@antv/l7-layers 2.20.5 → 2.20.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/canvas/index.d.ts +3 -3
- package/es/citybuliding/models/build.d.ts +7 -12
- package/es/citybuliding/models/build.js +22 -11
- package/es/citybuliding/shaders/build_frag.glsl +26 -23
- package/es/citybuliding/shaders/build_vert.glsl +24 -16
- package/es/core/BaseLayer.d.ts +14 -2
- package/es/core/BaseLayer.js +53 -9
- package/es/core/BaseModel.d.ts +1 -1
- package/es/core/BaseModel.js +41 -15
- package/es/core/CommonStyleAttribute.d.ts +4 -2
- package/es/core/CommonStyleAttribute.js +3 -0
- package/es/core/LayerPickService.d.ts +1 -1
- package/es/core/TextureService.d.ts +2 -2
- package/es/core/interface.d.ts +7 -3
- package/es/core/interface.js +0 -1
- package/es/core/line_trangluation.d.ts +1 -1
- package/es/core/shape/arrow.d.ts +1 -1
- package/es/core/shape/extrude.d.ts +1 -1
- package/es/core/triangulation.d.ts +1 -1
- package/es/core/triangulation.js +13 -7
- package/es/core/utils.js +1 -1
- package/es/earth/index.d.ts +1 -1
- package/es/earth/models/atmosphere.d.ts +8 -2
- package/es/earth/models/atmosphere.js +15 -8
- package/es/earth/models/base.d.ts +8 -2
- package/es/earth/models/base.js +21 -12
- package/es/earth/models/bloomsphere.d.ts +8 -2
- package/es/earth/models/bloomsphere.js +15 -8
- package/es/earth/shaders/{atmosphere_frag.glsl → atmosphere/atmosphere_frag.glsl} +9 -6
- package/es/earth/shaders/atmosphere/atmosphere_vert.glsl +22 -0
- package/es/earth/shaders/base/base_frag.glsl +11 -0
- package/es/earth/shaders/base/base_vert.glsl +52 -0
- package/es/earth/shaders/bloomshpere/bloomsphere_frag.glsl +16 -0
- package/es/earth/shaders/bloomshpere/bloomsphere_vert.glsl +19 -0
- package/es/geometry/index.d.ts +2 -2
- package/es/geometry/models/billboard.d.ts +8 -1
- package/es/geometry/models/billboard.js +26 -11
- package/es/geometry/models/plane.d.ts +8 -1
- package/es/geometry/models/plane.js +23 -6
- package/es/geometry/models/sprite.d.ts +12 -2
- package/es/geometry/models/sprite.js +44 -18
- package/es/geometry/shaders/billboard_frag.glsl +11 -6
- package/es/geometry/shaders/billboard_vert.glsl +12 -15
- package/es/geometry/shaders/plane_frag.glsl +14 -10
- package/es/geometry/shaders/plane_vert.glsl +11 -10
- package/es/geometry/shaders/sprite_frag.glsl +11 -7
- package/es/geometry/shaders/sprite_vert.glsl +10 -9
- package/es/heatmap/index.d.ts +3 -3
- package/es/heatmap/models/grid.d.ts +8 -1
- package/es/heatmap/models/grid.js +25 -12
- package/es/heatmap/models/grid3d.d.ts +8 -1
- package/es/heatmap/models/grid3d.js +29 -13
- package/es/heatmap/models/heatmap.d.ts +6 -4
- package/es/heatmap/models/heatmap.js +123 -75
- package/es/heatmap/models/hexagon.d.ts +8 -1
- package/es/heatmap/models/hexagon.js +25 -12
- package/es/heatmap/shaders/grid/grid_frag.glsl +8 -0
- package/es/heatmap/shaders/{grid_vert.glsl → grid/grid_vert.glsl} +15 -15
- package/es/heatmap/shaders/grid3d/grid_3d_frag.glsl +8 -0
- package/{lib/heatmap/shaders/hexagon_3d_vert.glsl → es/heatmap/shaders/grid3d/grid_3d_vert.glsl} +13 -16
- package/es/heatmap/shaders/heatmap/heatmap_3d_frag.glsl +24 -0
- package/es/heatmap/shaders/{heatmap_3d_vert.glsl → heatmap/heatmap_3d_vert.glsl} +19 -9
- package/es/heatmap/shaders/heatmap/heatmap_frag.glsl +52 -0
- package/es/heatmap/shaders/heatmap/heatmap_framebuffer_frag.glsl +16 -0
- package/{lib/heatmap/shaders → es/heatmap/shaders/heatmap}/heatmap_framebuffer_vert.glsl +14 -9
- package/es/heatmap/shaders/heatmap/heatmap_vert.glsl +19 -0
- package/es/heatmap/shaders/hexagon/hexagon_frag.glsl +8 -0
- package/es/heatmap/shaders/{hexagon_vert.glsl → hexagon/hexagon_vert.glsl} +12 -13
- package/es/image/index.d.ts +2 -2
- package/es/image/models/image.d.ts +9 -2
- package/es/image/models/image.js +83 -44
- package/es/image/shaders/image_frag.glsl +34 -7
- package/es/image/shaders/image_vert.glsl +11 -5
- package/es/line/index.d.ts +4 -4
- package/es/line/index.js +2 -1
- package/es/line/models/arc.d.ts +8 -3
- package/es/line/models/arc.js +57 -76
- package/es/line/models/arc_3d.d.ts +8 -3
- package/es/line/models/arc_3d.js +46 -57
- package/es/line/models/flow.d.ts +8 -2
- package/es/line/models/flow.js +14 -12
- package/es/line/models/great_circle.d.ts +8 -3
- package/es/line/models/great_circle.js +40 -29
- package/es/line/models/index.d.ts +1 -1
- package/es/line/models/index.js +3 -6
- package/es/line/models/line.d.ts +8 -3
- package/es/line/models/line.js +67 -140
- package/es/line/models/{simpleLine.d.ts → simple_line.d.ts} +8 -2
- package/es/line/models/simple_line.js +204 -0
- package/es/line/models/wall.d.ts +8 -3
- package/es/line/models/wall.js +35 -27
- package/es/line/shaders/{line_arc_frag.glsl → arc/line_arc_frag.glsl} +36 -26
- package/es/line/shaders/{line_arc_vert.glsl → arc/line_arc_vert.glsl} +52 -22
- package/es/line/shaders/{line_arc_3d_frag.glsl → arc3d/line_arc_3d_frag.glsl} +32 -24
- package/{lib/line/shaders → es/line/shaders/arc3d}/line_arc_3d_vert.glsl +37 -27
- package/es/line/shaders/flow/flow_line_frag.glsl +5 -4
- package/es/line/shaders/flow/flow_line_vert.glsl +17 -18
