@afterswf/playerglobal 0.0.0-stage → 0.2.460

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1076) hide show
  1. package/.eslintrc +101 -0
  2. package/.gitattributes +1 -0
  3. package/.github/ISSUE_TEMPLATE/bug_report.md +29 -0
  4. package/.prettierrc +8 -0
  5. package/LICENSE +201 -0
  6. package/README.md +1 -3
  7. package/bundle/awayfl-playerglobal.umd.js +2 -0
  8. package/bundle/awayfl-playerglobal.umd.js.map +1 -0
  9. package/copyVersionToIndex.js +24 -0
  10. package/dist/index.d.ts +15 -0
  11. package/dist/index.d.ts.map +1 -0
  12. package/dist/index.js +15 -0
  13. package/dist/lib/ILoader.d.ts +10 -0
  14. package/dist/lib/ILoader.d.ts.map +1 -0
  15. package/dist/lib/ILoader.js +1 -0
  16. package/dist/lib/PlayerGlobal.d.ts +28 -0
  17. package/dist/lib/PlayerGlobal.d.ts.map +1 -0
  18. package/dist/lib/PlayerGlobal.js +223 -0
  19. package/dist/lib/SecurityDomain.d.ts +195 -0
  20. package/dist/lib/SecurityDomain.d.ts.map +1 -0
  21. package/dist/lib/SecurityDomain.js +205 -0
  22. package/dist/lib/Settings.d.ts +5 -0
  23. package/dist/lib/Settings.d.ts.map +1 -0
  24. package/dist/lib/Settings.js +7 -0
  25. package/dist/lib/desktop/Clipboard.d.ts +251 -0
  26. package/dist/lib/desktop/Clipboard.d.ts.map +1 -0
  27. package/dist/lib/desktop/Clipboard.js +289 -0
  28. package/dist/lib/desktop/ClipboardFormats.d.ts +43 -0
  29. package/dist/lib/desktop/ClipboardFormats.d.ts.map +1 -0
  30. package/dist/lib/desktop/ClipboardFormats.js +45 -0
  31. package/dist/lib/display/Bitmap.d.ts +91 -0
  32. package/dist/lib/display/Bitmap.d.ts.map +1 -0
  33. package/dist/lib/display/Bitmap.js +168 -0
  34. package/dist/lib/display/BitmapData.d.ts +63 -0
  35. package/dist/lib/display/BitmapData.d.ts.map +1 -0
  36. package/dist/lib/display/BitmapData.js +315 -0
  37. package/dist/lib/display/BitmapDataChannel.d.ts +12 -0
  38. package/dist/lib/display/BitmapDataChannel.d.ts.map +1 -0
  39. package/dist/lib/display/BitmapDataChannel.js +21 -0
  40. package/dist/lib/display/DisplayObject.d.ts +986 -0
  41. package/dist/lib/display/DisplayObject.d.ts.map +1 -0
  42. package/dist/lib/display/DisplayObject.js +1553 -0
  43. package/dist/lib/display/DisplayObjectContainer.d.ts +327 -0
  44. package/dist/lib/display/DisplayObjectContainer.d.ts.map +1 -0
  45. package/dist/lib/display/DisplayObjectContainer.js +599 -0
  46. package/dist/lib/display/FrameLabel.d.ts +11 -0
  47. package/dist/lib/display/FrameLabel.d.ts.map +1 -0
  48. package/dist/lib/display/FrameLabel.js +34 -0
  49. package/dist/lib/display/Graphics.d.ts +94 -0
  50. package/dist/lib/display/Graphics.d.ts.map +1 -0
  51. package/dist/lib/display/Graphics.js +473 -0
  52. package/dist/lib/display/GraphicsBitmapFill.d.ts +13 -0
  53. package/dist/lib/display/GraphicsBitmapFill.d.ts.map +1 -0
  54. package/dist/lib/display/GraphicsBitmapFill.js +36 -0
  55. package/dist/lib/display/GraphicsEndFill.d.ts +7 -0
  56. package/dist/lib/display/GraphicsEndFill.d.ts.map +1 -0
  57. package/dist/lib/display/GraphicsEndFill.js +11 -0
  58. package/dist/lib/display/GraphicsGradientFill.d.ts +16 -0
  59. package/dist/lib/display/GraphicsGradientFill.d.ts.map +1 -0
  60. package/dist/lib/display/GraphicsGradientFill.js +28 -0
  61. package/dist/lib/display/GraphicsPath.d.ts +22 -0
  62. package/dist/lib/display/GraphicsPath.d.ts.map +1 -0
  63. package/dist/lib/display/GraphicsPath.js +63 -0
  64. package/dist/lib/display/GraphicsSolidFill.d.ts +9 -0
  65. package/dist/lib/display/GraphicsSolidFill.d.ts.map +1 -0
  66. package/dist/lib/display/GraphicsSolidFill.js +16 -0
  67. package/dist/lib/display/GraphicsStroke.d.ts +14 -0
  68. package/dist/lib/display/GraphicsStroke.d.ts.map +1 -0
  69. package/dist/lib/display/GraphicsStroke.js +26 -0
  70. package/dist/lib/display/GraphicsTrianglePath.d.ts +11 -0
  71. package/dist/lib/display/GraphicsTrianglePath.d.ts.map +1 -0
  72. package/dist/lib/display/GraphicsTrianglePath.js +20 -0
  73. package/dist/lib/display/IBitmapDataOwner.d.ts +6 -0
  74. package/dist/lib/display/IBitmapDataOwner.d.ts.map +1 -0
  75. package/dist/lib/display/IBitmapDataOwner.js +1 -0
  76. package/dist/lib/display/IBitmapDrawable.d.ts +10 -0
  77. package/dist/lib/display/IBitmapDrawable.d.ts.map +1 -0
  78. package/dist/lib/display/IBitmapDrawable.js +1 -0
  79. package/dist/lib/display/IGraphicsData.d.ts +13 -0
  80. package/dist/lib/display/IGraphicsData.d.ts.map +1 -0
  81. package/dist/lib/display/IGraphicsData.js +1 -0
  82. package/dist/lib/display/IVirtualSceneGraphItem.d.ts +9 -0
  83. package/dist/lib/display/IVirtualSceneGraphItem.d.ts.map +1 -0
  84. package/dist/lib/display/IVirtualSceneGraphItem.js +1 -0
  85. package/dist/lib/display/InteractiveObject.d.ts +502 -0
  86. package/dist/lib/display/InteractiveObject.d.ts.map +1 -0
  87. package/dist/lib/display/InteractiveObject.js +927 -0
  88. package/dist/lib/display/Loader.d.ts +492 -0
  89. package/dist/lib/display/Loader.d.ts.map +1 -0
  90. package/dist/lib/display/Loader.js +704 -0
  91. package/dist/lib/display/LoaderInfo.d.ts +480 -0
  92. package/dist/lib/display/LoaderInfo.d.ts.map +1 -0
  93. package/dist/lib/display/LoaderInfo.js +765 -0
  94. package/dist/lib/display/MovieClip.d.ts +201 -0
  95. package/dist/lib/display/MovieClip.d.ts.map +1 -0
  96. package/dist/lib/display/MovieClip.js +540 -0
  97. package/dist/lib/display/NativeMenu.d.ts +8 -0
  98. package/dist/lib/display/NativeMenu.d.ts.map +1 -0
  99. package/dist/lib/display/NativeMenu.js +13 -0
  100. package/dist/lib/display/NativeMenuItem.d.ts +11 -0
  101. package/dist/lib/display/NativeMenuItem.d.ts.map +1 -0
  102. package/dist/lib/display/NativeMenuItem.js +35 -0
  103. package/dist/lib/display/Scene.d.ts +23 -0
  104. package/dist/lib/display/Scene.d.ts.map +1 -0
  105. package/dist/lib/display/Scene.js +70 -0
  106. package/dist/lib/display/Shape.d.ts +38 -0
  107. package/dist/lib/display/Shape.d.ts.map +1 -0
  108. package/dist/lib/display/Shape.js +80 -0
  109. package/dist/lib/display/SimpleButton.d.ts +175 -0
  110. package/dist/lib/display/SimpleButton.d.ts.map +1 -0
  111. package/dist/lib/display/SimpleButton.js +522 -0
  112. package/dist/lib/display/Sprite.d.ts +204 -0
  113. package/dist/lib/display/Sprite.d.ts.map +1 -0
  114. package/dist/lib/display/Sprite.js +671 -0
  115. package/dist/lib/display/Stage.d.ts +723 -0
  116. package/dist/lib/display/Stage.d.ts.map +1 -0
  117. package/dist/lib/display/Stage.js +1298 -0
  118. package/dist/lib/errors/EOFError.d.ts +8 -0
  119. package/dist/lib/errors/EOFError.d.ts.map +1 -0
  120. package/dist/lib/errors/EOFError.js +18 -0
  121. package/dist/lib/errors/IOError.d.ts +8 -0
  122. package/dist/lib/errors/IOError.d.ts.map +1 -0
  123. package/dist/lib/errors/IOError.js +18 -0
  124. package/dist/lib/errors/IllegalOperationError.d.ts +8 -0
  125. package/dist/lib/errors/IllegalOperationError.d.ts.map +1 -0
  126. package/dist/lib/errors/IllegalOperationError.js +18 -0
  127. package/dist/lib/errors/InvalidSWFError.d.ts +8 -0
  128. package/dist/lib/errors/InvalidSWFError.d.ts.map +1 -0
  129. package/dist/lib/errors/InvalidSWFError.js +18 -0
  130. package/dist/lib/errors/MemoryError.d.ts +8 -0
  131. package/dist/lib/errors/MemoryError.d.ts.map +1 -0
  132. package/dist/lib/errors/MemoryError.js +18 -0
  133. package/dist/lib/errors/ScriptTimeoutError.d.ts +8 -0
  134. package/dist/lib/errors/ScriptTimeoutError.d.ts.map +1 -0
  135. package/dist/lib/errors/ScriptTimeoutError.js +18 -0
  136. package/dist/lib/errors/StackOverflowError.d.ts +8 -0
  137. package/dist/lib/errors/StackOverflowError.d.ts.map +1 -0
  138. package/dist/lib/errors/StackOverflowError.js +18 -0
  139. package/dist/lib/events/AccelerometerEvent.d.ts +13 -0
  140. package/dist/lib/events/AccelerometerEvent.d.ts.map +1 -0
  141. package/dist/lib/events/AccelerometerEvent.js +26 -0
  142. package/dist/lib/events/ActivityEvent.d.ts +10 -0
  143. package/dist/lib/events/ActivityEvent.d.ts.map +1 -0
  144. package/dist/lib/events/ActivityEvent.js +20 -0
  145. package/dist/lib/events/AsyncErrorEvent.d.ts +13 -0
