@aibee/owlly 1.0.25
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.external.md +75 -0
- package/README.md +28 -0
- package/lib/src/external/lines/line-geometry.d.ts +9 -0
- package/lib/src/external/lines/line-geometry.js +52 -0
- package/lib/src/external/lines/line-geometry.js.map +1 -0
- package/lib/src/external/lines/line-material.d.ts +10 -0
- package/lib/src/external/lines/line-material.js +377 -0
- package/lib/src/external/lines/line-material.js.map +1 -0
- package/lib/src/external/lines/line-segments-2.d.ts +7 -0
- package/lib/src/external/lines/line-segments-2.js +144 -0
- package/lib/src/external/lines/line-segments-2.js.map +1 -0
- package/lib/src/external/lines/line-segments-geometry.d.ts +15 -0
- package/lib/src/external/lines/line-segments-geometry.js +141 -0
- package/lib/src/external/lines/line-segments-geometry.js.map +1 -0
- package/lib/src/external/loaders/gltf-loader.d.ts +77 -0
- package/lib/src/external/loaders/gltf-loader.js +2319 -0
- package/lib/src/external/loaders/gltf-loader.js.map +1 -0
- package/lib/src/external/orbit-controls.d.ts +44 -0
- package/lib/src/external/orbit-controls.js +746 -0
- package/lib/src/external/orbit-controls.js.map +1 -0
- package/lib/src/external/renderers/css-2d-renderer.d.ts +16 -0
- package/lib/src/external/renderers/css-2d-renderer.js +122 -0
- package/lib/src/external/renderers/css-2d-renderer.js.map +1 -0
- package/lib/src/external/renderers/css-3d-renderer.d.ts +18 -0
- package/lib/src/external/renderers/css-3d-renderer.js +139 -0
- package/lib/src/external/renderers/css-3d-renderer.js.map +1 -0
- package/lib/src/external/transform-controls.d.ts +106 -0
- package/lib/src/external/transform-controls.js +1113 -0
- package/lib/src/external/transform-controls.js.map +1 -0
- package/lib/src/external/util/buffer-geometry-utils.d.ts +45 -0
- package/lib/src/external/util/buffer-geometry-utils.js +569 -0
- package/lib/src/external/util/buffer-geometry-utils.js.map +1 -0
- package/lib/src/owlly/controller/aerial-element-controller.d.ts +65 -0
- package/lib/src/owlly/controller/aerial-element-controller.js +236 -0
- package/lib/src/owlly/controller/aerial-element-controller.js.map +1 -0
- package/lib/src/owlly/controller/basic-controller.d.ts +324 -0
- package/lib/src/owlly/controller/basic-controller.js +1239 -0
- package/lib/src/owlly/controller/basic-controller.js.map +1 -0
- package/lib/src/owlly/controller/camera-controller.d.ts +37 -0
- package/lib/src/owlly/controller/camera-controller.js +138 -0
- package/lib/src/owlly/controller/camera-controller.js.map +1 -0
- package/lib/src/owlly/controller/controller.d.ts +61 -0
- package/lib/src/owlly/controller/controller.js +24 -0
- package/lib/src/owlly/controller/controller.js.map +1 -0
- package/lib/src/owlly/controller/index.d.ts +2 -0
- package/lib/src/owlly/controller/index.js +14 -0
- package/lib/src/owlly/controller/index.js.map +1 -0
- package/lib/src/owlly/controller/mouse-indicator-controller.d.ts +34 -0
- package/lib/src/owlly/controller/mouse-indicator-controller.js +119 -0
- package/lib/src/owlly/controller/mouse-indicator-controller.js.map +1 -0
- package/lib/src/owlly/controller/orbit-control.d.ts +147 -0
- package/lib/src/owlly/controller/orbit-control.js +265 -0
- package/lib/src/owlly/controller/orbit-control.js.map +1 -0
- package/lib/src/owlly/controller/panorama-adjust-controller.d.ts +45 -0
- package/lib/src/owlly/controller/panorama-adjust-controller.js +158 -0
- package/lib/src/owlly/controller/panorama-adjust-controller.js.map +1 -0
- package/lib/src/owlly/controller/panorama-controller.d.ts +441 -0
- package/lib/src/owlly/controller/panorama-controller.js +1944 -0
- package/lib/src/owlly/controller/panorama-controller.js.map +1 -0
- package/lib/src/owlly/controller/panorama-transform-controller.d.ts +66 -0
- package/lib/src/owlly/controller/panorama-transform-controller.js +137 -0
- package/lib/src/owlly/controller/panorama-transform-controller.js.map +1 -0
- package/lib/src/owlly/controller/plane-controller.d.ts +43 -0
- package/lib/src/owlly/controller/plane-controller.js +174 -0
- package/lib/src/owlly/controller/plane-controller.js.map +1 -0
- package/lib/src/owlly/controller/texture-controller.d.ts +181 -0
- package/lib/src/owlly/controller/texture-controller.js +876 -0
- package/lib/src/owlly/controller/texture-controller.js.map +1 -0
- package/lib/src/owlly/controller/tile-panorama-controller.d.ts +308 -0
- package/lib/src/owlly/controller/tile-panorama-controller.js +1354 -0
- package/lib/src/owlly/controller/tile-panorama-controller.js.map +1 -0
- package/lib/src/owlly/controller/transform-controller.d.ts +106 -0
- package/lib/src/owlly/controller/transform-controller.js +546 -0
- package/lib/src/owlly/controller/transform-controller.js.map +1 -0
- package/lib/src/owlly/element/bottom-nav-element.d.ts +65 -0
- package/lib/src/owlly/element/bottom-nav-element.js +258 -0
- package/lib/src/owlly/element/bottom-nav-element.js.map +1 -0
- package/lib/src/owlly/element/camera.d.ts +82 -0
- package/lib/src/owlly/element/camera.js +284 -0
- package/lib/src/owlly/element/camera.js.map +1 -0
- package/lib/src/owlly/element/dom-2d-element.d.ts +35 -0
- package/lib/src/owlly/element/dom-2d-element.js +49 -0
- package/lib/src/owlly/element/dom-2d-element.js.map +1 -0
- package/lib/src/owlly/element/dom-3d-element.d.ts +27 -0
- package/lib/src/owlly/element/dom-3d-element.js +34 -0
- package/lib/src/owlly/element/dom-3d-element.js.map +1 -0
- package/lib/src/owlly/element/dom-label-2d.d.ts +116 -0
- package/lib/src/owlly/element/dom-label-2d.js +383 -0
- package/lib/src/owlly/element/dom-label-2d.js.map +1 -0
- package/lib/src/owlly/element/element.d.ts +53 -0
- package/lib/src/owlly/element/element.js +76 -0
- package/lib/src/owlly/element/element.js.map +1 -0
- package/lib/src/owlly/element/floor-model.d.ts +83 -0
- package/lib/src/owlly/element/floor-model.js +228 -0
- package/lib/src/owlly/element/floor-model.js.map +1 -0
- package/lib/src/owlly/element/gif-kit/Gif.d.ts +96 -0
- package/lib/src/owlly/element/gif-kit/Gif.js +433 -0
- package/lib/src/owlly/element/gif-kit/Gif.js.map +1 -0
- package/lib/src/owlly/element/gif-kit/GifColor.d.ts +21 -0
- package/lib/src/owlly/element/gif-kit/GifColor.js +38 -0
- package/lib/src/owlly/element/gif-kit/GifColor.js.map +1 -0
- package/lib/src/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.d.ts +20 -0
- package/lib/src/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.js +51 -0
- package/lib/src/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.js.map +1 -0
- package/lib/src/owlly/element/gif-kit/GifFrame.d.ts +31 -0
- package/lib/src/owlly/element/gif-kit/GifFrame.js +97 -0
- package/lib/src/owlly/element/gif-kit/GifFrame.js.map +1 -0
- package/lib/src/owlly/element/gif-kit/GifImage.d.ts +23 -0
- package/lib/src/owlly/element/gif-kit/GifImage.js +8 -0
- package/lib/src/owlly/element/gif-kit/GifImage.js.map +1 -0
- package/lib/src/owlly/element/gif-kit/GifParser.d.ts +17 -0
- package/lib/src/owlly/element/gif-kit/GifParser.js +197 -0
- package/lib/src/owlly/element/gif-kit/GifParser.js.map +1 -0
- package/lib/src/owlly/element/gif-kit/GifPresenter.d.ts +20 -0
- package/lib/src/owlly/element/gif-kit/GifPresenter.js +44 -0
- package/lib/src/owlly/element/gif-kit/GifPresenter.js.map +1 -0
- package/lib/src/owlly/element/gif-kit/GifVersion.d.ts +10 -0
- package/lib/src/owlly/element/gif-kit/GifVersion.js +13 -0
- package/lib/src/owlly/element/gif-kit/GifVersion.js.map +1 -0
- package/lib/src/owlly/element/gltf-mesh-element.d.ts +31 -0
- package/lib/src/owlly/element/gltf-mesh-element.js +137 -0
- package/lib/src/owlly/element/gltf-mesh-element.js.map +1 -0
- package/lib/src/owlly/element/index.d.ts +20 -0
- package/lib/src/owlly/element/index.js +25 -0
- package/lib/src/owlly/element/index.js.map +1 -0
- package/lib/src/owlly/element/map-kit/area.d.ts +24 -0
- package/lib/src/owlly/element/map-kit/area.js +218 -0
- package/lib/src/owlly/element/map-kit/area.js.map +1 -0
- package/lib/src/owlly/element/map-kit/block-set.d.ts +39 -0
- package/lib/src/owlly/element/map-kit/block-set.js +91 -0
- package/lib/src/owlly/element/map-kit/block-set.js.map +1 -0
- package/lib/src/owlly/element/map-kit/block.d.ts +77 -0
- package/lib/src/owlly/element/map-kit/block.js +339 -0
- package/lib/src/owlly/element/map-kit/block.js.map +1 -0
- package/lib/src/owlly/element/map-kit/index.d.ts +4 -0
- package/lib/src/owlly/element/map-kit/index.js +7 -0
- package/lib/src/owlly/element/map-kit/index.js.map +1 -0
- package/lib/src/owlly/element/map-kit/shape.d.ts +131 -0
- package/lib/src/owlly/element/map-kit/shape.js +190 -0
- package/lib/src/owlly/element/map-kit/shape.js.map +1 -0
- package/lib/src/owlly/element/mesh-element.d.ts +22 -0
- package/lib/src/owlly/element/mesh-element.js +64 -0
- package/lib/src/owlly/element/mesh-element.js.map +1 -0
- package/lib/src/owlly/element/mesh-line-2d.d.ts +82 -0
- package/lib/src/owlly/element/mesh-line-2d.js +888 -0
- package/lib/src/owlly/element/mesh-line-2d.js.map +1 -0
- package/lib/src/owlly/element/meshline-o.d.ts +64 -0
- package/lib/src/owlly/element/meshline-o.js +679 -0
- package/lib/src/owlly/element/meshline-o.js.map +1 -0
- package/lib/src/owlly/element/panorama-group.d.ts +241 -0
