@aibee/owlly 1.0.25

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Files changed (500) hide show
  1. package/README.external.md +75 -0
  2. package/README.md +28 -0
  3. package/lib/src/external/lines/line-geometry.d.ts +9 -0
  4. package/lib/src/external/lines/line-geometry.js +52 -0
  5. package/lib/src/external/lines/line-geometry.js.map +1 -0
  6. package/lib/src/external/lines/line-material.d.ts +10 -0
  7. package/lib/src/external/lines/line-material.js +377 -0
  8. package/lib/src/external/lines/line-material.js.map +1 -0
  9. package/lib/src/external/lines/line-segments-2.d.ts +7 -0
  10. package/lib/src/external/lines/line-segments-2.js +144 -0
  11. package/lib/src/external/lines/line-segments-2.js.map +1 -0
  12. package/lib/src/external/lines/line-segments-geometry.d.ts +15 -0
  13. package/lib/src/external/lines/line-segments-geometry.js +141 -0
  14. package/lib/src/external/lines/line-segments-geometry.js.map +1 -0
  15. package/lib/src/external/loaders/gltf-loader.d.ts +77 -0
  16. package/lib/src/external/loaders/gltf-loader.js +2319 -0
  17. package/lib/src/external/loaders/gltf-loader.js.map +1 -0
  18. package/lib/src/external/orbit-controls.d.ts +44 -0
  19. package/lib/src/external/orbit-controls.js +746 -0
  20. package/lib/src/external/orbit-controls.js.map +1 -0
  21. package/lib/src/external/renderers/css-2d-renderer.d.ts +16 -0
  22. package/lib/src/external/renderers/css-2d-renderer.js +122 -0
  23. package/lib/src/external/renderers/css-2d-renderer.js.map +1 -0
  24. package/lib/src/external/renderers/css-3d-renderer.d.ts +18 -0
  25. package/lib/src/external/renderers/css-3d-renderer.js +139 -0
  26. package/lib/src/external/renderers/css-3d-renderer.js.map +1 -0
  27. package/lib/src/external/transform-controls.d.ts +106 -0
  28. package/lib/src/external/transform-controls.js +1113 -0
  29. package/lib/src/external/transform-controls.js.map +1 -0
  30. package/lib/src/external/util/buffer-geometry-utils.d.ts +45 -0
  31. package/lib/src/external/util/buffer-geometry-utils.js +569 -0
  32. package/lib/src/external/util/buffer-geometry-utils.js.map +1 -0
  33. package/lib/src/owlly/controller/aerial-element-controller.d.ts +65 -0
  34. package/lib/src/owlly/controller/aerial-element-controller.js +236 -0
  35. package/lib/src/owlly/controller/aerial-element-controller.js.map +1 -0
  36. package/lib/src/owlly/controller/basic-controller.d.ts +324 -0
  37. package/lib/src/owlly/controller/basic-controller.js +1239 -0
  38. package/lib/src/owlly/controller/basic-controller.js.map +1 -0
  39. package/lib/src/owlly/controller/camera-controller.d.ts +37 -0
  40. package/lib/src/owlly/controller/camera-controller.js +138 -0
  41. package/lib/src/owlly/controller/camera-controller.js.map +1 -0
  42. package/lib/src/owlly/controller/controller.d.ts +61 -0
  43. package/lib/src/owlly/controller/controller.js +24 -0
  44. package/lib/src/owlly/controller/controller.js.map +1 -0
  45. package/lib/src/owlly/controller/index.d.ts +2 -0
  46. package/lib/src/owlly/controller/index.js +14 -0
  47. package/lib/src/owlly/controller/index.js.map +1 -0
  48. package/lib/src/owlly/controller/mouse-indicator-controller.d.ts +34 -0
  49. package/lib/src/owlly/controller/mouse-indicator-controller.js +119 -0
  50. package/lib/src/owlly/controller/mouse-indicator-controller.js.map +1 -0
  51. package/lib/src/owlly/controller/orbit-control.d.ts +147 -0
  52. package/lib/src/owlly/controller/orbit-control.js +265 -0
  53. package/lib/src/owlly/controller/orbit-control.js.map +1 -0
  54. package/lib/src/owlly/controller/panorama-adjust-controller.d.ts +45 -0
  55. package/lib/src/owlly/controller/panorama-adjust-controller.js +158 -0
  56. package/lib/src/owlly/controller/panorama-adjust-controller.js.map +1 -0
  57. package/lib/src/owlly/controller/panorama-controller.d.ts +441 -0
  58. package/lib/src/owlly/controller/panorama-controller.js +1944 -0
  59. package/lib/src/owlly/controller/panorama-controller.js.map +1 -0
  60. package/lib/src/owlly/controller/panorama-transform-controller.d.ts +66 -0
  61. package/lib/src/owlly/controller/panorama-transform-controller.js +137 -0
  62. package/lib/src/owlly/controller/panorama-transform-controller.js.map +1 -0
  63. package/lib/src/owlly/controller/plane-controller.d.ts +43 -0
  64. package/lib/src/owlly/controller/plane-controller.js +174 -0
  65. package/lib/src/owlly/controller/plane-controller.js.map +1 -0
  66. package/lib/src/owlly/controller/texture-controller.d.ts +181 -0
  67. package/lib/src/owlly/controller/texture-controller.js +876 -0
  68. package/lib/src/owlly/controller/texture-controller.js.map +1 -0
  69. package/lib/src/owlly/controller/tile-panorama-controller.d.ts +308 -0
  70. package/lib/src/owlly/controller/tile-panorama-controller.js +1354 -0
  71. package/lib/src/owlly/controller/tile-panorama-controller.js.map +1 -0
  72. package/lib/src/owlly/controller/transform-controller.d.ts +106 -0
  73. package/lib/src/owlly/controller/transform-controller.js +546 -0
  74. package/lib/src/owlly/controller/transform-controller.js.map +1 -0
  75. package/lib/src/owlly/element/bottom-nav-element.d.ts +65 -0
  76. package/lib/src/owlly/element/bottom-nav-element.js +258 -0
  77. package/lib/src/owlly/element/bottom-nav-element.js.map +1 -0
  78. package/lib/src/owlly/element/camera.d.ts +82 -0
  79. package/lib/src/owlly/element/camera.js +284 -0
  80. package/lib/src/owlly/element/camera.js.map +1 -0
  81. package/lib/src/owlly/element/dom-2d-element.d.ts +35 -0
  82. package/lib/src/owlly/element/dom-2d-element.js +49 -0
  83. package/lib/src/owlly/element/dom-2d-element.js.map +1 -0
  84. package/lib/src/owlly/element/dom-3d-element.d.ts +27 -0
  85. package/lib/src/owlly/element/dom-3d-element.js +34 -0
  86. package/lib/src/owlly/element/dom-3d-element.js.map +1 -0
  87. package/lib/src/owlly/element/dom-label-2d.d.ts +116 -0
  88. package/lib/src/owlly/element/dom-label-2d.js +383 -0
  89. package/lib/src/owlly/element/dom-label-2d.js.map +1 -0
  90. package/lib/src/owlly/element/element.d.ts +53 -0
  91. package/lib/src/owlly/element/element.js +76 -0
  92. package/lib/src/owlly/element/element.js.map +1 -0
  93. package/lib/src/owlly/element/floor-model.d.ts +83 -0
  94. package/lib/src/owlly/element/floor-model.js +228 -0
  95. package/lib/src/owlly/element/floor-model.js.map +1 -0
  96. package/lib/src/owlly/element/gif-kit/Gif.d.ts +96 -0
  97. package/lib/src/owlly/element/gif-kit/Gif.js +433 -0
  98. package/lib/src/owlly/element/gif-kit/Gif.js.map +1 -0
  99. package/lib/src/owlly/element/gif-kit/GifColor.d.ts +21 -0
  100. package/lib/src/owlly/element/gif-kit/GifColor.js +38 -0
  101. package/lib/src/owlly/element/gif-kit/GifColor.js.map +1 -0
  102. package/lib/src/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.d.ts +20 -0
  103. package/lib/src/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.js +51 -0
  104. package/lib/src/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.js.map +1 -0
  105. package/lib/src/owlly/element/gif-kit/GifFrame.d.ts +31 -0
  106. package/lib/src/owlly/element/gif-kit/GifFrame.js +97 -0
  107. package/lib/src/owlly/element/gif-kit/GifFrame.js.map +1 -0
  108. package/lib/src/owlly/element/gif-kit/GifImage.d.ts +23 -0
  109. package/lib/src/owlly/element/gif-kit/GifImage.js +8 -0
  110. package/lib/src/owlly/element/gif-kit/GifImage.js.map +1 -0
  111. package/lib/src/owlly/element/gif-kit/GifParser.d.ts +17 -0
  112. package/lib/src/owlly/element/gif-kit/GifParser.js +197 -0
  113. package/lib/src/owlly/element/gif-kit/GifParser.js.map +1 -0
  114. package/lib/src/owlly/element/gif-kit/GifPresenter.d.ts +20 -0
  115. package/lib/src/owlly/element/gif-kit/GifPresenter.js +44 -0
  116. package/lib/src/owlly/element/gif-kit/GifPresenter.js.map +1 -0
  117. package/lib/src/owlly/element/gif-kit/GifVersion.d.ts +10 -0
  118. package/lib/src/owlly/element/gif-kit/GifVersion.js +13 -0
  119. package/lib/src/owlly/element/gif-kit/GifVersion.js.map +1 -0
  120. package/lib/src/owlly/element/gltf-mesh-element.d.ts +31 -0
  121. package/lib/src/owlly/element/gltf-mesh-element.js +137 -0
  122. package/lib/src/owlly/element/gltf-mesh-element.js.map +1 -0
  123. package/lib/src/owlly/element/index.d.ts +20 -0
  124. package/lib/src/owlly/element/index.js +25 -0
  125. package/lib/src/owlly/element/index.js.map +1 -0
  126. package/lib/src/owlly/element/map-kit/area.d.ts +24 -0
