@afterswf/playerglobal 0.0.0-stage → 0.2.460
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc +101 -0
- package/.gitattributes +1 -0
- package/.github/ISSUE_TEMPLATE/bug_report.md +29 -0
- package/.prettierrc +8 -0
- package/LICENSE +201 -0
- package/README.md +1 -3
- package/bundle/awayfl-playerglobal.umd.js +2 -0
- package/bundle/awayfl-playerglobal.umd.js.map +1 -0
- package/copyVersionToIndex.js +24 -0
- package/dist/index.d.ts +15 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +15 -0
- package/dist/lib/ILoader.d.ts +10 -0
- package/dist/lib/ILoader.d.ts.map +1 -0
- package/dist/lib/ILoader.js +1 -0
- package/dist/lib/PlayerGlobal.d.ts +28 -0
- package/dist/lib/PlayerGlobal.d.ts.map +1 -0
- package/dist/lib/PlayerGlobal.js +223 -0
- package/dist/lib/SecurityDomain.d.ts +195 -0
- package/dist/lib/SecurityDomain.d.ts.map +1 -0
- package/dist/lib/SecurityDomain.js +205 -0
- package/dist/lib/Settings.d.ts +5 -0
- package/dist/lib/Settings.d.ts.map +1 -0
- package/dist/lib/Settings.js +7 -0
- package/dist/lib/desktop/Clipboard.d.ts +251 -0
- package/dist/lib/desktop/Clipboard.d.ts.map +1 -0
- package/dist/lib/desktop/Clipboard.js +289 -0
- package/dist/lib/desktop/ClipboardFormats.d.ts +43 -0
- package/dist/lib/desktop/ClipboardFormats.d.ts.map +1 -0
- package/dist/lib/desktop/ClipboardFormats.js +45 -0
- package/dist/lib/display/Bitmap.d.ts +91 -0
- package/dist/lib/display/Bitmap.d.ts.map +1 -0
- package/dist/lib/display/Bitmap.js +168 -0
- package/dist/lib/display/BitmapData.d.ts +63 -0
- package/dist/lib/display/BitmapData.d.ts.map +1 -0
- package/dist/lib/display/BitmapData.js +315 -0
- package/dist/lib/display/BitmapDataChannel.d.ts +12 -0
- package/dist/lib/display/BitmapDataChannel.d.ts.map +1 -0
- package/dist/lib/display/BitmapDataChannel.js +21 -0
- package/dist/lib/display/DisplayObject.d.ts +986 -0
- package/dist/lib/display/DisplayObject.d.ts.map +1 -0
- package/dist/lib/display/DisplayObject.js +1553 -0
- package/dist/lib/display/DisplayObjectContainer.d.ts +327 -0
- package/dist/lib/display/DisplayObjectContainer.d.ts.map +1 -0
- package/dist/lib/display/DisplayObjectContainer.js +599 -0
- package/dist/lib/display/FrameLabel.d.ts +11 -0
- package/dist/lib/display/FrameLabel.d.ts.map +1 -0
- package/dist/lib/display/FrameLabel.js +34 -0
- package/dist/lib/display/Graphics.d.ts +94 -0
- package/dist/lib/display/Graphics.d.ts.map +1 -0
- package/dist/lib/display/Graphics.js +473 -0
- package/dist/lib/display/GraphicsBitmapFill.d.ts +13 -0
- package/dist/lib/display/GraphicsBitmapFill.d.ts.map +1 -0
- package/dist/lib/display/GraphicsBitmapFill.js +36 -0
- package/dist/lib/display/GraphicsEndFill.d.ts +7 -0
- package/dist/lib/display/GraphicsEndFill.d.ts.map +1 -0
- package/dist/lib/display/GraphicsEndFill.js +11 -0
- package/dist/lib/display/GraphicsGradientFill.d.ts +16 -0
- package/dist/lib/display/GraphicsGradientFill.d.ts.map +1 -0
- package/dist/lib/display/GraphicsGradientFill.js +28 -0
- package/dist/lib/display/GraphicsPath.d.ts +22 -0
- package/dist/lib/display/GraphicsPath.d.ts.map +1 -0
- package/dist/lib/display/GraphicsPath.js +63 -0
- package/dist/lib/display/GraphicsSolidFill.d.ts +9 -0
- package/dist/lib/display/GraphicsSolidFill.d.ts.map +1 -0
- package/dist/lib/display/GraphicsSolidFill.js +16 -0
- package/dist/lib/display/GraphicsStroke.d.ts +14 -0
- package/dist/lib/display/GraphicsStroke.d.ts.map +1 -0
- package/dist/lib/display/GraphicsStroke.js +26 -0
- package/dist/lib/display/GraphicsTrianglePath.d.ts +11 -0
- package/dist/lib/display/GraphicsTrianglePath.d.ts.map +1 -0
- package/dist/lib/display/GraphicsTrianglePath.js +20 -0
- package/dist/lib/display/IBitmapDataOwner.d.ts +6 -0
- package/dist/lib/display/IBitmapDataOwner.d.ts.map +1 -0
- package/dist/lib/display/IBitmapDataOwner.js +1 -0
- package/dist/lib/display/IBitmapDrawable.d.ts +10 -0
- package/dist/lib/display/IBitmapDrawable.d.ts.map +1 -0
- package/dist/lib/display/IBitmapDrawable.js +1 -0
- package/dist/lib/display/IGraphicsData.d.ts +13 -0
- package/dist/lib/display/IGraphicsData.d.ts.map +1 -0
- package/dist/lib/display/IGraphicsData.js +1 -0
- package/dist/lib/display/IVirtualSceneGraphItem.d.ts +9 -0
- package/dist/lib/display/IVirtualSceneGraphItem.d.ts.map +1 -0
- package/dist/lib/display/IVirtualSceneGraphItem.js +1 -0
- package/dist/lib/display/InteractiveObject.d.ts +502 -0
- package/dist/lib/display/InteractiveObject.d.ts.map +1 -0
- package/dist/lib/display/InteractiveObject.js +927 -0
- package/dist/lib/display/Loader.d.ts +492 -0
- package/dist/lib/display/Loader.d.ts.map +1 -0
- package/dist/lib/display/Loader.js +704 -0
- package/dist/lib/display/LoaderInfo.d.ts +480 -0
- package/dist/lib/display/LoaderInfo.d.ts.map +1 -0
- package/dist/lib/display/LoaderInfo.js +765 -0
- package/dist/lib/display/MovieClip.d.ts +201 -0
- package/dist/lib/display/MovieClip.d.ts.map +1 -0
- package/dist/lib/display/MovieClip.js +540 -0
- package/dist/lib/display/NativeMenu.d.ts +8 -0
- package/dist/lib/display/NativeMenu.d.ts.map +1 -0
- package/dist/lib/display/NativeMenu.js +13 -0
- package/dist/lib/display/NativeMenuItem.d.ts +11 -0
- package/dist/lib/display/NativeMenuItem.d.ts.map +1 -0
- package/dist/lib/display/NativeMenuItem.js +35 -0
- package/dist/lib/display/Scene.d.ts +23 -0
- package/dist/lib/display/Scene.d.ts.map +1 -0
- package/dist/lib/display/Scene.js +70 -0
- package/dist/lib/display/Shape.d.ts +38 -0
- package/dist/lib/display/Shape.d.ts.map +1 -0
- package/dist/lib/display/Shape.js +80 -0
- package/dist/lib/display/SimpleButton.d.ts +175 -0
- package/dist/lib/display/SimpleButton.d.ts.map +1 -0
- package/dist/lib/display/SimpleButton.js +522 -0
- package/dist/lib/display/Sprite.d.ts +204 -0
- package/dist/lib/display/Sprite.d.ts.map +1 -0
- package/dist/lib/display/Sprite.js +671 -0
- package/dist/lib/display/Stage.d.ts +723 -0
- package/dist/lib/display/Stage.d.ts.map +1 -0
- package/dist/lib/display/Stage.js +1298 -0
- package/dist/lib/errors/EOFError.d.ts +8 -0
- package/dist/lib/errors/EOFError.d.ts.map +1 -0
- package/dist/lib/errors/EOFError.js +18 -0
- package/dist/lib/errors/IOError.d.ts +8 -0
- package/dist/lib/errors/IOError.d.ts.map +1 -0
- package/dist/lib/errors/IOError.js +18 -0
- package/dist/lib/errors/IllegalOperationError.d.ts +8 -0
- package/dist/lib/errors/IllegalOperationError.d.ts.map +1 -0
- package/dist/lib/errors/IllegalOperationError.js +18 -0
- package/dist/lib/errors/InvalidSWFError.d.ts +8 -0
- package/dist/lib/errors/InvalidSWFError.d.ts.map +1 -0
- package/dist/lib/errors/InvalidSWFError.js +18 -0
- package/dist/lib/errors/MemoryError.d.ts +8 -0
- package/dist/lib/errors/MemoryError.d.ts.map +1 -0
- package/dist/lib/errors/MemoryError.js +18 -0
- package/dist/lib/errors/ScriptTimeoutError.d.ts +8 -0
- package/dist/lib/errors/ScriptTimeoutError.d.ts.map +1 -0
- package/dist/lib/errors/ScriptTimeoutError.js +18 -0
- package/dist/lib/errors/StackOverflowError.d.ts +8 -0
- package/dist/lib/errors/StackOverflowError.d.ts.map +1 -0
- package/dist/lib/errors/StackOverflowError.js +18 -0
- package/dist/lib/events/AccelerometerEvent.d.ts +13 -0
- package/dist/lib/events/AccelerometerEvent.d.ts.map +1 -0
- package/dist/lib/events/AccelerometerEvent.js +26 -0
- package/dist/lib/events/ActivityEvent.d.ts +10 -0
- package/dist/lib/events/ActivityEvent.d.ts.map +1 -0
- package/dist/lib/events/ActivityEvent.js +20 -0
- package/dist/lib/events/AsyncErrorEvent.d.ts +13 -0
- package/dist/lib/events/AsyncErrorEvent.d.ts.map +1 -0
- package/dist/lib/events/AsyncErrorEvent.js +31 -0
- package/dist/lib/events/ContextMenuEvent.d.ts +13 -0
- package/dist/lib/events/ContextMenuEvent.d.ts.map +1 -0
- package/dist/lib/events/ContextMenuEvent.js +24 -0
- package/dist/lib/events/DataEvent.d.ts +10 -0
- package/dist/lib/events/DataEvent.d.ts.map +1 -0
- package/dist/lib/events/DataEvent.js +19 -0
- package/dist/lib/events/ErrorEvent.d.ts +30 -0
- package/dist/lib/events/ErrorEvent.d.ts.map +1 -0
- package/dist/lib/events/ErrorEvent.js +53 -0
- package/dist/lib/events/Event.d.ts +87 -0
- package/dist/lib/events/Event.d.ts.map +1 -0
- package/dist/lib/events/Event.js +213 -0
- package/dist/lib/events/EventDispatcher.d.ts +57 -0
- package/dist/lib/events/EventDispatcher.d.ts.map +1 -0
- package/dist/lib/events/EventDispatcher.js +233 -0
- package/dist/lib/events/EventDispatcherBase.d.ts +61 -0
- package/dist/lib/events/EventDispatcherBase.d.ts.map +1 -0
- package/dist/lib/events/EventDispatcherBase.js +258 -0
- package/dist/lib/events/EventPhase.d.ts +26 -0
- package/dist/lib/events/EventPhase.d.ts.map +1 -0
- package/dist/lib/events/EventPhase.js +33 -0
- package/dist/lib/events/FocusEvent.d.ts +50 -0
- package/dist/lib/events/FocusEvent.d.ts.map +1 -0
- package/dist/lib/events/FocusEvent.js +102 -0
- package/dist/lib/events/FullScreenEvent.d.ts +12 -0
- package/dist/lib/events/FullScreenEvent.d.ts.map +1 -0
- package/dist/lib/events/FullScreenEvent.js +23 -0
- package/dist/lib/events/GameInputEvent.d.ts +27 -0
- package/dist/lib/events/GameInputEvent.d.ts.map +1 -0
- package/dist/lib/events/GameInputEvent.js +38 -0
- package/dist/lib/events/GeolocationEvent.d.ts +9 -0
- package/dist/lib/events/GeolocationEvent.d.ts.map +1 -0
- package/dist/lib/events/GeolocationEvent.js +25 -0
- package/dist/lib/events/GestureEvent.d.ts +33 -0
- package/dist/lib/events/GestureEvent.d.ts.map +1 -0
- package/dist/lib/events/GestureEvent.js +121 -0
- package/dist/lib/events/GesturePhase.d.ts +12 -0
- package/dist/lib/events/GesturePhase.d.ts.map +1 -0
- package/dist/lib/events/GesturePhase.js +18 -0
- package/dist/lib/events/HTTPStatusEvent.d.ts +40 -0
- package/dist/lib/events/HTTPStatusEvent.d.ts.map +1 -0
- package/dist/lib/events/HTTPStatusEvent.js +88 -0
- package/dist/lib/events/IEventMapper.d.ts +7 -0
- package/dist/lib/events/IEventMapper.d.ts.map +1 -0
- package/dist/lib/events/IEventMapper.js +1 -0
- package/dist/lib/events/IMEEvent.d.ts +11 -0
- package/dist/lib/events/IMEEvent.d.ts.map +1 -0
- package/dist/lib/events/IMEEvent.js +23 -0
- package/dist/lib/events/IOErrorEvent.d.ts +30 -0
- package/dist/lib/events/IOErrorEvent.d.ts.map +1 -0
- package/dist/lib/events/IOErrorEvent.js +46 -0
- package/dist/lib/events/KeyboardEvent.d.ts +46 -0
- package/dist/lib/events/KeyboardEvent.d.ts.map +1 -0
- package/dist/lib/events/KeyboardEvent.js +115 -0
- package/dist/lib/events/MouseEvent.d.ts +88 -0
- package/dist/lib/events/MouseEvent.d.ts.map +1 -0
- package/dist/lib/events/MouseEvent.js +267 -0
- package/dist/lib/events/NetDataEvent.d.ts +12 -0
- package/dist/lib/events/NetDataEvent.d.ts.map +1 -0
- package/dist/lib/events/NetDataEvent.js +22 -0
- package/dist/lib/events/NetStatusEvent.d.ts +29 -0
- package/dist/lib/events/NetStatusEvent.d.ts.map +1 -0
- package/dist/lib/events/NetStatusEvent.js +52 -0
- package/dist/lib/events/OutputProgressEvent.d.ts +11 -0
- package/dist/lib/events/OutputProgressEvent.d.ts.map +1 -0
- package/dist/lib/events/OutputProgressEvent.js +22 -0
- package/dist/lib/events/PressAndTapGestureEvent.d.ts +11 -0
- package/dist/lib/events/PressAndTapGestureEvent.d.ts.map +1 -0
- package/dist/lib/events/PressAndTapGestureEvent.js +28 -0
- package/dist/lib/events/ProgressEvent.d.ts +33 -0
- package/dist/lib/events/ProgressEvent.d.ts.map +1 -0
- package/dist/lib/events/ProgressEvent.js +65 -0
- package/dist/lib/events/SampleDataEvent.d.ts +108 -0
- package/dist/lib/events/SampleDataEvent.d.ts.map +1 -0
- package/dist/lib/events/SampleDataEvent.js +140 -0
- package/dist/lib/events/ShaderEvent.d.ts +11 -0
- package/dist/lib/events/ShaderEvent.d.ts.map +1 -0
- package/dist/lib/events/ShaderEvent.js +20 -0
- package/dist/lib/events/SoftKeyboardEvent.d.ts +12 -0
- package/dist/lib/events/SoftKeyboardEvent.d.ts.map +1 -0
- package/dist/lib/events/SoftKeyboardEvent.js +17 -0
- package/dist/lib/events/SoftKeyboardTrigger.d.ts +10 -0
- package/dist/lib/events/SoftKeyboardTrigger.d.ts.map +1 -0
- package/dist/lib/events/SoftKeyboardTrigger.js +16 -0
- package/dist/lib/events/StageVideoAvailabilityEvent.d.ts +10 -0
- package/dist/lib/events/StageVideoAvailabilityEvent.d.ts.map +1 -0
- package/dist/lib/events/StageVideoAvailabilityEvent.js +21 -0
- package/dist/lib/events/StageVideoEvent.d.ts +14 -0
- package/dist/lib/events/StageVideoEvent.d.ts.map +1 -0
- package/dist/lib/events/StageVideoEvent.js +26 -0
- package/dist/lib/events/StaticEvents.d.ts +4 -0
- package/dist/lib/events/StaticEvents.d.ts.map +1 -0
- package/dist/lib/events/StaticEvents.js +7 -0
- package/dist/lib/events/StatusEvent.d.ts +15 -0
- package/dist/lib/events/StatusEvent.d.ts.map +1 -0
- package/dist/lib/events/StatusEvent.js +46 -0
- package/dist/lib/events/SyncEvent.d.ts +10 -0
- package/dist/lib/events/SyncEvent.d.ts.map +1 -0
- package/dist/lib/events/SyncEvent.js +21 -0
- package/dist/lib/events/TextEvent.d.ts +31 -0
- package/dist/lib/events/TextEvent.d.ts.map +1 -0
- package/dist/lib/events/TextEvent.js +55 -0
- package/dist/lib/events/ThrottleEvent.d.ts +11 -0