- package/lib/src/owlly/element/panorama-group.js +967 -0
- package/lib/src/owlly/element/panorama-group.js.map +1 -0
- package/lib/src/owlly/element/panorama.d.ts +132 -0
- package/lib/src/owlly/element/panorama.js +813 -0
- package/lib/src/owlly/element/panorama.js.map +1 -0
- package/lib/src/owlly/element/path-group.d.ts +69 -0
- package/lib/src/owlly/element/path-group.js +172 -0
- package/lib/src/owlly/element/path-group.js.map +1 -0
- package/lib/src/owlly/element/path.d.ts +99 -0
- package/lib/src/owlly/element/path.js +532 -0
- package/lib/src/owlly/element/path.js.map +1 -0
- package/lib/src/owlly/element/placeable-2d.d.ts +158 -0
- package/lib/src/owlly/element/placeable-2d.js +471 -0
- package/lib/src/owlly/element/placeable-2d.js.map +1 -0
- package/lib/src/owlly/element/polygon-mesh.d.ts +107 -0
- package/lib/src/owlly/element/polygon-mesh.js +308 -0
- package/lib/src/owlly/element/polygon-mesh.js.map +1 -0
- package/lib/src/owlly/element/ring-element.d.ts +79 -0
- package/lib/src/owlly/element/ring-element.js +384 -0
- package/lib/src/owlly/element/ring-element.js.map +1 -0
- package/lib/src/owlly/element/sphere-mesh.d.ts +28 -0
- package/lib/src/owlly/element/sphere-mesh.js +70 -0
- package/lib/src/owlly/element/sphere-mesh.js.map +1 -0
- package/lib/src/owlly/element/svg-floor-model.d.ts +22 -0
- package/lib/src/owlly/element/svg-floor-model.js +185 -0
- package/lib/src/owlly/element/svg-floor-model.js.map +1 -0
- package/lib/src/owlly/element/svg-floors.d.ts +27 -0
- package/lib/src/owlly/element/svg-floors.js +110 -0
- package/lib/src/owlly/element/svg-floors.js.map +1 -0
- package/lib/src/owlly/element/tile-panorama-group.d.ts +335 -0
- package/lib/src/owlly/element/tile-panorama-group.js +1007 -0
- package/lib/src/owlly/element/tile-panorama-group.js.map +1 -0
- package/lib/src/owlly/element/tile-panorama.d.ts +161 -0
- package/lib/src/owlly/element/tile-panorama.js +511 -0
- package/lib/src/owlly/element/tile-panorama.js.map +1 -0
- package/lib/src/owlly/element/tile-plane.d.ts +105 -0
- package/lib/src/owlly/element/tile-plane.js +361 -0
- package/lib/src/owlly/element/tile-plane.js.map +1 -0
- package/lib/src/owlly/element/video-element.d.ts +33 -0
- package/lib/src/owlly/element/video-element.js +160 -0
- package/lib/src/owlly/element/video-element.js.map +1 -0
- package/lib/src/owlly/geometries/ExtrudeGeometry2.d.ts +15 -0
- package/lib/src/owlly/geometries/ExtrudeGeometry2.js +211 -0
- package/lib/src/owlly/geometries/ExtrudeGeometry2.js.map +1 -0
- package/lib/src/owlly/index.d.ts +13 -0
- package/lib/src/owlly/index.js +17 -0
- package/lib/src/owlly/index.js.map +1 -0
- package/lib/src/owlly/overlay/canvas-overlay.d.ts +96 -0
- package/lib/src/owlly/overlay/canvas-overlay.js +511 -0
- package/lib/src/owlly/overlay/canvas-overlay.js.map +1 -0
- package/lib/src/owlly/overlay/css-2d-overlay.d.ts +14 -0
- package/lib/src/owlly/overlay/css-2d-overlay.js +36 -0
- package/lib/src/owlly/overlay/css-2d-overlay.js.map +1 -0
- package/lib/src/owlly/overlay/css-3d-overlay.d.ts +16 -0
- package/lib/src/owlly/overlay/css-3d-overlay.js +37 -0
- package/lib/src/owlly/overlay/css-3d-overlay.js.map +1 -0
- package/lib/src/owlly/overlay/index.d.ts +6 -0
- package/lib/src/owlly/overlay/index.js +12 -0
- package/lib/src/owlly/overlay/index.js.map +1 -0
- package/lib/src/owlly/overlay/label-overlay.d.ts +62 -0
- package/lib/src/owlly/overlay/label-overlay.js +329 -0
- package/lib/src/owlly/overlay/label-overlay.js.map +1 -0
- package/lib/src/owlly/overlay/overlay.d.ts +14 -0
- package/lib/src/owlly/overlay/overlay.js +5 -0
- package/lib/src/owlly/overlay/overlay.js.map +1 -0
- package/lib/src/owlly/overlay/path-overlay.d.ts +39 -0
- package/lib/src/owlly/overlay/path-overlay.js +125 -0
- package/lib/src/owlly/overlay/path-overlay.js.map +1 -0
- package/lib/src/owlly/overlay/path-overlay2.d.ts +35 -0
- package/lib/src/owlly/overlay/path-overlay2.js +119 -0
- package/lib/src/owlly/overlay/path-overlay2.js.map +1 -0
- package/lib/src/owlly/overlay/poi-overlay-3d.d.ts +278 -0
- package/lib/src/owlly/overlay/poi-overlay-3d.js +1433 -0
- package/lib/src/owlly/overlay/poi-overlay-3d.js.map +1 -0
- package/lib/src/owlly/overlay/poi-overlay.d.ts +277 -0
- package/lib/src/owlly/overlay/poi-overlay.js +1412 -0
- package/lib/src/owlly/overlay/poi-overlay.js.map +1 -0
- package/lib/src/owlly/owlly-2d/index.d.ts +28 -0
- package/lib/src/owlly/owlly-2d/index.js +93 -0
- package/lib/src/owlly/owlly-2d/index.js.map +1 -0
- package/lib/src/owlly/screen/index.d.ts +1 -0
- package/lib/src/owlly/screen/index.js +2 -0
- package/lib/src/owlly/screen/index.js.map +1 -0
- package/lib/src/owlly/screen/screen.d.ts +73 -0
- package/lib/src/owlly/screen/screen.js +237 -0
- package/lib/src/owlly/screen/screen.js.map +1 -0
- package/lib/src/owlly/stage/__test__/stage.spec.d.ts +1 -0
- package/lib/src/owlly/stage/__test__/stage.spec.js +15 -0
- package/lib/src/owlly/stage/__test__/stage.spec.js.map +1 -0
- package/lib/src/owlly/stage/externals.d.ts +19 -0
- package/lib/src/owlly/stage/externals.js +25 -0
- package/lib/src/owlly/stage/externals.js.map +1 -0
- package/lib/src/owlly/stage/index.d.ts +4 -0
- package/lib/src/owlly/stage/index.js +7 -0
- package/lib/src/owlly/stage/index.js.map +1 -0
- package/lib/src/owlly/stage/owlly.d.ts +38 -0
- package/lib/src/owlly/stage/owlly.js +168 -0
- package/lib/src/owlly/stage/owlly.js.map +1 -0
- package/lib/src/owlly/stage/stage.d.ts +108 -0
- package/lib/src/owlly/stage/stage.js +235 -0
- package/lib/src/owlly/stage/stage.js.map +1 -0
- package/lib/src/owlly/utils/alignment-utils.d.ts +20 -0
- package/lib/src/owlly/utils/alignment-utils.js +64 -0
- package/lib/src/owlly/utils/alignment-utils.js.map +1 -0
- package/lib/src/owlly/utils/basic-calc.d.ts +18 -0
- package/lib/src/owlly/utils/basic-calc.js +130 -0
- package/lib/src/owlly/utils/basic-calc.js.map +1 -0
- package/lib/src/owlly/utils/basic-tools.d.ts +71 -0
- package/lib/src/owlly/utils/basic-tools.js +236 -0
- package/lib/src/owlly/utils/basic-tools.js.map +1 -0
- package/lib/src/owlly/utils/bvh-tree.d.ts +105 -0
- package/lib/src/owlly/utils/bvh-tree.js +540 -0
- package/lib/src/owlly/utils/bvh-tree.js.map +1 -0
- package/lib/src/owlly/utils/camera.d.ts +37 -0
- package/lib/src/owlly/utils/camera.js +51 -0
- package/lib/src/owlly/utils/camera.js.map +1 -0
- package/lib/src/owlly/utils/cube-texture-cache.d.ts +25 -0
- package/lib/src/owlly/utils/cube-texture-cache.js +144 -0
- package/lib/src/owlly/utils/cube-texture-cache.js.map +1 -0
- package/lib/src/owlly/utils/device-utils.d.ts +18 -0
- package/lib/src/owlly/utils/device-utils.js +42 -0
- package/lib/src/owlly/utils/device-utils.js.map +1 -0
- package/lib/src/owlly/utils/environment-utils.d.ts +37 -0
- package/lib/src/owlly/utils/environment-utils.js +74 -0
- package/lib/src/owlly/utils/environment-utils.js.map +1 -0
- package/lib/src/owlly/utils/event-hub.d.ts +50 -0
- package/lib/src/owlly/utils/event-hub.js +107 -0
- package/lib/src/owlly/utils/event-hub.js.map +1 -0
- package/lib/src/owlly/utils/events.d.ts +219 -0
- package/lib/src/owlly/utils/events.js +220 -0
- package/lib/src/owlly/utils/events.js.map +1 -0
- package/lib/src/owlly/utils/geometry-utils.d.ts +119 -0
- package/lib/src/owlly/utils/geometry-utils.js +623 -0
- package/lib/src/owlly/utils/geometry-utils.js.map +1 -0
- package/lib/src/owlly/utils/helper.d.ts +6 -0
- package/lib/src/owlly/utils/helper.js +25 -0
- package/lib/src/owlly/utils/helper.js.map +1 -0
- package/lib/src/owlly/utils/index.d.ts +14 -0
- package/lib/src/owlly/utils/index.js +18 -0
- package/lib/src/owlly/utils/index.js.map +1 -0
- package/lib/src/owlly/utils/lru-cache.d.ts +26 -0
- package/lib/src/owlly/utils/lru-cache.js +110 -0
- package/lib/src/owlly/utils/lru-cache.js.map +1 -0
- package/lib/src/owlly/utils/map-utils.d.ts +7 -0
- package/lib/src/owlly/utils/map-utils.js +53 -0
- package/lib/src/owlly/utils/map-utils.js.map +1 -0
- package/lib/src/owlly/utils/number-utils.d.ts +8 -0
- package/lib/src/owlly/utils/number-utils.js +73 -0
- package/lib/src/owlly/utils/number-utils.js.map +1 -0
- package/lib/src/owlly/utils/panorama-model-util.d.ts +46 -0
- package/lib/src/owlly/utils/panorama-model-util.js +246 -0
- package/lib/src/owlly/utils/panorama-model-util.js.map +1 -0
- package/lib/src/owlly/utils/path-utils.d.ts +80 -0
- package/lib/src/owlly/utils/path-utils.js +729 -0
- package/lib/src/owlly/utils/path-utils.js.map +1 -0
- package/lib/src/owlly/utils/svgutils.d.ts +138 -0
- package/lib/src/owlly/utils/svgutils.js +562 -0
- package/lib/src/owlly/utils/svgutils.js.map +1 -0
- package/lib/src/owlly/utils/texture-cache.d.ts +29 -0
- package/lib/src/owlly/utils/texture-cache.js +116 -0
- package/lib/src/owlly/utils/texture-cache.js.map +1 -0
- package/lib/src/owlly/utils/tile-util.d.ts +187 -0
- package/lib/src/owlly/utils/tile-util.js +457 -0
- package/lib/src/owlly/utils/tile-util.js.map +1 -0
- package/lib/src/owlly/utils/time-profiler.d.ts +21 -0
- package/lib/src/owlly/utils/time-profiler.js +49 -0
- package/lib/src/owlly/utils/time-profiler.js.map +1 -0
- package/lib/src/owlly/view/__test__/perspective-view.spec.d.ts +0 -0
- package/lib/src/owlly/view/__test__/perspective-view.spec.js +22 -0