  146. package/dist/lib/events/AsyncErrorEvent.d.ts.map +1 -0
  147. package/dist/lib/events/AsyncErrorEvent.js +31 -0
  148. package/dist/lib/events/ContextMenuEvent.d.ts +13 -0
  149. package/dist/lib/events/ContextMenuEvent.d.ts.map +1 -0
  150. package/dist/lib/events/ContextMenuEvent.js +24 -0
  151. package/dist/lib/events/DataEvent.d.ts +10 -0
  152. package/dist/lib/events/DataEvent.d.ts.map +1 -0
  153. package/dist/lib/events/DataEvent.js +19 -0
  154. package/dist/lib/events/ErrorEvent.d.ts +30 -0
  155. package/dist/lib/events/ErrorEvent.d.ts.map +1 -0
  156. package/dist/lib/events/ErrorEvent.js +53 -0
  157. package/dist/lib/events/Event.d.ts +87 -0
  158. package/dist/lib/events/Event.d.ts.map +1 -0
  159. package/dist/lib/events/Event.js +213 -0
  160. package/dist/lib/events/EventDispatcher.d.ts +57 -0
  161. package/dist/lib/events/EventDispatcher.d.ts.map +1 -0
  162. package/dist/lib/events/EventDispatcher.js +233 -0
  163. package/dist/lib/events/EventDispatcherBase.d.ts +61 -0
  164. package/dist/lib/events/EventDispatcherBase.d.ts.map +1 -0
  165. package/dist/lib/events/EventDispatcherBase.js +258 -0
  166. package/dist/lib/events/EventPhase.d.ts +26 -0
  167. package/dist/lib/events/EventPhase.d.ts.map +1 -0
  168. package/dist/lib/events/EventPhase.js +33 -0
  169. package/dist/lib/events/FocusEvent.d.ts +50 -0
  170. package/dist/lib/events/FocusEvent.d.ts.map +1 -0
  171. package/dist/lib/events/FocusEvent.js +102 -0
  172. package/dist/lib/events/FullScreenEvent.d.ts +12 -0
  173. package/dist/lib/events/FullScreenEvent.d.ts.map +1 -0
  174. package/dist/lib/events/FullScreenEvent.js +23 -0
  175. package/dist/lib/events/GameInputEvent.d.ts +27 -0
  176. package/dist/lib/events/GameInputEvent.d.ts.map +1 -0
  177. package/dist/lib/events/GameInputEvent.js +38 -0
  178. package/dist/lib/events/GeolocationEvent.d.ts +9 -0
  179. package/dist/lib/events/GeolocationEvent.d.ts.map +1 -0
  180. package/dist/lib/events/GeolocationEvent.js +25 -0
  181. package/dist/lib/events/GestureEvent.d.ts +33 -0
  182. package/dist/lib/events/GestureEvent.d.ts.map +1 -0
  183. package/dist/lib/events/GestureEvent.js +121 -0
  184. package/dist/lib/events/GesturePhase.d.ts +12 -0
  185. package/dist/lib/events/GesturePhase.d.ts.map +1 -0
  186. package/dist/lib/events/GesturePhase.js +18 -0
  187. package/dist/lib/events/HTTPStatusEvent.d.ts +40 -0
  188. package/dist/lib/events/HTTPStatusEvent.d.ts.map +1 -0
  189. package/dist/lib/events/HTTPStatusEvent.js +88 -0
  190. package/dist/lib/events/IEventMapper.d.ts +7 -0
  191. package/dist/lib/events/IEventMapper.d.ts.map +1 -0
  192. package/dist/lib/events/IEventMapper.js +1 -0
  193. package/dist/lib/events/IMEEvent.d.ts +11 -0
  194. package/dist/lib/events/IMEEvent.d.ts.map +1 -0
  195. package/dist/lib/events/IMEEvent.js +23 -0
  196. package/dist/lib/events/IOErrorEvent.d.ts +30 -0
  197. package/dist/lib/events/IOErrorEvent.d.ts.map +1 -0
  198. package/dist/lib/events/IOErrorEvent.js +46 -0
  199. package/dist/lib/events/KeyboardEvent.d.ts +46 -0
  200. package/dist/lib/events/KeyboardEvent.d.ts.map +1 -0
  201. package/dist/lib/events/KeyboardEvent.js +115 -0
  202. package/dist/lib/events/MouseEvent.d.ts +88 -0
  203. package/dist/lib/events/MouseEvent.d.ts.map +1 -0
  204. package/dist/lib/events/MouseEvent.js +267 -0
  205. package/dist/lib/events/NetDataEvent.d.ts +12 -0
  206. package/dist/lib/events/NetDataEvent.d.ts.map +1 -0
  207. package/dist/lib/events/NetDataEvent.js +22 -0
  208. package/dist/lib/events/NetStatusEvent.d.ts +29 -0
  209. package/dist/lib/events/NetStatusEvent.d.ts.map +1 -0
  210. package/dist/lib/events/NetStatusEvent.js +52 -0
  211. package/dist/lib/events/OutputProgressEvent.d.ts +11 -0
  212. package/dist/lib/events/OutputProgressEvent.d.ts.map +1 -0
  213. package/dist/lib/events/OutputProgressEvent.js +22 -0
  214. package/dist/lib/events/PressAndTapGestureEvent.d.ts +11 -0
  215. package/dist/lib/events/PressAndTapGestureEvent.d.ts.map +1 -0
  216. package/dist/lib/events/PressAndTapGestureEvent.js +28 -0
  217. package/dist/lib/events/ProgressEvent.d.ts +33 -0
  218. package/dist/lib/events/ProgressEvent.d.ts.map +1 -0
  219. package/dist/lib/events/ProgressEvent.js +65 -0
  220. package/dist/lib/events/SampleDataEvent.d.ts +108 -0
  221. package/dist/lib/events/SampleDataEvent.d.ts.map +1 -0
  222. package/dist/lib/events/SampleDataEvent.js +140 -0
  223. package/dist/lib/events/ShaderEvent.d.ts +11 -0
  224. package/dist/lib/events/ShaderEvent.d.ts.map +1 -0
  225. package/dist/lib/events/ShaderEvent.js +20 -0
  226. package/dist/lib/events/SoftKeyboardEvent.d.ts +12 -0
  227. package/dist/lib/events/SoftKeyboardEvent.d.ts.map +1 -0
  228. package/dist/lib/events/SoftKeyboardEvent.js +17 -0
  229. package/dist/lib/events/SoftKeyboardTrigger.d.ts +10 -0
  230. package/dist/lib/events/SoftKeyboardTrigger.d.ts.map +1 -0
  231. package/dist/lib/events/SoftKeyboardTrigger.js +16 -0
  232. package/dist/lib/events/StageVideoAvailabilityEvent.d.ts +10 -0
  233. package/dist/lib/events/StageVideoAvailabilityEvent.d.ts.map +1 -0
  234. package/dist/lib/events/StageVideoAvailabilityEvent.js +21 -0
  235. package/dist/lib/events/StageVideoEvent.d.ts +14 -0
  236. package/dist/lib/events/StageVideoEvent.d.ts.map +1 -0
  237. package/dist/lib/events/StageVideoEvent.js +26 -0
  238. package/dist/lib/events/StaticEvents.d.ts +4 -0
  239. package/dist/lib/events/StaticEvents.d.ts.map +1 -0
  240. package/dist/lib/events/StaticEvents.js +7 -0
  241. package/dist/lib/events/StatusEvent.d.ts +15 -0
  242. package/dist/lib/events/StatusEvent.d.ts.map +1 -0
  243. package/dist/lib/events/StatusEvent.js +46 -0
  244. package/dist/lib/events/SyncEvent.d.ts +10 -0
  245. package/dist/lib/events/SyncEvent.d.ts.map +1 -0
  246. package/dist/lib/events/SyncEvent.js +21 -0
  247. package/dist/lib/events/TextEvent.d.ts +31 -0
  248. package/dist/lib/events/TextEvent.d.ts.map +1 -0
  249. package/dist/lib/events/TextEvent.js +55 -0
  250. package/dist/lib/events/ThrottleEvent.d.ts +11 -0
  251. package/dist/lib/events/ThrottleEvent.d.ts.map +1 -0
  252. package/dist/lib/events/ThrottleEvent.js +23 -0
  253. package/dist/lib/events/ThrottleType.d.ts +11 -0
  254. package/dist/lib/events/ThrottleType.d.ts.map +1 -0
  255. package/dist/lib/events/ThrottleType.js +17 -0
  256. package/dist/lib/events/TimerEvent.d.ts +13 -0
  257. package/dist/lib/events/TimerEvent.d.ts.map +1 -0
  258. package/dist/lib/events/TimerEvent.js +26 -0
  259. package/dist/lib/events/TouchEvent.d.ts +430 -0
  260. package/dist/lib/events/TouchEvent.d.ts.map +1 -0
  261. package/dist/lib/events/TouchEvent.js +550 -0
  262. package/dist/lib/events/TransformGestureEvent.d.ts +12 -0
  263. package/dist/lib/events/TransformGestureEvent.d.ts.map +1 -0
  264. package/dist/lib/events/TransformGestureEvent.js +31 -0
  265. package/dist/lib/events/UncaughtErrorEvent.d.ts +9 -0
  266. package/dist/lib/events/UncaughtErrorEvent.d.ts.map +1 -0
  267. package/dist/lib/events/UncaughtErrorEvent.js +19 -0
  268. package/dist/lib/events/UncaughtErrorEvents.d.ts +23 -0
  269. package/dist/lib/events/UncaughtErrorEvents.d.ts.map +1 -0
  270. package/dist/lib/events/UncaughtErrorEvents.js +29 -0
  271. package/dist/lib/events/VideoEvent.d.ts +13 -0
  272. package/dist/lib/events/VideoEvent.d.ts.map +1 -0
  273. package/dist/lib/events/VideoEvent.js +24 -0
  274. package/dist/lib/external/ExternalInterface.d.ts +27 -0
  275. package/dist/lib/external/ExternalInterface.d.ts.map +1 -0
  276. package/dist/lib/external/ExternalInterface.js +298 -0
  277. package/dist/lib/factories/FlashSceneGraphFactory.d.ts +33 -0
  278. package/dist/lib/factories/FlashSceneGraphFactory.d.ts.map +1 -0
  279. package/dist/lib/factories/FlashSceneGraphFactory.js +175 -0
  280. package/dist/lib/filters/BevelFilter.d.ts +66 -0
  281. package/dist/lib/filters/BevelFilter.d.ts.map +1 -0
  282. package/dist/lib/filters/BevelFilter.js +207 -0
  283. package/dist/lib/filters/BitmapFilter.d.ts +27 -0
  284. package/dist/lib/filters/BitmapFilter.d.ts.map +1 -0