- package/dist/lib/events/ThrottleEvent.d.ts.map +1 -0
- package/dist/lib/events/ThrottleEvent.js +23 -0
- package/dist/lib/events/ThrottleType.d.ts +11 -0
- package/dist/lib/events/ThrottleType.d.ts.map +1 -0
- package/dist/lib/events/ThrottleType.js +17 -0
- package/dist/lib/events/TimerEvent.d.ts +13 -0
- package/dist/lib/events/TimerEvent.d.ts.map +1 -0
- package/dist/lib/events/TimerEvent.js +26 -0
- package/dist/lib/events/TouchEvent.d.ts +430 -0
- package/dist/lib/events/TouchEvent.d.ts.map +1 -0
- package/dist/lib/events/TouchEvent.js +550 -0
- package/dist/lib/events/TransformGestureEvent.d.ts +12 -0
- package/dist/lib/events/TransformGestureEvent.d.ts.map +1 -0
- package/dist/lib/events/TransformGestureEvent.js +31 -0
- package/dist/lib/events/UncaughtErrorEvent.d.ts +9 -0
- package/dist/lib/events/UncaughtErrorEvent.d.ts.map +1 -0
- package/dist/lib/events/UncaughtErrorEvent.js +19 -0
- package/dist/lib/events/UncaughtErrorEvents.d.ts +23 -0
- package/dist/lib/events/UncaughtErrorEvents.d.ts.map +1 -0
- package/dist/lib/events/UncaughtErrorEvents.js +29 -0
- package/dist/lib/events/VideoEvent.d.ts +13 -0
- package/dist/lib/events/VideoEvent.d.ts.map +1 -0
- package/dist/lib/events/VideoEvent.js +24 -0
- package/dist/lib/external/ExternalInterface.d.ts +27 -0
- package/dist/lib/external/ExternalInterface.d.ts.map +1 -0
- package/dist/lib/external/ExternalInterface.js +298 -0
- package/dist/lib/factories/FlashSceneGraphFactory.d.ts +33 -0
- package/dist/lib/factories/FlashSceneGraphFactory.d.ts.map +1 -0
- package/dist/lib/factories/FlashSceneGraphFactory.js +175 -0
- package/dist/lib/filters/BevelFilter.d.ts +66 -0
- package/dist/lib/filters/BevelFilter.d.ts.map +1 -0
- package/dist/lib/filters/BevelFilter.js +207 -0
- package/dist/lib/filters/BitmapFilter.d.ts +27 -0
- package/dist/lib/filters/BitmapFilter.d.ts.map +1 -0
- package/dist/lib/filters/BitmapFilter.js +116 -0
- package/dist/lib/filters/BitmapFilterType.d.ts +26 -0
- package/dist/lib/filters/BitmapFilterType.d.ts.map +1 -0
- package/dist/lib/filters/BitmapFilterType.js +36 -0
- package/dist/lib/filters/BlurFilter.d.ts +23 -0
- package/dist/lib/filters/BlurFilter.d.ts.map +1 -0
- package/dist/lib/filters/BlurFilter.js +64 -0
- package/dist/lib/filters/ColorMatrixFilter.d.ts +39 -0
- package/dist/lib/filters/ColorMatrixFilter.d.ts.map +1 -0
- package/dist/lib/filters/ColorMatrixFilter.js +69 -0
- package/dist/lib/filters/ConvolutionFilter.d.ts +54 -0
- package/dist/lib/filters/ConvolutionFilter.d.ts.map +1 -0
- package/dist/lib/filters/ConvolutionFilter.js +180 -0
- package/dist/lib/filters/DisplacementMapFilter.d.ts +57 -0
- package/dist/lib/filters/DisplacementMapFilter.d.ts.map +1 -0
- package/dist/lib/filters/DisplacementMapFilter.js +159 -0
- package/dist/lib/filters/DropShadowFilter.d.ts +63 -0
- package/dist/lib/filters/DropShadowFilter.d.ts.map +1 -0
- package/dist/lib/filters/DropShadowFilter.js +185 -0
- package/dist/lib/filters/FilterBuilder.d.ts +6 -0
- package/dist/lib/filters/FilterBuilder.d.ts.map +1 -0
- package/dist/lib/filters/FilterBuilder.js +33 -0
- package/dist/lib/filters/GlowFilter.d.ts +53 -0
- package/dist/lib/filters/GlowFilter.d.ts.map +1 -0
- package/dist/lib/filters/GlowFilter.js +145 -0
- package/dist/lib/filters/GradientBevelFilter.d.ts +68 -0
- package/dist/lib/filters/GradientBevelFilter.d.ts.map +1 -0
- package/dist/lib/filters/GradientBevelFilter.js +228 -0
- package/dist/lib/filters/GradientGlowFilter.d.ts +59 -0
- package/dist/lib/filters/GradientGlowFilter.d.ts.map +1 -0
- package/dist/lib/filters/GradientGlowFilter.js +223 -0
- package/dist/lib/geom/ColorTransform.d.ts +91 -0
- package/dist/lib/geom/ColorTransform.d.ts.map +1 -0
- package/dist/lib/geom/ColorTransform.js +259 -0
- package/dist/lib/geom/Matrix.d.ts +288 -0
- package/dist/lib/geom/Matrix.d.ts.map +1 -0
- package/dist/lib/geom/Matrix.js +414 -0
- package/dist/lib/geom/Matrix3D.d.ts +45 -0
- package/dist/lib/geom/Matrix3D.d.ts.map +1 -0
- package/dist/lib/geom/Matrix3D.js +213 -0
- package/dist/lib/geom/PerspectiveProjection.d.ts +2 -0
- package/dist/lib/geom/PerspectiveProjection.d.ts.map +1 -0
- package/dist/lib/geom/PerspectiveProjection.js +1 -0
- package/dist/lib/geom/Point.d.ts +123 -0
- package/dist/lib/geom/Point.d.ts.map +1 -0
- package/dist/lib/geom/Point.js +196 -0
- package/dist/lib/geom/Rectangle.d.ts +310 -0
- package/dist/lib/geom/Rectangle.d.ts.map +1 -0
- package/dist/lib/geom/Rectangle.js +478 -0
- package/dist/lib/geom/Transform.d.ts +42 -0
- package/dist/lib/geom/Transform.d.ts.map +1 -0
- package/dist/lib/geom/Transform.js +112 -0
- package/dist/lib/geom/Vector3D.d.ts +324 -0
- package/dist/lib/geom/Vector3D.d.ts.map +1 -0
- package/dist/lib/geom/Vector3D.js +434 -0
- package/dist/lib/globalization/LocaleID.d.ts +38 -0
- package/dist/lib/globalization/LocaleID.d.ts.map +1 -0
- package/dist/lib/globalization/LocaleID.js +92 -0
- package/dist/lib/globalization/NumberFormatter.d.ts +391 -0
- package/dist/lib/globalization/NumberFormatter.d.ts.map +1 -0
- package/dist/lib/globalization/NumberFormatter.js +555 -0
- package/dist/lib/link.d.ts +2 -0
- package/dist/lib/link.d.ts.map +1 -0
- package/dist/lib/link.js +619 -0
- package/dist/lib/media/ID3Info.d.ts +60 -0
- package/dist/lib/media/ID3Info.d.ts.map +1 -0
- package/dist/lib/media/ID3Info.js +13 -0
- package/dist/lib/media/Sound.d.ts +353 -0
- package/dist/lib/media/Sound.d.ts.map +1 -0
- package/dist/lib/media/Sound.js +496 -0
- package/dist/lib/media/SoundChannel.d.ts +65 -0
- package/dist/lib/media/SoundChannel.d.ts.map +1 -0
- package/dist/lib/media/SoundChannel.js +152 -0
- package/dist/lib/media/SoundLoaderContext.d.ts +99 -0
- package/dist/lib/media/SoundLoaderContext.d.ts.map +1 -0
- package/dist/lib/media/SoundLoaderContext.js +21 -0
- package/dist/lib/media/SoundMixer.d.ts +49 -0
- package/dist/lib/media/SoundMixer.d.ts.map +1 -0
- package/dist/lib/media/SoundMixer.js +126 -0
- package/dist/lib/media/SoundTransform.d.ts +64 -0
- package/dist/lib/media/SoundTransform.d.ts.map +1 -0
- package/dist/lib/media/SoundTransform.js +146 -0
- package/dist/lib/net/FileFilter.d.ts +13 -0
- package/dist/lib/net/FileFilter.d.ts.map +1 -0
- package/dist/lib/net/FileFilter.js +40 -0
- package/dist/lib/net/FileReference.d.ts +49 -0
- package/dist/lib/net/FileReference.d.ts.map +1 -0
- package/dist/lib/net/FileReference.js +271 -0
- package/dist/lib/net/LocalConnection.d.ts +26 -0
- package/dist/lib/net/LocalConnection.d.ts.map +1 -0
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- package/lib/_shumway_flash/net/NetConnection.ts +268 -0
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- package/lib/_shumway_flash/net/NetGroupReplicationStrategy.ts +40 -0
- package/lib/_shumway_flash/net/NetGroupSendMode.ts +37 -0
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- package/lib/display/InterpolationMethod.ts +1 -0
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- package/lib/filters/GlowFilter.ts +162 -0
- package/lib/filters/GradientBevelFilter.ts +276 -0
- package/lib/filters/GradientGlowFilter.ts +239 -0
- package/lib/geom/ColorTransform.ts +294 -0
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- package/lib/geom/Point.ts +201 -0
- package/lib/geom/Rectangle.ts +477 -0
- package/lib/geom/Transform.ts +105 -0
- package/lib/geom/Utils3D.ts +36 -0
- package/lib/geom/Vector3D.ts +438 -0
- package/lib/globalization/LocaleID.ts +96 -0
- package/lib/globalization/NumberFormatter.ts +551 -0
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- package/lib/greensock/motionPaths/RectanglePath2D.ts +1 -0
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- package/lib/media/ID3Info.ts +69 -0
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- package/lib/media/SoundChannel.ts +160 -0
- package/lib/media/SoundLoaderContext.ts +104 -0
- package/lib/media/SoundMixer.ts +152 -0
- package/lib/media/SoundTransform.ts +137 -0
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- package/lib/net/FileReference.ts +293 -0
- package/lib/net/LocalConnection.ts +267 -0
- package/lib/net/NetConnection.ts +435 -0
- package/lib/net/Responder.ts +57 -0
- package/lib/net/SharedObject.ts +365 -0
- package/lib/net/Socket.ts +251 -0
- package/lib/net/URLLoader.ts +144 -0
- package/lib/net/URLLoaderDataFormat.ts +1 -0
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- package/lib/net/URLRequestMethod.ts +1 -0
- package/lib/net/URLVariables.ts +84 -0
- package/lib/net/navigateToURL.ts +5 -0
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- package/lib/starling/display/DisplayObject.ts +1 -0
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- package/lib/system/SecurityDomain.ts +9 -0
- package/lib/system/System.ts +225 -0
- package/lib/system/TouchscreenType.ts +37 -0
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- package/rollup.config.js +40 -0
- package/tsconfig.json +18 -0
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import { Point as AwayPoint,
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+
}
|
|
61
|
+
|
|
62
|
+
for (const prop in obj.$lazyConstructProperty) {
|
|
63
|
+
if (prop in obj) {
|
|
64
|
+
obj[prop] = obj.$lazyConstructProperty[prop];
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
obj.$lazyConstructProperty = null;
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
protected _loaderInfo: LoaderInfo;
|
|
72
|
+
protected _isStage: boolean;
|
|
73
|
+
public _blockedByScript: boolean;
|
|
74
|
+
public _ctBlockedByScript: boolean;
|
|
75
|
+
//public protoTypeChanged:boolean;
|
|
76
|
+
protected _visibilityByScript: boolean;
|
|
77
|
+
|
|
78
|
+
private _transform: Transform;
|
|
79
|
+
private _filters: gASArray<BitmapFilter>;
|
|
80
|
+
|
|
81
|
+
// hack for TFL to return correct width / height for TextLine
|
|
82
|
+
public _forceWidth: number = 0;
|
|
83
|
+
public _forceHeight: number = 0;
|
|
84
|
+
|
|
85
|
+
/**
|
|
86
|
+
* We can't apply props before call constructor, store value
|
|
87
|
+
* @private
|
|
88
|
+
*/
|
|
89
|
+
private $lazyConstructProperty: Record<string, any> = {};
|
|
90
|
+
|
|
91
|
+
public toString(): string {
|
|
92
|
+
return `[object ${(<any> this).classInfo.instanceInfo.multiname.name}]`;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
public applySymbol() {
|
|
96
|
+
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
public dispatchStaticEvent(eventName: string, target = null) {
|
|
100
|
+
if (!StaticEvents.events[eventName])
|
|
101
|
+
StaticEvents.events[eventName] = new (<SecurityDomain> this.sec).flash.events.Event(eventName);
|
|
102
|
+
StaticEvents.events[eventName].target = target;
|
|
103
|
+
this.dispatchEvent(StaticEvents.events[eventName]);
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
public dispatch_ADDED_TO_STAGE(dispatchForThisChild: boolean = false) {
|
|
107
|
+
if (dispatchForThisChild) {
|
|
108
|
+
this.adaptee.hasDispatchedAddedToStage = true;
|
|
109
|
+
if (!StaticEvents.events[Event.ADDED_TO_STAGE])
|
|
110
|
+
StaticEvents.events[Event.ADDED_TO_STAGE] =
|
|
111
|
+
new (<SecurityDomain> this.sec).flash.events.Event(Event.ADDED_TO_STAGE);
|
|
112
|
+
StaticEvents.events[Event.ADDED_TO_STAGE].target = this;
|
|
113
|
+
this.dispatchEvent(StaticEvents.events[Event.ADDED_TO_STAGE]);
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
public dispatch_REMOVED_FROM_STAGE(dispatchForThisChild: boolean = false) {
|
|
118
|
+
if (dispatchForThisChild) {
|
|
119
|
+
this.adaptee.hasDispatchedAddedToStage = false;
|
|
120
|
+
if (!StaticEvents.events[Event.REMOVED_FROM_STAGE])
|
|
121
|
+
StaticEvents.events[Event.REMOVED_FROM_STAGE] =
|
|
122
|
+
new (<SecurityDomain> this.sec).flash.events.Event(Event.REMOVED_FROM_STAGE);
|
|
123
|
+
StaticEvents.events[Event.REMOVED_FROM_STAGE].target = this;
|
|
124
|
+
this.dispatchEvent(StaticEvents.events[Event.REMOVED_FROM_STAGE]);
|
|
125
|
+
}
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
public dispatchStaticBroadCastEvent(eventName: string) {
|
|
129
|
+
if (!StaticEvents.events[eventName])
|
|
130
|
+
StaticEvents.events[eventName] = new (<SecurityDomain> this.sec).flash.events.Event(eventName);
|
|
131
|
+
BroadcastEventDispatchQueue.getInstance().dispatchEvent(StaticEvents.events[eventName]);
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
public updateFilters(newFilters: IFilter[]) {
|
|
135
|
+
const filters: BitmapFilter[] = [];
|
|
136
|
+
|
|
137
|
+
if (newFilters && newFilters.length) {
|
|
138
|
+
for (const filter of newFilters) {
|
|
139
|
+
const asFilter = FilterBuilder.FromUntyped(filter, this.sec);
|
|
140
|
+
|
|
141
|
+
asFilter && filters.push(asFilter);
|
|
142
|
+
}
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
this.filters = this.sec.createArrayUnsafe(filters);
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
protected _adaptee: AwayDisplayObject;
|
|
149
|
+
private _node: ContainerNode;
|
|
150
|
+
/**
|
|
151
|
+
*
|
|
152
|
+
*
|
|
153
|
+
* these events are handled from DisplayObjectContainer.