- package/es/line/shaders/{line_arc_great_circle_frag.glsl → greatCircle/line_arc_great_circle_frag.glsl} +30 -30
- package/{lib/line/shaders → es/line/shaders/greatCircle}/line_arc_great_circle_vert.glsl +43 -40
- package/es/line/shaders/{line_frag.glsl → line/line_frag.glsl} +55 -28
- package/es/line/shaders/line/line_vert.glsl +114 -0
- package/es/line/shaders/simple/simpleline_frag.glsl +27 -3
- package/es/line/shaders/simple/simpleline_vert.glsl +20 -20
- package/es/line/shaders/wall/wall_frag.glsl +31 -26
- package/es/line/shaders/wall/wall_vert.glsl +29 -22
- package/es/mask/index.d.ts +2 -2
- package/es/mask/models/fill.d.ts +1 -1
- package/es/plugins/DataMappingPlugin.d.ts +1 -1
- package/es/plugins/DataMappingPlugin.js +1 -3
- package/es/plugins/DataSourcePlugin.d.ts +1 -1
- package/es/plugins/FeatureScalePlugin.d.ts +1 -1
- package/es/plugins/FeatureScalePlugin.js +14 -3
- package/es/plugins/LayerAnimateStylePlugin.d.ts +1 -1
- package/es/plugins/LayerMaskPlugin.d.ts +1 -1
- package/es/plugins/LayerModelPlugin.d.ts +1 -1
- package/es/plugins/LayerStylePlugin.d.ts +1 -1
- package/es/plugins/LightingPlugin.d.ts +1 -1
- package/es/plugins/MultiPassRendererPlugin.d.ts +1 -1
- package/es/plugins/PixelPickingPlugin.d.ts +6 -2
- package/es/plugins/PixelPickingPlugin.js +36 -49
- package/es/plugins/RegisterStyleAttributePlugin.d.ts +1 -1
- package/es/plugins/ShaderUniformPlugin.d.ts +1 -1
- package/es/plugins/ShaderUniformPlugin.js +11 -6
- package/es/plugins/UpdateModelPlugin.d.ts +1 -1
- package/es/plugins/UpdateStyleAttributePlugin.d.ts +1 -1
- package/es/point/index.d.ts +2 -2
- package/es/point/index.js +1 -0
- package/es/point/models/billboard_point.d.ts +9 -3
- package/es/point/models/billboard_point.js +18 -18
- package/es/point/models/earthExtrude.d.ts +7 -12
- package/es/point/models/earthExtrude.js +21 -13
- package/es/point/models/earthFill.d.ts +8 -3
- package/es/point/models/earthFill.js +18 -30
- package/es/point/models/extrude.d.ts +1 -4
- package/es/point/models/extrude.js +2 -11
- package/es/point/models/fill.d.ts +8 -2
- package/es/point/models/fill.js +33 -84
- package/es/point/models/{fillmage.d.ts → fillImage.d.ts} +8 -2
- package/es/point/models/{fillmage.js → fillImage.js} +23 -15
- package/es/point/models/image.d.ts +8 -1
- package/es/point/models/image.js +31 -17
- package/es/point/models/index.js +1 -1
- package/es/point/models/normal.d.ts +9 -3
- package/es/point/models/normal.js +13 -30
- package/es/point/models/radar.d.ts +8 -2
- package/es/point/models/radar.js +23 -45
- package/es/point/models/text.d.ts +9 -2
- package/es/point/models/text.js +31 -32
- package/{lib/point/shaders → es/point/shaders/billboard}/billboard_point_frag.glsl +17 -13
- package/{lib/point/shaders → es/point/shaders/billboard}/billboard_point_vert.glsl +13 -14
- package/es/point/shaders/earthExtrude/earthExtrude_frag.glsl +36 -0
- package/{lib/point/shaders/earth/extrude_vert.glsl → es/point/shaders/earthExtrude/earthExtrude_vert.glsl} +25 -22
- package/{lib/point/shaders/earth/fill_frag.glsl → es/point/shaders/earthFill/earthFill_frag.glsl} +20 -18
- package/{lib/point/shaders/earth/fill_vert.glsl → es/point/shaders/earthFill/earthFill_vert.glsl} +17 -22
- package/es/point/shaders/extrude/extrude_vert.glsl +0 -3
- package/{lib/point/shaders → es/point/shaders/fill}/fill_frag.glsl +18 -1
- package/es/point/shaders/{fill_vert.glsl → fill/fill_vert.glsl} +5 -4
- package/es/point/shaders/fillImage/fillImage_frag.glsl +24 -0
- package/{lib/point/shaders/image → es/point/shaders/fillImage}/fillImage_vert.glsl +15 -17
- package/es/point/shaders/image/image_frag.glsl +42 -0
- package/{lib/point/shaders → es/point/shaders/image}/image_vert.glsl +14 -13
- package/es/point/shaders/radar/radar_frag.glsl +19 -14
- package/es/point/shaders/radar/radar_vert.glsl +21 -24
- package/es/point/shaders/text/text_frag.glsl +44 -0
- package/es/point/shaders/{text_vert.glsl → text/text_vert.glsl} +19 -17
- package/es/point/shape/extrude.d.ts +1 -1
- package/es/polygon/index.d.ts +2 -2
- package/es/polygon/models/extrude.d.ts +9 -9
- package/es/polygon/models/extrude.js +38 -15
- package/es/polygon/models/extrusion.d.ts +8 -1
- package/es/polygon/models/extrusion.js +24 -7
- package/es/polygon/models/fill.d.ts +9 -4
- package/es/polygon/models/fill.js +26 -13
- package/es/polygon/models/ocean.d.ts +9 -7
- package/es/polygon/models/ocean.js +30 -14
- package/es/polygon/models/water.d.ts +9 -4
- package/es/polygon/models/water.js +26 -10
- package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +14 -14
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +17 -15
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +18 -18
- package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +18 -24
- package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +19 -15
- package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +20 -24
- package/es/polygon/shaders/extrusion/polygon_extrusion_frag.glsl +4 -8
- package/es/polygon/shaders/extrusion/polygon_extrusion_vert.glsl +7 -16
- package/es/polygon/shaders/fill/fill_frag.glsl +7 -0
