/exposure.wgsl.js.map +1 -0
  3492. package/dist/rendering/post/shaders/finalize.glsl.d.ts +17 -0
  3493. package/dist/rendering/post/shaders/finalize.glsl.d.ts.map +1 -0
  3494. package/dist/rendering/post/shaders/finalize.glsl.js +120 -0
  3495. package/dist/rendering/post/shaders/finalize.glsl.js.map +1 -0
  3496. package/dist/rendering/post/shaders/finalize.wgsl.d.ts +13 -0
  3497. package/dist/rendering/post/shaders/finalize.wgsl.d.ts.map +1 -0
  3498. package/dist/rendering/post/shaders/finalize.wgsl.js +124 -0
  3499. package/dist/rendering/post/shaders/finalize.wgsl.js.map +1 -0
  3500. package/dist/rendering/post/shaders/fxaa.glsl.d.ts +26 -0
  3501. package/dist/rendering/post/shaders/fxaa.glsl.d.ts.map +1 -0
  3502. package/dist/rendering/post/shaders/fxaa.glsl.js +246 -0
  3503. package/dist/rendering/post/shaders/fxaa.glsl.js.map +1 -0
  3504. package/dist/rendering/post/shaders/fxaa.wgsl.d.ts +17 -0
  3505. package/dist/rendering/post/shaders/fxaa.wgsl.d.ts.map +1 -0
  3506. package/dist/rendering/post/shaders/fxaa.wgsl.js +268 -0
  3507. package/dist/rendering/post/shaders/fxaa.wgsl.js.map +1 -0
  3508. package/dist/rendering/post/shaders/godrays.glsl.d.ts +16 -0
  3509. package/dist/rendering/post/shaders/godrays.glsl.d.ts.map +1 -0
  3510. package/dist/rendering/post/shaders/godrays.glsl.js +70 -0
  3511. package/dist/rendering/post/shaders/godrays.glsl.js.map +1 -0
  3512. package/dist/rendering/post/shaders/godrays.wgsl.d.ts +8 -0
  3513. package/dist/rendering/post/shaders/godrays.wgsl.d.ts.map +1 -0
  3514. package/dist/rendering/post/shaders/godrays.wgsl.js +60 -0
  3515. package/dist/rendering/post/shaders/godrays.wgsl.js.map +1 -0
  3516. package/dist/rendering/post/shaders/gtao.glsl.d.ts +29 -0
  3517. package/dist/rendering/post/shaders/gtao.glsl.d.ts.map +1 -0
  3518. package/dist/rendering/post/shaders/gtao.glsl.js +190 -0
  3519. package/dist/rendering/post/shaders/gtao.glsl.js.map +1 -0
  3520. package/dist/rendering/post/shaders/gtao.wgsl.d.ts +13 -0
  3521. package/dist/rendering/post/shaders/gtao.wgsl.d.ts.map +1 -0
  3522. package/dist/rendering/post/shaders/gtao.wgsl.js +163 -0
  3523. package/dist/rendering/post/shaders/gtao.wgsl.js.map +1 -0
  3524. package/dist/rendering/post/shaders/gtaoDenoise.glsl.d.ts +22 -0
  3525. package/dist/rendering/post/shaders/gtaoDenoise.glsl.d.ts.map +1 -0
  3526. package/dist/rendering/post/shaders/gtaoDenoise.glsl.js +121 -0
  3527. package/dist/rendering/post/shaders/gtaoDenoise.glsl.js.map +1 -0
  3528. package/dist/rendering/post/shaders/gtaoDenoise.wgsl.d.ts +11 -0
  3529. package/dist/rendering/post/shaders/gtaoDenoise.wgsl.d.ts.map +1 -0
  3530. package/dist/rendering/post/shaders/gtaoDenoise.wgsl.js +117 -0
  3531. package/dist/rendering/post/shaders/gtaoDenoise.wgsl.js.map +1 -0
  3532. package/dist/rendering/post/shaders/motionBlur.glsl.d.ts +21 -0
  3533. package/dist/rendering/post/shaders/motionBlur.glsl.d.ts.map +1 -0
  3534. package/dist/rendering/post/shaders/motionBlur.glsl.js +110 -0
  3535. package/dist/rendering/post/shaders/motionBlur.glsl.js.map +1 -0
  3536. package/dist/rendering/post/shaders/motionBlur.wgsl.d.ts +10 -0
  3537. package/dist/rendering/post/shaders/motionBlur.wgsl.d.ts.map +1 -0
  3538. package/dist/rendering/post/shaders/motionBlur.wgsl.js +102 -0
  3539. package/dist/rendering/post/shaders/motionBlur.wgsl.js.map +1 -0
  3540. package/dist/rendering/post/shaders/smaa.glsl.d.ts +28 -0
  3541. package/dist/rendering/post/shaders/smaa.glsl.d.ts.map +1 -0
  3542. package/dist/rendering/post/shaders/smaa.glsl.js +354 -0
  3543. package/dist/rendering/post/shaders/smaa.glsl.js.map +1 -0
  3544. package/dist/rendering/post/shaders/smaa.wgsl.d.ts +20 -0
  3545. package/dist/rendering/post/shaders/smaa.wgsl.d.ts.map +1 -0
  3546. package/dist/rendering/post/shaders/smaa.wgsl.js +375 -0
  3547. package/dist/rendering/post/shaders/smaa.wgsl.js.map +1 -0
  3548. package/dist/rendering/post/shaders/taa.glsl.d.ts +23 -0
  3549. package/dist/rendering/post/shaders/taa.glsl.d.ts.map +1 -0
  3550. package/dist/rendering/post/shaders/taa.glsl.js +169 -0
  3551. package/dist/rendering/post/shaders/taa.glsl.js.map +1 -0
  3552. package/dist/rendering/post/shaders/taa.wgsl.d.ts +10 -0
  3553. package/dist/rendering/post/shaders/taa.wgsl.d.ts.map +1 -0
  3554. package/dist/rendering/post/shaders/taa.wgsl.js +185 -0
  3555. package/dist/rendering/post/shaders/taa.wgsl.js.map +1 -0
  3556. package/dist/rendering/post/shaders/velocityDilate.glsl.d.ts +16 -0
  3557. package/dist/rendering/post/shaders/velocityDilate.glsl.d.ts.map +1 -0
  3558. package/dist/rendering/post/shaders/velocityDilate.glsl.js +45 -0
  3559. package/dist/rendering/post/shaders/velocityDilate.glsl.js.map +1 -0
  3560. package/dist/rendering/post/shaders/velocityDilate.wgsl.d.ts +8 -0
  3561. package/dist/rendering/post/shaders/velocityDilate.wgsl.d.ts.map +1 -0
  3562. package/dist/rendering/post/shaders/velocityDilate.wgsl.js +30 -0
  3563. package/dist/rendering/post/shaders/velocityDilate.wgsl.js.map +1 -0
  3564. package/dist/rendering/post/smaa/textures.d.ts +17 -0
  3565. package/dist/rendering/post/smaa/textures.d.ts.map +1 -0
  3566. package/dist/rendering/post/smaa/textures.js +17 -0
  3567. package/dist/rendering/post/smaa/textures.js.map +1 -0
  3568. package/dist/rendering/post/v2Entry.d.ts +25 -0
  3569. package/dist/rendering/post/v2Entry.d.ts.map +1 -0
  3570. package/dist/rendering/post/v2Entry.js +28 -0
  3571. package/dist/rendering/post/v2Entry.js.map +1 -0
  3572. package/dist/rendering/post/v2Stages.d.ts +156 -0
  3573. package/dist/rendering/post/v2Stages.d.ts.map +1 -0
  3574. package/dist/rendering/post/v2Stages.js +1189 -0
  3575. package/dist/rendering/post/v2Stages.js.map +1 -0
  3576. package/dist/rendering/postprocess/EffectComposer.d.ts +6 -109
  3577. package/dist/rendering/postprocess/EffectComposer.d.ts.map +1 -1
  3578. package/dist/rendering/postprocess/EffectComposer.js +6 -246
  3579. package/dist/rendering/postprocess/EffectComposer.js.map +1 -1
  3580. package/dist/rendering/postprocess/NativeBloomPyramid.d.ts +51 -1
  3581. package/dist/rendering/postprocess/NativeBloomPyramid.d.ts.map +1 -1
  3582. package/dist/rendering/postprocess/NativeBloomPyramid.js +88 -1
  3583. package/dist/rendering/postprocess/NativeBloomPyramid.js.map +1 -1
  3584. package/dist/rendering/postprocess/SSAOPass.d.ts +5 -5
  3585. package/dist/rendering/postprocess/SSAOPass.d.ts.map +1 -1
  3586. package/dist/rendering/postprocess/SSAOPass.js +5 -17
  3587. package/dist/rendering/postprocess/SSAOPass.js.map +1 -1
  3588. package/dist/rendering/probes/IrradianceVolume.d.ts +45 -0
  3589. package/dist/rendering/probes/IrradianceVolume.d.ts.map +1 -0
  3590. package/dist/rendering/probes/IrradianceVolume.js +230 -0
  3591. package/dist/rendering/probes/IrradianceVolume.js.map +1 -0
  3592. package/dist/rendering/probes/LtcLuts.d.ts +30 -0
  3593. package/dist/rendering/probes/LtcLuts.d.ts.map +1 -0
  3594. package/dist/rendering/probes/LtcLuts.js +120 -0
  3595. package/dist/rendering/probes/LtcLuts.js.map +1 -0
  3596. package/dist/rendering/probes/Prd02ProbesContributor.d.ts +53 -0
  3597. package/dist/rendering/probes/Prd02ProbesContributor.d.ts.map +1 -0
  3598. package/dist/rendering/probes/Prd02ProbesContributor.js +241 -0
  3599. package/dist/rendering/probes/Prd02ProbesContributor.js.map +1 -0
  3600. package/dist/rendering/probes/ProbeBoxProjection.d.ts +53 -0
  3601. package/dist/rendering/probes/ProbeBoxProjection.d.ts.map +1 -0
  3602. package/dist/rendering/probes/ProbeBoxProjection.js +99 -0
  3603. package/dist/rendering/probes/ProbeBoxProjection.js.map +1 -0
  3604. package/dist/rendering/probes/ReflectionProbeSystem.d.ts +64 -0
  3605. package/dist/rendering/probes/ReflectionProbeSystem.d.ts.map +1 -0
  3606. package/dist/rendering/probes/ReflectionProbeSystem.js +157 -0
  3607. package/dist/rendering/probes/ReflectionProbeSystem.js.map +1 -0
  3608. package/dist/rendering/production-runtime/PBRHDRPipeline.d.ts.map +1 -1
  3609. package/dist/rendering/production-runtime/PBRHDRPipeline.js +23 -9
  3610. package/dist/rendering/production-runtime/PBRHDRPipeline.js.map +1 -1
  3611. package/dist/rendering/production-runtime/ProductionRendererTypes.d.ts +17 -6
  3612. package/dist/rendering/production-runtime/ProductionRendererTypes.d.ts.map +1 -1
  3613. package/dist/rendering/production-runtime/ProductionRendererTypes.js.map +1 -1
  3614. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.d.ts +3 -0
  3615. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.d.ts.map +1 -1
  3616. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.js +8 -1
  3617. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.js.map +1 -1
  3618. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.d.ts +4 -0
  3619. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.d.ts.map +1 -1
  3620. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.js +15 -0
  3621. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.js.map +1 -1
  3622. package/dist/rendering/production-runtime/ProductionWebGPURenderer.d.ts +11 -5
  3623. package/dist/rendering/production-runtime/ProductionWebGPURenderer.d.ts.map +1 -1
  3624. package/dist/rendering/production-runtime/ProductionWebGPURenderer.js +38 -47
  3625. package/dist/rendering/production-runtime/ProductionWebGPURenderer.js.map +1 -1
  3626. package/dist/rendering/production-runtime/backendSelection.d.ts +26 -0
  3627. package/dist/rendering/production-runtime/backendSelection.d.ts.map +1 -0
  3628. package/dist/rendering/production-runtime/backendSelection.js +46 -0
  3629. package/dist/rendering/production-runtime/backendSelection.js.map +1 -0
  3630. package/dist/rendering/production-runtime/backends/WebGL2RendererBackend.d.ts +1 -1
  3631. package/dist/rendering/production-runtime/backends/WebGL2RendererBackend.d.ts.map +1 -1
  3632. package/dist/rendering/production-runtime/backends/WebGL2RendererBackend.js +8 -4
  3633. package/dist/rendering/production-runtime/backends/WebGL2RendererBackend.js.map +1 -1
  3634. package/dist/rendering/production-runtime/backends/WebGPURendererBackend.d.ts +2 -19
  3635. package/dist/rendering/production-runtime/backends/WebGPURendererBackend.d.ts.map +1 -1
  3636. package/dist/rendering/production-runtime/backends/WebGPURendererBackend.js +2 -18
  3637. package/dist/rendering/production-runtime/backends/WebGPURendererBackend.js.map +1 -1
  3638. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Buffer.d.ts +2 -10
  3639. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Buffer.d.ts.map +1 -1
  3640. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Buffer.js +2 -7
  3641. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Buffer.js.map +1 -1
  3642. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts +2 -10
  3643. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts.map +1 -1
  3644. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Capabilities.js +2 -7
  3645. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Capabilities.js.map +1 -1
  3646. package/dist/rendering/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts +2 -10
  3647. package/dist/rendering/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts.map +1 -1
  3648. package/dist/rendering/production-runtime/backends/webgl2/WebGL2RenderTarget.js +2 -7
  3649. package/dist/rendering/production-runtime/backends/webgl2/WebGL2RenderTarget.js.map +1 -1
  3650. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Shader.d.ts +2 -10
  3651. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Shader.d.ts.map +1 -1
  3652. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Shader.js +2 -7
  3653. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Shader.js.map +1 -1
  3654. package/dist/rendering/production-runtime/backends/webgl2/WebGL2StateCache.d.ts +1 -0
  3655. package/dist/rendering/production-runtime/backends/webgl2/WebGL2StateCache.d.ts.map +1 -1
  3656. package/dist/rendering/production-runtime/backends/webgl2/WebGL2StateCache.js +1 -0
  3657. package/dist/rendering/production-runtime/backends/webgl2/WebGL2StateCache.js.map +1 -1
  3658. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Texture.d.ts +2 -10
  3659. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Texture.d.ts.map +1 -1
  3660. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Texture.js +2 -7
  3661. package/dist/rendering/production-runtime/backends/webgl2/WebGL2Texture.js.map +1 -1
  3662. package/dist/rendering/production-runtime/backends/webgpu/WebGPUBuffer.d.ts +2 -10
  3663. package/dist/rendering/production-runtime/backends/webgpu/WebGPUBuffer.d.ts.map +1 -1
  3664. package/dist/rendering/production-runtime/backends/webgpu/WebGPUBuffer.js +2 -7
  3665. package/dist/rendering/production-runtime/backends/webgpu/WebGPUBuffer.js.map +1 -1
  3666. package/dist/rendering/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts +2 -10
  3667. package/dist/rendering/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts.map +1 -1
  3668. package/dist/rendering/production-runtime/backends/webgpu/WebGPUCapabilities.js +2 -7
  3669. package/dist/rendering/production-runtime/backends/webgpu/WebGPUCapabilities.js.map +1 -1
  3670. package/dist/rendering/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts +2 -10
  3671. package/dist/rendering/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts.map +1 -1
  3672. package/dist/rendering/production-runtime/backends/webgpu/WebGPURenderTarget.js +2 -7
  3673. package/dist/rendering/production-runtime/backends/webgpu/WebGPURenderTarget.js.map +1 -1
  3674. package/dist/rendering/production-runtime/backends/webgpu/WebGPUShader.d.ts +2 -10
  3675. package/dist/rendering/production-runtime/backends/webgpu/WebGPUShader.d.ts.map +1 -1
  3676. package/dist/rendering/production-runtime/backends/webgpu/WebGPUShader.js +2 -7
  3677. package/dist/rendering/production-runtime/backends/webgpu/WebGPUShader.js.map +1 -1
  3678. package/dist/rendering/production-runtime/backends/webgpu/WebGPUTexture.d.ts +2 -10
  3679. package/dist/rendering/production-runtime/backends/webgpu/WebGPUTexture.d.ts.map +1 -1
  3680. package/dist/rendering/production-runtime/backends/webgpu/WebGPUTexture.js +2 -7
  3681. package/dist/rendering/production-runtime/backends/webgpu/WebGPUTexture.js.map +1 -1
  3682. package/dist/rendering/production-runtime/framegraph/FrameGraph.d.ts +4 -2
  3683. package/dist/rendering/production-runtime/framegraph/FrameGraph.d.ts.map +1 -1
  3684. package/dist/rendering/production-runtime/framegraph/FrameGraph.js +62 -4
  3685. package/dist/rendering/production-runtime/framegraph/FrameGraph.js.map +1 -1
  3686. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.d.ts +32 -0
  3687. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.d.ts.map +1 -0
  3688. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.js +111 -0
  3689. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.js.map +1 -0
  3690. package/dist/rendering/production-runtime/framegraph/RenderPass.d.ts +23 -0
  3691. package/dist/rendering/production-runtime/framegraph/RenderPass.d.ts.map +1 -1
  3692. package/dist/rendering/production-runtime/framegraph/RenderPass.js +87 -1
  3693. package/dist/rendering/production-runtime/framegraph/RenderPass.js.map +1 -1
  3694. package/dist/rendering/production-runtime/index.d.ts +8 -6
  3695. package/dist/rendering/production-runtime/index.d.ts.map +1 -1
  3696. package/dist/rendering/production-runtime/index.js +10 -3
  3697. package/dist/rendering/production-runtime/index.js.map +1 -1
  3698. package/dist/rendering/production-runtime/materials/GLTFMaterialAdapter.d.ts +12 -13
  3699. package/dist/rendering/production-runtime/materials/GLTFMaterialAdapter.d.ts.map +1 -1
  3700. package/dist/rendering/production-runtime/materials/GLTFMaterialAdapter.js +10 -4
  3701. package/dist/rendering/production-runtime/materials/GLTFMaterialAdapter.js.map +1 -1
  3702. package/dist/rendering/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts +9 -2
  3703. package/dist/rendering/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts.map +1 -1
  3704. package/dist/rendering/production-runtime/materials/GLTFPBRMaterialAdapter.js +7 -1
  3705. package/dist/rendering/production-runtime/materials/GLTFPBRMaterialAdapter.js.map +1 -1
  3706. package/dist/rendering/production-runtime/materials/MaterialCompiler.d.ts +10 -8
  3707. package/dist/rendering/production-runtime/materials/MaterialCompiler.d.ts.map +1 -1
  3708. package/dist/rendering/production-runtime/materials/MaterialCompiler.js +9 -4
  3709. package/dist/rendering/production-runtime/materials/MaterialCompiler.js.map +1 -1
  3710. package/dist/rendering/production-runtime/materials/PBRShaderFeatures.d.ts.map +1 -1
  3711. package/dist/rendering/production-runtime/materials/PBRShaderFeatures.js +30 -1
  3712. package/dist/rendering/production-runtime/materials/PBRShaderFeatures.js.map +1 -1
  3713. package/dist/rendering/production-runtime/passes/DepthPrepass.d.ts +4 -12
  3714. package/dist/rendering/production-runtime/passes/DepthPrepass.d.ts.map +1 -1
  3715. package/dist/rendering/production-runtime/passes/DepthPrepass.js +3 -11
  3716. package/dist/rendering/production-runtime/passes/DepthPrepass.js.map +1 -1
  3717. package/dist/rendering/production-runtime/passes/FramegraphTopology.js +1 -1
  3718. package/dist/rendering/production-runtime/passes/FramegraphTopology.js.map +1 -1
  3719. package/dist/rendering/production-runtime/passes/OpaquePass.d.ts +3 -8
  3720. package/dist/rendering/production-runtime/passes/OpaquePass.d.ts.map +1 -1
  3721. package/dist/rendering/production-runtime/passes/OpaquePass.js +3 -1
  3722. package/dist/rendering/production-runtime/passes/OpaquePass.js.map +1 -1
  3723. package/dist/rendering/production-runtime/passes/ShadowPass.d.ts +3 -8
  3724. package/dist/rendering/production-runtime/passes/ShadowPass.d.ts.map +1 -1
  3725. package/dist/rendering/production-runtime/passes/ShadowPass.js +2 -0
  3726. package/dist/rendering/production-runtime/passes/ShadowPass.js.map +1 -1
  3727. package/dist/rendering/production-runtime/passes/SkyboxPass.d.ts +3 -7
  3728. package/dist/rendering/production-runtime/passes/SkyboxPass.d.ts.map +1 -1
  3729. package/dist/rendering/production-runtime/passes/SkyboxPass.js +2 -0
  3730. package/dist/rendering/production-runtime/passes/SkyboxPass.js.map +1 -1
  3731. package/dist/rendering/production-runtime/passes/ToneMappingPass.d.ts +7 -10
  3732. package/dist/rendering/production-runtime/passes/ToneMappingPass.d.ts.map +1 -1
  3733. package/dist/rendering/production-runtime/passes/ToneMappingPass.js +9 -0
  3734. package/dist/rendering/production-runtime/passes/ToneMappingPass.js.map +1 -1
  3735. package/dist/rendering/production-runtime/passes/TransparentPass.d.ts +4 -9
  3736. package/dist/rendering/production-runtime/passes/TransparentPass.d.ts.map +1 -1
  3737. package/dist/rendering/production-runtime/passes/TransparentPass.js +6 -1
  3738. package/dist/rendering/production-runtime/passes/TransparentPass.js.map +1 -1
  3739. package/dist/rendering/production-runtime/renderProofs.d.ts +54 -0
  3740. package/dist/rendering/production-runtime/renderProofs.d.ts.map +1 -0
  3741. package/dist/rendering/production-runtime/renderProofs.js +245 -0
  3742. package/dist/rendering/production-runtime/renderProofs.js.map +1 -0
  3743. package/dist/rendering/program/DFGLut.d.ts +23 -0
  3744. package/dist/rendering/program/DFGLut.d.ts.map +1 -0
  3745. package/dist/rendering/program/DFGLut.js +58 -0
  3746. package/dist/rendering/program/DFGLut.js.map +1 -0
  3747. package/dist/rendering/program/DFGLutData.d.ts +35 -0
  3748. package/dist/rendering/program/DFGLutData.d.ts.map +1 -0
  3749. package/dist/rendering/program/DFGLutData.js +52 -0
  3750. package/dist/rendering/program/DFGLutData.js.map +1 -0
  3751. package/dist/rendering/program/FeatureSelect.d.ts +35 -0
  3752. package/dist/rendering/program/FeatureSelect.d.ts.map +1 -0
  3753. package/dist/rendering/program/FeatureSelect.js +88 -0
  3754. package/dist/rendering/program/FeatureSelect.js.map +1 -0
  3755. package/dist/rendering/program/MaterialFeatures.d.ts +66 -0
  3756. package/dist/rendering/program/MaterialFeatures.d.ts.map +1 -0
  3757. package/dist/rendering/program/MaterialFeatures.js +242 -0
  3758. package/dist/rendering/program/MaterialFeatures.js.map +1 -0
  3759. package/dist/rendering/program/ProgramCache.d.ts +83 -0
  3760. package/dist/rendering/program/ProgramCache.d.ts.map +1 -0
  3761. package/dist/rendering/program/ProgramCache.js +194 -0
  3762. package/dist/rendering/program/ProgramCache.js.map +1 -0
  3763. package/dist/rendering/program/ProgramFeatures.d.ts +21 -0
  3764. package/dist/rendering/program/ProgramFeatures.d.ts.map +1 -0
  3765. package/dist/rendering/program/ProgramFeatures.js +95 -0
  3766. package/dist/rendering/program/ProgramFeatures.js.map +1 -0
  3767. package/dist/rendering/program/ProgramGenerator.d.ts +60 -0
  3768. package/dist/rendering/program/ProgramGenerator.d.ts.map +1 -0
  3769. package/dist/rendering/program/ProgramGenerator.js +760 -0
  3770. package/dist/rendering/program/ProgramGenerator.js.map +1 -0
  3771. package/dist/rendering/program/ProgramKey.d.ts +10 -0
  3772. package/dist/rendering/program/ProgramKey.d.ts.map +1 -0
  3773. package/dist/rendering/program/ProgramKey.js +13 -0
  3774. package/dist/rendering/program/ProgramKey.js.map +1 -0
  3775. package/dist/rendering/program/ProgramWarmup.d.ts +37 -0
  3776. package/dist/rendering/program/ProgramWarmup.d.ts.map +1 -0
  3777. package/dist/rendering/program/ProgramWarmup.js +68 -0
  3778. package/dist/rendering/program/ProgramWarmup.js.map +1 -0
  3779. package/dist/rendering/program/UniformLayout.d.ts +40 -0
  3780. package/dist/rendering/program/UniformLayout.d.ts.map +1 -0
  3781. package/dist/rendering/program/UniformLayout.js +105 -0
  3782. package/dist/rendering/program/UniformLayout.js.map +1 -0
  3783. package/dist/rendering/program/chunks/alpha.glsl.d.ts +7 -0
  3784. package/dist/rendering/program/chunks/alpha.glsl.d.ts.map +1 -0
  3785. package/dist/rendering/program/chunks/alpha.glsl.js +17 -0
  3786. package/dist/rendering/program/chunks/alpha.glsl.js.map +1 -0
  3787. package/dist/rendering/program/chunks/brdf.glsl.d.ts +12 -0
  3788. package/dist/rendering/program/chunks/brdf.glsl.d.ts.map +1 -0
  3789. package/dist/rendering/program/chunks/brdf.glsl.js +144 -0
  3790. package/dist/rendering/program/chunks/brdf.glsl.js.map +1 -0
  3791. package/dist/rendering/program/chunks/colorspace.glsl.d.ts +8 -0
  3792. package/dist/rendering/program/chunks/colorspace.glsl.d.ts.map +1 -0
  3793. package/dist/rendering/program/chunks/colorspace.glsl.js +16 -0
  3794. package/dist/rendering/program/chunks/colorspace.glsl.js.map +1 -0
  3795. package/dist/rendering/program/chunks/common.glsl.d.ts +7 -0
  3796. package/dist/rendering/program/chunks/common.glsl.d.ts.map +1 -0
  3797. package/dist/rendering/program/chunks/common.glsl.js +25 -0
  3798. package/dist/rendering/program/chunks/common.glsl.js.map +1 -0
  3799. package/dist/rendering/program/chunks/depth.glsl.d.ts +9 -0
  3800. package/dist/rendering/program/chunks/depth.glsl.d.ts.map +1 -0
  3801. package/dist/rendering/program/chunks/depth.glsl.js +18 -0
  3802. package/dist/rendering/program/chunks/depth.glsl.js.map +1 -0
  3803. package/dist/rendering/program/chunks/drawId.wgsl.d.ts +9 -0
  3804. package/dist/rendering/program/chunks/drawId.wgsl.d.ts.map +1 -0
  3805. package/dist/rendering/program/chunks/drawId.wgsl.js +29 -0
  3806. package/dist/rendering/program/chunks/drawId.wgsl.js.map +1 -0
  3807. package/dist/rendering/program/chunks/fog_default.glsl.d.ts +8 -0
  3808. package/dist/rendering/program/chunks/fog_default.glsl.d.ts.map +1 -0
  3809. package/dist/rendering/program/chunks/fog_default.glsl.js +31 -0
  3810. package/dist/rendering/program/chunks/fog_default.glsl.js.map +1 -0
  3811. package/dist/rendering/program/chunks/indirect_default.glsl.d.ts +29 -0
  3812. package/dist/rendering/program/chunks/indirect_default.glsl.d.ts.map +1 -0
  3813. package/dist/rendering/program/chunks/indirect_default.glsl.js +113 -0
  3814. package/dist/rendering/program/chunks/indirect_default.glsl.js.map +1 -0
  3815. package/dist/rendering/program/chunks/instanceEmissive.wgsl.d.ts +10 -0
  3816. package/dist/rendering/program/chunks/instanceEmissive.wgsl.d.ts.map +1 -0
  3817. package/dist/rendering/program/chunks/instanceEmissive.wgsl.js +21 -0
  3818. package/dist/rendering/program/chunks/instanceEmissive.wgsl.js.map +1 -0
  3819. package/dist/rendering/program/chunks/instancing.glsl.d.ts +8 -0
  3820. package/dist/rendering/program/chunks/instancing.glsl.d.ts.map +1 -0
  3821. package/dist/rendering/program/chunks/instancing.glsl.js +25 -0
  3822. package/dist/rendering/program/chunks/instancing.glsl.js.map +1 -0
  3823. package/dist/rendering/program/chunks/lights_legacy.glsl.d.ts +15 -0
  3824. package/dist/rendering/program/chunks/lights_legacy.glsl.d.ts.map +1 -0
  3825. package/dist/rendering/program/chunks/lights_legacy.glsl.js +95 -0
  3826. package/dist/rendering/program/chunks/lights_legacy.glsl.js.map +1 -0
  3827. package/dist/rendering/program/chunks/manifest.d.ts +42 -0
  3828. package/dist/rendering/program/chunks/manifest.d.ts.map +1 -0
  3829. package/dist/rendering/program/chunks/manifest.js +48 -0
  3830. package/dist/rendering/program/chunks/manifest.js.map +1 -0
  3831. package/dist/rendering/program/chunks/normal.glsl.d.ts +8 -0
  3832. package/dist/rendering/program/chunks/normal.glsl.d.ts.map +1 -0
  3833. package/dist/rendering/program/chunks/normal.glsl.js +34 -0
  3834. package/dist/rendering/program/chunks/normal.glsl.js.map +1 -0
  3835. package/dist/rendering/program/chunks/shadow_forward.glsl.d.ts +23 -0
  3836. package/dist/rendering/program/chunks/shadow_forward.glsl.d.ts.map +1 -0
  3837. package/dist/rendering/program/chunks/shadow_forward.glsl.js +73 -0