  285. package/dist/lib/filters/BitmapFilter.js +116 -0
  286. package/dist/lib/filters/BitmapFilterType.d.ts +26 -0
  287. package/dist/lib/filters/BitmapFilterType.d.ts.map +1 -0
  288. package/dist/lib/filters/BitmapFilterType.js +36 -0
  289. package/dist/lib/filters/BlurFilter.d.ts +23 -0
  290. package/dist/lib/filters/BlurFilter.d.ts.map +1 -0
  291. package/dist/lib/filters/BlurFilter.js +64 -0
  292. package/dist/lib/filters/ColorMatrixFilter.d.ts +39 -0
  293. package/dist/lib/filters/ColorMatrixFilter.d.ts.map +1 -0
  294. package/dist/lib/filters/ColorMatrixFilter.js +69 -0
  295. package/dist/lib/filters/ConvolutionFilter.d.ts +54 -0
  296. package/dist/lib/filters/ConvolutionFilter.d.ts.map +1 -0
  297. package/dist/lib/filters/ConvolutionFilter.js +180 -0
  298. package/dist/lib/filters/DisplacementMapFilter.d.ts +57 -0
  299. package/dist/lib/filters/DisplacementMapFilter.d.ts.map +1 -0
  300. package/dist/lib/filters/DisplacementMapFilter.js +159 -0
  301. package/dist/lib/filters/DropShadowFilter.d.ts +63 -0
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  304. package/dist/lib/filters/FilterBuilder.d.ts +6 -0
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  307. package/dist/lib/filters/GlowFilter.d.ts +53 -0
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  310. package/dist/lib/filters/GradientBevelFilter.d.ts +68 -0
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  313. package/dist/lib/filters/GradientGlowFilter.d.ts +59 -0
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  316. package/dist/lib/geom/ColorTransform.d.ts +91 -0
  317. package/dist/lib/geom/ColorTransform.d.ts.map +1 -0
  318. package/dist/lib/geom/ColorTransform.js +259 -0
  319. package/dist/lib/geom/Matrix.d.ts +288 -0
  320. package/dist/lib/geom/Matrix.d.ts.map +1 -0
  321. package/dist/lib/geom/Matrix.js +414 -0
  322. package/dist/lib/geom/Matrix3D.d.ts +45 -0
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  325. package/dist/lib/geom/PerspectiveProjection.d.ts +2 -0
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  328. package/dist/lib/geom/Point.d.ts +123 -0
  329. package/dist/lib/geom/Point.d.ts.map +1 -0
  330. package/dist/lib/geom/Point.js +196 -0
  331. package/dist/lib/geom/Rectangle.d.ts +310 -0
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  334. package/dist/lib/geom/Transform.d.ts +42 -0
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  337. package/dist/lib/geom/Vector3D.d.ts +324 -0
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  340. package/dist/lib/globalization/LocaleID.d.ts +38 -0
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  1032. package/lib/ui/ContextMenu.ts +128 -0
  1033. package/lib/ui/ContextMenuBuiltInItems.ts +104 -0
  1034. package/lib/ui/ContextMenuClipboardItems.ts +93 -0
  1035. package/lib/ui/ContextMenuItem.ts +60 -0
  1036. package/lib/ui/GameInput.ts +49 -0
  1037. package/lib/ui/GameInputControl.ts +76 -0
  1038. package/lib/ui/GameInputControlType.ts +25 -0
  1039. package/lib/ui/GameInputDevice.ts +103 -0
  1040. package/lib/ui/GameInputFinger.ts +23 -0
  1041. package/lib/ui/GameInputHand.ts +22 -0
  1042. package/lib/ui/Keyboard.ts +394 -0
  1043. package/lib/ui/Mouse.ts +70 -0
  1044. package/lib/ui/MouseCursorData.ts +44 -0
  1045. package/lib/ui/Multitouch.ts +117 -0
  1046. package/lib/ui/MultitouchInputMode.ts +27 -0
  1047. package/lib/utils/AwayDate.ts +64 -0
  1048. package/lib/utils/ByteArray.ts +1 -0
  1049. package/lib/utils/CompressionAlgorithm.ts +7 -0
  1050. package/lib/utils/Dictionary.ts +1 -0
  1051. package/lib/utils/Endian.ts +15 -0
  1052. package/lib/utils/IDataInput.ts +194 -0
  1053. package/lib/utils/IDataOutput.ts +147 -0
  1054. package/lib/utils/IExternalizable.ts +37 -0
  1055. package/lib/utils/Timer.ts +115 -0
  1056. package/lib/utils/Trace.ts +33 -0
  1057. package/lib/utils/clearInterval.ts +8 -0
  1058. package/lib/utils/clearTimeout.ts +8 -0
  1059. package/lib/utils/describeType.ts +82 -0
  1060. package/lib/utils/escapeMultiByte.ts +29 -0
  1061. package/lib/utils/getAliasName.ts +7 -0
  1062. package/lib/utils/getDefinitionByName.ts +13 -0
  1063. package/lib/utils/getQualifiedClassName.ts +14 -0
  1064. package/lib/utils/getQualifiedSuperclassName.ts +26 -0
  1065. package/lib/utils/getTimer.ts +20 -0
  1066. package/lib/utils/setInterval.ts +20 -0
  1067. package/lib/utils/setTimeout.ts +20 -0
  1068. package/lib/utils/unescapeMultiByte.ts +27 -0
  1069. package/lib/xml/XML.ts +115 -0
  1070. package/lib/xml/XMLDocumentAway.ts +142 -0
  1071. package/lib/xml/XMLList.ts +449 -0
  1072. package/lib/xml/XMLNode.ts +326 -0
  1073. package/lib/xml/XMLNodeType.ts +48 -0
  1074. package/package.json +78 -4
  1075. package/rollup.config.js +40 -0
  1076. package/tsconfig.json +18 -0
@@ -0,0 +1,1143 @@
1
+
2
+ import { StageAlign, StageScaleMode, AVMStage } from '@awayfl/swf-loader';
3
+ import { Event } from '../events/Event';
4
+ import { IEventMapper } from '../events/IEventMapper';
5
+ import { DisplayObjectContainer } from './DisplayObjectContainer';
6
+ import { DisplayObject } from './DisplayObject';
7
+ import { FrameScriptManager } from '@awayjs/scene';
8
+ import { View } from '@awayjs/view';
9
+ import { Stage as AwayStage, StageQuality } from '@awayjs/stage';
10
+ import { DisplayObjectContainer as AwayDisplayObjectContainer, MouseEvent as MouseEventAway } from '@awayjs/scene';
11
+ import { Transform } from '../geom/Transform';
12
+ import { Rectangle } from '../geom/Rectangle';
13
+ import { SecurityDomain } from '../SecurityDomain';
14
+ import { OrphanManager } from '@awayfl/avm2';
15
+ import { Loader as PlayerGlobalLoader } from './Loader';
16
+ import { LoaderInfo, LoaderInfoCompleteQueue } from './LoaderInfo';
17
+ import { Debug } from '@awayjs/core';
18
+ import { InteractiveObject } from './InteractiveObject';
19
+
20
+ /**
21
+ * Dispatched by the Stage object when the state of the stageVideos property changes.
22
+ * @eventType flash.events.StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY
23
+ [Event(name="stageVideoAvailability", type="flash.events.StageVideoAvailabilityEvent")]
24
+
25
+ * Dispatched by the Stage object when the stage orientation changes.
26
+ * @eventType flash.events.StageOrientationEvent.ORIENTATION_CHANGE
27
+ [Event(name="orientationChange", type="flash.events.StageOrientationEvent")]
28
+
29
+ * Dispatched by the Stage object when the stage orientation begins changing.
30
+ * @eventType flash.events.StageOrientationEvent.ORIENTATION_CHANGING
31
+ [Event(name="orientationChanging", type="flash.events.StageOrientationEvent")]
32
+
33
+ * Dispatched when the Stage object enters, or leaves, full-screen mode.
34
+ * @eventType flash.events.FullScreenEvent.FULL_SCREEN
35
+ [Event(name="fullScreen", type="flash.events.FullScreenEvent")]
36
+
37
+ * Dispatched when the scaleMode property of the Stage object is set to
38
+ * StageScaleMode.NO_SCALE and the SWF file is resized.
39
+ * @eventType flash.events.Event.RESIZE
40
+ [Event(name="resize", type="flash.events.Event")]
41
+
42
+ * Dispatched by the Stage object when the pointer moves out of the
43
+ * stage area.
44
+ * @eventType flash.events.Event.MOUSE_LEAVE
45
+ [Event(name="mouseLeave", type="flash.events.Event")]
46
+
47
+ * The Stage class represents the main drawing area.
48
+ *
49
+ * <p class="- topic/p ">For SWF content running in the browser (in
50
+ * Flash<sup class="+ topic/ph hi-d/sup ">®</sup> Player), the Stage represents the entire area where Flash
51
+ * content is shown. For content running in AIR on desktop operating systems,
52
+ * each NativeWindow object has a corresponding
53
+ * Stage object.</p><p class="- topic/p ">The Stage object is not globally accessible.
54
+ * You need to access it through the
55
+ * <codeph class="+ topic/ph pr-d/codeph ">stage</codeph> property of a DisplayObject instance.
56
+ * </p><p class="- topic/p ">The Stage class has several ancestor classes — DisplayObjectContainer, InteractiveObject,
57
+ * DisplayObject, and EventDispatcher — from which it inherits properties and methods.