- package/es/polygon/shaders/fill/fill_linear_frag.glsl +20 -0
- package/{lib/polygon/shaders/polygon_linear_vert.glsl → es/polygon/shaders/fill/fill_linear_vert.glsl} +12 -11
- package/es/polygon/shaders/{polygon_vert.glsl → fill/fill_vert.glsl} +6 -6
- package/es/polygon/shaders/{water/polygon_ocean_frag.glsl → ocean/ocean_frag.glsl} +13 -13
- package/es/polygon/shaders/ocean/ocean_vert.glsl +22 -0
- package/es/polygon/shaders/water/polygon_water_frag.glsl +14 -12
- package/es/polygon/shaders/water/polygon_water_vert.glsl +10 -10
- package/es/raster/buffers/triangulation.d.ts +1 -1
- package/es/raster/index.d.ts +2 -2
- package/es/raster/models/raster.d.ts +9 -8
- package/es/raster/models/raster.js +54 -38
- package/es/raster/models/rasterRgb.d.ts +9 -7
- package/es/raster/models/rasterRgb.js +36 -19
- package/es/raster/models/rasterTerrainRgb.d.ts +1 -1
- package/es/raster/models/rasterTerrainRgb.js +2 -2
- package/es/raster/shaders/raster/raster_2d_frag.glsl +34 -0
- package/es/raster/shaders/raster/raster_2d_vert.glsl +21 -0
- package/es/raster/shaders/rgb/raster_rgb_frag.glsl +26 -0
- package/es/raster/shaders/rgb/raster_rgb_vert.glsl +21 -0
- package/es/tile/core/BaseLayer.d.ts +2 -2
- package/es/tile/core/TileDebugLayer.d.ts +1 -1
- package/es/tile/interaction/getRasterData.d.ts +2 -2
- package/es/tile/interaction/utils.d.ts +1 -1
- package/es/tile/interface.d.ts +2 -2
- package/es/tile/service/TileLayerService.d.ts +2 -2
- package/es/tile/service/TilePickService.d.ts +2 -2
- package/es/tile/service/TileSourceService.d.ts +1 -1
- package/es/tile/tile/Tile.d.ts +2 -3
- package/es/tile/tile/VectorTile.d.ts +1 -1
- package/es/tile/tile/index.d.ts +1 -1
- package/es/tile/utils/constants.js +1 -1
- package/es/tile/utils/utils.d.ts +1 -1
- package/es/utils/blend.d.ts +1 -1
- package/es/utils/multiPassRender.d.ts +1 -1
- package/es/utils/stencil.d.ts +1 -1
- package/es/wind/index.d.ts +3 -3
- package/es/wind/models/wind.d.ts +1 -1
- package/lib/citybuliding/models/build.js +22 -11
- package/lib/citybuliding/shaders/build_frag.glsl +26 -23
- package/lib/citybuliding/shaders/build_vert.glsl +24 -16
- package/lib/core/BaseLayer.js +53 -9
- package/lib/core/BaseModel.js +41 -15
- package/lib/core/CommonStyleAttribute.js +3 -0
- package/lib/core/triangulation.js +12 -6
- package/lib/core/utils.js +1 -1
- package/lib/earth/models/atmosphere.js +15 -8
- package/lib/earth/models/base.js +21 -12
- package/lib/earth/models/bloomsphere.js +15 -8
- package/lib/earth/shaders/{atmosphere_frag.glsl → atmosphere/atmosphere_frag.glsl} +9 -6
- package/lib/earth/shaders/atmosphere/atmosphere_vert.glsl +22 -0
- package/lib/earth/shaders/base/base_frag.glsl +11 -0
- package/lib/earth/shaders/base/base_vert.glsl +52 -0
- package/lib/earth/shaders/bloomshpere/bloomsphere_frag.glsl +16 -0
- package/lib/earth/shaders/bloomshpere/bloomsphere_vert.glsl +19 -0
- package/lib/geometry/models/billboard.js +26 -11
- package/lib/geometry/models/plane.js +23 -6
- package/lib/geometry/models/sprite.js +44 -18
- package/lib/geometry/shaders/billboard_frag.glsl +11 -6
- package/lib/geometry/shaders/billboard_vert.glsl +12 -15
- package/lib/geometry/shaders/plane_frag.glsl +14 -10
- package/lib/geometry/shaders/plane_vert.glsl +11 -10
- package/lib/geometry/shaders/sprite_frag.glsl +11 -7
- package/lib/geometry/shaders/sprite_vert.glsl +10 -9
- package/lib/heatmap/models/grid.js +25 -12
- package/lib/heatmap/models/grid3d.js +29 -13
- package/lib/heatmap/models/heatmap.js +122 -74
- package/lib/heatmap/models/hexagon.js +25 -12
- package/lib/heatmap/shaders/grid/grid_frag.glsl +8 -0
- package/lib/heatmap/shaders/{grid_vert.glsl → grid/grid_vert.glsl} +15 -15
- package/lib/heatmap/shaders/grid3d/grid_3d_frag.glsl +8 -0
- package/{es/heatmap/shaders/hexagon_3d_vert.glsl → lib/heatmap/shaders/grid3d/grid_3d_vert.glsl} +13 -16
- package/lib/heatmap/shaders/heatmap/heatmap_3d_frag.glsl +24 -0
- package/lib/heatmap/shaders/{heatmap_3d_vert.glsl → heatmap/heatmap_3d_vert.glsl} +19 -9
- package/lib/heatmap/shaders/heatmap/heatmap_frag.glsl +52 -0
- package/lib/heatmap/shaders/heatmap/heatmap_framebuffer_frag.glsl +16 -0
- package/{es/heatmap/shaders → lib/heatmap/shaders/heatmap}/heatmap_framebuffer_vert.glsl +14 -9
- package/lib/heatmap/shaders/heatmap/heatmap_vert.glsl +19 -0
- package/lib/heatmap/shaders/hexagon/hexagon_frag.glsl +8 -0
- package/lib/heatmap/shaders/{hexagon_vert.glsl → hexagon/hexagon_vert.glsl} +12 -13
- package/lib/image/models/image.js +83 -44
- package/lib/image/shaders/image_frag.glsl +34 -7
- package/lib/image/shaders/image_vert.glsl +11 -5
- package/lib/line/index.js +2 -1
- package/lib/line/models/arc.js +57 -76
- package/lib/line/models/arc_3d.js +47 -59
- package/lib/line/models/flow.js +14 -12
- package/lib/line/models/great_circle.js +40 -29
- package/lib/line/models/index.js +4 -7
- package/lib/line/models/line.js +67 -142
- package/lib/line/models/{simpleLine.js → simple_line.js} +84 -74
- package/lib/line/models/wall.js +35 -27
- package/lib/line/shaders/{line_arc_frag.glsl → arc/line_arc_frag.glsl} +36 -26