  3838. package/dist/rendering/program/chunks/shadow_forward.glsl.js.map +1 -0
  3839. package/dist/rendering/quality/DeviceClasses.d.ts +31 -0
  3840. package/dist/rendering/quality/DeviceClasses.d.ts.map +1 -0
  3841. package/dist/rendering/quality/DeviceClasses.js +83 -0
  3842. package/dist/rendering/quality/DeviceClasses.js.map +1 -0
  3843. package/dist/rendering/quality/DeviceProbe.d.ts +42 -0
  3844. package/dist/rendering/quality/DeviceProbe.d.ts.map +1 -0
  3845. package/dist/rendering/quality/DeviceProbe.js +83 -0
  3846. package/dist/rendering/quality/DeviceProbe.js.map +1 -0
  3847. package/dist/rendering/quality/FrameStats.d.ts +62 -0
  3848. package/dist/rendering/quality/FrameStats.d.ts.map +1 -0
  3849. package/dist/rendering/quality/FrameStats.js +220 -0
  3850. package/dist/rendering/quality/FrameStats.js.map +1 -0
  3851. package/dist/rendering/quality/PostprocessGuard.d.ts +49 -0
  3852. package/dist/rendering/quality/PostprocessGuard.d.ts.map +1 -0
  3853. package/dist/rendering/quality/PostprocessGuard.js +92 -0
  3854. package/dist/rendering/quality/PostprocessGuard.js.map +1 -0
  3855. package/dist/rendering/quality/QualityController.d.ts +93 -0
  3856. package/dist/rendering/quality/QualityController.d.ts.map +1 -0
  3857. package/dist/rendering/quality/QualityController.js +248 -0
  3858. package/dist/rendering/quality/QualityController.js.map +1 -0
  3859. package/dist/rendering/quality/QualityGovernor.d.ts +78 -0
  3860. package/dist/rendering/quality/QualityGovernor.d.ts.map +1 -0
  3861. package/dist/rendering/quality/QualityGovernor.js +170 -0
  3862. package/dist/rendering/quality/QualityGovernor.js.map +1 -0
  3863. package/dist/rendering/quality/QualityTier.d.ts +17 -0
  3864. package/dist/rendering/quality/QualityTier.d.ts.map +1 -0
  3865. package/dist/rendering/quality/QualityTier.js +23 -0
  3866. package/dist/rendering/quality/QualityTier.js.map +1 -0
  3867. package/dist/rendering/quality/RenderScaleController.d.ts +35 -0
  3868. package/dist/rendering/quality/RenderScaleController.d.ts.map +1 -0
  3869. package/dist/rendering/quality/RenderScaleController.js +57 -0
  3870. package/dist/rendering/quality/RenderScaleController.js.map +1 -0
  3871. package/dist/rendering/quality/RetentionPolicy.d.ts +11 -0
  3872. package/dist/rendering/quality/RetentionPolicy.d.ts.map +1 -0
  3873. package/dist/rendering/quality/RetentionPolicy.js +12 -0
  3874. package/dist/rendering/quality/RetentionPolicy.js.map +1 -0
  3875. package/dist/rendering/quality/TierResolver.d.ts +52 -0
  3876. package/dist/rendering/quality/TierResolver.d.ts.map +1 -0
  3877. package/dist/rendering/quality/TierResolver.js +155 -0
  3878. package/dist/rendering/quality/TierResolver.js.map +1 -0
  3879. package/dist/rendering/quality/liveTier.d.ts +23 -0
  3880. package/dist/rendering/quality/liveTier.d.ts.map +1 -0
  3881. package/dist/rendering/quality/liveTier.js +16 -0
  3882. package/dist/rendering/quality/liveTier.js.map +1 -0
  3883. package/dist/rendering/reference/BloomPass.d.ts +10 -0
  3884. package/dist/rendering/reference/BloomPass.d.ts.map +1 -0
  3885. package/dist/rendering/reference/BloomPass.js +18 -0
  3886. package/dist/rendering/reference/BloomPass.js.map +1 -0
  3887. package/dist/rendering/reference/DepthHazePass.d.ts +12 -0
  3888. package/dist/rendering/reference/DepthHazePass.d.ts.map +1 -0
  3889. package/dist/rendering/reference/DepthHazePass.js +20 -0
  3890. package/dist/rendering/reference/DepthHazePass.js.map +1 -0
  3891. package/dist/rendering/reference/EffectComposer.d.ts +110 -0
  3892. package/dist/rendering/reference/EffectComposer.d.ts.map +1 -0
  3893. package/dist/rendering/reference/EffectComposer.js +247 -0
  3894. package/dist/rendering/reference/EffectComposer.js.map +1 -0
  3895. package/dist/rendering/reference/FilmGrainPass.d.ts +9 -0
  3896. package/dist/rendering/reference/FilmGrainPass.d.ts.map +1 -0
  3897. package/dist/rendering/reference/FilmGrainPass.js +17 -0
  3898. package/dist/rendering/reference/FilmGrainPass.js.map +1 -0
  3899. package/dist/rendering/reference/PostProcessPass.d.ts +511 -0
  3900. package/dist/rendering/reference/PostProcessPass.d.ts.map +1 -0
  3901. package/dist/rendering/reference/PostProcessPass.js +2020 -0
  3902. package/dist/rendering/reference/PostProcessPass.js.map +1 -0
  3903. package/dist/rendering/reference/SSAOPass.d.ts +6 -0
  3904. package/dist/rendering/reference/SSAOPass.d.ts.map +1 -0
  3905. package/dist/rendering/reference/SSAOPass.js +18 -0
  3906. package/dist/rendering/reference/SSAOPass.js.map +1 -0
  3907. package/dist/rendering/reference/VignettePass.d.ts +10 -0
  3908. package/dist/rendering/reference/VignettePass.d.ts.map +1 -0
  3909. package/dist/rendering/reference/VignettePass.js +17 -0
  3910. package/dist/rendering/reference/VignettePass.js.map +1 -0
  3911. package/dist/rendering/reference/index.d.ts +15 -0
  3912. package/dist/rendering/reference/index.d.ts.map +1 -0
  3913. package/dist/rendering/reference/index.js +15 -0
  3914. package/dist/rendering/reference/index.js.map +1 -0
  3915. package/dist/rendering/reflection-surfaces.d.ts +5 -0
  3916. package/dist/rendering/reflection-surfaces.d.ts.map +1 -0
  3917. package/dist/rendering/reflection-surfaces.js +3 -0
  3918. package/dist/rendering/reflection-surfaces.js.map +1 -0
  3919. package/dist/rendering/renderer/Background.d.ts +49 -0
  3920. package/dist/rendering/renderer/Background.d.ts.map +1 -0
  3921. package/dist/rendering/renderer/Background.js +259 -0
  3922. package/dist/rendering/renderer/Background.js.map +1 -0
  3923. package/dist/rendering/renderer/CullingBatching.d.ts +55 -0
  3924. package/dist/rendering/renderer/CullingBatching.d.ts.map +1 -0
  3925. package/dist/rendering/renderer/CullingBatching.js +362 -0
  3926. package/dist/rendering/renderer/CullingBatching.js.map +1 -0
  3927. package/dist/rendering/renderer/DeviceLifecycle.d.ts +29 -0
  3928. package/dist/rendering/renderer/DeviceLifecycle.d.ts.map +1 -0
  3929. package/dist/rendering/renderer/DeviceLifecycle.js +48 -0
  3930. package/dist/rendering/renderer/DeviceLifecycle.js.map +1 -0
  3931. package/dist/rendering/renderer/FrameGraph.d.ts +96 -0
  3932. package/dist/rendering/renderer/FrameGraph.d.ts.map +1 -0
  3933. package/dist/rendering/renderer/FrameGraph.js +301 -0
  3934. package/dist/rendering/renderer/FrameGraph.js.map +1 -0
  3935. package/dist/rendering/renderer/InterleavedTransparentPass.d.ts +31 -0
  3936. package/dist/rendering/renderer/InterleavedTransparentPass.d.ts.map +1 -0
  3937. package/dist/rendering/renderer/InterleavedTransparentPass.js +65 -0
  3938. package/dist/rendering/renderer/InterleavedTransparentPass.js.map +1 -0
  3939. package/dist/rendering/renderer/PixelRatio.d.ts +64 -0
  3940. package/dist/rendering/renderer/PixelRatio.d.ts.map +1 -0
  3941. package/dist/rendering/renderer/PixelRatio.js +81 -0
  3942. package/dist/rendering/renderer/PixelRatio.js.map +1 -0
  3943. package/dist/rendering/renderer/PostprocessExecution.d.ts +82 -0
  3944. package/dist/rendering/renderer/PostprocessExecution.d.ts.map +1 -0
  3945. package/dist/rendering/renderer/PostprocessExecution.js +741 -0
  3946. package/dist/rendering/renderer/PostprocessExecution.js.map +1 -0
  3947. package/dist/rendering/renderer/Prd06ShaderWarmup.d.ts +32 -0
  3948. package/dist/rendering/renderer/Prd06ShaderWarmup.d.ts.map +1 -0
  3949. package/dist/rendering/renderer/Prd06ShaderWarmup.js +45 -0
  3950. package/dist/rendering/renderer/Prd06ShaderWarmup.js.map +1 -0
  3951. package/dist/rendering/renderer/RenderShared.d.ts +11 -0
  3952. package/dist/rendering/renderer/RenderShared.d.ts.map +1 -0
  3953. package/dist/rendering/renderer/RenderShared.js +47 -0
  3954. package/dist/rendering/renderer/RenderShared.js.map +1 -0
  3955. package/dist/rendering/renderer/RendererFactory.d.ts +3 -0
  3956. package/dist/rendering/renderer/RendererFactory.d.ts.map +1 -0
  3957. package/dist/rendering/renderer/RendererFactory.js +19 -0
  3958. package/dist/rendering/renderer/RendererFactory.js.map +1 -0
  3959. package/dist/rendering/renderer/RendererHost.d.ts +25 -0
  3960. package/dist/rendering/renderer/RendererHost.d.ts.map +1 -0
  3961. package/dist/rendering/renderer/RendererHost.js +4 -0
  3962. package/dist/rendering/renderer/RendererHost.js.map +1 -0
  3963. package/dist/rendering/renderer/SceneDepthCopyPass.d.ts +50 -0
  3964. package/dist/rendering/renderer/SceneDepthCopyPass.d.ts.map +1 -0
  3965. package/dist/rendering/renderer/SceneDepthCopyPass.js +124 -0
  3966. package/dist/rendering/renderer/SceneDepthCopyPass.js.map +1 -0
  3967. package/dist/rendering/renderer/ShadowOrchestration.d.ts +32 -0
  3968. package/dist/rendering/renderer/ShadowOrchestration.d.ts.map +1 -0
  3969. package/dist/rendering/renderer/ShadowOrchestration.js +491 -0
  3970. package/dist/rendering/renderer/ShadowOrchestration.js.map +1 -0
  3971. package/dist/rendering/renderer/SkinnedBounds.d.ts +6 -0
  3972. package/dist/rendering/renderer/SkinnedBounds.d.ts.map +1 -0
  3973. package/dist/rendering/renderer/SkinnedBounds.js +74 -0
  3974. package/dist/rendering/renderer/SkinnedBounds.js.map +1 -0
  3975. package/dist/rendering/renderer/coreOutputPostRoute.d.ts +40 -0
  3976. package/dist/rendering/renderer/coreOutputPostRoute.d.ts.map +1 -0
  3977. package/dist/rendering/renderer/coreOutputPostRoute.js +46 -0
  3978. package/dist/rendering/renderer/coreOutputPostRoute.js.map +1 -0
  3979. package/dist/rendering/renderer/postSkipped.d.ts +12 -0
  3980. package/dist/rendering/renderer/postSkipped.d.ts.map +1 -0
  3981. package/dist/rendering/renderer/postSkipped.js +54 -0
  3982. package/dist/rendering/renderer/postSkipped.js.map +1 -0
  3983. package/dist/rendering/renderer/qrSubFlags.d.ts +45 -0
  3984. package/dist/rendering/renderer/qrSubFlags.d.ts.map +1 -0
  3985. package/dist/rendering/renderer/qrSubFlags.js +130 -0
  3986. package/dist/rendering/renderer/qrSubFlags.js.map +1 -0
  3987. package/dist/rendering/resources/InstanceBuffer.d.ts +34 -0
  3988. package/dist/rendering/resources/InstanceBuffer.d.ts.map +1 -0
  3989. package/dist/rendering/resources/InstanceBuffer.js +96 -0
  3990. package/dist/rendering/resources/InstanceBuffer.js.map +1 -0
  3991. package/dist/rendering/resources/MorphTargetTexture.d.ts +53 -0
  3992. package/dist/rendering/resources/MorphTargetTexture.d.ts.map +1 -0
  3993. package/dist/rendering/resources/MorphTargetTexture.js +135 -0
  3994. package/dist/rendering/resources/MorphTargetTexture.js.map +1 -0
  3995. package/dist/rendering/resources/RenderTargetPool.d.ts +47 -0
  3996. package/dist/rendering/resources/RenderTargetPool.d.ts.map +1 -0
  3997. package/dist/rendering/resources/RenderTargetPool.js +113 -0
  3998. package/dist/rendering/resources/RenderTargetPool.js.map +1 -0
  3999. package/dist/rendering/resources/ResourceRegistry.d.ts +48 -0
  4000. package/dist/rendering/resources/ResourceRegistry.d.ts.map +1 -0
  4001. package/dist/rendering/resources/ResourceRegistry.js +95 -0
  4002. package/dist/rendering/resources/ResourceRegistry.js.map +1 -0
  4003. package/dist/rendering/resources/UniformBlock.d.ts +90 -0
  4004. package/dist/rendering/resources/UniformBlock.d.ts.map +1 -0
  4005. package/dist/rendering/resources/UniformBlock.js +184 -0
  4006. package/dist/rendering/resources/UniformBlock.js.map +1 -0
  4007. package/dist/rendering/shaders/camera-fade.glsl.d.ts +26 -0
  4008. package/dist/rendering/shaders/camera-fade.glsl.d.ts.map +1 -0
  4009. package/dist/rendering/shaders/camera-fade.glsl.js +109 -0
  4010. package/dist/rendering/shaders/camera-fade.glsl.js.map +1 -0
  4011. package/dist/rendering/shaders/chunks/contact_shadow.glsl.d.ts +12 -0
  4012. package/dist/rendering/shaders/chunks/contact_shadow.glsl.d.ts.map +1 -0
  4013. package/dist/rendering/shaders/chunks/contact_shadow.glsl.js +53 -0
  4014. package/dist/rendering/shaders/chunks/contact_shadow.glsl.js.map +1 -0
  4015. package/dist/rendering/shaders/chunks/lighting_ibl.glsl.d.ts +29 -0
  4016. package/dist/rendering/shaders/chunks/lighting_ibl.glsl.d.ts.map +1 -0
  4017. package/dist/rendering/shaders/chunks/lighting_ibl.glsl.js +122 -0
  4018. package/dist/rendering/shaders/chunks/lighting_ibl.glsl.js.map +1 -0
  4019. package/dist/rendering/shaders/chunks/lighting_mirrors.d.ts +18 -0
  4020. package/dist/rendering/shaders/chunks/lighting_mirrors.d.ts.map +1 -0
  4021. package/dist/rendering/shaders/chunks/lighting_mirrors.js +35 -0
  4022. package/dist/rendering/shaders/chunks/lighting_mirrors.js.map +1 -0
  4023. package/dist/rendering/shaders/chunks/lighting_punctual.glsl.d.ts +17 -0
  4024. package/dist/rendering/shaders/chunks/lighting_punctual.glsl.d.ts.map +1 -0
  4025. package/dist/rendering/shaders/chunks/lighting_punctual.glsl.js +197 -0
  4026. package/dist/rendering/shaders/chunks/lighting_punctual.glsl.js.map +1 -0
  4027. package/dist/rendering/shaders/chunks/sh9.glsl.d.ts +9 -0
  4028. package/dist/rendering/shaders/chunks/sh9.glsl.d.ts.map +1 -0
  4029. package/dist/rendering/shaders/chunks/sh9.glsl.js +41 -0
  4030. package/dist/rendering/shaders/chunks/sh9.glsl.js.map +1 -0
  4031. package/dist/rendering/shaders/chunks/shadow_caster.glsl.d.ts +10 -0
  4032. package/dist/rendering/shaders/chunks/shadow_caster.glsl.d.ts.map +1 -0
  4033. package/dist/rendering/shaders/chunks/shadow_caster.glsl.js +32 -0
  4034. package/dist/rendering/shaders/chunks/shadow_caster.glsl.js.map +1 -0
  4035. package/dist/rendering/shaders/chunks/shadow_receive.glsl.d.ts +13 -0
  4036. package/dist/rendering/shaders/chunks/shadow_receive.glsl.d.ts.map +1 -0
  4037. package/dist/rendering/shaders/chunks/shadow_receive.glsl.js +136 -0
  4038. package/dist/rendering/shaders/chunks/shadow_receive.glsl.js.map +1 -0
  4039. package/dist/rendering/shaders/debug-view.glsl.d.ts +18 -0
  4040. package/dist/rendering/shaders/debug-view.glsl.d.ts.map +1 -0
  4041. package/dist/rendering/shaders/debug-view.glsl.js +153 -0
  4042. package/dist/rendering/shaders/debug-view.glsl.js.map +1 -0
  4043. package/dist/rendering/shaders/deform/deform.glsl.d.ts +17 -0
  4044. package/dist/rendering/shaders/deform/deform.glsl.d.ts.map +1 -0
  4045. package/dist/rendering/shaders/deform/deform.glsl.js +99 -0
  4046. package/dist/rendering/shaders/deform/deform.glsl.js.map +1 -0
  4047. package/dist/rendering/shaders/deform/deform.wgsl.d.ts +15 -0
  4048. package/dist/rendering/shaders/deform/deform.wgsl.d.ts.map +1 -0
  4049. package/dist/rendering/shaders/deform/deform.wgsl.js +89 -0
  4050. package/dist/rendering/shaders/deform/deform.wgsl.js.map +1 -0
  4051. package/dist/rendering/shaders/deform/depthFeature.d.ts +22 -0
  4052. package/dist/rendering/shaders/deform/depthFeature.d.ts.map +1 -0
  4053. package/dist/rendering/shaders/deform/depthFeature.js +44 -0
  4054. package/dist/rendering/shaders/deform/depthFeature.js.map +1 -0
  4055. package/dist/rendering/shaders/deform/forwardFeature.d.ts +114 -0
  4056. package/dist/rendering/shaders/deform/forwardFeature.d.ts.map +1 -0
  4057. package/dist/rendering/shaders/deform/forwardFeature.js +300 -0
  4058. package/dist/rendering/shaders/deform/forwardFeature.js.map +1 -0
  4059. package/dist/rendering/shaders/deform/morph.glsl.d.ts +14 -0
  4060. package/dist/rendering/shaders/deform/morph.glsl.d.ts.map +1 -0
  4061. package/dist/rendering/shaders/deform/morph.glsl.js +45 -0
  4062. package/dist/rendering/shaders/deform/morph.glsl.js.map +1 -0
  4063. package/dist/rendering/shaders/deform/morph.wgsl.d.ts +21 -0
  4064. package/dist/rendering/shaders/deform/morph.wgsl.d.ts.map +1 -0
  4065. package/dist/rendering/shaders/deform/morph.wgsl.js +73 -0
  4066. package/dist/rendering/shaders/deform/morph.wgsl.js.map +1 -0
  4067. package/dist/rendering/shaders/deform/skinning.glsl.d.ts +8 -0
  4068. package/dist/rendering/shaders/deform/skinning.glsl.d.ts.map +1 -0
  4069. package/dist/rendering/shaders/deform/skinning.glsl.js +37 -0
  4070. package/dist/rendering/shaders/deform/skinning.glsl.js.map +1 -0
  4071. package/dist/rendering/shaders/deform/skinning.wgsl.d.ts +26 -0
  4072. package/dist/rendering/shaders/deform/skinning.wgsl.d.ts.map +1 -0
  4073. package/dist/rendering/shaders/deform/skinning.wgsl.js +58 -0
  4074. package/dist/rendering/shaders/deform/skinning.wgsl.js.map +1 -0
  4075. package/dist/rendering/shaders/deform/twins.d.ts +8 -0
  4076. package/dist/rendering/shaders/deform/twins.d.ts.map +1 -0
  4077. package/dist/rendering/shaders/deform/twins.js +20 -0
  4078. package/dist/rendering/shaders/deform/twins.js.map +1 -0
  4079. package/dist/rendering/shaders/lod-dither.glsl.d.ts +12 -0
  4080. package/dist/rendering/shaders/lod-dither.glsl.d.ts.map +1 -0
  4081. package/dist/rendering/shaders/lod-dither.glsl.js +101 -0
  4082. package/dist/rendering/shaders/lod-dither.glsl.js.map +1 -0
  4083. package/dist/rendering/shaders/physical/alpha_a2c.glsl.d.ts +19 -0
  4084. package/dist/rendering/shaders/physical/alpha_a2c.glsl.d.ts.map +1 -0
  4085. package/dist/rendering/shaders/physical/alpha_a2c.glsl.js +29 -0
  4086. package/dist/rendering/shaders/physical/alpha_a2c.glsl.js.map +1 -0
  4087. package/dist/rendering/shaders/physical/anisotropy.glsl.d.ts +23 -0
  4088. package/dist/rendering/shaders/physical/anisotropy.glsl.d.ts.map +1 -0
  4089. package/dist/rendering/shaders/physical/anisotropy.glsl.js +116 -0
  4090. package/dist/rendering/shaders/physical/anisotropy.glsl.js.map +1 -0
  4091. package/dist/rendering/shaders/physical/bsdf_lobes_common.glsl.d.ts +25 -0
  4092. package/dist/rendering/shaders/physical/bsdf_lobes_common.glsl.d.ts.map +1 -0
  4093. package/dist/rendering/shaders/physical/bsdf_lobes_common.glsl.js +95 -0
  4094. package/dist/rendering/shaders/physical/bsdf_lobes_common.glsl.js.map +1 -0
  4095. package/dist/rendering/shaders/physical/clearcoat.glsl.d.ts +23 -0
  4096. package/dist/rendering/shaders/physical/clearcoat.glsl.d.ts.map +1 -0
  4097. package/dist/rendering/shaders/physical/clearcoat.glsl.js +70 -0
  4098. package/dist/rendering/shaders/physical/clearcoat.glsl.js.map +1 -0
  4099. package/dist/rendering/shaders/physical/debug_view.glsl.d.ts +19 -0
  4100. package/dist/rendering/shaders/physical/debug_view.glsl.d.ts.map +1 -0
  4101. package/dist/rendering/shaders/physical/debug_view.glsl.js +76 -0
  4102. package/dist/rendering/shaders/physical/debug_view.glsl.js.map +1 -0
  4103. package/dist/rendering/shaders/physical/dispersion.glsl.d.ts +18 -0
  4104. package/dist/rendering/shaders/physical/dispersion.glsl.d.ts.map +1 -0
  4105. package/dist/rendering/shaders/physical/dispersion.glsl.js +67 -0
  4106. package/dist/rendering/shaders/physical/dispersion.glsl.js.map +1 -0
  4107. package/dist/rendering/shaders/physical/emissive_strength.glsl.d.ts +18 -0
  4108. package/dist/rendering/shaders/physical/emissive_strength.glsl.d.ts.map +1 -0
  4109. package/dist/rendering/shaders/physical/emissive_strength.glsl.js +20 -0
  4110. package/dist/rendering/shaders/physical/emissive_strength.glsl.js.map +1 -0
  4111. package/dist/rendering/shaders/physical/index.d.ts +27 -0
  4112. package/dist/rendering/shaders/physical/index.d.ts.map +1 -0
  4113. package/dist/rendering/shaders/physical/index.js +69 -0
  4114. package/dist/rendering/shaders/physical/index.js.map +1 -0
  4115. package/dist/rendering/shaders/physical/iridescence.glsl.d.ts +25 -0
  4116. package/dist/rendering/shaders/physical/iridescence.glsl.d.ts.map +1 -0
  4117. package/dist/rendering/shaders/physical/iridescence.glsl.js +186 -0
  4118. package/dist/rendering/shaders/physical/iridescence.glsl.js.map +1 -0
  4119. package/dist/rendering/shaders/physical/lobe_calls.glsl.d.ts +83 -0
  4120. package/dist/rendering/shaders/physical/lobe_calls.glsl.d.ts.map +1 -0
  4121. package/dist/rendering/shaders/physical/lobe_calls.glsl.js +397 -0
  4122. package/dist/rendering/shaders/physical/lobe_calls.glsl.js.map +1 -0
  4123. package/dist/rendering/shaders/physical/sheen.glsl.d.ts +24 -0
  4124. package/dist/rendering/shaders/physical/sheen.glsl.d.ts.map +1 -0
  4125. package/dist/rendering/shaders/physical/sheen.glsl.js +108 -0
  4126. package/dist/rendering/shaders/physical/sheen.glsl.js.map +1 -0
  4127. package/dist/rendering/shaders/physical/specular_ior.glsl.d.ts +20 -0
  4128. package/dist/rendering/shaders/physical/specular_ior.glsl.d.ts.map +1 -0
  4129. package/dist/rendering/shaders/physical/specular_ior.glsl.js +64 -0
  4130. package/dist/rendering/shaders/physical/specular_ior.glsl.js.map +1 -0
  4131. package/dist/rendering/shaders/physical/tangent_frame.glsl.d.ts +27 -0
  4132. package/dist/rendering/shaders/physical/tangent_frame.glsl.d.ts.map +1 -0
  4133. package/dist/rendering/shaders/physical/tangent_frame.glsl.js +71 -0
  4134. package/dist/rendering/shaders/physical/tangent_frame.glsl.js.map +1 -0
  4135. package/dist/rendering/shaders/physical/transmission.glsl.d.ts +25 -0
  4136. package/dist/rendering/shaders/physical/transmission.glsl.d.ts.map +1 -0
  4137. package/dist/rendering/shaders/physical/transmission.glsl.js +204 -0
  4138. package/dist/rendering/shaders/physical/transmission.glsl.js.map +1 -0
  4139. package/dist/rendering/shaders/physical/transmission_copy.glsl.d.ts +15 -0
  4140. package/dist/rendering/shaders/physical/transmission_copy.glsl.d.ts.map +1 -0
  4141. package/dist/rendering/shaders/physical/transmission_copy.glsl.js +33 -0
  4142. package/dist/rendering/shaders/physical/transmission_copy.glsl.js.map +1 -0
  4143. package/dist/rendering/shaders/physical/unlit.glsl.d.ts +17 -0
  4144. package/dist/rendering/shaders/physical/unlit.glsl.d.ts.map +1 -0
  4145. package/dist/rendering/shaders/physical/unlit.glsl.js +19 -0
  4146. package/dist/rendering/shaders/physical/unlit.glsl.js.map +1 -0
  4147. package/dist/rendering/shaders/physical/uv_transform.glsl.d.ts +18 -0
  4148. package/dist/rendering/shaders/physical/uv_transform.glsl.d.ts.map +1 -0
  4149. package/dist/rendering/shaders/physical/uv_transform.glsl.js +30 -0
  4150. package/dist/rendering/shaders/physical/uv_transform.glsl.js.map +1 -0
  4151. package/dist/rendering/shaders/physical/volume.glsl.d.ts +19 -0
  4152. package/dist/rendering/shaders/physical/volume.glsl.d.ts.map +1 -0
  4153. package/dist/rendering/shaders/physical/volume.glsl.js +47 -0
  4154. package/dist/rendering/shaders/physical/volume.glsl.js.map +1 -0
  4155. package/dist/rendering/shaders/physical-wgsl/alpha_a2c.wgsl.d.ts +8 -0
  4156. package/dist/rendering/shaders/physical-wgsl/alpha_a2c.wgsl.d.ts.map +1 -0
  4157. package/dist/rendering/shaders/physical-wgsl/alpha_a2c.wgsl.js +26 -0
  4158. package/dist/rendering/shaders/physical-wgsl/alpha_a2c.wgsl.js.map +1 -0
  4159. package/dist/rendering/shaders/physical-wgsl/anisotropy.wgsl.d.ts +10 -0
  4160. package/dist/rendering/shaders/physical-wgsl/anisotropy.wgsl.d.ts.map +1 -0
  4161. package/dist/rendering/shaders/physical-wgsl/anisotropy.wgsl.js +97 -0
  4162. package/dist/rendering/shaders/physical-wgsl/anisotropy.wgsl.js.map +1 -0
  4163. package/dist/rendering/shaders/physical-wgsl/bsdf_lobes_common.wgsl.d.ts +11 -0
  4164. package/dist/rendering/shaders/physical-wgsl/bsdf_lobes_common.wgsl.d.ts.map +1 -0
  4165. package/dist/rendering/shaders/physical-wgsl/bsdf_lobes_common.wgsl.js +76 -0
  4166. package/dist/rendering/shaders/physical-wgsl/bsdf_lobes_common.wgsl.js.map +1 -0
  4167. package/dist/rendering/shaders/physical-wgsl/clearcoat.wgsl.d.ts +9 -0
  4168. package/dist/rendering/shaders/physical-wgsl/clearcoat.wgsl.d.ts.map +1 -0
  4169. package/dist/rendering/shaders/physical-wgsl/clearcoat.wgsl.js +56 -0
  4170. package/dist/rendering/shaders/physical-wgsl/clearcoat.wgsl.js.map +1 -0
  4171. package/dist/rendering/shaders/physical-wgsl/debug_view.wgsl.d.ts +10 -0
  4172. package/dist/rendering/shaders/physical-wgsl/debug_view.wgsl.d.ts.map +1 -0
  4173. package/dist/rendering/shaders/physical-wgsl/debug_view.wgsl.js +71 -0
  4174. package/dist/rendering/shaders/physical-wgsl/debug_view.wgsl.js.map +1 -0
  4175. package/dist/rendering/shaders/physical-wgsl/dispersion.wgsl.d.ts +10 -0
  4176. package/dist/rendering/shaders/physical-wgsl/dispersion.wgsl.d.ts.map +1 -0
  4177. package/dist/rendering/shaders/physical-wgsl/dispersion.wgsl.js +51 -0
  4178. package/dist/rendering/shaders/physical-wgsl/dispersion.wgsl.js.map +1 -0
  4179. package/dist/rendering/shaders/physical-wgsl/emissive_strength.wgsl.d.ts +9 -0
  4180. package/dist/rendering/shaders/physical-wgsl/emissive_strength.wgsl.d.ts.map +1 -0
  4181. package/dist/rendering/shaders/physical-wgsl/emissive_strength.wgsl.js +15 -0
  4182. package/dist/rendering/shaders/physical-wgsl/emissive_strength.wgsl.js.map +1 -0
  4183. package/dist/rendering/shaders/physical-wgsl/index.d.ts +35 -0
  4184. package/dist/rendering/shaders/physical-wgsl/index.d.ts.map +1 -0
  4185. package/dist/rendering/shaders/physical-wgsl/index.js +51 -0
  4186. package/dist/rendering/shaders/physical-wgsl/index.js.map +1 -0
  4187. package/dist/rendering/shaders/physical-wgsl/iridescence.wgsl.d.ts +9 -0
  4188. package/dist/rendering/shaders/physical-wgsl/iridescence.wgsl.d.ts.map +1 -0
  4189. package/dist/rendering/shaders/physical-wgsl/iridescence.wgsl.js +162 -0
  4190. package/dist/rendering/shaders/physical-wgsl/iridescence.wgsl.js.map +1 -0
  4191. package/dist/rendering/shaders/physical-wgsl/sheen.wgsl.d.ts +9 -0
  4192. package/dist/rendering/shaders/physical-wgsl/sheen.wgsl.d.ts.map +1 -0
  4193. package/dist/rendering/shaders/physical-wgsl/sheen.wgsl.js +85 -0
  4194. package/dist/rendering/shaders/physical-wgsl/sheen.wgsl.js.map +1 -0
  4195. package/dist/rendering/shaders/physical-wgsl/specular_ior.wgsl.d.ts +10 -0
  4196. package/dist/rendering/shaders/physical-wgsl/specular_ior.wgsl.d.ts.map +1 -0
  4197. package/dist/rendering/shaders/physical-wgsl/specular_ior.wgsl.js +47 -0
  4198. package/dist/rendering/shaders/physical-wgsl/specular_ior.wgsl.js.map +1 -0
  4199. package/dist/rendering/shaders/physical-wgsl/tangent_frame.wgsl.d.ts +11 -0