58
+ * Many of these properties and methods are either inapplicable to Stage objects,
59
+ * or require security checks when called on a Stage object. The properties and methods that
60
+ * require security checks are documented as part of the Stage class.</p><p class="- topic/p ">
61
+ * In addition, the following inherited properties are inapplicable to Stage objects. If you
62
+ * try to set them, an IllegalOperationError is thrown. These properties may always be read, but
63
+ * since they cannot be set, they will always contain default values.</p><ul class="- topic/ul ">
64
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">accessibilityProperties</codeph></li>
65
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">alpha</codeph></li>
66
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">blendMode</codeph></li>
67
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">cacheAsBitmap</codeph></li>
68
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">contextMenu</codeph></li>
69
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">filters</codeph></li>
70
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">focusRect</codeph></li>
71
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">loaderInfo</codeph></li>
72
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">mask</codeph></li>
73
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">mouseEnabled</codeph></li>
74
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">name</codeph></li>
75
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">opaqueBackground</codeph></li>
76
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">rotation</codeph></li>
77
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">scale9Grid</codeph></li>
78
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">scaleX</codeph></li>
79
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">scaleY</codeph></li>
80
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">scrollRect</codeph></li>
81
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">tabEnabled</codeph></li>
82
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">tabIndex</codeph></li>
83
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">transform</codeph></li>
84
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">visible</codeph></li>
85
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">x</codeph></li>
86
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">y</codeph></li>
87
+ * </ul>
88
+ * <p class="- topic/p ">Some events that you might expect to be a part of the Stage class,
89
+ * such as <codeph class="+ topic/ph pr-d/codeph ">enterFrame</codeph>,
90
+ * <codeph class="+ topic/ph pr-d/codeph ">exitFrame</codeph>,
91
+ * <codeph class="+ topic/ph pr-d/codeph ">frameConstructed</codeph>,
92
+ * and <codeph class="+ topic/ph pr-d/codeph ">render</codeph>,
93
+ * cannot be Stage events because a reference to the Stage object
94
+ * cannot be guaranteed to exist in every situation where these events
95
+ * are used. Because these events cannot be dispatched by the Stage
96
+ * object, they are instead dispatched by every DisplayObject instance,
97
+ * which means that you can add an event listener to
98
+ * any DisplayObject instance to listen for these events.
99
+ * These events, which are part of the DisplayObject class,
100
+ * are called broadcast events to differentiate them from events
101
+ * that target a specific DisplayObject instance.
102
+ * Two other broadcast events, <codeph class="+ topic/ph pr-d/codeph ">activate</codeph>
103
+ * and <codeph class="+ topic/ph pr-d/codeph ">deactivate</codeph>,
104
+ * belong to DisplayObject's superclass, EventDispatcher.
105
+ * The <codeph class="+ topic/ph pr-d/codeph ">activate</codeph>
106
+ * and <codeph class="+ topic/ph pr-d/codeph ">deactivate</codeph> events
107
+ * behave similarly to the DisplayObject broadcast events, except
108
+ * that these two events are dispatched not only by all DisplayObject
109
+ * instances, but also by all EventDispatcher instances and instances
110
+ * of other EventDispatcher subclasses.
111
+ * For more information on broadcast events, see the DisplayObject class.</p>
112
+ *
113
+ * EXAMPLE:
114
+ *
115
+ * The following example uses the <codeph class="+ topic/ph pr-d/codeph ">StageExample</codeph> class to dispatch
116
+ * events whenever the stage is activated or resized. This is accomplished by performing the following steps:
117
+ * <ol class="- topic/ol "><li class="- topic/li ">
118
+ * The class constructor first sets the Flash application to be fixed, regardless of the size of
119
+ * the Flash Player window and then adds two event listeners with the
120
+ * <codeph class="+ topic/ph pr-d/codeph ">activateHandler()</codeph>
121
+ * and <codeph class="+ topic/ph pr-d/codeph ">resizeHandler()</codeph> methods.</li>
122
+ * <li class="- topic/li ">The <codeph class="+ topic/ph pr-d/codeph ">activateHandler()
123
+ * </codeph> method runs when the left mouse button is clicked.</li><li class="- topic/li ">
124
+ * The <codeph class="+ topic/ph pr-d/codeph ">resizeHandler()</codeph> method runs when the stage is resized.</li>
125
+ * </ol><codeblock xml:space="preserve" class="+ topic/pre pr-d/codeblock ">
126
+ * package {
127
+ * import flash.display.Sprite;
128
+ * import flash.display.StageAlign;
129
+ * import flash.display.StageScaleMode;
130
+ * import flash.events.Event;
131
+ *
132
+ * public class StageExample extends Sprite {
133
+ *
134
+ * public StageExample() {
135
+ * stage.scaleMode = StageScaleMode.NO_SCALE;
136
+ * stage.align = StageAlign.TOP_LEFT;
137
+ * stage.addEventListener(Event.ACTIVATE, activateHandler);
138
+ * stage.addEventListener(Event.RESIZE, resizeHandler);
139
+ * }
140
+ *
141
+ * private activateHandler(event:Event):void {
142
+ * trace("activateHandler: " + event);
143
+ * }
144
+ *
145
+ * private resizeHandler(event:Event):void {
146
+ * trace("resizeHandler: " + event);
147
+ * trace("stageWidth: " + stage.stageWidth + " stageHeight: " + stage.stageHeight);
148
+ * }
149
+ * }
150
+ * }
151
+ * </codeblock>
152
+ */
153
+
154
+ export class Stage extends DisplayObjectContainer {
155
+
156
+ private _stage3Ds: AwayStage[];
157
+
158
+ private _sendEventRender: boolean;
159
+
160
+ constructor() {
161
+ super();
162
+
163
+ this._isStage = true;
164
+
165
+ this._stage3Ds = [];
166
+
167
+ // resize event listens on window
168
+ this._resizeCallbackDelegate = (event: any) => this.resizeCallback(event);
169
+ window.addEventListener('resize', this._resizeCallbackDelegate);
170
+ this.eventMapping[Event.RESIZE] = (<IEventMapper>{
171
+ adaptedType:'',
172
+ addListener:this.initResizeListener,
173
+ removeListener:this.removeResizeListener,
174
+ callback:this._resizeCallbackDelegate });
175
+
176
+ // mouse leave event listens on window
177
+ this._mouseLeaveCallbackDelegate = (event: any) => this.mouseLeaveCallback(event);
178
+ this.eventMapping[Event.MOUSE_LEAVE] = (<IEventMapper>{
179
+ adaptedType:'',
180
+ addListener:this.initMouseLeaveListener,
181
+ removeListener:this.removeMouseLeaveListener,
182
+ callback:this._mouseLeaveCallbackDelegate });
183
+
184
+ // set this as active stage.
185
+ // this makes sure all DisplayObject.constructor can set a reference to stage,
186
+ // befor constructors of Sprite or MovieClips are processed
187
+ (<SecurityDomain> this.sec).flash.display.DisplayObject.axClass._activeStage = this;
188
+ this._stage = this;
189
+
190
+ this._resizeCallbackDelegate(null);
191
+
192
+ }
193
+
194
+ public get view(): View {
195
+ return AVMStage.instance().view;
196
+ }
197
+
198
+ // ---------- event mapping functions Event.RESIZE
199
+
200
+ private initResizeListener(type: string, callback: (event: any) => void): void {
201
+ //window.addEventListener("resize", callback);
202
+ }
203
+
204
+ private removeResizeListener(type: string, callback: (event: any) => void): void {
205
+ //window.removeEventListener("resize", callback);
206
+ }
207
+
208
+ private _resizeCallbackDelegate: (event: any) => void;
209
+ public resizeCallback(event: any = null): void {
210
+ this.dispatchEvent(new (<SecurityDomain> this.sec).flash.events.Event(Event.RESIZE));
211
+ }
212
+
213
+ public show () {
214
+ //this._view.renderer.stage.container.style.display="initial";
215
+ }
216
+ // ---------- event mapping functions Event.MOUSE_LEAVE
217
+
218
+ private initMouseLeaveListener(type: string, callback: (event: any) => void): void {
219
+ window.addEventListener('mouseleave', callback);
220
+ }
221
+
222
+ private removeMouseLeaveListener(type: string, callback: (event: any) => void): void {
223
+ window.removeEventListener('mouseleave', callback);
224
+ }
225
+
226
+ protected initListener(type: string, callback: (event: MouseEventAway) => void, listener: Function): void {
227
+ if (!this._listnersCallbacksByType[type]) {
228
+ this.adaptee.addEventListener(type, callback);
229
+ AVMStage.instance().view.stage.addEventListener(type, callback);
230
+ this._listnersCallbacksByType[type] = [listener];
231
+ return;
232
+ }
233
+ this._listnersCallbacksByType[type].push(listener);
234
+
235
+ }
236
+
237
+ protected removeListener(type: string, callback: (event: MouseEventAway) => void, listener: Function): void {
238
+ if (this._listnersCallbacksByType[type]) {
239
+ const idx = this._listnersCallbacksByType[type].indexOf(listener);
240
+ if (idx != -1) {
241
+ if (this._listnersCallbacksByType[type].length == 1) {
242
+ delete this._listnersCallbacksByType[type];
243
+ this.adaptee.removeEventListener(type, callback);
244
+ AVMStage.instance().view.stage.removeEventListener(type, callback);
245
+ return;
246
+ }
247
+ this._listnersCallbacksByType[type].splice(idx, 1);
248
+ }
249
+ }
250
+ }
251
+
252
+ private _mouseLeaveCallbackDelegate: (event: any) => void;
253
+ private mouseLeaveCallback(event: any = null): void {
254
+ this.dispatchEvent(new Event(Event.MOUSE_LEAVE));
255
+ }
256
+
257
+ public enterFrame() {
258
+ PlayerGlobalLoader.executeQueue();
259
+ if ((<AwayDisplayObjectContainer> this._stage.adaptee).numChildren == 0) {
260
+ return;
261
+ }
262
+
263
+ /**
264
+ * todo: order of executions should look like this:
265
+ *
266
+ * - timeline-pass1:
267
+ *
268
+ * - remove Childs from timeline.