- package/lib/src/owlly/view/__test__/perspective-view.spec.js.map +1 -0
- package/lib/src/owlly/view/camera-view.d.ts +35 -0
- package/lib/src/owlly/view/camera-view.js +102 -0
- package/lib/src/owlly/view/camera-view.js.map +1 -0
- package/lib/src/owlly/view/index.d.ts +3 -0
- package/lib/src/owlly/view/index.js +6 -0
- package/lib/src/owlly/view/index.js.map +1 -0
- package/lib/src/owlly/view/orthographic-view.d.ts +40 -0
- package/lib/src/owlly/view/orthographic-view.js +95 -0
- package/lib/src/owlly/view/orthographic-view.js.map +1 -0
- package/lib/src/owlly/view/perspective-view.d.ts +40 -0
- package/lib/src/owlly/view/perspective-view.js +96 -0
- package/lib/src/owlly/view/perspective-view.js.map +1 -0
- package/lib/src/owlly/view/svg-map-view.d.ts +46 -0
- package/lib/src/owlly/view/svg-map-view.js +145 -0
- package/lib/src/owlly/view/svg-map-view.js.map +1 -0
- package/lib/src/owlly/view/view.d.ts +146 -0
- package/lib/src/owlly/view/view.js +318 -0
- package/lib/src/owlly/view/view.js.map +1 -0
- package/lib/src/web/main.centroid.d.ts +0 -0
- package/lib/src/web/main.centroid.js +74 -0
- package/lib/src/web/main.centroid.js.map +1 -0
- package/lib/src/web/main.hyma.meshline2d.d.ts +1 -0
- package/lib/src/web/main.hyma.meshline2d.js +76 -0
- package/lib/src/web/main.hyma.meshline2d.js.map +1 -0
- package/lib/src/web/main.jyfang.sample.d.ts +0 -0
- package/lib/src/web/main.jyfang.sample.js +122 -0
- package/lib/src/web/main.jyfang.sample.js.map +1 -0
- package/lib/src/web/main.rpeng.extrude.d.ts +1 -0
- package/lib/src/web/main.rpeng.extrude.js +180 -0
- package/lib/src/web/main.rpeng.extrude.js.map +1 -0
- package/lib/src/web/main.rpeng.mes.plane.d.ts +1 -0
- package/lib/src/web/main.rpeng.mes.plane.js +135 -0
- package/lib/src/web/main.rpeng.mes.plane.js.map +1 -0
- package/lib/src/web/main.rpeng.sample.d.ts +0 -0
- package/lib/src/web/main.rpeng.sample.js +318 -0
- package/lib/src/web/main.rpeng.sample.js.map +1 -0
- package/lib/src/web/main.rpeng.vr.d.ts +1 -0
- package/lib/src/web/main.rpeng.vr.js +141 -0
- package/lib/src/web/main.rpeng.vr.js.map +1 -0
- package/lib/src/web/main.sample.d.ts +1 -0
- package/lib/src/web/main.sample.js +52 -0
- package/lib/src/web/main.sample.js.map +1 -0
- package/lib/src/web/quattree.hyma.d.ts +0 -0
- package/lib/src/web/quattree.hyma.js +150 -0
- package/lib/src/web/quattree.hyma.js.map +1 -0
- package/lib/src/web/sensor-vr-plugin.d.ts +0 -0
- package/lib/src/web/sensor-vr-plugin.js +166 -0
- package/lib/src/web/sensor-vr-plugin.js.map +1 -0
- package/package.json +142 -0
- package/src/@types/SceneUtils.d.ts +9 -0
- package/src/@types/chaikin-smooth.d.ts +5 -0
- package/src/@types/global.d.ts +3 -0
- package/src/@types/snapsvg.d.ts +11 -0
- package/src/@types/svgson.d.ts +30 -0
- package/src/assets/favicon.ico +0 -0
- package/src/external/lines/line-geometry.ts +70 -0
- package/src/external/lines/line-material.ts +453 -0
- package/src/external/lines/line-segments-2.ts +194 -0
- package/src/external/lines/line-segments-geometry.ts +197 -0
- package/src/external/loaders/gltf-loader.ts +3004 -0
- package/src/external/orbit-controls.ts +1070 -0
- package/src/external/renderers/css-2d-renderer.ts +185 -0
- package/src/external/renderers/css-3d-renderer.ts +245 -0
- package/src/external/transform-controls.ts +1532 -0
- package/src/external/util/buffer-geometry-utils.ts +783 -0
- package/src/owlly/controller/aerial-element-controller.ts +277 -0
- package/src/owlly/controller/basic-controller.ts +1509 -0
- package/src/owlly/controller/camera-controller.ts +155 -0
- package/src/owlly/controller/controller.ts +76 -0
- package/src/owlly/controller/index.ts +15 -0
- package/src/owlly/controller/mouse-indicator-controller.ts +157 -0
- package/src/owlly/controller/orbit-control.ts +310 -0
- package/src/owlly/controller/panorama-adjust-controller.ts +183 -0
- package/src/owlly/controller/panorama-controller.ts +2234 -0
- package/src/owlly/controller/panorama-transform-controller.ts +151 -0
- package/src/owlly/controller/plane-controller.ts +222 -0
- package/src/owlly/controller/texture-controller.ts +949 -0
- package/src/owlly/controller/tile-panorama-controller.ts +1633 -0
- package/src/owlly/controller/transform-controller.ts +684 -0
- package/src/owlly/element/bottom-nav-element.ts +352 -0
- package/src/owlly/element/camera.ts +389 -0
- package/src/owlly/element/dom-2d-element.ts +88 -0
- package/src/owlly/element/dom-3d-element.ts +87 -0
- package/src/owlly/element/dom-label-2d.ts +497 -0
- package/src/owlly/element/element.ts +117 -0
- package/src/owlly/element/floor-model.ts +290 -0
- package/src/owlly/element/gif-kit/Gif.ts +509 -0
- package/src/owlly/element/gif-kit/GifColor.ts +44 -0
- package/src/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.ts +56 -0
- package/src/owlly/element/gif-kit/GifFrame.ts +207 -0
- package/src/owlly/element/gif-kit/GifImage.ts +26 -0
- package/src/owlly/element/gif-kit/GifParser.ts +254 -0
- package/src/owlly/element/gif-kit/GifPresenter.ts +46 -0
- package/src/owlly/element/gif-kit/GifVersion.ts +12 -0
- package/src/owlly/element/gltf-mesh-element.ts +184 -0
- package/src/owlly/element/index.ts +25 -0
- package/src/owlly/element/map-kit/area.ts +232 -0
- package/src/owlly/element/map-kit/block-set.ts +102 -0
- package/src/owlly/element/map-kit/block.ts +417 -0
- package/src/owlly/element/map-kit/index.ts +6 -0
- package/src/owlly/element/map-kit/shape.ts +285 -0
- package/src/owlly/element/mesh-element.ts +94 -0
- package/src/owlly/element/mesh-line-2d.ts +1032 -0
- package/src/owlly/element/meshline-o.ts +802 -0
- package/src/owlly/element/panorama-group.ts +1250 -0
- package/src/owlly/element/panorama.ts +1044 -0
- package/src/owlly/element/path-group.ts +212 -0
- package/src/owlly/element/path.ts +727 -0
- package/src/owlly/element/placeable-2d.ts +627 -0
- package/src/owlly/element/polygon-mesh.ts +344 -0
- package/src/owlly/element/ring-element.ts +517 -0
- package/src/owlly/element/sphere-mesh.ts +96 -0
- package/src/owlly/element/svg-floor-model.ts +200 -0
- package/src/owlly/element/svg-floors.ts +121 -0
- package/src/owlly/element/tile-panorama-group.ts +1314 -0
- package/src/owlly/element/tile-panorama.ts +636 -0
- package/src/owlly/element/tile-plane.ts +430 -0
- package/src/owlly/element/video-element.ts +190 -0
- package/src/owlly/geometries/ExtrudeGeometry2.ts +255 -0
- package/src/owlly/index.ts +19 -0
- package/src/owlly/overlay/canvas-overlay.ts +642 -0
- package/src/owlly/overlay/css-2d-overlay.ts +48 -0
- package/src/owlly/overlay/css-3d-overlay.ts +50 -0
- package/src/owlly/overlay/index.ts +11 -0
- package/src/owlly/overlay/label-overlay.ts +419 -0
- package/src/owlly/overlay/overlay.ts +17 -0
- package/src/owlly/overlay/path-overlay.ts +170 -0
- package/src/owlly/overlay/path-overlay2.ts +149 -0
- package/src/owlly/overlay/poi-overlay-3d.ts +1759 -0
- package/src/owlly/overlay/poi-overlay.ts +1739 -0
- package/src/owlly/owlly-2d/index.ts +108 -0
- package/src/owlly/screen/index.ts +1 -0
- package/src/owlly/screen/screen.ts +323 -0
- package/src/owlly/stage/__test__/stage.spec.ts +15 -0
- package/src/owlly/stage/externals.ts +45 -0
- package/src/owlly/stage/index.ts +12 -0
- package/src/owlly/stage/owlly.ts +223 -0
- package/src/owlly/stage/stage.ts +274 -0
- package/src/owlly/utils/alignment-utils.ts +84 -0
- package/src/owlly/utils/basic-calc.ts +141 -0
- package/src/owlly/utils/basic-tools.ts +286 -0
- package/src/owlly/utils/bvh-tree.ts +695 -0
- package/src/owlly/utils/camera.ts +72 -0
- package/src/owlly/utils/cube-texture-cache.ts +155 -0
- package/src/owlly/utils/device-utils.ts +53 -0
- package/src/owlly/utils/environment-utils.ts +81 -0
- package/src/owlly/utils/event-hub.ts +120 -0
- package/src/owlly/utils/events.ts +266 -0
- package/src/owlly/utils/geometry-utils.ts +749 -0
- package/src/owlly/utils/helper.ts +33 -0
- package/src/owlly/utils/index.ts +17 -0
- package/src/owlly/utils/lru-cache.ts +126 -0
- package/src/owlly/utils/map-utils.ts +55 -0
- package/src/owlly/utils/number-utils.ts +75 -0
- package/src/owlly/utils/panorama-model-util.ts +255 -0
- package/src/owlly/utils/path-utils.ts +837 -0
- package/src/owlly/utils/svgutils.ts +732 -0
- package/src/owlly/utils/texture-cache.ts +132 -0
- package/src/owlly/utils/tile-util.ts +563 -0
- package/src/owlly/utils/time-profiler.ts +57 -0
- package/src/owlly/view/__test__/perspective-view.spec.ts +23 -0
- package/src/owlly/view/camera-view.ts +114 -0
- package/src/owlly/view/index.ts +5 -0
- package/src/owlly/view/orthographic-view.ts +124 -0
- package/src/owlly/view/perspective-view.ts +125 -0
- package/src/owlly/view/svg-map-view.ts +187 -0
- package/src/owlly/view/view.ts +409 -0
- package/src/public/js/jsmpeg.min.js +3129 -0
- package/src/web/index.html +52 -0
- package/src/web/main.centroid.ts +85 -0
- package/src/web/main.hyma.meshline2d.ts +84 -0
- package/src/web/main.jyfang.sample.ts +139 -0
- package/src/web/main.rpeng.extrude.ts +194 -0
- package/src/web/main.rpeng.mes.plane.ts +161 -0
- package/src/web/main.rpeng.sample.ts +345 -0
- package/src/web/main.rpeng.vr.ts +159 -0
- package/src/web/main.sample.ts +59 -0
- package/src/web/quattree.hyma.ts +163 -0
- package/src/web/sensor-vr-plugin.ts +201 -0
- package/src/web/testPixel.png +0 -0