  4200. package/dist/rendering/shaders/physical-wgsl/tangent_frame.wgsl.d.ts.map +1 -0
  4201. package/dist/rendering/shaders/physical-wgsl/tangent_frame.wgsl.js +57 -0
  4202. package/dist/rendering/shaders/physical-wgsl/tangent_frame.wgsl.js.map +1 -0
  4203. package/dist/rendering/shaders/physical-wgsl/transmission.wgsl.d.ts +14 -0
  4204. package/dist/rendering/shaders/physical-wgsl/transmission.wgsl.d.ts.map +1 -0
  4205. package/dist/rendering/shaders/physical-wgsl/transmission.wgsl.js +159 -0
  4206. package/dist/rendering/shaders/physical-wgsl/transmission.wgsl.js.map +1 -0
  4207. package/dist/rendering/shaders/physical-wgsl/unlit.wgsl.d.ts +8 -0
  4208. package/dist/rendering/shaders/physical-wgsl/unlit.wgsl.d.ts.map +1 -0
  4209. package/dist/rendering/shaders/physical-wgsl/unlit.wgsl.js +13 -0
  4210. package/dist/rendering/shaders/physical-wgsl/unlit.wgsl.js.map +1 -0
  4211. package/dist/rendering/shaders/physical-wgsl/uv_transform.wgsl.d.ts +10 -0
  4212. package/dist/rendering/shaders/physical-wgsl/uv_transform.wgsl.d.ts.map +1 -0
  4213. package/dist/rendering/shaders/physical-wgsl/uv_transform.wgsl.js +24 -0
  4214. package/dist/rendering/shaders/physical-wgsl/uv_transform.wgsl.js.map +1 -0
  4215. package/dist/rendering/shaders/physical-wgsl/volume.wgsl.d.ts +10 -0
  4216. package/dist/rendering/shaders/physical-wgsl/volume.wgsl.d.ts.map +1 -0
  4217. package/dist/rendering/shaders/physical-wgsl/volume.wgsl.js +35 -0
  4218. package/dist/rendering/shaders/physical-wgsl/volume.wgsl.js.map +1 -0
  4219. package/dist/rendering/shadows/DirectionalCascadeFitter.d.ts +97 -0
  4220. package/dist/rendering/shadows/DirectionalCascadeFitter.d.ts.map +1 -0
  4221. package/dist/rendering/shadows/DirectionalCascadeFitter.js +372 -0
  4222. package/dist/rendering/shadows/DirectionalCascadeFitter.js.map +1 -0
  4223. package/dist/rendering/shadows/Prd02DepthShaderLibrary.d.ts +77 -0
  4224. package/dist/rendering/shadows/Prd02DepthShaderLibrary.d.ts.map +1 -0
  4225. package/dist/rendering/shadows/Prd02DepthShaderLibrary.js +381 -0
  4226. package/dist/rendering/shadows/Prd02DepthShaderLibrary.js.map +1 -0
  4227. package/dist/rendering/shadows/Prd02ReceiveShadowContributor.d.ts +20 -0
  4228. package/dist/rendering/shadows/Prd02ReceiveShadowContributor.d.ts.map +1 -0
  4229. package/dist/rendering/shadows/Prd02ReceiveShadowContributor.js +20 -0
  4230. package/dist/rendering/shadows/Prd02ReceiveShadowContributor.js.map +1 -0
  4231. package/dist/rendering/shadows/Prd02ShadowBridge.d.ts +111 -0
  4232. package/dist/rendering/shadows/Prd02ShadowBridge.d.ts.map +1 -0
  4233. package/dist/rendering/shadows/Prd02ShadowBridge.js +267 -0
  4234. package/dist/rendering/shadows/Prd02ShadowBridge.js.map +1 -0
  4235. package/dist/rendering/shadows/Prd02ShadowFilter.d.ts +29 -0
  4236. package/dist/rendering/shadows/Prd02ShadowFilter.d.ts.map +1 -0
  4237. package/dist/rendering/shadows/Prd02ShadowFilter.js +35 -0
  4238. package/dist/rendering/shadows/Prd02ShadowFilter.js.map +1 -0
  4239. package/dist/rendering/shadows/Prd02ShadowsContributor.d.ts +44 -0
  4240. package/dist/rendering/shadows/Prd02ShadowsContributor.d.ts.map +1 -0
  4241. package/dist/rendering/shadows/Prd02ShadowsContributor.js +197 -0
  4242. package/dist/rendering/shadows/Prd02ShadowsContributor.js.map +1 -0
  4243. package/dist/rendering/shadows/ShadowAtlas.d.ts +59 -0
  4244. package/dist/rendering/shadows/ShadowAtlas.d.ts.map +1 -0
  4245. package/dist/rendering/shadows/ShadowAtlas.js +137 -0
  4246. package/dist/rendering/shadows/ShadowAtlas.js.map +1 -0
  4247. package/dist/rendering/shadows/ShadowDebugViews.d.ts +5 -0
  4248. package/dist/rendering/shadows/ShadowDebugViews.d.ts.map +1 -1
  4249. package/dist/rendering/shadows/ShadowDebugViews.js +15 -10
  4250. package/dist/rendering/shadows/ShadowDebugViews.js.map +1 -1
  4251. package/dist/rendering/shadows/ShadowFrameBinding.d.ts +18 -0
  4252. package/dist/rendering/shadows/ShadowFrameBinding.d.ts.map +1 -0
  4253. package/dist/rendering/shadows/ShadowFrameBinding.js +52 -0
  4254. package/dist/rendering/shadows/ShadowFrameBinding.js.map +1 -0
  4255. package/dist/rendering/shadows/ShadowSystem.d.ts +125 -0
  4256. package/dist/rendering/shadows/ShadowSystem.d.ts.map +1 -0
  4257. package/dist/rendering/shadows/ShadowSystem.js +293 -0
  4258. package/dist/rendering/shadows/ShadowSystem.js.map +1 -0
  4259. package/dist/rendering/textures/TextureBudget.d.ts +42 -0
  4260. package/dist/rendering/textures/TextureBudget.d.ts.map +1 -0
  4261. package/dist/rendering/textures/TextureBudget.js +180 -0
  4262. package/dist/rendering/textures/TextureBudget.js.map +1 -0
  4263. package/dist/rendering/vfx/BeamPass.d.ts +42 -0
  4264. package/dist/rendering/vfx/BeamPass.d.ts.map +1 -0
  4265. package/dist/rendering/vfx/BeamPass.js +249 -0
  4266. package/dist/rendering/vfx/BeamPass.js.map +1 -0
  4267. package/dist/rendering/vfx/BlendFallback.d.ts +19 -0
  4268. package/dist/rendering/vfx/BlendFallback.d.ts.map +1 -0
  4269. package/dist/rendering/vfx/BlendFallback.js +73 -0
  4270. package/dist/rendering/vfx/BlendFallback.js.map +1 -0
  4271. package/dist/rendering/vfx/DecalBatch.d.ts +120 -0
  4272. package/dist/rendering/vfx/DecalBatch.d.ts.map +1 -0
  4273. package/dist/rendering/vfx/DecalBatch.js +234 -0
  4274. package/dist/rendering/vfx/DecalBatch.js.map +1 -0
  4275. package/dist/rendering/vfx/DecalPass.d.ts +63 -0
  4276. package/dist/rendering/vfx/DecalPass.d.ts.map +1 -0
  4277. package/dist/rendering/vfx/DecalPass.js +159 -0
  4278. package/dist/rendering/vfx/DecalPass.js.map +1 -0
  4279. package/dist/rendering/vfx/LowResParticles.d.ts +31 -0
  4280. package/dist/rendering/vfx/LowResParticles.d.ts.map +1 -0
  4281. package/dist/rendering/vfx/LowResParticles.js +151 -0
  4282. package/dist/rendering/vfx/LowResParticles.js.map +1 -0
  4283. package/dist/rendering/vfx/MeshParticleBatch.d.ts +49 -0
  4284. package/dist/rendering/vfx/MeshParticleBatch.d.ts.map +1 -0
  4285. package/dist/rendering/vfx/MeshParticleBatch.js +184 -0
  4286. package/dist/rendering/vfx/MeshParticleBatch.js.map +1 -0
  4287. package/dist/rendering/vfx/MeshParticlePass.d.ts +28 -0
  4288. package/dist/rendering/vfx/MeshParticlePass.d.ts.map +1 -0
  4289. package/dist/rendering/vfx/MeshParticlePass.js +150 -0
  4290. package/dist/rendering/vfx/MeshParticlePass.js.map +1 -0
  4291. package/dist/rendering/vfx/ParticleBatchPass.d.ts +61 -0
  4292. package/dist/rendering/vfx/ParticleBatchPass.d.ts.map +1 -0
  4293. package/dist/rendering/vfx/ParticleBatchPass.js +320 -0
  4294. package/dist/rendering/vfx/ParticleBatchPass.js.map +1 -0
  4295. package/dist/rendering/vfx/ParticleGpuSim.d.ts +85 -0
  4296. package/dist/rendering/vfx/ParticleGpuSim.d.ts.map +1 -0
  4297. package/dist/rendering/vfx/ParticleGpuSim.js +301 -0
  4298. package/dist/rendering/vfx/ParticleGpuSim.js.map +1 -0
  4299. package/dist/rendering/vfx/ParticleInstanceLayout.d.ts +38 -0
  4300. package/dist/rendering/vfx/ParticleInstanceLayout.d.ts.map +1 -0
  4301. package/dist/rendering/vfx/ParticleInstanceLayout.js +105 -0
  4302. package/dist/rendering/vfx/ParticleInstanceLayout.js.map +1 -0
  4303. package/dist/rendering/vfx/ParticleSort.d.ts +21 -0
  4304. package/dist/rendering/vfx/ParticleSort.d.ts.map +1 -0
  4305. package/dist/rendering/vfx/ParticleSort.js +80 -0
  4306. package/dist/rendering/vfx/ParticleSort.js.map +1 -0
  4307. package/dist/rendering/vfx/ProceduralVolumeEmitter.d.ts +90 -0
  4308. package/dist/rendering/vfx/ProceduralVolumeEmitter.d.ts.map +1 -0
  4309. package/dist/rendering/vfx/ProceduralVolumeEmitter.js +155 -0
  4310. package/dist/rendering/vfx/ProceduralVolumeEmitter.js.map +1 -0
  4311. package/dist/rendering/vfx/RibbonBatch.d.ts +71 -0
  4312. package/dist/rendering/vfx/RibbonBatch.d.ts.map +1 -0
  4313. package/dist/rendering/vfx/RibbonBatch.js +234 -0
  4314. package/dist/rendering/vfx/RibbonBatch.js.map +1 -0
  4315. package/dist/rendering/vfx/RibbonPass.d.ts +21 -0
  4316. package/dist/rendering/vfx/RibbonPass.d.ts.map +1 -0
  4317. package/dist/rendering/vfx/RibbonPass.js +108 -0
  4318. package/dist/rendering/vfx/RibbonPass.js.map +1 -0
  4319. package/dist/rendering/vfx/SceneDepthAdapter.d.ts +28 -0
  4320. package/dist/rendering/vfx/SceneDepthAdapter.d.ts.map +1 -0
  4321. package/dist/rendering/vfx/SceneDepthAdapter.js +70 -0
  4322. package/dist/rendering/vfx/SceneDepthAdapter.js.map +1 -0
  4323. package/dist/rendering/vfx/VfxAtlas.d.ts +68 -0
  4324. package/dist/rendering/vfx/VfxAtlas.d.ts.map +1 -0
  4325. package/dist/rendering/vfx/VfxAtlas.js +106 -0
  4326. package/dist/rendering/vfx/VfxAtlas.js.map +1 -0
  4327. package/dist/rendering/vfx/contributors.d.ts +73 -0
  4328. package/dist/rendering/vfx/contributors.d.ts.map +1 -0
  4329. package/dist/rendering/vfx/contributors.js +615 -0
  4330. package/dist/rendering/vfx/contributors.js.map +1 -0
  4331. package/dist/rendering/vfx/decalLighting.d.ts +8 -0
  4332. package/dist/rendering/vfx/decalLighting.d.ts.map +1 -0
  4333. package/dist/rendering/vfx/decalLighting.js +53 -0
  4334. package/dist/rendering/vfx/decalLighting.js.map +1 -0
  4335. package/dist/rendering/vfx/depthSampler.d.ts +3 -0
  4336. package/dist/rendering/vfx/depthSampler.d.ts.map +1 -0
  4337. package/dist/rendering/vfx/depthSampler.js +10 -0
  4338. package/dist/rendering/vfx/depthSampler.js.map +1 -0
  4339. package/dist/rendering/vfx/prd07FeaturePars.d.ts +12 -0
  4340. package/dist/rendering/vfx/prd07FeaturePars.d.ts.map +1 -0
  4341. package/dist/rendering/vfx/prd07FeaturePars.js +54 -0
  4342. package/dist/rendering/vfx/prd07FeaturePars.js.map +1 -0
  4343. package/dist/rendering/vfx/shaders/beam.glsl.d.ts +11 -0
  4344. package/dist/rendering/vfx/shaders/beam.glsl.d.ts.map +1 -0
  4345. package/dist/rendering/vfx/shaders/beam.glsl.js +89 -0
  4346. package/dist/rendering/vfx/shaders/beam.glsl.js.map +1 -0
  4347. package/dist/rendering/vfx/shaders/decal.glsl.d.ts +14 -0
  4348. package/dist/rendering/vfx/shaders/decal.glsl.d.ts.map +1 -0
  4349. package/dist/rendering/vfx/shaders/decal.glsl.js +157 -0
  4350. package/dist/rendering/vfx/shaders/decal.glsl.js.map +1 -0
  4351. package/dist/rendering/vfx/shaders/gpu-sim.glsl.d.ts +5 -0
  4352. package/dist/rendering/vfx/shaders/gpu-sim.glsl.d.ts.map +1 -0
  4353. package/dist/rendering/vfx/shaders/gpu-sim.glsl.js +177 -0
  4354. package/dist/rendering/vfx/shaders/gpu-sim.glsl.js.map +1 -0
  4355. package/dist/rendering/vfx/shaders/lowresComposite.glsl.d.ts +9 -0
  4356. package/dist/rendering/vfx/shaders/lowresComposite.glsl.d.ts.map +1 -0
  4357. package/dist/rendering/vfx/shaders/lowresComposite.glsl.js +64 -0
  4358. package/dist/rendering/vfx/shaders/lowresComposite.glsl.js.map +1 -0
  4359. package/dist/rendering/vfx/shaders/mesh-particle.glsl.d.ts +4 -0
  4360. package/dist/rendering/vfx/shaders/mesh-particle.glsl.d.ts.map +1 -0
  4361. package/dist/rendering/vfx/shaders/mesh-particle.glsl.js +55 -0
  4362. package/dist/rendering/vfx/shaders/mesh-particle.glsl.js.map +1 -0
  4363. package/dist/rendering/vfx/shaders/particle.glsl.d.ts +24 -0
  4364. package/dist/rendering/vfx/shaders/particle.glsl.d.ts.map +1 -0
  4365. package/dist/rendering/vfx/shaders/particle.glsl.js +215 -0
  4366. package/dist/rendering/vfx/shaders/particle.glsl.js.map +1 -0
  4367. package/dist/rendering/vfx/shaders/ribbon.glsl.d.ts +9 -0
  4368. package/dist/rendering/vfx/shaders/ribbon.glsl.d.ts.map +1 -0
  4369. package/dist/rendering/vfx/shaders/ribbon.glsl.js +60 -0
  4370. package/dist/rendering/vfx/shaders/ribbon.glsl.js.map +1 -0
  4371. package/dist/rendering/vfx/shaders/volume.glsl.d.ts +5 -0
  4372. package/dist/rendering/vfx/shaders/volume.glsl.d.ts.map +1 -0
  4373. package/dist/rendering/vfx/shaders/volume.glsl.js +52 -0
  4374. package/dist/rendering/vfx/shaders/volume.glsl.js.map +1 -0
  4375. package/dist/rendering/webgl2/ContextLifecycle.d.ts +43 -0
  4376. package/dist/rendering/webgl2/ContextLifecycle.d.ts.map +1 -0
  4377. package/dist/rendering/webgl2/ContextLifecycle.js +189 -0
  4378. package/dist/rendering/webgl2/ContextLifecycle.js.map +1 -0
  4379. package/dist/rendering/webgl2/Counters.d.ts +58 -0
  4380. package/dist/rendering/webgl2/Counters.d.ts.map +1 -0
  4381. package/dist/rendering/webgl2/Counters.js +207 -0
  4382. package/dist/rendering/webgl2/Counters.js.map +1 -0
  4383. package/dist/rendering/webgl2/DeviceHost.d.ts +41 -0
  4384. package/dist/rendering/webgl2/DeviceHost.d.ts.map +1 -0
  4385. package/dist/rendering/webgl2/DeviceHost.js +3 -0
  4386. package/dist/rendering/webgl2/DeviceHost.js.map +1 -0
  4387. package/dist/rendering/webgl2/LegacyPost.d.ts +279 -0
  4388. package/dist/rendering/webgl2/LegacyPost.d.ts.map +1 -0
  4389. package/dist/rendering/webgl2/LegacyPost.js +2477 -0
  4390. package/dist/rendering/webgl2/LegacyPost.js.map +1 -0
  4391. package/dist/rendering/webgl2/MultiDraw.d.ts +96 -0
  4392. package/dist/rendering/webgl2/MultiDraw.d.ts.map +1 -0
  4393. package/dist/rendering/webgl2/MultiDraw.js +716 -0
  4394. package/dist/rendering/webgl2/MultiDraw.js.map +1 -0
  4395. package/dist/rendering/webgl2/Probe.d.ts +27 -0
  4396. package/dist/rendering/webgl2/Probe.d.ts.map +1 -0
  4397. package/dist/rendering/webgl2/Probe.js +303 -0
  4398. package/dist/rendering/webgl2/Probe.js.map +1 -0
  4399. package/dist/rendering/webgl2/Samplers.d.ts +20 -0
  4400. package/dist/rendering/webgl2/Samplers.d.ts.map +1 -0
  4401. package/dist/rendering/webgl2/Samplers.js +179 -0
  4402. package/dist/rendering/webgl2/Samplers.js.map +1 -0
  4403. package/dist/rendering/webgl2/TextureFormats.d.ts +48 -0
  4404. package/dist/rendering/webgl2/TextureFormats.d.ts.map +1 -0
  4405. package/dist/rendering/webgl2/TextureFormats.js +185 -0
  4406. package/dist/rendering/webgl2/TextureFormats.js.map +1 -0
  4407. package/dist/rendering/webgl2/TextureUpload.d.ts +38 -0
  4408. package/dist/rendering/webgl2/TextureUpload.d.ts.map +1 -0
  4409. package/dist/rendering/webgl2/TextureUpload.js +346 -0
  4410. package/dist/rendering/webgl2/TextureUpload.js.map +1 -0
  4411. package/dist/rendering/webgpu/WebGPUBuffer.d.ts +1 -0
  4412. package/dist/rendering/webgpu/WebGPUBuffer.d.ts.map +1 -1
  4413. package/dist/rendering/webgpu/WebGPUCompute.d.ts +1 -0
  4414. package/dist/rendering/webgpu/WebGPUCompute.d.ts.map +1 -1
  4415. package/dist/rendering/webgpu/WebGPUCompute.js +1 -0
  4416. package/dist/rendering/webgpu/WebGPUCompute.js.map +1 -1
  4417. package/dist/rendering/webgpu/WebGPUPipelineCache.d.ts +4 -0
  4418. package/dist/rendering/webgpu/WebGPUPipelineCache.d.ts.map +1 -1
  4419. package/dist/rendering/webgpu/WebGPUPipelineCache.js +4 -0
  4420. package/dist/rendering/webgpu/WebGPUPipelineCache.js.map +1 -1
  4421. package/dist/rendering/webgpu/WebGPUPostShaders.d.ts +2 -3
  4422. package/dist/rendering/webgpu/WebGPUPostShaders.d.ts.map +1 -1
  4423. package/dist/rendering/webgpu/WebGPUPostShaders.js +35 -5
  4424. package/dist/rendering/webgpu/WebGPUPostShaders.js.map +1 -1
  4425. package/dist/rendering/webgpu/WebGPUTemporal.d.ts +17 -0
  4426. package/dist/rendering/webgpu/WebGPUTemporal.d.ts.map +1 -0
  4427. package/dist/rendering/webgpu/WebGPUTemporal.js +64 -0
  4428. package/dist/rendering/webgpu/WebGPUTemporal.js.map +1 -0
  4429. package/dist/rendering/webgpu/WebGPUTexture.d.ts +1 -0
  4430. package/dist/rendering/webgpu/WebGPUTexture.d.ts.map +1 -1
  4431. package/dist/rendering/webgpu/WebGPUTexture.js.map +1 -1
  4432. package/dist/rendering/webgpu.d.ts +6 -0
  4433. package/dist/rendering/webgpu.d.ts.map +1 -1
  4434. package/dist/rendering/webgpu.js +4 -0
  4435. package/dist/rendering/webgpu.js.map +1 -1
  4436. package/dist/rendering/world/chunks.d.ts +15 -0
  4437. package/dist/rendering/world/chunks.d.ts.map +1 -0
  4438. package/dist/rendering/world/chunks.js +56 -0
  4439. package/dist/rendering/world/chunks.js.map +1 -0
  4440. package/dist/rendering/world/index.d.ts +38 -0
  4441. package/dist/rendering/world/index.d.ts.map +1 -0
  4442. package/dist/rendering/world/index.js +39 -0
  4443. package/dist/rendering/world/index.js.map +1 -0
  4444. package/dist/rendering/world/shared/shaders/worldLightFallback.d.ts +12 -0
  4445. package/dist/rendering/world/shared/shaders/worldLightFallback.d.ts.map +1 -0
  4446. package/dist/rendering/world/shared/shaders/worldLightFallback.js +82 -0
  4447. package/dist/rendering/world/shared/shaders/worldLightFallback.js.map +1 -0
  4448. package/dist/rendering/world/space/PlanetMaterial.d.ts +24 -0
  4449. package/dist/rendering/world/space/PlanetMaterial.d.ts.map +1 -0
  4450. package/dist/rendering/world/space/PlanetMaterial.js +82 -0
  4451. package/dist/rendering/world/space/PlanetMaterial.js.map +1 -0
  4452. package/dist/rendering/world/space/SpaceSkyBake.d.ts +46 -0
  4453. package/dist/rendering/world/space/SpaceSkyBake.d.ts.map +1 -0
  4454. package/dist/rendering/world/space/SpaceSkyBake.js +145 -0
  4455. package/dist/rendering/world/space/SpaceSkyBake.js.map +1 -0
  4456. package/dist/rendering/world/space/shaders/planet.d.ts +8 -0
  4457. package/dist/rendering/world/space/shaders/planet.d.ts.map +1 -0
  4458. package/dist/rendering/world/space/shaders/planet.js +55 -0
  4459. package/dist/rendering/world/space/shaders/planet.js.map +1 -0
  4460. package/dist/rendering/world/space/shaders/spaceBake.d.ts +9 -0
  4461. package/dist/rendering/world/space/shaders/spaceBake.d.ts.map +1 -0
  4462. package/dist/rendering/world/space/shaders/spaceBake.js +102 -0
  4463. package/dist/rendering/world/space/shaders/spaceBake.js.map +1 -0
  4464. package/dist/rendering/world/terrain/SplatBake.d.ts +76 -0
  4465. package/dist/rendering/world/terrain/SplatBake.d.ts.map +1 -0
  4466. package/dist/rendering/world/terrain/SplatBake.js +308 -0
  4467. package/dist/rendering/world/terrain/SplatBake.js.map +1 -0
  4468. package/dist/rendering/world/terrain/TerrainCdlod.d.ts +67 -0
  4469. package/dist/rendering/world/terrain/TerrainCdlod.d.ts.map +1 -0
  4470. package/dist/rendering/world/terrain/TerrainCdlod.js +115 -0
  4471. package/dist/rendering/world/terrain/TerrainCdlod.js.map +1 -0
  4472. package/dist/rendering/world/terrain/TerrainHeightTexture.d.ts +44 -0
  4473. package/dist/rendering/world/terrain/TerrainHeightTexture.d.ts.map +1 -0
  4474. package/dist/rendering/world/terrain/TerrainHeightTexture.js +173 -0
  4475. package/dist/rendering/world/terrain/TerrainHeightTexture.js.map +1 -0
  4476. package/dist/rendering/world/terrain/TerrainPatchGeometry.d.ts +18 -0
  4477. package/dist/rendering/world/terrain/TerrainPatchGeometry.d.ts.map +1 -0
  4478. package/dist/rendering/world/terrain/TerrainPatchGeometry.js +40 -0
  4479. package/dist/rendering/world/terrain/TerrainPatchGeometry.js.map +1 -0
  4480. package/dist/rendering/world/terrain/shaders/terrain.vert.glsl.d.ts +19 -0
  4481. package/dist/rendering/world/terrain/shaders/terrain.vert.glsl.d.ts.map +1 -0
  4482. package/dist/rendering/world/terrain/shaders/terrain.vert.glsl.js +162 -0
  4483. package/dist/rendering/world/terrain/shaders/terrain.vert.glsl.js.map +1 -0
  4484. package/dist/rendering/world/terrain/shaders/terrainCdlod.d.ts +23 -0
  4485. package/dist/rendering/world/terrain/shaders/terrainCdlod.d.ts.map +1 -0
  4486. package/dist/rendering/world/terrain/shaders/terrainCdlod.js +110 -0
  4487. package/dist/rendering/world/terrain/shaders/terrainCdlod.js.map +1 -0
  4488. package/dist/rendering/world/terrain/shaders/terrainSplat.d.ts +26 -0
  4489. package/dist/rendering/world/terrain/shaders/terrainSplat.d.ts.map +1 -0
  4490. package/dist/rendering/world/terrain/shaders/terrainSplat.js +181 -0
  4491. package/dist/rendering/world/terrain/shaders/terrainSplat.js.map +1 -0
  4492. package/dist/rendering/world/vegetation/FoliageMaterial.d.ts +14 -0
  4493. package/dist/rendering/world/vegetation/FoliageMaterial.d.ts.map +1 -0
  4494. package/dist/rendering/world/vegetation/FoliageMaterial.js +107 -0
  4495. package/dist/rendering/world/vegetation/FoliageMaterial.js.map +1 -0
  4496. package/dist/rendering/world/vegetation/GrassField.d.ts +43 -0
  4497. package/dist/rendering/world/vegetation/GrassField.d.ts.map +1 -0
  4498. package/dist/rendering/world/vegetation/GrassField.js +68 -0
  4499. package/dist/rendering/world/vegetation/GrassField.js.map +1 -0
  4500. package/dist/rendering/world/vegetation/ImpostorMaterial.d.ts +20 -0
  4501. package/dist/rendering/world/vegetation/ImpostorMaterial.d.ts.map +1 -0
  4502. package/dist/rendering/world/vegetation/ImpostorMaterial.js +80 -0
  4503. package/dist/rendering/world/vegetation/ImpostorMaterial.js.map +1 -0
  4504. package/dist/rendering/world/vegetation/InstanceChunkGrid.d.ts +67 -0
  4505. package/dist/rendering/world/vegetation/InstanceChunkGrid.d.ts.map +1 -0
  4506. package/dist/rendering/world/vegetation/InstanceChunkGrid.js +150 -0
  4507. package/dist/rendering/world/vegetation/InstanceChunkGrid.js.map +1 -0
  4508. package/dist/rendering/world/vegetation/WindCpu.d.ts +19 -0
  4509. package/dist/rendering/world/vegetation/WindCpu.d.ts.map +1 -0
  4510. package/dist/rendering/world/vegetation/WindCpu.js +43 -0
  4511. package/dist/rendering/world/vegetation/WindCpu.js.map +1 -0
  4512. package/dist/rendering/world/vegetation/WindField.d.ts +42 -0
  4513. package/dist/rendering/world/vegetation/WindField.d.ts.map +1 -0
  4514. package/dist/rendering/world/vegetation/WindField.js +154 -0
  4515. package/dist/rendering/world/vegetation/WindField.js.map +1 -0
  4516. package/dist/rendering/world/vegetation/shaders/foliage.d.ts +8 -0
  4517. package/dist/rendering/world/vegetation/shaders/foliage.d.ts.map +1 -0
  4518. package/dist/rendering/world/vegetation/shaders/foliage.js +104 -0
  4519. package/dist/rendering/world/vegetation/shaders/foliage.js.map +1 -0
  4520. package/dist/rendering/world/vegetation/shaders/grass.d.ts +10 -0
  4521. package/dist/rendering/world/vegetation/shaders/grass.d.ts.map +1 -0
  4522. package/dist/rendering/world/vegetation/shaders/grass.js +79 -0
  4523. package/dist/rendering/world/vegetation/shaders/grass.js.map +1 -0
  4524. package/dist/rendering/world/vegetation/shaders/impostor.d.ts +9 -0
  4525. package/dist/rendering/world/vegetation/shaders/impostor.d.ts.map +1 -0
  4526. package/dist/rendering/world/vegetation/shaders/impostor.js +97 -0
  4527. package/dist/rendering/world/vegetation/shaders/impostor.js.map +1 -0
  4528. package/dist/rendering/world/vegetation/shaders/wind.d.ts +9 -0
  4529. package/dist/rendering/world/vegetation/shaders/wind.d.ts.map +1 -0
  4530. package/dist/rendering/world/vegetation/shaders/wind.js +103 -0
  4531. package/dist/rendering/world/vegetation/shaders/wind.js.map +1 -0
  4532. package/dist/rendering/world/water/GerstnerWaves.d.ts +65 -0
  4533. package/dist/rendering/world/water/GerstnerWaves.d.ts.map +1 -0
  4534. package/dist/rendering/world/water/GerstnerWaves.js +182 -0
  4535. package/dist/rendering/world/water/GerstnerWaves.js.map +1 -0
  4536. package/dist/rendering/world/water/ReflectionViewPass.d.ts +46 -0
  4537. package/dist/rendering/world/water/ReflectionViewPass.d.ts.map +1 -0
  4538. package/dist/rendering/world/water/ReflectionViewPass.js +85 -0
  4539. package/dist/rendering/world/water/ReflectionViewPass.js.map +1 -0
  4540. package/dist/rendering/world/water/SceneCopyFallback.d.ts +21 -0
  4541. package/dist/rendering/world/water/SceneCopyFallback.d.ts.map +1 -0
  4542. package/dist/rendering/world/water/SceneCopyFallback.js +150 -0
  4543. package/dist/rendering/world/water/SceneCopyFallback.js.map +1 -0
  4544. package/dist/rendering/world/water/UnderwaterState.d.ts +25 -0
  4545. package/dist/rendering/world/water/UnderwaterState.d.ts.map +1 -0
  4546. package/dist/rendering/world/water/UnderwaterState.js +134 -0
  4547. package/dist/rendering/world/water/UnderwaterState.js.map +1 -0
  4548. package/dist/rendering/world/water/WaterMaterial.d.ts +23 -0
  4549. package/dist/rendering/world/water/WaterMaterial.d.ts.map +1 -0
  4550. package/dist/rendering/world/water/WaterMaterial.js +129 -0
  4551. package/dist/rendering/world/water/WaterMaterial.js.map +1 -0
  4552. package/dist/rendering/world/water/shaders/caustics.d.ts +13 -0
  4553. package/dist/rendering/world/water/shaders/caustics.d.ts.map +1 -0
  4554. package/dist/rendering/world/water/shaders/caustics.js +103 -0
  4555. package/dist/rendering/world/water/shaders/caustics.js.map +1 -0
  4556. package/dist/rendering/world/water/shaders/gerstner.d.ts +9 -0
  4557. package/dist/rendering/world/water/shaders/gerstner.d.ts.map +1 -0
  4558. package/dist/rendering/world/water/shaders/gerstner.js +100 -0
  4559. package/dist/rendering/world/water/shaders/gerstner.js.map +1 -0
  4560. package/dist/rendering/world/water/shaders/water.d.ts +12 -0
  4561. package/dist/rendering/world/water/shaders/water.d.ts.map +1 -0
  4562. package/dist/rendering/world/water/shaders/water.js +112 -0
  4563. package/dist/rendering/world/water/shaders/water.js.map +1 -0
  4564. package/dist/scene/MathTypes.d.ts +30 -17
  4565. package/dist/scene/MathTypes.d.ts.map +1 -1
  4566. package/dist/scene/MathTypes.js +44 -0
  4567. package/dist/scene/MathTypes.js.map +1 -1
  4568. package/dist/workflows/AssetViewerWorkflow.js +1 -1
  4569. package/dist/workflows/AssetViewerWorkflow.js.map +1 -1
  4570. package/dist/workflows/WorkflowDiagnostics.d.ts +1 -1
  4571. package/dist/workflows/WorkflowDiagnostics.d.ts.map +1 -1
  4572. package/dist/workflows/WorkflowTypes.d.ts +1 -1
  4573. package/dist/workflows/WorkflowTypes.d.ts.map +1 -1
  4574. package/dist/workflows/production-runtime/ProductionExampleRuntime.d.ts.map +1 -1
  4575. package/dist/workflows/production-runtime/ProductionExampleRuntime.js +3 -3
  4576. package/dist/workflows/production-runtime/ProductionExampleRuntime.js.map +1 -1
  4577. package/package.json +159 -611
  4578. package/templates/cinematic-scene/.claude/CLAUDE.md +3 -0
  4579. package/templates/cinematic-scene/.github/workflows/aura3d-lookdev.yml +67 -0