- package/lib/line/shaders/{line_arc_vert.glsl → arc/line_arc_vert.glsl} +52 -22
- package/lib/line/shaders/{line_arc_3d_frag.glsl → arc3d/line_arc_3d_frag.glsl} +32 -24
- package/{es/line/shaders → lib/line/shaders/arc3d}/line_arc_3d_vert.glsl +37 -27
- package/lib/line/shaders/flow/flow_line_frag.glsl +5 -4
- package/lib/line/shaders/flow/flow_line_vert.glsl +17 -18
- package/lib/line/shaders/{line_arc_great_circle_frag.glsl → greatCircle/line_arc_great_circle_frag.glsl} +30 -30
- package/{es/line/shaders → lib/line/shaders/greatCircle}/line_arc_great_circle_vert.glsl +43 -40
- package/lib/line/shaders/{line_frag.glsl → line/line_frag.glsl} +55 -28
- package/lib/line/shaders/line/line_vert.glsl +114 -0
- package/lib/line/shaders/simple/simpleline_frag.glsl +27 -3
- package/lib/line/shaders/simple/simpleline_vert.glsl +20 -20
- package/lib/line/shaders/wall/wall_frag.glsl +31 -26
- package/lib/line/shaders/wall/wall_vert.glsl +29 -22
- package/lib/plugins/DataMappingPlugin.js +1 -3
- package/lib/plugins/FeatureScalePlugin.js +14 -3
- package/lib/plugins/PixelPickingPlugin.js +35 -48
- package/lib/plugins/ShaderUniformPlugin.js +11 -6
- package/lib/point/index.js +1 -0
- package/lib/point/models/billboard_point.js +18 -18
- package/lib/point/models/earthExtrude.js +21 -13
- package/lib/point/models/earthFill.js +18 -30
- package/lib/point/models/extrude.js +2 -11
- package/lib/point/models/fill.js +33 -84
- package/lib/point/models/{fillmage.js → fillImage.js} +24 -17
- package/lib/point/models/image.js +31 -17
- package/lib/point/models/index.js +2 -2
- package/lib/point/models/normal.js +13 -30
- package/lib/point/models/radar.js +23 -45
- package/lib/point/models/text.js +31 -32
- package/{es/point/shaders → lib/point/shaders/billboard}/billboard_point_frag.glsl +17 -13
- package/{es/point/shaders → lib/point/shaders/billboard}/billboard_point_vert.glsl +13 -14
- package/lib/point/shaders/earthExtrude/earthExtrude_frag.glsl +36 -0
- package/{es/point/shaders/earth/extrude_vert.glsl → lib/point/shaders/earthExtrude/earthExtrude_vert.glsl} +25 -22
- package/{es/point/shaders/earth/fill_frag.glsl → lib/point/shaders/earthFill/earthFill_frag.glsl} +20 -18
- package/{es/point/shaders/earth/fill_vert.glsl → lib/point/shaders/earthFill/earthFill_vert.glsl} +17 -22
- package/lib/point/shaders/extrude/extrude_vert.glsl +0 -3
- package/{es/point/shaders → lib/point/shaders/fill}/fill_frag.glsl +18 -1
- package/lib/point/shaders/{fill_vert.glsl → fill/fill_vert.glsl} +5 -4
- package/lib/point/shaders/fillImage/fillImage_frag.glsl +24 -0
- package/{es/point/shaders/image → lib/point/shaders/fillImage}/fillImage_vert.glsl +15 -17
- package/lib/point/shaders/image/image_frag.glsl +42 -0
- package/{es/point/shaders → lib/point/shaders/image}/image_vert.glsl +14 -13
- package/lib/point/shaders/radar/radar_frag.glsl +19 -14
- package/lib/point/shaders/radar/radar_vert.glsl +21 -24
- package/lib/point/shaders/text/text_frag.glsl +44 -0
- package/lib/point/shaders/{text_vert.glsl → text/text_vert.glsl} +19 -17
- package/lib/polygon/models/extrude.js +38 -15
- package/lib/polygon/models/extrusion.js +24 -7
- package/lib/polygon/models/fill.js +26 -13
- package/lib/polygon/models/ocean.js +30 -14
- package/lib/polygon/models/water.js +26 -10
- package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +14 -14
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +17 -15
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +18 -18
- package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +18 -24
- package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +19 -15
- package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +20 -24
- package/lib/polygon/shaders/extrusion/polygon_extrusion_frag.glsl +4 -8
- package/lib/polygon/shaders/extrusion/polygon_extrusion_vert.glsl +7 -16
- package/lib/polygon/shaders/fill/fill_frag.glsl +7 -0
- package/lib/polygon/shaders/fill/fill_linear_frag.glsl +20 -0
- package/{es/polygon/shaders/polygon_linear_vert.glsl → lib/polygon/shaders/fill/fill_linear_vert.glsl} +12 -11
- package/lib/polygon/shaders/{polygon_vert.glsl → fill/fill_vert.glsl} +6 -6
- package/lib/polygon/shaders/{water/polygon_ocean_frag.glsl → ocean/ocean_frag.glsl} +13 -13
- package/lib/polygon/shaders/ocean/ocean_vert.glsl +22 -0
- package/lib/polygon/shaders/water/polygon_water_frag.glsl +14 -12
- package/lib/polygon/shaders/water/polygon_water_vert.glsl +10 -10
- package/lib/raster/models/raster.js +54 -38
- package/lib/raster/models/rasterRgb.js +36 -19
- package/lib/raster/models/rasterTerrainRgb.js +2 -2
- package/lib/raster/shaders/raster/raster_2d_frag.glsl +34 -0
- package/lib/raster/shaders/raster/raster_2d_vert.glsl +21 -0
- package/lib/raster/shaders/rgb/raster_rgb_frag.glsl +26 -0
- package/lib/raster/shaders/rgb/raster_rgb_vert.glsl +21 -0
- package/lib/tile/utils/constants.js +1 -1
- package/package.json +7 -7
- package/es/earth/shaders/atmosphere_vert.glsl +0 -26
- package/es/earth/shaders/base_frag.glsl +0 -13
- package/es/earth/shaders/base_vert.glsl +0 -52
- package/es/earth/shaders/bloomsphere_frag.glsl +0 -15
- package/es/earth/shaders/bloomsphere_vert.glsl +0 -20