  127. package/lib/src/owlly/element/map-kit/area.js +218 -0
  128. package/lib/src/owlly/element/map-kit/area.js.map +1 -0
  129. package/lib/src/owlly/element/map-kit/block-set.d.ts +39 -0
  130. package/lib/src/owlly/element/map-kit/block-set.js +91 -0
  131. package/lib/src/owlly/element/map-kit/block-set.js.map +1 -0
  132. package/lib/src/owlly/element/map-kit/block.d.ts +77 -0
  133. package/lib/src/owlly/element/map-kit/block.js +339 -0
  134. package/lib/src/owlly/element/map-kit/block.js.map +1 -0
  135. package/lib/src/owlly/element/map-kit/index.d.ts +4 -0
  136. package/lib/src/owlly/element/map-kit/index.js +7 -0
  137. package/lib/src/owlly/element/map-kit/index.js.map +1 -0
  138. package/lib/src/owlly/element/map-kit/shape.d.ts +131 -0
  139. package/lib/src/owlly/element/map-kit/shape.js +190 -0
  140. package/lib/src/owlly/element/map-kit/shape.js.map +1 -0
  141. package/lib/src/owlly/element/mesh-element.d.ts +22 -0
  142. package/lib/src/owlly/element/mesh-element.js +64 -0
  143. package/lib/src/owlly/element/mesh-element.js.map +1 -0
  144. package/lib/src/owlly/element/mesh-line-2d.d.ts +82 -0
  145. package/lib/src/owlly/element/mesh-line-2d.js +888 -0
  146. package/lib/src/owlly/element/mesh-line-2d.js.map +1 -0
  147. package/lib/src/owlly/element/meshline-o.d.ts +64 -0
  148. package/lib/src/owlly/element/meshline-o.js +679 -0
  149. package/lib/src/owlly/element/meshline-o.js.map +1 -0
  150. package/lib/src/owlly/element/panorama-group.d.ts +241 -0
  151. package/lib/src/owlly/element/panorama-group.js +967 -0
  152. package/lib/src/owlly/element/panorama-group.js.map +1 -0
  153. package/lib/src/owlly/element/panorama.d.ts +132 -0
  154. package/lib/src/owlly/element/panorama.js +813 -0
  155. package/lib/src/owlly/element/panorama.js.map +1 -0
  156. package/lib/src/owlly/element/path-group.d.ts +69 -0
  157. package/lib/src/owlly/element/path-group.js +172 -0
  158. package/lib/src/owlly/element/path-group.js.map +1 -0
  159. package/lib/src/owlly/element/path.d.ts +99 -0
  160. package/lib/src/owlly/element/path.js +532 -0
  161. package/lib/src/owlly/element/path.js.map +1 -0
  162. package/lib/src/owlly/element/placeable-2d.d.ts +158 -0
  163. package/lib/src/owlly/element/placeable-2d.js +471 -0
  164. package/lib/src/owlly/element/placeable-2d.js.map +1 -0
  165. package/lib/src/owlly/element/polygon-mesh.d.ts +107 -0
  166. package/lib/src/owlly/element/polygon-mesh.js +308 -0
  167. package/lib/src/owlly/element/polygon-mesh.js.map +1 -0
  168. package/lib/src/owlly/element/ring-element.d.ts +79 -0
  169. package/lib/src/owlly/element/ring-element.js +384 -0
  170. package/lib/src/owlly/element/ring-element.js.map +1 -0
  171. package/lib/src/owlly/element/sphere-mesh.d.ts +28 -0
  172. package/lib/src/owlly/element/sphere-mesh.js +70 -0
  173. package/lib/src/owlly/element/sphere-mesh.js.map +1 -0
  174. package/lib/src/owlly/element/svg-floor-model.d.ts +22 -0
  175. package/lib/src/owlly/element/svg-floor-model.js +185 -0
  176. package/lib/src/owlly/element/svg-floor-model.js.map +1 -0
  177. package/lib/src/owlly/element/svg-floors.d.ts +27 -0
  178. package/lib/src/owlly/element/svg-floors.js +110 -0
  179. package/lib/src/owlly/element/svg-floors.js.map +1 -0
  180. package/lib/src/owlly/element/tile-panorama-group.d.ts +335 -0
  181. package/lib/src/owlly/element/tile-panorama-group.js +1007 -0
  182. package/lib/src/owlly/element/tile-panorama-group.js.map +1 -0
  183. package/lib/src/owlly/element/tile-panorama.d.ts +161 -0
  184. package/lib/src/owlly/element/tile-panorama.js +511 -0
  185. package/lib/src/owlly/element/tile-panorama.js.map +1 -0
  186. package/lib/src/owlly/element/tile-plane.d.ts +105 -0
  187. package/lib/src/owlly/element/tile-plane.js +361 -0
  188. package/lib/src/owlly/element/tile-plane.js.map +1 -0
  189. package/lib/src/owlly/element/video-element.d.ts +33 -0
  190. package/lib/src/owlly/element/video-element.js +160 -0
  191. package/lib/src/owlly/element/video-element.js.map +1 -0
  192. package/lib/src/owlly/geometries/ExtrudeGeometry2.d.ts +15 -0
  193. package/lib/src/owlly/geometries/ExtrudeGeometry2.js +211 -0
  194. package/lib/src/owlly/geometries/ExtrudeGeometry2.js.map +1 -0
  195. package/lib/src/owlly/index.d.ts +13 -0
  196. package/lib/src/owlly/index.js +17 -0
  197. package/lib/src/owlly/index.js.map +1 -0
  198. package/lib/src/owlly/overlay/canvas-overlay.d.ts +96 -0
  199. package/lib/src/owlly/overlay/canvas-overlay.js +511 -0
  200. package/lib/src/owlly/overlay/canvas-overlay.js.map +1 -0
  201. package/lib/src/owlly/overlay/css-2d-overlay.d.ts +14 -0
  202. package/lib/src/owlly/overlay/css-2d-overlay.js +36 -0
  203. package/lib/src/owlly/overlay/css-2d-overlay.js.map +1 -0
  204. package/lib/src/owlly/overlay/css-3d-overlay.d.ts +16 -0
  205. package/lib/src/owlly/overlay/css-3d-overlay.js +37 -0
  206. package/lib/src/owlly/overlay/css-3d-overlay.js.map +1 -0
  207. package/lib/src/owlly/overlay/index.d.ts +6 -0
  208. package/lib/src/owlly/overlay/index.js +12 -0
  209. package/lib/src/owlly/overlay/index.js.map +1 -0
  210. package/lib/src/owlly/overlay/label-overlay.d.ts +62 -0
  211. package/lib/src/owlly/overlay/label-overlay.js +329 -0
  212. package/lib/src/owlly/overlay/label-overlay.js.map +1 -0
  213. package/lib/src/owlly/overlay/overlay.d.ts +14 -0
  214. package/lib/src/owlly/overlay/overlay.js +5 -0
  215. package/lib/src/owlly/overlay/overlay.js.map +1 -0
  216. package/lib/src/owlly/overlay/path-overlay.d.ts +39 -0
  217. package/lib/src/owlly/overlay/path-overlay.js +125 -0
  218. package/lib/src/owlly/overlay/path-overlay.js.map +1 -0
  219. package/lib/src/owlly/overlay/path-overlay2.d.ts +35 -0
  220. package/lib/src/owlly/overlay/path-overlay2.js +119 -0
  221. package/lib/src/owlly/overlay/path-overlay2.js.map +1 -0
  222. package/lib/src/owlly/overlay/poi-overlay-3d.d.ts +278 -0
  223. package/lib/src/owlly/overlay/poi-overlay-3d.js +1433 -0
  224. package/lib/src/owlly/overlay/poi-overlay-3d.js.map +1 -0
  225. package/lib/src/owlly/overlay/poi-overlay.d.ts +277 -0
  226. package/lib/src/owlly/overlay/poi-overlay.js +1412 -0
  227. package/lib/src/owlly/overlay/poi-overlay.js.map +1 -0
  228. package/lib/src/owlly/owlly-2d/index.d.ts +28 -0
  229. package/lib/src/owlly/owlly-2d/index.js +93 -0
  230. package/lib/src/owlly/owlly-2d/index.js.map +1 -0
  231. package/lib/src/owlly/screen/index.d.ts +1 -0
  232. package/lib/src/owlly/screen/index.js +2 -0
  233. package/lib/src/owlly/screen/index.js.map +1 -0
  234. package/lib/src/owlly/screen/screen.d.ts +73 -0
  235. package/lib/src/owlly/screen/screen.js +237 -0
  236. package/lib/src/owlly/screen/screen.js.map +1 -0
  237. package/lib/src/owlly/stage/__test__/stage.spec.d.ts +1 -0
  238. package/lib/src/owlly/stage/__test__/stage.spec.js +15 -0
  239. package/lib/src/owlly/stage/__test__/stage.spec.js.map +1 -0
  240. package/lib/src/owlly/stage/externals.d.ts +19 -0
  241. package/lib/src/owlly/stage/externals.js +25 -0
  242. package/lib/src/owlly/stage/externals.js.map +1 -0
  243. package/lib/src/owlly/stage/index.d.ts +4 -0
  244. package/lib/src/owlly/stage/index.js +7 -0
  245. package/lib/src/owlly/stage/index.js.map +1 -0
  246. package/lib/src/owlly/stage/owlly.d.ts +38 -0
  247. package/lib/src/owlly/stage/owlly.js +168 -0
  248. package/lib/src/owlly/stage/owlly.js.map +1 -0
  249. package/lib/src/owlly/stage/stage.d.ts +108 -0
  250. package/lib/src/owlly/stage/stage.js +235 -0
  251. package/lib/src/owlly/stage/stage.js.map +1 -0
  252. package/lib/src/owlly/utils/alignment-utils.d.ts +20 -0
  253. package/lib/src/owlly/utils/alignment-utils.js +64 -0
  254. package/lib/src/owlly/utils/alignment-utils.js.map +1 -0
  255. package/lib/src/owlly/utils/basic-calc.d.ts +18 -0
  256. package/lib/src/owlly/utils/basic-calc.js +130 -0
  257. package/lib/src/owlly/utils/basic-calc.js.map +1 -0
  258. package/lib/src/owlly/utils/basic-tools.d.ts +71 -0
  259. package/lib/src/owlly/utils/basic-tools.js +236 -0
  260. package/lib/src/owlly/utils/basic-tools.js.map +1 -0
  261. package/lib/src/owlly/utils/bvh-tree.d.ts +105 -0
  262. package/lib/src/owlly/utils/bvh-tree.js +540 -0
  263. package/lib/src/owlly/utils/bvh-tree.js.map +1 -0
  264. package/lib/src/owlly/utils/camera.d.ts +37 -0
  265. package/lib/src/owlly/utils/camera.js +51 -0
  266. package/lib/src/owlly/utils/camera.js.map +1 -0
  267. package/lib/src/owlly/utils/cube-texture-cache.d.ts +25 -0