  4580. package/templates/cinematic-scene/AGENTS.md +3 -0
  4581. package/templates/cinematic-scene/README.md +11 -2
  4582. package/templates/cinematic-scene/aura.assets.json +31 -0
  4583. package/templates/cinematic-scene/package.json +3 -2
  4584. package/templates/cinematic-scene/src/main.ts +46 -11
  4585. package/templates/cinematic-scene/tests/look-floor.ts +270 -0
  4586. package/templates/cinematic-scene/tests/route-health.spec.ts +31 -3
  4587. package/templates/cinematic-scene/tests/screenshot.spec.ts +34 -45
  4588. package/templates/mini-game/.claude/CLAUDE.md +3 -0
  4589. package/templates/mini-game/.github/workflows/aura3d-lookdev.yml +67 -0
  4590. package/templates/mini-game/AGENTS.md +3 -0
  4591. package/templates/mini-game/README.md +9 -6
  4592. package/templates/mini-game/aura.assets.json +196 -0
  4593. package/templates/mini-game/package.json +4 -3
  4594. package/templates/mini-game/public/aura-assets/kaykit-barbarian.glb +0 -0
  4595. package/templates/mini-game/public/aura-assets/kenneyPlatformerKitKey.2e930961.glb +0 -0
  4596. package/templates/mini-game/public/aura-assets/kenneyPlatformerKitStar.a102a1b9.glb +0 -0
  4597. package/templates/mini-game/public/aura-assets/quaternius-crate.glb +0 -0
  4598. package/templates/mini-game/public/aura-assets/quaternius-cube-crate.glb +0 -0
  4599. package/templates/mini-game/src/aura-assets.ts +141 -7
  4600. package/templates/mini-game/src/main.ts +209 -41
  4601. package/templates/mini-game/tests/certified-rig.spec.ts +40 -0
  4602. package/templates/mini-game/tests/look-floor.ts +270 -0
  4603. package/templates/mini-game/tests/playable.spec.ts +23 -2
  4604. package/templates/mini-game/tests/route-health.spec.ts +2 -2
  4605. package/templates/mini-game/tests/screenshot.spec.ts +44 -53
  4606. package/templates/product-viewer/.claude/CLAUDE.md +3 -0
  4607. package/templates/product-viewer/.github/workflows/aura3d-lookdev.yml +67 -0
  4608. package/templates/product-viewer/AGENTS.md +3 -0
  4609. package/templates/product-viewer/README.md +10 -8
  4610. package/templates/product-viewer/aura.assets.json +34 -0
  4611. package/templates/product-viewer/package.json +3 -2
  4612. package/templates/product-viewer/src/aura-assets.ts +1 -1
  4613. package/templates/product-viewer/src/main.ts +79 -13
  4614. package/templates/product-viewer/tests/look-floor.ts +270 -0
  4615. package/templates/product-viewer/tests/route-health.spec.ts +21 -3
  4616. package/templates/product-viewer/tests/screenshot.spec.ts +35 -41
  4617. package/templates/production-asset-inspector/package.json +1 -1
  4618. package/templates/production-material-studio/package.json +1 -1
  4619. package/templates/production-product-configurator/package.json +1 -1
  4620. package/templates/production-product-viewer/package.json +1 -1
  4621. package/dist/editor/index.d.ts +0 -2
  4622. package/dist/editor/index.d.ts.map +0 -1
  4623. package/dist/editor/index.js +0 -2
  4624. package/dist/editor/index.js.map +0 -1
  4625. package/dist/index.d.ts +0 -28
  4626. package/dist/index.js +0 -28
  4627. package/dist/lean/ArcadeRuntime.d.ts +0 -111
  4628. package/dist/lean/ArcadeRuntime.d.ts.map +0 -1
  4629. package/dist/lean/ArcadeRuntime.js +0 -219
  4630. package/dist/lean/ArcadeRuntime.js.map +0 -1
  4631. package/dist/lean/base.d.ts +0 -228
  4632. package/dist/lean/base.d.ts.map +0 -1
  4633. package/dist/lean/base.js +0 -322
  4634. package/dist/lean/base.js.map +0 -1
  4635. package/dist/lean/game.d.ts +0 -117
  4636. package/dist/lean/game.d.ts.map +0 -1
  4637. package/dist/lean/game.js +0 -229
  4638. package/dist/lean/game.js.map +0 -1
  4639. package/dist/lean/index.d.ts +0 -4
  4640. package/dist/lean/index.d.ts.map +0 -1
  4641. package/dist/lean/index.js +0 -10
  4642. package/dist/lean/index.js.map +0 -1
  4643. package/dist/lean/product.d.ts +0 -4
  4644. package/dist/lean/product.d.ts.map +0 -1
  4645. package/dist/lean/product.js +0 -55
  4646. package/dist/lean/product.js.map +0 -1
  4647. package/dist/materials/GameReadyMaterialLibrary.d.ts.map +0 -1
  4648. package/dist/materials/GameReadyMaterialLibrary.js +0 -253
  4649. package/dist/materials/GameReadyMaterialLibrary.js.map +0 -1
  4650. package/dist/materials/MaterialPreset.d.ts.map +0 -1
  4651. package/dist/materials/MaterialPreset.js.map +0 -1
  4652. package/dist/materials/MaterialPresets.d.ts.map +0 -1
  4653. package/dist/materials/MaterialPresets.js.map +0 -1
  4654. package/dist/materials/MaterialPreviewScene.d.ts.map +0 -1
  4655. package/dist/materials/MaterialPreviewScene.js.map +0 -1
  4656. package/dist/materials/MaterialValidation.d.ts.map +0 -1
  4657. package/dist/materials/MaterialValidation.js.map +0 -1
  4658. package/dist/materials/NodeMaterial.d.ts +0 -11
  4659. package/dist/materials/NodeMaterial.d.ts.map +0 -1
  4660. package/dist/materials/NodeMaterial.js +0 -15
  4661. package/dist/materials/NodeMaterial.js.map +0 -1
  4662. package/dist/materials/PBRMaterialLibrary.d.ts.map +0 -1
  4663. package/dist/materials/PBRMaterialLibrary.js.map +0 -1
  4664. package/dist/materials/TextureSet.d.ts.map +0 -1
  4665. package/dist/materials/TextureSet.js +0 -40
  4666. package/dist/materials/TextureSet.js.map +0 -1
  4667. package/dist/materials/browser-index.d.ts.map +0 -1
  4668. package/dist/materials/browser-index.js.map +0 -1
  4669. package/dist/materials/index.d.ts.map +0 -1
  4670. package/dist/materials/index.js.map +0 -1
  4671. package/dist/materials/node.d.ts.map +0 -1
  4672. package/dist/materials/node.js.map +0 -1
  4673. package/templates/mini-game/public/aura-assets/player-fixture.glb +0 -0
  4674. package/templates/mini-game/public/aura-assets/player.thumb.svg +0 -8
  4675. /package/dist/{materials → engine/devtools/materials}/GameReadyMaterialLibrary.d.ts +0 -0
  4676. /package/dist/{materials → engine/devtools/materials}/MaterialPreset.d.ts +0 -0
  4677. /package/dist/{materials → engine/devtools/materials}/MaterialPreset.js +0 -0
  4678. /package/dist/{materials → engine/devtools/materials}/MaterialPresets.d.ts +0 -0
  4679. /package/dist/{materials → engine/devtools/materials}/MaterialPresets.js +0 -0
  4680. /package/dist/{materials → engine/devtools/materials}/MaterialPreviewScene.d.ts +0 -0
  4681. /package/dist/{materials → engine/devtools/materials}/MaterialPreviewScene.js +0 -0
  4682. /package/dist/{materials → engine/devtools/materials}/MaterialValidation.d.ts +0 -0
  4683. /package/dist/{materials → engine/devtools/materials}/MaterialValidation.js +0 -0
  4684. /package/dist/{materials → engine/devtools/materials}/PBRMaterialLibrary.d.ts +0 -0
  4685. /package/dist/{materials → engine/devtools/materials}/PBRMaterialLibrary.js +0 -0
  4686. /package/dist/{materials → engine/devtools/materials}/TextureSet.d.ts +0 -0
  4687. /package/dist/{materials → engine/devtools/materials}/browser-index.d.ts +0 -0
  4688. /package/dist/{materials → engine/devtools/materials}/browser-index.js +0 -0
  4689. /package/dist/{materials → engine/devtools/materials}/index.d.ts +0 -0
  4690. /package/dist/{materials → engine/devtools/materials}/index.js +0 -0
  4691. /package/dist/{materials → engine/devtools/materials}/node.d.ts +0 -0
  4692. /package/dist/{materials → engine/devtools/materials}/node.js +0 -0
@@ -1,3 +1,13 @@
1
+ import { collectEnvironmentBackground, collectEnvironmentFog, collectEnvironmentLighting } from "./renderer/Background.js";
2
+ import { applyRendererOwnedStaticBatching, applyRendererOwnedStaticMeshConsolidation, cullExplicitRenderItems, culledCastersReachingView, explicitCullingFrustum } from "./renderer/CullingBatching.js";
3
+ import { rendererDeviceIsLost, subscribeRendererDeviceLost, subscribeRendererDeviceRestored } from "./renderer/DeviceLifecycle.js";
4
+ import { createRendererFrameHooks, toFrameCamera } from "./renderer/FrameGraph.js";
5
+ import { RendererPostprocessPipeline, collectPostprocess, createPostprocessDiagnostics, defaultPostprocessTargetFormat, postGraphV2LastOutcome, postprocessRequiresDepthTexture } from "./renderer/PostprocessExecution.js";
6
+ import { createRenderer } from "./renderer/RendererFactory.js";
7
+ import { collectItemBounds, isIterable, renderableWorldBounds, sceneFromSource, toMat4 } from "./renderer/RenderShared.js";
8
+ import { RendererShadowOrchestrator, collectForwardShadowMap, collectRendererShadowOptions } from "./renderer/ShadowOrchestration.js";
9
+ import { shadowFrameCamera } from "./shadows/Prd02ShadowBridge.js";
10
+ import {} from "./contracts/renderSource.js";
1
11
  import { Bounds3 as SceneBounds3, Camera, DirectionalLight, Light, PerspectiveCamera, PointLight, Scene, SpotLight, identityMat4, invertMat4, multiplyMat4, orthographicMat4, perspectiveMat4, transformPoint, toMathMat4 } from "../scene/index.js";
2
12
  import { Frustum } from "../math/index.js";
3
13
  import { createRenderDevice } from "./RenderBackend.js";
@@ -11,16 +21,42 @@ import {} from "./MorphTarget.js";
11
21
  import { computeSkinnedGeometryBounds, computeSkinnedMorphTargetWeightedBounds } from "./SkinningBounds.js";
12
22
  import { RenderGraph } from "./RenderGraph.js";
13
23
  import { BloomPass, FXAAPass, ToneMappingPass, bloomFloatPixels, bloomPixels, chromaticAberrationPixels, colorGradePixels, contactShadowPixels, createDepthTextureBinding, depthOfFieldPixels, filmGrainPixels, fusedLdrPostprocessPixels, fxaaPixels, motionBlurPixels, outlinePixels, ssaoPixels, ssrPixels, taaPixels, toneMapFloatPixels, toneMapPixels, volumetricLightPixels, writePostProcessPixels } from "./PostProcessPass.js";
14
- import { createRendererPostprocessPasses, createRendererPostprocessPlanDiagnostics } from "./RendererPostprocessPlan.js";
24
+ import { bindRendererSsrProjection, createRendererPostprocessPasses, createRendererPostprocessPlanDiagnostics } from "./RendererPostprocessPlan.js";
15
25
  import { ShadowMap } from "./ShadowMap.js";
16
26
  import { ShadowPass } from "./ShadowPass.js";
17
27
  import { Sampler } from "./Sampler.js";
18
28
  import {} from "./Texture.js";
19
29
  import { TextureBinding } from "./TextureBinding.js";
20
30
  import { computeOrthographicCameraFrame, computePerspectiveCameraFrame } from "./CameraFraming.js";
31
+ import { ResolutionGovernor } from "./ResolutionGovernor.js";
32
+ import { frameStatsSlot } from "./contracts/device.js";
33
+ import { resolveCanvasPixelRatio, watchDevicePixelRatio } from "./renderer/PixelRatio.js";
34
+ import { QUALITY_TIERS } from "./contracts/quality.js";
35
+ import { prd11LiveQualityTier } from "./quality/liveTier.js";
36
+ import { MaterialInstance } from "./MaterialInstance.js";
37
+ import { featuresForGeometry, materialRoutesToGeneratedProgram } from "./program/MaterialFeatures.js";
38
+ import { selectShaderFeatureBits } from "./program/FeatureSelect.js";
39
+ import { collectWarmupFeatures, ProgramWarmup } from "./program/ProgramWarmup.js";
40
+ import { PRD03_EXPOSURE, rendererQrFlags, setRendererQrFlags, withRendererQrFlags } from "./renderer/FrameGraph.js";
41
+ import { consumeTaaHistoryWritten } from "./renderer/postSkipped.js";
42
+ import { qrCoreGeneratorOn, qrCoreOutputOn, qrGeneratedProgramsOn, qrMaterialsLobeProgramsOn, rendererOutputPass, rendererProgramCache } from "./renderer/qrSubFlags.js";
43
+ import { resolveCoreOutputPostRoute, withCoreOutputOff } from "./renderer/coreOutputPostRoute.js";
44
+ import { forwardPassFeatureAxes, prd02IblEnvironmentAvailable, splitForwardItems } from "./ForwardPass.js";
45
+ import { PRD02_IBL_FEATURE } from "./contracts/environment.js";
46
+ import { InterleavedTransparentPass } from "./renderer/InterleavedTransparentPass.js";
47
+ import { ensureSceneDepthCopyTarget, SceneDepthCopyPass } from "./renderer/SceneDepthCopyPass.js";
48
+ import { probeHdrTargetFormat, DEFAULT_TONE_MAPPING } from "./contracts/output.js";
49
+ import { resolveForwardClusteredLighting } from "./forward/Lighting.js";
21
50
  import { assertRendererFeatures, createRendererFeatureReport } from "./RendererFeatureGates.js";
22
51
  import { batchStaticRenderItems } from "./SceneOptimization.js";
23
52
  import { createStaticMeshConsolidationCache } from "./MeshConsolidation.js";
53
+ /**
54
+ * C-05 (PRD-01 §8.4-§8.6): output configuration applied by the OutputPass
55
+ * under `A3D_QR_CORE_OUTPUT`. Flag-off: recorded but never applied (legacy
56
+ * present path is untouched).
57
+ */
58
+ /** #1140: OutputPass dithering default (three.js parity); `output.dithering` overrides. */
59
+ export const DEFAULT_OUTPUT_DITHERING = false;
24
60
  export const DEFAULT_RENDERER_AUTO_FRAME_OPTIONS = {
25
61
  paddingRatio: 0.14,
26
62
  yawRadians: -0.38,
@@ -28,32 +64,6 @@ export const DEFAULT_RENDERER_AUTO_FRAME_OPTIONS = {
28
64
  nearPadding: 0.2,
29
65
  farPadding: 2.4
30
66
  };
31
- export const DEFAULT_RENDERER_ENVIRONMENT_LIGHTING = {
32
- color: [0.78, 0.8, 0.84],
33
- intensity: 0.42,
34
- proceduralMap: {
35
- skyColor: [0.64, 0.76, 0.94],
36
- horizonColor: [0.94, 0.82, 0.62],
37
- groundColor: [0.12, 0.13, 0.15],
38
- specularColor: [1, 0.94, 0.78],
39
- intensity: 0.5,
40
- specularIntensity: 0.82
41
- }
42
- };
43
- const DISABLED_RENDERER_ENVIRONMENT_LIGHTING = {
44
- color: [0, 0, 0],
45
- intensity: 0,
46
- proceduralMap: {
47
- skyColor: [0, 0, 0],
48
- horizonColor: [0, 0, 0],
49
- groundColor: [0, 0, 0],
50
- specularColor: [0, 0, 0],
51
- intensity: 0,
52
- specularIntensity: 0
53
- },
54
- environmentMapIntensity: 0,
55
- environmentMapSpecularIntensity: 0
56
- };
57
67
  export const DEFAULT_RENDERER_DIRECT_LIGHTING = {
58
68
  key: {
59
69
  color: [1, 0.92, 0.78],
@@ -66,10 +76,12 @@ export const DEFAULT_RENDERER_DIRECT_LIGHTING = {
66
76
  direction: [-0.35, -0.22, -0.91]
67
77
  }
68
78
  };
79
+ export { DEFAULT_RENDERER_ENVIRONMENT_LIGHTING } from "./renderer/Background.js";
69
80
  export class Renderer {
70
81
  device;
71
82
  graph = new RenderGraph();
72
83
  shaderLibrary;
84
+ host;
73
85
  /**
74
86
  * Depth target reused by the renderer-owned shadow pass across frames.
75
87
  *
@@ -78,6 +90,10 @@ export class Renderer {
78
90
  * still reallocates exactly once.
79
91
  */
80
92
  shadowDepthTarget = null;
93
+ lastShadowEvidence = null;
94
+ submittedShadowFrameId = 0;
95
+ /** Actual shadow resources selected for the most recent submitted forward pass. */
96
+ getShadowEvidence() { return this.lastShadowEvidence; }
81
97
  /**
82
98
  * Forward-color target reused by the postprocess path across frames.
83
99
  *
@@ -91,35 +107,197 @@ export class Renderer {
91
107
  width;
92
108
  height;
93
109
  clearColor;
110
+ outputClearColor;
94
111
  disposed = false;
95
112
  animationLoop = null;
96
113
  fusedLdrPostprocessScratch = {};
97
- constructor(device, options) {
114
+ // §6.9 resolution policy state (present only when `options.resolution` is set).
115
+ resolutionOptions;
116
+ qualityTier;
117
+ qualityTierName;
118
+ programWarmup;
119
+ /** C-05 state: requested output options, the resolved HDR scene target, and the depth copy. */
120
+ outputOptions;
121
+ hdrSceneTarget = null;
122
+ hdrMsaaMrtDegraded = false;
123
+ sceneDepthCopyTarget = null;
124
+ lastAppliedOutput = null;
125
+ warnedV2Postprocess = false;
126
+ /** T0-07: C-36-shaped record of the last legacy postprocess chain skipped
127
+ * under A3D_QR_CORE_OUTPUT (`null` when nothing was skipped). Read by the
128
+ * engine's C-31 `output.postSkipped` section; routing through PostGraph v2
129
+ * is lane 03's Q-03-2/Q-03-3. */
130
+ lastPostSkipped = null;
131
+ get postSkipped() {
132
+ return this.lastPostSkipped;
133
+ }
134
+ warnPostLegacyRoute(record) {
135
+ if (this.warnedV2Postprocess)
136
+ return;
137
+ this.warnedV2Postprocess = true;
138
+ if (typeof console !== "undefined")
139
+ console.warn(`POSTPROCESS_V2_UNMIGRATED: ${record.message}`);
140
+ }
141
+ resolutionGovernor;
142
+ renderScaleCeiling = 1;
143
+ unsubscribeDprWatch;
144
+ /** C-28 FrameStats feeding the governor (intervalMs until lane 11's gpuMs lands). */
145
+ frameStatsMonitor;
146
+ /** PRD-02 S12: private graph for `renderProbeFace` (never the main frame graph). */
147
+ probeGraph;
148
+ constructor(device, options, temporalHistory) {
98
149
  this.device = device;
150
+ if (options.qrFlags)
151
+ setRendererQrFlags(options.qrFlags, device);
152
+ this.temporalHistory = temporalHistory;
153
+ this.unsubscribeTemporalDeviceLoss = device.onDeviceLost?.(() => this.temporalHistory.dispose());
99
154
  this.canvas = options.canvas;
100
155
  this.width = options.width ?? inferInitialCanvasDimension(options.canvas, "width");
101
156
  this.height = options.height ?? inferInitialCanvasDimension(options.canvas, "height");
102
157
  this.clearColor = options.clearColor ?? [0, 0, 0, 1];
158
+ this.outputClearColor = options.outputClearColor;
159
+ this.outputOptions = options.output ?? {};
103
160
  this.shaderLibrary = options.shaderLibrary;
161
+ this.host = {
162
+ device,
163
+ shaderLibrary: options.shaderLibrary,
164
+ fusedLdrPostprocessScratch: this.fusedLdrPostprocessScratch,
165
+ frameIndex: 0
166
+ };
167
+ const host = this.host;
168
+ Object.defineProperty(host, "width", { enumerable: true, get: () => this.width, set: (value) => { this.width = value; } });
169
+ Object.defineProperty(host, "height", { enumerable: true, get: () => this.height, set: (value) => { this.height = value; } });
170
+ Object.defineProperty(host, "shadowDepthTarget", { enumerable: true, get: () => this.shadowDepthTarget, set: (value) => { this.shadowDepthTarget = value; } });
171
+ this.host.post = new RendererPostprocessPipeline(this.host);
172
+ this.host.shadows = new RendererShadowOrchestrator(this.host);
173
+ this.resolutionOptions = options.resolution;
174
+ this.qualityTier = options.qualityTier;
175
+ this.qualityTierName = options.qualityTierName;
176
+ if (options.resolution !== undefined && options.resolution.dynamic !== false) {
177
+ this.resolutionGovernor = new ResolutionGovernor({
178
+ targetFrameMs: options.resolution.targetFrameMs ?? 16.7,
179
+ minRenderScale: options.resolution.minRenderScale ?? options.qualityTier?.minRenderScale ?? 0.5,
180
+ maxRenderScale: 1,
181
+ devicePixelRatio: typeof globalThis !== "undefined" ? globalThis.devicePixelRatio : undefined,
182
+ allowSubCssResolution: options.resolution.allowSubCssResolution
183
+ });
184
+ // C-28 slot: the default impl is a real FrameStats (gpuMs stays null
185
+ // until prd11's timer queries land); flags would pick prd11's provider.
186
+ this.frameStatsMonitor = frameStatsSlot.get({ values: {}, on: () => false })(240);
187
+ }
188
+ // §6.9: re-evaluate the canvas pixel ratio when the display DPR changes.
189
+ this.unsubscribeDprWatch = options.resolution !== undefined && this.canvas
190
+ ? watchDevicePixelRatio(() => {
191
+ if (this.disposed)
192
+ return;
193
+ try {
194
+ this.resizeToDisplay();
195
+ }
196
+ catch { /* keep the current backing size on transient reads */ }
197
+ })
198
+ : undefined;
104
199
  this.resizeCanvas(this.width, this.height);
105
200
  }
106
- static async create(options = {}) {
107
- const device = await createRenderDevice(options);
108
- if (options.requiredFeatures && options.requiredFeatures.length > 0) {
109
- assertRendererFeatures(device, options.requiredFeatures);
201
+ static create(options = {}) {
202
+ return createRenderer(options);
203
+ }
204
+ /** C-28 monitor (PRD-01 Phase 6): lane capture reads cpuSubmitMs percentiles. */
205
+ get frameStats() {
206
+ return this.frameStatsMonitor;
207
+ }
208
+ /**
209
+ * PRD-02 S12 (lane-01 half): render `source` into one reflection-probe face.
210
+ * Signature matches `ReflectionFaceRenderer` (probes/ReflectionProbeSystem.ts)
211
+ * so it can be passed straight to the probe system:
212
+ * new ReflectionProbeSystem(..., (face, target, vp) => renderer.renderProbeFace(scene, face, target, vp))
213
+ * - `target` may be any size (128/256 px faces): the probe frame is sized to
214
+ * it, so RENDER_TARGET_VIEWPORT_MISMATCH does not apply.
215
+ * - Call it OUTSIDE a frame (before `render`): it opens and closes its own
216
+ * device frame and throws FRAME_ALREADY_ACTIVE if one is open (no nesting).
217
+ * - It uses a private RenderGraph, so the main frame's graph is not cleared.
218
+ * - Linear output, scene lights + environment, no shadows / post / output
219
+ * encode / frame contributors (a probe is radiance input to shading).
220
+ * Flag-independent; nothing calls it unless a probe system does.
221
+ */
222
+ renderProbeFace(source, face, target, viewProjection) {
223
+ if (target.disposed) {
224
+ throw new RenderDeviceError("Probe face target is disposed", "RENDER_TARGET_DISPOSED", { face });
225
+ }
226
+ const vp = toMat4(viewProjection, "viewProjection", `probe face ${face}`);
227
+ sceneFromSource(source)?.updateWorldTransforms();
228
+ const items = collectRenderItems(source, vp).filter((item) => !item.environmentCube);
229
+ const split = splitForwardItems(items, undefined);
230
+ const shared = {
231
+ items: split.opaque,
232
+ lights: collectRenderLights(source),
233
+ environmentLighting: collectEnvironmentLighting(source),
234
+ environmentFog: collectEnvironmentFog(source),
235
+ cameraViewProjectionMatrix: vp,
236
+ outputColorSpace: "linear",
237
+ qualityTier: this.liveQualityTier()?.settings
238
+ };
239
+ const graph = (this.probeGraph ??= new RenderGraph());
240
+ graph.clear();
241
+ // A probe face has no screen-space transmission input: transmission items
242
+ // draw with the opaque set; transparent items keep splitForwardItems' sort order.
243
+ graph.addPass(new ForwardPass({ ...shared, items: [...split.opaque, ...split.transmission], framePass: { name: "prd01.probe.opaque", writes: ["aura.probe.color"] } }));
244
+ if (split.transparent.length > 0) {
245
+ graph.addPass(new ForwardPass({ ...shared, items: split.transparent.map((entry) => entry.item), framePass: { name: "prd01.probe.transparent", reads: ["aura.probe.color"], writes: ["aura.probe.color"] } }));
246
+ }
247
+ const previous = this.device.getRenderTarget?.() ?? null;
248
+ this.device.beginFrame(target.width, target.height);
249
+ try {
250
+ this.device.setRenderTarget(target);
251
+ this.device.clear(this.clearColor);
252
+ graph.execute({ device: this.device, width: target.width, height: target.height });
253
+ }
254
+ finally {
255
+ this.device.setRenderTarget(previous);
256
+ this.device.endFrame();
257
+ graph.clear();
110
258
  }
111
- const shaderLibrary = options.shaderLibrary
112
- ?? (await import("./ShaderLibrary.js")).createDefaultShaderLibrary();
113
- return new Renderer(device, { ...options, shaderLibrary });
259
+ return this.device.getDiagnostics();
260
+ }
261
+ /** C-28 (#91): run `fn` under the frameStats "post" scope when a monitor exists. */
262
+ scopePost(fn) {
263
+ return this.frameStatsMonitor ? this.frameStatsMonitor.scope("post", fn) : fn();
264
+ }
265
+ /** C-05: current output configuration (`app.setOutput` / `renderer.output` seam). */
266
+ get output() {
267
+ return this.outputOptions;
268
+ }
269
+ /** C-05: merge output options; takes effect on the next frame under `A3D_QR_CORE_OUTPUT`. */
270
+ setOutput(options) {
271
+ this.outputOptions = { ...this.outputOptions, ...options };
272
+ }
273
+ /** C-05: install/replace the juice overlay (pass `null` to clear). */
274
+ setOutputOverlay(overlay) {
275
+ this.outputOptions = { ...this.outputOptions, overlay: overlay ?? undefined };
276
+ }
277
+ /** What the last OutputPass call actually applied (C-05 diagnostics; null flag-off). */
278
+ get appliedOutput() {
279
+ return this.lastAppliedOutput;
114
280
  }
115
281
  getFeatureReport() {
116
282
  return createRendererFeatureReport(this.device);
117
283
  }
284
+ /** C-29 seam (PR 0b): renderer-side device-lifecycle delegates. */
285
+ onDeviceLost(listener) {
286
+ return subscribeRendererDeviceLost(this.device, listener);
287
+ }
288
+ onDeviceRestored(listener) {
289
+ return subscribeRendererDeviceRestored(this.device, listener);
290
+ }
291
+ isDeviceLost() {
292
+ return rendererDeviceIsLost(this.device);
293
+ }
118
294
  resize(width, height) {
119
295
  this.assertAlive();
120
296
  if (width <= 0 || height <= 0 || !Number.isInteger(width) || !Number.isInteger(height)) {
121
297
  throw new RenderDeviceError("Renderer dimensions must be positive integers", "INVALID_FRAME_SIZE", { width, height });
122
298
  }
299
+ if (this.width !== width || this.height !== height)
300
+ this.temporalHistory.dispose();
123
301
  this.width = width;
124
302
  this.height = height;
125
303
  this.resizeCanvas(width, height);
@@ -131,7 +309,14 @@ export class Renderer {
131
309
  }
132
310
  const cssWidth = options.cssWidth ?? readCanvasCssSize(this.canvas, "width");
133
311
  const cssHeight = options.cssHeight ?? readCanvasCssSize(this.canvas, "height");
134
- const devicePixelRatio = options.devicePixelRatio ?? globalThis.devicePixelRatio ?? 1;
312
+ // §6.9: explicit override ?? resolution.pixelRatio ?? min(dpr, tier cap) —
313
+ // identical to `globalThis.devicePixelRatio` while `resolution`/`tier` are unset.
314
+ const devicePixelRatio = resolveCanvasPixelRatio({
315
+ devicePixelRatio: globalThis.devicePixelRatio ?? 1,
316
+ tier: this.qualityTier ?? this.liveQualityTier()?.settings ?? { maxPixelRatio: Number.POSITIVE_INFINITY },
317
+ explicit: options.devicePixelRatio,
318
+ resolution: this.resolutionOptions
319
+ });
135
320
  if (![cssWidth, cssHeight, devicePixelRatio].every(Number.isFinite) || cssWidth <= 0 || cssHeight <= 0 || devicePixelRatio <= 0) {
136
321
  throw new RenderDeviceError("Display size and DPR must be finite positive values", "INVALID_DISPLAY_SIZE", {
137
322
  cssWidth,
@@ -147,6 +332,43 @@ export class Renderer {
147
332
  }
148
333
  return { resized, cssWidth, cssHeight, devicePixelRatio, width, height };
149
334
  }
335
+ /**
336
+ * §6.9 manual render-scale ceiling (AuraPerformanceQuality.resolutionScale,
337
+ * request Q-15-1). Caps the scene target only; the canvas backing size is
338
+ * untouched. `renderScale` reports `min(ceiling, governor)`.