- package/es/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
- package/es/heatmap/shaders/heatmap_frag.glsl +0 -47
- package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
- package/es/heatmap/shaders/heatmap_vert.glsl +0 -10
- package/es/heatmap/shaders/hexagon_frag.glsl +0 -12
- package/es/line/models/earthArc_3d.d.ts +0 -17
- package/es/line/models/earthArc_3d.js +0 -285
- package/es/line/models/linearline.d.ts +0 -11
- package/es/line/models/linearline.js +0 -241
- package/es/line/models/simpleLine.js +0 -194
- package/es/line/shaders/arc_chunks.vert.glsl +0 -21
- package/es/line/shaders/dash/arc_dash_frag.glsl +0 -21
- package/es/line/shaders/dash/arc_dash_vert.glsl +0 -102
- package/es/line/shaders/dash/line_dash_frag.glsl +0 -27
- package/es/line/shaders/dash/line_dash_vert.glsl +0 -82
- package/es/line/shaders/line_arc2d_vert.glsl +0 -114
- package/es/line/shaders/line_bezier_vert.glsl +0 -85
- package/es/line/shaders/line_vert.glsl +0 -165
- package/es/line/shaders/linear/arc3d_linear_frag.glsl +0 -32
- package/es/line/shaders/linear/arc3d_linear_vert.glsl +0 -161
- package/es/line/shaders/linear/arc_linear_frag.glsl +0 -10
- package/es/line/shaders/linear/arc_linear_vert.glsl +0 -98
- package/es/line/shaders/linear/line_linear_frag.glsl +0 -25
- package/es/line/shaders/linearLine/line_linear_frag.glsl +0 -8
- package/es/line/shaders/linearLine/line_linear_vert.glsl +0 -93
- package/es/line/shaders/simple/simpleline_linear_frag.glsl +0 -8
- package/es/point/shaders/animate/wave_frag.glsl +0 -55
- package/es/point/shaders/earth/extrude_frag.glsl +0 -32
- package/es/point/shaders/image/fillImage_frag.glsl +0 -18
- package/es/point/shaders/image_frag.glsl +0 -37
- package/es/point/shaders/text_frag.glsl +0 -39
- package/es/polygon/shaders/polygon_frag.glsl +0 -7
- package/es/polygon/shaders/polygon_linear_frag.glsl +0 -15
- package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -16
- package/es/raster/shaders/raster_2d_frag.glsl +0 -32
- package/es/raster/shaders/raster_2d_vert.glsl +0 -13
- package/es/raster/shaders/raster_frag.glsl +0 -11
- package/es/raster/shaders/raster_rgb_frag.glsl +0 -20
- package/es/raster/shaders/raster_vert.glsl +0 -34
- package/lib/earth/shaders/atmosphere_vert.glsl +0 -26
- package/lib/earth/shaders/base_frag.glsl +0 -13
- package/lib/earth/shaders/base_vert.glsl +0 -52
- package/lib/earth/shaders/bloomsphere_frag.glsl +0 -15
- package/lib/earth/shaders/bloomsphere_vert.glsl +0 -20
- package/lib/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
- package/lib/heatmap/shaders/heatmap_frag.glsl +0 -47
- package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
- package/lib/heatmap/shaders/heatmap_vert.glsl +0 -10
- package/lib/heatmap/shaders/hexagon_frag.glsl +0 -12
- package/lib/line/models/earthArc_3d.js +0 -291
- package/lib/line/models/linearline.js +0 -247
- package/lib/line/shaders/arc_chunks.vert.glsl +0 -21
- package/lib/line/shaders/dash/arc_dash_frag.glsl +0 -21
- package/lib/line/shaders/dash/arc_dash_vert.glsl +0 -102
- package/lib/line/shaders/dash/line_dash_frag.glsl +0 -27
- package/lib/line/shaders/dash/line_dash_vert.glsl +0 -82
- package/lib/line/shaders/line_arc2d_vert.glsl +0 -114
- package/lib/line/shaders/line_bezier_vert.glsl +0 -85
- package/lib/line/shaders/line_vert.glsl +0 -165
- package/lib/line/shaders/linear/arc3d_linear_frag.glsl +0 -32
- package/lib/line/shaders/linear/arc3d_linear_vert.glsl +0 -161
- package/lib/line/shaders/linear/arc_linear_frag.glsl +0 -10
- package/lib/line/shaders/linear/arc_linear_vert.glsl +0 -98
- package/lib/line/shaders/linear/line_linear_frag.glsl +0 -25
- package/lib/line/shaders/linearLine/line_linear_frag.glsl +0 -8
- package/lib/line/shaders/linearLine/line_linear_vert.glsl +0 -93
- package/lib/line/shaders/simple/simpleline_linear_frag.glsl +0 -8
- package/lib/point/shaders/animate/wave_frag.glsl +0 -55
- package/lib/point/shaders/earth/extrude_frag.glsl +0 -32
- package/lib/point/shaders/image/fillImage_frag.glsl +0 -18
- package/lib/point/shaders/image_frag.glsl +0 -37
- package/lib/point/shaders/text_frag.glsl +0 -39
- package/lib/polygon/shaders/polygon_frag.glsl +0 -7
- package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -15
- package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +0 -16
- package/lib/raster/shaders/raster_2d_frag.glsl +0 -32
- package/lib/raster/shaders/raster_2d_vert.glsl +0 -13
- package/lib/raster/shaders/raster_frag.glsl +0 -11
- package/lib/raster/shaders/raster_rgb_frag.glsl +0 -20
- package/lib/raster/shaders/raster_vert.glsl +0 -34
- /package/es/point/shaders/{normal_frag.glsl → normal/normal_frag.glsl} +0 -0
- /package/es/point/shaders/{normal_vert.glsl → normal/normal_vert.glsl} +0 -0
- /package/es/raster/shaders/{raster_terrain_rgb_frag.glsl → terrain/terrain_rgb_frag.glsl} +0 -0
- /package/es/raster/shaders/{rater_terrain_rgb_vert.glsl → terrain/terrain_rgb_vert.glsl} +0 -0
- /package/lib/point/shaders/{normal_frag.glsl → normal/normal_frag.glsl} +0 -0
- /package/lib/point/shaders/{normal_vert.glsl → normal/normal_vert.glsl} +0 -0