|
|
154
|
+
* nothing really to much needs to be cnnected to awayjs.
|
|
155
|
+
*
|
|
156
|
+
* [broadcast event] Dispatched when the playhead is entering a new
|
|
157
|
+
* frame.
|
|
158
|
+
* @eventType flash.events.Event.ENTER_FRAME
|
|
159
|
+
[Event(name="enterFrame", type="flash.events.Event")]
|
|
160
|
+
|
|
161
|
+
* [broadcast event] Dispatched after the constructors of frame displayobjects have run
|
|
162
|
+
* but before frame scripts have run.
|
|
163
|
+
* @eventType flash.events.Event.FRAME_CONSTRUCTED
|
|
164
|
+
[Event(name="frameConstructed", type="flash.events.Event")]
|
|
165
|
+
|
|
166
|
+
* [broadcast event] Dispatched when the playhead is exiting the current frame.
|
|
167
|
+
* @eventType flash.events.Event.EXIT_FRAME
|
|
168
|
+
[Event(name="exitFrame", type="flash.events.Event")]
|
|
169
|
+
|
|
170
|
+
* [broadcast event] Dispatched when the display list is about to be updated and rendered.
|
|
171
|
+
* @eventType flash.events.Event.RENDER
|
|
172
|
+
[Event(name="render", type="flash.events.Event")]
|
|
173
|
+
|
|
174
|
+
* Dispatched when a displayobject is about to be removed from the display list,
|
|
175
|
+
* either directly or through the removal of a sub tree in which the displayobject is contained.
|
|
176
|
+
* @eventType flash.events.Event.REMOVED_FROM_STAGE
|
|
177
|
+
[Event(name="removedFromStage", type="flash.events.Event")]
|
|
178
|
+
|
|
179
|
+
* Dispatched when a displayobject is about to be removed from the display list.
|
|
180
|
+
* @eventType flash.events.Event.REMOVED
|
|
181
|
+
[Event(name="removed", type="flash.events.Event")]
|
|
182
|
+
|
|
183
|
+
* Dispatched when a displayobject is added to the on stage display list,
|
|
184
|
+
* either directly or through the addition of a sub tree in which the displayobject is contained.
|
|
185
|
+
* @eventType flash.events.Event.ADDED_TO_STAGE
|
|
186
|
+
[Event(name="addedToStage", type="flash.events.Event")]
|
|
187
|
+
|
|
188
|
+
* Dispatched when a displayobject is added to the display list.
|
|
189
|
+
* @eventType flash.events.Event.ADDED
|
|
190
|
+
[Event(name="added", type="flash.events.Event")]
|
|
191
|
+
|
|
192
|
+
* The DisplayObject class is the base class for all anys that can be placed on
|
|
193
|
+
* the display list. The display list manages all anys displayed in the Flash runtimes.
|
|
194
|
+
* Use the DisplayObjectContainer class to arrange the displayobjects in the display list.
|
|
195
|
+
* DisplayObjectContainer anys can have child displayobjects, while other displayobjects, such as
|
|
196
|
+
* Shape and TextField anys, are "leaf" nodes that have only parents and siblings, no children.
|
|
197
|
+
*
|
|
198
|
+
* <p class="- topic/p ">The DisplayObject class supports basic ality like the
|
|
199
|
+
* <i class="+ topic/ph hi-d/i ">x</i> and <i class="+ topic/ph hi-d/i ">y</i> position of
|
|
200
|
+
* an any, as well as more advanced properties of the any such as its transformation matrix.
|
|
201
|
+
* </p><p class="- topic/p ">DisplayObject is an abstract base class; therefore,
|
|
202
|
+
* you cannot call DisplayObject directly. Invoking
|
|
203
|
+
* <codeph class="+ topic/ph pr-d/codeph ">new DisplayObject()</codeph> console.logs
|
|
204
|
+
* an <codeph class="+ topic/ph pr-d/codeph ">ArgumentError</codeph> exception. </p>
|
|
205
|
+
* <p class="- topic/p ">All displayobjects inherit from the DisplayObject class.</p>
|
|
206
|
+
* <p class="- topic/p ">The DisplayObject class itself does not include any APIs for rendering content onscreen.
|
|
207
|
+
* For that reason, if you want create a custom subclass of the DisplayObject class, you will want
|
|
208
|
+
* to extend one of its subclasses that do have APIs for rendering content onscreen,
|
|
209
|
+
* such as the Shape, Sprite, Bitmap, SimpleButton, TextField, or MovieClip class.</p>
|
|
210
|
+
* <p class="- topic/p ">The DisplayObject class contains several broadcast events. Normally, the target
|
|
211
|
+
* of any particular event is a specific DisplayObject instance. For example,
|
|
212
|
+
* the target of an <codeph class="+ topic/ph pr-d/codeph ">added</codeph>
|
|
213
|
+
* event is the specific DisplayObject instance
|
|
214
|
+
* that was added to the display list. Having a single target restricts the placement of
|
|
215
|
+
* event listeners to that target and in some cases the target's ancestors on the display list.
|
|
216
|
+
* With broadcast events, however, the target is not a specific DisplayObject instance,
|
|
217
|
+
* but rather all DisplayObject instances, including those that are not on the display list.
|
|
218
|
+
* This means that you can add a listener to any DisplayObject instance to listen for broadcast events.
|
|
219
|
+
* In addition to the broadcast events listed in the DisplayObject class's Events table,
|
|
220
|
+
* the DisplayObject class also inherits two broadcast events from the EventDispatcher
|
|
221
|
+
* class: <codeph class="+ topic/ph pr-d/codeph ">activate</codeph> and <codeph class="+ topic/ph pr-d/codeph ">
|
|
222
|
+
* deactivate</codeph>.</p><p class="- topic/p ">Some properties previously used
|
|
223
|
+
* in the ActionScript 1.0 and 2.0 MovieClip, TextField, and Button
|
|
224
|
+
* classes (such as <codeph class="+ topic/ph pr-d/codeph ">_alpha</codeph>,
|
|
225
|
+
* <codeph class="+ topic/ph pr-d/codeph ">_height</codeph>,
|
|
226
|
+
* <codeph class="+ topic/ph pr-d/codeph ">_name</codeph>,
|
|
227
|
+
* <codeph class="+ topic/ph pr-d/codeph ">_width</codeph>,
|
|
228
|
+
* <codeph class="+ topic/ph pr-d/codeph ">_x</codeph>,
|
|
229
|
+
* <codeph class="+ topic/ph pr-d/codeph ">_y</codeph>, and others) have equivalents in the ActionScript 3.0
|
|
230
|
+
* DisplayObject class that are renamed so that they no longer begin with the underscore (_) character.</p>
|
|
231
|
+
* <p class="- topic/p ">For more information, see the "Display Programming" chapter of the
|
|
232
|
+
* <i class="+ topic/ph hi-d/i ">ActionScript 3.0 Developer's Guide</i>.</p>
|
|
233
|
+
|
|
234
|
+
*/
|
|
235
|
+
|
|
236
|
+
constructor() {
|
|
237
|
+
super();
|
|
238
|
+
|
|
239
|
+
DisplayObject.applyLazy(this);
|
|
240
|
+
|
|
241
|
+
this._filters = this._filters || this.sec.createArrayUnsafe([]);
|
|
242
|
+
|
|
243
|
+
this._blockedByScript = false;
|
|
244
|
+
this._ctBlockedByScript = false;
|
|
245
|
+
this._visibilityByScript = false;
|
|
246
|
+
|
|
247
|
+
// We should disable it and enable ONLY in interactiveObject
|
|
248
|
+
this.adaptee.mouseEnabled = false;
|
|
249
|
+
|
|
250
|
+
// needed, because `this.stage` must already be available when constructor of extending classes are executed
|
|
251
|
+
this._stage = this.activeStage;
|
|
252
|
+
|
|
253
|
+
// no eventMapping needed for the DisplayObject-events.
|
|
254
|
+
// they can all be dispatched without listening on other objects
|
|
255
|
+
// still need to create a dummy mapping with empty message, in order to have them registered
|
|
256
|
+
// (we want unknown events to fail when they try to register in addEventListener
|
|
257
|
+
this.eventMappingExtern[Event.ENTER_FRAME] = '';
|
|
258
|
+
this.eventMappingExtern[Event.FRAME_CONSTRUCTED] = '';
|
|
259
|
+
this.eventMappingExtern[Event.EXIT_FRAME] = '';
|
|
260
|
+
this.eventMappingExtern[Event.RENDER] = '';
|
|
261
|
+
this.eventMappingExtern[Event.REMOVED_FROM_STAGE] = '';
|
|
262
|
+
this.eventMappingExtern[Event.REMOVED] = '';
|
|
263
|
+
this.eventMappingExtern[Event.ADDED_TO_STAGE] = '';
|
|
264
|
+
this.eventMappingExtern[Event.ADDED] = '';
|
|
265
|
+
|
|
266
|
+
this._transform = new (<SecurityDomain> this.sec).flash.geom.Transform(this.adaptee.transform);
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
protected createAdaptee(): AwayDisplayObject {
|
|
270
|
+
return new AwayDisplayObject();
|
|
271
|
+
}
|
|
272
|
+
|
|
273
|
+
protected mapAdaptee(adaptee: AwayDisplayObject) {
|
|
274
|
+
if (adaptee) {
|
|
275
|
+
// if (!adaptee.partition)
|
|
276
|
+
// adaptee.partition = new SceneGraphPartition(adaptee);
|
|
277
|
+
adaptee.adapter = this;
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
return adaptee;
|
|
281
|
+
}
|
|
282
|
+
|
|
283
|
+
//---------------------------stuff added to make it work:
|
|
284
|
+
|
|
285
|
+
protected _stage: Stage;
|
|
286
|
+
|
|
287
|
+
public static _activeStage: Stage = null;
|
|
288
|
+
|
|
289
|
+
public get activeStage(): any {
|
|
290
|
+
/*if ((<SecurityDomain> this.sec).flash.display.DisplayObject.axClass._activeStage == null) {
|
|
291
|
+
console.log("ERROR: a Stage must have been created before any Sprite can be created!")
|
|
292
|
+
}*/
|
|
293
|
+
return (<SecurityDomain> this.sec).flash.display.DisplayObject.axClass._activeStage;
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
// use to dispatch events on a object and all its childs
|
|
297
|
+
// overwritten in DisplayObjectContainer to work recursivly on children
|
|
298
|
+
// used for:
|
|
299
|
+
// - REMOVED_FROM_STAGE
|
|
300
|
+
// - ADDED_TO_STAGE
|
|
301
|
+
|
|
302
|
+
public dispatchEventRecursive(event: Event) { this.dispatchEvent(event); }
|
|
303
|
+
|
|
304
|
+
// --------------------- stuff needed because of implementing the existing IDisplayObjectAdapter
|
|
305
|
+
|
|
306
|
+
public get node(): ContainerNode {
|
|
307
|
+
if (!this._node)
|
|
308
|
+
this._node = AVMStage.instance().view.getNode(this._adaptee);
|
|
309
|
+
|
|
310
|
+
return this._node;
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
public get adaptee(): AwayDisplayObject {
|
|
314
|
+
return this._adaptee || (this.adaptee = this.createAdaptee());
|
|
315
|
+
}
|
|
316
|
+
|
|
317
|
+
public set adaptee(value: AwayDisplayObject) {
|
|
318
|
+
if (this._adaptee == value)
|
|
319
|
+
return;
|
|
320
|
+
|
|
321
|
+
if (this._adaptee)
|
|
322
|
+
this._adaptee.adapter = null;
|
|
323
|
+
|
|
324
|
+
this._adaptee = this.mapAdaptee(value);
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
public initAdapter(): void {}
|
|
328
|
+
|
|
329
|
+
public isBlockedByScript(): boolean {
|
|
330
|
+
//console.log("isBlockedByScript not implemented yet in flash/DisplayObject");
|
|
331
|
+
return this._blockedByScript;
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
public isVisibilityByScript(): boolean {
|
|
335
|
+
//console.log("isVisibilityByScript not implemented yet in flash/DisplayObject");
|
|
336
|
+
return this._visibilityByScript;
|
|
337
|
+
}
|
|
338
|
+
|
|
339
|
+
public isColorTransformByScript(): boolean {
|
|
340
|
+
//console.log("isVisibilityByScript not implemented yet in flash/DisplayObject");
|
|
341
|
+
return this._ctBlockedByScript;
|
|
342
|
+
}
|
|
343
|
+
|
|
344
|
+
public freeFromScript(): void {
|
|
345
|
+
//console.log("freeFromScript not implemented yet in flash/DisplayObject");
|
|
346
|
+
this._blockedByScript = false;
|
|
347
|
+
this._ctBlockedByScript = false;
|
|
348
|
+
this._visibilityByScript = false;
|
|
349
|
+
}
|
|
350
|
+
|
|
351
|
+
public clone(): DisplayObject {
|
|
352
|
+
if (!(<any> this)._symbol) {
|
|
353
|
+
throw ('_symbol not defined when cloning movieclip');
|
|
354
|
+
}
|
|
355
|
+
const clone = constructClassFromSymbol((<any> this)._symbol, (<any> this)._symbol.symbolClass);
|
|
356
|
+
clone.axInitializer();
|
|
357
|
+
clone.loaderInfo = this.loaderInfo;
|
|
358
|
+
this.adaptee.copyTo(clone.adaptee);
|
|
359
|
+
return clone;
|
|
360
|
+
}
|
|
361
|
+
|
|
362
|
+
public dispose(): void {
|
|
363
|
+
throw new AbstractMethodError();
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
/**
|
|
367
|
+
* @inheritDoc
|
|
368
|
+
*/
|
|
369
|
+
public disposeValues(): void {
|
|
370
|
+
this.adaptee = null;
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
//---------------------------original as3 properties / methods:
|
|
374
|
+
|
|
375
|
+
/**
|
|
376
|
+
* The current accessibility options for this displayobject. If you modify the accessibilityProperties
|
|
377
|
+
* property or any of the fields within accessibilityProperties, you must call
|
|
378
|
+
* the Accessibility.updateProperties() method to make your changes take effect.
|
|
379
|
+
*
|
|
380
|
+
* Note: For an any created in the Flash authoring environment, the value of accessibilityProperties
|
|
381
|
+
* is prepopulated with any information you entered in the Accessibility panel for
|
|
382
|
+
* that any.
