@aibee/owlly 1.0.25

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Files changed (500) hide show
  1. package/README.external.md +75 -0
  2. package/README.md +28 -0
  3. package/lib/src/external/lines/line-geometry.d.ts +9 -0
  4. package/lib/src/external/lines/line-geometry.js +52 -0
  5. package/lib/src/external/lines/line-geometry.js.map +1 -0
  6. package/lib/src/external/lines/line-material.d.ts +10 -0
  7. package/lib/src/external/lines/line-material.js +377 -0
  8. package/lib/src/external/lines/line-material.js.map +1 -0
  9. package/lib/src/external/lines/line-segments-2.d.ts +7 -0
  10. package/lib/src/external/lines/line-segments-2.js +144 -0
  11. package/lib/src/external/lines/line-segments-2.js.map +1 -0
  12. package/lib/src/external/lines/line-segments-geometry.d.ts +15 -0
  13. package/lib/src/external/lines/line-segments-geometry.js +141 -0
  14. package/lib/src/external/lines/line-segments-geometry.js.map +1 -0
  15. package/lib/src/external/loaders/gltf-loader.d.ts +77 -0
  16. package/lib/src/external/loaders/gltf-loader.js +2319 -0
  17. package/lib/src/external/loaders/gltf-loader.js.map +1 -0
  18. package/lib/src/external/orbit-controls.d.ts +44 -0
  19. package/lib/src/external/orbit-controls.js +746 -0
  20. package/lib/src/external/orbit-controls.js.map +1 -0
  21. package/lib/src/external/renderers/css-2d-renderer.d.ts +16 -0
  22. package/lib/src/external/renderers/css-2d-renderer.js +122 -0
  23. package/lib/src/external/renderers/css-2d-renderer.js.map +1 -0
  24. package/lib/src/external/renderers/css-3d-renderer.d.ts +18 -0
  25. package/lib/src/external/renderers/css-3d-renderer.js +139 -0
  26. package/lib/src/external/renderers/css-3d-renderer.js.map +1 -0
  27. package/lib/src/external/transform-controls.d.ts +106 -0
  28. package/lib/src/external/transform-controls.js +1113 -0
  29. package/lib/src/external/transform-controls.js.map +1 -0
  30. package/lib/src/external/util/buffer-geometry-utils.d.ts +45 -0
  31. package/lib/src/external/util/buffer-geometry-utils.js +569 -0
  32. package/lib/src/external/util/buffer-geometry-utils.js.map +1 -0
  33. package/lib/src/owlly/controller/aerial-element-controller.d.ts +65 -0
  34. package/lib/src/owlly/controller/aerial-element-controller.js +236 -0
  35. package/lib/src/owlly/controller/aerial-element-controller.js.map +1 -0
  36. package/lib/src/owlly/controller/basic-controller.d.ts +324 -0
  37. package/lib/src/owlly/controller/basic-controller.js +1239 -0
  38. package/lib/src/owlly/controller/basic-controller.js.map +1 -0
  39. package/lib/src/owlly/controller/camera-controller.d.ts +37 -0
  40. package/lib/src/owlly/controller/camera-controller.js +138 -0
  41. package/lib/src/owlly/controller/camera-controller.js.map +1 -0
  42. package/lib/src/owlly/controller/controller.d.ts +61 -0
  43. package/lib/src/owlly/controller/controller.js +24 -0
  44. package/lib/src/owlly/controller/controller.js.map +1 -0
  45. package/lib/src/owlly/controller/index.d.ts +2 -0
  46. package/lib/src/owlly/controller/index.js +14 -0
  47. package/lib/src/owlly/controller/index.js.map +1 -0
  48. package/lib/src/owlly/controller/mouse-indicator-controller.d.ts +34 -0
  49. package/lib/src/owlly/controller/mouse-indicator-controller.js +119 -0
  50. package/lib/src/owlly/controller/mouse-indicator-controller.js.map +1 -0
  51. package/lib/src/owlly/controller/orbit-control.d.ts +147 -0
  52. package/lib/src/owlly/controller/orbit-control.js +265 -0
  53. package/lib/src/owlly/controller/orbit-control.js.map +1 -0
  54. package/lib/src/owlly/controller/panorama-adjust-controller.d.ts +45 -0
  55. package/lib/src/owlly/controller/panorama-adjust-controller.js +158 -0
  56. package/lib/src/owlly/controller/panorama-adjust-controller.js.map +1 -0
  57. package/lib/src/owlly/controller/panorama-controller.d.ts +441 -0
  58. package/lib/src/owlly/controller/panorama-controller.js +1944 -0
  59. package/lib/src/owlly/controller/panorama-controller.js.map +1 -0
  60. package/lib/src/owlly/controller/panorama-transform-controller.d.ts +66 -0
  61. package/lib/src/owlly/controller/panorama-transform-controller.js +137 -0
  62. package/lib/src/owlly/controller/panorama-transform-controller.js.map +1 -0
  63. package/lib/src/owlly/controller/plane-controller.d.ts +43 -0
  64. package/lib/src/owlly/controller/plane-controller.js +174 -0
  65. package/lib/src/owlly/controller/plane-controller.js.map +1 -0
  66. package/lib/src/owlly/controller/texture-controller.d.ts +181 -0
  67. package/lib/src/owlly/controller/texture-controller.js +876 -0
  68. package/lib/src/owlly/controller/texture-controller.js.map +1 -0
  69. package/lib/src/owlly/controller/tile-panorama-controller.d.ts +308 -0
  70. package/lib/src/owlly/controller/tile-panorama-controller.js +1354 -0
  71. package/lib/src/owlly/controller/tile-panorama-controller.js.map +1 -0
  72. package/lib/src/owlly/controller/transform-controller.d.ts +106 -0
  73. package/lib/src/owlly/controller/transform-controller.js +546 -0
  74. package/lib/src/owlly/controller/transform-controller.js.map +1 -0
  75. package/lib/src/owlly/element/bottom-nav-element.d.ts +65 -0
  76. package/lib/src/owlly/element/bottom-nav-element.js +258 -0
  77. package/lib/src/owlly/element/bottom-nav-element.js.map +1 -0
  78. package/lib/src/owlly/element/camera.d.ts +82 -0
  79. package/lib/src/owlly/element/camera.js +284 -0
  80. package/lib/src/owlly/element/camera.js.map +1 -0
  81. package/lib/src/owlly/element/dom-2d-element.d.ts +35 -0
  82. package/lib/src/owlly/element/dom-2d-element.js +49 -0
  83. package/lib/src/owlly/element/dom-2d-element.js.map +1 -0
  84. package/lib/src/owlly/element/dom-3d-element.d.ts +27 -0
  85. package/lib/src/owlly/element/dom-3d-element.js +34 -0
  86. package/lib/src/owlly/element/dom-3d-element.js.map +1 -0
  87. package/lib/src/owlly/element/dom-label-2d.d.ts +116 -0
  88. package/lib/src/owlly/element/dom-label-2d.js +383 -0
  89. package/lib/src/owlly/element/dom-label-2d.js.map +1 -0
  90. package/lib/src/owlly/element/element.d.ts +53 -0
  91. package/lib/src/owlly/element/element.js +76 -0
  92. package/lib/src/owlly/element/element.js.map +1 -0
  93. package/lib/src/owlly/element/floor-model.d.ts +83 -0
  94. package/lib/src/owlly/element/floor-model.js +228 -0
  95. package/lib/src/owlly/element/floor-model.js.map +1 -0
  96. package/lib/src/owlly/element/gif-kit/Gif.d.ts +96 -0
  97. package/lib/src/owlly/element/gif-kit/Gif.js +433 -0
  98. package/lib/src/owlly/element/gif-kit/Gif.js.map +1 -0
  99. package/lib/src/owlly/element/gif-kit/GifColor.d.ts +21 -0
  100. package/lib/src/owlly/element/gif-kit/GifColor.js +38 -0
  101. package/lib/src/owlly/element/gif-kit/GifColor.js.map +1 -0
  102. package/lib/src/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.d.ts +20 -0
  103. package/lib/src/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.js +51 -0
  104. package/lib/src/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.js.map +1 -0
  105. package/lib/src/owlly/element/gif-kit/GifFrame.d.ts +31 -0
  106. package/lib/src/owlly/element/gif-kit/GifFrame.js +97 -0
  107. package/lib/src/owlly/element/gif-kit/GifFrame.js.map +1 -0
  108. package/lib/src/owlly/element/gif-kit/GifImage.d.ts +23 -0
  109. package/lib/src/owlly/element/gif-kit/GifImage.js +8 -0
  110. package/lib/src/owlly/element/gif-kit/GifImage.js.map +1 -0
  111. package/lib/src/owlly/element/gif-kit/GifParser.d.ts +17 -0
  112. package/lib/src/owlly/element/gif-kit/GifParser.js +197 -0
  113. package/lib/src/owlly/element/gif-kit/GifParser.js.map +1 -0
  114. package/lib/src/owlly/element/gif-kit/GifPresenter.d.ts +20 -0
  115. package/lib/src/owlly/element/gif-kit/GifPresenter.js +44 -0
  116. package/lib/src/owlly/element/gif-kit/GifPresenter.js.map +1 -0
  117. package/lib/src/owlly/element/gif-kit/GifVersion.d.ts +10 -0
  118. package/lib/src/owlly/element/gif-kit/GifVersion.js +13 -0
  119. package/lib/src/owlly/element/gif-kit/GifVersion.js.map +1 -0
  120. package/lib/src/owlly/element/gltf-mesh-element.d.ts +31 -0
  121. package/lib/src/owlly/element/gltf-mesh-element.js +137 -0
  122. package/lib/src/owlly/element/gltf-mesh-element.js.map +1 -0
  123. package/lib/src/owlly/element/index.d.ts +20 -0
  124. package/lib/src/owlly/element/index.js +25 -0
  125. package/lib/src/owlly/element/index.js.map +1 -0
  126. package/lib/src/owlly/element/map-kit/area.d.ts +24 -0
  127. package/lib/src/owlly/element/map-kit/area.js +218 -0
  128. package/lib/src/owlly/element/map-kit/area.js.map +1 -0
  129. package/lib/src/owlly/element/map-kit/block-set.d.ts +39 -0
  130. package/lib/src/owlly/element/map-kit/block-set.js +91 -0
  131. package/lib/src/owlly/element/map-kit/block-set.js.map +1 -0
  132. package/lib/src/owlly/element/map-kit/block.d.ts +77 -0
  133. package/lib/src/owlly/element/map-kit/block.js +339 -0
  134. package/lib/src/owlly/element/map-kit/block.js.map +1 -0
  135. package/lib/src/owlly/element/map-kit/index.d.ts +4 -0
  136. package/lib/src/owlly/element/map-kit/index.js +7 -0
  137. package/lib/src/owlly/element/map-kit/index.js.map +1 -0
  138. package/lib/src/owlly/element/map-kit/shape.d.ts +131 -0
  139. package/lib/src/owlly/element/map-kit/shape.js +190 -0
  140. package/lib/src/owlly/element/map-kit/shape.js.map +1 -0
  141. package/lib/src/owlly/element/mesh-element.d.ts +22 -0
  142. package/lib/src/owlly/element/mesh-element.js +64 -0
  143. package/lib/src/owlly/element/mesh-element.js.map +1 -0
  144. package/lib/src/owlly/element/mesh-line-2d.d.ts +82 -0
  145. package/lib/src/owlly/element/mesh-line-2d.js +888 -0
  146. package/lib/src/owlly/element/mesh-line-2d.js.map +1 -0
  147. package/lib/src/owlly/element/meshline-o.d.ts +64 -0
  148. package/lib/src/owlly/element/meshline-o.js +679 -0
  149. package/lib/src/owlly/element/meshline-o.js.map +1 -0