269
+ * - dispatch REMOVED and REMOVED_FROM_STAGE
270
+ * - update childs that still exists
271
+ * - declare new childs (not create them yet)
272
+ * - update currentFrame and numChildren
273
+ * - queue mcs for framescripts
274
+ *
275
+ * - dispatch ENTER_FRAME (skip on first frame when timeline is played)
276
+ *
277
+ * - timeline-pass2:
278
+ *
279
+ * - add new childs + update their properties
280
+ * - execute constructors
281
+ * - dispatch ADDED and ADDED_TO_STAGE
282
+ *
283
+ * - dispatch FRAME_CONSTRUCTED
284
+ *
285
+ * - execute framescripts
286
+ *
287
+ * - dispatch EXIT_FRAME
288
+ *
289
+ * - dispatch RENDER (only if stage.invalidate was called)
290
+ * */
291
+
292
+ OrphanManager.updateOrphans();
293
+
294
+ // run all queued framescripts
295
+ FrameScriptManager.execute_queue();
296
+
297
+ // advance the stage - this updates the timeline
298
+ // objects get removed, created and updated - framescripts get queued
299
+ this._stage.adaptee.advanceFrame();
300
+
301
+ // execute pending constructors:
302
+ FrameScriptManager.execute_as3_constructors_enterFrame(<any> this._stage.adaptee);
303
+
304
+ // in FP, the first enterFrame after a swf-load is ignored:
305
+ const child = (<AwayDisplayObjectContainer> this._stage.adaptee).getChildAt(0);
306
+ if ((<any>child).firstFrameOnSWFStart) {
307
+ (<any>child).firstFrameOnSWFStart = false;
308
+ } else {
309
+ this._stage.dispatchStaticBroadCastEvent(Event.ENTER_FRAME);
310
+ //FrameScriptManager.execute_as3_constructors_enterFrame(<any> this._stage.adaptee);
311
+ //FrameScriptManager.execute_queue();
312
+ }
313
+
314
+ // broadcast FRAME_CONSTRUCTED event to all objects
315
+ this._stage.dispatchStaticBroadCastEvent(Event.FRAME_CONSTRUCTED);
316
+
317
+ // run all queued framescripts
318
+ FrameScriptManager.execute_queue();
319
+
320
+ // broadcast FRAME_CONSTRUCTED event to all objects
321
+ this._stage.dispatchStaticBroadCastEvent(Event.EXIT_FRAME);
322
+ FrameScriptManager.execute_queue();
323
+
324
+ LoaderInfoCompleteQueue.executeQueue();
325
+
326
+ if (this._sendEventRender) {
327
+ this._stage.dispatchStaticBroadCastEvent(Event.RENDER);
328
+ FrameScriptManager.execute_queue();
329
+ this._sendEventRender = false;
330
+ }
331
+
332
+ }
333
+
334
+ //---------------------------original as3 properties / methods:
335
+
336
+ public get mouseX (): number {
337
+ return AVMStage.instance().getLocalMouseX(AVMStage.instance().view.getNode(this.adaptee)) | 0;
338
+ }
339
+
340
+ /**
341
+ * Indicates the y coordinate of the mouse or user input device position, in pixels.
342
+ *
343
+ * Note: For a DisplayObject that has been rotated, the returned y coordinate will reflect the
344
+ * non-rotated any.
345
+ */
346
+ public get mouseY (): number {
347
+ return AVMStage.instance().getLocalMouseY(AVMStage.instance().view.getNode(this.adaptee)) | 0;
348
+ }
349
+
350
+ public set accessibilityImplementation (value: any) {
351
+ // @todo
352
+ Debug.throwPIR('playerglobals/display/Stage', 'set accessibilityImplementation', '');
353
+ }
354
+
355
+ /**
356
+ * A value from the StageAlign class that specifies the alignment of the stage in
357
+ * Flash Player or the browser. The following are valid values:
358
+ *
359
+ * ValueVertical
360
+ * AlignmentHorizontalStageAlign.TOP
361
+ * TopCenterStageAlign.BOTTOM
362
+ * BottomCenterStageAlign.LEFT
363
+ * CenterLeftStageAlign.RIGHT
364
+ * CenterRightStageAlign.TOP_LEFT
365
+ * TopLeftStageAlign.TOP_RIGHT
366
+ * TopRightStageAlign.BOTTOM_LEFT
367
+ * BottomLeftStageAlign.BOTTOM_RIGHT
368
+ * BottomRight
369
+ * The align property is only available to an object that is in the same security sandbox
370
+ * as the Stage owner (the main SWF file).
371
+ * To avoid this, the Stage owner can grant permission to the domain of the
372
+ * calling object by calling the Security.allowDomain() method or the Security.alowInsecureDomain() method.
373
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
374
+ */
375
+ public get align(): StageAlign {
376
+ return (<AVMStage> <unknown> this.adaptee).align;
377
+ }
378
+
379
+ public set align(value: StageAlign) {
380
+ (<AVMStage> <unknown> this.adaptee).align = value;
381
+ }
382
+
383
+ /**
384
+ * Specifies whether this stage allows the use of the full screen mode
385
+ * @langversion 3.0
386
+ * @playerversion Flash 10.2
387
+ * @oldexample The following example traces the value of this read-only property:
388
+ * <pre xml:space="preserve" class="- topic/pre ">
389
+ * trace(Stage.allowsFullsreen);
390
+ * </pre>
391
+ */
392
+ public get allowsFullScreen (): boolean {
393
+ // @todo
394
+ Debug.throwPIR('playerglobals/display/Stage', 'get allowsFullScreen', '');
395
+ return true;
396
+ }
397
+
398
+ public get allowsFullScreenInteractive (): boolean {
399
+ // @todo
400
+ Debug.throwPIR('playerglobals/display/Stage', 'get allowsFullScreenInteractive', '');
401
+ return null;
402
+ }
403
+
404
+ public get browserZoomFactor (): number {
405
+ // @todo
406
+ Debug.throwPIR('playerglobals/display/Stage', 'get browserZoomFactor', '');
407
+ return 0;
408
+ }
409
+
410
+ public get color(): number {
411
+ return (<AVMStage> <unknown> this.adaptee).color;
412
+ }
413
+
414
+ public set color(color: number) {
415
+ (<AVMStage> <unknown> this.adaptee).color = color;
416
+ }
417
+
418
+ /**
419
+ * Controls Flash runtime color correction for displays.
420
+ * Color correction works only if the main monitor is assigned a valid ICC color profile, which specifies
421
+ * the device's particular color attributes.
422
+ * By default, the Flash runtime tries to match the color correction of its host (usually a browser).
423
+ *
424
+ * Use the Stage.colorCorrectionSupport property
425
+ * to determine if color correction is available on the current system and the default state.
426
+ * . If color correction is available, all colors on the stage are assumed to be in
427
+ * the sRGB color space, which is the most standard color space.
428
+ * Source profiles of input devices are not considered during color correction.
429
+ * No input color correction is applied; only the stage output is mapped to the main
430
+ * monitor's ICC color profile.In general, the benefits of activating color management include predictable
431
+ * and consistent color, better conversion,
432
+ * accurate proofing and more efficient cross-media output. Be aware, though, that color management does not provide
433
+ * perfect conversions due to devices having a different gamut from each other or original images.
434
+ * Nor does color management eliminate the need for custom or edited profiles.
435
+ * Color profiles are dependent on browsers, operating systems (OS), OS extensions,
436
+ * output devices, and application support.Applying color correction degrades the Flash runtime performance.
437
+ * A Flash runtime's color correction is document style color correction because
438
+ * all SWF movies are considered documents with implicit sRGB profiles.
439
+ * Use the Stage.colorCorrectionSupport property to tell the Flash runtime
440
+ * to correct colors when displaying the SWF file (document) to the display color space.
441
+ * Flash runtimes only compensates for differences between monitors, not for differences between input devices
442
+ * (camera/scanner/etc.).
443
+ * The three possible values are strings with corresponding constants in the flash.display.ColorCorrection
444
+ * class:"default": Use the same color correction as the host system."on":
445
+ * Always perform color correction."off": Never perform color correction.
446
+ */
447
+ public get colorCorrection (): string {
448
+ // @todo
449
+ Debug.throwPIR('playerglobals/display/Stage', 'get colorCorrection', '');
450
+ return '';
451
+ }
452
+
453
+ public set colorCorrection (value: string) {
454
+ // @todo
455
+ Debug.throwPIR('playerglobals/display/Stage', 'set colorCorrection', '');
456
+ }
457
+
458
+ /**
459
+ * Specifies whether the Flash runtime is running on an operating system that supports
460
+ * color correction and whether the color profile of the main (primary)
461
+ * monitor can be read and understood by the Flash runtime. This property also returns the default state
462
+ * of color correction on the host system (usually the browser).
463
+ * Currently the return values can be:
464
+ * The three possible values are strings with corresponding constants in the
465
+ * flash.display.ColorCorrectionSupport class:"unsupported":
466
+ * Color correction is not available."defaultOn":
467
+ * Always performs color correction."defaultOff": Never performs color correction.
468
+
469
+ */
470
+ public get colorCorrectionSupport (): string {
471
+ // @todo
472
+ Debug.throwPIR('playerglobals/display/Stage', 'get colorCorrectionSupport', '');
473
+ return '';
474
+ }
475
+
476
+ public get contentsScaleFactor (): number {
477
+ // @todo
478
+ Debug.throwPIR('playerglobals/display/Stage', 'get contentsScaleFactor', '');
479
+ return 0;
480
+ }
481
+
482
+ public get displayContextInfo (): string {
483
+ // @todo
484
+ Debug.throwPIR('playerglobals/display/Stage', 'get displayContextInfo', '');
485
+ return '';
486
+ }
487
+
488
+ /**
489
+ * A value from the StageDisplayState class that specifies which display state to use. The following
490
+ * are valid values:
491
+ *
492
+ * StageDisplayState.FULL_SCREEN Sets AIR application or Flash runtime to expand the
493
+ * stage over the user's entire screen, with keyboard input disabled.StageDisplayState.FULL_SCREEN_INTERACTIVE
494
+ * Sets the AIR application to expand the
495
+ * stage over the user's entire screen, with keyboard input allowed.
496
+ * (Not available for content running in Flash Player.)StageDisplayState.NORMAL
497
+ * Sets the Flash runtime back to the standard stage display mode.
498
+ * The scaling behavior of the movie in full-screen mode is determined by the scaleMode
499
+ * setting (set using the Stage.scaleMode property or the SWF file's embed
500
+ * tag settings in the HTML file). If the scaleMode property is set to noScale
501
+ * while the application transitions to full-screen mode, the Stage width and height
502
+ * properties are updated, and the Stage dispatches a resize event. If any other scale mode is set,
503
+ * the stage and its contents are scaled to fill the new screen dimensions. The Stage object retains its original
504
+ * width and height values and does not dispatch a resize event.