|
|
383
|
+
*/
|
|
384
|
+
public get accessibilityProperties(): any {
|
|
385
|
+
// @todo
|
|
386
|
+
Debug.throwPIR('playerglobals/display/DisplayObject', 'get accessibilityProperties', '');
|
|
387
|
+
return null;
|
|
388
|
+
}
|
|
389
|
+
|
|
390
|
+
public set accessibilityProperties(value: any) {
|
|
391
|
+
// @todo
|
|
392
|
+
Debug.throwPIR('playerglobals/display/DisplayObject', 'set accessibilityProperties', '');
|
|
393
|
+
}
|
|
394
|
+
|
|
395
|
+
/**
|
|
396
|
+
* Indicates the alpha transparency value of the any specified.
|
|
397
|
+
* Valid values are 0 (fully transparent) to 1 (fully opaque).
|
|
398
|
+
* The default value is 1. displayobjects with alpha
|
|
399
|
+
* set to 0 are active, even though they are invisible.
|
|
400
|
+
*/
|
|
401
|
+
public get alpha(): number {
|
|
402
|
+
return this.adaptee.alpha;
|
|
403
|
+
}
|
|
404
|
+
|
|
405
|
+
public set alpha(value: number) {
|
|
406
|
+
this._ctBlockedByScript = true;
|
|
407
|
+
this.adaptee.alpha = value;
|
|
408
|
+
}
|
|
409
|
+
|
|
410
|
+
/**
|
|
411
|
+
* A value from the BlendMode class that specifies which blend mode to use.
|
|
412
|
+
* A bitmap can be drawn internally in two ways. If you have a blend mode enabled or an
|
|
413
|
+
* external clipping mask, the bitmap is drawn by adding a bitmap-filled square shape to the vector
|
|
414
|
+
* render. If you attempt to set this property to an invalid value, Flash runtimes set the value
|
|
415
|
+
* to BlendMode.NORMAL.
|
|
416
|
+
*
|
|
417
|
+
* The blendMode property affects each pixel of the displayobject.
|
|
418
|
+
* Each pixel is composed of three constituent
|
|
419
|
+
* colors (red, green, and blue), and each constituent color has a value between 0x00 and 0xFF.
|
|
420
|
+
* Flash Player or Adobe AIR compares each constituent color of one pixel in the movie clip with
|
|
421
|
+
* the corresponding color of the pixel in the background. For example, if blendMode
|
|
422
|
+
* is set to BlendMode.LIGHTEN, Flash Player or Adobe AIR compares the red value of the displayobject with
|
|
423
|
+
* the red value of the background, and uses the lighter of the two as the
|
|
424
|
+
* value for the red component of the displayed color.The following table describes the blendMode settings.
|
|
425
|
+
* The BlendMode class defines string values you can use.
|
|
426
|
+
* The illustrations in the table show blendMode values applied to a circular
|
|
427
|
+
* displayobject (2) superimposed on another displayobject (1).
|
|
428
|
+
* BlendMode ConstantIllustrationDescription
|
|
429
|
+
* BlendMode.NORMAL
|
|
430
|
+
* The displayobject appears in front of the background. Pixel values of the displayobject
|
|
431
|
+
* override those of the background. Where the displayobject is transparent, the background is
|
|
432
|
+
* visible.BlendMode.LAYERForces the creation of a transparency group for the displayobject.
|
|
433
|
+
* This means that the display
|
|
434
|
+
* any is pre-composed in a temporary buffer before it is processed further. This is done
|
|
435
|
+
* automatically if the displayobject is pre-cached using bitmap caching or if the displayobject is
|
|
436
|
+
* a displayobject container with at least one child any with a blendMode
|
|
437
|
+
* setting other than BlendMode.NORMAL. Not supported under GPU rendering.
|
|
438
|
+
*
|
|
439
|
+
* BlendMode.MULTIPLYMultiplies the values of the displayobject constituent
|
|
440
|
+
* colors by the colors of the background color,
|
|
441
|
+
* and then normalizes by dividing by 0xFF,
|
|
442
|
+
* resulting in darker colors. This setting is commonly used for shadows and depth effects.
|
|
443
|
+
* For example, if a constituent color (such as red) of one pixel in the displayobject and the
|
|
444
|
+
* corresponding color of the pixel in the background both have the value 0x88, the multiplied
|
|
445
|
+
* result is 0x4840. Dividing by 0xFF yields a value of 0x48 for that constituent color,
|
|
446
|
+
* which is a darker shade than the color of the displayobject or the color of the background.
|
|
447
|
+
*
|
|
448
|
+
* BlendMode.SCREEN Multiplies the complement (inverse) of the displayobject color by the complement
|
|
449
|
+
* of the background color, resulting in a bleaching effect.
|
|
450
|
+
* This setting is commonly used for highlights or to remove black areas of the displayobject.
|
|
451
|
+
*
|
|
452
|
+
* BlendMode.LIGHTEN Selects the lighter of the constituent colors of the displayobject and the
|
|
453
|
+
* color of the background (the colors with the larger values).
|
|
454
|
+
* This setting is commonly used for superimposing type.
|
|
455
|
+
* For example, if the displayobject has a pixel with an RGB value of 0xFFCC33, and the background
|
|
456
|
+
* pixel has an RGB value of 0xDDF800, the resulting RGB value for the displayed pixel is
|
|
457
|
+
* 0xFFF833 (because 0xFF > 0xDD, 0xCC < 0xF8, and 0x33 > 0x00 = 33).
|
|
458
|
+
* Not supported under GPU rendering.
|
|
459
|
+
*
|
|
460
|
+
* BlendMode.DARKEN Selects the darker of the constituent colors of the displayobject and the colors of the
|
|
461
|
+
* background (the colors with the smaller values). This setting is commonly used for superimposing type. *
|
|
462
|
+
* For example, if the displayobject has a pixel with an RGB value of 0xFFCC33, and the background
|
|
463
|
+
* pixel has an RGB value of 0xDDF800, the resulting RGB value for the displayed pixel is
|
|
464
|
+
* 0xDDCC00 (because 0xFF > 0xDD, 0xCC < 0xF8, and 0x33 > 0x00 = 33).
|
|
465
|
+
* Not supported under GPU rendering.
|
|
466
|
+
*
|
|
467
|
+
* BlendMode.DIFFERENCE Compares the constituent colors of the displayobject with the colors
|
|
468
|
+
* of its background, and subtracts the darker of the values of the two constituent colors from the lighter value.
|
|
469
|
+
* This setting is commonly used for more vibrant colors. *
|
|
470
|
+
* For example, if the displayobject has a pixel with an RGB value of 0xFFCC33, and the background
|
|
471
|
+
* pixel has an RGB value of 0xDDF800, the resulting RGB value for the displayed pixel is
|
|
472
|
+
* 0x222C33 (because 0xFF - 0xDD = 0x22, 0xF8 - 0xCC = 0x2C, and 0x33 - 0x00 = 0x33).
|
|
473
|
+
*
|
|
474
|
+
* BlendMode.ADD Adds the values of the constituent colors of the displayobject to the colors of its background,
|
|
475
|
+
* applying a ceiling of 0xFF. This setting is commonly used for animating a lightening dissolve between
|
|
476
|
+
* two anys. *
|
|
477
|
+
* For example, if the displayobject has a pixel with an RGB value of 0xAAA633, and the background
|
|
478
|
+
* pixel has an RGB value of 0xDD2200, the resulting RGB value for the displayed pixel is
|
|
479
|
+
* 0xFFC833 (because 0xAA + 0xDD > 0xFF, 0xA6 + 0x22 = 0xC8, and 0x33 + 0x00 = 0x33).
|
|
480
|
+
*
|
|
481
|
+
* BlendMode.SUBTRACTSubtracts the values of the constituent colors in the displayobject from the values of the
|
|
482
|
+
* background color, applying a floor of 0. This setting is commonly used for animating a
|
|
483
|
+
* darkening dissolve between two anys.
|
|
484
|
+
* For example, if the displayobject has a pixel with an RGB value of 0xAA2233, and the background
|
|
485
|
+
* pixel has an RGB value of 0xDDA600, the resulting RGB value for the displayed pixel is
|
|
486
|
+
* 0x338400 (because 0xDD - 0xAA = 0x33, 0xA6 - 0x22 = 0x84, and 0x00 - 0x33 < 0x00).
|
|
487
|
+
*
|
|
488
|
+
* BlendMode.INVERT Inverts the background.
|
|
489
|
+
* BlendMode.ALPHA Applies the alpha value of each pixel of the displayobject to the background.
|
|
490
|
+
* This requires the blendMode setting of the parent displayobject to be set to BlendMode.LAYER.
|
|
491
|
+
* For example, in the illustration, the parent displayobject, which is a white background,
|
|
492
|
+
* has blendMode = BlendMode.LAYER. Not supported under GPU rendering.
|
|
493
|
+
*
|
|
494
|
+
* BlendMode.ERASE Erases the background based on the alpha value of the displayobject.
|
|
495
|
+
* This requires the blendMode of the parent displayobject to be set to BlendMode.LAYER.
|
|
496
|
+
* For example, in the illustration, the parent displayobject, which is a white background, has
|
|
497
|
+
* blendMode = BlendMode.LAYER. Not supported under GPU rendering.
|
|
498
|
+
*
|
|
499
|
+
* BlendMode.OVERLAY Adjusts the color of each pixel based on the darkness of the background.
|
|
500
|
+
* If the background is lighter than 50% gray, the displayobject and background colors are
|
|
501
|
+
* screened, which results in a lighter color. If the background is darker than 50% gray,
|
|
502
|
+
* the colors are multiplied, which results in a darker color.
|
|
503
|
+
* This setting is commonly used for shading effects. Not supported under GPU rendering.
|
|
504
|
+
*
|
|
505
|
+
* BlendMode.HARDLIGHTAdjusts the color of each pixel based on the darkness of the displayobject.
|
|
506
|
+
* If the displayobject is lighter than 50% gray, the displayobject and background colors are
|
|
507
|
+
* screened, which results in a lighter color. If the displayobject is darker than 50% gray,
|
|
508
|
+
* the colors are multiplied, which results in a darker color.
|
|
509
|
+
* This setting is commonly used for shading effects. Not supported under GPU rendering.
|
|
510
|
+
*
|
|
511
|
+
* BlendMode.SHADERN/AAdjusts the color using a custom shader routine. The shader that is used is specified
|
|
512
|
+
* as the Shader instance assigned to the blendShader property. Setting the
|
|
513
|
+
* blendShader property of a displayobject to a Shader instance
|
|
514
|
+
* automatically sets the displayobject's blendMode property to
|
|
515
|
+
* BlendMode.SHADER. If the blendMode property is set to
|
|
516
|
+
* BlendMode.SHADER without first setting the blendShader property,
|
|
517
|
+
* the blendMode property is set to BlendMode.NORMAL. Not supported under GPU rendering.
|
|
518
|
+
*/
|
|
519
|
+
public get blendMode(): string {
|
|
520
|
+
return <string> this._adaptee.blendMode;
|
|
521
|
+
}
|
|
522
|
+
|
|
523
|
+
public set blendMode(value: string) {
|
|
524
|
+
this._adaptee.blendMode = value;
|
|
525
|
+
}
|
|
526
|
+
|
|
527
|
+
/**
|
|
528
|
+
* Sets a shader that is used for blending the foreground and background. When the
|
|
529
|
+
* blendMode property is set to BlendMode.SHADER, the specified
|
|
530
|
+
* Shader is used to create the blend mode output for the displayobject.
|
|
531
|
+
*
|
|
532
|
+
* Setting the blendShader property of a displayobject to a Shader instance
|
|
533
|
+
* automatically sets the displayobject's blendMode property to
|
|
534
|
+
* BlendMode.SHADER. If the blendShader property is set (which sets the
|
|
535
|
+
* blendMode property to BlendMode.SHADER), then the value of the
|
|
536
|
+
* blendMode property is changed, the blend mode can be reset to use the blend
|
|
537
|
+
* shader simply by setting the blendMode property to BlendMode.SHADER.
|
|
538
|
+
* The blendShader property does not need to be set again except to change the
|
|
539
|
+
* shader that's used for the blend mode.The Shader assigned to the blendShader property must specify at least two
|
|
540
|
+
* image4 inputs. The inputs do not need to be specified in code using the
|
|
541
|
+
* associated ShaderInput anys' input properties. The background displayobject
|
|
542
|
+
* is automatically
|
|
543
|
+
* used as the first input (the input with index 0). The foreground displayobject
|
|
544
|
+
* is used as the second input (the input with index 1). A shader used as a blend
|
|
545
|
+
* shader can specify more than two inputs. In that case, any additional input must be specified
|
|
546
|
+
* by setting its ShaderInput instance's input property.
|
|
547
|
+
* When you assign a Shader instance to this property the shader is copied internally. The
|
|
548
|
+
* blend operation uses that internal copy, not a reference to the original shader. Any changes
|
|
549
|
+
* made to the shader, such as changing a parameter value, input, or bytecode, are not applied
|
|
550
|
+
* to the copied shader that's used for the blend mode.
|
|
551
|
+
* @langversion 3.0
|
|
552
|
+
* @playerversion Flash 10
|
|
553
|
+
* @playerversion AIR 1.5
|
|
554
|
+
* @console.logs ArgumentError When the shader output type is not compatible with this operation
|
|
555
|
+
* (the shader must specify a pixel4
|
|
556
|
+
* output).
|
|
557
|
+
* @console.logs ArgumentError When the shader specifies fewer than two image inputs or the first
|
|
558
|
+
* two inputs are not image4 inputs.
|
|
559
|
+
* @console.logs ArgumentError When the shader specifies an image input that isn't provided.
|
|
560
|
+
* @console.logs ArgumentError When a Byte[] or Vector.<number> instance is used as
|
|
561
|
+
* an input and the width
|
|
562
|
+
* and height properties aren't specified for the
|
|
563
|
+
* ShaderInput, or the specified values don't match the amount of
|
|
564
|
+
* data in the input any. See the ShaderInput.input
|
|
565
|
+
* property for more information.
|
|
566
|
+
*/
|
|
567
|
+
public set blendShader(_value: any) {
|
|
568
|
+
// @todo
|
|
569
|
+
Debug.throwPIR('playerglobals/display/DisplayObject', 'set blendShader', '');
|
|
570
|
+
}
|
|
571
|
+
|
|
572
|
+
/**
|
|
573
|
+
* If set to true, Flash runtimes cache an internal bitmap representation of the
|
|
574
|
+
* displayobject. This caching can increase performance for displayobjects that contain complex
|
|
575
|
+
* vector content.
|
|
576
|
+
*
|
|
577
|
+
* All vector data for a displayobject that has a cached bitmap is drawn to the bitmap
|
|
578
|
+
* instead of the main display. If cacheAsBitmapMatrix is null or unsupported,
|
|
579
|
+
* the bitmap is then copied to the main display as unstretched, unrotated pixels snapped to
|
|
580
|
+
* the nearest pixel boundaries. Pixels are mapped 1 to 1 with
|
|
581
|
+
* the parent any. If the bounds of the bitmap change, the bitmap is recreated instead
|
|
582
|
+
* of being stretched.If cacheAsBitmapMatrix is non-null and supported, the any is drawn to the off-screen bitmap
|
|
583
|
+
* using that matrix and the stretched and/or rotated results of that rendering are used
|
|
584
|
+
* to draw the any to the main display.No internal bitmap is created unless the cacheAsBitmap property is set to
|
|
585
|
+
* true.After you set the cacheAsBitmap property to true,
|
|
586
|
+
* the rendering does not change, however the displayobject performs pixel snapping
|
|
587
|
+
* automatically. The animation speed can be significantly faster depending
|
|
588
|
+
* on the complexity of the vector content.
|
|
589
|
+
* The cacheAsBitmap property is automatically set to true
|
|
590
|
+
* whenever you apply a filter to a displayobject (when its filter [] is not empty),
|
|
591
|
+
* and if a displayobject has a filter applied to it, cacheAsBitmap is reported as
|
|
592
|
+
* true for that displayobject, even if you set the property to false.
|
|
593
|
+
* If you clear all filters for a displayobject, the cacheAsBitmap setting changes to
|
|
594
|
+
* what it was last set to.A displayobject does not use a bitmap even if the cacheAsBitmap
|
|
595
|
+
* property is set to true and instead renders from vector data in the following cases:The bitmap is too large.