  150. package/lib/src/owlly/element/panorama-group.d.ts +241 -0
  151. package/lib/src/owlly/element/panorama-group.js +967 -0
  152. package/lib/src/owlly/element/panorama-group.js.map +1 -0
  153. package/lib/src/owlly/element/panorama.d.ts +132 -0
  154. package/lib/src/owlly/element/panorama.js +813 -0
  155. package/lib/src/owlly/element/panorama.js.map +1 -0
  156. package/lib/src/owlly/element/path-group.d.ts +69 -0
  157. package/lib/src/owlly/element/path-group.js +172 -0
  158. package/lib/src/owlly/element/path-group.js.map +1 -0
  159. package/lib/src/owlly/element/path.d.ts +99 -0
  160. package/lib/src/owlly/element/path.js +532 -0
  161. package/lib/src/owlly/element/path.js.map +1 -0
  162. package/lib/src/owlly/element/placeable-2d.d.ts +158 -0
  163. package/lib/src/owlly/element/placeable-2d.js +471 -0
  164. package/lib/src/owlly/element/placeable-2d.js.map +1 -0
  165. package/lib/src/owlly/element/polygon-mesh.d.ts +107 -0
  166. package/lib/src/owlly/element/polygon-mesh.js +308 -0
  167. package/lib/src/owlly/element/polygon-mesh.js.map +1 -0
  168. package/lib/src/owlly/element/ring-element.d.ts +79 -0
  169. package/lib/src/owlly/element/ring-element.js +384 -0
  170. package/lib/src/owlly/element/ring-element.js.map +1 -0
  171. package/lib/src/owlly/element/sphere-mesh.d.ts +28 -0
  172. package/lib/src/owlly/element/sphere-mesh.js +70 -0
  173. package/lib/src/owlly/element/sphere-mesh.js.map +1 -0
  174. package/lib/src/owlly/element/svg-floor-model.d.ts +22 -0
  175. package/lib/src/owlly/element/svg-floor-model.js +185 -0
  176. package/lib/src/owlly/element/svg-floor-model.js.map +1 -0
  177. package/lib/src/owlly/element/svg-floors.d.ts +27 -0
  178. package/lib/src/owlly/element/svg-floors.js +110 -0
  179. package/lib/src/owlly/element/svg-floors.js.map +1 -0
  180. package/lib/src/owlly/element/tile-panorama-group.d.ts +335 -0
  181. package/lib/src/owlly/element/tile-panorama-group.js +1007 -0
  182. package/lib/src/owlly/element/tile-panorama-group.js.map +1 -0
  183. package/lib/src/owlly/element/tile-panorama.d.ts +161 -0
  184. package/lib/src/owlly/element/tile-panorama.js +511 -0
  185. package/lib/src/owlly/element/tile-panorama.js.map +1 -0
  186. package/lib/src/owlly/element/tile-plane.d.ts +105 -0
  187. package/lib/src/owlly/element/tile-plane.js +361 -0
  188. package/lib/src/owlly/element/tile-plane.js.map +1 -0
  189. package/lib/src/owlly/element/video-element.d.ts +33 -0
  190. package/lib/src/owlly/element/video-element.js +160 -0
  191. package/lib/src/owlly/element/video-element.js.map +1 -0
  192. package/lib/src/owlly/geometries/ExtrudeGeometry2.d.ts +15 -0
  193. package/lib/src/owlly/geometries/ExtrudeGeometry2.js +211 -0
  194. package/lib/src/owlly/geometries/ExtrudeGeometry2.js.map +1 -0
  195. package/lib/src/owlly/index.d.ts +13 -0
  196. package/lib/src/owlly/index.js +17 -0
  197. package/lib/src/owlly/index.js.map +1 -0
  198. package/lib/src/owlly/overlay/canvas-overlay.d.ts +96 -0
  199. package/lib/src/owlly/overlay/canvas-overlay.js +511 -0
  200. package/lib/src/owlly/overlay/canvas-overlay.js.map +1 -0
  201. package/lib/src/owlly/overlay/css-2d-overlay.d.ts +14 -0
  202. package/lib/src/owlly/overlay/css-2d-overlay.js +36 -0
  203. package/lib/src/owlly/overlay/css-2d-overlay.js.map +1 -0
  204. package/lib/src/owlly/overlay/css-3d-overlay.d.ts +16 -0
  205. package/lib/src/owlly/overlay/css-3d-overlay.js +37 -0
  206. package/lib/src/owlly/overlay/css-3d-overlay.js.map +1 -0
  207. package/lib/src/owlly/overlay/index.d.ts +6 -0
  208. package/lib/src/owlly/overlay/index.js +12 -0
  209. package/lib/src/owlly/overlay/index.js.map +1 -0
  210. package/lib/src/owlly/overlay/label-overlay.d.ts +62 -0
  211. package/lib/src/owlly/overlay/label-overlay.js +329 -0
  212. package/lib/src/owlly/overlay/label-overlay.js.map +1 -0
  213. package/lib/src/owlly/overlay/overlay.d.ts +14 -0
  214. package/lib/src/owlly/overlay/overlay.js +5 -0
  215. package/lib/src/owlly/overlay/overlay.js.map +1 -0
  216. package/lib/src/owlly/overlay/path-overlay.d.ts +39 -0
  217. package/lib/src/owlly/overlay/path-overlay.js +125 -0
  218. package/lib/src/owlly/overlay/path-overlay.js.map +1 -0
  219. package/lib/src/owlly/overlay/path-overlay2.d.ts +35 -0
  220. package/lib/src/owlly/overlay/path-overlay2.js +119 -0
  221. package/lib/src/owlly/overlay/path-overlay2.js.map +1 -0
  222. package/lib/src/owlly/overlay/poi-overlay-3d.d.ts +278 -0
  223. package/lib/src/owlly/overlay/poi-overlay-3d.js +1433 -0
  224. package/lib/src/owlly/overlay/poi-overlay-3d.js.map +1 -0
  225. package/lib/src/owlly/overlay/poi-overlay.d.ts +277 -0
  226. package/lib/src/owlly/overlay/poi-overlay.js +1412 -0
  227. package/lib/src/owlly/overlay/poi-overlay.js.map +1 -0
  228. package/lib/src/owlly/owlly-2d/index.d.ts +28 -0
  229. package/lib/src/owlly/owlly-2d/index.js +93 -0
  230. package/lib/src/owlly/owlly-2d/index.js.map +1 -0
  231. package/lib/src/owlly/screen/index.d.ts +1 -0
  232. package/lib/src/owlly/screen/index.js +2 -0
  233. package/lib/src/owlly/screen/index.js.map +1 -0
  234. package/lib/src/owlly/screen/screen.d.ts +73 -0
  235. package/lib/src/owlly/screen/screen.js +237 -0
  236. package/lib/src/owlly/screen/screen.js.map +1 -0
  237. package/lib/src/owlly/stage/__test__/stage.spec.d.ts +1 -0
  238. package/lib/src/owlly/stage/__test__/stage.spec.js +15 -0
  239. package/lib/src/owlly/stage/__test__/stage.spec.js.map +1 -0
  240. package/lib/src/owlly/stage/externals.d.ts +19 -0
  241. package/lib/src/owlly/stage/externals.js +25 -0
  242. package/lib/src/owlly/stage/externals.js.map +1 -0
  243. package/lib/src/owlly/stage/index.d.ts +4 -0
  244. package/lib/src/owlly/stage/index.js +7 -0
  245. package/lib/src/owlly/stage/index.js.map +1 -0
  246. package/lib/src/owlly/stage/owlly.d.ts +38 -0
  247. package/lib/src/owlly/stage/owlly.js +168 -0
  248. package/lib/src/owlly/stage/owlly.js.map +1 -0
  249. package/lib/src/owlly/stage/stage.d.ts +108 -0
  250. package/lib/src/owlly/stage/stage.js +235 -0
  251. package/lib/src/owlly/stage/stage.js.map +1 -0
  252. package/lib/src/owlly/utils/alignment-utils.d.ts +20 -0
  253. package/lib/src/owlly/utils/alignment-utils.js +64 -0
  254. package/lib/src/owlly/utils/alignment-utils.js.map +1 -0
  255. package/lib/src/owlly/utils/basic-calc.d.ts +18 -0
  256. package/lib/src/owlly/utils/basic-calc.js +130 -0
  257. package/lib/src/owlly/utils/basic-calc.js.map +1 -0
  258. package/lib/src/owlly/utils/basic-tools.d.ts +71 -0
  259. package/lib/src/owlly/utils/basic-tools.js +236 -0
  260. package/lib/src/owlly/utils/basic-tools.js.map +1 -0
  261. package/lib/src/owlly/utils/bvh-tree.d.ts +105 -0
  262. package/lib/src/owlly/utils/bvh-tree.js +540 -0
  263. package/lib/src/owlly/utils/bvh-tree.js.map +1 -0
  264. package/lib/src/owlly/utils/camera.d.ts +37 -0
  265. package/lib/src/owlly/utils/camera.js +51 -0
  266. package/lib/src/owlly/utils/camera.js.map +1 -0
  267. package/lib/src/owlly/utils/cube-texture-cache.d.ts +25 -0
  268. package/lib/src/owlly/utils/cube-texture-cache.js +144 -0
  269. package/lib/src/owlly/utils/cube-texture-cache.js.map +1 -0
  270. package/lib/src/owlly/utils/device-utils.d.ts +18 -0
  271. package/lib/src/owlly/utils/device-utils.js +42 -0
  272. package/lib/src/owlly/utils/device-utils.js.map +1 -0
  273. package/lib/src/owlly/utils/environment-utils.d.ts +37 -0
  274. package/lib/src/owlly/utils/environment-utils.js +74 -0
  275. package/lib/src/owlly/utils/environment-utils.js.map +1 -0
  276. package/lib/src/owlly/utils/event-hub.d.ts +50 -0
  277. package/lib/src/owlly/utils/event-hub.js +107 -0
  278. package/lib/src/owlly/utils/event-hub.js.map +1 -0
  279. package/lib/src/owlly/utils/events.d.ts +219 -0
  280. package/lib/src/owlly/utils/events.js +220 -0
  281. package/lib/src/owlly/utils/events.js.map +1 -0
  282. package/lib/src/owlly/utils/geometry-utils.d.ts +119 -0
  283. package/lib/src/owlly/utils/geometry-utils.js +623 -0
  284. package/lib/src/owlly/utils/geometry-utils.js.map +1 -0
  285. package/lib/src/owlly/utils/helper.d.ts +6 -0
  286. package/lib/src/owlly/utils/helper.js +25 -0
  287. package/lib/src/owlly/utils/helper.js.map +1 -0
  288. package/lib/src/owlly/utils/index.d.ts +14 -0
  289. package/lib/src/owlly/utils/index.js +18 -0
  290. package/lib/src/owlly/utils/index.js.map +1 -0
  291. package/lib/src/owlly/utils/lru-cache.d.ts +26 -0
  292. package/lib/src/owlly/utils/lru-cache.js +110 -0
  293. package/lib/src/owlly/utils/lru-cache.js.map +1 -0
  294. package/lib/src/owlly/utils/map-utils.d.ts +7 -0
  295. package/lib/src/owlly/utils/map-utils.js +53 -0
  296. package/lib/src/owlly/utils/map-utils.js.map +1 -0
  297. package/lib/src/owlly/utils/number-utils.d.ts +8 -0
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@@ -0,0 +1,1532 @@
1
+ /* eslint-disable max-len, no-continue, @typescript-eslint/no-explicit-any, no-underscore-dangle, func-names, @typescript-eslint/no-this-alias, no-console */
2
+ import { Externals, NS_THREE } from '../owlly/stage/externals';
3
+
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+ class TransformControlsGizmo extends NS_THREE.Object3D {
5
+ isTransformControlsGizmo = true;
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+
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+ // common members -----
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+
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+ camera: NS_THREE.Camera;
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+
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+ object: NS_THREE.Object3D;
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+
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+ enabled: boolean;
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+
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+ axis: string | null;