339
+ */
340
+ setRenderScaleCeiling(scale) {
341
+ this.assertAlive();
342
+ if (!Number.isFinite(scale) || scale <= 0) {
343
+ throw new RenderDeviceError("Render-scale ceiling must be a positive finite value", "INVALID_RENDER_SCALE", { scale });
344
+ }
345
+ this.renderScaleCeiling = Math.min(scale, 1);
346
+ }
347
+ get renderScaleCeilingValue() {
348
+ return this.renderScaleCeiling;
349
+ }
350
+ /** Effective render scale: `min(setRenderScaleCeiling, ResolutionGovernor)`. */
351
+ get renderScale() {
352
+ return Math.min(this.renderScaleCeiling, this.resolutionGovernor?.scale ?? 1);
353
+ }
354
+ /** C-31 `resolution` section values observed by the renderer. */
355
+ get resolutionReport() {
356
+ const cssWidth = this.canvas ? readCanvasCssSize(this.canvas, "width") : this.width;
357
+ return {
358
+ pixelRatio: cssWidth > 0 ? this.width / cssWidth : 1,
359
+ renderScale: this.renderScale,
360
+ renderScaleCeiling: this.renderScaleCeiling,
361
+ backingWidth: this.width,
362
+ backingHeight: this.height
363
+ };
364
+ }
365
+ /**
366
+ * Feeds one frame's timings to the resolution governor (C-28 `gpuMs` wins
367
+ * over the CPU interval when lane 11's timer queries provide it).
368
+ */
369
+ sampleResolutionGovernor(frameMs, gpuMs) {
370
+ return this.resolutionGovernor?.sample(frameMs, gpuMs) ?? this.renderScale;
371
+ }
150
372
  startAnimationLoop(callback) {
151
373
  this.assertAlive();
152
374
  this.animationLoop?.stop();
@@ -155,8 +377,43 @@ export class Renderer {
155
377
  loop.start();
156
378
  return loop;
157
379
  }
380
+ temporalHistory;
381
+ /** PRD-03 Phase 4: camera position at the last temporal frame — the >5 m
382
+ * auto-cut detector. */
383
+ lastTemporalCameraPosition;
384
+ unsubscribeTemporalDeviceLoss;
385
+ /**
386
+ * PRD-03 §8.6 (flag-on): the v2 S5/S7 stages own the history ping-pong.
387
+ * When a frame was served by another chain (v2 modules still loading, an
388
+ * unfusable pass list), the legacy native TAA wrote its own bytes (alpha =
389
+ * depth, presentation-tuned) into the history target; promoting that seeded
390
+ * the v2 resolve with garbage. Such frames — and TAA frames on which S5
391
+ * did not resolve (`markTaaHistoryWritten`) — reset the history instead.
392
+ */
393
+ commitTemporalHistory(taa) {
394
+ const written = consumeTaaHistoryWritten();
395
+ if (rendererQrFlags(this.device).on("A3D_QR_POST") && (postGraphV2LastOutcome() !== "v2" || (taa && !written))) {
396
+ this.temporalHistory.reset();
397
+ return;
398
+ }
399
+ this.temporalHistory.commit();
400
+ }
401
+ resetTemporalHistory(_reason = "explicit-reset") { this.temporalHistory.reset(); this.lastTemporalCameraPosition = undefined; }
158
402
  render(sourceOrInput, camera) {
403
+ // T0-28: ambient `rendererQrFlags()` readers (Lighting, Background, post…)
404
+ // see this renderer's flags for the duration of the synchronous frame.
405
+ return withRendererQrFlags(this.device, () => this.renderFrame(sourceOrInput, camera));
406
+ }
407
+ renderFrame(sourceOrInput, camera) {
159
408
  this.assertAlive();
409
+ // §6.9: FrameStats samples every render while a governor exists (resolution opt-in).
410
+ this.frameStatsMonitor?.begin(typeof performance !== "undefined" ? performance.now() : Date.now());
411
+ // T0-06: reset the per-frame sync-compile bound for this render.
412
+ {
413
+ const flags = rendererQrFlags(this.device);
414
+ if (qrGeneratedProgramsOn(flags))
415
+ rendererProgramCache(this.device, flags).beginFrame?.();
416
+ }
160
417
  const { source, camera: inputCamera } = normalizeRendererInput(sourceOrInput, camera);
161
418
  sceneFromSource(source)?.updateWorldTransforms();
162
419
  const cameraPolicy = collectCameraPolicy(source);
@@ -169,7 +426,7 @@ export class Renderer {
169
426
  throw new RenderDeviceError("RenderSource requires an explicit camera but none was supplied or found in the scene.", "CAMERA_REQUIRED");
170
427
  }
171
428
  let cameraViewProjection = resolvedCamera?.viewProjectionMatrix;
172
- const collectedItems = collectRenderItemsWithDiagnostics(source, cameraViewProjection, resolvedCamera?.camera);
429
+ const collectedItems = collectRenderItemsWithDiagnostics(source, cameraViewProjection, resolvedCamera?.camera, rendererQrFlags().on("A3D_QR_LIGHTING"));
173
430
  const collectionDiagnostics = collectedItems.diagnostics;
174
431
  let items = collectedItems.items;
175
432
  const lights = collectRenderLights(source);
@@ -178,10 +435,26 @@ export class Renderer {
178
435
  const environmentFog = collectEnvironmentFog(source);
179
436
  const explicitShadowMap = collectForwardShadowMap(source);
180
437
  const shadowOptions = collectRendererShadowOptions(source);
438
+ // C-02/T0-06: sync-path warm — kick generated-program compiles for the
439
+ // exact draw feature records before the pass runs (bounded per frame).
440
+ this.warmGeneratedProgramsSync(items, lights, environmentLighting, environmentFog, explicitShadowMap, cameraViewProjection);
181
441
  const sourceCameraPosition = collectSourceCameraPosition(source);
182
442
  const explicitRenderTarget = collectRenderTarget(source);
183
443
  validateExplicitRenderTarget(explicitRenderTarget, this.width, this.height);
184
444
  let cameraPosition = sourceCameraPosition ?? resolvedCamera?.cameraPosition;
445
+ // C-05/T0-07: decide the frame's output route before the hooks exist, so
446
+ // contributors see the same v2/legacy resource names the graph writes.
447
+ const route = resolveCoreOutputPostRoute(qrCoreOutputOn(rendererQrFlags(this.device)), collectPostprocess(source));
448
+ const frameHooks = createRendererFrameHooks({
449
+ device: this.device,
450
+ width: this.width,
451
+ height: this.height,
452
+ source,
453
+ camera: toFrameCamera(resolvedCamera, cameraViewProjection, cameraPosition),
454
+ // PRD 11: the app's live C-27 tier (A3D_QR_TIERS); undefined → high.
455
+ tier: this.liveQualityTier()?.settings,
456
+ ...(route.skipped ? { flags: withCoreOutputOff(rendererQrFlags(this.device)) } : {})
457
+ });
185
458
  if (!resolvedCamera && cameraPolicy === "auto-frame") {
186
459
  const autoFrame = createAutoFrameCamera(source, items, this.width, this.height);
187
460
  if (autoFrame) {
@@ -190,10 +463,25 @@ export class Renderer {
190
463
  cameraPosition = sourceCameraPosition ?? autoFrame.cameraPosition;
191
464
  }
192
465
  }
193
- const postprocess = collectPostprocess(source);
466
+ let postprocess = collectPostprocess(source);
467
+ if (!postprocess?.temporal || (!postprocess.motionBlur && !postprocess.taa)) {
468
+ this.temporalHistory.reset();
469
+ this.lastTemporalCameraPosition = undefined;
470
+ }
194
471
  const ownedTargets = [];
195
472
  const ownedShadowPasses = [];
196
473
  this.graph.clear();
474
+ // C-05 (§8.4): under A3D_QR_CORE_OUTPUT encode happens once, in OutputPass.
475
+ // A configured legacy post chain still encodes itself (lane 03 migrates it
476
+ // into post-hdr contributors, Q-03-2/Q-03-3), so the frame takes the legacy
477
+ // chain and bypasses OutputPass: encode stays single, and the authored
478
+ // effects (bloom) are kept instead of dropped. The bypass is reported.
479
+ const qrOutput = route.qrOutput;
480
+ // §6.2.7: lane passes encode in-shader only on the legacy LDR path.
481
+ frameHooks.setOutputColorSpace(postprocess || qrOutput ? "linear" : "srgb");
482
+ this.lastPostSkipped = route.skipped;
483
+ if (route.skipped)
484
+ this.warnPostLegacyRoute(route.skipped);
197
485
  let postprocessTargetFormat;
198
486
  if (postprocess) {
199
487
  const format = postprocess.targetFormat ?? defaultPostprocessTargetFormat(this.device, postprocess);
@@ -221,25 +509,70 @@ export class Renderer {
221
509
  backend: this.device.kind
222
510
  });
223
511
  }
224
- const sampleCount = postprocess.sampleCount ?? (this.device.kind === "webgpu" && requiresDepthTexture ? 1 : 4);
512
+ // Temporal AA owns subpixel coverage. Pre-resolving MSAA before tone
513
+ // mapping gives it nonlinear mixed-coverage colors while velocity remains
514
+ // single-sample, biasing moving silhouettes and filtering them twice.
515
+ const sampleCount = postprocess.sampleCount ?? (postprocess.taa && postprocess.temporal ? 1 : this.device.kind === "webgpu" && requiresDepthTexture ? 1 : 4);
225
516
  // Reused across frames. It still occupies `ownedTargets[0]`, because the postprocess chain and
226
517
  // the diagnostics builder both read the forward target from that slot; the end-of-frame
227
518
  // disposal loop skips it via `isReusedTarget` so the reuse is safe.
228
519
  const forwardTarget = this.ensureForwardColorTarget(format, requiresDepthTexture, sampleCount);
229
520
  ownedTargets.push(forwardTarget);
230
521
  this.device.setRenderTarget(forwardTarget);
522
+ frameHooks.setForwardTarget(forwardTarget);
523
+ }
524
+ else if (qrOutput) {
525
+ // C-05: the v2 scene always renders into the HDR target — also on the
526
+ // no-effects route (§8.4: encode once, in OutputPass). The governor's
527
+ // renderScale applies to this target only; OutputPass upsamples.
528
+ const probed = probeHdrTargetFormat(this.device);
529
+ const format = probed === "rgba8" ? "rgba8" : "rgba16f";
530
+ const hdrTarget = this.ensureHdrSceneTarget(format, this.outputOptions.backgroundCoverage === true);
531
+ ownedTargets.push(hdrTarget);
532
+ this.device.setRenderTarget(hdrTarget);
533
+ frameHooks.setForwardTarget(hdrTarget);
231
534
  }
232
535
  this.device.beginFrame(this.width, this.height);
233
536
  try {
234
- const rendererShadowMap = explicitShadowMap ?? this.executeRendererShadowMap({
537
+ this.lastShadowEvidence = null;
538
+ items = frameHooks.collect(items);
539
+ // C-28 (#90): scope the shadow-phase CPU submission for frameStats.
540
+ // 02-S5: under A3D_QR_LIGHTING casters come from the pre-cull set
541
+ // (frustum-culled casters rejoin); flag-off keeps the visible items only.
542
+ const shadowCasterItems = rendererQrFlags().on("A3D_QR_LIGHTING")
543
+ ? [
544
+ ...items,
545
+ ...culledCastersReachingView(collectedItems.culledShadowCasters, items, collectedItems.cullingFrustum, shadowSunTravel(lights))
546
+ ].filter((item) => item.castShadow !== false)
547
+ : items.filter((item) => item.castShadow !== false);
548
+ const rendererShadowMap = this.frameStatsMonitor?.scope("shadow", () => explicitShadowMap ?? this.executeRendererShadowMap({
549
+ shadowOptions,
550
+ source,
551
+ items: shadowCasterItems,
552
+ lights,
553
+ ownedTargets,
554
+ ownedShadowPasses,
555
+ camera: resolvedCamera?.camera,
556
+ frameCamera: shadowFrameCamera(cameraViewProjection, cameraPosition)
557
+ })) ?? explicitShadowMap ?? this.executeRendererShadowMap({
235
558
  shadowOptions,
236
559
  source,
237
- items: items.filter((item) => item.castShadow !== false),
560
+ items: shadowCasterItems,
238
561
  lights,
239
562
  ownedTargets,
240
563
  ownedShadowPasses,
241
- camera: resolvedCamera?.camera
564
+ camera: resolvedCamera?.camera,
565
+ frameCamera: shadowFrameCamera(cameraViewProjection, cameraPosition)
242
566
  });
567
+ frameHooks.addPasses(this.graph, "shadows", items);
568
+ this.lastShadowEvidence = rendererShadowMap ? {
569
+ lightMatrix: Array.from(rendererShadowMap.lightMatrix),
570
+ cascades: rendererShadowMap.cascades?.map(c => ({ index: c.index, near: c.near, far: c.far, lightMatrix: Array.from(c.shadowMap.lightMatrix) })) ?? [],
571
+ pointFaceMatrices: rendererShadowMap.pointLight ? Array.from(rendererShadowMap.pointLight.faceMatrices) : [],
572
+ pointFaceRects: rendererShadowMap.pointLight ? Array.from(rendererShadowMap.pointLight.faceRects) : [],
573
+ stabilize: shadowOptions?.stabilize !== false,
574
+ shadowRenderTargetsAllocated: this.device.getDiagnostics().shadowRenderTargetsAllocated ?? null,
575
+ } : null;
243
576
  if (postprocess) {
244
577
  const forwardTarget = ownedTargets[0];
245
578
  if (!forwardTarget) {
@@ -247,38 +580,175 @@ export class Renderer {
247
580
  }
248
581
  this.device.setRenderTarget(forwardTarget);
249
582
  }
583
+ else if (qrOutput) {
584
+ // §9.1: clear the HDR target to the linear background color (no ACES
585
+ // pre-inversion — OutputPass owns the whole encode).
586
+ this.device.setRenderTarget(ownedTargets[0] ?? null);
587
+ }
250
588
  else {
251
589
  this.device.setRenderTarget(explicitRenderTarget ?? null);
252
590
  }
253
- this.device.clear(this.clearColor);
591
+ this.device.clear(qrOutput && !postprocess ? this.outputClearColor ?? this.clearColor : this.clearColor);
254
592
  if (environmentBackground) {
255
593
  this.graph.addPass(new EnvironmentBackgroundPass({
256
594
  ...environmentBackground,
257
- outputColorSpace: postprocess ? "linear" : environmentBackground.outputColorSpace,
595
+ outputColorSpace: postprocess || qrOutput ? "linear" : environmentBackground.outputColorSpace,
258
596
  inverseViewProjectionMatrix: environmentBackground.inverseViewProjectionMatrix ?? invertMat4(cameraViewProjection ?? identityMat4()),
259
597
  shaderLibrary: this.shaderLibrary
260
598
  }));
599
+ frameHooks.addPasses(this.graph, "background", items);
600
+ }
601
+ // PRD-03 Phase 4 (flag-on): >5 m of camera translation within one frame
602
+ // is a cut — reprojection would smear everything, so seed fresh history.
603
+ let temporalPrevVp;
604
+ let rasterViewProjection = cameraViewProjection;
605
+ let temporalAutoReset = false;
606
+ if (postprocess?.temporal && (postprocess.motionBlur || postprocess.taa) && cameraPosition && rendererQrFlags(this.device).on("A3D_QR_POST")) {
607
+ const prev = this.lastTemporalCameraPosition;
608
+ if (prev) {
609
+ const dx = cameraPosition[0] - prev[0];
610
+ const dy = cameraPosition[1] - prev[1];
611
+ const dz = cameraPosition[2] - prev[2];
612
+ temporalAutoReset = dx * dx + dy * dy + dz * dz > 25;
613
+ }
614
+ this.lastTemporalCameraPosition = [cameraPosition[0], cameraPosition[1], cameraPosition[2]];
615
+ }
616
+ if (postprocess?.temporal && (postprocess.motionBlur || postprocess.taa)) {
617
+ if (postprocess.execution === "cpu-deterministic" || !this.device.presentLdrPostprocess)
618
+ throw new RenderDeviceError("Renderer temporal effects require native GPU presentation", "TEMPORAL_NATIVE_REQUIRED");
619
+ const temporal = this.temporalHistory.prepare(this.device, this.width, this.height, items, cameraViewProjection, { ...postprocess.temporal, jitter: Boolean(postprocess.taa), ...(temporalAutoReset ? { reset: true } : {}) });
620
+ temporalPrevVp = temporal.v2?.previous;
621
+ // PRD-03 §8.6 (flag-on): generated programs project through the
622
+ // AuraFrame `u_viewProjection`, not the per-item MVP, so the TAA
623
+ // sub-pixel jitter has to ride the camera matrix too — otherwise the
624
+ // raster never moves and S5 has nothing to resolve.
625
+ if (temporal.v2)
626
+ rasterViewProjection = temporal.v2.jittered;
627
+ items = this.temporalHistory.renderItems;
628
+ postprocess = { ...postprocess, ...(postprocess.motionBlur ? { motionBlur: { ...postprocess.motionBlur, temporal } } : {}), ...(postprocess.taa ? { taa: { ...postprocess.taa, temporal } } : {}) };
629
+ this.device.setRenderTarget(ownedTargets[0]);
630
+ }
631
+ if (qrOutput) {
632
+ // §9.1 v2 frame order: opaque → after-opaque (scene-depth copy,
633
+ // contributors) → transmission → transmissive → transparent (engine
634
+ // items + contributor TransparentQueueItems interleaved by sortDepth)
635
+ // → after-transparent.
636
+ const hdrTarget = ownedTargets[0] ?? null;
637
+ const coverage = this.outputOptions.backgroundCoverage === true;
638
+ const split = splitForwardItems(items, cameraPosition ?? undefined);
639
+ const shared = {
640
+ items: split.opaque,
641
+ lights,
642
+ environmentLighting,
643
+ environmentFog,
644
+ inputColorResource: environmentBackground ? ENVIRONMENT_BACKGROUND_COLOR_RESOURCE : undefined,
645
+ shadowMap: rendererShadowMap,
646
+ cameraPosition,
647
+ cameraViewMatrix: resolvedCamera?.viewMatrix,
648
+ cameraViewProjectionMatrix: rasterViewProjection,
649
+ outputColorSpace: "linear",
650
+ shaderLibrary: this.shaderLibrary,
651
+ backgroundCoverage: coverage,
652
+ qualityTier: this.liveQualityTier()?.settings
653
+ };
654
+ // The graph enforces unique names + single-producer writes; per-phase
655
+ // resources chain the order, and `aura.scene.color` is written once —
656
+ // by the final interleaved transparent pass.
657
+ this.graph.addPass(new ForwardPass({ ...shared, framePass: { name: "prd01.opaque", writes: ["aura.scene.color.opaque"] } }));
658
+ if (hdrTarget?.depthTexture) {
659
+ const depthCopy = this.ensureSceneDepthCopy();
660
+ frameHooks.setSceneDepthCopy(depthCopy);
661
+ this.graph.addPass(new SceneDepthCopyPass(hdrTarget, depthCopy));
662
+ }
663
+ frameHooks.addPasses(this.graph, "after-opaque", items);
664
+ frameHooks.addPasses(this.graph, "transmission", items);
665
+ let lastColorResource = "aura.scene.color.opaque";
666
+ if (split.transmission.length > 0) {
667
+ lastColorResource = "aura.scene.color.transmission";
668
+ this.graph.addPass(new ForwardPass({
669
+ ...shared,
670
+ items: split.transmission,
671
+ framePass: { name: "prd01.transmission", reads: ["aura.scene.color.opaque"], writes: [lastColorResource] }
672
+ }));
673
+ }
674
+ frameHooks.addTransparentContributorPasses(this.graph, items);
675
+ const { ctx: contributorCtx, queues } = frameHooks.transparentQueues(items);
676
+ this.graph.addPass(new InterleavedTransparentPass({ ...shared, items: [] }, split.transparent, queues, contributorCtx, [lastColorResource]));
677
+ frameHooks.addPasses(this.graph, "after-transparent", items);
678
+ }
679
+ else {
680
+ this.graph.addPass(new ForwardPass({
681
+ items,
682
+ lights,
683
+ environmentLighting,
684
+ environmentFog,
685
+ inputColorResource: environmentBackground ? ENVIRONMENT_BACKGROUND_COLOR_RESOURCE : undefined,
686
+ shadowMap: rendererShadowMap,
687
+ cameraPosition,
688
+ cameraViewMatrix: resolvedCamera?.viewMatrix,
689
+ cameraViewProjectionMatrix: rasterViewProjection,
690
+ outputColorSpace: postprocess ? "linear" : "srgb",
691
+ shaderLibrary: this.shaderLibrary
692
+ }));
693
+ frameHooks.addPasses(this.graph, "after-opaque", items);
694
+ frameHooks.addPasses(this.graph, "transmission", items);
695
+ frameHooks.addPasses(this.graph, "transparent", items);
696
+ frameHooks.addPasses(this.graph, "after-transparent", items);
697
+ }
698
+ // C-28 (#90): scope the forward-phase CPU submission for frameStats.
699
+ if (this.frameStatsMonitor) {
700
+ this.frameStatsMonitor.scope("forward", () => this.graph.execute({ device: this.device, width: this.width, height: this.height }));
701
+ }
702
+ else {
703
+ this.graph.execute({ device: this.device, width: this.width, height: this.height });
261
704
  }
262
- this.graph.addPass(new ForwardPass({
263
- items,
264
- lights,
265
- environmentLighting,
266
- environmentFog,
267
- inputColorResource: environmentBackground ? ENVIRONMENT_BACKGROUND_COLOR_RESOURCE : undefined,
268
- shadowMap: rendererShadowMap,
269
- cameraPosition,
270
- cameraViewMatrix: resolvedCamera?.viewMatrix,
271
- cameraViewProjectionMatrix: cameraViewProjection,
272
- outputColorSpace: postprocess ? "linear" : "srgb",
273
- shaderLibrary: this.shaderLibrary
274
- }));
275
- this.graph.execute({ device: this.device, width: this.width, height: this.height });
276
705
  if (postprocess) {
277
- this.executePostprocess(postprocess, ownedTargets, explicitRenderTarget);
706
+ postprocess = bindRendererSsrProjection(postprocess, cameraViewProjection ?? identityMat4());
707
+ const frameCamera = toFrameCamera(resolvedCamera, cameraViewProjection, cameraPosition);
708
+ postprocess = {
709
+ ...postprocess,
710
+ cameraFrame: frameCamera && temporalPrevVp ? { ...frameCamera, previousViewProjectionMatrix: temporalPrevVp } : frameCamera,
711
+ postFrameContext: {
712
+ source,
713
+ items,
714
+ sceneDepth: {
715
+ texture: ownedTargets[0]?.depthTexture ?? null,
716
+ available: (ownedTargets[0]?.depthTexture ?? null) !== null,
717
+ linearize: {
718
+ near: frameCamera?.near ?? 0.1,
719
+ far: frameCamera?.far ?? 1000,
720
+ orthographic: frameCamera?.projection === "orthographic"
721
+ }
722
+ }
723
+ }
724
+ };
725
+ // C-28 (#91): the post-hdr contributors and the postprocess chain report
726
+ // under the "post" scope (lane 03 owns the chain internals).
727
+ this.scopePost(() => {
728
+ frameHooks.runPhase("post-hdr", items, postprocess !== undefined);
729
+ this.executePostprocess(postprocess, ownedTargets, explicitRenderTarget);
730
+ });
731
+ if (postprocess.temporal && (postprocess.motionBlur || postprocess.taa))
732
+ this.commitTemporalHistory(Boolean(postprocess.taa));
278
733
  }
734
+ else if (qrOutput) {
735
+ this.scopePost(() => frameHooks.runPhase("post-hdr", items, true));
736
+ this.executeOutputPass(frameHooks, items, ownedTargets[0] ?? null, explicitRenderTarget);
737
+ }
738
+ frameHooks.runPhase("after-output", items);
739
+ }
740
+ catch (error) {
741
+ this.lastShadowEvidence = null;
742
+ if (postprocess?.temporal)
743
+ this.temporalHistory.reset();
744
+ throw error;
279
745
  }
280
746
  finally {
281
747
  this.device.endFrame();
748
+ if (this.resolutionGovernor && this.frameStatsMonitor) {
749
+ const frameSample = this.frameStatsMonitor.end();
750
+ this.resolutionGovernor.sample(frameSample.intervalMs, frameSample.gpuMs);
751
+ }
282
752
  for (const shadowPass of ownedShadowPasses) {
283
753
  shadowPass.dispose();
284
754
  }
@@ -290,6 +760,9 @@ export class Renderer {
290
760
  target.dispose();
291
761
  }
292
762
  }
763
+ this.submittedShadowFrameId += 1;
764
+ if (this.lastShadowEvidence)
765
+ this.lastShadowEvidence = { ...this.lastShadowEvidence, submissionFrameId: this.submittedShadowFrameId };
293
766
  return withRendererFrameDiagnostics(this.device.getDiagnostics(), collectionDiagnostics, createPostprocessDiagnostics(postprocess, ownedTargets, this.width, this.height, {
294
767
  targetFormat: postprocessTargetFormat,
295
768
  nativeLdrPostprocess: Boolean(this.device.presentLdrPostprocess),
@@ -298,6 +771,13 @@ export class Renderer {
298
771
  }
299
772
  async renderAsync(sourceOrInput, camera) {
300
773
  this.assertAlive();
774
+ this.frameStatsMonitor?.begin(typeof performance !== "undefined" ? performance.now() : Date.now());
775
+ // T0-06: reset the per-frame sync-compile bound for this render.
776
+ {
777
+ const flags = rendererQrFlags(this.device);
778
+ if (qrGeneratedProgramsOn(flags))
779
+ rendererProgramCache(this.device, flags).beginFrame?.();
780
+ }
301
781
  const { source, camera: inputCamera } = normalizeRendererInput(sourceOrInput, camera);
302
782
  sceneFromSource(source)?.updateWorldTransforms();
303
783
  const cameraPolicy = collectCameraPolicy(source);
@@ -310,7 +790,7 @@ export class Renderer {
310
790
  throw new RenderDeviceError("RenderSource requires an explicit camera but none was supplied or found in the scene.", "CAMERA_REQUIRED");
311
791
  }
312
792
  let cameraViewProjection = resolvedCamera?.viewProjectionMatrix;
313
- const collectedItems = collectRenderItemsWithDiagnostics(source, cameraViewProjection, resolvedCamera?.camera);
793
+ const collectedItems = collectRenderItemsWithDiagnostics(source, cameraViewProjection, resolvedCamera?.camera, rendererQrFlags().on("A3D_QR_LIGHTING"));
314
794
  const collectionDiagnostics = collectedItems.diagnostics;
315
795
  let items = collectedItems.items;
316
796
  const lights = collectRenderLights(source);
@@ -319,10 +799,26 @@ export class Renderer {
319
799
  const environmentFog = collectEnvironmentFog(source);
320
800
  const explicitShadowMap = collectForwardShadowMap(source);
321
801
  const shadowOptions = collectRendererShadowOptions(source);
802
+ // C-02 (PRD-01 §403): pre-render warm-then-block compile of the generated
803
+ // programs this scene needs. Flag-off: nothing (sync path untouched).
804
+ await this.warmGeneratedPrograms(items, lights, environmentLighting, environmentFog, explicitShadowMap, cameraViewProjection);
322
805
  const sourceCameraPosition = collectSourceCameraPosition(source);
323
806
  const explicitRenderTarget = collectRenderTarget(source);
324
807
  validateExplicitRenderTarget(explicitRenderTarget, this.width, this.height);
325
808
  let cameraPosition = sourceCameraPosition ?? resolvedCamera?.cameraPosition;
809
+ // C-05/T0-07: decide the frame's output route before the hooks exist, so
810
+ // contributors see the same v2/legacy resource names the graph writes.
811
+ const route = resolveCoreOutputPostRoute(qrCoreOutputOn(rendererQrFlags(this.device)), collectPostprocess(source));
812
+ const frameHooks = createRendererFrameHooks({
813
+ device: this.device,
814
+ width: this.width,
815
+ height: this.height,
816
+ source,
817
+ camera: toFrameCamera(resolvedCamera, cameraViewProjection, cameraPosition),
818
+ // PRD 11: the app's live C-27 tier (A3D_QR_TIERS); undefined → high.
819
+ tier: this.liveQualityTier()?.settings,
820
+ ...(route.skipped ? { flags: withCoreOutputOff(rendererQrFlags(this.device)) } : {})
821
+ });
326
822
  if (!resolvedCamera && cameraPolicy === "auto-frame") {
327
823
  const autoFrame = createAutoFrameCamera(source, items, this.width, this.height);
328
824
  if (autoFrame) {
@@ -331,10 +827,25 @@ export class Renderer {
331
827
  cameraPosition = sourceCameraPosition ?? autoFrame.cameraPosition;
332
828
  }
333
829
  }
334
- const postprocess = collectPostprocess(source);
830
+ let postprocess = collectPostprocess(source);
831
+ if (!postprocess?.temporal || (!postprocess.motionBlur && !postprocess.taa)) {
832
+ this.temporalHistory.reset();
833
+ this.lastTemporalCameraPosition = undefined;
834
+ }
335
835
  const ownedTargets = [];
336
836
  const ownedShadowPasses = [];
337
837
  this.graph.clear();
838
+ // C-05 (§8.4): under A3D_QR_CORE_OUTPUT encode happens once, in OutputPass.
839
+ // A configured legacy post chain still encodes itself (lane 03 migrates it
840
+ // into post-hdr contributors, Q-03-2/Q-03-3), so the frame takes the legacy
841
+ // chain and bypasses OutputPass: encode stays single, and the authored
842
+ // effects (bloom) are kept instead of dropped. The bypass is reported.
843
+ const qrOutput = route.qrOutput;
844
+ // §6.2.7: lane passes encode in-shader only on the legacy LDR path.
845
+ frameHooks.setOutputColorSpace(postprocess || qrOutput ? "linear" : "srgb");
846
+ this.lastPostSkipped = route.skipped;
847
+ if (route.skipped)
848
+ this.warnPostLegacyRoute(route.skipped);
338
849
  let postprocessTargetFormat;
339
850
  if (postprocess) {
340
851
  const format = postprocess.targetFormat ?? defaultPostprocessTargetFormat(this.device, postprocess);
@@ -362,25 +873,70 @@ export class Renderer {
362
873
  backend: this.device.kind
363
874
  });
364
875
  }
365
- const sampleCount = postprocess.sampleCount ?? (this.device.kind === "webgpu" && requiresDepthTexture ? 1 : 4);
876
+ // Temporal AA owns subpixel coverage. Pre-resolving MSAA before tone
877
+ // mapping gives it nonlinear mixed-coverage colors while velocity remains
878
+ // single-sample, biasing moving silhouettes and filtering them twice.
879
+ const sampleCount = postprocess.sampleCount ?? (postprocess.taa && postprocess.temporal ? 1 : this.device.kind === "webgpu" && requiresDepthTexture ? 1 : 4);
366
880
  // Reused across frames. It still occupies `ownedTargets[0]`, because the postprocess chain and
367
881
  // the diagnostics builder both read the forward target from that slot; the end-of-frame
368
882
  // disposal loop skips it via `isReusedTarget` so the reuse is safe.
369
883
  const forwardTarget = this.ensureForwardColorTarget(format, requiresDepthTexture, sampleCount);
370
884
  ownedTargets.push(forwardTarget);
371
885
  this.device.setRenderTarget(forwardTarget);
886
+ frameHooks.setForwardTarget(forwardTarget);
887
+ }
888
+ else if (qrOutput) {
889
+ // C-05: the v2 scene always renders into the HDR target — also on the
890
+ // no-effects route (§8.4: encode once, in OutputPass). The governor's
891
+ // renderScale applies to this target only; OutputPass upsamples.
892
+ const probed = probeHdrTargetFormat(this.device);
893
+ const format = probed === "rgba8" ? "rgba8" : "rgba16f";
894
+ const hdrTarget = this.ensureHdrSceneTarget(format, this.outputOptions.backgroundCoverage === true);
895
+ ownedTargets.push(hdrTarget);
896
+ this.device.setRenderTarget(hdrTarget);
897
+ frameHooks.setForwardTarget(hdrTarget);
372
898
  }
373
899
  this.device.beginFrame(this.width, this.height);
374
900
  try {
375
- const rendererShadowMap = explicitShadowMap ?? this.executeRendererShadowMap({
901
+ this.lastShadowEvidence = null;
902
+ items = frameHooks.collect(items);
903
+ // C-28 (#90): scope the shadow-phase CPU submission for frameStats.