  268. package/lib/src/owlly/utils/cube-texture-cache.js +144 -0
  269. package/lib/src/owlly/utils/cube-texture-cache.js.map +1 -0
  270. package/lib/src/owlly/utils/device-utils.d.ts +18 -0
  271. package/lib/src/owlly/utils/device-utils.js +42 -0
  272. package/lib/src/owlly/utils/device-utils.js.map +1 -0
  273. package/lib/src/owlly/utils/environment-utils.d.ts +37 -0
  274. package/lib/src/owlly/utils/environment-utils.js +74 -0
  275. package/lib/src/owlly/utils/environment-utils.js.map +1 -0
  276. package/lib/src/owlly/utils/event-hub.d.ts +50 -0
  277. package/lib/src/owlly/utils/event-hub.js +107 -0
  278. package/lib/src/owlly/utils/event-hub.js.map +1 -0
  279. package/lib/src/owlly/utils/events.d.ts +219 -0
  280. package/lib/src/owlly/utils/events.js +220 -0
  281. package/lib/src/owlly/utils/events.js.map +1 -0
  282. package/lib/src/owlly/utils/geometry-utils.d.ts +119 -0
  283. package/lib/src/owlly/utils/geometry-utils.js +623 -0
  284. package/lib/src/owlly/utils/geometry-utils.js.map +1 -0
  285. package/lib/src/owlly/utils/helper.d.ts +6 -0
  286. package/lib/src/owlly/utils/helper.js +25 -0
  287. package/lib/src/owlly/utils/helper.js.map +1 -0
  288. package/lib/src/owlly/utils/index.d.ts +14 -0
  289. package/lib/src/owlly/utils/index.js +18 -0
  290. package/lib/src/owlly/utils/index.js.map +1 -0
  291. package/lib/src/owlly/utils/lru-cache.d.ts +26 -0
  292. package/lib/src/owlly/utils/lru-cache.js +110 -0
  293. package/lib/src/owlly/utils/lru-cache.js.map +1 -0
  294. package/lib/src/owlly/utils/map-utils.d.ts +7 -0
  295. package/lib/src/owlly/utils/map-utils.js +53 -0
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@@ -0,0 +1,1433 @@
1
+ import { Vector3, } from 'three';
2
+ /* eslint-disable max-len */
3
+ import TWEEN from '@tweenjs/tween.js';
4
+ import { SceneUtils } from 'three/examples/jsm/utils/SceneUtils.js';
5
+ import { Externals, NS_THREE } from '../stage/externals';
6
+ import { BasicTools } from '../utils/basic-tools';
7
+ import { Overlay } from './overlay';
8
+ import { OwllyEvents, Events } from '../utils/events';
9
+ import { Env, EnvironmentUtils } from '../utils/environment-utils';
10
+ var MouseState;
11
+ (function (MouseState) {
12
+ MouseState[MouseState["IDLE"] = 0] = "IDLE";
13
+ MouseState[MouseState["DOWN"] = 1] = "DOWN";
14
+ MouseState[MouseState["MOVE"] = 2] = "MOVE";
15
+ })(MouseState || (MouseState = {}));
16
+ /**
17
+ * POI覆盖层, 可以展示POI图标与文字, 存在图标时以图标中心为中心, 否则为文字中心
18
+ * @example
19
+ * ```typescript
20
+ * const poiOverlay = new PoiOverlay();
21
+ * // 任意View
22
+ * view.addOverlay(poiOverlay);
23
+ * ```
24
+ */
25
+ class Poi3DOverlay extends Overlay {
26
+ constructor(canvas) {
27
+ super();
28
+ this.needRender = false;
29
+ if (EnvironmentUtils.GetEnv() === Env.Miniapp) {
30
+ if (!canvas)
31
+ throw Error('poi-overlay need a offscreenCanvas');
32
+ Poi3DOverlay.canvas = canvas;
33
+ }
34
+ else if (!Poi3DOverlay.canvas) {
35
+ Poi3DOverlay.canvas = document.createElement('canvas');
36
+ }
37
+ // fix: poi名字太长展示不全
38
+ const dpr = EnvironmentUtils.GetGlobalDPR();
39
+ Poi3DOverlay.canvas.width = 500 * dpr;
40
+ Poi3DOverlay.canvas.height = 500 * dpr;
41
+ Poi3DOverlay.ctx = Poi3DOverlay.canvas.getContext('2d');
42
+ }
43
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
44
+ // get canvas(): any {
45
+ // return PoiOverlay.canvas;
46
+ // }
47
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
48
+ // get ctx(): any {
49
+ // return PoiOverlay.canvas.getContext('2d');
50
+ // }
51
+ init(parent) {
52
+ const { THREE } = Externals.getInstance();
53
+ this.rectMap = new Map();
54
+ this.parent = parent;
55
+ this.scene = parent.stage.scene;
56
+ const width = parent.getViewWidth();
57
+ const height = parent.getViewHeight();
58
+ this.renderCamera = new NS_THREE.OrthographicCamera(-width / 2, width / 2, height / 2, -height / 2, 0.1, 1000);
59
+ this.renderCamera.up.set(0, 1, 0);
60
+ this.renderCamera.position.set(0, 0, 50);
61
+ this.renderCamera.lookAt(0, 0, 0);
62
+ this.camera = this.parent.camera;
63
+ this.renderer = this.parent.renderer;
64
+ // const canvas = this.canvas;
65
+ // canvas.width = parent.getViewWidth();
66
+ // canvas.height = parent.getViewHeight();
67
+ // this.canvas = canvas; // 离屏canvas
68
+ this.pois = new Set();
69
+ this.enabled = true;
70
+ this.orderPois = BasicTools.debounce(this.orderPoisByLevel.bind(this), 50);
71
+ this.listeners = {
72
+ pointerDown: (e) => { this.onPointerDown(e); },
73
+ pointerUp: (e) => { this.onPointerUp(e); },
74
+ touchStart: (e) => { this.onTouchStart(e); },
75
+ touchEnd: (e) => { this.onTouchEnd(e); },
76
+ };
77
+ this.mouseState = MouseState.IDLE;
78
+ this.mousePositionBuffer = new THREE.Vector2();
79
+ this.parent.on(OwllyEvents.MOUSE_DOWN, this.listeners.pointerDown);
80
+ this.parent.on(OwllyEvents.MOUSE_UP, this.listeners.pointerUp);
81
+ this.parent.on(OwllyEvents.TOUCH_START, this.listeners.touchStart);
82
+ this.parent.on(OwllyEvents.TOUCH_END, this.listeners.touchEnd);
83
+ }
84
+ update() {
85
+ if (this.renderThisFrame || Array.from(this.pois).reduce((r, p) => (p.update() || r), false)) {
86
+ this.renderThisFrame = false;
87
+ this.needRender = true;
88
+ return true;
89
+ }
90
+ return false;
91
+ }
92
+ forceRenderInThisFrame() {
93
+ this.renderThisFrame = true;
94
+ }
95
+ render() {
96
+ if (!this.enabled)
97
+ return;
98
+ const { THREE } = Externals.getInstance();
99
+ const frustum = new THREE.Frustum();
100
+ frustum.setFromProjectionMatrix(new THREE.Matrix4().multiplyMatrices(this.parent.camera.projectionMatrix, this.parent.camera.matrixWorldInverse));
101
+ const viewWidth = this.parent.getViewWidth();
102
+ const viewHeight = this.parent.getViewHeight();
103
+ const euler = new THREE.Euler();
104
+ euler.setFromQuaternion(this.parent.camera.quaternion, 'ZYX');
105
+ this.checkUpdate();
106
+ if (this.needRender || this.renderThisFrame) {
107
+ this.rectMap.clear();
108
+ const inFrustumPois = [];
109
+ this.pois.forEach((p) => {
110
+ p.draw();
111
+ const { isInFrustum } = p.calcPosAndSize(frustum, viewWidth / 2, viewHeight / 2);
112
+ if (isInFrustum) {
113
+ inFrustumPois.push(p);
114
+ }
115
+ });
116
+ this.recalculateVisibilities(inFrustumPois); // 计算可见性
117
+ Array.from(this.pois).forEach((p) => {
118
+ p.updatePosition(euler, this.parent.camera.zoom);
119
+ });
120
+ // this.renderer.clearDepth();
121
+ // this.renderer.render(this.scene, this.camera);
122
+ }
123
+ this.renderThisFrame = false;
124
+ this.needRender = false;
125
+ }
126
+ orderPoisByLevel() {
127
+ const pois = Array.from(this.pois);
128
+ pois.sort((p, q) => p.getLevel() - q.getLevel());
129
+ this.pois = new Set(pois);
130
+ this.renderThisFrame = true;
131
+ }
132
+ recalculateVisibilities(pois) {
133
+ // 碰撞测试
134
+ const range = [];
135
+ let first = true;
136
+ Array.from(pois)
137
+ .sort((p, q) => (q.collision ? -1 : (q.getLevel() - p.getLevel())))
138
+ .forEach((poi) => {
139
+ const { xMin, yMin, xMax, yMax, } = poi.getBoundingRect(); // 最小级别的碰撞检测盒
140
+ if (!poi.collision) {
141
+ poi.setHidden(false);
142
+ range.push([xMin, xMax, yMin, yMax]);
143
+ first = false;
144
+ return;
145
+ }
146
+ const { xMin: oXMin, yMin: oYMin, xMax: oXMax, yMax: oYMax, } = poi.getOuterRect(); // 最外层碰撞检测盒
147
+ if (first) {
148
+ range.push([xMin, xMax, yMin, yMax]);
149
+ first = false;
150
+ poi.setHidden(false);
151
+ return;
152
+ }
153
+ const valid = !range.some(([lx, rx, by, ty]) => {
154
+ const xIntersect = xMax < lx || xMin > rx; // x方向不重叠
155
+ const yIntersect = yMax < by || yMin > ty; // y 方向不重叠
156
+ return !xIntersect && !yIntersect;
157
+ });
158
+ if (valid) {
159
+ range.push([xMin, xMax, yMin, yMax]);
160
+ poi.setHidden(false);
161
+ }
162
+ else if (poi.collisionMode === 'outer') {
163
+ poi.setHidden(true); // 全部隐藏
164
+ }
165
+ else if (poi.collisionMode === 'icon' || poi.collisionMode === 'label') {
166
+ const subvalid = !range.some(([lx, rx, by, ty]) => {
167
+ const xIntersect = oXMax < lx || oXMin > rx; // x方向不重叠
168
+ const yIntersect = oYMax < by || oYMin > ty; // y 方向不重叠
169
+ return !xIntersect && !yIntersect;
170
+ });
171
+ if (subvalid) {
172
+ range.push([xMin, xMax, yMin, yMax]);
173
+ poi.setHidden(true, true); // 部分显示
174
+ }
175
+ else {
176
+ poi.setHidden(true); // 全部隐藏
177
+ }
178
+ }
179
+ });
180
+ }
181
+ checkUpdate() {
182
+ // 检查更新
183
+ const { THREE } = Externals.getInstance();
184