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+
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+ mode: string;
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+
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+ translationSnap: number | null;
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+
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+ rotationSnap: number | null;
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+
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+ scaleSnap: number | null;
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+
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+ space: string;
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+
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+ size: number;
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+
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+ showX: boolean;
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+
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+ showY: boolean;
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+
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+ showZ: boolean;
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+
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+ worldPosition: NS_THREE.Vector3;
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+
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+ worldPositionStart: NS_THREE.Vector3;
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+
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+ worldQuaternion: NS_THREE.Quaternion;
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+
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+ worldQuaternionStart: NS_THREE.Quaternion;
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+
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+ cameraPosition: NS_THREE.Vector3;
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+
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+ cameraQuaternion: NS_THREE.Quaternion;
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+
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+ pointStart: NS_THREE.Vector3;
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+
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+ pointEnd: NS_THREE.Vector3;
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+
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+ rotationAxis: NS_THREE.Vector3;
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+
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+ rotationAngle: number;
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+
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+ eye: NS_THREE.Vector3;
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+
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+ // -----
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+
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+ helper: any;
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+
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+ picker: any;
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+
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+ dragging: any;
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+
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+ gizmo: any;
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+
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+ constructor() {
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+ super();
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+ this.type = 'TransformControlsGizmo';
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+
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+ const { THREE } = Externals.getInstance();
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+
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+ // shared materials
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+
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+ const gizmoMaterial = new THREE.MeshBasicMaterial({
76
+ depthTest: false,
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+ depthWrite: false,
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+ transparent: true,
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+ side: THREE.DoubleSide,
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+ fog: false,
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+ toneMapped: false,
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+ });
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+
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+ const gizmoLineMaterial = new THREE.LineBasicMaterial({
85
+ depthTest: false,
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+ depthWrite: false,
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+ transparent: true,
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+ linewidth: 1,
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+ fog: false,
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+ toneMapped: false,
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+ });
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+
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+ // Make unique material for each axis/color
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+
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+ const matInvisible = gizmoMaterial.clone();
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+ matInvisible.opacity = 0.15;
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+
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+ const matHelper = gizmoMaterial.clone();
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+ matHelper.opacity = 0.33;
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+
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+ const matRed = gizmoMaterial.clone();
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+ matRed.color.set(0xff0000);
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+
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+ const matGreen = gizmoMaterial.clone();
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+ matGreen.color.set(0x00ff00);
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+
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+ const matBlue = gizmoMaterial.clone();
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+ matBlue.color.set(0x0000ff);
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+
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+ const matWhiteTransparent = gizmoMaterial.clone();
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+ matWhiteTransparent.opacity = 0.25;
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+
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+ const matYellowTransparent = matWhiteTransparent.clone();
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+ matYellowTransparent.color.set(0xffff00);
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+
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+ const matCyanTransparent = matWhiteTransparent.clone();
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+ matCyanTransparent.color.set(0x00ffff);
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+
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+ const matMagentaTransparent = matWhiteTransparent.clone();
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+ matMagentaTransparent.color.set(0xff00ff);
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+
122
+ const matYellow = gizmoMaterial.clone();
123
+ matYellow.color.set(0xffff00);
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+
125
+ const matLineRed = gizmoLineMaterial.clone();
126
+ (matLineRed.color as NS_THREE.Color).set(0xff0000);
127
+
128
+ const matLineGreen = gizmoLineMaterial.clone();
129
+ (matLineGreen.color as NS_THREE.Color).set(0x00ff00);
130
+
131
+ const matLineBlue = gizmoLineMaterial.clone();
132
+ (matLineBlue.color as NS_THREE.Color).set(0x0000ff);
133
+
134
+ const matLineCyan = gizmoLineMaterial.clone();
135
+ (matLineCyan.color as NS_THREE.Color).set(0x00ffff);
136
+
137
+ const matLineMagenta = gizmoLineMaterial.clone();
138
+ (matLineMagenta.color as NS_THREE.Color).set(0xff00ff);
139
+
140
+ const matLineYellow = gizmoLineMaterial.clone();
141
+ (matLineYellow.color as NS_THREE.Color).set(0xffff00);
142
+
143
+ const matLineGray = gizmoLineMaterial.clone();
144
+ (matLineGray.color as NS_THREE.Color).set(0x787878);
145
+
146
+ const matLineYellowTransparent = matLineYellow.clone();
147
+ matLineYellowTransparent.opacity = 0.25;
148
+
149
+ // reusable geometry
150
+
151
+ const arrowGeometry = new THREE.CylinderGeometry(0, 0.05, 0.2, 12, 1, false);
152
+
153
+ const scaleHandleGeometry = new THREE.BoxGeometry(0.125, 0.125, 0.125);
154
+
155
+ const lineGeometry = new THREE.BufferGeometry();
156
+ lineGeometry.setAttribute('position', new THREE.Float32BufferAttribute([0, 0, 0, 1, 0, 0], 3));
157
+
158
+ const CircleGeometry = function (radius: number, arc: number): NS_THREE.BufferGeometry {
159
+ const geometry = new THREE.BufferGeometry();
160
+ const vertices = [];
161
+
162
+ for (let i = 0; i <= 64 * arc; ++i) {
163
+ vertices.push(0, Math.cos(i / 32 * Math.PI) * radius, Math.sin(i / 32 * Math.PI) * radius);
164
+ }
165
+
166
+ geometry.setAttribute('position', new THREE.Float32BufferAttribute(vertices, 3));
167
+
168
+ return geometry;
169
+ };
170
+
171
+ // Special geometry for transform helper. If scaled with position vector it spans from [0,0,0] to position
172
+
173
+ const TranslateHelperGeometry = function (): NS_THREE.BufferGeometry {
174
+ const geometry = new THREE.BufferGeometry();
175
+
176
+ geometry.setAttribute('position', new THREE.Float32BufferAttribute([0, 0, 0, 1, 1, 1], 3));
177
+
178
+ return geometry;
179
+ };
180
+
181