505
+ * The following restrictions apply to SWF files that play within an HTML page (not those using the stand-alone
506
+ * Flash Player or not running in the AIR runtime):To enable full-screen mode,
507
+ * add the allowFullScreen parameter to the object
508
+ * and embed tags in the HTML page that includes the SWF file, with allowFullScreen set
509
+ * to "true", as shown in the following example:
510
+ *
511
+ * <codeblock>
512
+ * <param name="allowFullScreen" value="true" />
513
+ * ...
514
+ * <embed src="example.swf" allowFullScreen="true" ... >
515
+ * </codeblock>
516
+ * An HTML page may also use a script to generate SWF-embedding tags. You need to alter the script
517
+ * so that it inserts the proper allowFullScreen settings. HTML pages generated by Flash Professional and
518
+ * Flash Builder use the AC_FL_RunContent() to embed references to SWF files, and you
519
+ * need to add the allowFullScreen parameter settings, as in the following:
520
+ * <codeblock>
521
+ * AC_FL_RunContent( ... "allowFullScreen", "true", ... )
522
+ * </codeblock>
523
+ * Full-screen mode is initiated in response to a mouse click or key press by the user; the movie cannot change
524
+ * Stage.displayState without user input. Flash runtimes restrict keyboard input in full-screen mode.
525
+ * Acceptable keys include keyboard shortcuts that terminate full-screen mode and non-printing keys such as arrows,
526
+ * space, Shift,
527
+ * and Tab keys. Keyboard shortcuts that terminate full-screen mode are:
528
+ * Escape (Windows, Linux, and Mac), Control+W (Windows),
529
+ * Command+W (Mac), and Alt+F4.
530
+ * A Flash runtime dialog box appears over the movie when users enter full-screen mode
531
+ * to inform the users they are in
532
+ * full-screen mode and that they can press the Escape key to end full-screen mode.
533
+ * Starting with Flash Player 9.0.115.0, full-screen works the same in windowless mode as it does in window mode.
534
+ * If you set the Window Mode (wmode in the HTML) to Opaque Windowless (opaque)
535
+ * or Transparent Windowless (transparent), full-screen can be initiated,
536
+ * but the full-screen window will always be opaque.
537
+ * These restrictions are not present for SWF content running in the
538
+ * stand-alone Flash Player or in AIR.
539
+ * AIR supports an interactive full-screen mode which allows keyboard input.
540
+ * For AIR content running in full-screen mode, the system screen saver
541
+ * and power saving options are disabled while video content is playing and until either the video stops
542
+ * or full-screen mode is exited.On Linux, setting displayState to StageDisplayState.FULL_SCREEN or
543
+ * StageDisplayState.FULL_SCREEN_INTERACTIVE is an asynchronous operation.
544
+ * @throws SecurityError Calling the displayState property of a Stage object throws an exception for
545
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
546
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
547
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
548
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
549
+ * Trying to set the displayState property while the settings dialog is displayed, without a user response, or
550
+ * if the param or embed HTML tag's allowFullScreen attribute is not set to
551
+ * true throws a security error.
552
+ */
553
+ public get displayState (): string {
554
+ return AVMStage.instance().displayState;
555
+ }
556
+
557
+ public set displayState (value: string) {
558
+ AVMStage.instance().displayState = value as any;
559
+ }
560
+
561
+ /**
562
+ * The interactive object with keyboard focus; or null if focus is not set
563
+ * or if the focused object belongs to a security sandbox to which the calling object does not
564
+ * have access.
565
+ * @throws Error Throws an error if focus cannot be set to the target.
566
+ */
567
+ public get focus (): InteractiveObject {
568
+ return <InteractiveObject> AVMStage.instance().mouseManager.getFocus()?.container.adapter;
569
+ }
570
+
571
+ public set focus (newFocus: InteractiveObject) {
572
+ AVMStage.instance().mouseManager.setFocus(newFocus?.node);
573
+ }
574
+
575
+ /**
576
+ * Gets and sets the frame rate of the stage. The frame rate is defined as frames per second.
577
+ * By default the rate is set to the frame rate of the first SWF file loaded. Valid range for the frame rate
578
+ * is from 0.01 to 1000 frames per second.
579
+ *
580
+ * Note: An application might not be able to follow
581
+ * high frame rate settings, either because the target platform is not fast enough or the player is
582
+ * synchronized to the vertical blank timing of the display device (usually 60 Hz on LCD devices).
583
+ * In some cases, a target platform might also choose to lower the maximum frame rate if it
584
+ * anticipates high CPU usage.For content running in Adobe AIR, setting the frameRate property of one Stage
585
+ * object changes the frame rate for all Stage objects (used by different NativeWindow objects).
586
+ * @throws SecurityError Calling the frameRate property of a Stage object throws an exception for
587
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
588
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
589
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
590
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
591
+ */
592
+ public get frameRate (): number {
593
+ return AVMStage.instance().frameRate;
594
+ }
595
+
596
+ public set frameRate (value: number) {
597
+ AVMStage.instance().frameRate = value;
598
+ }
599
+
600
+ /**
601
+ * Returns the height of the monitor that will be used when going to full screen size, if that state
602
+ * is entered immediately. If the user has multiple monitors, the monitor that's used is the
603
+ * monitor that most of the stage is on at the time.
604
+ *
605
+ * Note: If the user has the opportunity to move the browser from one
606
+ * monitor to another between retrieving the value and going to full screen
607
+ * size, the value could be incorrect. If you retrieve the value in an event handler that
608
+ * sets Stage.displayState to StageDisplayState.FULL_SCREEN, the value will be
609
+ * correct.This is the pixel height of the monitor and is the same as the
610
+ * stage height would be if Stage.align is set to StageAlign.TOP_LEFT
611
+ * and Stage.scaleMode is set to StageScaleMode.NO_SCALE.
612
+ */
613
+ public get fullScreenHeight (): number {
614
+ return window.screen.height;
615
+ }
616
+
617
+ /**
618
+ * Sets the Flash runtime to scale a specific region of the stage to full-screen mode.
619
+ * If available, the Flash runtime scales in hardware, which uses the graphics and video card on a user's computer,
620
+ * and generally displays content more quickly than software scaling.
621
+ *
622
+ * When this property is set to a valid rectangle and the displayState property is set to full-screen mode,
623
+ * the Flash runtime scales the specified area. The actual Stage size in pixels within ActionScript does not change.
624
+ * The Flash runtime enforces a minimum limit for the size of the rectangle to accommodate the standard
625
+ * "Press Esc to exit full-screen mode" message.
626
+ * This limit is usually around 260 by 30 pixels but can vary on platform and Flash runtime version.
627
+ * This property can only be set when the Flash runtime is not in full-screen mode.
628
+ * To use this property correctly, set this property first,
629
+ * then set the displayState property to full-screen mode, as shown in the code examples.To enable scaling,
630
+ * set the fullScreenSourceRect property to a rectangle object:
631
+ * <codeblock>
632
+ *
633
+ * // valid, will enable hardware scaling
634
+ * stage.fullScreenSourceRect = new Rectangle(0,0,320,240);
635
+ *
636
+ * </codeblock>
637
+ * To disable scaling, set the fullScreenSourceRect=null in ActionScript 3.0, and undefined in ActionScript 2.0.
638
+ * <codeblock>
639
+ *
640
+ * stage.fullScreenSourceRect = null;
641
+ *
642
+ * </codeblock>
643
+ * The end user also can select within Flash Player Display Settings to turn off hardware scaling,
644
+ * which is enabled by default.
645
+ * For more information, see www.adobe.com/go/display_settings.
646
+ */
647
+ public get fullScreenSourceRect (): Rectangle {
648
+ // @todo
649
+ Debug.throwPIR('playerglobals/display/Stage', 'get fullScreenSourceRect', '');
650
+ return null;
651
+ }
652
+
653
+ public set fullScreenSourceRect (value: Rectangle) {
654
+ // @todo
655
+ Debug.throwPIR('playerglobals/display/Stage', 'set fullScreenSourceRect', '');
656
+ }
657
+
658
+ /**
659
+ * Returns the width of the monitor that will be used when going to full screen size, if that state
660
+ * is entered immediately. If the user has multiple monitors, the monitor that's used is the
661
+ * monitor that most of the stage is on at the time.
662
+ *
663
+ * Note: If the user has the opportunity to move the browser from one
664
+ * monitor to another between retrieving the value and going to full screen
665
+ * size, the value could be incorrect. If you retrieve the value in an event handler that
666
+ * sets Stage.displayState to StageDisplayState.FULL_SCREEN, the value will be
667
+ * correct.This is the pixel width of the monitor and is the same as the stage width would be if
668
+ * Stage.align is set to StageAlign.TOP_LEFT and
669
+ * Stage.scaleMode is set to StageScaleMode.NO_SCALE.
670
+ */
671
+ public get fullScreenWidth (): number {
672
+ return window.screen.width;
673
+ }
674
+
675
+ public get mouseLock (): boolean {
676
+ // @todo
677
+ Debug.throwPIR('playerglobals/display/Stage', 'get mouseLock', '');
678
+ return false;
679
+ }
680
+
681
+ public set mouseLock (value: boolean) {
682
+ // @todo
683
+ Debug.throwPIR('playerglobals/display/Stage', 'set mouseLock', '');
684
+ }
685
+
686
+ /**
687
+ * A value from the StageQuality class that specifies which rendering quality is used.
688
+ * The following are valid values:
689
+ *
690
+ * StageQuality.LOW—Low rendering quality. Graphics are not
691
+ * anti-aliased, and bitmaps are not smoothed, but runtimes still use mip-mapping.StageQuality.
692
+ * MEDIUM—Medium rendering quality. Graphics are
693
+ * anti-aliased using a 2 x 2 pixel grid, bitmap smoothing is dependent on the Bitmap.smoothing setting.
694
+ * Runtimes use mip-mapping. This setting is suitable for movies that do not contain text.
695
+ * StageQuality.HIGH—High rendering quality. Graphics are anti-aliased
696
+ * using a 4 x 4 pixel grid, and bitmap smoothing is dependent on the Bitmap.smoothing setting.
697
+ * Runtimes use mip-mapping. This is the default rendering quality setting that Flash Player uses.
698
+ * StageQuality.BEST—Very high rendering quality. Graphics are
699
+ * anti-aliased using a 4 x 4 pixel grid. If Bitmap.smoothing is true the runtime uses a high quality
700
+ * downscale algorithm that produces fewer artifacts
701
+ * (however, using StageQuality.BEST with Bitmap.smoothing set to true
702
+ * slows performance significantly and is not a recommended setting).