+ if (this.renderThisFrame)
185
+ return;
186
+ const poiNeedUpdate = Array.from(this.pois).some((p) => p.update());
187
+ if (poiNeedUpdate) {
188
+ this.renderThisFrame = true;
189
+ return;
190
+ }
191
+ const { camera } = this.parent;
192
+ const { quaternion, position, zoom, up, } = camera;
193
+ // 检查平移
194
+ const curPos = position.clone();
195
+ const curQuaternion = quaternion.clone();
196
+ const curZoom = zoom;
197
+ if (!this.prevPosition) {
198
+ this.prevPosition = curPos.clone();
199
+ this.prevQuaternion = curQuaternion.clone();
200
+ this.prevZoom = curZoom;
201
+ this.renderThisFrame = true;
202
+ return;
203
+ }
204
+ const quat1 = new THREE.Quaternion().setFromUnitVectors(up, new THREE.Vector3(0, 1, 0));
205
+ const lookAtVector1 = new THREE.Vector3(0, 0, -1).applyQuaternion(this.prevQuaternion);
206
+ lookAtVector1.applyQuaternion(quat1);
207
+ const spherical1 = new THREE.Spherical();
208
+ spherical1.setFromVector3(lookAtVector1);
209
+ const quat2 = new THREE.Quaternion().setFromUnitVectors(up, new THREE.Vector3(0, 1, 0));
210
+ const lookAtVector2 = new THREE.Vector3(0, 0, -1).applyQuaternion(curQuaternion);
211
+ lookAtVector2.applyQuaternion(quat2);
212
+ const spherical2 = new THREE.Spherical();
213
+ spherical2.setFromVector3(lookAtVector2);
214
+ // eslint-disable-next-line max-len
215
+ if (Math.abs(spherical1.phi * (180 / Math.PI) - spherical2.phi * (180 / Math.PI)) + Math.abs(spherical1.theta * (180 / Math.PI) - spherical2.theta * (180 / Math.PI)) > 0.0001) {
216
+ this.prevPosition = curPos.clone();
217
+ this.prevQuaternion = curQuaternion.clone();
218
+ this.prevZoom = curZoom;
219
+ this.renderThisFrame = true;
220
+ return;
221
+ }
222
+ const viewWidth = this.parent.getViewWidth();
223
+ const viewHeight = this.parent.getViewHeight();
224
+ const curPagePos = curPos.clone().project(camera);
225
+ const curPagePosX = (curPagePos.x - 1) / 2 * viewWidth;
226
+ const curPagePosY = (1 - curPagePos.y) / 2 * viewHeight;
227
+ curPagePos.set(curPagePosX, curPagePosY, 0);
228
+ const prevPagePos = this.prevPosition.clone().project(camera);
229
+ const prevPagePosX = (prevPagePos.x - 1) / 2 * viewWidth;
230
+ const prevPagePosY = (1 - prevPagePos.y) / 2 * viewHeight;
231
+ prevPagePos.set(prevPagePosX, prevPagePosY, 0);
232
+ if (curPagePos.distanceTo(prevPagePos) > 0.0001) {
233
+ // console.log('检测到平移更新', prevPagePos, curPagePos, curPos, curPos.x, curPos.y, this.prevPosition.x, this.prevPosition.y, camera, quaternion);
234
+ // 平移
235
+ this.prevPosition = curPos.clone();
236
+ this.prevQuaternion = curQuaternion.clone();
237
+ this.prevZoom = curZoom;
238
+ this.renderThisFrame = true;
239
+ return;
240
+ }
241
+ // 非线性, zoom越小, 更新频率越快
242
+ // curZoom > this.prevZoom 时 在放大 zoom变大相同大小带来的更新减缓
243
+ // curZoom < this.prevZoom 时 在减小 zoom变小相同大小带来的更新加快
244
+ if (this.prevZoom !== curZoom
245
+ && (Math.abs((curZoom - this.prevZoom) / curZoom) > 0.0001)
246
+ || (Math.abs((this.prevZoom - curZoom) / this.prevZoom) > 0.0001)) {
247
+ // console.log('检测到zoom更新');
248
+ this.prevPosition = curPos.clone();
249
+ this.prevQuaternion = curQuaternion.clone();
250
+ this.prevZoom = curZoom;
251
+ this.renderThisFrame = true;
252
+ return;
253
+ }
254
+ this.renderThisFrame = false;
255
+ }
256
+ dispose() {
257
+ this.parent.off(OwllyEvents.MOUSE_DOWN, this.listeners.pointerDown);
258
+ this.parent.off(OwllyEvents.MOUSE_UP, this.listeners.pointerUp);
259
+ this.parent.off(OwllyEvents.TOUCH_START, this.listeners.touchStart);
260
+ this.parent.off(OwllyEvents.TOUCH_END, this.listeners.touchEnd);
261
+ this.clearPoi();
262
+ if (Poi3DOverlay.canvas) {
263
+ Poi3DOverlay.canvas.remove();
264
+ Poi3DOverlay.canvas = null;
265
+ }
266
+ if (Poi3DOverlay.ctx) {
267
+ Poi3DOverlay.ctx = null;
268
+ }
269
+ }
270
+ onPointerDown(e) {
271
+ const { clientX, clientY } = e;
272
+ const [left, top] = this.parent.getViewOffset();
273
+ const x = clientX - left;
274
+ const y = clientY - top;
275
+ let target = null;
276
+ Array.from(this.rectMap).some(([rect, poi]) => {
277
+ // v.visible && ( !v.hide || v.subHide)
278
+ const { xMin, yMin, xMax, yMax, } = rect;
279
+ const box2 = new NS_THREE.Box2(new NS_THREE.Vector2(xMin, yMin), new NS_THREE.Vector2(xMax, yMax));
280
+ if (box2.containsPoint(new NS_THREE.Vector2(x, y))) {
281
+ target = poi;
282
+ return true;
283
+ }
284
+ return false;
285
+ });
286
+ if (target) {
287
+ this.onNodePointerDown(target, x, y, e.button);
288
+ }
289
+ }
290
+ onPointerUp(e) {
291
+ const { THREE } = Externals.getInstance();
292
+ const { clientX, clientY } = e;
293
+ const [left, top] = this.parent.getViewOffset();
294
+ const x = clientX - left;
295
+ const y = clientY - top;
296
+ const distance = new THREE.Vector2(x, y).distanceToSquared(this.mousePositionBuffer);
297
+ this.emit(Events.POI_UP, this.eventTarget, e.button);
298
+ if (this.mouseState === MouseState.DOWN && distance < 100) {
299
+ this.emit(Events.POI_CLICKED, this.eventTarget, e.button);
300
+ }
301
+ this.mouseState = MouseState.IDLE;
302
+ }
303
+ onTouchStart(e) {
304
+ const { clientX, clientY } = e.touches[0];
305
+ const [left, top] = this.parent.getViewOffset();
306
+ const x = clientX - left;
307
+ const y = clientY - top;
308
+ let target = null;
309
+ Array.from(this.rectMap).some(([rect, poi]) => {
310
+ // v.visible && ( !v.hide || v.subHide)
311
+ const { xMin, yMin, xMax, yMax, } = rect;
312
+ const box2 = new NS_THREE.Box2(new NS_THREE.Vector2(xMin, yMin), new NS_THREE.Vector2(xMax, yMax));
313
+ if (box2.containsPoint(new NS_THREE.Vector2(x, y))) {
314
+ target = poi;
315
+ return true;
316
+ }
317
+ return false;
318
+ });
319
+ if (target) {
320
+ this.onNodePointerDown(target, x, y, 0);
321
+ }
322
+ }
323
+ onTouchEnd(e) {
324
+ const { THREE } = Externals.getInstance();
325
+ const { clientX, clientY } = e.changedTouches[0];
326
+ const [left, top] = this.parent.getViewOffset();
327
+ const x = clientX - left;
328
+ const y = clientY - top;
329
+ const distance = new THREE.Vector2(x, y).distanceToSquared(this.mousePositionBuffer);
330
+ this.emit(Events.POI_UP, this.eventTarget, 0);
331
+ if (this.mouseState === MouseState.DOWN && distance < 100) {
332
+ this.emit(Events.POI_CLICKED, this.eventTarget, 0);
333
+ }
334
+ this.mouseState = MouseState.IDLE;
335
+ }
336
+ onNodePointerDown(target, x, y, button = 0) {
337
+ if (this.mouseState !== MouseState.IDLE)
338
+ return;
339
+ this.mouseState = MouseState.DOWN;
340
+ this.mousePositionBuffer.set(x, y);
341
+ this.eventTarget = target;
342
+ this.emit(Events.POI_DOWN, target, button);
343
+ }
344
+ /**
345
+ * 新建POI
346
+ * @param position POI在3D空间中的位置
347
+ */
348
+ createPoi(position) {
349
+ // eslint-disable-next-line @typescript-eslint/no-use-before-define
350
+ const poi = new Poi3D();
351
+ poi.setParent(this);
352
+ this.renderThisFrame = true;
353
+ poi.setPosition(position);
354
+ if (!this.pois)
355
+ throw Error('poiOverlay need bind a view, use view.addOverlay()');
356
+ this.pois.add(poi);
357
+ this.scene.add(poi.group);
358
+ return poi;
359
+ }
360
+ setRectMap(rect, ele) {
361
+ this.rectMap.set(rect, ele);
362
+ }
363
+ /**
364
+ * 删除POI
365
+ * @param poi 待删除的POI
366
+ */
367
+ removePoi(poi) {
368
+ this.pois.delete(poi);
369
+ this.scene.remove(poi.group);
370
+ poi.dispose();
371
+ this.renderThisFrame = true;
372
+ }
373
+ clearPoi() {
374
+ const pois = Array.from(this.pois);
375
+ pois.forEach((poi) => {
376
+ this.scene.remove(poi.group);
377
+ });
378
+ this.pois.clear();
379
+ this.renderThisFrame = true;
380
+ }
381
+ /**
382
+ * 设置覆盖层可见性 兼容旧poi
383
+ * @param visible 覆盖层是否可见
384
+ */
385
+ setVisibility(visible) {
386
+ this.visible = visible;
387
+ this.enabled = visible;
388
+ }
389
+ setEnabled(value) {
390
+ this.enabled = value;
391
+ }
392
+ resize(viewWidth, viewHeight) {
393
+ this.updateCameraAspect(viewWidth, viewHeight);
394
+ this.renderThisFrame = true;
395
+ }
396
+ updateCameraAspect(viewWidth, viewHeight) {
397
+ const width = viewWidth;
398
+ const height = viewHeight;
399
+ this.renderCamera.left = -width / 2;
400
+ this.renderCamera.right = width / 2;
401
+ this.renderCamera.top = height / 2;
402
+ this.renderCamera.bottom = -height / 2;
403
+ this.renderCamera.updateProjectionMatrix();
404
+ }
405
+ }
406
+ // Poi3DOverlay.canvas = document.createElement('canvas');
407
+ // Poi3DOverlay.ctx = Poi3DOverlay.canvas.getContext('2d') as CanvasRenderingContext2D;
408
+ class Poi3D {