+ // Gizmo definitions - custom hierarchy definitions for setupGizmo() function
182
+
183
+ const gizmoTranslate = {
184
+ X: [
185
+ [new THREE.Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, -Math.PI / 2], null, 'fwd'],
186
+ [new THREE.Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, Math.PI / 2], null, 'bwd'],
187
+ [new THREE.Line(lineGeometry, matLineRed)],
188
+ ],
189
+ Y: [
190
+ [new THREE.Mesh(arrowGeometry, matGreen), [0, 1, 0], null, null, 'fwd'],
191
+ [new THREE.Mesh(arrowGeometry, matGreen), [0, 1, 0], [Math.PI, 0, 0], null, 'bwd'],
192
+ [new THREE.Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2]],
193
+ ],
194
+ Z: [
195
+ [new THREE.Mesh(arrowGeometry, matBlue), [0, 0, 1], [Math.PI / 2, 0, 0], null, 'fwd'],
196
+ [new THREE.Mesh(arrowGeometry, matBlue), [0, 0, 1], [-Math.PI / 2, 0, 0], null, 'bwd'],
197
+ [new THREE.Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0]],
198
+ ],
199
+ XYZ: [
200
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.1, 0), matWhiteTransparent.clone()), [0, 0, 0], [0, 0, 0]],
201
+ ],
202
+ XY: [
203
+ [new THREE.Mesh(new THREE.PlaneGeometry(0.295, 0.295), matYellowTransparent.clone()), [0.15, 0.15, 0]],
204
+ [new THREE.Line(lineGeometry, matLineYellow), [0.18, 0.3, 0], null, [0.125, 1, 1]],
205
+ [new THREE.Line(lineGeometry, matLineYellow), [0.3, 0.18, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]],
206
+ ],
207
+ YZ: [
208
+ [new THREE.Mesh(new THREE.PlaneGeometry(0.295, 0.295), matCyanTransparent.clone()), [0, 0.15, 0.15], [0, Math.PI / 2, 0]],
209
+ [new THREE.Line(lineGeometry, matLineCyan), [0, 0.18, 0.3], [0, 0, Math.PI / 2], [0.125, 1, 1]],
210
+ [new THREE.Line(lineGeometry, matLineCyan), [0, 0.3, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]],
211
+ ],
212
+ XZ: [
213
+ [new THREE.Mesh(new THREE.PlaneGeometry(0.295, 0.295), matMagentaTransparent.clone()), [0.15, 0, 0.15], [-Math.PI / 2, 0, 0]],
214
+ [new THREE.Line(lineGeometry, matLineMagenta), [0.18, 0, 0.3], null, [0.125, 1, 1]],
215
+ [new THREE.Line(lineGeometry, matLineMagenta), [0.3, 0, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]],
216
+ ],
217
+ };
218
+
219
+ const pickerTranslate = {
220
+ X: [
221
+ [new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0.6, 0, 0], [0, 0, -Math.PI / 2]],
222
+ ],
223
+ Y: [
224
+ [new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0.6, 0]],
225
+ ],
226
+ Z: [
227
+ [new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0, 0.6], [Math.PI / 2, 0, 0]],
228
+ ],
229
+ XYZ: [
230
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.2, 0), matInvisible)],
231
+ ],
232
+ XY: [
233
+ [new THREE.Mesh(new THREE.PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0.2, 0]],
234
+ ],
235
+ YZ: [
236
+ [new THREE.Mesh(new THREE.PlaneGeometry(0.4, 0.4), matInvisible), [0, 0.2, 0.2], [0, Math.PI / 2, 0]],
237
+ ],
238
+ XZ: [
239
+ [new THREE.Mesh(new THREE.PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0, 0.2], [-Math.PI / 2, 0, 0]],
240
+ ],
241
+ };
242
+
243
+ const helperTranslate = {
244
+ START: [
245
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.01, 2), matHelper), null, null, null, 'helper'],
246
+ ],
247
+ END: [
248
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.01, 2), matHelper), null, null, null, 'helper'],
249
+ ],
250
+ DELTA: [
251
+ [new THREE.Line(TranslateHelperGeometry(), matHelper), null, null, null, 'helper'],
252
+ ],
253
+ X: [
254
+ [new THREE.Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], 'helper'],
255
+ ],
256
+ Y: [
257
+ [new THREE.Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], 'helper'],
258
+ ],
259
+ Z: [
260
+ [new THREE.Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], 'helper'],
261
+ ],
262
+ };
263
+
264
+ const gizmoRotate = {
265
+ X: [
266
+ [new THREE.Line(CircleGeometry(1, 0.5), matLineRed)],
267
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.04, 0), matRed), [0, 0, 0.99], null, [1, 3, 1]],
268
+ ],
269
+ Y: [
270
+ [new THREE.Line(CircleGeometry(1, 0.5), matLineGreen), null, [0, 0, -Math.PI / 2]],
271
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.04, 0), matGreen), [0, 0, 0.99], null, [3, 1, 1]],
272
+ ],
273
+ Z: [
274
+ [new THREE.Line(CircleGeometry(1, 0.5), matLineBlue), null, [0, Math.PI / 2, 0]],
275
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.04, 0), matBlue), [0.99, 0, 0], null, [1, 3, 1]],
276
+ ],
277
+ E: [
278
+ [new THREE.Line(CircleGeometry(1.25, 1), matLineYellowTransparent), null, [0, Math.PI / 2, 0]],
279
+ [new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent), [1.17, 0, 0], [0, 0, -Math.PI / 2], [1, 1, 0.001]],
280
+ [new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent), [-1.17, 0, 0], [0, 0, Math.PI / 2], [1, 1, 0.001]],
281
+ [new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent), [0, -1.17, 0], [Math.PI, 0, 0], [1, 1, 0.001]],
282
+ [new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent), [0, 1.17, 0], [0, 0, 0], [1, 1, 0.001]],
283
+ ],
284
+ XYZE: [
285
+ [new THREE.Line(CircleGeometry(1, 1), matLineGray), null, [0, Math.PI / 2, 0]],
286
+ ],
287
+ };
288
+
289
+ const helperRotate = {
290
+ AXIS: [
291
+ [new THREE.Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], 'helper'],
292
+ ],
293
+ };
294
+
295
+ const pickerRotate = {
296
+ X: [
297
+ [new THREE.Mesh(new THREE.TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, -Math.PI / 2, -Math.PI / 2]],
298
+ ],
299
+ Y: [
300
+ [new THREE.Mesh(new THREE.TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [Math.PI / 2, 0, 0]],
301
+ ],
302
+ Z: [
303
+ [new THREE.Mesh(new THREE.TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, 0, -Math.PI / 2]],
304
+ ],
305
+ E: [
306
+ [new THREE.Mesh(new THREE.TorusGeometry(1.25, 0.1, 2, 24), matInvisible)],
307
+ ],
308
+ XYZE: [
309
+ [new THREE.Mesh(new THREE.SphereGeometry(0.7, 10, 8), matInvisible)],
310
+ ],
311
+ };
312
+
313
+ const gizmoScale = {
314
+ X: [
315
+ [new THREE.Mesh(scaleHandleGeometry, matRed), [0.8, 0, 0], [0, 0, -Math.PI / 2]],
316
+ [new THREE.Line(lineGeometry, matLineRed), null, null, [0.8, 1, 1]],
317
+ ],
318
+ Y: [
319
+ [new THREE.Mesh(scaleHandleGeometry, matGreen), [0, 0.8, 0]],
320
+ [new THREE.Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2], [0.8, 1, 1]],
321
+ ],
322
+ Z: [
323
+ [new THREE.Mesh(scaleHandleGeometry, matBlue), [0, 0, 0.8], [Math.PI / 2, 0, 0]],
324
+ [new THREE.Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0], [0.8, 1, 1]],
325
+ ],
326
+ XY: [
327
+ [new THREE.Mesh(scaleHandleGeometry, matYellowTransparent), [0.85, 0.85, 0], null, [2, 2, 0.2]],
328
+ [new THREE.Line(lineGeometry, matLineYellow), [0.855, 0.98, 0], null, [0.125, 1, 1]],
329
+ [new THREE.Line(lineGeometry, matLineYellow), [0.98, 0.855, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]],
330
+ ],
331
+ YZ: [
332
+ [new THREE.Mesh(scaleHandleGeometry, matCyanTransparent), [0, 0.85, 0.85], null, [0.2, 2, 2]],
333
+ [new THREE.Line(lineGeometry, matLineCyan), [0, 0.855, 0.98], [0, 0, Math.PI / 2], [0.125, 1, 1]],
334
+ [new THREE.Line(lineGeometry, matLineCyan), [0, 0.98, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]],
335
+ ],
336
+ XZ: [
337
+ [new THREE.Mesh(scaleHandleGeometry, matMagentaTransparent), [0.85, 0, 0.85], null, [2, 0.2, 2]],
338
+ [new THREE.Line(lineGeometry, matLineMagenta), [0.855, 0, 0.98], null, [0.125, 1, 1]],
339
+ [new THREE.Line(lineGeometry, matLineMagenta), [0.98, 0, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]],
340
+ ],
341
+ XYZX: [
342
+ [new THREE.Mesh(new THREE.BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [1.1, 0, 0]],
343
+ ],
344
+ XYZY: [
345
+ [new THREE.Mesh(new THREE.BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 1.1, 0]],
346
+ ],
347
+ XYZZ: [
348
+ [new THREE.Mesh(new THREE.BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 0, 1.1]],
349
+ ],
350
+ };
351
+
352
+ const pickerScale = {
353
+ X: [
354
+ [new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0.5, 0, 0], [0, 0, -Math.PI / 2]],
355
+ ],
356
+ Y: [
357
+ [new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0.5, 0]],
358
+ ],
359
+ Z: [
360
+ [new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0, 0.5], [Math.PI / 2, 0, 0]],
361
+ ],
362
+ XY: [
363
+ [new THREE.Mesh(scaleHandleGeometry, matInvisible), [0.85, 0.85, 0], null, [3, 3, 0.2]],
364
+ ],
365
+ YZ: [
366
+ [new THREE.Mesh(scaleHandleGeometry, matInvisible), [0, 0.85, 0.85], null, [0.2, 3, 3]],
367
+ ],
368
+ XZ: [
369
+ [new THREE.Mesh(scaleHandleGeometry, matInvisible), [0.85, 0, 0.85], null, [3, 0.2, 3]],
370
+ ],
371
+ XYZX: [
372
+ [new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), matInvisible), [1.1, 0, 0]],
373
+ ],
374
+ XYZY: [
375
+ [new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 1.1, 0]],
376
+ ],
377
+ XYZZ: [
378
+ [new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 0, 1.1]],
379
+ ],
380
+ };
381
+
382
+ const helperScale = {
383
+ X: [
384
+ [new THREE.Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], 'helper'],
385
+ ],
386
+ Y: [
387
+ [new THREE.Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], 'helper'],
388
+ ],
389
+ Z: [
390
+ [new THREE.Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], 'helper'],
391
+ ],
392
+ };
393
+
394
+ // Creates an Object3D with gizmos described in custom hierarchy definition.
395
+
396
+ const setupGizmo = function (gizmoMap: any): NS_THREE.Object3D {
397
+ const gizmo = new THREE.Object3D();
398
+
399
+ /* eslint-disable guard-for-in, no-restricted-syntax */
400
+ for (const name in gizmoMap) {
401
+ for (let i = gizmoMap[name].length; i--;) {
402
+ const object = gizmoMap[name][i][0].clone();
403
+ const position = gizmoMap[name][i][1];
404
+ const rotation = gizmoMap[name][i][2];
405
+ const scale = gizmoMap[name][i][3];
406
+ const tag = gizmoMap[name][i][4];
407
+
408
+ // name and tag properties are essential for picking and updating logic.