703
+ * Higher quality settings produce better rendering of scaled bitmaps. However, higher
704
+ * quality settings are computationally more expensive. In particular, when rendering scaled video,
705
+ * using higher quality settings can reduce the frame rate.
706
+ * In the desktop profile of Adobe AIR, quality can be set
707
+ * to StageQuality.BEST or StageQuality.HIGH (and the default value
708
+ * is StageQuality.HIGH). Attempting to set it to another value has no effect
709
+ * (and the property remains unchanged). In the moble profile of AIR, all four quality settings
710
+ * are available. The default value on mobile devices is StageQuality.MEDIUM.
711
+ * For content running in Adobe AIR, setting the quality property of one Stage
712
+ * object changes the rendering quality for all Stage objects (used by different NativeWindow objects).
713
+ * Note: The operating system draws the device fonts,
714
+ * which are therefore unaffected by the quality property.
715
+ * @throws SecurityError Calling the quality property of a Stage object throws an exception for
716
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
717
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
718
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
719
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
720
+ */
721
+ public get quality (): string {
722
+ return AVMStage.instance().quality.toUpperCase();
723
+
724
+ }
725
+
726
+ public set quality (value: string) {
727
+ AVMStage.instance().quality = <StageQuality> value.toLowerCase();
728
+ }
729
+
730
+ /**
731
+ * A value from the StageScaleMode class that specifies which scale mode to use.
732
+ * The following are valid values:
733
+ *
734
+ * StageScaleMode.EXACT_FIT—The entire application is visible
735
+ * in the specified area without trying to preserve the original aspect ratio.
736
+ * Distortion can occur, and the application may appear stretched or compressed.
737
+ * StageScaleMode.SHOW_ALL—The entire application is visible
738
+ * in the specified area without distortion while maintaining the original aspect ratio of the application.
739
+ * Borders can appear on two sides of the application.
740
+ * StageScaleMode.NO_BORDER—The entire application fills the specified area,
741
+ * without distortion but possibly with some cropping, while maintaining the original aspect ratio
742
+ * of the application.
743
+ * StageScaleMode.NO_SCALE—The entire application is fixed, so that
744
+ * it remains unchanged even as the size of the player window changes. Cropping might
745
+ * occur if the player window is smaller than the content.
746
+ * @throws SecurityError Calling the scaleMode property of a Stage object throws an exception for
747
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
748
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
749
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
750
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
751
+ */
752
+ public get scaleMode(): StageScaleMode {
753
+ return AVMStage.instance().scaleMode;
754
+ }
755
+
756
+ public set scaleMode(value: StageScaleMode) {
757
+ AVMStage.instance().scaleMode = value;
758
+ }
759
+
760
+ /**
761
+ * Specifies whether to show or hide the default items in the Flash runtime
762
+ * context menu.
763
+ *
764
+ * If the showDefaultContextMenu property is set to true (the
765
+ * default), all context menu items appear. If the showDefaultContextMenu property
766
+ * is set to false, only the Settings and About... menu items appear.
767
+ * @throws SecurityError Calling the showDefaultContextMenu property of a Stage object throws an exception for
768
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
769
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
770
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
771
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
772
+ */
773
+ public get showDefaultContextMenu (): boolean {
774
+ // @todo
775
+ Debug.throwPIR('playerglobals/display/Stage', 'get showDefaultContextMenu', '');
776
+ return false;
777
+
778
+ }
779
+
780
+ public set showDefaultContextMenu (value: boolean) {
781
+ // @todo
782
+ Debug.throwPIR('playerglobals/display/Stage', 'set showDefaultContextMenu', '');
783
+
784
+ }
785
+
786
+ /**
787
+ * The area of the stage that is currently covered by the software keyboard.
788
+ *
789
+ * The area has a size of zero (0,0,0,0) when the soft keyboard is not visible.
790
+ * When the keyboard opens, the softKeyboardRect is set at the time the
791
+ * softKeyboardActivate event is dispatched. If the keyboard changes size while open,
792
+ * the runtime updates the softKeyboardRect property and dispatches an
793
+ * additional softKeyboardActivate event.Note: On Android, the area covered by the keyboard is estimated when
794
+ * the operating system does not provide the information necessary to determine the exact
795
+ * area. This problem occurs in fullscreen mode and also when the keyboard opens in response to
796
+ * an InteractiveObject receiving focus or invoking the requestSoftKeyboard() method.
797
+ */
798
+ public get softKeyboardRect (): Rectangle {
799
+ // @todo
800
+ Debug.throwPIR('playerglobals/display/Stage', 'get softKeyboardRect', '');
801
+ return null;
802
+
803
+ }
804
+
805
+ public get stage3Ds (): AwayStage[] {
806
+ // @todo
807
+ Debug.throwPIR('playerglobals/display/Stage', 'get stage3Ds', '');
808
+ return this._stage3Ds;
809
+ }
810
+
811
+ public get stage(): Stage {
812
+ // this override only works when called from ts
813
+ // when called from avm, it will still call DisplayObject.stage,
814
+ // because abc does not know stage overrides this getter
815
+ return this;
816
+ }
817
+
818
+ public set stage(value: Stage) {
819
+ this._stage = value;
820
+ }
821
+
822
+ /**
823
+ * Specifies whether or not objects display a glowing border when they have focus.
824
+ * @throws SecurityError Calling the stageFocusRect property of a Stage object throws an exception for
825
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
826
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
827
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
828
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
829
+ */
830
+ public get stageFocusRect (): boolean {
831
+ // @todo
832
+ Debug.throwPIR('playerglobals/display/Stage', 'get stageFocusRect', '');
833
+ return false;
834
+
835
+ }
836
+
837
+ public set stageFocusRect (on: boolean) {
838
+ // @todo
839
+ Debug.throwPIR('playerglobals/display/Stage', 'set stageFocusRect', '');
840
+ }
841
+
842
+ /**
843
+ * The current height, in pixels, of the Stage.
844
+ *
845
+ * If the value of the Stage.scaleMode property is set to StageScaleMode.NO_SCALE
846
+ * when the user resizes the window, the Stage content maintains its size while the
847
+ * stageHeight property changes to reflect the new height size of the screen area occupied by
848
+ * the SWF file. (In the other scale modes, the stageHeight property always reflects the original
849
+ * height of the SWF file.) You can add an event listener for the resize event and then use the
850
+ * stageHeight property of the Stage class to determine the actual pixel dimension of the resized
851
+ * Flash runtime window. The event listener allows you to control how
852
+ * the screen content adjusts when the user resizes the window.
853
+ * Air for TV devices have slightly different behavior than desktop devices
854
+ * when you set the stageHeight property.
855
+ * If the Stage.scaleMode
856
+ * property is set to StageScaleMode.NO_SCALE and you set the stageHeight
857
+ * property, the stage height does not change until the next
858
+ * frame of the SWF.Note: In an HTML page hosting the SWF file,
859
+ * both the object and embed tags' height attributes must be set to a percentage (such as 100%), not pixels. If the
860
+ * settings are generated by JavaScript code, the height parameter of the AC_FL_RunContent()
861
+ * method must be set to a percentage, too. This percentage is applied to the stageHeight
862
+ * value.
863
+ * @throws SecurityError Calling the stageHeight property of a Stage object throws an exception for
864
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
865
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
866
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
867
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
868
+ */
869
+ public get stageHeight (): number {
870
+ return AVMStage.instance().stageHeight;
871
+ }
872
+
873
+ public set stageHeight (value: number) {
874
+ AVMStage.instance().stageHeight = value;
875
+ }
876
+
877
+ /**
878
+ * A list of StageVideo objects available for playing external videos.
879
+ *
880
+ * You can use only a limited number of StageVideo objects at a time.
881
+ * When a SWF begins to run, the number of available StageVideo objects depends on the platform
882
+ * and on available hardware.
883
+ * To use a StageVideo object, assign a member of the stageVideos Vector object to a StageVideo variable.
884
+ * All StageVideo objects are displayed on the stage behind any display objects.
885
+ * The StageVideo objects are displayed on the stage in the order they appear in
886
+ * the stageVideos Vector object. For example, if the stageVideos Vector object contains
887
+ * three entries:The StageVideo object in the 0 index of the stageVideos Vector object is
888
+ * displayed behind all StageVideo objects.The StageVideo object at index 1 is displayed in front
889
+ * of the StageVideo object at index 0.The StageVideo object at index 2 is displayed in front
890
+ * of the StageVideo object at index 1.Use the StageVideo.depth property to change this ordering.
891
+ * Note: AIR for TV devices support only one StageVideo object.
892
+ */
893
+ public get stageVideos (): any[] {
894
+ // @todo any is StageVideo
895
+ Debug.throwPIR('playerglobals/display/Stage', 'get stageVideos', '');
896
+ return [];
897
+ }
898
+
899
+ /**
900
+ * Specifies the current width, in pixels, of the Stage.
901
+ *
902
+ * If the value of the Stage.scaleMode property is set to StageScaleMode.NO_SCALE
903
+ * when the user resizes the window, the Stage content maintains its defined size while the stageWidth
904
+ * property changes to reflect the new width size of the screen area occupied by the SWF file. (In the other scale
905
+ * modes, the stageWidth property always reflects the original width of the SWF file.) You can add an event
906
+ * listener for the resize event and then use the stageWidth property of the Stage class to
907
+ * determine the actual pixel dimension of the resized Flash runtime window.
908
+ * The event listener allows you to control how
909
+ * the screen content adjusts when the user resizes the window.
910
+ * Air for TV devices have slightly different behavior than desktop devices
911
+ * when you set the stageWidth property.
912
+ * If the Stage.scaleMode
913
+ * property is set to StageScaleMode.NO_SCALE and you set the stageWidth
914
+ * property, the stage width does not change until the next
915
+ * frame of the SWF.Note: In an HTML page hosting the SWF file,
916
+ * both the object and embed tags' width attributes must be set to a percentage (such as 100%), not pixels. If the
917
+ * settings are generated by JavaScript code, the width parameter of the AC_FL_RunContent()
918
+ * method must be set to a percentage, too. This percentage is applied to the stageWidth
919
+ * value.