409
+ constructor(position) {
410
+ this._renderThisFrame = false;
411
+ const { THREE } = Externals.getInstance();
412
+ this.dpr = EnvironmentUtils.GetGlobalDPR();
413
+ this.isFlipY = false;
414
+ this.position = position || new THREE.Vector3();
415
+ this.group = new NS_THREE.Group();
416
+ // this.group.rotateX(MathUtils.degToRad(90));
417
+ this.textVisibility = true;
418
+ this.iconVisibility = true;
419
+ this.iconInCircle = false;
420
+ this.iconCircleOptions = {
421
+ width: 0,
422
+ color: '#ffffff',
423
+ };
424
+ this.textPosInfo = {
425
+ anchor: 'center',
426
+ offsetX: 0,
427
+ offsetY: 0,
428
+ anchorOffsetX: 0,
429
+ anchorOffsetY: 0,
430
+ };
431
+ this.iconPosInfo = {
432
+ anchor: 'center',
433
+ offsetX: 0,
434
+ offsetY: 0,
435
+ anchorOffsetX: 0,
436
+ anchorOffsetY: 0,
437
+ };
438
+ this.level = 1;
439
+ this.isInFrustum = false;
440
+ this.animationEnabled = false;
441
+ this.text = null;
442
+ this.icon = null;
443
+ this.rect = null;
444
+ this.boundingBox = null;
445
+ this.overlapArea = { x: 0, y: 0 };
446
+ this.visible = true; // 检查是否用到
447
+ this.hide = false;
448
+ this.subHide = false;
449
+ this.rotation = 0;
450
+ this.autoRotation = false;
451
+ this.collision = true;
452
+ this.collisionMode = 'outer';
453
+ this.iconRect = {
454
+ xMin: 0,
455
+ yMin: 0,
456
+ xMax: 0,
457
+ yMax: 0,
458
+ };
459
+ this.textRect = {
460
+ xMin: 0,
461
+ yMin: 0,
462
+ xMax: 0,
463
+ yMax: 0,
464
+ };
465
+ this.boundingRect = {
466
+ xMin: 0,
467
+ yMin: 0,
468
+ xMax: 0,
469
+ yMax: 0,
470
+ };
471
+ this.outerRect = {
472
+ xMin: 0,
473
+ yMin: 0,
474
+ xMax: 0,
475
+ yMax: 0,
476
+ };
477
+ this.visibilityAnimation = {
478
+ anim: null,
479
+ from: 1,
480
+ to: 1,
481
+ current: 1,
482
+ };
483
+ this.text = null;
484
+ this.textWidth = 0;
485
+ this.textHeight = 0;
486
+ this.icon = null;
487
+ this.iconOptions = {
488
+ size: [20, 20],
489
+ src: null,
490
+ };
491
+ this.labelOptions = {
492
+ fontSize: 12,
493
+ padding: 0,
494
+ content: null,
495
+ };
496
+ this.rectOptions = {
497
+ width: 0,
498
+ height: 0,
499
+ fill: 0xff0000,
500
+ opacity: 0.5,
501
+ offsetX: 0,
502
+ offsetY: 0,
503
+ };
504
+ this.visiblePartWhenCollision = 'none';
505
+ this.subAreaOpacity = 1;
506
+ this.abandonedAreaOpacity = 1;
507
+ this.screenPosition = { x: 0, y: 0 };
508
+ this.labelOpacity = 1;
509
+ this.iconOpacity = 1;
510
+ }
511
+ set renderThisFrame(value) {
512
+ this._renderThisFrame = value;
513
+ }
514
+ get renderThisFrame() {
515
+ return this._renderThisFrame;
516
+ }
517
+ dispose() {
518
+ if (this.group) {
519
+ BasicTools.dispose(this.group, true);
520
+ }
521
+ this.parent = null;
522
+ this.iconCircleMaterial = null;
523
+ this.iconMaterial = null;
524
+ this.textMaterial = null;
525
+ this.icon = null;
526
+ this.rect = null;
527
+ this.boundingBox = null;
528
+ this.group = null;
529
+ }
530
+ setParent(parent) {
531
+ this.parent = parent;
532
+ }
533
+ setPosition(position, tolerance = 0.0001) {
534
+ if (position.distanceTo(this.position) < tolerance)
535
+ return;
536
+ this.position.copy(position);
537
+ // eslint-disable-next-line no-unused-expressions
538
+ this.group && this.group.position.copy(position);
539
+ this.renderThisFrame = true;
540
+ }
541
+ setOpacity(labelOpacity = this.labelOpacity, iconOpacity = this.iconOpacity) {
542
+ this.labelOpacity = labelOpacity;
543
+ this.iconOpacity = iconOpacity;
544
+ if (this.textMaterial) {
545
+ this.textMaterial.opacity = labelOpacity;
546
+ }
547
+ if (this.iconMaterial) {
548
+ this.iconMaterial.opacity = iconOpacity;
549
+ }
550
+ this.renderThisFrame = true;
551
+ }
552
+ /**
553
+ * 设置旋转角度
554
+ * @param rotation 旋转角度
555
+ */
556
+ setRotation(rotation, tolerance = 0.0001) {
557
+ if (Math.abs(rotation - this.rotation) < tolerance)
558
+ return;
559
+ this.group.rotateZ(rotation - this.rotation);
560
+ this.rotation = rotation;
561
+ this.renderThisFrame = true;
562
+ }
563
+ /**
564
+ * 设置是否碰撞
565
+ * @param collision 是否碰撞
566
+ */
567
+ setCollision(collision) {
568
+ this.collision = collision;
569
+ this.renderThisFrame = true;
570
+ }
571
+ /**
572
+ * 设置碰撞模式
573
+ * @param mode 碰撞模式 label || icon || outer(默认)
574
+ */
575
+ setCollisionMode(mode) {
576
+ this.collisionMode = mode;
577
+ this.renderThisFrame = true;
578
+ }
579
+ setLabelVisibility(visible) {
580
+ this.textVisibility = visible;
581
+ this.renderThisFrame = true;
582
+ }
583
+ setIconVisiblity(visible) {
584
+ this.iconVisibility = visible;
585
+ this.renderThisFrame = true;
586
+ }
587
+ setHideModeWhenCollision(mode) {
588
+ // 即将废弃
589
+ if (mode === 'all') {
590
+ this.setVisiblePartWhenCollision('none');
591
+ }
592
+ else if (mode === 'none') {
593
+ this.setVisiblePartWhenCollision('all');
594
+ }
595
+ else {
596
+ this.setVisiblePartWhenCollision(mode);
597
+ }
598
+ }
599
+ // 碰撞下的显隐: 全部显示 / 全部隐藏 / label隐藏 / icon隐藏
600
+ setVisiblePartWhenCollision(part) {
601
+ this.visiblePartWhenCollision = part;
602
+ }
603
+ setCollisionOverlap(x, y) {
604
+ this.overlapArea = { x, y };
605
+ this.renderThisFrame = true;
606
+ }
607
+ /**
608
+ * 设置POI层级
609
+ * @param level 层级
610
+ */
611
+ setLevel(level, forceOrder = false) {
612
+ this.level = level;
613
+ this.renderThisFrame = true;
614
+ this.parent.orderPois(forceOrder);
615
+ }
616
+ /**
617
+ * 获取POI层级
618
+ */
619
+ getLevel() {
620
+ return this.level;
621
+ }
622
+ /**
623
+ * 设置POI可见性
624
+ * @param visible 可见性
625
+ */
626
+ setVisibility(visible) {
627
+ if (this.visible !== visible)
628
+ this.renderThisFrame = true;
629
+ this.visible = visible;
630
+ }
631
+ /**
632
+ * 设置POI是否暂时隐藏
633
+ * @param hide true 全部隐藏 false: 根据 hideModeWhenCollision 做显隐判断
634
+ */
635
+ setHidden(hide, subHide = false) {
636
+ // 优先级 hide > subHide
637
+ // hide 为 false 完全显示
638
+ // hide === true && subHide === true 部分显示
639
+ // hide === true && subHide === false 全部隐藏
640
+ if (!this.animationEnabled) {
641
+ if (this.hide !== hide || this.subHide !== subHide) {
642
+ this.hide = hide;
643
+ this.subHide = subHide;
644
+ this.renderThisFrame = true;
645
+ }
646
+ }
647
+ else {
648
+ // 在动画中 判断终点是否相同
649
+ // eslint-disable-next-line no-nested-ternary
650
+ const to = !hide ? 1 : (subHide ? 0.5 : 0);
651
+ if (this.visibilityAnimation.anim && to === this.visibilityAnimation.to)
652
+ return;
653
+ // 不在动画中 判断 hide === this.hide && subHide === this.subHide
654
+ if (!this.visibilityAnimation.anim && (hide === this.hide && subHide === this.subHide))
655
+ return;
656
+ if (this.visibilityAnimation.anim) { // 假设之前在执行, ani.stop()
657
+ this.visibilityAnimation.anim.stop();
658
+ this.visibilityAnimation.anim = null;
659
+ }
660
+ const start = { subAreaOpacity: this.subAreaOpacity, abandonedAreaOpacity: this.abandonedAreaOpacity };
661
+ const end = { subAreaOpacity: 0, abandonedAreaOpacity: 0 };
662
+ if (hide) { // hide = true 隐藏 || 部分显示
663
+ if (subHide) {
664
+ // 部分显示
665
+ end.subAreaOpacity = 1;
666
+ end.abandonedAreaOpacity = 0;
667
+ }
668
+ else {
669
+ // 全部隐藏
670
+ end.subAreaOpacity = 0;
671
+ end.abandonedAreaOpacity = 0;
672
+ }
673
+ }
674
+ else { // !hide 完全展示
675
+ end.subAreaOpacity = 1;
676
+ end.abandonedAreaOpacity = 1;
677
+ }
678
+ let subMaterials = [];
679
+ const abandonedMaterials = [];
680
+ switch (this.visiblePartWhenCollision) {
681
+ case 'all':
682
+ if (this.text) {
683
+ subMaterials.push(this.textMaterial);
684
+ }
685
+ // if (this.rect) {
686
+ // subMaterials.push(this.rectMaterial);
687
+ // }
688
+ if (this.icon) {
689
+ subMaterials.push(this.iconMaterial);
690
+ if (this.iconCircleMaterial && this.iconCircleMaterial.visible) {
691
+ subMaterials.push(this.iconCircleMaterial);
692
+ }
693
+ }
694
+ break;
695
+ case 'none':
696
+ if (this.text) {
697
+ abandonedMaterials.push(this.textMaterial);
698
+ }
699
+ if (this.icon) {
700
+ abandonedMaterials.push(this.iconMaterial);
701
+ if (this.iconCircleMaterial && this.iconCircleMaterial.visible) {
702
+ abandonedMaterials.push(this.iconCircleMaterial);
703
+ }
704
+ }
705
+ break;
706
+ case 'label':
707
+ // eslint-disable-next-line max-len
708
+ subMaterials = [this.textMaterial, this.rectMaterial];
709
+ if (this.text) {
710
+ subMaterials.push(this.textMaterial);
711
+ }
712
+ if (this.icon) {
713
+ abandonedMaterials.push(this.iconMaterial);
714
+ if (this.iconCircleMaterial && this.iconCircleMaterial.visible) {
715
+ abandonedMaterials.push(this.iconCircleMaterial);
716
+ }
717
+ }
718
+ break;