409
+ object.name = name;
410
+ object.tag = tag;
411
+
412
+ if (position) {
413
+ object.position.set(position[0], position[1], position[2]);
414
+ }
415
+
416
+ if (rotation) {
417
+ object.rotation.set(rotation[0], rotation[1], rotation[2]);
418
+ }
419
+
420
+ if (scale) {
421
+ object.scale.set(scale[0], scale[1], scale[2]);
422
+ }
423
+
424
+ object.updateMatrix();
425
+
426
+ const tempGeometry = object.geometry.clone();
427
+ tempGeometry.applyMatrix4(object.matrix);
428
+ object.geometry = tempGeometry;
429
+ object.renderOrder = Infinity;
430
+
431
+ object.position.set(0, 0, 0);
432
+ object.rotation.set(0, 0, 0);
433
+ object.scale.set(1, 1, 1);
434
+
435
+ gizmo.add(object);
436
+ }
437
+ }
438
+
439
+ return gizmo;
440
+ };
441
+
442
+ // Reusable utility variables
443
+
444
+ const tempVector = new THREE.Vector3(0, 0, 0);
445
+ const tempEuler = new THREE.Euler();
446
+ const alignVector = new THREE.Vector3(0, 1, 0);
447
+ const zeroVector = new THREE.Vector3(0, 0, 0);
448
+ const lookAtMatrix = new THREE.Matrix4();
449
+ const tempQuaternion = new THREE.Quaternion();
450
+ const tempQuaternion2 = new THREE.Quaternion();
451
+ const identityQuaternion = new THREE.Quaternion();
452
+
453
+ const unitX = new THREE.Vector3(1, 0, 0);
454
+ const unitY = new THREE.Vector3(0, 1, 0);
455
+ const unitZ = new THREE.Vector3(0, 0, 1);
456
+
457
+ // Gizmo creation
458
+
459
+ this.gizmo = {};
460
+ this.picker = {};
461
+ this.helper = {};
462
+
463
+ this.add(this.gizmo.translate = setupGizmo(gizmoTranslate));
464
+ this.add(this.gizmo.rotate = setupGizmo(gizmoRotate));
465
+ this.add(this.gizmo.scale = setupGizmo(gizmoScale));
466
+ this.add(this.picker.translate = setupGizmo(pickerTranslate));
467
+ this.add(this.picker.rotate = setupGizmo(pickerRotate));
468
+ this.add(this.picker.scale = setupGizmo(pickerScale));
469
+ this.add(this.helper.translate = setupGizmo(helperTranslate));
470
+ this.add(this.helper.rotate = setupGizmo(helperRotate));
471
+ this.add(this.helper.scale = setupGizmo(helperScale));
472
+
473
+ // Pickers should be hidden always
474
+
475
+ this.picker.translate.visible = false;
476
+ this.picker.rotate.visible = false;
477
+ this.picker.scale.visible = false;
478
+
479
+ // updateMatrixWorld will update transformations and appearance of individual handles
480
+
481
+ this.updateMatrixWorld = function (): void {
482
+ let { space } = this;
483
+
484
+ if (this.mode === 'scale') space = 'local'; // scale always oriented to local rotation
485
+
486
+ const quaternion = space === 'local' ? this.worldQuaternion : identityQuaternion;
487
+
488
+ // Show only gizmos for current transform mode
489
+
490
+ this.gizmo.translate.visible = this.mode === 'translate';
491
+ this.gizmo.rotate.visible = this.mode === 'rotate';
492
+ this.gizmo.scale.visible = this.mode === 'scale';
493
+
494
+ this.helper.translate.visible = this.mode === 'translate';
495
+ this.helper.rotate.visible = this.mode === 'rotate';
496
+ this.helper.scale.visible = this.mode === 'scale';
497
+
498
+ let handles: any[] = [];
499
+ handles = handles.concat(this.picker[this.mode].children);
500
+ handles = handles.concat(this.gizmo[this.mode].children);
501
+ handles = handles.concat(this.helper[this.mode].children);
502
+
503
+ for (let i = 0; i < handles.length; i++) {
504
+ const handle = handles[i];
505
+
506
+ // hide aligned to camera
507
+
508
+ handle.visible = true;
509
+ handle.rotation.set(0, 0, 0);
510
+ handle.position.copy(this.worldPosition);
511
+
512
+ let factor;
513
+
514
+ if ((this.camera as NS_THREE.OrthographicCamera).isOrthographicCamera) {
515
+ const camera = (this.camera as NS_THREE.OrthographicCamera);
516
+ factor = (camera.top - camera.bottom) / camera.zoom;
517
+ } else {
518
+ const camera = (this.camera as NS_THREE.PerspectiveCamera);
519
+ factor = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * camera.fov / 360) / camera.zoom, 7);
520
+ }
521
+
522
+ handle.scale.set(1, 1, 1).multiplyScalar(factor * this.size / 7);
523
+
524
+ // TODO: simplify helpers and consider decoupling from gizmo
525
+
526
+ if (handle.tag === 'helper') {
527
+ handle.visible = false;
528
+
529
+ if (handle.name === 'AXIS') {
530
+ handle.position.copy(this.worldPositionStart);
531
+ handle.visible = !!this.axis;
532
+
533
+ if (this.axis === 'X') {
534
+ tempQuaternion.setFromEuler(tempEuler.set(0, 0, 0));
535
+ handle.quaternion.copy(quaternion).multiply(tempQuaternion);
536
+
537
+ if (Math.abs(alignVector.copy(unitX).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
538
+ handle.visible = false;
539
+ }
540
+ }
541
+
542
+ if (this.axis === 'Y') {
543
+ tempQuaternion.setFromEuler(tempEuler.set(0, 0, Math.PI / 2));
544
+ handle.quaternion.copy(quaternion).multiply(tempQuaternion);
545
+
546
+ if (Math.abs(alignVector.copy(unitY).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
547
+ handle.visible = false;
548
+ }
549
+ }
550
+
551
+ if (this.axis === 'Z') {
552
+ tempQuaternion.setFromEuler(tempEuler.set(0, Math.PI / 2, 0));
553
+ handle.quaternion.copy(quaternion).multiply(tempQuaternion);
554
+
555
+ if (Math.abs(alignVector.copy(unitZ).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
556
+ handle.visible = false;
557
+ }
558
+ }
559
+
560
+ if (this.axis === 'XYZE') {
561
+ tempQuaternion.setFromEuler(tempEuler.set(0, Math.PI / 2, 0));
562
+ alignVector.copy(this.rotationAxis);
563
+ handle.quaternion.setFromRotationMatrix(lookAtMatrix.lookAt(zeroVector, alignVector, unitY));
564
+ handle.quaternion.multiply(tempQuaternion);
565
+ handle.visible = this.dragging;
566
+ }
567
+
568
+ if (this.axis === 'E') {
569
+ handle.visible = false;
570
+ }
571
+ } else if (handle.name === 'START') {
572
+ handle.position.copy(this.worldPositionStart);
573
+ handle.visible = this.dragging;
574
+ } else if (handle.name === 'END') {
575
+ handle.position.copy(this.worldPosition);
576
+ handle.visible = this.dragging;
577
+ } else if (handle.name === 'DELTA') {
578
+ handle.position.copy(this.worldPositionStart);
579
+ handle.quaternion.copy(this.worldQuaternionStart);
580
+ tempVector.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1);
581
+ tempVector.applyQuaternion(this.worldQuaternionStart.clone().invert());
582
+ handle.scale.copy(tempVector);
583
+ handle.visible = this.dragging;
584
+ } else {
585
+ handle.quaternion.copy(quaternion);
586
+
587
+ if (this.dragging) {
588
+ handle.position.copy(this.worldPositionStart);
589
+ } else {
590
+ handle.position.copy(this.worldPosition);
591
+ }
592
+
593
+ if (this.axis) {
594
+ handle.visible = this.axis.search(handle.name) !== -1;
595
+ }
596
+ }
597
+
598
+ // If updating helper, skip rest of the loop
599
+ continue;
600
+ }
601
+
602
+ // Align handles to current local or world rotation
603
+
604
+ handle.quaternion.copy(quaternion);
605
+
606
+ if (this.mode === 'translate' || this.mode === 'scale') {
607
+ // Hide translate and scale axis facing the camera
608
+
609
+ const AXIS_HIDE_TRESHOLD = 0.99;
610
+ const PLANE_HIDE_TRESHOLD = 0.2;
611
+ const AXIS_FLIP_TRESHOLD = 0.0;
612
+
613
+ if (handle.name === 'X' || handle.name === 'XYZX') {
614
+ if (Math.abs(alignVector.copy(unitX).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
615
+ handle.scale.set(1e-10, 1e-10, 1e-10);
616
+ handle.visible = false;
617
+ }
618
+ }
619
+
620
+ if (handle.name === 'Y' || handle.name === 'XYZY') {
621
+ if (Math.abs(alignVector.copy(unitY).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
622
+ handle.scale.set(1e-10, 1e-10, 1e-10);
623
+ handle.visible = false;
624
+ }
625
+ }
626
+
627
+ if (handle.name === 'Z' || handle.name === 'XYZZ') {
628
+ if (Math.abs(alignVector.copy(unitZ).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
629
+ handle.scale.set(1e-10, 1e-10, 1e-10);
630
+ handle.visible = false;
631
+ }
632
+ }
633
+
634
+ if (handle.name === 'XY') {
635
+ if (Math.abs(alignVector.copy(unitZ).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
636
+ handle.scale.set(1e-10, 1e-10, 1e-10);
637
+ handle.visible = false;
638
+ }
639
+ }
640
+
641
+ if (handle.name === 'YZ') {
642
+ if (Math.abs(alignVector.copy(unitX).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
643
+ handle.scale.set(1e-10, 1e-10, 1e-10);
644
+ handle.visible = false;
645
+ }
646
+ }
647
+
648
+ if (handle.name === 'XZ') {
649
+ if (Math.abs(alignVector.copy(unitY).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
650
+ handle.scale.set(1e-10, 1e-10, 1e-10);
651
+ handle.visible = false;
652
+ }
653
+ }
654
+
655
+ // Flip translate and scale axis ocluded behind another axis
656
+
657
+ if (handle.name.search('X') !== -1) {
658
+ if (alignVector.copy(unitX).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
659
+ if (handle.tag === 'fwd') {
660
+ handle.visible = false;
661
+ } else {
662
+ handle.scale.x *= -1;
663
+ }
664
+ } else if (handle.tag === 'bwd') {
665
+ handle.visible = false;
666
+ }
667
+ }
668
+
669
+ if (handle.name.search('Y') !== -1) {
670
+ if (alignVector.copy(unitY).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
671