- /package/lib/raster/shaders/{raster_terrain_rgb_frag.glsl → terrain/terrain_rgb_frag.glsl} +0 -0
- /package/lib/raster/shaders/{rater_terrain_rgb_vert.glsl → terrain/terrain_rgb_vert.glsl} +0 -0
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package/{es/heatmap/shaders/hexagon_3d_vert.glsl → lib/heatmap/shaders/grid3d/grid_3d_vert.glsl}
RENAMED
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uniform mat4 u_ModelMatrix;
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v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);
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uniform sampler2D u_texture; // 热力强度图
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uniform sampler2D u_colorTexture; // 根据强度分布的色带
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#pragma include "scene_uniforms"
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float getBlurIndusty() {
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float i11 = texture(SAMPLER_2D(u_texture), vec2( vUv.x - 1.0 * vW, vUv.y + 1.0 * vH) ).r;
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float i12 = texture(SAMPLER_2D(u_texture), vec2( vUv.x - 0.0 * vW, vUv.y + 1.0 * vH) ).r;
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float i13 = texture(SAMPLER_2D(u_texture), vec2( vUv.x + 1.0 * vW, vUv.y + 1.0 * vH) ).r;
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float i21 = texture(SAMPLER_2D(u_texture), vec2( vUv.x - 1.0 * vW, vUv.y) ).r;
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float i22 = texture(SAMPLER_2D(u_texture), vec2( vUv.x , vUv.y) ).r;
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float i23 = texture(SAMPLER_2D(u_texture), vec2( vUv.x + 1.0 * vW, vUv.y) ).r;
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float i31 = texture(SAMPLER_2D(u_texture), vec2( vUv.x - 1.0 * vW, vUv.y-1.0*vH) ).r;
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float i32 = texture(SAMPLER_2D(u_texture), vec2( vUv.x - 0.0 * vW, vUv.y-1.0*vH) ).r;
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float i33 = texture(SAMPLER_2D(u_texture), vec2( vUv.x + 1.0 * vW, vUv.y-1.0*vH) ).r;
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return(
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i11 +
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i12 +
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i13 +
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i21 +
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i21 +
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i22 +
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i23 +
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i31 +
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i32 +
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i33
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)/9.0;
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layout(std140) uniform commonUniforms {
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float d = -0.5 * 3.0 * 3.0 * dot(v_extrude, v_extrude);
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uniform float u_angle: 0;
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uniform mat4 u_ModelMatrix;
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|
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function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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/* babel-plugin-inline-import '../shaders/image_frag.glsl' */
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var ImageFrag = "
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var ImageFrag = "uniform sampler2D u_texture;\nlayout(std140) uniform commonUniforms {\n float u_opacity:1.0;\n float u_brightness:1.0;\n float u_contrast:1.0;\n float u_saturation:1.0;\n float u_gamma:1.0;\n};\n\nin vec2 v_texCoord;\nout vec4 outputColor;\nvec3 setContrast(vec3 rgb, float contrast) {\n vec3 color = mix(vec3(0.5), rgb, contrast);\n color = clamp(color, 0.0, 1.0);\n return color;\n}\nvec3 setSaturation(vec3 rgb, float adjustment) {\n const vec3 grayVector = vec3(0.2125, 0.7154, 0.0721);\n vec3 intensity = vec3(dot(rgb, grayVector));\n vec3 color = mix(intensity, rgb, adjustment);\n color = clamp(color, 0.0, 1.0);\n return color;\n}\nvoid main() {\n vec4 color = texture(SAMPLER_2D(u_texture),vec2(v_texCoord.x,v_texCoord.y));\n //brightness\n color.rgb = mix(vec3(0.0, 0.0, 0.0), color.rgb, u_brightness);\n //contrast\n color.rgb = setContrast(color.rgb, u_contrast);\n // saturation\n color.rgb = setSaturation(color.rgb, u_saturation);\n // gamma\n color.rgb = pow(color.rgb, vec3(u_gamma));\n outputColor = color;\n outputColor.a *= u_opacity;\n if(outputColor.a < 0.01)\n discard;\n}\n";
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var ImageVert = "
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var ImageVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n float u_opacity:1.0;\n float u_brightness:1.0;\n float u_contrast:1.0;\n float u_saturation:1.0;\n float u_gamma:1.0;\n};\n\nout vec2 v_texCoord;\n#pragma include \"projection\"\nvoid main() {\n v_texCoord = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy,0., 1.0));\n \n}\n";