920
+ * @throws SecurityError Calling the stageWidth property of a Stage object throws an exception for
921
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
922
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
923
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
924
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
925
+ */
926
+ public get stageWidth (): number {
927
+ return AVMStage.instance().stageWidth;
928
+ }
929
+
930
+ public set stageWidth (value: number) {
931
+ AVMStage.instance().stageWidth = value;
932
+ }
933
+
934
+ /**
935
+ * Determines whether the children of the object are tab enabled. Enables or disables tabbing for the
936
+ * children of the object. The default is true.
937
+ * Note: Do not use the tabChildren property with Flex.
938
+ * Instead, use the mx.core.UIComponent.hasFocusableChildren property.
939
+ * @throws SecurityError Referencing the tabChildren property of a Stage object throws an exception for
940
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
941
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
942
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
943
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
944
+ */
945
+ public get tabChildren (): boolean {
946
+ // @todo
947
+ Debug.throwPIR('playerglobals/display/Stage', 'get tabChildren', '');
948
+ return false;
949
+ }
950
+
951
+ /**
952
+ * Returns a TextSnapshot object for this DisplayObjectContainer instance.
953
+ * @throws IllegalOperationError Referencing the textSnapshot property of a Stage object throws an
954
+ * exception because the Stage class does not implement this property. To avoid this, call the
955
+ * textSnapshot property of a display object container other than the Stage object.
956
+ */
957
+ public get textSnapshot (): any {
958
+ // @todo
959
+ Debug.throwPIR('playerglobals/display/Stage', 'get textSnapshot', '');
960
+ return null;
961
+ }
962
+
963
+ /**
964
+ * Indicates whether GPU compositing is available and in use. The wmodeGPU value is trueonly
965
+ * when all three of the following conditions exist:
966
+ * GPU compositing has been requested.GPU compositing is available.
967
+ * GPU compositing is in use.Specifically, the wmodeGPU property indicates one of the following:
968
+ * GPU compositing has not been requested or is unavailable. In this case, the wmodeGPU property value is false.
969
+ * GPU compositing has been requested (if applicable and available),
970
+ * but the environment is operating in "fallback mode"
971
+ * (not optimal rendering) due to limitations of the content.
972
+ * In this case, the wmodeGPU property value is true.
973
+ * GPU compositing has been requested (if applicable and available),
974
+ * and the environment is operating in the best mode. In this case, the
975
+ * wmodeGPU property value is also true.In other words, the wmodeGPU property identifies the capability
976
+ * and state of the rendering environment. For runtimes
977
+ * that do not support GPU compositing, such as AIR 1.5.2,
978
+ * the value is always false, because (as stated above) the value is
979
+ * true only when GPU compositing has been requested, is available, and is in use.
980
+ * The wmodeGPU property is useful to determine, at runtime, whether or not GPU compositing is in use.
981
+ * The value of wmodeGPU indicates if your content is going to be scaled by hardware, or not,
982
+ * so you can present graphics at the correct size.
983
+ * You can also determine if you're rendering in a fast path or not,
984
+ * so that you can adjust your content complexity accordingly.For Flash Player in a browser,
985
+ * GPU compositing can be requested by the value of gpu for the wmode HTML
986
+ * parameter in the page hosting the SWF file. For other configurations,
987
+ * GPU compositing can be requested in the header of a SWF file
988
+ * (set using SWF authoring tools).However,
989
+ * the wmodeGPU property does not identify the current rendering performance.
990
+ * Even if GPU compositing is "in use" the rendering
991
+ * process might not be operating in the best mode. To adjust your content for optimal rendering,
992
+ * use a Flash runtime debugger version,
993
+ * and set the DisplayGPUBlendsetting in your mm.cfg file.Note:
994
+ * This property is always false when referenced
995
+ * from ActionScript that runs before the runtime performs its first rendering
996
+ * pass. For example, if you examine wmodeGPU from a script in Frame 1 of
997
+ * Adobe Flash Professional, and your SWF file is the first SWF file loaded in a new
998
+ * instance of the runtime, then the wmodeGPU value is false.
999
+ * To get an accurate value, wait until at least one rendering pass
1000
+ * has occurred. If you write an event listener for the
1001
+ * exitFrame event of any DisplayObject, the wmodeGPU value at
1002
+ * is the correct value.
1003
+ */
1004
+ public get wmodeGPU (): boolean {
1005
+ // @todo
1006
+ Debug.throwPIR('playerglobals/display/Stage', 'get wmodeGPU', '');
1007
+ return false;
1008
+ }
1009
+
1010
+ //empty functions to prevent inherited actions
1011
+
1012
+ public set accessibilityProperties (value: any) {}//todo: any is AccessibilityImplementation
1013
+ public set alpha (value: number) {}
1014
+ public set blendMode (value: string) {}
1015
+ public set cacheAsBitmap (value: boolean) {}
1016
+ public set contextMenu (value: any) {}// todo: any is ContextMenu
1017
+ public set filters (value: any) {}
1018
+ public set focusRect (value: any) {}
1019
+ public set mask (value: DisplayObject) {}
1020
+ public set mouseChildren (value: boolean) {}
1021
+ public get mouseChildren(): boolean {return false;}
1022
+ public set mouseEnabled (value: boolean) {}
1023
+ public get mouseEnabled(): boolean {return false;}
1024
+ public set numChildren (value: number) {}
1025
+ public get numChildren(): number {return 0;}
1026
+ public set width (value: number) {}
1027
+ public get width(): number {
1028
+ const descriptor = Object.getOwnPropertyDescriptor(DisplayObject.prototype, "width");
1029
+ return descriptor?.get?.call(this);
1030
+ }
1031
+ public set height (value: number) {}
1032
+ public get height(): number {return 0;}
1033
+ public set opaqueBackground (value: number) {}
1034
+ public set name (value: string) {}
1035
+ public set rotation (value: number) {}
1036
+ public set rotationX (value: number) {}
1037
+ public set rotationY (value: number) {}
1038
+ public set rotationZ (value: number) {}
1039
+ public set scale9Grid (value: Rectangle) {}
1040
+ public set scaleX (value: number) {}
1041
+ public set scaleY (value: number) {}
1042
+ public set scaleZ (value: number) {}
1043
+ public set scrollRect (value: Rectangle) {}
1044
+ public set tabEnabled (value: boolean) {}
1045
+ public set tabIndex (value: number) {}
1046
+ public set transform (value: Transform) {}
1047
+ public set visible (value: boolean) {}
1048
+ public get x (): number {
1049
+ return this.adaptee.x;
1050
+ }
1051
+
1052
+ public set x (value: number) {}
1053
+
1054
+ public get y (): number {
1055
+ return this.adaptee.y;
1056
+ }
1057
+
1058
+ public set y (value: number) {}
1059
+
1060
+ public set z (value: number) {}
1061
+
1062
+ public set tabChildren (value: boolean) {}
1063
+
1064
+ // 80pro: todo: this was added because otherwise avm2 cant find these on Stage
1065
+ // but it should find them anyway, because its inheriting from Sprite...
1066
+ //____________________________________
1067
+ public addChild (child: DisplayObject): DisplayObject {
1068
+ child.dispatch_ADDED_TO_STAGE();
1069
+ const returnChild = super.addChild(child);
1070
+ child.adaptee.hasDispatchedAddedToStage = true;
1071
+ child.dispatchStaticEvent(Event.ADDED_TO_STAGE, child);
1072
+ return returnChild;
1073
+ }
1074
+
1075
+ public addChildAt (child: DisplayObject, index: number): DisplayObject {
1076
+ child.dispatch_ADDED_TO_STAGE();
1077
+ const returnChild = super.addChildAt(child, index);
1078
+ child.adaptee.hasDispatchedAddedToStage = true;
1079
+ child.dispatchStaticEvent(Event.ADDED_TO_STAGE, child);
1080
+ return returnChild;
1081
+ }
1082
+
1083
+ public removeChildAt (index: number): DisplayObject {
1084
+ return super.removeChildAt(index);
1085
+ }
1086
+
1087
+ public swapChildrenAt (index: number,index2: number): void {return super.swapChildrenAt(index, index2);}
1088
+
1089
+ public setChildIndex (child: DisplayObject, index: number): DisplayObject {return null;}
1090
+ public addEventListener(type: string, listener: any, useCapture: boolean = false,
1091
+ priority: number = 0, useWeakReference: boolean = false): void {
1092
+ super.addEventListener(type, listener, useCapture = false, priority, useWeakReference);
1093
+ }
1094
+
1095
+ public hasEventListener(type: string): boolean {
1096
+ return super.hasEventListener(type);
1097
+ }
1098
+
1099
+ public willTrigger() {return super.willTrigger();}
1100
+ public dispatchEvent(event: Event): boolean {
1101
+ return super.dispatchEvent(event);
1102
+ }
1103
+ //____________________________________
1104
+
1105
+ public get loaderInfo(): LoaderInfo {
1106
+ return this.getChildAt(0).loaderInfo;
1107
+ }
1108
+
1109
+ /**
1110
+ * Calling the invalidate() method signals Flash runtimes to alert display objects
1111
+ * on the next opportunity it has to render the display list (for example, when the playhead
1112
+ * advances to a new frame). After you call the invalidate() method, when the display
1113
+ * list is next rendered, the Flash runtime sends a render event to each display object that has
1114
+ * registered to listen for the render event. You must call the invalidate()
1115
+ * method each time you want the Flash runtime to send render events.
1116
+ *
1117
+ * The render event gives you an opportunity to make changes to the display list
1118
+ * immediately before it is actually rendered. This lets you defer updates to the display list until the
1119
+ * latest opportunity. This can increase performance by eliminating unnecessary screen updates.
1120
+ * The render event is dispatched only to display objects that are in the same
1121
+ * security domain as the code that calls the stage.invalidate() method,
1122
+ * or to display objects from a security domain that has been granted permission via the
1123
+ * Security.allowDomain() method.
1124
+ */
1125
+ public invalidate () {
1126
+ this._sendEventRender = true;
1127
+ }
1128
+
1129
+ /**
1130
+ * Determines whether the Stage.focus property returns null for
1131
+ * security reasons.
1132
+ * In other words, isFocusInaccessible returns true if the
1133
+ * object that has focus belongs to a security sandbox to which the SWF file does not have access.
1134
+ * @return true if the object that has focus belongs to a security sandbox to which
1135
+ * the SWF file does not have access.
1136
+ */
1137
+ public isFocusInaccessible (): boolean {
1138
+ // @todo
1139
+ Debug.throwPIR('playerglobals/display/Stage', 'isFocusInaccessible', '');
1140
+ return false;
1141
+ }
1142
+
1143
+ }