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/* eslint-disable max-len */
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import Color from 'color';
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import * as turf from '@turf/turf';
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import { Externals, NS_THREE } from '../stage/externals';
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import { Element, ElementFrameContext } from './element';
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import { Env, EnvironmentUtils } from '../utils/environment-utils';
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import { BasicCalcTool } from '../utils';
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// import { BasicCalcTool, TurningInfo, Helper } from '../utils';
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class MeshLine2D extends Element {
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constructor(points, options = { width: 0.3 }) {
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super();
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this.initialized = false;
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this.ready = true;
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this.points = [];
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this.distances = [];
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this.currentMoveIndex = 0;
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this.options = Object.assign({ textureMode: 'repeat' }, options);
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if (!options.animateSpeed) {
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this.options.animateSpeed = 0.01;
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}
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if (options.textureMode === 'tail') {
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this.createTailArrow();
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}
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this.renderPixelLine = options.renderPixelLine || false;
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this.init(points);
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}
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calcPoints(points, scale = 0.30) {
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const { THREE } = Externals.getInstance();
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const len = points.length;
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if (len < 2)
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return [];
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const res = [];
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const linePoints = points.map((v) => [v[0], v[1]]);
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for (let i = 0; i < len; i++) {
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const cur = new THREE.Vector2(...linePoints[i]);
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const prev = i === 0 ? null : new THREE.Vector2(...linePoints[i - 1]);
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const next = i === len - 1 ? null : new THREE.Vector2(...linePoints[i + 1]);
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const formP2C = prev ? new THREE.Vector2().subVectors(cur, prev).normalize() : null;
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const formC2N = next ? new THREE.Vector2().subVectors(next, cur).normalize() : null;
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const fromP2N = formC2N && formP2C ? new THREE.Vector2().addVectors(formC2N, formP2C).normalize() : null;
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// eslint-disable-next-line no-nested-ternary
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const normal = i === 0 ? new THREE.Vector2(-formC2N.y, formC2N.x)
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: (i === len - 1 ? new THREE.Vector2(-formP2C.y, formP2C.x)
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: new THREE.Vector2(-fromP2N.y, fromP2N.x));
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const n1 = new THREE.Vector2().addVectors(cur, normal.clone().multiplyScalar(-scale));
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const n2 = new THREE.Vector2().addVectors(cur, normal.clone().multiplyScalar(scale));
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res.push([n1.x, n1.y, 0], [n2.x, n2.y, 0], [normal.x, normal.y, 0]);
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}
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return res;
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}
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createTailArrow() {
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const { THREE } = Externals.getInstance();
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const textureUrl = this.options.textureUrl;
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new NS_THREE.TextureLoader().load(textureUrl, (texture) => {
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const fWidth = this.options.width || 0.3;
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const renderPathWidth = this.options.strokeWidth ? fWidth + this.options.strokeWidth * 2 : this.options.width;
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const width = this.options.textureSize ? this.options.textureSize[0] : renderPathWidth;
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const height = this.options.textureSize ? this.options.textureSize[1] : width;
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const planeG = new THREE.PlaneGeometry(width, height);
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const color = this.options.color ? this.options.color : 0xffffff;
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const material = new THREE.MeshBasicMaterial({
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color: color,
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map: texture,
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transparent: true,
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opacity: 1.0,
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depthTest: false,
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});
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material.needsUpdate = true;
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const plane = new THREE.Mesh(planeG, material);
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plane.renderOrder = 2;
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this.tailArrow = plane;
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this.tailArrow.visible = false;
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this.add(this.tailArrow);
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});
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}
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// 返回 {point, normal: 法向量, scale: 沿着法向量增加/减少得到端点的 scale} 的格式、
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orgPoints(points, nScale = 0.3) {
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const normalScale = nScale > 1 ? 0.01 : nScale;
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const { THREE } = Externals.getInstance();
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// this.testLines = [];
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// 得到路径上的拐点信息
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const pLength = points.length;
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const orgedPoints = this.calcPoints(points, normalScale); // 传入的一个点拓展为3个信息: 法向量 起 终
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const vec3orgedPoint = orgedPoints.map((pt) => new THREE.Vector3(...pt));
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const vec3Chunk = BasicCalcTool.chunk(vec3orgedPoint, 3);
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const res = points.map((v, i) => ({
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point: v,
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normal: [vec3Chunk[i][2].x, vec3Chunk[i][2].y],
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scale: 1.0,
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}));
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const v2Pts = points.map((v) => [v[0], v[1]]);
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const turningPoints = BasicCalcTool.calcTurning(v2Pts);
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if (!turningPoints.length)
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return res;
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const turningAreas = turningPoints.map((v) => {
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const { startIndex, endIndex, angle } = v;
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// angle < 180 右转 angle > 180 左转
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const pickIndex = angle > 180 ? 1 : 0;
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const line10 = startIndex > 0 ? vec3Chunk[startIndex - 1][pickIndex] : vec3Chunk[startIndex - 1][pickIndex];
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const line11 = vec3Chunk[startIndex - 1][pickIndex];