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|
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|
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saturation = _ref.saturation,
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|
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|
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|
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|
|
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|
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this.textures = [this.texture];
|
|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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var _loadTexture = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
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|
|
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92
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|
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93
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|
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|
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|
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var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee3() {
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var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
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|
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|
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|
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model = _context3.sent;
|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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descriptor: {
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|
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shaderLocation: _CommonStyleAttribute.ShaderLocation.UV,
|
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|
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|
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|
usage: _l7Core.gl.DYNAMIC_DRAW,
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data: [],
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@@ -1,11 +1,38 @@
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1
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-
precision mediump float;
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2
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-
uniform float u_opacity: 1.0;
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3
1
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uniform sampler2D u_texture;
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4
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-
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2
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+
layout(std140) uniform commonUniforms {
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3
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float u_opacity:1.0;
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float u_brightness:1.0;
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float u_contrast:1.0;
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float u_saturation:1.0;
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float u_gamma:1.0;
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};
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9
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10
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in vec2 v_texCoord;
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out vec4 outputColor;
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vec3 setContrast(vec3 rgb, float contrast) {
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vec3 color = mix(vec3(0.5), rgb, contrast);
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color = clamp(color, 0.0, 1.0);
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return color;
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}
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vec3 setSaturation(vec3 rgb, float adjustment) {
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const vec3 grayVector = vec3(0.2125, 0.7154, 0.0721);
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vec3 intensity = vec3(dot(rgb, grayVector));
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vec3 color = mix(intensity, rgb, adjustment);
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color = clamp(color, 0.0, 1.0);
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return color;
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}
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void main() {
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vec4 color =
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vec4 color = texture(SAMPLER_2D(u_texture),vec2(v_texCoord.x,v_texCoord.y));
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26
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//brightness