904
+ // 02-S5: under A3D_QR_LIGHTING casters come from the pre-cull set
905
+ // (frustum-culled casters rejoin); flag-off keeps the visible items only.
906
+ const shadowCasterItems = rendererQrFlags().on("A3D_QR_LIGHTING")
907
+ ? [
908
+ ...items,
909
+ ...culledCastersReachingView(collectedItems.culledShadowCasters, items, collectedItems.cullingFrustum, shadowSunTravel(lights))
910
+ ].filter((item) => item.castShadow !== false)
911
+ : items.filter((item) => item.castShadow !== false);
912
+ const rendererShadowMap = this.frameStatsMonitor?.scope("shadow", () => explicitShadowMap ?? this.executeRendererShadowMap({
913
+ shadowOptions,
914
+ source,
915
+ items: shadowCasterItems,
916
+ lights,
917
+ ownedTargets,
918
+ ownedShadowPasses,
919
+ camera: resolvedCamera?.camera,
920
+ frameCamera: shadowFrameCamera(cameraViewProjection, cameraPosition)
921
+ })) ?? explicitShadowMap ?? this.executeRendererShadowMap({
376
922
  shadowOptions,
377
923
  source,
378
- items: items.filter((item) => item.castShadow !== false),
924
+ items: shadowCasterItems,
379
925
  lights,
380
926
  ownedTargets,
381
927
  ownedShadowPasses,
382
- camera: resolvedCamera?.camera
928
+ camera: resolvedCamera?.camera,
929
+ frameCamera: shadowFrameCamera(cameraViewProjection, cameraPosition)
383
930
  });
931
+ frameHooks.addPasses(this.graph, "shadows", items);
932
+ this.lastShadowEvidence = rendererShadowMap ? {
933
+ lightMatrix: Array.from(rendererShadowMap.lightMatrix),
934
+ cascades: rendererShadowMap.cascades?.map(c => ({ index: c.index, near: c.near, far: c.far, lightMatrix: Array.from(c.shadowMap.lightMatrix) })) ?? [],
935
+ pointFaceMatrices: rendererShadowMap.pointLight ? Array.from(rendererShadowMap.pointLight.faceMatrices) : [],
936
+ pointFaceRects: rendererShadowMap.pointLight ? Array.from(rendererShadowMap.pointLight.faceRects) : [],
937
+ stabilize: shadowOptions?.stabilize !== false,
938
+ shadowRenderTargetsAllocated: this.device.getDiagnostics().shadowRenderTargetsAllocated ?? null,
939
+ } : null;
384
940
  if (postprocess) {
385
941
  const forwardTarget = ownedTargets[0];
386
942
  if (!forwardTarget) {
@@ -388,38 +944,175 @@ export class Renderer {
388
944
  }
389
945
  this.device.setRenderTarget(forwardTarget);
390
946
  }
947
+ else if (qrOutput) {
948
+ // §9.1: clear the HDR target to the linear background color (no ACES
949
+ // pre-inversion — OutputPass owns the whole encode).
950
+ this.device.setRenderTarget(ownedTargets[0] ?? null);
951
+ }
391
952
  else {
392
953
  this.device.setRenderTarget(explicitRenderTarget ?? null);
393
954
  }
394
- this.device.clear(this.clearColor);
955
+ this.device.clear(qrOutput && !postprocess ? this.outputClearColor ?? this.clearColor : this.clearColor);
395
956
  if (environmentBackground) {
396
957
  this.graph.addPass(new EnvironmentBackgroundPass({
397
958
  ...environmentBackground,
398
- outputColorSpace: postprocess ? "linear" : environmentBackground.outputColorSpace,
959
+ outputColorSpace: postprocess || qrOutput ? "linear" : environmentBackground.outputColorSpace,
399
960
  inverseViewProjectionMatrix: environmentBackground.inverseViewProjectionMatrix ?? invertMat4(cameraViewProjection ?? identityMat4()),
400
961
  shaderLibrary: this.shaderLibrary
401
962
  }));
963
+ frameHooks.addPasses(this.graph, "background", items);
964
+ }
965
+ // PRD-03 Phase 4 (flag-on): >5 m of camera translation within one frame
966
+ // is a cut — reprojection would smear everything, so seed fresh history.
967
+ let temporalPrevVp;
968
+ let rasterViewProjection = cameraViewProjection;
969
+ let temporalAutoReset = false;
970
+ if (postprocess?.temporal && (postprocess.motionBlur || postprocess.taa) && cameraPosition && rendererQrFlags(this.device).on("A3D_QR_POST")) {
971
+ const prev = this.lastTemporalCameraPosition;
972
+ if (prev) {
973
+ const dx = cameraPosition[0] - prev[0];
974
+ const dy = cameraPosition[1] - prev[1];
975
+ const dz = cameraPosition[2] - prev[2];
976
+ temporalAutoReset = dx * dx + dy * dy + dz * dz > 25;
977
+ }
978
+ this.lastTemporalCameraPosition = [cameraPosition[0], cameraPosition[1], cameraPosition[2]];
979
+ }
980
+ if (postprocess?.temporal && (postprocess.motionBlur || postprocess.taa)) {
981
+ if (postprocess.execution === "cpu-deterministic" || !this.device.presentLdrPostprocess)
982
+ throw new RenderDeviceError("Renderer temporal effects require native GPU presentation", "TEMPORAL_NATIVE_REQUIRED");
983
+ const temporal = this.temporalHistory.prepare(this.device, this.width, this.height, items, cameraViewProjection, { ...postprocess.temporal, jitter: Boolean(postprocess.taa), ...(temporalAutoReset ? { reset: true } : {}) });
984
+ temporalPrevVp = temporal.v2?.previous;
985
+ // PRD-03 §8.6 (flag-on): generated programs project through the
986
+ // AuraFrame `u_viewProjection`, not the per-item MVP, so the TAA
987
+ // sub-pixel jitter has to ride the camera matrix too — otherwise the
988
+ // raster never moves and S5 has nothing to resolve.
989
+ if (temporal.v2)
990
+ rasterViewProjection = temporal.v2.jittered;
991
+ items = this.temporalHistory.renderItems;
992
+ postprocess = { ...postprocess, ...(postprocess.motionBlur ? { motionBlur: { ...postprocess.motionBlur, temporal } } : {}), ...(postprocess.taa ? { taa: { ...postprocess.taa, temporal } } : {}) };
993
+ this.device.setRenderTarget(ownedTargets[0]);
994
+ }
995
+ if (qrOutput) {
996
+ // §9.1 v2 frame order: opaque → after-opaque (scene-depth copy,
997
+ // contributors) → transmission → transmissive → transparent (engine
998
+ // items + contributor TransparentQueueItems interleaved by sortDepth)
999
+ // → after-transparent.
1000
+ const hdrTarget = ownedTargets[0] ?? null;
1001
+ const coverage = this.outputOptions.backgroundCoverage === true;
1002
+ const split = splitForwardItems(items, cameraPosition ?? undefined);
1003
+ const shared = {
1004
+ items: split.opaque,
1005
+ lights,
1006
+ environmentLighting,
1007
+ environmentFog,
1008
+ inputColorResource: environmentBackground ? ENVIRONMENT_BACKGROUND_COLOR_RESOURCE : undefined,
1009
+ shadowMap: rendererShadowMap,
1010
+ cameraPosition,
1011
+ cameraViewMatrix: resolvedCamera?.viewMatrix,
1012
+ cameraViewProjectionMatrix: rasterViewProjection,
1013
+ outputColorSpace: "linear",
1014
+ shaderLibrary: this.shaderLibrary,
1015
+ backgroundCoverage: coverage,
1016
+ qualityTier: this.liveQualityTier()?.settings
1017
+ };
1018
+ // The graph enforces unique names + single-producer writes; per-phase
1019
+ // resources chain the order, and `aura.scene.color` is written once —
1020
+ // by the final interleaved transparent pass.
1021
+ this.graph.addPass(new ForwardPass({ ...shared, framePass: { name: "prd01.opaque", writes: ["aura.scene.color.opaque"] } }));
1022
+ if (hdrTarget?.depthTexture) {
1023
+ const depthCopy = this.ensureSceneDepthCopy();
1024
+ frameHooks.setSceneDepthCopy(depthCopy);
1025
+ this.graph.addPass(new SceneDepthCopyPass(hdrTarget, depthCopy));
1026
+ }
1027
+ frameHooks.addPasses(this.graph, "after-opaque", items);
1028
+ frameHooks.addPasses(this.graph, "transmission", items);
1029
+ let lastColorResource = "aura.scene.color.opaque";
1030
+ if (split.transmission.length > 0) {
1031
+ lastColorResource = "aura.scene.color.transmission";
1032
+ this.graph.addPass(new ForwardPass({
1033
+ ...shared,
1034
+ items: split.transmission,
1035
+ framePass: { name: "prd01.transmission", reads: ["aura.scene.color.opaque"], writes: [lastColorResource] }
1036
+ }));
1037
+ }
1038
+ frameHooks.addTransparentContributorPasses(this.graph, items);
1039
+ const { ctx: contributorCtx, queues } = frameHooks.transparentQueues(items);
1040
+ this.graph.addPass(new InterleavedTransparentPass({ ...shared, items: [] }, split.transparent, queues, contributorCtx, [lastColorResource]));
1041
+ frameHooks.addPasses(this.graph, "after-transparent", items);
1042
+ }
1043
+ else {
1044
+ this.graph.addPass(new ForwardPass({
1045
+ items,
1046
+ lights,
1047
+ environmentLighting,
1048
+ environmentFog,
1049
+ inputColorResource: environmentBackground ? ENVIRONMENT_BACKGROUND_COLOR_RESOURCE : undefined,
1050
+ shadowMap: rendererShadowMap,
1051
+ cameraPosition,
1052
+ cameraViewMatrix: resolvedCamera?.viewMatrix,
1053
+ cameraViewProjectionMatrix: rasterViewProjection,
1054
+ outputColorSpace: postprocess ? "linear" : "srgb",
1055
+ shaderLibrary: this.shaderLibrary
1056
+ }));
1057
+ frameHooks.addPasses(this.graph, "after-opaque", items);
1058
+ frameHooks.addPasses(this.graph, "transmission", items);
1059
+ frameHooks.addPasses(this.graph, "transparent", items);
1060
+ frameHooks.addPasses(this.graph, "after-transparent", items);
1061
+ }
1062
+ // C-28 (#90): scope the forward-phase CPU submission for frameStats.
1063
+ if (this.frameStatsMonitor) {
1064
+ this.frameStatsMonitor.scope("forward", () => this.graph.execute({ device: this.device, width: this.width, height: this.height }));
1065
+ }
1066
+ else {
1067
+ this.graph.execute({ device: this.device, width: this.width, height: this.height });
402
1068
  }
403
- this.graph.addPass(new ForwardPass({
404
- items,
405
- lights,
406
- environmentLighting,
407
- environmentFog,
408
- inputColorResource: environmentBackground ? ENVIRONMENT_BACKGROUND_COLOR_RESOURCE : undefined,
409
- shadowMap: rendererShadowMap,
410
- cameraPosition,
411
- cameraViewMatrix: resolvedCamera?.viewMatrix,
412
- cameraViewProjectionMatrix: cameraViewProjection,
413
- outputColorSpace: postprocess ? "linear" : "srgb",
414
- shaderLibrary: this.shaderLibrary
415
- }));
416
- this.graph.execute({ device: this.device, width: this.width, height: this.height });
417
1069
  if (postprocess) {
418
- await this.executePostprocessAsync(postprocess, ownedTargets, explicitRenderTarget);
1070
+ postprocess = bindRendererSsrProjection(postprocess, cameraViewProjection ?? identityMat4());
1071
+ const frameCamera = toFrameCamera(resolvedCamera, cameraViewProjection, cameraPosition);
1072
+ postprocess = {
1073
+ ...postprocess,
1074
+ cameraFrame: frameCamera && temporalPrevVp ? { ...frameCamera, previousViewProjectionMatrix: temporalPrevVp } : frameCamera,
1075
+ postFrameContext: {
1076
+ source,
1077
+ items,
1078
+ sceneDepth: {
1079
+ texture: ownedTargets[0]?.depthTexture ?? null,
1080
+ available: (ownedTargets[0]?.depthTexture ?? null) !== null,
1081
+ linearize: {
1082
+ near: frameCamera?.near ?? 0.1,
1083
+ far: frameCamera?.far ?? 1000,
1084
+ orthographic: frameCamera?.projection === "orthographic"
1085
+ }
1086
+ }
1087
+ }
1088
+ };
1089
+ // C-28 (#91): "post" scope. FrameStats.scope is synchronous, so on the
1090
+ // async path it times the CPU submission up to the first await.
1091
+ await this.scopePost(async () => {
1092
+ await frameHooks.runPhaseAsync("post-hdr", items, postprocess !== undefined);
1093
+ await this.executePostprocessAsync(postprocess, ownedTargets, explicitRenderTarget);
1094
+ });
1095
+ if (postprocess.temporal && (postprocess.motionBlur || postprocess.taa))
1096
+ this.commitTemporalHistory(Boolean(postprocess.taa));
419
1097
  }
1098
+ else if (qrOutput) {
1099
+ await this.scopePost(() => frameHooks.runPhaseAsync("post-hdr", items, true));
1100
+ this.executeOutputPass(frameHooks, items, ownedTargets[0] ?? null, explicitRenderTarget);
1101
+ }
1102
+ await frameHooks.runPhaseAsync("after-output", items);
1103
+ }
1104
+ catch (error) {
1105
+ this.lastShadowEvidence = null;
1106
+ if (postprocess?.temporal)
1107
+ this.temporalHistory.reset();
1108
+ throw error;
420
1109
  }
421
1110
  finally {
422
1111
  this.device.endFrame();
1112
+ if (this.resolutionGovernor && this.frameStatsMonitor) {
1113
+ const frameSample = this.frameStatsMonitor.end();
1114
+ this.resolutionGovernor.sample(frameSample.intervalMs, frameSample.gpuMs);
1115
+ }
423
1116
  for (const shadowPass of ownedShadowPasses) {
424
1117
  shadowPass.dispose();
425
1118
  }
@@ -431,12 +1124,98 @@ export class Renderer {
431
1124
  target.dispose();
432
1125
  }
433
1126
  }
1127
+ this.submittedShadowFrameId += 1;
1128
+ if (this.lastShadowEvidence)
1129
+ this.lastShadowEvidence = { ...this.lastShadowEvidence, submissionFrameId: this.submittedShadowFrameId };
434
1130
  return withRendererFrameDiagnostics(this.device.getDiagnostics(), collectionDiagnostics, createPostprocessDiagnostics(postprocess, ownedTargets, this.width, this.height, {
435
1131
  targetFormat: postprocessTargetFormat,
436
1132
  nativeLdrPostprocess: Boolean(this.device.presentLdrPostprocess),
437
1133
  rendererDepthAvailable: Boolean(postprocess && postprocessRequiresDepthTexture(postprocess) && this.device.info.capabilities?.includes("depth-textures"))
438
1134
  }));
439
1135
  }
1136
+ /**
1137
+ * C-02 (PRD-01 §8.2/§403): warm-then-block. Under `A3D_QR_CORE_GENERATOR`
1138
+ * (default-on under `A3D_QR_CORE`), precompiles the generated programs for
1139
+ * every allow-listed material in the frame — at the current tier and the
1140
+ * next-lower one — before the first draw, so the pass never async-skips in
1141
+ * steady state. Flag-off and non-generated materials are no-ops.
1142
+ */
1143
+ /**
1144
+ * Shared T0-06 warm input: the exact draw feature records the frame's
1145
+ * generated-program materials need (lights/shadow/environment axes at the
1146
+ * current tier). Returns `materials: []` early when nothing generated.
1147
+ */
1148
+ collectWarmupInput(items, lights, environmentLighting, environmentFog, shadowMap, cameraViewProjection, flags, tier) {
1149
+ const ctx = { flags, tier: QUALITY_TIERS[tier] };
1150
+ // T0-05: one record per (material revision, selected feature bits) — the
1151
+ // draw key carries `ShaderFeature.select` bits per item, so the warm list
1152
+ // must too or warmed keys never match draw keys.
1153
+ const records = new Map();
1154
+ const route = { core: qrCoreGeneratorOn(flags), lobes: qrMaterialsLobeProgramsOn(flags) };
1155
+ for (const item of items) {
1156
+ const m = item.material instanceof MaterialInstance ? item.material.baseMaterial : item.material;
1157
+ if (!m || !materialRoutesToGeneratedProgram(m, route, ctx))
1158
+ continue;
1159
+ const mf = m.programFeatures(ctx);
1160
+ const selected = selectShaderFeatureBits({ item, pass: "forward", tier: ctx.tier, flags });
1161
+ // E3 stage-2b: same probe-availability gate ForwardPass applies, so
1162
+ // warmed keys match draw keys for the `prd02.ibl` bit.
1163
+ if (selected[PRD02_IBL_FEATURE] !== undefined && !prd02IblEnvironmentAvailable(environmentLighting, item)) {
1164
+ delete selected[PRD02_IBL_FEATURE];
1165
+ }
1166
+ // #867 (games): same geometry-driven feature mask ForwardPass applies.
1167
+ const attrs = item.geometry.vertexBuffer.format.attributes;
1168
+ const has = (name) => attrs.some((a) => a.semantic === name || a.shaderName === name);
1169
+ const record = featuresForGeometry({ ...mf, features: { ...mf.features, ...selected } }, has);
1170
+ const geometryMask = ["a_uv", "a_uv1", "a_color", "a_joints", "a_weights", "a_joints1", "a_weights1"].map((n) => (has(n) ? 1 : 0)).join("");
1171
+ const key = `${m.shaderKey}:${m.getRevision()}:${geometryMask}:${JSON.stringify(Object.entries(record.features).sort(([a], [b]) => (a < b ? -1 : a > b ? 1 : 0)))}`;
1172
+ if (!records.has(key))
1173
+ records.set(key, record);
1174
+ }
1175
+ if (records.size === 0)
1176
+ return { materials: [] };
1177
+ const clustered = resolveForwardClusteredLighting(lights, this.width, this.height, cameraViewProjection);
1178
+ const axes = forwardPassFeatureAxes({ lights, shadowMap, environmentLighting, environmentFog }, clustered !== null);
1179
+ clustered?.dispose();
1180
+ return {
1181
+ materials: [...records.values()],
1182
+ lights: [axes.lights],
1183
+ shadows: axes.shadows ? [axes.shadows] : [],
1184
+ environments: [axes.environment]
1185
+ };
1186
+ }
1187
+ async warmGeneratedPrograms(items, lights, environmentLighting, environmentFog, shadowMap, cameraViewProjection) {
1188
+ const flags = rendererQrFlags(this.device);
1189
+ if (!qrGeneratedProgramsOn(flags))
1190
+ return;
1191
+ const tier = this.qualityTierName ?? prd11LiveQualityTier(flags)?.tier ?? "high";
1192
+ const cache = rendererProgramCache(this.device, flags);
1193
+ const input = this.collectWarmupInput(items, lights, environmentLighting, environmentFog, shadowMap, cameraViewProjection, flags, tier);
1194
+ if (input.materials.length > 0) {
1195
+ const warmup = (this.programWarmup ??= new ProgramWarmup(cache));
1196
+ await warmup.warm(input, tier);
1197
+ }
1198
+ // T0-06: the ready barrier for `programsCompiledSinceReady` — compiles
1199
+ // completing after the first warm count as steady-state leaks.
1200
+ cache.markReady?.();
1201
+ }
1202
+ /**
1203
+ * T0-06: the sync `render` half of warm-then-block. Kicks `acquire` for the
1204
+ * exact draw feature records — async-compile devices start pending entries
1205
+ * (`precompile`/`app.ready` settle them); sync-compile devices compile under
1206
+ * the per-frame bound and converge over the next frames.
1207
+ */
1208
+ warmGeneratedProgramsSync(items, lights, environmentLighting, environmentFog, shadowMap, cameraViewProjection) {
1209
+ const flags = rendererQrFlags(this.device);
1210
+ if (!qrGeneratedProgramsOn(flags))
1211
+ return;
1212
+ const tier = this.qualityTierName ?? prd11LiveQualityTier(flags)?.tier ?? "high";
1213
+ const cache = rendererProgramCache(this.device, flags);
1214
+ const input = this.collectWarmupInput(items, lights, environmentLighting, environmentFog, shadowMap, cameraViewProjection, flags, tier);
1215
+ for (const features of collectWarmupFeatures(input, tier))
1216
+ cache.acquire(features);
1217
+ cache.markReady?.();
1218
+ }
440
1219
  renderScene(scene, camera) {
441
1220
  return this.render(scene, camera);
442
1221
  }
@@ -465,18 +1244,90 @@ export class Renderer {
465
1244
  return this.device.getDiagnostics();
466
1245
  }
467
1246
  dispose() {
1247
+ this.lastShadowEvidence = null;
468
1248
  this.animationLoop?.stop();
469
1249
  this.animationLoop = null;
470
1250
  this.shadowDepthTarget?.dispose();
471
1251
  this.shadowDepthTarget = null;
472
1252
  this.forwardColorTarget?.target.dispose();
473
1253
  this.forwardColorTarget = null;
1254
+ this.hdrSceneTarget?.target.dispose();
1255
+ this.hdrSceneTarget = null;
1256
+ this.sceneDepthCopyTarget?.dispose();
1257
+ this.sceneDepthCopyTarget = null;
1258
+ this.unsubscribeTemporalDeviceLoss?.();
1259
+ this.unsubscribeDprWatch?.();
1260
+ this.temporalHistory.dispose();
474
1261
  this.device.dispose();
475
1262
  this.disposed = true;
476
1263
  }
477
1264
  /** True for renderer-lifetime targets that must survive end-of-frame disposal. */
478
1265
  isReusedTarget(target) {
479
- return target === this.forwardColorTarget?.target || target === this.shadowDepthTarget;
1266
+ return target === this.forwardColorTarget?.target || target === this.shadowDepthTarget || target === this.hdrSceneTarget?.target || target === this.sceneDepthCopyTarget;
1267
+ }
1268
+ /**
1269
+ * C-05 HDR scene target under `A3D_QR_CORE_OUTPUT` — always a sampleable
1270
+ * depth texture (sceneDepth / after-opaque copy), renderScale-sized, MSAA 4x,
1271
+ * plus the BACKGROUND_COVERAGE rgba8 attachment when the option is on.
1272
+ */
1273
+ ensureHdrSceneTarget(format, coverage) {
1274
+ const scale = Math.min(Math.max(this.renderScale, 0.01), 1);
1275
+ const width = Math.max(1, Math.round(this.width * scale));
1276
+ const height = Math.max(1, Math.round(this.height * scale));
1277
+ // C-36: WebGL2 does not support multisample MRT — coverage forces a
1278
+ // non-MSAA target and is declared via `hdr-msaa-mrt-unsupported`.
1279
+ const sampleCount = coverage ? 1 : 4;
1280
+ const key = `${width}x${height}:${format}:depth-texture:${sampleCount}:${coverage ? "cov" : "std"}`;
1281
+ const cached = this.hdrSceneTarget;
1282
+ if (cached && cached.key === key && !cached.target.disposed)
1283
+ return cached.target;
1284
+ cached?.target.dispose();
1285
+ const target = this.device.createRenderTarget({
1286
+ width,
1287
+ height,
1288
+ label: "renderer-hdr-scene",
1289
+ format,
1290
+ ...(coverage ? { colorAttachments: [{ format }, { format: "rgba8" }] } : {}),
1291
+ depth: "texture",
1292
+ sampleCount
1293
+ });
1294
+ this.hdrMsaaMrtDegraded = coverage;
1295
+ this.hdrSceneTarget = { target, key };
1296
+ return target;
1297
+ }
1298
+ ensureSceneDepthCopy() {
1299
+ this.sceneDepthCopyTarget = ensureSceneDepthCopyTarget(this.device, this.sceneDepthCopyTarget, this.width, this.height);
1300
+ return this.sceneDepthCopyTarget;
1301
+ }
1302
+ /**
1303
+ * C-05 OutputPass invocation (§8.4 step "output"): `u_exposure` =
1304
+ * `output.exposure × blackboard["prd03.exposure"]` (upstream defaults to 1
1305
+ * until lane 03 publishes it — Q-03-1).
1306
+ */
1307
+ executeOutputPass(frameHooks, _items, hdrTarget, explicitRenderTarget) {
1308
+ if (!hdrTarget)
1309
+ return;
1310
+ const o = this.outputOptions;
1311
+ const upstream = frameHooks.blackboardValue(PRD03_EXPOSURE);
1312
+ const appliedExposure = (o.exposure ?? 1) * (typeof upstream === "number" && Number.isFinite(upstream) ? upstream : 1);
1313
+ const format = probeHdrTargetFormat(this.device);
1314
+ const targetFormat = format === "rgba8" ? "rgba8" : "rgba16f";
1315
+ const coverage = o.backgroundCoverage === true;
1316
+ this.device.setRenderTarget(explicitRenderTarget ?? null);
1317
+ rendererOutputPass(this.device).execute(hdrTarget, coverage ? hdrTarget : null, {
1318
+ toneMapping: o.toneMapping ?? DEFAULT_TONE_MAPPING,
1319
+ exposure: appliedExposure,
1320
+ dithering: o.dithering ?? DEFAULT_OUTPUT_DITHERING,
1321
+ backgroundCoverage: coverage,
1322
+ overlay: o.overlay
1323
+ }, explicitRenderTarget ?? "canvas");
1324
+ this.lastAppliedOutput = {
1325
+ toneMapping: o.toneMapping ?? DEFAULT_TONE_MAPPING,
1326
+ exposure: { applied: appliedExposure, source: upstream !== undefined ? "grade" : "output" },
1327
+ dithering: o.dithering ?? DEFAULT_OUTPUT_DITHERING,
1328
+ targetFormat,
1329
+ degraded: targetFormat === "rgba8" ? "rgba8-no-float-target" : this.hdrMsaaMrtDegraded ? "hdr-msaa-mrt-unsupported" : undefined
1330
+ };
480
1331
  }
481
1332
  /** Allocates the shared forward-color target once per distinct configuration. */
482
1333
  ensureForwardColorTarget(format, requiresDepthTexture, sampleCount) {
@@ -496,21 +1347,9 @@ export class Renderer {
496
1347
  this.forwardColorTarget = { target, key };
497
1348
  return target;
498
1349
  }
499
- /** Allocates the shared shadow depth target once, reallocating only when the size changes. */
500
- ensureShadowDepthTarget(size) {
501
- const existing = this.shadowDepthTarget;
502
- if (existing && !existing.disposed && existing.width === size && existing.height === size)
503
- return existing;
504
- existing?.dispose();
505
- const target = this.device.createRenderTarget({
506
- width: size,
507
- height: size,
508
- label: "renderer-shadow-depth-color",
509
- format: "rgba8",
510
- depth: this.device.info.capabilities?.includes("depth-textures") ? "texture" : true
511
- });
512
- this.shadowDepthTarget = target;
513
- return target;
1350
+ /** PRD 11: this device's app-bound live C-27 tier (A3D_QR_TIERS on), else undefined. */
1351
+ liveQualityTier() {
1352
+ return prd11LiveQualityTier(rendererQrFlags(this.device));
514
1353
  }
515
1354
  assertAlive() {
516
1355
  if (this.disposed || this.device.disposed) {
@@ -528,584 +1367,13 @@ export class Renderer {
528
1367
  }
529
1368
  }
530
1369
  executePostprocess(postprocess, ownedTargets, outputTarget) {
531
- const forwardTarget = ownedTargets[0];
532
- let current = forwardTarget;
533
- if (!current) {
534
- throw new RenderDeviceError("Renderer postprocess missing forward render target", "POSTPROCESS_TARGET_MISSING");
535
- }
536
- const passes = createRendererPostprocessPasses(postprocess);
537
- if (passes.length === 0) {
538
- if (outputTarget) {
539
- this.device.setRenderTarget(current);
540
- writePostProcessPixels(this.device, current, outputTarget, this.device.readPixels(0, 0, current.width, current.height));
541
- }
542
- else {
543
- this.device.presentRenderTarget?.(current);
544
- }
545
- return;
546
- }
547
- if (this.executeFusedLdrPostprocess(current, passes, outputTarget, postprocess.execution === "cpu-deterministic"))
548
- return;
549
- for (let index = 0; index < passes.length; index += 1) {
550
- const pass = passes[index];
551
- const nextPass = passes[index + 1];
552
- if (pass.name === "bloom" && isHdrRenderTarget(current)) {
553
- if (nextPass?.name !== "tone-mapping") {
554
- throw new RenderDeviceError("Renderer HDR bloom requires tone mapping immediately after the float bloom pass.", "HDR_BLOOM_TONEMAPPING_REQUIRED", {
555
- source: current.label
556
- });
557
- }
558
- const isCombinedLast = index + 1 === passes.length - 1;
559
- const target = isCombinedLast ? outputTarget : this.device.createRenderTarget({
560
- width: this.width,
561
- height: this.height,
562
- label: "renderer-postprocess-tone-mapping",
563
- format: "rgba8",
564
- depth: false
565
- });
566
- if (target)
567
- ownedTargets.push(target);
568
- this.device.setRenderTarget(current);
569
- const bloomed = bloomFloatPixels(this.device.readFloatPixels(0, 0, current.width, current.height), current.width, current.height, pass.options);
570
- const mapped = toneMapFloatPixels(bloomed.pixels, current.width, current.height, {
571
- outputColorSpace: "srgb",
572
- ...nextPass.options
573
- });
574
- writePostProcessPixels(this.device, current, target, mapped.pixels);
575
- if (target)
576
- current = target;
577
- index += 1;
578
- continue;
579
- }
580
- const isLast = index === passes.length - 1;
581
- const target = isLast ? outputTarget : this.device.createRenderTarget({
582
- width: this.width,
583
- height: this.height,
584
- label: `renderer-postprocess-${pass.name}`,
585
- format: "rgba8",
586
- depth: false
587
- });
588
- if (target)
589
- ownedTargets.push(target);
590
- if (pass.name === "tone-mapping") {
591
- new ToneMappingPass({
592
- source: current,
593
- target,
594
- outputColorSpace: "srgb",
595
- ...pass.options
596
- }).execute({ device: this.device, width: this.width, height: this.height });
597
- }
598
- else if (pass.name === "bloom") {
599
- new BloomPass({
600
- source: current,
601
- target,
602
- ...pass.options
603
- }).execute({ device: this.device, width: this.width, height: this.height });
604
- }
605
- else if (pass.name === "fxaa") {
606
- new FXAAPass({
607
- source: current,
608
- target,
609
- ...pass.options
610
- }).execute({ device: this.device, width: this.width, height: this.height });
611
- }
612
- else {
613
- this.executePixelPostprocessPass(pass, current, target, forwardTarget);
614
- }
615
- if (target)
616
- current = target;
617
- }
618
- }
619
- executeFusedLdrPostprocess(current, passes, outputTarget, forceCpuDeterministic = false) {
620
- const nativeHdrBloom = isHdrRenderTarget(current) && passes[0]?.name === "bloom" && passes[1]?.name === "tone-mapping";
621
- if (nativeHdrBloom && (forceCpuDeterministic || !this.device.presentLdrPostprocess))
622
- return false;
623
- if (!canFuseLdrPostprocess(current, passes))
624
- return false;
625
- if (!forceCpuDeterministic && !this.device.presentLdrPostprocess && passes.some((pass) => pass.name === "depth-of-field" || pass.name === "motion-blur" || pass.name === "ssao" || pass.name === "ssr" || pass.name === "taa"))
626
- return false;
627
- // A caller that supplies its own `depth` array for depth-of-field/SSAO/SSR gets a plain
628
- // depth renderbuffer, because `postprocessRequiresDepthTexture` only requests a
629
- // sampleable depth texture when the renderer has to generate the depth itself. The
630
- // backend's fused path samples `depthTextureHandle` regardless and used to throw
631
- // `WEBGL_LDR_POSTPROCESS_DEPTH_REQUIRED`, failing the whole render rather than falling
632
- // back. Declining fusion here routes those passes through the per-pass CPU path, which
633
- // consumes the caller's depth directly and is the behaviour the options already imply.