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const line1NormalizeVec = new THREE.Vector3().subVectors(line11, line10).normalize().multiplyScalar(normalScale);
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const line12 = new THREE.Vector3().addVectors(line11, line1NormalizeVec);
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const line13 = new THREE.Vector3().subVectors(line10, line1NormalizeVec);
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const line20 = vec3Chunk[endIndex + 1][pickIndex];
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const line21 = pLength > endIndex + 2 ? vec3Chunk[endIndex + 2][pickIndex] : vec3Chunk[endIndex][pickIndex];
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const line2NormalizeVec = new THREE.Vector3().subVectors(line21, line20).normalize().multiplyScalar(normalScale);
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107
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const line22 = new THREE.Vector3().addVectors(line21, line2NormalizeVec);
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108
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const line23 = new THREE.Vector3().subVectors(line20, line2NormalizeVec);
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109
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const line1 = turf.lineString([[line13.x, line13.y], [line10.x, line10.y], [line11.x, line11.y], [line12.x, line12.y]]);
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110
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const line2 = turf.lineString([[line23.x, line23.y], [line20.x, line20.y], [line21.x, line21.y], [line22.x, line22.y]]);
|
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111
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const intersects = turf.lineIntersect(line1, line2);
|
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112
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if (!intersects.features[0]) {
|
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// console.log('有拐角 但无相交');
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// const lin01 = Helper.createLine([[line13.x, line13.y, 0], [line10.x, line10.y, 0], [line11.x, line11.y, 0], [line12.x, line12.y, 0]], '#ff0000', 3000);
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115
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// const lin02 = Helper.createLine([[p3[0], p3[1], 0], [p4[0], p4[1], 0]], '#00ff00', 3000);
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116
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// const lin3 = Helper.createLine([[p0[0], p0[1], 0], [p4[0], p4[1], 0], [p2[0], p2[1], 0], [p3[0], p3[1], 0]], '#0000ff', 3000);
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117
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// this.testLines.push(lin01);
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118
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// this.testLines.push(lin2);
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119
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// this.testLines.push(lin3);
|
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return null;
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121
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}
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122
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const intersectCrd = intersects.features[0].geometry.coordinates;
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// console.log('有交点', line1, line2, intersects, intersectCrd);
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|
124
|
+
// 根据 endCrd 和 startCrd 取 向量作延长线s
|
|
125
|
+
const vecFromStE = new THREE.Vector2(points[endIndex][0] - points[startIndex - 1][0], points[endIndex][1] - points[startIndex - 1][1]).normalize().multiplyScalar(normalScale);
|
|
126
|
+
const p0 = [intersectCrd[0] - vecFromStE.x, intersectCrd[1] - vecFromStE.y];
|
|
127
|
+
const p2 = [intersectCrd[0] + vecFromStE.x, intersectCrd[1] + vecFromStE.y];
|
|
128
|
+
const normal = angle > 180 ? vecFromStE.normalize().multiplyScalar(-1) : vecFromStE.normalize().multiplyScalar(1);
|
|
129
|
+
// [p0, p2] 的连线中点就是intersectCrd
|
|
130
|
+
const p3 = [intersectCrd[0] - normal.y * normalScale, intersectCrd[1] + normal.x * normalScale];
|
|
131
|
+
const p4 = [intersectCrd[0] + normal.y * normalScale, intersectCrd[1] - normal.x * normalScale];
|
|
132
|
+
const poly = turf.featureCollection([
|
|
133
|
+
turf.point(p0),
|
|
134
|
+
turf.point(p4),
|
|
135
|
+
turf.point(p2),
|
|
136
|
+
turf.point(p3),
|
|
137
|
+
turf.point(p0),
|
|
138
|
+
]);
|
|
139
|
+
// const lin1 = Helper.createLine([[p0[0], p0[1], 0], [p2[0], p2[1], 0]], '#ff0000', 3000);
|
|
140
|
+
// const lin2 = Helper.createLine([[p3[0], p3[1], 0], [p4[0], p4[1], 0]], '#00ff00', 3000);
|
|
141
|
+
// const lin3 = Helper.createLine([[p0[0], p0[1], 0], [p4[0], p4[1], 0], [p2[0], p2[1], 0], [p3[0], p3[1], 0]], '#0000ff', 3000);
|
|
142
|
+
// this.testLines.push(lin1);
|
|
143
|
+
// this.testLines.push(lin2);
|
|
144
|
+
// this.testLines.push(lin3);
|
|
145
|
+
const hull = turf.convex(poly);
|
|
146
|
+
return {
|
|
147
|
+
hull,
|
|
148
|
+
intersectCrd,
|
|
149
|
+
startIndex,
|
|
150
|
+
endIndex,
|
|
151
|
+
};
|
|
152
|
+
});
|
|
153
|
+
let inCurrentArea = 0;
|
|
154
|
+
let l = 0;
|
|
155
|
+
let ifInTuring = false;
|
|
156
|
+
while (l < pLength && turningAreas[inCurrentArea]) {
|
|
157
|
+
const [ls, le] = vec3Chunk[l];
|
|
158
|
+
const curHull = turningAreas[inCurrentArea].hull;
|
|
159
|
+
const curIntersectCrd = turningAreas[inCurrentArea].intersectCrd;
|
|
160
|
+
const nextIntersectCrd = turningAreas[inCurrentArea + 1] ? turningAreas[inCurrentArea + 1].intersectCrd : null;
|
|
161
|
+
const nextHull = turningAreas[inCurrentArea + 1] ? turningAreas[inCurrentArea + 1].hull : null;
|
|
162
|
+
const ifBoolinLs = turf.booleanWithin(turf.point([ls.x, ls.y]), curHull);
|
|
163
|
+
const ifBoolinLe = turf.booleanWithin(turf.point([le.x, le.y]), curHull);
|
|
164
|
+
const ifBoolin = ifBoolinLs || ifBoolinLe;
|
|
165
|
+
if (ifBoolin && ifBoolinLs) {
|
|
166
|
+
// 右转
|
|
167
|
+
ifInTuring = true;
|
|
168
|
+
const startCoord = new THREE.Vector3(...curIntersectCrd, 0);
|
|
169
|
+
let end = le;
|
|
170
|
+
// 判断 end 是否在 下一个 area
|
|
171
|
+
if (nextIntersectCrd && nextHull && turf.booleanWithin(turf.point([le.x, le.y]), nextHull)) {
|
|
172
|
+
end = new THREE.Vector3(nextIntersectCrd[0], nextIntersectCrd[1], nextIntersectCrd[2]);
|
|
173
|
+
}
|
|
174
|
+
// 缩放比例是: V<ls.x - le.x, ls.y - le.y> 的length
|
|
175
|
+
const oL = new THREE.Vector3().subVectors(le, ls).length();
|
|
176
|
+
const newL = new THREE.Vector3().subVectors(end, new THREE.Vector3(startCoord.x, startCoord.y, 0)).length();
|
|
177
|
+
const nv = new THREE.Vector3().subVectors(end, new THREE.Vector3(startCoord.x, startCoord.y, 0)).normalize();
|
|
178
|
+
res.splice(l, 1, {
|
|
179
|
+
point: [(startCoord.x + end.x) / 2, (startCoord.y + end.y) / 2, 0],
|
|
180
|
+
scale: newL / oL,
|
|
181
|
+
normal: [nv.x, nv.y],
|
|
182
|
+
});
|
|
183
|
+
}
|
|
184
|
+
else if (ifBoolin && ifBoolinLe) {
|
|
185
|
+
// 左转
|
|
186
|
+
// console.log('ifBoolin && ifBoolinLe', ifBoolinLs, ifBoolinLe);
|
|
187
|
+
ifInTuring = true;
|
|
188
|
+
const endCoord = new THREE.Vector3(...curIntersectCrd, 0);
|
|
189
|
+
let start = ls;
|
|
190
|
+
if (nextIntersectCrd && nextHull && turf.booleanWithin(turf.point([ls.x, ls.y]), nextHull)) {
|
|
191
|
+
start = new THREE.Vector3(nextIntersectCrd[0], nextIntersectCrd[1], nextIntersectCrd[2]);
|
|
192
|
+
}
|
|
193
|
+
const oL = new THREE.Vector3().subVectors(le, ls).length();
|
|
194
|
+
const newL = new THREE.Vector3().subVectors(start, new THREE.Vector3(endCoord.x, endCoord.y, 0)).length();
|
|
195
|
+
const nv = new THREE.Vector3().subVectors(new THREE.Vector3(endCoord.x, endCoord.y, 0), start).normalize();
|
|
196
|
+
res.splice(l, 1, {
|
|
197
|
+
point: [(endCoord.x + start.x) / 2, (endCoord.y + start.y) / 2, 0],
|
|
198
|
+
scale: newL / oL,
|
|
199
|
+
normal: [nv.x, nv.y],
|
|
200
|
+
});
|
|
201
|
+
}
|
|
202
|
+
else if (ifInTuring) {
|
|
203
|
+
l--; // 当前点需要再判断一次
|
|
204
|
+
ifInTuring = false;
|
|
205
|
+
inCurrentArea++;
|
|
206
|
+
}
|
|
207
|
+
l++;
|
|
208
|
+
}
|
|
209
|
+
return res;
|
|
210
|
+
}
|
|
211
|
+
init(pts) {
|
|
212
|
+
const { THREE } = Externals.getInstance();
|
|
213
|
+
const points = pts;
|
|
214
|
+
const sWidth = this.options.strokeWidth || 0;
|
|
215
|
+
const fWidth = this.options.width ? this.options.width : 0.3;
|
|
216
|
+
const normalScale = sWidth + fWidth / 2;
|
|
217
|
+
const res = this.orgPoints(points, normalScale);
|
|
218
|
+
this.orgedPoints = res;
|
|
219
|
+
this.points = [];
|
|
220
|
+
const firstDis = 0.1;
|
|
221
|
+
if (points.length > 1) {
|
|
222
|
+
const [first, second, secondLast, last] = [
|
|
223
|
+
points[0],
|
|
224
|
+
points[1],
|
|
225
|
+
points[points.length - 2],
|
|
226
|
+
points[points.length - 1],
|
|
227
|
+
];
|
|
228
|
+
const firstVec = new THREE.Vector3(...first);
|
|
229
|
+
const secondVec = new THREE.Vector3(...second);
|
|
230
|
+