|
|
596
|
+
* In AIR 1.5 and Flash Player 10, the maximum size for a bitmap image is 8,191 pixels in width or height,
|
|
597
|
+
* and the total number of pixels cannot exceed 16,777,215 pixels. (So, if a bitmap image is 8,191 pixels
|
|
598
|
+
* wide, it can only be 2,048 pixels high.) In Flash Player 9 and earlier, the limitation is
|
|
599
|
+
* is 2880 pixels in height and 2,880 pixels in width.The bitmap fails to allocate (out of memory error).
|
|
600
|
+
* The cacheAsBitmap property is best used with movie clips that have
|
|
601
|
+
* mostly static content and that do not scale and rotate frequently. With such movie
|
|
602
|
+
* clips, cacheAsBitmap can lead to performance increases when the
|
|
603
|
+
* movie clip is translated (when its x and y position is changed).
|
|
604
|
+
*/
|
|
605
|
+
public get cacheAsBitmap(): boolean {
|
|
606
|
+
return this.adaptee.cacheAsBitmap;
|
|
607
|
+
}
|
|
608
|
+
|
|
609
|
+
public set cacheAsBitmap(value: boolean) {
|
|
610
|
+
this.adaptee.cacheAsBitmap = value;
|
|
611
|
+
}
|
|
612
|
+
|
|
613
|
+
/**
|
|
614
|
+
* An indexed [] that contains each filter any currently associated with the displayobject.
|
|
615
|
+
* The flash.filters package contains several classes that define specific filters you can
|
|
616
|
+
* use.
|
|
617
|
+
*
|
|
618
|
+
* Filters can be applied in Flash Professional at design time, or at run time by using
|
|
619
|
+
* ActionScript code. To apply a filter by using ActionScript, you must make a temporary copy of the
|
|
620
|
+
* entire filters [], modify the temporary [], then assign the value
|
|
621
|
+
* of the temporary [] back to the filters []. You cannot directly
|
|
622
|
+
* add a new filter any to the filters [].To add a filter by using ActionScript,
|
|
623
|
+
* perform the following steps (assume that the
|
|
624
|
+
* target displayobject is named myDisplayObject):Create a new filter any by using the constructor
|
|
625
|
+
* method of your chosen filter class.Assign the value of the myDisplayObject.filters [] to a temporary [], such
|
|
626
|
+
* as one named myFilters.Add the new filter any to the myFilters temporary [].
|
|
627
|
+
* Assign the value of the temporary [] to the myDisplayObject.filters [].
|
|
628
|
+
* If the filters [] is undefined, you do not need to use a temporary [].
|
|
629
|
+
* Instead, you can directly assign an [] literal that contains one or more filter anys that
|
|
630
|
+
* you create. The first example in the Examples section adds a drop shadow filter by using
|
|
631
|
+
* code that handles both defined and undefined filters []s.To modify an existing filter any,
|
|
632
|
+
* you must use the technique of modifying a copy of the filters []:
|
|
633
|
+
* Assign the value of the filters [] to a temporary [], such as one
|
|
634
|
+
* named myFilters.Modify the property by using the temporary [], myFilters. For example,
|
|
635
|
+
* to set the quality property of the first filter in the [], you could use the
|
|
636
|
+
* following code: myFilters[0].quality = 1;
|
|
637
|
+
* Assign the value of the temporary [] to the filters [].
|
|
638
|
+
* At load time, if a displayobject has an associated filter, it is marked to cache itself as a
|
|
639
|
+
* transparent bitmap. From this point forward, as long as the displayobject has a valid filter list,
|
|
640
|
+
* the player caches the displayobject as a bitmap. This source bitmap is used as a source
|
|
641
|
+
* image for the filter effects. Each displayobject usually has two bitmaps: one with the
|
|
642
|
+
* original unfiltered source displayobject and another for the final image after filtering.
|
|
643
|
+
* The final image is used when rendering. As long as the displayobject does not
|
|
644
|
+
* change, the final image does not need updating.
|
|
645
|
+
* The flash.filters package includes classes for filters. For example, to create a DropShadow
|
|
646
|
+
* filter, you would write:
|
|
647
|
+
* <codeblock>
|
|
648
|
+
*
|
|
649
|
+
* import flash.filters.DropShadowFilter
|
|
650
|
+
* var myFilter:DropShadowFilter =
|
|
651
|
+
* new DropShadowFilter (distance, angle, color, alpha, blurX, blurY, quality, inner, knockout)
|
|
652
|
+
*
|
|
653
|
+
* </codeblock>
|
|
654
|
+
* You can use the is operator to determine the type of filter assigned to
|
|
655
|
+
* each index position in the filter []. For example, the following code shows
|
|
656
|
+
* how to determine the position of the first filter in the filters [] that
|
|
657
|
+
* is a DropShadowFilter:
|
|
658
|
+
*
|
|
659
|
+
* <codeblock>
|
|
660
|
+
*
|
|
661
|
+
* import flash.text.TextField;
|
|
662
|
+
* import flash.filters.~~;
|
|
663
|
+
* var tf:TextField = new TextField();
|
|
664
|
+
* var filter1:DropShadowFilter = new DropShadowFilter();
|
|
665
|
+
* var filter2:GradientGlowFilter = new GradientGlowFilter();
|
|
666
|
+
* tf.filters = [filter1, filter2];
|
|
667
|
+
*
|
|
668
|
+
* tf.text = "DropShadow index: " + filterPosition(tf, DropShadowFilter).tostring(); // 0
|
|
669
|
+
* addChild(tf)
|
|
670
|
+
*
|
|
671
|
+
* filterPosition(DisplayObject:DisplayObject, filterClass:Class):int {
|
|
672
|
+
* for (var i:uint = 0; i < DisplayObject.filters.length; i++) {
|
|
673
|
+
* if (DisplayObject.filters[i] is filterClass) {
|
|
674
|
+
* return i;
|
|
675
|
+
* }
|
|
676
|
+
* }
|
|
677
|
+
* return -1;
|
|
678
|
+
* }
|
|
679
|
+
*
|
|
680
|
+
* </codeblock>
|
|
681
|
+
* Note: Since you cannot directly add a new filter any to the
|
|
682
|
+
* DisplayObject.filters [], the following code has no
|
|
683
|
+
* effect on the target displayobject, named myDisplayObject:
|
|
684
|
+
* <codeblock>
|
|
685
|
+
*
|
|
686
|
+
* myDisplayObject.filters.push(myDropShadow);
|
|
687
|
+
*
|
|
688
|
+
* </codeblock>
|
|
689
|
+
* @langversion 3.0
|
|
690
|
+
* @playerversion Flash 9
|
|
691
|
+
* @console.logs ArgumentError When filters includes a ShaderFilter and the shader
|
|
692
|
+
* output type is not compatible with this operation
|
|
693
|
+
* (the shader must specify a pixel4
|
|
694
|
+
* output).
|
|
695
|
+
* @console.logs ArgumentError When filters includes a ShaderFilter and the shader
|
|
696
|
+
* doesn't specify any image input or the first
|
|
697
|
+
* input is not an image4 input.
|
|
698
|
+
* @console.logs ArgumentError When filters includes a ShaderFilter and the shader
|
|
699
|
+
* specifies an image input that isn't provided.
|
|
700
|
+
* @console.logs ArgumentError When filters includes a ShaderFilter, a
|
|
701
|
+
* Byte[] or Vector.<number> instance as
|
|
702
|
+
* a shader input, and the width
|
|
703
|
+
* and height properties aren't specified for the
|
|
704
|
+
* ShaderInput any, or the specified values don't match the amount of
|
|
705
|
+
* data in the input data. See the ShaderInput.input
|
|
706
|
+
* property for more information.
|
|
707
|
+
*/
|
|
708
|
+
public get filters(): gASArray<BitmapFilter> {
|
|
709
|
+
return this._filters;
|
|
710
|
+
}
|
|
711
|
+
|
|
712
|
+
public set filters(value: gASArray<BitmapFilter>) {
|
|
713
|
+
if (this._filters == value)
|
|
714
|
+
return;
|
|
715
|
+
|
|
716
|
+
this._filters = value;
|
|
717
|
+
//@ts-ignore
|
|
718
|
+
(<AwayDisplayObject> this._adaptee).filters = value?.value.map((e) => e.toAwayObject());
|
|
719
|
+
}
|
|
720
|
+
|
|
721
|
+
/**
|
|
722
|
+
* Indicates the height of the displayobject, in pixels.
|
|
723
|
+
* The height is calculated based on the bounds of the content of the displayobject.
|
|
724
|
+
* When you set the height property, the scaleY property is adjusted accordingly, as shown in the
|
|
725
|
+
* following code:
|
|
726
|
+
*
|
|
727
|
+
* <codeblock>
|
|
728
|
+
*
|
|
729
|
+
* var rect:Shape = new Shape();
|
|
730
|
+
* rect.graphics.beginFill(0xFF0000);
|
|
731
|
+
* rect.graphics.drawRect(0, 0, 100, 100);
|
|
732
|
+
* trace(rect.scaleY) // 1;
|
|
733
|
+
* rect.height = 200;
|
|
734
|
+
* trace(rect.scaleY) // 2;
|
|
735
|
+
* </codeblock>
|
|
736
|
+
* Except for TextField and Video anys, a displayobject with no content (such as an empty sprite) has a height
|
|
737
|
+
* of 0, even if you try to set height to a different value.
|
|
738
|
+
*/
|
|
739
|
+
public get height(): number {
|
|
740
|
+
|
|
741
|
+
if (this._forceHeight != 0)
|
|
742
|
+
return this._forceHeight;
|
|
743
|
+
|
|
744
|
+
if (this.adaptee.isAsset(TextField)) {
|
|
745
|
+
return (<TextField> this.adaptee).height;
|
|
746
|
+
}
|
|
747
|
+
|
|
748
|
+
const box: Box = this.getBoundsInternal(this.parent || <any> this._stage);
|
|
749
|
+
|
|
750
|
+
return (box == null) ? 0 : Math.round(box.height * 20) / 20;
|
|
751
|
+
}
|
|
752
|
+
|
|
753
|
+
public set height(value: number) {
|
|
754
|
+
if (isNaN(value))
|
|
755
|
+
return;
|
|
756
|
+
|
|
757
|
+
value = clampASValues(value);
|
|
758
|
+
|
|
759
|
+
// round to twips
|
|
760
|
+
value = Math.round(value * 20) / 20;
|
|
761
|
+
|
|
762
|
+
this._blockedByScript = true;
|
|
763
|
+
|
|
764
|
+
// this should be done by overwriting the width-getter in TextField- but it doesnt work
|
|
765
|
+
if (this.adaptee.isAsset(TextField)) {
|
|
766
|
+
(<TextField> this.adaptee).height = value;
|
|
767
|
+
return;
|
|
768
|
+
}
|
|
769
|
+
|
|
770
|
+
PickGroup.getInstance().getBoundsPicker(this.node).height = value;
|
|
771
|
+
|
|
772
|
+
}
|
|
773
|
+
|
|
774
|
+
/**
|
|
775
|
+
* Returns a LoaderInfo any containing information about loading the file
|
|
776
|
+
* to which this displayobject belongs. The loaderInfo property is defined only
|
|
777
|
+
* for the root displayobject of a SWF file or for a loaded Bitmap (not for a Bitmap that is drawn
|
|
778
|
+
* with ActionScript). To find the loaderInfo any associated with the SWF file that contains
|
|
779
|
+
* a displayobject named myDisplayObject, use myDisplayObject.root.loaderInfo.
|
|
780
|
+
*
|
|
781
|
+
* A large SWF file can monitor its download by calling
|
|
782
|
+
* this.root.loaderInfo.addEventListener(Event.COMPLETE, func).
|
|
783
|
+
*/
|
|
784
|
+
public get loaderInfo(): LoaderInfo {
|
|
785
|
+
return this._loaderInfo || this.root?._loaderInfo;
|
|
786
|
+
}
|
|
787
|
+
|
|
788
|
+
public set loaderInfo(value: LoaderInfo) {
|
|
789
|
+
this._loaderInfo = value;
|
|
790
|
+
}
|
|
791
|
+
|
|
792
|
+
/**
|
|
793
|
+
* The calling displayobject is masked by the specified mask any.
|
|
794
|
+
* To ensure that masking works when the Stage is scaled, the mask displayobject
|
|
795
|
+
* must be in an active part of the display list. The mask any itself is not drawn.
|
|
796
|
+
* Set mask to null to remove the mask.
|
|
797
|
+
*
|
|
798
|
+
* To be able to scale a mask any, it must be on the display list. To be able to drag a mask Sprite any
|
|
799
|
+
* (by calling its startDrag() method), it must be on the display list. To call the
|
|
800
|
+
* startDrag() method for a mask sprite based on a mouseDown event
|
|
801
|
+
* being dispatched by the sprite, set the sprite's buttonMode property to true.
|
|
802
|
+
* When displayobjects are cached by setting the cacheAsBitmap property to
|
|
803
|
+
* true an the cacheAsBitmapMatrix property to a Matrix any,
|
|
804
|
+
* both the mask and the displayobject being masked must be part of the same cached
|
|
805
|
+
* bitmap. Thus, if the displayobject is cached, then the mask must be a child of the displayobject.
|
|
806
|
+
* If an ancestor of the displayobject on the display list is cached, then the mask must be a child of
|
|
807
|
+
* that ancestor or one of its descendents. If more than one ancestor of the masked any is cached,
|
|
808
|
+
* then the mask must be a descendent of the cached container closest to the masked any in the display list.
|
|
809
|
+
* Note: A single mask any cannot be used to mask more than one calling displayobject.
|
|
810
|
+
* When the mask is assigned to a second displayobject, it is removed as the mask of the first
|
|
811
|
+
* any, and that any's mask property becomes null.
|
|
812
|
+
*/
|
|
813
|
+
|
|
814
|
+
/**
|
|
815
|
+
* Magic, timeline can assign a MC with name 'mask' but we should apply it as mask
|
|
816
|
+
* NOT ASSIGN DEFAULT! Because this value settings before execute constructor
|
|
817
|
+
*/
|
|
818
|
+
public get mask(): DisplayObject {
|
|
819
|
+
return <DisplayObject> this.adaptee.mask?.adapter || null;
|
|
820
|
+
}
|
|
821
|
+
|
|
822
|
+
public set mask(value: DisplayObject) {
|
|
823
|
+
this.adaptee.mask = value?.adaptee || null;
|
|
824
|
+
}
|
|
825
|
+
|
|
826
|
+
public get metaData(): any {
|
|
827
|
+
// @todo
|
|
828
|
+
Debug.throwPIR('playerglobals/display/DisplayObject', 'get metaData', '');
|
|
829
|
+
return null;
|
|
830
|
+
}
|
|
831
|
+
|
|
832
|
+
public set metaData(_data: any) {
|
|
833
|
+
// @todo
|
|
834
|
+
Debug.throwPIR('playerglobals/display/DisplayObject', 'set metaData', '');
|
|
835
|
+
}
|
|
836
|
+
|
|
837
|
+
/**
|
|
838
|
+
* Indicates the x coordinate of the mouse or user input device position, in pixels.
|
|
839
|
+
*
|
|
840
|
+
* Note: For a DisplayObject that has been rotated, the returned x coordinate will reflect the
|
|
841
|
+
* non-rotated Point.
|
|
842
|
+
*/
|
|
843
|
+
public get mouseX(): number {
|
|
844
|
+
_v.setTo(this._stage.mouseX, this._stage.mouseY);
|
|
845
|
+
|
|
846
|
+
this.node.globalToLocal(_v, _v);
|
|
847
|
+
|
|
848
|
+
return Math.floor(_v.x);
|
|
849
|
+
}
|
|
850
|
+
|
|
851
|
+
/**
|
|
852
|
+
* Indicates the y coordinate of the mouse or user input device position, in pixels.