634
- if (!forceCpuDeterministic && !current.depthTexture && passes.some((pass) => pass.name === "depth-of-field" || pass.name === "ssao" || pass.name === "ssr"))
635
- return false;
636
- if (!forceCpuDeterministic && this.device.presentLdrPostprocess) {
637
- this.device.presentLdrPostprocess(current, {
638
- passes: passes.map((pass) => ({
639
- name: pass.name,
640
- options: pass.options
641
- })),
642
- ...(outputTarget ? { outputTarget } : {}),
643
- toneMappingDefaults: { outputColorSpace: "srgb" }
644
- });
645
- return true;
646
- }
647
- this.device.setRenderTarget(current);
648
- const pixels = fusedLdrPostprocessPixels(this.device.readPixels(0, 0, current.width, current.height), current.width, current.height, passes, {
649
- mutateInput: true,
650
- scratch: this.fusedLdrPostprocessScratch,
651
- toneMappingDefaults: { outputColorSpace: "srgb" }
652
- });
653
- writePostProcessPixels(this.device, current, outputTarget, pixels);
654
- return true;
1370
+ return this.host.post.executePostprocess(postprocess, ownedTargets, outputTarget);
655
1371
  }
656
1372
  async executePostprocessAsync(postprocess, ownedTargets, outputTarget) {
657
- const forwardTarget = ownedTargets[0];
658
- let current = forwardTarget;
659
- if (!current) {
660
- throw new RenderDeviceError("Renderer postprocess missing forward render target", "POSTPROCESS_TARGET_MISSING");
661
- }
662
- const passes = createRendererPostprocessPasses(postprocess);
663
- if (passes.length === 0) {
664
- if (outputTarget) {
665
- this.device.setRenderTarget(current);
666
- writePostProcessPixels(this.device, current, outputTarget, await this.readRenderTargetPixelsAsync(current));
667
- }
668
- else {
669
- this.device.presentRenderTarget?.(current);
670
- }
671
- return;
672
- }
673
- if (await this.executeFusedLdrPostprocessAsync(current, passes, outputTarget, postprocess.execution === "cpu-deterministic"))
674
- return;
675
- for (let index = 0; index < passes.length; index += 1) {
676
- const pass = passes[index];
677
- const nextPass = passes[index + 1];
678
- if (pass.name === "bloom" && isHdrRenderTarget(current)) {
679
- if (nextPass?.name !== "tone-mapping") {
680
- throw new RenderDeviceError("Renderer HDR bloom requires tone mapping immediately after the float bloom pass.", "HDR_BLOOM_TONEMAPPING_REQUIRED", {
681
- source: current.label
682
- });
683
- }
684
- const isCombinedLast = index + 1 === passes.length - 1;
685
- const target = isCombinedLast ? outputTarget : this.device.createRenderTarget({
686
- width: this.width,
687
- height: this.height,
688
- label: "renderer-postprocess-tone-mapping",
689
- format: "rgba8",
690
- depth: false
691
- });
692
- if (target)
693
- ownedTargets.push(target);
694
- const bloomed = bloomFloatPixels(await this.readRenderTargetFloatPixelsAsync(current), current.width, current.height, pass.options);
695
- const mapped = toneMapFloatPixels(bloomed.pixels, current.width, current.height, {
696
- outputColorSpace: "srgb",
697
- ...nextPass.options
698
- });
699
- writePostProcessPixels(this.device, current, target, mapped.pixels);
700
- if (target)
701
- current = target;
702
- index += 1;
703
- continue;
704
- }
705
- const isLast = index === passes.length - 1;
706
- const target = isLast ? outputTarget : this.device.createRenderTarget({
707
- width: this.width,
708
- height: this.height,
709
- label: `renderer-postprocess-${pass.name}`,
710
- format: "rgba8",
711
- depth: false
712
- });
713
- if (target)
714
- ownedTargets.push(target);
715
- if (pass.name === "tone-mapping") {
716
- const mapped = isHdrRenderTarget(current)
717
- ? toneMapFloatPixels(await this.readRenderTargetFloatPixelsAsync(current), current.width, current.height, {
718
- outputColorSpace: "srgb",
719
- ...pass.options
720
- })
721
- : toneMapPixels(await this.readRenderTargetPixelsAsync(current), current.width, current.height, {
722
- outputColorSpace: "srgb",
723
- ...pass.options
724
- });
725
- writePostProcessPixels(this.device, current, target, mapped.pixels);
726
- }
727
- else if (pass.name === "bloom") {
728
- const bloomed = bloomPixels(await this.readRenderTargetPixelsAsync(current), current.width, current.height, pass.options);
729
- writePostProcessPixels(this.device, current, target, bloomed.pixels);
730
- }
731
- else if (pass.name === "fxaa") {
732
- const smoothed = fxaaPixels(await this.readRenderTargetPixelsAsync(current), current.width, current.height, pass.options);
733
- writePostProcessPixels(this.device, current, target, smoothed.pixels);
734
- }
735
- else {
736
- await this.executePixelPostprocessPassAsync(pass, current, target, forwardTarget);
737
- }
738
- if (target)
739
- current = target;
740
- }
741
- }
742
- async executeFusedLdrPostprocessAsync(current, passes, outputTarget, forceCpuDeterministic = false) {
743
- const nativeHdrBloom = isHdrRenderTarget(current) && passes[0]?.name === "bloom" && passes[1]?.name === "tone-mapping";
744
- if (nativeHdrBloom && (forceCpuDeterministic || !this.device.presentLdrPostprocess))
745
- return false;
746
- if (!canFuseLdrPostprocess(current, passes))
747
- return false;
748
- if (!forceCpuDeterministic && !this.device.presentLdrPostprocess && passes.some((pass) => pass.name === "depth-of-field" || pass.name === "motion-blur" || pass.name === "ssao" || pass.name === "ssr" || pass.name === "taa"))
749
- return false;
750
- // A caller that supplies its own `depth` array for depth-of-field/SSAO/SSR gets a plain
751
- // depth renderbuffer, because `postprocessRequiresDepthTexture` only requests a
752
- // sampleable depth texture when the renderer has to generate the depth itself. The
753
- // backend's fused path samples `depthTextureHandle` regardless and used to throw
754
- // `WEBGL_LDR_POSTPROCESS_DEPTH_REQUIRED`, failing the whole render rather than falling
755
- // back. Declining fusion here routes those passes through the per-pass CPU path, which
756
- // consumes the caller's depth directly and is the behaviour the options already imply.
757
- if (!forceCpuDeterministic && !current.depthTexture && passes.some((pass) => pass.name === "depth-of-field" || pass.name === "ssao" || pass.name === "ssr"))
758
- return false;
759
- if (!forceCpuDeterministic && this.device.presentLdrPostprocess) {
760
- this.device.presentLdrPostprocess(current, {
761
- passes: passes.map((pass) => ({
762
- name: pass.name,
763
- options: pass.options
764
- })),
765
- ...(outputTarget ? { outputTarget } : {}),
766
- toneMappingDefaults: { outputColorSpace: "srgb" }
767
- });
768
- return true;
769
- }
770
- const pixels = fusedLdrPostprocessPixels(await this.readRenderTargetPixelsAsync(current), current.width, current.height, passes, {
771
- mutateInput: true,
772
- scratch: this.fusedLdrPostprocessScratch,
773
- toneMappingDefaults: { outputColorSpace: "srgb" }
774
- });
775
- writePostProcessPixels(this.device, current, outputTarget, pixels);
776
- return true;
777
- }
778
- executePixelPostprocessPass(pass, source, target, forwardTarget) {
779
- this.device.setRenderTarget(source);
780
- const input = this.device.readPixels(0, 0, source.width, source.height);
781
- const rendererDepth = isDepthPostprocessPass(pass.name) && !postprocessPassHasDepth(pass.options)
782
- ? this.readRendererOwnedDepthTexture(forwardTarget)
783
- : undefined;
784
- const result = pass.name === "color-grade"
785
- ? colorGradePixels(input, source.width, source.height, pass.options).pixels
786
- : pass.name === "chromatic-aberration"
787
- ? chromaticAberrationPixels(input, source.width, source.height, pass.options).pixels
788
- : pass.name === "film-grain"
789
- ? filmGrainPixels(input, source.width, source.height, pass.options).pixels
790
- : pass.name === "depth-of-field"
791
- ? depthOfFieldPixels(input, source.width, source.height, withRendererDepth(pass.options, rendererDepth)).pixels
792
- : pass.name === "volumetric-light"
793
- ? volumetricLightPixels(input, source.width, source.height, withRendererDepth(pass.options, rendererDepth)).pixels
794
- : pass.name === "motion-blur"
795
- ? motionBlurPixels(input, source.width, source.height, pass.options).pixels
796
- : pass.name === "contact-shadow"
797
- ? contactShadowPixels(input, source.width, source.height, withRendererDepth(pass.options, rendererDepth)).pixels
798
- : pass.name === "ssao"
799
- ? ssaoPixels(input, source.width, source.height, withRendererDepth(pass.options, rendererDepth)).pixels
800
- : pass.name === "ssr"
801
- ? ssrPixels(input, source.width, source.height, withRendererDepth(pass.options, rendererDepth)).pixels
802
- : pass.name === "taa"
803
- ? taaPixels(input, source.width, source.height, pass.options).pixels
804
- : pass.name === "outline"
805
- ? outlinePixels(input, source.width, source.height, pass.options).pixels
806
- : undefined;
807
- if (!result) {
808
- throw new RenderDeviceError("Renderer postprocess pass is outside the supported renderer pass catalog", "POSTPROCESS_PASS_UNKNOWN", {
809
- pass: pass.name
810
- });
811
- }
812
- writePostProcessPixels(this.device, source, target, result);
813
- }
814
- async executePixelPostprocessPassAsync(pass, source, target, forwardTarget) {
815
- const input = await this.readRenderTargetPixelsAsync(source);
816
- const rendererDepth = isDepthPostprocessPass(pass.name) && !postprocessPassHasDepth(pass.options)
817
- ? this.readRendererOwnedDepthTexture(forwardTarget)
818
- : undefined;
819
- const result = pass.name === "color-grade"
820
- ? colorGradePixels(input, source.width, source.height, pass.options).pixels
821
- : pass.name === "chromatic-aberration"
822
- ? chromaticAberrationPixels(input, source.width, source.height, pass.options).pixels
823
- : pass.name === "film-grain"
824
- ? filmGrainPixels(input, source.width, source.height, pass.options).pixels
825
- : pass.name === "depth-of-field"
826
- ? depthOfFieldPixels(input, source.width, source.height, withRendererDepth(pass.options, rendererDepth)).pixels
827
- : pass.name === "volumetric-light"
828
- ? volumetricLightPixels(input, source.width, source.height, withRendererDepth(pass.options, rendererDepth)).pixels
829
- : pass.name === "motion-blur"
830
- ? motionBlurPixels(input, source.width, source.height, pass.options).pixels
831
- : pass.name === "contact-shadow"
832
- ? contactShadowPixels(input, source.width, source.height, withRendererDepth(pass.options, rendererDepth)).pixels
833
- : pass.name === "ssao"
834
- ? ssaoPixels(input, source.width, source.height, withRendererDepth(pass.options, rendererDepth)).pixels
835
- : pass.name === "ssr"
836
- ? ssrPixels(input, source.width, source.height, withRendererDepth(pass.options, rendererDepth)).pixels
837
- : pass.name === "taa"
838
- ? taaPixels(input, source.width, source.height, pass.options).pixels
839
- : pass.name === "outline"
840
- ? outlinePixels(input, source.width, source.height, pass.options).pixels
841
- : undefined;
842
- if (!result) {
843
- throw new RenderDeviceError("Renderer postprocess pass is outside the supported renderer pass catalog", "POSTPROCESS_PASS_UNKNOWN", {
844
- pass: pass.name
845
- });
846
- }
847
- writePostProcessPixels(this.device, source, target, result);
848
- }
849
- async readRenderTargetPixelsAsync(target) {
850
- this.device.setRenderTarget(target);
851
- if (this.device.readPixelsAsync && target.colorTexture.format === "rgba8") {
852
- return this.device.readPixelsAsync(0, 0, target.width, target.height);
853
- }
854
- return this.device.readPixels(0, 0, target.width, target.height);
855
- }
856
- async readRenderTargetFloatPixelsAsync(target) {
857
- this.device.setRenderTarget(target);
858
- if (this.device.readFloatPixelsAsync && isHdrRenderTarget(target)) {
859
- return this.device.readFloatPixelsAsync(0, 0, target.width, target.height);
860
- }
861
- return this.device.readFloatPixels(0, 0, target.width, target.height);
862
- }
863
- readRendererOwnedDepthTexture(forwardTarget) {
864
- if (!forwardTarget.depthTexture) {
865
- throw new RenderDeviceError("Renderer-owned depth postprocess requires the forward target to expose a depth texture.", "POSTPROCESS_DEPTH_TARGET_MISSING", {
866
- renderTarget: forwardTarget.label
867
- });
868
- }
869
- if (!this.device.readDepthPixels) {
870
- throw new RenderDeviceError("Renderer-owned depth postprocess requires backend depth readback.", "DEPTH_READBACK_UNSUPPORTED", {
871
- backend: this.device.kind
872
- });
873
- }
874
- this.device.setRenderTarget(forwardTarget);
875
- return createDepthTextureBinding({
876
- label: forwardTarget.depthTexture.label,
877
- width: forwardTarget.width,
878
- height: forwardTarget.height,
879
- data: this.device.readDepthPixels(0, 0, forwardTarget.width, forwardTarget.height)
880
- });
1373
+ return this.host.post.executePostprocessAsync(postprocess, ownedTargets, outputTarget);
881
1374
  }
882
1375
  executeRendererShadowMap(options) {
883
- if (!options.shadowOptions || options.shadowOptions.enabled === false) {
884
- return undefined;
885
- }
886
- if (!this.device.info.capabilities?.includes("render-targets")) {
887
- throw new RenderDeviceError("Renderer-owned shadows require render targets", "SHADOW_RENDER_TARGET_UNSUPPORTED", {
888
- backend: this.device.kind
889
- });
890
- }
891
- const light = options.shadowOptions.light ?? firstShadowCastingLight(options.source, options.lights);
892
- if (light instanceof PointLight) {
893
- return this.executeRendererPointShadowMap({
894
- shadowOptions: options.shadowOptions,
895
- items: options.items,
896
- ownedTargets: options.ownedTargets,
897
- ownedShadowPasses: options.ownedShadowPasses,
898
- light
899
- });
900
- }
901
- if (light && !(light instanceof DirectionalLight) && !(light instanceof SpotLight)) {
902
- throw new RenderDeviceError("Renderer-owned shadow maps require directional, spot, or point lights.", "SHADOW_LIGHT_TYPE_UNSUPPORTED", {
903
- lightName: light.name,
904
- lightType: light.constructor.name
905
- });
906
- }
907
- if (light instanceof DirectionalLight
908
- && options.camera instanceof PerspectiveCamera
909
- && (options.shadowOptions.cascadeCount ?? 1) > 1) {
910
- return this.executeRendererCascadedShadowMap({
911
- shadowOptions: options.shadowOptions,
912
- items: options.items,
913
- ownedShadowPasses: options.ownedShadowPasses,
914
- light,
915
- camera: options.camera
916
- });
917
- }
918
- const lightMatrix = options.shadowOptions.lightMatrix
919
- ? toMat4(options.shadowOptions.lightMatrix, "shadow.lightMatrix")
920
- : createRendererOwnedShadowMatrix(light, options.items, firstShadowCastingCollectedLight(options.lights));
921
- const shadowMap = new ShadowMap({
922
- size: options.shadowOptions.size,
923
- bias: options.shadowOptions.bias,
924
- filter: options.shadowOptions.filter,
925
- pcfRadius: options.shadowOptions.pcfRadius,
926
- pcfSamples: options.shadowOptions.pcfSamples,
927
- pcfDistribution: options.shadowOptions.pcfDistribution,
928
- label: options.shadowOptions.label ?? "renderer-shadow-map"
929
- });
930
- const shadowPass = new ShadowPass({
931
- light,
932
- casters: options.items,
933
- shadowMap,
934
- viewProjectionMatrix: lightMatrix,
935
- shaderLibrary: this.shaderLibrary,
936
- renderTarget: this.ensureShadowDepthTarget(shadowMap.size)
937
- });
938
- options.ownedShadowPasses.push(shadowPass);
939
- const result = shadowPass.execute({ device: this.device, width: this.width, height: this.height });
940
- if (!result.rendered) {
941
- if (result.reason === "no-light" || result.reason === "light-disabled" || result.reason === "not-shadow-casting") {
942
- throw new RenderDeviceError("Renderer-owned shadows require an enabled shadow-casting light.", "SHADOW_LIGHT_REQUIRED", {
943
- reason: result.reason
944
- });
945
- }
946
- return undefined;
947
- }
948
- return shadowPass.getForwardShadowMap({
949
- lightMatrix,
950
- strength: options.shadowOptions.strength,
951
- slopeBias: options.shadowOptions.slopeBias,
952
- texelSize: options.shadowOptions.texelSize,
953
- bias: options.shadowOptions.bias,
954
- filterKernel: options.shadowOptions.filterKernel
955
- }) ?? undefined;
956
- }
957
- executeRendererCascadedShadowMap(options) {
958
- const cascadeCount = options.shadowOptions.cascadeCount ?? 4;
959
- if (!Number.isInteger(cascadeCount) || cascadeCount < 2 || cascadeCount > 4) {
960
- throw new RenderDeviceError("Renderer cascadeCount must be an integer in [2, 4].", "SHADOW_CASCADE_CONTRACT", { cascadeCount });
961
- }
962
- options.camera.transform.updateWorld(undefined, true);
963
- const position = cameraWorldPosition(options.camera);
964
- const world = options.camera.transform.worldMatrix;
965
- const target = [
966
- position[0] - (world[8] ?? 0),
967
- position[1] - (world[9] ?? 0),
968
- position[2] - (world[10] ?? 1)
969
- ];
970
- const cascades = new CascadedShadowMaps({
971
- cascadeCount,
972
- near: options.camera.near,
973
- far: options.camera.far,
974
- lambda: options.shadowOptions.cascadeLambda ?? 0.6,
975
- size: options.shadowOptions.size,
976
- bias: options.shadowOptions.bias,
977
- filter: options.shadowOptions.filter,
978
- pcfRadius: options.shadowOptions.pcfRadius,
979
- pcfSamples: options.shadowOptions.pcfSamples,
980
- label: options.shadowOptions.label ?? "renderer-csm"
981
- });
982
- const fits = cascades.computeStableCameraFits({
983
- camera: {
984
- position,
985
- target,
986
- fovYRadians: options.camera.fovYRadians,
987
- aspect: options.camera.aspect
988
- },
989
- lightDirection: options.light.getDirection(),
990
- casters: [],
991
- receivers: [],
992
- padding: options.shadowOptions.cascadePadding ?? 0.25,
993
- stabilize: true
994
- });
995
- const lightMatrices = fits.map(shadowCameraFitViewProjectionMatrix);
996
- const cascadePass = new CascadedShadowPass({
997
- light: options.light,
998
- casters: options.items,
999
- cascades,
1000
- viewProjectionMatrices: lightMatrices,
1001
- shaderLibrary: this.shaderLibrary
1002
- });
1003
- const result = cascadePass.execute({ device: this.device, width: this.width, height: this.height });
1004
- options.ownedShadowPasses.push(cascadePass);
1005
- if (!result.rendered)
1006
- return undefined;
1007
- const maps = cascadePass.getForwardShadowMaps({
1008
- lightMatrices,
1009
- strength: options.shadowOptions.strength,
1010
- slopeBias: options.shadowOptions.slopeBias,
1011
- texelSize: options.shadowOptions.texelSize,
1012
- bias: options.shadowOptions.bias,
1013
- filterKernel: options.shadowOptions.filterKernel
1014
- });
1015
- const first = maps[0];
1016
- if (!first || maps.length !== result.cascades.length)
1017
- return undefined;
1018
- return {
1019
- ...first,
1020
- cascades: result.cascades.map((cascade, index) => ({
1021
- index: cascade.index,
1022
- near: cascade.split.near,
1023
- far: cascade.split.far,
1024
- shadowMap: maps[index]
1025
- }))
1026
- };
1027
- }
1028
- executeRendererPointShadowMap(options) {
1029
- if (!this.device.writeRenderTargetPixels) {
1030
- throw new RenderDeviceError("Renderer-owned point shadows require render-target pixel upload for the point-light atlas.", "POINT_SHADOW_ATLAS_UPLOAD_UNSUPPORTED", {
1031
- backend: this.device.kind
1032
- });
1033
- }
1034
- options.light.transform.updateWorld(undefined, true);
1035
- const size = options.shadowOptions.size ?? 512;
1036
- const faceMatrices = createPointShadowFaceMatrices(options.light);
1037
- const faceRects = createPointShadowFaceRects();
1038
- const shadowMapOptions = {
1039
- size,
1040
- bias: options.shadowOptions.bias,
1041
- filter: options.shadowOptions.filter,
1042
- pcfRadius: options.shadowOptions.pcfRadius,
1043
- pcfSamples: options.shadowOptions.pcfSamples,
1044
- pcfDistribution: options.shadowOptions.pcfDistribution
1045
- };
1046
- const atlasPixels = new Uint8Array(size * 3 * size * 2 * 4);
1047
- for (let face = 0; face < 6; face += 1) {
1048
- const faceMatrix = faceMatrices.slice(face * 16, face * 16 + 16);
1049
- const shadowPass = new ShadowPass({
1050
- light: options.light,
1051
- casters: options.items,
1052
- shadowMap: new ShadowMap({ ...shadowMapOptions, label: `${options.shadowOptions.label ?? "renderer-point-shadow"}-face-${face}` }),
1053
- viewProjectionMatrix: faceMatrix,
1054
- shaderLibrary: this.shaderLibrary
1055
- });
1056
- options.ownedShadowPasses.push(shadowPass);
1057
- const result = shadowPass.execute({ device: this.device, width: this.width, height: this.height });
1058
- if (!result.rendered) {
1059
- return undefined;
1060
- }
1061
- const target = shadowPass.getRenderTarget();
1062
- if (!target) {
1063
- throw new RenderDeviceError("Renderer-owned point shadow face did not expose a render target.", "POINT_SHADOW_FACE_TARGET_MISSING", { face });
1064
- }
1065
- const facePixels = readShadowFacePixels(this.device, target);
1066
- blitPointShadowFace(atlasPixels, size * 3, size * 2, facePixels, size, faceRects, face);
1067
- }
1068
- const atlasTarget = this.device.createRenderTarget({
1069
- width: size * 3,
1070
- height: size * 2,
1071
- label: `${options.shadowOptions.label ?? "renderer-point-shadow"}-atlas`,
1072
- format: "rgba8",
1073
- depth: false
1074
- });
1075
- options.ownedTargets.push(atlasTarget);
1076
- this.device.writeRenderTargetPixels(atlasTarget, atlasPixels);
1077
- const texture = new TextureBinding({
1078
- name: "u_pointShadowMapTexture",
1079
- texture: atlasTarget.colorTexture,
1080
- sampler: new Sampler({ minFilter: "nearest", magFilter: "nearest", addressU: "clamp-to-edge", addressV: "clamp-to-edge" }),
1081
- required: true
1082
- });
1083
- return {
1084
- texture: new TextureBinding({
1085
- name: "u_shadowMapTexture",
1086
- texture: atlasTarget.colorTexture,
1087
- sampler: new Sampler({ minFilter: "nearest", magFilter: "nearest", addressU: "clamp-to-edge", addressV: "clamp-to-edge" }),
1088
- required: true
1089
- }),
1090
- lightMatrix: identityMat4(),
1091
- strength: options.shadowOptions.strength,
1092
- slopeBias: options.shadowOptions.slopeBias,
1093
- texelSize: options.shadowOptions.texelSize,
1094
- bias: options.shadowOptions.bias,
1095
- filterKernel: options.shadowOptions.filterKernel,
1096
- pointLight: {
1097
- texture,
1098
- lightPosition: [options.light.transform.worldMatrix[12], options.light.transform.worldMatrix[13], options.light.transform.worldMatrix[14]],
1099
- range: options.light.range,
1100
- faceMatrices,
1101
- faceRects,
1102
- strength: options.shadowOptions.strength,
1103
- slopeBias: options.shadowOptions.slopeBias,
1104
- texelSize: [1 / Math.max(1, size * 3), 1 / Math.max(1, size * 2)],
1105
- bias: options.shadowOptions.bias,
1106
- filterKernel: options.shadowOptions.filterKernel
1107
- }
1108
- };
1376
+ return this.host.shadows.executeRendererShadowMap(options);
1109
1377
  }
1110
1378
  }
1111
1379
  export function pickSceneRenderables(source, ray, options = {}) {
@@ -1266,28 +1534,6 @@ function inferInitialCanvasDimension(canvas, axis) {
1266
1534
  const displaySize = Math.round(cssSize * dpr);
1267
1535
  return Math.max(1, displaySize || (axis === "width" ? canvas.width : canvas.height) || 1);
1268
1536
  }
1269
- function collectEnvironmentLighting(source) {
1270
- if (source instanceof Scene || isIterable(source))
1271
- return undefined;
1272
- if (source.environmentLighting === false)
1273
- return cloneEnvironmentLighting(DISABLED_RENDERER_ENVIRONMENT_LIGHTING);
1274
- if (source.environmentLighting)
1275
- return source.environmentLighting;
1276
- return cloneEnvironmentLighting(DEFAULT_RENDERER_ENVIRONMENT_LIGHTING);
1277
- }
1278
- function collectEnvironmentBackground(source) {
1279
- if (source instanceof Scene || isIterable(source) || source.environmentBackground === false)
1280
- return undefined;
1281
- return source.environmentBackground;
1282
- }
1283
- function collectEnvironmentFog(source) {
1284
- if (source instanceof Scene || isIterable(source))
1285
- return undefined;
1286
- return source.environmentFog;
1287
- }
1288
- function collectForwardShadowMap(source) {
1289
- return source instanceof Scene || isIterable(source) ? undefined : source.shadowMap;
1290
- }
1291
1537
  function collectRenderTarget(source) {
1292
1538
  return source instanceof Scene || isIterable(source) ? undefined : source.renderTarget;
1293
1539
  }
@@ -1309,206 +1555,6 @@ function validateExplicitRenderTarget(target, width, height) {
1309
1555
  });
1310
1556
  }
1311
1557
  }
1312
- function collectRendererShadowOptions(source) {
1313
- if (source instanceof Scene || isIterable(source))
1314
- return undefined;
1315
- if (source.shadow === true)
1316
- return {};
1317
- if (!source.shadow)
1318
- return undefined;
1319
- return source.shadow;
1320
- }
1321
- function firstShadowCastingLight(source, lights) {
1322
- const explicit = lights.find((light) => light.castsShadow && light.source.visible)?.source;
1323
- if (explicit)
1324
- return explicit;
1325
- const scene = sceneFromSource(source);
1326
- return scene?.collectLights().find((light) => light.visible && light.castsShadow) ?? null;
1327
- }
1328
- function firstShadowCastingCollectedLight(lights) {
1329
- return lights.find((light) => light.castsShadow && light.source.visible);
1330
- }
1331
- function lightDirectionFromLight(light) {
1332
- if (!light)
1333
- return [0, -1, -1];
1334
- const direction = light instanceof DirectionalLight ? light.getDirection() : undefined;
1335
- return normalizeVec3([
1336
- Number(direction?.[0] ?? 0),
1337
- Number(direction?.[1] ?? -1),
1338
- Number(direction?.[2] ?? -1)
1339
- ]);
1340
- }
1341
- function createRendererOwnedShadowMatrix(light, items, collectedLight) {
1342
- if (light instanceof SpotLight) {
1343
- light.transform.updateWorld(undefined, true);
1344
- const near = 0.01;
1345
- const far = Math.max(near + 0.01, light.range);
1346
- const projectionMatrix = perspectiveMat4(light.angle * 2, 1, near, far);
1347
- return multiplyMat4(projectionMatrix, light.transform.inverseWorldMatrix);
1348
- }
1349
- return createDirectionalShadowMatrix(items, collectedLight?.direction ?? lightDirectionFromLight(light));
1350
- }
1351
- function createPointShadowFaceMatrices(light) {
1352
- light.transform.updateWorld(undefined, true);
1353
- const position = [
1354
- light.transform.worldMatrix[12],
1355
- light.transform.worldMatrix[13],
1356
- light.transform.worldMatrix[14]
1357
- ];
1358
- const projection = perspectiveMat4(Math.PI / 2, 1, 0.01, Math.max(0.02, light.range));
1359
- const faces = [
1360
- { direction: [1, 0, 0], up: [0, -1, 0] },
1361
- { direction: [-1, 0, 0], up: [0, -1, 0] },
1362
- { direction: [0, 1, 0], up: [0, 0, 1] },
1363
- { direction: [0, -1, 0], up: [0, 0, -1] },
1364
- { direction: [0, 0, 1], up: [0, -1, 0] },
1365
- { direction: [0, 0, -1], up: [0, -1, 0] }
1366
- ];
1367
- const matrices = new Float32Array(6 * 16);
1368
- for (const [index, face] of faces.entries()) {
1369
- const view = lookAtMatrix(position, addVec3(position, face.direction), face.up);
1370
- matrices.set(multiplyMat4(projection, view), index * 16);
1371
- }
1372
- return matrices;
1373
- }
1374
- function createPointShadowFaceRects() {
1375
- const rects = new Float32Array(6 * 4);
1376
- for (let face = 0; face < 6; face += 1) {
1377
- const column = face % 3;
1378
- const row = Math.floor(face / 3);
1379
- rects.set([column / 3, row / 2, 1 / 3, 1 / 2], face * 4);
1380
- }
1381
- return rects;
1382
- }
1383
- function readShadowFacePixels(device, target) {
1384
- device.setRenderTarget(target);
1385
- if (target.depthTexture && device.readDepthPixels) {
1386
- const depth = device.readDepthPixels(0, 0, target.width, target.height);
1387
- const pixels = new Uint8Array(target.width * target.height * 4);
1388
- for (let index = 0; index < depth.length; index += 1) {
1389
- const byte = Math.max(0, Math.min(255, Math.round((depth[index] ?? 1) * 255)));
1390
- const offset = index * 4;
1391
- pixels[offset] = byte;
1392
- pixels[offset + 1] = byte;
1393
- pixels[offset + 2] = byte;
1394
- pixels[offset + 3] = 255;
1395
- }
1396
- return pixels;
1397
- }
1398
- return device.readPixels(0, 0, target.width, target.height);
1399
- }
1400
- function blitPointShadowFace(atlasPixels, atlasWidth, atlasHeight, facePixels, faceSize, faceRects, face) {
1401
- const rectOffset = face * 4;
1402
- const destX = Math.round((faceRects[rectOffset] ?? 0) * atlasWidth);
1403
- const destY = Math.round((faceRects[rectOffset + 1] ?? 0) * atlasHeight);
1404
- for (let row = 0; row < faceSize; row += 1) {
1405
- const sourceOffset = row * faceSize * 4;