const dirFirst = new THREE.Vector3().subVectors(firstVec, secondVec)
|
|
231
|
+
.normalize().multiplyScalar(firstVec.distanceTo(secondVec) * 0.05);
|
|
232
|
+
const head = firstVec.clone().add(dirFirst);
|
|
233
|
+
const secondLastVec = new THREE.Vector3(...secondLast);
|
|
234
|
+
const lastVec = new THREE.Vector3(...last);
|
|
235
|
+
const dirLast = new THREE.Vector3().subVectors(secondLastVec, lastVec)
|
|
236
|
+
.normalize().multiplyScalar(firstVec.distanceTo(secondVec) * 0.05);
|
|
237
|
+
const tail = lastVec.clone().sub(dirLast); // 增加端点[尾巴]
|
|
238
|
+
const originH = this.orgedPoints[0];
|
|
239
|
+
const originT = this.orgedPoints[this.orgedPoints.length - 1];
|
|
240
|
+
this.orgedPoints.unshift({
|
|
241
|
+
point: [head.x, head.y, head.z],
|
|
242
|
+
normal: originH.normal,
|
|
243
|
+
scale: 1.0,
|
|
244
|
+
});
|
|
245
|
+
this.orgedPoints.push({
|
|
246
|
+
point: [tail.x, tail.y, tail.z],
|
|
247
|
+
normal: originT.normal,
|
|
248
|
+
scale: 1.0,
|
|
249
|
+
});
|
|
250
|
+
this.points.push([head.x, head.y, head.z]);
|
|
251
|
+
this.points.push(...points);
|
|
252
|
+
this.points.push([tail.x, tail.y, tail.z]);
|
|
253
|
+
}
|
|
254
|
+
this.distances = [-firstDis];
|
|
255
|
+
for (let i = 1, l = this.points.length, prevVec = new THREE.Vector3(...this.points[0]), currentVec = new THREE.Vector3(); i < l; i += 1) {
|
|
256
|
+
currentVec.set(...this.points[i]);
|
|
257
|
+
this.distances.push(i === 1 ? 0 : this.distances[i - 1] + currentVec.distanceTo(prevVec));
|
|
258
|
+
prevVec.copy(currentVec);
|
|
259
|
+
}
|
|
260
|
+
this.bufferGeometry = new THREE.BufferGeometry();
|
|
261
|
+
const components = 9;
|
|
262
|
+
let [lx, ly, lz] = this.points[0];
|
|
263
|
+
let d = 0;
|
|
264
|
+
const vertices = [];
|
|
265
|
+
for (let i = 0; i < this.orgedPoints.length; i += 1) {
|
|
266
|
+
const [x, y, z] = this.orgedPoints[i].point;
|
|
267
|
+
const [normalX, normalY] = this.orgedPoints[i].normal;
|
|
268
|
+
const scale = this.orgedPoints[i].scale;
|
|
269
|
+
let nx = x - lx;
|
|
270
|
+
let ny = y - ly;
|
|
271
|
+
let nz = z - lz;
|
|
272
|
+
const l = Math.sqrt(nx * nx + ny * ny + nz * nz);
|
|
273
|
+
nx /= l;
|
|
274
|
+
ny /= l;
|
|
275
|
+
nz /= l;
|
|
276
|
+
d += l * 3;
|
|
277
|
+
if (this.options.strokeWidth) {
|
|
278
|
+
vertices.push(x, y, z, -2, d, this.distances[i], normalX, normalY, scale);
|
|
279
|
+
vertices.push(x, y, z, -1, d, this.distances[i], normalX, normalY, scale);
|
|
280
|
+
vertices.push(x, y, z, 1, d, this.distances[i], normalX, normalY, scale);
|
|
281
|
+
vertices.push(x, y, z, 2, d, this.distances[i], normalX, normalY, scale);
|
|
282
|
+
}
|
|
283
|
+
else {
|
|
284
|
+
vertices.push(x, y, z, -1, d, this.distances[i], normalX, normalY, scale);
|
|
285
|
+
vertices.push(x, y, z, 1, d, this.distances[i], normalX, normalY, scale);
|
|
286
|
+
}
|
|
287
|
+
lx = x;
|
|
288
|
+
ly = y;
|
|
289
|
+
lz = z;
|
|
290
|
+
}
|
|
291
|
+
const vertexBuffer = new Float32Array(vertices);
|
|
292
|
+
const pointToCrdsNum = this.options.strokeWidth ? 4 : 2; // 路线上的一个顶点会生成几个点
|
|
293
|
+
const verticesBuffer = new THREE.InterleavedBuffer(vertexBuffer, components); // 交叉存储, 表明多个类型的attributes(例如,顶点位置、法向量、UV 和颜色值)被存储到一个队列中。
|
|
294
|
+
// InterleavedBuffer( array : TypedArray 一个基于共享缓存的类型化队列, stride : Integer 每个顶点占用类型化队列的多少个元素 )
|
|
295
|
+
const lastAttrib = new THREE.InterleavedBufferAttribute(verticesBuffer, 4, 0, false);
|
|
296
|
+
this.bufferGeometry.setAttribute('last', lastAttrib);
|
|
297
|
+
const currentAttrib = new THREE.InterleavedBufferAttribute(verticesBuffer, 4, components * pointToCrdsNum, false);
|
|
298
|
+
this.bufferGeometry.setAttribute('current', currentAttrib);
|
|
299
|
+
const nextAttrib = new THREE.InterleavedBufferAttribute(verticesBuffer, 4, components * pointToCrdsNum * 2, false);
|
|
300
|
+
this.bufferGeometry.setAttribute('next', nextAttrib);
|
|
301
|
+
const texoffAttrib = new THREE.InterleavedBufferAttribute(verticesBuffer, 1, components * pointToCrdsNum + 4, false);
|
|
302
|
+
this.bufferGeometry.setAttribute('texoff', texoffAttrib);
|
|
303
|
+
const progressAttrib = new THREE.InterleavedBufferAttribute(verticesBuffer, 1, components * pointToCrdsNum + 5, false);
|
|
304
|
+
this.bufferGeometry.setAttribute('progress', progressAttrib);
|
|
305
|
+
const normalAttrib = new THREE.InterleavedBufferAttribute(verticesBuffer, 2, components * pointToCrdsNum + 6, false);
|
|
306
|
+
this.bufferGeometry.setAttribute('normalVec', normalAttrib);
|
|
307
|
+
const scaleAttrib = new THREE.InterleavedBufferAttribute(verticesBuffer, 1, components * pointToCrdsNum + 8, false);
|
|
308
|
+
this.bufferGeometry.setAttribute('normalScale', scaleAttrib);
|
|
309
|
+
const positionVertBuffer = new THREE.InterleavedBuffer(vertexBuffer.slice(components * pointToCrdsNum, vertices.length - components * pointToCrdsNum), components);
|
|
310
|
+
const positionAttrib = new THREE.InterleavedBufferAttribute(positionVertBuffer, 4, 0);
|
|
311
|
+
this.bufferGeometry.setAttribute('position', positionAttrib);
|
|
312
|
+
this.bufferGeometry.computeBoundingBox();
|
|
313
|
+
this.bufferGeometry.computeBoundingSphere();
|
|
314
|
+
this.bufferGeometry.computeVertexNormals();
|
|
315
|
+
let indices = [];
|
|
316
|
+
if (this.options.strokeWidth) {
|
|
317
|
+
const arr = [
|
|
318
|
+
0, 1, 4,
|
|
319
|
+
1, 4, 5,
|
|
320
|
+
1, 2, 5,
|
|
321
|
+
2, 5, 6,
|
|
322
|
+
2, 3, 6,
|
|
323
|
+
3, 6, 7,
|
|
324
|
+
];
|
|
325
|
+
for (let i = 4; i < vertices.length / components - 8; i += 4) {
|
|
326
|
+
const curLineNum = i / 4 - 1;
|
|
327
|
+
const curInds = arr.map((v) => v + curLineNum * 4);
|
|
328
|
+
indices = [...indices, ...curInds];
|
|
329
|
+
}
|
|
330
|
+
}
|
|
331
|
+
else {
|
|
332
|
+
for (let i = 2; i < vertices.length / components - 4; i += 2) {
|
|
333
|
+
indices.push(i - 2, i - 1, i);
|
|
334
|
+
indices.push(i, i - 1, i + 1);
|
|
335
|
+
}
|
|
336
|
+
}
|
|
337
|
+
this.bufferGeometry.setIndex(indices);
|
|
338
|
+
// const resolution = new THREE.Vector2(window.innerWidth, window.innerHeight);
|
|
339
|
+
const resolution = new THREE.Vector2(1, 1);
|
|
340
|
+
const fillColor = this.options.color ? new Color(this.options.color) : new Color('rgb(255, 255, 255)').alpha(0.0);
|
|
341
|
+
const strokeColor = this.options.strokeColor ? new Color(this.options.strokeColor) : new Color('rgb(255, 255, 255)').alpha(0.0);
|
|
342
|
+
this.uniforms = {
|
|
343
|
+
stripTexture: {
|
|
344
|
+
type: 't',
|
|
345
|
+
value: null,
|
|
346
|
+
},
|
|
347
|
+
fillColor: {
|
|
348
|
+
type: 'v4',
|
|
349
|
+
value: new THREE.Vector4(fillColor.red() / 255, fillColor.green() / 255, fillColor.blue() / 255, fillColor.alpha()),
|
|
350
|
+
},
|
|
351
|
+
strokeColor: {
|
|
352
|
+
type: 'v4',
|
|
353
|
+
// eslint-disable-next-line max-len
|
|
354
|
+
value: new THREE.Vector4(strokeColor.red() / 255, strokeColor.green() / 255, strokeColor.blue() / 255, strokeColor.alpha()),
|
|
355
|
+
},
|
|
356
|
+
width: {
|
|
357
|
+
type: 'f',
|
|
358
|
+
value: this.options.width || 0.3,
|
|
359
|
+
},
|
|
360
|
+
strokeWidth: {
|
|
361
|
+
type: 'f',
|
|
362
|
+
value: this.options.strokeWidth || 0.1,
|
|
363
|
+
},
|
|
364
|
+
renderPixelLine: {
|
|
365
|
+
type: 'f',
|
|
366
|
+
value: this.renderPixelLine ? 1.0 : 0.0,
|
|
367
|
+
},
|
|
368
|
+
fillOpacity: {
|
|
369
|
+
type: 'f',
|
|
370
|
+
value: this.options.fillOpacity || 0.8,
|
|
371
|
+
},
|
|
372
|
+
resolution: {
|
|
373
|
+
type: 'v2',
|
|
374
|
+
value: resolution,
|
|
375
|
+
},
|
|
376
|
+
currentDistance: { type: 'f', value: this.options.current || 0 },
|
|
377
|
+
texOffset: { type: 'f', value: 0 },
|
|
378
|
+
fullLength: { type: 'f', value: this.distances[this.distances.length - 1] },
|
|
379
|
+
viewDistance: { type: 'f', value: this.options.viewDistance === null || typeof (this.options.viewDistance) === 'undefined' ? 15 : this.options.viewDistance },
|
|
380
|
+
gradientDistance: { type: 'f', value: this.options.gradientDistance || 4 },
|
|
381
|
+
gradientEnabled: { value: this.options.gradientEnabled || false },
|
|
382
|
+
};
|
|
383
|
+
this.material = new THREE.ShaderMaterial({
|
|
384
|
+
fragmentShader: MeshLine2D.FragmentShader,
|
|
385
|
+
vertexShader: MeshLine2D.VertexShader,
|
|
386
|
+
uniforms: this.uniforms,
|
|
387
|
+
depthTest: false,
|
|
388
|
+
side: THREE.DoubleSide,
|
|
389
|
+
wireframe: false,
|
|
390
|
+
transparent: true,
|
|
391
|
+
opacity: 1.0,
|
|
392
|
+
blending: THREE.NormalBlending,
|
|
393
|
+
blendEquation: THREE.AddEquation,
|
|
394
|
+
blendSrc: THREE.SrcAlphaFactor,
|
|
395
|
+
blendDst: THREE.OneMinusSrcAlphaFactor,
|
|
396
|
+
});
|
|
397
|
+
if (this.options.textureUrl && this.options.textureMode === 'repeat') {
|
|
398
|
+
new THREE.TextureLoader().load(this.options.textureUrl, (texture) => {
|
|
399
|
+
texture.wrapS = THREE.RepeatWrapping;
|
|
400
|
+
texture.wrapT = THREE.RepeatWrapping;
|
|
401
|
+
texture.generateMipmaps = true;
|
|
402
|
+
this.uniforms.stripTexture.value = texture;
|
|
403
|
+
this.needsUpdate = true;
|
|
404
|
+
});
|
|
405
|
+
}
|
|
406
|
+
else if (this.options.textureUrl && this.options.textureMode === 'tail') {
|
|
407
|
+
const lastDistance = this.distances[this.distances.length - 1];
|
|
408
|
+
this.updateTailArrowPos(lastDistance);
|
|