|
|
853
|
+
*
|
|
854
|
+
* Note: For a DisplayObject that has been rotated, the returned y coordinate will reflect the
|
|
855
|
+
* non-rotated Point.
|
|
856
|
+
*/
|
|
857
|
+
public get mouseY(): number {
|
|
858
|
+
_v.setTo(this._stage.mouseX, this._stage.mouseY);
|
|
859
|
+
|
|
860
|
+
this.node.globalToLocal(_v, _v);
|
|
861
|
+
|
|
862
|
+
return Math.floor(_v.y);
|
|
863
|
+
}
|
|
864
|
+
|
|
865
|
+
/**
|
|
866
|
+
* Indicates the instance name of the DisplayObject. The any can be identified in
|
|
867
|
+
* the child list of its parent displayobject container by calling the
|
|
868
|
+
* getChildByName() method of the displayobject container.
|
|
869
|
+
* @langversion 3.0
|
|
870
|
+
* @playerversion Flash 9
|
|
871
|
+
* @playerversion Lite 4
|
|
872
|
+
* @console.logs IllegalOperationError If you are attempting to set this property on an any that was
|
|
873
|
+
* placed on the timeline in the Flash authoring tool.
|
|
874
|
+
*/
|
|
875
|
+
public get name(): string {
|
|
876
|
+
return this.adaptee.name;
|
|
877
|
+
}
|
|
878
|
+
|
|
879
|
+
public set name(value: string) {
|
|
880
|
+
this.adaptee.name = value;
|
|
881
|
+
}
|
|
882
|
+
|
|
883
|
+
/**
|
|
884
|
+
* Specifies whether the displayobject is opaque with a certain background color.
|
|
885
|
+
* A transparent bitmap contains alpha
|
|
886
|
+
* channel data and is drawn transparently. An opaque bitmap has no alpha channel (and renders faster
|
|
887
|
+
* than a transparent bitmap). If the bitmap is opaque, you specify its own background color to use.
|
|
888
|
+
*
|
|
889
|
+
* If set to a number value, the surface is opaque (not transparent) with the RGB background
|
|
890
|
+
* color that the number specifies. If set to null (the default value), the display
|
|
891
|
+
* any has a transparent background.The opaqueBackground property is intended mainly for use with the
|
|
892
|
+
* cacheAsBitmap property, for rendering optimization. For displayobjects in which the
|
|
893
|
+
* cacheAsBitmap property is set to true, setting opaqueBackground can
|
|
894
|
+
* improve rendering performance.The opaque background region is not matched when calling the hitTestPoint()
|
|
895
|
+
* method with the shapeFlag parameter set to true.The opaque background region does not respond to mouse events.
|
|
896
|
+
*/
|
|
897
|
+
public get opaqueBackground(): any {
|
|
898
|
+
// @todo
|
|
899
|
+
Debug.throwPIR('playerglobals/display/DisplayObject', 'get opaqueBackground', '');
|
|
900
|
+
return null;
|
|
901
|
+
}
|
|
902
|
+
|
|
903
|
+
public set opaqueBackground(value: any) {
|
|
904
|
+
// @todo
|
|
905
|
+
Debug.throwPIR('playerglobals/display/DisplayObject', 'set opaqueBackground', '');
|
|
906
|
+
}
|
|
907
|
+
|
|
908
|
+
/**
|
|
909
|
+
* Indicates the DisplayObjectContainer any that contains this displayobject. Use the parent
|
|
910
|
+
* property to specify a relative path to displayobjects that are above the
|
|
911
|
+
* current displayobject in the display list hierarchy.
|
|
912
|
+
*
|
|
913
|
+
* You can use parent to move up multiple levels in the display list as in the following:
|
|
914
|
+
* @console.logs SecurityError The parent displayobject belongs to a security sandbox
|
|
915
|
+
* to which you do not have access. You can avoid this situation by having
|
|
916
|
+
* the parent movie call the Security.allowDomain() method.
|
|
917
|
+
*/
|
|
918
|
+
public get parent(): DisplayObjectContainer {
|
|
919
|
+
if (this.adaptee.parent == null
|
|
920
|
+
|| this.adaptee.parent.adapter == null
|
|
921
|
+
|| this.adaptee.parent.adapter == this.adaptee.parent) {
|
|
922
|
+
return null;
|
|
923
|
+
}
|
|
924
|
+
return (<DisplayObjectContainer> this.adaptee.parent.adapter);
|
|
925
|
+
}
|
|
926
|
+
|
|
927
|
+
/**
|
|
928
|
+
* For a displayobject in a loaded SWF file, the root property is the
|
|
929
|
+
* top-most displayobject in the portion of the display list's tree structure represented by that SWF file.
|
|
930
|
+
* For a Bitmap any representing a loaded image file, the root property is the Bitmap any
|
|
931
|
+
* itself. For the instance of the main class of the first SWF file loaded, the root property is the
|
|
932
|
+
* displayobject itself. The root property of the Stage any is the Stage any itself. The root
|
|
933
|
+
* property is set to null for any displayobject that has not been added to the display list, unless
|
|
934
|
+
* it has been added to a displayobject container that is off the display list but that is a child of the
|
|
935
|
+
* top-most displayobject in a loaded SWF file.
|
|
936
|
+
*
|
|
937
|
+
* For example, if you create a new Sprite any by calling the Sprite() constructor method,
|
|
938
|
+
* its root property is null until you add it to the display list (or to a display
|
|
939
|
+
* any container that is off the display list but that is a child of the top-most displayobject in a SWF file).
|
|
940
|
+
* For a loaded SWF file, even though the Loader any used to load the file may not be on the display list,
|
|
941
|
+
* the top-most displayobject in the SWF file has its root property set to itself. The Loader any
|
|
942
|
+
* does not have its root property set until it is added as a child of a displayobject for which the
|
|
943
|
+
* root property is set.
|
|
944
|
+
*/
|
|
945
|
+
public get root(): DisplayObject {
|
|
946
|
+
return this.adaptee.isAVMScene ? this : (<DisplayObject> this.adaptee.parent?.adapter)?.root;
|
|
947
|
+
}
|
|
948
|
+
|
|
949
|
+
/**
|
|
950
|
+
* Indicates the rotation of the DisplayObject instance, in degrees, from its original orientation.
|
|
951
|
+
* Values from 0 to 180 represent
|
|
952
|
+
* clockwise rotation; values from 0 to -180 represent counterclockwise rotation.
|
|
953
|
+
* Values outside this range are added to or
|
|
954
|
+
* subtracted from 360 to obtain a value within the range. For example, the statement my_video.rotation = 450 is the
|
|
955
|
+
* same as my_video.rotation = 90.
|
|
956
|
+
*/
|
|
957
|
+
public get rotation(): number {
|
|
958
|
+
return this.adaptee.rotationZ;
|
|
959
|
+
}
|
|
960
|
+
|
|
961
|
+
public set rotation(value: number) {
|
|
962
|
+
this._blockedByScript = true;
|
|
963
|
+
let rot = isNaN(value) ? 0 : isFinite(value) ? value % 360 : -8;
|
|
964
|
+
if (rot < -180) {
|
|
965
|
+
rot += 360;
|
|
966
|
+
} else if (rot > 180) {
|
|
967
|
+
rot -= 360;
|
|
968
|
+
}
|
|
969
|
+
this.adaptee.rotationZ = rot;
|
|
970
|
+
}
|
|
971
|
+
|
|
972
|
+
/**
|
|
973
|
+
* Indicates the x-axis rotation of the DisplayObject instance,
|
|
974
|
+
* in degrees, from its original orientation relative to the 3D parent container. Values from 0 to 180 represent
|
|
975
|
+
* clockwise rotation; values from 0 to -180 represent counterclockwise rotation.
|
|
976
|
+
* Values outside this range are added to or
|
|
977
|
+
* subtracted from 360 to obtain a value within the range.
|
|
978
|
+
*/
|
|
979
|
+
public get rotationX(): number {
|
|
980
|
+
return this.adaptee.rotationX;
|
|
981
|
+
|
|
982
|
+
}
|
|
983
|
+
|
|
984
|
+
public set rotationX(value: number) {
|
|
985
|
+
this._blockedByScript = true;
|
|
986
|
+
this.adaptee.rotationX = value;
|
|
987
|
+
}
|
|
988
|
+
|
|
989
|
+
/**
|
|
990
|
+
* Indicates the y-axis rotation of the DisplayObject instance, in degrees,
|
|
991
|
+
* from its original orientation relative to the 3D parent container. Values from 0 to 180 represent
|
|
992
|
+
* clockwise rotation; values from 0 to -180 represent counterclockwise rotation.
|
|
993
|
+
* Values outside this range are added to or
|
|
994
|
+
* subtracted from 360 to obtain a value within the range.
|
|
995
|
+
* @langversion 3.0
|
|
996
|
+
* @playerversion Flash 10
|
|
997
|
+
* @playerversion AIR 1.5
|
|
998
|
+
* @playerversion Lite 4
|
|
999
|
+
*/
|
|
1000
|
+
public get rotationY(): number {
|
|
1001
|
+
return this.adaptee.rotationY;
|
|
1002
|
+
|
|
1003
|
+
}
|
|
1004
|
+
|
|
1005
|
+
public set rotationY(value: number) {
|
|
1006
|
+
this._blockedByScript = true;
|
|
1007
|
+
this.adaptee.rotationY = value;
|
|
1008
|
+
|
|
1009
|
+
}
|
|
1010
|
+
|
|
1011
|
+
/**
|
|
1012
|
+
* Indicates the z-axis rotation of the DisplayObject instance,
|
|
1013
|
+
* in degrees, from its original orientation relative to the 3D parent container. Values from 0 to 180 represent
|
|
1014
|
+
* clockwise rotation; values from 0 to -180 represent counterclockwise rotation.
|
|
1015
|
+
* Values outside this range are added to or
|
|
1016
|
+
* subtracted from 360 to obtain a value within the range.
|
|
1017
|
+
*/
|
|
1018
|
+
public get rotationZ(): number {
|
|
1019
|
+
return this.adaptee.rotationZ;
|
|
1020
|
+
|
|
1021
|
+
}
|
|
1022
|
+
|
|
1023
|
+
public set rotationZ(value: number) {
|
|
1024
|
+
this._blockedByScript = true;
|
|
1025
|
+
this.adaptee.rotationZ = value;
|
|
1026
|
+
|
|
1027
|
+
}
|
|
1028
|
+
|
|
1029
|
+
/**
|
|
1030
|
+
* The current scaling grid that is in effect. If set to null,
|
|
1031
|
+
* the entire displayobject is scaled normally when any scale transformation is
|
|
1032
|
+
* applied.
|
|
1033
|
+
*
|
|
1034
|
+
* When you define the scale9Grid property, the displayobject is divided into a
|
|
1035
|
+
* grid with nine regions based on the scale9Grid rectangle, which defines the
|
|
1036
|
+
* center region of the grid. The eight other regions of the grid are the following areas:
|
|
1037
|
+
* The upper-left corner outside of the rectangleThe area above the rectangle
|
|
1038
|
+
* The upper-right corner outside of the rectangleThe area to the left of the rectangle
|
|
1039
|
+
* The area to the right of the rectangleThe lower-left corner outside of the rectangle
|
|
1040
|
+
* The area below the rectangleThe lower-right corner outside of the rectangle
|
|
1041
|
+
* You can think of the eight regions outside of the center (defined by the rectangle)
|
|
1042
|
+
* as being like a picture frame that has special rules applied to it when scaled.
|
|
1043
|
+
* When the scale9Grid property is set and a displayobject is scaled, all text and
|
|
1044
|
+
* gradients are scaled normally; however, for other types of anys the following rules apply:
|
|
1045
|
+
* Content in the center region is scaled normally. Content in the corners is not scaled.
|
|
1046
|
+
* Content in the top and bottom regions is scaled horizontally only. Content in the
|
|
1047
|
+
* left and right regions is scaled vertically only.All fills (including bitmaps, video, and gradients)
|
|
1048
|
+
* are stretched to fit their shapes.If a displayobject is rotated, all subsequent scaling is normal (and the
|
|
1049
|
+
* scale9Grid property is ignored).For example, consider the following displayobject and a rectangle
|
|
1050
|
+
* that is applied as the display
|
|
1051
|
+
* any's scale9Grid:The displayobject.The red rectangle shows the scale9Grid.
|
|
1052
|
+
* When the displayobject is scaled or stretched, the anys within the rectangle scale
|
|
1053
|
+
* normally, but the anys outside of the rectangle scale according to the
|
|
1054
|
+
* scale9Grid rules:
|
|
1055
|
+
* Scaled to 75%:Scaled to 50%:Scaled to 25%:Stretched horizontally
|
|
1056
|
+
* 150%: A common use for setting scale9Grid is to set up a displayobject to be used
|
|
1057
|
+
* as a component, in which edge regions retain the same width when the component is scaled.
|
|
1058
|
+
* @maelexample The following creates a movie clip that contains a 20-pixel line (which forms a border)
|
|
1059
|
+
* and a gradient fill. The movie clip scales based on the mouse position, and because of the
|
|
1060
|
+
* <code>scale9Grid</code> set for the movie clip, the thickness of the 20-pixel line does not
|
|
1061
|
+
* vary when the clip scales (although the gradient in the movie clip <em>does</em> scale):
|
|
1062
|
+
*
|
|
1063
|
+
* <listing version="2.0">
|
|
1064
|
+
* import Rectangle;
|
|
1065
|
+
* import flash.geom.Matrix;
|
|
1066
|
+
*
|
|
1067
|
+
* this.createEmptyMovieClip("my_mc", this.getNextHighestDepth());
|
|
1068
|
+
*
|
|
1069
|
+
* var grid:Rectangle = new Rectangle(20, 20, 260, 260);
|
|
1070
|
+
* my_mc.scale9Grid = grid ;
|
|
1071
|
+
*
|
|
1072
|
+
* my_mc._x = 50;
|
|
1073
|
+
* my_mc._y = 50;
|
|
1074
|
+
*
|
|
1075
|
+
* onMouseMove()
|
|
1076
|
+
* {
|
|
1077
|
+
* my_mc._width = _xmouse;
|
|
1078
|
+
* my_mc._height = _ymouse;
|
|
1079
|
+
* }
|
|
1080
|
+
*
|
|
1081
|
+
* my_mc.lineStyle(20, 0xff3333, 100);
|
|
1082
|
+
* var gradient_matrix:Matrix = new Matrix();
|
|
1083
|
+
* gradient_matrix.createGradientBox(15, 15, Math.PI, 10, 10);
|
|
1084
|
+
* my_mc.beginGradientFill("radial", [0xffff00, 0x0000ff],
|
|
1085
|
+
* [100, 100], [0, 0xFF], gradient_matrix,
|
|
1086
|
+
* "reflect", "RGB", 0.9);
|
|
1087
|
+
* my_mc.moveTo(0, 0);
|
|
1088
|
+
* my_mc.lineTo(0, 300);
|
|
1089
|
+
* my_mc.lineTo(300, 300);
|
|
1090
|
+
* my_mc.lineTo(300, 0);
|
|
1091
|
+
* my_mc.lineTo(0, 0);
|
|
1092
|
+
* my_mc.endFill();
|
|
1093
|
+
* </listing>
|
|
1094
|
+
* @console.logs ArgumentError If you pass an invalid argument to the method.
|
|
1095
|
+
*/
|
|
1096
|
+
public get scale9Grid(): Rectangle {
|
|
1097
|
+
return new (<SecurityDomain> this.sec).flash.geom.Rectangle(this.adaptee.scale9Grid);
|
|
1098
|
+
}
|
|
1099
|
+
|
|
1100
|
+
public set scale9Grid(innerRectangle: Rectangle) {
|
|
1101
|
+
this.adaptee.scale9Grid = innerRectangle.adaptee;
|
|
1102
|
+
}
|
|
1103
|
+
|
|
1104
|
+
/**
|
|
1105
|
+
* Indicates the horizontal scale (percentage) of the any as applied from the registration point. The default
|
|
1106
|
+
* registration point is (0,0). 1.0 equals 100% scale.