719
+ case 'icon':
720
+ if (this.text) {
721
+ abandonedMaterials.push(this.textMaterial);
722
+ }
723
+ if (this.icon) {
724
+ subMaterials.push(this.iconMaterial);
725
+ if (this.iconCircleMaterial && this.iconCircleMaterial.visible) {
726
+ subMaterials.push(this.iconCircleMaterial);
727
+ }
728
+ }
729
+ break;
730
+ default:
731
+ break;
732
+ }
733
+ this.visibilityAnimation.from = this.visibilityAnimation.current;
734
+ // eslint-disable-next-line no-nested-ternary
735
+ this.visibilityAnimation.to = !hide ? 1 : (subHide ? 0.5 : 0);
736
+ // 动画
737
+ const duration = 300;
738
+ this.visibilityAnimation.anim = new TWEEN.Tween(start).to(end, duration).onUpdate((cur) => {
739
+ this.subAreaOpacity = cur.subAreaOpacity;
740
+ this.abandonedAreaOpacity = cur.abandonedAreaOpacity;
741
+ subMaterials.forEach((areaM) => {
742
+ areaM.opacity = cur.subAreaOpacity;
743
+ });
744
+ abandonedMaterials.forEach((areaM) => {
745
+ areaM.opacity = cur.abandonedAreaOpacity;
746
+ });
747
+ }).start()
748
+ .onComplete(() => {
749
+ this.visibilityAnimation.anim = null;
750
+ this.visibilityAnimation.from = null;
751
+ this.visibilityAnimation.current = null;
752
+ this.visibilityAnimation.to = null;
753
+ this.hide = hide;
754
+ this.subHide = subHide;
755
+ });
756
+ }
757
+ }
758
+ /**
759
+ * 设置Rect是否可见
760
+ * @param withRect 可见性
761
+ */
762
+ setRect(withRect) {
763
+ this.withRect = withRect;
764
+ this.renderThisFrame = true;
765
+ }
766
+ /**
767
+ * 设置Rect默认宽高 未废弃, 不发挥作用
768
+ * @param withRect 可见性
769
+ */
770
+ setRectDefSize(width, height) {
771
+ this.rectOptions.width = width;
772
+ this.rectOptions.height = height;
773
+ this.renderThisFrame = true;
774
+ }
775
+ /**
776
+ * 设置Rect背景色 未废弃, 不发挥作用
777
+ * @param color
778
+ */
779
+ setRectFill(color) {
780
+ this.rectOptions.fill = color;
781
+ this.renderThisFrame = true;
782
+ }
783
+ /**
784
+ * 设置Rect偏移 未废弃, 不发挥作用
785
+ * @param x
786
+ * @param y
787
+ */
788
+ setRectOffset(x = 0, y = 0) {
789
+ this.rectOptions.offsetX = x;
790
+ this.rectOptions.offsetY = y;
791
+ this.renderThisFrame = true;
792
+ }
793
+ setIconImage(src) {
794
+ if (this.iconOptions && this.iconOptions.src === src)
795
+ return;
796
+ this.iconOptions.src = src;
797
+ this.clearIcon();
798
+ this.renderThisFrame = true;
799
+ }
800
+ setIconSize(width, height) {
801
+ this.iconSize = [width, height];
802
+ this.iconOptions.size = [width, height];
803
+ this.renderThisFrame = true;
804
+ }
805
+ /**
806
+ * 设置POI中icon的显示
807
+ */
808
+ setIconShowInCircle(lineWidth, lineColor) {
809
+ this.iconInCircle = true;
810
+ this.iconCircleOptions = {
811
+ width: lineWidth,
812
+ color: lineColor,
813
+ };
814
+ }
815
+ drawIcon() {
816
+ const { src, size } = this.iconOptions;
817
+ if (!src)
818
+ return;
819
+ if (this.icon
820
+ && this.group.getObjectByName('poi_icon')
821
+ && !!this.iconInCircle === !!this.iconCircleMaterial)
822
+ return;
823
+ if (!Poi3D.ImageMaterialMap.has(src)) {
824
+ Poi3D.ImageMaterialMap.set(src, 'dealing');
825
+ const loader = new NS_THREE.TextureLoader();
826
+ loader.load(src, (texture) => {
827
+ texture.needsUpdate = true;
828
+ texture.magFilter = NS_THREE.LinearFilter;
829
+ texture.flipY = this.isFlipY;
830
+ const material = new NS_THREE.MeshBasicMaterial({
831
+ map: texture,
832
+ transparent: true,
833
+ opacity: this.iconOpacity,
834
+ });
835
+ material.needsUpdate = true;
836
+ material.visible = true;
837
+ Poi3D.ImageMaterialMap.set(src, material);
838
+ });
839
+ }
840
+ else if (Poi3D.ImageMaterialMap.get(src) === 'dealing') {
841
+ this.renderThisFrame = true;
842
+ }
843
+ else {
844
+ if (this.icon)
845
+ this.group.remove(this.icon);
846
+ this.iconMaterial = Poi3D.ImageMaterialMap.get(src).clone();
847
+ this.iconMaterial.opacity = this.iconOpacity;
848
+ const { width: cWidth, color: cColor } = this.iconCircleOptions;
849
+ const ifDrawCircle = cWidth && this.iconInCircle;
850
+ if (ifDrawCircle) {
851
+ this.iconCircleMaterial = new NS_THREE.MeshBasicMaterial({
852
+ color: cColor,
853
+ transparent: true,
854
+ opacity: this.iconOpacity,
855
+ });
856
+ }
857
+ const mats = ifDrawCircle ? [
858
+ this.iconCircleMaterial,
859
+ this.iconMaterial,
860
+ ] : [
861
+ this.iconMaterial,
862
+ ];
863
+ const iconGeo = ifDrawCircle ? new NS_THREE.CircleGeometry(size[0] / 2, 30) : new NS_THREE.PlaneGeometry(size[0], size[1]);
864
+ const icon = SceneUtils.createMultiMaterialObject(iconGeo, mats);
865
+ this.icon = icon;
866
+ if (this.icon) {
867
+ // console.log('cWidth', size[0], cWidth);
868
+ if (this.icon.children.length > 1) {
869
+ this.icon.children[1].scale.set(size[0] / (cWidth + size[0]), size[0] / (cWidth + size[0]), 1);
870
+ }
871
+ this.icon.renderOrder = 3;
872
+ this.icon.name = 'poi_icon';
873
+ this.group.add(this.icon);
874
+ this.renderThisFrame = true;
875
+ }
876
+ }
877
+ }
878
+ clearIcon() {
879
+ if (!this.icon)
880
+ return;
881
+ if (this.group) {
882
+ this.group.remove(this.icon);
883
+ }
884
+ this.icon.children.forEach((mesh) => {
885
+ if (mesh.geometry) {
886
+ mesh.geometry.dispose();
887
+ }
888
+ });
889
+ if (this.iconMaterial) {
890
+ this.iconMaterial.dispose();
891
+ this.iconMaterial = null;
892
+ }
893
+ if (this.iconCircleMaterial) {
894
+ this.iconCircleMaterial.dispose();
895
+ this.iconCircleMaterial = null;
896
+ }
897
+ this.icon = null;
898
+ }
899
+ /**
900
+ * 设置图标相对(0,0)的位置
901
+ * @param direction: x / y value: + / - 表示方向
902
+ * x = 2 的时候, 表示label 中心 和 icon 中心 同一条y轴, label 右边框 距离 icon 左边框2个单位
903
+ */
904
+ setIconAnchor(anchor) {
905
+ this.iconPosInfo.anchor = anchor;
906
+ this.renderThisFrame = true;
907
+ }
908
+ /**
909
+ * 设置图标反转
910
+ */
911
+ setIconFlipY(flipY) {
912
+ this.isFlipY = flipY;
913
+ }
914
+ setIconOffset(x, y) {
915
+ this.iconPosInfo.anchorOffsetX = x;
916
+ this.iconPosInfo.anchorOffsetY = y;
917
+ this.renderThisFrame = true;
918
+ }
919
+ /**
920
+ * 设置文字字体大小
921
+ * @param fontSize 字号, 单位为px
922
+ */
923
+ setFontSize(fontSize) {
924
+ this.labelOptions.fontSize = fontSize;
925
+ this.renderThisFrame = true;
926
+ }
927
+ setFontPadding(fPadding) {
928
+ this.labelOptions.padding = fPadding;
929
+ this.renderThisFrame = true;
930
+ }
931
+ setLabelText(text) {
932
+ this.labelOptions.content = text;
933
+ this.renderThisFrame = true;
934
+ }
935
+ drawText() {
936
+ if (!this.labelOptions.content)
937
+ return;
938
+ if (this.group.getObjectByName('poi_text'))
939
+ return;
940
+ const dpr = this.dpr;
941
+ const { fontSize, padding, content } = this.labelOptions;
942
+ Poi3DOverlay.ctx.font = `${fontSize * dpr}px sans-serif`;
943
+ Poi3DOverlay.ctx.fillStyle = 'black';
944
+ const textSize = Poi3DOverlay.ctx.measureText(content);
945
+ const textWidth = Math.ceil(textSize.width) + 10 + (padding * 2);
946
+ const textHeight = (fontSize + 5 + (padding * 2)) * dpr;
947
+ this.textWidth = textWidth / dpr;
948
+ this.textHeight = textHeight / dpr;
949
+ this.setRectDefSize(this.textWidth, this.textHeight); // 根据text占据位置自动设置rect大小
950
+ Poi3DOverlay.ctx.clearRect(0, 0, textWidth, textHeight);
951
+ Poi3DOverlay.ctx.fillText(content, padding * dpr, (fontSize + padding) * dpr);
952
+ const textImageData = Poi3DOverlay.ctx.getImageData(0, 0, textWidth, textHeight);
953
+ this.textMaterial = new NS_THREE.MeshBasicMaterial({
954
+ transparent: true,
955
+ map: new NS_THREE.DataTexture(Uint8Array.from(textImageData.data), textWidth, textHeight, NS_THREE.RGBAFormat),
956
+ side: NS_THREE.DoubleSide,
957
+ opacity: this.labelOpacity,
958
+ });
959
+ this.text = new NS_THREE.Mesh(new NS_THREE.PlaneGeometry(this.textWidth, this.textHeight), this.textMaterial);
960
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
961
+ this.text.material.map.flipY = true;
962
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
963
+ this.text.material.map.flipX = true;
964
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
965
+ this.text.material.map.needsUpdate = true;
966
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
967
+ this.text.material.map.magFilter = NS_THREE.LinearFilter;
968
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
969
+ this.text.material.visible = true;
970
+ this.text.name = 'poi_text';
971
+ this.text.renderOrder = 4;
972
+ const { offsetX, offsetY, } = this.recalcOffset(this.textWidth, this.textHeight, this.textPosInfo.anchor, this.textPosInfo.anchorOffsetX, this.textPosInfo.anchorOffsetY);
973
+ this.textPosInfo.offsetX = offsetX;