409
|
+
}
|
|
410
|
+
this.mesh = new THREE.Mesh(this.bufferGeometry, this.material);
|
|
411
|
+
this.mesh.renderOrder = 1000;
|
|
412
|
+
this.add(this.mesh);
|
|
413
|
+
}
|
|
414
|
+
setContainer(container) {
|
|
415
|
+
if (EnvironmentUtils.GetEnv() === Env.Miniapp)
|
|
416
|
+
return;
|
|
417
|
+
this.resize(container.clientWidth, container.clientHeight);
|
|
418
|
+
}
|
|
419
|
+
resize(containerWidth, containerHeight) {
|
|
420
|
+
if (this.viewWidth === containerWidth && this.viewHeight === containerHeight)
|
|
421
|
+
return;
|
|
422
|
+
const resolution = new NS_THREE.Vector2(containerWidth, containerHeight);
|
|
423
|
+
this.uniforms.resolution.value = resolution;
|
|
424
|
+
this.needsUpdate = true;
|
|
425
|
+
this.viewWidth = containerWidth;
|
|
426
|
+
this.viewHeight = containerHeight;
|
|
427
|
+
}
|
|
428
|
+
getBestView(currentPoint, fromDistance, toDistance) {
|
|
429
|
+
let nearPoint = this.getPointOnDistance(fromDistance + 0.2).point;
|
|
430
|
+
let curPoint = currentPoint;
|
|
431
|
+
const { THREE } = Externals.getInstance();
|
|
432
|
+
// 过滤0.5米转角
|
|
433
|
+
let f = fromDistance + 1;
|
|
434
|
+
for (; f < (fromDistance + 10); f += 1) {
|
|
435
|
+
const scan = this.getPointOnDistance(f);
|
|
436
|
+
const dir1 = new THREE.Vector3().subVectors(scan.point, nearPoint);
|
|
437
|
+
const dir2 = new THREE.Vector3().subVectors(nearPoint, curPoint);
|
|
438
|
+
const rad = THREE.MathUtils.radToDeg(dir1.angleTo(dir2));
|
|
439
|
+
if (rad > 30) {
|
|
440
|
+
nearPoint = this.getPointOnDistance(f + 0.5).point;
|
|
441
|
+
curPoint = scan.point;
|
|
442
|
+
break;
|
|
443
|
+
}
|
|
444
|
+
}
|
|
445
|
+
let maxDistance = 0;
|
|
446
|
+
for (let i = f; i < toDistance; i++) {
|
|
447
|
+
const scan = this.getPointOnDistance(i);
|
|
448
|
+
const dir1 = new THREE.Vector3().subVectors(scan.point, nearPoint);
|
|
449
|
+
const dir2 = new THREE.Vector3().subVectors(nearPoint, curPoint);
|
|
450
|
+
const rad = THREE.MathUtils.radToDeg(dir1.angleTo(dir2));
|
|
451
|
+
if (rad > 32 && (i - fromDistance) > 10) {
|
|
452
|
+
maxDistance = i;
|
|
453
|
+
break;
|
|
454
|
+
}
|
|
455
|
+
if (rad > 20 && (i - fromDistance) > 15) {
|
|
456
|
+
maxDistance = i;
|
|
457
|
+
break;
|
|
458
|
+
}
|
|
459
|
+
}
|
|
460
|
+
return (maxDistance - fromDistance);
|
|
461
|
+
}
|
|
462
|
+
getPointOnDistance(distance) {
|
|
463
|
+
const { THREE } = Externals.getInstance();
|
|
464
|
+
let left = 0;
|
|
465
|
+
const { distances, points } = this;
|
|
466
|
+
let right = points.length - 1;
|
|
467
|
+
let p = -1;
|
|
468
|
+
while (left < right - 1) {
|
|
469
|
+
p = Math.floor((left + right) / 2);
|
|
470
|
+
if (distances[p] > distance)
|
|
471
|
+
right = p;
|
|
472
|
+
else if (distances[p] < distance)
|
|
473
|
+
left = p;
|
|
474
|
+
else {
|
|
475
|
+
left = p;
|
|
476
|
+
break;
|
|
477
|
+
}
|
|
478
|
+
}
|
|
479
|
+
p = left;
|
|
480
|
+
if (p > -1) {
|
|
481
|
+
const from = new THREE.Vector3(...this.points[p]);
|
|
482
|
+
if (p === this.points.length - 1 || distance <= 0) {
|
|
483
|
+
return {
|
|
484
|
+
point: from,
|
|
485
|
+
index: p + 1,
|
|
486
|
+
};
|
|
487
|
+
}
|
|
488
|
+
const fromDist = this.distances[p];
|
|
489
|
+
const to = new THREE.Vector3(...this.points[p + 1]);
|
|
490
|
+
const toDist = this.distances[p + 1];
|
|
491
|
+
const distDiff = toDist - fromDist;
|
|
492
|
+
const vecDiff = to.clone().sub(from);
|
|
493
|
+
return {
|
|
494
|
+
point: from.clone().add(vecDiff.multiplyScalar((distance - fromDist) / distDiff)),
|
|
495
|
+
index: p + 1,
|
|
496
|
+
};
|
|
497
|
+
}
|
|
498
|
+
throw new Error(`Cannot find point on distance ${distance}`);
|
|
499
|
+
}
|
|
500
|
+
getNearestPoint(position, startDistance = 0) {
|
|
501
|
+
const { THREE } = Externals.getInstance();
|
|
502
|
+
const pathLength = this.distances[this.distances.length - 1];
|
|
503
|
+
let precision = 8;
|
|
504
|
+
let best = new THREE.Vector3();
|
|
505
|
+
let bestLength = 0;
|
|
506
|
+
let bestDistance = Infinity;
|
|
507
|
+
let bestIndex = -1;
|
|
508
|
+
for (let scan, scanLength = startDistance, scanDistance; scanLength <= pathLength; scanLength += precision) {
|
|
509
|
+
scan = this.getPointOnDistance(scanLength);
|
|
510
|
+
scanDistance = position.distanceTo(scan.point);
|
|
511
|
+
if (scanDistance < bestDistance) {
|
|
512
|
+
best = scan.point;
|
|
513
|
+
bestLength = scanLength;
|
|
514
|
+
bestDistance = scanDistance;
|
|
515
|
+
bestIndex = scan.index;
|
|
516
|
+
}
|
|
517
|
+
}
|
|
518
|
+
let before;
|
|
519
|
+
let after;
|
|
520
|
+
let beforeLength;
|
|
521
|
+
let afterLength;
|
|
522
|
+
let beforeDistance;
|
|
523
|
+
let afterDistance;
|
|
524
|
+
precision /= 2;
|
|
525
|
+
while (precision > 0.1) {
|
|
526
|
+
beforeLength = bestLength - precision;
|
|
527
|
+
beforeDistance = position.distanceTo(before = this.getPointOnDistance(beforeLength).point);
|
|
528
|
+
afterLength = bestLength + precision;
|
|
529
|
+
afterDistance = position.distanceTo(after = this.getPointOnDistance(afterLength).point);
|
|
530
|
+
if (beforeLength >= 0 && beforeDistance < bestDistance) {
|
|
531
|
+
best = before;
|
|
532
|
+
bestLength = beforeLength;
|
|
533
|
+
bestDistance = beforeDistance;
|
|
534
|
+
}
|
|
535
|
+
else if (afterLength <= pathLength && afterDistance < bestDistance) {
|
|
536
|
+
best = after;
|
|
537
|
+
bestLength = afterLength;
|
|
538
|
+
bestDistance = afterDistance;
|
|
539
|
+
}
|
|
540
|
+
else {
|
|
541
|
+
precision /= 2;
|
|
542
|
+
}
|
|
543
|
+
}
|
|
544
|
+
return {
|
|
545
|
+
point: best,
|
|
546
|
+
distance: bestLength,
|
|
547
|
+
index: bestIndex,
|
|
548
|
+
};
|
|
549
|
+
}
|
|
550
|
+
getPathWithScope(startDistance, endDistance) {
|
|
551
|
+
if (startDistance >= endDistance) {
|
|
552
|
+
const endPoint = this.getPointOnDistance(endDistance).point;
|
|
553
|
+
return [
|
|
554
|
+
[endPoint.x, endPoint.y, 0],
|
|
555
|
+
];
|
|
556
|
+
}
|
|
557
|
+
let i = this.distances.length - 1;
|
|
558
|
+
let j = 0;
|
|
559
|
+
while (i >= 0 && this.distances[i] > startDistance)
|
|
560
|
+
i -= 1;
|
|
561
|
+
while (j < this.distances.length && this.distances[j] < endDistance)
|
|
562
|
+
j += 1;
|
|
563
|
+
const startPoint = this.getPointOnDistance(startDistance).point;
|
|
564
|
+
const endPoint = this.getPointOnDistance(endDistance).point;
|
|
565
|
+
return [
|
|
566
|
+
[startPoint.x, startPoint.y, 0],
|
|
567
|
+
...this.points.slice(i + 1, j - i - 1),
|
|
568
|
+
[endPoint.x, endPoint.y, 0],
|
|
569
|
+
];
|
|
570
|
+
}
|
|
571
|
+
getPathBaseStartPoint(distance) {
|
|
572
|
+
const startPoint = this.getPointOnDistance(distance).point;
|
|
573
|
+
for (let i = 0; i < this.distances.length; i += 1) {
|
|
574
|
+
if (this.distances[i] > distance) {
|
|
575
|
+
return [
|
|
576
|
+
[startPoint.x, startPoint.y, 0],
|
|
577
|
+
...this.points.slice(i),
|
|
578
|
+
];
|
|
579
|
+
}
|
|
580
|
+
}
|
|
581
|
+
return this.points.slice(this.distances.length - 1);
|
|
582
|
+
}
|
|
583
|
+
update() {
|
|
584
|
+
const frameContext = new ElementFrameContext(this);
|
|
585
|
+
if (!this.initialized && this.ready) {
|
|
586
|
+
this.initialized = true;
|
|
587
|
+
frameContext.needUpdate = true;
|
|
588
|
+
}
|
|
589
|
+
else if (this.needsUpdate) {
|
|
590
|
+
frameContext.needUpdate = true;
|
|
591
|
+
this.needsUpdate = false;
|
|
592
|
+
}
|
|
593
|
+
if (this.options.animateEnabled) {
|
|
594
|
+
this.uniforms.texOffset.value -= this.options.animateSpeed;
|
|
595
|
+
// this.uniforms.texOffset.value -= this.options.animateSpeed!;
|
|
596
|
+
frameContext.needUpdate = true;
|
|
597
|
+
}
|
|
598
|
+
if (this.initialized && !this.parent) {
|
|
599
|
+
frameContext.shouldPlaceElement = true;
|
|
600
|
+
}
|
|
601
|
+
return frameContext;
|
|
602
|
+
}
|
|
603
|
+
dispose() {
|
|
604
|
+
if (this.parentOverlay) {
|
|
605
|
+
this.parentOverlay.removePath(this);
|
|
606
|
+
}
|
|
607
|
+
super.dispose();
|
|
608
|
+
this.remove(this.mesh);
|
|
609
|
+
this.material.dispose();
|
|
610
|
+
this.bufferGeometry.dispose();
|
|
611
|
+
}
|
|
612
|
+
setCurrent(current) {
|
|
613
|
+
this.uniforms.currentDistance.value = current;
|
|
614
|
+
this.needsUpdate = true;
|
|
615
|
+
}
|
|
616
|
+
getLength() {
|
|
617
|
+
return this.distances[this.distances.length - 1];
|
|
618
|
+
}
|
|
619
|
+
setCurrentIndex(currentIndex) {
|
|
620
|
+
this.currentMoveIndex = currentIndex;
|
|
621
|
+
const current = this.distances[currentIndex + 1];
|
|
622
|
+
this.uniforms.currentDistance.value = current;
|
|
623
|
+
this.needsUpdate = true;
|
|
624
|
+
}
|
|
625
|
+
getCurrent() {
|
|
626
|
+
return this.uniforms.currentDistance.value;
|
|
627
|
+
}
|
|
628
|
+
getCurrentIndex() {
|
|
629
|
+
return this.currentMoveIndex;
|
|
630
|
+
// return this.uniforms.currentDistance.value as number;
|
|
631
|
+
}
|
|
632
|
+
setViewDistance(value) {
|
|
633
|
+
this.uniforms.viewDistance.value = value;
|
|
634
|
+
const distance = value + this.uniforms.currentDistance.value;
|
|
635
|
+
if (this.options.textureUrl && this.options.textureMode === 'tail') {
|
|
636
|
+
if (!this.tailArrow) {
|
|
637
|
+
setTimeout(() => {
|
|
638
|
+
this.setViewDistance(value);
|
|
639
|
+
}, 1000);
|
|
640
|
+
return;
|
|
641
|
+
}
|
|
642
|
+
this.updateTailArrowPos(distance);
|
|
643
|
+
}
|
|