+ if (handle.tag === 'fwd') {
672
+ handle.visible = false;
673
+ } else {
674
+ handle.scale.y *= -1;
675
+ }
676
+ } else if (handle.tag === 'bwd') {
677
+ handle.visible = false;
678
+ }
679
+ }
680
+
681
+ if (handle.name.search('Z') !== -1) {
682
+ if (alignVector.copy(unitZ).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
683
+ if (handle.tag === 'fwd') {
684
+ handle.visible = false;
685
+ } else {
686
+ handle.scale.z *= -1;
687
+ }
688
+ } else if (handle.tag === 'bwd') {
689
+ handle.visible = false;
690
+ }
691
+ }
692
+ } else if (this.mode === 'rotate') {
693
+ // Align handles to current local or world rotation
694
+
695
+ tempQuaternion2.copy(quaternion);
696
+ alignVector.copy(this.eye).applyQuaternion(tempQuaternion.copy(quaternion).invert());
697
+
698
+ if (handle.name.search('E') !== -1) {
699
+ handle.quaternion.setFromRotationMatrix(lookAtMatrix.lookAt(this.eye, zeroVector, unitY));
700
+ }
701
+
702
+ if (handle.name === 'X') {
703
+ tempQuaternion.setFromAxisAngle(unitX, Math.atan2(-alignVector.y, alignVector.z));
704
+ tempQuaternion.multiplyQuaternions(tempQuaternion2, tempQuaternion);
705
+ handle.quaternion.copy(tempQuaternion);
706
+ }
707
+
708
+ if (handle.name === 'Y') {
709
+ tempQuaternion.setFromAxisAngle(unitY, Math.atan2(alignVector.x, alignVector.z));
710
+ tempQuaternion.multiplyQuaternions(tempQuaternion2, tempQuaternion);
711
+ handle.quaternion.copy(tempQuaternion);
712
+ }
713
+
714
+ if (handle.name === 'Z') {
715
+ tempQuaternion.setFromAxisAngle(unitZ, Math.atan2(alignVector.y, alignVector.x));
716
+ tempQuaternion.multiplyQuaternions(tempQuaternion2, tempQuaternion);
717
+ handle.quaternion.copy(tempQuaternion);
718
+ }
719
+ }
720
+
721
+ // Hide disabled axes
722
+ handle.visible = handle.visible && (handle.name.indexOf('X') === -1 || this.showX);
723
+ handle.visible = handle.visible && (handle.name.indexOf('Y') === -1 || this.showY);
724
+ handle.visible = handle.visible && (handle.name.indexOf('Z') === -1 || this.showZ);
725
+ handle.visible = handle.visible && (handle.name.indexOf('E') === -1 || (this.showX && this.showY && this.showZ));
726
+
727
+ // highlight selected axis
728
+
729
+ handle.material._opacity = handle.material._opacity || handle.material.opacity;
730
+ handle.material._color = handle.material._color || handle.material.color.clone();
731
+
732
+ handle.material.color.copy(handle.material._color);
733
+ handle.material.opacity = handle.material._opacity;
734
+
735
+ if (!this.enabled) {
736
+ handle.material.opacity *= 0.5;
737
+ handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
738
+ } else if (this.axis) {
739
+ if (handle.name === this.axis) {
740
+ handle.material.opacity = 1.0;
741
+ handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
742
+ } else if (this.axis.split('').some((a) => handle.name === a)) {
743
+ handle.material.opacity = 1.0;
744
+ handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
745
+ } else {
746
+ handle.material.opacity *= 0.25;
747
+ handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
748
+ }
749
+ }
750
+ }
751
+
752
+ THREE.Object3D.prototype.updateMatrixWorld.call(this);
753
+ };
754
+ }
755
+ }
756
+
757
+ class TransformControlsPlane extends NS_THREE.Mesh {
758
+ isTransformControlsPlane = true;
759
+
760
+ // common members -----
761
+
762
+ camera: NS_THREE.Camera;
763
+
764
+ object: NS_THREE.Object3D;
765
+
766
+ enabled: boolean;
767
+
768
+ axis: string | null;
769
+
770
+ mode: string;
771
+
772
+ translationSnap: number | null;
773
+
774
+ rotationSnap: number | null;
775
+
776
+ scaleSnap: number | null;
777
+
778
+ space: string;
779
+
780
+ size: number;
781
+
782
+ showX: boolean;
783
+
784
+ showY: boolean;
785
+
786
+ showZ: boolean;
787
+
788
+ worldPosition: NS_THREE.Vector3;
789
+
790
+ worldPositionStart: NS_THREE.Vector3;
791
+
792
+ worldQuaternion: NS_THREE.Quaternion;
793
+
794
+ worldQuaternionStart: NS_THREE.Quaternion;
795
+
796
+ cameraPosition: NS_THREE.Vector3;
797
+
798
+ cameraQuaternion: NS_THREE.Quaternion;
799
+
800
+ pointStart: NS_THREE.Vector3;
801
+
802
+ pointEnd: NS_THREE.Vector3;
803
+
804
+ rotationAxis: NS_THREE.Vector3;
805
+
806
+ rotationAngle: number;
807
+
808
+ eye: NS_THREE.Vector3;
809
+
810
+ constructor() {
811
+ super(
812
+ new (Externals.getInstance().THREE).PlaneGeometry(100000, 100000, 2, 2),
813
+ new (Externals.getInstance().THREE).MeshBasicMaterial({
814
+ visible: false, wireframe: true, side: (Externals.getInstance().THREE).DoubleSide, transparent: true, opacity: 0.1, toneMapped: false,
815
+ }),
816
+ );
817
+
818
+ const { THREE } = Externals.getInstance();
819
+
820
+ const unitX = new THREE.Vector3(1, 0, 0);
821
+ const unitY = new THREE.Vector3(0, 1, 0);
822
+ const unitZ = new THREE.Vector3(0, 0, 1);
823
+
824
+ const tempVector = new THREE.Vector3();
825
+ const dirVector = new THREE.Vector3();
826
+ const alignVector = new THREE.Vector3();
827
+ const tempMatrix = new THREE.Matrix4();
828
+ const identityQuaternion = new THREE.Quaternion();
829
+
830
+ this.updateMatrixWorld = function (): void {
831
+ let { space } = this;
832
+
833
+ this.position.copy(this.worldPosition);
834
+
835
+ if (this.mode === 'scale') space = 'local'; // scale always oriented to local rotation
836
+
837
+ unitX.set(1, 0, 0).applyQuaternion(space === 'local' ? this.worldQuaternion : identityQuaternion);
838
+ unitY.set(0, 1, 0).applyQuaternion(space === 'local' ? this.worldQuaternion : identityQuaternion);
839
+ unitZ.set(0, 0, 1).applyQuaternion(space === 'local' ? this.worldQuaternion : identityQuaternion);
840
+
841
+ // Align the plane for current transform mode, axis and space.
842
+
843
+ alignVector.copy(unitY);
844
+
845
+ switch (this.mode) {
846
+ case 'translate':
847
+ case 'scale':
848
+ switch (this.axis) {
849
+ case 'X':
850
+ alignVector.copy(this.eye).cross(unitX);
851
+ dirVector.copy(unitX).cross(alignVector);
852
+ break;
853
+ case 'Y':
854
+ alignVector.copy(this.eye).cross(unitY);
855
+ dirVector.copy(unitY).cross(alignVector);
856
+ break;
857
+ case 'Z':
858
+ alignVector.copy(this.eye).cross(unitZ);
859
+ dirVector.copy(unitZ).cross(alignVector);
860
+ break;
861
+ case 'XY':
862
+ dirVector.copy(unitZ);
863
+ break;
864
+ case 'YZ':
865
+ dirVector.copy(unitX);
866
+ break;
867
+ case 'XZ':
868
+ alignVector.copy(unitZ);
869
+ dirVector.copy(unitY);
870
+ break;
871
+ case 'XYZ':
872
+ case 'E':
873
+ dirVector.set(0, 0, 0);
874
+ break;
875
+ default:
876
+ break;
877
+ }
878
+
879
+ break;
880
+ case 'rotate':
881
+ default:
882
+ // special case for rotate
883
+ dirVector.set(0, 0, 0);
884
+ }
885
+
886
+ if (dirVector.length() === 0) {
887
+ // If in rotate mode, make the plane parallel to camera
888
+ this.quaternion.copy(this.cameraQuaternion);
889
+ } else {
890
+ tempMatrix.lookAt(tempVector.set(0, 0, 0), dirVector, alignVector);
891
+
892
+ this.quaternion.setFromRotationMatrix(tempMatrix);
893
+ }
894
+
895
+ THREE.Object3D.prototype.updateMatrixWorld.call(this);
896
+ };
897
+ }
898
+ }
899
+
900
+ class TransformControls extends NS_THREE.Object3D {
901
+ camera: NS_THREE.Camera;
902
+
903
+ object: NS_THREE.Object3D | undefined;
904
+
905
+ enabled: boolean;
906
+
907
+ axis: string | null;
908
+
909
+ mode: string;
910
+
911
+ translationSnap: number | null;
912
+
913
+ rotationSnap: number | null;
914
+
915
+ scaleSnap: number | null;
916
+
917
+ space: string;
918
+
919
+ size: number;
920
+
921
+ showX: boolean;
922
+
923
+ showY: boolean;
924
+
925
+ showZ: boolean;
926
+
927
+ worldPosition: NS_THREE.Vector3;
928
+
929
+ worldPositionStart: NS_THREE.Vector3;
930
+
931
+ worldQuaternion: NS_THREE.Quaternion;
932
+
933
+ worldQuaternionStart: NS_THREE.Quaternion;
934
+
935
+ cameraPosition: NS_THREE.Vector3;
936
+
937
+ cameraQuaternion: NS_THREE.Quaternion;
938
+
939
+ pointStart: NS_THREE.Vector3;
940
+
941
+ pointEnd: NS_THREE.Vector3;
942
+
943
+ rotationAxis: NS_THREE.Vector3;
944
+
945
+ rotationAngle: number;
946
+
947
+ eye: NS_THREE.Vector3;
948
+
949
+ domElement: any;
950
+
951
+ attach: (object: NS_THREE.Object3D) => this;
952
+
953
+ detach: Function;
954
+
955
+ dispose: Function;
956
+
957
+ pointerDown: Function;
958
+
959
+ pointerMove: Function;
960
+
961
+ pointerUp: Function;
962
+
963
+ pointerHover: Function;
964
+
965
+ getMode: Function;
966
+
967
+ setMode: Function;
968
+
969
+ setTranslationSnap: Function;
970
+
971
+ setScaleSnap: Function;
972
+
973
+ setRotationSnap: Function;
974
+
975
+ setSize: Function;
976
+
977
+ setSpace: Function;
978
+
979
+ update: Function;
980
+
981
+ dragging: boolean;
982
+
983
+ constructor(camera: NS_THREE.Camera, domElement: any) {
984
+ super();
985
+ if (domElement === undefined) {
986
+ console.warn('THREE.TransformControls: The second parameter "domElement" is now mandatory.');
987
+ domElement = document; // eslint-disable-line no-param-reassign
988
+ }
989
+
990
+ this.visible = false;
991
+ this.domElement = domElement;
992
+
993
+ const _gizmo = new TransformControlsGizmo();
994
+ this.add(_gizmo);
995
+
996