974
+ this.textPosInfo.offsetY = offsetY;
975
+ this.group.add(this.text);
976
+ }
977
+ recalcOffset(width, height, anchor, anchorOffsetX, anchorOffsetY) {
978
+ // 在已有text宽高情况下计算 textOffsetX 和 textOffsetY
979
+ let offsetX = 0;
980
+ let offsetY = 0;
981
+ switch (anchor) {
982
+ case 'center':
983
+ // 默认
984
+ offsetX = anchorOffsetX;
985
+ offsetY = anchorOffsetY;
986
+ break;
987
+ case 'left':
988
+ offsetX = width / 2 + anchorOffsetX;
989
+ offsetY = anchorOffsetY;
990
+ break;
991
+ case 'right':
992
+ offsetX = -width / 2 + anchorOffsetX;
993
+ offsetY = anchorOffsetY;
994
+ break;
995
+ case 'top':
996
+ offsetX = anchorOffsetX;
997
+ offsetY = -height / 2 + anchorOffsetY;
998
+ break;
999
+ case 'bottom':
1000
+ offsetX = anchorOffsetX;
1001
+ offsetY = height / 2 + anchorOffsetY;
1002
+ break;
1003
+ case 'topleft':
1004
+ offsetX = width / 2 + anchorOffsetX;
1005
+ offsetY = -height / 2 + anchorOffsetY;
1006
+ break;
1007
+ case 'topright':
1008
+ offsetX = -width / 2 + anchorOffsetX;
1009
+ offsetY = -height / 2 + anchorOffsetY;
1010
+ break;
1011
+ case 'bottomleft':
1012
+ offsetX = width / 2 + anchorOffsetX;
1013
+ offsetY = height / 2 + anchorOffsetY;
1014
+ break;
1015
+ case 'bottomright':
1016
+ offsetX = -width / 2 + anchorOffsetX;
1017
+ offsetY = height / 2 + anchorOffsetY;
1018
+ break;
1019
+ default:
1020
+ break;
1021
+ }
1022
+ return { offsetX, offsetY };
1023
+ }
1024
+ /**
1025
+ * 设置POI文字相对(0,0)的位置。在有icon 和 无icon时锚点不同
1026
+ * @param direction: x / y value: + / - 表示方向
1027
+ * x = 2 的时候, 表示label 中心 和 icon 中心 同一条y轴, label 右边框 距离 icon 左边框2个单位
1028
+ */
1029
+ setLabelAnchor(anchor) {
1030
+ // center label的锚点在 position
1031
+ // top position在label 上方线条的中心
1032
+ // left position在label 左边线条的中心
1033
+ this.textPosInfo.anchor = anchor;
1034
+ this.renderThisFrame = true;
1035
+ }
1036
+ setLabelOffset(x, y) {
1037
+ this.textPosInfo.anchorOffsetX = x;
1038
+ this.textPosInfo.anchorOffsetY = y;
1039
+ this.renderThisFrame = true;
1040
+ }
1041
+ getLabelAnchor() {
1042
+ return this.textPosInfo.anchor;
1043
+ }
1044
+ getLabelOffset() {
1045
+ const { anchorOffsetX, anchorOffsetY } = this.textPosInfo;
1046
+ return { x: anchorOffsetX, y: anchorOffsetY };
1047
+ }
1048
+ calcBoundingSize() {
1049
+ const pos = this.screenPosition;
1050
+ const textOffsetX = this.textPosInfo.offsetX;
1051
+ const textOffsetY = this.textPosInfo.offsetY;
1052
+ const iconOffsetX = this.iconPosInfo.offsetX;
1053
+ const iconOffsetY = this.iconPosInfo.offsetY;
1054
+ const label = {
1055
+ xMin: this.text ? pos.x - this.textWidth / 2 + textOffsetX : pos.x,
1056
+ xMax: this.text ? pos.x + this.textWidth / 2 + textOffsetX : pos.x,
1057
+ yMin: this.text ? pos.y - this.textHeight / 2 - textOffsetY : pos.y,
1058
+ yMax: this.text ? pos.y + this.textHeight / 2 - textOffsetY : pos.y,
1059
+ };
1060
+ const icon = {
1061
+ xMin: this.icon ? pos.x - this.iconOptions.size[0] / 2 + iconOffsetX : pos.x,
1062
+ xMax: this.icon ? pos.x + this.iconOptions.size[0] / 2 + iconOffsetX : pos.x,
1063
+ yMin: this.icon ? pos.y - this.iconOptions.size[1] / 2 - iconOffsetY : pos.y,
1064
+ yMax: this.icon ? pos.y + this.iconOptions.size[1] / 2 - iconOffsetY : pos.y,
1065
+ };
1066
+ let xMax = Math.max(icon.xMax, label.xMax);
1067
+ let xMin = Math.min(icon.xMin, label.xMin);
1068
+ let yMax = Math.max(icon.yMax, label.yMax);
1069
+ let yMin = Math.min(icon.yMin, label.yMin);
1070
+ this.iconRect = {
1071
+ xMin: this.icon ? pos.x - this.iconOptions.size[0] / 2 + iconOffsetX : pos.x,
1072
+ xMax: this.icon ? pos.x + this.iconOptions.size[0] / 2 + iconOffsetX : pos.x,
1073
+ yMin: this.icon ? pos.y - this.iconOptions.size[1] / 2 - iconOffsetY : pos.y,
1074
+ yMax: this.icon ? pos.y + this.iconOptions.size[1] / 2 - iconOffsetY : pos.y,
1075
+ };
1076
+ this.textRect = {
1077
+ xMin: this.text ? pos.x - this.textWidth / 2 + textOffsetX : pos.x,
1078
+ xMax: this.text ? pos.x + this.textWidth / 2 + textOffsetX : pos.x,
1079
+ yMin: this.text ? pos.y - this.textHeight / 2 - textOffsetY : pos.y,
1080
+ yMax: this.text ? pos.y + this.textHeight / 2 - textOffsetY : pos.y,
1081
+ };
1082
+ this.outerRect = {
1083
+ xMax, xMin, yMax, yMin,
1084
+ };
1085
+ if (this.collisionMode === 'icon') {
1086
+ xMax = icon.xMax;
1087
+ xMin = icon.xMin;
1088
+ yMax = icon.yMax;
1089
+ yMin = icon.yMin;
1090
+ }
1091
+ else if (this.collisionMode === 'label') {
1092
+ xMax = label.xMax;
1093
+ xMin = label.xMin;
1094
+ yMax = label.yMax;
1095
+ yMin = label.yMin;
1096
+ }
1097
+ // 得到 x 的 最大(> 0)和最小(< 0), y 的 最大(>0)和最小(<0)
1098
+ this.boundingRect.xMax = xMax;
1099
+ this.boundingRect.yMax = yMax;
1100
+ this.boundingRect.xMin = xMin;
1101
+ this.boundingRect.yMin = yMin;
1102
+ }
1103
+ drawRect() {
1104
+ if (!this.withRect || !this.labelOptions.content)
1105
+ return;
1106
+ if (this.rect && this.group.getObjectByName('poi_rect'))
1107
+ return;
1108
+ this.rect = new NS_THREE.Group();
1109
+ const rWidth = this.rectOptions.width || this.textWidth;
1110
+ const rHeight = this.rectOptions.height || this.textHeight;
1111
+ const cornerR = 10;
1112
+ const x = 0;
1113
+ const y = 0;
1114
+ const rightT1 = [x + rWidth / 2 - cornerR, y + rHeight / 2];
1115
+ const rightT2 = [x + rWidth / 2, y + rHeight / 2 - cornerR];
1116
+ const rightB1 = [x + rWidth / 2, y - rHeight / 2 + cornerR];
1117
+ const rightB2 = [x + rWidth / 2 - cornerR, y - rHeight / 2];
1118
+ const leftB1 = [x - rWidth / 2 + cornerR, y - rHeight / 2];
1119
+ const leftB2 = [x - rWidth / 2, y - rHeight / 2 + cornerR];
1120
+ const leftT1 = [x - rWidth / 2, y + rHeight / 2 - cornerR];
1121
+ const leftT2 = [x - rWidth / 2 + cornerR, y + rHeight / 2];
1122
+ const rectShape = new NS_THREE.Shape();
1123
+ rectShape.moveTo(rightT1[0], rightT1[1]);
1124
+ rectShape.bezierCurveTo(rightT1[0], rightT1[1], x + rWidth / 2, y + rHeight / 2, rightT2[0], rightT2[1]);
1125
+ rectShape.moveTo(rightB1[0], rightB1[1]);
1126
+ rectShape.bezierCurveTo(rightB1[0], rightB1[1], x + rWidth / 2, y - rHeight / 2, rightB2[0], rightB2[1]);
1127
+ rectShape.moveTo(leftB1[0], leftB1[1]);
1128
+ rectShape.bezierCurveTo(leftB1[0], leftB1[1], x - rWidth / 2, y - rHeight / 2, leftB2[0], leftB2[1]);
1129
+ rectShape.moveTo(leftT1[0], leftT1[1]);
1130
+ rectShape.bezierCurveTo(leftT1[0], leftT1[1], x - rWidth / 2, y + rHeight / 2, leftT2[0], leftT2[1]);
1131
+ rectShape.moveTo(rightT1[0], rightT1[1]);
1132
+ const geometry = new NS_THREE.ShapeGeometry(rectShape);
1133
+ const material = new NS_THREE.MeshBasicMaterial({
1134
+ color: 0x0000ff,
1135
+ transparent: true,
1136
+ opacity: 0.5,
1137
+ });
1138
+ this.rectMaterial = material;
1139
+ const mesh = new NS_THREE.Mesh(geometry, material);
1140
+ rectShape.autoClose = true;
1141
+ const points = rectShape.getPoints();
1142
+ const geometryPoints = new NS_THREE.BufferGeometry().setFromPoints(points);
1143
+ const line = new NS_THREE.Line(geometryPoints, new NS_THREE.LineBasicMaterial({ color: 0xff0000 }));
1144
+ line.position.set(0, 0, 0);
1145
+ this.rect.add(mesh);
1146
+ this.rect.add(line);
1147
+ this.rect.renderOrder = 2;
1148
+ this.rect.name = 'poi_rect';
1149
+ this.group.add(this.rect);
1150
+ }
1151
+ drawBoundingBox() {
1152
+ if (!this.withBoundingBox)
1153
+ return;
1154
+ if (this.group.getObjectByName('poi_bounding_rect'))
1155
+ return;
1156
+ if (this.outerRect.xMin === 0 && this.outerRect.xMax === 0)
1157
+ return;
1158
+ const { xMax, yMax, xMin, yMin, } = this.outerRect;
1159
+ this.boundingBox = new NS_THREE.Group();
1160
+ const cornerR = 10;
1161
+ const x = 0;
1162
+ const y = 0;
1163
+ const width = xMax - xMin;
1164
+ const height = yMax - yMin;
1165
+ const rightT1 = [x + width / 2 - cornerR, y + height / 2];
1166
+ const rightT2 = [x + width / 2, y + height / 2 - cornerR];
1167
+ const rightB1 = [x + width / 2, y - height / 2 + cornerR];
1168
+ const rightB2 = [x + width / 2 - cornerR, y - height / 2];
1169
+ const leftB1 = [x - width / 2 + cornerR, y - height / 2];
1170
+ const leftB2 = [x - width / 2, y - height / 2 + cornerR];
1171
+ const leftT1 = [x - width / 2, y + height / 2 - cornerR];
1172
+ const leftT2 = [x - width / 2 + cornerR, y + height / 2];
1173
+ const rectShape = new NS_THREE.Shape();
1174
+ rectShape.moveTo(rightT1[0], rightT1[1]);
1175
+ rectShape.bezierCurveTo(rightT1[0], rightT1[1], x + width / 2, y + height / 2, rightT2[0], rightT2[1]);
1176
+ rectShape.moveTo(rightB1[0], rightB1[1]);
1177