|
|
1107
|
+
*
|
|
1108
|
+
* Scaling the local coordinate system changes the x and y property values, which are defined in
|
|
1109
|
+
* whole pixels.
|
|
1110
|
+
*/
|
|
1111
|
+
public get scaleX(): number {
|
|
1112
|
+
return this.adaptee.scaleX;
|
|
1113
|
+
}
|
|
1114
|
+
|
|
1115
|
+
public set scaleX(value: number) {
|
|
1116
|
+
this._blockedByScript = true;
|
|
1117
|
+
this.adaptee.scaleX = value;
|
|
1118
|
+
}
|
|
1119
|
+
|
|
1120
|
+
/**
|
|
1121
|
+
* Indicates the vertical scale (percentage) of an any as applied from the registration point of the any. The
|
|
1122
|
+
* default registration point is (0,0). 1.0 is 100% scale.
|
|
1123
|
+
*
|
|
1124
|
+
* Scaling the local coordinate system changes the x and y property values, which are defined in
|
|
1125
|
+
* whole pixels.
|
|
1126
|
+
*/
|
|
1127
|
+
public get scaleY(): number {
|
|
1128
|
+
return this.adaptee.scaleY;
|
|
1129
|
+
}
|
|
1130
|
+
|
|
1131
|
+
public set scaleY(value: number) {
|
|
1132
|
+
this._blockedByScript = true;
|
|
1133
|
+
this.adaptee.scaleY = value;
|
|
1134
|
+
}
|
|
1135
|
+
|
|
1136
|
+
/**
|
|
1137
|
+
* Indicates the depth scale (percentage) of an any as applied from the registration point of the any. The
|
|
1138
|
+
* default registration point is (0,0). 1.0 is 100% scale.
|
|
1139
|
+
*
|
|
1140
|
+
* Scaling the local coordinate system changes the x, y and z property values, which are defined in
|
|
1141
|
+
* whole pixels.
|
|
1142
|
+
*/
|
|
1143
|
+
public get scaleZ(): number {
|
|
1144
|
+
return this.adaptee.scaleZ;
|
|
1145
|
+
}
|
|
1146
|
+
|
|
1147
|
+
public set scaleZ(value: number) {
|
|
1148
|
+
this._blockedByScript = true;
|
|
1149
|
+
this.adaptee.scaleZ = value;
|
|
1150
|
+
}
|
|
1151
|
+
|
|
1152
|
+
/**
|
|
1153
|
+
* The scroll rectangle bounds of the displayobject. The displayobject is cropped to the size
|
|
1154
|
+
* defined by the rectangle, and it scrolls within the rectangle when you change the
|
|
1155
|
+
* x and y properties of the scrollRect any.
|
|
1156
|
+
*
|
|
1157
|
+
* The properties of the scrollRect Rectangle any use the displayobject's coordinate space
|
|
1158
|
+
* and are scaled just like the overall displayobject. The corner bounds of the cropped window on the scrolling
|
|
1159
|
+
* displayobject are the origin of the displayobject (0,0) and the point defined by the
|
|
1160
|
+
* width and height of the rectangle. They are not centered around the origin, but
|
|
1161
|
+
* use the origin to define the upper-left corner of the area. A scrolled displayobject always
|
|
1162
|
+
* scrolls in whole pixel increments. You can scroll an any left and right by setting the x property of the
|
|
1163
|
+
* scrollRect Rectangle any. You can scroll an any up and down by setting
|
|
1164
|
+
* the y property of the scrollRect Rectangle any. If the displayobject
|
|
1165
|
+
* is rotated 90° and you scroll it left and right, the displayobject actually scrolls up and down.
|
|
1166
|
+
*/
|
|
1167
|
+
public get scrollRect(): Rectangle {
|
|
1168
|
+
if (this.adaptee.scrollRect)
|
|
1169
|
+
return new (<SecurityDomain> this.sec).flash.geom.Rectangle(this.adaptee.scrollRect);
|
|
1170
|
+
return null;
|
|
1171
|
+
}
|
|
1172
|
+
|
|
1173
|
+
public set scrollRect(value: Rectangle) {
|
|
1174
|
+
this.adaptee.scrollRect = value ? value.adaptee : null;
|
|
1175
|
+
}
|
|
1176
|
+
|
|
1177
|
+
/**
|
|
1178
|
+
* The Stage of the displayobject. A Flash runtime application has only one Stage any.
|
|
1179
|
+
* For example, you can create and load multiple displayobjects into the display list, and the
|
|
1180
|
+
* stage property of each displayobject refers to the same Stage any (even if the
|
|
1181
|
+
* displayobject belongs to a loaded SWF file).
|
|
1182
|
+
*
|
|
1183
|
+
* If a displayobject is not added to the display list, its stage property is set to
|
|
1184
|
+
* null.
|
|
1185
|
+
*/
|
|
1186
|
+
public get stage(): Stage {
|
|
1187
|
+
// nasty stuff:
|
|
1188
|
+
// overrite for "get stage" does not work when called from avm
|
|
1189
|
+
// if we call myStage.stage, it will still execute this function,
|
|
1190
|
+
// because abc code does not know there exists a "get stage" on stage.
|
|
1191
|
+
// also checking by "this instanceof Stage" does not work due to circular dependencies
|
|
1192
|
+
// "_isStage" is a workaround which should only ever return true if "this" is a Stage object
|
|
1193
|
+
return this._isStage ? (<any> this) : (<DisplayObject> this.adaptee.parent?.adapter)?.stage;
|
|
1194
|
+
|
|
1195
|
+
}
|
|
1196
|
+
|
|
1197
|
+
/**
|
|
1198
|
+
* An any with properties pertaining to a displayobject's matrix, color transform, and pixel bounds.
|
|
1199
|
+
* The specific properties — matrix, colorTransform, and three read-only properties
|
|
1200
|
+
* (concatenatedMatrix, concatenatedColorTransform,
|
|
1201
|
+
* and pixelBounds) — are described in the entry for the Transform class.
|
|
1202
|
+
*
|
|
1203
|
+
* Each of the transform any's properties is itself an any. This concept is important because the only
|
|
1204
|
+
* way to set new values for the matrix or colorTransform anys is to create a new any and copy that
|
|
1205
|
+
* any into the transform.matrix or transform.colorTransform property.For example,
|
|
1206
|
+
* to increase the tx value of a displayobject's matrix, you must make a
|
|
1207
|
+
* copy of the entire matrix any, then copy the new any into the matrix property of the transform
|
|
1208
|
+
* any:
|
|
1209
|
+
* var myMatrix:Matrix = myDisplayObject.transform.matrix;
|
|
1210
|
+
* myMatrix.tx += 10;
|
|
1211
|
+
* myDisplayObject.transform.matrix = myMatrix;
|
|
1212
|
+
* You cannot directly set the tx property. The following code has
|
|
1213
|
+
* no effect on myDisplayObject:
|
|
1214
|
+
* myDisplayObject.transform.matrix.tx += 10;
|
|
1215
|
+
* You can also copy an entire transform any and assign it to another
|
|
1216
|
+
* displayobject's transform property. For example, the following code
|
|
1217
|
+
* copies the entire transform any from myOldDisplayObj to
|
|
1218
|
+
* myNewDisplayObj:myNewDisplayObj.transform = myOldDisplayObj.transform;
|
|
1219
|
+
* The resulting displayobject, myNewDisplayObj, now has the same values for its
|
|
1220
|
+
* matrix, color transform, and pixel bounds as the old displayobject, myOldDisplayObj.
|
|
1221
|
+
* Note that AIR for TV devices use hardware acceleration, if it is available, for color transforms.
|
|
1222
|
+
*/
|
|
1223
|
+
public get transform(): Transform {
|
|
1224
|
+
this._ctBlockedByScript = true;
|
|
1225
|
+
return this._transform
|
|
1226
|
+
|| (this._transform = new (<SecurityDomain> this.sec).flash.geom.Transform(this.adaptee.transform));
|
|
1227
|
+
|
|
1228
|
+
}
|
|
1229
|
+
|
|
1230
|
+
public set transform(value: Transform) {
|
|
1231
|
+
if (!value || !this.adaptee)
|
|
1232
|
+
return;
|
|
1233
|
+
|
|
1234
|
+
this._ctBlockedByScript = true;
|
|
1235
|
+
const src = value.adaptee;
|
|
1236
|
+
const dst = this.adaptee.transform;
|
|
1237
|
+
if (!src || !dst)
|
|
1238
|
+
return;
|
|
1239
|
+
|
|
1240
|
+
// Flash copies matrix + colorTransform values, it does not share the Transform.
|
|
1241
|
+
const m = src.matrix;
|
|
1242
|
+
const ct = src.colorTransform;
|
|
1243
|
+
dst.matrix = (m && typeof (m as any).clone === 'function') ? (m as any).clone() : m;
|
|
1244
|
+
dst.colorTransform = (ct && typeof (ct as any).clone === 'function') ? (ct as any).clone() : ct;
|
|
1245
|
+
}
|
|
1246
|
+
|
|
1247
|
+
/**
|
|
1248
|
+
* Whether or not the displayobject is visible. displayobjects that are not visible
|
|
1249
|
+
* are disabled. For example, if visible=false for an Interactiveany instance,
|
|
1250
|
+
* it cannot be clicked.
|
|
1251
|
+
*/
|
|
1252
|
+
public get visible(): boolean {
|
|
1253
|
+
return this._adaptee.visible;
|
|
1254
|
+
}
|
|
1255
|
+
|
|
1256
|
+
public set visible(value: boolean) {
|
|
1257
|
+
this._visibilityByScript = true;
|
|
1258
|
+
this._adaptee.visible = value;
|
|
1259
|
+
}
|
|
1260
|
+
|
|
1261
|
+
/**
|
|
1262
|
+
* Indicates the width of the displayobject, in pixels.
|
|
1263
|
+
* The width is calculated based on the bounds of the content of the displayobject.
|
|
1264
|
+
* When you set the width property, the scaleX property is adjusted accordingly, as shown in the
|
|
1265
|
+
* following code:
|
|
1266
|
+
*
|
|
1267
|
+
* <codeblock>
|
|
1268
|
+
*
|
|
1269
|
+
* var rect:Shape = new Shape();
|
|
1270
|
+
* rect.graphics.beginFill(0xFF0000);
|
|
1271
|
+
* rect.graphics.drawRect(0, 0, 100, 100);
|
|
1272
|
+
* trace(rect.scaleX) // 1;
|
|
1273
|
+
* rect.width = 200;
|
|
1274
|
+
* trace(rect.scaleX) // 2;
|
|
1275
|
+
* </codeblock>
|
|
1276
|
+
* Except for TextField and Video anys, a displayobject with no content (such as an empty sprite) has a width
|
|
1277
|
+
* of 0, even if you try to set width to a different value.
|
|
1278
|
+
*/
|
|
1279
|
+
public get width(): number {
|
|
1280
|
+
|
|
1281
|
+
if (this._forceWidth != 0)
|
|
1282
|
+
return this._forceWidth;
|
|
1283
|
+
|
|
1284
|
+
if (this.adaptee.isAsset(TextField)) {
|
|
1285
|
+
return (<TextField> this.adaptee).width;
|
|
1286
|
+
}
|
|
1287
|
+
|
|
1288
|
+
const box: Box = this.getBoundsInternal(this.parent || <any> this._stage);
|
|
1289
|
+
|
|
1290
|
+
return (box == null) ? 0 : Math.round(box.width * 20) / 20;
|
|
1291
|
+
|
|
1292
|
+
}
|
|
1293
|
+
|
|
1294
|
+
public set width(value: number) {
|
|
1295
|
+
//todo2019
|
|
1296
|
+
if (isNaN(value))
|
|
1297
|
+
return;
|
|
1298
|
+
|
|
1299
|
+
value = clampASValues(value);
|
|
1300
|
+
|
|
1301
|
+
// round to twips
|
|
1302
|
+
value = Math.round(value * 20) / 20;
|
|
1303
|
+
|
|
1304
|
+
this._blockedByScript = true;
|
|
1305
|
+
|
|
1306
|
+
// this should be done by overwriting the width-getter in TextField- but it doesnt work
|
|
1307
|
+
if (this.adaptee.isAsset(TextField)) {
|
|
1308
|
+
(<TextField> this.adaptee).width = value;
|
|
1309
|
+
return;
|
|
1310
|
+
}
|
|
1311
|
+
|
|
1312
|
+
PickGroup.getInstance().getBoundsPicker(this.node).width = value;
|
|
1313
|
+
|
|
1314
|
+
}
|
|
1315
|
+
|
|
1316
|
+
/**
|
|
1317
|
+
* Indicates the x coordinate of the DisplayObject instance relative to the local coordinates of
|
|
1318
|
+
* the parent DisplayObjectContainer. If the any is inside a DisplayObjectContainer that has
|
|
1319
|
+
* transformations, it is in the local coordinate system of the enclosing DisplayObjectContainer.
|
|
1320
|
+
* Thus, for a DisplayObjectContainer rotated 90° counterclockwise, the DisplayObjectContainer's
|
|
1321
|
+
* children inherit a coordinate system that is rotated 90° counterclockwise.
|
|
1322
|
+
* The any's coordinates refer to the registration point position.
|
|
1323
|
+
*/
|
|
1324
|
+
public get x(): number {
|
|
1325
|
+
// return raw value to avoid prototype jumping and method execution
|
|
1326
|
+
// for Textfields we must respect the scaled TextOffsetX property:
|
|
1327
|
+
if ((<any> this._adaptee).textOffsetX)
|
|
1328
|
+
return (<any> this._adaptee)._transform._matrix3D._rawData[12]
|
|
1329
|
+
+ ((<any> this._adaptee).textOffsetX * (this.adaptee.scaleX));
|
|
1330
|
+
return (<any> this._adaptee)._transform._matrix3D._rawData[12];
|
|
1331
|
+
}
|
|
1332
|
+
|
|
1333
|
+
public set x(value: number) {
|
|
1334
|
+
value = clampASValues(value);
|
|
1335
|
+
if (DisplayObject.defineLazy(this, 'x', value))
|
|
1336
|
+
return;
|
|
1337
|
+
|
|
1338
|
+
this._blockedByScript = true;
|
|
1339
|
+
// for Textfields we must respect the scaled TextOffsetX property:
|
|
1340
|
+
if ((<any> this._adaptee).textOffsetX)
|
|
1341
|
+
value -= ((<any> this._adaptee).textOffsetX * (this.adaptee.scaleX));
|
|
1342
|
+
this._adaptee.x = value;
|
|
1343
|
+
}
|
|
1344
|
+
|
|
1345
|
+
/**
|
|
1346
|
+
* Indicates the y coordinate of the DisplayObject instance relative to the local coordinates of
|
|
1347
|
+
* the parent DisplayObjectContainer. If the any is inside a DisplayObjectContainer that has
|
|
1348
|
+
* transformations, it is in the local coordinate system of the enclosing DisplayObjectContainer.
|
|
1349
|
+
* Thus, for a DisplayObjectContainer rotated 90° counterclockwise, the DisplayObjectContainer's
|
|
1350
|
+
* children inherit a coordinate system that is rotated 90° counterclockwise.
|
|
1351
|
+
* The any's coordinates refer to the registration point position.