+ const _plane = new TransformControlsPlane();
997
+ this.add(_plane);
998
+
999
+ const scope = this;
1000
+
1001
+ const changeEvent = { type: 'change' };
1002
+ const mouseDownEvent: any = { type: 'mouseDown' };
1003
+ const mouseUpEvent = { type: 'mouseUp', mode: scope.mode };
1004
+ const objectChangeEvent = { type: 'objectChange' };
1005
+
1006
+ // Defined getter, setter and store for a property
1007
+ function defineProperty(propName: string, defaultValue: any): void {
1008
+ let propValue = defaultValue;
1009
+
1010
+ Object.defineProperty(scope, propName, {
1011
+
1012
+ get() {
1013
+ return propValue !== undefined ? propValue : defaultValue;
1014
+ },
1015
+
1016
+ set(value) {
1017
+ if (propValue !== value) {
1018
+ propValue = value;
1019
+ (_plane as any)[propName] = value;
1020
+ (_gizmo as any)[propName] = value;
1021
+
1022
+ scope.dispatchEvent({ type: `${propName}-changed`, value });
1023
+ scope.dispatchEvent(changeEvent);
1024
+ }
1025
+ },
1026
+
1027
+ });
1028
+
1029
+ (scope as any)[propName] = defaultValue;
1030
+ (_plane as any)[propName] = defaultValue;
1031
+ (_gizmo as any)[propName] = defaultValue;
1032
+ }
1033
+
1034
+ const { THREE } = Externals.getInstance();
1035
+
1036
+ // Define properties with getters/setter
1037
+ // Setting the defined property will automatically trigger change event
1038
+ // Defined properties are passed down to gizmo and plane
1039
+
1040
+ defineProperty('camera', camera);
1041
+ defineProperty('object', undefined);
1042
+ defineProperty('enabled', true);
1043
+ defineProperty('axis', null);
1044
+ defineProperty('mode', 'translate');
1045
+ defineProperty('translationSnap', null);
1046
+ defineProperty('rotationSnap', null);
1047
+ defineProperty('scaleSnap', null);
1048
+ defineProperty('space', 'world');
1049
+ defineProperty('size', 1);
1050
+ defineProperty('dragging', false);
1051
+ defineProperty('showX', true);
1052
+ defineProperty('showY', true);
1053
+ defineProperty('showZ', true);
1054
+
1055
+ // Reusable utility variables
1056
+
1057
+ function intersectObjectWithRay(object: any, raycaster: any, includeInvisible?: any): any {
1058
+ const allIntersections = raycaster.intersectObject(object, true);
1059
+
1060
+ for (let i = 0; i < allIntersections.length; i++) {
1061
+ if (allIntersections[i].object.visible || includeInvisible) {
1062
+ return allIntersections[i];
1063
+ }
1064
+ }
1065
+
1066
+ return false;
1067
+ }
1068
+
1069
+ const raycaster = new THREE.Raycaster();
1070
+
1071
+ const _tempVector = new THREE.Vector3();
1072
+ const _tempVector2 = new THREE.Vector3();
1073
+ const _tempQuaternion = new THREE.Quaternion();
1074
+ const _unit = {
1075
+ X: new THREE.Vector3(1, 0, 0),
1076
+ Y: new THREE.Vector3(0, 1, 0),
1077
+ Z: new THREE.Vector3(0, 0, 1),
1078
+ };
1079
+
1080
+ const pointStart = new THREE.Vector3();
1081
+ const pointEnd = new THREE.Vector3();
1082
+ const offset = new THREE.Vector3();
1083
+ const rotationAxis = new THREE.Vector3();
1084
+ const startNorm = new THREE.Vector3();
1085
+ const endNorm = new THREE.Vector3();
1086
+ let rotationAngle = 0;
1087
+
1088
+ const cameraPosition = new THREE.Vector3();
1089
+ const cameraQuaternion = new THREE.Quaternion();
1090
+ const cameraScale = new THREE.Vector3();
1091
+
1092
+ const parentPosition = new THREE.Vector3();
1093
+ const parentQuaternion = new THREE.Quaternion();
1094
+ const parentQuaternionInv = new THREE.Quaternion();
1095
+ const parentScale = new THREE.Vector3();
1096
+
1097
+ const worldPositionStart = new THREE.Vector3();
1098
+ const worldQuaternionStart = new THREE.Quaternion();
1099
+ const worldScaleStart = new THREE.Vector3();
1100
+
1101
+ const worldPosition = new THREE.Vector3();
1102
+ const worldQuaternion = new THREE.Quaternion();
1103
+ const worldQuaternionInv = new THREE.Quaternion();
1104
+ const worldScale = new THREE.Vector3();
1105
+
1106
+ const eye = new THREE.Vector3();
1107
+
1108
+ const positionStart = new THREE.Vector3();
1109
+ const quaternionStart = new THREE.Quaternion();
1110
+ const scaleStart = new THREE.Vector3();
1111
+
1112
+ // TODO: remove properties unused in plane and gizmo
1113
+
1114
+ defineProperty('worldPosition', worldPosition);
1115
+ defineProperty('worldPositionStart', worldPositionStart);
1116
+ defineProperty('worldQuaternion', worldQuaternion);
1117
+ defineProperty('worldQuaternionStart', worldQuaternionStart);
1118
+ defineProperty('cameraPosition', cameraPosition);
1119
+ defineProperty('cameraQuaternion', cameraQuaternion);
1120
+ defineProperty('pointStart', pointStart);
1121
+ defineProperty('pointEnd', pointEnd);
1122
+ defineProperty('rotationAxis', rotationAxis);
1123
+ defineProperty('rotationAngle', rotationAngle);
1124
+ defineProperty('eye', eye);
1125
+
1126
+ // normalize mouse / touch pointer and remap {x,y} to view space.
1127
+
1128
+ function getPointer(event: any): any {
1129
+ if (scope.domElement.ownerDocument.pointerLockElement) {
1130
+ return {
1131
+ x: 0,
1132
+ y: 0,
1133
+ button: event.button,
1134
+ };
1135
+ }
1136
+
1137
+ const pointer = event.changedTouches ? event.changedTouches[0] : event;
1138
+
1139
+ const rect = domElement.getBoundingClientRect();
1140
+
1141
+ return {
1142
+ x: (pointer.clientX - rect.left) / rect.width * 2 - 1,
1143
+ y: -(pointer.clientY - rect.top) / rect.height * 2 + 1,
1144
+ button: event.button,
1145
+ };
1146
+ }
1147
+
1148
+ // mouse / touch event handlers
1149
+
1150
+ function onPointerHover(event: any): any {
1151
+ if (!scope.enabled) return;
1152
+
1153
+ switch (event.pointerType) {
1154
+ case 'mouse':
1155
+ case 'pen':
1156
+ scope.pointerHover(getPointer(event));
1157
+ break;
1158
+ default: break;
1159
+ }
1160
+ }
1161
+
1162
+ function onPointerMove(event: any): any {
1163
+ if (!scope.enabled) return;
1164
+
1165
+ scope.pointerMove(getPointer(event));
1166
+ }
1167
+
1168
+ function onPointerDown(event: any): any {
1169
+ if (!scope.enabled) return;
1170
+
1171
+ scope.domElement.style.touchAction = 'none'; // disable touch scroll
1172
+ scope.domElement.ownerDocument.addEventListener('pointermove', onPointerMove);
1173
+
1174
+ scope.pointerHover(getPointer(event));
1175
+ scope.pointerDown(getPointer(event));
1176
+ }
1177
+
1178
+ function onPointerUp(event: any): any {
1179
+ if (!scope.enabled) return;
1180
+
1181
+ scope.domElement.style.touchAction = '';
1182
+ scope.domElement.ownerDocument.removeEventListener('pointermove', onPointerMove);
1183
+
1184
+ scope.pointerUp(getPointer(event));
1185
+ }
1186
+
1187
+ domElement.addEventListener('pointerdown', onPointerDown);
1188
+ domElement.addEventListener('pointermove', onPointerHover);
1189
+ scope.domElement.ownerDocument.addEventListener('pointerup', onPointerUp);
1190
+
1191
+ this.dispose = function (): any {
1192
+ domElement.removeEventListener('pointerdown', onPointerDown);
1193
+ domElement.removeEventListener('pointermove', onPointerHover);
1194
+ scope.domElement.ownerDocument.removeEventListener('pointermove', onPointerMove);
1195
+ scope.domElement.ownerDocument.removeEventListener('pointerup', onPointerUp);
1196
+
1197
+ this.traverse((child) => {
1198
+ if ((child as NS_THREE.Mesh).geometry) (child as NS_THREE.Mesh).geometry.dispose();
1199
+ if ((child as NS_THREE.Mesh).material) ((child as NS_THREE.Mesh).material as NS_THREE.Material).dispose();
1200
+ });
1201
+ scope.domElement = null;
1202
+ };
1203
+
1204
+ // Set current object
1205
+ this.attach = function (object): any {
1206
+ this.object = object;
1207
+ this.visible = true;
1208
+
1209
+ return this;
1210
+ };
1211
+
1212
+ // Detatch from object
1213
+ this.detach = function (): any {
1214
+ this.object = undefined;
1215
+ this.visible = false;
1216
+ this.axis = null;
1217
+
1218
+ return this;
1219
+ };
1220
+
1221
+ // updateMatrixWorld updates key transformation variables
1222
+ this.updateMatrixWorld = function (): any {
1223
+ if (this.object !== undefined) {
1224
+ this.object.updateMatrixWorld();
1225
+
1226
+ if (this.object.parent === null) {
1227
+ console.error('TransformControls: The attached 3D object must be a part of the scene graph.');
1228
+ } else {
1229
+ this.object.parent.matrixWorld.decompose(parentPosition, parentQuaternion, parentScale);
1230
+ }
1231
+
1232
+ this.object.matrixWorld.decompose(worldPosition, worldQuaternion, worldScale);
1233
+
1234
+ parentQuaternionInv.copy(parentQuaternion).invert();
1235
+ worldQuaternionInv.copy(worldQuaternion).invert();
1236
+ }
1237
+
1238
+ this.camera.updateMatrixWorld();
1239
+ this.camera.matrixWorld.decompose(cameraPosition, cameraQuaternion, cameraScale);
1240
+
1241
+ eye.copy(cameraPosition).sub(worldPosition).normalize();
1242
+
1243
+ THREE.Object3D.prototype.updateMatrixWorld.call(this);
1244
+ };
1245
+
1246
+ this.pointerHover = function (pointer: any): any {
1247
+ if (this.object === undefined || this.dragging === true) return;
1248
+
1249
+ raycaster.setFromCamera(pointer, this.camera);
1250
+
1251
+ const intersect = intersectObjectWithRay(_gizmo.picker[this.mode], raycaster);
1252
+
1253
+ if (intersect) {