1406
- const targetOffset = ((destY + row) * atlasWidth + destX) * 4;
1407
- atlasPixels.set(facePixels.subarray(sourceOffset, sourceOffset + faceSize * 4), targetOffset);
1408
- }
1409
- }
1410
- function lookAtMatrix(eye, target, up) {
1411
- const forward = normalizeVec3(subtractVec3(target, eye));
1412
- const right = normalizeVec3(crossVec3(forward, up));
1413
- const correctedUp = crossVec3(right, forward);
1414
- return [
1415
- right[0], correctedUp[0], -forward[0], 0,
1416
- right[1], correctedUp[1], -forward[1], 0,
1417
- right[2], correctedUp[2], -forward[2], 0,
1418
- -dotVec3(right, eye), -dotVec3(correctedUp, eye), dotVec3(forward, eye), 1
1419
- ];
1420
- }
1421
- function createDirectionalShadowMatrix(items, lightDirection) {
1422
- const bounds = collectShadowCoverageBounds(items);
1423
- if (!bounds || bounds.isEmpty()) {
1424
- return identityMat4();
1425
- }
1426
- const basis = directionalLightBasis(lightDirection);
1427
- const points = boundsCorners(bounds).map((point) => projectPointToLightSpace(point, basis));
1428
- const lightBounds = boundsFromVec3(points);
1429
- const width = Math.max(0.01, lightBounds.max[0] - lightBounds.min[0]);
1430
- const height = Math.max(0.01, lightBounds.max[1] - lightBounds.min[1]);
1431
- const depth = Math.max(0.01, lightBounds.max[2] - lightBounds.min[2]);
1432
- const padding = Math.max(width, height, depth) * 0.08 + 0.05;
1433
- const viewMatrix = lightViewMatrix(basis);
1434
- const projectionMatrix = orthographicMat4(lightBounds.min[0] - padding, lightBounds.max[0] + padding, lightBounds.min[1] - padding, lightBounds.max[1] + padding, lightBounds.min[2] - padding, lightBounds.max[2] + padding);
1435
- return multiplyMat4(projectionMatrix, viewMatrix);
1436
- }
1437
- function directionalLightBasis(lightDirection) {
1438
- const forward = normalizeVec3(scaleVec3(normalizeVec3(lightDirection), -1));
1439
- const fallbackUp = Math.abs(forward[1]) > 0.94 ? [0, 0, 1] : [0, 1, 0];
1440
- const right = normalizeVec3(crossVec3(fallbackUp, forward));
1441
- const up = normalizeVec3(crossVec3(forward, right));
1442
- return { right, up, forward };
1443
- }
1444
- function lightViewMatrix(basis) {
1445
- return [
1446
- basis.right[0], basis.up[0], basis.forward[0], 0,
1447
- basis.right[1], basis.up[1], basis.forward[1], 0,
1448
- basis.right[2], basis.up[2], basis.forward[2], 0,
1449
- 0, 0, 0, 1
1450
- ];
1451
- }
1452
- function projectPointToLightSpace(point, basis) {
1453
- return [dotVec3(point, basis.right), dotVec3(point, basis.up), dotVec3(point, basis.forward)];
1454
- }
1455
- function boundsCorners(bounds) {
1456
- return [
1457
- [bounds.min[0], bounds.min[1], bounds.min[2]],
1458
- [bounds.max[0], bounds.min[1], bounds.min[2]],
1459
- [bounds.min[0], bounds.max[1], bounds.min[2]],
1460
- [bounds.min[0], bounds.min[1], bounds.max[2]],
1461
- [bounds.max[0], bounds.max[1], bounds.min[2]],
1462
- [bounds.max[0], bounds.min[1], bounds.max[2]],
1463
- [bounds.min[0], bounds.max[1], bounds.max[2]],
1464
- [bounds.max[0], bounds.max[1], bounds.max[2]]
1465
- ];
1466
- }
1467
- function boundsFromVec3(points) {
1468
- const min = [Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY];
1469
- const max = [Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY];
1470
- for (const point of points) {
1471
- for (let axis = 0; axis < 3; axis += 1) {
1472
- min[axis] = Math.min(min[axis], point[axis]);
1473
- max[axis] = Math.max(max[axis], point[axis]);
1474
- }
1475
- }
1476
- return { min, max };
1477
- }
1478
- function normalizeVec3(value) {
1479
- const length = Math.hypot(value[0], value[1], value[2]);
1480
- if (!Number.isFinite(length) || length <= 1e-8)
1481
- return [0, -1 / Math.SQRT2, -1 / Math.SQRT2];
1482
- return [value[0] / length, value[1] / length, value[2] / length];
1483
- }
1484
- function scaleVec3(value, amount) {
1485
- return [value[0] * amount, value[1] * amount, value[2] * amount];
1486
- }
1487
- function addVec3(left, right) {
1488
- return [left[0] + right[0], left[1] + right[1], left[2] + right[2]];
1489
- }
1490
- function subtractVec3(left, right) {
1491
- return [left[0] - right[0], left[1] - right[1], left[2] - right[2]];
1492
- }
1493
- function crossVec3(left, right) {
1494
- return [
1495
- left[1] * right[2] - left[2] * right[1],
1496
- left[2] * right[0] - left[0] * right[2],
1497
- left[0] * right[1] - left[1] * right[0]
1498
- ];
1499
- }
1500
- function dotVec3(left, right) {
1501
- return left[0] * right[0] + left[1] * right[1] + left[2] * right[2];
1502
- }
1503
- function collectPostprocess(source) {
1504
- if (source instanceof Scene || isIterable(source))
1505
- return undefined;
1506
- if (source.postprocess === true)
1507
- return {};
1508
- if (!source.postprocess)
1509
- return undefined;
1510
- return source.postprocess;
1511
- }
1512
1558
  function normalizeRendererInput(sourceOrInput, camera) {
1513
1559
  if (isRendererInput(sourceOrInput)) {
1514
1560
  return { source: sourceOrInput.source, camera: camera ?? sourceOrInput.camera };
@@ -1532,63 +1578,6 @@ function collectCameraPolicy(source) {
1532
1578
  return "auto-frame";
1533
1579
  return "identity";
1534
1580
  }
1535
- function postprocessRequiresDepthTexture(postprocess) {
1536
- return Boolean((postprocess.volumetricLight && !postprocess.volumetricLight.depth) ||
1537
- (postprocess.depthOfField && !postprocess.depthOfField.depth) ||
1538
- (postprocess.contactShadow && !postprocess.contactShadow.depth) ||
1539
- (postprocess.ssao && !postprocess.ssao.depth) ||
1540
- (postprocess.ssr && !postprocess.ssr.depth));
1541
- }
1542
- function canFuseLdrPostprocess(source, passes) {
1543
- const sourceIsHdr = isHdrRenderTarget(source);
1544
- return passes.length > 0
1545
- && (!sourceIsHdr || passes[0]?.name === "tone-mapping" || (passes[0]?.name === "bloom" && passes[1]?.name === "tone-mapping"))
1546
- && passes.every((pass) => pass.name === "bloom" || pass.name === "tone-mapping" || pass.name === "color-grade" || pass.name === "depth-of-field" || pass.name === "motion-blur" || pass.name === "ssao" || pass.name === "ssr" || pass.name === "taa" || pass.name === "outline" || pass.name === "fxaa")
1547
- && passes.every((pass, index) => {
1548
- const previousRank = index === 0 ? -1 : ldrFusionPassRank(passes[index - 1].name);
1549
- return ldrFusionPassRank(pass.name) >= previousRank;
1550
- });
1551
- }
1552
- function ldrFusionPassRank(name) {
1553
- if (name === "bloom")
1554
- return -1;
1555
- if (name === "tone-mapping")
1556
- return 0;
1557
- if (name === "color-grade")
1558
- return 1;
1559
- if (name === "depth-of-field")
1560
- return 2;
1561
- if (name === "motion-blur")
1562
- return 3;
1563
- if (name === "ssao")
1564
- return 4;
1565
- if (name === "ssr")
1566
- return 5;
1567
- if (name === "taa")
1568
- return 6;
1569
- if (name === "outline")
1570
- return 7;
1571
- if (name === "fxaa")
1572
- return 8;
1573
- return Number.POSITIVE_INFINITY;
1574
- }
1575
- function isDepthPostprocessPass(name) {
1576
- return name === "volumetric-light" || name === "depth-of-field" || name === "contact-shadow" || name === "ssao" || name === "ssr";
1577
- }
1578
- function postprocessPassHasDepth(options) {
1579
- return typeof options === "object" && options !== null && "depth" in options && Boolean(options.depth);
1580
- }
1581
- function withRendererDepth(options, depth) {
1582
- return depth && !options.depth ? { ...options, depth } : options;
1583
- }
1584
- function defaultPostprocessTargetFormat(device, postprocess) {
1585
- if (postprocess.toneMapping === false)
1586
- return "rgba8";
1587
- return device.info.capabilities?.includes("hdr-render-targets") ? "rgba16f" : "rgba8";
1588
- }
1589
- function isHdrRenderTarget(target) {
1590
- return target.colorTexture.format === "rgba16f" || target.colorTexture.format === "rgba32f";
1591
- }
1592
1581
  function collectSourceCameraPosition(source) {
1593
1582
  if (source instanceof Scene || isIterable(source))
1594
1583
  return undefined;
@@ -1605,21 +1594,28 @@ function collectSourceCameraPosition(source) {
1605
1594
  export function collectRenderItems(source, cameraViewProjection, camera) {
1606
1595
  return collectRenderItemsWithDiagnostics(source, cameraViewProjection, camera).items;
1607
1596
  }
1608
- function collectRenderItemsWithDiagnostics(source, cameraViewProjection, camera) {
1597
+ function collectRenderItemsWithDiagnostics(source, cameraViewProjection, camera, keepCulledShadowCasters = false) {
1609
1598
  const diagnostics = createRenderCollectionDiagnostics();
1599
+ // 02-S5 (A3D_QR_LIGHTING): frustum-culled items that still cast. A caster
1600
+ // outside the view (a pole behind the camera under a low sun) must reach
1601
+ // the shadow pass. Flag-off collects nothing extra.
1602
+ const culledShadowCasters = keepCulledShadowCasters ? [] : undefined;
1610
1603
  if (isIterable(source)) {
1611
1604
  const items = applyViewProjection([...source], cameraViewProjection);
1612
1605
  diagnostics.submittedObjects += items.length;
1613
1606
  diagnostics.visibleObjects += items.length;
1614
- return { items, diagnostics };
1607
+ return { items, diagnostics, culledShadowCasters: culledShadowCasters ?? [] };
1615
1608
  }
1616
1609
  if (source instanceof Scene) {
1617
- const items = collectSceneRenderItems(source, {}, cameraViewProjection, camera, diagnostics);
1618
- return { items, diagnostics };
1610
+ const items = collectSceneRenderItems(source, {}, cameraViewProjection, camera, diagnostics, culledShadowCasters);
1611
+ return { items, diagnostics, culledShadowCasters: culledShadowCasters ?? [], ...(camera ? { cullingFrustum: camera.frustum } : {}) };
1619
1612
  }
1620
1613
  const items = [];
1614
+ let cullingFrustum;
1621
1615
  if (source.scene) {
1622
- items.push(...collectSceneRenderItems(source.scene, source, cameraViewProjection, source.frustumCulling === false ? undefined : camera, diagnostics));
1616
+ if (source.frustumCulling !== false && camera)
1617
+ cullingFrustum = camera.frustum;
1618
+ items.push(...collectSceneRenderItems(source.scene, source, cameraViewProjection, source.frustumCulling === false ? undefined : camera, diagnostics, culledShadowCasters));
1623
1619
  }
1624
1620
  const explicitItems = [];
1625
1621
  if (source.collectRenderItems) {
@@ -1629,193 +1625,16 @@ function collectRenderItemsWithDiagnostics(source, cameraViewProjection, camera)
1629
1625
  explicitItems.push(...source.renderItems);
1630
1626
  }
1631
1627
  if (explicitItems.length > 0) {
1632
- const cullingFrustum = explicitCullingFrustum(source, cameraViewProjection, camera);
1633
- const visibleItems = cullExplicitRenderItems(explicitItems, cullingFrustum, diagnostics);
1628
+ const explicitFrustum = explicitCullingFrustum(source, cameraViewProjection, camera);
1629
+ cullingFrustum ??= explicitFrustum;
1630
+ const visibleItems = cullExplicitRenderItems(explicitItems, explicitFrustum, diagnostics, culledShadowCasters);
1634
1631
  const optimizedItems = applyRendererOwnedStaticBatching(source, applyRendererOwnedStaticMeshConsolidation(source, visibleItems));
1635
1632
  const projectedItems = applyViewProjection(optimizedItems, cameraViewProjection);
1636
1633
  items.push(...projectedItems);
1637
1634
  }
1638
- return { items, diagnostics };
1639
- }
1640
- function explicitCullingFrustum(source, cameraViewProjection, camera) {
1641
- // Explicit render-item sources were historically never culled, so culling
1642
- // stays opt-in: only an explicit `frustumCulling: true` turns it on.
1643
- if (source.frustumCulling !== true)
1644
- return undefined;
1645
- if (camera)
1646
- return camera.frustum;
1647
- if (!cameraViewProjection)
1648
- return undefined;
1649
- return Frustum.fromMatrix(toMathMat4(cameraViewProjection));
1650
- }
1651
- function cullExplicitRenderItems(items, frustum, diagnostics) {
1652
- if (!frustum) {
1653
- diagnostics.submittedObjects += items.length;
1654
- diagnostics.visibleObjects += items.length;
1655
- return items;
1656
- }
1657
- const visible = [];
1658
- for (const item of items) {
1659
- diagnostics.submittedObjects += 1;
1660
- if (!isFrustumCullableRenderItem(item)) {
1661
- diagnostics.visibleObjects += 1;
1662
- visible.push(item);
1663
- continue;
1664
- }
1665
- diagnostics.frustumTestedObjects += 1;
1666
- const bounds = explicitRenderItemWorldBounds(item);
1667
- if (!frustum.intersectsBox(bounds.toMathBox())) {
1668
- diagnostics.culledObjects += 1;
1669
- continue;
1670
- }
1671
- diagnostics.visibleObjects += 1;
1672
- visible.push(item);
1673
- }
1674
- return visible;
1675
- }
1676
- function isFrustumCullableRenderItem(item) {
1677
- if (item.drawRange !== undefined)
1678
- return false;
1679
- if (item.morphTargets !== undefined || item.morphWeights !== undefined)
1680
- return false;
1681
- return true;
1682
- }
1683
- function explicitRenderItemWorldBounds(item) {
1684
- const modelMatrix = toMat4(item.modelMatrix ?? identityMat4(), "modelMatrix", item.label);
1685
- if (item.skinning) {
1686
- const local = skinnedItemLocalBounds(item.geometry, item.skinning);
1687
- return boundsFromLocal(local, modelMatrix, item.instanceTransforms);
1688
- }
1689
- return boundsFromLocal(item.geometry.bounds, modelMatrix, item.instanceTransforms);
1690
- }
1691
- function boundsFromLocal(envelope, modelMatrix, instanceTransforms) {
1692
- const local = new SceneBounds3([envelope.min[0], envelope.min[1], envelope.min[2]], [envelope.max[0], envelope.max[1], envelope.max[2]]);
1693
- if (!instanceTransforms || instanceTransforms.length < 16) {
1694
- return local.transform(modelMatrix);
1695
- }
1696
- let bounds = new SceneBounds3();
1697
- for (let offset = 0; offset + 16 <= instanceTransforms.length; offset += 16) {
1698
- const instanceMatrix = toMat4(instanceTransforms.slice(offset, offset + 16), "instanceTransforms");
1699
- bounds = bounds.union(local.transform(multiplyMat4(modelMatrix, instanceMatrix)));
1700
- }
1701
- return bounds;
1635
+ return { items, diagnostics, culledShadowCasters: culledShadowCasters ?? [], ...(cullingFrustum ? { cullingFrustum } : {}) };
1702
1636
  }
1703
- const skinnedCullingBoundsCache = new WeakMap();
1704
- function skinnedItemLocalBounds(geometry, skinning) {
1705
- const cached = skinnedCullingBoundsCache.get(geometry);
1706
- if (cached && float32ArraysEqual(cached.matrices, skinning.matrices)) {
1707
- return cached.bounds;
1708
- }
1709
- const bounds = computeSkinnedGeometryBounds(geometry, skinning);
1710
- skinnedCullingBoundsCache.set(geometry, { matrices: new Float32Array(skinning.matrices), bounds });
1711
- return bounds;
1712
- }
1713
- function float32ArraysEqual(left, right) {
1714
- if (left.length !== right.length)
1715
- return false;
1716
- for (let index = 0; index < left.length; index += 1) {
1717
- if (left[index] !== right[index])
1718
- return false;
1719
- }
1720
- return true;
1721
- }
1722
- const staticBatchGeometryIds = new WeakMap();
1723
- const staticBatchMaterialIds = new WeakMap();
1724
- let nextStaticBatchResourceId = 1;
1725
- /**
1726
- * Merges shared-material static geometry, then hands the result to batching.
1727
- *
1728
- * Consolidation runs first because it reduces distinct geometries; whatever it leaves unmerged (single
1729
- * items, oversized meshes, non-indexed topology) can still be instanced by batching afterwards.
1730
- */
1731
- const staticMeshConsolidationCaches = new WeakMap();
1732
- function applyRendererOwnedStaticMeshConsolidation(source, items) {
1733
- if (!source.staticMeshConsolidation)
1734
- return items;
1735
- const mergeable = [];
1736
- const passthrough = [];
1737
- for (const item of items) {
1738
- // The same eligibility rule as batching: anything skinned, morphed, instanced, or draw-ranged is
1739
- // not static geometry and must not have a transform baked into it.
1740
- if (isStaticBatchCandidate(item)) {
1741
- mergeable.push({
1742
- geometry: item.geometry,
1743
- material: item.material,
1744
- modelMatrix: item.modelMatrix ?? identityMat4(),
1745
- ...(item.label ? { label: item.label } : {})
1746
- });
1747
- }
1748
- else {
1749
- passthrough.push(item);
1750
- }
1751
- }
1752
- if (mergeable.length === 0)
1753
- return items;
1754
- const options = source.staticMeshConsolidation === true ? {} : source.staticMeshConsolidation;
1755
- // Cached per render source: merging walks every vertex, so repeating it each frame costs far more
1756
- // than the draw calls it saves.
1757
- let cache = staticMeshConsolidationCaches.get(source);
1758
- if (!cache) {
1759
- cache = createStaticMeshConsolidationCache();
1760
- staticMeshConsolidationCaches.set(source, cache);
1761
- }
1762
- const consolidated = cache.consolidate(mergeable, {
1763
- labelPrefix: "renderer-consolidated-mesh",
1764
- ...options
1765
- });
1766
- return [...passthrough, ...consolidated.renderItems];
1767
- }
1768
- function applyRendererOwnedStaticBatching(source, items) {
1769
- if (!source.staticBatching)
1770
- return items;
1771
- const batchable = [];
1772
- const passthrough = [];
1773
- for (const item of items) {
1774
- if (isStaticBatchCandidate(item)) {
1775
- batchable.push({
1776
- geometry: item.geometry,
1777
- material: item.material,
1778
- modelMatrix: item.modelMatrix ?? identityMat4(),
1779
- batchKey: staticBatchKey(item),
1780
- label: item.label,
1781
- castShadow: item.castShadow
1782
- });
1783
- }
1784
- else {
1785
- passthrough.push(item);
1786
- }
1787
- }
1788
- if (batchable.length === 0)
1789
- return items;
1790
- const options = source.staticBatching === true ? {} : source.staticBatching;
1791
- const batched = batchStaticRenderItems(batchable, {
1792
- labelPrefix: "renderer-static-batch",
1793
- ...options
1794
- });
1795
- return [...passthrough, ...batched.renderItems];
1796
- }
1797
- function isStaticBatchCandidate(item) {
1798
- return item.material !== undefined &&
1799
- item.drawRange === undefined &&
1800
- item.skinning === undefined &&
1801
- item.morphTargets === undefined &&
1802
- item.morphWeights === undefined &&
1803
- item.instanceTransforms === undefined &&
1804
- item.instanceColors === undefined &&
1805
- item.instanceAttributes === undefined;
1806
- }
1807
- function staticBatchKey(item) {
1808
- return `${resourceId(staticBatchGeometryIds, item.geometry)}:${resourceId(staticBatchMaterialIds, item.material)}:shadow-${item.castShadow !== false ? "on" : "off"}`;
1809
- }
1810
- function resourceId(ids, resource) {
1811
- const existing = ids.get(resource);
1812
- if (existing !== undefined)
1813
- return existing;
1814
- const next = nextStaticBatchResourceId++;
1815
- ids.set(resource, next);
1816
- return next;
1817
- }
1818
- function collectSceneRenderItems(scene, source, cameraViewProjection, camera, diagnostics) {
1637
+ function collectSceneRenderItems(scene, source, cameraViewProjection, camera, diagnostics, culledShadowCasters) {
1819
1638
  scene.updateWorldTransforms();
1820
1639
  const renderables = scene.collectRenderables();
1821
1640
  if (renderables.length === 0) {
@@ -1857,14 +1676,14 @@ function collectSceneRenderItems(scene, source, cameraViewProjection, camera, di
1857
1676
  if (camera)
1858
1677
  diagnostics.frustumTestedObjects += 1;
1859
1678
  }
1860
- if (camera && !camera.frustum.intersectsBox(bounds.toMathBox())) {
1861
- if (diagnostics)
1862
- diagnostics.culledObjects += 1;
1679
+ const culled = camera !== undefined && !camera.frustum.intersectsBox(bounds.toMathBox());
1680
+ if (culled && diagnostics)
1681
+ diagnostics.culledObjects += 1;
1682
+ if (culled && !culledShadowCasters)
1863
1683
  continue;
1864
- }
1865
- if (diagnostics)
1684
+ if (!culled && diagnostics)
1866
1685
  diagnostics.visibleObjects += 1;
1867
- items.push({
1686
+ (culled ? culledShadowCasters : items).push({
1868
1687
  geometry,
1869
1688
  material,
1870
1689
  label: node.name,
@@ -1879,7 +1698,12 @@ function collectSceneRenderItems(scene, source, cameraViewProjection, camera, di
1879
1698
  }
1880
1699
  return items;
1881
1700
  }
1882
- function createRenderCollectionDiagnostics() {
1701
+ /** Travel direction of the first shadow-casting directional light (02-S5). */
1702
+ function shadowSunTravel(lights) {
1703
+ const sun = lights.find((light) => light.kind === "directional" && light.castsShadow);
1704
+ return sun ? [sun.direction[0], sun.direction[1], sun.direction[2]] : undefined;
1705
+ }
1706
+ export function createRenderCollectionDiagnostics() {
1883
1707
  return {
1884
1708
  submittedObjects: 0,
1885
1709
  visibleObjects: 0,
@@ -1887,29 +1711,6 @@ function createRenderCollectionDiagnostics() {
1887
1711
  frustumTestedObjects: 0
1888
1712
  };
1889
1713
  }
1890
- function createPostprocessDiagnostics(postprocess, ownedTargets, width, height, context = {}) {
1891
- if (!postprocess)
1892
- return undefined;
1893
- const passes = createRendererPostprocessPasses(postprocess);
1894
- const targetFormat = context.targetFormat ?? postprocess.targetFormat ?? "rgba8";
1895
- return {
1896
- postprocessPasses: passes.length,
1897
- postprocessPassNames: passes.map((pass) => pass.name),
1898
- postprocessTargetFormat: targetFormat,
1899
- postprocessRenderTargets: ownedTargets.length,
1900
- postprocessTextures: ownedTargets.reduce((total, target) => total + 1 + (target.depthTexture ? 1 : 0), 0),
1901
- postprocessTargetWidth: width,
1902
- postprocessTargetHeight: height,
1903
- postprocessPlan: createRendererPostprocessPlanDiagnostics(postprocess, {
1904
- sourceTargetFormat: targetFormat,
1905
- targetFormat,
1906
- nativeLdrPostprocess: context.nativeLdrPostprocess,
1907
- rendererDepthAvailable: context.rendererDepthAvailable,
1908
- width,
1909
- height
1910
- })
1911
- };
1912
- }
1913
1714
  const CAPTURE_NON_BLANK_LUMINANCE_THRESHOLD = 1 / 255;
1914
1715
  const CAPTURE_UNDEREXPOSED_LUMINANCE_THRESHOLD = 5 / 255;
1915
1716
  const CAPTURE_OVEREXPOSED_LUMINANCE_THRESHOLD = 250 / 255;
@@ -2169,19 +1970,6 @@ function withRendererFrameDiagnostics(diagnostics, collection, postprocess) {
2169
1970
  ...(postprocess ?? {})
2170
1971
  };
2171
1972
  }
2172
- function renderableWorldBounds(geometry, modelMatrix, instanceTransforms, morphTargets, morphWeights, skinning) {
2173
- const envelope = computeSkinnedMorphTargetWeightedBounds(geometry, skinning, morphTargets, morphWeights);
2174
- const local = new SceneBounds3([envelope.min[0], envelope.min[1], envelope.min[2]], [envelope.max[0], envelope.max[1], envelope.max[2]]);
2175
- if (!instanceTransforms) {
2176
- return local.transform(modelMatrix);
2177
- }
2178
- let bounds = new SceneBounds3();
2179
- for (let offset = 0; offset < instanceTransforms.length; offset += 16) {
2180
- const instanceMatrix = toMat4(instanceTransforms.slice(offset, offset + 16), "instanceTransforms");
2181
- bounds = bounds.union(local.transform(multiplyMat4(modelMatrix, instanceMatrix)));
2182
- }
2183
- return bounds;
2184
- }
2185
1973
  function applyViewProjection(items, cameraViewProjection) {
2186
1974
  const hasCameraViewProjection = cameraViewProjection !== undefined;
2187
1975
  const viewProjection = cameraViewProjection ?? identityMat4();
@@ -2220,30 +2008,6 @@ function createAutoFrameCamera(source, items, width, height) {
2220
2008
  function collectRenderItemBounds(items) {
2221
2009
  return collectItemBounds(items, true);
2222
2010
  }
2223
- /**
2224
- * Bounds over every render item, including those excluded from camera
2225
- * auto-framing.
2226
- *
2227
- * `includeInAutoFrame` answers "should the camera frame this?", which is a
2228
- * composition choice. It must not decide which geometry a shadow frustum covers:
2229
- * a large ground plane or backdrop is commonly excluded from auto-framing while
2230
- * still being the surface that receives shadows. Fitting the light frustum to the
2231
- * auto-frame subset shrinks it to the caster alone, so the receiver falls outside
2232
- * the shadow map and no shadow is ever visible.
2233
- */
2234
- function collectShadowCoverageBounds(items) {
2235
- return collectItemBounds(items, false);
2236
- }
2237
- function collectItemBounds(items, respectAutoFrameExclusion) {
2238
- let bounds;
2239
- for (const item of items) {
2240
- if (respectAutoFrameExclusion && item.includeInAutoFrame === false)
2241
- continue;
2242
- const itemBounds = renderableWorldBounds(item.geometry, toMat4(item.modelMatrix ?? identityMat4(), "modelMatrix", item.label), item.instanceTransforms, item.morphTargets, item.morphWeights, item.skinning);
2243
- bounds = bounds ? bounds.union(itemBounds) : itemBounds;
2244
- }
2245
- return bounds;
2246
- }
2247
2011
  function collectCameraFrameOptions(source) {
2248
2012
  if (source instanceof Scene || isIterable(source) || !source.cameraFrameOptions)
2249
2013
  return {};
@@ -2312,7 +2076,7 @@ function resolveCamera(source, camera, viewport, options = {}) {
2312
2076
  function hasExplicitAutoFrameCameraPolicy(source) {
2313
2077
  return !(source instanceof Scene) && !isIterable(source) && source.cameraPolicy === "auto-frame";
2314
2078
  }
2315
- function cameraWorldPosition(camera) {
2079
+ export function cameraWorldPosition(camera) {
2316
2080
  const matrix = camera.transform.worldMatrix;
2317
2081
  return [matrix[12] ?? 0, matrix[13] ?? 0, matrix[14] ?? 0];
2318
2082
  }
@@ -2327,9 +2091,6 @@ function maybeCameraResize(camera) {
2327
2091
  function resolveSceneCamera(source) {
2328
2092
  return sceneFromSource(source)?.collectCameras()[0];
2329
2093
  }
2330
- function sceneFromSource(source) {
2331
- return source instanceof Scene ? source : isIterable(source) ? undefined : source.scene;
2332
- }
2333
2094
  function normalMatrixFromModel(modelMatrix) {
2334
2095
  let matrix;
2335
2096
  try {
@@ -2360,17 +2121,6 @@ function transposeMat4(matrix) {
2360
2121
  matrix[3], matrix[7], matrix[11], matrix[15]
2361
2122
  ];
2362
2123
  }
2363
- function toMat4(value, field, label) {
2364
- const values = Array.from(value);
2365
- if (values.length !== 16 || !values.every(Number.isFinite)) {
2366
- throw new RenderDeviceError("Renderer matrix inputs must be finite mat4 values", "RENDERER_MATRIX_CONTRACT", {
2367
- field,
2368
- label,
2369
- scalars: values.length
2370
- });
2371
- }
2372
- return values;
2373
- }
2374
2124
  function lookupRenderResource(lookup, key) {
2375
2125
  if (isReadonlyMap(lookup)) {
2376
2126
  return lookup.get(key);
@@ -2438,33 +2188,4 @@ function normalizeDefaultLightDirection(direction) {
2438
2188
  }
2439
2189
  return [direction[0] / length, direction[1] / length, direction[2] / length];
2440
2190
  }
2441
- function cloneEnvironmentLighting(environment) {
2442
- return {
2443
- color: [...environment.color],
2444
- intensity: environment.intensity,
2445
- ...(environment.proceduralMap
2446
- ? {
2447
- proceduralMap: {
2448
- skyColor: [...environment.proceduralMap.skyColor],
2449
- horizonColor: [...environment.proceduralMap.horizonColor],
2450
- groundColor: [...environment.proceduralMap.groundColor],
2451
- specularColor: [...environment.proceduralMap.specularColor],
2452
- intensity: environment.proceduralMap.intensity,
2453
- specularIntensity: environment.proceduralMap.specularIntensity
2454
- }
2455
- }
2456
- : {}),
2457
- ...(environment.environmentMapTexture ? { environmentMapTexture: environment.environmentMapTexture } : {}),
2458
- ...(environment.environmentCubeMapTexture ? { environmentCubeMapTexture: environment.environmentCubeMapTexture } : {}),
2459
- ...(environment.environmentMapIntensity !== undefined ? { environmentMapIntensity: environment.environmentMapIntensity } : {}),
2460
- ...(environment.environmentMapSpecularIntensity !== undefined ? { environmentMapSpecularIntensity: environment.environmentMapSpecularIntensity } : {}),
2461
- ...(environment.environmentMapRotation !== undefined ? { environmentMapRotation: environment.environmentMapRotation } : {}),
2462
- ...(environment.environmentMapMipCount !== undefined ? { environmentMapMipCount: environment.environmentMapMipCount } : {}),
2463
- ...(environment.environmentMapEncoding ? { environmentMapEncoding: environment.environmentMapEncoding } : {}),
2464
- ...(environment.environmentBrdfLutTexture ? { environmentBrdfLutTexture: environment.environmentBrdfLutTexture } : {})
2465
- };
2466
- }
2467
- function isIterable(value) {
2468
- return typeof value[Symbol.iterator] === "function";
2469
- }
2470
2191
  //# sourceMappingURL=Renderer.js.map