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color.rgb = mix(vec3(0.0, 0.0, 0.0), color.rgb, u_brightness);
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//contrast
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color.rgb = setContrast(color.rgb, u_contrast);
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// saturation
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color.rgb = setSaturation(color.rgb, u_saturation);
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// gamma
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color.rgb = pow(color.rgb, vec3(u_gamma));
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34
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outputColor = color;
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35
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outputColor.a *= u_opacity;
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36
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if(outputColor.a < 0.01)
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37
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discard;
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38
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}
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@@ -1,9 +1,15 @@
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1
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2
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1
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layout(location = 0) in vec3 a_Position;
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layout(location = 14) in vec2 a_Uv;
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3
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4
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5
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-
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6
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-
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4
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layout(std140) uniform commonUniforms {
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5
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float u_opacity:1.0;
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6
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float u_brightness:1.0;
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7
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float u_contrast:1.0;
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8
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float u_saturation:1.0;
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9
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float u_gamma:1.0;
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10
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};
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11
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+
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12
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out vec2 v_texCoord;
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#pragma include "projection"
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void main() {
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v_texCoord = a_Uv;
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package/lib/line/index.js
CHANGED
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@@ -30,7 +30,8 @@ var LineLayer = exports.default = /*#__PURE__*/function (_BaseLayer) {
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30
30
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}
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31
31
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_this = _super.call.apply(_super, [this].concat(args));
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32
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(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", 'LineLayer');
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33
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-
(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "enableShaderEncodeStyles", ['
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33
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(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "enableShaderEncodeStyles", ['stroke', 'offsets', 'opacity', 'thetaOffset']);
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34
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//注意顺序 4+2+1+1
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34
35
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(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "arrowInsertCount", 0);
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35
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(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "defaultSourceConfig", {
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data: [{
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