1254
+ this.axis = intersect.object.name;
1255
+ } else {
1256
+ this.axis = null;
1257
+ }
1258
+ };
1259
+
1260
+ this.pointerDown = function (pointer: any): any {
1261
+ if (this.object === undefined || this.dragging === true || pointer.button !== 0) return;
1262
+
1263
+ if (this.axis !== null) {
1264
+ raycaster.setFromCamera(pointer, this.camera);
1265
+
1266
+ const planeIntersect = intersectObjectWithRay(_plane, raycaster, true);
1267
+
1268
+ if (planeIntersect) {
1269
+ let { space } = this;
1270
+
1271
+ if (this.mode === 'scale') {
1272
+ space = 'local';
1273
+ } else if (this.axis === 'E' || this.axis === 'XYZE' || this.axis === 'XYZ') {
1274
+ space = 'world';
1275
+ }
1276
+
1277
+ if (space === 'local' && this.mode === 'rotate') {
1278
+ const snap = this.rotationSnap;
1279
+
1280
+ if (this.axis === 'X' && snap) this.object.rotation.x = Math.round(this.object.rotation.x / snap) * snap;
1281
+ if (this.axis === 'Y' && snap) this.object.rotation.y = Math.round(this.object.rotation.y / snap) * snap;
1282
+ if (this.axis === 'Z' && snap) this.object.rotation.z = Math.round(this.object.rotation.z / snap) * snap;
1283
+ }
1284
+
1285
+ this.object.updateMatrixWorld();
1286
+ this.object.parent!.updateMatrixWorld();
1287
+
1288
+ positionStart.copy(this.object.position);
1289
+ quaternionStart.copy(this.object.quaternion);
1290
+ scaleStart.copy(this.object.scale);
1291
+
1292
+ this.object.matrixWorld.decompose(worldPositionStart, worldQuaternionStart, worldScaleStart);
1293
+
1294
+ pointStart.copy(planeIntersect.point).sub(worldPositionStart);
1295
+ }
1296
+
1297
+ this.dragging = true;
1298
+ mouseDownEvent.mode = this.mode;
1299
+ this.dispatchEvent(mouseDownEvent);
1300
+ }
1301
+ };
1302
+
1303
+ this.pointerMove = function (pointer: any): any {
1304
+ const { axis } = this;
1305
+ const { mode } = this;
1306
+ const { object } = this;
1307
+ let { space } = this;
1308
+
1309
+ if (mode === 'scale') {
1310
+ space = 'local';
1311
+ } else if (axis === 'E' || axis === 'XYZE' || axis === 'XYZ') {
1312
+ space = 'world';
1313
+ }
1314
+
1315
+ if (object === undefined || axis === null || this.dragging === false || pointer.button !== -1) return;
1316
+
1317
+ raycaster.setFromCamera(pointer, this.camera);
1318
+
1319
+ const planeIntersect = intersectObjectWithRay(_plane, raycaster, true);
1320
+
1321
+ if (!planeIntersect) return;
1322
+
1323
+ pointEnd.copy(planeIntersect.point).sub(worldPositionStart);
1324
+
1325
+ if (mode === 'translate') {
1326
+ // Apply translate
1327
+
1328
+ offset.copy(pointEnd).sub(pointStart);
1329
+
1330
+ if (space === 'local' && axis !== 'XYZ') {
1331
+ offset.applyQuaternion(worldQuaternionInv);
1332
+ }
1333
+
1334
+ if (axis.indexOf('X') === -1) offset.x = 0;
1335
+ if (axis.indexOf('Y') === -1) offset.y = 0;
1336
+ if (axis.indexOf('Z') === -1) offset.z = 0;
1337
+
1338
+ if (space === 'local' && axis !== 'XYZ') {
1339
+ offset.applyQuaternion(quaternionStart).divide(parentScale);
1340
+ } else {
1341
+ offset.applyQuaternion(parentQuaternionInv).divide(parentScale);
1342
+ }
1343
+
1344
+ object.position.copy(offset).add(positionStart);
1345
+
1346
+ // Apply translation snap
1347
+
1348
+ if (this.translationSnap) {
1349
+ if (space === 'local') {
1350
+ object.position.applyQuaternion(_tempQuaternion.copy(quaternionStart).invert());
1351
+
1352
+ if (axis.search('X') !== -1) {
1353
+ object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
1354
+ }
1355
+
1356
+ if (axis.search('Y') !== -1) {
1357
+ object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
1358
+ }
1359
+
1360
+ if (axis.search('Z') !== -1) {
1361
+ object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
1362
+ }
1363
+
1364
+ object.position.applyQuaternion(quaternionStart);
1365
+ }
1366
+
1367
+ if (space === 'world') {
1368
+ if (object.parent) {
1369
+ object.position.add(_tempVector.setFromMatrixPosition(object.parent.matrixWorld));
1370
+ }
1371
+
1372
+ if (axis.search('X') !== -1) {
1373
+ object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
1374
+ }
1375
+
1376
+ if (axis.search('Y') !== -1) {
1377
+ object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
1378
+ }
1379
+
1380
+ if (axis.search('Z') !== -1) {
1381
+ object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
1382
+ }
1383
+
1384
+ if (object.parent) {
1385
+ object.position.sub(_tempVector.setFromMatrixPosition(object.parent.matrixWorld));
1386
+ }
1387
+ }
1388
+ }
1389
+ } else if (mode === 'scale') {
1390
+ if (axis.search('XYZ') !== -1) {
1391
+ let d = pointEnd.length() / pointStart.length();
1392
+
1393
+ if (pointEnd.dot(pointStart) < 0) d *= -1;
1394
+
1395
+ _tempVector2.set(d, d, d);
1396
+ } else {
1397
+ _tempVector.copy(pointStart);
1398
+ _tempVector2.copy(pointEnd);
1399
+
1400
+ _tempVector.applyQuaternion(worldQuaternionInv);
1401
+ _tempVector2.applyQuaternion(worldQuaternionInv);
1402
+
1403
+ _tempVector2.divide(_tempVector);
1404
+
1405
+ if (axis.search('X') === -1) {
1406
+ _tempVector2.x = 1;
1407
+ }
1408
+
1409
+ if (axis.search('Y') === -1) {
1410
+ _tempVector2.y = 1;
1411
+ }
1412
+
1413
+ if (axis.search('Z') === -1) {
1414
+ _tempVector2.z = 1;
1415
+ }
1416
+ }
1417
+
1418
+ // Apply scale
1419
+
1420
+ object.scale.copy(scaleStart).multiply(_tempVector2);
1421
+
1422
+ if (this.scaleSnap) {
1423
+ if (axis.search('X') !== -1) {
1424
+ object.scale.x = Math.round(object.scale.x / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
1425
+ }
1426
+
1427
+ if (axis.search('Y') !== -1) {
1428
+ object.scale.y = Math.round(object.scale.y / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
1429
+ }
1430
+
1431
+ if (axis.search('Z') !== -1) {
1432
+ object.scale.z = Math.round(object.scale.z / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
1433
+ }
1434
+ }
1435
+ } else if (mode === 'rotate') {
1436
+ offset.copy(pointEnd).sub(pointStart);
1437
+
1438
+ const ROTATION_SPEED = 20 / worldPosition.distanceTo(_tempVector.setFromMatrixPosition(this.camera.matrixWorld));
1439
+
1440
+ if (axis === 'E') {
1441
+ rotationAxis.copy(eye);
1442
+ rotationAngle = pointEnd.angleTo(pointStart);
1443
+
1444
+ startNorm.copy(pointStart).normalize();
1445
+ endNorm.copy(pointEnd).normalize();
1446
+
1447
+ rotationAngle *= (endNorm.cross(startNorm).dot(eye) < 0 ? 1 : -1);
1448
+ } else if (axis === 'XYZE') {
1449
+ rotationAxis.copy(offset).cross(eye).normalize();
1450
+ rotationAngle = offset.dot(_tempVector.copy(rotationAxis).cross(this.eye)) * ROTATION_SPEED;
1451
+ } else if (axis === 'X' || axis === 'Y' || axis === 'Z') {
1452
+ rotationAxis.copy(_unit[axis]);
1453
+
1454
+ _tempVector.copy(_unit[axis]);
1455
+
1456
+ if (space === 'local') {
1457
+ _tempVector.applyQuaternion(worldQuaternion);
1458
+ }
1459
+
1460
+ rotationAngle = offset.dot(_tempVector.cross(eye).normalize()) * ROTATION_SPEED;
1461
+ }
1462
+
1463
+ // Apply rotation snap
1464
+
1465
+ if (this.rotationSnap) rotationAngle = Math.round(rotationAngle / this.rotationSnap) * this.rotationSnap;
1466
+
1467
+ this.rotationAngle = rotationAngle;
1468
+
1469
+ // Apply rotate
1470
+ if (space === 'local' && axis !== 'E' && axis !== 'XYZE') {
1471
+ object.quaternion.copy(quaternionStart);
1472
+ object.quaternion.multiply(_tempQuaternion.setFromAxisAngle(rotationAxis, rotationAngle)).normalize();
1473
+ } else {
1474
+ rotationAxis.applyQuaternion(parentQuaternionInv);
1475
+ object.quaternion.copy(_tempQuaternion.setFromAxisAngle(rotationAxis, rotationAngle));
1476
+ object.quaternion.multiply(quaternionStart).normalize();
1477
+ }
1478
+ }
1479
+
1480
+ this.dispatchEvent(changeEvent);
1481
+ this.dispatchEvent(objectChangeEvent);
1482
+ };
1483
+
1484
+ this.pointerUp = function (pointer: any): any {
1485
+ if (pointer.button !== 0) return;
1486
+
1487
+ if (this.dragging && (this.axis !== null)) {
1488
+ mouseUpEvent.mode = this.mode;
1489
+ this.dispatchEvent(mouseUpEvent);
1490
+ }
1491
+
1492
+ this.dragging = false;
1493
+ this.axis = null;
1494
+ };
1495
+
1496
+ // TODO: deprecate
1497
+
1498
+ this.getMode = function (): any {
1499
+ return scope.mode;
1500
+ };
1501
+
1502
+ this.setMode = function (mode: any): any {
1503
+ scope.mode = mode;
1504
+ };
1505
+
1506
+ this.setTranslationSnap = function (translationSnap: any): any {
1507
+ scope.translationSnap = translationSnap;
1508
+ };
1509
+
1510
+ this.setScaleSnap = function (scaleSnap: any): any {
1511
+ scope.scaleSnap = scaleSnap;
1512
+ };
1513
+
1514
+ this.setRotationSnap = function (rotationSnap: any): any {
1515
+ scope.rotationSnap = rotationSnap;
1516
+ };
1517
+
1518
+ this.setSize = function (size: any): any {
1519
+ scope.size = size;
1520
+ };
1521
+
1522
+ this.setSpace = function (space: any): any {
1523
+ scope.space = space;
1524
+ };
1525
+
1526
+ this.update = function (): any {
1527
+ console.warn('THREE.TransformControls: update function has no more functionality and therefore has been deprecated.');
1528
+ };
1529
+ }
1530
+ }
1531
+
1532
+ export { TransformControls, TransformControlsGizmo, TransformControlsPlane };