|
|
1352
|
+
*/
|
|
1353
|
+
public get y(): number {
|
|
1354
|
+
// return raw value to avoid prototype jumping and method execution
|
|
1355
|
+
// for Textfields we must respect the scaled TextOffsetY property:
|
|
1356
|
+
if ((<any> this._adaptee).textOffsetY)
|
|
1357
|
+
return (<any> this._adaptee)._transform._matrix3D._rawData[13]
|
|
1358
|
+
+ ((<any> this._adaptee).textOffsetY * (this.adaptee.scaleY));
|
|
1359
|
+
return (<any> this._adaptee)._transform._matrix3D._rawData[13];
|
|
1360
|
+
}
|
|
1361
|
+
|
|
1362
|
+
public set y(value: number) {
|
|
1363
|
+
value = clampASValues(value);
|
|
1364
|
+
|
|
1365
|
+
if (DisplayObject.defineLazy(this, 'y', value))
|
|
1366
|
+
return;
|
|
1367
|
+
|
|
1368
|
+
this._blockedByScript = true;
|
|
1369
|
+
// for Textfields we must respect the scaled TextOffsetY property:
|
|
1370
|
+
if ((<any> this._adaptee).textOffsetY)
|
|
1371
|
+
value -= ((<any> this._adaptee).textOffsetY * (this.adaptee.scaleY));
|
|
1372
|
+
this._adaptee.y = value;
|
|
1373
|
+
}
|
|
1374
|
+
|
|
1375
|
+
/**
|
|
1376
|
+
* Indicates the z coordinate position along the z-axis of the DisplayObject
|
|
1377
|
+
* instance relative to the 3D parent container. The z property is used for
|
|
1378
|
+
* 3D coordinates, not screen or pixel coordinates.
|
|
1379
|
+
* When you set a z property for a displayobject to something other than the default
|
|
1380
|
+
* value of 0, a corresponding Matrix3D any is automatically created. for adjusting a
|
|
1381
|
+
* displayobject's position and orientation
|
|
1382
|
+
* in three dimensions. When working with the z-axis,
|
|
1383
|
+
* the existing behavior of x and y properties changes from screen or pixel coordinates to
|
|
1384
|
+
* positions relative to the 3D parent container.For example,
|
|
1385
|
+
* a child of the _root at position x = 100, y = 100, z = 200
|
|
1386
|
+
* is not drawn at pixel location (100,100). The child is drawn wherever the 3D projection
|
|
1387
|
+
* calculation puts it. The calculation is:
|
|
1388
|
+
* (x~~cameraFocalLength/cameraRelativeZPosition, y~~cameraFocalLength/cameraRelativeZPosition)
|
|
1389
|
+
*/
|
|
1390
|
+
public get z(): number {
|
|
1391
|
+
// return raw value to avoid prototype jumping and method execution
|
|
1392
|
+
return (<any> this._adaptee)._transform._matrix3D._rawData[14];
|
|
1393
|
+
}
|
|
1394
|
+
|
|
1395
|
+
public set z(value: number) {
|
|
1396
|
+
value = clampASValues(value);
|
|
1397
|
+
|
|
1398
|
+
this._blockedByScript = true;
|
|
1399
|
+
this._adaptee.z = value;
|
|
1400
|
+
}
|
|
1401
|
+
|
|
1402
|
+
/**
|
|
1403
|
+
* Returns a rectangle that defines the area of the displayobject relative to the coordinate system
|
|
1404
|
+
* of the targetCoordinateSpace any.
|
|
1405
|
+
* Consider the following code, which shows how the rectangle returned can vary depending on the
|
|
1406
|
+
* targetCoordinateSpace parameter that you pass to the method:
|
|
1407
|
+
*
|
|
1408
|
+
* <codeblock>
|
|
1409
|
+
*
|
|
1410
|
+
* var container:Sprite = new Sprite();
|
|
1411
|
+
* container.x = 100;
|
|
1412
|
+
* container.y = 100;
|
|
1413
|
+
* this.addChild(container);
|
|
1414
|
+
* var contents:Shape = new Shape();
|
|
1415
|
+
* contents.graphics.drawCircle(0,0,100);
|
|
1416
|
+
* container.addChild(contents);
|
|
1417
|
+
* trace(contents.getBounds(container));
|
|
1418
|
+
* // (x=-100, y=-100, w=200, h=200)
|
|
1419
|
+
* trace(contents.getBounds(this));
|
|
1420
|
+
* // (x=0, y=0, w=200, h=200)
|
|
1421
|
+
*
|
|
1422
|
+
* </codeblock>
|
|
1423
|
+
* Note: Use the localToGlobal() and
|
|
1424
|
+
* globalToLocal() methods to convert the displayobject's local coordinates
|
|
1425
|
+
* to display coordinates, or display coordinates to local coordinates,
|
|
1426
|
+
* respectively.The getBounds() method is similar to the getRect() method;
|
|
1427
|
+
* however, the Rectangle returned by the getBounds() method includes any strokes
|
|
1428
|
+
* on shapes, whereas the Rectangle returned by the getRect() method does not.
|
|
1429
|
+
* For an example, see the description of the getRect() method.
|
|
1430
|
+
* @param targetCoordinateSpace The displayobject that defines the coordinate system to use.
|
|
1431
|
+
* @return The rectangle that defines the area of the displayobject relative to
|
|
1432
|
+
* the targetCoordinateSpace any's coordinate system.
|
|
1433
|
+
*/
|
|
1434
|
+
public getBounds(targetCoordinateSpace: DisplayObject): Rectangle {
|
|
1435
|
+
|
|
1436
|
+
const box = this.getBoundsInternal(targetCoordinateSpace, true);
|
|
1437
|
+
const Rectangle = (<SecurityDomain> this.sec).flash.geom.Rectangle;
|
|
1438
|
+
|
|
1439
|
+
// FLASH return strange bounds for cases when object is not has real bounds
|
|
1440
|
+
if (!box)
|
|
1441
|
+
return new Rectangle(6710886.4, 6710886.4,0,0);
|
|
1442
|
+
|
|
1443
|
+
return new Rectangle(box.x, box.y, box.width, box.height);
|
|
1444
|
+
}
|
|
1445
|
+
|
|
1446
|
+
/**
|
|
1447
|
+
* Internal method that return Box instance of bounds of DisplayObject
|
|
1448
|
+
*/
|
|
1449
|
+
protected getBoundsInternal(targetCoordinateSpace: DisplayObject = null, strokeFlag: boolean = false): Box | null {
|
|
1450
|
+
|
|
1451
|
+
if (!targetCoordinateSpace)
|
|
1452
|
+
targetCoordinateSpace = this;
|
|
1453
|
+
|
|
1454
|
+
return PickGroup.getInstance().getBoundsPicker(this.node)
|
|
1455
|
+
.getBoxBounds(AVMStage.instance().view.getNode(targetCoordinateSpace.adaptee), strokeFlag, true);
|
|
1456
|
+
}
|
|
1457
|
+
|
|
1458
|
+
/**
|
|
1459
|
+
* Returns a rectangle that defines the boundary of the displayobject,
|
|
1460
|
+
* based on the coordinate system defined by the targetCoordinateSpace
|
|
1461
|
+
* parameter, excluding any strokes on shapes. The values that the getRect() method
|
|
1462
|
+
* returns are the same or smaller than those returned by the getBounds() method.
|
|
1463
|
+
*
|
|
1464
|
+
* Note: Use localToGlobal() and globalToLocal() methods
|
|
1465
|
+
* to convert the displayobject's local coordinates to Stage coordinates, or Stage coordinates to
|
|
1466
|
+
* local coordinates, respectively.
|
|
1467
|
+
* @param targetCoordinateSpace The displayobject that defines the coordinate system to use.
|
|
1468
|
+
* @return The rectangle that defines the area of the displayobject relative to
|
|
1469
|
+
* the targetCoordinateSpace any's coordinate system.
|
|
1470
|
+
*/
|
|
1471
|
+
public getRect(targetCoordinateSpace: DisplayObject): Rectangle {
|
|
1472
|
+
const box = this.getBoundsInternal(targetCoordinateSpace);
|
|
1473
|
+
const Rectangle = (<SecurityDomain> this.sec).flash.geom.Rectangle;
|
|
1474
|
+
|
|
1475
|
+
if (!box)
|
|
1476
|
+
return new Rectangle();
|
|
1477
|
+
|
|
1478
|
+
return new Rectangle(box.x, box.y, box.width, box.height);
|
|
1479
|
+
}
|
|
1480
|
+
|
|
1481
|
+
/**
|
|
1482
|
+
* Converts the point any from the Stage (global) coordinates
|
|
1483
|
+
* to the displayobject's (local) coordinates.
|
|
1484
|
+
*
|
|
1485
|
+
* To use this method, first create an instance of the Point class. The
|
|
1486
|
+
* x and y values that you assign represent global coordinates because they
|
|
1487
|
+
* relate to the origin (0,0) of the main display area. Then pass the Point instance
|
|
1488
|
+
* as the parameter to the globalToLocal() method. The method returns a new Point any with
|
|
1489
|
+
* x and y values that relate to the origin of the displayobject
|
|
1490
|
+
* instead of the origin of the Stage.
|
|
1491
|
+
* @param point An any created with the Point class. The Point any
|
|
1492
|
+
* specifies the x and y coordinates as properties.
|
|
1493
|
+
* @return A Point any with coordinates relative to the displayobject.
|
|
1494
|
+
*/
|
|
1495
|
+
public globalToLocal(point: Point): Point {
|
|
1496
|
+
return new (<SecurityDomain> this.sec).flash.geom.Point(this.node.globalToLocal(point.adaptee));
|
|
1497
|
+
|
|
1498
|
+
}
|
|
1499
|
+
|
|
1500
|
+
/**
|
|
1501
|
+
* Converts a two-dimensional point from the Stage (global) coordinates to a
|
|
1502
|
+
* three-dimensional displayobject's (local) coordinates.
|
|
1503
|
+
*
|
|
1504
|
+
* To use this method, first create an instance of the Point class.
|
|
1505
|
+
* The x and y values that you assign to the Point any represent global
|
|
1506
|
+
* coordinates because they are relative to the origin (0,0) of the main display area.
|
|
1507
|
+
* Then pass the Point any to the globalToLocal3D()
|
|
1508
|
+
* method as the point parameter. The method returns three-dimensional
|
|
1509
|
+
* coordinates as a Vector3D any containing x, y, and
|
|
1510
|
+
* z values that are relative to the origin
|
|
1511
|
+
* of the three-dimensional displayobject.
|
|
1512
|
+
* @param point A two dimensional Point any representing global x and y coordinates.
|
|
1513
|
+
* @return A Vector3D any with coordinates relative to the three-dimensional
|
|
1514
|
+
* displayobject.
|
|
1515
|
+
*/
|
|
1516
|
+
public globalToLocal3D(point: Point): Vector3D {
|
|
1517
|
+
// @todo
|
|
1518
|
+
Debug.throwPIR('playerglobals/display/DisplayObject', 'globalToLocal3D', '');
|
|
1519
|
+
return new (<SecurityDomain> this.sec).flash.geom.Vector3D();
|
|
1520
|
+
|
|
1521
|
+
}
|
|
1522
|
+
|
|
1523
|
+
/**
|
|
1524
|
+
* Evaluates the bounding box of the displayobject to see if it overlaps or intersects with the
|
|
1525
|
+
* bounding box of the obj displayobject.
|
|
1526
|
+
* @param obj The displayobject to test against.
|
|
1527
|
+
* @return true if the bounding boxes of the displayobjects intersect; false if not.
|
|
1528
|
+
*/
|
|
1529
|
+
public hitTestObject(obj: DisplayObject): boolean {
|
|
1530
|
+
|
|
1531
|
+
return PickGroup.getInstance()
|
|
1532
|
+
.getBoundsPicker(this.node)
|
|
1533
|
+
.hitTestObject(PickGroup.getInstance().getBoundsPicker(obj.node));
|
|
1534
|
+
|
|
1535
|
+
}
|
|
1536
|
+
|
|
1537
|
+
/**
|
|
1538
|
+
* Evaluates the displayobject to see if it overlaps or intersects with the
|
|
1539
|
+
* point specified by the x and y parameters.
|
|
1540
|
+
* The x and y parameters specify a point in the
|
|
1541
|
+
* coordinate space of the Stage, not the displayobject container that contains the
|
|
1542
|
+
* displayobject (unless that displayobject container is the Stage).
|
|
1543
|
+
* @param x The x coordinate to test against this any.
|
|
1544
|
+
* @param y The y coordinate to test against this any.
|
|
1545
|
+
* @param shapeFlag Whether to check against the actual pixels of the any (true)
|
|
1546
|
+
* or the bounding box (false).
|
|
1547
|
+
* @return true if the displayobject overlaps or intersects with the specified point;
|
|
1548
|
+
* false otherwise.
|
|
1549
|
+
*/
|
|
1550
|
+
public hitTestPoint(x: number, y: number, shapeFlag: boolean = false): boolean {
|
|
1551
|
+
return PickGroup.getInstance()
|
|
1552
|
+
.getBoundsPicker(this.node)
|
|
1553
|
+
.hitTestPoint(x, y, shapeFlag);
|
|
1554
|
+
}
|
|
1555
|
+
|
|
1556
|
+
/**
|
|
1557
|
+
* Converts a three-dimensional point of the three-dimensional display
|
|
1558
|
+
* any's (local) coordinates to a two-dimensional point in the Stage (global) coordinates.
|
|
1559
|
+
*
|
|
1560
|
+
* For example, you can only use two-dimensional coordinates (x,y) to
|
|
1561
|
+
* draw with the display.Graphics methods. To draw a three-dimensional
|
|
1562
|
+
* any, you need to map the three-dimensional coordinates of a
|
|
1563
|
+
* displayobject to two-dimensional coordinates. First, create an instance of
|
|
1564
|
+
* the Vector3D class that holds the x-, y-, and z- coordinates of the three-dimensional
|
|
1565
|
+
* displayobject. Then pass the Vector3D any to the local3DToGlobal()
|
|
1566
|
+
* method as the point3d parameter. The method returns a two-dimensional Point
|
|
1567
|
+
* any that can be used
|
|
1568
|
+
* with the Graphics API to draw the three-dimensional any.
|
|
1569
|
+
* @param point3d A Vector3D any containing either a three-dimensional point or
|
|
1570
|
+
* the coordinates of the three-dimensional displayobject.
|
|
1571
|
+
* @return A two-dimensional point representing a three-dimensional point
|
|
1572
|
+
* in two-dimensional space.
|
|
1573
|
+
*/
|
|
1574
|
+
public local3DToGlobal(point3d: Vector3D): Point {
|
|
1575
|
+
// @todo
|
|
1576
|
+
Debug.throwPIR('playerglobals/display/DisplayObject', 'local3DToGlobal', '');
|
|
1577
|
+
return new (<SecurityDomain> this.sec).flash.geom.Point();//this._adaptee.getBounds();
|
|
1578
|
+
|
|
1579
|
+
}
|
|
1580
|
+
|
|
1581
|
+
/**
|
|
1582
|
+
* Converts the point any from the displayobject's (local) coordinates to the
|
|
1583
|
+
* Stage (global) coordinates.
|
|
1584
|
+
*
|
|
1585
|
+
* This method allows you to convert any given x and y coordinates from
|
|
1586
|
+
* values that are relative to the origin (0,0) of a specific displayobject (local coordinates)
|
|
1587
|
+
* to values that are relative to the origin of the Stage (global coordinates).
|
|
1588
|
+
* To use this method, first create an instance of the Point class. The
|
|
1589
|
+
* x and y values that you assign represent local coordinates because they
|
|
1590
|
+
* relate to the origin of the displayobject.You then pass the Point instance that you created as the parameter to
|
|
1591
|
+
* the localToGlobal() method. The method returns a new Point any with
|
|
1592
|
+
* x and y values that relate to the origin of the Stage
|
|
1593
|
+
* instead of the origin of the displayobject.
|
|
1594
|
+
* @param point The name or identifier of a point created with the Point class, specifying the
|
|
1595
|
+
* x and y coordinates as properties.
|
|
1596
|
+
* @return A Point any with coordinates relative to the Stage.
|
|
1597
|
+
*/
|
|
1598
|
+
public localToGlobal(point: Point): Point {
|
|
1599
|
+
return new (<SecurityDomain> this.sec).flash.geom.Point(this.node.localToGlobal(point.adaptee));
|
|
1600
|
+
}
|
|
1601
|
+
}
|