+ rectShape.bezierCurveTo(rightB1[0], rightB1[1], x + width / 2, y - height / 2, rightB2[0], rightB2[1]);
1178
+ rectShape.moveTo(leftB1[0], leftB1[1]);
1179
+ rectShape.bezierCurveTo(leftB1[0], leftB1[1], x - width / 2, y - height / 2, leftB2[0], leftB2[1]);
1180
+ rectShape.moveTo(leftT1[0], leftT1[1]);
1181
+ rectShape.bezierCurveTo(leftT1[0], leftT1[1], x - width / 2, y + height / 2, leftT2[0], leftT2[1]);
1182
+ rectShape.moveTo(rightT1[0], rightT1[1]);
1183
+ const geometry = new NS_THREE.ShapeGeometry(rectShape);
1184
+ const material = new NS_THREE.MeshBasicMaterial({
1185
+ color: 0xff0000,
1186
+ transparent: true,
1187
+ opacity: 0.5,
1188
+ });
1189
+ const mesh = new NS_THREE.Mesh(geometry, material);
1190
+ rectShape.autoClose = true;
1191
+ const points = rectShape.getPoints();
1192
+ const geometryPoints = new NS_THREE.BufferGeometry().setFromPoints(points);
1193
+ const line = new NS_THREE.Line(geometryPoints, new NS_THREE.LineBasicMaterial({ color: 0xff0000, linewidth: 2 }));
1194
+ line.position.set(0, 0, 0);
1195
+ this.boundingBox.name = 'poi_bounding_rect';
1196
+ this.boundingBox.add(mesh);
1197
+ this.boundingBox.add(line);
1198
+ this.boundingBox.renderOrder = 0;
1199
+ this.group.add(this.boundingBox);
1200
+ }
1201
+ setBoundingBox() {
1202
+ this.withBoundingBox = true;
1203
+ }
1204
+ /** @ignore */
1205
+ getBoundingRect() {
1206
+ const { x: ox, y: oy } = this.overlapArea;
1207
+ const { xMin: xmin, yMin: ymin, xMax: xmax, yMax: ymax, } = this.boundingRect;
1208
+ return {
1209
+ xMin: xmin + ox,
1210
+ yMin: ymin + oy,
1211
+ xMax: xmax - ox,
1212
+ yMax: ymax - oy,
1213
+ };
1214
+ }
1215
+ /** @ignore */
1216
+ getOuterRect() {
1217
+ const { x: ox, y: oy } = this.overlapArea;
1218
+ const { xMin: xmin, yMin: ymin, xMax: xmax, yMax: ymax, } = this.outerRect;
1219
+ return {
1220
+ xMin: xmin + ox,
1221
+ yMin: ymin + oy,
1222
+ xMax: xmax - ox,
1223
+ yMax: ymax - oy,
1224
+ };
1225
+ }
1226
+ setAnimationEnabled(value) {
1227
+ this.animationEnabled = value;
1228
+ }
1229
+ // 获取旋转角度
1230
+ calcPoiRotation(cameraDeg) {
1231
+ if (this.autoRotation) {
1232
+ return cameraDeg + this.rotation;
1233
+ }
1234
+ return this.rotation;
1235
+ }
1236
+ getVisibility() {
1237
+ return this.visible;
1238
+ }
1239
+ calcPosAndSize(frustum, widthHalf, heightHalf) {
1240
+ if (!this.parent) {
1241
+ return { isInFrustum: this.isInFrustum };
1242
+ }
1243
+ let isInFrustum = this.visible && frustum.containsPoint(this.position);
1244
+ if (isInFrustum) {
1245
+ const p = this.position.clone().project(this.parent.camera);
1246
+ this.screenPosition = { x: (p.x + 1) * widthHalf, y: (1 - p.y) * heightHalf };
1247
+ this.calcBoundingSize();
1248
+ // 计算与view是否相交
1249
+ if (this.outerRect.xMin < 0 || this.outerRect.xMax > widthHalf * 2 || this.outerRect.yMin < 0 || this.outerRect.yMax > heightHalf * 2) {
1250
+ isInFrustum = false;
1251
+ }
1252
+ }
1253
+ this.isInFrustum = isInFrustum;
1254
+ return {
1255
+ isInFrustum: this.isInFrustum,
1256
+ };
1257
+ }
1258
+ draw() {
1259
+ this.drawText();
1260
+ this.drawIcon();
1261
+ this.drawRect();
1262
+ this.drawBoundingBox();
1263
+ }
1264
+ updatePosition(// 根据已计算出的position, offset, visible 等更新渲染位置, 显隐
1265
+ euler, zoom) {
1266
+ if (!this.group)
1267
+ return;
1268
+ if (!this.isInFrustum) {
1269
+ this.hide = true;
1270
+ this.subHide = false;
1271
+ this.group.visible = false;
1272
+ return;
1273
+ }
1274
+ this.group.visible = this.visible;
1275
+ if (!this.visible) {
1276
+ return;
1277
+ }
1278
+ const textOffsetX = this.textPosInfo.offsetX;
1279
+ const textOffsetY = this.textPosInfo.offsetY;
1280
+ const iconOffsetX = this.iconPosInfo.offsetX;
1281
+ const iconOffsetY = this.iconPosInfo.offsetY;
1282
+ const position = new Vector3().copy(this.position);
1283
+ // poi要沿着X轴旋转90度之后会立起来,z值需要做相应调整
1284
+ position.z += this.iconSize[1] / 2;
1285
+ this.group.position.copy(position);
1286
+ this.group.rotation.copy(euler);
1287
+ this.group.scale.copy(new Vector3(1 / zoom, 1 / zoom, 1));
1288
+ if (zoom < 1) {
1289
+ // poi 放大了 需要往上移动
1290
+ position.z += (this.iconSize[1] * (1 - zoom)) / 2;
1291
+ }
1292
+ else {
1293
+ position.z -= (this.iconSize[1] * (1 - 1 / zoom)) / 2;
1294
+ }
1295
+ this.group.position.copy(position);
1296
+ if (this.text) {
1297
+ this.text.position.set(textOffsetX, textOffsetY, 0);
1298
+ }
1299
+ if (this.rect) {
1300
+ this.rect.position.set(textOffsetX, textOffsetY, 0);
1301
+ }
1302
+ if (this.icon) {
1303
+ this.icon.position.set(iconOffsetX, iconOffsetY, 0);
1304
+ }
1305
+ if (this.boundingBox) {
1306
+ const pos2dx = (this.outerRect.xMax + this.outerRect.xMin) / 2;
1307
+ const pos2dy = (this.outerRect.yMax + this.outerRect.yMin) / 2;
1308
+ this.boundingBox.position.set(pos2dx - this.screenPosition.x, this.screenPosition.y - pos2dy, 0);
1309
+ }
1310
+ const animating = this.visibilityAnimation.anim; // onComplete 时候会销毁
1311
+ const groupVisible = !!animating || (!animating && (!this.hide || this.subHide));
1312
+ this.group.visible = groupVisible;
1313
+ // console.log('groupVisible', groupVisible, !this.hide, this.subHide, (!this.hide || this.subHide));
1314
+ // subArea 和 abandonedArea 的展示
1315
+ // 1- 根据碰撞检测结果和碰撞类型判断group icon text 的显示
1316
+ // 2- 上一步通过, 则判断 当前是否设置了 iconVisibility 和 textVisibility
1317
+ if (groupVisible && (!animating || !this.animationEnabled)) { // 显示 && 动画执行完 || 无设置动画效果
1318
+ let subAreas = [];
1319
+ let abandonedAreas = [];
1320
+ switch (this.visiblePartWhenCollision) {
1321
+ case 'all':
1322
+ subAreas = [this.group];
1323
+ abandonedAreas = [];
1324
+ break;
1325
+ case 'none':
1326
+ subAreas = [];
1327
+ abandonedAreas = [this.group];
1328
+ break;
1329
+ case 'label':
1330
+ subAreas = [];
1331
+ if (this.text) {
1332
+ subAreas.push(this.text);
1333
+ }
1334
+ if (this.rect) {
1335
+ subAreas.push(this.rect);
1336
+ }
1337
+ if (this.icon) {
1338
+ abandonedAreas.push(this.icon);
1339
+ }
1340
+ break;
1341
+ case 'icon':
1342
+ if (this.icon) {
1343
+ subAreas.push(this.icon);
1344
+ }
1345
+ if (this.text) {
1346
+ abandonedAreas.push(this.text);
1347
+ }
1348
+ if (this.rect) {
1349
+ abandonedAreas.push(this.rect);
1350
+ }
1351
+ break;
1352
+ default:
1353
+ subAreas = [];
1354
+ abandonedAreas = [this.group];
1355
+ break;
1356
+ }
1357
+ if (this.subHide) { // 部分显示
1358
+ subAreas.forEach((area) => {
1359
+ area.visible = true;
1360
+ if (area instanceof NS_THREE.Group) {
1361
+ area.children.forEach((child) => {
1362
+ child.visible = true;
1363
+ });
1364
+ }
1365
+ });
1366
+ abandonedAreas.forEach((area) => {
1367
+ area.visible = false;
1368
+ if (area instanceof NS_THREE.Group) {
1369
+ area.children.forEach((child) => {
1370
+ child.visible = false;
1371
+ });
1372
+ }
1373
+ });
1374
+ }
1375
+ else if (!this.hide) { // 全部显示
1376
+ subAreas.forEach((area) => {
1377
+ area.visible = true;
1378
+ if (area instanceof NS_THREE.Group) {
1379
+ area.children.forEach((child) => {
1380
+ child.visible = true;
1381
+ });
1382
+ }
1383
+ });
1384
+ abandonedAreas.forEach((area) => {
1385
+ area.visible = true;
1386
+ if (area instanceof NS_THREE.Group) {
1387
+ area.children.forEach((child) => {
1388
+ child.visible = true;
1389
+ });
1390
+ }
1391
+ });
1392
+ }
1393
+ if (this.icon && !this.iconVisibility) { // 独立设置了icon不允许显示
1394
+ this.icon.visible = false;
1395
+ }
1396
+ if (this.text && !this.textVisibility) { // 独立设置了text不允许显示
1397
+ this.text.visible = false;
1398
+ }
1399
+ }
1400
+ if (!groupVisible) {
1401
+ // do nothing
1402
+ }
1403
+ else if (this.subHide) {
1404
+ if (this.parent) {
1405
+ // 部分显示
1406
+ if (this.visiblePartWhenCollision === 'icon') {
1407
+ this.parent.setRectMap(this.iconRect, this);
1408
+ }
1409
+ else {
1410
+ this.parent.setRectMap(this.textRect, this);
1411
+ }
1412
+ }
1413
+ }
1414
+ else if (this.parent) {
1415
+ // fix: poi-click 不触发
1416
+ this.parent.setRectMap(this.textRect, this);
1417
+ this.parent.setRectMap(this.iconRect, this);
1418
+ }
1419
+ // this.renderThisFrame = true;
1420
+ }
1421
+ update() {
1422
+ const needRender = this.renderThisFrame || (this.isInFrustum && !!this.iconOptions.src && !this.icon);
1423
+ this.renderThisFrame = false;
1424
+ return needRender;
1425
+ }
1426
+ setPoiId(poiId) {
1427
+ this.poiId = poiId;
1428
+ }
1429
+ }
1430
+ Poi3D.ImageMaterialMap = new Map();
1431
+ Poi3D.ImageMaterialMap = new Map();
1432
+ export { Poi3DOverlay, Poi3D };
1433
+ //# sourceMappingURL=poi-overlay-3d.js.map