644
|
+
}
|
|
645
|
+
updateTailArrowPos(distance) {
|
|
646
|
+
if (!this.tailArrow) {
|
|
647
|
+
setTimeout(() => {
|
|
648
|
+
this.updateTailArrowPos(distance);
|
|
649
|
+
}, 1000);
|
|
650
|
+
return;
|
|
651
|
+
}
|
|
652
|
+
this.tailArrow.visible = true;
|
|
653
|
+
const { index } = this.getPointOnDistance(distance);
|
|
654
|
+
const orgedPoint = this.orgedPoints[index];
|
|
655
|
+
const x = orgedPoint.point[0];
|
|
656
|
+
const y = orgedPoint.point[1];
|
|
657
|
+
const z = orgedPoint.point[2];
|
|
658
|
+
const normal2 = [-orgedPoint.normal[1], orgedPoint.normal[0]];
|
|
659
|
+
const atan3 = Math.atan2(normal2[1], normal2[0]);
|
|
660
|
+
const rotationZ = atan3 + Math.PI / 2;
|
|
661
|
+
this.tailArrow.position.set(x, y, z);
|
|
662
|
+
this.tailArrow.rotation.z = rotationZ;
|
|
663
|
+
this.needsUpdate = true;
|
|
664
|
+
}
|
|
665
|
+
setWidth(width) {
|
|
666
|
+
if (this.uniforms.width.value !== width) {
|
|
667
|
+
this.uniforms.width.value = width;
|
|
668
|
+
this.needsUpdate = true;
|
|
669
|
+
}
|
|
670
|
+
}
|
|
671
|
+
setColor(color) {
|
|
672
|
+
if (color == null)
|
|
673
|
+
return;
|
|
674
|
+
const c = new Color(color);
|
|
675
|
+
const v = this.uniforms.fillColor.value;
|
|
676
|
+
const { THREE } = Externals.getInstance();
|
|
677
|
+
const cv = new THREE.Vector4(c.red(), c.green(), c.blue(), c.alpha());
|
|
678
|
+
if (cv.equals(v))
|
|
679
|
+
return;
|
|
680
|
+
this.uniforms.fillColor.value = cv;
|
|
681
|
+
this.needsUpdate = true;
|
|
682
|
+
}
|
|
683
|
+
getViewDistance() {
|
|
684
|
+
return this.uniforms.viewDistance.value;
|
|
685
|
+
}
|
|
686
|
+
setParentOverlay(parent) {
|
|
687
|
+
this.parentOverlay = parent;
|
|
688
|
+
}
|
|
689
|
+
}
|
|
690
|
+
MeshLine2D.VertexShader = `
|
|
691
|
+
attribute vec4 last, current, next;
|
|
692
|
+
attribute vec2 normalVec;
|
|
693
|
+
attribute float normalScale;
|
|
694
|
+
attribute float texoff;
|
|
695
|
+
attribute float progress;
|
|
696
|
+
|
|
697
|
+
varying vec2 texcoord;
|
|
698
|
+
varying float vProgress;
|
|
699
|
+
varying float isBorder;
|
|
700
|
+
|
|
701
|
+
uniform float width;
|
|
702
|
+
uniform float texOffset;
|
|
703
|
+
uniform float strokeWidth;
|
|
704
|
+
uniform float renderPixelLine;
|
|
705
|
+
uniform vec2 resolution;
|
|
706
|
+
|
|
707
|
+
float pi = 3.141592653589793;
|
|
708
|
+
float fwidth = width;
|
|
709
|
+
float swidth = strokeWidth;
|
|
710
|
+
|
|
711
|
+
vec4 transform(vec3 coord){
|
|
712
|
+
return projectionMatrix * modelViewMatrix * vec4(coord, 1.0);
|
|
713
|
+
}
|
|
714
|
+
|
|
715
|
+
vec2 project(vec4 device) {
|
|
716
|
+
vec3 device_normal = device.xyz / device.w;
|
|
717
|
+
vec2 clip_pos = (device_normal * 0.5 + 0.5).xy;
|
|
718
|
+
return clip_pos * resolution;
|
|
719
|
+
}
|
|
720
|
+
|
|
721
|
+
vec4 unproject(vec2 screen, float z, float w) {
|
|
722
|
+
vec2 clip_pos = screen / resolution;
|
|
723
|
+
vec2 device_normal = clip_pos * 2.0 - 1.0;
|
|
724
|
+
return vec4(device_normal * w, z, w);
|
|
725
|
+
}
|
|
726
|
+
|
|
727
|
+
// 计算系数: 0,0,0 到 0,1,0 对应的屏幕坐标距离 越大, coefficient越大
|
|
728
|
+
float calcCoefficient() {
|
|
729
|
+
vec3 p1 = vec3(0, 0, 0);
|
|
730
|
+
vec2 sp1 = project(transform(p1.xyz));
|
|
731
|
+
vec3 p2 = vec3(0, 1, 0);
|
|
732
|
+
vec2 sp2 = project(transform(p2.xyz));
|
|
733
|
+
// 计算屏幕坐标的距离
|
|
734
|
+
float dist = distance(sp1, sp2);
|
|
735
|
+
return dist * 10.0 / width;
|
|
736
|
+
}
|
|
737
|
+
|
|
738
|
+
void main(){
|
|
739
|
+
vec2 sLast; // screenLast
|
|
740
|
+
vec2 sNext; // screenNext
|
|
741
|
+
vec2 sCurrent; // screenCurrent
|
|
742
|
+
vec2 normal1; // normal1
|
|
743
|
+
vec2 normal2; // normal2
|
|
744
|
+
vec2 normal; // 当前normal
|
|
745
|
+
vec4 dCurrent; //
|
|
746
|
+
|
|
747
|
+
float coefficient = 10.0;
|
|
748
|
+
float off = 1.0;
|
|
749
|
+
if (current.w < 0.0 ) {
|
|
750
|
+
off = -1.0;
|
|
751
|
+
}
|
|
752
|
+
vec4 position = vec4(0, 0, 0, 0);
|
|
753
|
+
vec3 pos;
|
|
754
|
+
|
|
755
|
+
float offsetW = fwidth / 2.0 * normalScale;
|
|
756
|
+
isBorder = -1.0;
|
|
757
|
+
if (abs(current.w) > 1.0) {
|
|
758
|
+
offsetW = swidth + (fwidth / 2.0) * normalScale;
|
|
759
|
+
isBorder = 1.0;
|
|
760
|
+
}
|
|
761
|
+
if (renderPixelLine < 1.0) {
|
|
762
|
+
// 3d 中
|
|
763
|
+
vec2 dir = vec2(normalVec.x, normalVec.y)*off;
|
|
764
|
+
float factor = 0.6 / fwidth * 0.2;
|
|
765
|
+
pos = vec3(current.xy + dir * offsetW, 0.0);
|
|
766
|
+
texcoord = vec2(off*0.5+0.5, texoff * factor + texOffset);
|
|
767
|
+
vProgress = progress;
|
|
768
|
+
gl_Position = transform(pos);
|
|
769
|
+
} else {
|
|
770
|
+
// vec2 dir = vec2(normalVec.x, normalVec.y)*off;
|
|
771
|
+
// pos = vec3(current.xy + dir * offsetW, 0.0);
|
|
772
|
+
// texcoord = vec2(off*0.5+0.5, texoff*0.2 + texOffset);
|
|
773
|
+
// vProgress = progress;
|
|
774
|
+
// gl_Position = transform(pos);
|
|
775
|
+
|
|
776
|
+
coefficient = calcCoefficient();
|
|
777
|
+
sLast = project(transform(last.xyz)); // last的屏幕坐标
|
|
778
|
+
sNext = project(transform(next.xyz)); // next的屏幕坐标
|
|
779
|
+
|
|
780
|
+
dCurrent = transform(current.xyz);
|
|
781
|
+
sCurrent = project(dCurrent); // current的屏幕坐标
|
|
782
|
+
|
|
783
|
+
normal1 = normalize(sLast - sCurrent);
|
|
784
|
+
vec2 normal2 = normalize(sCurrent - sNext);
|
|
785
|
+
normal = normalize(normal1 + normal2);
|
|
786
|
+
texcoord = vec2(off*0.5+0.5, texoff* 0.03 * coefficient + texOffset);
|
|
787
|
+
vProgress = progress;
|
|
788
|
+
|
|
789
|
+
vec2 dir = vec2(-normal.y, normal.x) * off;
|
|
790
|
+
float cosAngle = abs(dot(dir, -normal1)); // cos 45 基本 为 0.79 得到的是弧度值
|
|
791
|
+
float x = 90.0 - acos(cosAngle) * 180.0 / pi; // 得到角度 90 - x 则为需要 20 / length = cos(x)
|
|
792
|
+
float divideBy = cos(x / 180.0 * pi);
|
|
793
|
+
if (abs(divideBy) < 0.6) {
|
|
794
|
+
float positiveNum = divideBy > 0.0 ? 1.0 : -1.0;
|
|
795
|
+
divideBy = 0.6 * positiveNum;
|
|
796
|
+
}
|
|
797
|
+
pos = vec3((sCurrent + offsetW / divideBy * dir).xy, 0.0);
|
|
798
|
+
position = unproject(pos.xy, 0.0, 1.0);
|
|
799
|
+
gl_Position = position;
|
|
800
|
+
}
|
|
801
|
+
|
|
802
|
+
// texcoord = vec2(off*0.5+0.5, texoff* 0.03 * coefficient + texOffset);
|
|
803
|
+
// vProgress = progress;
|
|
804
|
+
|
|
805
|
+
// vec2 dir = vec2(-normal.y, normal.x) * off;
|
|
806
|
+
// float cosAngle = abs(dot(dir, -normal1)); // cos 45 基本 为 0.79 得到的是弧度值
|
|
807
|
+
// float x = 90.0 - acos(cosAngle) * 180.0 / pi; // 得到角度 90 - x 则为需要 20 / length = cos(x)
|
|
808
|
+
// float divideBy = cos(x / 180.0 * pi);
|
|
809
|
+
|
|
810
|
+
// vec4 position = vec4(0, 0, 0, 0);
|
|
811
|
+
// vec3 pos;
|
|
812
|
+
|
|
813
|
+
// if (renderPixelLine < 1.0) {
|
|
814
|
+
// pos = current.xyz + vec3(dir * offsetW, 0.0);
|
|
815
|
+
// position = transform(pos);
|
|
816
|
+
// } else {
|
|
817
|
+
// // 计算 dir 和 normal1 的夹角 , 要 叠加的长度 是 offsetW * dir
|
|
818
|
+
// pos = vec3((sCurrent + offsetW / divideBy * dir).xy, 0.0);
|
|
819
|
+
// position = unproject(pos.xy, 0.0, 1.0);
|
|
820
|
+
// }
|
|
821
|
+
|
|
822
|
+
// gl_Position = position;
|
|
823
|
+
}
|
|
824
|
+
`;
|
|
825
|
+
MeshLine2D.FragmentShader = `
|
|
826
|
+
uniform sampler2D stripTexture;
|
|
827
|
+
uniform float currentDistance;
|
|
828
|
+
uniform float fullLength;
|
|
829
|
+
uniform float viewDistance;
|
|
830
|
+
uniform float gradientDistance;
|
|
831
|
+
uniform vec4 fillColor;
|
|
832
|
+
uniform vec4 strokeColor;
|
|
833
|
+
uniform bool gradientEnabled;
|
|
834
|
+
uniform float renderPixelLine;
|
|
835
|
+
uniform float fillOpacity;
|
|
836
|
+
|
|
837
|
+
varying vec2 texcoord;
|
|
838
|
+
varying float vProgress;
|
|
839
|
+
varying float isBorder;
|
|
840
|
+
|
|
841
|
+
float opacity = 1.0;
|
|
842
|
+
|
|
843
|
+
void main(){
|
|
844
|
+
vec4 texColor = texture2D(stripTexture, texcoord);
|
|
845
|
+
|
|
846
|
+
float alpha = fillOpacity;
|
|
847
|
+
float cur = currentDistance;
|
|
848
|
+
float grad = gradientDistance;
|
|
849
|
+
float view = viewDistance;
|
|
850
|
+
|
|
851
|
+
if (gradientEnabled) {
|
|
852
|
+
if (vProgress < cur) {
|
|
853
|
+
alpha = 0.0;
|
|
854
|
+
} else {
|
|
855
|
+
if (vProgress > cur + view) {
|
|
856
|
+
alpha = 0.0;
|
|
857
|
+
} else {
|
|
858
|
+
if (fullLength <= cur + view) {
|
|
859
|
+
view = fullLength - cur;
|
|
860
|
+
if (view < 2.0 * grad) {
|
|
861
|
+
grad = view * 0.5;
|
|
862
|
+
}
|
|
863
|
+
}
|
|
864
|
+
|
|
865
|
+
if (vProgress > cur + grad) {
|
|
866
|
+
alpha = fillOpacity;
|
|
867
|
+
if (vProgress > cur + view - grad) {
|
|
868
|
+
alpha = abs(cur + view - vProgress) / grad * fillOpacity;
|
|
869
|
+
}
|
|
870
|
+
} else {
|
|
871
|
+
alpha = abs(vProgress - cur) / grad * fillOpacity;
|
|
872
|
+
}
|
|
873
|
+
}
|
|
874
|
+
}
|
|
875
|
+
} else if (renderPixelLine == 1.0) {
|
|
876
|
+
if (vProgress < cur) {
|
|
877
|
+
alpha = 0.0;
|
|
878
|
+
}
|
|
879
|
+
}
|
|
880
|
+
if (isBorder > -0.99) {
|
|
881
|
+
gl_FragColor = vec4(strokeColor.rgb, opacity * alpha * strokeColor.a);
|
|
882
|
+
} else {
|
|
883
|
+
gl_FragColor = vec4((fillColor * (1.0 - texColor.a) + texColor * texColor.a).rgb, opacity * alpha * (fillColor.a * (1.0 - texColor.a) + texColor.a));
|
|
884
|
+
}
|
|
885
|
+
}
|
|
886
|
+
`;
|
|
887
|
+
export { MeshLine2D };
|
|
888
|
+
//# sourceMappingURL=mesh-line-2d.js.map
|